----------------------------
Pokemon Card Walkthrough/FAQ
Top 25s
----------------------------
By Killer (
[email protected])
Version 0.8N
Date 20/6/02
---------------------------------------------------------------------------
Version Info / Requests / Notes:
Important!!!!! (Please read before continuing)
Well... I don't have the game anymore cuz my cousin borrowed it
when I do get it back, I might add some stuff to this, nothing new
just changed the e-mail so those of you that really need to talk to
me can e-mail me, or if urgent, msn me. Peace out!
Added some more killer decks in this version.
Oh yea, and if some of you that read this, if you can tell me if
the format of this faq fits on your computer screen, it will be
great. All you have to do is send me a e-mail telling me if the
words goes like this or not:
lfk;jdasflkdasfjdasljfaslfj;lkdasjfewrweoirsdnrlgodfjrfudsnwroej
fasldjr
jaflkfkasjf;asiodrlfhudsoihrws
If it is like that, that means my format is not too good, so help me
out by sending me an e-mail, ty :)
*NEW KILLER DECKS WILL NOT BE RATED!!!!!*
Plz don't give me ratings for ur own deck... u'll not make me give
u better comments...
Some cards from the Carddex is missing. So I need you to tell me
the missing cards.
I'm planning on adding trainer cards to the Carddex.
---------------------------------------------------------------------------
Latest version of this Faq can be found at:
www.gamefaqs.com
This faq is best view with the following options:
800x600 pixels, large font
WordPad, Courier New font, size 10
DON'T USE WORDWRAP!!!
------------------------------------------------------------
This walkthru guide was made and copyright 2000 by Killer
(Mew). If you're gonna put it at your web site, do so WITHOUT
MY PERMISSION, but you must tell me your site's url. This is
my hard work so please don't change anything in here. You
should share this Guide all the friends you have.
Enjoy!
------------------------------------------------------------
_____________________________
Game Imformation:
Game: Pokemon TCG
Type: RPG
Created: 2000 April 11? / 1998 Dec. (JAP)
Platform: GameBoy Color
Creator: Nintendo/GameFreak
Rating: Good 8
_____________________________
------------------------------------
Table of Content Search code
1) Version History [PKMN01]
2) Story [PKMN02]
3) Pokemon List [PKMN03]
4) Walkthrough [PKMN04]
5) Carddex [PKMN05]
6) Card List [PKMN06]
7) Deck Strategy [PKMN07]
8) Auto Deck Manchines [PKMN08]
9) Deck Guide [PKMN09]
10)Top 25s (Killer Decks) [PKMN10]
11)GameShark Codes [PKMN11]
12)Credits [PKMN12]
-------------------------
-------------------------------
1) Version History [PKMN01]
-------------------------------
V 0.8N - Changed E-mail
20/6/02 - Added a bunch of Killer Decks that y'all have send me over these
118 KB few months (I don't even know if they're killer decks or not):)
- Fixed some stuff, here and there, added it, fixed some of the
format
- Added search codes for Faq, just like my DWM one. Much easier at
finding the section you want now!
- Add do and don't do section
V 0.8M - Even more Killer Decks
27/8/01 - Author info updated
- copyright notice updated
V 0.8L - Added more Killer Decks
26/9/00
113 KB
V 0.8k - Added more to Card List.
15/8/00 - Added more Killer Decks.
110 KB
v 0.8j - Fix Killer Decks. (same decks appear twice)
22/7/00 - Added Fighting Auto Decks.
108 KB
V 0.8i - Added new killer deck.
21/7/00 - Added Legendary Auto Decks.
107 KB - Updated Killer Decks.
- Changed Top 20s to Top 25s.
V 0.8h - Added all of the Club masters's decks.
18/7/00 - Updated Killer Deck.
105 KB - Added new Killer Decks.
V 0.8g - Updated killer deck.
17/7/00 - Added Grand Master's Decks.(found at deck guide)
102 KB - Corrected stats to the Pop Mew.
- Added Club Masters's decks.
V 8.0f - Added 2 new killer decks.
13/7/00 - Updated Killer decks. (only some people send me updated.
- Added these to the Carddex. Info provided by Kaminari 11.
- Mew
- Mew (Promo)
- corrected pop Venusaur's Pokemon Power (thanks to Kaminari11).
- Charizard
- Blastoise
V 0.8e - Added Auto Deck Machines Section
11/7/00 - Added 9 A.D.M (Auto Deck Machine) decks.
- Added stats to Killer Decks.
V 0.8d - Added new Killer Deck.
10/7/00
V 0.8c - Added/fixed killer deck(s).
10/7/00 - Added Gameshark codes.
- Added Deck Guide.
- Added more to carddex:
- Nidoking
- Marowak
- Nidoran (F)
V. 0.8b - Finished walkthru.
9/7/00 - Added more to carddex:
- Tangela (GB)
- Seaking
- Gyarados
- Electabuzz
- Dugtrio
- Meowth (GB)
V 0.8a - Corrected the Venusaur (has more than one)
9/7/00 - Added more to carddex:
- Psyduck (finished)
- Slowpoke
- Hypno
- Spearow
V 0.8 - Updated Killer Decks.
8/7/00 - Added new decks.
- Changed back to Top 20s.
- Added the following to carddex:
- Pop cards
- Scyther
- Hitmonchan
- Venusaur
- Flareon
- Krabby
- Kingler
- Vaporeon
- Eevee
- Grimer
- Weezing
- Psyduck
V 0.7 - Added and Updated Killer Decks.
?
V 0.6 - Added more to Carddex.
12/6/00
V 0.5 - Added more stuff to FAQ.
10/6/00 - Finished Walkthrough.
- Added Gameshark codes.
- Added Laboratary Album.
- Added Promotional Album.
- Changed series (in Carddex) to be base on the game
(Evolution, Mystery).
- Added Game Imformation.
V 0.4c - Added to walkthrough.
30/5/00
V 0.4b - Finished Colossem Album.
26/5/00 - Added/Finished Evolution Album.
- Added/Finished Mystery Album.
- Fixed walkthru.
V 0.4 - Added more to walkthrough.
24/5/00 - Reformat walkthrough.
- Added names to walkthru.
- Fixed FAQ's format.
- Added Killer decks.
- Top 15s.
- Deck section removed.
- Added Card List.
V 0.3c - Added more Killer Decks.
21/5/00 - Fixed part of walkthru.
V 0.3b - Added a lot of Decks.
17/5/00 - Added more to Carddex.
- Added/fix walkthru.
- Top 20s.
V 0.3 - Added a 2 Killer decks.
14/5/00
V 0.2c - Added more to the Carddex.
18/4/00
V 0.2b - Added a lot of things.
13/4/00 - Added a Killer deck.
V 0.2 - Added more to Carddex.
11/4/00
V 0.1b - Added Killer Decks section.
7/4/00 - Added more to Carddex and Walkthru.
V 0.1a - First release of walkthru/FAQ.
1/4/00
---------------------
2) Story [PKMN02]
---------------------
Dr. Mason invented a Pokemon Card Game. You wanted to collect the legendary
Pokemon cards. He calls you to his lab, and show you how to play. After that,
he gives you a deck. He has 3 decks or you to choses from. Each of them has a
expainable name:
Bulbasaur and Friends
Charmander and Friends
Squirtle and Friends
----------------------------
3) Pokemon List [PKMN03]
----------------------------
1. Bulbasaur 2. Ivysaur 3. Venusaur* 4. Charmander
5. Charmeleon 6. Charizard 7. Squirtle 8. Wartortle
9. Blastoise 10. Caterpie 11. Metapod 12. Butterfree
13. Weedle 14. Kakuna 15. Beedrill 16. Pidgey
17. Pidgeotto* 18. Pidgeot* 19. Rattata 20. Raticate
21. Spearow 22. Fearow 23. Ekans 24. Arbok
25. Pikachu* 26. Raichu* 27. Sandshrew 28. Sandslash
29. Nidoran (F) 30. Nidorina 31. Nidoqueen 32. Nidoran (M)
33. Nidorino 34. Nidoking 35. Clefairy 36. Clefable
37. Vulpix 38. Ninetales* 39. Jigglypuff* 40. Wigglytuff
41. Zubat 42. Golbat 43. Oddish 44. Gloom
45. Vileplume 46. Paras 47. Parasect 48. Venonat
49. Venomoth 50. Diglett 51. Dugtrio 52. Meowth*
53. Persian 54. Psyduck 55. Golduck 56. Mankey
57. Primeape 58. Growlithe 59. Arcanine* 60. Poliwag
61. Poliwhirl 62. Poliwrath 63. Abra 64. Kadabra
65. Alakazam 66. Machop 67. Machoke 68. Machamp
69. Bellsprout 70. Weepinbell 71. Victreebell 72. Tentacool
73. Tentacruel 74. Geodude 75. Graveler 76. Golem
77. Ponyta 78. Rapidash 79. Slowpoke* 80. Slowbro
81. Magnemite* 82. Magneton* 83. Farfetch'd 84. Doduo
85. Dodrio 86. Seel 87. Dewgong 88. Grimer
89. Muk 90. Shellder 91. Cloyster 92. Gastly*
93. Haunter* 94. Gengar 95. Onix 96. Drowzee
97. Hypno 98. Krabby 99. Kingler 100. Voltorb
101. Electrode* 102. Exeggcute 103. Exeggutor 104. Cubone
105. Marowak* 106. Hitmonlee 107. Hitmonchan 108. Lickitung
109. Koffing 110. Weezing 111. Rhyhorn 112. Rhydon
113. Chansey 114. Tangela 115. Kangaskhan 116. Horsea
117. Seadra 118. Goldeen 119. Seaking 120. Staryu
121. Starmie 122. Mr. Mime 123. Scyther 124. Jynx
125. Electabuzz* 126. Magmar* 127. Pinsir 128. Tauros
129. Magikarp 130. Gyrados 131. Lapras 132. Ditto
133. Eevee 134. Vaporeon* 135. Jolteon* 136. Flareon*
137. Porygon 138. Omanyte 139. Omastar 140. Kabuto
141. Kabutops 142. Aerodactyl 143. Snorlax 144. Articuno*
145. Zapdos* 146. Moltres* 147. Dratini 148. Dragonair
149. Dragonite* 150. Mewtwo* 151. Mew*
* has more than one in the game
------------------------
4) Walkthru [PKMN04]
------------------------
- Adjust your deck's cards as you get new cards.
Your journey starts at the middle of the island. You go to Dr. Mason's lab
after you start the game.
Dr. Mason's Lab.
Players:
Aaron
He introduce you to Sam. You play your first game with him. He tells you
what to do so just follow him. After you beat him (you always do), Dr.
Mason tells you to chose a deck to start with. There are 3 decks here they
are Squirtle and friends, Charmander and friends, Bulbasaur and friends.
Chose anyone you want because it doesn't matter. You can keep fighting
Aaron for Energy cards.
Fighting Club
Talk to Mitch the Club master and he tells you to find and defeat
his fellows/members before he lets you beat him. There are 3 of them. You
can find them at The Rock, The Grass and The Fire Club. Check your e-mail
after you defeat a Club master because Dr. Mason sends you a e-mail about
the master's deck, along with a booster pack. There is no one to fight here
so you should go to the next club.
Rock Club
Players:
Andrew-Ryan-Mattew-Gene
I find this the easiest club to get your first medal because whatever deck
you choose, you still have advantages against the Club master, Gene. One
of the most powerful Pokemon in his deck is Rhydon (!!!). I suggest you
beat the other player in the Club first since you'll need the more new
cards. After you beat him you get a Rock medal and 2 Mystery Boosters. By
now, you should have a pretty good deck and at least 100+ cards. Now you
got your first medal, you should have no problem getting your next.
Lightning Club
Nicholas-Brandon-Jennifer-Isaac
Here you can trade Chap a L35 Electabuzz to get a L20 Electabuzz(promo).
I suggest you beat Nicholas first because he's the easiest to beat out of
all the Club members. After you beat Nicholas, go and beat Brandon.
Jennifer is the hardest one to beat because she has a Pikachu deck (With all
Pikachus and Raichus in the deck). After you beat every player, you can
finally fight Isaac. Try to get a better deck before you fight him because
his deck is pretty strong. Beat him to get a Mystery booster pack and a
Lightning medal. Now you should have 2 medals and about 140+ Cards. Your
deck should be able to take on a non-powerful deck easily. When you try to
leave, Ronald will challenge you to a battle. Beat him to get a Promotional
Jigglypuff.
Water Club
Sara-Amanda-Joshua-Amy
Here you'll find players with decks that has Water Pokemon. In order to
fight Amy you must beat Sara, Amanda, and finally Joshua. When you beat
both Amanda and Sara, then fight Joshua. He won't let you pass unless you
beat him. Beat Amy and get Water Badge from her. Amy uses a deck with a lot
of Blastoise. I suggest you take down her Squirtles as soon as they are
benched. Without Blastoise, she can't win because she don't have enough
energy for her Pokemons. Beat her to get 2 Larboratary boosters. Go to the
Challenge Hall after you beat her.
Challenge Hall
You should be able to battle here for the first time. Beat 3 people and
I got a Promotional Mewtwo. I think the game gives you ramdom Promotional
Cards. After you get a Promotional Mewtwo(?). Go to the Fire Club to get
your fourth medal.
Fire Club
John-Adam-Jonathan-Ken
Go straight for the Ken the Club Master. Beat him and get a Fire Medal and
another 2 Mystery Boosters. You can fight the others first because you can
get different booster from them. Ken's deck has a lot Chanseys, so fighting
Pokemons will do the job. The deck I suggest you to use is a Water/Fighting
deck. You should have no problem beating this guy. Go to the Science Club
after you get the Fire medal. You should have 4 medals by now.
Science Club
David-Erik-Joseph-Rick
Go in, defeat David and Erik first because they're easier to beat. Rick is
is the one in the room. Joseph is guarding because Rick is in an important
expriment. Beat him and he'll let you through. Talk to Rick and beat him.
This guy uses grass Pokemon with Psychic as weakness. Such as Koffing, and
Nidoran. He is also one of the easiest master to beat. All you have to do
is use a Psychic and Fire deck to beat him. Defeat him and get a Science
medal and 2 Laboratory boosters. One time, I defeated him without taking
more than 2 prizes because he had no Pkmns. When you leave the club, Ronald
will challenge you again. This time, beat him to get a Super Energy
Retrieval. Go to the Psychic Club after you get the card, other wise
restart the game and try to get the card again.
Psychic Club
Robert-Daniel-Stephanie-Murray
The Murray here is one of the toughest club master. You might want to Battle
the other people first so you get a good deck or maybe you won't be able to
beat him. I used a deck with Blastoises and Charizards in it. I use
Charizard and Blastoise's attacks to defeat his Psychic Pokemon. In order
to fight him, you must talk to the old man in the other room. The old man
ask you to defeat Murray because he hates him. Say yes and then go and
fight Murray. Also, you get a prize from him for defeating Murray. After
you beat him, go back and talk to the old man, and he'll give you a P13
Mewtwo as a prize for defeating Murray.
