_
_ |/
| | ___
______ | | _ .° _ °. _______
\ _ °. ___ | |/ / | |_//_ .° _ _ °. ___
| |_| | .° _ °. | < °._____| | / | | \ | .° _ °. ___
| __.° | |_| | |_|\_\ ___ |_| |_| |_| | |_| | | °.
| | °.___.° .° °. °.___.° | |°. |
|_| / _ \ |_| |_|
|---( )---|
\ ¨ /
°.___.°
_____ _____ _____ 22222
|_ _| | ___| | ___| 2 2
| | | | | | __ 22
| | | | | ||_ | 2222
| | | |___ | |_| | 22
|_| |_____| |_____| 22222222
*******************************************
* *
* jalt's "Pokémon Card GB2" FAQ/Walkthrough *
* *
*******************************************
Copyright (C) 2001 by jalt All right reserved.
Version 2.0 - Last Updated 08/Feb/2002
Latest version can always be found on Gamefaqs.com!!
Welcome to my "POKÉMON TRADING CARD GAME 2" for Color Gameboy FAQ/Walkthrough.
This was entire and exclusively written by me, jalt, and it's supposed to
help you to beat the game in the best way possible, hopefully collecting all
the cards and discovering every single feature.
-*NEW*-
OK, THIS FAQ WASN'T GOING TO BE UPDATED UNTIL THE RELEASE OF THE ENGLISH
VERSION, BUT I FOUND OUT SOME NEW STUFF, AND BESIDES, I DECIDED THAT MY FAQ
WAS INDEED VERY LOUSY, SO, I DECIDED TO RECREATE THIS FAQ/WALKTROUGH IN ORDER
TO PROVE MYSELF THAT I CAN ALWAYS DO IT BETTER!
THERE WERE SEVERAL (AND I MEAN MORE THAN 10) VERSIONS THAY STAYED IN MY
HARD-DRIVE UNTIL NOW THAT WEREN'T UPLOADED BECAUSE WHENEVER I DECIDED TO POST
THEM, SOMEONE SENT IN INFO THAT MADE THE PREVIOUS VERSION OF THE FAQ OBSOLETE.
THEREFORE I DECIDED TO WAIT UNTIL NOW FOR THE PUBLIC RELEASE OF THE FAQ.
DURING THIS TIME I DISCOVERED LOTS OF NEW THINGS AND UPDATED SEVERAL OTHERS,
WHILE RECEIVING FEEDBACK THAT CONFIRMED SOME INFO. I BELIEVE THAT THIS FAQ IS
NOW QUITE GOOD AND WON'T PROBABLY BE UPDATED IN A WHILE. FOR ANY QUESTION JUST
MAIL ME.
WARNING: I DECLINE ANY DAMAGE (MORAL, PHYSICAL OR ECONOMICAL) DONE TO YOU OR
ANY OF YOUR POSSESIONS DUE TO THE USE OF THIS FAQ/WALKTHROUGH. THIS FILE MAY
CONTAIN SPOILERS AND CAUSE HARM TO YOU OR YOUR GAMEBOY (yeah right...)
PROCEED AT YOUR OWN RISK.
By the way, I'd just like to mention that I don't like Pokémon, indeed, I hate
Pokémon. But what I like in this game is its interesting way of battling.
Another thing: Pokémon is not ANIME (although it is made in Japan), cuz ANIME
rulez and Pokémon sucks!
HERE'S THE NEW STUFF:
-NEW DESIGN!
-EVERYTHING WAS REVIEWED!
-NEW MAP (GAMECORNER) RELEASED!
-SEVERAL IMPROVEMENTS, CORRECTIONS AND FIXES
-MORE GAMESHARK CODES
o____________________________________________o
|** **|
|* *|
| III NN NN DDD EEEEE XX XX |
| III NNN NN DD DD EE XXXX |
| III NNNNNN DD DD EEEE XX |
| III NN NNN DD DD EE XXXX |
| III NN NN DDD EEEEE XX XX |
| |
| aka Table of Contents |
| |
|¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨|
| 1--> Version History |
| 2--> Introduction |
| 3--> Understanding (kinda) Japanese |
| 3.1--> MENUS |
| 3.2--> Gameplay |
| 4--> F.A.Q. (Frequently Asked Questions) |
| 5--> Walkthrough |
| 6--> Coins |
| 7--> Decks |
| 8--> Rocket Game Corner (Casino) |
| 9--> Trading |
| 9.1--> With your friends |
| 9.2--> Within your own game |
|10--> Misc. Stuff |
| 10.1--> Trainer Requirements |
| 10.2--> Characters |
| 10.3--> IMAKUNI? |
| 10.4--> Challenge Cup |
| 10.5--> Computers |
| 10.6--> Mail |
|11--> Gameshark Codes |
|12--> Conclusion |
| 12.1--> Credits |
| 12.2--> Contacting me |
| 12.3--> LEGAL INFORMATION |
o____________________________________________o
1--> Version History
Version 2.0 - 08-Feb-2002
-NEW DESIGN!
-EVERYTHING WAS REVIEWED!
-NEW MAP (GAMECORNER) RELEASED!
-SEVERAL IMPROVEMENTS, CORRECTIONS AND FIXES
-MORE GAMESHARK CODES
Version 1.1 - 23-Oct-2001
-Added info on casino slots and dugtrio/gengar coin
-Added GAMESHARK section
-Corrected the name of the "EVOLVER" trainer card to "Bill's Computer"
-Minor fixes
Version 1.0 - 01-Aug-2001
First release.
2--> Introduction
Hi, I'm jalt, the creator of this FAQ/Walkthrough.
The purpose of this file is to help everyone who, like me, experienced
difficulties in this extremely addicting game. I'm currently playing the
Japanese version of the game because I don't have the english version yet (and
I don't know when it's going to be released).
This file is about PTCG2 for Gameboy Color, so if you're looking for info on
REAL PTCG cards, just forget about it. I don't have ANY real PTCG cards
(because they're a big waste of money), so don't ask me anything about it.
Now here comes an important warning:
I CAN'T READ A THING OF JAPANESE, I DON'T UNDERSTAND ANYTHING OF WHAT'S
WRITTEN IN THE GAME and if you have any questions about it, just forget it.
Anyway, I've completely finished the english version of "PTCG" for GBC and
collected every single card, and both games are very similar (obviously...),
so, I've managed to ALMOST beat P. CARD GB2.
As there wasn't any other FAQ for the game, I decided to write my own and post
it in the best place for FAQs/Walkthroughs, www.gamefaqs.com!!
I will not cover the basic aspects of the game. If you are a beginner in this
type of game, please check the existing FAQs on "POKÉMON TRADING CARD GAME"
for Color Gameboy in Gamefaqs.com, as they've helped me a lot in the previous
game.
If you already know what's the game all about keep on reading, if not, go get
yourself informed!!
3--> Understanding (kinda) Japanese
As I've already wrote, I CAN'T READ JAPANESE, but if you think a little,
you'll be able to complete most tasks in the game.
3.1--> MENUS
These are the menus you'll find in the game. The translation I used is based
in the previous game (PTCG for GBC), but it may be inaccurate!!
* - Items with sub-menus are indicated with the use of this symbol (obviously,
the asterisk isn't shown in the real game's menus)
IN THE BEGINNING...
---------------------
| NEW GAME | When you first start the game, your only option is NEW
--------------------- GAME. From there on, you'll have 3 or 4 options
depending if you finished your last duel. If so,
you'll have 3 choices, if not, there'll be a fourth
option allowing you to resume the duel at the point
where you left it.
---------------------
| CARD POP!* | -(Check out below)
| CONTINUE GAME | -Continues game from your last saved point in diary
| RESTART NEW GAME | -Erases the saved game (confirmation is asked)
| RESUME DUEL | -Resumes duel
---------------------
Note: If you quitted the game in the middle of a duel
but want to continue from your last saved point in
diary, choose CONTINUE GAME (confirmation is asked).
CARD POP! MENU
---------------------
| CARD POP! | -CARD POP! with someone
| VIEW RECENT | -View info on recent CARD POP!'s
| END | -Go back to the previous menu
---------------------
CARD POP! is an option given to you before beginning a saved game. Using the
Game Boy Color's IR (InfraRed) port, you and a friend will each receive a
random free card chosen from the other cards. The CARD POP! allows you to do
this only once with each person. The game records the other person's ID # and
if you CARD POP! with the same person you will get an error saying that you've
already CARD POP!ed with that person. The only way to overwrite the ID # is to
CARD POP! with so many people, that the game overwrites the ID # allowing you
to CARD POP! with them again. There were in the previous game two promo cards
that could ONLY be obtained this way (Pxx or Phantom Cards, now obtained in
the Rocket Game Corner, aka Casino), so CARD POP! with everyone that has this
cartridge, as it is very likely that this game also has new Phantom Cards.
