==============================================================================
Yu-Gi-Oh! Dark Duel Stories (GBC)
FAQ/Walkthrough
Written by ChaosDemon(
[email protected])
Update Info: Ritual Section Added
Version 1.04
Last revised 2K2/08/31
Latest revisions of this document may always be located at:
http://www.gamefaqs.com
==============================================================================
=----------------=
=Legal Disclaimer=
=----------------=
This document was _originally_ typed up in Vancouver B.C., Canada and posted
by GameFAQs(
http://www.gamefaqs.com). Copyright 2002 Tony J. Tso. All
rights reserved. Nothing that appears in this document may be reproduced in
whole or in part without the expressed written(or typed up) consent of Tony
J. Tso, copyright owner. By even opening this text file, you instantly agree
to obey this disclaimer. You may not use this document with/on any kind of
printing device(s). If you wish to host this document on your website/
magazine/ please drop me a line at:
[email protected], or AIM me at
ChaosDemon007, OR MSN me with the address
[email protected]. This FAQ
may NOT be sold for profit(s). However, if you want to sell this guide _for_
me (meaning I get all the profit) that is allowed. Thanks for reading and
enjoy the rest of the guide!
The Following sites has permission to post all of my FAQs:
GameFAQs (
http://www.gamefaqs.com)
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http://www.neoseeker.com)
Yu-Gi-Oh! is a Registered trademark of Kazuki Takahashi.
Game Boy Color is a registered trademark of Nintendo.
All Card Names are Registered trademarks of Konami.
MegamanX is not affiliated with Nintendo or Konami.
ChaosDemon is in no way affiliated with Nintendo or Konami.
GameFAQs is Copyright(1995-2002) Jeff "CJayC" Veasy.
==============================================
----------------Please Note!!!----------------
==============================================
- I have changed my email, it's now:
[email protected]
So please update your address book if you have me saved.
=-------=
=Updates=
=-------=
2K2/08/13 - All right, I added everything that was submitted through e-mail,
and umm... that's it for today. Smell ya.
2K2/07/15 - Well, many Fusions have been sent in and added to the collection.
So, if you haven't already, do so, I love contributions. Oh yeah, I apologize
if it takes me a long time to add your info., it's just, I need a bigger
update to send into CJayC, so if you don't see it at first, it'll be on later.
2K2/06/09 - I've added many Fusions that were submitted through e-mail.
Thanks everyone. Also, I've inserted a couple more decks into the
Deck Showcase, check them out. So, join the pack and send in
some information! -- Hmm... that sounds kinda lame, doesn't it?
On a side note, please, PLEASE, get your computer checked for the
infamous Klez virus. As along with the useful submitted info. was
the idiotic Klez.
If you don't know what Klez is, just ask CJayC (don't do this literally).
So, scan your computer for Klez!!!
=-----------------=
=Table of Contents=
=-----------------=
Version History...................I**
Game Basics......................II
1. How to Play
2. Dueling
3. Card Notes
Walkthrough.....................III
-Stage 1-
1. Yugi
2. Tristan
3. Joey
4. Mai
5. Mako
-Stage 2-
1. Esp Roba
2. Rex
3. Dexter(Weevil)
4. Pandora
5. Seeker
6. Kaiba
-Stage 3-
1. Paradox
2. Ishizu
3. Slysheen
4. P. Seto
-Final Stage-
1. DarkNite
Strategy.........................IV
Card Codes........................V
Card Info........................VI
1. Card Ratings
2. Deck Showcase
Gameshark Codes.................VII*
Fusion List....................VIII
Card Combos......................IV
Expansion Duelists................V
1. Yami Yugi
2. Nitemare
3. Shadi
4. Yami Bakura
5. Marik
Rituals..........................VI
1)What are they?
2)How do I summon a Ritual
3)What are some of more powerful rituals?
Elemental Info..................VII
Frequently Asked Questions.....VIII
Contacting Info.................VIV
Credits.........................VV
* Coming soon!
** Moved Down
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
G A M E B A S I C S
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
There are many things to learn in this innovative game, so we better
start off with small stuff. Game Basics: Here we come!
=------------How to Play-----------=
------
| Duel |
------
| ----------
Select | Not Sure |
Opponent----------
|
Edit Deck
----------- ----------
| Edit Deck | | Not sure |
----------- ----------
|
[Chest]
[Card List]
------------- -----------
| Status page | | Your Name |
------------- -----------
----------------
| Enter Password |
----------------
------------------------------------------------------------------------------
Duel
------------------------------------------------------------------------------
Once you pick Duel, you must then pick the opponent you want to fight. You
should always fight from the left side of the screen all the way to the
bottom.
------------------------------------------------------------------------------
Edit Deck
------------------------------------------------------------------------------
There are two options in this catergory: One is the chest, this allows
you to add cards to your Deck. The other is Card List, this allows you to
remove cards from your deck.
To remove a card
----------------
* Highlight the name of the card
* Press the A button on it
* Pick the bottom option
To add a card
-------------
* Highlight the name of the card
* Press the A button on it
* Pick the bottom option
------------------------------------------------------------------------------
Status Page
------------------------------------------------------------------------------
There isn't a whole lot of info on this page (yet). All I know is this
allows you to see your name.
UPDATE: Here an example Status Page:
Resume <-- Resume Game
Name: Yugi <-- Your Name
__
Link-up Battles |- This will tell how many Link Cable battles you've played.
One --
Duelst Level <-- This tells you what level you're at.
73
Deck Capacity <--Your deck capacity tells you how many points you're allowed
715 to have. If you use many high-star cards, you will use up
a lot of Deck Capacity. If you use lower star cards, you
will use up less Deck Capacity.
NOTE: If you hit right on the control pad at this screen, you'll be taken to
the records page.
EXAMPLE:
Tristan
5 Battles 5 Wins
Yugi
13 Battles 13 Wins
Mako
6 Battles 6 Wins
Mai
24 Battles 24 Wins
Joey
5 Battles 5 Wins
------------------------------------------------------------------------------
Your Name
------------------------------------------------------------------------------
Self Explanatory.
------------------------------------------------------------------------------
Enter Password
------------------------------------------------------------------------------
In this screen, you can enter eight digits to obtain a card without
earning it. I'm not sure if the cards locked are "earnable", but I think they
are. You can obtain all the powerful Cards by entering a simple eight digit
password...Won't this damage your pride, even just a little bit?
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Dueling
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
------------Layout--------------
-Opponent's Cards-
__ __ __ __ __
| | | | | | <-- Opponent's Hand(Inactive)
|__|__|__|__|__|
__ __ __ __ __
| | | | | | <-- Opponent's Party(Active)
|__|__|__|__|__|
__ __ __ __ __
| | | | | | <-- Your Party(Active)
|__|__|__|__|__|
__ __ __ __ __
| | | | | | <-- Your Hand(Inactive)
|__|__|__|__|__|
Card Options
------------
* Attack - Attack the opposition. You must select a target. Puts the
Duelist at risk of being attacked.
* Defend - Switch to Defense Mode; If your defense is 1000 and the opponent
is attacking you with 200 attack, difference(800) will hurt the
Duelist's
LP.
Your Duelist can not be hurt in this mode.
* Effect - Use your Card's Effect Power
* Sacrifice - Sacrifice this card in order to summon high stars Cards(refer
to Duel Notes)
Options
-------
* Press "B" button to activate
* Detail - See cards
* Discard - Throw away a card
* End turn - End your turn
Duel Notes(Rules)
-----------------
* You may summon up to _5_ Cards to duel
* You may have _5_ Cards in your hand
* Each Card may attack any opposition card in the party
* Once the Party is taken out, you may attack the Duelist's LP
* Each Duelist has 8000LP
* In order to summon a 5-6 star Card, you must _Sacrifice_ one card
* In order to summon a 7-8 star Card, you must _Sacrifice_ two cards
* You may only summon one monster per turn.
* If you attack a card who has 1000Attack/1000Defense with 200 attack, you
will only end up dealing damage to you
-----CARD EXAMPLE----
NAME: Dark Magician
_________
| | Level: *******(7)
|[Card's | Card ID: 35
| Photo] | Cost: 26
| | Attack: 2500
| | Defense: 2100
| |
|_________|
Stars: This will tell how many cards you'll need to OFFER in order to summon
this card. (Refer to the Card Options)
Card ID: The number of the this card.
Cost: This will lower your Card Capacity. For example, if you have 3000 Card
Capacity, and you put in, say, the Dark Magician, your Capacity will be
lowered to 2974.