Fighting Club
Michael-Chris-Jessica-Mitch
You should've already defeated all 3 of his people. If you haven't, go to
the three clubs and beat'em. He should not be hard to beat if you uses
Psychic Pokemons. I defeated him with a Psychic and water deck. I mainly
used Mewtwo and Kadabra. Defeat the leader and get a fighting medal. Now,
you should go to Grass Gym.
Grass Gym
Brittany-Heather-Kristin
Defeat Brittany and Kristin and then go to Ishihara House. You will find the
club master Nikki at Ishihara House.
Ishihara House
Nikki
The leader of Grass Club is here studying about something. Talk to her...
and she'll return to the Grass Club. Goto the Grass club after so you can
fight her and get your last badge.
Grass Club
Brittany-Heather-Kristin-Nikki
Defeat Nikki here to get your last medal. Beat her with fire Pokemon if you
want a easy battle. Use a Water deck if you want put up a hard fight. She should
not be too hard to beat. After you defeat her, make a Psychic and Electric,
and Fighting and Water deck that can almost defeat all players in the game.
Then go to the PokeDome.
PokeDome
In the order you battle them:
Courtney - Steve - Jack - Rod - Ronald
They are not hard to beat if you're ready for them. Use some of the Killer
decks in the Top 25s to beat them easily.
Please go to Deck Guide on strategy on beating them.
After the battle...
The game continues as there is no ending for this game so you can keep
battling with your friends. Your goal is to get all 228 cards in the game
and became a unbeatable Master. Go and check the Challenge Hall for
competition because it only happens at a special time (like when you
get a new card). You can get Promotional cards by winning competitions.
-----------------------
5) CardDex [PKMN05]
-----------------------
Beware that Pokemons are listed in their numbers, not in albums.
ex: #001 Bulbasaur
Not: B01 Bulbasaur
*** POKEMONS THAT I'M NOT SURE ABOUT WILL NOT BE LISTED BELOW UNTIL THEN***
Legend:
C - Colorless
E - Electric
F - Fire
G - Fighting
L - Grass/Leaf
P - Psychic
W - Water
Example:
---------------------------------
#001 Bulbasaur - Number/Name of Pokemon
Type: Grass - Type of Pokemon
HP: 40 - HP
LV: 13 - Level of Pokemon
Length: 2'4'' - Size of Pokemon
Weight: 15 Lbs - Weight fo Pokemon
Stage: Basic - Stage of Pokemon
Kind: Common - how rare is the Pokemon
Retreat Cost: 1 - Retreat cost
Weakness: Fire - weakness
Resistance:None - Resistance
Series: Base - Which set is the Pokemon from
Attack: - attack (s)
L L Leech Seed - attack name 20 - damages
Unless all damage from - description
this attack is prevented,
you may remove 1 damage
counter for Bulbasaur.
----------------------------------
The Attacks for a Pokemon, is like the real card. The letter at the left
side of the Name is the energy cost of the attack.
----------------------------------
#001 Bulbasaur
Type: Grass
HP: 40
LV: 13
Length: 2'4''
Weight: 15 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
LL Leech Seed 20
Unless all damage from
this attack is prevented,
you may remove 1 damage
counter for Bulbasaur.
----------------------------------
----------------------------------
#002 Ivysaur
Type: Grass
HP: 60
LV: 20
Length: ?'?''
Weight: ? Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
LCC Vine Whip 30
LLL Poison Powder 20
The Defending Pokemon is
now Poisoned.
----------------------------------
----------------------------------
#003 Venusaur
Type: Grass
HP: 100
LV: 67
Length: 6'7''
Weight: 221 Lbs
Stage: Stage 2
Kind: Rare/Holo
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
Pokemon Power:
Energy Trans
As often as you like
during your turn
(before you attack),
You may take 1 Leaf
energy card attached to
one of your Pokemon and
attach it to a different
one. This power can't
be used if Venusaur is
Asleep, Confused, or
Paralyzed.
LLLL SolarBeam 60
----------------------------------
----------------------------------
#003 Venusaur (pop)
Type: Grass
HP: 100
LV: ?
Length: 6'7''
Weight: 221 Lbs
Stage: Stage 2
Kind: Very Rare
Retreat Cost: ?
Weakness: Fire
Resistance: None
Series: Pomotional
Attack:
Pokemon Power:
Solarpower
Both player's active
Pokemon is no longer
Asleep, Confused,
Paralyzed, or Poisoned.
LLLL Mega Drain 40
Remove a number of
damage counters from
Venusaur equal to half
the damage done to the
Defending Pokemon
(after applying
Weakness and Resistance)
(rounded up to the
nearest 10).
* info by Shustmill
----------------------------------
----------------------------------
#004 Charmander
Type: Fire
HP: 50
LV: 10
Length: 2'0''
Weight: 19 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Colosseum
Attack:
C Scratch 10
F C Ember 30
Discard 1 F Energy Card
attached to Charmander in
order to use this attack.
----------------------------------
----------------------------------
#005 Charmeleon
Type: Fire
HP: 80
LV: 32
Length: 3'7''
Weight: 42 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Colosseum
Attack:
CCC Slash 30
FF C Flamethrower 50
Discard 1 Fire Energy
card attached to
Charmeleon in order to
use this attack.
----------------------------------
----------------------------------
#006 Charizard
Type: Fire
HP: 120
LV: ?
Length: ?'?''
Weight: ? Lbs
Stage: 2
Kind: Rare/Holo
Retreat Cost: ?
Weakness: Water
Resistance: Fighting
Series: Colosseum
Attack:
Pokemon Power:
Energy Burn
Once during your turn
before you attack, attach
any energy card to
Charizard, to resemble a
Fire Energy card.
FFFF Fire Spin 100
Discard 2 fire energy
card attached to
Charizard in order to
use this attack.
* info by Shustmill
----------------------------------
----------------------------------
#007 Squirtle
Type: Water
HP: 40
LV: 8
Length: 1'8''
Weight: 20 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
W Bubble 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
W C Withdraw
Flip a coin. If heads,
prevent all damage done
to Squirtle during your
opponent's next turn.
(Any other effects of
attacks still happen.)
----------------------------------
----------------------------------
#008 Wartortle
Type: Water
HP: 70
LV: 22
Length: 3'3'
Weight: 50 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
W C Withdraw
Flip a coin. If heads,
prevent all damage done
to Squirtle during your
opponent's next turn.
(Any other effects of
attacks still happen.)
W CC Bite 40
----------------------------------
----------------------------------
#009 Blastoise
Type: Water
HP: 100
LV: ?
Length: ?'?''
Weight: ? Lbs
Stage: 2
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
Pokemon Power:
Rain Dance
Anytime during your turn,
you may attach 1 Water
Energy to 1 of your water
Pokemon.
WWW Hydro Pump 40+
This attack does 40
damage plus 10 more
damage for each extra
energy card attached to
Blastoise but not used to
pay for this attack.
(Any extra energy after
the second doesn't count.)
* info by Shustmill
----------------------------------
----------------------------------
#010 Caterpie
Type: Grass
HP: 40
LV: 13
Length: 1'
Weight: 6 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
L String Shot 10
Flip a coin. If heads, the
Defending Pokemon is now
Paralyed.
----------------------------------
----------------------------------
#011 Metapod
Type: Grass
HP: 70
LV: 21
Length: 2'4''
Weight: 22 Lbs
Stage: 1
Kind: Common
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
CC Stiffen
Flip a coin. If heads,
prevent all damage done
to Metapod during you
next turn.(Any other
effects of attacks still
happen.)
LL Stun Spore 20
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
---------------------------------
----------------------------------
#012 Butterfree
Type: Grass
HP: 70
LV: 28
Length: 3'7''
Weight: 71 Lbs
Stage: 2
Kind: Uncommon
Retreat Cost: None
Weakness: Fire
Resistance: Fighting
Series: Evolution
Attack:
CC Whirlwind 20
If your opponent has any
Benched Pokemon, he or
she chooses 1 of them and
switches it with the
Defending Pokemon. (Do
the damage before
switching the Pokemon.)
LLLL Mega Drain 40
Remove a number of damage
counters from Butterfree
equal to half the damage
done to the Defending
Pokemon (after applying
Weakness and Resistance)
(rounded up to the
nearest 10).
----------------------------------
----------------------------------
#013 Weedle
Type: Grass
HP: 40
LV: 12
Length: 1'0''
Weight: 7 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
L Poison Sting 10
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned.
----------------------------------
----------------------------------
#014 Kakuna
Type: Grass
HP: 80
LV: 23
Length: 2'0''
Weight: 22 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
CC Stiffen
Flip a coin. If heads,
prevent all damage done
to Kakuna during you
next turn.(Any other
effects of attacks still
happen.)
LL Poisonpowder 20
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned.
----------------------------------
----------------------------------
#015 Beedrill
Type: Grass
HP: 80
LV: 32
Length: 3'3''
Weight: 65 Lbs
Stage: 2
Kind: Rare
Retreat Cost: None
Weakness: Fire
Resistance: Fighting
Series: Evolution
Attack:
CCC Twineedle 30x
Flip a coin. This attack
does 30 damage times the
number of heads.
LLL Poison Sting 40
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned.
----------------------------------
----------------------------------
#016 Pidgey
Type: Colorless
HP: 40
LV: 8
Length: 1'0''
Weight: 4 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: Fighting
Series: Evolution
Attack:
CC Whirlwind 10
If your opponent has any
Benched Pokemon, he or
she chooses 1 of them and
switches it with the
Defending Pokemon. (Do
the damage before
switching the Pokemon.)
----------------------------------
----------------------------------
#017 Pidgeotto
Type: Colorless
HP: 60
LV: 36
Length: '''
Weight: Lbs
Stage: 1
Kind: Rare
Retreat Cost: 1
Weakness: Electric
Resistance: Fighting
Series: Evolution
Attack:
CC Whirlwind 20
If your opponent has any
Benched Pokemon, he or
she chooses one of them
and switches it with the
Defending Pokemon. (Do
the damage before
switching Pokemon.)
CCC Mirror Move
If Pidgeotto was attacked
last turn, do the final
result of that attack on
Pidgeotto to the
Defending Pokemon.
----------------------------------
----------------------------------
#019 Rattata
Type: Colorless
HP: 30
LV: 9
Length: 1'0''
Weight: 8 Lbs
Stage: 1
Kind: Common
Retreat Cost: None
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
C Bite 20
----------------------------------
----------------------------------
#020 Raticate
Type: Colorless
HP: 60
LV: 41
Length: 2'4''
Weight: 41 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
C Bite 20
CCC Super Fang ?
Does damage to the
Defending Pokemon equal
to halp the Defending
Pokemon's remaining HP
(Round up to the nearest
10)
----------------------------------
----------------------------------
#021 Spearow
Type: Colorless
HP: 50
LV: 13
Length: 1'0''
Weight: 4 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Electric
Resistance: Fighting
Series: Laboratory
Attack:
C Peck 10
CCC Mirror Move
If Spearow was attacked
last turn, Do the final
result of that attack on
Spearow to the defending
Pokemon.
----------------------------------
----------------------------------
#25 Pikachu
Type: Electric
HP: 50
LV: 14
Length: 1'4''
Weight: 13 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Mystery
Attack:
EE Spark 20
If your opponent has any
Benched Pokemon, choose 1
of them and this attack
does 10 damage to it.
(Don't apply Weakness and
Resistance for Benched
Pokemon.)
----------------------------------
----------------------------------
#025 Pikachu
Type: Electric
HP: 40
LV: 12
Length: 1'4''
Weight: 13 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:
C Gnaw 10
E C Thunder Jolt 30
Flip a coin. If tails,
Pikachu does 10 damage
to itself.
----------------------------------
----------------------------------
#026 Raichu
Type: Electric
HP: 80
LV: 40
Length: 2'7''
Weight: 66 Lbs
Stage: 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:
E CC Agility 20
Flip a coin. If heads,
during your opponent's
next turn, prevent all
effects of attacks,
including damage, done to
Raichu
EEE C Thunder 60
Flip a coin. If tails,
Raichu does 30 damage to
itself.
----------------------------------
----------------------------------
#027 Sandshrew
Type: Fighting
HP: 40
LV: 12
Length: 2'0''
Weight: 26 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Leaf
Resistance: Electric
Series: Evolution
Attack:
G Sand-attack 10
If the Defending Pokemon
tries to attack during
your opponent's next turn,
your opponent flips a
coin. If tails, that
attack does nothing.
----------------------------------
----------------------------------
#029 Nidoran (F)
Type: Grass
HP: 60
LV: 13
Length: 1'4''
Weight: 15 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Mystery
Attack:
L Fury Swipes 10x
Flip 3 coins. This
attack does 10 damage
times the number of
heads.
LL Call For Family
Search your deck for a
basic Pokemon named
Nidoran and put it onto
your bench. Shuffle your
deck afterward. (You
can't use this attack if
your bench is full.)
----------------------------------
----------------------------------
#030 Nidorina
Type: Grass
HP: 70
LV: 24
Length: 2'7''
Weight: 44 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Mystery
Attack:
L Supersonic
Flip a coin. If heads,
the Defending Pokemon is
now Confused.
L CC Double Kick 30x
Flip 2 coin. This attack
does 30 damage times the
number of heads.
----------------------------------
----------------------------------
#032 Nidoran M
Type: Grass
HP: 40
LV: 20
Length: 1'4''
Weight: 15Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
L Horn Hazard 30
Flip a coin. If tails,
this attack does nothing.
----------------------------------
----------------------------------
#033 Nidorino
Type: Grass
HP: 60
LV: 25
Length: 2'11''
Weight: 43 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
L CC Double Kick 30x
Flip 2 coins. This
attack does 30 damage
times the number of
heads.
LL CC Horn Drill 50
----------------------------------
----------------------------------
#034 Nidoking
Type: Grass
HP: 90
LV: 48
Length: 4'7''
Weight: 137 Lbs
Stage: Stage 2
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
L CC Thrash 30+
Flip a coin. If heads,
this attack does 30
damage plus 10 more
damage. If tails, this
attack does 30 damage
and Nidoking does 10
damage to itself.
LLL Toxic 20
The Defending Pokemon is
now Poison. It now takes
20 damage instead of 10
after each player's turn
(Even if it was already
Poison).
----------------------------------
----------------------------------
#035 Clefairy
Type: Colorless
HP: 40
LV: 14
Length: 2'0''
Weight: 17 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Mystery
Attack:
C Sing
Flip a coin. if heads,
the Defending Pokemon is
now Asleep.
CCC Metronome
Choose 1 of the Defending
Pokemon's attacks.
Metronome copies that
attack except for its
energy costs and anything
else required in order to
use that attack, such as
discarding Energy cards.
(No matter what type the
Defending Pokemon is,
Clefary's type is still
Colorless.)
