LUFIA: THE LEGEND RETURNS
Game FAQ (version 1.1)
written by dekar10
Email:
[email protected]
1) INTRODUCTION
-ABOUT THIS FAQ/GAME
-CONTROLS
-GAMEPLAY
-FIGHTING LAYOUT
2) WALKTHROUGH
-EPSIS CONTINENT
-LIDAL CONTINENT
-FANTE CONTINENT
-ROSPLETT CONTINENT
3) SUBQUESTS
-THE CAT RING
-THE DRAGON EGGS
-THE ANCIENT CAVE
4) MONSTER LIST
5) BOSS LIST
6) BASIC EQUIPMENT LIST
7) IP LIST
8) HINTS AND TIPS
9) COPYRIGHT
UPDATES
Version 1.1
-added Leong Temple before Siantao
-added info for Ancient Cave
-added secret BunnyBlade in Azoles Cave
-added more Boss info
-added more tips
1) INTRODUCTION
===============
ABOUT THIS FAQ/GAME
-------------------
This is the first FAQ that I have written and it will probably be the
only one. Writing one really takes alot of time! :) But I will definitely update the
FAQ when I have new information. Please e-mail me if you wish to provide stuff that I
missed out in the FAQ or if you want to comment on it or how I can improve it.
Lufia: The Legend Returns is the third game in the Lufia series. The first
one is Lufia and the Fortress of Doom while the second is Lufia 2: The Rise of the
Sinistrals. By storyline, Lufia 2 is the first, followed by Lufia, and finally this one.
I have played Lufia 2 before but not the original Lufia. Comparing Lufia 2 with this
game, I have to say that many things have changed. The systems in the game have changed
drastically, especially the IP system. Lufia 2 is a good game, possibly better than
Lufia: TLR, but this is my own opinion. Try playing Lufia 2 if you have not yet, and
make your own judgement.
This FAQ is not yet complete. There is much to be filled in. The monster
list is not yet complete, there are a few monsters that I have trouble getting information
on. So please bear with it for the meantime. The section on the Ancient Cave is rather
sketchy too, as I have not explored it thoroughly. I also plan to add a Spells Section
in the next update. I promise I will make the FAQ better than now, so drop me a note if
you want to tell me how I can improve it, I will appreciate it very much! :)
Hope this FAQ will help you in someway! ^_^
========
CONTROLS
========
The controls of the game are as follows:
START: -Brings up the main menu
-If on the Map screen, opens Save Log menu
-If in a dungeon, hold and press direction button to turn
SELECT: -On the world map, brings up Map screen
-On the equipment menu, allows you to remove equipment
A: -Confirm selections
-Hold and release in dungeons to use Wave(you can turn while charging)
B: -cancel selections
-Hold to run in dungeons and towns
========
GAMEPLAY
========
SPIRITUAL FORCE (a.k.a S.F.)
-----------------------------
Spiritual force is the innate ability of a character. It will affect
the stats of that character. Every character has his or her own type of S.F. There
are 4 different types of S.F.:
RED: Increases attack power(ATP)
BLUE: Increases magic attributes(MAP and REG)
GREEN: Increases defense and HP (DFP and HP)
YELLOW: Increases speed and MP (SPD and MP)
S.F. will flow in a certain way that is explained in the fighting layout section.
You can increase S.F. by going to the Ancient Text section in the menu and using
LP (learning points). The amount of LP needed is the square of the present S.F.
number.
Example:
Wein has 5 RED S.F.
So his ATP increases by 5
Amount of LP needed to increase to 6: 5x5=25
ANCIENT TEXT
------------
Ancient text can be found throughout dungeons in the game. Once
you use it, it is gone. So there are infinite copies of Ancient Texts that can
be found in dungeons. Every dungeon will have its own Texts. You can check item
shops in nearby towns for information. After teaching a character an Ancient
Text, it will become an IP. All characters come with their own IPs, some unique
and cannot be found. All Ancient Texts require a certain amount of S.F to be
learnt.
IP
--
It is a skill that a character has. When you use IPs, your IP
meter will be drained. Your IP meter is the bottom meter when you enter battles.
The IP meter increases when you are hit, even if the attack misses. The amount
of IP increased depends on how much damage is dealt to you, compared to your
character's original HP. Every IP uses a certain amount of your IP meter. If the
character has the S.F. that was required to learn the IP, the IP required will
be its normal. If the character does not(due to changes in positions), the IP
required will be more.
MAGIC
-----
Magic can be learnt at churches in towns throughout the world.
It takes fixed amounts of LP to learn magic and fixed amounts of MP to use it.
There are also different elements of magic, with monsters being weak against
certain types. Magic can also be used to travel, like Warp.
SAVING THE GAME
---------------
You can only save the game at save point or church. The Save Log
function is NOT a save game. After you load it, the log will disappear. As
such, it is easy to lose a log. The log is only to make stopping the game
easier when you are in a dungeon or the Ancient Cave. So try to save properly
as much as you can. And save in multiple slots too, there have been many cases
of people losing their save slots due to glitches.
===============
FIGHTING LAYOUT
===============
BATTLES AND POSITIONING
-----------------------
In battles, S.F. flows in a particular way. You may not see the
importance of it yet as you only start with two characters at the beginning. But
later on in the game, when you begin to have more characters, positioning becomes
more important. The positioning matrix looks like this:
[1] [2] [3] => 1st row
[4] [5] [6] => 2nd row
[7] [8] [9] => 3rd row
Characters in the 1st row deal the most damage, but also receive the most.
Likewise, characters in the 3rd row deal the most damage, but also receive the
least. Should the characters at the front of the columns be killed in the same
round, you will lose the battle. For example, in the case above, if characters
1, 2 and 3 are killed, you will lose the battle. But if everyone is dead except
characters 5 and 9, if they are killed, you will lose the battle.
There are times when you catch a monster by surprise and get to have a free round
of attacks. You will see this when you get a "Pre-emptive Strike!" message at the
start of the battle. You can get this message if you attack a monster from the
side or back. This is where the Wave comes in handy as it can stun monsters so
that you can sneak up beside it before it can move.
There are also times when you are caught off guard by monsters. A "Surprise
Attack!" message will appear and monsters will get a free round of attacks instead.
When you are attacked off-guard, the positioning will also change. The order could
be reversed such that the last row becomes the first instead, endangering your
party as the weaker characters are now at the front(if you put your weaker
characters at the back). So avoid being attacked from the side or behind!
S.F. FLOW
---------
Example
Matrix:
[1= 4 Red] [2= 5 Green] [3= 3 Yellow]
[4= 1 Blue] [5= 3 Red] [6= 7 Green]
[7= 5 Yellow] [8= 5 Blue] [9= 6 Red]
Basically, a character will get the benefits of the S.F. of characters that are
in a straight line to them, no matter which direction.
Character 1: 4 Red, 5 Green, 1 Blue and (3+5) Yellow
Stat Bonuses: +4ATP, +5DFP/HP, +1MAP/REG, +8SPD/MP
2: 5 Green, 3 Yellow, (4+3) Red, 5 Blue
4: 1 Blue, 5 Yellow, (4+3) Red, 7 Green
5: 3 Red, (5+7) Green, (1+5) Blue
and so on...
The way you want your S.F. to flow very much depends on who you want to boost
and what kind of a team you wish to form. If you want to strengthen your party's
Magic Defense(REG), you can place characters with Blue S.F. in central positions
such as 5. If you want an all rounded team, for example, you can surround a
character weak in DFP with characters with Green S.F. There is no fixed way to
arrange your party.
==============
2) WALKTHROUGH
==============
IMPORTANT! I must say first that I have neglected hidden items that I have
felt as insignificant, such as CharredNewts. I have deliberately
left them out, so that e-mail me saying that I have left out so
and so hidden item, unless it is a significant value.
EPSIS CONTINENT
===============
PATOS
Items: Hi-potion x2, Hi-magic, Revive, Life Seed, Dagger, Res Ring,
Dragon Egg
The game starts with a scene of Seela arriving. The first person she
meets turns out to be the hero of the game, you. After an introductory tussle
, Wain will leave, so pissed that he forgets what he was supposed to do.
Go right to Wain's house and get the Hi-Potion in the chest. Search the shelf
behind his bed for another Hi-Potion. Now leave the house and go right to the
item shop. Check the box on its left side for a Hi-Magic. Now, go to the back
of the item shop and enter it through the back door by searching the space to
the right of the rooftop. Take the Res Ring and Dragon Egg in the chests. Now
leave the shop and cross the bridge to the other side. Go left to the brown
house and go around it by the small path on the right side. Check the barrel
for a Life Seed. Make your way back and go right to Lamika's house. Take the
Dagger in the chest equip it on Wain. Leave the house and go up to the fountain.
Search it for a Revive. Now save your game in the church if you want, and teach
Wein Strong(it will come in use even though Seela will join you soon). Leave the
vllae-enter it, and you will see a scene of Gades, the Sinistral of
Destruction, coming back to life. A bolt is directed at Patos, and Lamika's
house is set on fire. This is followed by a long "rescue and recover" scene in
which Seela keeps on casting Strong on you (why can't she do it when she joins
you, huh? Its unfair!!).
After the formal introduction, without all the Bolt and evading stuff,
Seela joins you on your quest of the "Great Adventure" (which doesn't sound very
great). There is no need to buy any equipment now, as you will probably be
wasting your gold. So leave Patos and head north-west to the Patos Cave.
PATOS CAVE
Items: Potion, GoddessTear, Magic Pot, Boomerang, Wake Ring, Jet Ring, Miracle,
Antidote
Ibla will be waiting for you in the cave. Follow him right to enter the
first dungeon. After going through the basics of the game. Follow Ibla into the
teleporter and leave the cave through the north exit. Continue north and enter
the Tower of Death.
TOWER OF DEATH
Ancient Scrolls: [1F-5F] Drive, Head Crush, First Aid, Bolt Attack
[6F-10F]Silhouette, Pause Palm, Persuade, Fire Attack
Items: BoltBoomer
Levels: 10
Before you can go deeper into the tower, Ibla catches up with you and
gives you "Drive". This is followed by an explanation of S.F. aka Spiritual
Force, which is very important in the game, so take heed of what he says, he
doesn't repeat it a second time. Now make your way through all 4 floors of the
tower and face Gades. It IS possible to defeat him, but you will need to have
a bit of luck and about 8-9 Hi-Bombs with you. See the bosses section on how
to defeat him. If you defeat him, you will receive the Gades Bracelet, and alot
of Skill points. Regardless of whether you defeat him or not, he will still
fry you and Wein will run away. Before you go, check the left side of the ruins,
near where Gades was standing for a Bolt Boomer. Now leave the Tower and head
west to Laphon Cave.
LAPHON CAVE
Ancient Scrolls: Investigate, Crackbuster
You will be warned by the second guard should you attempt to enter the
Laphon Cave dungeon as the monsters can easily kill you at your present level.
If you wish, you can still enter the dungeon to find some Scrolls before
leaving. After leaving Laphon Cave, head southwest across a bridge and enter
Albano.
ALBANO
Items: GoddessTear, Mind Seed, Skill Seed, Wisdom Seed, Miracle(3), Hi-Bomb
Go right to the house with the blue roof and check the two barrels at its
front for a GoddessTear. Now go up past the fountain and go left to the back of
the item shop. About 3 spaces from its right side, there is a secret door just
like the one in Patos. Enter and take the Awake and Sonic Ring in the chests.
Leave the item shop and go left to the crates and check them for a Miracle.
Continue on left past the entrance of a bridge to the leftmost flowerbed in the
corner. Check it for a Mind Seed. Now enter the house right below and check the
right side of the fireplace for a Miracle. After you have done your shopping or
saved your game, cross the bridge and enter Fugo's House.
When you walk along the main pathway, you will see Fugo chasing a thief
and a short brawl will ensue between Wein and the thief (looks like the first
time Dekar met Guy, if you haved played Lufia 2 before :) After the scene, enter
Fugo's house. Enter the room with many bookshelves and check the shelf second
from the right for a Miracle. Now go up to the 2nd floor and check the right part
of the crest in the center for a Hi-Bomb. Enter Etral's room, the room on the
left and search the brown table on the left for a Wisdom Seed. Now go to Fugo's
room and check the right part of the empty fireplace for a Skill Seed. Leave the
town and head west to Slani Cave.
SLANI CAVE
Ancient Scrolls: [B1-B5] Concentrate , Cooking, Holy Attack
[B6-B12] Pressure Pt.
Items: Miracle
Make your way to B4 of the cave and follow the path till it forks straight
up and right. Take the path up to save your game and then follow the other fork.
You will meet Dei, the master thief. After another argument over Wein's brain
matter, Dei escapes. :P Check the orch on the wall behind where Dei was for a
Miracle. Now make your way out of the cave and head north-east to Majari.
MAJARI
Ancient Scrolls: Dash Attack
Items: Angry Ring, Life Seed, Speed Seed, Body Seed, X-potion, Hi-Bomb
Take a walk around town and talk to the people around. Don't rest in the
inn yet! Enter the house in the bottom right hand corner chest. Then go to the
shelf beside the sink to find a Life Seed. Leave the house and search the well
outside for a Speed Seed. Now go up to the brown house. See the barrel on the
right side of the house? Check it out for a X-potion. Go further up to the 3
stumps. Check the rightmost stump for a Body Seed. Enter the house itself and
take the Angry Ring in the chest. And now here comes the cool part, move down to
the back of the Inn/Weapon shop and go to the square that is just to the right
of the pinnacle of the roof. Enter the back of the inn and take the Hi-Bomb in
the chest, then talk to the innkeeper for a free stay!
Save your game if you want to and try leaving the village. A monster comes
charging into the village and Kobin is hurt. Dei appears (where the heck did he
hide?!)and you team up to fight the Belumie. After you defeat the Belumie, Fugo
appears and shows his "gratitude" for all your trouble. Dei is captured and
Kobin tries to save him but entrusts you with the mission instead, giving you
"Dash Attack". Now leave Majari and go south back to Albano.
ALBANO
Items: Miracle, Bug Crush
Go all the way to Fugo's House and enter the room with many bookshelves
on the 1st floor. Check the 4th bookshelf from the left and a secret passageway
will be opened. Enter the passage and check the red statue on the left for a
Miracle. Open the chest to get Bug Crush. Equip it on Wein and descend the
stairs. Go down one more flight of stairs to emerge in Fugo's basement B2.
