__      __    ___  ____    ____  ____  ____  __    ____    ____  ____
   (  )    /__\  / __)(_  _)  (  _ \(_  _)(  _ \(  )  ( ___)  (_  _)(_  _)
    )(__  /(__)\ \__ \  )(     ) _ < _)(_  ) _ < )(__  )__)    _)(_  _)(_
   (____)(__)(__)(___/ (__)   (____/(____)(____/(____)(____)  (____)(____)


_______________________________________________________________________________

       M E G A M I  T E N S E I  G A I D E N :  L A S T  B I B L E  I I
                       W A L K T H R O U G H / F A Q
_______________________________________________________________________________

Platform:  Gameboy Color                             Written by threetimes
Developer: Atlus                                     Date: 20th July 2009
Publisher: Atlus                                     Update: 11th January 2010
Released : 1999                                      Version: 1.30
_______________________________________________________________________________



-------------------------------------------------------------------------------
Table of Contents ................................................ Search Code
-------------------------------------------------------------------------------

  I. Introduction .................................................... *INTRO
 II. Game Basics ..................................................... *BASIC
III. Hints and Tips .................................................. *TIPS

 IV. The Walkthrough ................................................. *WALK
     01. Prologue: Yuri's Forest ..................................... *W01
     02. Ein ......................................................... *W02
     03. Lutz ........................................................ *W03
     04. Sidon ....................................................... *W04
     05. Ebla ........................................................ *W05
     06. Manase ...................................................... *W06
     07. Sippar ...................................................... *W07
     08. Bulton ...................................................... *W08
     09. Sarune ...................................................... *W09
     10. Magoku ...................................................... *W10
     11. Tyros ....................................................... *W11
     12. Lycaon ...................................................... *W12
     13. Hypatia ..................................................... *W13
     14. Goku ........................................................ *W14
     15. Salem Plains ................................................ *W15
     16. Eridu ....................................................... *W16
     17. Small Village ............................................... *W17
     18. Salmatia .................................................... *W18
     19. Pirate Hideout .............................................. *W19
     20. Canossa Island .............................................. *W20
     21. Magoku to Green Tower ....................................... *W21
     22. Blantica .................................................... *W22
     23. Underworld .................................................. *W23
     24. What's Next? (Optional) ..................................... *W24

  V. Lists ........................................................... *LISTS
     01. Shops ....................................................... *L01
     02. Items ....................................................... *L02
     03. Weapons ..................................................... *L03
     04. Equipment ................................................... *L04
     05. Spells ...................................................... *L05
     06. Mutations ................................................... *L06
     07. Bestiary .................................................... *L07
     08. Beast Training .............................................. *L08
     09. Negotiation Questions and Answers ........................... *L09
     10. Secrets ..................................................... *L10

 VI. Legal Bit, Contact and Credits .................................. *LCC



===============================================================================
I.  I N T R O D U C T I O N ........................................... *INTRO
===============================================================================

INTRODUCTION: TO THE GAME
This game was developed by Atlus (known especially for their Persona and Shin
Megami Tensei games), and is a part of the Megami Tensei series. It was first
released in Japan for the Game Boy in 1993 and never released in the west, or
in English. It was re-released in 1999 for the Game Boy Color, but still with
no translation from the original Japanese.

There are three games in the series, Last Bible 1, (released in America as
Demon Slayer), Last Bible II, and Last Bible III. From the Official Unofficial
Last Bible 2 Translation site: "Last Bible is a gaiden series (i.e. an
offshoot) of the Digital Devil series (also known as the Megami Tensei series).
These games are actually fantasy based rather then apocalyptic based." The
key feature of Last Bible II is recruiting monsters (called "beasts"), by
talking to them, and there really isn't anything that relates to 'The' Bible,
and it's not the Last one either.

It is only thanks to the work of Tom and EsperKnight that people like me, with
no knowledge of Japanese, are able to play this intriguing game. Thank you for
all your efforts in translating and coding this game.


INTRODUCTION: TO THIS GUIDE
This is my first guide for a Megami Tensei game, but not my first for a recently
translated and obscure RPG. That's all thanks to Saikyo Mog, who has a knack of
finding games that I'd like to play and write about.

The main purpose of this walkthrough is to tell you where to go next, and if
that's all you're interested in, then that's fine, but I've also added as much
information as I could get about all the monsters in the game and the secret
locations. I think I've found everything now, with some hints from Saikyo, and
additional help from Tom. However, if you find more secret areas, or anything
else that's missing, please let me know.



===============================================================================
II.  G A M E  B A S I C S ............................................. *BASIC
===============================================================================

01. Controls
02. Menu System
03. Battle Sytem
04. Party Members and Experience
05. Recruitment
06. Negotiation
07. Conversation Basics
08. Fusion Basics
09. Healing, Life and Death
10. Managing the Team
11. Character Magic and Equipment
12. Shops and Shopping
13. Storage
14. Extras


------------
01. CONTROLS
------------
A is the generic action button.
B is used to access the main menu.
B is also used to cancel commands and return to the previous menu.

Navigate through the menus using the directional pad


---------------
02. MENU SYSTEM
---------------
The Menu system is the key to success in this game! It's very clear to follow,
and all commands are clickable, but it's not that obvious exactly what all the
options allow you do, at first. Once you get the hang of it, it's really
straightforward, if a little clunky.

MAIN MENU

---Menu----  --Money ---
| Magic   |  | ####### |
| Item    |  |_________|
| Sort    |
| Status  |
| System  |
|_________|_________________
|                           |  Note that the moon appears as full, half,
| MOON  What'll you do?     |  quarter, new, and no moon.
|_DAY_______________________|
|                           |
| List of Party Members     |
|___________________________|


Some of these options can only be used with the active party members.

MAGIC:   Use A to be asked to choose a party member whose magic you want to
        use. Select one, and then choose from their magic spells. If the magic
        can't be used in the field, then you'll be told so.

ITEM:    Use A to see a sub-menu with four options for what you can do with
        the item. Select one of these options and then you will be asked to
        choose the party member whose item you want to do something with.
        (Note that you can only access items from the active party.)

        Use  : You'll be shown the items and then select one to use.
        Equip: After selecting the person, then choose the item to equip.
               Another menu screen shows whether or not the item can be
               equipped.
        Trade: You'll be asked to choose the person whose item you wish to
               give, and then to choose the recipient. Then select the item to
               move from one person to another. (You cannot trade an item that
               is currently equipped.)
        Drop:  You'll be asked who is going to discard an item, and then
               which item you wish to drop. Choose the item and you get a
               final chance to decide: Yes or No.

SORT:    Select this option and there is another sub-menu with five options
        under the heading: Lineup, as this option involves your recruited
        monsters.

        Summon: You can have 6 active party members and add someone if there
                is space for them
        Return: You can send a monster back to the waiting room (the
                non-active group). Main characters cannot be removed from the
                active group.
        Swap:   This option allows you to return a monster to the waiting
                room, and bring in someone else to replace them. Decide who
                you want to bench and then you are shown the monsters that you
                can call back to the active group. Select one, press A, and
                that's it!
        Remove: This takes you to the list of monsters you have and you can
                remove one of them so long as it isn't in the active team.
                You'll get a chance to confirm your choice with: Yes or No in
                case you change your mind. If you remove one, it's gone
                forever! At least, unless you recruit another one.
        Order:  This is a very important option to use wisely! You can decide
                the order of battle, and the first person on the list will be
                targetted more by enemies. The order also determines whose
                commands you choose first, second, third and so on, but it
                does not determine battle action order. That's dependent on
                agility.

                Select each person in the team in turn using the directional
                buttons to scroll to your choice and they will be numbered
                from 1 - 6. Agree to the change and the order changes. It will
                stay that way until you remove or add team members, or change
                the order again.

                Whoever is chosen to be first is the character that's seen on
                the map. All beasts are shown as a generic red dragon type
                monster.

STATUS:  Select this option and you will taken to a new pages showing the Name,
        HP, MP and LV of all your team. Choose one of them and you are taken
        to a set of more detailed pages of stats. Every page shows the Name,
        a picture, the level, and your current money.

        Page 1  This page also shows HP, MP, (both current and maximum).
                Experience, and experience required to reach the next level.

        Page 2  Gives detailed stats for:
                Endur (Endurance)
                Intel (Intelligence)
                Stren (Strength)
                Speed (Affects battle order)
                Luck  (?)

        Page 3  Shows current equipment, and stats for Attack and Defense.

        Page 4  Shows that character's inventory (maximum of 12 items,
                including all equipment)

SYSTEM:  Save:  This accesses the save system for the game. You can make up to
               three separate save files and can save at any time, anywhere.
        Speed: The speed option determines message speed, and you can choose:
               Fast, Normal or Slow.

MOON:    The moon changes with the passage of the days, and it effects the
        behaviour of monsters and sometimes the appearance of a location.
        Generally, beasts are unresponsive when the moon is full, and most
        responsive when it is dark.


-----------------
03. BATTLE SYSTEM
-----------------
The battle system is turn-based, and these options will appear again at the
start of each round, apart from the AUTO option. If you choose to fight, then
the monsters and your team will act in turn, depending on their agility, and
you have to press buttons to choose the attack or magic for each in turn. You
can use the back command to cancel choices as many times as you like.

Enemies appear singly or in groups, but a group can consist of 2 or 3 identical
enemies, and you will only see two enemies on screen, even though you might, in
fact, be facing 5 of them. About a third of the way through the game you can
find an item "Notes", that allows you to take a note of the enemy's level, HP
and MP. If you recruit one, then you can, of course, discover all details about
its magic and attributes.


---What'll you do?-------------
| MOON Fight    Talk    Run   |
|      Auto     All     Sort  |
|_DAY_________________________|


FIGHT: Attack/Magic/Item/Guard
      Start the battle and choose attacks for each party member. You can
      select the target monster/s, physical or magic attacks (if available),
      and item use from that party member's item inventory. The guard option
      allows you to choose who to guard from the whole team.

TALK:  Start negotiations with one monster. You can select which one to talk
      to, and who you want to do the talking!

RUN:   Attempt to flee: often successful in the field, less so in dungeons.

AUTO:  Fight the battle fast using only physical attacks and with no selection
      of actions. The battle will continue until you win. This is VERY useful,
      and is especially effective if you fast forward (using an emulator).

ALL:   Check out all the stats of everyone in the party.

SORT:  Summon or swap allies and change the order of the team. You can bring a
      monster into the battle if there is room, or exchange monsters, by
      removing one and replacing it with another. YOU ARE RESTRICTED TO ONE
      SUMMONING FOR EACH ROUND. You can also change the order of the team for
      the battle, which can help if the lead person has been getting too much
      damage and you don't have MP left for healing.


--------------------------------
04. PARTY MEMBERS AND EXPERIENCE
--------------------------------
You are limited to 6 active party members and 12 team members in total, but all
named persons (your human allies) have to be kept in the active group. Beast
allies can be removed and added to the party as you see fit. In fact, even when
your humans leave the group for a while, they are still counted as members and
their place is "saved" for them.

The main character is Yuri, and you will find that other humans join the party
(and leave it) as the story progresses. These party members can equip a range
of weapons and armour including a shield, and have to be kept in the active
party at all times.

Only humans gain experience points from winning battles, and the experience
points are divided between all humans that are alive at the end of a battle.
Recruited beasts can be benched if you choose, and you don't have to use them
at all if you don't want to. However, since they do not gain experience it
makes sense to fill up your spare slots in the active party.

When humans level up, they gain HP and MP. The amount increases with each
level, and it varies according to the character's strengths. (Magic users gain
more MP, and fighters more HP.) You can also add one point to one of their
attributes on each level up, and this helps boost strength or magic power, for
example. Beasts DO NOT GAIN LEVELS!

Recruiting beasts to be additional team members is the meat and bones of the
game, and you can start recruiting them right from the beginning of the game.


---------------
05. RECRUITMENT
---------------
This is an essential, and totally addictive, part of the game. The idea is
that you talk to the monsters you meet, rather than fighting them, and try to
recruit them into your team. The conversation choices are fairly obvious for
many of these, but some won't take kindly to your refusal to get closer, or
your claim that you are not scared of them. It varies a bit, so experimentation
is key. Sometimes, especially if your level is not high enough, or the moon is
full, a monster will simply refuse to talk at all, or tell you that your Gaia
is weak.

When you choose to talk to a monster, a number of things can happen after one
interchange, or after many. Many of these responses are dependent on the moon's
aspect, so keep an eye on this if you want a successful outcome. Remember: a
DARK MOON = more positive responses, and a FULL MOON = being ignored or
attacked.

- The monster will ignore you.
- The monster will attack you.
- The monster will tell you your Gaia is not high enough.
- The monster will retreat.
- The monster will recognise you as a friend IF you already have recruited it,
 and retreat immediately
- The monster will take one of your monsters and retreat
- The monster will offer to be friends if negotiations are successful
 (They might ask for money or an item as well.)

You can select anyone in the active team to talk to the monster and you can
pick which one to talk to, if there is more than one. If negotiations fail,
then the monster is likely to attack. However, you can try again during the
same battle, and talk to a different enemy, or the same one again, and you
might be successful a second time.

Sometimes there is no response at all, and if that's the case, you might as
well fight the battle. If you're unlucky with your responses, the enemy might
take one of your monsters!

You can even recruit monsters with higher levels than anyone in your team, but
if the difference is more than 5 or 6 levels (based on Yuri's level), then they
will simply tell you that your Gaia is too weak.

Since you can only have 12 members in the team at one time, if you have too
many, you will have to dump someone to allow the new recruit to join. (Be aware
that if you leave a monster at a training location, then it will still count to
the total.)


---------------
06. NEGOTIATION
---------------

i. Starting a Negotiation Conversation
Choose to TALK. Sometimes monsters will initiate the conversation, and if that
happens there seems to be a good chance that they will join. If you have
already recruited one of the same kind, then they might just say you're okay (I
guess we can trust you) and leave, in which case you gain nothing. Given that
you get the first choice of actions, then you can choose to negotiate.
Sometimes, even if you decide to fight, the monster might start chatting during
a battle.


ii. Choice of Negotiator
You can choose anyone from the active team. You won't get a conversation unless
you choose Yuri, but if the person starts saying something like: I think we can
be friends, then there's a good chance that they will be successful without you
having the bother of selecting the correct responses. Always worth a shot
anyway! And don't forget that beats can talk to beasts as well.

One thing to note is that if you don't use Yuri as negotiator, then you won't
get a choice of options at the end of the successful chat. This means that the
only possibility is that the beast joins or doesn't join.


iii. Timing of Negotiation
The moon affects success, and you'll find that when the moon is at full
strength, monsters won't respond to talking. When the moon is dark, then there
is a good chance of success. Some beasts with magic powers, such as the female
looking ones like Earthy or Aeros, don't respond at the half moon, but their
comrade might, so try talking to them instead!


iv. End of Negotiation: Failure
Negotiations can end if you make the wrong choice, and the monster might wildly
attack, prompting the continuation of the battle, or it might steal one of your
store of beasts and run off with it, or you just get a message to say the
negotiations failed.


v. End of Negotiation: Success
If you are successful, then you have four more options: Ally/Cash/Item/Leave.
Choose "Ally" to ask the beast to join your party, "Cash" to give you a set
amount of cash, "Item" to give you an item (not all monsters have an item) or
"Leave". If there is another beast present, then it will retreat. Some beasts
require a price to be paid before they will join: this is usually a small sum
(around 200/300 cash) or an item. You can refuse if you want.

If you have too many in the party to allow another ally, then you can either
drop one, and add the new one, or abandon the new one.


-----------------------
07. CONVERSATION BASICS
-----------------------
Conversations take place in real time, and if you hesitate for too long the
beast will get annoyed or anxious. You can use this to your advantage! Although
most options are fairly obvious, if you're not sure what to answer, then wait a
few seconds and the beast will say something else, giving you a chance to
respond to a different question. All your answers are a simple Yes or No, and
you should keep going until you get the message that you have been successful,
or failed. Some conversations can be short, but others can involve 6 or more
questions and answers.


-----------------
08. FUSION BASICS
-----------------
Once you have recruited a few monsters and reached Sidon (fairly early on in
the game) you can start to fuse them, and create new and more powerful allies.
Eventually a team member will have the fusion spell so you can fuse anywhere,
but at first you will have to return to Sidon if you want to fuse. It's well
worth experimenting with this option since it makes your party stronger, giving
access to better spells, for example.

Choose to Fuse and you'll be shown a screen with your beast allies listed:

      0 1 2 3 4 5
0 Name - - - - - -
1 Name - - - - O -
2 Name - - - O - O
3 Name - - O - - O
4 Name O - - - - -
5 Name - - O O - -


The circles show who can be fused with whom. so, on this screen:

0 cannot be fused with anyone: that means it is a mutation, or a unique beast.
1 can be fused with 4.
2 can be fused with 3 and with 5
3 can be fused with 5 and 2
4 can be fused with 1
5 can be fused with 3 and 2

Not rocket science! Just pick a couple with circles and experiment. When you
get higher level beasts through fusion, then fuse those to get even higher
level allies! By the way, there is NO COST to this, and since you can always
recruit new beasts to replace the ones you've used for fusion, (nearly always,
anyway) keep fusing to improve your stock of allies. (You can also fuse beasts
even if they are dead, so, if you're planning to use them for fusion, don't
bother paying for them to be revived, or indeed healed up.) New fusions arrive
with full HP and MP.

There is a minor restriction to fusion, and if your level is too low you cannot
make that beast. At level 26 I could not fuse a level 34 beast, but at level
27, I could, so at this stage, you cannot fuse a beast where the result would
be more than 7 levels higher. However, this restriction changes as you level
up, and by level 34, you can fuse beasts that are 8 levels higher.

Sometimes, though rarely, you won't get the result you planned, and get a
mutation instead. I haven't found a pattern to this, so again, just play around
with it and see what happens. Some mutations can be fused together, but they
cannot be fused with ordinary beasts. There's a full list in the lists section.

There must be tons of possible permutations for each fuseable beast, but I
haven't the kind of brain that can see the patterns for these, or the kind of
energy required to trace them all! I leave that job to any mad fool who might
want to tackle it. ;)


---------------------------
09. HEALING, LIFE AND DEATH
---------------------------
Stay at an inn and everyone is fully healed, unless they are downed and
incapacitated. Many inns also have a clinic where you can revive someone for a
cost based on 10 times their current level. If Yuri dies you just carry on
playing with the other members of the team. If everyone dies then, you'll
simply be returned to the nearest inn, (or the one in the last town you
visited) and all humans will be back at full health.

There are healing items (Mana) and spells, (Media spells heal everyone and Dia
spells heal one) which can be used during a battle, as well as anywhere else.
You can use a Rune item to revive an ally in the field. The spell Ricam will
revive someone (with 1 HP) with a 50% chance, and Saricam will do the same with
a 100% success rate, but these spells cannot be used during a battle. There is
a spell (Patrika) that revives someone will full health, which also cannot be
used during a battle, although this spell is only found on very high level
beasts.

STATUS EFFECTS
-----------.-------------------------.-----------------------------------------
Effect     | Duration                | Cure              | Item
-----------+-------------------------+-----------------------------------------
Paralysis  | lasts after battle.     | Paralad. Clinic   | Branch
Poison     | lasts after battle      | Poizde. Clinic    | Serum
Mute       | only lasts a short time | -                 | -
Sleep      | only lasts a short time |.-                 | -
Confusion  | only lasts a short time | -                 | -
___________|_________________________|___________________|_____________________


---------------------
10. MANAGING THE TEAM
---------------------
There are six human party members in total, but they won't all be with you for
most of the game. In fact, they come and go on a regular basis, but you'll get
them all back by the end so don't bother removing their equipment. All humans
stay in the active party at all times and they cannot be removed or sidelined
to the storage area.

What this means in practice is that, although your full complement of party
members is 12, for most of the game you will have less than that. Even though
the human is not in the team at some point, their place is reserved for them,
and you cannot exceed the total number of 12. (There is one exception to this,
but that's very late on in the game, and nothing to be concerned about.)

During the main game, bring in monster allies to your active team to boost your
battle power and skills. You can exchange them during battle, and on the field,
and it's wise to make good use of the range of abilities they have.


---------------------------------
11. CHARACTER MAGIC AND EQUIPMENT
---------------------------------

YURI: Equips Sword/Spear/Shuriken
-------------------------------------------------------------------------------
LVL | MAGIC    | EFFECT
----+----------+---------------------------------------------------------------
04  | Agira    | Fire magic
07  | Deiama   | Restores HP to one
15  | Tranpa   | You can zoom from place to place!
22  | Agirama  | Fire magic
-   | Moonlit  | Event: defeat the boss of the Tower of Rama
   |          | Use in battle: Makes moon brighter and damages all enemies
29  | Deiaman  | Restores HP to one
30  | Agidai   | Fire magic (34?)
____|__________|_______________________________________________________________


ESAU - Equips Axe/Hammer/Mace/Sword/Shuriken
-------------------------------------------------------------------------------
LVL | MAGIC    | EFFECT
----+----------+---------------------------------------------------------------
12  | Poizde   | Heals poison
13  | Paralad  | Heals paralysis
14  | Bilra    | Poisons
18  | Jioraon  | Lightning magic
36  | Jiorama  | Lightning magic
____|__________|_______________________________________________________________


KRAU - Equips Claw/Sword/Shuriken
-------------------------------------------------------------------------------
LVL | MAGIC    | EFFECT
----+----------+---------------------------------------------------------------
16  | Medei    | Restores HP to everyone
17  | Paralad  | Heals paralysis
18  | Ranka    | Cast twice for powerful magic damage on all enemies
19  | Medieam  | Restores HP to everyone
23  | Medeiah  | Restores HP to everyone
43  | Ricam    | Revives from death (50% chance)
44  | Saricam  | Revives from death (100% )
____|__________|_______________________________________________________________


SAFIA: Equips Sword/Claw//Shuriken/Staff.
-------------------------------------------------------------------------------
LVL | MAGIC    | EFFECT
----+----------+---------------------------------------------------------------
21  | Fusion   | Fuse monsters anywhere on the world map. (Not in towns)
22  | Deiama   | Restores HP to one
23  | Bufurao  | Ice magic
24  | Mudoon   | Instant death magic
25  | Ranka    | Needs to be cast twice - powerful all enemy magic attack
31  | Saricam  | Revives from death (100% ) (30)
-  | Rankam   | Event based magic. Use four times for very poewrful attack.
____|__________|_______________________________________________________________


ZODIA - Equips any weapon
-------------------------------------------------------------------------------
LVL | MAGIC    | EFFECT
----+----------+---------------------------------------------------------------
23  | Poizde   | Heals poison
28  | Dexji    | Increases agility
43  | Dexji    | ? Not sure if this level or 28.
44  | Vitalji  | Boosts vitality
____|__________|_______________________________________________________________


GANZU - Equips Sword/Axe/Hammer/Shuriken
-------------------------------------------------------------------------------
LVL | MAGIC    | EFFECT
----+----------+---------------------------------------------------------------
38  | Makjama  | Mutes enemy group
40  | Zanrama  | Wind magic
43  | Medeiah  | All party healing magic
44  | Zandai   | Wind magic
____|__________|_______________________________________________________________



----------------------
12. SHOPS AND SHOPPING
----------------------
Some towns have a separate arms shop, selling weapons and equipment, and most
also have a Tools shop selling items. You will find Inns for full healing of
everyone, a clinic, where you can revive a team member, and one town has a
fusion house. (Later, you'll be able to fuse monsters using a Fusion spell.)
A few towns also have a Bank, where you can deposit cash and items.

When shopping for equipment you have to choose the team member who is going to
buy it, and that means you cannot buy stuff for any beast who is not in the
active party. You will be shown if something can be equipped, since you'll see
the stat increases, and if it cannot be equipped, then you will see a series of
XXXX. If someone does not any space left in their inventory then you can't buy
anything with them, and if the inventory gets full up after buying something,
you will be told that too! Sell off less powerful equipment to make room, and
leave items in the bank for safe keeping. You can sell things for two thirds
what you paid for it.


BEAST SHOPS
You will find some shops outside towns, and inside caves. These are Beast Shops
and the currency is one Magnetite per item. They all sell the same stuff, and
it's probably not worth not while buying any of it!


-----------
13. STORAGE
-----------
Character: 12 items including all equipped things. Some items cannot be held by
          beasts. You'll be told!
Allies   : 12 in total: 6 active and 6 in storage. (Late game: 7 in store)
Bank     : Store your gold here in case of defeat. (No interest is paid.)
Bank     : Store up to 32 items of any kind.


----------
14. EXTRAS
----------

i. Monster Trap
There are a few of these locations, and you will be asked to use a MAGNETITE
item when you find one. Place the item and leave. When you return (after a
minute or less) you may find that the bait has been eaten, or a monster has
been trapped. If there is a beast in the trap, then it will join your team,
providing you have room for it!

Don't try this at full moon, because beasts are stronger then. In fact, wait
until after the full moon and you might have better luck when the moon is on
the wane, rather than when it is waxing (becoming full). Save your game before
setting the bait if you don't want to lose the Magnetite.


ii. Beast Training School
Leave one beast at one of two training schools for a while and when you reclaim
it, it will have gained levels and changed class. Leave one too long without a
visit and it might run away, or not long enough and it might lose levels. It
should gain levels within a few days. If you leave a beast in training, then
you will have a vacant place in the line-up, and can recruit another beast to
replace it. Of course, you will need a spare slot when you reclaim it. One
training school is in Tyros and the other at Esau's' Home.


iii. Eggs
There are five hidden Eggs in the world of Last Bible 2 and each one will hatch
into a beast if you protect them during a battle. Some of these beasts are not
special ones, since they can be recruited, but, hatch an egg, and you gain a
more powerful ally than you could recruit at that stage of the game. (Eggs
cannot use items, or equipment, have no spells, and cannot be given commands
until they are hatched.)



===============================================================================
III. H I N T S  A N D  T I P S  .................. *TIPS
===============================================================================

- Start recruiting beasts from the beginning of the game.

- As soon as you reach Sidon you have the option to fuse beasts. Do so! If
 you fuse two lower level beasts you can get a higher level one. Then, fuse
 two higher level ones, and you can obtain a fusion that is at a higher
 level than the local monsters. Keep doing this every time you reach a new
 area.

- Watch out for the changing moon! Monsters are more aggressive when the moon
 is full, and don't respond to chatting. The best time to recruit is when the
 moon is dark.

- Don't bother equipping beast allies (though only some can use weapons or
 armour) since you are likely to use them for fusion, and will have to remove
 anything they are carrying (which is time consuming). If it's a powerful one
 that you intend to hang onto for a while, then this doesn't apply.

- If you wish to trade items, then you must first unequip weapons and arms.
 However, you can sell things that are equipped. You can only trade between
 active party members, and you can only use their magic.

- Beware of bringing golems to life since they cannot be fused and you are
 stuck with them, at least, unless you drop them from the team.

- Aim to keep your party at around the same level as the strongest local
 enemies. If Yuri's level is too low, you won't be able to recruit beasts.

- Fusion is based on Yuri's level, and if it's too low to fuse a higher level
 beast, you'll be told so. You cannot fuse a beast if the resultant fusion is
 more than 7 levels higher. (There are some exceptions to this, but I think
 this rule applies during the main game.)

- You can have more than one beast of one type, but you would have to fuse it,
 since you cannot recruit another one.


===============================================================================

                IV.  W  A  L  K  T  H  R  O  U  G  H  ................. *WALK

===============================================================================

The game is not that linear, and you can often explore a wide area, and
discover towns and hidden spots, before you actually have to visit them for the
story. However, this walkthrough is based on taking you through the game by the
shortest route! I've organised it based on the main towns, and then included
places of local interest that are easily accessible from that location.

Some possible good fusions are included for the different areas, but the final
battle is based on fighting with the human team, since I don't know what other
beasts you might have recruited or fused.

Numbers in brackets denote enemy levels.



===============================================================================
00.  P R O L O G U E .................................................... *W00
===============================================================================

When the game loads select "Story Mode" and New Game. (If you have returned to
a previous game, then just select "Continue" and load from a previous save.)
Select a name for the Leader if you wish. His default name is Yuri, and since
that's the name of the protagonist of my all time favourite game, there's no
way I'd change it! Choose END to move on to the next character to name: a girl
called Safia. After her, you can also name a "guy" called Esau.

Following the naming, the background to the story is explained. People lived on
the fifth planet and had awesome mental powers that they called Gaia, but the
planet fell (we're not told how) and they moved to the third planet, Terra.
Here, war broke out between humans and beasts but this conflict was never
resolved, and left both sides just struggling for survival. Now, 2000 years
later, we are introduced to the king of Magoku and Lord Medoch of Bulton. Seems
a child is about to be born that is a reincarnation of Gryas, the King of
Beasts, the enemies of the humans 2000 years ago. They don't like the idea of
this...

Okay, enough of the story, I just included that bit in case, like me, you
forget who is who, and why things happened the way they did.



===============================================================================
01.  Y U R I 'S  F O R E S T ............................................ *W01
===============================================================================

LOCATION
A small patch of land surrounded by sea to the east and a river to the west,
with access over a bridge.

AREA ENEMIES
Pteros (1), Kashi (1), Kobold (2)

TREASURE
Robe, Saber (sword)

You now have control of Yuri. He has no money, no items, nothing equipped, no
magic spells and is at level 1. Nothing untoward then, for an RPG. Chat to the
locals to learn about Larsa (an old friend) and the town of Ein where people
hate beasts. Talk to the beast in front of the cave and say yes, and she will
move inside. Follow her, and talk to her again for some good advice: beasts
will go berserk at full moon, so watch out for the phases of the moon. Collect
the contents of the three treasure chests a [SABER], [ROBE] and [100 cash].

Go to the Menu and select Item/Equip. You'll see the message "Who's
equipping?", which of course isn't much of a choice right now. Select Yuri and
equip both items. Now, you're ready to leave. The other cave contains a healing
spot, and it's a good idea to do what Solion says and go out, fight a few
battles and return here to heal for free, though the healing water won't
restore life to anyone who is unconscious.

Note that the moon is always seen on the menu screen (and during battles) and
it will be dark to start with, and the day is 0. Walk over the middle bridge
and you'll be on the world map. If you want to make a save, then select
System/Save.

You'll soon run into a few battles, but don't bother fighting just yet. Recruit
some of the local beasts to your team. When you obtain one, go to Sort/Summon,
and bring that beast into your fighting team. Any beast that is in the the
active  party will show a black tear drop next to its name on the status menu.
You can recruit all three of these local enemies, but Pteros is the most useful
one to get, since this flying beast has Dei, a spell to heal HP, and Paralad,
which heals paralysis. You can only have one beast of one kind at once, so
don't bother chatting to the same ones again. Just kill 'em!

Fight a couple of battles once you have some allies, and Yuri will level up. HP
increases by 8 and and MP by 2 which is useful, and you can add one point to
his stats. He starts with 8 points to each, so it's up to you how you allocate
these. Speed is always useful, and Endurance will help in surviving attacks
before his HP is high. Up to you, and your playing style.

Continue fighting and levelling up a bit if you like, and you can explore all
the way up to a cave and port, but that's the limit for now. When Yuri reaches
level 4, he'll gain his first spell: Agira (Fire magic). By the way, if he dies
at this point in the game, you'll be back at the healing cave and at full
health again with no loss of progress or cash.



===============================================================================
02.  E I N  (T O W N ) .................................................. *W02
===============================================================================

LOCATION
From Yuri's Forest, cross the bridge and head to the west.

AREA ENEMIES
Pteros (1), Kashi (1), Skull (1), Dwarf (2)

TREASURE
Hard (Spear), Hard (Shield), Pendant

LOCAL SERVICES
Inn: 5 cash per person and Clinic, Bank and Tool Shop, Arms Shops

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Knuckle               |  150  |
Hard (Spear)          |  240  |
Small (Axe)           |  300  |
Tite (Sword)          |  390  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Robe (Robe)           |   75  |
Slim (Light Mail)     |  150  |
Ring (Armour)         |  240  |
Hard (Shield)         |  105  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Feather               |   75  |
----------------------+-------+

Chat to the folks if you wish, and you'll hear more about Larsa and some lass
called Medea. Seems they are a couple. Pop in the Tool Shop and you'll learn
about a beast called Velg that lives in the northwestern cave. (Sounds a good
place to head for, but hang on a bit yet, there's a town to raid!)

Enter the top left house and you'll find Larsa. He runs off on some business of
his own, but you get to take the contents of two treasure chests: [HARD]
(spear) and [HARD] (shield). Equip these to Yuri for better attack and defense.
Head across to Medea' house at the opposite corner if you want to eye her up,
and you'll find Esau inside the inn.

Walk up through the trees to the far side of the village and you'll find a
flower area with Krau and Zodia. (Krau is female, in case her name is
misleading...Talk to them both again, and they will leave. This prompts Larsa
to find you. After talking to him, leave the flower garden for a scene with
Medea and she gives you a [PENDANT]. Talk to her again and now you walk back
down to the village entrance, which is blocked. More talking...to both guards
and then finally Larsa joins you in the hunt for the Velg. (At least, you can
leave after talking once more to the guard.)

Note that human characters are always in the active party, so you don't need to
add Larsa. He joins at level 1, although with 33 HP, no spells and just a robe.
He's not a knuckle fighter, even if he looks like it, and can equip spears,
swords and hammers. Buy him the best you can afford, or just give him your
Saber. He can also equip any of the armour on sale here, and the Dwarf (if you
recruit him) can also equip the heavy amour and a shield as well as Knuckles or
a sword.

If you want to buy anything you must first select the active party member and
then, buy directly for them. You'll see the increase in stats as well as what
stuff that individual can or can't equip. (It makes things slow not knowing who
can equip what beforehand, but that's the way it is. You'll soon get used to
it!.)


-------------------------------------------------------------------------------
i. NORTHWEST CAVE
-------------------------------------------------------------------------------

LOCATION
Walk west and then north from Ein and cross the bridge. You'll see this cave
opening to the west on the world map.

AREA ENEMIES
Kashi (1), Kobold (2), Worm (2)

ENEMIES
Skull (1), Dwarf (2), Pixie (2), Sanki(3), Worm (2)

TREASURE
Mana x2,  Egg 1

Enter the cave and the talk to the guy who'll tell you that you cannot save
inside the cave. That's true...but you'll have save states so it's hardly a
drawback. Turn left past the man and you'll enter a small cavern where you'll
find a Green coloured EGG. Pick this up and it will ask to be protected. You
cannot give commands to the egg or equip it, yet!

