Boogerman: A Pick and Flick Adventure Walkthrough
Version 1.0
By Ferahgo
[email protected]

If I knew how to do ASCII art well, this is where I'd insert a cool thing
displaying the Boogerman title. Unfortunately, I can't. Oh well.

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Contents
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-Intro
-Controls
-Game Intro
-Flatulent Swamps, Level 1-4
-The Pits, Level 1-4
-Boogerville, Level 1-4
-Mucous Mountain, Level 1-2
-Nasal Caverns, Level 1-2
-Pus Palace, Level 1-4
-Bosses
-Items
-Legal Shtuff

Use ctrl+F to find things easier, even though this is a fairly small
walkthrough.

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Intro
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The folks over at Interplay must still have a good grasp on their inner
childhoods to make a game that consists of beating your enemies with farts,
burps, loogies, and boogers picked from the main character's nose. Released
in 1994 on both the Super Nintendo and the Sega Genesis, this game has been
all but forgotten.

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Controls
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D-Pad: Basic movement.
Down over garbage piles: Dig through the garbage to find an item.
Y: Pick N' Flick. Reduces the Snot Meter.
Y With Bottle of Milk: Loogie. Reduces the Snot Meter.
A: Belch. Hold to power it up and send the Belch across the screen.
Reduces the Gas Meter.
A With Spicy Pepper: Flaming Belch. Reduces the Gas Meter.
Down + A: Fart. Hold to power it up and send the Fart across the screen.
Reduces the Gas Meter.
Down + A With Spicy Pepper: Flaming Fart. Reduces the Gas Meter.
B: Jump.
Down + B: Fall through certain floors.
While in the air with Spicy Pepper: Hold A for a Flaming Fart Rocket.
Reduces the Gas Meter.
R: Hold to move screen down, release to center on Boogerman.
L: Hold to move screen up, release to center on Boogerman.
Start: Pause.
Select: Nothing in this game.

Boogerman's health is reflected in his cape's color.
Flashing - 3 hits left, only obtained after getting a Red Cape item while
already at Red.
Red - 2 hits left.
Yellow - 1 hit left.

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Game Intro
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Words fail me in trying to describe this game, so I'll let the game do the
talking for the introduction.

"It's a dark and stormy night at Professor Stinkbaum's lab where a machine has
been built to save the world from pollution by transexisting it to Dimension
Xcrement. Eccentric millionaire Snotty Ragsdale has taken a job at the lab to
investigate its safety and find out exactly where the pollution is going. He
has a bad feeling about this latest contraption. This night his suspicions
will come true..."
Enter Snotty Ragsdale, pushing a vacuum and carrying a feather duster. After
dusting for a second, he sneezes, and an arm reaches out of the machine and
steals a part from it. Snotty runs off screen, and then we see Boogerman come
out from the Men's room. After shouting his catch phrase of, "Booger!" he
follows the arm down the hole, and we enter

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Flatulent Swamps, Level 1
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Head right to meet your first enemy, any of Boogerman's attacks can take this
out, including simply jumping on his head, Mario style. You will see a Plunger
on a snot covered branch above you, collect Plungers for a chance at a 1-up at
the end of the stage. Higher up in that tree is a Red Cape, collect this to
increase your health. Back on the ground, you'll notice little reddish globs.
These are Pimples, pop them by jumping on them for an easy 50 points, and they
also count towards the chance at the 1-up at the end of the stage. Continue
right, either by land or by tree, or by both if you want to get a high score,
and you will see a red and white can with a B on it. Grab this Can of Beans to
increase your Gas Meter. Don't forget to dig through any piles of trash you
find. Continuing right, grabbing whatever you want, killing enemies in nasty
ways as you go, you'll come to a Toilet with a green Up arrow. Ignore this for
now, it's an exit Toilet, and not an entrance Toilet. Climb the slippery snot
vine by continually jumping up it, or you'll slide right off of it. Once at
the top, head back to the left for a bit and you will find the entrance
Toilet, a Toilet with a green Down arrow. Go down to enter a small bonus room,
which holds a few more plungers and some Mucus Balls. The snot trampoline
works just as you would expect it to, jump on it to bounce high. At the top of
this area, to the right of the Toilet to take you back to the main area, is
your first Spicy Pepper. Eat it to turn the Belch into the Flaming Belch, and
the Fart into the Flaming Fart. Both are much more powerful than their regular
counterparts. Moving right from the exit Toilet, you'll pass by a small wooden
thing on the ground, which when stepped on becomes an Outhouse. This is the
Continue Point. At the farthest right point, you'll see a Nose. Hit up to get
snorted and sent to the other side. Continue on, ever right-wards, until you
reach the end of the stage. If you have around 30 Plungers and around 5-10
Pimples popped, you can build a tall enough ladder to reach the 1-up. On to

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Flatulent Swamps, Level 2
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The three most important words in this game are: Keep Going Right. Once you
have the basic attacks down, you can either explore to your heart's content
to get that high score, or you can just follow the arrows to the stage exit.
In this stage, if you search around up in the trees, you can find your first
Bottle of Milk. Not really much else to say, there's another bonus Toilet in
the lower area of the stage.