----------------------------------
----------------------------------
#37 Vulpix
Type: Fire
HP: 50
LV: 11
Length: 2'0''
Weight: 22 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Mystery
Attack:
FF Confuse Ray 10
Flip a coin. If heads,
the Defending Pokemon is
now Confused.
----------------------------------
----------------------------------
#39 Jigglypuff
Type: Colorless
HP: 60
LV: 14
Length: 1'8''
Weight: 12 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
C Lullaby
The Defending Pokemon is
now Asleep.
CC Pound 20
----------------------------------
----------------------------------
#048 Venonat
Type: Grass
HP: 40
LV: 12
Length: 3'3''
Weight: 66 Lbs
Stage: Base
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Laboratary
Attack:
L Stun Spore 10
L C Leech Life 10
Remove a number of damage
counters from Venonat
equal to the damage done
to the Defending Pokemon
(after applying Weakness
and Resistance). If
Venonat has fewer damage
counters than that,
remove all of them.
----------------------------------
----------------------------------
#050 Diglett
Type: Fighting
HP: 30
LV: 8
Length: 0'8''
Weight: 2 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Leaf
Resistance: Electric
Series: Colosseum
Attack:
G Dig 10
GG Mud Slap 30
----------------------------------
----------------------------------
#051 Dugtrio
Type: Fighting
HP: 70
LV: 36
Length: 2'4''
Weight: 73 Lbs
Stage: Stage 1
Kind: Rare
Retreat Cost: 2
Weakness: Leaf
Resistance: Electric
Series: Colosseum
Attack:
GG C Slash 40
GGGG EarthQuake 70
Does 10 damage to each
of your own benched
Pokemon. (Don't apply
weakness and resistance
for benched Pokemon.)
----------------------------------
----------------------------------
#052 Meowth
Type: Colorless
HP: 50
LV: 15
Length: 1'4''
Weight: 9Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Mystery
Attack:
CC Pay Day 10
Flip a coin. If heads,
draw a card.
----------------------------------
----------------------------------
#052 Meowth
Type: Colorless
HP: 50
LV: 14
Length: 1'4''
Weight: 9Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
CC Cat Punch
Does 20 damage to one of
your opponent's Pokemon
chosen at ramdom. Don't
apply weakness and
resistancefor this
attack. (Any other
effects that would happen
after applying weakness
and resistance still
happen.)
----------------------------------
----------------------------------
#053 Persian
Type: Colorless
HP: 70
LV: 25
Length: 3'3''
Weight: 71 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: None
Weakness: Fighting
Resistance: Psychic
Series: Mystery
Attack:
CC Scratch 20
CCC Pounce 30
If the Defending Pokemon
attack Persian during
your opponent's next
turn, any damage done by
the attack is reduced by
10 (after applying
Weakness and Resistance)
(Benching either Pokemon
ends this effect.)
----------------------------------
----------------------------------
#054 Psyduck
Type: Water
HP: 50
LV: 15
Length: 2'7''
Weight: 43 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Lighting
Resistance: None
Series: Laboratory
Attack:
P Headache
Your opponent can't play
trainer cards during his
or her next turn.
W Fury Swipes 10x
Flip 3 coins. This
attack does 10 damage
times the number of
heads.
----------------------------------
----------------------------------
#058 Growlithe
Type: Fire
HP: 60
LV: 18
Length: 2'4''
Weight: 42 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Colosseum
Attack:
F C Flare 20
----------------------------------
----------------------------------
#060 Poliwag
Type: Water
HP: 40
LV: 13
Length: 2'0''
Weight: 27 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Leaf
Resistance: None
Series: :Laboratory
Attack:
W Water Gun 10+
Does 10 damage plus 10
more damage for each
water Energy attached to
Poliwag but not used to
pay for this attack's
Energy cost. Water Energy
after the 2nd don't count.
----------------------------------
----------------------------------
#061 Poliwhirl
Type: Water
HP: 60
LV: 28
Length: 3'4''
Weight: 44 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Leaf
Resistance: None
Series: Laboratary
Attack:
WW Amnesia
Choose 1 of the
Defending Pokemon's
attack during your
opponent's next turn.
WW C Doubleslap 30x
Flip 2 coins. This
attack does 30 damage
times the number of
heads.
----------------------------------
----------------------------------
#063 Abra
Type: Psychic
HP: 30
LV: 10
Length: 2'11''
Weight: 43 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
P Psyshock 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed
----------------------------------
----------------------------------
#064 Kadabra
Type: Psychic
HP: 60
LV: 38
Length: 4'3''
Weight: 125 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 3
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
PP Recover
Discard 1 Psychic Energy
card attached to Kadabra
in order to use this
attack. Remove all damage
counters from Kadabra.
PP C Super Psy 50
----------------------------------
----------------------------------
#066 Machop
Type: Fighting
HP: 50
LV: 20
Length: 2'7''
Weight: 43 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
G Low Kick 20
----------------------------------
----------------------------------
#067 Machoke
Type: Fighting
HP: 80
LV: 40
Length: 4'11''
Weight: 155 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 3
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
GG C Karate Chop 50-
Does 50 damage minus 10
damage for each damage
counter on Machoke
GG CC Submission 60
Machoke does 20 damage to
itself.
----------------------------------
----------------------------------
#070 Weepinbell
Type: Grass
HP: 70
LV: 28
Length: 3'3''
Weight: 14 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
L Poisonpowder 10
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned.
LL Razor Leaf 30
----------------------------------
----------------------------------
#077 Ponyta
Type: Fire
HP: 40
LV: 10
Length: 3'3''
Weight: 66 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Colosseum
Attack:
CC Smash Kick 20
FF Flame Tail 30
----------------------------------
----------------------------------
#079 Slowpoke
Type: Psychic
HP: 50
LV: 18
Length: 3'11''
Weight: 79 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratory
Attack:
C Spacing Out
Flip a coin. If heads,
remove a damage counter
from Slowpoke. This
attack can' be used if
Slowpoke has no damage
counters on it.
PP Scavange
Discard 1 Psychic energy
card attached to Slwopoke
in order to use this
attack. Put a trainer
card from your discard
pile in to your hand.
----------------------------------
----------------------------------
#081 Magnemite
Type: Electric
HP: 40
LV: 13
Length: 1'0''
Weight: 13 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:
E Thunder Wave 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
E C Selfdestruct 40
Does 10 damage to each
Pokemon on each player's
Bench. (Don't apply
weakness and Resistance
for Benched Pokemon.)
Magnemite does 40 damage
to itself.
----------------------------------
----------------------------------
#082 Magneton
Type: Electric
HP: 60
LV: 28
Length: 3'3''
Weight: 132 Lbs
Stage: 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:
EE C Thunder Wave 30
Flip a coin. If heads,
the Defending Pokemon is
now Paralyed.
EE CC Selfdestruct 80
Does 20 damage to each
Pokemon on each player's
bench. (Don't apply
Weakness and Resistance
for Benched Pokemon.)
Magneton does 80 damage
to itself.
----------------------------------
----------------------------------
#083 Farfetch'd
Type: Colorless
HP: 50
LV: 20
Length: 2'7''
Weight: 33 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: Fighting
Series: Mystery
Attack:
C Leek Slap 30
Flip a coin. If tails,
this attack does nothing.
Either way, you cna't use
this attack again as long
as Farfetch'd stays in
play (even putting it on
the Bench won't let you
use it again).
CCC Pot Smash 30
----------------------------------
----------------------------------
#084 Doduo
Type: Colorless
HP: 50
LV: 10
Length: 4'7''
Weight: 86 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Electric
Resistance: Fighting
Series: Laboratary
Attack:
C Fury Attack 10x
Flip 2 coins. This
attack does 10 damage
times the number of
heads.
----------------------------------
----------------------------------
#085 Dodrio
Type: Colorless
HP: 70
LV: 28
Length: 5'11''
Weight: 188 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: None
Weakness: Electric
Resistance: fighting
Series: Laboratary
Attack:
Pokemon Power:Retreat Aid
As long as Dodrio is
Benched, pay one less
energy to retreat your
Active Pokemon
----------------------------------
----------------------------------
#086 Seel
Type: Water
HP: 60
LV: 12
Length: 3'7''
Weight: 198 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:
W Headbutt 10
----------------------------------
----------------------------------
#087 Dewgong
Type: Water
HP: 80
LV: 42
Length: 5'7''
Weight: 265 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 3
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:
WW C Aurora Beam 50
WW CC Ice Beam 30
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
----------------------------------
----------------------------------
#088 Grimer
Type: Grass
HP: 50
LV: 17
Length: 2'11''
Weight: 66 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratary
Attack:
C Nasty Goo 10
Flip a coin. If heads,
the defending Pokemon is
now Paralyzed.
G Minimize
All damage done by
attacks to Grimer during
your opponent's next turn
is reduced by 20 (after
applying weakness and
resistence).
----------------------------------
----------------------------------
#092 Gastly
Type: Psychic
HP: 30
LV: 8
Length: 4'3''
Weight: 0.2 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: None
Resistance: Fighting
Series: Evolution
Attack:
P Sleeping Gas
Flip a coin. If heads,
the Defending Pokemon is
now Asleep.
P C Destiny Bond
Discard 1 Psychic Energy
card attached to Gastly
in order to use this
attack. If a Pokemon
Knocks Out Gastly during
your opponent's next turn,
Knock Out that Pokemon.
----------------------------------
----------------------------------
#093 Haunter
Type: Psychic
HP: 50
LV: ?
Length: 5'3''
Weight: 0.2 Lbs
Stage: 1
Kind: Rare/Holo
Retreat Cost: None
Weakness: None
Resistance: Fighting
Series: Laboratary
Attack:
Pokemon Power
P C ? 10
The defending Pokemon is
now Asleep.
----------------------------------
----------------------------------
#093 Haunter
Type: Psychic
HP: 60
LV: 22
Length: 5'3''
Weight: 0.2 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: None
Resistance: Fighting
Series: Evolution
Attack:
P Hypnosis
The Defending Pokemon is
now Asleep.
PP Dream Eater 50
You can't use this attack
unless the Defending
Pokemon is Asleep.
----------------------------------
----------------------------------
#095 Onix
Type: Fighting
HP: 90
LV: 12
Length: 28'10''
Weight: 463 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 3
Weakness: Leaf
Resistance: None
Series: Laboratary
Attack:
G Rock Throw 10
GG Harden
During your opponent's
next turn, whenever 30 or
less damage is done to
Onix(after applying
Weakness and Resistance),
prevent that damage.
(Any other effects of
attacks still happen.)
----------------------------------
----------------------------------
#096 Drowzee
Type: Psychic
HP: 50
LV: 12
Length: 3'3''
Weight: 71 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Mystery
Attack:
C Pound 10
PP Confuse Ray 10
Flip a coin. If heads,
the Defending Pokemon is
now Confused.
----------------------------------
----------------------------------
#097 Hypno
Type: Psychic
HP: 90
LV: 36
Length: 5'3''
Weight: 167 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Laboratory
Attack:
P Prophecy
Look at up to 3 cards
from either player's
deck and rearrange them
as you like.
PPP Dark Mind 30
If your opponent has any
benched Pokemon, choose 1
and this attack does 10
damage to it. (Don't
apply weakness and
resistence for benched
Pokemon).
----------------------------------
----------------------------------
#098 Krabby
Type: Water
HP: 50
LV: 20
Length: 1'4''
Weight: 14 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 2
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
W Call For Family
Search your deck for a
basic Pokemon named
Krabby and put it onto
your bench. Shuffle your
deck afterward. (You
can't use this attack if
your bench is full.)
W C Irongrip 20
----------------------------------
----------------------------------
#099 Kingler
Type: Water
HP: 60
LV: 27
Length: 4'3''
Weight: 132 Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 3
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
W Flail 10x
This attack does 10
times the number of
damage counters on
Kingler.
WW C Crabhammer 40
----------------------------------
----------------------------------
#100 Voltorb
Type: Electric
HP: 40
LV: 10
Length: 1'8''
Weight: 23 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Mystery
Attack:
C Tackle 10
----------------------------------
----------------------------------
#101 Electrode
Type: Electric
HP: 90
LV: 42
Length: 3'11''
Weight: 147 Lbs
Stage: 1
Kind: Rare or Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Mystery
Attack:
CC Tackle 20
EEE Chain Lighning 20
If the Defending Pokemon
isn't Colorless, this
attack does 10 damage to
each of the same type as
the Defending Pokemon
(including your own).
----------------------------------
----------------------------------
#105 Marowak
Type: Fighting
HP: 70
LV: 32
Length: 3'3''
Weight: 99 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 2
Weakness: Leaf
Resistance: Electric
Series: Evolution
Attack:
G C Bone Attack 10
Flip a coin. If heads,
the Defending Pokemon
can't attack during your
opponent's next turn.
GGG Wail
Each player fills his or
her bench with basic
Pokemon chosen at ramdom
from his or her deck. If
a player fewer basic
Pokemon than that in his
or her deck, he or she
chooses all of them. Each
player shuffles his or
her deck afterward.
----------------------------------
----------------------------------
#107 Hitmonchan
Type: Fighting
HP: 70
LV: 33
Length: 4'7''
Weight: 111 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
G Jab 20
GG C Special Punch 40
----------------------------------
----------------------------------
#108 Lickitung
Type: Colorless
HP: 90
LV: 26
Length: 3'11''
Weight: 144 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 3
Weakness: Fighting
Resistance: Psychic
Series: Mystery
Attack:
C Tongue Wrap 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
CC Supersonic
Flip a coin. If heads,
the Defending Pokemon is
now Confused.
----------------------------------
----------------------------------
#109 Koffing
Type: Grass
HP: 50
LV: 13
Length: 2'0''
Weight: 2 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratary
Attack:
LL Foul Gas 10
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned; if tails,
it is now Confused.
----------------------------------
----------------------------------
#110 Weezing
Type: Grass
HP: 60
LV: 27
Length: 3'11''
Weight: 21 Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratary
Attack:
GG Smog 20
Flip a coin. If heads,
the defending Pokemon is
now Poison.
GG C Self-Destruct 60
Does 10 damage to each
Pokemon on each player's
bench. (Don't apply
weakness and resistance
for benched Pokemon.)
Weezing does 60 damage
to itself.
----------------------------------
----------------------------------
#113 Chansey
Type: Colorless
HP: 120
LV: 55
Length: 3'7''
Weight: 76 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
CC Scrunch
Flip a coin. If heads,
prevent all damage done
to Chansey during your
opponent's next turn.
(Any ther effects of
attack still happen.)
CCCC Double-edge 80
Chansey does 80 damage to
itself.
----------------------------------
----------------------------------
#114 Tangela
Type: Grass
HP: 50
LV: 8
Length: 3'3''
Weight: 77 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: ?
Attack:
L C Bind 20
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
LLL Poisonpowder 20
----------------------------------
----------------------------------
#114 Tangela
Type: Grass
HP: 50
LV: 12
Length: 3'3''
Weight: 77 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: GB
Attack:
L Stun Spore 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
LL C Poison Whip 10
The Defending Pokemon is
now Poison.