HATCHING AN EGG!
Now, put the Egg in the active group and as the first in order. (Go to
Sort/Order.) This means that the Egg will be the target for most attacks.
Instead of attacking enemies, select to GUARD the egg, and for every hit you
take for the egg, its HP will increase. (It feels your pain!) The more damage
you take, the more HP it will gain. If it gets hit and has some HP, then it
will lose that HP and you cannot heal it. However, the egg doesn't die, even if
it is hit while its HP is still 1. Keep this up until the Egg cracks open
when it has 103 HP. You'll get the Level 9 beast, Jatayu.

If you want to do this first, before fighting Velg, it's a good idea to return
to the world map and avoid enemies that use magic. Either take them out first,
or recruit them to avoid losing the egg's HP to a magic attack. You can also
head back to the forest to heal if you want to save money. (If you're confident
enough, you could take the Egg into the the boss battle. I did this and it's HP
got a heavy boost with a couple of guarded attacks.)

Continue up the passage, stopping for a quick chat with Larsa and follow the
path to the right until you reach the stairs. Walk down and you'll find two
treasure chests, containing a [MANA] and another [MANA] to heal HP. Velg is
waiting for you in this cavern, so make sure you've got your party in order and
healed up.

o----------------------------o
| B O S S  -  V E L G        |
o----------------------------o
| HP :  375 (estimate)       |
| Experience: 237, Cash: 406 |
o----------------------------o

Fire magic (Agi) is effective on this beast boss. Yuri's Agira can inflict 48
HP damage (or more if you've boosted his Intelligence) and if you've recruited
a Worm its Agi spell can do around half that amount. Velg will either attack
directly or use Bufu, an ice spell. Either can do over 20 HP damage, so any
weaker beasts are likely to die and there's nothing you can do to revive them.
If you have recruited enough, then just exchange them from the store.

Yuri will gain Deiama, healing magic at level 7, so you could level him up to
this before the battle if you are low on recruits. Otherwise, level 6 is high
enough to defeat Velg, IF you've got 5 or 6 recruits to back you up. After this
battle Yuri will be at around level 8 or 9.

No need to walk back, as you'll transported directly to Ein, and enticed to
join some recruits to the Magoku kingdom. Aha, you'll see that Medoch guy again
from the start of the game and he's full of doom and gloom about Gryas, the
King of Beasts, who's going to destroy the world. Yeah yeah. Larsa's the idiot
and thinks this is a great idea, so you're set a task. Go to your home
village, and meet up with some soldiers there.

Esau is hanging around the entrance to Ein and you can chat to people here
again, but mostly, just heal up and revive anyone who needs it. *Cough*
To do this, you need to call in at the clinic (in the inn) and select the
individual/s and then choose ALL.


-------------------------------------------------------------------------------
ii. RETURN TO YURI'S FOREST
-------------------------------------------------------------------------------

Yikes! Not good. Solion has been captured...and the healing water is no longer
staffed by a fairy and so doesn't work. Head into the home cave and you have no
choice but to interfere. If you don't, then, events won't progress.

o------------------------------o
| B O S S  -  F I G H T E R    |
o------------------------------o
| HP :  150 (estimate)         |
| Experience: 132, Cash: 82/85 |
o------------------------------o

This is MUCH harder as the Fighter is immune to fire magic, and you've got to
rely on physical attacks. Just keep slugging away at him (he doesn't use any
magic but he can use Makaram which removes 10 MP from someone). Keep your
weaker people healed up, or just replace them if they die off too quickly.

The soldiers will have gone after this, but there's not much else to do here,
and when you leave, Larsa will stop for a chat and then bugger off. Strip him
first, if you can, as you won't be seeing him for a long time yet. Stick
someone in the active party to replace him, if you like, before you leave the
forest.

Walk west from the forest and back to Ein. You'll pick up Esau there who'll
replace Larsa. He's at level 10 and comes equipped with a Small (hammer), Ring
(body armour) and Hard (shield).


-------------------------------------------------------------------------------
iii. PORT
-------------------------------------------------------------------------------

LOCATION
From Ein, walk west and then north, over the bridge and keep going until you
find this small settlement.

AREA ENEMIES
Dwarf (2), Kashi (1), Kobold (2), Skull (1), Pteros (1), Worm  (2)

TREASURE
None

LOCAL SERVICES
Inn: 8 cash per person, Clinic, Tool Shop

----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
----------------------+-------+

If you buy a Feather, and leave town (any town) you can use this to warp back
to Ein. Yuri will gain the spell Tranpa at level 17, but until then, you can
use these handy items to return quickly to a few towns once you've visited them
Other than that, there's not much to see or do here, so just take the ship to
Lutz.



===============================================================================
03.  L U T Z  P O R T ................................................... *W03
===============================================================================

AREA ENEMIES
Tamamo (10), Ogre (5), Goblin (5), Tammuz (13), Jatayu (9), Kelp (7), Elf (4),
Raven (4), Skull (1), Werepup (4), Aeros (14)

TREASURE
KIRIN 1

LOCAL SERVICES
Inn: 10 cash per person, Clinic and Tool Shop, Arms Shops.

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Knuckle               |  150  |
Small (Axe)           |  300  |
Tite (Sword)          |  390  |
Mace                  |  450  |
----------------------.-------.
ARMOUR SHOP           | Cost  |
----------------------+-------+
Robe (Robe)           |   75  |
Slim (Light Mail)     |  150  |
Ring (Armour)         |  240  |
Iron (Shield)         |  240  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Mana                  |  300  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
______________________|_______|


Enter the first house to the right and open the treasure chest here for your
first [KIRIN 1] Bone. Collect the rest (there are 3 in total) and you will be
able to bring a Golem to life in a later location. You can deposit this in a
bank if you're running low on space, since beasts cannot carry this item.

Talk to the couple and you'll be directed to the Pixie Village at the northeast
Fight a few battles around this location and drop some weaker beasts in favour
of stronger ones. Try to recruit a Tamamo, a level 10 beast which also has the
useful Medei healing spell. The enemies around here are quite a bit stronger
and if you haven't yet managed to hatch the Egg, then this is a good place to
do so.

You'll find stronger enemies up the narrow patch of land to the west of the
town, since they seem to fly down from the higher ground, but they probably
will decide that your Gaia is too weak, and won't talk.


-------------------------------------------------------------------------------
i. SECRET SPOT!
-------------------------------------------------------------------------------

TREASURE
Rune, Amon 2 Bone

From Lutz, walk west along the narrow strip of land and face the mountains to
the north at the very end. You'll enter a secret cave. Here, you'll find two
treasure chests, the right one has a [RUNE] and the left one the [AMON II]
bone.

NOTE: Be cautious walking around this area because you'll have to fight enemies
from the land above, and they are much stronger than the ones around the port
and Pixie vilage.


-------------------------------------------------------------------------------
ii. PIXIE VILLAGE
-------------------------------------------------------------------------------

LOCATION
Northeast from Lutz Port.

AREA ENEMIES
Dwarf (2), Ogre (5), Kelp (7), Elf (4), Goblin (5), Sanki (3), Pixie (2),

TREASURE
None

LOCAL SERVICES
None


Talk to the pixies (there is one in the left house as well) and tell the
soldier you won't go away.

o------------------------------o
| B O S S  -  F I G H T E R    |
o------------------------------o
| HP :  150 (estimate)         |
| Experience: 132, Cash: 82/85 |
o------------------------------o

This is just the same enemy you fought before, and it will be an easy battle to
win with much higher levels and better beasts. Don't use Agi (fire) spells on
him, and just concentrate on physical attacks.

After defeating him you can leave, but if you talk to the pixie in the left
house she will ask you to leave a powerful monster to protect them. You need
one with a level of at least 10, or it will have died when you return here
later. (She'll say it needs to be at least as strong as the local monsters
around Ebla, and these are level 10-12). You get a reward, eventually, so it's
worth while helping them out, at least, assuming you like cute pixies.

NOTE: Give them your best monster! Since you need one with a level of at least
10, either find a Tamamo in this area, or move on to the upper ground and
recruit a Gnome (level 11) there. Once you give them a beast, you cannot change
it for a better one!


-------------------------------------------------------------------------------
iii. CAVE: ROUTE TO SIDON
-------------------------------------------------------------------------------

You can avoid the Pixie Village entirely and pass through the underground
tunnel which takes you to the top of the cliff. Here you can recruit more
powerful monsters and by this point Yuri should be level 11/12. Return to the
village, and carry out the task.



===============================================================================
04.  S I D O N  ( T O W N  A N D  P O R T ) ............................. *W04
===============================================================================

LOCATION
From the tunnel cave exit, walk east, then north and then west.

AREA ENEMIES
Gnome (11), Kelp (7), Naga (8), Pixie (2), Earthy (7), Troll (11)

TREASURE
None

FUSION HOUSE!
Fuse recruited allies here for free, and make bigger, and better beasties!

PORT
Ships to Bulton, Sarune and Tyros (not yet, though)

LOCAL SERVICES
Inn cost 15 cash per person, Clinic. Tools Shop and Bank. Arms shops.

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Knuckle               |  150  |
Iron (Claws)          |  300  |
Small (Hammer)        |  300  |
Tite (Sword)          |  390  |
Mace                  |  450  |
----------------------.-------.
ARMOUR SHOP           | Cost  |
----------------------+-------+
Slim (Light Mail)     |   150 |
Copper Light Mail)    |   300 |
Ring (Armour)         |   240 |
Iron (Shield)         |   240 |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Mana                  |  300  |
Pana                  |  150  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
______________________|_______|


The first house where you enter the town is the Beast Fusion house. I'll
explain more about that in a minute, but first of all go through to the back of
the house and talk to the two people here. You'll find out about Safia and a
mention of Bulton. Leave this house and do a bit of shopping.

Note that the Pana item heals MP and though you won't need them often, it can
be useful to have one or two. Deposit any Bones in the Bank, just to keep them
safe until you need them, and to free up inventory space. Buy the stronger
Copper armour for Yuri, and the better Tite sword.

Speak to the girl in the third building to the right at the upper side of the
village, and she mentions some ruins to the northeast, and another village.

Walk right and follow path down into the port, where you'll find ships to
various other locations. You can take a ship to Bulton. This is entirely
optional, and you cannot progress the story there for quite a while, but there
are powerful monsters to fight and a town to explore. I'll leave this until you
have to go there.

Talk to the people at the lower left corner of the port and they say monsters
have invaded the ship. You can walk onto the ship and find some higher level
monsters to fight! I completely missed this first time playing, so it's not
essential, but there is some cash to find.


------------
FUSION HOUSE
------------
Now you can start fusing beasts, and you should return here to fuse new ones on
a regular basis. This gives you a huge advantage if you can make some higher
level beasts early on. Check the stats of the new fusion before accepting it,
and try to go for beasts that have useful spells, such as healing.

I had: Pteros, Sanki, Jatayu, Tamamo, Ogre, Raven and Werepup to play with, and
could make:

* Aeros  (14) [Jatayu + Raven],   [Gnome + Elf]
* Earthy  (7) [Pteros + Raven),   [Pixie + Goblin]
* Yurung (10) [Werepup + Tamamo], [Gnome + Goblin]
* Ork     (8) [Pteros + Ogre],    [Kelp + Elf]

Then I made: * Tammuz (13) [Ork + Yurung]

There are so many permutations it's impossible list them all, but try to avoid
fusing two beasts that make a much lower level one: for example: Sanki + Aeros
would make Kashi a level 1 beast! You'll find Kelp and Gnome in this area, and
that's a useful fusion, giving you a Troll, or use a Gnome with Sanki for a
Troll. It doesn't have any spells, but it's strong. Then you could fuse that
Troll with a Kelp (lots of them locally) to get Orcohi.

After a few minutes fusing and recruiting you could leave here with a team of:
Aeros, Yurung, Ork and Orochi. In fact, recruit another Gnome and fuse that
with Orochi and you could get Marquo a level 15 beast (even though it doesn't
have any spells.)


--------------------
TRANPA: YURI'S SPELL
--------------------
Not long after this, when Yuri reaches level 15, you will get the useful spell,
Tranpa. Use this, when outside, and you can warp directly to Ein and Sidon, and
other places will be added to the list after you reach them. This also means
that you can quickly dash back to Sidon to do more fusions.


-------------------------------------------------------------------------------
i. SECRET SHIP! (Optional)
-------------------------------------------------------------------------------

LOCATION
Sidon Port, lower left.

ENEMIES
Mouryou (10), Jaki (?), Watcher (7), Fighter (?), Kelp (7)

TREASURE
500 cash x2

Simply walk past the two people onto the pink ship. Some of the enemies will
tell you your Gaia is too weak and refuse to talk, but others may be recruited.
Walk left and then around to the right where there are two treasure chests
containing [500 CASH] and another [500 CASH]. Head down the stairs and go right
or left. Both passages lead to a boss.

o------------------------------o
| B O S S  -  D A R K L A  x2  |
o------------------------------o
| HP :  200 each (estimate)    |
| Experience: 498, Cash: 220   |
o------------------------------o

All magic is effective on these enemies, including poison, so use your best
spells. Physical attacks work too. The thing to watch out for though, is that
this enemy can use Mudo, which, if you're REALLY UNLUCKY! (oops) can kill Yuri
with one hit, although you can continue fighting even with him incapacitated.
Maybe don't put him in the front of the group for this battle.

After defeating the boss, leave the ship, and talk to the chaps at the jetty
and one of them will sail off to Sarune. That's it.


-------------------------------------------------------------------------------
ii. SECRET SPOT!
-------------------------------------------------------------------------------

LOCATION:http://www.gamefaqs.com/portable/gbcolor/image/571649.html?gf=64
East of Sidon

TREASURE
*Mute

Leave Sidon and walk one step to the north, and then turn east, and walk all
the way to the coast. You'll walk into a hidden cave. Here, you'll find a
treasure chest containing [*MUTE]. This item is actually known as a Seed of
Mute and it has a very particular use, although it can be used in battle. Don't
waste it! (Thanks to Saikyo Mog for finding this location.)


-------------------------------------------------------------------------------
iii. ESAU'S HOME
-------------------------------------------------------------------------------

LOCATION
Walk east from Sidon, and then north, keeping the river to the east. Go over
the bridge and you'll find Esau's home.

AREA ENEMIES
Gnome (11), Kelp (7), Naga (8)

SPECIAL
Beast Training School!

TREASURE
*Mana, NewMoon. (Later you can reach the chest that lies between the two
beasts, and this contains Seed of Mute.)

LOCAL SERVICES
Inn costs 25 cash per person, Clinic and Tools Shop.

----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Pana                  |  150  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
______________________|_______|


As soon as you arrive, Esau will leave the party and block the exit. Chat to
the folks to find out more about him and his past. The house at the right has a
place where you can leave beasts to get stronger! You can only leave one, and
it will still be counted as a party member. Leave it here long enough and it
will change class and increase levels. (There is a slight drawback in that the
beast might decide to leave and return to the wild. Not sure what triggers
this.) Open the treasure chests for [*MANA], and [NEWMOON] but you can't reach
the middle one just yet.

Head into the house at the back of the village, and through the opening to the
back room. Esau will rejoin you and tell you to go to Ebla Castle. You can
carry on and chat to a few people in the lab at the back of the building for
more information about towns and people. Not a lot though, and you can't read
the books.


NOTE
There is a cave to the north west of Esau's place, but you cannot get through
here now as there is a locked gate. Instead, leave here and head for Ebla.



===============================================================================
05.  E B L A  ( T O W N ) ............................................... *W05
===============================================================================

LOCATION
Walk due west from the river near Esau's place, and then south when you reach
the river. Keep close to the river until you find the town.

AREA ENEMIES
Mouryou (10), Orochi (12), Troll (11), Earthy (7).
Talk to Mouryou and ask for an item rather than recruiting him, and you'll get
the rare Magnetite.

TREASURE
Notes (KEY ITEM)

NEW ALLIES!
Krau and Zodia

LOCAL SERVICES
Inn costs 32 cash per person. Tool Shop and Bank in the same building.
Arms Shop

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Knuckle               |  150  |
Iron (Claws)          |  300  |
Iron (Spear)          |  390  |
Mace                  |  450  |
Hatchet               |  600  |
Heat (Sword)          |  600  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Slim (Light Mail)     |  150  |
Copper (Light Mail)   |  300  |
Iron (Light Mail)     |  600  |
Ring (Armour)         |  240  |
Scale (Armour)        |  375  |
Iron (Shield)         |  240  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Mana                  |  300  |
Pana                  |  150  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
______________________|_______|


People in the left house will tell you about Sippar, a small village in the
south mountains, and that there is an illness causing paralysis. Head into the
house at the top right corner and speak to the old man. Answer yes to his
questions, and you will get the notebook about monsters. This is VERY USEFUL!.
You can use it on a beast during a battle and (although it takes up a turn) you
will then be able to see the level, HP and MP of that beast.

Walk up the path behind that house, to the big tree, and you'll find Krau
again. She tells you that you meed to find the lake with the power of Aqua.
Esau says he's heard of this and there might be clues in his home town.

The large building at the left is the Castle. Go inside and talk the everyone,
including the king. Ebla is a place where people and beasts can live at peace
together but it seems the king of Magoku is on the warpath against beasts.
There are two guys from Ein in the right hand room off the throne room.

When you've finished chatting, do a little shopping and upgrade equipment. Buy
the Rune item, which will revive someone who's dead when in the field, although
you cannot use it during a battle.

You have a choice now. You can head back to Esau's place and follow the route
to obtain the Aqua, or walk south from Ebla and then, east. You'll find a cave
and a tunnel which takes you to Sippar. You can also walk south from Ebla, and
north, to find the town of Manase. However, these two places won't progress the
story, so just carry on to Esau's place.


----------------------
RETURN TO ESAU'S PLACE
----------------------
Leave Ebla and use Tranpa to get you back to Sidon. Fuse your new recruits, and
then walk north, over the bridge and south to Esau's' place. Walk straight up
into the large house and through to the back room and Esau will immediately set
off to find out more. Follow him into the left room, and after he says he has
the key, talk to the right hand chap for directions. Walk to the back of the
room and talk to the guy at the left and you'll get the key.

Now, walk (or use Tranpa) back to Ebla and return to the tree at the top right
of the town. Talk to Krau again and she and Zodia will join up! Now, you can
head off to those other locations as well, if you like and they will stay with
you until you've completed this Ebla quest.


------
FUSION
------
This is just a few examples of what you can do with the local fauna and flora.

* Nandi   (13) [Troll + Mouryou]
* Velg    (12) [Kelp + Mouryou)
* Orochi  (12) [Kelp + Troll]
* Aeros   (14) [Nandi + Kelp]
* Mahakra (14) [Nandi + Orochi]
* Yurung  (10) [Orochi + Aeros]
+ Tammuz  (13) [Troll + Orochi], [Aeros + Mouryou]

If you got Marquo before, then fuse Nandi with Marquo to get Sylph (18)
If you fuse a Tammuz with another Troll you'll get Tanki [16] and this is a
common enemy in the Depths area. If you want to have an easy time of battles
there, then take a Tanki along with you!


----------
NEW ALLIES
----------
They both join at level 15, with no spells as yet. Krau has a Tite (sword) and
Fine (Robe). Zodia has an Iron Shield, no armour and an Iron Spear. If you've
cash to spare, then buy them both some better stuff. Zodia can use any weapon,
and the Hatchet would be good for him. Krau uses swords and claws, so get the
Heat sword for her. She could do with a shield, and Zodia with some armour, and
the Iron is the strongest. Once suited and booted, off you go!


-------------------------------------------------------------------------------
i. CAVE TO THE DEPTHS/MONSTER TRAP!
-------------------------------------------------------------------------------

LOCATION
From Esau's place, walk north, and then northwest to find the cave. From Ebla,
walk northeast up the river to the mountains, and then east.

ENEMIES
Tanki (16), Ooze (16), Vulture (17), Booger (12), Mahakra (14)

When you exit this cave on the far side of the mountains, walk around and to
the north, and you'll find another cave. Enter this, and it's a beast trap!.
You'll get an explanation of what to do from the person here. Place a Magnetite
item in the trap and leave the location for a few seconds. Return, and hope you
find a beast, which will join your team. Usually they just eat the bait and
you're left minus a magnetite. Best to save before wasting this precious item,
and only leave one when the moon isn't full. The beasts you get are ordinary
ones that you can get with recruiting or fusion.


-------------------------------------------------------------------------------
ii. THE DEPTHS
-------------------------------------------------------------------------------

LOCATION
From the exit of the cave, walk west until you find another cave close to the
north end of the river.

ENEMIES
Booger (12), Tanki (16), Ooze (16), Vulture (17)

TREASURE
KIRIN 3, Beta (Shield), Aqua, 2000 cash. Water (Necklace) x2

From the entrance, follow the path around to the right, and walk to the far
left side of the cave where you can open a chest containing the [KIRIN 3] bone.
Then, walk right, between the blue bollards, and take the stairs down. Move to
the pink slate to get a message that someone hid the town's treasure.
Okay...guess we're going to have to find it, Return up the steps, and follow
the path up to the second set of stairs (you'll see the treasure to the left)
and down to the town. If you want to read the other pink slates, just back off
and then walk up to them. One mentions a Gaia master at the Luciferium, a
useful clue for later!

There a treasure chest with a [BETA] Shield in the bottom right corner. Stand
on the yellow square to the left of the chest and Krau will get excited
about life and stuff, and when you speak to her you will receive the [AQUA].
Now, if your humans have full inventories you can't take this, as beasts are
not permitted to have it. Don't worry, sort out your inventory, and you can
take it again, and Krau will rejoin the party. Walk left, and there is an empty
chest, and then, walk up to find another treasure chest with [2000 cash]

Now, to find that hidden treasure, walk directly left from the stairs where you
entered this room (keeping close to the upper wall), and you'll end up in the
room with the treasure chests. The left one contains [WATER necklace], and the
right one another [WATER necklace]. These increase the user's wisdom by 1
points, so just use them both on Yuri to make his magic more powerful

Leave the area and warp back to Ebla. Use the AQUA on the tree (where you met
Krau and Zodia) and then, head for the castle, where everyone is waiting
outside muttering about Magoku. Talk to the king and he'll ask you to go to
Manase. Seems he'd sent some spies there, and they have not returned. You can
either go to Manase or Sippar, but the story directs you to Manase first, so
that's where we'll go!


------
FUSION
------
After recruiting the enemies here, you could take a quick trip back to Sidon
for a bit of fusion. Here's just one set of examples, all using Ooze.

* Gangar   (18) [Vulture + Ooze]
* Lamia    (17) [Booger + Ooze]
* Remulus  (19) [Mahakra + Ooze]
* Coctrice (20) [Tanki + Ooze]
* Remulus  (19) [Aeros + Ooze]

Another suggestion: you could fuse Tanki and Vulture to get Sylph, and then
Sylph and Booger to get Aquanz who is level 21 and has healing spells.



===============================================================================
06.  M A N A S E  ( T O W N ) ........................................... *W06
===============================================================================

LOCATION
From Ebla, walk south and then west until you reach the coast. Follow the coast
north and you'll find the town just to the east of where the land narrows.

AREA ENEMIES
Troll (11), Mouryou (10), Earthy (7), Orochi (12)

TREASURE
None

LOCAL SERVICES
Inn cost 40 cash per person, Tool Shop and Bank are in the back room.

----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Pana                  |  150  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
______________________|_______|

This is a small place with just one house and an inn. Check out the house for a
little hint of what it happening on the island. Enter the back of the inn if
you need to deposit or claim anything from the bank: useful if you plan on
reviving the Kirin statue, which is nearby.

Talk to the man guarding the ship and agree that you want a job. You'll sail up
the river to a small square island.

NOTE
If you explored here BEFORE talking the king at Ebla and getting the Aqua item,
then there won't be a ship and there will be more people in the town.


-------------------------------------------------------------------------------
i. BEAST SHOP
-------------------------------------------------------------------------------

LOCATION
From Ebla, walk south and then west until you reach the coast. Follow the coast
north and where you can see the river to the east, you'll find a cave. It's
just to the south of Manase.

--------------.-------.
BEAST SHOP    | Cost  |
--------------+-------+
CultMask      | 1 Mag |
Magi          | 1 Mag |
Lete          | 1 Mag |
*Beast        | 1 Mag |
Panacea       | 1 Mag |
Mana          | 1 Mag |
______________|_______|


-------------------------------------------------------------------------------
ii. KIRIN'S STATUE
-------------------------------------------------------------------------------

LOCATION
From Manase, continue walking up the west coast and you'll find this cave.

TREASURE
Drago 3

Inside is a strange red and yellow statue (I call it a Golem). Simply talk to
the statue and you are asked to insert the Kirin bones. Use however many you
have, and you can return to add the rest if you don't have them all (The last
one is found in Sippar.). After this, the statue comes alive and joins the
party. Kirin is level 28, and cannot be fused. Use the *Mute item on the Golem
statue and Kirin will change appearance and increase its level to 32.

Open the treasure chest for [DRAGO 3], the first of the bones for another Golem
statue.


-------------------------------------------------------------------------------
iii. MAGOKU BASE  (MANASE)
-------------------------------------------------------------------------------

LOCATION
From Manase, this island is to the northeast, a short way up the river. You can
only access it by ship from Manase (for now...)

ENEMIES
Soldier (25),

TREASURE
Mana, Mana, Mana, Panacea

You cannot leave here until the events have been completed, but it won't take
long! Walk up the path into the next room and through the blue doorway. Follow
this passage until you reach an open area with two blue doorways. Enter the
second one, and climb the stairs to the top floor where there's a table with
four treasure chests lined up. Open them for [MANA], [MANA], [MANA] and
[PANACEA]. Chat to the people here, to find out about the dangers of mining in
Sippar, and the statues they are building. Seems they are called Granmarm.

Continue down the passage into the next area and then head left and you'll find
the spies. Talk to them both, and they will leave. Follow the path back to the
ship and your way is blocked by a guard. Talk to him to trigger a battle

o------------------------------o
| MINIBOSS -  S O L D I E R    |
o------------------------------o
| HP :  317  MP : 42  LEVEL 25 |
| Experience: 352, Cash: 186   |
o------------------------------o

Use whatever attacks you like on this enemy. He can use ice spells but is still
vulnerable to ice, and in any case there's only one of him and six of you!

After the battle walk to the ship, and you'll leave the island and disembark in
Manase. Leave town, and use Tranpa to return to Ebla. Dash straight through the
town, into the castle and speak to the king. Now, you're asked to go south to
find out about the mining of Becqueral.



===============================================================================
07.  S I P P A R  ( T O W N ) ........................................... *W07
===============================================================================

LOCATION
From Ebla, walk south until you reach the blue mountains. Then turn west
towards the coast to skirt around the mountains, and turn back to the east.
You'll find a cave, and after you emerge the other side, you'll see the town
just to the south. (This is on the high ground above Lutz and the Pixie
Village)

AREA ENEMIES
Mahakra (14), Tammuz (13), Jatayu (9), Aeros (14), WarDog (15)

TREASURE
Serum x3

LOCAL SERVICES
Inn cost 50 cash per person. Clinic and Tool Shop in Inn. Arms Shop

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Iron (Claws)          |  300  |
Iron (Spear)          |  390  |
Hatchet               |  600  |
Bear (Claws)          |  900  |
Slab (Hammer)         |  900  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Fine (Robe)           |  210  |
Charm (Light Robe)    | 2100  |
Iron (Shield)         |  240  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Pana                  |  150  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
______________________|_______|


Talk to the townsman at the well and you'll find that the children are sick,
and it all seems to be connected to the bad stuff in the mine. There's a
hospital next to the well which you can raid for [SERUM X3] if you're feeling
mean. The treasure chests are on the upper floor. The other house is empty, and
the shops sell some new armour: buy the Charm if you can afford it as it will
boost defence by 36 points for Yuri, Krau and Esau. (However, don't buy three
of these, since you'll get another one for free when you reach Bulton.)


-------------------------------------------------------------------------------
i. BECQUERAL MINE
-------------------------------------------------------------------------------

LOCATION
Due west from Sippar.

ENEMIES
Soldier (25), Gore (15), Booger (12), Susatz (17)

TREASURE
KIRIN 2, Magnetite


o----------------------------o
| MINIBOSS -  S O L D I E R  |
o----------------------------o
| HP :  317  MP 42    Lv 25  |
| Experience: 352, Cash: 189 |
o----------------------------o

Enter the cave and you'll be face with a guard blocking the passage. Refuse to
go away, and fight another Soldier, he's the same one you beat up at the Magoku
Base. After the battle, take the upper left path into a cavern with a treasure
chest containing the [KIRIN 2] bone.

Battles will involve more soldiers as well as the Susatz, and neither of these
can be recruited, but if you recruit Booger, then many can be avoided if you
wish. Follow the passage to the right, and there's only one route until you
reach some stairs. Descend, and you'll enter a cavern containing one treasure
chest with [MAGNETITE]. That's it, apart from making your way back out of the
mine, and then returning back to Ebla to report to the king.


-------------------------------------------------------------------------------
iii. EBLA AND THEN SIDON
-------------------------------------------------------------------------------

TREASURE
Letter

After completing both Magoku Base and the Bequerel Mines, return to the king of
Ebla to report your findings. He will explain that the Magrethe can heal this
poisoning, and they are found in Bulton. Agree that you'll go there, and
he will give you a [LETTER]. Chat to one of the old dudes to confirm that there
is a ship sailing from Sidon bound for Bulton. (Yeah, I know, it's always
there, but just in case...)

Leave Ebla, Cast Tranpa for Sidon, and enter the town. Do a little fusing
before heading down the path to the port, and sailing to Bulton. When you stay
at an inn to heal up (cheaper to do so at Sidon), there will be a scary scene
of just what is going on with Lord Medoch of Bulton and those odd statues...



===============================================================================
08.  B U L T O N  ( T O W N ) ........................................... *W08
===============================================================================

LOCATION
This island is situated to the southeast of Sidon. Take the boat from Sidon for
this first visit. After that, you and warp here using Tranpa.

AREA ENEMIES
Warcat (10), Gnome (11), Orcohi (12), Mouryou (10)

TREASURE
None

LOCAL SERVICES
Inn costs 20 cash per person.

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Small (Hammer)        |  300  |
Tite (Sword)          |  390  |
Mace                  |  450  |
Iron (Spear)          |  390  |
Hatchet               |  600  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Fine (Robe)           |  210  |
Charm (Light Robe)    | 2100  |
Iron (Shield)         |  240  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Mana                  |  300  |
Pana                  |  150  |
Rune                  |  750  |
Feather               |   75  |
______________________|_______|


You'll find that some of the locals are not too pleased with Safia, who's been
wrecking the place, so they locked her up in a tower. Enter the largest
building in the centre of the town where the Magrethe work on researching Gaia,
and talk to the middle one of three bald green-clothed men. He dashes off for
Sippar and you'll find out a bit more about Medoch from the other two old
codgers.

Walk through to the back room and READ THAT BOOK! You'll find out what he's
been up to: yeah, the usual thing that mad scientists do, making demons! You
cannot enter the left room for now, but as you attempt to leave the temple
someone will come rushing in with news that SHE has escaped from the tower!
Leave the town, and walk a couple of steps to the south to enter this tower.


-------------------------------------------------------------------------------
i. BULTON TOWER
-------------------------------------------------------------------------------

ENEMIES
Remulus (19), Furiaei (20), Randa (21), Aeros (14)

TREASURE
CultMask x3, Charm (armour), Damasca (weapon), Pana, AMON 1 (Bone), *Mana

NEW ALLY!
Safia

NOTE
Once Safia joins, you can fuse beasts directly using her Fusion magic: at
least, when she levels up and obtains this spell. You can get Magnetite items
from Remulus if you successfully negotiate.

If Remulus or Aeros (the easiest ones to fuse) are in your party, then you will
avoid some battles in here. Alternatively, recruit one of these enemies at your
first battle. Start off going straight ahead and up the central stairs, and
then up the next stairs to the third floor, where you'll meet Safia.

After some chat, she goes down the stairs, but you don't have to follow her,
just yet. Walk up to the next floor and down the room. Enter the door and
you'll find a treasure chest on a table containing [CULTMASK]. This item can be
used in battle and might mute all enemies. Talk to the fairy creature and she
will heal you all for free!! There are two more chests in here, one with
[CHARM] (armour) and the other [DAMASCA] a weapon that Esau can equip.

Return to the ground floor, but don't talk to anyone there just yet. Walk up
the left side of the room and up the stairs. There are two treasure chests at
the right side of the next area containing another [CULTMASK] and a [PANA].
Take the stairs to the next floor and walk down and continue left and up the
room, until you find another door at the left of the area. This takes you into
another bedroom with two more treasure chests [AMON] bone is in the left, and
another [CULTMASK] in the right one.

Finally, head back down to the ground floor. Talk to Ganzu who's guarding the
exit and, well, things will happen! After he's gone, follow the old guy and
Safia back to the temple/research place in Bulton. Apparently something bad has
happened and the Book of Baal has been stolen. Go into the back room and now
you can access the left part. There's a treasure chest with a measly [*MANA].
Talk to the man next to the chest (the book of Belial is safe!) and Safia will
join the party!

The task now is to find a way to Magodu (the town) but it's surrounded with
water. However, the old boy makes with some flashing lights, and instructs
you to go outside. You can use Tranpa to warp to the town to retrieve the book
of Baal.

Leave the temple and Esau will be all excited when greeted by information about
the town of SARUNE. There's someone there that might know something about
Blantica, the city that Esau is searching for. A ship is going to arrive at
Sidon from Sarune. Dammit. Esau abandons you and runs off. (If you can't
remember what valuable things you might have given him to carry...don't worry.
You can find him again, soon.)


---------
NEW ALLY!
---------
Safia joins at level 20 with no spells (just wait until she gains a level and
she will have fusion magic). She's equipped with "Fine" robes, no shield, and
the "Bear" claws. She can equip swords as well as claws, and can use shields.


-------
CHOICES
-------
Once again, it's up to you which way you go. You can choose to follow Esau to
Sarune, and explore the Tower of Rama, or head for Magoku Town. It doesn't
matter in which order you visit these locations, but maybe it's best to get
Esau back first, and you'll get some powerful magic for Yuri. However, if you
stay at an inn you'll see a scene that might tempt you to dash for Magoku...