VIEW RECENT allows you to see the last 7 CARD POP!'s that you've made,
including the other trainer's name as well and the cards that each of you got.
DURING THE GAME...
When you're in a building (but not during battles), pressing Start brings a
Main menu:
MAIN MENU
---------------------
| STATUS | -Displays your playing time and number of cards
| DIARY | -Allows you to save your game (confirmation is asked)
| DECK* | -(Check below)
| ??POKEGEAR??* | -(Check below)
| COIN ALBUM | -Choose the coin you which to toss
| CONFIG* | -(Check below)
| EXIT | -Closes menu
---------------------
DECK MENU
----------------------------------------
| MODIFY DECK* SELECT DECK |
| CHANGE NAME CANCEL |
----------------------------------------
MODIFY DECK MENU
----------------------------------------
| CONFIRM MODIFY NAME |
| SAVE DISMANTLE CANCEL |
----------------------------------------
The DECK MENU allows you to:
-MODIFY DECK (will open the respective menu)
-CHANGE NAME (rename that deck)
-SELECT DECK (choose your active deck)
-CANCEL (go back to the main menu)
The MODIFY DECK MENU lets you:
-CONFIRM the cards in your deck
-SAVE your deck (confirmation is asked and then it is also asked if you want
to save the deck in the DECK SAVING MACHINE)
-MODIFY the cards that are part of that deck
-DISMANTLE that deck
-NAME that deck (or rename it)
-CANCEL (goes back to the previous menu)
??POKEGEAR?? MENU
-----------------------
| DECK SAVING MACHINE* | -(Check below)
| MAIL* | -(Check below)
| CARD LIST | -Lists all of your cards
| CANCEL | -Returns to main menu
-----------------------
DECK SAVING MACHINE MENU
------------------------------------------
| SAVE A DECK IN SLOT DELETE FROM SLOT |
| RESTORE DECK END |
------------------------------------------
In order to SAVE A DECK IN SLOT, you first select the
target slot in the machine and then you choose the deck
you want to save from your hand.
If you want to RESTORE A DECK, make your selection from
the ones available at the machine and then select the
target slot in your hand.
In order to DELETE FROM SLOT, you must confirm your
choice.
MAIL MENU
-----------------------------------------
| READ MESSAGE DELETE MESSAGE END |
-----------------------------------------
If you select DELETE MESSAGE, it's asked for confirmation.
END sends you to the previous menu.
CONFIG MENU
-----------------------------------------
| MESSAGE SPEED: | -MESSAGE SPEED (duh!)
| SLOW 1 2 3 4 5 FAST |
| |
| DUEL ANIMATION: | -DUEL ANIMATION (duh!)
| SHOW ALL SKIP SOME NONE |
| |
| ?????????: | -???????? (whada heck?!)
| ????????? ????????? |
| |
| BORDER COLOUR: | -BORDER COLOUR (duh!)
| RED BLUE GREEN WHITE |
-----------------------------------------
DUEL MENU
When you duel, this is how the menu looks like:
------------------------------------------
| HAND CHECK RETREAT |
| FIGHT PKMN POWER DONE |
------------------------------------------
-HAND lets you browse through your current hand of cards
-FIGHT lets you choose the attack (when you attack, your turn ends)
-CHECK lets you check the play area (all, only yours, only your opponent's)
-PKMN POWER lets you activate PKMN POWERs
-RETRERAT lets you retreat to the bench your active pokémon
-DONE lets you pass your turn
3.2--> Gameplay
During gameplay there will be only 2 main situations where you need to "read"
Japanese: when you have to answer YES or NO (either to other
trainers/traders/slot machines, etc.) where YES would be the leftmost
two-lettered option and NO would be the default rightmost three-lettered
option. Extremely easy!! The other situation would be when certain trainers
require you to have or not to have certain cards in your active deck. (Some
trainers will only battle if you have certain cards while others will only
battle if you don' t have certain cards). This is the tricky part:
-Most of these trainers will require you to have specific POKÉMON (usually 4)
in your active deck:
If you talk to a trainer and say YES to battle him but he still doesn't battle
you, pay attention to the characters displayed in brackets (not REAL brackets
but two small symbols in the beginning and the end of some words) and write
them down in a piece of paper. Write them as carefully as possible. They are
normally preceded or forwarded by a number (the amount of the specific card).
After writing the name of the card in the paper browse through your card list
and try to find a perfect match, if you are unable to do this most likely you
don't have the needed cards, but keep trying combinations of cards until you
get it.
Example: The 1st trainer in the Rocket Lightning Club (Rocket Island) will
only battle you if you have 4 pikachus in your deck. It doesn't matter the
level or their type (GB, Jungle, Fossil, etc.) all it matters is that the card
is named exactly the same as it is written in the piece of paper.
-Other trainers will only battle you if you have EXCLUSIVELY one type of
energy cards. This means that you can only have a specific type of energy
cards in your deck.
Example: 3rd Girl in Rocket Grass Club requires you to have only grass energy
cards, so build a deck with grass pokémon and grass energy cards. Remember
that you cannot even use colourless energy - only grass energy is allowed.
-A few trainers don't want you to use Trainer cards such as Full Heal, Potion,
Energy Removal, etc. Just replace them from your deck with other cards (full
heal energy and potion energy are good options if you are allowed to use
them).
These trainers will be specified in the Walkthrough (as well as their
requirements), but keep in mind that I cannot be absolutely sure about it.
There may be some situations where the information I collected isn't very
accurate (Example: If my active deck contained only Grass Energy and I engaged
battle with a trainer whose requirements would be the exclusive use of grass
energy, I could not realise that the trainer had any requirements at all).
Other quite unusual situation is the requirements to battle the Rocket
Colourless Club Trainers. Thomas Lei ( <
[email protected]> )sent me
the explanation, which was proven correct by Dirk ( <
[email protected]> ).
===============
| 3 |
| 2 |
| 1 |
| |
The person standing in no.1 needs 4 "Double-Colourless Energy" OR 4 "Pidgey"
The person standing in no.2 needs 4 "Jigglypuff" OR 4 "Mysterious Fossil"
The person standing in no.3 needs 4 "Meowth" OR 4 "dark pokémons"
4--> F.A.Q.
Here are some important questions and answers...
1. Why do some trainers refuse to battle me?
A: Read the above section.
2. What are the requirements for this "trainer" in this "club"?
A: Read the Walkthrough.
3. How do I travel from one island to another?
A: You must have GR coin. Talk to GR-5 in Rocket base.
4. How do I get GR coin?
A: You must defeat all 4 GR members (grass, colourless, electric and psychic).
Read the Walkthrough.
5. How do I get all coins?
A: I don't have a clue, but I'm working on it. Meanwhile, check the coins
section.
6. Who's that strange looking guy that appears in clubs? How do I find him?
A: He's IMAKUNI?. He appears randomly in clubs, so try your luck.
7. How do I exit from GAME CORNER?
A: You must deposit your credits before leaving. Don't worry, they'll be there
when you come back. In order to deposit them, talk to the girl on the left
(say YES). Do the same to withdraw them.
8. What's the Challenge Cup?
A: It's the competition in both Challenge Hall and Rocket Challenge Hall.
9. How do I enter Challenge Cup? What are the prizes?
A: It opens randomly. You can see it's happening if the stairs are being
blocked by girls. Talk to them and you're in. The prize is a promo card
(random). Check the respective section.
10. How do I enter the "TEMPLE" ?
A: I'm not sure, but I think that you must defeat the Rocket King twice.
11. How can I get lots of booster packs?
A: Battle every single trainer at least twice... And remember to check your
mail...
12. How do I beat the Dr. Mason's assistant at the table?
A: You must follow his instructions. They're at the Walkthrough section. Thanx
to
[email protected]!
13. What happened to the Elite 4?
A: Who knows? Perhaps they've just disappeared in thin air! You'll find out
during the game (or in the Walkthrough section).
5--> Walkthrough
I've battled EVERY single trainer in the game (at least twice),anyway, I might
have forgotten some aspects of the game. If you find an error or bug in this
FAQ or you have some NEW information, send it to me and I'll give you credit
for it.