----------------------------------
----------------------------------
#115 Kangaskhan
Type: Grass
HP: 90
LV: 40
Length: 7'3''
Weight: 176 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
C Fetch
Draw a card.
CCCC Comet Punch X20
Flip a coin. This attack
does 20 damage times the
number of heads.
----------------------------------
----------------------------------
#118 Goldeen
Type: Water
HP: 40
LV: 12
Length: 2'0''
Weight: 33 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:
W Horn Attack 10
----------------------------------
----------------------------------
#119 Seaking
Type: Water
HP: 70
LV: 28
Length: 4'3''
Weight: 86 Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:
W Horn Attack 10
W C WaterFall 30
----------------------------------
----------------------------------
#120 Staryu
Type: Water
HP: 40
LV: 15
Length: 2'7''
Weight: 76 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: ?
Attack:
W Slap 20
----------------------------------
----------------------------------
#121 Starmie
Type: Water
HP: 60
LV: 28
Length: 3'7''
Weight: 176 Lbs
Stage: 1
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: ?
Attack:
WW Recover
Discard 1 Water Energy
card attached to Starmie
in order to use this
attack. Remove all damage
counters from Starmie.
W CC Star Freeze 20
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
----------------------------------
----------------------------------
#122 Mr. Mime
Type: Psychic
HP: 40
LV: 28
Length: 4'3''
Weight: 120 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratory
Attack:
Pokemon Power:
Invisible Wall
Whenever an attack
(including your own) does
30 or more damage to Mr.
Mime (after applying
Weakness and Resistance),
prevent that damage. (Any
other effects of attacks
still happen.) This power
can't be used if Mr. Mime
is Asleep, Confused, or
Paralyzed.
P C Meditate 10+
Does 10 damage plus 10
more damage for each
damage counter on the
Defending Pokemon.
----------------------------------
----------------------------------
#123 Scyther
Type: Grass
HP: 70
LV: 25
Length: 4'11''
Weight: 123 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: None
Weakness: Fire
Resistance: Fighting
Series: Colosseum
Attack:
L Sword Dance
During your next turn,
Scyther's Slash attack's
base damage is double.
CCC Slash 30
----------------------------------
----------------------------------
#124 Jynx
Type: Psychic
HP: 70
LV: 23
Length: 4'7''
Weight: 90 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Evolution
Attack:
P Doubleslap 10x
Flip a coins. This attack
does 10 damage times the
number of heads.
PP C Meditate 20+
Does 10 damage plus 10
more damage for each
damage counter on the
Defending Pokemon.
----------------------------------
----------------------------------
#125 Electabuzz
Type: Electric
HP: 70
LV: 35
Length: 3'7''
Weight: 66 Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 2
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:
E ThunderShock 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
E C ThunderPunch 30+
Flip a coin. If heads,
this attck does 30
damage plus 10 more
damage; If tails, this
attack does 30 damage
and Electabuzz does 10
damage to itself.
----------------------------------
----------------------------------
#126 Magmar
Type: Fire
HP: 50
LV: 24
Length: 4'3''
Weight: 98 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 2
Weakness: Water
Resistance: None
Series: Colosseum
Attack:
FF Fire Punch 30
FF C Flamethrower 50
Discard 1 Fire Energy
attached to Magmar in
order to use this attack.
----------------------------------
----------------------------------
#129 Magikarp
Type: Water
HP: 30
LV: 8
Length: 2'11''
Weight: 22 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:
C Tackle 10
W Flail 10x
Does 10 damage times the
number of damage counters
on Magikarp.
----------------------------------
----------------------------------
#130 Gyarados
Type: Water
HP: 100
LV: 41
Length: 21'4''
Weight: 518 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Grass
Resistance: Fighting
Series: Colosseum
Attack:
WWW Dragon Rage 50
WWWW Bubblebeam 40
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
----------------------------------
----------------------------------
#133 Eevee
Type: Colorless
HP: 50
LV: 12
Length: 1'0''
Weight: 14 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Evolution
Attack:
C Tail Wag
Flip a coin. If heads,
the defending Pokemon
can't attack Eevee during
your opponent's next
turn. (Benching or
Evolving either Pokemon
ends this effect.)
CC Quick Attack +10
Flip a coin. If heads,
this attack does 10 plus
20 more damages. If
tails, this attack does
10 damage.
----------------------------------
----------------------------------
#134 Vaporeon
Type: Water
HP: 80
LV: 42
Length: 3'3''
Weight: 64 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
CC Quick Attack +10
Flip a coin. If heads,
this attack does 10 plus
20 more damages. If
tails, this attack does
10 damage.
WW C Water Gun 30+
Does 30 damage plus 10
more for each Water
energy attached to
Vaporeon but not used to
pay for this attack's
energy cost. You can't
add more than 20 damage
in this way.
----------------------------------
----------------------------------
#136 Flareon
Type: Fire
HP: 70
LV: 28
Length: 2'11''
Weight: 55 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Evolution
Attack:
CC Quick Attack +10
Flip a coin. If heads,
this attack does 10 plus
20 more damages. If
tails, this attack does
10 damage.
FF CC Flamethrower 60
Discard 1 Fire energy
card attached to Flareon
in order to use this
attack.
----------------------------------
----------------------------------
#143 Snorlax
Type: Colorless
HP: 90
LV: 20
Length: 6'11''
Weight: 1014 Lbs
Stage: Base
Kind: Rare/Holo
Retreat Cost: 4
Weakness: Fighting
Resistance: Psychic
Series: ?
Attack:
Pokemon Power:
Thick Skinned
Snorlax can't become
Asleep, Confused,
Paralyzed, or Poisoned.
This power can't be used
if Snorlax is already
Asleep, Confused, or
Paralyzed.
CCCC Body Slam 30
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
----------------------------------
----------------------------------
#147 Dratini
Type: Colorless
HP: 40
LV: 10
Length: 5'11''
Weight: 7 Lbs
Stage: Base
Kind: Uncommon
Retreat Cost: 1
Weakness: None
Resistance: Psychic
Series: Mystery
Attack:
C Pound 10
----------------------------------
----------------------------------
#148 Dragonair
Type: Colorless
HP: 80
LV: 33
Length: 13'1''
Weight: 36 Lbs
Stage: 1
Kind: Rare
Retreat Cost: 2
Weakness: None
Resistance: Psychic
Series: Mystery
Attack:
CCC Slam 30x
Flip 2 coins. This
attack does 30 damage
times the number of
heads.
CCCC Hyper Beam 20
If the Defending Pokemon
has any Energy cards
attached to it, choose 1
of them and discard it.
----------------------------------
----------------------------------
#150 Mewtwo
Type: Psychic
HP: 60
LV: 53
Length: 6'7''
Weight: 269 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Psychic
Resistance: None
Series: Laboratory
Attack:
P C Psychic 10+
Does 10 damage plus 10
more damage for each
Energy card attached to
the Defending Pokemon.
PP Barrier
Discard 1 Psychic Energy
card attacked to Mewtwo
in order to use this
attack. During your
opponent's next turn,
prevent all effects of
attacks, including damage,
done to Mewtwo.
----------------------------------
----------------------------------
#150 Mewtwo
Type: Psychic
HP: 70
LV: 60
Length: 6'7''
Weight: 269 Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Promo
Attack:
P Energy Absorption
Choose up to 2 Energy
cards from your discard
pile and attach them to
Mewtwo.
PP C Psyburn 40
----------------------------------
----------------------------------
#150 Mewtwo
Type: Psychic
HP: 70
LV: 60
Length: 6'7''
Weight: 269 Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Promo
Attack:
P Energy Absorption
Choose up to 2 Energy
cards from your discard
pile and attach them to
Mewtwo.
PP C Psyburn 40
----------------------------------
----------------------------------
#151 Mew
Type: Psychic
HP: 50
LV: ?
Length: ?'?''
Weight: ? Lbs
Stage: Basic
Kind: Very Rare
Retreat Cost: ?
Weakness: Psychic
Resistance: None
Series: Promo
Attack:
P C Mystery Power
Causes the defending
Pokemon to receive
randomly selected effects
and amounts of damage.
Sometimes this attack does
nothing
----------------------------------
----------------------------------
#151 Mew
Type: Psychic
HP: 50
LV: ?
Length: ?'?''
Weight: ? Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: ?
Attack:
P Psywave 10x
Does 10 damage times the
number of energy cards
attached to the defending
Pokemon.
PP Devolution Beam
Choose an evolved Pokemon
(your own or your
opponent's). Return the
highest Stage Evolution
card on that Pokemon in to
its Player's hand.
* info by Kaminari 11
----------------------------------
----------------------------------
#151 Mew
Type: Psychic
HP: 40
LV: ?
Length: ?'?''
Weight: ? Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Promo
Attack:
Pokemon Power:
Neutralizing Shield
Prevent all effects of
attack, including damage
done to Mew, by Evolved
Pokemon (excluding your
own). This power stops
working while Mew is
Asleep, Confused, or
Paralyzed.
P Psyshock 10
Flip a coin; If heads,
the Defending Pokemon is
now Paralyzed.
* info by Kaminari 11
----------------------------------
More coming...
-------------------------
6) Card List [PKMN06]
-------------------------
This is only the list of Albums.
1. Colosseum
2. Evolution
3. Mystery
4. Laboratary
5. Promotional Card
1. Colosseum
A01 Nidoran (M) L20
A02 Nidorion L25
A03 Tangela L22
A04 Scyther L25
A05 Pinsir L24
A06 Charmander L10
A07 Charmeleon L32
A08 Growlithe L18
A09 Arcanine L45
A10 Ponyta L10
A11 Magmar L24
A12 Seel L12
A13 Dewgong L42
A14 Goldeen L12
A15 Seaking L28
A16 Staryu L15
A17 Magikarp L8
A18 Gyarados L41
A19 Pikachu L12
A20 Raichu L40
A21 Magnemite L13
A22 Magneton L28
A23 Electabuzz L35
A24 Zapdos L64
A25 Diglett L8
A26 Dugtrio L36
A27 Machop L20
A28 Hitmonchan L33
A29 Abra L10
A30 Kadabra L38
A31 Rattata L9
A32 Raticate L41
A33 Jigglypuff L14
A34 Wigglytuff L36
A35 Mewoth L14
A36 Chansey L55
A37 Kangaskhan L40
A38 Snorlax L20
A39 Pro. Qak
A40 Bill
A41 Switch
A42 Pokeball
A43 Scoop Up
A44 Computer Search
A45 Pluspower
A46 Defender
A47 Item Finder
A48 Potion
A49 Full Heal
A50 Revive
E01 Grass Energy
E02 Fire Energy
E03 Water Energy
E04 Electric Energy
E05 Fighting Energy
E06 Psychic Energy
2. Evolution
B01 Bulbasaur L13
B02 Ivysaur L20
B03 Venusaur L67
B04 Caterpie L13
B05 Metapod L21
B06 Butterfree L28
B07 Weedle L13
B08 Kakuna L23
B09 Beedrill L32
B10 Nidoking L48
B11 Bellsprout L11
B12 Weepinbell L28
B13 Victreebel L42
B14 Charizard L76
B15 Rapidash L33
B16 Flareon L28
B17 Squirtle L8
B18 Wartortle L22
B19 Blastoise L52
B20 Krabby L20
B21 Kingler L27
B22 Starmie L28
B23 Vaporeon L42
B24 Jolteon L29
B25 Sandshrew L12
B26 Sandslash L33
B27 Machoke L40
B28 Machamp L67
B29 Geodude L16
B30 Graveler L29
B31 Golem L36
B32 Cubone L13
B33 Marowak L32
B34 Gastly L8
B35 Haunter L22
B36 Gengar L38
B37 Jynx L23
B38 Pidgey L8
B39 Pidgeotto L36
B40 Pidgeot L40
B41 Jigglypuff L13
B42 Eevee L12
B43 Pokemon Trader
B44 Pokemon Breeder
B45 Clefairy Doll
B46 Energy Retrieval
B47 Energy Search
B48 Gust of Wind
B49 Super Potion
B50 Pokemon Flute
3. Mystery
C01 Nidoran (f) L13
C02 Nidorina L24
C03 Nidoqueen L43
C04 Oddish L8
C05 Gloom L22
C06 Vileplume L45
C07 Paras L8
C08 Parasect L28
C09 Exeggcute L14
C10 Exeggutor L35
C11 Vulpix L11
C12 Ninetails L32
C13 Flareon L22
C14 Moltres L32
C15 Shellder L8
C16 Cloyster L25
C17 Lapras L31
C18 Vaporeon L29
C19 Omanyte L19
C20 Omaster L32
C21 Articuno L35
C22 Pikachu L14
C23 Raichu L45
C24 Voltorb L10
C25 Electrode L42
C26 Jolteon L24
C27 Zapdos L40
C28 Mankey L7
C29 Primeape L35
C30 Rhyhorn L18
C31 Rhydon L48
C32 Kabuto L9
C33 Kabutops L30
C34 Aerodactyl L28
C35 Alakazam L42
C36 Drowzee L12
C37 Mew L23
C38 Clefairy L14
C39 Meowth L15
C40 Persian L25
C41 Farfetch'd L20
C42 Lickitung L26
C43 Tauros L32
C44 Dratini L10
C45 Dragonair L33
C46 Dragonite L45
C47 Mr. Fuji
C48 Mysterious Fossil
C49 Energy Removel
C50 Pokemon Center
E07 Colorless Energy
4. Laboratary
D01 Ekans L10
D02 Arbok L27
D03 Zubat L10
D04 Golbat L29
D05 Venonet L12
D06 Venomoth L28
D07 Grimer L17
D08 Muk L34
D09 Koffing L13
D10 Weezing L27
D11 Tangela L8
D12 Ninetails L35
D13 Magmar L31
D14 Psyduck L15
D15 Golduck L27
D16 Poliwag L13
D17 Poliwhril L28
D18 Poliwraft L48
D19 Tentacool L10
D20 Tentacurel L21
D21 Horsea L19
D22 Seadra L23
D23 Magnemite L16
D24 Magneton L35
D25 Electrode L35
D26 Onix L12
D27 Marowak L26
D28 Hitmonlee L30
D29 Slowpoke L18
D30 Slowbro L26
D31 Gastly L17
D32 Haunter ?
D33 Hypno L36
D34 Mr. Mime L28
D35 Mewtwo L53
D36 Pidgeot L38
D37 Spearow L13
D38 Fearow L27
D39 Clefable L34
D40 Doduo L10
D41 Dodrio L28
D42 Ditto L19
D43 Porygon L12
D44 Imposter Pro. Oak
D45 Lass
D46 S. Energy Removal
D47 Pokedex
D48 Devolution Spray
D49 Maintenance
D50 Gambler
D51 Recycle
5. Promotional
P01 Arcanine L34
P02 Moltres L37
P03 Articuno L37
P04 Pikachu L16
P05 Pikachu L16
P06 Flying Pikachu
P07 Surfing Pikachu
P08 Surfing Pikachu L13
P09 Electabuzz L20
P10 Zapdos ?