------
FUSION
------
* Loa     (21)  [Aeros + Remulus], [WarDog + Randa]
* Colonzo (22)  [Aeros + Furiaei]
* Yaxini  (20)  [Randa + Orochi]
* Vibecaw (23)  [Randa + Remulus]
* Genie   (25)  [Vibecaw + Furiaei]

If you fuse Vibecaw and still have an Aquanz, you can fuse these two to get
Gyphon at level 25! Or you can fuse Vibecaw with WarDog to get Ushars at level
22. Colonze will be useful for both the next locations if you want to avoid too
many battles.



===============================================================================
09.  S A R U N E  ( T O W N ) ........................................... *W09
===============================================================================

LOCATION
Accessed by getting the ship from the southwest side of Sidon Port. This town
is a long way south from Sidon.

AREA ENEMIES
Aeros (14), Remulus (19), Gangar (18), Furiaei (20)

TREASURE
None

LOCAL SERVICES
Inn costs 62 cash per person, Clinic in Inn. Arms and Tool Shops

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Slab (Hammer)         |  900  |
Tangler (Sword)       | 1500  |
Crysta (Spear)        | 1800  |
War (Hammer)          | 1950  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Iron (Light Mail)     |  600  |
Sky  (Light Mail)     | 1200  |
Bolt (Light Mail)     | 1950  |
Beta (Shield)         |  450  |
----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Mana                  |  300  |
Pana                  |  150  |
Panacea               |  450  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
______________________|_______|


Talk to the townsfolk to hear a bit about the Tower of Rama. Enter the middle
house and talk to the old man and answer No, he's not a liar, and that you
believe him. The woman says that Esau was looking for you, so you know you're
on the right track. If you go to the tower without hearing the news about Esau,
then, he won't turn up! I tested this out, and although you can obtain the
magic for Yuri, you won't see Esau. In fact, I went back to the tower a second
time after doing the chatting, and he still didn't turn up. This doesn't matter
though, as you will see.


-------------------------------------------------------------------------------
i. TOWER OF RAMA
-------------------------------------------------------------------------------

LOCATION
From Sarune, walk south, and cross the bridge to the east. Then walk up this
area that lies between two rivers. At the north east edge, just above four
trees, and to the east of one tree, a greenish coloured building will appear
when the moon is full. It will disappear if the moon isn't full.

ENEMIES
Randa (21), Aeros (14), Remulus (19), Occupet (21), Colonzo (22)

TREASURE
FullMoon, DRAGO 1, *Mute, Rune

SPECIAL
Yuri gains the Moonlit magic


Since the tower only appears when the moon is full, the enemies won't respond
if you attempt to talk. Just fight them all.

From the entrance, walk left and open a chest to find [FULLMOON]. This item
makes the moon full when used, a bit late to get it now. Take the stairs at the
right, up to the next floor, and keep going up to the next floor. Avoid the
floor teleport (a square with pink spots) which will take you back to the
entrance, and take the next set of stairs.

The next floor has two teleporters on the floor. The upper one takes you back
to the entrance, and the lower one takes you to the middle area on the previous
floor. Open the treasure chest to obtain [DRAGO 1]. Step back into the
teleporter and you'll be on another floor at a central area with another chest,
which contains the item [*MUTE].

Step back into the teleporter and you'll be able to walk left to the next
stairs. DON'T enter the doorway in the lower wall, as this just takes you back
outside. Continue heading up the tower, (avoiding the teleporter on the next
floor). When you reach the floor where the next stairs are at the lower right
of the area, there's a treasure chest with a [RUNE] item. This can be used to
revive someone, though not during a battle. Walk up the stairs to the top floor
and there is a fairy waiting.

Talk to her, agree that you are strong (an average of level 20 for the team is
high enough for you to win this battle, and it helps if Yuri is level 22 as he
gets the Agirama fire spell). Esua will arrive to help (providing you chatted
to the folks in Sarune.)


o----------------------------o
| B O S S  -  B O L V O      |
o----------------------------o
| HP : 1162   MP  61  Lv 20  |
| Experience: 891, Cash:900  |
o----------------------------o

Although her level isn't high, she has a lot of HP! Now, there's a nice trick
you can use to win this battle quickly. If you've done as I suggested and come
here BEFORE going to Magoku, then you'll have Krau in the party. Use her spell
Ranka, and use it twice. Nothing happens on the first turn, so you might think
this is just a waste of effort, but use the spell a second time and you'll hurt
Bolvo for over 300 HP damage (even more if you've been putting points into
Krau's Intelligence stat!}. Other than that, use your best spells and physical
attacks. Agirama from Yuri is very effective, wind (Zanmao) is too, but
electricity (Jiroran) won't hurt her at all

By the way, another strategy to use in this battle (and others) is to cast
Dexji (to boost agility) on the ally in the first position in the battle order,
and there is a good chance that the enemies' physical attacks will miss them.

After the battle. Esau will dash away again, (which is why it doesn't matter if
you find him here, or not) and Yuri will learn the MOONLIT spell. This inflicts
more damage on all enemies when the moon is full, and less (none, in fact) when
it is dark. There are still enemies to fight, but there's a shortcut out of the
tower. Leave the room and walk left, then, follow the stairs until you reach a
teleport pad. Use this to take you back to the ground floor, and once outside,
cast Tranpa to take you to Magoku.

Before entering Magoku head for a bank (there's one in Ebla inside the Tool
Shop) and strip any items off Krau and Zodia as you are about to lose them for
a while. (You don't HAVE to do this.) Also, pick up any of the Drago and Amon
bones, since you'll be able to use these at the next destination.



===============================================================================
10.  M A G O K U  ( T O W N  A N D  C A S T L E ) ....................... *W10
===============================================================================

LOCATION
For this first visit, simply step outside Bulton, (or any town) and use Tranpa
to warp here directly.

AREA ENEMIES
Remulus (19), Occupet (21), Colonzo (22)

TREASURE
Magnetite x3, Wolf Shield.

LOCAL SERVICES
Inn costs 75 cash per person, Clinic, Arms Shop, Tools Shop and Bank

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Tangler               | 1500  |
Crysta (Spear)        | 1800  |
Crysta (Claws)        | 1500  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Iron (Light Mail)     |  600  |
Sky (Light Mail)      | 1200  |
Scale (Armour)        |  375  |
Crysta (Armour)       | 1050  |
Ice (Armour)          | 1950  |
Crysta (Shield)       |  900  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
______________________|_______|


Before entering the town remove anything important, like those Bone items, from
Krau and Zodia, since they won't be in the party for a while after this. As
soon as you enter the town, Krau and Zodia rush off to find a large tree. You
can find follow them to the top left of the town, and Krau and Zodia won't
rejoin you.

The people inside the house next to the item shop will talk about Solion and
give a bit more insight to the situation, and if you talk to the old women in
the left house, things will start to make sense. This is Home, and the place
you saw at the start of the game. 15 years ago all the children will killed,
but one (two, in fact) survived, and we know who that was!


-----------------
INSIDE THE CASTLE
-----------------
Enter the gates, and you are on the ground floor. Walk right, and you'll find
some stairs that lead down to a treasure room with three chests, two contain
[MAGNETITE] and [MAGNETITE], and the third has a [WOLF SHIELD]. Return to the
main hall, and don't bother going down the left stairs, as they just lead down
to a small room with a locked gate. Chat to the soldiers on the ground floor
for more information, but the stairs in both rooms just lead to a dead end and
nothing to find. Head up the centre passage and take the stairs to the roof and
you'll find Larsa. Talk to him, and then enter the double doors and speak to
the guards, but that's all you can do here for now.

Now, make sure you talk to Ganzu, the green clothed man in the right side room
on the ground floor, and the soldiers in the left room on the same floor. If
you don't then nothing else will happen. Re-enter the throne room and this time
the guards will be silent. You'll find the King and Medoch (whom you met in
Ein) inside the small room to the right. Speak to Medoch and after a short rant
by Safia, you'll be thrown in the cells.

Check the cell door and it's locked, but Ganzu will turn up and unlock it.
Speak to him and he'll give you your next destination: back to Ebla. Talk to
the old man here, and it seems he let two babies escape the massacre of the
infants. Don't bother trying the left area gate out, but just head down the
stairs in the top right corner of this floor.


-------------------------------------------------------------------------------
i. THE DUNGEONS
-------------------------------------------------------------------------------

ENEMIES
Apolion (24), Colonzo (22), Remulus (19)

TREASURE
BIG 1 (Bone)

Try and recruit all three of these beasts while you're here. From the stairs,
walk right and don't bother going left. There is just a chest with nothing in
it, and if you carry on around this red area you'll be back at the blue and can
walk up the stairs back to the world map. Instead, walk up the blue corridor
and open the chest to find [BIG 1] bone.

Walk right, into the larger room, and then left and you'll be back in a blue
corridor, only there is no treasure chest. Walk down (ignore the left passage,
which just takes you back to the empty chest), and take the stairs up to the
world map. You cannot return to this dungeon after leaving it, and the entrance
to the castle will be locked.


--------------------------
RETURN TO EBLA: MOVING ON!
--------------------------
Cast Tranpa and return to Elba, then, enter the castle. It's empty apart from
an old man who tells you that everyone has gone to Bulton (although the inn and
shops are still open). Use Tranpa again and head for Bulton. Enter the large
temple and talk to the two backpackers, who in fact are soldiers in disguise,
and say they are going to Hypatia.

Walk through to the back room and talk to the old guys and the king. You'll
discover that Magoku's base is North of Hypatia and that's where Solion should
be. Agree that you'll go to save Hypatia from the imminent invasion, and the
king will tell you to board a ship from Sidon and head for Tyros! Leave town,
cast Tranpa to Sidon, and find the ship at the south east jetty of the part.


-------
FUSION
------
Safia should have her fusion spell by now, so you don't have to return to Sidon
to fuse beasts. You can use her spell anywhere and at any time and fuse on the
fly! You'll need some back up now that you've lost three allies. Here's a few
you could try:

* Ashu    (24)  [Colonzo + Remulus], [Furiaei + Apolion]
* Flammie (28)  [Apolion + Remulus], [Furiaei + Colonzo]
* Vibecaw (23)  [Colonzo + Occupet]
* Randa   (21)  [Furiaei + Remulus]
* Stonka  (26)  [Apolion + Colonzo]
+ Phantom (26)  [Ushars + Apolion]
+ Azumi   (24)  [Flammie + Occupet]


-------------------------------------------------------------------------------
ii. AMON AND DRAGO CAVE
-------------------------------------------------------------------------------

You'll find this cave just to the east of Magoku town. Walk inside and there
are two statues: one for Amon's bones and the other for Drago's bones. You
need all three bones for each of them, and these will be used automatically,
when you "talk" to each statue. Use the *Mute item on each statue and it will
be restored to life, and the monster in your team will change appearance and
increase in stats.

AMON (Amon)
Bones: Amon 1: Bulton Tower
      Amon 2: Hidden cave west from Lutz
      Amon 3: Hypatia Castle.

DRAGO (Dragon)
Bones: Drago 1: Tower of Rama
      Drago 2: Lycaon Mine
      Drago 3: Cave north of Manase (contains Kirin golem)



===============================================================================
11.  T Y R O S  ( T O W N  A N D  P O R T ............................... *W11
===============================================================================

LOCATION
This town is southeast from Sidon, across the sea.

AREA ENEMIES
Colonzo (22), Aquanz (21), Vibecaw (23), Pairon (21)

TREASURE
None

SPECIAL!
Monster Training: leave a beast here and it will gain in strength.
Man making the legendary blade!

PORT
Ships to Sidon and Hypatia (not yet).

LOCAL SERVICES
Inn cost 88 cash per person, Clinic, Tools Shop and Bank

----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Pana                  |  150  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
______________________|_______|

When you arrive, speak to the red haired girl, and it's Medea! She followed
Larsa here. Walk up the path into the town and speak to the first person you
find to discover that Esau is in Lycaon, waiting for you. This place is past
the northern mountains and to the west.

Walk up the steps past the two soldiers into the flower area, and you can talk
to Ganzu, who's more interested in courting than fighting, and doesn't seem to
be going anywhere for a while. Leave town, and walk east, then north, then
west, and finally south.


---------------------
BEAST TRAINING SCHOOL
---------------------
The left house in Tryos is the Monster/Beast Training School. If you leave a
beast here for a while, it will gain levels and transmute to a higher stage of
its type. It seems that beasts belong to a group, and if you leave one from a
particular group it will "grow". For example, if you leave a Mouryou it will
change into: a Tammuz, then Ooze, Remulus, Loa, Apolion, Phantom, Corpse and so
on. I don't know exactly how long you'd have to leave it, and one time I left a
beast and it ran off! You can only leave one at one time.

NOTE: See the Beast Training Section in the Lists for the full details of each
beast group, and some suggestions about how long to leave them.



===============================================================================
12.  L Y C A O N  ( T O W N ) ........................................... *W12
===============================================================================

LOCATION
From Tyros, walk east, north, and then west, keeping close to the mountains.
Then, turn south, to find Lycaon

AREA ENEMIES
Vibecaw (23), Pairon (21), Naga (8), Pixie(2), Sylph (18), Stonka (26),
Azumi (24), Pairon (21)

TREASURE
None

LOCAL SERVICES
Inn costs 100 cash per person, Clinic, Tools Shop (in Inn).

----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
______________________|_______|


Talk to the locals to find that Esau is waiting for you at the mine to the
east. (We're still chasing Esua...) There are some children playing a game in
the flower area, something might be a clue? (You'll find out more, later.) If
you want to hear the rhyme again then enter and chat a bit, and leave the
playground and re-enter.


-------------------------------------------------------------------------------
i. SECRET SPOT!
-------------------------------------------------------------------------------

LOCATION: http://www.gamefaqs.com/portable/gbcolor/image/571649.html?gf=120
South west of Lycaon

TREASURE
Might (armour), BIG 3, EGG (Vritra)

Walk south of Lycaon and then to the west, and just in the centre of the land
you'll find a hidden cave. There are two treasure chests and an EGG! The left
chest has [MIGHT] armour, and the right one contains another [BIG 3] bone.
Stick the egg in the front of the battle team and guard it for one battle, and
after damage of more than 101 HP has been inflicted on the guards, it will
crack open and Vritra (a level 29 beast) is born!


-------------------------------------------------------------------------------
ii. LYCAON MINE
-------------------------------------------------------------------------------

LOCATION
Walk south from Lycaon, and then east.

ENEMIES
Stonka (26), Aquanz (21), Pairon (21), Sylph (18), Azumi (24)

TREASURE
DRAGO 2 (Bone), 5000 cash

Head left from the entrance and you'll find Esau waiting, and he rejoins the
party. Walk up the steps and follow the brown flooring to the right to get the
contents of the treasure chest, the last [DRAGO 2] bone! The rest of the chests
won't give you anything, and when you reach the top of the cave room (it's
utterly straightforward) there is a man waiting in front of a treasure chest.


o----------------------------o
| B O S S  -  M A K R A      |
o----------------------------o
| HP : 1289   MP  65  Lv 24  |
| Experience: 994, Cash:1003 |
o----------------------------o

So long as you have some beasts at a higher level, then Yuri at level 24 is
plenty strong enough for this battle. Makra is in fact the same in appearance
as a beast you'll meet later, and is a red golem type. Yuri's Moonlit spell is
handy if the moon is near full. Don't bother with status effect spells as they
are unlikely to work and Bufu (ice) and Jiora (lightning) spells also won't
hurt him at all. Powerful fire spells are your best bet for this battle, and
Yuri will have his Agirama fire spell. If you've recruited Stonka, then put him
in the line-up as he has Agira. Other than this, heavy hitting beasts might be
your best bet and Makra doesn't do much more besides physical attacks. Put your
beasts with the highest HP in the front of the group to soak up the damage.

You'll get a Gold Nugget as your reward and Esau nabs it. He plans to use it to
finance a ship...hmm, this might be useful if he plans on sharing it, and
doesn't do a runner again, although, once again he departs. Open the treasure
chest for the [5000 CASH]. The other treasure chests contents are now revealed
and there are no more monsters in the cave.

Now, go back to Tyros. Cast Tranpa when you're on the world map, and make your
way down the path to the port. The ship to Hypatia is ready for boarding.


------
FUSION
------
Here's a few fusions based on using Stonka and planning for the next location!

* Genie   (25)  [Pairon + Stonka]
+ Fulkaro (28)  [Phantom + Stonka]
* Gorgon  (27)  [Genie + Stonka]
* Fulkaro (28)  [Phantom + Stonka]
* Orkas   (29)  {Fulkaro + Stonka]
* Apolion (24)  [Sylph + Stonka]
* Urum    (24)  [Genie + Sylph]



===============================================================================
13.  H Y P A T I A  ( P O R T , T O W N  A N D  C A S T L E ) ........... *W13
===============================================================================

LOCATION
Hypatia Port is located across the sea to the east of Tyros.

AREA ENEMIES
Lilim (26), Sult (27), Vritra (29), Urum (24), Genie (25), Apolion (24),
Aquanz (21)

PORT
Ships to Tyros, Goku and Eridu.

LOCAL SERVICES
None

The port is just a port, and there are no shops or houses, but you can take
ship for both Goku and Eridu. You'll find some better equipment at Goku, and
it's worth while taking a quick detour for a spending spree. However, the main
goal is to do what the King of Ebla wanted, and protect Hypatia as well as find
Solion. On your way to the next location try and recruit Urum, who has the
useful Dexji spell that you need for some upcoming bosses!


----------
BEAST SHOP
----------

LOCATION
This is a cave, found to the northeast from Hypatia Port.

--------------.-------.
BEAST SHOP    | Cost  |
--------------+-------+
CultMask      | 1 Mag |
Magi          | 1 Mag |
Lete          | 1 Mag |
*Beast        | 1 Mag |
Panacea       | 1 Mag |
Mana          | 1 Mag |
______________|_______|


-------------------------------------------------------------------------------
i. HYPATIA TOWN AND CASTLE
-------------------------------------------------------------------------------

LOCATION
Northeast from Hypatia Port

TREASURE
AMON 3 (bone) (Town), Trident (Castle)

LOCAL SERVICES
None

From the port, walk north, and cross the bridge to the east. You'll find a cave
with a beast shop. Walk south from here and cross the next bridge to the east.
Then, walk north to find the town. Talk to the 'people' to find out what
happened here. Although the houses are in ruins you can enter them, and you'll
find a treasure chest containing the [AMON 3] bone inside the Tool Shop, the
second building up on the right.

Enter the Castle at the far side of town, and walk all the way to the throne
room where there is an empty treasure chest. Head right into the small side
room, and obtain the [TRIDENT] from the treasure chest there. This powerful
weapon can be equipped by Yuri. Finally, head left from the entrance hall and
you'll find the king. He tells you to get back the Dragon EGG which was taken
to the GUISE FORTRESS.

Leave town, and walk north crossing the bridge to the west. Continue heading
north and you'll find a cave with an inn.


-------------------------------------------------------------------------------
ii. WAYSIDE INN
-------------------------------------------------------------------------------

LOCATION
North from Hypatia Town.

This inn costs 110 cash per person, and there's a clinic as well. This is quite
a good time to level up and recruit new beasts if you are having any trouble
with winning battles. There are some powerful enemies inside Guise, and you
should aim to have some beasts at around level 30, if you want to have an easy
time of it!


-----
FUSION
-----
* Jabba   (31) [Vitra + Genie/Sult]
* Centaur (30) [Stonka + Sult], [Vitra + Fulkaro]
* Flammie (28) [Genie + Sult]
* Gorgon  (27) [Genie + Stonka]
* Hydra   (26) [Genie + Azumi]
* Orkas   (29) [Fulkaro + Stonka]
* Gomorra (32) [Orkas + Sult]
* Oncott  (32) [Jabba + Vitra] [Sult + Mantico]


-------------------------------------------------------------------------------
iii. GUISE FORTRESS
-------------------------------------------------------------------------------

LOCATION
Northwest from Hypatia inn.

ENEMIES
Legba (31), Goki (30) SkyJaki (30), Chulruk (35), Command (30)
(You can recruit Legba and Chulruk, but not the other enemies)

ITEMS
Magnetite x2, Magnetite, EGG!


If you walk all the way to the north you'll find a small tower, and you can
enter this first if you like, but it's just the exit from Guise, and you'll get
there soon enough. However, you can get the items and maybe an ally, now.
You'll find two statues, although you can't do anything with them. Strangely,
given that Yuri was level 30, the Chulruk monsters here started up a chat, and
one was recruited after I agreed to give him a Rune item. Worth it to get a
level 35 ally! Walk into the right side room and open two chests for
[MAGNETITE] and [MAGNETITE].

Your real destination is a cave that's found if you walk north and then west
from the inn. Take the [MAGNETITE] from the treasure chest in the cave, and
head up the stairs into a prison type of area with three red beasts, and two
soldiers: actually it's Larsa and his companion. Talk to everyone and you'll
find Solion at last, in the third cell. If you speak to Larsa first, he says
it's too late. Anyway, speak to Solion to move things on. (It seems she carried
Yuri and Larsa away from Magoku all those years ago, and there is a memory
scene.) After this, Larsa runs off. Don't follow him, but walk through to the
left into another room, and challenge the monster.


o------------------------------o
| B O S S  -  G O Z U K I  x 2 |
o------------------------------o
| HP : 510   MP  67   Lv 48    |
| Experience: 1822, Cash:7205  |
o------------------------------o

Any attack magic is effective on this enemy, but beware of their powerful
physical attacks. Put your stronger allies in the lead and keep weaker allies
healed. It uses a powerful Agi (fire) spell on one that can hurt for around 200
HP  Its physical attack will do nearly 200 - 300  HP damage as well, and you
could easily lose one ally if both enemies target the same party member. I
found that this enemy targetted the humans and unless you keep at full health,
or use a beast ally to guard them, you could get defeated if both Yuri and
Safia die.

The enemy also is likely to act first, so you won't be able to heal at the
start of a round. However, if you've got the Dexji spell, then cast this on
your healer to raise their speed and they will be able to act first as well as
maybe avoid a direct physical attack. Safia's Ranka spell will do tremendous
damage, just remember to cast it twice!

After this battle, make sure to heal, revive anyone who is dead, using Ricam or
a Rune item. Walk forwards and Medoch will be up to no good, and you're in for
another double boss!


o------------------------------o
| B O S S  -  M E Z U K I  x 2 |
o------------------------------o
| HP : 510   MP  78    Lv 48   |
| Experience: 1822, Cash:7201  |
o------------------------------o

This couple is similar although they use magic: Zanrama (wind) magic on one.
Their physical attacks are very powerful and again, could take out one ally
with ease. You can cast Makjama to mute them if you wish, but don't bother with
things like Mudoon, and just hit them or use any attack magic. Protect Yuri and
Safia and again, use her Ranka spell.


---------
MOVING ON
---------
Walk up past the two golems and into the right side room. Talk with the
disguised backpackers who'll tell you to board a ship for GOKU and that there's
something about a place called Salem Arena where monsters battle it out. There
is an [EGG] here, so pick it up before you leave. There's a shortcut if you
take the stairs up and just fall down the hole in the floor. In fact this takes
you back to the tower where you found the two statues and two Magnetite items.

Don't forget to put the Egg in first place and guard it with the rest of the
team and after one hit from a powerful enemy it will crack open and you'll get
Tinygon. This beast is a useful ally at this stage of the game, since any ice
spell heals it, and it has the Ricam spell (which can revive someone) and
nearly 600 HP. I kept him in pole position for a long time!

Leave the tower (walk left into the statue room, and then right) and you're
back on the world map. Walk back to the inn if you need to heal up, and thence
back to Hyaptia Port. Alternatively, cast Tranpa back to Tyros and take the
ship from there to Hypatia, and then get the ship to Goku. You could also take
a side trip to Eridu Port, and then get a ship from here to Goku.



===============================================================================
14.  G O K U  ( P O R T  A N D  T O W N ) ............................... *W14
===============================================================================

LOCATION
Board a ship in Hypatia which takes you due east, to Goku. Or take a ship from
Eridu.

AREA ENEMIES
Corpse (29), Legba (31), Centaur (30), Senko (29), Sult (27), Orobus (32),

TREASURE
"Proof" Item for Tournament

PORT
Ships to Hypatia, Eridu and somewhere else: not yet!

LOCAL SERVICES
Inn costs 120 per person, and Clinic, Arms shops, Tools Shop and Bank.


----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Crysta (Claws)        | 1500  |
War (Hammer)          | 1950  |
Kill (Spear)          | 2100  |
Tornado               | 2250  |
Paryzan               | 3000  |
Crysta (Shuriken)     | 3600  |
Hecate (Axe)          | 3900  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Bolt (Light Mail)     | 1950  |
Moros (Light Mail)    | 2400  |
Cent (Armour)         | 2400  |
Hecate (Armour)       | 3000  |
Aura (Robe)           | 6000  |
Hecate (Shield)       | 1800  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
______________________|_______|


Chat to the two people in the inn, and you'll hear about a "tough guy" that was
on his way to Eridu. Talk to the folks standing around in the town, and you'll
discover that Medea is here (standing in a booth, for no apparent reason).
Ganzu is still up to his old tricks with the ladies, and he and his men are
planning something.  A soldier is going to deliver a message to Larsa and a
girl asks you about the tournament. (It doesn't matter what you say but you get
a little more information if you say no.)

Enter the lower left house and say yes to the chap at the table. He gives you
an item [PROOF] so you can enter the tournament. (Seems there is an awesome
prize, which you wouldn't want to miss out on.) Talk to him again, and he tells
you to go to the SALEM PLATEAU to the north.

You can upgrade equipment here, and buy the Crysta Shuriken and Aura Robe for
Safia. Invest in the better Hecate Shields as well, and make sure Yuri has
the best stuff you can obtain, although you should already have the Trident and
Might armour for him. (There are no shops in the next two destinations.) Stop
off at the bank if you need to drop off anything, before leaving town, and
maybe pick up any Magnetite you've left in store, if you want to try your luck
at a nearby monster trap.


-------
FUSIONS
-------
Try and fuse Ugobach, as this beast is going to be especially useful inside
Salem Plains.

* Ugobach (35)  [Corpse + Legba]
* Orobus  (32)  [Centaur + Sult]
* Kelpie  (34)  [Centaur + Legba]
* Mantico (31)  [Centaur + Corpse
* Yatgras (33)  [Legba + Mantico]
* Siren   (34)  [Centaur + Servant]
* Jabba   (31)  [Corpse + Senko]
* Chinlon (37)  [Servant + Siren]


-------------------------------------------------------------------------------
i. CAVE TO SALEM PLAINS/MONSTER TRAP!
-------------------------------------------------------------------------------

LOCATION
North east from Goku.

AREA ENEMIES
Corpse (29), Legba (31), Centaur (30), Senko (29), Sult (27), Orobus (32),
Servant (32), Mantico (31)

Your destination is a cave entrance to the east. After walking north from Goku,
the land narrows, and you can't miss it. Talk to the man inside the cave who
won't let you pass, unless you have the "Proof" item, and then, walk through to
arrive at the far side of the river.

However, if you go all the way to the north you'll find another cave, and this
is a monster trap. Use Megnetite to try and trap a monster. Depending on your
levels, you could get Jabba (level 31 with Yuri at 31.) I've found it's best to
use the item when the moon is moving towards dark: for example try Day 23, wait
until day 24, and you are more likely to find something then if you try when
the days are lower numbers: that is, when the moon is getting brighter.



===============================================================================
15.  S A L E M  P L A I N S  ( T O W N ) ................................ *W15
===============================================================================

LOCATION
From the arrival point at the cave, walk north, to find an opening in the south
side of a mountain. Walk up the passage to arrive at the cave exit on top of
the mountain. Enter the small tower.

AREA ENEMIES
Chulruk (35), Servant (32), Mantico (31), Legba (31), Orobus (32), Yatgras (33)

TOWN ENEMIES
Atlas (35), Chomper (37), Shutenk (35), Zenki (61), Goki (30)

TREASURE
BIG 2 (Bone)

You'd be well advised to have Tinygon, Ugobach and Ananta in your active party
while in this town, in case you run into Zenki. This powerful, high level enemy
uses Bufo (ice) magic on everyone and these beasts will either be healed by it,
or receive no damage at all. You can also use their spells, and Tinygon and
Ugobach have Ricam (revive) which you might need as well, although Safia gets
Saricam (guaranteed to revive) magic at level 30, which she should be by this
time. Also, don't try to run away from battles here, as it's unlikely to be
successful, and you'll end up getting hammered by these powerful enemies before
you have a chance to attack.

If you enter here while the moon is near dark, then you'll have a chance to
recruit Atlas or Chomper, or at least, get them to retreat if you stop and
chat! The encounter rate is high, and getting all the way through while
retaining enough MP for the 'boss' battle, and getting out again, can be
tough.

Enter the tower, and climb up the path to SALEM PLAINS town. Here, you'll find
enemies and a scene of chaos. Walk up the stairs to the top, and then, down one
flight, head left and up to the top left corner, to find the last of the [BIG
2] bone items. From here, walk down two flights of stairs, and then, left. This
takes you to a room where you'll see the king and Medoch. You'll be attacked by
a demon, and, after you beat it up, they curse and disappear.


o--------------------------------o
| B O S S  -  S H U R A G I  x2  |
o--------------------------------o
| HP : 538   MP  81   Level 50   |
| Experience 1936. Cash 7605     |
o--------------------------------o

After fighting groups with Shutenk and Zenki, this 'boss' is really not so
hard. It can cast Makjama but this is unlikely to effect anyone, though it
might mute someone if you're unlucky. They uses Buframa on everyone (ice
attack) but if you brought ice resistant beasts with you, this won't be a
problem. They are susceptible to Jiora (electricity) magic and Agi (fire).

After the battle, you can reacquaint yourself with the ex backpackers, but
other than that, there's not much else to do here now, so return to Goku. Be
careful exiting the town, since you've got to fight your way back to the
outside area. (Actually, even if everyone dies, so long as you've defeated
Shuragi, it really won't matter too much, as you'll just be taken back to Goku
inn, so that's a short cut if you're running low... oops.)


-------------
GOKU TO ERIDU
-------------
Back in Goku, the orange haired girl now reports that the people vanished from
a village south of Eridu. Maybe that's the next place to investigate. You'll
also remember that some tough guy was on his way to Eridu. (Talk with the guys
in the inn if you don't!)  Walk south down the path inside the town, into the
port, and take the ship to Eridu.


-------------------------------------------------------------------------------
ii. "BIG" CAVE
-------------------------------------------------------------------------------

LOCATION
North of Salem Plains

Walk north to the far side of the Salem Plains mountain, and there is another
beast cave with a Golem Statue. This one requires FOUR Big Bones, so don't
bother visiting this cave until after you've found the last bone inside Salem
Plains town.

After Gigant joins up, speak to the statue again and you'll be asked: will you
give life to the zombie? If you have a spare Seed of Mute, then give this to
the golem and Gigant will increase by 10 levels.



===============================================================================
16.  E R I D U  ( P O R T  A N D  T O W N ) ............................. *W16
===============================================================================

LOCATION
A short sail due south from Goku.

AREA ENEMIES
Servant (32), Atlas (35), Natak (40), Samael (39), Ananta (34), Chulruk (35),
Yatgras (33), Mantico (31), Yaksha (37), Barong (46)

TREASURE
Earth (Necklace)

PORT
Ships to Hypatia and Goku.

LOCAL SERVICES
Inn costs 130 per person and Clinic, Toolshop and Bank

----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
______________________|_______|


Leave the port and walk south. Cross the bridge and keep going and you'll find
the town of Eridu.

If you arrive here before the events in Salem, you can talk to the four kids
for some disturbing information  If your first visit is after Salem, then there
is only one kid left to talk to, as the others have gone off to save the forest
on their own!

Talk to the girl inside the single house, and she'll tell you that trees are
dying and people disappearing from the southern village. Go upstairs, and there
is a chest with [EARTH]. (Use it on Yuri to boost his vitality by 1 point.)

You can do some recruiting and fusion around here, before heading off to the
investigate the southern village. Samael is a useful beast to fuse for the
Medeiam healing spell, and the fact that it appears in the next location,
although there are many other options.


-------
FUSIONS
-------
These are a few examples using the local beasts.

* Aello   (37)  [Chulruk/Yaksha + Servant], [Servant + Yaksha]
* Chakra  (35)  [Jabba + Chulruk]
* Larvae  (39)  [Chakra + Chomper]
* Basilis (37)  [Ananta + Servant/Chakra]
* Vapor   (39)  [Atlas + Yaksha]
* Ugobach (35)  [Chakra + Servant]
* Samael  (39)  [Chakra + Vapor]
+ Golem   (42)  [Yaksha + Chulruk] [Servant/Chakra + Atlas] [Samael + Chinlon]
* Garuda  (41)  [Atlas + Samael]
* Salmand (41)  [Atlas + Garuda]
* Hibakra (41)  [Nue + Samuel]

NOTE: FUSION LEVELS
If you attempt some fusions that could result in higher level beasts, then you
might have already seen the message that your level is too low to fuse them.
Yuri needs to be at level 34 (minimum) to allow Safia to make Golem.


-------------------------------------------------------------------------------
i. DEAD FOREST VILLAGE AND WELL
-------------------------------------------------------------------------------

LOCATION
Walk south from Eridu, through some dead trees to the village.

AREA ENEMIES
Atlas (35), Natak (40), Barong (46), Chomper (37), Unicorn (44), Succubi (45)

VILLAGE WELL ENEMIES
Vapor (37), Samuel (39), Ugobach (35), Natak (40), Barong (46)

TREASURE
BIG 4 (Bone)

Walk south from Eridu, through some dead trees, until you enter the village.
Open the single treasure chest (you can't miss it, at the right of a broken
building) for the fourth [BIG 4] (bone). Then, talk to the lass with the
staff. It's our old friend KRAU! She'll join up with you again, and all you
need do is walk to the well and you'll enter this small dungeon. You'll find
the children hiding there, and Zodia who's gone in after them.

Talk to him, and he joins the party again. The kids depart and you can explore.
It's best to enter the well when the moon is dark, which gives you a good
chance to do some recruiting. Be careful of Barong as it can cast Mudo (instant
death) as well as drain MP, and the Natak enemy is healed by Bufu (ice spells)
Walk left into the cave, and up the steps. Simply follow the path until you
reach the far left, where there are two sets of stairs leading up. The right
hand one takes you to the boss of the area. .