FUGO'S BASEMENT
Ancient Scrolls: Lock-On, Dash Attack, Instinct
Items: Gold 100, X-potion, Hi-magic, X-magic, Life Seed, Lthr Shld, Trick Ring
Basements: 8
After you go past B7, make your way to the Healing Point and check the
grating on the right for a Lthr Shld. Save your game and go forward to fight
the Belamie. After defeating it, check the gold piles for a Trick Ring, Gold
100 and High Magic. Open the chests for an X-Magic and X-potion. GO through
the gate and take the Life Seed in the chest before talking to Dei. Now leave
the dungeon. The moment you go through the bookshelf, you will be caught by the
librarian and your party will escape. Just as they are about to leave, Gades
appears again! It is possible to defeat him here also. If you manage to, you
will get the Gadesblade.
After the incident, you can talk to the carpenter in front of the
destroyed house for help in rebuilding Melissa's house in Pato. But he will not
be able to start work until you find a certain wood on the Lidal continent. If
you wish, you can also talk to Lurissa (the girl surrounded by flowers) in Majari
to rescue her father in Laphon Cave. You will get a Dragon Egg for your efforts.
Note: If you come back and talk to Etral after defeating Gades, you can get a
Dragon Egg.
BROFFO CAVE
Ancient Scrolls: Puzzle
DON'T enter the dungeon! I repeat again, DO NOT enter the dungeon! This is
no joke this time, the monsters are very strong and it is impossible to defeat
them now. Enter at your own risk! You will get a chance to bash up the monsters
much later, if you want to complete the ultimate sidequest, the Ancient Cave.
For now, head northwest past Siantao to the Leong temple atop a hill.
LEONG TEMPLE
Items: Miracle, Croquette, Sanity Ring
Check the part of the statue right of the master for a Sanity Ring. There
is also a Croquette on the food table. A Miracle is hidden in the pot at the
left hand corner. After taking the items, leave and head south to Siantao.
SIANTAO
Items: Hi-potion, X-magic x2, GoddessTear, Smallboomer, X-bomb x2, Speed Seed,
Wisdom Seed, Skill Seed, Mind Seed, Power Seed, Poison Ring
The port city of Epsis, currently being harrassed by a bunch of thugs.
(Lufia2 players should recognize the music here :) Go up past the first stack
of crates and check the single crate in the second stack for a X-Magic. Now
continue up past the ship and enter the brown house. Take the Small-Boomer in
the pail and go up to the 2nd floor. Check the cupboard for a X-Bomb and take
the X-Magic in the chest. Leave the house and go left to the small park. Search
the flowers at the end for a Speed Seed. Now go down to the back of the item shop
for another "backdoor" and take the Wisdom, Mind, Skill Seed and Poison Ring.
Enter the shop through its entrance and go to the bottom left hand corner for a
GoddessTear. Leave the shop and go down to the crate on the left of the inn and
search it for a Power Seed. Now save your game if you wish and go to the back of
the house you got the X-Bomb from.
You will meet the Garland gang threathening a girl. Before you can save her,
Aima appears and gets rid of them. After the introduction, a messenger will
appear and say that Leong Temple is on fire. After Aima leaves, check the barrel
on the right for a Hi-Potion and head north-east back to Leong Temple.
LEONG TEMPLE
Items: ConfuPowder, Life Seed
The moment you enter, check the front of the left statue for ConfuPowder
and the side of the right statue for a Life Seed. Continue all the way up to the
Leong Temple. Aima will be standing inside the burnt temple. Talk to her and she
will join your party in order to rescue her master. Now head west to the Gang's
Hideout.
GANG'S HIDEOUT
Ancient Scrolls: Blind, Accurate, Seal Palm, Assassinate
Items: Fake Ring, Life Seed, Revive
Basements: 6
There will be two Garland Gang fighters guarding the entrance to the cave.
Note that these two enemies are stronger than the normal ones in the cave. They
should not be too much of a pain. Knock them out and enter the dungeon. The
monsters here are mainly the same as in Laphon Cave. After reaching the bottom,
turn right at the fork and take the items in the 3 chests. Save your game if you
wish and head back and up to the room to fight the Garland Boss, who is quite a
hard boss. After defeating him, you will get the Prison Key. Now leave the room
and head right to unlock the room that holds Aima's master. After a short reunion,
a quake will occur and Aima will suggest leaving the cave. Make your way out of
the dungeon and head back east to Siantao.
SIANTAO/LEONG TEMPLE
Ancient Scroll: Energy Punch
Items: HiPow Ring
When you enter the village, it has been destroyed completely. Seems like
THE pain in the ass is back again. Talk to him and your party will attempt to
fight him again but this time you don't even get to go to battle. A tragic
confrontation ensues between Aima's Master and Gades. After Aima buries her
master at Leong temple, she will formally join you and you will get the A.S.
"Energy Punch". Check the master's grave for a HiPow Ring. Now head all the way
back south to the Tower of Death.
TOWER OF DEATH
Ancient Scrolls: [1F-5F] Drive, Head Crush, First Aid, Bolt Attack
[6F-10F]Silhouette, Pause Palm, Persuade, Fire Attack
Items: Coldrapier
Levels: 10
Go up past to the 4th floor and past the ruins, where you could not
enter before. Take the Coldrapier in the chest. Go further into the tower and
past the 10th floor. Continue up until you reach the healing point and save point.
Save your game and enter the room to fight Gades for the third time. This time is
not a rehearsal like the previous two, its a real do-or-die battle! Good thing is
that Gades is much weaker here than before (or that you are stronger :) so you
should be able to defeat him quite easily. After defeating him alas(yay!), cast
escape to get out of the tower and head north back to Siantao.
Note: You can go back to Albano now and talk to Etral in Fugo's mansion to get
a Dragon Egg.
LIDAL CONTINENT
===============
SIANTAO/CAAN
Items: IceBoomer, Dragon Fang, Miracle, Body Seed, Mind Seed, Unded Ring
Go towards the jetty and talk to the captain to sail to Lidal continent.
You will arrive in Caan, the port city of Lidal. Head up and enter the house
above and check the bookshelf behind the bed for a Body Seed. Go further up
and around the back of the item shop. Search it for the usual backdoor and take
the Unded Ring and Iceboomer in the chests. You can also talk to the shopkeeper
to buy different things if you go by the backdoor, but they are pretty useless.
Leave the shop and head right past the inn to the house in the right-hand corner.
Enter the house and take the Mind Seed at the stove. Open the chest for a Miracle.
Now exit the house and check the crates on its right side for a Dragon Fang.
DO NOT use the inn the normal way, it costs 200G! Try going through its backdoor...
When you have done all that you need to do, try exiting Caan. An old knight
will appear, wounded, and mumbling about saving the Princess. Before you can
stop him, he rushes out again. Leave Caan and head northeast to the Deserted
Lighthouse.
DESERTED LH
Ancient Scrolls: F. Barrier, Dark Sword, Scatter Hit, Cure
Items: Ghost Ring, Revive
Levels: 11
When you enter, fight your way up to level 6. There you will meet the
old warrior that you saw in Caan. Fight the TowerSnake and Randolph will join
you. Continue and make your way up further to the top level. Check the two rooms
on the left and right side for a Revive and Ghost Ring. There are also save
points and heal points in the rooms. Go to the centre platform and you will see
the Princess Melphis fighting the DevilGrome. After joining her and defeating
the grome, the princess will be introduced to your party and she will join you.
Now head south-east to Tomis Cave.
TOMIS CAVE
Ancient Scrolls: Force Shield
Items: Jump Ring
Basements: 7
Go straight to the dungeon itself and go right for the exit. Once again,
you will be warned of going into the cave as the monsters are strong. This time,
they are not as strong as in the Broffo Cave. Still, enter at your own risk! If
you do manage to survive, you should be able to gain in levels quite a bit. When
you get to the bottom, you will find a chest containing the Jump Ring, which
increases your speed by 50. Actually, this cave is part of the Cat Ring subquest.
You can try the sub-quest by talking to Rudo in the house you first enter in Caan.
If you do not wish to enter, just leave the cave and come back later on. After
exiting the cave, head south-east to the port town of Tomis. Note that you might
see a bridge to the east of Tomis. This bridge will lead to the Copley Forest,
which you cannot enter as yet.
TOMIS
Items: X-potion, Wisdom Seed, Lucky Erng, Sanity Rng
Talk to the lady when you first enter the town. She will tell you what
is happening in Tomis and about the pirates. Now enter the inn right above and
take the X-potion in the chest. Go round the back of the inn and search the lone
crate in the left corner for a Wisdom Seed. Now head down towards the back of
the item shop. As usual, there is a backdoor. Enter and take the Lucky Erng and
Sanity Rng. After you have done saving ,resting and learning magic(Absorb is
THE spell! Be sure to teach it to Seena and Melphis), head to the house in the
center and talk to the lady. Buy the ferry ticket and head for the dock. Enroute
to the next continent, pirates will attack you.
After Wein is insulted yet again -_- , Aima will display her skills (boo
to the crybaby!) on the pirates. After the guards are take care of, you will be
free to move.
SHIP/PIRATE SHIP
Ancient Scrolls: Charge, DoubleKick, Ice Attack, Split Attk
Items: BoltBoomer, Life Seed, Power Seed, Chill Ring
Basements: 6
First, check out the room behind you, on your own ship. There will be a
healing point. Search the cupboard beside the bed for a Life Seed. Now cross the
plank and enter the room on the pirate ship. Check the stack of crates for a
BoltBoomer and take the Revive in the chest. Now go down the stairs to the
dungeon itself. Make your way through the dungeon and you will eventually reach
a cabin. Enter the room and take the Wisdom Seed and Chill Ring in the chests.
There is also a Skill Seed in the leftmost shelf. You can also use the bed in
the upper right corner if you wish to heal yourself. Now head back to the
corridor and carry on. Check the left barrel of the two barrels on the way for a
Power Seed. In the pirate's room, there is also a Dragon Fang in the barrels on
the left.
After you defeat the Pirate Head, leave the dungeon. Just as you are crossing
the plank to the other ship, another ship will come rushing at you. Meet
Deckard, the good pirate. After the pirate ship is sliced into half, you will
return to Tomis(safely :).
TOMIS/PIRATE ISLAND
Ancient Scrolls: Split Attk, Ice Attack, Charge, DoubleKick
Items: Potion, X-potion x2, GoddessTear, Speed Seed, Wisdom Seed, Giant Ring,
Wizrd Ring, Miracle, Wing Ring, Skill Seed, Smart Ring, Dragon Egg
Basements: 14
Head to the ticket house and talk to the small boy Keit. He will
promise to lead you to the pirates' hideout. Now take a trip on the ferry once
again and you will head to Pirate Island.
After you land on the beaches, head left and take the Giant Ring in the
chest. Now head to the other end at the left and take the Speed Seed. Enter the
dungeon itself. Most of the enemies here are similar to the ones in the Pirate
Ship, except for a few exceptions. When you reach the first bottom, go all the
way to the right first. Ignore the room that you will pass. Enter the room at
the end and take the X-potion and Potion in chest. Now enter the room with the
savepoint that you passed at first. You will be caught in a trap. After a short
scene with the Pirate Boss, he will leave with Melphis and you will fight the
Alligator.
After you defeat the wimp, the pirate guards will escape and you will
be free to move again. Leave through where the Aligator came from, and enter
the teleporter. You will end up in the place where you fell for the trap
earlier. Take the Dragon Egg, Miracle and Wing Ring. Now go back to the room
with the cage. Make a round about the cage and go out to the corridor. Go left
and take the GoddessTear in the barrel. Enter the room above and take the
Wisdom Seed, Revive and Wizrd Ring.
Jump down the hole to go back to the enclosure once more. Make your
way to the corridor and take the right fork now. Go down the stairs and go
further through the dungeon until you reach the bottom B15. Follow the path
and you will end up the Pirate Boss' room. To the left, there is a Hi-potion in
the barrel beside the crates. To the right, there is a Skill Seed in the
barrels. Finally, step onto the platform and face the Pirate Boss. After you
defeat him, take the Smart Rng and X-potion in the chests before making your
way into the teleporter. You will be transported out of the cave. Talk to the
fallen Keit and you will set off on a chase for the Pirate Boss. Deckard will
come to help once again and he will join you in the final showdown with the Big
Squido. After defeating the Big Squido, the Pirate Boss will finally be defeated.
The ship will then make its way back to Tomis.
After you leave Tomis, make your way east across the bridge and enter
Copley Forest.
COPLEY FOREST
Ancient Scrolls: TyphoonToss, Stealth Hit
Items: Good Wood
Stages: 8
After you have gone through about 4 stages of the dungeon, you will
find that you are caught in some form of maze. After several times of walking
through the same place, Seena will get fustrated and quarrel with Wein. She
will leave and you will have to proceed without her. After going through the
dungeon, you will meet up with Seela and the forest spirit Mousse who will join
your party.(while Wein goes for a spin :) Before you leave Copley Forest, check
the big tree in the clearing to get the Good Wood. Now head north to Cobe.
At this point, you can warp back to Patos and hand the Good Wood to
Grantz for rebuilding Lamika's house. She will give you a Dragon Egg in return.
Enter the newly rebuilt house and take the Miracle in the chest before warping
back to Cobe.
COBE
Items: X-magic, Power Seed, Speed Seed, Weird Ring, Wizrd Ring
Enter the item shop/inn and go to where the beds are. Check the bottom
right bed for a Speed Seed and take the Weird Ring in the chest. Go up to the
second floor and check the armor in the lower left corner for a X-magic. Now
leave the shop and go around the back and search for the hidden backdoor. Take
the Wizrd Ring in the chest. Also, go down and right to the well to get Power
Seed. You might want to teach Melphis Champion X, as the spell will be of great
use in future, even though it takes a whopping 1500 LP. When you are ready,
leave Cobe and head towards the Tower of Illusion.
TWR. ILLUSION
Ancient Scrolls: [1F-10F] R.Blade, Cure Force, Vital Aim
[11F-15F] Holy Sword, FinalDance, Jump Slash
Items: Life Seed, Absorber, Sanity Ring
Levels: 15
Go up to L10 and head right first before entering the middle room.
Take the Life Seed, Sanity Ring and Absorber. Enter the center room and fight
General Gohl. After you defeat him, he will reveal that the Ultra Weapon has
fallen into the hands of Deraf. Leave the Tower and head west across the bridge
to Alstadt castle. After Melphis talks about the route by sea, head back to
Cobe.
COBE
Go to the wharf and talk to Nicky. After debating with him, he finally
volunteers to ship your party to Alstadt kingdom. When you are confronted by a
battleship, Deckard emerges once more but he refuses to help. But when the
battleship comes alongside your ship, Deckard jumps to your boat to fight
alongside you against the Battleship. After you defeat the Battleship, Deckard
will join you for good and you will head to Alstadt.
ALSTADT KINGDOM/DNGN.
