Game: Dinosaurs for Hire, Tom Mason's
System: Sega Genesis
Genre: Action
Author: Seraph 0
Real Name: Andrew Almeida
E-Mail:
[email protected]
Date: September 2, 2003
September 14, 2004
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Table of Contents
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1. Introduction
2. Story
3. Dinosaur Bio
4. Controls
5. Items
6. Enemies
7. Bosses/Midbosses
8. Walkthrough
9. Review
10. Copyright
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1. Introduction
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This game is based on a comic book series, {at least I think it came first},
where you play as one of three dinosaurs that carry heavy weapons. I know what
your thinking, "What were they smoking when they came up with this name!?!",
but surprisingly it is actually quite fun and humorous. It plays a lot
like the Contra series.
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2. Story
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I'm not totally sure what the story is, since I never seen the manual or read
one of the comic books. From what I gather, a evil tyrant named Shadow Yamato
has sent his evil minions to conquer the world and only the Dinosaurs for Hire
can stop him.
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3. Dinosaur Bio
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These are the bios of the dinosaurs. These where taken straight from the game.
Archie
Species - Tyrannosaurus Rex
Blood Type - A, Cold
Height - 7'6"
Weight - 1400 ibs.
Shoe Size - 22EEE, {Air Dinos}
Birth Date - Unknown
Birthplace - Unknown
Ambitions - Wrestle Shadow Yamato
Likes - Comic books, fast food
Dislikes - Paleontologists, network executives
Favorite Food - Just put it in front of him, he'll eat it
Dress Code - Leather Jacket
Favorite Saying - "Don't shoot, until you want it!"
Favorite Saying II - "Is it cold in here, or is it just me?"
Favorite Song - California Girls
Favorite TV Show - Face the Nation
Favorite Movie - King Kong
Favorite Sport - Miniature Golf
Last Book Read - Jurassic Park by Michael Crichton
Weakness - You got to be kidding!
As the tough-talkin' no nonsense leader of the Dinosaurs for Hire, this
Tyrannosaurus Rex embodies the very spirit of the group - seek out trouble and
eliminate it.
Close Attack - Gun Swing
Lorenzo
Species - Triceratops
Blood Type - AB, Cold
Height - 6'11"
Weight - 1375 ibs., {give or take a cheeseburger}
Shoe Size - 19EEE, {Air Dinos}
Birth Date - Unknown
Birthplace - Unknown
Ambitions - A perfectly stocked win cellar, Chinese silk robe,
handcrafted action figures
Likes - Chun Li, videogames, Ex-Mutants, comic books
Dislikes - Ken, Ryu, lawyers
Favorite Food - Chilli, Velveeta, Pez
Dress Code - Hawaiian Shirt, {no polyester}
Favorite Saying - "Can we stop along the way? I'm hungry!"
Favorite Saying II - "It's my favorite wine -- the one with the Elvis'
picture on the label!"
Favorite TV Show - Face the Nation
Favorite Movie - The Sound of Music, {he likes to shoot at the screen}
Favorite Sport - Boxing
Weakness - Girls, fast cars
Lorenzo, a Triceratops, is the group's snob: a lover of fine food, fine wine,
and fine clothing. An endless supply of hand-tailored Hawaiian shirts keeps him
from having to wear the same one twice. Does anybody know how to get
bloodstains out of silk?
Close Attack - Head Butt
Reese
Species - Stegosaurus
Blood Type - O, Cold
Height - 7'2"
Weight - 1500 ibs
Shoe Size - 26EEE., {Air Dinos}
Brain - Size of a Walnut
Birth Date - Unknown
Birthplace - Unknown
Ambitions - Keep head down, fire as often as possible
Likes - Clint Eastwood, Kojak, flashpoints
Dislikes - World Peace, reloading
Favorite Food - Cheeseburgers
Dress Code - Eye patch, gloves
Favorite Saying - "We're going to need bigger guns!"
Favorite Saying II - "More ammo!"
Favorite Song - Eve of Destruction
Favorite TV Show - Charlie's Angels
Favorite Movie - Terminator, Terminator II, Terminator III, {he's hoping}
Favorite Sport - Hockey
Last Book Read - TV Guide
Weakness - Itchy trigger finger
Reese, the one-eyed Stegosaurus, is a wild card. Uncontrollable to the point of
hysteria, there's no telling what he'll do next. Not one for efficiency, he'll
use a cannon to swat a fly.
Close Attack - Tail Swing
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4. Controls
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Default
D-Pad - Move Dinosaur
Start - Pause
A Button - Close Attack
B Button - Fire Gun
C Button - Jump
Down - Crouch
A+B+C - Smart Bomb
- Climb a ladder by pressing up or down.
- You can jump down certain platforms by pressing down and Jump.
- Same goes if you want to get to a higher platform, hold up and Jump.
- Your gun is an automatic, so just hold the Fire Gun button.
- Smart Bomb is a full screen attack that destroys all enemies on screen. You
can tell how many you have by the small green circles are in the status bar.
- Don't fall down from high heights, you can loose health or die.
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5. Items
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Through out the game you will get a variety of weapons and items. Each weapon
upgrade and item is in a floating crystal and must be shot to open up.
Spread Shot - Appears as a small sphere that fires to other spheres in a
cone formation. Like any Spread Shot weapon, it fires
multiple bullets in a cone formation.
Level 1 = Fires two bullets
Level 2 = Fires three bullets
Big Shot - Appears as a small sphere that grows larger. Increases the
size of your bullets.
Level 1 = 2x larger
Level 2 = 3x larger
Level 3 = 4x larger
Level 4 = 5x larger
Cluster Shot - Appears a small spheres swirling horizontally. Causes you
bullets to get closer together, making it more of a
concentrated fire.
Burger and Shake - Appears as a small green burger and small drink. Restores
all Health.
Dinosaur - Appears as a small gray dinosaur. Gives you an extra life.
Shield - Appears as a silver shield, with an S on it. Grants you
invincibility for about 10 seconds.
Smart Bomb - Appears as a growing red mushroom cloud. Gives you an extra
Smart Bomb attack. You can get more then the status bar
show, but I'm not sure how much more.