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Flatulent Swamps, Level 3
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Just more of the same stuff. You will meet a new enemy here, a ghost creature
that comes out of trees. They're just as easy to kill as everything else. The
bonus Toilet is easy to find here, it's right on the main path. Move right
until you find the nose, then move left to the next nose, then move right to
finish the stage and move on to the next level.

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Flatulent Swamps, Level 4
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4 Levels for each Area, then a Boss. If this were the 70's, I'd say Keep on
Truckin'. Fortunately, this is a fairly short level, but you may have to do
some backtracking to get into the trees so you can get to the end. On to the
first Boss. Check the Boss' section for more info on Hickboy.

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The Pits, Level 1
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This area takes place somewhere that has various leaking body parts sticking
out of the walls.  Watch out for broken snot vines near the top of the level.
Right before the end of the level, you'll see a long snot vine after a trail
of short snot vines, climb to the top and leap up off the screen, you'll grab
onto a hidden trail of short snot vines, follow these to grab a 1-up.

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The Pits, Level 2
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The bonus Toilet is at the lower left of the level, just after the entrance.
You'll fall down to a trampoline, and you can go left from there to find the
exit Toilet, jump on top of that and hop over the wall to get to the entrance
Toilet. Watch out for the white creatures, it takes 3 weak attacks or one
powerful attack to kill it. Towards the middle, when you trampoline up to a
trail of short snot vines, head left for a 1-up and a Red Cape.

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The Pits, Level 3
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Once again, the bonus Toilet is on the main path. The exit is in the upper
left corner of the screen, not a whole lot to this level, really.

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The Pits, Level 4
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The bonus Toilet really can't be missed in this level. It's not hidden or
secret at all, it's at the end of the first rightwards walkway. Once again,
it's a fairly short, very straightforward level. On to Boss #2, Revolta. Boss
section time, if you need the help.

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Boogerville, Level 1
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As the name implies, this takes place in a town like area. There's a new enemy
here that will pop when killed and release a lot of goo, so don't jump on
them, take them out from afar with a simple Pick N' Flick. Not a lot special
about this level, just more of the same platform style gaming.

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Boogerville, Level 2
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Not too long after the start, a 1-up is in plain sight inside a wall. The
hidden entrance is to the left of it, not too hard to find. Take the Nose to
get to the bonus Toilet. Nothing else too hidden or special, just continue on
to the end of the level.

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Boogerville, Level 3
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The bonus Toilet in this stage is actually almost decently hidden. After you
see the exit Toilet, you'll see a trail of snot vines heading to the right.
Grab the one on the left, and then jump up to the hidden trail of snot vines
heading to the left to find the entrance Toilet. After the Toilet, it's pretty
smooth sailing through the rest of the level.

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Boogerville, Level 4
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Short 4th levels seem to be the trend in this game. Very straightforward, but
there's some good stuff to be found if you have the Spicy Pepper and can fly
around the level. Now for the third Boss, Flyboy. Boss section for help.

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Mucous Mountains, Level 1
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The mucous is flowing freely in this area. It's a varied section, instead of
four Levels in one Area, there's four Levels alternating between the Mucous
Mountains and the Nasal Caverns, 2 Levels for each Area, then a Boss. A new
enemy that can be a nuisance while digging through the trash piles is a ram
like creature. It will charge at you, but knows to stop before falling off
edges. Any attack takes it out. At the end of the first pathway leading right,
you'll see a trampoline. Avoid this for now, and go down just to the left of
it to hit another trampoline. Wait for the platform to come along, and ride it
back to the left to grab 2 1-ups. To kill the spear-wielding creatures that
are on the platforms slightly below you, either use the Pick N' Flick at the
right angle to hit them, or charge up a Flaming Belch or Fart. Or you can
simply time your jump right and ignore them completely. Whenever you see the
twin snot lines leading from a ledge, just wait for the platform to come
along. Another new creature guarding the bonus Toilet is a fat yellow creature
that uses a skinny green creature as a club. Like the big white creature, this
one needs 3 normal attacks or 1 powerful attack to get rid of it. Two more
1-ups can be gained after leaving the bonus Toilet and climbing to the right
side of the next level up. Use the trampoline, but instead of going left like
the arrow says, jump right to the small tree sticking out of the side of the
mountain. From there, jump to the small grey cloud, and snag the pair of
1-ups. After you finally reach the top of the mountain, we continue right on
to the Nasal Caverns.