Ancient Scrolls: Grounder, FalconDance
Items: Hi-potion, Big Boomer, Boltboomer, Hi-bomb, X-bomb x2, Revive,
GoddessTear x2, Miracle x2, Life Seed, Wisdom Seed, Mind Seed x2,
Skill Seed, Prtec Ring, Sanity Rng, Witch Ring, Crown
Basements: 11
After you enter Alstadt, go down and left into a room like a weapon
storehouse. At the far upper right corner behind the cannon, there is a Life
Seed. The guard will also sell weapons to you. Try buying the Fire Knife for
Dei, it will help in this dungeon. Now head left and you will meet a priest
who also acts as a inn. Now enter the dungeon. The monsters in the dungeon are
pretty fast, even faster than Dei. You have to go up in this dungeon, instead
of going down as per normal. When you reach the top, check the painting for a
Big Boomer. Go down and check the flower emblem for a Boltboomer. Exit through
the opening and go left to the painting beside the plant for a Wisdom Seed. Now
enter the passage between the plants to the crosspaths. Enter the left room and
check the center bookshelf for a Miracle. Go to the right and search the right
wall candlestick for a GoddessTear. Take the Mind Seed, Prtec Ring and Revive
in the chests. Straight ahead will be a church. If you want, there is a
Hi-potion at the right trees when you just exit the castle.
Now go up the stairs and check the mirror for a Hi-bomb. Melphis' room
is on the right and you can use the bed to rest there. There is also a Mind Seed
at the fireplace. In the left room, there are 4 chests containing GoddessTear,
Miracle, Sanity Rng and Witch Ring. When you are ready, enter the center room
to fight Deraf. After you defeat him, search the throne for a Crown. Go straight
ahead until you reach Deraf once more. You will have to fight the Ultra Weapon.
After the weapon goes down, a man clad in golden armor will appear. Meet Amon,
the Sinistral of Chaos, the one who turned Deraf evil. After Amon leaves, take
the Skill Seed and GoddessTear in the two chests and leave the castle.
Go left and up to the upper right corner. Check the castle wall for
a Body Seed. Leave through the main entrance. As you are leaving the kingdom,
check the front of the two cannons outside to get 2 X-bombs. Now head back east
to the Tower of Illusion.
TWR. ILLUSION
Ancient Scrolls: [1F-10F] R.Blade, Cure Force, Vital Aim
[11F-15F] Holy Sword, FinalDance, Jump Slash
Make your way past where you fought General Gohl before and head
further up into the tower. The monsters on the higher levels are strong, so be
careful! The Medusas can easily confuse or paralyze all your characters and
the High Hydras do alot of damage too. When you reach the top dais, you will
fight Amon, the second Sinistral. After you defeat Amon, leave the tower and
head back to Alstadt Kingdom.
ALSTADT KINGDOM
When you enter the kingdom, go to the bridge leading to the castle.
Amon will appear once again and attempt to create chaos once more before he
dies. After the scene, Deckard's real identity will be revealed. (So that's
why the crown can only be equipped by Deckard :) You will now be able to use
Deckard's boat and can access places like the Ancient Cave. But you will be
unable to enter most of the other dungeons in the other 2 continents, so head
east to Elcoranos on Fante Continent.
DISCOVERY!!
At this point, you can head to Azoles Cave to get a BunnyBlade.
Here's what you do:
1. On Fante Continent in the world map, you can see an island in the middle
surrounded by water. That is the Mologoro Cave which you will visit later.
2. From the island, sail south-east down to a beach. You will see a mansion
before you. This is Leydock's Mansion, which you will also visit later.
3. From the mansion, head west to the back entrance of Azoles Cave.
4. Talk to the maid and she will give you a BunnyBlade!
FANTE CONTINENT
===============
ELCORANOS
Items: GoddessTear, X-magic x3, Miracle, Power Seed, Dragn Ring
Head right from the entrance into the inn and take the GoddessTear in
the barrel. As usual, there is a backdoor that will allow you to use the inn
for free. Make your way around the back of the inn and check the barrel for a
X-magic. Enter the house above and check the single shelf in the room for
another X-magic. Also, check the chest for yet another X-magic. Leave and go
left and down and enter the item shop through its backdoor. Take the Power Seed
and Dragn Ring in the chests. Leave the shop and go round the front. Check the
crates on the left for a Miracle. Talk to the soldier at the fountain and leave
the town. Head east to Mistra Cave.
MISTRA CAVE
Ancient Scrolls: Speed Attk, Bolt Sword, Force Shot
Items: X-magic, Miracle, DestBlade
Basements: 10
Go straight upon entering the cave. When you come to a crossroads, go
right first. Stand below the pillar and face right towards the lava. Search it
for the DestBlade. Now go right and into the dungeon. When you reach B10, go
up for the save point and healing point. Now head to the extreme right and take
the Miracle and X-magic in the chests. Enter the centre room and you will fight
the Ancient Dragon with Conas and another soldier. After you defeat the dragon,
leave the cave and head back to Elcorano.
ELCORANO
Items: Dragon Scale(optional)
Go to the fountain and talk to Conas. He will attempt to confess his
love for Karinas. But before he can do so, the mother of the Ancient Dragon
appears (you weren't thinking that it was going to be that easy, were you :)
This battle is like the first and second battle with Gades, whether you win or
not does not matter. If you do win, the dragon will drop a Dragon Scale armor,
which has high magic protection. Whether you defeat the dragon or not, a
mystery man will appear and finish it off. He is Daos, the Sinistral of Doom,
the leader of all the Sinistrals. He will kill Conas and the entire party will
be shocked by the power of Daos. After seeing your strongest foe so far, head
back to Mistra cave and continue south to Redwood.
REDWOOD
Items: X-potion, X-magic, Life Seed, Luck Blade
Welcome to the casino town of Lufia! Upon entering, go to the upper
right-hand corner of the town. Enter the house and check the fireplace for a
Life Seed. Go behind the house and check the barrel for a X-potion. The church
is at the left corner, and there are useful spells such as Sleep and Mirror
that you can learn. Now enter the Casino in the centre of town. You will meet
the expert gambler Ruby for the first time. After the scene with Tak, go to the
upper right corner and take the X-magic in the chest. On the second floor is
the registration for the Monster Track and on the third floor is the item shop.
Register for the Monster Track and go down to first floor again. Check the area
on the table to the left of Tak for a Luck Blade. Leave the casino and head to
the inn to rest.
AZOLES CAVE
Ancient Scrolls: Afterimage, Heavy Noise
Items: Speed Seed, Mind Seed, Rockt Ring, HiPow Ring
Basements: 10
Fight your way through the dungeon until the bottom. The monsters
are rather strong in Azoles, with hard monsters like Trolls and KillerArmrs.
When you reach the bottom, head to the right end to the save point and take
the Rockt Ring, Mind Seed and HiPow Ring in the chests. Now enter the center
room and you will meet Ruby once again. After the brief tussle with Tak, you
will fight the Big Mouth with Ruby. After the battle, Ruby will be introduced
to the team and Wein will...(as usual, insults :) Before leaving the cave, go
to the left and take the Speed Seed in the chest. Warp back to Redwood and go
to the second floor of the casino and talk to the Monster Track organiser,
Leydock. He will invite you to his mansion.
Head back to Azoles Cave and go straight through to the other side.
Leydock's mansion will be to the east.
LEYDOCK'S MNSN./LEYDOCK'S DNGN.
Ancient Scrolls: CrossMirage, Support
Items: X-potion, GoddessTear x4, Hi-magic x2, Miracle x2, FireBoomer, BigBoomer,
Mind Seed, Dragon Egg
Basements: 6
Upon reaching the fountain, head right and up and take the Revive
in the chest. Now enter the mansion and go up to the 2nd floor. Walk past
Leydock and enter the left room. Check the leftmost bookshelf for a GoddessTear.
Enter the right room and check the bed for a Big Boomer and take the Miracle
and GoddessTear in the chests. Go up to the 3rd floor and go to the rightmost
cubicle and take the Dragon Egg in the chest. Go further up to the other two
rooms. Take the GoddessTear in the chest and check the cupboard in the other
room for a Hi-magic. Now go back to the second floor and talk to Leydock, he
will prepare a sumptous feast for your party. All of the members except Dei
will eat the food, which turns out to be drugged. (Talk about being destined
to fight Sinistrals, even Wein needs Dei to rescue him:)
You will end up in the Leydock mansion dungeon. Save your game and
heal if you wish. Now head right along the pathway. Check the crest on the way
for a GoddessTear. Continue till you enter the room with the soldier and enter
the dungeon itself. Try to avoid fighting as it is not worth it with only Dei
and Wein. When you reach B5, go up at the first path you see. take the
FireBoomer and Mind Seed. Continue all the way left and down to a room and
take the Hi-magic and X-potion in the chests. Now go back up and enter the
centre room. You will discover the horrible purpose of Leydock and its really
gross. x(
After you defeat Leydock, check the second "statue" from the right
for a Miracle. Leave the mansion and head east and north to Tanba.
TANBA
Items: X-potion, Hi-magic, X-magic, GoddessTear x2, Miracle, Life Blade,
Bunny Ring
Go right and enter the inn. Go up to the 2nd floor and check the
cupboard at the left for a Bunny Ring. Exit the inn and go to the left of the
item shop. Check the barrel for a X-magic. Enter the shop and take the Hi-magic
in the chest. Now go around the back of the shop and enter through its backdoor.
Take the GoddessTear, X-potion, X-magic and Miracle in the chests. Leave the
shop and go up to the Tanba cemetery. Check the tombstone in the upper right
corner for a Life Blade. Now go right down to the church and go round the trees
on the right. Go to the left corner and check the side of the church for a
GoddessTear. After you have finished your business, head north into Tanba cave.
TANBA CAVE
Ancient Scrolls: Chaff, Shadow Hit
Presently, the dungeon in the cave is too hard for your party
(unless you have spent time in the Ancient Cave and have the Legendary Weapons
with you). The monsters in the cave are those of the last dungeon, such as
Lucifer. The stuff at the bottom is useful only if you are trying the Egg
Dragon subquest. So just go right and head for the Tower of Sorrow for now.
TWR. OF SORROW
Ancient Scrolls: [1F-6F] ScatterMist, Strong Cure
[7F-13F] White Whale, UltimateBet
[14F-20F] Fire Sword, Revive
Make your way up to 7F and go to the center to fight Daos for the
first time. After flaunting his power, Daos will stop the battle and Jan will
hit him with a killing blow. Take the Hi-magic and Revive in the two chests at
the side and leave the Tower for now, going back to Tanba.
Note: It is possible to defeat Daos within the 3 rounds. Check the Boss section
for tips.
TANBA
Items: Engag Ring
Head towards the town square and you will see the wedding between
Jan and Sammi. But halfway through, an uninvited guest appears and the entire
wedding results in a tragedy. You will fight Daos again, with him ending the
battle in 3 rounds as before. (aargh! why can't he just fight!!) After Jan is
buried, check his grave for a Engag Ring. (why would a wedding ring be able to
bargain with merchants?!) Leave the town and head northwest to Mologoro.
Note: As in the Tower, you can kill him before he ends the battle. If you do,
you will get a very cool piece of equipment...
MOLOGORO
Items: Revive, Hi-magic x2, X-magic, Smallboomer, GoddessTear, Mind Seed,
Body Seed, Bunny Tray
Check the barrels to the left of the inn for a Hi-magic. Now go
left and round to the back of the item shop and enter it's backdoor. Take the
X-magic and Mind Seed in the chests. Now go left and up past the bridge and go
around the church to the town's upper left corner. Check the second fence from
the left for a Body seed. Go all the way to the right and enter the house there.
Check the shelf beside the sink for a Smallboomer and take the Revive in the
chest. Now enter the lab and go up to the 2nd floor. Take the Bunny Tray in the
chests. Go up to the 3rd floor and check the chest for a GoddessTear. Go to the
room on the right and search the plans on the table for a Hi-magic. Now leave
Mologoro and head south across the sea to Gologolo Cave.
(Note: If your ship is elsewhere, just cast warp to Mologoro on the world map
and your ship should appear on the beach)
GOLOGOLO CAVE
Ancient Scrolls: Solid Attk
Items: Revive, X-magic x2, GoddessTear, Miracle, Life Seed
Basements: 9
Check the chest at the right for a X-magic. Now enter the dungeon
and make your way to B9. Beware of the Samurais and Ninjas as they both have
one-hit KO attacks. When you reach the bottom, go all the way down and check
the chests for GoddessTear, X-magic and Life Seed. Go up and head right to a
room where Isaac is. The digging machine will wake a Fire Dragon up, who will
blow your butts out of the cave :) Isaac will then take you and your ship back
to Tanba. You can go back to the bottom of Gologolo cave as there are items
that can be found. There is a Revive in the hole under the digging machine and
there is also a Miracle inside the lava where the Fire Dragon came out from.
Now go by ship to the back of the Tower of Sorrow and enter the Tanba shrine.
TANBA SHRINE
Ancient Scrolls: Shadowdance, Heal Force
Items: Hi-magic, X-magic, GoddessTear x2, Miracle, Power Seed
Levels: 10
When you enter, check the left stand on the second row of stands
for a Revive. Take the GoddessTear and Power Seed in the chests. After going
through the door, check the right stand on the third row of stands for a
Hi-magic. Now enter the dungeon and make your way up to 10F. Beware of the
Demons as they are difficult to kill. If you have the Jump Ring, equip it on
Wein to kill the Demons easier. When you reach L10, go straight up and take the
Miracle in the chest. Now go down to the junction and head all the way right and
down and take the X-magic. Also, go up and take the GoddessTear in the other
chest. If you wish to beat Daos later on, you should have the Red Beret and
Unded Ring to make things easier. You should also have a strong weapon for Wein,
such as the Alum Blade or Maxim Blade. So de-equip them from whoever is using it.
Now enter the centre room where the Floatium is. Seena and Wein will be sucked
into the Floatium and stranded in the Tower of Sorrow.
TWR. OF SORROW
Ancient Scrolls: [1F-6F] ScatterMist, Strong Cure
[7F-13F] White Whale, UltimateBet
[14F-20F] Fire Sword, Revive
Items: X-magic
You will be warped to the 14th floor of the tower. There will be
a heal and save point and also a old man who sells items that can be equipped
by Seela and Wein. Take the X-magic in the chest and enter the dungeon. Make
your way up to the 20th floor and you will fight Daos once again. It is possible
to defeat him here, but even if you don't, it doesn't matter. If you do, you
will get the Daos Ring. No matter what the outcome, Daos will fry you and the
rest of the party will come to your rescue. You can now use the airship, which
is the fastest form of transport. You can also access Rosplett Continent and
the Al Cave in the center of the map, directly below Gulduck. Now head back to
the Tower of Sorrow.