You might consider taking Krau and Zodia off on a shopping spree to Goku, to
get some better equipment before starting this battle, since you're forced to
use them in the main party. They rejoin at level 35, and Yuri and Safia should
be at least at this level too by now. Of course, if you do that, you'll have to
take the ship again from Goku and walk all the way back here. Might be worth
while though, since this boss is no pushover.


o----------------------------------o
| B O S S  -  G A I A 1  LEVEL 55  |
o----------------------------------o
| HP : 2470   MP  107              |
| Experience: 1956, Cash: 1800     |
o----------------------------------o

This boss is really your first major challenge and it has high HP as well as
some other unhelpful traits! Gaia can avoid a lot of physical attacks, and is
also immune to a number of spells (don't use Jiora (electricity) or Bufo (ice)
on him, although Agi (fire) and Zanma (wind) work well. Ideally you need
someoone with Dexji to increase agility for your physical attackers and
healer. Alternatively, Dexda will decrease Gaia's speed and Stroda decreases
his power. (You only need use each spell once.) I wasn't prepared properly for
this fight the first time, and just ended up using Ranka with Safia and Krau
and slogging away with everyone else.

He will use powerful Buframa magic, (though only on one person at a time) so
any beasts with immunity to ice will be useful,.and he also "sings a song" that
can confuse someone, as well as damage them, which makes them hit allies
(although the effect doesn't last long). He can also cast Makjami on everyone
which mutes all spells for a short while.

You could use Aello (fast, can equip weapons and has Dexji as well as Deiama),
Chinlon (has Stroda and Dexda), Salmand (has Agiraon and Medei), and Hibakra
(has Agirama and Stroda). If you manage to recruit Natak in here, and fuse him
with Samael then you'll get Element, a useful level 41 beast with both Stroda
and Agirama. There are so many possibilities, but don't forget that you can
carry on recruiting and fusing inside the well, if you don't think your team is
up to scratch!


---------
MOVING ON
---------
After the battle, Krau and Zodia depart again (for Blantica). Thanks guys, you
ruined my party set-up with your paltry equipment and then disappear again.
Safia reminds you that it's the place Esau was headed for as well. Let's GO!
Before making your way out of, the cave replace the two lost team members with
a couple of beasts. Although there don't seem to be many enemies left now, you
still might encounter some on your way out.

Use Tranpa and warp to Sidon, and then walk north, and east over the river, to
return to Esau's Home. You could take a quick detour back to the cave north of
Salem Plains, and with the last BIG bone (assuming you found the rest of the
them) you can obtain GIGANT!


-------------------------------------------------------------------------------
ii. ESAU"S HOME AGAIN
-------------------------------------------------------------------------------

ITEMS
* MUTE (Seed of Mute to upgrade a "Bone" beast!)

Head into the large house and speak to Esau. He has the boat ready for you, and
suggests heading south past Bulton to the DIEL continent. (Sounds slightly
worrying, DIE ALL! continent?) You can chat to the researchers who don't know
anything, and the kid outside, who mentions Rand, Esua's son. but other than
that, there's not much to do here. Leave the town, and the ship is waiting at
the eastern coast. Esau is now back with you for the duration.


OPTIONAL RECRUITS!
Now, you can take a beast from Esau's home training place. It seems to be event
related, and with Yuri at level 35 you will have the option of recruiting both
these beasts, although I wouldn't advise it!

Talk to the two beasts at the right of the room: ORTHUS is the beast at the
top, and CERBERU at the lower side. You cannot open the treasure chest
(containing the *MUTE} from the upper side, so if you just want to do that,
then go for Cerberu. Be warned that you cannot fuse them as yet, and they can
be a bit of a nuisance in your party if you get them now. They are both level
30, and won't be much use to you. Might be best to leave it until later (by
which I mean: after you've beaten the game.)


-------------------------------------------------------------------------------
iii. HAVE SHIP! CAN SAIL!
-------------------------------------------------------------------------------

USING THE SHIP
You can land anywhere that the land touches the sea, and sea enemies are
basically the same as those on the nearby land. Use Tranpa to travel somewhere,
and the ship will follow you and can be found at the nearest coast.

If you sail east from Esau's home, then you'll be at the area north of Lycaon.
Sail north a short way, and you'll find Canossa Island, and just to the east of
this small island, is the large island with Magoku town.

Sail south from Esau's home and you'll soon reach the island where Bulton is
situated. Keep sailing south from Bulton, just a short way, and land.



===============================================================================
17.  S M A L L  V I L L A G E ........................................... *W17
===============================================================================

LOCATION
From Bulton island, keep to the east and sail south. Land, and walk due south.

ARE ENEMIES
Garuda (41), Larvae (39), Barong (46), Ugobach (35)

TREASURE
None

LOCAL SERVICES
Inn costs 147 per person, Clinic and Toolshop. Arms Shop

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Star (Kuckles)        |  6600 |
Photon (Sword)        |  7500 |
Handy (Hammer)        |  9600 |
Thor (Hammer)         | 13500 |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Hecate (Armour)       |  3000 |
Nano  (Armour)        |  6000 |
Magus (Light Robe)    | 12000 |
Hecate (Shield)       |  1800 |
----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |   300 |
Panacea               |   450 |
Branch                |   150 |
Serum                 |   100 |
Rune                  |   750 |
Feather               |    75 |
______________________|_______|

Chat to the folks and you'll find out that you really should buy the Star
Knuckles, they're doing a great deal and these can break rocks. Talk to the
chaps inside the arms shop and you will hear about a girl who has a flying
ship...now that's someone we want to meet and marry!

Head into the top right house to be told about a floating boulder in the East
Cavern! Whoa, not something you see every day, so say you believe him and
you'll hear some news about Krau. She came from the south of Salmatia...not
sure where that is, but maybe south might be a good guess. Talk to the beast in
the town and you'll find out more about "Salma..." and that it's southeast of
this village.

Before leaving, buy the Star Knuckles (which can only be equipped by Safia and
some beasts) and some better equipment for everyone, especially the good
armour. You should have plenty of cash to spare for this.

At this point, it's not entirely clear where you are supposed to go, and there
are a number of options, however, the target place is Salmatia, so that's where
we're going to go! (But taking in a couple of useful diversions on the way.)


-------------------------------------------------------------------------------
i. AGASHA GROTTO AND LUCIFERIUM
-------------------------------------------------------------------------------

LOCATION
Sail east from the Small Village and then south, down the eastern coastline.
You'll see this island to the east.

ENEMIES
Samuel (39), Racket (36), Vapor (37), Ugobach (35)

TREASURE
Force (shield) [in Grotto], Zain (staff), Magnetite x2, *Mute [in Luciferium]

The grotto is the cave at the west of this island. Enter, and try to move if
the boulder. If Yuri's level is too low, then you can't shift it, so just
return after fighting some more battles, and try again. At level 36 it won't
move, but at level 41 it will. Read the Book of Gryas about defending the
beasts, and how the Black Gryas that caused the fall of the fifth planet. Pick
up the contents of two treasure chests: well, one, in fact. The [FORCE] Shield
is in the top one and there's nothing in the other.

Just to the east of this place is another cave: the LUCIFERIUM, although it
appears to be a town on the world map. Chat to the beasts inside if you want,
and it seems Larsa was here recently. Head up the steps and open two chests for
[MAGNETITE] and another [MAGNETITE]. You can also obtain the [ZAIN] Staff and
another [*MUTE] if you explore the top of the steps. There are no enemies in
here.


OTHER LOCATIONS
Sail further east and you'll arrive at Eridu. Salmatia is to the south of the
island. Sail north, (starting out from the western side where the Grotto is
located) and you can find The Floating Rock Cave on another island. The enemies
in here are more powerful, and you can leave this visit until after completing
Medea's rescue.



===============================================================================
18.  S A L M A T I A .................................................... *W18
===============================================================================

LOCATION
From the Small Village, walk back to your ship and sail east. Go too far and
you end up on a small island. Instead, follow the coast south and you'll find a
larger island with a small cave at the western end. Keep sailing south past
this island until you can't go any further and there is a stretch of rocks in
the ocean. Then, sail east a short distance along the rocks until there's a gap
and some land to the south. Land here, and walk east, to the nearest town.

ENEMIES
Laque (42), Larvae (39), Ugobach (35), Garuda (41), Serpent (42), Racket (36)
Firebir (38), Hibakra (42), Legion (44)

TREASURE
Earth (necklace)

LOCAL SERVICES
Inn costs 170 per person, Clinic and Toolshop are in the Inn. Arms Shop

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Goliath               |  7500 |
Photon (sword)        |  7500 |
Lunger                |  9000 |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Photon (Light Mail)   |  6000 |
Photon (Shield)       |  3000 |
Aura (Robe)           |  6000 |
Magus (Light Robe)    | 12000 |
----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |   300 |
Panacea               |   450 |
Branch                |   150 |
Serum                 |   100 |
Rune                  |   750 |
Feather               |    75 |
______________________|_______|


After stocking up on some more good equipment, head to the left and enter the
corner house to speak to the elder. Seems she knows Safia (Safia is her
grand-daughter), and warns that you cannot go south. The spell Rankain is
sealed there, and that's something we want to get eventually, as well as find
Blantica.  One thing to know, is that the shops won't be open again, after this
initial visit, so if you want to buy stuff, do so now!

She tells you to go to Goku (remember we're supposed to be rescuing Medea, who
as kidnapped by pirates.)  The way out of the village to the south is blocked
by two guys, even after talking to the Elder, and the other inhabitants will
tell you about the flying ship. Oh how we need that!


------
FUSION
------
Now, one thing to note, is that once you arrive here, the range of recruits and
choices for fusions massively expands! You can find all kinds of useful beasts
if you walk west from Salmatia town, and then south. Laque is particularly
handy for triggering mutations, if you are trying to get some of those, as well
as some excellent higher level fusions. Of course, you probably won't yet have
high enough levels to obtain some of them yet, but even so. :)

* Itzamna (50)  [Laque + Fafnir]
* Titan   (73)  [Laque + Firebir]
* Mara    (46)  [Laque + Tiamat], [Archion + Legion]
* Ifrit   (72)  [Laque + Titan]
* Flouret (48)  [Mara + Serpent]
* Succubi (45)  [Serpent + Legion]
* Tiamat  (45)  [Firebir + Legion]


-------------------------------------------------------------------------------
i. BEAST SHOP
-------------------------------------------------------------------------------

LOCATION
Although you cannot cross the bridge to the south of the Salmatia, you can head
west over the other bridge, and walk south to find this cave.

ENEMIES
Laque(42), Archion (45), Girimel (?), Mara (46), Ugobach (35), Garuda (42)

--------------.-------.
BEAST SHOP    | Cost  |
--------------+-------+
CultMask      | 1 Mag |
Magi          | 1 Mag |
Lete          | 1 Mag |
*Beast        | 1 Mag |
Panacea       | 1 Mag |
Mana          | 1 Mag |
______________|_______|


You'll notice the edge of a mountain to the eastern edge of the screen, and
that's your destination once you can get past the guards in Salmatia. If you
fight battles close to this eastern edge then you can find beasts like Girimel
here, as they overlap from that location.


-------------------------------------------------------------------------------
ii. TREASURE CAVE
-------------------------------------------------------------------------------

LOCATION
From the Beast Shop cave (southwest from Salmatia) walk west, keeping close to
the south coast, and there's another visible cave.

TREASURE
Magnetite x2, Demon Claws, Demon Axe

These treasures are very useful, and the chests are simply sitting at the
entrance awaiting your raiding party! Esau can equip the Axe, and Safia the
Claws. Don't give these to any beast, in case you forget, and fuse it, in which
case the equipment is lost forever. (Oops.) Or, until you reload a previous
save.


===============================================================================
19.  P I R A T E  H I D E O U T ......................................... *W19
===============================================================================

LOCATION
Sail just a little way west from Goku and there is a small island with a blue
location square on it. Enter, and this is the Pirates Hideout.

AREA ENEMIES
Centaur (30), Vapor (37), Ananta (34), Chulruk (35), Corpse (39), Legba (31)

PIRATE HIDEOUT ENEMIES
Pirate (40), Colonel (39), Ugobach (35) Element (41), Ugobach (35)

TREASURE
Magnetite x2. Handy (Hammer) Photon (Shield)


--------------
TRANPA TO GOKU
--------------
NEW ALLY!
Ganzu joins the party.

Leave Salamatia and use Tranpa to zoom to Goku. Talk to the soldiers and you'll
hear a little about Larsa and Medea, and head for the port. Talk to the guy
guarding the lower right ship, and he mentions the pirates. At this point Ganzu
will appear (it doesn't matter if you talk to him or not, in Goku town.) and
join up! He can't abandon a damsel in distress. (Even though he seems adept at
leaving girls and making them distressed.) Talk to the ship man again for news
that the pirates headed west. Return to the town, and walk back to the world
map. Pick up your ship again (it's waiting on the western coast) and sail west.


--------
NEW ALLY
-------
Ganzu joins at Level 37, and he'll be with you again nearer the end of the
game, though he's not a full-time member just yet. He's equipped with  Tangler
Sword, Bold Armour, Crysta Shield and has no spells as yet, but high HP, at
880. He's a tough fighter, so buy him some better equipment and sell off the
rest of his gear. He can equip Hammers and Axes as well as swords and
shurikens, and armour, though not robes. I'd buy him the Thor Hammer and Nano
armour from the Small Village. (Just warp to Bulton and sail south to make
these purchases.) However, you will find a Hammer for free inside the Pirate
Base, if you can't be bothered to do this.

When you're ready, land on the island and enter the hideout. You'll meet a
guard and have to fight him.


o--------------------------------------o
| B O S S  -  L O O K O U T  Level 45  |
o--------------------------------------o
| HP : 2048   MP : 92                  |
| Experience: 1612, Cash: 1505         |
o--------------------------------------o

Don't use Jiora magic on him, since this is HIS strength, and he'll cast
Jioraon, which targets everyone. Also don't use Bufo (ice) magic and status
spells also don't seem to have any effect on him, although he might use Prinful
which can confuse everyone at once!. Luckily it won't, and even if most of the
party are confused, usually they will hit an ally once, and then their senses
return. Other than that, you can use Agi magic on him, and physical attacks,
and make sure to keep healed in case he manages to get in a critical attack on
someone.

After this battle, you might want to retreat and heal at the inn back at Goku,
as there are more challenging boss battles ahead as well as random encounters.
The Ugobach enemies can paralyse someone and the Colonel ones will use Jiora as
well as Prinful magic on everyone, and when you're fighting these in groups
(such as 3 Colonels and 2 Ugobachs) you might find yourself using a lot of MP
for healing. I found that Dormina (sleep cast on all enemies) was quite
effective and Chinlon has this spell. You can also use Dexda to decrease their
speed, and this is handy, since Ugobach can raise speed.

Note that if you have recruited or fused Element or Ugobach, and enter when the
moon isn't full, then you will probably be able to avoid a number of battles.
With the day counter at 22, I found Element was especially chatty!

Walk up the cave to find a treasure chest at the left, containing [MAGNETITE],
and then another one at the stairs. You'll arrive inside the pirates base and
can open two more treasure chests for the [HANDY] Hammer and a [PHOTON] shield.

There are still random battles once you enter the room, but after opening the
first two chest, walk around the wall and you will overhear the pirates talking
about Medea. You may get into another fight with Pirate and Colonel enemies and
it's no good trying to run in this confined space. Just slug it out! When you
take another step towards the visible pirates, they will ask who you are, and
attack.

o--------------------------------------o
| MINIBOSS -  P I R A T E   Level 40   |
o--------------------------------------o
| HP :  493  MP   58                   |
| Experience: 559, Cash: 282           |
o--------------------------------------o

Fortunately this is a simple one to win, as it's just a low level Pirate, and
not really a boss at all. This one uses Agi (fire) magic, so give him Bufo
(ice) in return, or just whack him. You should win this forced battle in one
round. Save your game, if you want, and heal up if necessary. Then, walk
forwards to engage the next pirate.


o--------------------------------------o
| B O S S  -  C H I E F     Level  50  |
o--------------------------------------o
| HP : 2259   MP  100                  |
| Experience: 1784, Cash: 1700         |
o--------------------------------------o

Jiorama only targets one person at once so that's not something to worry about,
and you can always heal with Yuri or Safia's Dei magic. You can use Agi magic
on this guy but not Bufo or Jiora. Ranka works as always. Be warned that the
chief often dodges physical attacks, especially if any of your team are low on
agility or at lower levels, so use Dexji to increase your agility and your
chance of making those hits connect! Don't bother using status spells on him,
as they won't work. He will also use a spell (Makjami) to mute everyone, which
is slightly annoying if Safia is affected in the middle of casting Ranka.

Open the next two chests for the [PENDANT] (can't be used on beasts) and [2000
cash]. Then, head down the stairs. You can talk to the first girl, who just
says thanks, and then enter the third cell to find Medea and another girl.
Seems she did this to make Larasa jealous or something. Anyhow Ganzu is angry
and uses Tranpa to dash after Larsa, I assume. (How come HE can use it inside
buildng and we can't? ) I don't get this part. I think the girl on the ground
is Medea and she's dead or nearly dead, and the other girl certainly doesn't
want to stay there, but they don't leave with you. There are no more enemies in
here, so simply walk back the way you came, and sail, or use Tranpa, back to
Goku.


--------------
GOKU TO MAGOKU
--------------
Back in Goku (it was just a guess, but a good one, since that's where Larsa and
Ganzu were before) talk to the two soldiers and they ask for help. Their
captain (Ganzu) has been taken prisoner at Canossa west of Magoku. Whew, things
sure do move fast around here. Cast Tranpa to get to Magoku, and pick up the
ship from the north coast, then, sail west to the nearby island. (Magoku Castle
is still locked, so there's no point in visiting the town.)



===============================================================================
20.  C A N O S S A  I S L A N D ..........................................*W20
===============================================================================

LOCATION
This is situated west of Magoku. It's a small island with just the one place.
Sail there from Magoku.

AREA ENEMIES
Nue (39), Firebir (38), Element (41), Racket (36), Larvae (39)

CANOSSA ENEMIES
Thief (43), Colonel (39), Legion (44) (Cannot recruit humans)

TREASURE
Cash 1000, Cash 1000, Cash 2000.

Enter the location and you are faced with a guard. Seems they were expecting
you, so answer yes to initiate the battle.

o---------------------------------------o
| MINIBOSS  -  C O L O N E L  Level 39  |
o---------------------------------------o
| HP :  493  MP   58                    |
| Experience: 545, Cash: 277            |
o---------------------------------------o

This is simple and you can auto battle the Colonel with ease. Follow the
passage to the right, and then, left until you reach the stairs leading up.
This is VERY SILLY. You find Ganzu alone in a cell, and instead of being
pleased to see you, he's so pissed at having lost to whoever captured him, that
he challenges you to a duel. You cannot avoid this either! Yes, it's a DUEL,
one on one. Yuri vesus Ganzu. If you don't think your level is high enough,
then make sure to take a Mana item into the battle for emergency healing, or
back out to buy some better equipment and fight a few battles first.

I had the Photon Shield, Magus robe, and Lunger weapon, and at level 38 this
was sufficient. Yuri's stats were: Endur 18, Intel 21, Stren 16 and Speed 16,
with just 9 luck. The high speed helped to make Ganzu miss on a couple of
attacks.


o---------------------------------------o
| B O S S  -  G A N Z U       Level 39  |
o---------------------------------------o
| HP : 1500? estimate   MP : 140        |
| Experience: 1337, Cash: 1307          |
o---------------------------------------o

He uses Zanrama (wind) magic against you, even though he didn't have that yet
in my game! Use your strongest fire magic (Agidai) against him for the most
damage. How much will partly depend on Yuri's intelligence. Reserve some MP to
heal up, and after about 4 rounds Ganzu will run out of MP. Then, take a turn
to heal up (his physical attacks won't hurt for much and his magic did around
75 HP damage to Yuri). After you've healed, and used all your MP, just keep
hitting him, and you should do around 100 HP damage each turn.

He tells you that Larsa is stronger then you and that you should go to Magoku
to stop him. He will rejoin the party and is completely healed (though Yuri
isn't) Before leaving, walk through the opening at the left and continue a
short way, until you reach a room with three chests. One has [1000 cash}, the
other [1000] and the third [2000}. You'll find Thief and Colonel enemies in
here.



===============================================================================
21.  M A G O K U  T O  G R E E N  T O W E R  ............................ *W21
===============================================================================

ENEMIES
Mezuki (48), Gozuki (48)

Return to Magoku town, and only the Inn is open. You can chat to the guards and
then head for the castle. There are ordinary enemies here, as well as boss
enemies that block your route to the throne room. You cannot recruit any of
them, so don't try to talk! Walk straight up the corridor and fight the first
guard: ASHAGI x2.


o---------------------------------------o
| B O S S  -  A S H A G I     Level 55  |
o---------------------------------------o
| HP :  735  MP : 102                   |
| Experience: 2750, Cash: 10407 (!)     |
o---------------------------------------o

Although this enemy has powerful physical attacks, it's easy to defeat because
it is susceptible to just about any spell, including status effects like poison
and mute. (Poison will hurt this enemy for around 75 HP each round, if the
battle lasts that long.)

After the battle, you can go back to the inn for a quick nap if you need it, or
just continue up the stairs to the open area outside the throne room. Enter the
king's chamber and Medoch is being attacked by one of his minions. When it's
done with him, it's your turn!


o--------------------------------------o
| B O S S  -  R A O U  x2    Level 76  |
o--------------------------------------o
| HP :  772   MP :  106                |
| Experience: 2880, Cash 11001 (!)     |
o--------------------------------------o
This fighter can hit someone for over 400 HP damage, so you need good equipment
and a strong team to withstand these attacks. All magic works on Raou, so use
this to your advantage. At least, if you can control everyone, since this enemy
will try to confuse you, and may well be successful. In fact, you can use
Prinful (confusion) on him, as well as poison, though Mudo is a waste of a
turn. Physical attacks are less effective against this high level enemy since
you are most likely going to miss.

After defeating this boss, head into the small room at the right, and talk to a
stricken king (if you want to hear more about the story). He won't say anything
at all if you speak to Larsa first. You'll find the Book of Baal and Larsa. He
sets the book of Baal ablaze and seems in a bad mood...he's gonna make an
underworld full of rage and hatred. Nice one Larsa!

Leave the castle and you'll be greeted by Ganzu and various townspeople. They
want Ganzu to be king of the place, and he leaves the party. AGAIN! Go to sleep
at any inn, and you'll see Larsa planning his underworld. He tells you
precisely where! Southeast of Salmatia.


IMPORTANT!!!
Events will NOT move on if you don't sleep. Up to this point, the shops at
Salmatia are still open for business if you want to buy anything there, but as
soon as you sleep, (even if it's at the inn in Salmatia itself) things will
change, and the shops will close.

One more thing, although you can get a little further in the game, you cannot
obtain the flying ship without one essential item, the LAPIS. If you haven't
already obtained it, now is the best time to do so! Any later, and you will
have to do some tedious back-tracking.


-------------------------------------------------------------------------------
i. FLOATING ROCK CAVE
-------------------------------------------------------------------------------

LOCATION
Walk north from the Small Village and board the ship. Sail due east until you
reach a small island with a cave. OR Sail due east from Bulton until you find
the island.

AREA ENEMIES
Succubi (45), Rocaw (43)

ENEMIES
Girimel (43?), Archion (45), Rocaw (43), Fafnir (48), Succubi (45)

TREASURE
Panacea, Magnetite x2

SPECIAL ITEM
Lapis (essential for the flying ship)

IMPORTANT
Someone must have the Star Knuckles in their inventory.

By this point, if Yuri is around level 40, you'll be able to recruit some area
enemies, and if he's higher than that, you could recruit Fafnir. There is a
treasure chest inside the cave, with a boring [PANACEA], and another inside the
next room containing [MAGNETITE]. Go down the stairs to the next area, still
heading left, and there's a third chest with another [MAGNETITE}. You'll end up
inside the cavern with a floating rock

It doesn't matter who has the Star Knuckles equipped, even if no-one does, so
long as they are in someone's inventory! Whoever is in the lead will use them
on the rock, and when it is destroyed, you get the [LAPIS]! (It cannot be taken
by a beast.) Head off, fight another battle or leave the room with the rock,
and return. The rock is back in place, and you can get another Lapis. This can
be used to restore life to someone.


-------
FUSIONS
-------
You'll find that fusion possibilities are coming thick and fast now. Here's a
few more! Barong is useful for the next area, and Unicorn has some nice healing
spells, with both Medeiam and Deiama.

* Archion (45) [Garuda + Succubi]
* Serpent (42) [Larvae + Garuda]
* Wyrm    (46) [Laque + Succubi]
* Unicorn (44) [ChinLon + Succubi], [Larvae + Laque]
* Minotar (45) [Golem + Laque]
* Rocaw   (43) [ChinLon + Archion] [Laque + Vapor]
* Succubi (45) [Archion + Laque]
* Tiamat  (45) [Archion + Vapor]
* Barong  (45) [Archion + Garuda]


-------------------------------------------------------------------------------
ii. CAVE: SOUTH OF SALMATIA (GRANNY ELDER)
-------------------------------------------------------------------------------

LOCATION
Leave Salmatia by the southern exit (which was previously guarded). Walk
northeast to find a bridge. Cross the bridge and walk south, keeping close to
the western river. Then, head east to find this cave.

ENEMIES
Racket (36), Vapor (39), Laque (42), Serpent (42), Barong (46), Golem (42),
Unicorn (44), Succubi (45), Hibakra (42), Firebir (38), Larvae  (39)

TREASURE
Light (necklace), God (necklace)

SPECIAL
Rankain magic for Safia

When you return to Salmatia you'll find that everyone has gone, except for two
villagers who will tell you that Larsa passed this way. The bridge to the south
is now unguarded, and you can walk directly south. Follow the route, east and
south until you find the save where Safia's granny, the Elder of Salmatia, is
waiting.

Simply speak to her, and Safia will receive the previously sealed magic
RANKAIN. You'll find [LIGHT] bracelet (a useable item that increases strength
by 1 point) in the right treasure chest and the [GOD] bracelet (that increases
vitality, wisdom, strength and speed by 1 point each) in the left. Use these on
Yuri.

RANKAIN
When you first try out this spell you might be confused (I was, anyway!) as
nothing happens even if you cast it twice. In fact, it works in exactly the
same way as Ranka, except it is more powerful and requires FOUR castings.


-------------------------------------------------------------------------------
iii. SECRET SPOT!
-------------------------------------------------------------------------------

LOCATION
More or less directly south of the bridge south of Granny's Cave, is a secret
cave. Walk to the west, around the tree that blocks your way due south from the
bridge, and then due south (just a step),  you should walk right inside. It's
not marked on the map, but it's hard to miss!

TREASURE
Rune, Seed of Mute

You'll find two chests, one with a [RUNE] and the other with a [SEED OF MUTE]


-------------------------------------------------------------------------------
iv. GREEN TOWER (AIRSHIP!)
-------------------------------------------------------------------------------

LOCATION
Southeast from Salmatia. Continue heading south from Granny's Cave, and cross
the bridge. The tower is visible to the west of the line of trees, in front of
some mountains.

ENEMIES
Unioorn (44), Barong (46), Golem (42), Legion (44), Hibakra (42), Succubi (45).

ESSENTIAL!
You MUST have the item LAPIS in your inventory.

The enemies are strong in here and the encounter rate is fairly high. Just make
sure you heal up if necessary, and if you have a couple of these enemies on the
team, then you can always avoid a few battles by using them to chat. (Provided
the moon isn't full.)

There are a few friendly beasts, whom you can talk with, to to find out about
the airship, and the necessity for the Lapis item. You start at the left side
of the tower, and simply follow the floor around, until you reach the door.
Enter, and follow the yellow striped floor to the right, and then left until
you find some stairs. Go down, and then right, again following the floor.
(There's only one route, so it's dead simple.) You'll end up in a blue striped
floor area, and have to walk down, and around to the right and finally, back to
a blue floor, with some stairs going up. Ascend, and you're in a room in the
middle, with a beast.

Approach the flat thing between the two blue barrels, and if you have the Lapis
there will be a scene. However, another time this didn't trigger. I had already
got the Lapis item but even so it didn't let me obtain the ship. I swapped Yuri
and Safia and gave her the lead place, clicked on the book looking thing, still
nothing, turned back to the beast and then the message appeared about the lapis
and hey presto, I got the ship. Just saying, that if things don't happen as you
expect, then fiddle around a little until it works!


-------------------------------------------------------------------------------
v. SECRETS ONLY ACCESSIBLE WITH THE AIRSHIP
-------------------------------------------------------------------------------

Now you've got the airship there are more areas of the map you can explore. The
Airship will accompany you if you use Tranpa anywhere, and you simply click on
it and you're ready to move. No complicated controls, but no overview of the
world map, so it can still be a little disorientating to find your way around,
since everything looks pretty much the same. Of course, the really good news is
that you avoid all random encounters while in the air.

If you use the ship, then the Airship won't follow you. If you lose sight of
it, just use Tranpa to any town, and the Airship will be waiting at that
location.


1. CAVE
Just east of the SMALL VILLAGE is an area surrounded with trees and rocks.
Enter the cave to find a chest containing [*MUTE].

2. ISLAND: SECRET SPOT!
This is due south from the GUISE fortress cave, or due north from HYPATIA PORT.
It's a square island in between rivers. Land here, and you'll find a hidden
cave. There's another [EGG 4] and four chests containing [OMEGA] sword, [ALPHA]
sword, [OMEGA] Body armour and [ALPHA] body armour. The Egg will hatch into
SPHINX if you protect it from harm for a battle or two.

3. MONSTER TRAP
Fly to the east of Sarune, or west from Salmatia town. This area is only
accessible with the airship, and there is a cave which contains a monster trap.
Use Magnetite as usual to catch a beast.



===============================================================================
22.  B L A N T I C A  ( T O W N ) ....................................... *W22
===============================================================================

LOCATION
Fly west from the starting point with the airship, and you'll land on a
mountain top. It is also due south from Salmatia.

ENEMIES
Mara (46), Archion (45), Girimel (43?), Fafnir (48)

AREA ENEMIES (land to the east of Blantica)
Succubi (45), Hibakra (42), Unicorn (44), Girimel (43?), Archion (45),

TREASURE
God, Earth, Water, Light, Wind, (all Bracelets) Nano (armour)

LOCAL SERVICES
Inn cost 200 per person, with Clinic. Toolshop and Bank in same building. Arms
Shop

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Phoebus               | 13500 |
Alpha (Sword)         | 27000 |
Bastard               | 15000 |
Light (Claw)          | 15000 |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Magus (Light Mail)    | 12000 |
Zair (Armour)         | 12000 |
Zair (Shield)         |  6000 |
----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
______________________|_______|


As soon as you enter Blantica, Esau will dash off. If you want to find him,
then walk straight through to the temple at the far side. His wife and son have
"passed away" and he wishes them back. He's told that the knowledge of rebirth
was cast away with the Necronomicon. Any way they can't, and won't, help, so he
decides that's enough and dashes out.

Head through to the room behind the main one, and you'll find Zodia and Krau.
Walk left from here into another room, and you can chat to the people here.
You'll be told about DEUX who have no souls and only follow their command their
masters' commands. Seems that Zodia is one, but has a will of his own and
followed Krau.

From the room with Krau and Zodia, walk right into a small room with five
treasure chests. These all contain stat boosting bracelet items: [GOD],
[EARTH], [WATER], [LIGHT], [WIND]. Leave the temple and enter the the samll
house at the right of the town, where you'll find a treasure chest upstairs
containing [NANO] body armour.

There's a tool shop with the usual stuff for sale and a Bank, as well as some
good equipment for sale at the arms shop. Sleep at the inn and there is a scene
with Larsa saying he's finished preparations. He's next to a treasure chest
inside a green tower just to the east of a high mountain: in fact you'll see it
from the top of the mountain, outside Blantica town.


IMPORTANT!
You MUST sleep at an inn to trigger the appearance of Larsa's green tower. Any
inn will do!


ALLIES
You can't get Krau and Zodia to re-join the party just yet, and if you chase
after Esau, you'll find him back home and feeling depressed. Blantica is now on
your Tranpa list of warp destinations so it's easy enough to zip back anywhere,
and, as with the boat, the airship will follow you, wherever you go.



===============================================================================
23.  U N D E R W O R L D  ............................................... *W23
===============================================================================

There are three parts to the final stage of the game, and, once you enter the
Underworld Gate for the second time, and use a special item, there is no
turning back. Use Tranpa to return to Blantica, rather than flying, if you want
to save time.


------
FUSION
------
Make good use of the beasts you can recruit at Blantica and nearby. Note that
Girimel suffers from a glitch, and he will appear as Atlas when you attempt to
use him as a beast.

With Yuri at level 44 you can fuse a couple of level 51 beasts that you'll find
in the final dungeon. Make Thor first, and then recruit or fuse Flouret and
then fuse these two together for Pekyon. Make or recruit Itzamna and then fuse
him with Fafnir to get Narashi, and with these two you'll find the last dungeon
much easier to manage (at least, if you enter when it's not a full moon)

* Djinn   (44)  [Larvae + Legion] [Mara + Legion]
* Kubanda (52)  [Thor + Djinn/Ugobach]
* Wyvern  (49)  [Barong + Mara]
* Fafnir  (48)  [Minotar + Barong]
* Itzamna (50)  [Laque + Fafnir],] [Mara + Archion]
* Narashi (51)  [Itzamna + Fafnir]
* Thor    (47)  [Wyrm + Laque]
* Flouret (48)  [Minotar + Archion]
* Pekyon  (51)  [Flouret + Thor]


-------------------------------------------------------------------------------
i. UNDERWORLD GATE
-------------------------------------------------------------------------------

LOCATION
This green tower is found just to the east of Blantica mountain. Use the
airship and land to the north of the tower.

ENEMIES
Kubanda (52), Itzamna (50), Djinn (49), Flouret (48), Narashi (51).