Attack: How much attack this card has.*
Defense: How much defense this card has.*
* When you choose Defend, your LP becomes the Defense rating. Additionally,
if you don't switch modes, your LP will be
-----DEMO MATCH-----
You
---
1)Summon Card
Opponent
--------
1)Summon Card
You
---
2)Attack(500)
Opponent
--------
2)Defend(200)
[Takes out Card]
You
---
3)Summon Card
Opponent
--------
3)Summon Card
- Defend(1000)
You
---
4)Attack(500)
- Because the Defending Card has 1000 points, the 500 damage will come to
you.
Opponent
--------
5)Summon Card
- Attack 600
[Takes out Card]
- Attack 600(on Duelist, no Cards out)
(more to be added)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Card Notes
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* There are many cards out there, find not the most powerful; but the best
* Card Combos are the way to go
* If you find it to hard to win, use the nice Passwords :)
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
W A L K T H R O U G H
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
Before you build that invincible deck, you're going to need some good
cards to do that! And to get those good cards, you'll have to beat many, many
good duelists.
Have no fear, though, ChaosDemon is with you ever step of the way. From
the start to the finish, you'll find walkthrough for everyone you can fight
in the game.
Walkthrough Notes
-----------------
* Your Duelist level will be promoted regardless of the outcome
* If you win, you'll be awarded a card
* If you lose, you won't lose a card
* It's important that you don't exceed your Deck Capacity(refer to Game
Basics)
* Defeat each Duelist five (or more) times to progress to the next level
* You may only have forty(40) Cards in your deck -- no more, no less
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Stage 1
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The most basic stage there is -- Stage 1! There isn't a whole lot of
strategy needed to win these battles. You must beat each duelist at least 5
times to progress on to the next stage. The same strategy will work for this
stage over and over again.
NOTE: You may want to keep a chart somewhere to insure that you won't forget
how many times you've beaten whom.
Example:
Yugi - 3
Tristan - 2
Joey - 4
Mai - 5(completed)
Mako - 3
------------------------------------------------------------------------------
Yugi
------------------------------------------------------------------------------
-Powerful Cards summoned-
None
-Suggested Cards-
Flame Swordsman
Silver Fang
Hidden Technique: Discard Cards to give Duelist more Energy(LP)
Yugi's deck consists of only 200 Attack/Defense(for the most part). Just
summon at least three Cards to battle; it may be best to have the whole party
out for a quick win. Yugi's cards won't be able to deal much damage on you --
take advantage of that: Instead of playing a defensive came, you'll want to
get a quick start -- attack with your most powerful cards.
------------------------------------------------------------------------------
Tristan
------------------------------------------------------------------------------
>> "I have strong cards. Beat me to get them."
-Powerful Cards summoned-
None
-Suggested Cards-
Flame Swordsman
Silver Wolf
Fort Pro[tector]
This guy just reeks in his battles. His cards are bad ones, he doesn't
have any attack (or defense), he just stinks. Add the tree to your collection
then to your deck to win him easily. Use the same strategy you've used
against Yugi.
------------------------------------------------------------------------------
Joey
------------------------------------------------------------------------------
-Power Cards Summoned-
Red Eyes Black Dragon
-Suggested Cards-
Knight of FireX2
Silver Wolf X3
Fort Pro[tector]
Dark Magician
Magnet
The battles start to heat up now. This guys has Red Eyes[Black Dragon],
one of the best Cards out there. For that, you'll need Dark Magician to back
up your cards. As soon as the Red Eyes[Black Dragon] comes in, you'll need to
hope you have either two Flame Swordsman or a Dark Magician; anything less and
you'll go out pretty quickly. Without the powerhouse, Red Eyes[Black Dragon],
this guy is pretty much just another pushover. He has many Hane cards -- a
little too many. If the opportunity comes, set Magnet to Defend; he'll be
there for a long time. Follow the strategy [and things will turn out fine!]
------------------------------------------------------------------------------
Mai
------------------------------------------------------------------------------
>> "Japanese Text; not in ASCII format."
-Powerful Cards summoned-
Harpy Lady Sisters
-Suggested Cards-
Knight of FireX2
Silver Wolf X3
Fort Pro[tector]
Dark Magician
Magnet
ID - 222(Not in ASCII Format)
Summoned Skull
Fungi - WILL MAKE THE BATTLE VERY EASY!!!
Now here's a battle that gets quite interesting. She is a fairly
powerful Duelist with many good cards. She's all right, but she isn't _so_
good. She has a card who's attack/defense ratings are 1500+ -- if she can
draw that card, make sure you have a good card to battle it(someone like the
Flame Swordsman). Also, she has a card that has 1000 Attack and 1100 Defense
--
this card seems to counter your attacks if you don't strike with 1000 Attack.
You're going to have to put together a good group of cards to beat her -- use
800+ Attack Cards.
------------------------------------------------------------------------------
Mako
------------------------------------------------------------------------------
>> "Japanese Text; not in ASCII format."
-Powerful Cards summoned-
Whale Thing(3055 - 2800)(possible Fusion)
-Suggested Cards-
Knight of FireX2
Silver Wolf X3
Fort Pro[tector]
Dark Magician
Magnet
ID - 222(Not in ASCII Format)
Summoned Skull
Blue Eyes [White Dragon]
This guy has a Card who has 3055 damage (more powerful than Blue Eyes
White Dragon!) once he gets that card summoned, this is pretty much over. So
you have to come out strong -- a quick start is usually the key to victory.
Have the above cards handy for a speedy-victory. Remember, do not summon the
powerful cards very early in the match! Use the weaker cards and eventually
move into Summoned Skull types.
=-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-
Stage 2
=-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-
------------------------------------------------------------------------------
Esp Roba
------------------------------------------------------------------------------
-Suggested Cards-
Knight of FireX2
Silver Wolf X3
Fort Pro[tector]
Dark Magician
Magnet 2
ID - 222(Not in ASCII Format)
Summoned Skull
Dark Elf
This guy isn't a challenge at all, if you have the right cards, that is.
He'll summon some OK cards to battle, but that is as far as he'll go. First
off, you'll want to have the Dark Elf in this battle. If he summons the 1400
card, you'll be able to take it out with the reliable Dark Elf (And in my
opinion, THE most reliable). There isn't a whole lot of strategy needed for
this, so just remember to get a good start (again).
------------------------------------------------------------------------------
Rex
------------------------------------------------------------------------------
Type: Dinosaur Cards
-Suggested Cards-
Knight of FireX2
Silver Wolf X3
Fort Pro[tector]
Dark Magician
Magnet 2
ID - 222(Not in ASCII Format)
Summoned Skull
Dark Elf
The battles begin to get tougher now. He'll try and use all the
cards he can to take you out. The Dark Elf will be the key in this battle,
have it summoned as soon as you can. His team of cards will consist mostly of
1000+ Attack monsters, so be careful. If you can, bring in a 2000 defender
and set it to Defend -- this will favour you in the long run.
------------------------------------------------------------------------------
Weevil (Dexter)
------------------------------------------------------------------------------
(It's not his real name, but this guy just reminds me of Dexter from "Dexter's
Lab" sooooooooo badly.)
Type: Bug (Plant)
-Suggested Cards-
Dark Elf
Summoned Skull
This guy will Fuse many cards to make his weaklings more powerful. So,
to deal with him, along with his monsters, you'll need to use many 2000+
Cards. Someone like the Dark Elf and Summoned Skull will fit into this battle
perfectly. Anything less and you'll go down in...bug juice. Also, his cards
_can_ go up to 1500/2000 Attack, so be aware of that.
------------------------------------------------------------------------------
Pandora
------------------------------------------------------------------------------
Type: Dark/Fiend
-Suggested Cards-
Gazelle
Time Wizard
This guy can be a snap if you have any Light Cards drawn, so add a
couple of them to your deck. If you don't have any Light Cards, this battle
will be one heck of a ride. You see, his cards have a lot of Attack/Defense,
so you'll have to play type advantage in these situations. Unless you have
some over-powering Cards of your own(Summoned Skull/Dark Magician), you'll
need some Light Cards.
------------------------------------------------------------------------------
Seeker
------------------------------------------------------------------------------
Type: Earth/Aqua
Style: Defensive
-Suggested Cards-
Icicle Plant(Construction)
Thousand Dragon(Time Wizard Effect + Baby Dragon)
Summoned Skull
Dark Magician
Harpie Lady Sisters
Any Wind Card
Harpie Lady
This guy will play a rather defensive game, he'll summon thick skinned
Earth monsters. What you want to do is prepare some an attacking party while
the Seeker is defending. So, summon a card then End Your Turn without
attacking. As soon as you draw a Wind Elemental Card, take out the monster
with the highest defense rating. Then, continue your assault.