This time, go up to L7 and go ahead where you previously could not.
Take the Miracle in the chest and continue up. Go all the way up to L20. There,
you will meet Daos in a final confrontation. After you defeat him, leave the
tower and head south to Rosplett Continent. Go through the Rosplett forest and
enter the village of Midy.
NOTE: It is possible now to try the Egg Dragon subquest as you can now access
all the Dragon Eggs. But it will be rather inconvenient. I would
recommend waiting until after the Tower of Sorrow, when you get a better
form of transport.
ROSPLETT CONTINENT
==================
MIDY
Items: Hi-potion x3, X-magic, Boltboomer, Miracle x2, Skill Seed, Bunnysuit
Go straight up and check the barrel beside the inn for a Mind
Seed. Enter the inn and take the GoddessTear in the chest. Now head left to
the shop stump and enter through its backdoor. Take the Hi-potion, Mystery Pin,
Boltboomer and Miracle. (Try talking to the shopkeeper, hehe) Now go up across
the bridge and go left. Check the barrels for a Miracle. Head right and enter
the treehouse. Check the sink for a Hi-potion. Now go up to the 2nd floor and
take the X-magic in the chest. Also, check the cupboards for a Bunnysuit and
Skill Seed. Go outside on the 2nd floor and check the left corner for a
Hi-potion. Now talk to the female elf in the room and she will tell you that
Milka is waiting for you at the Rosplett Shrine. So head south-east to the
Rosplett Shrine.
ROSPLETT SHRN
Ancient Scrolls: Card Stream, EnergyPunch, Force Wave
Items: Revive, Hi-magic x2
Levels: 10
Go straight and take the Hi-magic and Revive in the chests. Now
enter the dungeon and make your way up to L10. Beware of the monsters in the
cave, especially the Hydra and the Leech. The Hydra can attack 8 times with
quite a high ATP! The Leech has such a high MAP that if any of your characters
get hit by a single-person spell, he or she will probably die. The Leech also
can cast Destroy, so kill all Leeches at sight!! When you reach the top, talk
to Milka in the centre. She will tell you about Dual Blade and the resurrection
of the Sinistrals before joining you. Check the orb before leaving for a
Hi-magic. Now take the airship and head northwest to the islands in the centre
of the map. There will be a cave on the largest island.
AL CAVE
Ancient Scrolls: Critical, Upright, Octostrike, FortuneDice
Items:
Basements: 10
Go down to B10 and take the Body Seed in the chest. Continue along
the path and take the Miracle and GoddessTear in the chests. Continue on again
and take the Revive. You will come to a room with the Floatium suspended in the
center. Go in front of the Floatium. After the floatium is taken, leave the
cave and go back to Mologoro on Fante continent.
MOLOGORO/DOOM ISLAND
Items: Hi-potion, X-potion x2, Revive, X-magic x2, Miracle, Speed Seed x2,
Risk Blade, BunnyBlade
Head straight to the lab and talk to the assistant by the water.
Isaac will modify the ship. Now head to the whirlpool in the centre of the
islands where the Al Cave is situated. Enter it and you will be taken to the
ruins of the Doom Island.
First, take either the left or right staircase and go down. Take
the X-potion, Hi-potion and X-magic in the chests. Now go back up and go along
the centre passageway to the stairs leading up. When you reach a fork, turn
right and take the X-potion in the chest. Continue on and take the Revive in
the other chest later on. Go up again. Go round to the back and take the Risk
Blade, Miracle and Speed Seed in the chests. Now go up to the 2nd tier and go
round to the back once more. Go down the stairs and take the BunnyBlade and
X-magic in the chests. Go back up to the platform again. Finally, step onto
the top platform. You will acquire the Dual Blade. But it turns out that you
have unwittingly resurrected Erim, the Sinistral of Death. After you have
defeated her, she will resurrect the other 3 Sinistrals with her dying breath
(uh oh...). After defeating her, check the centre panel in front of you for a
Speed Seed. Now leave Doom Island and head northeast to the only island
unexplored on Rosplett Continent. It is northwest of the forest. Enter the
Tower of Twilight.
TWR. TWILIGHT
Ancient Scrolls: Chakra, Sea God, Ice Sword
Items: Miracle x2, Life Seed, Power Seed, G. Charm
Levels: 30
Enter the final true dungeon of the game. The monsters here are
all very strong, especially the Copper and Silver Dragons. The Shadows can
confuse your chracters with one hit and there is no way to prevent it unless
you have equipped Sanity Rings. The Silver Golems are also hard to kill. Take
the 2 Miracles in the chests when you first enter. When you reach the 25th
floor, check the lamp in the centre for a Life Seed. Go up and take the
G. Charm in the chest. It protects you from instant death spells. Go up again
and check the demon statue on the right for a Power Seed. Up the stairs once
more and you will come head to head with Daos, Amon and Gades. You will now
have to face the ultimate boss, Guard Daos! After you defeat him, your party
will celebrate, except for one...
I will not reveal this part, suffice to say that Erim will fight
you once again and you will lose one amongst you. After defeating Erim, Daos
will summon the strongest monster, Zalbak, the God of Eternal Flame. Leave the
Tower of Twilight and head to the Doom Island, which has risen once again from
the ocean depths.
DOOM ISLAND
Items: Hi-potion, X-potion x2, X-magic x3, Miracle x3, X-bomb x2
The layout of the shrine is the same as before. Go down one floor
and take the X-magic, X-bomb and Hi-potion in the chests. Go back up and head
up to the next floor. Take the X-potion and X-magic in the chests as before.
Go up once again and head to the back. Take the Power Seed, X-bomb and Miracle
in the chests. Now go up to the second platform and go to the back. Go down and
take the X-potion and X-magic. Go back up and go up to the top platform. Enter
the stairs, go round and take the two Miracles and X-magic. Enter the teleporter
in the middle and walk to the top dais. You will fight the final boss, Zalbak.
Defeat him and congratulations, you have completed the game! Watch the ending,
it is excellent! After the credits, wait and you will be shown a screen showing
your performance throughout the game. Press Start and you will go back to the
title screen again. You will also gain a new mode called Start Over, that allows
you to gain 4x EXP, LP and Gold in battles!
3) SUBQUESTS
============
1. THE CAT RING
---------------
CAAN
Talk to Rudo in the house at the lower left corner. He will talk
about a girl named Maqurine in Copley Forest whom he likes. Now warp to Tomis
and head east to the Copley Forest.
COPLEY FOREST
Ancient Scrolls: TyphoonToss, Stealth Hit
Items: Hi-bomb, Leechblade
Stages: 8
Make your way through until the 5th section, where you previously
got lost. There will be a house there. Enter and take the Hi-bomb in the
barrels, the Mystery Pin in the shelf and the Leechblade in the chest. Now
talk to Maqurine twice and she will talk about the Purple Eye. Now head back to
Caan and talk to Rudo. He will head to Tomis Cave to find the jewel. Follow him
north to the Tomis Cave.
TOMIS CAVE
Ancient Scrolls: Force Shield
Items: Jump Ring
Basements: 7
Make your way down to B7. Head right at the crossroads and take
the Jump Ring in the chest. Now go down at the crossroads and head right. You
will see Rudo being confronted by the DevilAlgtr. After defeating it, Rudo
will head to Copley Forest to find Maqurine. Follow him once again to the
Copley Forest.
COPLEY FOREST
Ancient Scrolls: TyphoonToss, Stealth Hit
Stages: 8
Go back to Maqurine's house and talk to Rudo. Talk to him twice
and he will set off once again to find the Blue Eye in Slani(not Sulani) Cave
on Epsis continent. Warp back to Albano and head west to Slani Cave.
SLANI CAVE
Ancient Scrolls: [B1-B5] Concentrate , Cooking, Holy Attack
[B6-B12] Pressure Pt.
Basements: 12
Go down to B4 and go past where you met Dei and enter the stairs.
Continue down to B12. Head all the way right and take the Wisdom Seed, Burn
Ring and X-magic in the chests. Now head left and you will see Rudo being
confronted by a monster once again. (He should be dead by now, grumble...) After
you defeat the DevilSnake, Rudo will go back to Copley Forest. Follow him back
there.
COPLEY FOREST
Ancient Scrolls: TyphoonToss, Stealth Hit
Items: Cat Ring
Stages: 8
Go to Maqurine's house again and talk to Rudo. The cat will
transform into Maqurine. After Rudo's confesses his love for Maqurine, she
will give you the Cat Ring, which boosts your female character's speed by 300!
SUBQUEST COMPLETED! (pretty irritating subquest, i think :P)
2. THE DRAGON EGGS:
-------------------
For more details on getting an egg, check the respective number.
Dragon Egg Locations
1. Item Shop in Patos
2. Saving Lurissa's of Majari's father from Laphon Cave
3. Talk to Etral in Fugo's Mansion after defeating Gades
4. Pirate Hideout, Fake bottom floor
5. Rebuild Lamika's house in Patos by giving Good Wood to Grantz
6. Leydock's mansion, 3rd floor
7. Rebuilding Siantao
8. Ancient Cave, chest on third floor
After you have gotten all the eggs, check the Tanba Cave section below.
Dragon Egg(2)
MAJARI
Go to Majari and talk to the girl surrounded by flowers, Lurissa. She
will say that her dad entered Laphon Cave and never came back. Seela will lie
to her and "predict" that her dad will come back. Now head south back the
bridge and go north-east back to Laphon Cave.
LAPHON CAVE
Ancient Scrolls: Investigate, Crackbuster
Items: Craze Ring, Life Seed
Basements: 9
Don't worry, this time you won't "get hurt" as the guard says. You should
be strong enough now to fight the monsters inside. Just remember to bring
healing supplies along. And beware of the Phantom, the upgraded version of the
Ghost, as it can cast Perish, which can kill your character immediately. If you
got the Gadesblade form the battle with Gades, be warned that it will not do any
damage to the undead creatures in the cave, including the Phantom. After you
reach the bottom, turn right the fork to get the Craze Ring and Life Seed.
Continue on and you will find Lurisa's father. After he leaves, exit the cave
and head north back to Majari.
MAJARI
Items: Dragon Egg
Talk to Lurisa's dad for a Dragon Egg.
Dragon Egg(5)
COPLEY FOREST/ALBANO/PATOS
Ancient Scrolls: TyphoonToss, Stealth Hit
Items: Good Wood
Stages: 8
Enter the Copley Forest through its back and enter the clearing.
Check the round tree in the upper section for the Good Wood. Head to Albano and
talk to Grantz the carpenter in front of Fugo's house. He will head to Patos
after knowing about Lamika's burnt house. Now head to Patos, talk to Grantz and
give him the Good Wood. He will rebuild the house. Talk to Lamika after the
house is rebuilt and she will give you a Dragon Egg.
Dragon Egg(7)
ROSPLETT FRST
Ancient Scrolls: Hit & Hide
Items: Risk Blade, Great Tree
Stages: 10
When you enter the centre clearing, check the single tree on the
left for a X-magic. Now head right and enter the forest itself. The monsters
here are the same as those in the Rosplett Shrine. When you reach the 10th
section, go straight and take the Risk Blade in the chest. Now head right and
follow the path until you come to a clearing with a round tree in the middle.
Check the tree for a, erm...Great Tree. You should have rebuilt Lamika's house
by now. So head to Patos and talk to Grantz in Lamika's new house. If you have
not yet, check Dragon Egg(5). Grantz will head to Siantao after you have given
him the Great Tree. So now head to the ruins of Siantao.
SIANTAO
Items: Earrings, Speed Seed, Power Seed, Plat Shld, Dragon Egg
When you enter Siantao, you will find that the whole place has
been rebuilt and there is even a castle at the back! When you enter, head right
and check the single barrel above for a Earrings. Now head up and to the castle.
Go round it at the right to a bunch of trees. Check the third one from the left
for a Speed Seed. Now enter the castle. Go right and up and search the plant
for a Power Seed. Go up to the second floor and talk to the sister on the throne
for a Dragon Egg. Go behind the throne and check it for a Plat Shld.
After you have gotten all the Dragon Eggs...
TANBA CAVE/SIANTAO
Ancient Scrolls: Chaff, Shadow Hit
Items: Revive, X-magic, Body Seed, Egg Key
Make your way down to B13. Head down and take the Egg Key and
Revive. Take the right path and take the Body Seed and X-magic in the chests.
Leave the cave and go to the new Siantao. Enter the castle and go all the way
to the back and right. Using the Egg Key, you will be able to enter the
Ancient Maze.
ANCIENT MAZE
Ancient Scrolls: Sky Spiral
Items: Egg Sonar
Basements: 6
Make your way down to B5 of the Maze. Talk to the Egg Dragon in
the center and it will grant you 1 of 3 wishes. After that, it will disappear
and leave a chest behind. Take the Egg Sonar in the chest. You can use the Egg
Sonar to find out where the eggs have been dispersed to. The eggs will be
randomly placed in empty chests around the world. Note that if you see less
than 8 eggs after using the Sonar, it means that at one or more locations, there
are one or more eggs at that location. So search carefully! After finding all
the eggs, go back to the Maze and talk to the dragon for a wish again. You
cannot wish the same thing twice. Repeat the process until all the wishes have
been exhausted. The Egg Dragon will now ask if you want to fight it. If you
defeat it (it will be a long battle), it will ask to join your party. If you
decline, the dragon will remain there and you can fight him again. This is
the best way in the game to gain EXP, LP and gold. If you accept, the dragon
will disappear and enter your party. Check out its stats!! You will also get
the Egg Sword, which has a high rate of instant-kill on all monsters!
SUBQUEST COMPLETED! (the most rewarding one, i think :)
3. THE ANCIENT CAVE
===================
BROFFO CAVE
Note: Before you get the Ruby, check the Ancient Cave section below before
deciding...
Ancient Scrolls: Puzzle
Items: Dragon Fang, Power Seed, Body Seed, Glass Ruby
Fight your way down to B10. On the bottom level, turn right at the
crossroads and take the Glass Ruby and Power Seed in the 2 chests. Continue
along the path and turn right to two chests containing a Body Seed and Dragon
Fang. Now leave and head to Gulduck. It is a town situated on an islan in the
center of the world map.
GULDUCK
Items: Miracle, Body Seed, Wing Ring
Enter the inn on the left and take the Hi-potion in the chest. Go
right and enter the items shop through its backdoor. Take the Miracle and Wing
Ring in the chests. Head left past the church to the well. Check it for a Body
Seed. Now leave the town and continue on to the Ancient Cave.
ANCIENT CAVE
Items: Everything?