TREASURE
o Beast, Dark Spear, El's Rod, Pendant

This is not easy, especially if your levels are low (less then 45), and you
don't have any powerful beasts with good HP and equipment. Narashi, for
example, can appear in pairs and cast Zandai (very powerful Wind magic) on
everyone. Anyone with less then 500 HP or no defensive equipment, will be
knocked out in a jiffy. One way to deal with this, is to enter the dungeon when
the moon is bright, and don't attempt to talk to any enemies. Use Yuri's
Moonlit magic, and with one other spell (from Safia, for example) you
should manage to kill the enemy before it kills you. Of course the power of
magic depends on your Intelligence stat, but I'll assume you have at least over
20 for that.

You're going to require a healer who has reasonable MP and a heal everyone
spell: Laque can be useful with Medeiam, as well as status spells. Be careful
of Kubanda, who will use Mudo, with a good chance of success, but you can
pre-empt this, by using Makjami to silence the enemy's spells. Djinn is strong
against Agi (fire) and Bufo (ice) magic, but weak to Zanma (wind) and Jiora
(electricity). There is an alternative way to deal with the challenges of this
dungeon, and that is to enter when the moon is dark. Yuri's Moonlit spell won't
do any damage, but you can recruit some of these beasts and also fuse some of
them, before entering. Talk to the opposition, and if you do get into a battle,
DO NOT AUTO! There's a good chance that everyone will end up dead! Oh, and
don't attempt to run, since it probably won't work, and again, you'll end up
dead, or at best, at a severe disadvantage.

First of all, walk to the right and open a chest for the [oBEAST] item. Then
walk left, from the entrance and up the steps at the right, to open another
chest with a spear [DARK]. Yuri can equip this. Walk left and up to the central
area where you'll meet Larsa. You fight him alone again, one on onw with just
Yuri.


o-------------------------------------o
| B O S S  -   L A R S A    Level 45  |
o-------------------------------------o
| HP : 2046 (estimate)  MP 92         |
o-------------------------------------o

Rewards: 1612 experience, 1507 cash

Best to have a spare Panacea (to heal MP for 100 points or so) and Mana item
for healing HP, before entering this battle, AND the best equipment you can get
for Yuri. You can can use the Notes item on him at the start of the battle, if
you want to check up on his stats.

His physical attacks won't hurt too much, although at level 43 he inflicted a
maximum of around 70 HP damage, and mostly a lot less than this.He will use
Makjami, which shouldn't have any effect, (hopefully) and if it does, then it
mutes Yuri for a while, and you won't be able to heal or use spells.

How much hurt you can do to him will very much depend on your strength stat,
and weapon. 152 HP damage was the lowest I managed with the Dark Spear and
Agidai did around the same. However, the Dark Spear can also do around 300 HP
damage to Larsa. This might be that it does more damage when the moon is dark?
I'm not sure about this. With higher Intelligence his Jioarama only managed
around 50 HP damage.

My stats:
YURI: ENDUR 22, INTEL 25, STREN 21, SPEED 20, LUCK 9
Dark spear, Magus armour, Photon Shield.

After you defeat him, he reveals that he thought he was the Gryas, but in fact
it's Yuri (dun dun dun). Take another [PENDANT] from the right hand chest and
[EL'S ROD] from the left. This item cannot be held by beasts, but Safia
recognises it. The enemies will have disappeared for now, although they will be
back later, in fact, you can re-enter the area to find them again. Leave here,
for now.


--------
REUNIONS
-------
Fly back to Blantica, and enter the back room in the Temple. Talk to Krau, and
now everyone will remember their past lives, and connections. Esau, Ganzu,
Krau, and Yuri.decide to go and see Ganzu and Esau to try and remember more.
Krau and Zodia will join the party now.

Scoot off to Magoku and enter the castle. Make your way up to the
second floor, and to the throne room. Talk to the king (Ganzu) and, after some
reminiscing, he joins you. Then, head for Sidon and Esau's place, just up the
river to the northeast. He'll remind you about the song those children were
singing in Lycaon, and tell you to "seek the water, and find the Dolmen
Stones". You can listen to the song again if you like: here it is though:
"Alpha and omega meet at dolmen. Omega drank the Lete and forgot about the
Alpha. The four of them are friends. They all come together to dance."


-------------------------------------------------------------------------------
ii. DOLMEN
-------------------------------------------------------------------------------

LOCATION
This is a large island just south from the Pixie Village, and northwest across
the sea from Yuri's Forest, where you started out. There are six stones
in a circle around a central cave.

AREA ENEMIES
Djinn (49), Flouret (48), Wyrm (46), Mara (46)

TREASURE
Seed of Life

Arrive here, and walk into the cave. A voice will call out, and everyone
automatically takes up their positions. After they disappear, GRYAS will speak
and tell you that trees will reveal the path. Everyone learns FORCE magic, and
even though it might seem your allies have decided to abandon you, in fact they
are still in the party when you leave this area.


-----------------
ESAU JOINS AGAIN!
-----------------
Return to Esau's home again. That's a fair distance to the north and slightly
to the east. (Or use Tranpa to reach Sidon, and then take the airship up the
river.) Check the large tree that's set between two smaller trees, just to the
right of Esaus' main house, His wife Iria and Rand (his son) will have a
message for him. Find Esau, still inside the house, and talk to him. He will
leave the house, and you'll find him by the tree. Aww. This is a really sweet
scene, (odd how a few lines can be moving) after which he also learns Force
magic and joins you. All these team members will be at level 42 and have
whatever equipment you left them with. You will now have 13 maximum in the
party. Yuri and his 12 apostles!

Return to Blantica (the ship with follow you if you use Tranpa) and check the
largish tree to the right of the village. It's next to a ruined house and close
to a woman with a red dress. This tree gives you the [(SEED OF) oLIFE]

Return to the Underworld Gate where you fought Larsa and the "Light of Life"
will automatically be used when you reach that location. However, there are a
few things to do first.


-------------------------
A GIFT FROM PIXIE VILLAGE
-------------------------
TREASURE
Force Armour

Remember that beast you left with the Pixies ages ago? Well, you can return
here now (earliest point was after Ganzu became king of Magoku), and if you'd
left a beast at level 10 or more, it will have protected the village. Enter the
left house, and the pixie gives you the [FORCE] armour as a reward. This is the
BEST light armour in the game, so it's a good prize to get for the loss of what
you now know is really a low level beast!

By the way, if your beast fails a sorry scene will greet your return. They are
all dead, having been destroyed by Medoch, and you don't get anything.


-----------------
A GIFT FROM TYROS
-----------------
TREASURE
Force Blade

With three Pendants and the Force armour, take a quick trip to Tyros, and speak
to the man inside the beast training school that told you he was making a
legendary blade. Now he'll be more talkative, and wants a metal filled with
love...whatever that is. Anyhow, speak to him again and agree to hand over the
pendants. Apparently that's the stuff he was looking for. You'll have to wait a
few seconds and he leaves and returns with the [FORCE] Blade! Fast work. This
weapon has an attack power of 200 and is ideal for Yuri.


-------------------------------------------------------------------------------
iii. UNDERWORLD GATE AND FINAL AREA
-------------------------------------------------------------------------------

-----------------
PREPARATION: TEAM
-----------------
Before starting out on this final stage of the game, you need to decide who you
want in your party. The first time I played, I sailed through and found myself
stuck on the far side of the gate to the underworld with an all human team.
That kind of ruined the game after spending all that time fusing some kick ass
beasts, only to find that I couldn't use any of them in the final battles!

So, assuming you would like to use some beast allies, you must leave someone,
(or more than one) from the human group, behind. There is only one way to do
this, and you'll find out when you stay at a inn. The dialogue has changed, and
Yuri is now addressed as King Gryas. Although you can still heal at the inn,
you can also remove (and add) party members. This can also be useful if you
want to level up Yuri on his own (to make higher level fusions) and don't want
to share the experience points with anyone else!

Simply select the people you want to keep in the party and an [O] will appear
beside their name. Then, choose [ALL] and the ones you didn't select will be
left behind. You can add them back in or change the line-up when you visit the
inn again. There is no cost for staying at the inn now, which is helpful if
you'need to spend money on the best equipment for beast as well as humans..


----------------------------------------
PREPARATION: EQUIPMENT, ITEMS AND SPELLS
----------------------------------------
In some ways, having an all human team is simpler, because you won't have to
spend time checking out beasts' equipment and spells, and you will have enough
good equipment for everyone as well as all spells that might be required. When
using Force magic, you should only cast it twice in a round. The first person
sets up the attack, and the second one will inflict the damage. This spell is
very effective, but if you've got Rankain for Safia, this is even better, even
though you have to cast it four times before it is effective.

You can make do with an all human team, although it may be a tougher battle
without any beasts to back you up. In my fist game I only used humans and had
not obtained all the Force equipment, so this was my set-up.

HUMAN TEAM
-----------------------------------------------------
NAME  LEVEL     Weapon              Body       Shield
-----------------------------------------------------
YURI:  Level 50  Dark    (Spear)    Magus      Zair
SAFIA  Level 50  Light   (Claws)    Magus      Force
Esau   Level 42  Demon   (Axe)      Alpha      Zair
Ganzu  Level 43  Bastard (?)        Photon     Zair
Krau   Level 43  Alpha   (Sword)    Magus      Zair
Zodia  Level 43  Omega   (Sword)    Oemga      Zair
----------------------------------------------------

If you plan to take some beasts into this final battle, then try and select
ones that can use some equipment, and a couple to keep as backup that have
healing spells and Saricam, so you can bring them in if needed. Ideally, buy
some panaceas to replenish MP, Mana items for full healing, and keep a couple
of Rune items handy in case of a minor disaster. The route to the boss contains
a healing place, so loss of MP isn't too much os a problem at first, and you
can always keep fusing new recruits, and level up inside the final area, if you
need to.

If you've been saving up your CultMasks, oBeast items and bought some Magi
items from the Beast shop with spare Magnetites, now is the time to add them to
your inventory. The final part of this dungeon can be very hard, and if you
want to avoid too much loss of MP on the way to the boss, then use these items
to make monsters run away, (or mute them (with the CultMask)

Bring someone with Poizde or some serums to heal poison, as some enemies on the
route to the boss use poison, and the boss uses both poison and sleep attacks.
Jiora magic doesn't work on the boss, so don't bring lots of beasts with this
magic, but Agi is effective. Make sure to have someone (beast or human) with a
powerful Media spell for healing everyone, and make good use of Yuri's Dia
magic if one person is badly hurt. Don't forget that you can guard anyone who
is weaker than than the rest, (especially Safia and Krau!)


----------------------
UNDERWORLD GATE PART 1
----------------------
Make your way to the platform where you fought Larsa. YOU MUST BRING THE SEED
OF LIFE WITH YOU! (Don't leave it in the inventory of someone you've left
behind! Oops...sorry Esau.) The item will be used automatically when you reach
the spot, and you are transported through a wall to the underworld. There's no
going back!


-----------------
UNDERWORLD PART 2
-----------------
ENEMIES
Pekyon (51), General (45), Flouret (48), Marshal (50), Kyakut (51), Raou (76),
Shuragi (50), Ashagi (55)

DO NOT RUN FROM ANY BATTLE!
From the start of this area, walk forwards, and take the warp tile. You'll be
in a new area, and if you walk up the first set of steps and keep going up the
next steps, you'll find the healing room. Talk to the pixie for full healing,
but be warned that this won't heal poison or death!

Return to the main path and walk right and up the longer set of steps and take
the warp point to the next room. Simply walk up and enter the next warp point.
In this next area, you arrive at the far left, and can only walk right and up
to another warp point.

This takes you to a small area where you can walk left and enter the next warp
point. Now, you are back in the previous room, but at the left of the higher
platform. Don't bother taking the warp at the right, as it just leads back to
the first area and a dead end. Walk up the steps and you'll be at the start of
a long pathway.

Walk forwards and the path opens up and all you can do is walk forwards. This
is where things get tough, as you'll meet up with Raou and Ashagi enemies who
can wipe you our if you're not careful! They often initiate a surprise attack,
and you can't escape these battles. (Or try using the oBeast item you picked up
in the first area, or a #Magi bought from a beast shop, to make one enemy
flee.)

They will confuse most of your party, who then start to kill off each other,
and your chances of muting them before this occurs, are slim, since they are
fast as well as powerful. If your team is killed, then you'll be back at
Blantica with no loss of money or anything, except your pride.

At the far end of the path, there's a small room with blue stones arranged in
an arrow formation. This is it! Last chance to check out equipment and items,
heal or change the order of the team. Walk forwards and the final battle will
begin.


o---------------------------------o
| B O S S  -  G A I A   Level 90  |
o---------------------------------o
| HP : 6056             MP 186    |
o---------------------------------o

Rewards: Experience 4878, Cash 424

Don't bother using the Notes on Gaia, as you won't gain any information at all.
Gaia can make things easy or hard for you. Hope he does a breath attack which
only targets one person (for around 200 + HP damage, although a critical hit
can kill anyone with less than 500 HP) and inflicts poison or sleep. Heal this
status effect on the next turn, if you can, because otherwise that individual
will lose 70 or HP each turn, and that's not good with such a powerful enemy.
His other attack is Bufudai which is an ice magic attack on everyone, and also
Jiodai, an electricity attack on all. These spells will inflict anything from
around 100 HP to 200+ HP damage to everyone, partly dependent on equipment and
magic stats. (Safia and Krau will take less damage.)

Your main task is to keep everyone alive whilst inflicting as much damage as
you can every turn. (Nothing earth shattering about that!) Put the allies with
the most HP in the front positions (Sort, and make them 1 and 2) and they
should take most of the physical damage. Unless you have the best weapons and
high strength, your physical attacks are not going to do much damage, so
concentrate on protecting the weaker allies with the stronger ones, since they
will quickly run out of MP, and the only useful spells are Force and Rankain.
The latter did around 700 + damage to Gaia, and Force just 400 HP. However,
with slightly higher levels you should manage a lot more than this! If you're
fighting at full moon, then Yuri could also use Moonlit, but it uses up a lot
of MP, so be ready to use a Panacea to replenish this.

If the battle lasts a while, then Gaia will keep using spells and this can be
dangerous if you don't have sufficient MP left to heal up. However, guarding
will reduce the damage by about half. After a while Gaia runs out of MP, so
you'll know that all you have to deal with are the physical attacks, and
poison, which is not so debilitating, and Gaia is stupid enough to keep trying
to cast spells even without any MP. You'll know you're near the end! I kept
guarding Safia so she could cast Rankain, and, in one attempt, ended up with
just Ganzu and Safia left alive! Not advisable to run out of Panaceas, but fun.

Remember that Force works when you cast it twice in one round, using two
allies. It won't be effective a second time, or carry over to the next round.
Rankain has to be cast four times, and takes effect on the fourth round. If
you're running low on MP, then Ranka is a useful standby spell for Krau and
Safia. In fact those two really come into their own in this battle!

After defeating Gaia, you'll get out of there automatically. Yes, at long last
Tranpa works inside a dungeon! The underworld location disappears, and you're
treated to a "what are they doing now" scenario. Watch the credits, press any
button (as instructed) and you can continue to play!



===============================================================================
24.  W H A T ' S  N E X T ?  ( O P T I O N A L  E X T R A S ! ) ......... *W24
===============================================================================

After winning the final battle with Gaia, and continuing to play, you'll find
yourself back where everything began, in Yuri's Forest. This is where good
things happen, IF you recruited Cerberu and Orthus from Esau's home, and there
are many things you can only do now!. It's really a nice reward for all your
efforts, and you can find some powerful new allies (not that you need them now,
of course) and complete all fusions, including those tantalising mutations!

Continue playing and raising levels if you want to fuse the highest level
beasts. You could just dump all the humans (use an inn as you did for the final
stage of the game) and fight using Yuri and some beast allies. This way he will
gain all experience points from battles, and raise his level faster. Although
Safia is the one with the fusion spell, it's Yuri's level that determines the
maximum level of beasts you can fuse, and he'll need to be over level 70 for
some of these. (Many thanks to crashman alpha for confirming this!)

Check out the secrets section of this FAQ and the mutations section for more
ideas of what you can do post-game. Have fusion fun!


                               * * *

And I'd just like to say that this game is a blast to play, at least, if you
are tolerant of all the button presses required to navigate through the
equipment and trading menus, and love recruiting and fusing beasts. Which I am,
and do! Thank you again to Tom and EsperKnight for creating this excellent
translation patch, and to Saikyo Mog for finding the game and presenting me
with my next project.



===============================================================================

                             V.  L I S T S  ...........................*LISTS

===============================================================================

01. Shops
02. Items
03. Weapons
04. Equipment
05. Spells
06. Mutations
07. Bestiary
08. Secrets

===============================================================================
01.  S H O P S  ......................................................... *L01
===============================================================================

01. EIN

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Knuckle               |  150  |
Hard (Spear)          |  240  |
Small (Axe)           |  300  |
Tite (Sword)          |  390  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Robe (Robe)           |   75  |
Slim (Light Mail)     |  150  |
Ring (Armour)         |  240  |
Hard (Shield)         |  105  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Feather               |   75  |
----------------------+-------+


02. PORT

----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
----------------------+-------+


03. LUTZ PORT

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Knuckle               |  150  |
Small (Axe)           |  300  |
Tite (Sword)          |  390  |
Mace                  |  450  |
----------------------.-------.
ARMOUR SHOP           | Cost  |
----------------------+-------+
Robe (Robe)           |   75  |
Slim (Light Mail)     |  150  |
Ring (Armour)         |  240  |
Iron (Shield)         |  240  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Mana                  |  300  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
______________________|_______|


04. SIDON

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Knuckle               |  150  |
Iron (Claws)          |  300  |
Small (Hammer)        |  300  |
Tite (Sword)          |  390  |
Mace                  |  450  |
----------------------.-------.
ARMOUR SHOP           | Cost  |
----------------------+-------+
Slim (Light Mail)     |   150 |
Copper Light Mail)    |   300 |
Ring (Armour)         |   240 |
Iron (Shield)         |   240 |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Mana                  |  300  |
Pana                  |  150  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
______________________|_______|



05. ESAU'S HOME

----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Pana                  |  150  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
______________________|_______|



06. EBLA

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Knuckle               |  150  |
Iron (Claws)          |  300  |
Iron (Spear)          |  390  |
Mace                  |  450  |
Hatchet               |  600  |
Heat (Sword)          |  600  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Slim (Light Mail)     |  150  |
Copper (Light Mail)   |  300  |
Iron (Light Mail)     |  600  |
Ring (Armour)         |  240  |
Scale (Armour)        |  375  |
Iron (Shield)         |  240  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Mana                  |  300  |
Pana                  |  150  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
----------------------+-------+


07. MANASE

----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Pana                  |  150  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
----------------------+-------+


08. SIPPAR

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Iron (Claws)          |  300  |
Iron (Spear)          |  390  |
Hatchet               |  600  |
Bear (Claws)          |  900  |
Slab (Hammer)         |  900  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Fine (Robe)           |  210  |
Charm (Light Robe)    | 2100  |
Iron (Shield)         |  240  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Pana                  |  150  |
Branch                |  150  |
Serum                 |  100  |
Feather               |   75  |
----------------------+-------+


09. BULTON

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Small (Hammer)        |  300  |
Tite (Sword)          |  390  |
Mace                  |  450  |
Iron (Spear)          |  390  |
Hatchet               |  600  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Fine (Robe)           |  210  |
Charm (Light Robe)    | 2100  |
Iron (Shield)         |  240  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Mana                  |  300  |
Pana                  |  150  |
Rune                  |  750  |
Feather               |   75  |
----------------------+-------+


09. SARUNE

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Slab (Hammer)         |  900  |
Tangler (Sword)       | 1500  |
Crysta (Spear)        | 1800  |
War (Hammer)          | 1950  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Iron (Light Mail)     |  600  |
Sky  (Light Mail)     | 1200  |
Bolt (Light Mail)     | 1950  |
Beta (Shield)         |  450  |
----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
*Mana                 |   15  |
Mana                  |  300  |
Pana                  |  150  |
Panacea               |  450  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
----------------------+-------+


10. MAGOKU

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Tangler               | 1500  |
Crysta (Spear)        | 1800  |
Crysta (Claws)        | 1500  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Iron (Light Mail)     |  600  |
Sky (Light Mail)      | 1200  |
Scale (Armour)        |  375  |
Crysta (Armour)       | 1050  |
Ice (Armour)          | 1950  |
Crysta (Shield)       |  900  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
----------------------+-------+


11. TYROS

----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Pana                  |  150  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
----------------------+-------+


12. LYCAON

----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
----------------------+-------+


13. HYPATIA

None


14. GOKU

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Crysta (Claws)        | 1500  |
War (Hammer)          | 1950  |
Kill (Spear)          | 2100  |
Tornado               | 2250  |
Paryzan               | 3000  |
Crysta (Shuriken)     | 3600  |
Hecate (Axe)          | 3900  |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Bolt (Light Mail)     | 1950  |
Moros (Light Mail)    | 2400  |
Cent (Armour)         | 2400  |
Hecate (Armour)       | 3000  |
Aura (Robe)           | 6000  |
Hecate (Shield)       | 1800  |
----------------------+-------+
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
----------------------+-------+


15. SALEM PLAINS

None


16. ERIDU

----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
----------------------+-------+


17. SMALL VILLAGE

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Star (Kuckles)        |  6600 |
Photon (Sword)        |  7500 |
Handy (Hammer)        |  9600 |
Thor (Hammer)         | 13500 |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Hecate (Armour)       |  3000 |
Nano  (Armour)        |  6000 |
Magus (Light Robe)    | 12000 |
Hecate (Shield)       |  1800 |
----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |   300 |
Panacea               |   450 |
Branch                |   150 |
Serum                 |   100 |
Rune                  |   750 |
Feather               |    75 |
----------------------+-------+


18. SALMATIA

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Goliath               |  7500 |
Photon (sword)        |  7500 |
Lunger                |  9000 |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Photon (Light Mail)   |  6000 |
Photon (Shield)       |  3000 |
Aura (Robe)           |  6000 |
Magus (Light Robe)    | 12000 |
----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |   300 |
Panacea               |   450 |
Branch                |   150 |
Serum                 |   100 |
Rune                  |   750 |
Feather               |    75 |
----------------------+-------+


19. BLANTICA

----------------------.-------.
WEAPON SHOP           | Cost  |
----------------------+-------+
Phoebus               | 13500 |
Alpha (sword)         | 27000 |
Bastard               | 15000 |
Light (claw)          | 15000 |
----------------------+-------+
ARMOUR SHOP           | Cost  |
----------------------+-------+
Magus (Light Mail)    | 12000 |
Zair (Armour)         | 12000 |
Zair (Shield)         |  6000 |
----------------------.-------.
TOOL SHOP             | Cost  |
----------------------+-------+
Mana                  |  300  |
Panacea               |  450  |
Branch                |  150  |
Serum                 |  100  |
Rune                  |  750  |
Feather               |   75  |
----------------------+-------+



===============================================================================
02.   I T E M S ......................................................... *L02
===============================================================================

HEALING ITEMS
----------------.------.-------------------------------------------------------
Name            | Cost | Description
----------------+------+-------------------------------------------------------
*Mana           |   15 | Restores HP by 30 points or so.
Mana            |  300 | Restores
Pana            |  150 | Restores MP by 30 - 35 points or so. (More at higher
               |      | levels)
Feather         |   75 | Transport the party to another location
Branch          |  150 | Cures Paralysis
Serum           |  100 | Cures poison.
Rune            |  750 | Revives unconscious ally  Elba, Bulton
Panacea         |  450 | Restores MP by 100 points.
o Beast         |   -  | Causes enemy to flee when used on one in battle
________________|______|_______________________________________________________


IMPORTANT ITEMS
----------------.--------------------------------------------------------------
Name            | Location/Notes
----------------+--------------------------------------------------------------
Notes           | Given by old man in Ebla. Use on an enemy to discover its
               | stats.
o Aqua          | Find in Depths Cave and use on Tree in Elba
Letter          | Given by King of Ebla after trip to Magoku's place.
Kirin 1         | Lutz Port
Kirin 2         | Bequeral Mine
Kirin 3         | The Depths
Amon 1          | Bulton Tower (Amon Statue is west of Magoku)
Amon 2          | Cave to the west of Lutz
Amon 3          | Chest inside Hypatia Castle.
Drago 1         | Tower of Rama
Drago 2         | Lycaon Mine
Drago 3         | Inside cave north of Manase (contains Kirin golem)
Big 1           | Magoku Castle Dungeons
Big 2           | In Salem Plains town
Big 3           | Hidden cave southwest of Lycaon
Big 4           | Chest in Forest Village (S of Eridu)
Water (necklace}| Wisdom up by 1 (permanent effect)
Earth (necklace)| Vitality up by 1 (permanent effect)
Light (necklace)| Strength up by 1 (permanent effect)
Wind (necklace) | Speed up by 1 (permanent effect)
God (necklace)  | Vitality/Wisdom/Strength/Speed all up by 1
"Proof"         | Given when you agree to enter tournament in Goku. Use to
               | enter Salem Plains
*Mute           | Damage + poisons one enemy. DO NOT USE THIS in battle!
SEED OF MUTE    | Used to upgrade a zombie monster by 10 levels.
Lapis           | Restores a fainted person with all HP. Found on island east
               | of Small Village when you destroy the rock.
               | Also one is required to power the airship.
El's Rod        | Find: Underworld Gate
*Life           | Find: Dolmen. Grants access to Underworld.
----------------+--------------------------------------------------------------
BEAST SHOP ITEMS| Each one costs 1 Magnetite
----------------+--------------------------------------------------------------
Lete (droplet)  | Use in battle to paralyse all enemies (might not work)
Cult Mask       | Targets all enemies and may mute them
FullMoon        | Find in Tower of Rama, makes the moon full
NewMoon         | Makes the moon appear as dark.
#Magi           | Make enemy run away from battle.
________________|______________________________________________________________



===============================================================================
03.  W E A P O N S ...................................................... *L03
===============================================================================

----------------.-----.------.------------------------------------------------
SWORDS          | ATT | COST | Shop/Location
----------------+-----+------+------------------------------------------------
Saber           |   9 |   -  | Find: Yuri's Forest
Tite            |  18 |  390 | Ein, Lutz, Sidon, Bulton
Heat            |  30 |  600 | Ebla
Tangler         |  42 | 1500 | Sarune, Magoku
Photon          | 115 | 7500 | Small Village, Salmatia
Alpha           | 160 | 27000| Blantica. Find: Square Island secret spot
               |     |      | (need airship)
Omega           | 160 |  -   | Find: Square Island secret spot (need airship)
Force Blade     | 200 |  -   | Gift: from man in Tryos for 3 Pendants. Must
               |     |      | also have obtained the Force armour from Pixie
               |     |      | Village.
________________|_____|______|_________________________________________________


----------------.-----.------.------------------------------------------------
AXES            | ATT | COST | Shop/Location
----------------+-----+------+------------------------------------------------
Hatchet         |  32 |  600 | Ebla, Sippar, Bulton
Hecate          |  80 | 3900 | Goku
Demon           | 240 |   -  | Find: Cave southwest of Salmatia
________________|_____|______|_________________________________________________

----------------.-----.------.------------------------------------------------
CLAWS           | ATT | COST | Shop/Location
----------------+-----+------+------------------------------------------------
Knuckle         |  08 |  150 | Ein, Lutz, Sidon, Ebla
Iron            |  15 |  300 | Sidon, Ebla
Bear            |  35 |  900 | Sippar. Safia's default weapon
Crysta          |  39 | 1500 | Magoku, Goku
Light           | 180 | 15000| Blantica
Demon           | 180 |  -   | Find: Cave southwest of Salmatia
________________|_____|______|_________________________________________________


----------------.-----.------.------------------------------------------------
SPEARS          | ATT | COST | Shop/Location
----------------+-----+------+------------------------------------------------
Hard            |  12 |  240 | Ein
Iron            |  18 |  390 | Ebla, Sippar, Bulton
Crysta          |  48 | 1800 | Sarune, Magoku
Kill            |  75 | 2100 | Goku
Dark            | 170 |  -   | Find in Underworld Gate
________________|_____|______|_________________________________________________


----------------.-----.------.------------------------------------------------
CLUBS/Hammers   | ATT | COST | Shop/Location
----------------+-----+------+------------------------------------------------
Small           |  15 |  300 | Ein, Lutz, Sidon, Bulton
Mace            |  22 |  450 | Lutz, Sidon, Ebla, Bulton
Slab            |  37 |  900 | Sippar, Sarune
War             |  50 | 1950 | Sarune, Goku
Handy           | 120 | 9600 | Small Village. Find: Pirates' Hideout
Thor            | 130 |13500 | Small Village
________________|_____|______|_________________________________________________


----------------.-----.------.------------------------------------------------
OTHERS          | ATT | COST | Shop/Location
----------------+-----+------+------------------------------------------------
Damasca         |  35 |  -   | Find in Bulton Tower
Trident         |  80 |  -   | Find in Hypatia Castle
Tornado         |  50 | 2250 | Goku
Paryzan         |  76 | 3000 | Goku
Crysta-Shuriken |  74 | 3600 | Goku
Star Knuckles   |  90 | 6600 | Buy, only at Small Village
Zain (Staff)    | 130 |  -   | Find in Luciferium (sell 7000)
Bastard         | 220 |15000 | Blantica
Goliath         | 130 | 7500 | Salmatia
Lunger          | 105 | 9000 | Salmatia
Phoebus         | 160 |13500 | Blantica
________________|_____|______|_________________________________________________



===============================================================================
04.   E Q U I P M E N T  ................................................ *L04
===============================================================================


----------------.-----.-------.------------------------------------------------
ARMOR           | DEF | COST  | Shop/Location
----------------+-----+-------+------------------------------------------------
LIGHT MAIL (Icon with bare body centre)
----------------+-----+-------+------------------------------------------------
Slim            |   9 |   150 | Ein, Lutz, Sidon, Ebla
Copper          |  15 |   300 | Ebla
Iron            |  22 |   600 | Ebla, Sarune, Magoku
Sky             |  29 |  1200 | Sarune, Magoku
Bolt            |  35 |  1950 | Sarune, Goku
Moros           |  43 |  2400 | Goku
Might           |  43 |   -   | Find: Secret spot near Lycaon. (Sell for 2200)
Magus           |  66 | 12000 | Blantica
Photon          |  73 |  6000 | Salmatia
Force           |  85 |   -   | Gift from Pixie Village if your beast lives!
----------------+-----+-------+------------------------------------------------
ARMOUR (Icon with black centre) Shop/Location
----------------+-----+-------+------------------------------------------------
Ring            |  10 |   240 | Ein, Lutz, Sidon, Ebla
Scale           |  14 |   375 | Ebla, Magoku
Crysta          |  27 |  1050 | Magoku
Ice             |  34 |  1950 | Magoku
Cent            |  40 |  2400 | Goku
Hecate          |  45 |  3000 | Goku, Small Village
Nano            |  55 |  6000 | Small Village. Find: Blantica house
Zair            |  65 | 12000 | Blantica
Omega           |  77 |   -   | Find: Square island (need airship)
Alpha           |  77 |   -   | Find: Square island (need airship)
----------------+-----+-------+------------------------------------------------
ROBE                          | Shop/Location
----------------+-----+-------+------------------------------------------------
Fine            |  14 |   210 | Sippar, Bulton
Aura            |  55 |  6000 | Goku, Salmatia
----------------+-----+-------+------------------------------------------------
LIGHT ROBE (Icon - top only)  | Shop/Location
----------------+-----+-------+------------------------------------------------
Robe            |   8 |    75 | Ein, Lutz. Find: Yuri's Forest
Charm           |  36 |  2100 | Sippar, Bulton
Magus           |  77 | 12000 | Small Village, Salmatia
________________|_____|_______|________________________________________________


----------------.-----.-------.------------------------------------------------
SHIELDS         | DEF | COST  | Shop/Location
----------------+-----+-------+------------------------------------------------
Hard            |   5 |   105 | Ein
Iron            |   9 |   240 | Lutz, Sidon, Ebla, Sippar,
Beta            |  14 |   450 | Sarune. Find: Treasure chest in the Depths.
Crysta          |  16 |   900 | Magoku
Wolf            |  20 |   -   | Find: Magoku
Hecate          |  25 |  1800 | Goku, Small Village
Photon          |  36 |  3000 | Salmatia. Find: Pirates' Hideout.
Force           |  50 |  -    | Find: Agasha Grotto. (Sell for 48000!)
Zair            |  41 |  6000 | Blantica
________________|_____|_______|________________________________________________



===============================================================================
05.  S P E L L S  ....................................................... *L05
===============================================================================

The game doesn't explain what spells do, how many enemies they target, or tell
you how much MP they use, although you can observe this during a battle. I hope
this list includes them all!