If you are stuck and can't find the solution DON'T E-MAIL ME. I WON'T BE ABLE
TO HELP YOU, AS EVERYTHING I KNOW IS WRITTEN IN THIS FAQ. I WILL NOT ANSWER TO
ANY QUESTION EITHER NEW ONES OR ESPECIALLY ONES ALREADY ANSWERED IN THIS
WALKTHROUGH.
Anyway, here it goes. (Don't expect me to play the game for you, so
EXPLORE...)
------------------
| NEW GAME | When you first start the game, choose NEW GAME
------------------
Now, select your character. Confirm your selection by choosing YES (the
leftmost, two-lettered option) or cancel it by selecting NO (the rightmost,
three-lettered option). Name your character (you can use occidental language
- alphabet) and then select END (the downrightmost, three-lettered option).
Once again, confirm (leftmost, two-lettered option) your selection or cancel
it.
Watch the intro until you end up in DR. Mason's Lab.
Talk to DR. MASON. He'll ask you something (just say yes) and eventually
give you a deck (Fire + Fighting). Now let's get used to the battle menu
and win some booster packs: head left to the next room and talk to the upper
scientist. Battle him 3 times (once for each level) and get a glance at the
game's structure. Get familiar with controls and menus:
------------------------------------------
| HAND CHECK RETREAT |
| FIGHT PKMN POWER DONE |
------------------------------------------
-HAND lets you browse through your current hand of cards
-FIGHT lets you choose the attack (when you attack, your turn ends)
-CHECK lets you check the play area (all, only yours, only your opponent's)
-PKMN POWER lets you activate PKMN POWERs
-RETRERAT lets you retreat to the bench your active pokémon
-DONE lets you pass your turn
(I can't give any further help - check existing FAQs on "POKÉMON CARD GB")
I do not advise you to battle the guy standing next to the game table (left of
DR. MASON) because if you play a practice match with him you MUST follow his
instructions (and they're in Japanese)...However, webheadwiz was able to get
through this section and provide the needed information:
[email protected]========================
INITIAL DRAW: Put down DIGLETT and then PIDGEY
FIRST TURN: Attach FIGHTING ENERGY to DIGLETT and attack with "DIG 10"
SECOND TURN: Attach FIGHTING ENERGY to DIGLETT and attack with "MUD SLAP 30"
THIRD TURN: Attack FIGHTING ENERGY to DIGLETT and play DUGTRIO on DIGLETT,
and attack with "SLASH 40", and pick up a PRIZE
FOURTH TURN: Put NIDORAN(M) on BENCH, and attach GRASS ENERGY on NIDORAN(M),
and attack with "SLASH 40"
BETWEEN FOURTH AND FIFTH TURN: SELECT NIDORAN(M) and make ACTIVE Pokémon
FIFTH TURN: Put MACHOP on BENCH, and attach GRASS ENERGY on NIDORAN(M), and
attack with "HORN ATTACK 30"
SIXTH TURN: Attach GRASS ENERGY on NIDORAN(M), and play NIDORINO on
NIDORAN(M), and attack with "DOUBLE KICK 30X", and pick up FINAL
PRIZE
==============================================================================
Exit the lab and head for the Lightning Club (see my map at Gamefaqs.com).
Rival (that guy will show up often) will appear and CARD POP! with you. Head
up and battle the bottom trainer, then the middle one and you'll receive a
PIKACHU coin. GR-4 (Psychic) will leave.
Head to Rock Club. Head up. GR-1 (Grass) will leave. Battle Club leader and
receive KABUTO coin, as well as GR-1 deck. Exit Club.
Head to Fighting Club and battle GR-1. Receive a part of GR coin. Exit.
Go to Water Club and fight GR-3 (Lightning). Receive STARMIE coin and GR-3
deck. Exit down and rival will give you a booster pack. Exit.
Go to Grass Club and head left. Talk to the girls standing and get some
boosters. Battle the girl sitting near the table (she's wearing blue). She
will tell you to go to Mr. Ishiara's House. Do so. In there, talk to girl
(she's Grass Club leader) and you'll receive the ODDISH coin as well as GR-2
deck (you must have an empty slot to receive the deck). Exit.
Go to Fire Club and defeat GR-3. Win a part of GR coin and CHARMANDER coin.
Head down and fight RIVAL. Win a promo SUPER ENERGY RETRIEVAL P43.
Go to Psychic Club and beat the leader to receive the KADABRA coin and GR-4
deck (remember to have one free slot for this). Now battle GR-4 (Psychic) and
receive part of GR coin.
Go to Science Club and defeat GR-2 (Colourless). Win last part of GR coin.
Head down and receive booster from RIVAL.
Go to Rocket Base and talk to the guy blocking your path (GR-5).
Congratulations, you've beaten about 40% of the game and you're ready to meet
a new world:
ROCKET ISLAND
Yay!! An entirely new island! Here you must collect coins to open the doors.
Let's not waste time and proceed to R. Grass Club.
Fight GR-X (RIVAL) and win a booster. Head up, beat the trainer and rescue
Science Club leader. He'll give you a SNORLAXLv50 P38. Go up and beat another
trainer (GR-1). Head up.
Now let's face the first trainer that has requirements:
That girl will only battle you if all of your deck's energy cards are grass
energy cards. There cannot be a single energy card other than grass energy in
your deck (you can't even use colourless energy, only grass energy is
allowed). Now beat her and head up. Defeat club leader (uses special rules)
and win ZUBAT coin.
Now it's a good time to take a small break and head for GAME CORNER. RIVAL
then gives you P45 Bill's Computer card. (You should now skip to GAME CORNER
section and find a way of getting more than 500 credits. Then buy the
JIGGLYPUFF coin (costs 500 credits) from the rightmost girl in the
entrance). After you get the coin and had a bit of fun, let's get back to the
action.
Head to R. Lighting Club and prepare for the 1st trainer: he requires you to
have 4 pikachus in your deck (any level). Defeat him. 2nd trainer (GR-3)
requires a lightning energy only deck. Build a good electric deck and defeat
him. He'll free Grandmaster Steve who will award you with ELECTABUZZLv20 P17.
Now face the leader (uses special rules) and win MAGNEMITE coin.
Go to R. Fire Club and beat 1st trainer. 2nd one requires you to have
exclusively fire energy cards in the deck, so build a good fire+colourless
deck. Next trainer requires you to have 4 Eaves. Grandmaster Courtney will be
set free and you'll win an ARCANINELv34 P03. Now beat the leader (uses special
rules) and receive MAGMAR coin. Before leaving the club you must fight your
rival and receive a promo Trainer Card P44 (I don't know it's name).
Head for R. Water Club and defeat the 1st trainer that requires a deck with
water energy only. You know what to do, right? Build a good water deck and
kick his ass!! The next trainer requires 4 Magikarp (thanx to Alp Özçelik and
Thomas Lei). Grandmaster Jack will come out and award you with MAGIKARPLv10
P06. The next trainer uses special rules (you can only use 4 pokémon at a
time, NOT the usual 6 - thanx to Thomas Lei), but requires no special deck.
Next beat the leader (special rules) and collect PSYDUCK coin.
Go to R. Fighting Club. A trainer will say something and then the others will
run away. You must find the other island's fighting club leader who is kept
captive in here. It's better to use my map (www.gamefaqs.com), as this club is
a maze.
First make your way to the rightmost trainer collecting chests and avoiding
holes (if you fall you'll end up in the basement by some stairs and a chest
that contains a single fighting energy card. Just climb up the stairs).
Beat the trainer (requires fighting energy card only deck) and collect the
DUGTRIOLv40 P20 in the chest.
Now be sure to collect the remaining chests (including the one with
DIGLETTLv16 P19) and head for the top-left trainer (wants your deck NOT to
have "Energy Removal" and "Super Energy Removal" - thanx to Thomas Lei). After
you beat him, the Fighting Club leader will be set free and award you with
PORYGONLv15 P37.
Return to the entrance and fight the remaining trainer (uses special rules)
and win the MACHOKE coin. Go through the door.
Head to R. Colourless Club.
Rival says something (I wonder what...) and then leaves.
Thomas Lei ( <
[email protected]> )sent me this explanation:
===============
| 3 |
| 2 |
| 1 |
| |
The person standing in no.1 needs 4 "Double-Colourless Energy" OR 4 "Pidgey"
The person standing in no.2 needs 4 "Jigglypuff" OR 4 "Mysterious Fossil"
The person standing in no.3 needs 4 "Meowth" OR 4 "dark pokémons"
These requirements will allow you to defeat'em all to win SNORLAX coin.