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6. Enemies
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Dinosaurs for Hire have a wide variety of enemies. Most of the enemies will
chase you any way the can, from jumping from lower platforms, to doubling back.
Ninja - These are the first enemies you encounter. They try to attack at close
range with kicks. They also can throw ninja stars from far away, but
rarely do so. Attack from long range if you can, if not, the Close
Attack. They can be wearing all black or all dark red.
Torch - A enemy carrying a flamethrower. Wearing heat resistant silver armour,
he fires Fireballs that can ignite the ground. Never fight these guys
at close range, always long range.
Motorcyclist - This enemy will wait for about 3 seconds, then will try to run
you over. If you can't kill him in time, then jump over him.
Skater - Skates across the screen and throws molotov cocktails at you. Although
they explode, the cocktails do not ignite the floor. Also, if he gets
close enough, he will hit you with his skateboard. Try to get him
before he gets to close.
Cockroach - These giant insects spit acid and can jump high. Because of their
bodies so low to the ground, its easier to crouch attack them.
Tunneler - These vehicles ride the rails on the lower platform. Like the
Motorcyclists, they can take a bit of damage before death. Its
weapons are a cannon, and a drill on its front. Its cannon shoots
straight or 45*. Crouch attack is the best method to kill it.
LDS - The LDS, Laser Defense System, is a small cannon that fires small laser
beams. It can fire within 180*, so its weakness is to attack from in the
opposite direction it's firing. Can be red or black.
Turret - This double-barreled cannon is attached to the walls. It can fire a
bullet in any direction. Attack it from long range.
Rocketer - These guys fly around with rocket packs and rifles. Fairly easy,
just shoot them.
Black Wyrm - These black creatures pop out of the walls and cannot be
destroyed. You can only scare them away by firing on them.
Vermin - These little demons try to jump on you and scratch you with their
talons. Try to keep your distance and fire your gun, their fairly
easy.
Spider - These insect may only crawl around it web, but it fires stingers long
distances. They can be annoying when you're jumping up from platforms,
because they're hard to see.
Decompose - These skeletal remains keep reappearing/disappearing into the
ground. When they get the chance, they lounge at you. Fire at them
when it reappears.
Weed - Carnivores plants that fire spores at you. They can spit 180* up, like a
half circle up. So, try to attack under it, where it can't reach you.
Gremlin - These living lightnings, can fire bolts of electricity. They can also
change themselves into a bolt for a short distance and disappear,
they then reappear somewhere else. If you are in the path of the
bolt, you will be shocked. Try to hit it just as it appears, before
it fires a bolt.
Rifleman - These guys have large guns. What else is there to say?
TLT - The TLT, Toy Laser Tank, fire long beams of energy at a 45* angle. The
best method of destroying is crouch attack
TRT - The TRT, Toy Rocket Tank, fires rockets that move in an arc. The best
method of destroying is crouch attack.
Toy Tank - The Tank takes after its real life cousins, fires shells straight
on. The best method of destroying is crouch attack.
T. Helicopter - The Toy Helicopter swoops down and fires its machine guns. Like
other enemies, they will double back. Jump attack works
effective.
Trapdoor - These guys pop out of trapdoors and fire a machine gun at a 45*
angle. Just crouch attack them.
Lizard - These large reptiles have a cannon attached to their back. Not only
that, they also have a long tongue to attack you with. Because they're
so low to the ground, crouch attack works best.
Droid - This machine is a orb with two rockets on either side. The orb fires
three energy rings vertically and have the same range as your Spread
Shot. Stay far away, and jump shoot its rockets.
Odd Tank - This weird tank is a cylinder on treads, with a single blinking eye.
It fires a small green laser 3x. The lasers cover a large area, so
you will have to jump over them. Crouch attack works well. Also,
their lasers get be destroyed.
Toy Rocket - It's a small rocket that fires itself you jump over it. "What goes
up, must come down", the rocket will fall afterwards, so don't be
under it. Crouch attack works well.
Voodoo - A skull on a stick, which hops around and spits acid at you. Just
shoot it before it has time to attack.
Blue Box - Once shot, the box will break and unleash four small jumping blobs.
Crouch attack works best.
Brown Box - Once it gets close to you, the box will unleash green bombs. Crouch
attack works best.
Samurai - These Japanese warriors stand still and fire tornados at you. Easily
killed.
Yoshimitsu - These giants have a large katana for short range attacks. They
also can fire deadly energy bolts from their eyes.
Wall Hugger - A sphere that travels on a certain path on the wall. It can open
up and fire energy bullets at you. Shoot them when they open up
to fire.
Robot - These robots have a small body, travel on one wheel, and have a head
that's like the Tricerabot's cannon. They can fire pink ion beams from
their eye. Crouch shot, works best and dodges the ion beams. Also, you
can destroy their ion beams.
Shotguns - These large orbs have a two cannons, which fire large shells. One
shot will destroy it.
Orbs - Indestructible little spheres. They travel on a path on the wall and
fire laser beams.
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7. Bosses/Midbosses
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Here is the list of bosses & midbosses, ordered by appearance. These are taken
straight from the Walkthrough.
Mega Monster
Level ?
This creature seems to have magma flowing through its veins. It start climbing
up a water dam to face you at the top. It has three attacks: Fire Breath, Lave
Bomb and Dam Breaker. Fire Breath is pretty self-explanatory. Lava Bombs
explode on the ground and cause it to ignite. Dam Breaker is when he hits his
fist on the dam, causing the screen to shake and you to fall to your death.
Dodge the Fire Breath by crouching, dodge the Lava Bombs by going down the
ladder, and dodge the Dam Breaker by jumping. The best strategy to beat this
boss is to go down the ladder and shot his arm first, then diagonally shot his
head.
Defense System
Level 1
This boss is easy, but annoying. It fires three bullets, rather straight at
you, or in arc, {it depends on how far away you are}. The annoying part is that
the floor opens up and Ninjas keep popping out. Its hard it hit the Ninjas with
bullets when they are in the air, so just wait for them to fall to the ground.
As for the DS, just keep shooting it until it explodes.