P11 Slowpoke L9
P12 Mewtwo L60
P13 Mewtwo L60
P14 Mew L8
P15 Jigglypuff L12
P16 Dragonite L41
P17 Imakuni Trainer
P18 S. Energy Retrieval
POP Venusaur
POP Mew
-----------------------------
7) Deck Strategy [PKMN07]
-----------------------------
This section will tell you how to make the basic decks, how to make
advance decks, how to make type decks, etc.
Basic Deck:
A basic deck needs Pokemon, trainer, Energy Cards only. The good thing
about it is that a basic deck is fairly good against any decks. This is how
a bacis deck should have:
24 - 28 Pokemons
5 - 8 Trainer Cards
27 - 30 Energy Cards
You can switch those cards around as long as you have 60 cards in one deck.
Advance Deck:
A advance deck is a deck with stronger and better cards and Pokemon in it.
When a advance deck is used incorrectly, it's useless. These are the card I
found the most useful.
22 Pokemons
14 Trainer Cards
24 Energy Cards
The deck is only good for experience players.
Type Deck:
What I call a type deck is a deck that only has a certain type of pokemons
in it. The bad thing about the deck is that when you face a player that has
resistance against your Pokemons, you're basically screwed. But the good
thing about it is that you will ALWAYS get the right energy card for your
Pokemons.
-----------------------------------
8) Auto Deck Manchines [PKMN08]
-----------------------------------
There're a few deck machines that will make deck for you. As far as I know,
those decks are not very strong, but some does work good in different
clubs. I'll list all the deck the machine makes.
These are the Auto Deck Machines
------------------------------------
A. Basic Auto Deck Machine
B. Fighting Medal Auto Deck Machine
C. Rock Medal Auto Deck Machine
D. Water Medal Auto Deck Machine
E. Lighting Medal Auto Deck Machine
F. Grass Medal Auto Deck Machine
G. Psychic Medal Auto Deck Machine
H. Science Medal Auto Deck Machine
I. Fire Medal Auto Deck Machine
J. Legendary Auto Deck Machine
There is also a Machine that will save your deck (up to 60).
In order to use these Machines, you will have to insert the right Medal to
use it. So to get all of them to work, you must get all the Medals. The
deck machines is in an order from left to right. All Auto Deck Machines
makes five decks.
A. Basic Auto Deck Machine
1. Charmander & Friends Deck
2. Squirtle & Friends Deck
3. Bulbasaur & Friends Deck
4. Psychic Machamp Deck
5. Water Beetle Deck
1. Charmander & Friends
Rating: 5
8 Grass Energy
10 Fire Energy
6 Water Energy
2 Catapie
1 Metapod
2 Nidoran F
1 Nidoran M
1 Pinsir
2 Charmander
1 Charmeleon
1 Charizard
2 Growlithe
1 Arcanine L45
2 Ponyta
1 Magmar L24
2 Seel
1 Dewgong
2 Goldeen
1 Seaking
2 Rattata
1 Raticate
1 Meowth L14
1 Prof. Oak
2 Bill
1 Switch
1 Computer Search
1 Plus Power
2 Potion
1 Full Heal
2. Squirtle & Friends Deck
Rating: 5
8 Fire Energy
11 Water Energy
6 Lighting Energy
2 Charmander
1 Charmeleon
1 Growlithe
1 Arcanine L45
1 Magmar L24
2 Squirtle
1 Wartortle
1 Blastoise
1 Seel
1 Dewgong
1 Goldeen
1 Seaking
1 Staryu
1 Starmie
1 Lapras
2 Pikachu L12
1 Magnemite L13
1 Magneton L28
1 Electabuzz L35
2 Rattata
1 Raticate
1 Meowth L14
1 Prof. Oak
1 Bill
1 Switch
1 Poke Ball
1 Scoop Up
1 Item Finder
1 Potion
1 Full Heal
3. Bulbasaur & Friends
Rating: 5
9 Grass Energy
8 Lighting Energy
6 Psychic Energy
2 Bulbasaur
1 Ivysaur
1 Venusaur L67
2 Nidoran F
2 Nidoran M
1 Nidorino
1 Tangela
2 Pikachu L12
1 Raichu L40
1 Magnemite L13
1 Electabuzz L35
2 Abra
1 Kadabra
2 Gastly L8
1 Haunter L22
1 Jynx L23
1 Jigglypuff L14
1 Meowth L14
1 Kangaskhan
1 Prof. Oak.
1 Bill
1 Switch
1 Poke Ball
2 Plus Power
1 Defender
1 Gust Of Wind
2 Potion
1 Full Heal
4. Psychic Machamp Deck
Rating: 4.5
12 Fighting Energy
12 Psychic Energy
2 Diglett
1 Dugtrio
2 Machop
1 Machoke
1 Machamp
1 Onix
1 Hitmonlee
1 Hitmonchan
2 Abra
1 Kadabra
1 Alakazam
2 Gastly L8
1 Haunter L22
1 Gengar
1 Mr. Mime
1 Jynx
1 Mew
1 Pidgey
1 Pidgeotto L36
1 Pidgeot L40
2 Rattata
1 Raticate
1 Prof. Oak
2 Bill
1 Switch
1 Gust Of Wind
2 Potion
1 Full Heal
5. Water Beetle Deck
Rating:
14 Grass Energy
10 Water Energy
2 Weedle
1 Kakuna
1 Beedrill
2 Nidoran M
1 Nidorino
1 Nidoking
2 Bellsprout
1 Weepinbell
1 Victreebel
1 Scyther
2 Poliwag
1 Poliwhirl
1 Poliwraft
2 Krabby
1 Kingler
2 Magikarp
1 Gyarados
1 Lapras
1 Articuno L35
1 Lickitung
1 Kangaskhan
1 Tauros
1 Prof. Oak.
2 Bill
1 Energy Retrieval
1 Energy Search
1 Switch
1 Plus Power
1 Full Heal
B. Fighting Medal Auto Deck Machine
1. All Fighting Pokemon Deck
2. Bench Attack Deck
3. Battle Contest Deck
4. Heated Battle Deck
5. First-Strike Deck
1. All Fighting Pokemon Deck
26 Fighting Energy
2 Sandshrew L12
1 Sandslash L33
2 Diglett L8
1 Dugtrio L36
2 Mankey L7
1 Primeape L35
3 Machop L20
2 Machoke L40
1 Machamp L67
2 Geodude L16
1 Graveler L29
1 Golem L36
1 Onix L12
2 Cubone L13
1 Marowak L26
1 Hitmonlee L30
1 Hitmonchan L33
2 Rhyhorn L18
1 Rhydon L48
1 Professor Oak
2 Bill
1 Switch
2 Potion
2. Bench Attack Deck
12 Lightning Energy
14 Fighting Energy
4 Voltorb L10
2 Electrode L42
2 Zapdos L40
2 Hitmonlee L30
2 Hitmonchan L33
2 Meowth L14
1 Professor Oak
2 Bill
1 Mr. Fuji
2 Energy Retrieval
2 Switch
1 Scoop Up
2 PlusPower
2 Defender
1 Item Finder
1 Gust of Wind
1 Maintenance
3. Battle Contest Deck
24 Fighting Energy
2 Double Colorless Energy
3 Mankey L7
4 Machop L20
3 Machoke L40
2 Hitmonlee L30
2 Hitmonchan L33
3 Meowth L14
2 Persian L35
3 Dratini L10
2 Dragonair L33
1 Dragonite L45
1 Professor Oak
3 PlusPower
3 Defender
2 Potion
4. Heated Battle Deck
8 Fire Energy
4 Lightning Energy
15 Fighting Energy
4 Magmar L24
2 Electabuzz L33
3 Mankey L7
2 Primeape L35
2 Hitmonlee L30
3 Hitmonchan L33
2 Kangaskhan L40
2 Energy Search
2 Scoop Up
3 PlusPower
2 Defender
3 Potion
2 Full Heal
5. First-Strike Deck
25 Fighting Energy
4 Mankey L7
3 Primeape L35
4 Machop L20
3 Machoke L40
2 Machamp L67
4 Hitmonlee L30
2 Hitmonchan L33
Trainers:
4 Bill
2 Switch
2 PlusPower
2 Defender
3 Gust of Wind
2 Potion
C. Rock Medal Auto Deck Machine
1. Squeaking Mouse Deck
2. Great Quake Deck
3. Bone Attack Deck
4. Excavation Deck
5. Rock Crusher
1. Squeaking Mouse Deck
Rating: 6
8 Lighting
15 Fighting
2 Double Colorless
2 Pikachu L12
2 Pikechu L14
1 Raichu L40
1 Raichu L45
4 Sandshrew
3 Sandslash
4 Rattata
3 Raticate
1 Prof. Oak
2 Bill
1 Pokemon Trader
2 Energy Retrieval
1 Computer Search
3 Plus Power
2 Defender
2 Potion
1 Super Potion
2. Great Quake Deck
Rating: 6.5
25 Fighting Energy
4 Diglett
3 Dugtrio
4 Onix
3 Rhyhorn
2 Rhydon
2 Kangaskhan
1 Tauros
1 Snorlax
2 Pokemon Trader
2 Switch
2 Defender
1 Potion
3. Bone Attack Deck
Rating: 6.5
24 Fighting Energy
3 Sandshrew
2 Sandslash
3 Geodude
2 Graveler
1 Golem
4 Onix
4 Cubone
1 Marowak L26
2 Marowak L32
2 Rhyhorn
1 Rhydon
2 Bill
1 Mr. Fuji
2 Poke Ball
1 Pokedex
3 Defender
2 Pokemon Flute
4. Excavation Deck
Rating: 6
8 Water Energy
15 Fighting Energy
3 Shellder
1 Cloyster
3 Omanyte
2 Omastar
4 Sandshrew
2 Sandslash
3 Cubone
1 Marowak
3 Hitmonchan
2 Kabuto
1 Kabutops
2 Aerodactyl
2 Prof. Oak
2 Bill
2 Pokemon Breeder
4 Mysterious Fossil
5. Rock Crusher
24 Fighting Energy
2 Double Colorless Energy
4 Diglett
2 Dugtrio
4 Geodude
3 Graveler
2 Golem
3 Onix
3 Rhyhorn
2 Prof. Oak
1 Pokmeon Breeder
2 Energy Removal
2 Switch
1 Computer Search
2 Defender
2 Potion
1 Super Potion
J. Legendary Auto Deck Machine
1. Legendary Moltres Deck
2. Legendary Articuno Deck
3. Legendary Zapdos Deck
4. Legendary Dragonite Deck
5. Mysterious Pokemon Deck
* There are no ratings on these decks.
1. Legendary Moltres Deck
Fire Energy x25
Vulpix L11 x4
Ninetales L35 x3
Growlithe L18 x4
Arcanine L45 x2
Magmar L24 x2
Magmar L31 x2
Moltres L35 x2
Moltres L37 x2
Bill x3
Lass x2
Pokemon Trader x1
Energy Retrieval x1
Super Energy Retrieval x1
Energy Removal x2
Switch x2
Potion x1
Super Potion x1
2. Legendary Articuno Deck
Water Energy x25
Seel L12 x4
Dewgong L42 x3
Lapras L31 x4
Articuno L35 x2
Articuno L37 x2
Chansey L55 x3
Ditto L19 x2
Professor Oak x2
Pokemon Trader x2
Energy Retrieval x3
Switch x3
Scoop Up x4
Gambler x1
3. Legendary Zapdos Deck
Lightning Energy x25
Voltorb L10 x4
Electrode L35 x3
Electabuzz L35 x4
Jolteon L29 x2
Zapdos L40 x1
Zapdos L64 x1
Zapdos L68 x2
Eevee L12 x3
Bill x4
Energy Retrieval x2
Switch x2
PlusPower x3
Potion x3
Gambler x1
4. Legendary Dragonite Deck
Water Energy x20
Double Colorless Energy x4
Charmander L10 x3
Charmeleon L32 x2
Charizard L76 x2
Magikarp L8 x3
Gyarados L41 x2
Lapras L31 x2
Kangaskhan L40 x2
Dratini L10 x4
Dragonair L33 x3
Dragonite L41 x2
Professor Oak x2
Pokemon Trader x2
Pokemon Breeder x2
Energy Retrieval x1
Super Energy Retrieval x1
Switch x2
Gambler x1
5. Mysterious Pokemon Deck
Grass Energy x12
Psychic Energy x14
Bulbasaur L13 x4
Ivysaur L20 x3
Venusaur L64 x2
Scyther L25 x2
Abra L10 x4
Kadabra L38 x3
Alakazam L42 x2
Mr. Mime L28 x2
Mew L8 x1
Mew L15 x2
Professor Oak x1
Bill x2
Pokemon Breeder x2
Energy Removal x1
Switch x2
Pokemon Center x1
That's it for now, I got other sections to work on.
--------------------------
9) Deck Guide [PKMN09]
--------------------------
I'll try to post as many decks as possible.
Coutney
Type: Fire
Main Pokemon: Moltres L37 (legendary)
Weakness: Water
Description:
Energy Removal will be very useful here because her Pokemon needs a lot of
energy in order to attack. Use Water Pokemon and you should win in no time.
25 Fire Energy
4 Vulpix L11
3 Ninetails L35
4 Growlithe L18
2 Arcanine L45
2 Magmar L24
2 Magmar L31
2 Moltres L35
2 Moltres L37
3 Bill
2 Lass
1 Pokemon Trader
1 Energy Retrieval
1 Super Energy Retrieval
2 Energy Removal
2 Switch
1 Potion
1 Super Potion
Steve
Type: Lightning
Main Pokemon: Zapdos L68 (Legendary)
Weakness: Fighting
Description:
Try to KO his Zapdos as fast you can because it can do quite a lot of
damage. Don't just use Fighting Pokemon this time because you'll need
something to take out the Zapdos(s). For the rest of the Pokemon, just use
Fighting Pokemon and you should have no problem beating him.
25 Lightning Energy
4 Voltorb L10
3 Electrode L35
4 Electabuzz L35
3 Eevee L12
2 Jolteon L29
1 Zapdos L40
1 Zapdos L64
2 Zapdos L68
4 Bill
2 Energy Retrieval
2 Switch
3 Plus Power
3 Potion
1 Gambler
Jack
Type: Water
Main Pokemon: Articuno L37
Weakness: Lightning
Description:
Let's get started. I defeated him with my Electabuzz (s) ! ! !
25 Water Energy
4 Seel L12
3 Dewgong L42
4 Lapras L31
2 Articuno L35
2 Articuno L37
3 Chansey L55
2 Ditto L19
2 Prof. Oak
2 Pokemon Trader
3 Energy Retrieval
3 Switch
4 Scoop Up
1 Gambler
Rod
Type: Water/Colorless
Main Pokemon: Dragonite
Weakness: there ain't much but lightning and water
Description:
The easiest way to beat him is to have 4 Gust of Wind, and 4 Hitmonchan.