------------------------------------------------------------------------------
Kaiba
------------------------------------------------------------------------------
Type: Shadow/Aqua/Fiend/Earth/Light/Forest
Style: Power
-Powerful Cards Summoned-
Blue Eyes White Dragon
Blue Eyes Ultimate Dragon(Ritual)
-Suggested Elements-
- Shadow
- Wind
Here's the best of the best in this stage. He'll summon some pretty
powerful cards, so you'll have to have some rather defensive cards in your
deck to deal damage to his Life Points. As soon as he draws the Blue Eyes
White Dragon, you'll have to counter with a Shadow type -- that's right -- the
pathetic Wretched Ghost can be used to take out one of the most powerful cards
in the game. The only strategy is: hit him hard and fast.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Stage 3
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The going gets tougher now...
------------------------------------------------------------------------------
Paradox
------------------------------------------------------------------------------
Type: Light
-Suggested Cards-
Dark Elf
Acid Trap Hole
Bell Billcount(Construction: 26,7)
-Powerful Cards Summoned-
Brain Control(Trap)
This guy isn't all strong, all you need to do is attack him with strong
cards. The usual strategy will always work: hit him hard and fast. He'll
occasionally use Brain Control to control your cards, watch out for that. Get
a couple of the Acid Trap Hole cards and set them up to deal with the Devine
(no weakness) types.
Wrap up in brief:
- Get off to a good start
- Use the Trap Holes often
- Look out for the Brain Control
------------------------------------------------------------------------------
Ishizu
------------------------------------------------------------------------------
Type: Light(for the most part)
-Suggested Cards-
Summoned Skull(for a quick victory)
Dark Elf
Acid Trap Hole
Dark Hole
Her deck features many female cards(?) to duel. She'll bring in those
Devine elements to deal with you, so you'll have to have those Trap Hole Cards
ready. Also, she has the mighty Swords of Rrevealing Light card. With this
annoying little piece of paper, you won't be able to attack in three turns!
However, that doesn't mean you can't prepare some pleasant Trap Holes to
attack...Here's the crucial part, you MUST get out to a good start this time,
it's an absolute MUST, the longer this battle goes, the more it'll tilt to
her favour. She'll also use the Spell Biding Circle; lowering your Cards'
stats 500 each.
Wrap-up
- Look out for the Devine Elements
- Use Acid Trap Hole often
- Use Dark Hole to relieve of the Devine Types
- When necessary, don't bring in very powerful cards
------------------------------------------------------------------------------
Slysheen
------------------------------------------------------------------------------
Type: Fiend
-Suggested Cards-
Gazelle...
Acid Trap Hole
Dark Hole
Bellie...26,7
Icicle Plant
This guy's deck is filled with Fiend and Shadow types, so bring in the
Light and Dreams types. He plans to take over the world, and only beating
him five times can you stop him. There's only two strategies that can help
you in this struggle: Use the Acid Trap Hole to set up big assaults on his
Life Points, and get off to a quick start.
------------------------------------------------------------------------------
P. Seto
------------------------------------------------------------------------------
Type: Multiple
-Suggested Cards-
Any card with 1600+ Attack will do
He wields the Change of Heart Card -- in case you don't know -- this
could be the most lethal card in the whole Yu-Gi-Oh! game. You see, this
Change of Heart card will put (most likely) YOUR most POWERFUL card against
YOU (You can't believe how I felt when he took control of my Summoned Skull).
The deal is, he's going to take advantage of one your powerful cards, there's
doubt about that, but no matter what, you have to keep your cool! You must
destroy the card he'd taken, so don't be afraid to do that. His deck also
has many Trap cards in them, so you must counter by assaulting him with the
Acid Trap Hole and Dark Hole cards. The final battle in Stage 3 -- Can you
deal with one of the biggest egos in the game?
Recap:
- Use Acid Trap Hole a LOT
- Powerful cards are the way to go
- "Conquer your Cards" - Change of Heart WILL be used
o This can(and will) change the WHOLE tide of the battle
- Take all advantages -- Destroy Monsters QUICKLY
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Final Stage
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
------------------------------------------------------------------------------
DarkNite
------------------------------------------------------------------------------
-Suggested Cards-
King Deadbeast(Construction; 13,0)
CentipedMino(6,4)
QuickdrawMantis(1,6)
BambooPlant(8,9)
Cardinal Alligator(23,22)
Acid Trap Hole
Basically, this guy will attack you with many Trap cards. An example is
the Change of Heart, this card is practically used by everyone in Egypt. Now
he doesn't really weaknesses, so you'll have to do to him what you have did
to everyone else: Get off to a good start. I can't stress this enough: you'll
have to damage the opponent quickly if you want to win.
(Check Expansion Duelists for the low-down on the Duelists after DarkNite)
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
E X P A N S I O N D U E L I S T S
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
------------------------------------------------------------------------------
Yami Yugi
------------------------------------------------------------------------------
-Suggested Cards-
Summoned Skull
Acid Trap Hole
Megamorph
Time Wizard
Baby Dragon
Mystical Elf
Dian Keto
Crush Card
Change of Heart
Well, you should recognize this guy from the show, right? He's the
"shadow" side of the regular Yugi. Basically, all you have to do is beef up
your regular cards using Megamorph or the like, and then strike him.
You should, however, look out for his stronger cards like Gaia the Fierce
Knight, Gaia the Dragon Champion, Summoned Skull, and the Dark Magician.
To really own this guy, throw in the Change of Heart in your deck, he
really has no way to counter it.
NOTE: Facing Yami Yugi is the ideal way to receive rare and powerful cards.
------------------------------------------------------------------------------
Shadi
------------------------------------------------------------------------------
Code to Access: 70592699
To own her, use the Un-Marik deck, but make remove the three Dian Keto
for 3 Cursebreaker, as she will use a Magic card called "Shadow Spell" very
rapidly.
Chaos' Un-Marik Deck (Using this Deck: 5-0 against Shadi)
--------------------
Level 4 Monsters
2 Dark Elf
3 Jirai Gumo
2 Bell Bilcount (Construction; 26,7)
Icicle Plant (Construction 24,9)
Astonish count (Construction; 4,7)
King Dead (Construction; 13,8)
Mechanicalchacer
CentipedeMino (Construction; 6,4)
QuickDraw Mantis (Construction; 1,6)
Bambo Plant (Construction; 8,9)
CardinalAlligator (Construction; 23,22)
SlugBeast (Construction; 21,0)
BladeViper (17,62)
CornfieldAlligator (Construction; 2,22)
2 Castle of Dark Illusions
BlueSkin Lizard (Construction; 36,14)
Rootlady (Construction; 16,18)
RootVern (Construction; 16,15)
Level 5 & Over
3 Summoned Skull
1 Black Skull Dragon
1 Toon Summoned Skull
Magic & Trap
2 Crush Card
2 Acid Trap Hole
1 Change of Heart
3 Curse Breaker
Now, use your Jirai Gumo, Dark Elf, and other constructions with over
2000 attack to strike her hard. Also, when you get the chance throw in the
the Summoned Skull or Tooned Skull. The only real thing she could do to you
is to use Shadow Spell and then hit your best creatures, but if they manage to
survive a shot, use the Curse Breaker. He really is the easiest out of all
"expansion duelists".
------------------------------------------------------------------------------
Nitemare
------------------------------------------------------------------------------
Code to Access 43504084
No adjustments needed here, folks.
Chaos' Un-Marik Deck (Using this deck: 7-0 against Nitemare)
--------------------
Level 4 Monsters
2 Dark Elf
3 Jirai Gumo
2 Bell Bilcount (Construction; 26,7)
Icicle Plant (Construction 24,9)
Astonish count (Construction; 4,7)
King Dead (Construction; 13,8)
Mechanicalchacer
CentipedeMino (Construction; 6,4)
QuickDraw Mantis (Construction; 1,6)
Bambo Plant (Construction; 8,9)
CardinalAlligator (Construction; 23,22)
SlugBeast (Construction; 21,0)
BladeViper (17,62)
CornfieldAlligator (Construction; 2,22)
2 Castle of Dark Illusions
BlueSkin Lizard (Construction; 36,14)
Rootlady (Construction; 16,18)
RootVern (Construction; 16,15)
Level 5 & Over
3 Summoned Skull
1 Black Skull Dragon
1 Toon Summoned Skull
Magic & Trap
2 Crush Card
2 Acid Trap Hole
1 Change of Heart
3 Dian Keto The Cure Master
Let's face the facts here, the guy isn't the sharpest looking "knife"
around. Okay, let's be blunt about this: the man is ugly. Plain and simple.