When you first enter, check the armor directly to your right for
a X-bomb. Now head left and check the barrels at the side for a X-magic. Go up
to the second floor and check the fireplace for a Life Seed. On the third floor,
there is also a chest containing a Dragon Egg.
Basically, the ancient cave is a dungeon where you start off with
no equipment or spells or Ancient Scrolls, and you are also reduced to Level 1.
It is a test of your ability to survive on whatever you can gather in the 100
basement dungeon. Note that you can save your log in the cave, but you can't
save your game. The dungeon is just like a normal one, with hidden rooms and
hidden healing tiles. Note that in the cave, the healing tiles only refill your
HP, not your MP. There are no MP refill tiles in the cave. The items in the
cave are totally random and you can get any Ancient Scroll in the cave. Spells
are scrolls that are lying around on the floor throughout the cave. There will
also be equipment in the chests. Occasionally, you might come across chests that
are blue. The items inside are usually more powerful than normal ones and they
can be brought in and out of the Ancient Cave, unlike normal equipment. Note
that there are other items that you can bring in, for example items that you get
from defeating the Sinistrals when you are not supposed to.
In the cave, there will be an occasional old man who will sell
items to you. He will take up an entire floor, so meeting him will equal a
floor. He usually appears at floors of the multiple of 5, like B30, B45, etc.
His inventory consists of many useful weapons which you can buy (you cannot
bring EXP, LP or gold out of the cave, so just use them). His inventory will
change depending on how much money you have when you talk to him.
There are no stairs leading up in the cave. There are a few ways
in which you can get out. One is to use the Providence, which is an item that
can be found in chests on the B20s. You can only get one in the cave. Another
way is to use the teleporter on the 100th floor. And the final way is to get
defeated by monsters in the cave. You will lose any blue chest items you have
gotten in that trip if you leave the cave in this way.
When you first attempt the cave, you will only be able to go
to B50. If you wish to go to B100, go to the Broffo Cave to get the Glass Ruby.
But if you try the cave without Ruby, when you get to B50, there will be a maid
in place of the stairs that continues on. She will give you a God Helm that you
would not get if you had the Ruby. After you get the Glass Ruby, there will
just be a chest on the 50th floor, containing a Croquette, and a stairs leading
further down into the cave. (Actually, the helm is not that great, many blue
chest items are better) When you reach the 100th floor, you will meet a green
jelly, who will grant you one of three wishes.
1."Best Weapons"
2."Make A.C. 200L!"
3."Nothing."
If you choose the 1st wish, check the section below on how to get the best
weapons. Everytime you make this wish, you can choose 4 weapons. To get the
full set, you will have to wish it 3 times. If you choose the 2nd wish, the
cave will now have 200 basements, with a secret enemy at the new bottom
floor... . If you choose the 3rd wish, when you leave the cave and fight
your first battle, even though the EXP and stuff will be the same, all your
characters will gain about 3-5 levels.
After you make the first wish thrice, it will change to a "Fight Me!" wish. If
you defeat the jelly, a staircase will appear, leading down to B200. You will
also be able to start the Ancient Cave from B100 in future just by talking to
the man behind the counter at the surface. So defeating the jelly will not
only give you the second wish, it will also give you a shortcut to B100.
Note that after you defeat the jelly, it will also disappear.
BEYOND B100...
The enemies in the first 10 floors will be a mixture of those in
the previous 100 floors. This is to allow those that came in through B100 a
chance to build themselves up before the real dungeon. After B110, there will
be new enemies from later parts of the normal game and also enemies that you
CANNOT find in the normal game.
B100-110 Coops
B111-120 D.Summoners
B121-140 GoldGolems
B131-150 G.Demons
B141-170 Sky Dragons
B151-180 Black Dragons
B170+ Gold Dragons
B185+ Behemoths
Most of them are very strong, so be well prepared to fight them!
It will be hard to avoid battles with them as most of them will move towards
you. Equip holy weapons or weapons that are effective against hard enemies.
Holy weapons such as the Silver Bow and Gaia Blade (both can be bought from the
old man) work wonders against these monsters. A Dragonslay would be useful too.
Holy spells such as Fry and Zap will also be of great help.
Coops are not very strong. They are just another form of Zombies.
The D.Summoners can summon enemies like Leech and Chariot to help them. The
GoldGolems are hard to kill, and their attacks are pretty strong too.
G.Demons are a major pain in the ass! Even the Legendary weapons for each
character are of little effect against them! Use the Alum/Zirco Fist for Aima,
the Gaia Blade for Deckard or a good holy weapon for Dei. These demons can
attack twice a round, casting spells that do alot(and I mean ALOT!) of
damage to your party, also often casting Destroy. If your spellcasters are
slower than them, don't cast spells, they will almost definitely cast Mirror
within their two attacks. But the G.Demons are not worth the EXP. They don't
give much. So avoid attacks with them, they're not worth it.
The Sky Dragons can attack twice per round with a move that hits
a column and a row. They will also, like the Copper and Silver Dragons, heal
themselves if they are injured too much. If you can't kill them in one round,
then don't waste the attacks. The Black Dragons are hard-type monsters. Only
weapons effective against hard monsters or holy weapons can really harm them.
They can also cast Destroy, and with a high kill rate. Try casting Destroy on
them too, they are not immune.
Gold Dragons are THE monsters of the game! Players who have played
Lufia 2 probably wondered where the much-feared Gold Dragons were when the
Copper and Silver ones could be found in the normal game. Here they are, as
powerful as they were before in the Lufia 2 Ancient Cave. They can auto-heal
like the other dragons and have a whopping 1500HP! Use weapons that are "evil"
or have "cursed" in their description. The Mad Edge can do 300-400 damage per
hit. The Leechblade can also do an occasional instant-kill on a dragon. The
Fatal Pick is also useful. Being light elemental, the Dragons are also weak
to spells like Perish, Destroy and Reduce.
As for the Behemoths, they are easier to damage compared to the
Gold Dragons, but neither are they pushovers. They have the most HP for a
normal monster in the game and their two hit physical attack can do alot of
damage even to characters with high defense. Use instant-kill spells on them,
it saves alot of trouble. Using physical attacks on them is very dangerous,
especially if you are facing 3 of them at once, as you might not even be able
to kill one. I usually try to avoid attacks with them, although they give alot
of EXP.
When you reach the B200, continue ahead and you will meet Iria.
She is extremely powerful, so be warned! Possibly the toughest boss in the game,
all her attacks are light-based, and light-protection equipment are rare. If
you do manage to defeat her, you will get the Ancient Text D-End Flash and a
ring called the Rainbow. The Rainbow will prevent any random monster encounters
on the world map and it will also prevent any monsters from appearing in
dungeons! So as long as you equip it, you don't need to fight at all! But note
that it will not protect you against Mimics as it does not work against them.
So even if you equip it, you might still meet mimics and RareMimics in the
Ancient Cave!
PARETHEA SHRN.
Ancient Scrolls: Force Field, Rapid Hit
Items: GoddessTear
Levels: 5
The shrine is located northeast of Alstadt Kingdom, across the sea.
Enter the shrine and when you reach the top level, check the chest on the right
for a GoddessTear. Then continue ahead into a room with 12 tombstones positioned
around a crest, like below.
5678
4 9
3 10
2 11
1 12
1:Maxim Blade(Wein)
2:Dark Card(Seena)
3:Invisible Cloak(Dei)
4:Ancient Bracelet(Aima)
5:Luna Blade(Randolph)
6:Queen Whip(Melphis)
7:Capsule Ring(Mousse)
8:Deckard Sword(Deckard)
9:Fortune Dress(Ruby)
10:Wind Flute(Yurist)
11:Power Suit(Isaac)
12:Artea Bow(Milka)
You can only choose 4 of the equipment in the stones. To get the rest, you will
have to go down the Ancient Cave and wish for it again. The equipment are like
blue treasure chest items, they can be brought in and out of the cave. Note that
the equipment also increases that character's particular S.F. by 10, but this
increase does not have effect on S.F. flow (a.k.a. it will not affect adjacent
characters)
SUBQUEST COMPLETED! (the longest ever?)
4) MONSTER LIST
===============
NAME HP EXP LP GOLD COOKING STEAL(GRAB LOOT)
Ammonite 420 800 60 700 X-potion, X-potion,Hi-potion,Potion
Hi-potion
Amr.Hornet 475 850 52 850 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Antares 397 805 49 690 PoisnPowder, X-potion,Hi-potion,
X-potion Antidote
Armadite 520 1253 100 1120 Hi-potion, GoddessTear,Hi-potion,
Miracle Potion
ArmrGoblin 200 290 36 250 Long Sword Iron Mail,Revive,Hi-potion
Assassin 302 1050 86 900 DeathPowder, X-potion,Revive,Hi-potion
Speed Seed
Atk. Beetle 40 32 4 36 Charred Newt Revive,Charred Newt
Baffalo 184 120 10 120 VoiceCandy Revive,Hi-Potion,Potion
Bat 16 5 2 7 Magic Pot
Baby Frog 252 280 35 220 Antidote Revive,NumbPowder,
Poisnpowder
Bee 40 36 5 28 Potion Small Boomer,Potion
Behemoth 2000 3500 210 2000
Blk.Dragon 1000 1250 170 1550
Blood Bat 288 240 32 240 X-Potion Revive,Confupowder,Shriek
BloodyWolf 162 100 14 130 Hi-potion FireBoomer,Hi-potion,
Potion
Blu.Dragon 700 1508 105 1500 Hi-potion, Dragon Fang,Hi-potion,
Miracle Potion
Blue Core 20 22 222 2 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Blue Jelly 40 28 6 40 Potion,Hi-Potion
Blue Wisp 666 1100 100 899 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Bulls 650 1268 80 998 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Camila 504 1046 84 1010 X-potion, Sweet Water,Cats Eye,
Sanity Rng Potion
Cerebus 690 1013 79 999 GoddessTear, X-bomb,Fireboomer,Hi-potion
Wisdom Seed
Chariot 810 1872 142 1800 GoddessTear, X-potion,Hi-potion,Potion
Halberd
Clay Golem 350 422 30 383 Hi-potion, X-potion,Potion,
X-potion CharredNewt
Clown 386 886 56 780 Tea,GoddessTear, X-potion,Hi-potion,Potion
Miracle
Cockatoris 528 982 75 961 Revive, X-potion,Hi-potion,
GoddessTear NumbPowder
Coops 340 450 40 420
Cpr.Dragon 1000 1550 120 1900 Hi-potion, Dragon Fang,Hi-potion,
Dragn Ring Potion
Crsed Armor 120 165 24 140 Sml Armor, Bracelet,Bomb,Potion
Boomerang
Cyclops 560 1100 84 1002 Hi-potion, X-bomb,Hi-potion,Potion
Life Seed
D.Samurai 480 1000 80 1000 Hi-potion, X-potion,Hi-potion,Potion
Miracle
D. Spirit 190 686 32 320 GoddessTear Deathpowder,Poisnpowder,
Numbpowder
D.Summoner 500 1100 88 1050
D. Knight 222 330 47 320 Hi-Magic, Long Sword,Shrt Sword,
X-Magic DeathPowder,CharredNewt
Dark Elf 351 550 50 550 X-magic, X-magic,Hi-magic,Magic Pot
Hvy X-bow
Dark Fry 500 1101 87 940 Hi-potion, X-potion,Potion
Miracle
Dark Wisp 155 285 32 280 DeathPowder, DeathPowder,PoisnPowder
PoisnPowder
DeathArmr 400 900 34 800 Hi-potion, X-potion,Boomerang,Potion
X-potion
DeathMstr 157 320 35 320 GoddessTear, DeathPowder,Numbpowder
DeathSwd 298 560 44 400 Hi-potion,Potion Hi-potion,Potion
Demon 554 1020 88 950 GoddessTear, Miracle,DeathPowder,
Miracle Potion
DesertRose 335 505 52 460 NumbPowder, PoisnNeedle,PoisnPowder,
ConfuPowder Hi-potion
DevilShape 468 576 44 490 Hi-potion, X-potion,Hi-potion,
X-potion Mystery Pin
Dragonian 600 1220 88 1150 X-bomb, Miracle,Hi-potion,Potion
Dragon Fang
Ent 224 286 41 200 Big Boomer Big Boomer,IceBoomer,
Boomerang,Smallboomer
Elf 280 320 38 299 Naite Dress, Rage Brace,Magic Pot,
Short Bow Hi-potion,Shriek
Evil Bat 480 1100 97 945 Mystery Pin, X-potion,Mystery Pin,
X-potion Shriek
F. Turtle 550 690 79 590 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Fairy 196 102 25 200 Hi-Magic Hi-Magic,Magic Pot,
CharredNewt
FighterOak 254 506 46 468 X-potion,Kukuri X-potion,Hi-potion
Fly 200 282 22 300 X-potion, X-potion,Hi-potion,Potion
Hi-potion
Fr.Slmnda 698 1222 107 1295 Ice Amulet X-potion,IceBoomer,Potion
G.Demon 800 1500 100 1000
G. Knight 622 375 22 381 Zirco Shld X-potion,Hi-potion,Potion
G. Shaman 280 550 55 526 Hi-magic,X-magic X-magic,Hi-magic,Magic Pot,
CharredNewt
G. Turtle 450 620 65 690 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Gargoyle 172 240 30 200 GoddessTear, IceBoomer,Boomerang,
Revive Mystery Pin
Garlnd Gang 200 160 50 360 ? GoddessTear,Revive,Potion
Gazer 733 1280 119 1000 X-magic,Miracle X-potion,Hi-potion,
CharredNewt
Ghost 16 9 4 10 Revive,Antidote Psnpowder,Potion,Antidote
GhostSldr 350 100 5 100 ? ?