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Nasal Caverns, Level 1
------------------------------------

A new enemy right off the bat is one that will wait above you with a TNT
plunger that will detonate the area right below it. There isn't really any way
to kill it, you just have to time it so that you don't get hit. Rock tossing
creatures also debut here, I think the name is pretty self-explanatory. Watch
for the creature swinging the pick axe, they can't be jumped on. Also watch
for the creatures that hang onto the falling stalactites. To get to the
bonus Toilet here, you have to blow up the rocks guarding the mouth just below
the Nose with any kind of Fart or Belch. Once inside, position yourself over
the really short snot vine, and hit down and B to fall through through the
floor and enter the bonus Toilet. Yet another new enemy in this area hides
under the ground wearing a drill helmet and pops up underneath you as you walk
by. A big fat yellow thing hanging by a rope becomes a Thwomp like trap,
except it follows a simple up and down pattern, it can't tell whether you're
near it or not. A big hulking orange lug poses the same threat as all other
big crits we've encountered so far, 3 normal or 1 powerful attack will do it
in.

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Mucous Mountains, Level 2
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Back to climbing the Mountain. If you have Flaming Fart Rocket power, use it
to skip a level every now and then to save time, unless you're going for the
high score. The bonus Toilet is on the main path this time around, on about
the fourth level up, heading left. Other than that, not much is going on in
this level. Back to the Caverns.

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Nasal Caverns, Level 2
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The Toilet is on the main path again, not too far from the entrance of the
level. Always keep an eye out for the drill-hatted enemies hiding under the
floor, they can easily take you down if you're not looking for them. If you
want the extra life, look for the area that has the alternating rock platforms
sticking out from the wall, and jump down to the bridge below. If you're not
that confident of where it is, just keep heading right until you get to the
snot vine, and go to the bottom. From here, head left, past a checkpoint, to a
Nose. Just be careful not to jump past the spot that has the 1-up, there isn't
any land beyond it. The exit is immediately after the short trail of snot
vines. After these 4 levels, we move on to the Boss. Deodor Ant is up this
time, Boss section for help.

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Pus Palace, Level 1
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The final area, the Booger Meister's Lair. Only 4 more levels and 1 more boss
until you beat the game. It's a slightly confusing area, but nothing too hard
to figure out. There is only one path to the exit, after all. The Flaming Fart
Rocket, as always, comes in handy to grab some items that are just out of
reach. No bonus levels at the end of the stage anymore, but they still give
you plenty of Plungers and Pimples to pop. No bonus Toilets, either.

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Pus Palace, Level 2
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No secrets or bonus Toilets or hidden fun stuffs whatsoever here. Just a
straighforward level. Work your way through to the end of the level, you're
almost done now. I actually would've expected the final levels of the game to
be much harder.

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Pus Palace, Level 3
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There's a hidden 1-up shortly after one of the fat yellow with skinny green
club creatures. Look in the black and green checkered wall to the right of a
snot vine for it. If you go down the stairs just after that point, you'll find
a bunch of trash heaps, dig through them to get some goodies, particularly the
Bottle of Milk and the Spicy Pepper. All in all, a rather short level.

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Pus Palace, Level 4
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The last actual platforming level of the game, chock full of power ups, in
case you missed them last level, or lost them since. Try to hold on to the
Spicy Pepper and the Bottle of Milk, the battle with the Booger Meister is
long enough already. The level really couldn't be more of a straight path,
there's no branching off or hidden areas whatsoever. On to the final boss of
the game, the Booger Meister.

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Bosses
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Hickboy -
He has a few fairly easy to dodge attacks. He can throw his chicken like a
boomerang, he can fire eggs from the chicken at three angles, one straight
ahead, one to hit you if you're on the branch, and one slightly above the
branch, and his movement can be an attack as well. He holds the chicken above
his head and its flapping lifts him off the ground and carries him across the
stage. As mentioned earlier, all of these attacks can be dodged quite easily.
Usually when you attack him, he will do one of his own attacks immediately
after. Use whatever attacks you want to on him, and he will fall quite
shortly. Literally, when he dies, he falls over, squishing his chicken.