Any time he has Dratini, Gust it to Active, and give it a Special Punch.
You're it big sh** if he gets Dragonite.
20 Water Energy
4 Double Colorless Energy
3 Charmander L10
2 Charmeleon L32
3 Charizard L76
3 Magikarp L8
2 Gyarados L41
2 Lapras L31
2 Kangaskhan L40
4 Dratini L10
3 Dragonair L33
2 Dragonite L41
2 Prof. Oak
2 Pokemon Trader
2 Pokemon Breeder
1 Energy Retrieval
1 Super Energy Retrieval
2 Switch
1 Gambler
Amy
Club: Water
Weakness: Lighting/Grass
Booster: Laboratory
24 Water Energy
4 Squirtle L8
3 Wartortle L22
2 Blastoise L52
3 Horsea L19
2 Seadra L23
4 Goldeen L12
3 Seaking L28
2 Lapras L32
2 Professor Oak
1 Pokemon Breeder
1 Energy Retrieval
1 Super Energy Retrieval
2 Energy Removal
1 Super Energy Removal
2 Switch
2 Potion
1 Gambler
Ken
Club: Fire
Weakness: Fighting/Water
Booster: Mystery
21 Fire Energy
4 Double Colorless Energy
4 Growlithe L18
3 Arcanine L45
2 Magmar L24
3 Jigglypuff L12
1 Jigglypuff L14
1 Wigglytuff L36
2 Chansey L55
2 Tauros L32
1 Professor Oak
2 Bill
2 Energy Retrieval
1 Pokeball
1 Computer Search
2 Defender
3 Potion
1 Full Heal
1 Gambler
3 Recycle
Gene
Club: Rock
Weakness: Grass
Bootser: Mystery
24 Fighting Energy
2 Double Colorless Energy
4 Diglett L8
2 Dugtrio L36
4 Geodude L16
3 Graveler L29
2 Golem L36
3 Onix L12
3 Rhyhorn L18
2 Professor Oak
1 Pokemon Breeder
2 Energy Removal
2 Switch
1 Computer Search
2 Defender
2 Potion
1 Super Potion
Isaac
Club: Lightning
Weakness: Fighting
Booster: Mystery
24 Lightning Energy
2 Double Colorless Energy
4 Magnemite L13
3 Manaton L28
4 Voltorb L10
2 Electrode L35
4 Electabuzz L35
2 Kangaskhan L40
1 Tauros L32
1 Professor Oak
2 Bill
2 Switch
4 Defender
1 Gust fo Wind
4 Potion
Rick
Club: Science
Weakness: Psychic
Booster: Laboratory
15 Grass Energy
8 Psychic Energy
4 Grimer L17
3 Muk L34
4 Koffing L13
3 Weezing L24
2 Mewtwo L53
2 Mewtwo L60
2 Porygon L12
2 Professor Oak
1 Imposter Professor Oak
2 Bill
2 Energy Search
2 Switch
2 Computer Search
2 Pokedex
2 Full Heal
2 Maintenance
Mitch
Club: Fighting
Weakness: Psychic
Booster: Mystery
25 Fighting Energy
4 Mankey L7
1 Primeape L35
4 Machop L20
3 Machoke L40
2 Machamp L67
4 Hitmonlee L30
2 Hitmonchan L33
4 Bill
2 Switch
2 Plus Power
2 Defender
3 Gust of Wind
Nikki
Club: Grass
Weakness: Fire
Booster: Laboratory
18 Grass Energy
4 Psychic Energy
4 Bulbasaur L13
3 Ivysaur L20
2 Venusaur L62
4 Oddish L8
3 Gloom L22
2 Vileplume L35
4 Exeggcute L14
3 Exeggutor L35
2 Professor Oak
3 Bill
2 Pokemon Breeder
2 Energy Retrieval
2 Switch
2 Potion
Murray
Club: Psychic
Weakness: Psychic (use Haunter, etc.)
Booster: Laboratory
22 Psychic Energy
4 Abra L10
3 Kadabra L38
2 Alakazam L42
2 Mr. Mime L28
3 Chansey L55
3 Kangaskhan L40
2 Snorlax L20
2 Professor Oak
3 Energy Removal
4 Switch
2 Pokemon Center
4 Scoop Up
3 Gust Of Wind
2 Gambler
-------------------------------------
10) Killer Decks Top 25s [PKMN10]
-------------------------------------
This section is for guide on how to make decks better. The decks can be
created in the Pokemon TCG and can be use as a deck for battling. I might
missed some of the deck you send me so sent again if you think you have to.
These decks are sent to me by deck creators. If you think you have a deck
that should be posted on here, sent it to me via e-mail at
[email protected] , or sent me a message via icq. Your deck will and
only be post if you meet these conditions:
1) Must have a name for your killer deck.
2) Must be 60 cards.
3) Must be sented to me in a list format, not in some messed up format.
4) Must included your name, and deck's name in your e-mail.
5) Only sent me one deck at a time!!!
6) If you already have a deck in the Top 20s, only sent me an updated
version of it!!! Not another one!!!
The Deal:
If your deck is not in the Top 20s, don't hate me, but sent me a improved
deck of yours and try again. And I'm very fair about the ratings on the
list. (so don't come e-mailing me about your rating)
* If you see your deck in here and some imformation is missing, please
tell me. It's for your own good.
Number #9
-----------------------------------
Name:Psyzap - Name Of deck
Creator: Mew - Creator
Updated: July 9 2000 - Last Update date
Comment: Very powerful. - Comment
Overall Rating: 8.2 - The rating of the whole deck
Attack Power: ? - How Powerful the deck is
Defend Power: ? - How much damage can the deck take on
Speed: ? - Attack speed, evolving speed, etc.
W/R: ? - Weakness and Resistance. (The more there is, the
better)
- Keep in mind that the higher these ratings are,
the better your deck is.
- I'm the one that's making these ratings. So if you
think I'm not being fair, you can help me out by
giving me the ratings of some decks.
Number #1
-----------------------------------
Name:Legendary Strength
Creator:SSJ_aZn
Update: July 24 2000
Comment: Powerful...
Overall Rating: 8.7
Attack Power: 9
Defend Power: 8
Speed: 6
W/R: 5
10 Fire Energy
10 Water Energy
10 Lighting Energy
4 Double Colorless Energy
1 Charmander
1 Charmeleon
1 Charizard
1 Legendary Moltres
1 Legendary Articuno
1 Legendary Zapdos
1 Dratini
1 Dragonair
1 Legendary Dragonite
3 Prof. Oak
2 Imposter Prof. Oak
3 Energy Search
2 Switch
2 PokeBall
2 Gust of Wind
3 Potion
Number #2
-----------------------------------
Name: Freezing Rain
Creator: Kabutops432
Update: May 4 2000
Comment: Very Very Powerful!
Overall Rating: 8.5
Attack Power: 9
Defend Power: 8
Speed: 7
W/R: 2
28 Water Energy
4 Squirtle
4 Wartortle
4 Blastoise
3 Poliwag
2 Poliwhirl
1 Poliwrath
4 Magikarp
3 Gyarados
1 Articuno(Fossil)
1 Pokemon Breeder
3 Switch
2 Super Potion
Number #3
-----------------------------------
Name: Patented Persian Deck
Creator: Shindo
E-Mail:
[email protected]
Update: July 11 2000
Comment: Good and Powerful.
Overall Rating: 8.5
Attack Power: 9
Defend Power: 8
Speed: 8
W/R: 4
Fighting Energy x24
Double Colorless Enegy x4
Rattata x3
Raticate x2
Meowth (lv14) x3
Persian x2
Tauros x2
Dratini x3
Dragonair x2
Bill x2
Energy Removel x4
Switch x1
Computer Search x2
Plus Power x1
Gust of Wind x1
Potion x4
Number #5
-----------------------------------
Name: Mind Control Deck
Creator: Shustmill
Update: July 2 2000
Comment: Very powerful.
Overall Rating: 8.4
Attack Power: 8
Defend Power: 8
Speed: 8
W/R: 1
25 Psychic Energy
4 Abra
3 Kadabra
2 Alakazam
2 Lv. 8 Gastly
2 Lv. 17 Gastly
1 Lv. 17 Haunter
2 Lv. 22 Haunter
2 Gengar
1 Mr. Mime
2 Lv. 53 Mewtwo
2 Lv. 60 Mewtwo
1 Fossil Mew
1 Mew L8
2 Mew (card pop)
2 Bill
1 Potion
1 Energy Retrieval
2 Energy Search
1 Super Energy Removal
1 Super Potion
Number #6
-----------------------------------
Name: Phychic-Power
Creator: DW
Update: July 22 2000
Comment: No comment.
Overall Rating: 8.4
Attack Power: 8
Defend Power: 9
Speed: 7
W/R: 3
25x Phychic Energies
4x Abra
4x Kadabra
2x Alakazam
4x Gasly (level 8)
4x Haunter (level 22)
4x Gengar
1x Mr. Mime
3x Mewtwo (level 60)
1x Pokemon Trader
3x Energy Search
1x Potion
1x Super Potion
2x Full Heal
1x Revive
Number #7
-----------------------------------
Name: ?
Creator: Tony
Update: June 25 2000
Comment: Very good.
Overall Rating: 8.3
Attack Power: 7
Defend Power: 9
Speed: 9
W/R: 1
4 Magicarps
4 Gyarados
4 Seel
4 Dewgong
4 Professor Oak
4 Bill
4 Pokemon Trader
4 Energy Removal
4 Pokedex
4 Potions
16 Water Energy
4 Double colorless energy
Number #8
-----------------------------------
Name: Energy Dissolve
Creator: Scott Seaward
Update: July 11 2000
Comment: Very good.
Overall Rating: 8.3
Attack Power: 8
Defend Power: 8
Speed: 7
W/R: 1
Energy=30
18 Water energy
10 Psychic energy
2 Double Color energy
Pokemon=17
4 Psyduck
2 Golduck
4 Poliwag
2 Poliwhirl
1 Poliwrath
3 Dratini
1 Dragonair
Trainer=13
2 Energy Retrieval
1 Super Energy Retrieval
4 Energy Search
4 Energy Removal
2 Super Energy Removal
Number #9
-----------------------------------
Name:Psyzap
Creator: Mew
Updated: July 22 2000
Comment: Very powerful.
Overall Rating: 8.3
Attack Power: 9
Defend Power: 7
Speed: 8
W/R: 1
3 Doduo
2 Dodrio
3 Dratini
2 Dragonair
1 Snorlax
1 Chansey
1 Mewtwo (Base)
1 Mewtwo (Promo)
1 Mr. Mime
2 Pikachu (Jungle)
1 Pikachu (Base)
2 Raichu (Base)
4 Energy Removal
3 Switch
3 Gust of Wind
1 Energy Retrieval
1 Potion
1 Super Potion
1 Super Energy Removal
3 Colorless Energy
11 Psychic Energy
12 Electric Energy
Number #10
-----------------------------------
Name: Non-Evo
Creator: HIRO98
Updated: April 19 2000
Comment: Good deck, smart deck and cards chosen.
Overall Rating: 8
Attack Power: 9
Defend Power: 6
Speed: 8
W/R: 3
9 grass energy
18 fighting energy
4 double colorless
4 scythers
2 pincers
2 onix
3 hitmonlee
4 hitmonchan
4 aerodactyls
1 lickitung
1 chansey
1 snorlax
4 mysterious fossils
3 other trainer cards
1 bill
1 super energy removal
1 gambler
Number #11
-----------------------------------
Name: Fighting Reaper
Creator: LilMew
Update: April 24 2000
Comment: Good.
Overall Rating: 8
Attack Power: 8
Defend Power: 7
Speed: 6
W/R: 4
3 Charmanders
2 Charmeleons
1 Charizard
2 Mews
2 Mewtwos (any)
3 Abras
3 Kadabras
2 Alakazams
2 Gastlys
2 Haunters
1 Gengar
3 Pokémon Breeders
2 Pokémon Traders
2 Energy Retrievals
3 Energy Removals
15 Psychic Energys
12 Fire Energys
Number #12
-----------------------------------
Name: SOLAR SAVER!
Creator: Aaron
Update: May 3 2000
Comment: Very Good!
Overall Rating: 8
Attack Power: 9
Defend Power: 5
Speed: 7
W/R: 3
28 grass energys
4 bubasaurs
4 ivysaurs
2 venasaurs
4 scyters
2 pincirs
4 venonats
4 venomoth
2 kankaskans
1 lickitung
1 pro.oak
2 pokemon traders
2 energy retivels
Number #13
-----------------------------------
Name: ?
Creator: Cory Jackson
Update: June 14
Comment: Very good.
Overall Rating: 8
Attack Power: 8
Defend Power: 8
Speed: 6
W/R: 1
20 Grass Energy
4 Nidoran (Female)
3 Nidorina
3 Nidoqueen
4 Nidoran (Male)
4 Nidorino
2 Nidoking
2 Professor Oak
2 Bill
1 Pokemon Trader
2 Pokemon Breeder
1 Energy Retrieval
2 Energy Search
2 Energy Removal
1 Swich
1 Poke Ball
1 Scoop Up
1 Pluspower
1 Defender
3 Potion
Number #14
-----------------------------------
Name: Blast Off
Creator: Jason Cho
Update: July 2 2000
Comment: Very good.
Overall Rating: 8
Attack Power: 8
Defend Power: 7
Speed: 6
W/R: 5
3 charmander
2 chameleon
1 charizard
2 vulpix
1 ninetales
1 moltress
13 fire energies
3 squirtle
2 wartotle
1 blastoise
2 magikarp
1 gyrados
1 articuno
13 water energies
3 dratini
2 dragonair
1 dragonite
2 colorless energies
2 super potion
2 poke center
1 full heal
1 energy search
Number #15
-----------------------------------
Name: SolarFlame
Creator: WNg5060845
Update: July 20 2000
Comment: No comment.
Overall Rating: 7.9
Attack Power: 8
Defend Power: 8
Speed: 6
W/R: 2
18 Grass Energy
16 Fire Energy
4 Bulbasaurs
2 Ivysaurs
1 Venusaur(Basic)
1 Scyther
2 Grimers
1 Muk
4 Charmanders
2 Charmeleons
1 Charizard
2 Magmars(Basic)
1 Professor Oak
1 Bill
1 Pokemon Breeder
1 Super Energy Retrieval(Promo)
1 Computer Search
1 Pluspower
Number #16
-----------------------------------
Name: Digga Digga Dug
Creator: ?(if you invented this deck, sent me your name).
Update: April 24 2000
Comment: Very special. Works only if the
cards in your first hand is good.
Overall Rating: 7.8
Attack Power: 8
Defend Power: 7
Speed: 8
W/R: 2
Fighting Energy x27
Diglett x4
Dugtrio x3
Bill x3
Poke Ball x4
Pokedex x2
Pluspower x3
Defender x3
Gust of Wind x4
Potion x4
Super Potion x2
Full heal x1
Number #17
-----------------------------------
Name: Hydroshocker
Creator: ?