Anyway... if can really own him with the Jirai Gumo, and you've got three of
'em. :) He'll occasionally stall with the Swords of Revealing Light or hit
you with Raigeki, but that shouldn't be a lot since you've got many more
monsters to him with.
------------------------------------------------------------------------------
Yami Bakura
------------------------------------------------------------------------------
-
Code to Access: 07119986
Changes
-------
- Blade Viper
- King Dead
+ 2 Big Shield Gardna
- 1 Acid Trap Hole
+ 1 Crush Card
- 1 Dian Keto The Cure Master
+ 1 Dark Hole
Chaos' Un-Marik Deck
--------------------
Level 4 Monsters
2 Dark Elf
3 Jirai Gumo
2 Bell Bilcount (Construction; 26,7)
Icicle Plant (Construction 24,9)
Astonish count (Construction; 4,7)
Mechanicalchacer
CentipedeMino (Construction; 6,4)
QuickDraw Mantis (Construction; 1,6)
Bambo Plant (Construction; 8,9)
CardinalAlligator (Construction; 23,22)
SlugBeast (Construction; 21,0)
2 Big Shield Gardna
CornfieldAlligator (Construction; 2,22)
2 Castle of Dark Illusions
BlueSkin Lizard (Construction; 36,14)
Rootlady (Construction; 16,18)
RootVern (Construction; 16,15)
Level 5 & Over
3 Summoned Skull
1 Red Eyes Black Dragon
1 Toon Summoned Skull
Magic & Trap
3 Crush Card
1 Acid Trap Hole
1 Change of Heart
2 Dian Keto The Cure Master
1 Dark Hole
It takes some strategy to win this, folks, and all you have to do is
outsmart the AI. It'll take the Big Shield Gardna to do it. Basically, you
have to throw out a monster with higher defense than his monsters (and he's
got
some strong ones), and force them in defense mode. Then, you send in the
Summoned Skull to take them out of the field.
However, once he beefs up his Meteor Black Dragon twice with Megamorph,
(making it 4500), you'll have to use the Crush Card or Dark Hole to get rid
of it.
Also, before playing monster every turn, make sure it isn't the
strongest
one in your hand, as he's going to use Change of Heart a lot, so be careful.
------------------------------------------------------------------------------
Marik
------------------------------------------------------------------------------
Code to Access: 06987398
Folks, this is going to be the toughest opponent in the game, so that's
why I'm going to share with you my primary deck I like to call:
Chaos' Un-Marik Deck (Using this deck: 5-2 against Marik)
--------------------
Level 4 Monsters
2 Dark Elf
3 Jirai Gumo
2 Bell Bilcount (Construction; 26,7)
Icicle Plant (Construction 24,9)
Astonish count (Construction; 4,7)
King Dead (Construction; 13,8)
Mechanicalchacer
CentipedeMino (Construction; 6,4)
QuickDraw Mantis (Construction; 1,6)
Bambo Plant (Construction; 8,9)
CardinalAlligator (Construction; 23,22)
SlugBeast (Construction; 21,0)
BladeViper (17,62)
CornfieldAlligator (Construction; 2,22)
2 Castle of Dark Illusions
BlueSkin Lizard (Construction; 36,14)
Rootlady (Construction; 16,18)
RootVern (Construction; 16,15)
Level 5 & Over
3 Summoned Skull
1 Red Eyes Black Dragon
1 Toon Summoned Skull
Magic & Trap
2 Crush Card
2 Acid Trap Hole
1 Change of Heart
3 Dian Keto The Cure Master
See, y'all must think I was a jerk for not replying to those e-mails
about any duelist after Yami Yugi, but it was for the best. If you duel Yami
Yugi, you will be able to receive almost all the cards in that deck.
Now, to beat Marik, you'll have to hit him hard and fast, but he'll
counter with powerful cards like Raigeki, Change of Heart, and the like. The
key here is to jump to a good start and try to bring in the Black Skull Dragon
(Fuse Summoned Skull and Red Eyes Black Dragon). Once you have this fellow
out, continue to eat through his forces until he uses the Change of Heart.
Once he does, counter with the Crush Card.
* To re-duel Yami Yugi for rare cards - 70715281
------------------------------------------------------------------------------
-
Well, that completes my coverage on the expansion duelists, folks. I
hope you liked it.
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
C A R D C O D E S
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
UPDATE: All right, I'm adding every card code in my trading card game deck
into this guide. I'm not sure which works for this version and which doesn't;
that's your job to figure out. Just in case you're wondering, look at
the bottom left corner of your card to find the code for it. Anyway, here
we go:
Also, some of the cards in this list is fairly crappy; those are the cards in
my "un-used deck", but they are useful in the early game. :)
Another Note *sigh*: I just figured out Shadow Goul and Dian Keto has no
card code...
NOTE II: To find this card you're lookin' for easily, press Ctrl + F then type
in its name.
Card Name | ID (In this FAQ; not the game) | Code
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gyakutenno Megami 1 31122090
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Beaver Warrior 2 32452818
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dark Magician 3 46986414
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Roaring Ocean Snake 4 19066538
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Summoned Skull 5 70781052
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cyber Saurus 6 89112729
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mystic Clown 7 47060154
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Magical Ghost 8 46474915
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
De-Spell 9 19159413
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fissure 10 66788016
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Baron of the Fiend Sword 11 86325596
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Yami 12 59197169
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ultimate Offering 13 80604091
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jirai Gumo 14 94773007
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hane-Hane 15 07089711
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Book of Secret Arts 16 91595718
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Steel Scorpion 17 13599884
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sword of Dark Destruction 18 37120512
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Blue Winged Crown 19 41396436
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dian Keto the Cure Master 20 ----
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shadow Goul 21 ----
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Big Eye 22 16768387
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Neo the Magic Swordsman 23 50930991
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
7 Coloured Fish 24 23771716
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Reinforcements 25 17814387
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Trap Hole 26 04206964
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Change of Heart 27 04031928
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Illusionist Faceless Mage 28 28546905
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ryu-Kishin Powered 29 24611934
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
La Jinn The Mystical Genie... 30 97590747
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gaia The Fierce Knight 31 06368038
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Curse of Dragon 32 28279543
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Monster Reborn 33 83764718
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Castle of Dark Illusions 34 00062121
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Witty Phantom 35 36304921
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Great White 36 13429800
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Germ Infection 37 24668830
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rogue Doll 38 91939608
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Stern Mystic 39 87557188
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dark Hole 40 53129443
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mystical Elf 41 15025844
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dragon Piper 42 55763552
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Giant Soldier of Stone 43 13039848
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hunter Spider 44 80141480
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bladefly 45 28470714
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ocubeam 46 86088138
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Insect Soldiers of the Sky 47 07019529
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lady of Faith 48 17358176
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dark Elf 49 21417692
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Feral Imp 50 41392891
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wing Dragon, Guardian of Fort..51 87796900
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Guardian of the Labyrinth 52 89272878
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ancient Brain 53 42431843
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Paralyzing Potion 54 50152549
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Remove Trap 55 51482758
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Celtic Guardian 56 91152256
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prevent Rat 57 00549481
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Electric Lizard 58 55875323
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Destroyer Golem 59 73481154
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nitawatori 60 07805359
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kojikocy 61 01184620
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Claw Reacher 62 41218256
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mega Thunderball 63 21817254
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tainted Wisdom 64 28725004
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Protector of the Throne 65 10071456
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Empress Judge 66 15237615
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Water Omotics 67 02483611
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Trent 68 78780140
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Magical Ghost 69 46474915
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bottom Dweller 70 81386177
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mystic Clown 71 47060154
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tongyo 72 69572024
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Leogun 73 10538007
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gilta the D. Knight 74 51828629
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rabid Horseman 75 ---
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Punished Eagle 76 74703140
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jinzo #7 77 32809211
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Blackland Fire Dragon 78 87564352
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ooguchi 79 58861941
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Two-Pronged Attack 80 93997306
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Waboku 81 12607053
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Soul Release 82 05758500
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bickuribox 83 25655502
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
C A R D L I S T
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
DISCLAIMER: These ratings are in my [not-so-humble] opinon, not yours! If
your favourite card received a bad rating, don't go blaming me about it. So,
that's about it. One more thing: These "critiques" are only here to give you
a ---------basic------ idea about them, not bash them.
This is where you'll receive some "Card Reviews," so to speak. I'll
give each card a rating.