Panzer Tunneler
Level 2-2
This large tank has three weapons, other then its own body. It has a mid-range
flamethrower in the back, it can fire mines on the higher platform, and it
fires homing missiles from its main cannon. The mines explode and ignite the
floor. You don't really need to worry about the missiles, it rarely fires them.
After you hit it a couple of times, you will notice it increases speed. It will
do this until its destroyed. Also, when it increases its speed, the
flamethrowers stream stretches. First, get the Smart Bomb item above you, then
go the other end. When its coming form the left, moving right, shoot it as many
times as you can and then jump to the higher platforms. Wait for it to pass,
then go down and repeat the process. After a while it may be to fast, so stay
at the top, attack diagonally while jumping. Sooner or later it will explode. I
suggest you grab the Burger and Shake when you need it, or quickly after the
fight.
Mega Minotaur
Level 3
This beast has two attacks. He shoots ion beams from his eyes 4x, and he throws
his ball-and-chain. You can easily dodge the lasers, but they electrocute you
if hit. The ball-and-chain is very accurate, so it's harder to dodge. Not only
that, but you can only attack his hand when he throws it. After a while, his
hand will blow off, reviling that he is a robot. Start attacking his other
hand, and soon it will blow off with the receiver, but make sure you're not
under it. Also, get on the highest platform, because he will start moving and
you will fall down to the lower platform. He reveals a new weapon in his
recently blow off hand, his arm know fires four homing missiles. Quickly
destroy the rest of his arm and the attack his head.
Mega Monster
Stage 5
This time you fight this reptile for real, and he is a lot tougher then before.
It has three attacks: Fire Breath, Lave Bomb and Dam Breaker. Fire Breath is
pretty self-explanatory. Lava Bombs explode on the ground and cause it to
ignite. Dam Breaker is when he hits his fist on the dam, causing the screen to
shake and you to fall to your death. Dodge the Fire Breath by crouching, dodge
the Lava Bombs by going down the ladder, and dodge the Dam Breaker by jumping.
You have to change the strategy a bit. Climb the ladder down and hit his left
hand. When it explodes, the monster will breath fire on the platform and break
apiece off. Now you must use this piece to get to the other side and shoot his
other hand. Continue shooting when your taking you ride and the other hand
should blow off before you get to the end. Now the monster will continually
spit Lava Bombs and breath fire on you. Since its to hard to dodge, I suggest
just take the beating and jump shoot it.
Contraption
Level 6
Don't no what else to call it. Two Riflemen sit on opposite sides working the
controls to this odd machine. The machine can drop bombs from the bottom and
can fire bullets from the Riflemen's computers. Because of the speed, the
bullets move right. These guys are easy, just shoot the Riflemen and it will
explode.
Toy Cannon
Stage 7
The cannon can only fire at 45* angles, so if you at the far left end of the
screen, you wont get hit. Continue firing until its destroyed.
Tricerabot
Stage 7
The robotic version of a Triceratops. It has a dual plasma cannon on its back,
that can raise and lower itself, and also can charge you. You can dodge the
plasma bolts easy, but the charge maybe to fast to dodge. Try to stay on the
left side, you have a better chance of jumping the charge. Fire your gun at its
legs. When they blow off, a little satellite pops out of the strange machine
near the top right. it fires a green rings that repair the robots legs. You
have to destroy this thing, before you destroy the robot. After the satellite
is destroyed, destroy its legs and it won't be able to move. Now finish off the
head and the cannon.
Mega Droid
Level 8
This guy can become a pain. First, he drops glass spheres that contain lizards
and can swoop down and hit you with its metal arms. Hit the rocket for a while,
and it will separate into two machines. The first machine is like the Droid,
only a large cylinder and the rockets rotate around it, making it harder to
hit. Not only that, its weapon is a powerful laser cannon that it fires
vertically. Jump or run over to the opposite side of which is moving, before
it fires the laser cannon. Jump shoot the rockets and continue this process
until its destroyed. The second machine will fall down and fire energy rings
from its shoulder joint. The rings, however, can move in a wave or straight on,
so jumping over it is harder. It can also head butt you. To make easier, use a
Smart Bomb when its in the middle of the screen and shoot its head.
Mechanical Hand
Level 9
This machine has a mid-range flamethrower in the middle of the "hand". It can
also extend itself to get better chance of hitting you. Stay on the far left
and fire you gun and sooner or later, it will fall
Action Figure
Level 9
This giant toy has a few attacks. He can fire cannonballs out of his right arm,
he has a strong left arm that can throw stray cannonballs, and he spits out
those small blobs from the Blue Box. Shoot off his left arm first, but now he
can fire the cannonballs just as fast as if you threw them. Shoot the other
arm, then his head. Finally fire one bullet in his torso and it will blow up.
Cannon
Stage 10
It fires a high cannonball and a low cannonball. You can dodge the high with
a crouch, and jump over the low. Continue firing and it will blow up sooner
or later.
Shadow Yamato, Fire
Stage 10
The longest battles in the game. He has multiple attacks and when he attacks,
he is invincible. You only have the short time in between the attacks to shoot
him, and you can also use Smart Bombs. He uses these attacks in order and
repeats. First, he surrounds himself with three fireballs and moves in a lower
arc, back and forth once. Then, he summons a firestorm, which is many fireballs
raining on you for about 8 seconds. Lastly, he fires two swirling fireballs to
the ground and ignites the floor, 3x. Crouching in the far left can easily
dodge the first attack corner. The second attack is a little tricky, just
continually jump in the far left side of the screen. Another tricky attack,
first go under him, then far left of him, and lastly in the middle. Continue
dodging and shooting until he runs away.
Shadow Yamato, Wind
Level 10
This battle is a little easier. Try to get all the way to the end and fire your
gun up, for a head start. His first attack is dropping tornados slowly in a
wave movement, then once they hit the ground, the move quickly at you. His
second attack is he turns his lower torso into a tornado and bounces of the
walls for about 12 seconds. Then he can fire tornados in a slope movement.
The first attack can be easily dodged by jumping over the incoming tornados.
The second attack is a little tricky, you basically watch his movements and
move in the area that he won't hit. The last attack, you just get right under
him to avoid the sloping tornados. Continue dodging and shooting until he runs
away, again.
