GemFire (Genesis)
Pro Action Replay Codes
version 1.0
compiled by: pyropetey9
I. Table of Contents:
I. Table of Contents
II. Introduction and Notes
III. Codes
IV. Credits
II. Introduction and Notes
This is a no-frills guide. The bulk of the file size will be eaten up by
codes, which I assume is what you're looking for. For ease of use, there will
be four columns: character name, political stat, war stat, charisma, and fame.
I'm not going to try to separate the characters by Family, because too many of
them move around, and I'm not that nice of a person.
I use Fusion v3.4 for my Genesis emulating; everything below is actually
quite simple to come by through that emulator. The end of each code is where
you'll have to do your own work. Replace the "xx" with whatever hex value you
want. If you don't know hexadecimal, I offer math tutoring services. I don't,
however, offer my email, so you might be out of luck anyway. There isn't much
activity on the boards for this game, and I do try to answer questions that
come up, if someone else hasn't already done so.
For the purposes of recruiting people, high charisma is your money stat.
There are other variables, however, and setting your charisma to 255 doesn't
work for everyone. Colin, for instance, is about as likely to defect as a
bloodline character. You can get an idea of how likely someone is to defect
from what they say at the end of the game when everyone comes running for
sanctuary. If you happen to catch a family leader, and you've set their stats
to 1 and yours to 255, you're probably going to be able to recruit that
family, even if it's Lankshire (yes, I chased Eselred down to test this).
Also, the War stat of whoever is leading your forces in battle seems to impact
fence building.
I don't care if you post this data somewhere else, and I don't care if you
neglect to give me credit. You know why? I didn't actually do anything worth
credit. All the hard stuff was done by the people who developed the game, the
emulator I use, and GameFAQs.com; all I did was type, and it didn't take very
long.