Ratings
-------
*: Zzzzzzz...This card won't even wake up an opponent. This is a bad
card. Period. (C-)
**: Better, but not by much. Average Card. Average Attacker and Defender.
(C)
***: A good card to use in mild situations. When the going gets tough,
switch out. Good Attacker, but not good defender (or vice versa)(C+)
****: Very good card. Fits in just about every situation there is. A good
attacker and defender. (B)
*****: The best possible card. Will fit in all situations. Good Attacker and
Defender.(A)
NOTE: Half(1/2) ratings are only used when it is _very_ neccessary. You won't
find many halves in this list.
Critique ID Card Name Rating Short Critique
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Blue Eyes ***** If the duel
White Dragon just isn't
going your way,
this card will
make all the
difference.
2 Summoned *** This Card should
Skull only be used during
"attacking
situations," since
it isn't a good
defender.
3 Dark Magician **** The Dark Magician
is probably one of
the best available
cards to use. If you
need to defend, the
2100 Defense points
are more than enough.
4 Magnet 2 *** Magnet 2 is only here
for defense. It can
not attack with a bang,
rage, etc...If you need
a card to hold down the
fort, this is the way to
go.
5 Silver Fang *** One of the okay cards,
but not one of the
excellent ones. Silver
Fang only has the ability
to take advantage of the
opponent's mistakes and/or
weaknesses.
6 Flame *** A nice addition to any deck.
Swordsman This card needs a sacrifice
in order to work -- this lowers
the rating. You should use
the Flame Swordsman in the
beginning of duels; it won't
serve you well when the duel
grows old.
7 Fort ***1/2 This card is somewhat better
Protector than average. It has a nice
attack rating -- this is
important for any battle, it
also has a nice defense at
1200. Again, use this card
in the beginning of battles
to take advantage.
8 Red Eyes **** Here's the card Joey used to
Black Dragon pound you into the ground so,
so many times. This card
is basically very, very powerful,
but, of course, it still isn't
as power as its brother -- Blue
Eyes White Dragon
9 Fortress Whale ***** I don't know its proper name,
but I do know Maku uses it.
I'm guessing this guy is a
fusion card. Firstly, it
has 3055 Attack and 2800
Defense. That's right --
it can defeat the Blue
Eyes White Dragon.
10 Dark Elf **** This card uses only four
stars, and it can deal 2000+
Damage. However, it only has
800 defense -- your asking,
how come it received such
a high rating? It is only
at level 4(****), and it has
2000 damage; this means you
don't have to sacrifice anything.
So, in times when you're being
pounded into the ground, summon
this guy to fight back.
11 Exodia The
Forbidden One * This card is one of the worst
(User Submitted) cards he has ever seen. In
order to use the Effect that
comes with the card(s), you must
draw the five(5) Exodia parts.
And when this Duelist was playing,
it took him 35 turns to draw all
five neccessary cards.
12 Change of Heart ***** Ahh...the card the opponent used
so, so many times to
*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%
..more critiques to come!
------------------------------------------------------------------------------
Deck Showcase
------------------------------------------------------------------------------
Here's where you can find some preset decks for your use. If you feel
you have a deck that you want to share, send it to:
[email protected]
and I'll post it as soon as I can. Meanwhile:
NOTE: When sending in your Deck, please include its Name, Author and
Deck Capacity(Low, Medium, High).
Chaos' Un-Marik Deck
--------------------
Author: ChaosDemon
Level 4 Monsters
2 Dark Elf
3 Jirai Gumo
2 Bell Bilcount (Construction; 26,7)
Icicle Plant (Construction 24,9)
Astonish count (Construction; 4,7)
King Dead (Construction; 13,8)
Mechanicalchacer
CentipedeMino (Construction; 6,4)
QuickDraw Mantis (Construction; 1,6)
Bambo Plant (Construction; 8,9)
CardinalAlligator (Construction; 23,22)
SlugBeast (Construction; 21,0)
BladeViper (17,62)
CornfieldAlligator (Construction; 2,22)
2 Castle of Dark Illusions
BlueSkin Lizard (Construction; 36,14)
Rootlady (Construction; 16,18)
RootVern (Construction; 16,15)
Level 5 & Over
3 Summoned Skull
1 Black Skull Dragon
1 Toon Summoned Skull
Magic & Trap
3 Crush Card
2 Acid Trap Hole
1 Change of Heart
3 Dian Keto The Cure Master
Name: CHAOS Assault *UPDATED*
Author(s): ChaosDemon
Deck Capacity: High
>> "Enter the Demension. The Chaos Demension."
Cards:
2 Summoned Skull
Baby Dragon
Time Wizard
Armored Lizard
Harpie Lady Sisters
Dark Elf
Gazelle The King of...
2 Belll Billcount(construction; 26,7)
Icicle Plant(construction; 24,9)
Astonish Count(construction; 4,7)
D. Human
King Deadmantis(construciton; 13,6)
3 Acid Trap Hole(Trap)
2 Mountain
Witch of the Black
Dark Hole(Magic)
Ryu-kishin Powered
Gruesome Goo
Leogun
Sea Guardian
Tripwire Beast
Flying Penguin
Tyhone
Dryad
Mechanicalchaser
2 Roaring Ocean Snake
The Immortal of The...
Clown Zombie
King Deadbeast(Construction; 13,0)
CentipedMino(6,4)
QuickdrawMantis(1,6)
BambooPlant(8,9)
Cardinal Alligator(23,22)
Change of Heart
Description:
NOTE: This deck depends on the power of the Summoned Skull
The name might give you the idea that this deck is used to attack the
opponent -- and um, that's right! Create this deck when you need raw power
to defeat the opponent(s). Now there's a drawback to this deck: seeing that
it relies on higher-star level cards, you'll need to do a lot of sacrificing.
However, went you _do_ get the power cards out there, it's time to kick some
serious asphault! Use the Dark Elf as a go-to attacker.
The Deadly Dragons Deck
Author(s):
Deck Capacity: High
>> "Challenging me has no results..."
Monsters:
Meteor Black Dragon
Red Eyes Black Metal Dragon
Black Skull Dragon
Darkfire Dragon
Celtic Guardian
Blue Eyes White Dragon
Axe Raider
Dragon Zombie
Mystical Elf
Blackland Fire Dragon
Flame Swordsman
Summoned Skull
Gaia the Dragon Champion
Neo the Magic Swordsman
Alligator's Sword
Gazelle the King of Dreams
Toon Summoned Skull
Dark Elf
Gemini Elf
Battle Ox
Gaia the Fierce Knight
Blue Eyes Ultimate Dragon
Jirai Gumo
Beta the Magnet Warrior
Mechanicalchacer
Traps:
Widespread Ruin x2
Acid Trap Hole x2
Magic:
Mountain
Forest
Sogen
Change of Heart
Rituals:
Black Luster Ritual
Constructs:
Belly LipDemiDead 15,3
PirateWarrior 48,31
QuickdrawKaizer 1,30
Angler Alligator 43,22
Bell BillCount 26,7
DaggerEnt 68,10
The Demon Deck
Author: Rafal Skocz
Capacity: 1329(high)
Deck:
Blue Eyes White Dragon
Mystical Elf
Baby Dragon
Time Wizard
Two Headed King Rex
KuribohRed
Eyes Black Dragon
Castle of Dark Magic
Darkfire Dragon
Jirai Gumo
Jirai Gumo
La Jinn The Mystical Jennie
La Jinn The Mystical Jennie
Gemini Elf
Dark E;f
Multiply
Multiply
Big Shield
Big Shield
Simochi Allergy
Crush Card Virus
Chrush Card Virus
Acid Trap Hole
Acid Trap Hole
Invisible Wire
Harpie Lady
Dragon Zombie
Maiden of the Moon
The Inexpierenced Spy
Elegant Egotist
Trap Master
The Unhappy Maiden
Yami
Swords of Revealing Light
Sparks
Blue Eyes Ultimate Dragon
Invisible Wire
Jirai Gumo
Dragon Treasure
Mountain
--Expansion--
All Exodia Parts
*5 MegaMorph
Millenium Shield
*3Anti Raigeki
Other Monsters
Name: The Ultimate Dragons Deck
Author: Zergo Megaman
Capacity required: 1423
Cards:
Blue-Eyes White Dragon
Mystical Elf
Ryu-Kishin Powered
Winged Dragon #1
Blackland Fire Dragon
Battle Ox
Koumori Dragon
Cocoon of Evolution
Dragon Zombie
Nemuriko
Darkfire Dragon
Petit Dragon
Black Skull Dragon
One-Eyed Shield Dragon
Wicked Dragon With Teeth
La Jinn The Mystic Genie of The Lamp
Blue-Eyes Ultimate Dragon
Tripwire Beast
Dragon Human
Gemini Elf
Meteor Black dragon
Gazelle The King of Dreams
Big Shield Gardna
Dunames Dark Witch
Cyber-Tech Allgator
Feral Imp
Baby Dragon
Time Wizard
Dragon Piper
Celtic Guardian
Faceless Mage
Karbonal Warrior
Rogue Doll
Magic Cards
Mountain
Dragon Treasure
Restructer Revolution
Stop Defence
Trap Cards
Crush Card X2
Acid Trap Hole
Known simply as: The Unbeatable Deck
Author: Prudvi V.