Shadow Yamato, Lightning
Level 10
This can be the hardest battle of the three. His first attack is gathering
energy and summoning four bolts of lightning to the ground. When you hit him
enough, he will start teleporting, via lightning, for about 12 seconds, so
don't touch him. His last attack is summoning two continual bolts of lightning
at the same a time and close them in on you. The he does the same thing, only
outwards. You can see a definite pattern first attack. First get straight under
him, then when the first bolts hit, move about two steps right. You can only
shoot him before he summons the bolts. As for the second attack, try staying in
the middle of the screen, once he left the middle. The last attack is more
tricky, you have to stay under him until the first wave passes, then quickly
run out. This can get tedious, so I suggest get him with a Smart Bomb and gun
fire, for the first attack. Then when he descends, quickly fire you gun and
kill him.
Gargoyle
Level 10
This odd monster has two attack. He can fire multiple pink spheres, which move
in a full circle. The spheres can turn you into stone. The second attack is
pinks needles that fire from its back and tracks you last movement. The first
attack is tricky, because the full circle can take place in different parts of
the screen. I suggest crouching in a corner, or get in the middle of the
circle. You can get out of stone by pressing the D-Pad and jump button madly.
The needles are fast, so try to time your jumps right. The needles of a second
effect, if you are turned to stone and the needles hit you, your dead. You can
only attack it when it is firing its pink spheres. Use a Smart Bomb if you have
any.
Mega Lizard
Level 10
This reptile is virtually indestructible. He has one attack, and a
environmental hazard. He has a Fire Breath attack, which travels in arcs. The
environment is also your enemy, because the low temperature are creating deadly
ice projectiles that fall on you. You can hit the freezing button when he lower
his head. Jump to the highest platform on the left side and crouch shoot, when
you get the chance. Although, you can't just wait there, it will breath fire if
you stand still to long. You have to trick him to lower his head by waiting
below the platforms and then jump before he breaths fire. Hit the button 6x
before it stays frozen.
Pterandon
Level 11
No, that was not your Pterodactyl friend in the background. It has two attacks:
tail swipe and it drops firebombs that detonate after a short period of time.
Fairly easy, just shoot it and get away from the bombs.
Mutant
Level 11
An odd looking monster. It can fire a fireball the not only moves fast, but can
cause a small wall of fire when it hits the ground. It can also fire acid out
of its, what can only be describes, tail ass. Its weakness is its head, so
continue jump shooting until if falls.
Automaton
Level 11
First, it tries to hurt you with its long mechanical claws. Blow them off and
the core falls. Now, it two "eyes" literally drop energy bullets. Blow those up
and the core will rather open up and fire tesla bolts or start swinging back
and forth. If it starts shooting the bolts, you haven't shot it enough times.
Once it starts swinging, you have to jump through the rings that keep it
attached to the ceiling. As you do this, shoot the core, it may not look like
your not doing anything, but you are. A piece will break off sooner or later,
revealing the true core. Also, if you stand in the middle of the black and
yellow stripe tape, you should not get hit. Continue jumping and shooting until
to goes back to riding the rails. Know it will start dropping multiple bullets,
like the eyes did. This is annoying, because they drop so quickly its hard to
dodge.
Vice
Level 11
This guys has large clamps for hands. At first it just keeps punching the
ground, but when it starts moving lower, it may fire dual tesla bolts. The
problem is, you have to get in the middle when it moves in a lower path, to
avoid the hands. When in the middle of it, try to stay near the arms, because
you have a better chance not getting hit by the bolts. First, blow off the
arms, then it will rapidly fire its dual energy bolt cannons, as well as drop
energy bullets like the Automaton. it moves very quickly in this form too. Now
shoot the armour off and then the core.
Clone Reactor
Level 11
Like the Pterodactyl said, you have to hit the clone creators first. They our
in the foreground, not background, and look like red spheres. There are 4 of
them, and as your attacking them, you will be attacked by green clones of you
and your friends, as well as other creatures. When you blow up one, the green
ooze starts to attack you with giant pillars, so try jumping over them at the
right time. Continue until all of them are destroyed and the level will start
to spin. A large sphere will pop out of the ooze, as well as two arms. Stay at
the left side first, this way the arms can't hurt you. Then go to the right
side when the arms coil up and repeat. Shoot at the sphere when you have the
time. When its explodes and the arms disappear, it will open its front up to
reveal a red eye. The eye can fire large tesla beams, as well as shoot little
shock orbs from its openings. You can only hit it when the eye opens up. Sooner
or later, it will blow up and you have won the game.
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8. Walkthrough
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Level ? - Final Boss?
Mega Monster
This creature seems to have magma flowing through its veins. It start climbing
up a water dam to face you at the top. It has three attacks: Fire Breath, Lava
Bomb and Dam Breaker. Fire Breath is pretty self-explanatory. Lava Bombs
explode on the ground and cause it to ignite. Dam Breaker is when he hits his
fist on the dam, causing the screen to shake and you to fall to your death.
Dodge the Fire Breath by crouching, dodge the Lava Bombs by going down the
ladder, and dodge the Dam Breaker by jumping. The best strategy to beat this
boss is to go down the ladder and shot his arm first, then diagonally shot his
head. Well done, you have finished the game!
Those programmers are real pranksters. A Pterodactyl will come out and explain
the problem. Now the real game begins.
Level 1 - Tenement House
Enemies - Ninja
Motorcyclist
Torch
Start moving right and watch out for the Ninjas. They can get annoying in great
numbers and come out from anywhere on the screen. Continue right until a
Motorcyclist tries to run you over. Behind him is you first weapon upgrade: the
Spread Shot. Continue right until another Motorcyclist. Finish him off and go
up the ladder. Continue left and watch out for Ninjas jumping down from higher
rails. At the last rail, with the ladder, there is a Torch waiting to bust out
of the middle window. Jump on the left roof and continue left until you get a
Big Shot crystal. Continue up the ladder and right. The last two rails have
Torches in the third window from the right, second to left. Go up the ladder
and get the Spread Shot Crystal. Continue left, jump the top roof and continue
right. There will be Ninjas jumping from gliders, so watch out. Continue right
and at the far end is a Burger and Shake crystal. Continue down, get another
Big Shot crystal and continue down the ladder and right. Your first boss
awaits.