Go to R. Psychic Club.
Head up. Hey, this club's empty! Exit down. What? Where did they come from?
What do they want?
Here's what they want:
Psychic Club - ===============
| (~) |
| |
| 1 2 |
| 3 4 |
| |
1 - no requirements (but there are some special rules...)
2 - no Trainer cards are allowed
3 - GR-4 (Psychic) only psychic energy is allowed
4 - 6 GASTLY/HAUNTER (any combination will do)
Beat any 3 trainers and the leader will come out allowing you to follow him.
Defeat him and free Grandmaster Rod. Receive DRAGONITELv43 P40 and MEW coin.
It's time to enter the castle. Open the door and RIVAL will come out to battle
you. Win and receive SUPER ENERGY RETRIEVAL P43. Head up and talk to the
people inside and you'll know that you need the legendary cards, so you must
return to the first island and head for the Pokémon Dome.
Now head up and talk to Rod. Battle the 4 grandmasters (they're not very hard)
and receive the 4 legendary cards: MOLTRESLV40 GB P04, ZAPDOSLv68 GB P18,
ARTICUNOLv37 GB P08 and DRAGONITELv41 GB P39. Now return to Rocket Castle.
Build a deck with all 4 legendary cards and defeat the trainers. Head to the
Rocket King.
He'll play a double match, which means that you must defeat him twice to
receive the TOGEPI coin and MEWTWOLv35 GB P30.
You finished the game. Congratulations!!
But is this the End?
Now you should trade with all the people, play the games at GAME CORNER,
search for IMAKUNI?, go to the TEMPLE (I think you need to beat Rocket King
twice) and win some Challenge Cups.
Try to get all the cards!
more (probably) coming (not that) soon...
6--> COINS
There are 24 coins. 1-16 are obtained through normal gameplay (look in the
walkthrough). Jigglypuff is bought in Game Corner (500 credits).
<
[email protected]> sent me an email telling that he obtained DUGTRIO coin by
winning 50 times in a row in Dr. Mason's PC in his lab (1st island). THIS IS
CONFIRMED BY ME. I guessed that probably you get another coin by winning 50
times in Rocket PC in GR CHALLENGE HALL in Rocket Island - and I was
absolutely correct!! Beat 50 times in a row the Rocket PC and you get GENGAR
coin.
I've read in Gamefaqs.com Message Board that PONYTA and HORSEA and obtained by
winning Challenge Cup and Rocket Challenge Cup 10 times each (UNCONFIRMED).
The other coins are LUGIA (TEMPLE), RAICHU (RIVAL) and ARBOK (guardian of
Rocket Castle). But I don't know how to get them. I just KNOW that they exist
and that there aren't any other coins.
7--> Decks
Deck management isn't very hard:
In the DECK menu select MODIFY DECK. Now just select 60 cards. Here's the
menu:
----------------------------------------
| CONFIRM MODIFY NAME |
| SAVE DISMANTLE CANCEL |
----------------------------------------
If you select save, you'll be asked for confirmation and then you'll be asked
if you want to save that deck in the DECK SAVING MACHINE.
I won't post any information on KILLER DECKS, so don't mind sending them to
me, as they'll be ignored.
My advice is to always have different decks and to choose a deck with
advantages over the opponent (if possible).
Anyway, I have two decks that I like a lot and are quite good against any type
of deck. One, only has water pokémon and is based in Gyarados and Blastoise
(some of my pokémon have weakness to grass, while others have weakness to
lightning, so it's well balanced). I use Magikarps which have one attack that
allows me to search my deck for Gyarados and then evolve!
The other deck is based in Wigglytuff's DO THE WAVE attack (causes 10+ 10 for
each benched pokémon). It has only colourless pokémon (some with fighting
weakness, others with fighting resistance).
GR DECKS
In the first part of game you'll receive 4 decks concerning GR members.
Remember to have a free slot in your hand for each (refer to walkthrough).
8--> Rocket Game Corner (Casino) |
Here you can play loads of mini-games. Check out my new map of this building
(available at www.gamefaqs.com)
More will be added when possible. Try these:
When you enter the building talk to the girl in front. She'll give you 10 free
credits.
The girl with purple hair in the Big-Computers Room will give you a promo MEW
Lv8 (P31) if you can flip 10 heads in a row (if you get a tail, you loose).
Each try costs 1 credit, but if you flip 3 or more heads you'll receive a
prize money (from 20 to 3000 credits, depending on the number of heads). It's
hard, not impossible. I do have 2 MEW's P31.
The left computer in the Big-Computers Room can evolve some of your stage 1
pokémon cards. Just talk to it and select the pokémon you want to evolve.
Later on you'll receive by mail an evolved stage 2 version of the card you
desired. In order to do this you must have a P45 Trainer card (Bill's
Computer) and 20 credits for each pokémon. The available pokémon are
OMASTARLv36 P07, MACHAMPLv40 P22, GOLEMLv54 P23, GENGARLv37 P26 and
ALAKAZAMLv45 P24.
In the slot machine room, talk to the upper girl. Now you have to battle some
CHESS trainers in order to get some credits. You can get about 200 credits
this way. Repeat the necessary amount of times to win lots of cash.
The slot machines work in the following way:
Rightmost ones->you bet 1 credit
Leftmost ones ->you bet 5 credits
I advise you to play the leftmost ones in order to win more cash. It's very
simple to play, you should be able to figure it out how to operate the
machine. As far as I can say, the machines look equal - they have the same
odds of winning. In order to win you must line 3 equal symbols in the middle
line. The payoffs vary according to it.
If you line up 3 RAINBOW ENERGIES you go to a BONUS stage.
BONUS STAGE - you have 10 attempts to line up either 3 ZAPDOS, ARTICUNO,
MOLTRES, DRAGONITE or BAG OF MONEY. If you line up a pokémon, you'll receive
two boosters that only contain energy cards. If you line up the BAG OF MONEY
you receive 500 credits (can't remember in which machine- right (1 credit)
or left (5 credits), probably left).
PRIZES
You can buy them from the girl at the entrance:
Pxx VENUSSAUR Lv64 (Phantom Card) 2000
Pxx MEW LV15 (Phantom Card) 2000
P45 Bill's Computer 1000
3 boosters 500
1 booster 200
more to come...
9--> Trading
You can trade within your game or with friends.
9.1--> Within your own game
Here's my current list.
"location of trader"
"card you loose" - "card you get"
Fire
FLAREONLv28 JUNGLE B15 - MEOWTHLv14 P33
Psychic
ALAKAZAMLv42 C40 - KANGASKHANLv38 P36
Fighting
HITMONLEELv23 (O) B38 - MEWTWOLv60 P29 (O) - PKBALL SYMBOL
Electric
4xVOLTORBsLv10 C32 - PIKACHULv16 P12
Rock
SNORLAXL20 JUNGLE A50 - JIGGLYPUFFLv12 P32
Rocket Grass
DARK VENUSSAURLv37 GB H03 - VENUSSAURLv67 P01
Rocket Lightning
DARK RAICHULv31 GB H19 - PIKACHULv16 P12
Rocket Fire
DARK CHARIZARDLv38 R G08 - CHARIZARDLv76 P02
Rocket Water
DARK BLASTOISELv28 R G15 - BLASTOISELv52 P05
Rocket Psychic
DARK HYPNOLv26 R H28 - MEWTWOLv60 P28
Rocket Challenge Cup
CHANSEYLv55 A47 - BILL'S COMPUTER P45
Challenge Cup
GRAVELERLv29 FOSSIL B35 - WIGGLYTUFFLv36 JUNGLE B47
OMANYTELv19 FOSSIL C27 - LAPRASLv37 FOSSIL F19
HAUNTERLv17 FOSSIL D34 - BILL'S COMPUTER P45
Mr. ISHIARA (probably at both houses...)
CLEFAIRYLv45 (O) B45 - FLYINGPIKCHULv15 P14 (O) - PKBALL SYMBOL
CLEFABLELv34 JUNGLE C48 - TOGEPILv8 P41
DRAGONITELv45 FOSSIL B52 - MARRILLv17 P09
MOLTRESLv37 (O) H14 - SURFINGPIKACHULv13 P16 (O) - PKBALL SYMBOL
ARTICUNOLv34 (O) H18 - SURFING PIKACHULv13 P15 (O) - PKBALL SYMBOL
9.2--> With your friends
This section will come (not so) soon...