Gate Guardian 3750/3250 Devine, Warrior
Blue Eyes White Dragon 3000/2500 Light, Dragon
Blue Eyes Ultimate Dragon 4500/3800 Devine, Dragon
Summoned Skull 2500/1200 Fiend, Fiend
Dark Magician 2500/2100 Shadow, Magician
Meteor Black Dragon 3500/2000 Pyro, Dragon
Dark Elf 2000/800 Shadow
Battle Ox 1700/1000 Beast Warrior, Forest
Celtic Gaurdian 1400/1200 Light, Warrior
Lajinn The Mystical Genie 1800/1000 Shadow, Fiend
Cacoon of Evolution 0/2000 Forest
Castle of Dark Magic 1200/2500 Shadow
Axe Raider 1700/1200 Earth, Warrior
Jirai Gumo 2200/100 Forest
Dunames the Dark Witch 1800/1050 Light, Fairy
Giant Rock Soldier 1300/2000 Earth, Warrior
Blue Winged Crown 1600/1200 WingedBeast, Wind
Mystical Elf 800/2000 Light, Magician
Big Shield Gardna 100/2600 Earth, Warrior
Dragon Piper 200/1800 Pyro
Time Wizard 500/400 Dreams
Baby Dragon 1200/800 Earth, Dragon
Kuriboh 200/300 Shadow
Multiply
Swords of Revealing Light
Raigeiki
Crush Card Virus
Brain Control
Stop Defense
Megamorph
Change of Heart
Pot of greed
Malevolent Nuzzler
Invigoration
Dragon Capture Jar
Wide Spread Ruin
Acid Trap Hole
Kunai with Chain
Dark Piercing Light
Mountain
Deck Name: None
Author: DMarkham
Capacity: 1791 (Low/Medium)
Monsters:
Panther Warrior
Harpie Lady
Koumori Dragon
Summoned Skull
Fire Kraken
Crawling Dragon #2
Horn Imp
B. Dragon Jungle
Faith Bird
Versago the Destroyer
Armored Zombie
Water Omotics
Uraby
Ryu-kishin Powered
The Immortal of Thunder
D. Human
Machine King
Minomushi Warrior
Beta The Magnet Warrior
Bio Plant
Lord of the Lamp
Tainted Wisdom
Fiend Sword
Harpie's Pet Dragon
Guardian of the Th
Constructs:
HolyGirl ( 9, 40)
BaldorgonEskar ( 106, 131)
Red BeanPurplight ( 78, 104)
Multi-eyeWybird ( 93, 90)
BludmaskKatapil ( 102, 75)
Magic:
Wasteland
Spellbinding Circle
Sogen
Mystical Moon
Axe of Despair
Salamandra
Dark Energy
Trap:
Invisible Wire
Ritual:
Resurrection of Chakra
Hamburger Recipe
Description:
This deck being worked on. I'm trying to make the perfect deck, by
switching out cards and seeing what works well against everyone. I hope to
achieve a deck near perfection soon. But in the meantime it is working for
me fairly well. I will continue working until I succeed, or my little
brother wants to play it.
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
G A M E S H A R K C O D E S
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
..coming soon
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
F U S I O N L I S T
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
Now believe it or not, the first two Fusion Combos I discovered
unintentionally -- and all in one turn! Others I've picked up from the
Boards, friends, etc...
*: If a star marked with "*" means that I discovered 'em ;)
1)Shadow Spector + Swordsman = Zombie Warrior(1200/900)
2)Jinzo #7 + Mystery = Dice Armadillo(1650/1800)[Un-certain]
3)Blue Eyes White Dragon + Blue Eyes White Dragon + Blue Eyes White Dragon =
Blue Eyes Ultimate Dragon(4500/3800)
4)Red Eyes Black Dragon + Summoned Skull = Black Skull(3600/3000)[Not sure]
5)Mystery + Fungi of the...= Dark World Thorns(1200/900)*
6)Swordsman + Mechanical Spider = Cyber Soldier(1500/1200)*
(The following combinations is thanks to philiamike)
7)Wretched Ghost + Yamatano Dragon Scroll = Backland Fire Dragon
8)Masked Clown + Cyber Commander = Cyber Soldier
9)Mystic Lamp + Boo Koo = Lord of the Lamp
10)Kaminarikozou + Frog the Jam = Bolt Escargot
11)Boo Koo + Yamatano Dragon Scroll = Lord of Dragons
12)Tainted Wisdom + Baby Dragon = Koumori Dragon
13)Mystic Lamp + Time Wizard = Lord of the Lamp
14)Milus Radiant + Masked Clown = Tiger Axe
15)Muka Muka + Yamatano Dragon Scroll = Stone Dragon
16)Disk Magician + Mysterious Puppeter = Cyber Soldier
17)Milus Radiant + White Dolphin = Tatsunootoshigo
18)Air Marmot of Nefa + Dragon Piper = Flame Cerebrus
19)Mystic Lamp + Phantom Thief = Lord of the Lamp
(philamike's combos ends here)
20)Witch of the Black + The Immortal of The = Kaminari Attack*
21)Mystic Horseman + Battle Ox = Rabid Horseman*(Well, it's actually from the
CPU...)
=-------------These Thanks to Yuuku---------------=
22)Shadow Spector + Abyss Flower = Wood Remains
23)Shadow Spector + Barrel Lily = Pumpking the King
24)Wings of Flame + Droll Bird = Mavelus
25)Fusionist + Lala Li-loon or Kaminarkozou = Tripwire Beast
26)Metoer Dragon + Kaminarkozou = Twin-Headed Thuder (2800/2100) Its
attack/defense is better then Red eyes b dragon.
27)Dark Gray + Happy lover = Fusionist
28)Meda Bat + Yamatano Dragon scroll = Koumori Dragon
29)Fusionist + Greenkappa = Tiger Axe
30)Fusionist + Turtle Racoon = Turtle Tiger
=-------This one thanks to MANY people -Sorry, folks, I don't remember
all your names Thanks Everyone!----------=
31)Gaia The Fierce Night + Curse of Dragon = Gaia The Dragon Champion
32)Metoer Dragon + Red Eyes Black Dragon = Metoer Black Dragon*
<-------This one thanks to William;---------->
33)Nekogal #1 + Dunames Dark Witch = GARVAS
34)Dice Armadillo = Cyber Soldier + Milus Radiant
35)Cockroach Knight (800/900) = Trap Master + Bladefly
Swordsman from a F... + Bladefly
Swordsman from a F... + Leghul
36)Armored Zombie = Trap Master + Magical Ghost
37)Corroding Shark = Shadow Specter + White Dolphin
38)B. Dragon Jungle = Yamatano Dragon Sc. + Abyss Flower
Metal Dragon + Darkworld Thorns
39)Bolt Escargot = Puru-Turun + Kaminarikozou
40)Giga-Tech Wolf = Jinzo #7 + Milus Radiant
41)Tiger Axe = Trap Master + Air Marmot of Nefa
Masked Clown + Sleeping Lion
42)Cyber Soldier = Jinzo #7 + Swordsman from a F...