------------.----.-------------------------------------------------------------
Spell       | MP |  Effect
------------+----+-------------------------------------------------------------
Agi         |  2 | Fire attack on one enemy
Agidai      | 25 | Fire attack on all enemies
Agira       |  5 | Fire attack on enemy group
Agiraon     | 15 | Fire attack on all enemies.
Agirama     | 17 | Fire attack on enemy group
Bilra       |  9 | Poisons enemy group
Bufu        |  2 | Ice attack on one enemy
Bufura      |  5 | Ice attack on one enemy
Bufurao     | 14 | Ice attack on all enemies
Buframa     | 17 | Ice attack on enemy group
Bufudai     | 25 | Ice attack on all enemies
Dei         |  4 | Heals 40-50 HP for one ally
Deiama      | 12 | Heals 250 + HP for one ally
Deiamah     | 25 | Fully restores HP for one ally
Dexda       |  4 | Decreases speed for enemy
Dexji       |  4 | Raises speed of ally
Dormin      |  4 | Makes an enemy group fall asleep
Dormina     |  8 | Makes all enemies fall asleep
Force       | 10 | Special magic. (Event based)
Fusion      |  5 | Fuse monsters while on the world map. (Unique to Safia)
Inteja      |  4 | Raises Wisdom for one ally (in battle)
Jiora       |  5 | Lightning attack on one enemy
Jioraon     | 14 | Lightning attack on all enemies
Jiorama     | 17 | Powerful lightning attack on enemy group
Jiodai      | 25 | Powerful lightning attack on all enemies
Makaran     |  0 | Syphons MP from one enemy
Makjami     | 11 | Mutes all enemies (doesn't always work)
Makjama     |  5 | Mutes enemy group preventing them from casting spells
Medei       | 10 | Small amount healing to active party (around 30-40 HP)
Medeiam     | 28 | Medium amount of HP restored to everyone. (190-200)
Medeiah     | 50 | Large amount of HP restored to everyone (400 +)
Moonlit     | 10 | Moon damage to all enemies: The fuller the moon, the more
           |    | damage is done. At no moon there will be no damage.
Mudo        | 12 | Instant death on one enemy (doesn't always work)
Mudoon      | 18 | Instant death on targetted enemy group
Parala      |  5 | Paralyses one.
Paralad     |  7 | Cures one ally from paralysis
Patrika     | 30 | Fully revives an ally with all HP (Not in battle.)
Poizde      |  5 | Cures poison for one ally
Prinful     | 14 | Confuses all enemies
Prinpa      |  5 | Confuses enemy group
Ranka       |  1 | First cast on enemy, does nothing, second cast does powerful
           |    | magic on all enemies
Rankain*    |  3 | Safia - found in cave near Salmatia. First cast does
           |    | nothing. (Lucifer also has this spell.) Does around 1000 HP
           |    | damage to all enemies on the fourth time of casting
Rankam      |  2 | First cast does nothing. Third cast does around 500 HP
           |    | damage to all enemies.
Ricam       | 20 | Has a chance to revive a fallen ally with 1 HP. (Not in
           |    | battle)
Saricam     | 30 | Guaranteed revival (with 1 HP) (Cannot use in battle)
Stroda      |  4 | Decreases power of enemy group targetted
Stroja      |  4 | Increase power for one ally
Tranpa+     |  5 | Teleport to town already visited: only from the world map.
Vilaliji    |  4 | Increases vitality for one ally
Vitalda     |  4 | Decreases vitality for enemy group
Zan         |  2 | Wind magic on one enemy
Zanma       |  5 | Wind magic on enemy group
Zanmao      | 14 | Wind magic on all enemies
Zandai      | 25 | Powerful wind magic on all.
Zanrama     | 17 | Wind magic attack on a group
____________|____|_____________________________________________________________

* Rankain : Om Alpha Et Omega Eot Tetragrammaton (fourth time of casting) does
           1000 + damage to all enemies.

+ TRANPA: Teleport instantly to these locations, after finding them.
Ein
Sidon - Fusion House
Ebla
Bulton
Magoku
Tyros
Goku
Blantica


===============================================================================
06.  M U T A T I O N S  ................................................. *L06
===============================================================================

Sometimes, instead of fusing the beast you were expecting, you'll end up with a
mutation. Different combinations can produce the same mutation, and some
mutations can be fused with each other, which results in another mutation type
beast. Mutations cannot be fused with other ordinary monsters and cannot be
left with the monster trainer to get stronger.

---------------------
i. Mutations' Fusions
---------------------
This list (courtesy of Tom) shows the possible mutations in order of level, and
the details of how to get these fusions are mostly from crashman alpha who
generously donated all these findings. Given the range of locations and varied
moon counter, it may be that neither of these are that significant.


LICH    (10)  - [Skull + Kobold] (moon counter 5, outside NW cave, Ein)
GENOME  (15)  - [Balam + Kelp] (moon counter 22) outside Esau's Home)
FAHAN   (20)  - [Urum + Nandi] (moon - half)
SKELTON (25)  - [Vibeclaw + Loa] ( = Urum ), [Colonzo + Balam] ( = Loa)
KUHULIN (30)  - [Colonzo and Hydra] (moon - threequarters)
ANUBIS  (35)  - [Element + Kelpie], [Skelton + Donkou]
DONKOU  (40)  - [Basilis + Atlas] (no moon - outside Salem on mountain)
             - [Chakra + Chomper] (= Larvae) (moon counter 3, in Eridu)
BONES   (45)  - [Atlas + Vapor? (inside well, post game, half moon)
             - [Racket + Fafnir] (= Archion) (moon counter at 21)
             - [Larvae + Laque] (= Unicorn) (moon counter at 11)
TAMLIN. (50)  - [Tiamat + Laque] (= Mara) (moon counter was at 20)
             - [Mara + Laque] (= Barong) (moon counter at 26)
DURAHAN (55)  - [Odin + Vapor]
FENCER  (76)  - [Odin + Racket] (= Titan) (on world map, dark moon)


-------------------------
ii. Fusing Two Mutations
-------------------------
In order to obtain the higher levels fusions of mutations Yuri's level will
need to be high. crashman alpha discovered that it is YURI'S level that counts,
not Safia's, even though you will probably be using her Fusion spell.

SUZAKU  (65) - [Fencer + Bones or Tamlin]
ELIGORE (70) - [Fencer + Durahan]
PAZUZU  (75) - [Fencer + Eligore]
ZENON   (80) - [Fencer + Pazuzu]

I have not yet obtained Suzaku and Eligore, but details of the fusion recipe is
thanks to crashman alpha.


----------------
iii. Restrictions
----------------
FENCER + BONES = [SUZAKU] Safia level 51 was not high enough to fuse. (Post
game!)



===============================================================================
07.  B E S T I A R Y  ................................................... *L07
===============================================================================

1. Overview
2, Non-Recruitable Enemies
3. Levels Based List
4. Alphabetical List (with magic, equipment and possible fusions)

-------------------------------------------------------------------------------
1. OVERVIEW
-------------------------------------------------------------------------------
First of all, I've tried to include a location for all beasts, but for some, I
only met them through fusion so not every one has a location listed.

Also, I've attempted to give one or more possible fusions by which you can
create the beast, but again, there are a few I haven't made yet, and there are
many more different combinations which could achieve the same result. With 150
beasts (including the fact that you can fuse two of the same beasts together)
that would make a total of 11325 combinations! If anyone would like to make a
program that could illustrate all these combinations please feel free! However,

there might be an easier way.

Recruited or fused beasts are members of group, and each group appears to share
the same ability to equip or not equip various weapons and armour. Simply put,
those beasts with arms and legs can use equipment, and those with none, can't!
Perhaps there is also a logic behind the fusion results, based on these groups.
The full lists for each group are in section 8, about beast training.

KASHI GROUP (fourlegged animals)
None

WORM GROUP (worm type)
None

SKULL GROUP (dead/skull types)
None

EARTHY GROUP (mostly females with no legs)
None

PTEROS GROUP (flying beasts)
Knuckle, Claw. No armour

KOBOLD GROUP
Claw, Hammer, Tornado, Axe, Knuckle, (not Shuriken or Sword). Shield

DWARF GROUP
Kucckle, Claw, Sword. Armour, Shield

PIXIE GROUP
Knuckle, Claw, Hammer, Shuriken, Axe, Sword (NOT Spear). Armour, Shield


-------------------------------------------------------------------------------
2. NON-RECRUITABLE ENEMIES
-------------------------------------------------------------------------------
Note that the enemies with no details added, and with No for fusion, cannot be
fused, and cannot be recruited. These are boss type enemies, although some of
them also appear as ordinary enemies.

----------------------
"Human" Group (Bosses)
----------------------
Fighter       Jaki
Soldier       Darkla
Command       Gore
Colonel       Susatz
Pirate        Goki
Thief         SkyJaki
General       Zenki
Marshal       Shutenk
             Gozuki
             Mezuki
             Shuragi
             Ashagi
             Raou


-------------------------------------------------------------------------------
3. LEVELS BASED LIST
-------------------------------------------------------------------------------

-------------
ABBREVIATIONS
-------------
PixieV  = Pixie Village area
Mutate  = Beast made from a fusion mutation
Dapths  = Cave Depths
BqMine  = Bequerel Mine
Rama T  = Rama Tower
MagBase = Magoku Base
Easu H  = Esau's Home
+SoMute = Bone golem upgraded with a Seed of Mute
Fuse2M  = Only obtained from fusing two (specific) mutations
SmallV  = Small Village area
Salmat  = Salmatia area
Rock Cv = Rock Cave
Blanti  = Blantica area
U Gate  = Underworld Gate
UWorld  = Underworld
After   = Only obtained after the end of the game.
Egg     = Find and hatch en egg to obtain this beast.
HUMAN   = A boss type human enemy that cannot be recruited or fused.
Human?  = A boss type enemy that cannot be recruited or fused.

---------.----.--------.-----.-----.-----.-----.-----.-----.-----.-----.------
MONSTER  | LVL | LOCATE | HP  | MP  | ATT | DEF | END | INT | STR | SPD | LUC |
---------.-----.--------.-----.-----.-----.-----.-----.-----.-----.-----.------
Kashi    |   1 | Ein    |  18 |   9 |   9 |   6 |   7 |   5 |   7 |   6 |   8 |
Skull    |   1 | Ein    |  15 |  12 |   7 |   6 |   6 |   7 |   7 |   4 |   8 |
Pteros   |   1 | Ein    |  16 |   9 |   8 |   5 |   5 |   7 |   6 |   8 |   8 |
Dwarf    |   2 | Ein    |  17 |  20 |   8 |   7 |   6 |   7 |   7 |   7 |   7 |
Kobold   |   2 | Ein    |  17 |  10 |   9 |   0 |   7 |   8 |   7 |   7 |   5 |
Pixie    |   2 | Lutz   |  39 |  17 |   9 |   8 |   6 |   8 |   8 |   6 |   6 |
Worm     |   2 | Port   |  20 |  29 |  10 |   8 |   8 |  10 |   7 |   6 |   3 |
Sanki    |   3 | EinCave|  27 |   9 |  10 |   7 |   7 |   5 |   7 |   6 |   8 |
Crawler  |   3 |        |  50 |  16 |  12 |   9 |   6 |   8 |   7 |   5 |   8 |
Raven    |   4 | Lutz   |  33 |  11 |  11 |   7 |   4 |   8 |   5 |   9 |   8 |
Elf      |   4 | Lutz   |  35 |  23 |  10 |   8 |   6 |   7 |   7 |   7 |   7 |
WerePup  |   4 | Lutz   |  67 |  16 |  16 |   5 |   7 |  10 |   7 |   8 |   5 |
Ogre     |   5 | PixieV |  60 |  36 |  16 |  12 |   9 |  11 |   8 |   6 |   3 |
Jukko    |   5 |        |  77 |  17 |  18 |  12 |   5 |   9 |   6 |  10 |   9 |
Goblin   |   5 | PixieV |  60 |  20 |  14 |  10 |   7 |   9 |   9 |   6 |   6 |
Earthy   |   7 | Ebla   |  64 |  17    15 |   9 |   6 |   6 |   8 |   7 |   7 |
Kelp     |   7 | Sidon  |  64 |  12 |  16 |  11 |   8 |   5 |   8 |   7 |   8 |
Watcher  |   7 | SidonS |  58 |  17 |  13 |   9 |   6 |   6 |   9 |   5 |   9 |
Naga     |   8 | Sidon  |  80 |  39 |  19 |  14 |   9 |  11 |   9 |   6 |   3 |
Ork      |   8 |        | 107 |  21 |  21 |   9 |   8 |   8 |  10 |   9 |   6 |
Harpy    |   8 |        | 101 |  26 |  19 |  13 |   7 |   9 |  12 |   8 |   7 |
Knocker  |   8 |        |  92 |  32 |  18 |  13 |   7 |   8 |  10 |   9 |   8 |
Jatayu   |   9 | Egg 1  | 103 |  21 |  23 |  15 |   7 |   8 |   8 |  10 |  10 |
Lich     |  10 | Mutate | 155 |  33 |  29 |  26 |  12 |  12 |  10 |   9 |  10 |
Mouryou  |  10 | Ebla   |  85 |  20 |  17 |  12 |   8 |   8 |   9 |   5 |   9 |
Tamamo   |  10 | PixieV | 121 |  17 |  26 |  17 |  11 |   6 |   9 |   8 |  10 |
Warcat   |  10 | Bulton | 122 |  29 |  22 |  14 |  10 |  11 |  11 |   5 |   7 |
Yurung   |  10 |        | 130 |  48 |  27 |  19 |  10 |  11 |  12 |   8 |   4 |
Troll    |  11 | Sidon  | 117 |  22 |  23 |  10 |   9 |   9 |  11 |   9 |   6 |
Gnome    |  11 | Sidon  | 110 |  35 |  21 |  14 |   7 |   9 |  10 |  11 |   8 |
Velg     |  12 | EinCave| 138 |  26 |  29 |  19 |   6 |   9 |   9 |  13 |  11 |
Orochi   |  12 | Ebla   | 150 |  52 |  30 |  21 |  12 |  13 |  11 |   8 |   5 |
Booger   |  12 | Depths | 163 |  35 |  27 |  17 |   9 |  12 |  13 |   8 |   8 |
Nandi    |  13 |        | 149 |  19 |  30 |  20 |  14 |   7 |  10 |   7 |  10 |
Tammuz   |  13 | Lutz   | 128 |  25 |  24 |  15 |   9 |  10 |  10 |   7 |  10 |
Mahakra  |  14 | Sippar | 129 |  38 |  23 |  16 |   8 |  11 |   9 |  10 |   9 |
Aeros    |  14 | Sarune | 161 |  29 |  28 |  17 |   9 |  11 |   8 |   9 |   9 |
Bukkabu  |  14 |        | 157 |  27 |  28 |  14 |  10 |  12 |  10 |  10 |   7 |
Balam    |  15 |        | 210 |  63 |  39 |  27 |  12 |  15 |  13 |   9 |   5 |
Genome   |  15 |        | 215 |  43 |  38 |  35 |  11 |  12 |  13 |  13 |  11 |
Gore     |  15 | BeqMine| 210 |  46 | Human?    |  -- |  -- |  -- |  -- |  -- |
Marquo   |  15 |        | 156 |  29 |  33 |  21 |  11 |  10 |  10 |  10 |  12 |
WarDog   |  15 | Sippar | 184 |  38 |  30 |  19 |   9 |  14 |  13 |  10 |   9 |
Tanki    |  16 | Depths | 158 |  20 |  32 |  21 |  14 |   7 |  10 |   6 |  10 |
Ooze     |  16 | Depths | 155 |  28 |  28 |  18 |  13 |  10 |  12 |   5 |  11 |
Dryad    |  17 |        | 204 |  51 |  34 |  22 |  14 |  12 |  13 |   9 |  10 |
Lamia    |  17 |        | 197 |  32 |  34 |  18 |  14 |  11 |  12 |   8 |   7 |
Susatz   |  17 | BeqMine| 219 |  47 | Human?    |  -- |  -- |  -- |  -- |  -- |
Vulture  |  17 | Depths | 173 |  31 |  36 |  23 |   9 |  12 |   9 |  12 |  12 |
Sylph    |  18 | Lycaon | 225 |  43 |  35 |  22 |  13 |  14 |  15 |   7 |   9 |
Gangar   |  18 | Sarune | 220 |  65 |  41 |  28 |  16 |  15 |  14 |   7 |   6 |
Gamijin  |  19 |        | 205 |  24 |  40 |  26 |  16 |   8 |  11 |   9 |  11 |
Remulus  |  19 | Sarune | 181 |  31 |  31 |  20 |  12 |  10 |  12 |   7 |  12 |
Fahan*   |  20 | Mutate | 275 |  52 |  48 |  44 |  17 |  14 |  14 |  11 |  12 |
Furiaei  |  20 | Sarune | 237 |  37 |  39 |  22 |  15 |  12 |  13 |   9 |   8 |
Coctrice |  20 |        | 208 |  36 |  42 |  27 |  12 |  11 |  12 |  11 |  13 |
Yaxini   |  20 |        | 223 |  54 |  36 |  23 |  14 |  12 |  13 |   9 |  11 |
Aquanz   |  21 | Tyros  | 219 |  37 |  36 |  21 |  13 |  12 |  11 |   7 |  11 |
Pairon   |  21 | Lycaon | 240 |  68 |  44 |  30 |  16 |  15 |  15 |   7 |   6 |
Occupet  |  21 | Rama T | 245 |  46 |  37 |  23 |  14 |  14 |  16 |   8 |  10 |
Loa      |  21 |        | 225 |  36 |  38 |  24 |  16 |  11 |  14 |   6 |  13 |
Randa    |  21 | Rama T | 205 |  24 |  40 |  26 |  16 |   8 |  11 |   9 |  11 |
Colonzo  |  22 | Rama T | 257 |  40 |  42 |  24 |  14 |  13 |  14 |  11 |   8 |
Ushars   |  22 |        | 251 |  59 |  40 |  25 |  13 |  15 |  12 |  12 |  11 |
Vibecaw  |  23 | Lycaon | 217 |  37 |  43 |  28 |   8 |  11 |  12 |  15 |  13 |
Ashu     |  24 |        | 252 |  28 |  48 |  31 |  18 |   8 |  12 |  10 |  12 |
Apolion  |  24 | Hypatia| 225 |  36 |  38 |  24 |  16 |  11 |  14 |   6 |  13 |
Azumi    |  24 | Lycaon | 266 |  49 |  40 |  25 |  14 |  15 |  17 |   8 |  10 |
Urum     |  24 | Guise  | 260 |  72 |  47 |  32 |  15 |  18 |  14 |   9 |   6 |
Genie    |  25 | Hypatia| 270 |  62 |  43 |  27 |  15 |  12 |  16 |  11 |  12 |
Gryphon  |  25 |        | 252 |  42 |  50 |  32 |  12 |  12 |  13 |  12 |  14 |
Grull    |  25 |        | 287 |  43 |  46 |  27 |  17 |  13 |  15 |  10 |   9 |
Skelton  |  25 | Mutate | 335 |  61 |  57 |  53 |  18 |  14 |  17 |  13 |  13 |
Soldier  |  25 | MagBase| 317 |  42 | HUMAN     |  -- |  -- |  -- |  -- |  -- |
Hydra    |  26 |        | 280 |  76 |  50 |  34 |  14 |  16 |  16 |  12 |   7 |
Phantom  |  26 |        | 260 |  40 |  43 |  27 |  17 |  12 |  15 |   7 |  14 |
Lilim    |  26 | Guise  | 307 |  55 |  45 |  28 |  10 |  15 |  19 |  12 |  11 |
Stonka   |  26 | Lycaon | 271 |  30 |  51 |  33 |  16 |   8 |  13 |  13 |  13 |
Gorgon   |  27 |        | 307 |  46 |  49 |  29 |  18 |  14 |  16 |  10 |   9 |
Sult     |  27 | Hypatia| 298 |  66 |  47 |  29 |  15 |  14 |  16 |  13 |  12 |
Fulkaro  |  28 |        | 261 |  44 |  51 |  33 |  14 |  12 |  13 |  13 |  15 |
Flammie  |  28 |        | 296 |  47 |  47 |  27 |  13 |  14 |  14 |  11 |  13 |
Kirin[A] |  28 | KIRIN* | 359 |  61 |  63 |  37 |  15 |  17 |  16 |  15 |  13 |
Corpse   |  29 | Goku   | 268 |  41 |  45 |  27 |  14 |  11 |  17 |  10 |  14 |
Orkas    |  29 |        | 338 |  59 |  49 |  30 |  14 |  19 |  17 |  11 |  11 |
Senko    |  29 | Goku   | 280 |  30 |  53 |  34 |  16 |   8 |  14 |  14 |  13 |
Vritra   |  29 | Egg 2  | 320 |  79 |  56 |  38 |  17 |  17 |  18 |  10 |   7 |
Hanuman  |  30 |        | 317 |  70 |  50 |  31 |  15 |  14 |  18 |  15 |  13 |
Kuhulin* |  30 | Mutate | 385 |  69 |  65 |  60 |  19 |  15 |  18 |  14 |  14 |
Centaur  |  30 | Goku   | 327 |  48 |  52 |  31 |  16 |  14 |  16 |  12 |   9 |
Command  |  30 | Guise  | 376 |  47 | HUMAN     |  -- |  -- |  -- |  -- |  -- |
Goki     |  30 | Guise  | 350 |  61 | Human?    |  -- |  -- |  -- |  -- |  -- |
SkyJaki  |  30 | Guise  | 341 |  60 | Human?    |  -- |  -- |  -- |  -- |  -- |
Cerberu  |  30 | Esau H | 441 |  74 |  76 |  44 |  17 |  19 |  18 |  17 |  15 |
Orthus   |  30 | Esau H | 441 |  74 |  76 |  44 |  17 |  19 |  18 |  17 |  15 |
Jabba    |  31 |        | 287 |  47 |  56 |  36 |  11 |  11 |  15 |  16 |  15 |
Legba    |  31 | Guise  | 286 |  43 |  47 |  29 |  14 |  12 |  16 |  11 |  14 |
Mantico  |  31 | Goku   | 308 |  33 |  57 |  37 |  20 |   9 |  13 |  11 |  13 |
Dragon[A]|  32 | Drago  | 400 |  68 |  70 |  40 |  16 |  18 |  17 |  16 |  14 |
Gomorra  |  32 |        | 360 |  90 |  63 |  42 |  17 |  17 |  20 |  12 |   8 |
Kirin[B] |  32 | +SoMute| 410 |  69 |  71 |  41 |  16 |  18 |  17 |  16 |  14 |
Oncott   |  32 |        | 337 |  50 |  52 |  32 |  17 |  17 |  15 |  13 |  10 |
Orobus   |  32 | Goku   | 359 |  62 |  52 |  31 |  15 |  20 |  18 |  12 |  12 |
Servant  |  32 | Eridu  | 335 |  73 |  52 |  32 |  14 |  17 |  15 |  14 |  13 |
Yatgras  |  33 | Salem  | 304 |  50 |  59 |  38 |  13 |  15 |  13 |  16 |  16 |
Ananta   |  34 | Eridu  | 380 |  94 |  66 |  44 |  19 |  19 |  20 |  11 |   8 |
Isora    |  34 |        | 330 |  48 |  54 |  33 |  18 |  15 |  16 |  10 |  15 |
Kelpie   |  34 |        | 346 |  36 |  63 |  41 |  20 |  12 |  12 |  14 |  14 |
Siren    |  34 |        | 379 |  65 |  54 |  33 |  13 |  18 |  21 |  14 |  12 |
Amon [A] |  35 | AMON*  | 431 |  72 |  74 |  43 |  17 |  19 |  18 |  17 |  14 |
Anubis   |  35 | Fuse2M | 455 |  80 |  76 |  71 |  21 |  20 |  17 |  17 |  15 |
Atlas    |  35 | Salem  | 392 |  82 |  60 |  37 |  18 |  17 |  19 |  15 |  14 |
Chakra   |  35 | Guise  | 373 |  79 |  57 |  35 |  15 |  16 |  18 |  17 |  14 |
Dragon[B]|  35 | +SoMute| 441 |  74 |  76 |  44 |  17 |  19 |  18 |  17 |  15 |
Shutenk  |  35 | Salem  | 397 |  66 | Human?    |  -- |  -- |  -- |  -- |  -- |
Tinygon  |  35 | Egg 3  | 596 |  97 |  99 |  58 |  21 |  24 |  22 |  21 |  17 |
Chulruk  |  35 | Guise  | 387 |  56 |  61 |  37 |  18 |  16 |  18 |  13 |  10 |
Ugobach  |  35 | SmallV | 355 |  54 |  54 |  32 |  13 |  16 |  14 |  13 |  14 |
Basilis  |  36 |        | 331 |  54 |  64 |  41 |  12 |  13 |  16 |  19 |  17 |
Racket   |  36 | Agasha | 364 |  37 |  66 |  43 |  22 |  10 |  15 |  13 |  14 |
Chinlon  |  37 |        | 420 | 101 |  72 |  48 |  19 |  21 |  21 |  13 |   9 |
Chomper  |  37 | Salem  | 330 |  48 |  54 |  33 |  18 |  13 |  18 |  10 |  15 |
Aello    |  37 |        | 400 |  68 |  57 |  34 |  17 |  18 |  22 |  11 |  12 |
Vapor    |  37 | Well   | 421 |  71 |  60 |  36 |  16 |  20 |  22 |  13 |  13 |
Yaksha   |  37 | Eridu  | 407 |  58 |  63 |  39 |  19 |  16 |  19 |  14 |  11 |
Firebir  |  38 |        | 348 |  56 |  67 |  43 |  15 |  15 |  15 |  16 |  17 |
Colonel  |  39 | Pirate | 482 |  57 | HUMAN     |  -- |  -- |  -- |  -- |  -- |
Larvae   |  39 | SmallV | 356 |  51 |  58 |  35 |  21 |  14 |  19 |   9 |  16 |
Nue      |  39 | Canossa| 383 |  39 |  69 |  45 |  21 |  13 |  13 |  15 |  15 |
Samael   |  39 | Eridu  | 440 | 105 |  75 |  50 |  21 |  20 |  22 |  12 |   9 |
Amon [B] |  40 | *SoMute| 514 |  85 |  87 |  51 |  19 |  22 |  20 |  19 |  16 |
Donku    |  40 | Mutate | 495 |  86 |  82 |  77 |  22 |  21 |  18 |  18 |  16 |
Gigant[A]|  40 | BIG*   | 524 |  86 |  88 |  52 |  19 |  22 |  20 |  19 |  16 |
Kali     |  40 |        | 410 |  85 |  63 |  38 |  20 |  16 |  21 |  15 |  14 |
Natak    |  40 | Eridu  | 427 |  61 |  66 |  41 |  19 |  16 |  19 |  14 |  11 |
Pirate   |  40 | Pirate | 493 |  58 | HUMAN     |  -- |  -- |  -- |  -- |  -- |
Element  |  41 | Canossa| 373 |  53 |  60 |  36 |  20 |  14 |  19 |  11 |  16 |
Garuda   |  41 | Salmat | 374 |  60 |  72 |  46 |  17 |  14 |  17 |  16 |  18 |
Salmand  |  41 |        | 421 |  42 |  76 |  49 |  25 |  11 |  16 |  14 |  16 |
Cokatoo  |  42 |        | 462 |  76 |  65 |  39 |  17 |  22 |  23 |  15 |  14 |
Golem    |  42 | Salmat | 422 |  63 |  64 |  37 |  16 |  20 |  15 |  13 |  16 |
Hibakra  |  42 | SmallV | 429 |  88 |  65 |  40 |  19 |  20 |  18 |  16 |  15 |
Laque    |  42 | Salmat | 447 |  63 |  69 |  43 |  22 |  17 |  20 |  13 |  11 |
Serpent  |  42 | Salmat | 460 | 108 |  78 |  52 |  23 |  21 |  23 |  10 |   9 |
Rocaw    |  43 | RockCv | 392 |  62 |  75 |  48 |  17 |  15 |  18 |  16 |  16 |
Thief    |  43 | Canossa| 552 |  64 | HUMAN     |  -- |  -- |  -- |  -- |  -- |
Legion   |  44 | Canossa| 400 |  56 |  64 |  39 |  23 |  15 |  20 |  10 |  17 |
Unicorn  |  44 |        | 430 |  43 |  77 |  50 |  24 |  10 |  17 |  16 |  16 |
Archion  |  45 | RockCv | 467 |  95 |  71 |  43 |  19 |  19 |  22 |  19 |  16 |
Bones    |  45 | Mutate | 535 |  93 |  89 |  83 |  25 |  20 |  22 |  16 |  17 |
General  |  45 | UWorld | 564 |  64 | HUMAN     |  -- |  -- |  -- |  -- |  -- |
Minotar  |  45 |        | 477 |  67 |  73 |  46 |  23 |  18 |  21 |  13 |  12 |
Succubi  |  45 | SmallV | 503 |  82 |  70 |  42 |  20 |  23 |  24 |  13 |  14 |
Tiamat   |  45 |        | 500 | 116 |  85 |  56 |  21 |  22 |  25 |  15 |  10 |
Barong   |  46 | Well   | 449 |  44 |  80 |  52 |  24 |  12 |  17 |  17 |  16 |
Mara     |  46 | Blanti | 417 |  58 |  67 |  40 |  20 |  16 |  20 |  13 |  18 |
Wyrm     |  46 | Dolmen | 418 |  66 |  79 |  51 |  16 |  15 |  18 |  19 |  19 |
Thor     |  47 |        | 485 |  98 |  73 |  44 |  21 |  21 |  20 |  17 |  16 |
Fafnir   |  48 | RockCv | 520 | 119 |  88 |  58 |  23 |  22 |  25 |  13 |  10 |
Flouret  |  48 | Dolmen | 534 |  86 |  74 |  44 |  18 |  23 |  26 |  17 |  15 |
Gozuki   |  48 | Megoku | 510 |  67 | Human?    |  -- |  -- |  -- |  -- |  -- |
Mezuki   |  48 | Megoku | 510 |  78 | Human?    |  -- |  -- |  -- |  -- |  -- |
Djinn    |  49 | U Gate | 490 |  72 |  73 |  42 |  20 |  22 |  17 |  12 |  18 |
Wyvern   |  49 |        | 471 |  74 |  89 |  57 |  17 |  17 |  19 |  22 |  21 |
Gigant[B]|  50 | +SoMute| 792 | 127 | 129 |  76 |  26 |  30 |  28 |  26 |  21 |
Itzamna  |  50 | U Gate | 487 |  66 |  77 |  46 |  21 |  16 |  24 |  15 |  19 |
Maeshal  |  50 | UWorld | 669 |  75 | HUMAN     |  -- |  -- |  -- |  -- |  -- |
Shuragi  |  50 | UWorld | 538 |  81 | Human?    |  -- |  -- |  -- |  -- |  -- |
Sphynx   |  50 | Egg 4  | 514 |  50 |  91 |  59 |  26 |  13 |  18 |  19 |  17 |
Tamlin   |  50 | Mutate | 585 | 100 |  96 |  90 |  24 |  20 |  24 |  21 |  15 |
Narashi  |  51 | U Gate | 565 |  91 |  78 |  46 |  20 |  24 |  27 |  15 |  15 |
Pekyon   |  51 | UWorld | 550 | 125 |  92 |  61 |  24 |  25 |  24 |  14 |  11 |
Kubanda  |  52 | U Gate | 692 | 132 | 102 |  61 |  28 |  25 |  29 |  22 |  20 |
Rakusha  |  52 |        | 567 |  78 |  86 |  55 |  26 |  20 |  24 |  15 |  13 |
Durahan  |  55 | Mutate | 795 | 133 | 129 | 122 |  32 |  28 |  28 |  23 |  22 |
Fenrir   |  55 |        | 730 |  68 | 127 |  82 |  35 |  18 |  21 |  25 |  22 |
Ashagi   |  55 | Magoku | 735 | 102 | Human?    |  -- |  -- |  -- |  -- |  -- |
Ganesha  |  55 |        | 802 | 124 | 108 |  64 |  29 |  31 |  36 |  18 |  20 |
Kyakut   |  55 | UWorld | 680 |  88 | 106 |  63 |  32 |  19 |  32 |  18 |  24 |
Tagon    |  55 |        | 780 | 166 | 128 |  84 |  32 |  30 |  34 |  16 |  14 |
Zenki    |  61 | Salem  | 406 |  67 | Human?    |  -- |  -- |  -- |  -- |  -- |
Suzaku   |  65 | Fuse2M |  -- |  -- |  -- |  -- |  -- |  -- |  -- |  -- |  -- |
Eligore  |  70 | Fuse2M |  -- |  -- |  -- |  -- |  -- |  -- |  -- |  -- |  -- |
Ifrit    |  72 |        | 752 | 106 | 108 |  63 |  27 |  31 |  23 |  17 |  25 |
Phoenix  |  72 |        | 681 | 104 | 126 |  81 |  26 |  21 |  27 |  25 |  27 |
Odin     |  73 |        | 598 | 116 |  89 |  53 |  23 |  22 |  26 |  22 |  18 |
Titan    |  73 |        | 777 | 105 | 115 |  76 |  32 |  24 |  30 |  19 |  16 |
Pazuzu   |  75 | Fuse2M | 795 | 133 | 129 | 122 |  32 |  28 |  28 |  23 |  22 |
Fencer   |  76 | Mutate | 685 | 116 | 112 | 105 |  28 |  26 |  24 |  22 |  20 |
Raou     |  76 | Uworld | 772 | 106 | Human?    |  -- |  -- |  -- |  -- |  -- |
Zenon    |  80 | Fuse2M | 835 | 140 | 136 | 128 |  35 |  28 |  30 |  23 |  23 |
Solion   |  85 | After  | 978 | 155 | 157 |  93 |  29 |  35 |  34 |  31 |  24 |
Gaia     |  90 | Egg 5  | 6056| 235 | 211 | 141 |  52 |  44 |  52 |  43 |  26 |
Gabriel  | 100 | After  | 5212| 205 | 183 | 122 |  46 |  39 |  46 |  38 |  23 |
Raphael  | 100 | After  | 5212| 205 | 183 | 122 |  46 |  39 |  46 |  38 |  23 |
Lucifer  | 120 | After  | 6478| 250 | 225 | 150 |  55 |  46 |  55 |  45 |  28 |
Michael  | 120 | After  | 6476| 250 | 225 | 150 |  55 |  46 |  55 |  45 |  28 |
Girimel* | 143 | Blanti | 497 |  70 |  76 |  48 |  20 |  18 |  22 |  18 |  12 |
_________|_____|________|_____|_____|_____|_____|_____|_____|_____|_____|_____|

NOTES
1. Girimel is not level 143, although this is what you'll see in the game.
  It's the result of a tiny glitch in the process of making this new
  translation.
2. Eligore and Suzaku (fusions of mutations) do not yet have the full details.