Ghoul 112 100 12 100 Psnpowder Psnpowder,Antidote
Gld.Dragon 1500 3000 200 3000
Goblin 204 320 39 257 Long Knife, Shrt Sword,Revive,
Shrt Sword Boomerang,CharredNewt
GoldGolem 500 1220 90 1500
Golem 500 2000 100 1800 Hi-potion, Miracle,Hi-potion,Potion
ZircoBlade
Gorgon 402 976 78 890 X-bomb, X-bomb,Hi-potion,
Mystery Pin Mystery Pin
GreenCore 166 44 444 4 Hi-potion, X-potion,Hi-potion,Potion
X-potion
GreenJelly 162 260 32 182 X-potion, X-potion,Hi-potion,Potion
Hi-potion
Grlnd. Gang 100 80 13 120 Potion Revive,Magic Pot,Potion
Grlnd. Gang 200 160 50 360 - GoddessTear,Revive,Potion
(Guards)
Grn.Dragon 646 1380 102 1200 Hi-potion, Dragon Fang,Hi-potion,
Miracle Potion
Guards 1000 100 100 300 ? Miracle
H. Pirates 268 300 30 300 GoddessTear, GoddessTear,Revive,
Revive Gold 100,Potion
H. Pirates 1000 50 40 300 ? GoddessTear,Revive,Potion
(2)
Haunt 350 806 44 720 Hi-potion, X-potion,Hi-potion,Potion
X-potion
High Hydra 232 400 41 380 X-Magic,Revive GoddessTear,Revive,
Hi-potion
Hell Hound 293 450 35 390 GoddessTear, VoiceCandy,Hi-potion
Revive
Hornet 339 591 42 520 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Hydra 800 1132 89 1066 GoddessTear, Dragon Fang,Hi-potion,
Body Seed Potion
Iron Golem 200 400 50 400 Bronz Shld Bronz Shld,Revive,Awake
Jgl. Flower 48 25 7 30 Revive Shriek,Mystery Pin
Jurahan 402 802 57 360 X-potion, Revive,Hi-potion,Potion
Gauntlets
KillerArmr 400 620 51 584 Big Boomer, X-potion,Hi-potion,
Silvr Mail CharredNewt
KillerBear 340 459 40 420 X-potion PoisnNeedle,Hi-potion
KillerSwd 322 610 50 550 Hi-potion, GoddessTear,Hi-potion,
Dark Blade Potion
KingFrog 406 380 30 322 Revive,Awake Revive,Magic Pot,Antidote
King Hydra 535 905 62 920 Revive,Miracle GoddessTear,Revive,
Boomerang
KingSpider 364 370 39 280 PoisnPowder, Big Boomer,PoisnPowder,
Antidote Antidote
Klr.Whale 400 400 40 430 ? X-potion,Hi-potion,Potion
L. Dead 500 1102 99 890 X-potion X-potion,Hi-potion,Potion
L.Fighter 675 1387 109 1120 Hi-potion, X-potion,Hi-potion,Potion
X-potion
L.Shaman 600 1250 99 1077 Hi-magic,X-magic X-potion,Hi-potion,Potion
La Fleshia 505 820 50 606 X-potion, X-potion,Hi-potion,Potion
Hi-potion
Leech 542 1007 94 1075 Hi-potion, Sweet Water,Hi-magic,
Skill Seed CharredNewt
Lucifer 800 2300 131 1030 Deathpowder, Miracle,GoddessTear,
G. Charm X-potion
MageGoblin 292 302 38 307 Staff,Mage Shld Mage Shld,Hi-magic,
Magic Pot,CharredNewt
MageLizard 300 300 48 550 Hi-Magic,X-magic X-Magic,Hi-Magic,Tea
Mage Oak 262 300 30 300 Hi-Magic,Staff Staff,Hi-Magic,Magic Pot,
CharredNewt
Medusa 155 390 40 345 X-Magic,Miracle Tea
Mermaid 400 X-potion, X-potion,Hi-potion,Potion
Hi-potion
Merman 460 600 42 500 X-potion, X-potion,Hi-potion,Potion
Hi-potion
Mgctorrent 654 987 75 880 VoiceCandy X-magic,Hi-magic,
VoiceCandy
Minotauros 528 1016 82 990 Hi-potion, X-bomb,Hi-potion,Potion
Power Seed
Moray Vine 340 510 43 500 Hi-magic,X-magic Hi-magic,Antidote,Potion
Mosquito 22 15 3 18 Magic Pot NumbPowder,Awake
Mummy 400 961 72 950 Gold 500, Gold 1000,Gold 500,
Gold 1000 Gold 100
Necromncr. 552 1121 100 1125 X-potion, X-magic,X-potion,Revive
GoddessTear
Ninja 340 810 59 670 Big Boomer X-potion,DeathPowder,Bomb
Oak 200 310 38 250 Hi-potion, Lthr Beret,Magic Pot,
Lthr Beret Potion,CharredNewt
O. Turtle 500 ? ? ? ? X-potion,Hi-potion,Potion
Piranha 350 ? ? ? ? X-potion,Hi-potion,Potion
Pirates 224 155 10 200 Scimitar, Long Knife,Boomerang,Bomb,
Boltboomer Potion
Pirates(2) 820 ? ? ? ? GoddessTear,Revive,Potion
Pixie 48 30 7 28 Magic Pot Magic Pot,CharredNewt,
Potion
Phantom 69 96 12 105 Psnpowder Psnpowder,Antidote
PoisonFrog 198 300 30 280 Antidote PoisnNeedle,PoisnPowder,
Antidote
Procyon 650 1355 141 1700 Hi-potion, Miracle,Hi-potion,Potion
Miracle
Psn. Beetle 68 114 10 80 Psnpowder Antidote,Psnpowder
R.Dragon 720 1500 130 1702 Hi-potion, Dragon Fang,Hi-potion,
Miracle Potion
Race 520 1105 90 1102 Potion,X-potion X-potion,Hi-potion,Potion
Red Core 10 11 111 1 Hi-potion ?
Red Jelly 3 1 5
Red Wisp 23 120 17 175 Hi-Potion, Revive,Hi-Potion
Revive
S. fighter 80 72 10 70 Poisnpowder Shrt Sword,SleepPowder,
Antidote
S. Knite 394 840 45 800 X-potion, X-potion,Hi-potion,
Dragonslay NumbPowder
S. Lady 50 45 6 10 Revive Mini Shld,NumbPowder,
Antidote
S. Paladin 120 150 20 100 VoiceCandy Gladius,Deathpowder,Potion
Salamanda 576 1220 95 1126 Hi-potion, X-potion,FireBoomer,Potion
Flame Amlt
Samurai 396 900 70 850 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Scorpion 320 382 38 222 Antidote,Shriek CharredNewt,Antidote
SeaSnake 200 100 20 100 IceBoomer, Revive,ConfuPowder,
Antidote PoisnPowder
SeaTurtle 250 385 40 335 Magic Pot, ConfuPowder,PoisnPowder,
CharredNewt SleepPowder
SeaHorse 320 380 35 300 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Shadow 350 1892 120 930 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Shark 440 X-potion,Hi-potion,Potion
Siren 400 500 60 550 X-potion, Mystery Pin,Shriek,
VoiceCandy Voicecandy
Skeleton 580 1400 105 1230 X-potion Revive,Hi-potion,Potion
Sky Dragon 850 2000 150 1400 Hi-potion,Dragon Fang
Slv.Dragon 1200 2500 150 2000 Hi-potion, Dragon Fang,Miracle,Potion
Sky Blade
Slv.Golem 821 1696 130 1650 Hi-potion, X-potion,Hi-potion,Potion
Zirco Plat
Specter 300 555 55 555 Magic Pot, Mystery Pin,Antidote,Potion
X-magic
Sphinx 650 1120 90 1028 Hi-potion, X-magic,Hi-magic,Potion
Mind Seed
Spider 24 7 3 18 Hi-potion, Hi-potion,Antidote
Antidote
Spirit 230 250 40 240 X-Bomb,Hi-bomb X-bomb,Hi-bomb,Bomb,
Antidote
Sprite 258 302 21 350 Miracle, Potion,CharredNewt,Tea
GoddessTear
Squido 750 850 90 750 Potion, X-potion,Hi-potion,Potion
Wisdom Seed
Sting 130 140 20 133 Numbpowder Hi-potion,NumbPowder,
Mystery Pin
StoneGolem 502 950 71 820 X-magic, X-magic,Hi-magic,Magic Pot
Magic Pot
T.Rex 500 1100 88 1050 Hi-potion, X-potion,Hi-potion,Potion
X-potion
Torrent 175 120 24 100 Revive, GoddessTear,Hi-potion,
SleepPowder Shriek,Mystery Pin
Troll 420 798 45 500 Revive,X-potion X-potion,Hi-potion,Tea
Vampire 415 650 60 663 Revive, X-magic,Hi-magic,Magic Pot
GoddessTear
Vile Jelly 600 1300 88 1002 Hi-potion, Sweet Water,Revive,Potion
X-potion
Vmpr.Rose 362 801 53 600 Hi-potion, X-potion,Hi-potion,Potion
X-potion
W.Dragon 684 1400 99 1200 X-potion, Sweet Water,IceBoomer,
Sweet Water Potion
Weit 255 345 36 310 Revive FireBoomer,Poisnpowder,
Hi-potion
Whale 1000 1000 100 1000 Hi-potion, X-potion,Hi-potion,Potion
Life Seed
Will ill 320 500 50 438 PoisnPowder, PoisnNeedle,Hi-potion,
ConfuPowder Magic Pot
Willowisp 26 35 6 40 Potion Magic Pot,Mystery Pin
Witch 280 543 54 510 Revive, DeathPowder,Hi-potion,
GoddessTear Potion
Wood Elf 160 380 45 310 Short Bow Short Bow,Magic Pot,
Hi-potion, Shriek
Wood Golem 112 140 10 110 Wood Shld Hi-potion,Boomerang,
Mystery Pin
Wyvern 545 897 65 778 Hi-magic X-potion,Revive,Hi-potion
Zombie 90 63 12 72 Antidote Psnpowder,Antidote
5) BOSS LIST
============
BOSS NAME HP EXP LP GOLD ITEMS THAT CAN BE STOLEN
--------- ---- --- ---- ---- ------------------------
STORYLINE BOSSES
Gades 2000 500 1000 500
Gades is impossible to defeat should you try to attack him normally. The
only way to damage him is to use Hi-Bombs. Hi-Bombs are found in the chests
and are pretty rare, so you will have to spend time in the tower collecting
Hi-Bombs before facing him. In the first three rounds, Gades will be
"checking situation" and he will not attack you. In the fourth round, he will
increase his attack power and will attack only in the fifth round. In the
first round, use Wein's Head Crush and get Seela to use a Hi-Bomb (you might
want to equip Jet Ring on Wein to make him faster than Seela so that the Head
Crush will do more damage) Then make both of them use Hi-Bombs for every turn
In the fifth round, place your characters in different rows. This is so that
if Gades uses his Destructo-wave attack, at least one will survive. If the last
Hi-bomb still cannot kill him, it just means that your Hi-bombs did not do
enough damage. If this happens, you just have to reload again. If you get
tired of it, then leave the battle alone and lose. It won't affect the
storyline. :)
Belumie 296 300 100 500 Knife?
Not too hard a boss. Use Wein to attack and Seela to cast Flash or Strong when
needed. Beware of its Flash as it can easily kill your characters. Dei should
attack or use Potions when needed.
Belamie 448 500 100 1000
Same strategy as Belumie, except this time you don't have Dei to help you.
Gades(2nd) 3000 1000 2000 1000
Same strategy as the first time you fought him. Use Wein's Head Crush for the
first two rounds and get Seela and Dei to use Hi-Bombs on him. Make sure that
you have at least 11 Hi-Bombs with you. Again, if you are lucky, you will be
able to defeat him and get the Gadesblade.
Garland Boss 850 1900 200 1000 Sml Armor, Bracelet, X-Bow
The Garland Boss is pretty strong, as he can call for more companions and heal
himself for 500 hp. When you kill his two followers, he will summon 2 more and
increase the ATP and DFP of both of them and himself. He will also use a move
called Crash Ax that can reduce a character's HP to 1! When fighting him,
killing him first is the top priority, or else he will keep on using Crash Ax.
You might want to use Wein's Head Crush and Aima's Double Kick. Dei should be
used to steal all the 3 items from the Boss as it can be easily done. If you
taught Seena X-Absorb, it will also be useful here as it can do about 100
damage to the Boss and heal Seena at the same time.
Gades(3rd) 2500 3000 500 3000 Rock Helm, Round Shld, X-Bomb
This form of Gades is much weaker than the previous two. Make sure Aima's IP is
100 before fighting as you will need it to use Energy Attack. Gades still has
the annoying Spiritual attack that hits everyone but it doesn't instant KO
everyone like before now, whew ^_^. He also has a new move called Curse which
reduces a character's HP to 1 and poisons him, effectively killing him.(you
will see what I mean if you get hit) It is also pretty hard to steal all 3
items from him, although it can be done. If you are at a high enough level,
you should be able to defeat him without much difficulty.
TowerSnake 2100 3000 300 4000 Battle Ax, Body Dress, Miracle
You will fight this boss without Seela as she will be tending to Randolph. The
TowerSnake is not a very strong boss. It has a move called Bite that will
poison your character. Watch out for Meteor also as it can damage Dei quite a
bit.
DevilGrome 2000 4000 500 5000 Battle Ax, Holy Cap, Miracle
Surprisingly, this boss is easier than the TowerSnake. But don't treat him as a
pushover though. He has a move that can copy himself and also one that can
confuse your characters.
Pirts. Head 2500 4000 600 6000 Scimitar, Miracle, Revive
& Pirates(2)
This boss of quite a pain, especially if you didn't know how the Pirates act at
first. These Pirates are much stronger than the normal ones, just like the
Garland Gang before. The 2 Pirates will attack once every turn and escape after
that, leaving no chance to kill them. What's most irritating is that the Head
summons 2 more Pirates every turn, so its like an endless horde of Pirates that
are immortal Your best bet is to concentrate all your attacks on the Head. Use
IPs such as Pause Palm, Dark Sword and Split Attk. Or you can try equiping
Seela or Memphis with the Ghost Ring and use Destroy to take care of the Pirates.
But note that the Ghost Ring will deflect all magic. Healing IPs will miss and
healing spells will decrease HP instead! Just keep on thumping the Head and you
should be able to defeat him.
Aligator 800 1000 100 0 Tea x4 (wth!!)
This "boss" isn't strong at all. You can easily kill him in two turns! If you
can't, well...
Pirts.Boss 3500 4500 800 7000 Scimitar, Miracle, Dragon Fang
& H. Pirates(2)x2
This boss is almost similar to the Pirate Head. But this time, the pirates will
only escape when you hit them. Use the same strategy as you did against the
Pirate Head. Concentrate all your attacks on the Boss. The Boss can use
Hi-potions on himself and will also attack using Hi-bombs. He also has a Rim
Fire move that can do quite a lot of damage on weak characters. Don't bother
killing the H. Pirates, they are not worth the trouble.
Big Squido 4000 4500 1000 7500 Miracle, GoddessTear
This is one hell of a stinking, cheating boss! He can physically attack you
two times, has a hook move that can attack 10 times on different people and a
Raging Wave move that can do alot of damage against one column of your party.
Try using Charge to up your characters ATP as this will be a rather long fight.
Deckard is not that strong now, his attacks are not as powerful as Aima's and
Wein's. So just use Aima, Wein and Randolph as the main attackers and wait
till Deckard's IP is charged before using his IP that does 3x damage.