Trap Master + Giga-Tech Wolf
43)Darkworld Thorns = Fungi of the Musk + Monster Eye
Hiro's Shadow Sc + Fungi of theMusk
44)Twin-Headed Thunder Dragon = B. Dragon Jungle +
Electric Lizard
45)Thunder Dragon = Kaminarikozou + Koumori Dragon
<-------This one thanks to Epyon0318-------->
46)Thunder+ Kazejin + Suijin = Gate Guardian (3750/3400)
<-------These thanks to Chris DeBring-------->
47)1)Sinister Serpent + Abyss Flower = Snakeyas
48)Bone Mouse + Milus Radiant = Shadow
49)Swordsman + Shadow Specter = Zombie Warrior
50)Masked Clown + Mech Mole Zombie = Zombie Warrior
51)Masked Clown + Shadow Specter = Zombie Warrior
52)Yamatano Dragon Sc + Frog The Jam = Spiked Seadra
53)Muka Muk + Wind Dragon #1 = Stone Dragon
<-------The following comprehensive chart thanks to Daniel B.------->
ARMORED ZOMBIE ATK:1500 DFN:0
Invader of the Thr + Fire Reaper
| | || | | | | + The 13th Grave
The 13th Grave + Masked Clown
| | || | | + Trap Master
DRAGON ZOMBIE ATK:1600 DFN:0
'The 13th Grave' + Darkfire Dragon
Fire Reaper + Yamatano | | Sc
COCKROACH KNIGHT ATK:800 DFN:900
Bladefly + Masked Clown
Gale Dogra + Trap Master
CORRODING SHARK ATK:1100 DFN:700
White Dolphin + Mech Mole Zombie
WOOD REMAINS ATK:1000 DFN:900
'Fire Reaper' + Abyss Flower
Mech Mole Zombie + | | ||
CHARUBIN THE FIRE ATK:1100 DFN:800
'Fire Reaper' + Masked Clown
' || | | ' + Mysterious Puppeteer
DRAGON STATUE ATK:1100 DFN:900
Yamatano Dragon Sc + Trap Master
|| | | || + Masked Clown
|| | | || + Mysterious Puppeteer
DARKWORLD THORNS ATK:1200 DFN:900
Fungi of the Musk + Mystery Hand
| | || | | || + Monster Eye
WOW WARRIOR ATK:1250 DFN:900
White Dolphin + Trap Master
| | | | + Masked Clown
Enchanting Mermaid + Mysterious Puppeteer
|| | | + Masked Clown
TIGER AXE ATK:1300 DFN:1100
Air Marmot of Nefa + Masked Clown
|| | | || || + Trap Master
Griffore + || | |
Obese Marmot of Nefa + || | |
| | | | || || + Masked Clown
BLACKLAND FIRE DRAGON ATK:1500 DFN:800
Yamatano Dragon Sc + Wretched Ghost
| | | | || + Dark King of the A
Dragon Statue + || || || | | A
GIGA-TECH WOLF ATK:1200 DFN:1400
Jinzo #7 + Obese Marmot of Nefa
BEAN SOLDIER ATK:1400 DFN:1300*
Abyss Flower + Masked Clown
| | || + Mysterious Puppete
| | || + 'Invader to the Thr'
| | || + Trap Master
Snakeyashi + || ||
KOUMORI DRAGON ATK:1500 DFN:1200*
Yamatano Dragon Sc + Mech Mole Zombie
| | | | || + 'The 13th Grave'
| | | | || + Jinzo #7
| | | | || + Obese Marmot of Nefa
BOLT ESCARGOT ATK:1400 DFN:1500
Kaminarikazou + Star Boy
SPIKE SEADRA ATK:1600 DFN:1300
Turu-Purun + Yamatano Dragon Sc
TATSUNOOTOSHIGO ATK:1350 DFN:1600
White Dolphin + Griffore
| | | | + Mystic Horseman
Enchanting Mermaid + Obese Marmot of Nefa
| | | | + Griffore
MISAIRUZAME ATK:1400 DFN:1600
White Dolphin + Mechanical Spider
| | | | + Jinzo #7
Enchanting Mermaid + | | ||
CYBER SOLDIER ATK:1500 DFN:1700
Jinzo #7 + Masked Clown
| | || + Invader of the Thr
Cyber Raider + Blast Juggler
FLOWER WOLF ATK:1800 DFN:1400
Abyss Flower + Obese Marmot of Nefa
Snakeyashi + | | | | || ||
QUEEN OF AUTUMN LE ATK:1800 DFN:1500*
Ill Witch + Bean Soldier
| | | | + Abyss Flower
FLAME SWORDSMAN ATK:1800 DFN:1600
Trap Master + Fire Kraken
Fire Reaper + Kojikocy
DICE ARMADILLO ATK:1650 DFN:1800
Griffore + Jinzo #7
| | + Machine Attacker
METAL DRAGON ATK:1850 DFN:1700
Machine Attacker + Koumori Dragon
| | | | + Darkfire Dragon
| | | | + Yamatano | | Sc
Jinzo #7 + Darkfire Dragon
| | || + Koumori Dragon
Ancient Tool + Darkfire Dragon
Guardian of the Thr + Yamatano | |
CURSE OF DRAGON ATK:2000 DFN:1500
Pumpking the King + Darkfire Dragon
PUMPKING THE KING ATK:1800 DFN:2000
Abyss Flower + 'The 13th Grave'
Bean Soldier + Fire Reaper
Snakeyashi + || | |
|| + The 13th Grave
NEKOGAL #2 ATK:1900 DFN:2000
Obese Marmot of Nefa + Ill Witch
Mystic Horseman + | | | |
| | | | || || + Invader of the Thr
SWORD ARM OF DRAGON ATK:1750 DFN:2030
Invader of the Thr + Yamatano Dragon Sc
| | || | | | | + Darkfire ||
Trap Master + | | ||
Mysterious Puppeteer + | | ||
MYSTICAL SAND ATK:2100 DFN:1700
Destroyer Golem + Invader of the Thr
FLAME CEREBRUS ATK:2100 DFN:1800*
Griffore + Charubin the Fire
| | + 'Fire Reaper'
| | + Darkfire Dragon
| | + Fire Kraken
'Fire Reaper' + Obese Marmot Of Nefa
Darkfire Dragon + | | || || ||
B. DRAGON JUNGLE ATK:2100 DFN:1800
Yamatano Dragon Sc + Abyss Flower
Sword Arm of Dragon + | | | |
Koumori Dragon + | | | |
Darkfire Dragon + Snakeyashi
Yamatano | | Sc + | |
<------These thanks to danyb24------->
1.Eyearmor + Yamatano Dragon Sc = Dragon Statue
2.Air Marmot of Nefa + Magician of Faith = Nekogal#2
3.Eyearmor + Mech Mole Zombie = Zombie Warrior
4.Zombie Warrior + Dark Plant = Pumpking the King
5.Cyber Soldier + Petit Dragon = Metal Dragon
6.Metal Dragon + Turtle Racoon = Sea King Dragon
7.Swordsman from a F + Dark Plant
8.Magician of Faith + White Dolphin = Ice Water
9.Yamatano Dragon Sc + Mech Mole Zombie = Koumori Dragon
10.Petit Dragon + Air Marmot of Nefa = Koumori Dragon
11.Greenkappa + Cyber-Stein = Cyber Soldier
<------These thanks to shadowpikachu----->
1. Swordsman + any bug [insect] (gale dog, bladefly) = cockroach knight
2. muka muka + any Fiend = stone ghost.
3. swordsman+ yamanto dragon scroll=dragon statue
4. masked clown+ air mormot of nefa+ tiger axe
<------These were contributed by JRobinson2001----->
1. Fiend Sword+Blackland Fire Dragon=Sword Arm Dragon Atk-1750 Def-2030
2. Celtic Guardian+Guardian Of The Labrinth=Dark Elf Atk-2000 Def-800
3. Guardian Of The Labrinth+Wing Egg=Celtic Guardian Atk-1400 Def-1200
4. Blackland Fire Dragon+Stone Armadiller=Stone D. Atk-2000 Def-2300
5. Blackland Fire Dragon+Laughing Flower=B.Dragon Jungle Atk-2100 Def-1800
6. Alligator's Sword+Great White=Marine Beast Atk-1700 Def-1600
7. Wicked Dragon+ Hitotsu-me Giant=Koumori Dragon Atk-1500 Def-1200
<------This was contributed by DCarlson------>
1. Nefa + Dragon Piper = Flame Cerubus
*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^
..If you have a Fusion Combo that you would like to share with the world,
send it to
[email protected]
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C A R D C O M B O S
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Power alone won't win battles for you, you'll need some strategy. Don't
worry, though, ChaosDemon is with you every step of the way. I'll be supplying
combos I find in the game to the FAQ!
Thousand Dragon+
----------------
* Play the Mountain Arena Card
* Play Baby Dragon
* Play Time Wizard's Effect
- As a result, Thousand Dragon will have 3150 Attack and 2800 Defense.
"Ultimate" Blue Eyes Ultimate Dragon
------------------------------------
* Play a mountain down
* Play the Blue eyes ultimate dragon
* play two dragon treasures on it
- Powers up the Blue Eyes Ultimate Dragon
This combo thanks to
[email protected]
*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%
You have a Card Combo that you want to submit? Send it to:
[email protected]
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E X P A N S I O N D U E L I S T S
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So, you just read the walkthrough, beat the game and now looking for
more of a challenge. You're in luck, because these Duelists will have you
going in circles...