Defense System
This boss is easy, but annoying. It fires three bullets, rather straight at
you, or in arc, {it depends on how far away you are}. The annoying part is that
the floor opens up and Ninjas keep popping out. Its hard it hit the Ninjas with
bullets when they are in the air, so just wait for them to fall to the ground.
As for the DS, just keep shooting it until it explodes.
Level 2-1 - Subway
Enemies - Skater
Cockroach
Tunneler
Begin moving right and continually fire your gun, so that you don't have to
deal with the Skaters. Soon after you will encounter a Cockroach. Continue
right, but watch out for the collapsing ceiling and electric cables. You have
to jump down to the rails to avoid them. Behind the collapsed ceiling is a Big
Shot crystal, get it and continue right. There will soon be a Cockroach and
behind him a ceiling that will collapse. Behind the collapsed ceiling is a
Burger and Shake crystal, get it and continue right. Watch out for the Tunneler
on the low grounds when your getting you crystal. Shortly after, another
Tunneler and some Skaters will attack. Continue right, kill the Cockroach and
shortly after, another Cockroach with some Skaters behind it. Soon after a
collapsing ceiling and Tunneler. Yet again, another crystal behind the ceiling
and its a Big Shot. Continue right, passing all the enemies until the next
collapsing ceiling and Burger and Shake crystal. Continue once again until the
next collapsing ceiling. No crystal, wrong. There's one hidden by the pillar,
its a Spread Shot. The end of the level is near, and protecting it is a lot of
Skaters. There is a crystal with a Dinosaur in it at the end.
Level 2-2 - Subway
Enemies - LDS
Turret
Tunneler
Begin moving right, then up and you will see a LDS. Always attack from behind
these enemies. Before continuing, jump up and you will see another LDS to take
out. Continue right, but near the end you need to jump, because there is a LDS.
You will see stray bullets coming from above that is a Turret and cannot be
attacked right now, so time you descend down. Although there is a Burger and
Shake at the far right end, go up first, because there are too many Turrets,
LDS', and Tunnelers to make that item seem worthless. Go up and destroy the
Turret that was plaguing you earlier. At the top are a LDS and two Turrets. If
you don't have Level 2 Spread Shot, then jump left to get one. Jump on the
right moving platform and I suggest shooting diagonally down right, when you
jump to the next platform. This should hit a lot of annoying Turrets. I also
suggest doing this with you jumping down further. On top of the next set of
platforms is a Shield item crystal, get this and take out all the Turrets and
LDS'. There is another Burger and Shake item at the top of the next set of
platforms. The next set of platforms has a Smart Bomb item. At the end of the
platforms is a Big Shot. If you need a Burger and Shake, then I suggest you go
back to the rails. Just watch out for the Tunnelers. Continue down the ladder
and right, the mid-boss awaits.
Subway Midboss
This is a small room, with a Smart Bomb above you, and a Burger and Shake at
the other end.
Panzer Tunneler
This large tank has three weapons, other then its own body. It has a mid-range
flamethrower in the back, it can fire mines on the higher platform, and it
fires homing missiles from its main cannon. The mines explode and ignite the
floor. You don't really need to worry about the missiles, it rarely fires them.
After you hit it a couple of times, you will notice it increases speed. It will
do this until its destroyed. Also, when it increases its speed, the
flamethrowers stream stretches. First, get the Smart Bomb item above you, then
go the other end. When its coming form the left, moving right, shoot it as many
times as you can and then jump to the higher platforms. Wait for it to pass,
then go down and repeat the process. After a while it may be to fast, so stay
at the top, attack diagonally while jumping. Sooner or later it will explode. I
suggest you grab the Burger and Shake when you need it, or quickly after the
fight.
Level 3 - Empire State Building
Enemies - Rocketer
Ninja
Start by jumping on the metal grate. It will automatically go up as soon as you
land on it. you will be hit by two waves of Rocketers, then some Ninjas.
They're very predictable, so you should not have any trouble. When you get to
the top, go right and the Pterodactyl will explain what's happening.
Apparently, a terrible beast know as Mega Minotaur is disrupting the cable TV
receiver on top of the Empire State Building and the subscribers are pissed.
You have to hit his hands, before you hit his head.
Mega Minotaur
This beast has two attacks. He shoots ion beams from his eyes 4x, and he throws
his ball-and-chain. You can easily dodge the lasers, but they electrocute you
if hit. The ball-and-chain is very accurate, so it's harder to dodge. Not only
that, but you can only attack his hand when he throws it. After a while, his
hand will blow off, reviling that he is a robot. Start attacking his other
hand, and soon it will blow off with the receiver, but make sure you're not
under it. Also, get on the highest platform, because he will start moving and
you will fall down to the lower platform. He reveals a new weapon in his
recently blow off hand, his arm know fires four homing missiles. Quickly
destroy the rest of his arm and the attack his head. Shortly after, it will
fall.
Level 4 - Cavern
Enemies - Black Wyrm
Vermin
Spider
Decompose
Weed
Before venturing up, you must not get to close to the wall, because of the
indestructible Black Wyrms. The level is pretty much jumping up from platform
to platform, so continually fire up when you jump to get any enemy that jumps
down. Sooner or later there you will come across Smart Bomb item. Continue up
and watch out for Weeds. Continue up and you can get a Spread Shot item if you
need it. Further up is a moving platform, and near it is a Smart Bomb item. If
you are full of Smart Bomb, I suggest using one up. When you are on the
platform that moves up, the platform next to it will collapse after a certain
amount of time that you are on it. You can either take the left platform, which
goes to a Big shot, or take the right platform all the way up to a Cluster
Shot. Shortly after the Cluster Shot is a Spread Shot, and just above that is a
Burger and Shake, but the platform is collapsible. Continue up, and make sure
you continually fire the direction your going, so there are no surprises. When
you get to the top, there is a Burger and Shake protected by a Vermin and Black
Wyrm, far left of the screen.