10--> Misc. Stuff
Here's a lot of organised information...
10.1--> Trainer Requirements
Rocket Island Trainer requirements:
Grass Club - 3rd Trainer - only grass energy is allowed
Lightning Club - 1st Trainer - 4 Pikachus (any level)
2nd Trainer - only lightning energy is allowed
Fire Club - 2nd Trainer - only fire energy is allowed
3rd Trainer - 4 Eeves
Water Club - 1st Trainer - only water energy is allowed
- 2nd Trainer - 4 Magikarp
Fighting Club - Check my map at Gamefaqs.com!!!
One wants fighting energy only deck
Other wants your deck NOT to have "Energy Removal" and
"Super Energy Removal"
Colourless Club - ===============
| 3 |
| 2 |
| 1 |
| |
The person standing in no.1 needs 4 "Double-Colourless Energy" OR 4 "Pidgey"
The person standing in no.2 needs 4 "Jigglypuff" OR 4 "Mysterious Fossil"
The person standing in no.3 needs 4 "Meowth" OR 4 "dark pokémons"
Psychic Club - ===============
| (~) |
| |
| 1 2 |
| 3 4 |
| |
1 - no requirements (but there are some special rules...)
2 - no Trainer cards are allowed
3 - GR-4 (Psychic) only psychic energy is allowed
4 - 6 GASTLY/HAUNTER (any combination will do)
Rocket Castle guardian
Requires the legendary cards obtained from the Grandmasters (Elite 4) in
pokémon dome (island 1), so go there, defeat all four trainers and make a deck
using all 4 legendary cards. Then defeat this guy.
Rocket King
He will play a double match, which means that you must battle him twice to
receive the TOGEPI coin.
10.2--> Characters
There are some interesting characters in the game...
YOU - You can choose your character and name it whatever you like. You're
trying to beat Team Rocket.
RIVAL - In the previous game he was named RONALD. He will give you tips
through the game (and annoy you) and battle you a few times. You can get some
promos from him.
GR-X - He's RIVAL in disguise.
GR-1, GR-2, GR-3, GR-4 - These are Team Rocket members. You'll battle'em in
the first island and then find them in their respective gyms in Rocket Island
(Grass, Colourless, Lightning, Psychic).
GR-5 - He'll move you across islands (if you have the GR coin).
IMAKUNI? - (see in proper section - below)
MR. ISHIARA - He's the main Trader. He'll trade a lot of cards. See him often
in both houses.
10.3--> IMAKUNI? (yes, the ? is a part of the character's name)
This guy is an import from the previous POKÉMON CARD GB. Now it comes in two
versions: regular and new red version (Rocket Island). He appears randomly in
Clubs. Battle him to receive boosters and promos. I still can't figure out
what's the difference between the red IMAKUNI? and IMAKUNI? (black). The
outfits are similar (except the colour), and I believe that so are the prizes.
more to come ...
10.4--> Challenge Cup
It's a tournament in which you battle 3 trainers to win one random promo card.
It opens randomly and is available in both islands.
more to come...
10.5--> Computers
COMPUTER AVAILABLE AT EVERY CLUB:
---------------------
| CARD ALBUM | -Displays the cards you own (sorted by boosters)
| CHAT* | -(Check below)
| GLOSSARY | -Instructions (they're in Japanese, therefore useless)
| PRINT | -Lets you print some cards
| SHUTDOWN | -Close menu
---------------------
==============This section was taken from
[email protected] FAQ==========
If you select CHAT, you can talk to Dr. Mason...
------------------
| Room 1* | Chat in Room 1
| Room 2* | Chat in Room 2
| Room 3* | Chat in Room 3
| Room 4* | Chat in Room 4
| Back | Back to MAIN computer screen
------------------
If you select Room 1...
------------------
| Deck Check | Analyses you deck
| Tip #1.1 | Gives you a TIP
| Tip #1.2 | Gives you a TIP
| Tip #1.3 | Gives you a TIP
| Back | Back to CHAT screen
------------------
If you select Room 2...
------------------
| Tip #2.1 | Gives you a TIP
| Tip #2.2 | Gives you a TIP
| Tip #2.3 | Gives you a TIP
| Back | Back to CHAT screen
------------------
If you select Room 3...
------------------
| Tip #3.1 | Gives you a TIP
| Tip #3.2 | Gives you a TIP
| Tip #3.3 | Gives you a TIP
| Back | Back to CHAT screen
------------------
If you select Room 4...
------------------
| Tip #4.1 | Gives you a TIP
| Tip #4.2 | Gives you a TIP
| Tip #4.3 | Gives you a TIP
| Tip #4.4 | Gives you a TIP
| Back | Back to CHAT screen
------------------
==============================================================================
DR. MASON PC or ROCKET PC
-----------------------
Here you must fight random opponents in order to get a coin (DUGTRIO or
GENGAR).
Talk to the machine and it will ask you if you wanna play. Say YES.
Now it will ask if you wanna face your next opponent. Say YES.
Win the battle and repeat the previous step until you defeat all 5 opponents.
The game will now end. Repeat 10 times to get the coin.
BEWARE THAT YOU CANNOT LOOSE OR CHANGE YOUR DECK (if you do it so, you'll
have to restart).
For info on the Game Corner Computers, check the respective section.
10.6--> Mail
During your game you'll receive LOTS of mail. Check it often. Most of times
it's just junk, but some messages have attached booster packs.
If you use the evolving machine in GAME CORNER you'll eventually receive the
stage 2 card by mail.
11--> Gameshark Codes
Here's some Gameshark codes sent by "Leonardo Martinez" <
[email protected]>
Infinite credits - 01FF9ADA
01FF99DA
Windman <
[email protected]> sent some Gameshark Codes (labelled as 1)
Webheadwiz <
[email protected]> sent some Gameshark Codes (labelled as 2)
======For any question on the following info, ask the respective authors======
-*(1)*-
Gameshark codes (Japanese Version)
version 1.0 (first release)
11/13/2001
* Some pokémon names may be written wrong.
** I'm not american, sorry about the mistakes in writing.
writer: Windman (
[email protected])
Send me a e-mail if you have any questions, suggestions, comments, anything.