Gnrl. Gohl 4000 5000 1200 5000 Claymore, Dragon Fang, Miracle,
& Guardsx2 X-potion
The General will replenish Guards every time you kill one and this does not
take up his turn. He has a Heaven Slash Sword move that can reduce a character's
HP to one. He also uses CounfuPowder that can confuse an entire row of your
party. So it would be helpful if you equip Sanity Rings on people who can use
Cure. Equipping one on Dei and teaching him Cure would prevent the confused
members from attacking. Equip the other one on your main attacker, either Wein
or Aima. A useful strategy would be to use Aima's Pause Palm to paralyze both
Guards, preventing them from attacking for at least 2 to 3 turns, buying you
some time. The Guards themselves can also use Confupowder, although not as
effective as that of the General.
Btl.Ship 5000 6500 1400 5000 Missile
The Battleship is a tough boss. It has a Machine Gun move that hits 2 rows. When
it waits, it is actually charging for 3 possible moves. One is Magic Seal Shell,
it mutes your characters. The other move is Teflon Shell, It does almost 500
damage to each character in a column! So don't put your main attackers in a
column! It 3rd move is Incendiary Shell, which is not that strong, compared to
the former. The ship can also heal itself. Use moves that can overwhelm defense,
like Split Attk and Stealth Hit. Normal attacks, especially Aima's fists, are
useless against the ship's armor. Spells also are not effective against it.
R. Blade might also be useful, as its damage is unaffected by the ship's armor.
Aima's Energy Punch can also deal quite alot of damage to the ship, even if her
normal attacks don't. Dark Sword also works well when Wein uses it.
Deraf 5000 8000 1600 7000 Miracle
One of the easiest bosses. All he does is absorb your MP and cast Ice Valk or
Firebird. But be careful of his Thunder spell as it can 250+ damage to a single
character. When he is about to die, he might summon two Guards for help. Focus
your attacks on Deraf, the two Guards have quite alot of HP. Only after Deraf is
dead should you turn your attacks to the Guards.
Ultr. Wpn 6000 9000 2000 0 Miracle
The real boss of Alstadt Dungeon. As in the battle with the Btl. Ship, its
armor will protect it to a certain extent. Use the IPs that can overwhelm
defense, such as Stealth Hit and Split Attk. It has a move that will take
away your MP like Deraf. But this move is rather useless. The real move that
can harm you is its 205mm Cannon. It works like the Teflon Shell of the Btl.
Ship and can instantly kill an entire column of your characters! Its Gatling
Gun move is like the Batl. Ship's machine gun, except that it hits three people
only. Use Charge and Pause Palm to raise your ATP before attacking. Most IPs
that were effective on the Batl. Ship will also be effective on the Ultra
Weapon.
Amon 8000 12000 3000 20000 Miracle
The second Sinistral after Gades, Amon specializes in affecting your status.
His Spiritual Force of Chaos can almost certainly confuse your entire party,
so be sure to equip Sanity Rings on the right people! You can also buy Alarm
Clocks from the item shop in Caan by going through the backdoor. They can
release your entire party from confusion. Amon can also cast Mirror on himself
and your party, rendering all spells useless. He will renew his Mirror as soon
as it loses effect. His physical attacks are Galactic Lancer and Reduce. Both
moves do alot of damage on a single character. Perhaps only Aima and Deckard
can survive a Galactic Lancer. Useful IPs would be Holy Sword, Scatter Hit and
Grounder. Wein's Holy Sword can do more than 1500 damage on Amon and would make
the battle much easier. If you have enough S.F to learn FinalDance, it would
also do 1000+ damage when used early.
A.Drgn (B) 5000 8000 1500 5000 Miracle
In this battle, the two soldiers from Elcoranos will hlp you by attacking the
dragon for about 220 HP per round. The dragon has moves such as Spark Breath,
which hits your entire party, and Golden Dawn, which hits a row. It can also
cast Thunder, which hits a person pretty hard. The dragon can also cast
Strongest on itself for about 1000 HP. Use Charge on Wein and Aima and keep on
hitting him with Scatter Hit and Bolt Sword. You should be able to defeat it
quite easily as it is much weaker than the previous boss, Amon.
A.Drgn (M) ???? 20000 10000 20000 Miracle
This battle is not supposed to be won, so don't feel bad if you can't defeat it.
If you wish to defeat it, you should have visited the Ancient Cave and wished
for the best weapons at least once. Use IPs such as Split Attk, Dark Sword,
Bolt Sword. The most effective IP here is Deckard's Jump Slash as after you
use Charge on him, a Jump Slash can do about 1900 damage to the dragon. The
dragon has moves that can hit the entire party for more than half their HP, so
keep on healing! The dragon has about 10000HP, if you manage to defeat the
dragon, you will get a Dragon Scale, which is a great magic protective armor!
Big Mouth 5000 10000 500 10000 Miracle
The Big Mouth's attacks are mainly status attacks. It can paralyze an row of
your party or paralyze one with quite alot of damage. You can try using Ruby's
Double Up. This IP is based mainly on luck but if done properly, it can kill
many bosses in one turn!
Leydock & 4000 5000 2000 15000 Miracle
GhostSldr
The GhostSldr will either attack or use Suicide, which will kill itself and do
more than 300 damage to a single character. Leydock has a Solomon's Arc move
that seems to lower stats(although it looks like a Perish spell) and he will
also summon a new GhostSldr should the one present be killed or uses Suicide.
Just keep on hammering Leydock and remember to use X-potions when needed. Wein's
healing spells are pretty useless, so don't use them, he would be better off
attacking.
THE DAOS BATTLES
Points to Note:
1. It is almost necessary to have gotten the "Best Weapons" wish in the Ancient
Cave once. The most damaging equipment are probably Wein's, Aima's and
Randolph's.
2. It is not necessary to use Ruby's Double Up. If you have the appropriate
weapons, you can deal sufficient damage to Daos.
3. Make sure your IPs are filled for the 1st and 2nd battle. This is absolutely
necessary!!
Daos(1) 20000 30000 10000 30000 Miracle
This battle can be won by defeating Daos within 3 rounds, before he escapes.
One way is to use Ruby's Double Up, which can do alot of damage if you are
lucky. As Ruby says, you got to be good with the odds. :) In the first round,
use Charge on the main attackers. Then use IPs like Wein's Holy Sword, Aima's
ScatterMist and Randolph's Afterimage. In the third round, just throw all you
have left at him. Use Deckard's Afterimage, Aima's Double Kick or the Blind IPs
of the spellcasters. You need not worry too much about being killed as it is
highly unlikely. If you still cannot defeat him, and you badly want to do so,
you will have to rely on Ruby's Double Up. If you fail, just load the game
again. But there should not be a problem if you have Aima's best equipment,
the Ancient Bracelet, and a strong weapon for Wein, such as the ultimate Maxim
Blade or the Alum Blade. If you win, you will get the Daos Armor, a armor with
extremely high defense.
Daos(2) 20000 30000 10000 30000 Miracle
As before, the battle will end in a few rounds. But is is possible to defeat
him before it ends. Make sure that your IP is refilled before the fight. Use
the same tactics as the first time. The only difference is that you have Yurist.
There is no use for him now, unless you choose "Prepare" before the battle and
teach him FinalDance. It is possible to get one of your members killed this
time, so be careful, especially when its one of your main attackers at risk.
If you defeat him, you will get the Daos Stone, which is well worth the trouble!
Daos(3) ???? 30000 10000 30000 Miracle
This time round, it will be a tough fight. Is is possible to win this fight,
although it will depend on your luck too. Equip Seena with the Red Beret. It
will provide protection against Daos' Fire Dragon. Also, equip Seena with the
Unded Ring and Emrld Ball. This will enable her to survive at least 2 of
Daos' Storm spells. The moment the round starts, use Wein's Charge and use
Seena to cast Mirror on Wein. In the 2nd round, use Wein to attack and Seena to
use F.Barrier IP on herself. In the third round, use Wein to attack using Holy
Sword and Seena to use the F.Barrier IP again. This should be enough to protect
her against the ice spell she's not protected against, the spell that Daos uses
the least. If within the 3 rounds Seena is injured, use X-Absorb instead of the
F.Barriers.
Should Daos cast Fire Dragon on either Wein or Seena, you will receive no damage.
Should he use Storm or Ice Valk and damage Seena, use Seena's X-Absorb spell as
the Unded Ring does not affect this spell, so you can heal Seena safely. Note
that Reduce will only damage Seena should she have Mirror on her. So try not to
use Mirror on Seena as chances that Daos will target Seena with Reduce is more
than that of Wein. If Wein is hit with Reduce, you will have to hope that you
can get him back before Seena is killed. The most effective IPs against Daos are
the Holy Sword and other Holy IPs, and Seena's Blind. If Daos does not cast
Reduce on Wein, the battle should be won easily and you will get the Daos Ring.
Daos(4) ???? 20000 8000 20000 Miracle
Daos has 15000HP here. He will use the same spells as the previous battles.
His only new move is the S.F. of Terror. This will inflict about 100-200 damage
on your party and can also cause status effects. Use Charge and attack using
IPs such as Holy Sword, Afterimage, Shadowdance, ScatterMist. Just remember to
heal or revive your characters should they be hit by Daos single-attack spells.
Erim ???? 22000 10000 22000 Miracle
Erim has 15000HP here. She uses the S.F. of Death, which is a form of Destroy
on your entire party. She can also use Dark Zap. Equip items that can protect
you against dark attacks. Use IPs like Wein's Holy Sword or holy spells like
Zap and Fry. Mirror does not protect you against her S.F. of death, so don't
use Mirror.
Guard Daos ???? 0 20000 0 Miracle
Guard Daos has 18000HP. Being the 3 Sinistrals combined, he can use all the 3
S.F.s. He also has a move called Dual Aura, which increases all his stats, and
he also has an instant kill move. Physical attacks are generally useless against
him because of his armor. The only attacks that can actually damage him are the
ones that overwhelm DFP, like Stealth Hit, Shadow Hit and Critical. The Dual
Blade is the best weapon to use against Guard Daos. Use the Holy Sword IP after
Charging and you should be able to deal 3000+ damage to him. Casting
Mirror and Resistance will not work against the Spiritual Force attacks.
Erim ???? 30000 20000 30000 Miracle
Erim has 16000HP. Her moves are the same as the first time you fought her. Use
the same strategies as when you first fought her. She does not have as high a
defense as Guard Daos, so use moves such as Afterimage, Octostrike, ShadowDance
and so on. Again, the Dual Blade works wonders here, being the legendary blade.
It seems that the Dual Blade alone is more effective than using IPs, but Holy
Sword still does much damage. Equip your G. Charm on Wein, as he is the most
important attacker in the battle, being the only one who can wield Dual Blade.
Zalbak ???? 0 0 0 Miracle
Zalbak has 25000HP, by far the strongest boss in the game. And his moves, whoa!
He has a move that can reduce any character's HP to one. He also has his own
Spiritual Force, like the Sinistrals. This one inflicts every possible status
on a single character! He also has a meteor-like move that looks damaging, but
is actually pretty weak. The strange thing is that Zalbak will also cast Mirror
on himself and another of your characters each round. This prevents you from
casting healing spells on that character as they will Mirror onto Zalbak
instead. Zalbak can also cast protective spells on the mirrored characters,
making himself stronger instead. He can also cast Erim's Dark Zap, but it is
rare.
OTHER BOSSES
DevilAlgtr 5000 5000 1000 5000 X-potion,Hi-potion,Potion
The DevilAlgtr has only one move besides its physical attack. That is Demonic
Aura. This deals pretty much damage to an entire row of characters. But if you
are at a high enough level, you can kill the alligator easily before it can do
enough damage against you. Just hit it with moves that overpower defense and it
should go down.
DevilSnake 6000 6000 1200 6000 X-potion,Hi-potion,Potion
The DevilSnake is not much stronger than the DevilAlgtr. Just fight him the way
you did the DevilAlgtr.
Egg Dragon 60000 60000 60000 Miracle
The strongest boss in the game. Possibly the hardest battle in the game. The
Egg Dragon's moves include Sunny Side Up, which hits your party for almost 300
damage. It also has a Egg Paste move that can kill a person immediately
(5000+ damage!). He also has a Scrambled Egg move that either misses or does an
instant kill. All his moves are damaging and it is insanely powerful, that is all
there is to say.
Most of the Egg Dragon's attacks are Fire type, especially Sunny Side Up. So
equip your party with all the Fire protective gear that you can get hold of,
Gold Shlds, Red Berets and Flame Amlts. The Flame Amulets can be found by
cooking Salamandas, the big red lizards you find in the later dungeons. I think
there are some in the Ancient Maze too. The amulets can absorb fire attacks, so
the dragon's attacks will heal you instead! If you have the Sinistral items, use
them also, especially the Daos Stone, which can give Wein alot of magic protection.
The Cat Ring is also very useful here as it will make one of the female characters
faster than the Egg Dragon. Dei's Invisible Cloak will also make him faster than
the dragon. Use the most damaging IPs like Shadowdance, Afterimage and the sort.
At the start of the battle, use IPs like FinalDance or Head Crush. DO NOT hesitate
to heal! Make sure you have plenty of GoddessTears with you.
Master 9980 1 1 1 Miracle
The 100th level boss of the Ancient Cave. He looks just like a normal jelly,
except that he is enlarged. If you have played the Ancient Cave in Lufia 2, you
should be familiar with the jelly.
The jelly will not attack in the 3 rounds that you have to hit him. In the
first round, it will heal your HP, in the second, it will heal your MP, and in
the third, it will just wait. At the beginning of the 4th round, it will kill
itself. If you are unable to kill him before that, you will lose the battle
and get thrown out of the Ancient Cave. Mousse with the Capsule Ring and Dei
with the Invisible Cloak might be able to hit it in the fourth round before
it kills itself, so save Dei's attacks for the last.
As IPs are random in the Ancient Cave, it will depend very much on your luck
of what you get. But you should have all the best weapons by now, so it should
not be too hard to kill it. Use multiple hitting attacks like Afterimage,
ScatterHit/Mist, OctoStrike using characters like Deckard, Aima, Wein.
IPs that take off a certain percentage of HP are effective only if they are
used early. If you have FinalDance, teach it to Aima and equip her with all
the SPD increasing rings or equipment so that she uses it first.