Revolta -
She's as nasty as you are. One of her attacks is to remove the cloth hiding
her face, and Belch out a cloud that hovers across the level, and releases
some lightning along the way. Stay above the cloud and you'll be fine. She
will also remove her cloth and make a kissy-face at you, which will send a
copy of her head in an arcing up and down pattern across the stage, that will
hit both below and above the platforms you can stand on. Moving across the
stage is also an attack, as is the pattern with most bosses in this game. She
pulls out a pole, and vault across the stage. An easy boss to defeat. Just be
careful, whenever you hit her, she'll pole vault across the stage. When you
beat her, she will finally see her own face, and pass out.

Flyboy -
Is it me, or do all of these bosses have 3 attacks? Flyboy is no different,
except for the fact that he hovers instead of stands, being a Fly and all.
His first attack is to spit, or probably throw up, since he is a Fly, at you.
He will aim at the ground just to the left or right of the trampoline first,
then at the air just above that ground, then back at the ground again. Your
best bet is to simply stand in front of the trampoline when he does this.
Duck under him when he flies across to the other side of the screen. His
final attack is to reach into his external underpants and pull out a worm,
which crawls across the ground. This can be easily hopped over, or squished.
After you attack him, he will either use one of his own attacks, or fly
across the screen. Your final attack will swat this Fly for good.

Deodor Ant -
First attack, Deodor Ant will generate a charge between his two antennae and
fire three bolts of lighting across the stage, all at once. Easily avoided by
either sitting on the upper platform or simply jumping over it. Next attack,
he pulls... something, not quite sure what, out of his external underpants
and shoots a cloud across the stage. Again, very easy to avoid, same as the
lightning except the cloud moves slightly faster. Then he has the attack of
firing 3 projectiles across the stage at 3 different angles. What they are,
I'm not sure, he leans over, pulls his cape across him, and throws three blue
circles. Avoid this the same way you've been avoiding every other Boss' 3
angled projectile attack. Moving across the stage is at least unique for each
Boss, he burrows his way into the ground, a rock falls on both platforms,
then a few in the middle, some of which may contain Mucous Balls, and then he
comes upon the other side of the screen. He's like Revolta, in that when he
gets hit, he moves to the other side of the screen, then immediately does an
attack. A Boss is a Boss in this game, they stuck with their patterns. Kind
of bad, but at least it's nothing amazingly difficult or ridiculously cheap.
The battle is noticeably longer than the others, however.

Booger Meister -
Even the final Boss of the game only has three attacks. Lazy programmers, but
it makes my job easier. He's basically a more powerful version of Boogerman,
but without the Loogie, and a different kind of Pick N' Flick. He will
release a Belch attack of his own that flies across the screen at a rather
fast pace, easily avoided by waiting on the upper portion of the screen. He
may fire out some boogers from his nose, which will come to life and become
those annoying small bouncy creatures. Destroy the creatures quickly, they
can be a hassle. He may turn around and release a Fart attack, which is aimed
at the upper portion of the screen. He will bounce along the screen on his
butt when he crosses, it seems he had springs installed into the rear of his
external underpants. After attacks, he will cross the screen, then
instantaneously release an attack. Be careful of this, it can be hard to
dodge a Belch attack after jumping over him. After a long battle, or a very
long battle, if you don't have the Bottle of Milk or the Spicy Pepper, he
will finally collapse, and the green rod his portrait was holding will fall.
Boogerman then Belches Booger Meister into an oversized toilet, and he is
flushed. Congratulations, you have just beaten this game!

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Items
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Plunger: Grab around 30 of these for a chance at a 1-up at the end of each
level.
Red Cape: The Red Cape increases Boogerman's health by 1. i.e., if your cape
is yellow, it will turn red after grabbing a Red Cape, and if it is red, it
will start flashing. 3 hits is the most health you can have at any point in
time.
Mucous Ball: Refills the Snot Meter.
Can of Beans: Refills the Gas Meter.
Spicy Pepper: Eat this to change the Belch to the Flaming Belch and the Fart
to the Flaming Fart. Enables Flaming Fart Rocket.
Bottle of Milk: Drink this to change the Pick N' Flick to the Loogie.
Boogerman's Smilin' Face: 1-up.

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Legal Shtuff (the boring nonsense)
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This guide may not be reproduced under any circumstances except for personal,
private use. If you want to place it on your own web site, you may do so only
by writing for my permission first. Use of this guide on any other web site
or as a part of any public display without my permission is strictly
prohibited, and a violation of copyright.

Credits-
Myself, Ferahgo, for writing the FAQ
Interplay, for making such a great, yet ridiculous, game.
CJayC, for having such a great site.