-------------------------------------------------------------------------------
4. ALPHABETICAL LIST
-------------------------------------------------------------------------------

TEMPLATE
---------.---------------------------------------------------------------------
NAME     | Level ## |
---------.---------------------------------------------------------------------
Location : Not all beasts have a location listed. They might only be found via
          fusion.
Item     : This shows if a beast drops an item after the battle, or gives you
          an item as a result of a successful negotiation.
Magic    : A list of all spells for that beast.
Equipment: A list of arms types, if any can be equipped.
Fusion   : Some examples of how to obtain the beast through fusion.
---------.---------------------------------------------------------------------


 - A -
---------.---------------------------------------------------------------------
AELLO    | Level 37 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Deiama, Mudo, Makjama, Dexji
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Chulruk/Yaksha + Servant, Genie + Minotar
-------------------------------------------------------------------------------
AEROS    | Level 14 |
-------------------------------------------------------------------------------
Location : Sarune, Tower of Rama, Bulton Tower
Item     : Pana (drop)
Magic    : Bufura and Medei
Equipment: None
Fusion   : Gnome + Elf, Kelp + Tamamo, Naga + Ogre, Naga + Orochi, Remulus +
          Crawler, Jatayu + Velg/Raven, Sanki + Tamamo
---------.---------------------------------------------------------------------
AMON [A] | Level 35 | *AMON
---------.---------------------------------------------------------------------
Location : Cave east from Magoku
Item     : None
Magic    : Agirama, Stroda
Equipment: None
Fusion   : None. Need all 3 Amon bones.
---------.---------------------------------------------------------------------
AMON [B] | Level 40 | *AMON
---------.---------------------------------------------------------------------
Location : Cave east from Magoku
Item     : None
Magic    : Agidai, Vitalji
Equipment: None
Fusion   : No.
LEVEL UP : Need all 3 Amon bones to make Amon, and then use a Seed of Mute on
          the Golem statue.
-------------------------------------------------------------------------------
ANANTA   | Level 34 |
-------------------------------------------------------------------------------
Location : Eridu, Salem area, Pirates' Hideout
Item     :
Magic    : Agiraon, Dexda
Equipment: None
Fusion   : Occupet + Hibakra, Yatgras + Legba
-------------------------------------------------------------------------------
ANUBIS   | Level 35 |
-------------------------------------------------------------------------------
Location : Mutation
Item     :
Magic    : None
Equipment: Sword, Shuriken, Shield
Fusion   : From Skelton + Donkou, Element + Kelpie, Chakra + Corpse
Note     : Anubis can be fused with Bones (another mutation). At least, the
          game allows this, but it always says that the result is already an
          ally, even if these two are the only beasts in your team!
-------------------------------------------------------------------------------
APOLION  | Level 24 |
-------------------------------------------------------------------------------
Location : Hypatia
Item     :
Magic    : Makjama, Parala, Paralad
Equipment: None
Fusion   : Gangar + Colonzo, Grull + Gangar
-------------------------------------------------------------------------------
AQUANZ   | Level 21 |
-------------------------------------------------------------------------------
Location : Tyros
Item     :
Magic    : Deiama, Poizde, Medeiam
Equipment: None
Fusion   : Apolion + Tammuz/Mouryou
-------------------------------------------------------------------------------
ARCHION  | Level 45 |
-------------------------------------------------------------------------------
Location : Floating Rock Cave, Blantica
Item     :
Magic    : Jiorama, Ricam
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Succubi/Laque + Garuda, Hibakra + Ugobach, Racket + Fafnir
-------------------------------------------------------------------------------
ASHAGI   | Level 55 | Human?
-------------------------------------------------------------------------------
Location : Magoku, Underworld
Item     :
Magic    :
Equipment:
Fusion   : No
-------------------------------------------------------------------------------
ASHU     | Level 24 |
-------------------------------------------------------------------------------
Location :
Item     :
Magic    : Deiama, Mudo, Makjami Dexji
Equipment: None
Fusion   : Colonzo + Remulus/Loa, Gangar + Azumi, Grull + Remulus
          Furiaei + Apolion
-------------------------------------------------------------------------------
ATLAS    | Level 34 |
-------------------------------------------------------------------------------
Location : Salem, Eridu
Item     : Rune (drop)
Magic    : Jiorama, Ricam
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Racket + Ananta
-------------------------------------------------------------------------------
AZUMI    | Level 24 |
-------------------------------------------------------------------------------
Location : Tyros. Lycaon
Item     :
Magic    : Deiama, Ricam, Makjama
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Aeros + Occupet, Remulus + Pairon/Urum,
_______________________________________________________________________________


 - B -
-------------------------------------------------------------------------------
BALAM    | Level 15 |
-------------------------------------------------------------------------------
Location :
Item     :
Magic    : Medei, Makjama, Dormin
Equipment: None
Fusion   : Marquo + Watcher, Aquanz + Orochi
-------------------------------------------------------------------------------
BARONG   | Level 46 |
-------------------------------------------------------------------------------
Location : Well (Burned out forest area), Small Village area
Item     :
Magic    : Prinful, Mudo
Equipment: None
Fusion   : Laque + Mara (might produce the mutation Tamlin)
          Legion + Laque
-------------------------------------------------------------------------------
BASILIS  | Level 36 |
-------------------------------------------------------------------------------
Location :
Item     :
Magic    : Makjami, Stroja
Equipment: Knuckle, Claw. No armour
Fusion   : Ananta + Servant/Chakra
---------.---------------------------------------------------------------------
BONES    | Level 45 | MUTATION
---------.---------------------------------------------------------------------
Location : Mutation!
Item     :
Magic    : Agirama, Stroda
Equipment: Sword. Shield
Fusion   : Mutation when fusing Atlas + Vapor, Larvae + Laque
---------.---------------------------------------------------------------------
BOOGER   | Level 12 |
---------.---------------------------------------------------------------------
Location : Cave to the Depths
Item     :
Magic    : Bufurao, Prinpa
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Jatayu + Tamamo, Gnome + Ork
---------.---------------------------------------------------------------------
BUKKABU  | Level 14 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Bufura, Medei
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Jatayu + Orochi, Naga + Marquo
_______________________________________________________________________________


 - C -
---------.---------------------------------------------------------------------
CENTAUR  | Level 30 |
---------.---------------------------------------------------------------------
Location : Goku
Item     : * Mana
Magic    : Deiama, Ricam, Makjama
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Stonka + Sult, Vitra + Fulkaro, Jabba + Urum
---------.---------------------------------------------------------------------
CERBERU  | Level 30 |
---------.---------------------------------------------------------------------
Location : Esau's Home. This is one of two beasts that will join you. The other
        : is Orthus
Item     :
Magic    : Jidodai, Mudoon
Equipment: None
Fusion   : After beating the game, fuse with Orthus to create Solion.
---------.---------------------------------------------------------------------
CHAKRA   | Level 35 |
---------.---------------------------------------------------------------------
Location : Guise
Item     :
Magic    : Agiraon, Dexda
Equipment: Kucckle, Claw, Sword, Armour, Shield
FUSION   : Jabba + Chulruk, Yatgras + Centaur, Racket + Vritra,
          Servent + Ugobach
---------.---------------------------------------------------------------------
CHINLON  | Level 37 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Dormina, Dexda, Stroda
Equipment: None
Fusion   : Orkas + Atlas, Servant + Siren/Vapor, Ugobach + Ananta,
          Jabba + Chomper,
---------.---------------------------------------------------------------------
CHOMPER  | Level 37 |
---------.---------------------------------------------------------------------
Location : Salem
Item     : None
Magic    : Agirama, Stroda
Equipment: None
Fusion   : Centaur + Chinlon
---------.---------------------------------------------------------------------
CHULRUK  | Level 35 |
---------.---------------------------------------------------------------------
Location : Guise, Pirates Hideout
Item     : None
Magic    : Medeiam, Prinful, Poizde
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Element + Occupet, Ananta + Jabba
---------.---------------------------------------------------------------------
COCTRICE | Level 20 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Makjami, Stroja
Equipment: Knuckle, Claw. No armour
Fusion   : Aquanz + Vulture
---------.---------------------------------------------------------------------
COKATOO  | Level 42 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Jiorama, Ricam
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Firebir + Salmand, Kali + Yaksha, ChinLon + Element
---------.---------------------------------------------------------------------
COLONEL  | Level 39 |HUMAN
---------.---------------------------------------------------------------------
Location : Pirate Place, Canossa Island
Item     :
Magic    :
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
COLONZO  | Level 22 |
---------.---------------------------------------------------------------------
Location : Tyros, Rama Temple
Item     : Panacea
Magic    : Deiama, Ricam, Makjama
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Grull + Aquanz, Aeros + Furiaei, Balam + Vibecaw
---------.---------------------------------------------------------------------
COMMAND  | Level 30 |HUMAN
---------.---------------------------------------------------------------------
Location : Guise
Item     :
Magic    :
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
CORPSE   | Level 29 |
---------.---------------------------------------------------------------------
Location : Goku
Item     :
Magic    : Mudo, Inteja
Equipment: None
Fusion   : Colonzo + Vritra, Phantom + Genie , Azumi + Mantico
---------.---------------------------------------------------------------------
CRAWLER  | Level  3 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Agi
Equipment: None
Fusion   :
_______________________________________________________________________________


 - D -
---------.---------------------------------------------------------------------
DJINN    | Level 49 |
---------.---------------------------------------------------------------------
Location : Underworld Gate, Dolmen Island
Item     :
Magic    : Jiorama, Ricam
Equipment: None
Fusion   : Kyakut + Chomper, Rakusha + Centaur, Mara + Larvae,
          Fafnir + Serpent, Larvae + Legion, Minotaur + Minotaur
---------.---------------------------------------------------------------------
DONKOU   | Level 40 | MUTATION
---------.---------------------------------------------------------------------
Location : None
Item     :
Magic    : None
Equipment:
Fusion   : Mutation as the result of Basilis and Atlas
---------.---------------------------------------------------------------------
DRAGON[A]| Level 32 | *DRAGO
---------.---------------------------------------------------------------------
Location : Cave near Magoku. Use Drago bones to bring golem to life.
Item     :
Magic    : Jiorama, Ricam
Equipment:
Fusion   : Cannot be fused
---------.---------------------------------------------------------------------
DRAGON[B]| Level 35 |
---------.---------------------------------------------------------------------
Location : Cave west of Magoku. After using Drago bones on golem, use Seed of
          Mute item.
Item     :
Magic    : Jiorama, Ricam
Equipment:
Fusion   : Cannot be fused
---------.---------------------------------------------------------------------
DRYAD    | Level 17 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Makjami, Stroja
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Tanki + Balam, Vibecaw + Werepup, Vulture + Booger
---------.---------------------------------------------------------------------
DURAHAN  | Level 55 |
---------.---------------------------------------------------------------------
Location : Mutation!
Item     :
Magic    : Jiodai, Medeiah, Vitalji
Equipment: Sword, Shuriken, Shield
Fusion   : Mutation when fusing Odin + Vapor
---------.---------------------------------------------------------------------
DWARF    | Level  2 |
---------.---------------------------------------------------------------------
Location : Ein, Lutz
Item     :
Magic    : None
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   :
_______________________________________________________________________________


 - E -
---------.---------------------------------------------------------------------
EARTHY   | Level  7 |
---------.---------------------------------------------------------------------
Location : Ebla
Item     :
Magic    : Medei, Makjama, Dormin
Equipment: None
Fusion   : Pteros + Raven
---------.---------------------------------------------------------------------
ELEMENT  | Level 41 |
---------.---------------------------------------------------------------------
Location : Canossa Island.
Item     : Mana (negoitation)
Magic    : Agirama, Stroda
Equipment: None
Fusion   :
Trainer  : Left Chompet (level 37?) with Esau for a while and got this!
---------.---------------------------------------------------------------------
ELF      | Level  4 |
---------.---------------------------------------------------------------------
Location : Lutz
Item     :
Magic    : Dei, Dormin, Paralad
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Pteros + Werepup
---------.---------------------------------------------------------------------
ELIGORE  | Level 70  |
---------.---------------------------------------------------------------------
Location : Mutation!
Item     :
Magic    :
Equipment:
Fusion   : Fusion of two mutations: Fencer + Durahan
_______________________________________________________________________________


 - F -
---------.---------------------------------------------------------------------
FAFNIR   | Level 48 |
---------.---------------------------------------------------------------------
Location : Floating Rock Cave
Item     : Drop Panacea
Magic    : Paralal, Mudoon, Vitalji
Equipment: None
Fusion   : Rakusha + Racket, Mara + Wyrm, Miotar + Barong
---------.---------------------------------------------------------------------
FAHAN    | Level 20 |
---------.---------------------------------------------------------------------
Location : Mutation
Item     :
Magic    : Jiora, Inteja
Equipment: Sword, Shuriken, Shield
Fusion   : MUTAION  : Fused Urun + Nandi for Yaxini and got Fahan
---------.---------------------------------------------------------------------
FENCER   | Level 76 |
---------.---------------------------------------------------------------------
Location : Mutation
Item     :
Magic    : None
Equipment: Sword, Shuriken, Shield
Fusion   : Mutation when fusing Odin + Racket for Titan.
---------.---------------------------------------------------------------------
FENRIR   | Level 55 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Jiodai, Mudoon
Equipment: None
Fusion   : Odin + Yatgras
---------.---------------------------------------------------------------------
FIGHTER  | Level ?? | HUMAN
---------.---------------------------------------------------------------------
Location : Yuri's Forest, Pixie Village, Sidon (ship), various areas
Item     :
Magic    :
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
FIREBIR  | Level 38 |
---------.---------------------------------------------------------------------
Location : Canossa Island, Salmatia
Item     :
Magic    : Deiama, Ricam, Makjama
Equipment: Knuckle, Claw. No armour
Fusion   : Centaur + Cokatoo, Corpse + Salmand, Servant + Samael,
          Golem + Garuda
---------.---------------------------------------------------------------------
FLAMMIE  | Level 28 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Jioraon, Prinful
Equipment: None
Fusion   : Gangar + Vritra, Genie + Sult, Hydra + Urum
          Apolion + Remulus, Furiaei + Colonzo, Genie + Sult
---------.---------------------------------------------------------------------
FLOURET  | Level 48 |
---------.---------------------------------------------------------------------
Location : Underworld Gate, Dolmen
Item     : Mana (negiation)
Magic    : Zanrama, Stroda, Dexda
Equipment: Knuckle, Claw, Hammer, Tornado, Bastard, Shuriken, Axe, Sword, Staff

          (NOT Spear), Armour, Shield
Fusion   : Samuel + Itzamna, Mara + Serpent, Fafnir + Legion
---------.---------------------------------------------------------------------
FULKARO  | Level 28 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Jiora, Inteja
Equipment: Knuckle, Claw. No armour
Fusion   : Senko + Remulus, Stonka + Phantom, Urum + Sult
---------.---------------------------------------------------------------------
FURIAEI  | Level 20 |
---------.---------------------------------------------------------------------
Location : Sarune, Bulton Tower
Item     :
Magic    : No spells
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Aquanz + Colonzo, Apolion + Booger/Colonzo/Harpy, Vulture + Balam
NOTE     : Furiaei is healed by Bufu (ice) magic
_______________________________________________________________________________


 - G -
---------.---------------------------------------------------------------------
GABRIEL  | Level 1OO |
---------.---------------------------------------------------------------------
Location : Beat the game and visit the Tower south of Bulton. Make your way up
          the left set of stairs until you find the door to the room at the
          back. Talk to the man there and he will join.
Item     : None
Magic    : Rankam. Jiodai, Stroda
Equipment:
Fusion   : No
-------------------------------------------------------------------------------
GAIA     | Level 90 |
-------------------------------------------------------------------------------
Location : Underworld Boss, Egg 5 (gift from old man in Elba after beating the
        : game)
Item     :
Magic    : Bufudai, Zandai
Equipment:
Fusion   : No

---------.---------------------------------------------------------------------
GAMIJIN  | Level 19 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Makjama, Parala, Paralad
Equipment: None
Fusion   : Remulus + Bukkabu, Gangar + Booger, Orochi + Sylph
---------.---------------------------------------------------------------------
GANESHA  | Level 55 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Jidodai, Mudoon
Equipment: Knuckle, Claw, Hammer, Tornado, Bastard, Shuriken, Axe, Sword, Staff

          (NOT Spear), Armour, Shield
Fusion   : Tagon + Mara, Kyakut + Tiamat
---------.---------------------------------------------------------------------
GANGAR   | Level 18 |
---------.---------------------------------------------------------------------
Location : Sarune
Item     :
Magic    : Bufurao, Prinpa
Equipment: None
Fusion   : Marquo + Tammus, Ooze + Vulture, Parion + Aeros
---------.---------------------------------------------------------------------
GARUDA   | Level 41 |
---------.---------------------------------------------------------------------
Location : Small Village, Salmatia
Item     : Panacea
Magic    : Jiorama, Ricam
Equipment: Knuckle, Claw. No armour
Fusion   : Centaur + Succubi, Racket + Element/Larvae, Kali + Chinlon
---------.---------------------------------------------------------------------
GENERAL  | Level 45 | HUMAN
---------.---------------------------------------------------------------------
Location : Underworld Gate
Item     :
Magic    : Zanrama
Equipment:
Fusion   : Cannot be recruited or fused
---------.---------------------------------------------------------------------
GENIE    | Level 25 |
---------.---------------------------------------------------------------------
Location : Nr Hypatia
Item     :
Magic    : Deimama, Makjami, Mudo, Dexji
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Colonzo + Vibecaw
---------.---------------------------------------------------------------------
GENOME   | Level 15 |
---------.---------------------------------------------------------------------
Location : Mutation!
Item     :
Magic    : None
Equipment: Sword, Shuriken, Shield
Fusion   : Mutation when fusing: Balam + Kelp
---------.---------------------------------------------------------------------
GIGANT[A]| Level 40 | BIG*
---------.---------------------------------------------------------------------
Location : Hidden Spot Cave, north of Salem Plains.
Item     :
Magic    : None
Equipment: None
Need     : All four BIG bone items. Insert these into the Golem in the cave.
Fusion   : CANNOT BE FUSED! Use Seed of Mute to increase level to 50.
---------.---------------------------------------------------------------------
GIGANT[B]| Level 50 |
---------.---------------------------------------------------------------------
Location : Hidden Spot Cave, north of Salem Plains. After using Seed of Mute
Item     :
Magic    : None
Equipment: None
Need     : All four BIG bone items. Insert these into the Golem in the cave.
Fusion   : Use Seed of Mute to increase level to 50 and change status from
          Zombie. His appearance changes too, from a green to a blue body.
---------.---------------------------------------------------------------------
GIRIMEL  | CANNOT FUSE OR GET NOTES! However see below!
---------.---------------------------------------------------------------------
Location : Blantica area
Item     : oBeast (negotiate)
Magic    :
Equipment:
Fusion   :
---------.---------------------------------------------------------------------
GIRIMEL  | Level ?? |
---------.---------------------------------------------------------------------
Location : NOTE: The level is recorded as 143, but that must be wrong!
          When I looked at the listed fusion it appears as Atlas!
Item     : This is a glitch (the only significant one) in the game.
Magic    : None
Equipment: ?
Fusion   : Kubanda + Racket (Hibakra + Barong)
          (Appears as a green and blue elephant with a scimitar)
---------.---------------------------------------------------------------------
GNOME    | Level 11 |
---------.---------------------------------------------------------------------
Location : Sidon
Item     :
Magic    : None
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Naga + Kelp/Tamamo, Goblin + Velg/Jatayu, Tamamo + Ogre
---------.---------------------------------------------------------------------
GOBLIN   | Level  5 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Agi
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Sanki + Raven/Pteros
---------.---------------------------------------------------------------------
GOKI     | Level 30 | Human?
---------.---------------------------------------------------------------------
Location : Guise, Salem
Item     :
Magic    :
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
GOLEM    | Level 42 |
---------.---------------------------------------------------------------------
Location : Salmatia
Item     :
Magic    : None
Equipment: None
Fusion   : Yaksha + Chulruk, Servant/Chakra + Atlas, Centaur + Natak,
          Samael + Chinlon, Legba + Element/Larvae, Garuda + Firebir
---------.---------------------------------------------------------------------
GOMORRA  | Level 32 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Bufurao, Prinpa
Equipment: None
Fusion   : Aquanz + Vritra, Racket + Colonzo, Occupet + Atlas, Orkas + Sult
---------.---------------------------------------------------------------------
GORE     | Level 15 | Human?
---------.---------------------------------------------------------------------
Location : Bequerel Mine
Item     :
Magic    :
Equipment:
Fusion   :
---------.---------------------------------------------------------------------
GORGON   | Level 27 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Deiama, Ricam, Makjama
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Azumi + Apolion, Genie + Stonka, Fulkaro + Pairon
---------.---------------------------------------------------------------------
GOZUKI   | Level 48 | Human?
---------.---------------------------------------------------------------------
Location : Magoku
Item     :
Magic    :
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
GRULL    | Level 25 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : No spells
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Aeros + Colonzo, Apolion + Occupet, Ugobach + Gorgon
---------.---------------------------------------------------------------------
GRYPHON  | Level 25 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Jiora, Inteja
Equipment: Knuckle, Claw. No armour
Fusion   : Hydra + Yaxini
_______________________________________________________________________________


 - H -
---------.---------------------------------------------------------------------
HANUMAN  | Level 30 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Bufuao, Prinpa
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Aquanz + Sult, Mantico + Urum
---------.---------------------------------------------------------------------
HARPY    | Level  8 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Bufura, Medei
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Pteros + Tamamo
---------.---------------------------------------------------------------------
HIBAKRA  | Level 42 |
---------.---------------------------------------------------------------------
Location : Salmatia
Item     :
Magic    : Agirama, Stroda
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Yatgras + Succubi, Tiamat + Racket
---------.---------------------------------------------------------------------
HYDRA    | Level 26 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Bufurao, Prinpa
Equipment: None
Fusion   : Aquanz + Urum, Azumi + Genie, Apolion + Vibecaw, Genie + Occupet
_______________________________________________________________________________


 - I -
---------.---------------------------------------------------------------------
IFRIT    | Level 72 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Agidai, Patrika, Ricam
Equipment: None
Fusion   : Kyakut + Element, Itzamna + Mara
---------.---------------------------------------------------------------------
ISORA    | Level 34 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Jioraon, Prinful
Equipment: None
Fusion   : Chulruk + Vritra, Chakra + Corpse (might be a mutation: Anubis)
        : Mantico + Siren/Orkas, Racket + Lilim
---------.---------------------------------------------------------------------
ITZAMNA  | Level 50 |
---------.---------------------------------------------------------------------
Location : Underworld Gate
Item     :
Magic    : Medeiah, Saricam, Makjami
Equipment: None
Fusion   : Laque + Fafnir, Mara + Archion, Kubanda + Legion
_______________________________________________________________________________


 - J -
---------.---------------------------------------------------------------------
JABBA    | Level 31 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Prinful, Mudo
Equipment: Knuckle, Claw. No armour
Fusion   : Vritra + Sult, Vitra + Genie, Corpse + Senko
---------.---------------------------------------------------------------------
JATAYU   | Level  9 | EGG 1
---------.---------------------------------------------------------------------
Location : EGG 1, Sippar
Item     :
Magic    : Deiama Mudo, Makjami, Dexji
Equipment: Knuckle, Claw. No armour
Fusion   : Watcher + Kelp
---------.---------------------------------------------------------------------
JUKKO    | Level  5 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Zan, Medei
Equipment: Knuckle, Claw. No armour
Fusion   : Aeros + Jatayu
_______________________________________________________________________________


 - K -
---------.---------------------------------------------------------------------
KALI     | Level 40 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Medeiam, Prinful, Poizde
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Unicorn + Gomorra, Vapor + Basilis
---------.---------------------------------------------------------------------
KASHI    | Level  1 |
---------.---------------------------------------------------------------------
Location : Yuri's Forest, Ein
Item     : *Mana
Magic    : None
Equipment: None
Fusion   : Sanki + Aeros
---------.---------------------------------------------------------------------
KELP     | Level  7 |
---------.---------------------------------------------------------------------
Location : Lutz Port
Item     :
Magic    :
Equipment: None
Fusion   : Aeros + Tamamo
---------.---------------------------------------------------------------------
KELPIE   | Level 34 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Deiama, Ricam, Makjama
Equipment: None
Fusion   : Jabba + Hanuman, Element + Kelpie (might be a mutation: Anubis)
          Legba + Centaur
---------.---------------------------------------------------------------------
KIRIN[A] | Level 28 | KIRIN*
---------.---------------------------------------------------------------------
Location : Cave North west of Ebla. Use KIRIN bones.
Item     :
Magic    : Jioraon, Prinful
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
KIRIN[B] | Level 32 |
---------.---------------------------------------------------------------------
Location : Cave North west of Ebla, after using KIRIN bones.
Item     :
Magic    : Deiamah, Mudo, Jiorama
Equipment:
Fusion   : No
LEVEL UP : Use the Seed of Mute on the statue after feeding it the bones, and a
          new and alive Kirin is created with 4 more levels and different
          magic.
---------.---------------------------------------------------------------------
KNOCKER  | Level  8 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Makjama, Parala, Paralad
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Raven + Werepup , Pteros + Warcat
---------.---------------------------------------------------------------------
KOBOLD   | Level  2 |
---------.---------------------------------------------------------------------
Location : Ein, Port
Item     :
Magic    : None
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   :
---------.---------------------------------------------------------------------
KUBANDA  | Level 52 |
---------.---------------------------------------------------------------------
Location : Underworld Gate
Item     : Mana (negotiate)
Magic    : Saricam, Mudoon, Stroda
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Thor + Djinn/Ugobach, Ifrit + Odin
---------.---------------------------------------------------------------------
KUHULIN  | Level 30 |
---------.---------------------------------------------------------------------
Location : Mutation
Item     :
Magic    : Zanmao, Dexji
Equipment:
Fusion   : MUTATION : Fused Colonzo and Hydra for Phantom, and got Kuhulin.
          Cannot be fused with another.
---------.---------------------------------------------------------------------
KYAKUT   | Level 55 |
---------.---------------------------------------------------------------------
Location : Final Dungeon: Underworld
Item     :
Magic    : Jiodai, Medeiah, Vitalji
Equipment: None
Fusion   : Odin + Larvae, Sphinx + Kubanda?
_______________________________________________________________________________


 - L -
---------.---------------------------------------------------------------------
LAMIA    | Level 17 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Medei, Makjama, Dormin
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   :
---------.---------------------------------------------------------------------
LAQUE    | Level 42 |
---------.---------------------------------------------------------------------
Location : Salmatia
Item     : Magnetite (neg)
Magic    : Medeiam, Prinful, Poizde
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Cokatoo + Chomper, Racket + Hibakra, Element + Aello
---------.---------------------------------------------------------------------
LARVAE   | Level 39 |
---------.---------------------------------------------------------------------
Location :
Item     : Panacea
Magic    : Zanrama, Stroda, Dexda
Equipment: None
Fusion   : Golem/Chakra + Chomper, Element + Ugobach, Ananta + Yaksha
          (Chakra + Chomper might get you the mutation: Donkou)
---------.---------------------------------------------------------------------
LEGBA    | Level 31 |
---------.---------------------------------------------------------------------
Location : Guise, Goku
Item     : No item
Magic    : Bufurao, Prinpa
Equipment: None
Fusion   : Orkas + Senko, Urum + Chulruk
---------.---------------------------------------------------------------------
LEGION   | Level 44 |
---------.---------------------------------------------------------------------
Location : Canossa Island, Salmatia, Green Tower
Item     : Nothng
Magic    : Deiama, Mudo, Makjami, Dexji
Equipment: None
Fusion   : Vapor + Barong, Larvae + Archion/Hibakra, Element + Kali/Golem
---------.---------------------------------------------------------------------
LICH     | Level 10 |
---------.---------------------------------------------------------------------
Location : Mutation!
Item     :
Magic    : Bufura + Medei
Equipment: Sword, Shuriken, Shield
Fusion   : Mutation when fusing: Skull + Kobold
---------.---------------------------------------------------------------------
LILIM    | Level 26 |
---------.---------------------------------------------------------------------
Location : Hypatia region, Guise
Item     :
Magic    : Makjama, Parala, Paralad
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Colonzo + Genie
---------.---------------------------------------------------------------------
LOA      | Level 21 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Zanmao, Dexji
Equipment: None
Fusion   : Colonzo + Balam (might get Skelton mutation)
---------.---------------------------------------------------------------------
LUCIFER  | Level 120|
---------.---------------------------------------------------------------------
Location : Luciferium (post game).
Item     :
Magic    : Rankain, Jiodai, Makjama, Stroja
Equipment:
Fusion   : CANNOT BE FUSED
_______________________________________________________________________________


 - M -
---------.---------------------------------------------------------------------
MAHAKRA  | Level 14 |
---------.---------------------------------------------------------------------
Location : Sippar, Route to the Depths
Item     :
Magic    : Deiama, Mudo, Makjami, Dexji
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Ork + Marquo
---------.---------------------------------------------------------------------
MANTICO  | Level 31 |
---------.---------------------------------------------------------------------
Location : Salem Plains, Eridu
Item     :
Magic    : Zanmao, Dexki
Equipment: None
Fusion   : Gorgon + Corpse, Centaur + Corpse, Vritra + Orkas
---------.---------------------------------------------------------------------
MARA     | Level 46 |
---------.---------------------------------------------------------------------
Location : Blantica
Item     :
Magic    : Buframa, Makjami
Equipment: None
Fusion   : Tiamat + Laque
---------.---------------------------------------------------------------------
MARQUO   | Level 15 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : None
Equipment: Knuckle, Claw. No armour
Fusion   : Gnome + Orochi
---------.---------------------------------------------------------------------
MARSHAL  | Level  50 | HUMAN
---------.---------------------------------------------------------------------
Location : Underworld
Item     :
Magic    :
Equipment:
Fusion   : No.
---------.---------------------------------------------------------------------
MEZUKI   | Level 48 | Human?
---------.---------------------------------------------------------------------
Location : Magoku
Item     :
Magic    :
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
MICHAEL  | Level 120 |
---------.---------------------------------------------------------------------
Location : Blantica Castle after beating the game: in the right side back room.
Item     :
Magic    : Rankam, Bufudai, Vitalda
Equipment:
Fusion   : CANNOT BE FUSED
---------.---------------------------------------------------------------------
MINOTAR  | Level 45 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Buframa, Makjami
Equipment: Sword, Bastard (not Alpha Sword), Claws, Shield
Fusion   : Atlas + Barong, Fulkaro + Tagon, Tiamat + Garuda, Laque + Golem
---------.---------------------------------------------------------------------
MOURYOU  | Level 10 |
---------.---------------------------------------------------------------------
Location : Ebla, Manase, Bulton
Item     : Nothing
Magic    : Bufura, Medei
Equipment: None
Fusion   : Ork + Naga
_______________________________________________________________________________


 - N -
---------.---------------------------------------------------------------------
NAGA     | Level  8 |
---------.---------------------------------------------------------------------
Location : Sidon, North of Ebla
Item     :
Magic    : Bufura, Medei
Equipment: None
Fusion   : Elf + Goblin
---------.---------------------------------------------------------------------
NANDI    | Level 13 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Medei, Dormin , Makjama
Equipment: None
Fusion   : Troll + Mouryou, Gnome + Jatayu
---------.---------------------------------------------------------------------
NARASHI  | Level 51 |
---------.---------------------------------------------------------------------
Location : Underworld Gate
Item     : (drop - Rune)
Magic    : Zandai, Mudoon, Makjami
Equipment: Knuckle, Claw, Hammer, Tornado, Bastard, Shuriken, Axe, Sword, Staff

          (NOT Spear), Armour, Shield
Fusion   : Rakusha + Hibakra, Itzamna + Fafnir
---------.---------------------------------------------------------------------
NATAK    | Level 40 |
---------.---------------------------------------------------------------------
Location : Eridu
Item     :
Magic    : None
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Chomper + Vapor, Chakra + Salmand
Skills   : Is healed by Bufo spells
---------.---------------------------------------------------------------------
NUE      | Level 39 |
---------.---------------------------------------------------------------------
Location : Canossa Island
Item     :
Magic    : Zanrama, Stroda, Dexda
Equipment: None
Fusion   : Fulkaro + Hibakra, Chomper + Chulruk, Vapor + Ananta
_______________________________________________________________________________


 - O -
---------.---------------------------------------------------------------------
OCCUPET  | Level 21 |
---------.---------------------------------------------------------------------
Location : Tower of Rama, Magoku
Item     :
Magic    : Bufarao, Prinpa
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Aquanz + Azumi, Remulus + Balam/Gangar
---------.---------------------------------------------------------------------
ODIN     | Level 73 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Agidai, Patrika, Ricam
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Girimel + Garuda, Firebir + Titan
---------.---------------------------------------------------------------------
OGRE     | Level  5 |
---------.---------------------------------------------------------------------
Location : Pixie Village
Item     :
Magic    : Bufu and Poizde
Equipment: None
Fusion   : Aeros + Naga
---------.---------------------------------------------------------------------
ONCOTT   | Level 32 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Zanmao, Dexji
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Jabba + Vritra, Centaur + Golem, Sult + Mantico, Legba + Orkas
---------.---------------------------------------------------------------------
OOZE     | Level 16 |
---------.---------------------------------------------------------------------
Location : The Depths
Item     :
Magic    : Deiama, Poizde, Medeiam
Equipment: None
Fusion   : Orochi + Bukkabu
---------.---------------------------------------------------------------------
ORK      | Level  8 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Zan, Medei
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Ogre + Raven/Pteros, Kelp + Elf
---------.---------------------------------------------------------------------
ORKAS    | Level 29 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Dei, Dormin, Paralad
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Gorgon + Sult, Fulkaro + Stonka
---------.---------------------------------------------------------------------
OROBUS   | Level 32 |
---------.---------------------------------------------------------------------
Location : Goku, Salem Plains area.
Item     :
Magic    : Agiraon, Dexda
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Gorgon + Hanuman, Centaur + Sult
---------.---------------------------------------------------------------------
OROCHI   | Level 12 |
---------.---------------------------------------------------------------------
Location : Ebla
Item     : None
Magic    : Jiora, Inteja
Equipment: None
Fusion   : Kelp + Troll
---------.---------------------------------------------------------------------
ORTHUS   | Level 30 |
---------.---------------------------------------------------------------------
Location : Esau's Home. This is one of two beasts that will join you. The other
        : is Cerberu
Item     : None
Magic    : Jiodai, Medeiah, Vitalji
Equipment: None
Fusion   : Fuse with Cerberu after beating the game, to get Solion.
_______________________________________________________________________________