Level 5 - Beneath Hoover Dam
Enemies - LDS
Gremlin
Careful, the pipe acts like a slide. Try to jump to the platform, so the LDS
can't hit you. If you do fall, press and hold left, so the turbine doesn't chop
you up. You can blow up the turbine to get a Spread Shot. Before continuing
left, go as far as you can right and fire your gun everywhere, so you don't
have to deal with some of the enemies. When you go left, a steam burst from the
machine will make a trapdoor for you, but watch out for the steam going down.
If you want the Cluster Shot below you, there is a hidden passage in the left
wall. Continue right and there is a Dinosaur item hidden within the blue walls.
Continue up, and there is a Big Shot protected by a LDS at the highest
platform. Continue right and there is a another slide with a turbine at the
bottom. Blow the Turbine for a Burger and Shake, then continue up. If you can't
reach the ladder, then jump on the pipe between the gaps for a little help. Go
left and you have to jump on the pipes ends to get to the top. If you need a
Big Shot, go left. Go between the right set of pipes, the horizontal ones, and
press Down and Jump. Watch out for the Gremlins in this area, their are plenty
of them. The next platform has a Spread Shot near the bottom. Go to the tesla
machine on the right and you can get a Burger and Shake, but time it so you
don't get shocked. Also if you really need a Smart Bomb item, there's one the
left sidewall of the tesla machine. Go past the tesla machine, on the next
platform, down the ladder and left. Go within the walls of the tesla machine
and there is a hidden path going down. Get the Shield and continue right. Jump
on the pipe ends and go up the ladder and if you need it, a Burger and Shake.
Continue up and if you need it, a Big Shot awaits you at the top far right.
Continue left, passing the pipes and jump on the platform. Watch out for the
large bolts from the tesla machine. Continue up the ladders and into the next
boss.
Your Pterodactyl friend will appear and explain the situation. Apparently, the
Mega Monster is going to destroy the dam. You have to stop him for the
tourist's sake! He tells you to shoot his hands off first, then go for the
head.
Mega Monster
This time you fight this reptile for real, and he is a lot tougher then before.
It has three attacks: Fire Breath, Lave Bomb and Dam Breaker. Fire Breath is
pretty self-explanatory. Lava Bombs explode on the ground and cause it to
ignite. Dam Breaker is when he hits his fist on the dam, causing the screen to
shake and you to fall to your death. Dodge the Fire Breath by crouching, dodge
the Lava Bombs by going down the ladder, and dodge the Dam Breaker by jumping.
You have to change the strategy a bit. Climb the ladder down and hit his left
hand. When it explodes, the monster will breath fire on the platform and break
apiece off. Now you must use this piece to get to the other side and shoot his
other hand. Continue shooting when your taking you ride and the other hand
should blow off before you get to the end. Now the monster will continually
spit Lava Bombs and breath fire on you. Since its to hard to dodge, I suggest
just take the beating and jump shoot it. It will fall eventually, but this is
not the end of your mission.
Level 6 - Jet Ski Adventure
Enemies - Rifleman
Oh No! Bad memories off Battle Toads are flooding back. You will automatically
move forward and I suggest you hold you Fire Gun button all the way to the end.
There are mines and fire hazards littering the course. After the first two
ramps, there will be two ramps with fire after it. Timing you jumps is hard,
because the controls for this event are clunky. After those two there will be
a three mines in a row, so shoot, or better yet, crouch shoot. Soon there will
be a long fire hazard, with two Burger and Shakes items to get. Pass this and
there will be another long fire hazard, only this time with platforms you can
jump on to avoid them. After a while, there will be Riflemen in the rafters,
but luckily there is a Shield item on the way, as well as a Burger and Shake
and Dinosaur. After all the items, a sort of mid-boss.
Contraption
Don't no what else to call it. Two Riflemen sit on opposite sides working the
controls to this odd machine. The machine can drop bombs from the bottom and
can fire bullets from the Riflemen's computers. Because of the speed, the
bullets move right. These guys are easy, just shoot the Riflemen and it will
explode.
Level 7 - Hollywood
Enemies - Toy Laser Tank {TLT}
Toy Rocket Tank {TRT}
Toy Tank
Toy Helicopter
Cool, its a set for a "Godzilla" movie. Move right and you will be confronted
by a TLT and TRT. TLTs are the most annoying of the toy series. After those
toys, a Toy Helicopter, Toy Tank, and TLT will confront you. Continue forward
and if you need a Spread Shot, there is one near by. Continue forward with you
guns a blazing and you get a Burger and Shake soon. Continue forward with your
button held down, but when it looks like you hit four toy enemies, stop. Soon
you will encounter a sort of mid-boss.
Hollywood Midboss
Toy Cannon
The cannon can only fire at 45* angles, so if you at the far left end of the
screen, you wont get hit. Continue firing until its destroyed.
Shortly after, you will encounter the boss.
Tricerabot
The robotic version of a Triceratops. It has a dual plasma cannon on its back,
that can raise and lower itself, and also can charge you. You can dodge the
plasma bolts easy, but the charge maybe to fast to dodge. Try to stay on the
left side, you have a better chance of jumping the charge. Fire your gun at its
legs. When they blow off, a little satellite pops out of the strange machine
near the top right. it fires a green rings that repair the robots legs. You
have to destroy this thing, before you destroy the robot. After the satellite
is destroyed, destroy its legs and it won't be able to move. Now finish off the
head and the cannon.
Level 8 - Blue Line Train
Enemies - Trapdoor
Lizard
Ninja
Droid
This level is fairly short. Began by crouch attacking the Trapdoor. Jump on the
next kart and there be a Lizard and a few Ninjas waiting for you. There is a
Big Shot if you need it on this kart. At the end is a Trapdoor, destroy it and
continue to the next kart. This kart is like the last kart, only with more
Ninjas and a Droid. After the Droid is a Smart Bomb, get it and continue to the
next kart. Just watch out for the Lizard and Trapdoor on the way. This kart has
more of the same, even another Droid. The item on this kart is a Burger and
Shake. Continue to the next kart, where the boss awaits and a Dinosaur.