---------------------------------------------
Next slot 1 booster pack card modifier codes:
---------------------------------------------
01??00C4
--------------------------------------------------------------------------
Quantity digits to accompany next slot 1 booster pack card modifier codes:
--------------------------------------------------------------------------
00 nothing
01 leaf energy
02 fire energy
03 water energy
04 lightning energy
05 fighting energy
06 psychic energy
07 double colourless energy
08 ??? (don't know name)
09 ??? (don't know name)
0A ??? (don't know name)
0B ??? (don't know name)
0C bulbasaur lv12
0D bulbasaur lv13
0E bulbasaur lv15
0F ivysaur lv20
10 ivysaur lv26
11 ivysaur lv16
12 venusaur lv64
13 venusaur lv67
14 venusaur lv67 (different from above)
15 venusaur lv37
16 caterpie lv13
17 metapod lv20
18 metapod lv21
19 butterfree lv28
1A weedle lv12
1B weedle lv15
1C kakuna lv20
1D kakuna lv23
1E beedrill lv32
1F ekans lv10
20 ekans lv15
21 arbok lv27
22 ekans lv30
23 ekans lv25
24 female nidoran lv12
25 female nidoran lv13
26 nidorina lv22
27 nidorina lv24
28 nidoqueen lv43
29 male nidoran lv20
2A male nidoran lv20 (different from above)
2B nidorino lv23
2C nidorino lv25
2D nidoking lv48
2E zubat lv9
2F zubat lv10
30 zubat lv12
31 golbat lv25
32 golbat lv29
33 golbat lv25
34 oddish lv8
35 oddish lv21
36 gloom lv22
37 vileplume lv21
38 vileplume lv35
39 vilrplume lv29
3A paras lv8
3B paras lv15
3C parasect lv28
3D parasect lv29
3E venonat lv12
3F venonat lv15
40 venomoth lv22
41 venomoth lv28
42 bellsprout lv10
43 bellsprout lv11
44 weepinbell lv23
45 weepinbell lv28
46 victreebell lv42
47 grimer lv10
48 grimer lv17
49 muk lv34
4A muk lv25
4B exeggcute lv14
4C exeggutor lv35
4D koffing lv12
4E koffing lv13
4F koffing lv14
50 weezing lv26
51 weezing lv27
52 weezing lv24
53 tangela lv8
54 tangela lv12
55 scyther lv23
56 scyther lv25
57 pinsir lv15
58 pinsir lv24
59 charmander lv9
5A charmander lv10
5B charmander lv12
5C charmelion lv32
5D charmelion lv23
5E charizard lv76
5F charizard lv76 (different from above)
60 charizard lv38
61 vulpix lv11
62 vulpix lv13
63 ninetales lv32
64 ninetales lv35
65 ninetales lv28
66 growlithe lv12
67 growlithe lv16
68 growlithe lv18
69 arcanine lv34
6A arcanine lv35
6B arcanine lv45
6C ponyta lv8
6D ponyta lv10
6E ponyta lv15
6F rapidash lv30
70 rapidash lv33
71 rapidash lv24
72 magmar lv18
73 magmar lv24
74 magmar lv27
75 magmar lv31
76 flareon lv 22
77 flareon lv28
78 flareon lv23
79 moltres lv35
7A moltres lv37
7B moltres lv40
7C squirtle lv8
7D squirtle lv14
7E squirtle lv15
7F squirtle lv16
80 wartortle lv22
81 wartortle lv24
82 wartortle lv21
83 blastoise lv52
84 blastoise lv52 (different from above)
85 blastoise lv28
86 psyduck lv15
87 psyduck lv16
88 golduck lv27
89 golduck lv28
8A golduck lv23
8B poliwag lv13
8C poliwag lv15
8D poliwhirl lv28
8E poliwhirl lv30
8F poliwrath lv40
90 poliwrath lv48
91 tentacool lv10
92 tentacruel lv21
93 seel lv10
94 seel lv12
95 dewgong lv24
96 dewgong lv42
97 shellder lv8
98 shellder lv16
99 cloyster lv25
9A krabby lv17
9B krabby lv20
9C kingler lv27
9D kingler lv33
9E horsea lv19
9F horsea lv20
A0 seadra lv23
A1 seadra lv26
A2 goldeen lv12
A3 seaking lv28
A4 staryu lv15
A5 staryu lv17
A6 starmie lv28
A7 starmie lv27
A8 magikarp lv6
A9 magikarp lv8
AA magikarp lv10
AB gyarados lv41
AC gyarados lv31
AD lapras lv24
AE lapras lv31
AF vaporeon lv29
B0 vaporeon lv42
B1 vaporeon lv28
B2 omanyte lv19
B3 omanyte lv20
B4 omanyte lv22
B5 omastar lv32
B6 omastar lv36
B7 articuno lv34
B8 articuno lv35
B9 articuno lv37
BA maryll lv17
BB pikachu lv5
BC pikachu lv12
BD pikachu lv13
BE pikachu lv14
BF pikachu lv16
C0 pikachu lv16 (different from above)
C1 flying pikachu lv12
C2 flying pikachu lv12 (different from above)
C3 surfing pikachu lv13
C4 surfing pikachu lv13
C5 raichu lv32
C6 raichu lv33
C7 raichu lv33 (different from above)
C8 raichu lv45
C9 raichu lv31
CA magnemite lv12
CB magnemite lv13
CC magnemite lv14
CD magnemite lv15
CE magneton lv28
CF magneton lv30
D0 magneton lv35
D1 magneton lv26
D2 voltorb lv8
D3 voltorb lv10
D4 voltorb lv13
D5 electrode lv35
D6 electrode lv42
D7 electrode lv24
D8 electabuzz lv20
D9 electabuzz lv30
DA electabuzz lv35
DB jolteon lv34
DC jolteon lv29
DD jolteon lv23
DE zapdos lv28
DF zapdos lv40
E0 zapdos lv64
E1 zapdos lv68
E2 sandshrew lv12
E3 sandshrew lv15
E4 sandslash lv33
E5 sandslash lv35
E6 diglett lv8
E7 diglett lv15
E8 diglett lv16
E9 dugtrio lv36
EA dugtrio lv40
EB dugtrio lv18
EC mankey lv7
ED mankey lv7 (different from above)
EE mankey lv14
EF primeape lv35
F0 primeape lv23
F1 machop lv18
F2 machop lv20
F3 machop lv24
F4 machoke lv24
F5 machoke lv28
F6 machoke lv40
F7 machoke lv28
F8 machamp lv54
F9 machamp lv67
FA machamp lv30
FB geodude lv15
FC geodude lv16
FD graveler lv27
FE graveler lv28
FF graveler lv29
---------------------------------------------
Next slot 2 booster pack card modifier codes:
---------------------------------------------
01??02C4
--------------------------------------------------------------------------
Quantity digits to accompany next slot 2 booster pack card modifier codes:
--------------------------------------------------------------------------
00 golem lv36
01 golem lv37
02 onix lv12
03 onix lv25
04 cubone lv13
05 cubone lv14
06 marowak lv26
07 marowak lv32
08 marowak lv27
09 hitmonlee lv23
0A hitmonlee lv30
0B hitmonchan lv23
0C hitmonchan lv33
0D rhyhorn lv18
0E rhydon lv37
0F rhydon lv48
10 kabuto lv9
11 kabuto lv22
12 kabutops lv30
13 aerodactyl lv28
14 aerodactyl lv30
15 abra lv8
16 abra lv10
17 abra lv14
18 kadabra lv38
19 kadabra lv39
1A kadabra lv24
1B alakazam lv42
1C alakazam lv45
1D alakazam lv30
1E slowpoke lv9
1F slowpoke lv16
20 slowpoke lv18
21 slowbro lv26
22 slowbro lv35
23 slowbro lv27
24 gastly lv8
25 gastly lv13
26 gastly lv17
27 haunter lv17
28 haunter lv22
29 haunter lv25
2A haunter lv26
2B haunter lv23
2C gengar lv38
2D gengar lv40
2E gengar lv33
2F drowzee lv10
30 drowzee lv12
31 hypno lv30
32 hypno lv36
33 hypno lv26
34 mr. mime lv20
35 mr. mime lv28
36 jynx lv18
37 jynx lv23
38 jynx lv27
39 mewtwo lv30
3A mewtwo lv53
3B mewtwo lv54
3C mewtwo lv60
3D mewtwo lv60 (different from above)
3E mewtwo lv67
3F mewtwo lv35
40 mew lv8
41 mew lv15
42 mew lv23
43 pidgey lv8
44 pidgey lv10
45 pidgeotto lv36
46 pidgeotto lv38
47 pidgeot lv38
48 pidgeot lv40
49 rattata lv9
4A rattata lv12
4B rattata lv15
4C raticate lv41
4D raticate lv25
4E spearow lv9
4F spearow lv12
50 spearow lv13
51 fearow lv24
52 fearow lv27
53 fearow lv25
54 clefairy lv14
55 clefairy lv15
56 clefable lv34
57 clefable lv33
58 jigglypuff lv12
59 jigglypuff lv13
5A jigglypuff lv14
5B wigglytuff lv36
5C wigglytuff lv40
5D meowth lv10
5E meowth lv13
5F meowth lv14
60 meowth lv15
61 meowth lv17
62 persian lv25
63 persian lv28
64 persian lv28 (different from above)
65 farfetch'd lv20
66 farfetch'd lv20 (different from above)
67 doduo lv8
68 doduo lv10
69 dodrio lv25
6A dodrio lv28
6B lickitung lv20
6C lickitung lv26
6D chansey lv40
6E chansey lv55
6F kangaskhan lv36
70 kangaskhan lv38
71 kangaskhan lv40
72 tauros lv32
73 tauros lv35
74 ditto lv19
75 eevee lv5
76 eevee lv9
77 eevee lv12
78 porygon lv12
79 porygon lv18
7A porygon lv20
7B porygon lv15
7C snorlax lv20
7D snorlax lv35
7E snorlax lv50
7F dratini lv10
80 dratini lv12
81 dragonair lv33
82 dragonair lv28
83 dragonite lv41
84 dragonite lv43
85 dragonite lv45
86 dragonite lv33
87 togepi lv8
88 lugia lv55
89 super potion
8A imakuni?
8B energy removal
8C energy retrieval
8D energy search
8E professor oak
8F ???
90 potion
91 gambler
92 ???
93 ???
94 ???
95 devolution spray
96 ???
97 ???
98 ???
99 ???
9A ???
9B defender
9C gust of wind
9D mysterious fossil
9E full heal
9F ???
A0 imposter professor oak
A1 ???
A2 ???
A3 computer search
A4 ???