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R I T U A L S
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Well, I received a lot of e-mails regarding this subject, and now it's
time for me to spread some light on it. And yes, I'm aware that
many of you think I'm just ignoring y'all cause I don't know how
rituals work. Well, that's just not true. As you can see, I'm going to
start on the extensive coverage for... RITUALS.
-----------------------------------------------------------------------------
Rituals - What are they, exactly?
-----------------------------------------------------------------------------
Well, they're the type of cards, which require special "sacrifices" or,
"offerings" to summon. Most of them are a lot stronger than the regular
cards.
As a matter of fact, the strongest card in the game is a ritual!
Surprised? Don't be, because it took me a long time to figure out how
we
actually use these babies. And that's why I'm here today, several months
later, and I'm revising what's thought to be the best damn FAQ for Yu-Gi-Oh!
Around.
Without further a due, let us begin on the extensive coverage I'm
preparing to offer you, my adoring fan -- I mean, reader.
------------------------------------------------------------------------------
How to Summon a Ritual Card
------------------------------------------------------------------------------
To summon a ritual card you'll need the required monster to 'Offer'
listed on the card. Also, all rituals need an aditional TWO tributes to play
the card you want to. For example, to play the ritual card "Ultimate Dragon",
you'll need to sacrifice three Blue Eyes White Dragon cards AND two more of
any card, then, and only then, you may play Ultimate Dragon.
-Game Situation: Summon Ultimate Dragon-
On Ultimate Dragon, it reads:
"Offer 3 Blue Eyes White Dragons"
1. Offer two monsters to play Blue Eyes White Dragon
2. Offer two more monsters to play another Blue Eyes White Dragon
3. Offer one more monster to play your last Blue Eyes White Dragon
4. Summon two more monsters
5. Once you have EXACTLY 3 Blue Eyes White Dragons plus two more monsters,
offer all 5 of them and then play Ultimate Dragon.
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Should YOU be using Ritual Cards?
------------------------------------------------------------------------------
Well, this depends. You see, if you have just started the game and
don't have a very high deck capacity, then ritual cards may be your only
choice to get the strong monsters, as ritual cards do not require Deck
Capacity. And all you really need is the required monsters to play a ritual
card, and usually they do not require a lot of capacity.
My answer to you is this, once you've gotten very far in the game and
have just about unlimited capacity, you really shouldn't use these anymore.
So, ritual cards are for players still in the beginning stages of the game.
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E L E M E N T A L I N F O .
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Each card has its own type, and each type is weak to another type.
You can find out the type advantages/disadvantages here.
Fire > Forest
Forest > Wind
Wind > Earth
Earth > Thunder
Thunder >Aqua
Aqua > Fire
Shadow > Light
Light > Fiend
Fiend->Dreams
Dreams->Shadow
(Nothing)->Devine
(Whole list thanks to philamike, once again) Thanks!
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
V E R S I O N H I S T O R Y
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7:57 PM Sunday, March 31, 2002 - Birth of this darn FAQ.
11:34 PM Sunday, March 31, 2002 - Added some minor things: Game Basics->How to
to Play.
12:11 PM Monday, April 01, 2002 - Added Game Basics section
5:20 PM Tuesday, April 02, 2002 - Started walkthrough.
6:40 PM Tuesday, April 02. 2002 - Added a Code List section
8:16 PM Tuesday, April 02, 2002 - Initial release
8:28 PM Wednesday, April 03, 2002 - Guess what? The Initial release was bogus!
I think the version was rejected. Have no fear, though, I'll work my butt
off to get this FAQ posted. I promise (who?).
8:31 PM Wednesday, April 03, 2002 - Walkthrough completed for Stage 1.
9:42 PM Wednesday, April 03, 2002 - Removed Code List section. It just isn't
complete enough.
4:24 PM Friday, April 05, 2002 - This FAQ is now for the North American
version.
5:08 PM Friday, April 05, 2002 - Added three Card Critiques: Blue Eyes White
Dragon, Summoned Skull and Dark Magician.
5:14 PM Friday, April 05, 2002 - Card Ratings Progress: Added Magnet 2, Silver
Fang and Flame Swordsman.
5:18 PM Tuesday, April 09, 2002 - Started Stage 2 Walkthrough; Added Rex.
5:27 PM Thursday, April 11, 2002 - Added Exodia of Forbidden to the Card
Critiques.
4:55 PM Friday, April 12, 2002 - Added F.A.Q section. Also added 3 people
from Stage 2.
9:39 PM Thursday, April 18, 2002 - Added FUSION LIST; Added 4 Fusion Comboes
10:46 AM Sunday, April 21, 2002 - Completed Stage 2 Walkthrough
9:38 PM Thursday, April 25, 2002 - Walkthrough completed
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F R E Q U E N T L Y A S K E D Q U E S T I O N S
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So, you want ME to answer YOUR question on Yu-Gi-Oh! Dark Duel Stories.
Well, as a matter of fact, you can! Scroll down to the end of the list to
find out how you can contact me.
NOTE: I may receive questions which I can not answer, so if you see a question
without an answer, you can answer for me and you'll get credit for it as well.
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1)How Come I Can't Duel Anymore?
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Because you've reached or exceeded your Deck Capacity. To solve this
problem, go to "Edit Decks" and take out cards with high card costs. Also,
it could be because you do not have 40 cards in your deck.
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1.1)Who Has The Highest Attack Rating That's Just a Normal Monster Card?
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
That would be the Blue Eyes White Dragon -- "weighing" in at 3000
Attack.
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1.2)Why Can't I Use Any Magic/Trap Cards?
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You'll have to be at a higher level first. If you can't use it now,
keep dueling 'till you can. (This is just a guess)
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1.3)I Keep On Losing -- Why Is This?
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Probably because you're fighting more than you can handle. What does
that mean, you say? Well, if you only have 1000 Attack/Defense Creatures and
you want to beat, say, Yami Yugi. You're going to go through absolute hell.
Also, you may want to train a little more at Stage 1 so you can have
some good cards. Then when you're ready, go back to face the better
challengers.
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1.4)How can I Fuse cards?
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When you're going to summon a card, put the summoned card on the card in
the active area that you want to fuse. For example, you want to get the
Black Summoned Skull(Red Eyes Black Dragon + Summoned Skull), and you have
Red Eyes Black Dragon in the field. Now you draw the Summoned Skull and you
want to fuse it with the Red Eyes Black Dragon. To do this, pick Summoned
Skull to be summoned, and when you're allowed to pick where you want to place
it on the field, put the Summoned Skull where the Red Eyes Black Dragon is.
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1.5)Can I get any of the Mellenium items?
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No.
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1.6)I can never play against my friend via Link Cable!
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[This one needs to be answered folks]
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1.7)Can you rate my deck?
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Sorry, but no. However, this doesn't mean someone else won't. Head to
the GameFAQs Yu-Gi-Oh! Message Board and ask some of those highly experienced
duelists.
*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%
If you have a question that needs to be answered, drop me a line at:
[email protected]
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C O N T A C T I N G I N F O .
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I don't like e-mails, because I always end up with too many. Sure, that
doesn't sound like a bad thing, but when you receive dozens and dozens of
e-mails asking things that are already written in the FAQ, you get angry
pretty
quickly. So, when sending an email, please try to follow these guidelines:
(The more of them you follow, the better chance of getting a reply!)
1. Please, please, please look through the document before to see if
I already answered your question.
* ^^^!!!
2. Suggestions are always welcomed.
* That's right, if you have suggestions/contributions, send 'em in!
3. Crticisim is welcomed too...
* Only constructive criticisim is accepted. And no, "Your FAQ sucks," is
not considered "contructive." You should tell me how I can improve my
FAQ.
4. Don't ask anything about the walkthrough
* If it's not complete, then chances are I haven't beaten the game yet. So,
I won't be able to answer your question.
5. If you send a contribution, you probably won't get a reply back
* Yes, I have many emails that need to be read, so consider yourself
thanked. If you contribute something, I really, really do appreciate it.
[email protected]
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C R E D I T S
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Jeff "CJayC" Veasy: For posting this [great] FAQ!
Xtranslations(MegamanX): A heck of a site. I got my patch there.
http://xtranslations.freeservers.com
Konami: For creating a good game.
philamike: For many Fusion Combos and for the Elemental List
And YOU: For contributions, and reading this [great] FAQ!
______________________________________________________________________________
Copyright 2002 ChaosDemon -
[email protected]
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-EOF-