Mega Droid
This guy can become a pain. First, he drops glass spheres that contain lizards
and can swoop down and hit you with its metal arms. Hit the rocket for a while,
and it will separate into two machines. The first machine is like the Droid,
only a large cylinder and the rockets rotate around it, making it harder to
hit. Not only that, its weapon is a powerful laser cannon that it fires
vertically. Jump or run over to the opposite side of which is moving, before
it fires the laser cannon. Jump shoot the rockets and continue this process
until its destroyed. The second machine will fall down and fire energy rings
from its shoulder joint. The rings, however, can move in a wave or straight on,
so jumping over it is harder. It can also head butt you. To make easier, use a
Smart Bomb when its in the middle of the screen and shoot its head.
Level 9 - Toy Factory
Enemies - Odd Tank
Toy Rocket
Voodoo
Blue Box
Brown Box
Begin moving up the platforms and on the left is a Cluster shot. Ride the
conveyer belt and time your jump on the rotating platform, if you miss your
dead. Also, the platform above the rotating platform is a small conveyer belt.
If you need a Spread Shot, there is one on the small conveyer belt. Continue
riding the belts to the end and jump on the platform. Be ready for Toy Rockets
and Odd Tanks. Continue to the end and a Voodoo will be protecting the ladder.
Finish him off, and continue down the ladder and ride the belts. Its best to
crouch, because there are fire streams from the ceiling. At the end is a Big
Shot, get it if you need it and continue down, unless you need the other Big
Shot at the far left end. Go down and watch out for the fire streams. Pass
them, and there will be three crushing machines to worry about. They might be
slow, but don't get caught between them. Jump on the pipes that spit out fire,
and jump left to the end to get a Burger and Shake. Go down the ladder and jump
over the pit. Continue right and the a sort of midboss awaits you at the end.
Toy Factory Midboss
Mechanical Hand
This machine has a mid-range flamethrower in the middle of the "hand". It can
also extend itself to get better chance of hitting you. Stay on the far left
and fire you gun and sooner or later, it will fall
Jump over the pit, ride the belt, and time your jump on the rotating platform.
Get the Burger and Shake, jump on the belt platforms and jump on the descending
platform. The second platform has a Dinosaur crystal and the last platform
leads to the real boss.
Action Figure
This giant toy has a few attacks. He can fire cannonballs out of his right arm,
he has a strong left arm that can throw stray cannonballs, and he spits out
those small blobs from the Blue Box. Shoot off his left arm first, but now he
can fire the cannonballs just as fast as if you threw them. Shoot the other
arm, then his head. Finally fire one bullet in his torso and it will blow up.
Level 10 - Japan
Enemies - Samurai
Yoshimitsu
Begin moving forward, killing any enemy in your way. When you get to the
bridge, you will face your first Yoshimitsu. Continue on, and watch out for
pieces of falling bridge. Jump on the turtle and ride it to the a Yoshimitsu.
When riding turtles, jumping causes them to stop, so use this to destroy hard
to kill enemies, like the Yoshimitsu who block your path. Continue doing this
until the end, and don't forget to grab the Burger and Shake if you need it.
When you get to the end of the screen, blow up the door to reveal a sort of
mid-boss.
Japan Midboss
Cannon
It fires a high cannonball and a low cannonball. You can dodge the high with
a crouch, and jump over the low. Continue firing and it will blow up sooner
or later.
Pass the door, and into the first of three battles.
Shadow Yamato, Fire
The longest battles in the game. He has multiple attacks and when he attacks,
he is invincible. You only have the short time in between the attacks to shoot
him, and you can also use Smart Bombs. He uses these attacks in order and
repeats. First, he surrounds himself with three fireballs and moves in a lower
arc, back and forth once. Then, he summons a firestorm, which is many fireballs
raining on you for about 8 seconds. Lastly, he fires two swirling fireballs to
the ground and ignites the floor, 3x. Crouching in the far left can easily
dodge the first attack corner. The second attack is a little tricky, just
continually jump in the far left side of the screen. Another tricky attack,
first go under him, then far left of him, and lastly in the middle. Continue
dodging and shooting until he runs away.
Continue right and kill all enemies in your way. When you get to the end,
Shadow Yamato takes on a new element, wind.
Shadow Yamato, Wind
This battle is a little easier. Try to get all the way to the end and fire your
gun up, for a head start. His first attack is dropping tornados slowly in a
wave movement, then once they hit the ground, the move quickly at you. His
second attack is he turns his lower torso into a tornado and bounces of the
walls for about 12 seconds. Then he can fire tornados in a slope movement.
The first attack can be easily dodged by jumping over the incoming tornados.
The second attack is a little tricky, you basically watch his movements and
move in the area that he won't hit. The last attack, you just get right under
him to avoid the sloping tornados. Continue dodging and shooting until he runs
away, again.
Continue forward, and ride the turtles to the end of the level. Just watch out
for the Yoshimitsus, some are a little tricky to dodge and shoot. At the last
platform is a much needed Burger and Shake, get it and continue to the end.
Shadow Yamato takes on lightning.
Shadow Yamato, Lightning
This can be the hardest battle of the three. His first attack is gathering
energy and summoning four bolts of lightning to the ground. When you hit him
enough, he will start teleporting, via lightning, for about 12 seconds, so
don't touch him. His last attack is summoning two continual bolts of lightning
at the same a time and close them in on you. The he does the same thing, only
outwards. You can see a definite pattern first attack. First get straight under
him, then when the first bolts hit, move about two steps right. You can only
shoot him before he summons the bolts. As for the second attack, try staying in
the middle of the screen, once he left the middle. The last attack is more
tricky, you have to stay under him until the first wave passes, then quickly
run out. This can get tedious, so I suggest get him with a Smart Bomb and gun
fire, for the first attack. Then when he descends, quickly fire you gun and
kill him.
Shadow Yamato apparently was a pawn, and a greater evil still lives. Continue
forward, and you will get to large pits that can't be jumped over. You have to
crouch shoot the gears to move a small platform up and jump on it quickly. If
you want the items, the first is a Dinosaur and the other is a Cluster Shot.
Move on until you meet the Gargoyle.