A5 clefairy doll
A6 mr. fuji
A7 pluspower
A8 switch
A9 scoop up
AA pokemon trader
AB ???
AC ???
AD pokecenter
AE ???
AF pokemon flute
B0 ???
B1 ???
B2 bill
B3 ???
B4 ???
B5 ???
B6 lass
B7 ???
B8 ???
B9 ???
BA recycle
BB ???
BC ???
BD ???
---------------------------
Infinite HP active pokemon:
---------------------------
01FFC8C2
---------------------------------
Infinite HP bench pokemon slot 1:
---------------------------------
01FFC9C2
---------------------------------
Infinite HP bench pokemon slot 2:
---------------------------------
01FFCAC2
---------------------------------
Infinite HP bench pokemon slot 3:
---------------------------------
01FFCBC2
---------------------------------
Infinite HP bench pokemon slot 4:
---------------------------------
01FFCCC2
---------------------------------
Infinite HP bench pokemon slot 5:
---------------------------------
01FFCDC2
---------------------------------------------------------
No HP active enemy pokemon (quick win if he attacks you):
---------------------------------------------------------
0100C8C3
---------------------------------
No HP bench enemy pokemon Slot 1:
---------------------------------
0100C9C3
---------------------------------
No HP bench enemy pokemon Slot 2:
---------------------------------
0100CAC3
---------------------------------
No HP bench enemy pokemon Slot 3:
---------------------------------
0100CBC3
---------------------------------
No HP bench enemy pokemon Slot 4:
---------------------------------
0100CCC3
---------------------------------
No HP bench enemy pokemon Slot 5:
---------------------------------
0100CDC3
-----------------
Infinite credits:
-----------------
01FF9ADA
01FF99DA
=============================================================================
-*(2)*-
Made by:
[email protected]
These Gameshark codes are made by myself, and you MUST have my permission before
publishing these codes out. I have tried these codes with the Japanese version of Pokemon
Trading Card Game 2, but I am very sure that they will work with the official version as
well.
Get 99 of any card!
0163xxA1 {From Grass Energy [01] to Graveller Lv29 [FF]}
0163xxA2 {From Golem Lv36 [00] to The Rocket's Trap [BD]}
Replace "xx" with the card you want from the list below
For code 01yyxxA1
01 Grass Energy
02 Fire Energy
03 Water Energy
04 Lightning Energy
05 Fighting Energy
06 Psychic Energy
07 Double Colorless Energy
08 Potion Energy
09 Full Heal Energy
0A Rainbow Energy
0B Recycle Energy
0C Bulbasaur Lv12
0D Bulbasaur Lv13
0E Bulbasaur Lv15
0F Ivysaur Lv20
10 Ivysaur Lv26
11 Dark Ivysaur
12 Venusaur Lv64
13 Venusaur Lv67
14 Venusaur Lv67
15 Dark Venusaur
16 Caterpie
17 Metapod Lv20
18 Metapod Lv21
19 Butterfree
1A Weedle Lv12
1B Weedle Lv15
1C Kakuna Lv20
1D Kakuna Lv23
1E Beedrill
1F Ekans Lv10
20 Ekans Lv15
21 Arbok Lv27
22 Arbok Lv30
23 Dark Arbok
24 Nidoran(F) Lv12
25 Nidoran(F) Lv13
26 Nidorina Lv22
27 Nidorina Lv24
28 Nidoqueen Lv43
29 Nidoran(M) Lv20
2A Nidoran(M) Lv23
2B Nidorino Lv23
2C Nidorino Lv25
2D Nidoking Lv48
2E Zubat Lv9
2F Zubat Lv10
30 Zubat Lv12
31 Golbat Lv25
32 Golbat Lv29
33 Dark Golbat
34 Oddish Lv8
35 Oddish Lv21
36 Gloom
37 Dark Gloom
38 Vileplume
39 Dark Vileplume
3A Paras Lv8
3B Paras Lv15
3C Parasect Lv28
3D Parasect Lv29
3E Venonat Lv12
3F Venonat Lv15
40 Venomoth Lv22
41 Venomoth Lv28
42 Bellsprout Lv10
43 Bellsprout Lv11
44 Weepinbell Lv23
45 Weepinbell Lv28
46 Victreebel
47 Grimer Lv10
48 Grimer Lv17
49 Muk
4A Dark Muk
4B Exeggcute
4C Exeggutor
4D Koffing Lv12
4E Koffing Lv13
4F Koffing Lv14
50 Weezing Lv26
51 Weezing Lv27
52 Dark Weezing
53 Tangela Lv8
54 Tangela Lv12
55 Scyther Lv23
56 Scyther Lv25
57 Pinsir Lv15
58 Pinsir Lv24
59 Charmander Lv9
5A Charmander Lv10
5B Charmander Lv12
5C Charmeleon
5D Dark Charmeleon
5E Charizard
5F Charizard
60 Dark Charizard
61 Vulpix Lv11
62 Vulpix Lv13
63 Ninetails Lv32
64 Ninetails Lv35
65 Dark Ninetails
66 Growlithe Lv12
67 Growlithe Lv16
68 Growlithe Lv18
69 Arcanine Lv34
6A Arcanine Lv35
6B Arcanine Lv45
6C Ponyta Lv8
6D Ponyta Lv10
6E Ponyta Lv15
6F Rapidash Lv30
70 Rapidash Lv33
71 Dark Rapidash
72 Magmar Lv18
73 Magmar Lv24
74 Magmar Lv27
75 Magmar Lv31
76 Flareon Lv22
77 Flareon Lv28
78 Dark Flareon
79 Moltres Lv35
7A Moltres Lv37
7B Moltres Lv40
7C Squirtle Lv8
7D Squirtle Lv14
7E Squirtle Lv15
7F Squirtle Lv16
80 Wartortle Lv22
81 Wartortle Lv24
82 Dark Wartortle
83 Blastoise Lv52
84 Blastoise Lv52
85 Dark Blastoise
86 Psyduck Lv15
87 Psyduck Lv16
88 Golduck Lv27
89 Golduck Lv28
8A Dark Golduck
8B Poliwag Lv13
8C Poliwag Lv15
8D Poliwhirl Lv28
8E Poliwhirl Lv30
8F Poliwrath Lv40
90 Poliwrath Lv48
91 Tentacool
92 Tentacruel
93 Seel Lv10
94 Seel Lv12
95 Dewgong Lv24
96 Dewgong Lv42
97 Shellder Lv8
98 Shellder Lv16
99 Cloyster Lv25
9A Krabby Lv17
9B Krabby Lv20
9C Kinglar Lv27
9D Kinglar Lv33
9E Horsea Lv19
9F Horsea Lv20
A0 Seadra Lv23
A1 Seadra Lv26
A2 Goldeen
A3 Seaking
A4 Staryu Lv15
A5 Staryu Lv17
A6 Starmie
A7 Dark Starmie
A8 Magikarp Lv6
A9 Magikarp Lv8
AA Magikarp Lv10
AB Gyarados
AC Dark Gyarados
AD Lapras Lv24
AE Lapras Lv31
AF Vaproeon Lv29
B0 Vaporeon Lv42
B1 Dark Vaporeon
B2 Omanyte Lv19
B3 Omanyte Lv20
B4 Omanyte Lv22
B5 Omastar Lv32
B6 Omastar Lv36
B7 Articuno Lv34
B8 Articuno Lv35
B9 Articuno Lv37
BA Marill
BB Pikachu Lv5
BC Pikachu Lv12
BD Pikachu Lv13
BE Pikachu Lv14
BF Pikachu Lv16
C0 Pikachu Lv16
C1 Flying Pikachu
C2 Flying Pikachu
C3 Surfing Pikachu
C4 Sirfing Pikachu
C5 Raichu Lv32
C6 Raichu Lv33
C7 Raichu Lv40
C8 Raichu Lv45
C9 Dark Raichu
CA Magnemite Lv12
CB Magnemite Lv13
CC Magnemite Lv14
CD Magnemite Lv15
CE Magneton Lv28
CF Magneton Lv30
D0 Magneton Lv35
D1 Dark Magneton
D2 Voltorb Lv8
D3 Voltrob Lv10
D4 Voltorb Lv13
D5 Electrode Lv35
D6 Electrode Lv42
D7 Dark Electrode
D8 Electabuzz Lv20
D9 Electabuzz Lv30
DA Electabuzz Lv35
DB Jolteon Lv24
DC Jolteon Lv29
DD Dark Jolteon
DE Zapdos Lv28
DF Zapdos Lv40
E0 Zapdos Lv64