 - P -
---------.---------------------------------------------------------------------
PAIRON   | Level 21 |
---------.---------------------------------------------------------------------
Location : Tryos, Lycaon
Item     : Magnetite (drop)
Magic    : Jiora, Inteja
Equipment: None
Fusion   : Djinn + Gangar
---------.---------------------------------------------------------------------
PAZUZU   | Level 75 |
---------.---------------------------------------------------------------------
Location : Mutation!
Item     :
Magic    : Agidai, Vitalji
Equipment: Sword, Shuriken, Shield
Fusion   : Fuse these two mutations: Fencer + Eligor
---------.---------------------------------------------------------------------
PEKYON   | Level 51 |
---------.---------------------------------------------------------------------
Location : Inside final area: Underworld.
Item     :
Magic    : Zanrama, Stroda, Dexda
Equipment: None
Fusion   : Lilim + Odin, Flouret + Thor
---------.---------------------------------------------------------------------
PHANTOM  | Level 26 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    :
Equipment: None
Fusion   : Apolion + Genie, Colonzo + Urum/Hydra, Parion + Grull
          Ushars + Apolion
---------.---------------------------------------------------------------------
PHOENIX  | Level 72 |
---------.---------------------------------------------------------------------
Location : ?
Item     :
Magic    : Agidai, Patrika, Ricam
Equipment: Knuckle, Claw. No armour
Fusion   : Kyakut + Barong, Succubi + Girimel
---------.---------------------------------------------------------------------
PIRATE   | Level 40 | HUMAN
---------.---------------------------------------------------------------------
Location : Pirate Hideout
Item     :
Magic    : Agirama
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
PIXIE    | Level  2 |
---------.---------------------------------------------------------------------
Location : Lutz
Item     :
Magic    : None
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   :
---------.---------------------------------------------------------------------
PTEROS   | Level  1 |
---------.---------------------------------------------------------------------
Location : Yuri's Forest, Ein
Item     :
Magic    : Dei, Dormin, Paralad
Equipment: Knuckle, Claw. No armour
Fusion   :
_______________________________________________________________________________


 - R -
---------.---------------------------------------------------------------------
RACKET   | Level 36 |
---------.---------------------------------------------------------------------
Location : Salmatia, Agasha and Luciferium area
Item     :
Magic    : Mudoon, Prinful
Equipment: None
Fusion   : Centaur + Chomper, Legba + Chulruk, Siren + Ananta, Gorgon + Element
---------.---------------------------------------------------------------------
RAKUSHA  | Level 52 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Medeiah, Saricam, Makjami
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Kyakut + Vapor, Sphynx + Hibakra/Thor, Itzamna + Succubi
---------.---------------------------------------------------------------------
RANDA    | Level 21 |
---------.---------------------------------------------------------------------
Location : Bulton Tower
Item     :
Magic    : Deiama, Ricam, Makjama
Equipment: None
Fusion   : Aquanz + Gamijin, Furiaei + Remulus
---------.---------------------------------------------------------------------
RAOU     | Level 76 | Human?
---------.---------------------------------------------------------------------
Location : Magoku Castle, Underworld
Item     :
Magic    : Prinful, Agidai
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
RAPHAEL  | Level 100
---------.---------------------------------------------------------------------
Location : Tyros
Item     :
Magic    : Deiamah, Rankam, Agidai
Equipment:
Fusion   : CANNOT BE FUSED
Find     : Return to Tyros and speak to the beast trainer there. He'll
          join you.
---------.---------------------------------------------------------------------
RAVEN    | Level  4 |
---------.---------------------------------------------------------------------
Location : Lutz
Item     :
Magic    : None
Equipment: Knuckle, Claw. No armour
Fusion   : Jukko + Aeros
---------.---------------------------------------------------------------------
REMULUS  | Level 19 |
---------.---------------------------------------------------------------------
Location : Tyros, Bulton Tower, Sarune
Item     :
Magic    : Bufurao, Prinpa
Equipment: None
Fusion   : Apolion + Gnome, Balam + Lamia, Hydar + Werepup, Kelp + Azumi
---------.---------------------------------------------------------------------
ROCAW    | Level 43 |
---------.---------------------------------------------------------------------
Location : Floating Rock Cave
Item     :
Magic    : Deiama, Mudo, Makjami, Dexji
Equipment: Knuckle, Claw. No armour
Fusion   : Chomper + Barong, Yaksha + Succubi
_______________________________________________________________________________


 - S -
---------.---------------------------------------------------------------------
SALMAND  | Level 41 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Agiraon, Medei
Equipment: None
Fusion   : Succubi + Ananta, Atlas and Garuda, Nue + Djinn
---------.---------------------------------------------------------------------
SAMAEL   | Level 39 |
---------.---------------------------------------------------------------------
Location : Eridu
Item     : Feather (drop)
Magic    : Medeiam, Prinful, Poizde
Equipment: None
Fusion   : Kubanda + Occupet, Chakra + Vapor
Skills   : May call for help. Racket or Ugobach could turn up!
---------.---------------------------------------------------------------------
SANKI    | Level  3 |
---------.---------------------------------------------------------------------
Location : Velg Cave, Lutz
Item     :
Magic    : None
Equipment: None
Fusion   : Dwarf + Pteros
---------.---------------------------------------------------------------------
SENKO    | Level 29 |
---------.---------------------------------------------------------------------
Location : Goku
Item     :
Magic    : Zanmao, Dexji
Equipment: None
Fusion   : Vritra + Azumi/Lilim
---------.---------------------------------------------------------------------
SERPENT  | Level 42 |
---------.---------------------------------------------------------------------
Location : Salmatia
Item     :
Magic    : Agirama, Stroda
Equipment: None
Fusion   : Atlas + Vapor, Garuda + Larvae
Note     : Immune to Bufu
---------.---------------------------------------------------------------------
SERVANT  | Level 32 |
---------.---------------------------------------------------------------------
Location : Goku (north), Salem Plains
Item     : Magnetite (drop). Negotiate (none)
Magic    : Bufurao, Prinpa
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Gorgon + Jabba, Shakra + Succubi, Kali + Aello
---------.---------------------------------------------------------------------
SHURAGI  | Level 50 | Human?
---------.---------------------------------------------------------------------
Location : Final Dungeon, Underworld
Item     :
Magic    : Bufurama
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
SHUTENK  | Level 35 | Human?
---------.---------------------------------------------------------------------
Location : Salem
Item     :
Magic    :
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
SIREN    | Level 34 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Deiama, Ricam, Makjama
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Sult + Chulruk, Centaur + Servant, Mantico + Jabba
---------.---------------------------------------------------------------------
SKELTON  | Level 25 |
---------.---------------------------------------------------------------------
Location : Mutation
Item     :
Magic    : None
Equipment: Sword, "Tangler", Shuriken, Shield
Fusion   : Mutation from Vibecaw + Loa. CANNOT BE FUSED!
          Mutation from Colonzo + Balam
---------.---------------------------------------------------------------------
SKULL    | Level  1 |
---------.---------------------------------------------------------------------
Location : Ein, Lutz
Item     :
Magic    : None
Equipment: None
Fusion   :
---------.---------------------------------------------------------------------
SKYJAKI  | Level 30 | Human?
---------.---------------------------------------------------------------------
Location : Guise
Item     :
Magic    :
Equipment:
Fusion   : Cannot be recruited or fused
---------.---------------------------------------------------------------------
SOLDIER  | Level 25 | HUMAN
---------.---------------------------------------------------------------------
Location : Magoku Base, Guise
Item     : -
Magic    : Bufura, Prinful
Equipment:
Fusion   : No. Cannot be recruited or fused
---------.---------------------------------------------------------------------
SOLION   | Level 85 |
---------.---------------------------------------------------------------------
Location : Yuri's Forest. (After beating the game.)
Item     :
Magic    : Rankam, Bufudai, Vitalda
Equipment:
Fusion   : Orthus + Cerberu (only obtained from Esau's trainer.)
          You can fuse Solion, but only after the end of the game.
---------.---------------------------------------------------------------------
SPHYNX   | Level 50 | EGG 4
---------.---------------------------------------------------------------------
Location : EGG 4. Find in secret cave on square island after obtaining airship.
Item     :
Magic    : Buframa, Makjami
Equipment: None
Fusion   : Kyakut + Yaksha, Wyrm + Archion, Itzamna + Laque, Flouret + Fafnir
---------.---------------------------------------------------------------------
STONKA   | Level 26 |
---------.---------------------------------------------------------------------
Location : Lycaon Mine
Item     :
Magic    : Agira
Equipment: None
Fusion   : Colonzo + Apolion,
---------.---------------------------------------------------------------------
SUCCUBI  | Level 45 |
---------.---------------------------------------------------------------------
Location : Small Village, Floating Rock Cave
Item     :
Magic    : Zanrama, Stroda, Dexda
Equipment: Knuckle, Claw, Hammer, Tornado, Bastard, Shuriken, Axe, Sword, Staff

          (NOT Spear), Armour, Shield
Fusion   : Cokatoo + Golem, Servant + Rakusha, Archion + Laque,
          Serpent + Legion, Kali + Laque, Larvae + Fafnir
---------.---------------------------------------------------------------------
SULT     | Level 27 |
---------.---------------------------------------------------------------------
Location : Hypatia area, Goku
Item     : None
Magic    : Bufurao, Prinpa
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   :
---------.---------------------------------------------------------------------
SUZAKU   | Level 65 |
---------.---------------------------------------------------------------------
Location : Mutation!
Item     :
Magic    :
Equipment:
Fusion   : Fusion of two mutations: Fencer + Bones or Tamlin
---------.---------------------------------------------------------------------
SYLPH    | Level 18 |
---------.---------------------------------------------------------------------
Location : Lycaon Mine
Item     :
Magic    : Bufurao and Prinpa
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Ooze + Balam, Tanki + Vulture, Aeros + WarDog
_______________________________________________________________________________


 - T -
---------.---------------------------------------------------------------------
TAGON    | Level 55 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Jiodai, Medeiah, Vitalji
Equipment: None
Fusion   : Kubanda + Narashi (Girimel + Gamijin), Odin + Succubi/Cokatoo
          Sphinx + Rakusha
---------.---------------------------------------------------------------------
TAMAMO   | Level 10 |
---------.---------------------------------------------------------------------
Location : Lutz, Pixie Village
Item     :
Magic    : Medei, Dormin, Makjama
Equipment: None
Fusion   : Watcher + Ork
---------.---------------------------------------------------------------------
TAMLIN   | Level 50 |
---------.---------------------------------------------------------------------
Location : MUTATION
Item     : -
Magic    : Agidai, Patrika, Ricam
Equipment:
Fusion   : Can be fused with Bones
Mutation : Fuse Tiamat + Lacque (to get Mara) with the moon day counter at 20
---------.---------------------------------------------------------------------
TAMMUZ   | Level 13 |
---------.---------------------------------------------------------------------
Location : Lutz, Sippar
Item     :
Magic    : Bufurao, Prinpa
Equipment: None
Fusion   : Ork + Yurung/Orochi, Gnome + Watcher
---------.---------------------------------------------------------------------
TANKI    | Level 16 |
---------.---------------------------------------------------------------------
Location : The Depths
Item     : Feather (drop)
Magic    : Makjama, Parala, Paralad
Equipment: None
Fusion   : Marquo + Gnome, Troll + Tammuz
---------.---------------------------------------------------------------------
THIEF    | Level 43 | HUMAN
---------.---------------------------------------------------------------------
Location : Canossa Island
Item     :
Magic    :
Equipment:
Fusion   : No. Cannot be recruited or fused
---------.---------------------------------------------------------------------
THOR     | Level 47 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Zanrama, Stroda, Dexda
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Wyrm + Laque/Succubi, Minotar + Wyrm, Salmand + Fafnir
---------.---------------------------------------------------------------------
TIAMAT   | Level 45 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Jiorama, Ricam
Equipment: None
Fusion   : Succubi + Atlas, Barong + Yaksha, Wyrm + Larvae, Kali + Succubi,
          Laque + Unicorn
---------.---------------------------------------------------------------------
TINYGON  | Level 35 | EGG 3
---------.---------------------------------------------------------------------
Location : Find Egg inside Guise Fortress
Item     :
Magic    : Jiorama, Ricam
Equipment: None
Fusion   : No.
NOTE     : Any enemy ice spell will heal HP for this ally!
---------.---------------------------------------------------------------------
TITAN    | Level 73 |
---------.---------------------------------------------------------------------
Location : None
Item     :
Magic    : None
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Odin + Salmand/Racket (Odin + Racket produced mutation: FENCER )
---------.---------------------------------------------------------------------
TROLL    | Level 11 |
---------.---------------------------------------------------------------------
Location : Sidon, Ebla
Item     : Mana
Magic    : None
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   : Jatayu + Ogre, Gnome + Sanki.
_______________________________________________________________________________


 - U -
---------.---------------------------------------------------------------------
UGOBACH  | Level 35 |
---------.---------------------------------------------------------------------
Location : Dead Forest Village and Well, Small Village
Item     :
Magic    : Dexji, Ricam
Equipment: None
Fusion   : Gorgon + Chulruk, Aello + Azumi, Corpse + Legba, Servant + Chakra
          Laque + Colonzo
Skills   : Is healed by Agi (fire) magic.
---------.---------------------------------------------------------------------
UNICORN  | Level 44 |
---------.---------------------------------------------------------------------
Location : Small Village
Item     : Nothing
Magic    : Deiama, Poizde, Medeiam
Equipment: None
Fusion   : Succubi + Chinlon, Laque + Larvae
---------.---------------------------------------------------------------------
URUM     | Level 24 |
---------.---------------------------------------------------------------------
Location : Guise
Item     :
Magic    : Deiama, Mudo, Makjama, Dexji
Equipment: None
Fusion   : Azumi + Dryad,
---------.---------------------------------------------------------------------
USHARS   | Level 22 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Deiama, Mudo, Makjami, Dexji
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Vibecaw + Lamia/Sylph, Vulture + Azumi
_______________________________________________________________________________


 - V -
---------.---------------------------------------------------------------------
VAPOR    | Level 37 |
---------.---------------------------------------------------------------------
Location : Well (Forest Village)
Item     : Nothing
Magic    : Prinful, Mudo
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Kubanda + Colonzo, Atlas/Chakra + Yaksha
---------.---------------------------------------------------------------------
VELG     | Level 12 |
---------.---------------------------------------------------------------------
Location : Boss. Ein: inside Northwest cave
Item     :
Magic    : Bufura, Stroja, Stroda
Equipment: Knuckle, Claw. No armour
Fusion   : Gnome + Naga, Kelp + Mouryou
---------.---------------------------------------------------------------------
VIBECAW  | Level 23 |
---------.---------------------------------------------------------------------
Location : Tyros, Lycaon
Item     :
Magic    : Deiama, Ricam, Makjama
Equipment: Knuckle, Claw. No armour
Fusion   : Colonzo + Occupet, Randa + Remulus
---------.---------------------------------------------------------------------
VRITRA   | Level 29 | EGG 2
---------.---------------------------------------------------------------------
Location : Hypatia, Egg 2 will hatch Vritra (found in hidden spot near Lycaon)
Item     : (Drop: oBeast)
Magic    : Jiora, Inteja
Equipment: None
Fusion   : Azumi + Sult
---------.---------------------------------------------------------------------
VULTURE  | Level 17 |
---------.---------------------------------------------------------------------
Location : The Dapths
Item     :
Magic    : Zanma and Makaran
Equipment: Knuckle, Claw. No armour
Fusion   : Kelp + Apolion, WarDog + Bukkabu
_______________________________________________________________________________


 - W -
---------.---------------------------------------------------------------------
WARCAT   | Level 10 |
---------.---------------------------------------------------------------------
Location : Bulton
Item     :
Magic    : Bufura, Medei
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Tamamo + Raven, Naga + Watcher, Werepup + Gnome
---------.---------------------------------------------------------------------
WARDOG   | Level 15 |
---------.---------------------------------------------------------------------
Location : Sippar
Item     : *Beast
Magic    : Deiama, Poizde, Medeiam
Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear)
          Armour, Shield
Fusion   : Mouryou + Orochi
---------.---------------------------------------------------------------------
WATCHER  | Level  7 |
---------.---------------------------------------------------------------------
Location : Sidon (ship)
Item     :
Magic    : Agi, Dei
Equipment: None
Fusion   : Ogre + Werepup
---------.---------------------------------------------------------------------
WEREPUP  | Level  4 |
---------.---------------------------------------------------------------------
Location : Lutz
Item     :
Magic    : None
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   :
---------.---------------------------------------------------------------------
WORM     | Level  2 |
---------.---------------------------------------------------------------------
Location : Ein Cave, Port
Item     :
Magic    : Agi
Equipment: None
Fusion   : Ogre + Aeros (not one you'd choose to do! )
---------.---------------------------------------------------------------------
WYRM     | Level 46 |
---------.---------------------------------------------------------------------
Location : Dolmen
Item     :
Magic    : Zanrama, Stroda, Dexda
Equipment: Knuckle, Claw. No armour
Fusion   : Serpent + Thor/Hibakra, Kali + Fafnir, Legion + Salmand
---------.---------------------------------------------------------------------
WYVERN   | Level 49 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Mudoon, Prinful
Equipment: Knuckle, Claw. No armour
Fusion   : Kyakut + Racket, Tiatmat + Archion, Flouret + Laque
_______________________________________________________________________________


 - Y -
---------.---------------------------------------------------------------------
YAKSHA   | Level 37 |
---------.---------------------------------------------------------------------
Location : Eridu
Item     :
Magic    : Jioraon, Prinful
Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield
Fusion   :
---------.---------------------------------------------------------------------
YATGRAS  | Level 33 |
---------.---------------------------------------------------------------------
Location : Salem area
Item     :
Magic    : Agiraon, Dexda
Equipment: Knuckle, Claw. No armour
Fusion   : Mantico + Legba, Chulruk + Lilim, Jabba + Ugobach
---------.---------------------------------------------------------------------
YAXINI   | Level 20 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Jiora, Inteja
Equipment: Kucckle, Claw, Sword, Armour, Shield
Fusion   : Urum + Nandi, Randa + Orochi
---------.---------------------------------------------------------------------
YURUNG   | Level 10 |
---------.---------------------------------------------------------------------
Location :
Item     :
Magic    : Bufura, Medei
Equipment: None
Fusion   : Tamamo + Werepup, Orochi + Aeros
_______________________________________________________________________________


 - Z -
---------.---------------------------------------------------------------------
ZENKI    : Level 61 | Human?
---------.---------------------------------------------------------------------
Location : Salem
Item     :
Magic    :
Equipment:
Fusion   : No
---------.---------------------------------------------------------------------
ZENON    | Level 80 |
---------.---------------------------------------------------------------------
Location : Mutation!
Item     : -
Magic    : Zandai, Medeiah, Makjami, Stroja
Equipment: Sword, Shuriken, Shield
Fusion   : Fuse these two mutations: Fencer + Pazuzu.

_______________________________________________________________________________


===============================================================================
08.  B E A S T  T R A I N I N G  ......................................... *L08
===============================================================================

The two training schools at Tyros and Esau's Home can be used as an alternative
way of recruiting higher level beasts. Also, the nice thing about this, is that
when you leave a beast at either place, you can add another beast to your team,
so it effectively increases your capacity by two.

Although beasts don't gain experience from battles, or increase levels, they
CAN change if you leave them at the beast training school. This change is not
random, but based on set groups. Each beast is the member of a class of
beasts, and if you leave them long enough, they will advance to a higher rung
of the ladder of that class. .

However, beware that the reaction of a beast left in a training school can
vary. I've had them run away (though admittedly that's probably because I
forgot to check up on one for well over a month...), lose levels, or gain more
than one level very quickly. Even if they haven't yet increased to the next
stage, they can still gain in stats. So far, I haven't enough information to
comment on whether the moon has any effect on this. In general I found that
beasts gained a promotion or two, if left for around 14 days. It's best to keep
checking back on them, and you can always decide to leave them for longer.

I've named the classes for the lowest level member, and added their levels,
just to give you an idea of how much the increase might be, as the length of
time needed might relate to the jump in levels. The bigger the gap, the longer
you need to leave that beast.


KASHI GROUP   PTEROS GROUP  KOBOLD GROUP  DWARF GROUP   WORM GROUP
Kashi (1)     Pteros (1)    Kobold (2)    Dwarf (2)     Worm (2)
Sanki (3)     Raven (4)     Werepup (4)   Elf (4)       Ogre (5)
Kelp (7)      Jukko (5)     Ork (8)       Knocker (8)   Naga (8)
Tamamo (10)   Jatayu (9)    Troll (11)    Gnome (11)    Yurung (10)
Nandi (13)    Velg (12)     Bukkabu (14)  Mahakra (14)  Orochi (12)
Tanki (16)    Marquo (15)   Lamia (17)    Dryad (17)    Balam (15)
Gamijin (19)  Vulture (17)  Furiaei (20)  Yaxini (20)   Gangar (18)
Randa (21)    Cotrice (20)  Colonzo (22)  Ushars (22)   Pairon (21)
Ashu (24)     Vibecaw (23)  Grull (25)    Genie (25)    Urum (24)
Stonka (26)   Gryphon (25)  Gorgon (27)   Sult (27)     Hydra (26)
Senko (29)    Fulkaro (28)  Centaur (30)  Hanuman (30)  Vritra (29)
Mantico (31)  Jabba (31)    Oncott (32)   Servant (32)  Gomorra (32)
Kelpie (34)   Yatgras (33)  Chulruk (35)  Chakra (35)   Ananta (34)
Racket (36)   Basilis (36)  Yaksha (37)   Atlas (35)    Chinlon (37)
Nue (39)      Firebir (38)  Natak (40)    Kali (40)     Samael (39)
Salmand (41)  Garuda (41)   Laque (42)    Hibakra (42)  Serpent (42)
Unicorn (44)  Rocaw (43)    Minotar (45)  Archion (45)  Tiamat (45)
Barong (46)   Wyrm (46)     Girimel (??)  Thor (47)     Fafnir (48)
Sphynx (50)   Wyvern (49)   Rakusha (52)  Kubanda (52)  Pekyon (51)
Fenrir (55)   Phoenix (72)  Titan (73)    Odin (73)     Tagon (55)

PIXIE GROUP   SKULL GROUP   EARTHY GROUP
Pixie (2)     Skull (1)     Earthy (7)
Goblin (5)    Crawler (3)   Aeros (14)
Harpy (8)     Watcher (7)   Aquanz (21)
Warcat (10)   Mouryou (10)  Flammie (28)
Booger (12)   Tammuz (13)   Ugobach (35)
WarDog (15)   Ooze (16)     Golem (42)
Sylph (18)    Remulus (19)  Djinn (49)
Occupet (21)  Loa (21)      Ifrit (72)
Azumi (24)    Apolion (24)
Lilim (26)    Phantom (26)
Orkas (29)    Corpse (29)
Orobus (32)   Legba (31)
Siren (34)    Isora (34)
Aello (37)    Chomper (37)
Vapor (37)    Larvae (39)
Cokatoo (42)  Element (41)
Succubi (45)  Legion (44)
Flouret (48)  Mara (46)
Narashi (51)  Itzamna (50)
Ganesha (55)  Kyakut (55)


------------------
WEAPONS AND ARMOUR
------------------
Each group appears to share the same ability to equip or not equip various
weapons and armour.

KASHI GROUP
None

PTEROS GROUP
Knuckle, Claw. No armour

KOBOLD GROUP
Claw, Hammer, Tornado, Axe, Knuckle, (not Shuriken or Sword). Shield

DWARF GROUP
Kucckle, Claw, Sword. Armour, Shield

WORM GROUP
None

PIXIE GROUP
Knuckle, Claw, Hammer, Shuriken, Axe, Sword (NOT Spear). Armour, Shield

SKULL GROUP
None

EARTHY GROUP
None


===============================================================================
09.  N E G O T I A T I O N : Q U E S T I O N S  A N D  A N S W E R S .... *L09
===============================================================================

This includes some of the most common questions with the best responses for a
successful outcome. (No guarantees!)


ONES TO WATCH OUT FOR!
- Drop your weapons and we'll talk: Yes. (May result in an enemy taking one of
 your stock of monsters!)
- You hate beasts, don't you?: Yes. (They might take a beast off you!)
- You brat. You want to make me angry?: Yes (Again, they might take a beast.)


MOSTLY 'YES' ANSWERS
- The World is full of rage and pain: Yes
- Are you nervous? Do I scare you? (no right answer) but Yes is best

- You brat. You want to make me angry?: Yes (may be bad result, but gives the
 best result overall, especially with higher level enemies)
- Drop your weapons and we'll talk: Yes (might retreat)
 (No: Can we be friends?  or might retreat)
- Don't move! Can I come to you? Yes
- I seek peace... Do you believe me?: Yes
- Do you need my powers?: Yes

- Have we met before?: Yes
- As in the rumours: Yes

- Come closer: Yes.
- Come closer. Show your face to me: Yes
- He he. You look so kind: Yes

- You want something from me? Yes
- You're not after my life, are you? No
- You're honest...Yes...
 (No, may continue the conversation in a more productive way!
 (Yes: Ha ha! Is that a joke? Yes (probably retreats)

- Are you nice? Yes
- Could we be friends? Yes


MOSTLY 'NO' ANSWERS
- Leave us in peace. No.
 (Yes ends the chat) (No response - you're planning something ...)

- Do you enjoy killing beasts? No
- What? You want me to slay beasts?
 No (might join or retreat) Yes (might join or attack)

- What? Are you going to kill me? No
- Leave us in peace. No
- You wish to fight me? No
- Drop your weapons and we'll talk. Yes

- You want something from me? Yes
- You're not after my life, are you? No
- You're honest... Yes or No. (a hard one to answer correctly but No is best)
- If no...You're lying, huh? No
- No
- Do you think there are gentle beasts? Yes (might retreat or join)

- You hate beasts, don't you? No
- Offer your life to me. No



===============================================================================
10.  S E C R E T S  ..................................................... *L10
===============================================================================

There are some brilliant secrets in this game, and many thanks to Tom, crashman
alpha and Saikyo Mog for their help in finding all of them! And the missing
Amon 2 bone has now been found thanks to Stahlbaum.


-------------------------------------------------
i. MONSTER TRAPS: BAIT THE TRAP WITH A MAGNETITE! (Not at full moon.)
-------------------------------------------------
These cave locations contain traps for local monsters. This is just an
alternative way to recruit beasts, and you need a Magnetite item to use as
bait. Save before wasting the item, and leave it when the moon is dark and for
just a few seconds, while you go back to the world map. The beast you find is
dependent on your current level, and you can find the same beast at different
locations

1. North of Cave to the Depths (North from Esau's place.)
2. Just to the east of the Inn cave, north of Hypatia.
2. All the way north from Goku. (You can see this cave to the west of Salem
  Plains area, but it cannot be accessed from there.)
4. East of Sarune, and west from Salmatia town. This area is only accessible
  with the airship.


--------
ii. EGGS
--------
These eggs are found at various locations and, when hatched, will give you
another beast ally. "Talk" to the egg and it will join the party, although it
will only have 1 HP and cannot do anything. Put in the first position so it is
most likely to be the target of enemy attacks. Then, find some enemies and have
everyone guard the egg. When someone else takes the hit for the egg it will
"feel their pain" and increase in HP. If it is hit after gaining HP it will
lose HP, although it won't be killed. When its HP has increased to the amount
on the status screen (just over 100 for all the eggs), it will hatch.

It's best to guard the egg with enemies that only use physical attacks, as you
cannot guard it from magic. When you encounter powerful enemies later in the
game, you'll find that the egg will hatch after just one or two attacks on the
guarding allies.

1. Northwest Cave, Ein: Jatayu
2. Hidden Cave, southwest from Lycaon: Vritra
3. Guise Fortress: Tinygon. Cannot be fused.
4. "Square Island": Sphinx. Only accessed when you have the airship.
5. Ebla: given to you by the old man, after beating the game. (This egg is
  white and yellow.)


----------------
iii. BONE BEASTS
----------------
If you collect all the necessary bones, then you can use them on these "golem"
statues, and they will come to life. However, they are still in zombie form,
and if you want to improve this status, then use the item Seed of Mute, (it
appears as *Mute in the game) on the statue after getting the zombie. This will
change its appearance and increase its level. These beasts cannot be fused, or
left at the training school. Actually they are a bit of nuisance if you are
trying to improve your fusions!

1. KIRIN (Kirin)
  Find this golem statue inside a cave to the north of Manase. That's the town
  north west of Ebla, and you have to walk up the coast to get there.
  Bones: Kirin 1: Lutz Port
         Kirin 2: Bequeral Mine
         Kirin 3: The Depths

2. AMON (Amon)
  This cave is east of Magoku.
  Bones: Amon 1: Bulton Tower
         Amon 2: Hidden cave west from Lutz
         Amon 3: Hypatia Castle.

3. DRAGO (Dragon)
  Also found inside the cave to the east of Magoku.
  Bones: Drago 1: Tower of Rama
         Drago 2: Lycaon Mine
         Drago 3: Cave north of Manase (contains Kirin golem)

4. BIG (Gigant)
  This cave is found at the north side of Salem Plains, next to the coast.
  Bones: Big 1: Magoku Castle Dungeons
         Big 2: Salem Plains town
         Big 3: Hidden cave southwest of Lycaon
         Big 4: Forest Village (South of Eridu)


-----------------
iv. SECRET SPOTS!
----------------
These are hidden caves that are not visible on the world map. You can stumble
into a few of them, but others take a little finding. They are all listed in
the walkthrough, by location, but here's the full list.

1. Lutz, to the west and up into the mountains.
  TREASURE: Rune, AMON 2

2. Sidon, to the northeast by the coast
  TREAURE: Seed of Mute

3. Lycaon, to the southwest of the town.
  TREAURE: Might armour, BIG 3, EGG 2 (Vritra)

4. South of Granny's Cave, southeast from Salmatia.
  Cross the bridge and find it between the trees.
  TREASURE: Rune, Seed of Mute

5. Square Island, due north from Hypatia Port.
  It's a square island in between rivers, and you need the airship to land.
  TREASURE: EGG 4 (Sphinx) OMEGA sword, ALPHA sword, OMEGA armour and ALPHA
  armour


--------------------------------------
v. SECRET BEASTS: BEAT THE GAME FIRST!
--------------------------------------
Thanks to Saikyo Mog for pointing me in the (vaguely :D) right directions to
find all these. After beating the game, you can continue to play, recruit and
fuse new beasts. You cannot find these beasts before beating the game, so don't
waste your time trying!

1. RAPHAEL
  Return to Tyros and speak to the beast trainer there. He'll join you.

2. MICHAEL
  Return to Blantica and go all the way to the back of the temple, and into
  the room at the right (that has 4 treasure chests). Talk to the person here
  and he will join you.

3. GABRIEL
  Return to the Tower outside Bulton, and walk up the side stairs until you
  find the door to the back room. Here, you'll find Gabriel.

4. SOLION
  You must have recruited both Cerberu and Orthus from Esau's place during the
  game. When you continue playing they will both be with you at Yuri's Forest.
  Fuse them to create Solion.

5. LUCIFER
  Find him inside the Luciferium.


------------------------
vi. THE ULTIMATE SECRET!
------------------------
All thanks to Tom who told me about this nifty secret and gave me permission to
include it in this FAQ - when it was finished!

DEMON IS ...
There is a code that you can use at the start of the game, which give access to
a picture gallery. Use the name: Nomed (precisely that) for Yuri, and then,
name the other two characters as usual, and you will see a display of all the
characters/beasts/mutations/bosses/bone statues/eggs/in the game. (It doesn't
show levels or stats, but it's still nice to see!).

.. PAWNED!
Alternatively, use the name: Pwner for Yuri, and you'll get instant high stats
(you have to fight a battle before it takes effect) and instant notes
information on all enemies that you encounter.


---------------------------------
vii. THE TOTALLY ULTIMATE SECRET!
---------------------------------
Thanks to Tom for the hint that the last egg had something to do with the
"NOTES" item for seeing the stats of your enemies. But in the end it was
crashman alpha who discovered the secret, and all credit to him for having
found it, and for letting me know.

After you've beaten the game, head over to Ebla, (just use Tranpa) and enter
the only house that still has any inhabitants. That's the one at the far right
of the town, to the right of the castle. Talk to the old man who originally
gave you the "Notes" item and he will reward you with the gift of an EGG!
Do the usual thing, of finding a powerful enemy to attack, while everyone
guards the egg. (I went to Salem Plains.) Then, Gaia will hatch from this egg,
so not only have you beaten the game, but you have also recruited the boss!
Don't you just love this game? I know I do!



===============================================================================

                 VII. LEGAL BIT, CONTACT AND CREDITS ................... *LCC

===============================================================================

-------------
DRAFT DETAILS
-------------
26th June
Not got as far as I hoped with this...but it's a start!

30th June
Up to Goku.

14th July
The final part of the walkthrough is incomplete, and I am still missing
an Amon Bone, so if anyone knows of its location, please let me know!

17th July
The walkthrough is now complete, however, there are still one or secrets yet to
be revealed. Watch this space!

Update: 27th July
Version: 1.20
All secrets have been added. Check it out for some nice surprises!


----------
THANKS TO:
----------
Thanks to Atlus, as always!

Thanks to GameFAQs for posting and hosting my FAQs, also, as always!

Thanks to Look over there for posting an abandoned FAQ on the game board!

Thanks to Hassan whose FAQ helped me through the game for the first time.

Thanks to Sashanan who calculated the total number of possible fusions.

Thanks to Stahlbaum.for finding the missing Amon 2 bone.

Thanks to Translator Tom for having translated the game in the first place, and
giving me access to lots more information about all the beasts, and giving me
permission to include the Ultimate Secret. (And telling me about it, too!)

Thanks to crashman alpha for discovering all the details of how to get all
mutations and giving them to me! And the final secret. Great work!

Thanks to Psycho_Penguin for help with formatting, commas, and chairs.

Thanks to Saikyo Mog for too many things to list in full, but especially for
telling me about the game, posting images for it, and pointing out various
secret locations and secret beasts. I told you I'd do something you'd like,
next time. This is it! ;)


* Screenshots of the game. (All taken by Saikyo Mog so they are quality ones!)
 http://www.gamefaqs.com/portable/gbcolor/image/571649.html

* Official Unoffical Last Bible 2 Translation
 http://mtglb2.wordpress.com/

* Overview of all three Last Bible games
 http://en.wikipedia.org/wiki/Last_Bible


---------
LEGAL BIT
---------
This guide may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site other than GameFAQs.com or
otherwise distributed publicly. Use of this guide on any other web site or as a
part of any public display is strictly prohibited, and a violation of
copyright.

This guide is copyrighted by threetimes on 25th July 2009.
Updated: 11th January 2009. Amon 2 Bone found, and added more details to
equipment locations.
Updated: 7th May 2021. Edited the introduction.


-------
CONTACT
-------
If you find any errors or omissions or have any comments (good or bad!) about
this FAQ, let me know. I'd be grateful for additional details on some of the
missing location for beasts, monster drops I've not obtained, and the
whereasbouts of the Amon 2 bone!

Emails must be titled LAST BIBLE 2 WALKTHROUGH and can be sent to me at:
threetimes.ajh[@]googlemail[dot]com