Update: ?
Comment: Too many different Pokemons.
Overall Rating: 7.7
Attack Power: 9
Defend Power: 6
Speed: 7
W/R: 5
Energy:
11 Water Energy
11 Lightning Energy
Water Pokemon:
4x Squirtle LV 8
3x Wartortle LV 22
2x Blastoise LV 52
3x Poliwag LV 13
2x Poliwhirl LV 28
1x Poliwrath LV48
Lightning Pokemon:
1x Pikachu LV 12 (Base)
1x Pikachu LV 14 (Jungle)
1x Pikachu LV 16 (Promo)
1x Raichu LV 40 (Base)
1x Raichu LV 45 (Fossil)
2x Magnemite LV13 (Base)
1x Magneton LV 28 (Base)
2x Electabuzz LV 35 (Base)
2x Zapdos LV 64 (Base)
2x Zapdos LV 68 (Legendary, Promo)
Trainers:
2x Pokemon Traders
2x Pokemon Breeders
4x Super Potions
1x Super Energy Removal
Number #18
-----------------------------------
Name: hard rocker deck
Creator: Agatha Entote
Update: July 9 2000
Comment: For use in Lighting club
Overall Rating: 7.7
Attack Power: 9
Defend Power: 5
Speed: 7
W/R: 4
1 pikachu lv12
1 pikachu lv14
1 raichu(fossil)
2 voltorb lv10
1 electrode(game boy )
1 electrabuzz lv35
1 zapdos lv64
2 machop
1 machoke
1 machamp
2 cubone
1 marowak(any)
2 sandshrew
1 sandslash
12 lighting energy
11 fighting energy
1 prof.oak
1 bill
1 energy search
1 energy removal
1 swicth
1 pokeball
1 pokedex
1 defender
1 gust of wind]
2 potion
1 full heal
1 revive
Number #19
-----------------------------------
Name: Non-Alakazam Stall Deck
Creator: Super Senshi Zenigame
Update: July 16 2000
Comment: No comment.
Overall Rating: 7.7
Attack Power: 7
Defend Power: 7
Speed: 9
W/R: 3
12x Fighting Energy
12x Psychic Energy
4x Double Colorless Energy
4x Lickitung
2x Kangaskhan
1x Chansey
2x Mr. Mime
4x Onix
4x Defender
3x Energy Seearch
4x Computer Search
4x Bill/Oak (any combo of the two cards)
4x Super Potion
Number #20
-----------------------------------
Name: Torture Chamber
Creator: TIMEBOMBS
Updated: April 23 2000
Comment: Very good deck.
Overall Rating: 7.5
Attack Power: 8
Defend Power: 7
Speed: 8
W/R: 2
3 Abras
2 Kadabras
1 Alakazam
2 Gastly (fossil)
1 Haunter (fossil)
1 Gengar
3 Mr. Mimes
1 Mewtwo (base)
2 Mewtwo (promo)
2 Hitmonchan
1 Hitmonlee
2 Dratini
1 Dragonair
1 Scyther
3 Gust of Winds
3 Recycles
2 Prof. Oaks
2 Pokeballs
1 Pokemon Trader
1 Pokemon Breeder
14 Psychic
10 Fighting
1 Double Colorless
Number #21
-----------------------------------
Name: Water Blast Deck
Creator: Chris Snyder
Updated: April 21 2000
Comment: Smart guy, knows what's a killer deck is.
Overall Rating: 7.5
Attack Power: 8
Defend Power: 7
Speed: 7
W/R: 2
26-Water Energy
3-Poliwag
2-Poliwhirl
1-Poliwrath
3-Seel
2-Dewgong
3-Magikarp
2-Gyarados
1-Articuno
2-Pidey
1-Pidgeotto
1-Pidgeot
1-Imposter Professor Oak
1-Energy Retrieval
1-Super Energy Removal
2-Pokeball
2-Gust of Wind
3-Potion
1-Super Potion
1-Revive
1-Recycle
Number #22
-----------------------------------
Name: ELITE 4 DECK
Creator: Tony
Update: June 12
Comment: Good.
Overall Rating: 7.5
Attack Power: 9
Defend Power: 6
Speed: 6
W/R: 4
Bulbasur X3
Ivysaur X2
Venusaur X1
Charmander X3
Charmeleon X2
Charizard X1
Squirtle X3
Watortle X2
Blastoise X1
Dratini X3
Dragonair X2
Legendary Dragonite X1
Fighting energy X8
Water energy X9
Leaf energy X9
Fire energy X10
Number #23
-----------------------------------
Name: Haymaker (first deck send)
Creator: Nick
Update: April 24 2000
Comment: Very special deck with a lot of
different Pokemons. 4 different
types in this deck. Seems to have
more than 60 cards!?
Overall Rating: 7
Attack Power: 8
Defend Power: 6
Speed: 7
W/R: 3
3 scyther
4 electabuzz
1 chansey
1 tauros
3 machop
2 machoke
1 machamp
3 rhyhorn
2 rhydon
3 aerodactyl
4 hitmonchan
1 hitmonlee
3 mysterious fossil
1 energy removal
1 proffessor oak
1 energy retrieval
1 super energy removal
2 scoop up
17 fighting energy
6 electric energy
2 double colorless energy
Number #24
-----------------------------------
Name: Light-it-up
Creator: LiMpBiZKitTrUsT
Updated: April 23 2000
Comment: Good.
Overall Rating: 7
Attack Power: 8
Defend Power: 5
Speed: 8
W/R: 2
4 pikachus level 12
1 promo Pikachu
2 Raichus 1 fossil
1 Raichus (base)
4 magnemite (gameboy)
4 base magneton
2 jolteons
3 meowth (Gameboy)
2 eevee
1 professor oak
2 bills
1 pokemon trader
1 super enrgy retrival
2 energy search
4 energy removals
28 lightening enrgys
Number #25
-----------------------------------
Name: Poke-Dome Doom
Creator: ? (If it's your deck, tell me that)
Update: April 29 2000
Comment: Use in Pokemon-Dome only.
Overall Rating: 7
Attack Power: 8
Defend Power: 7
Speed: 7
W/R: 2
18 Grass Energy
1 Prof. Oak
4 Bill
2 Pokemon Trader
1 Pokemon Breeder
2 Energy Retrieval
1 Super Energy Retrieval
3 Energy Search
2 PokeBall
2 Recycle
1 Ekans
4 Nidoran (M)
3 Nidorino
2 Nidoking
4 Grimer
3 Muk
4 Koffing
3 Weezing
-----------------------------------
Name: Psyburn
Creator: Extralazy
Update: July 25 2000
Comment: No comment.
13 Fire
11 Psychic
2 Double Colorless
4 Charmander
3 Charmeleon
2 Charizard
1 Growlithe
1 Arcanine
1 Magmar
3 Eevee
2 Flareon
3 Gastly Lv.17
2 Haunter Lv.17
2 Gengar
2 Mr. Mime
1 Mew
1 Prof. Oak
2 Bill
1 Computer Search
1 Plus Power
2 Potion
1 Super Potion
-----------------------------------
Name: gr@$$ Kicker
Creator: Super Senshi Zenigame
Update: July 27 2000
Comment: No comment.
23x Grass Energy
2x Double Colorless Energy
4x Bulbasaur
4x Ivysaur
3x Venusaur (either 3 Base Set or 2 Base and one Card Pop!)
2x Scyther
3x Venonat
2x Venomoth
4x Oddish
3x Gloom
2x Vileplume
3x Computer Search
2x Bill
1x Professor Oak
2x Pokemon Breeder
-----------------------------------
Name: Fire Blast deck
Creator: Justin
Update: July 30 2000
Comment: No comment.
25 Fire energy
2 Double Colorless Energy
4 Charmander
3 Charmeleon
2 Charizard
4 Bill
4 Pokeball
2 Fullheal
4 Potion
2 Super Potion
2 Pluspower
3 Gust of Wind
3 Prof. Oak
-----------------------------------
Name: FireBlast
Creator: ?
Update: July 30 2000
Comment: No comment.
4 Charmander Lv 10
4 Charmeleon Lv 32
4 Charizard Lv 76
2 Vulpix Lv 11
2 Ninetails Lv 32
2 Growlithe Lv 18
1 Arcanine Lv 34
2 Ponyta Lv 10
1 Rapidash Lv 33
1 Magmar Lv 24
1 Magmar Lv 31
1 Moltres Lv 39
4 Prof. Oak
4 Bill
1 Pluspower
1 Gust of Wind
2 Potion
22 Fire Energy
1 Double Colorless Energy
-----------------------------------
Name: Poison Explosion
Creator: Grand Master Steve
Update: July 28 2000
Comment: Based on Exeggutor's Big Explosion and Nidoking's Toxic.
No useful for most of the time, cuz all grass...
3 Weedle
2 Kakuna
1 Beedrill
2 Ekans
1 Arbok
3 Nidoran(m)
2 Nidorino
1 Nidoking
2 Venonat
1 Venomoth
2 Grimer
1 Muk
2 Exeggcute
1 Exeggutor
2 Koffing
1 Weezing
1 Professor Oak
1 Imposter Professor Oak
4 Bill
1 Mr. Fuji
1 Pokemon Trader
1 Energy Retrieval
4 Energy Removal
20 Grass Energy
-----------------------------------
Name: Seeded punch deck
Creator: Alberto Munoz
Update: August 7 2000
Comment: Good deck.
Explanation: Place bulbasaur in the bench until it
evolves into venasaur, then use energy trans to give
exeggutor a lot of energy for the big eggsplosion
and use fighting pokemon for backup.
Grass energy x15
Fighting energy x14
Bulbasaur x4
Ivysaur x3
Venasaur(base) x2
Exeggcute x3
Exeggutor x2
Machop x3
Machoke x2
Machamp x1
Hitmonchan x2
Professor Oak x1
Pokémon trader x1
Pokémon breeder x2
Switch x1
Pokéball x1
Gust of wind x1
Super potion x2
-----------------------------------
Name: Telekinetic Blast
Creator: Mike Wittmer
Update: August 8 2000
Comment: No comment.
12 Fire Energies 14 Psycic Energies
Charmander x2 Abra x2
Charmeleon x1 Kadabra x2
Vulpix x2 Alakazam x1
Ninetails L35 x1 Gastly L17 x2
Growlithe x2 Haunter L17 x1
Arcanine L34 x1 Mr. Mime x1
Magmar L31 x2 Mewtwo L60 x1
Rattata x1
Spearow x1
Fearow x1
Jigglypuff L13 x1
Meowth L14 x1
Energy Search x1
Energy Removal x1
Gust of Wind x1
Potion x1
-----------------------------------
Name: Nidoran Deck
Creator: Meeeeeeeee!
Updated: September 5 2000
Comment: Awesome against Rock Pokemon. (Who don't know that!)
4 Nidoran male
4 Nidorino
4 Nidoking
4 Nidoran female
4 Nidorina
4 Nidoqueen
36 grass energy
-----------------------------------
Name: Venom Deck
Creator: Shannon Ledbetter
Update: ??/4/01
Comment:
3 Weedle
2 Kakuna
1 Beedrill
4 Ekans
3 Arbok
4 Nidoran(male)
3 Nidorino
2 Nidoking
3 Koffing
2 Weezing
1 Professor Oak
2 Imposter Professor Oak
1 Pokemon Breeder
2 Potion
2 Full Heal
1 Gambler
24 Grass Energy
-----------------------------------
Name: waterstatic
Creator: zack
Update: ??/3/01
Comment:
2 squirtile
1 wartortile
2 blastoise
2 seel
1 dewgong
4 pikachu l. 12
2 raichu
4 magnemite l. 15
1 magneton
4 voltorb
1 electrodel.35
1 electabuzz l 20
1 electabuzz l. 35
11 water energy
23 lightning energy
-----------------------------------
Name: Icy Bananza
Creator: Pikachu22
Update:
Comment: Too many different kind of cards.
Pikachu22's web site: www.pikachuspokemon.com
Bill 1
Energy removal 2
potion 1
Sqirtle 1
wartortle 1
tentacool 1
seel 1
dewgong 1
shellder 1
cloyster 1
Krabby 1
kingler 1
horsea 1
goldeen 4
seaking 4
staryu 2
starmie 2
magikarp 4
gyarados 4
articuno 1
grass energy 2
fire energy 1
water energy 18
lightning energy 1
fighting energy 1
phychic energy 1
double colorless energy 1
-----------------------------------
Name: Flying Grass Deck
Creator: Carlo Luis Lee
Update:
Comment:
3 weedles
2 kakunas
2 beedrill
3 zubats
2 golbats
2 venonats
1 venomoth
2 scythers
2 bills
4 potions
2 super potions
1 pokemon breeder
31 grass energy
3 double colorless energy
-----------------------------------
Name: Raindance
Creator: Chaos
Update:
Comment:
Pokemon (18)
3) Articuno (Fossil)
3) Blastoise (Base Set)
3) Diglett (Team Rocket)
2) Lapras (Fossil)
4) Squirtle (Team Rocket)
3) Wartortle (Base Set)
Trainers (18)
4) Bill (Base Set)
2) Computer Search (Base Set)
1) Goop Gas Attack (Team Rocket)
2) Item Finder (Base Set)
1) Mr.Fuji (Fossil)
3) Pokemon Breeder (Base Set)
3) Professor Oak (Base Set)
Energy (24)
1) Fighting Energy (Base Set)
3) Rainbow Energy (Team Rocket)
20) Water Energy (Base Set)
-----------------------------------
Name: ?
Creator: Kees Barendregt
Update:
Comment:
4 machop
2 machoke
1 machamp
4 rhyhorn
2 rydon
4 cubone
2 marowak
1 onix
2 kankahskang
4 geudude
2 graveler
1 golem
4 mankey
2 primeape
4 diglet
1 dugtrio
20 fighting energy
-----------------------------------
Name: Ultimate Haymaker
Creator: Dr. Doom
Update:
Comment:
6 Fighting
4 Lightning
5 Fire
2 DCE
4 Scyther
3 Hitmonchan
3 Electabuzz
3 Magmar (Fossil)
2 Professor Oak
4 Bill
3 PlusPower
3 Switch
3 Energy Removal
2 Super Energy Removal
2 Energy Search
2 Gambler
2 Itemfinder
3 Computer Search
2 Gust of Wind
2 Energy Retrieval
-----------------------------------
Name: PSY KICK
Creator: KARAN
Update:
Comment:
2 MEWTWO(BASE)
1 MEWTWO(PROMO)
3 ABRA
2 MEW
2 KADABRA
1 ALAKAZAM
2 HITMONLEE
2 HITMONCHAN
3 GASTLY
2 HAUNTER
1 GENGAR
4 MACHOP
2 MACHOKE
2 MACHAMP
1 PLUSPOWER
2 DEFENDER
3 BILL
4 POTION
1 PROFFESER OAK
1 IMPASTER PROFFESER OAK
1 POKEMON BREDER
PHYSYC ENERGY :16
FIGHTING ENERGY :10
-----------------------------------
Name: surfing pikachu
Creator: Karan Deep Bhasin
Update:
Comment: Too many different kind of cards...