Gargoyle
This odd monster has two attack. He can fire multiple pink spheres, which move
in a full circle. The spheres can turn you into stone. The second attack is
pinks needles that fire from its back and tracks you last movement. The first
attack is tricky, because the full circle can take place in different parts of
the screen. I suggest crouching in a corner, or get in the middle of the
circle. You can get out of stone by pressing the D-Pad and jump button madly.
The needles are fast, so try to time your jumps right. The needles of a second
effect, if you are turned to stone and the needles hit you, your dead. You can
only attack it when it is firing its pink spheres. Use a Smart Bomb if you have
any.
When you blow off the Gargoyles head, your Pterodactyl friend tells you of the
situation. Apparently, Mega Lizard, a Jurassic monster, is unfreezing himself
and you must hit the freeze button to freeze him once more.
Mega Lizard
This reptile is virtually indestructible. He has one attack, and a
environmental hazard. He has a Fire Breath attack, which travels in arcs. The
environment is also your enemy, because the low temperature are creating deadly
ice projectiles that fall on you. You can hit the freezing button when he lower
his head. Jump to the highest platform on the left side and crouch shoot, when
you get the chance. Although, you can't just wait there, it will breath fire if
you stand still to long. You have to trick him to lower his head by waiting
below the platforms and then jump before he breaths fire. Hit the button 6x
before it stays frozen.
Level 11 - The Base
Enemies - Wall Hugger
- Robot
- Shotguns
This level is annoying, because there are cannons that fire tesla bolts of
vertically and are hard to run passed. Begin by shooting the Wall Hugger and
continue forward slowly. Soon you will encounter the Robots, crouch shoot them
and move forward. Soon you will come across a lot of Wall Huggers, kill them
all and go into the elevator. You will fight a sort of mid-boss.
Pterandon
No, that was not your Pterodactyl friend in the background. It has two attacks:
tail swipe and it drops firebombs that detonate after a short period of time.
Fairly easy, just shoot it and get away from the bombs.
Get the Burger and Shake, under the elevator, and continue left. Another bunch
of Wall Huggers, destroy them and continue left. After the two Robots, don't go
pass the yellow and black stripe tape, its a trapdoor that reveals a sort of
mid-boss.
Mutant
An odd looking monster. It can fire a fireball the not only moves fast, but can
cause a small wall of fire when it hits the ground. It can also fire acid out
of its, what can only be describes, tail ass. Its weakness is its head, so
continue jump shooting until if falls.
Blow up the door and you must now travel on spinning platforms, while
destroying the Shotguns. When your spinning, crouch shoot when your spinning
left and shoot up just as your about to spin right. This will hit the Shotgun
coming from the bottom and the Shotgun coming from the top. When you reach the
top, you will face another sort of mid-boss
Automaton
First, it tries to hurt you with its long mechanical claws. Blow them off and
the core falls. Now, it two "eyes" literally drop energy bullets. Blow those up
and the core will rather open up and fire tesla bolts or start swinging back
and forth. If it starts shooting the bolts, you haven't shot it enough times.
Once it starts swinging, you have to jump through the rings that keep it
attached to the ceiling. As you do this, shoot the core, it may not look like
your not doing anything, but you are. A piece will break off sooner or later,
revealing the true core. Also, if you stand in the middle of the black and
yellow stripe tape, you should not get hit. Continue jumping and shooting until
to goes back to riding the rails. Know it will start dropping multiple bullets,
like the eyes did. This is annoying, because they drop so quickly its hard to
dodge.
Once that's out of the way, continue right. Crouch in the doorway, so the
Robots don't continually move towards you. Garb the Burger and Shake and go
down the later. If you really need another Burger and Shake, grab the one to
the left. Start jumping over pits and take the platform down. Watch out for
Orbs, they cannot be destroyed. Continue left and face yet another sort of
mid-boss.
Vice
This guys has large clamps for hands. At first it just keeps punching the
ground, but when it starts moving lower, it may fire dual tesla bolts. The
problem is, you have to get in the middle when it moves in a lower path, to
avoid the hands. When in the middle of it, try to stay near the arms, because
you have a better chance not getting hit by the bolts. First, blow off the
arms, then it will rapidly fire its dual energy bolt cannons, as well as drop
energy bullets like the Automaton. it moves very quickly in this form too. Now
shoot the armour off and then the core.
For the last time, your Pterodactyl friend comes out and explains the
situation. This is the final boss and no one has made it this far. You have to
start by shooting the clone creators on the vat rim. After that, the
Pterodactyl does not know.
Clone Reactor
Like the Pterodactyl said, you have to hit the clone creators first. They our
in the foreground, not background, and look like red spheres. There are 4 of
them, and as your attacking them, you will be attacked by green clones of you
and your friends, as well as other creatures. When you blow up one, the green
ooze starts to attack you with giant pillars, so try jumping over them at the
right time. Continue until all of them are destroyed and the level will start
to spin. A large sphere will pop out of the ooze, as well as two arms. Stay at
the left side first, this way the arms can't hurt you. Then go to the right
side when the arms coil up and repeat. Shoot at the sphere when you have the
time. When its explodes and the arms disappear, it will open its front up to
reveal a red eye. The eye can fire large tesla beams, as well as shoot little
shock orbs from its openings. You can only hit it when the eye opens up. Sooner
or later, it will blow up and you have won the game.
Ending
As the credits roll, you and your dinosaur friends play soccer with Ninjas.
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9.Review
--------
Graphics = 4
Sound/Music = 3
Gameplay = 4
Overall = 4
Like I said before, its one those games you ask yourself, "Dinosaurs for Hire,
yeah right". Don't let the name fool you, it's actually a fun game. Graphics
are pretty good. Good detail, nice animations, but some of the enemies can
blend in with the background. Before I say anything about the Sound/Music, you
should know that the Sega Genesis has the worst audio chip of the 16bit era.
That being said, the music and sound fits well with the game, but it sounds
like they only used one instrument. Gameplay is like Contra, fast and full of
surprises, but it lack what Contra has, loads of weapons. Overall, it's a fun,
long action packed game you should play through at least once.
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10. Copyright
-------------
Copyright 2003 - 2005 Andrew Almeida
This document cannot be used for profit, such as printing it in magazines.
This document may not be posted on any website without my permission.
You cannot reproduce this document and alter it to make it looked like
your own.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.