E1 Zapdos Lv68
E2 Sandshrew Lv12
E3 Sandshrew Lv15
E4 Sandslash Lv33
E5 Sandslash Lv35
E6 Diglett Lv8
E7 Diglett Lv15
E8 Diglett Lv16
E9 Dugtrio Lv36
EA Dugtrio Lv40
EB Dark Dugtrio
EC Mankey Lv7
ED Mankey Lv7
EE Mankey Lv14
EF Primape
F0 Dark Primape
F1 Machop Lv18
F2 Machop Lv20
F3 Machop Lv24
F4 Machoke Lv24
F5 Machoke Lv28
F6 Machoke Lv40
F7 Dark Machoke
F8 Machamp Lv54
F9 Machamp Lv67
FA Dark Machamp
FB Geodude Lv15
FC Geodude Lv16
FD Graveller Lv27
FE Graveller Lv28
FF Graveller Lv29
For code 01yyxxa2
00 Golem Lv36
01 Golem Lv37
02 Onix Lv12
03 Onix Lv25
04 Cubone Lv13
05 Cubone Lv14
06 Marowak Lv26
07 Marowak Lv32
08 Dark Marowak
09 Hitmonlee Lv23
0A Hitmonlee Lv30
0B Hitmonchan Lv23
0C Hitmonchan Lv33
0D Rhyhorn Lv18
0E Rhydon Lv37
0F Rhydon Lv48
10 Kabuto Lv9
11 Kabuto Lv22
12 Kabutops
13 Aerodyctal Lv28
14 Aerodyctal Lv30
15 Abra Lv8
16 Abra Lv10
17 Abra Lv14
18 Kadabra Lv38
19 Kadabra Lv39
1A Dark Kadabra
1B Alakazam Lv42
1C Alakazam Lv45
1D Dark Alakazam
1E Slowpoke Lv9
1F Slowpoke Lv16
20 Slowpoke Lv18
21 Slowbro Lv26
22 Slowbro Lv35
23 Dark Slowbro
24 Gastly Lv8
25 Gastly Lv13
26 Gastly Lv17
27 Haunter Lv17
28 Haunter Lv22
29 Haunter Lv25
2A Haunter Lv26
2B Dark Haunter
2C Gengar Lv38
2D Gengar Lv40
2E Dark Gengar
2F Drowzee Lv10
30 Drowzee Lv12
31 Hypno Lv30
32 Hypno Lv36
33 Dark Hypno
34 Mr. Mime Lv20
35 Mr. Mime Lv28
36 Jynx Lv18
37 Jynx Lv23
38 Jynx Lv27
39 Mewtwo Lv30
3A Mewtwo Lv53
3B Mewtwo Lv54
3C Mewtwo Lv60
3D Mewtwo Lv60
3E Mewtwo Lv67
3F GR Mewtwo
40 Mew Lv8
41 Mew Lv15
42 Mew Lv23
43 Pidgey Lv8
44 Pidgey Lv10
45 Pidgeotto Lv36
46 Pidgeotto Lv38
47 Pidgeot Lv38
48 Pidgeot Lv40
49 Rattata Lv9
4A Rattata Lv12
4B Rattata Lv15
4C Raticate
4D Dark Raticate
4E Spearow Lv9
4F Spearow Lv12
50 Spearow Lv13
51 Fearow Lv24
52 Fearow Lv27
53 Fearow Lv25
54 Clefairy Lv14
55 Clefairy Lv15
56 Clefable Lv34
57 Clefable Lv35
58 Jigglypuff Lv12
59 Jigglypuff Lv13
5A Jigglypuff Lv14
5B Wigglytuff Lv40
5C Wigglytuff Lv40
5D Meowth Lv10
5E Meowth Lv13
5F Meowth Lv14
60 Meowth Lv15
61 Meowth Lv17
62 Persian
63 Dark Persian
64 Dark Persian
65 Farfetch'd
66 Farfetch'd
67 Doduo Lv8
68 Doduo Lv10
69 Dodrio Lv25
6A Dodrio Lv28
6B Lickitung Lv20
6C Lickitung Lv26
6D Chansey Lv40
6E Chansey Lv55
6F Kangaskhan Lv36
70 Kangaskhan Lv38
71 Kangaskhan Lv40
72 Tauros Lv32
73 Tauros Lv35
74 Ditto
75 Eevee Lv5
76 Eevee Lv9
77 Eevee Lv12
78 Porygon Lv12
79 Porygon Lv18
7A Porygon Lv20
7B 3D Porygon
7C Snorlax Lv20
7D Snorlax Lv35
7E Snorlax Lv50
7F Dratini Lv10
80 Dratini Lv12
81 Dragonair
82 Dark Dragonair
83 Dragonite Lv41
84 Dragonite Lv43
85 Dragonite Lv45
86 Dark Dragonite
87 Togepi
88 Lugia
89 Super Potion
8A Imakuni???
8B Energy Removal
8C Energy Retrieval
8D Energy Search
8E Professor Oak
8F Excavation
90 Potion
91 Gambler
92 Revive
93 Max-Revive
94 Super Scoop-Up
95 Devolution Spray
96 Item Finder
97 Challenge!
98 Super Energy Retrieval
99 Super Energy Removal
9A Moonstone
9B Defender
9C Gust of Wind
9D Mysterious Fossil
9E Full Heal
9F Imposter Oak's Revenge
A0 Imposter Oak
A1 Sleep!
A2 Onix Trial
A3 Computer Search
A4 Digger
A5 Clefairy Doll
A6 Mr. Fuji
A7 Plus Power
A8 Switch
A9 Scoop Up
AA Pokemon Trader
AB Evil Recycle
AC Pokédex
AD Pokemon Center
AE Pokemon Breeder
AF Poké Flute
B0 The Boss's Way
B1 Goop Gas Attaack
B2 Bill
B3 Bill's Teleporter
B4 Evolution Machine
B5 Master Ball
B6 Lass
B7 Maintance
B8 Pokéball
B9 Nightly Garbage Run
BA Recycle
BB Rocket Sneak Attack
BC Here comes Team Rocket
BD The Rocket's Trap
NOTE: SMALL GLITCH: If you use GameShark to generate 99 of every card, and then recieve a
promo card from various people, your collection would increase by one, having 446/445
cards. This can only happen once, unless you find a code/ some codes to bring it back to
normal.
NOTE: ERROR: When you code in 99 of a card when you already have a few of, just code in
0100xxA? [xx for the card number, ? for the section of the card], and then type in the
difference of that number [the number that appears to the right of the card] and 99, and
convert it into Hexadecimal, and place it in this code: 01yyxxA?, [xx for the card number,
yy for the Hexadecimal digit, and ? for the section of the card]
===========================================================================================
12--> Conclusion
OK, the Walkthrough is fine, but there are still lots of unanswered questions,
so I'll try to improve it (as always).
If you know something more about the game that isn't posted here, just send
me an e-mail!
12.1--> Credits
Thanks to:
"hei fung" <
[email protected]> - Casino slot machines
<
[email protected]> - Dugtrio coin
"Leonardo Martinez" <
[email protected]> - Gameshark codes
"Tycho" <
[email protected]> - Corrected the name of "EVOLVER" to
"Bill's Computer"
"Windman" <
[email protected]> - Gameshark Codes
"Webheadwiz" <
[email protected]> - Gameshark Codes and for creating his
own FAQ (also quite good) from where I
took some info (dr. mason's assistant
and part of COMPUTERS section)
"Thomas Lei" <
[email protected]> - Several Trainer requirements
corrections/additions.
"Dirk" <
[email protected]> - Trainer requirements
"Alp Özçelik" <
[email protected]> - Trainer requirements
12.2--> Contacting me
I'm at
[email protected]
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
If your question isn't too important, wait some more time for a more complete
version of this FAQ/Walkthrough. If I loose my time reading unimportant
messages, I won't be able to update this FAQ so often.
Anyway, send me some new info that is not already posted and I'll give you
credit for it.
12.3--> LEGAL INFORMATION
DISCLAIMER
I AM NOT HELD RESPONSIBLE FOR WHAT HAPPENS TO YOU, YOUR GAMEBOY, YOUR
CARTRIDGE OR YOUR SAVED GAME. USE THIS FAQ AT YOUR OWN RISK.
All referred trademarks are owned by the respective company.
This file cannot be edited, sold or claimed to be your own.
Copyright (C) 2002 by jalt