2 Ekans
1 Arbok
2 Ponyta
1 Rapidash
1 Surfing Pikachu
1 Raichu(fossil)
1 Sandshrew
1 Sandslash
2 Rattata
1 Raticate
2 Spearow
1 Fearow
1 Pokemon Breeder
4 Energy Retrivel
4 Energy removal
4 Poke'ball
1 Poke'dex
4 Pluspower
4 Potion
1 Gambler
5 Grass Energy
4 Fire Energy
2 Water Energy
4 Lightning Energy
2 Fighting Energy
4 Double Colourless Energy
-----------------------------------
Name: manifest destiny deck
Creator: Brian Routson
Update:
Comment: Interesting.
3 squirtle
3 magikarp
3 charmander
3 blastoise
3 gyaridos
3 charizard
18 water energy
4 double colorless
4 bill
4 pokemon breeder
3 professor oak
3 energy retrieval
3 potion
3 energy removal
--------------------------------
11) GameShark Codes [PKMN11]
--------------------------------
I got codes from the following:
Leebot ( and people who send him codes)
CMGSCCC
Note that from Leebot's faq, his codes are not all in here. I took the
important ones. If anybody knows more GameShark Codes, e-mail them to me.
From CMGSCCC
1 FAKE Maxed Out Album 01E2CDD3
2 FAKE Have All Medals 0108CCD3
3 Infinite HP-Active Pokemon 01FFC8C2
4 Infinite HP-Bench Pokemon Slot 1 01FFC9C2
5 Infinite HP-Bench Pokemon Slot 2 01FFCAC2
6 Infinite HP-Bench Pokemon Slot 3 01FFCBC2
7 Infinite HP-Bench Pokemon Slot 4 01FFCCC2
8 Infinite HP-Bench Pokemon Slot 5 01FFCDC2
9 No HP Active Pokemon Enemy 0100C8C3
10 No HP-Bench Pokemon Enemy Slot 1 0100C9C3
11 No HP-Bench Pokemon Enemy Slot 2 0100CAC3
12 No HP-Bench Pokemon Enemy Slot 3 0100CBC3
13 No HP-Bench Pokemon Enemy Slot 4 0100CCC3
14 No HP-Bench Pokemon Enemy Slot 5 0100CDC3
15 Hand Modifier Slot 1 01??EEC2 (doesn't work)
16 Coin Always Lands On Heads 01012FC2
17 Coin Always Lands On Tails 01002FC2
From Leebot
most of these codes have been tested by Leebot and they do work
(Fake) Maxed Out Album: 01E2CDD3
(Fake) Have All Medals: 0108CCD3
Infinite HP-Player Active Pokemon: 01FFC8C2
Infinite HP-Player Bench Pokemon Slot 1: 01FFC9C2
Infinite HP-Player Bench Pokemon Slot 2: 01FFCAC2
Infinite HP-Player Bench Pokemon Slot 3: 01FFCBC2
Infinite HP-Player Bench Pokemon Slot 4: 01FFCCC2
Infinite HP-Player Bench Pokemon Slot 5: 01FFCDC2
No HP-Enemy Active Pokemon (Also Quick Win If They Attack You): 0100C8C3
No HP-Enemy Bench Pokemon Slot 1: 0100C9C3
No HP-Enemy Bench Pokemon Slot 2: 0100CAC3
No HP-Enemy Bench Pokemon Slot 3: 0100CBC3
No HP-Enemy Bench Pokemon Slot 4: 0100CCC3
No HP-Enemy Bench Pokemon Slot 5: 0100CDC3
No Energy Attachment Rule: 90000BCC
Coin Always Lands on Heads: 01019DCD
Coin Always Lands on Tails: 01009DCD
With these, it may not appear the way you have it set, but it will treat it
as if it is.
Infinite Booster Packs in the Mail: 01811ED1
01851FD1
018420D1
018221D1
This makes it so that slots one through four in your mail box on the PC
contain an unread mail message with one of each booster pack.
Minutes Played Modifier: 01XXC7CA
Hours Played Modifier: 01XXC8CA
Extra Booster Packs:018A22D1
018B23D1
This makes it so that slots five and six in the mail each contain one of Dr.
Mason's mails where he gives two booster packs. Colosseum and Evolution are
in five, Mystery and Laboratory are in six.
Cards in Booster Pack Modifier: 01??XXC4
This makes it so that whenever you receive a booster pack, there will be an
extra card at the space specified by the digits replacing XX, the card
corresponds to the quantity digits you entered for ??. If you don't want to
risk any bugs, keep XX set to 00. You can change XX to virtually anything
you want for the card to be in a different spot (00 is the first spot,
0A is the eleventh), but if it is the digits for the last spot, the last
card will also be repeated once. If any higher, it won't work, unless you
also have enough inserted previously. Example: you could have 0A, 0B, 0C,
and 0D; but not 0B, 0C, 0D, and 0E, as this would start beyond the end. Use
this repeating method to get as many as you want. If you enter 010A00C4 and
01A101C4, every booster pack you receive will contain the Phantom Card Pop!
cards (Mew LV15 and Venusaur LV64). If it doesn't work, try 0163XXA1 ,
which raises the number of the specified card that you own to 99.
Your Active Pokémon Modifier - 01XXBBC2
Bench 1 Pokémon Modifier - 01XXBCC2
Bench 2 Pokémon Modifier - 01XXBDC2
Bench 3 Pokémon Modifier - 01XXBEC2
Bench 4 Pokémon Modifier - 01XXBFC2
Bench 5 Pokémon Modifier - 01XXC0C2
Status of Opponents Pokémon - 01XXF0E3
00 - Fine
01 - Confused
02 - Asleep
03 - Paralyzed
Energy Attached Modifier - 0110XXC2
With this, you will have one energy of the specified type attached to your
active Pokémon for each time you have XX replaced with a different quantity.
The following are the possible digits, they correspond to the energy
cards _in_ your deck, ordered by how their quantity digits (below)
correspond.
00-07 - Energy 1
08-0F - Energy 2
10-17 - Energy 3
18-1F - Energy 4
20-27 - Energy 5
28-2F - Energy 6
30-37 - Energy 7
Only one prize left: 0101ECC2
Grass Energy: 01
Fire Energy: 02
Water Energy: 03
Lightning Energy: 04
Fighting Energy: 05
Psychic Energy: 06
Double Colorless Energy: 07
Bulbasaur: 08
Ivysaur: 09
Venusaur (Card Pop! Promo): 0A
Venusaur: 0B
Caterpie: 0C
Metapod: 0D
Butterfree: 0E
Weedle: 0F
Kakuna: 10
Beedrill: 11
Ekans: 12
Arbok: 13
Nidoran Female: 14
Nidorina: 15
Nidoqueen: 16
Nidoran Male: 17
Nidorino: 18
Nidoking: 19
Zubat: 1A
Golbat: 1B
Oddish: 1C
Gloom: 1D
Vileplume: 1E
Paras: 1F
Parasect: 20
Venonat: 21
Venomoth: 22
Bellsprout: 23
Weepinbell: 24
Victreebell: 25
Grimer: 26
Muk: 27
Exeggcute: 28
Exeggutor: 29
Koffing: 2A
Wheezing: 2B
Tangela (GB): 2C
Tangela: 2D
Scyther: 2E
Pinsir: 2F
Charmander: 30
Charmelion: 31
Charizard: 32
Vulpix: 33
Ninetales: 34
Ninetales (GB): 35
Growlithe: 36
Arcanine (Promo): 37
Arcanine: 38
Ponyta: 39
Rapidash: 3A
Magmar: 3B
Magmar (Fossil): 3C
Flareon (GB): 3D
Flareon (Jungle): 3E
Moltres: 3F
Legendary Moltres: 40
Squirtle: 41
Wartortle: 42
Blastoise: 43
Psyduck: 44
Golduck: 45
Poliwag: 46
Poliwhirl: 47
Poliwrath: 48
Tentacool: 49
Tentacruel: 4A
Seel: 4B
Dewgong: 4C
Shellder: 4D
Cloister: 4E
Krabby: 4F
Kingler: 50
Horsea: 51
Seadra: 52
Goldeen: 53
Seaking: 54
Staryu: 55
Starmie: 56
Magikarp: 57
Gyarados: 58
Lapras: 59
Vaporeon (GB): 5A
Vaporeon (Jungle): 5B
Omanyte: 5C
Omastar: 5D
Articuno: 5E
Legendary Articuno: 5F
Pikachu: 60
Pikachu (Jungle): 61
Pikachu (promo): 62
Pikachu (promo): 63
Flying Pikachu: 64
Surfing Pikachu: 65
Surfing Pikachu: 66
Raichu: 67
Raichu (Fossil): 68
Magnemite: 69
Magnemite (GB): 6A
Magneton: 6B
Magneton (Fossil): 6C
Voltorb: 6D
Electrode (GB): 6E
Electrode (Jungle): 6F
Electabuzz (Promo): 70
Electabuzz: 71
Jolteon (GB): 72
Jolteon: 73
Zapdos: 74
Zapdos (Fossil): 75
Legendary Zapdos: 76
Sandshrew: 77
Sandslash: 78
Diglett: 79
Dugtrio: 7A
Mankey: 7B
Primeape: 7C
Machop: 7D
Machoke: 7E
Machamp: 7F
Geodude: 80
Graveler: 81
Golem: 82
Onix: 83
Cubone: 84
Marowak (Jungle): 85
Marowak (GB): 86
Hitmonlee: 87
Hitmonchan: 88
Rhyhorn: 89
Rhydon: 8A
Kabuto: 8B
Kabutops: 8C
Aerodactlyl: 8D
Abra: 8E
Kadabra: 8F
Alakazam: 90
Slowpoke (Promo): 91
Slowpoke (Fossil): 92
Slowbro: 93
Gastly: 94
Gastly (Fossil): 95
Haunter (Fossil): 96
Haunter: 97
Gengar: 98
Drowzee: 99
Hypno: 9A
Mr. Mime: 9B
Jynx: 9C
Mewtwo: 9D
Mewtwo (Promo): 9E
Mewtwo (Promo): 9F
Mew (Promo): A0
Mew (Card Pop! Promo): A1
Mew: A2
Pidgey: A3
Pidgeotto: A4
Pidgeot (GB): A5
Pidgeot (Jungle): A6
Rattata: A7
Raticate: A8
Spearow: A9
Fearow: AA
Clefairy: AB
Clefable: AC
Jigglypuff (Promo): AD
Jigglypuff (GB): AE
Jigglypuff (Jungle): AF
Wigglytuff: B0
Meowth (GB): B1
Meowth (Jungle): B2
Persian: B3
Farfetch'd: B4
Doduo: B5
Dodrio: B6
Lickitung: B7
Chansey: B8
Kangaskhan: B9
Tauros: BA
Ditto: BB
Eevee: BC
Porygon: BD
Snorlax: BE
Dratini: BF
Dragonair: C0
Legendary Dragonite: C1
Dragonite: C2
Professor Oak: C3
Imposter Professor Oak: C4
Bill: C5
Mr. Fuji: C6
Lass: C7
Imakuni?: C8
Pokemon Trader: C9
Pokemon Breeder: CA
Clefairy Doll: CB
Mysterious Fossil: CC
Energy Retrieval: CD
Super Energy Retrieval: CE
Energy Search:: CF
Energy Removal: D0
Super Energy Removal: D1
Switch: D2
Pokemon Center: D3
Pokeball: D4
Scoop Up: D5
Computer Search: D6
Pokedex: D7
Pluspower: D8
Defender: D9
Item Finder: DA
Gust of Wind: DB
Devolution Spray: DC
Potion: DD
Super Potion: DE
Full Heal: DF
Revive: E0
Maintenance: E1
Pokemon Flute: E2
Gambler: E3
Recycle: E4
------------------------
12) Credits [PKMN12]
------------------------
This is it, for now, I hope you enjoy it. Again, if I wrote anything wrong,
please tell me. You'll be a big help.
Look for other Faqs by Killer:
Front Mission (SNES)
Dragon Warrior Monsters 2 (GBC)
And maybe a few new ones coming for some new games, like Pokemon Advance...
This faq can be found at:
www.gamefaqs.com
www.gamingplanet.com
www.cheatcity.com
www.a2zweblinks.com
www.freshbakedgames.com
This faq should only be found at those sites. (and maybe a few more...)
Furture Version Requests:
- More cards on carddex
- More Auto Decks
- New and better Killer Decks
- More Gameshark Codes
- Completed Card List
Name Contact Why
---------------------------------------------------------------------------
GameFaqs www.gamefaqs.com Posting my Faq
CMGSCCC www.cmgsccc.com Gameshark codes
Pocket Games Some Decks in Deck Guide
Leebot
[email protected] Letting me use his gameshark codes
from his faq
Nick First person to sent Killer Deck
Shustmill
[email protected] Pop cards info, other cards info
Kaminari 11
[email protected] Cards info, ratings for killer decks.
Andrew Someone
[email protected] Legendary Auto Decks info.
NickWhiz1
[email protected] Decks for the Auto Deck Machines.
Mewtwo
[email protected] Cards information.
?(still trying to get)
[email protected] Killer deck, Card info.
Mike Wittmer
Killer Decks:
Nick
Carl Chavez
Cow
LiMpBiZKitTrUsT
TIMEBOMBS
Chris S.
HIRO98
Zramoner
LilMew
Aaron
Bruce M.
Cory Jackson
REDFOX623
Phfor
Shustmill
DW
Tony
Agatha Entote
Shindo
Scott Seaward
Jon Jay
Rey Cruz Jr.
Mark Lewis
Super Senshi Zenigame
Robert Eisner
Stone Cold (Justin)
Alberto Munoz
Grand Master Steve
Mike Wittmer
Meeeeeeeee!
Pikachu22
Carlo Luis Lee
Chaos
Dr. Doom
KARAN
Somethings you shouldn't do:
- Send me messages about God, Jesus, or any things like that because I'm
already a good Christain
- Change stuff in this FAQ
- Credit this FAQ to yourself
- Send me questions about the game that's already in the FAQ
- Send me an e-mail without an subject/title
- Make profit off this FAQ unless you give me half of what you made :)
- Send me stupid, useless, and virus e-mails
Somethings you should do:
- Print out this FAQ and give it to all your friends that plays the game
- Ask me about things that are not mentioned in the FAQ
- Link to THIS file, not any others
- Help me improve this Guide
- Let me know any sites that link to this file and it's not list in the
site list
- Added me to ur msn if it's urgent and u want to talk to me directly
© Copyright 2002 by Killer (Henry Fung) All Rights Reserved.