Iris ???? 10592 1648 8868
My goodness... This boss is no doubt the toughest in the game. Even though I
fought her when I was almost L90, she still killed my party like flies! All
her attacks are light-based, except for Reduce. Equip Holy Amulets on your
attackers, like Wein, Aima and whoever you are going to depend on in this
battle. The Holy Amulets are almost a must against her, or else your party
won't stand a chance at all! She can cast Zap, has an instant kill attack and
also a form of shield that can reflect any physical or magical attack back
onto your party. (Imagine Aima and Wein hitting each other with their ultimate
weapons :0 ) Her strongest attack is probably the Divine Weapon, which hits
6 times and does MEGA damage each hit, unless you are protected! Her NoblBlood
move will also reduce a character's HP to 1. And as for every boss' status move,
she has one too, and the Rainbow Attack does multiple status on your party,
including Confuse
Use IPs like FinalDance, Head Crush and the sort. Throw everything you have
got at her as no character can survive long against her. Use Charge and heavy
damaging moves like EnergyPunch, Octostrike, Afterimage and so on. Holy IPs
like Holy Sword are of no use against her.
If her attacks are not enough, she is also very fast. Only Mousse, with the
Capsule Ring, and Dei, with the Invisible Cloak, can be faster than her. If
you equip the Cat Ring, you also might be faster than her. The Cat Ring will
probably help alot, but it is not necessary.
If you can't seem to kill her, well, it can't be helped. Just lose to her and
go back and find more blue chest items, get the Egg Dragon on your team and
come back and try again.
6) BASIC EQUIPMENT
==================
Note: There are no Blue Chest items in the list. Check Omega-Neo's FAQ for them.
WEAPONS
Absorber - +230ATP, +5CLT
Ame Ball 1500 +40MAP Prevents Confuse
BatlRapier 6000 +160ATP, +5CLT
Battle Ax 4500 +140ATP, +5CLT
Bug Crush - +40ATP, +5CLT Effective against Bugs
Blood Rod 55000 +300ATP, +100REG Effective against Hard monsters
BloodStaff 17000 +60ATP, +60MAP, +2CLT
BunnyBlade - +500ATP, +5CLT
Coldrapier - +78ATP, +5CLT Cold power
Claymore 7500 +180ATP, +5CLT
Coin Card 32000 +180ATP, +5CLT
Crys Ball 180 +15MAP
Crys Wand 30000 +160ATP, +80DFP, +5CLT
Cup Card 42000 +200ATP, +5CLT
Dark Blade 18000 +260ATP, +5CLT Status effect on enemies
Dagger - +20ATP, +5!
DestBlade - +290ATP, +5CLT Damages oneself when used
Dragonslay 32000 +350ATP, +10CLT Effective against Dragons
Emrld Ball 7000 +60MAP, +5CLT Thunder protection
Estok 12000 +220ATP, +5CLT
Fatal Pick 35000 +350ATP, +15CLT Instant Death on enemies occasionally
Fire Bow 7600 +180ATP, +5CLT Fire power
Fire Knife 5500 +150ATP, +5CLT Fire power
Franberg 28000 +320ATP, +5CLT
Gades Blade - +200ATP, +5CLT
Gaia Blade 42000 +400ATP, +10CLT Use Fry
Gauntlets 25000 +145ATP, +17SPD, +5CLT Effective against Hard monsters
Garn Ball 1000 +30MAP, +5CLT
Gladius 1200 +60ATP, +5CLT
Glaive 11000 +210ATP, +5CLT
Glass Ball - +8MAP, +5CLT
Great Ax 15000 +240ATP, +2CLT
Grinder 42000 +400ATP, +5CLT
Halberd 60000 +450ATP, +2CLT
Hammer Rod 45000 +200ATP, +80REG, +2CLT Effective against Hard monsters
Hard Glove 41000 +200ATP, +16SPD, +5CLT Effective against Hard monsters
Holy Fist 3000 +50ATP, +10SPD, +5CLT Effective against Dark monsters
Holy Mace 2200 +40ATP, +20DFP, +2CLT Effective against Dark monsters
Hvy Glaive 48000 +420ATP, +5CLT
Hvy Lance 28000 +320ATP, +5CLT
Hvy Spear 35000 +370ATP, +5CLT
Hvy X-bow 16000 +250ATP, +5CLT
Ice Pick 23000 +280ATP, +15CLT Ice power
Iron Fist 1400 +25ATP, +5SPD, +5CLT Effective against Hard monsters
Jet Hammer 12000 +100ATP, +50DFP, +5CLT Effective against Hard monsters
Kukuri 8000 +190ATP, +5CLT
Lapis Ball 30000 +90MAP, +5CLT
Life Blade - +320ATP, +5CLT
LightBlade 25000 +300ATP, +5CLT
LightKnife 11000 +210ATP, +5CLT Effective against Dark monsters
Leechblade - +180ATP, +5CLT
Long Bow 4300 +130ATP, +5CLT
Long Knife 3000 +100ATP, +5CLT
Long Spear 20000 +280ATP, +5CLT
Long Sword 1500 +64ATP, +5CLT
Luck Blade - +250ATP, +100CLT
Luckrapier 2500 +90ATP, +40CLT
Mace 250 +18ATP, +9DFP, +2CLT
Mad Edge 50000 +380ATP, +10CLT Attack twice, Ineffective against undead
MageStaff 5200 +20ATP, +40MAP, +2CLT
Magic Wand 1000 +35ATP, +15DFP, +5CLT
MistRapier 40000 +380ATP, +5CLT
MultiBlade - +65ATP, +5CLT Hits twice
Music Box 10000 +200ATP Confuse on enemies
Phoenstaff 44000 +40ATP, +80MAP, +10CLT Use Fire Dragon
Pike 15000 +240ATP, +5CLT
Pole Ax 48000 +420ATP, +2CLT
Rapier 500 +35ATP, +5!
Razor Card - +100ATP, +5CLT
Risk Blade - +380ATP, +5CLT Decreases DFP and SPD
Riveter 53000 +410ATP, +100CLT Effective against Hard monsters
Rockt Fist 32000 +170ATP, +15SPD, +5CLT
Ruby Ball 15000 +80MAP, +5CLT
RuneRapier 52000 +400ATP, +5CLT
Saber 4500 +140ATP, +5CLT
Sage Rod 3000 +50ATP, +20MAP, +2CLT
Sage Rod 18000 +120ATP, +60DFP, +5CLT
Saph Ball 10000 +70ATP, +5CLT Ice protection
Scimitar 3200 +120ATP, +5CLT
Short Bow 450 +30ATP, +5CLT
Shrt Swrd 300 +25ATP, +5CLT
Silvr Bow 30000 +330ATP, +5CLT Effective against Dark monsters
Silver Rod 25000 +140ATP, +60REG, +2CLT Effective against Hard/Dark monsters
Sky Blade - +120SPD, +5CLT Changes SPD to ATP
Slay Spkr 10000 +200ATP Sleep on enemies
Sleep Rod 5800 +70ATP, +30MAP, +2CLT
Small knife - +10ATP, +5!
Spike Fist 5500 +70ATP, +12SPD, +5CLT
Staff 3000 +10ATP, +20MAP, +2CLT
Soul Fist 11000 +100ATP, +13SPD, +5CLT
Swis Knife 28000 +300ATP, +10CLT
Sword Card 25000 +150ATP, +5CLT
Tiger Fist - +15ATP, +2SPD, +5CLT
Topaz Ball 4000 +50MAP, +5CLT Sleep protection, Paralyze protection
Trident 7500 +180ATP, +5CLT Effective against Sea monsters
War Hammer 4200 +60ATP, +30DFP, +2CLT
Wave Spear 60000 +450ATP, +10CLT Water power
X-Bow 2000 +85ATP, +5CLT Effective against Flying
ZircoBlade 55000 +420ATP, +5CLT
Zirco Card 55000 +150ATP, +5CLT
Zirco Fist 55000 +420ATP, 20SPD, +5CLT Effective against Hard monsters
ZircoStaff 54000 +50ATP, +100MAP, +2CLT
SHIELDS
Buckler 600 +18DFP
Bracelet 1000 +20DFP
Bronz Shld 1600 +30DFP
C.Ironshld 5500 +85DFP
Crys Brace 7000 +90DFP
Crys Shld 7000 +90DFP Ice Protection
Cut Shld 2000 +10ATP, +35DFP
Gades B. - +100ATP, +100DFP
Gold Shld 6000 +90DFP Fire Protection
Hard Buckl 3000 +50DFP
Holy Brace 3200 +55DFP
Holy Shld 9000 +100DFP Dark Protection
Kite Shld 2500 +40DFP
Large Shld 3500 +60DFP
Lthr Shld 400 +15DFP
Mage Shld 1200 +25DFP
Mini Shld 180 +8DFP
Rage Brace 1700 +30DFP
Round Shld 1200 +25DFP
Silvr Shld 4000 +70DFP Dark Protection
Spike Shld 200 +5ATP, +10DFP
Techt Buckl 3500 +65DFP
Tower Shld 5000 +80DFP
Wood Shld 800 +20DFP
Zirco Shld 10000 +110DFP
HELMS
Beret 400 +15DFP
Blue Beret 5000 +80DFP Ice Protection
Bunny Ears 50000 +45DFP, +25REG
Bronz Helm 2000 +35DFP
Circlet 3500 +60DFP
Cloth Helm 400 +15DFP
Emrldvisor 7500 +95DFP Prevents Confusion
Hairclip 1100 +23DFP
Holy Cap - +30DFP Dark Protection
IndrTurban 4500 +75DFP Thunder Protection
Iron Helm 3500 +60DFP
Lthr Beret 1700 +30DFP
Lthr Cap 200 +10DFP
Magic Hat 7000 +90DFP
Naite Met 6000 +90DFP
Nitevision 5500 +85DFP Prevents paralysis
Plate Cap 2500 +40DFP Prevents fainting
Plate Helm 5000 +80DFP
Red Beret 2500 +45DFP Fire Protection
Rock Helm 800 +20DFP
Rubber Cap 1200 +25DFP Thunder Protection
Silver Met 4000 +70DFP
Tite Turban 2800 +48DFP
Turban 1100 +23DFP
Zirco Band 9000 +100DFP
Zirco Helm 10000 +110DFP
ARMOR
Angel Wing 13000 +170DFP
Blue Dress 7500 +120DFP
Body Dress 1800 +48DFP
Brnz Cape 5000 +90DFP
Bunnysuit - +80DFP, +20SPD/MAP/REG
Cape - +15DFP
Chain Knit 5000 +80DFP
Chainmail 500 +20DFP
China Skrt 5000 +90DFP
Clear Cape 16000 +180DFP
Clear Silk 17000 +190DFP
Cute Dress 1200 +38DFP
Dress - + 4DFP
Drgn.Scale - +100DFP, +100REG, +60HP
Gem Robe 4000 +80DFP
Gown 11000 +160DFP
Hard Cape 14000 +180DFP
Heavy Knit 7000 +90DFP
Hrd Jacket 8000 +140DFP
Knit Armor 300 +15DFP
Iron Mail 3000 +70DFP
Lght Dress 420 +18DFP
Light Robe 280 +12DFP
Lthr Armor 1000 +30DFP
Lthr Robe 800 +28DFP
Lt Jacket 5200 +95DFP
Magic Scle 15000 +170DFP, +20REG
Metal Coat 14000 +180DFP
Metal Mail 4500 +85DFP
Mlt Jacket 18000 +200DFP
Mtl Armor 6500 +115DFP
Naite Dres 3000 +65DFP
Plat Armor 15000 +190DFP
Plate Brst 5500 +100DFP
Plate Knit 10000 +100DFP
Plat Plate 15000 +220DFP
Quilt Silk 13500 +175DFP
Rock Brst 2300 +55DFP
Rub Coat 4000 +80DFP Thunder protection
Rub Jacket 2000 +50DFP Thunder protection
Rubr Mant 1000 +30DFP Thunder protection
Shape Coat 6000 +105DFP
Silk Toga 10000 +160DFP
Silvr Arm 12000 +170DFP
Silvr Mail 7800 +130DFP
Silvr Robe 6200 +110DFP
Sml Armor 1500 +40DFP
Soul Robe 7000 +130DFP
Terror Armr - +280DFP
Toga 700 +25DFP
Zirco Mail 20000 +220DFP
Zirco Plat 19000 +210DFP
ACCESSORIES
Angry Ring +10 all except CLT
Chill Ring +10DFP, +5MAP Use Gale
Craze Ring +10 all except CLT
Dragn Ring +30ATP,+40DFP,+20rest
Engag Ring - Buy stuff at half-price
Fake Ring +10SPD Use Fake
Flame Amlt +20REG Fire Protection
G. Charm - Protects against Perish and Destroy
Ghost Ring +20 all except CLT Use Destroy. Increase Magic protection
Giant Ring +100HP Raise HP
HiPow Ring +40ATP, +20DFP, +40SPD
Ice Amulet +20REG Ice protection
Jet Ring +10DFP, +20SPD
Jump Ring +50SPD Effective against Flying enemies
Lucky Erng +5CLT HIT up, increase evade
Mind Ring +20MAP Use Stronger
Muscl Ring +10ATP, +10DFP, +40HP Use Guard
Pendant +1 all, except CLT
Poison Ring +5CLT Use Poison, Poison protection
Prtec Ring +20DFP
Res Ring +20REG Use Courage
Rockt Ring +20DFP, +40SPD
Sanity Rng +5ATP Confuse protection
Smart Ring +5MAP, +5REG, +50MP Raise MP
Sonic Ring +10DFP, +25SPD
Toy Ring +1 all, except CLT
Trick Ring +10ATP Use Trick
Unded Ring +40 all, except CLT Use Perish. Increase Magic protection
Wake Ring +5DFP Use Waken
Weird Ring +15ATP, +10DFP
Wing Ring +30SPD
Witch Ring +10MAP, +20REG
Wizrd Ring +10MAP, +10REG, +30MP Raise MP
7) IP LIST
==========
Legend:
W=Wein d=Deckard
S=Seena B=Ruby
D=Dei Y=Yurist
A=Aima I=Isaac
R=Randolph K=Milka
M=Melphis
IP NAME CHARACTERS TAUGHT EFFECTS
Accurate WDRK Increase SPD
Afterimage DR 3-8 hits
Assassinate D Kill enemy instantly
Blind SDAMI Light attack on enemies
Bolt Attack WDRdYI 1.5x damage
Bolt Sword WDRY 3x damage
Card Stream B 1.0x damage, Attack 7 times
Chaff I Raise all DFP and SPD
Chakra AY Raise all stats and recover HP/MP
Charge WDARdY Increase ATP
Concentrate WSMBK Increase MAP
Cooking SAMBK Changes defeated enemies into items
Crackbuster DRd 2x damage
Critical WRdK 3x damage, Overwhelms defense
CrossMirage DIK Copy oneself, 1.5x damage, 3 hits
Cure SDMY Restore HP by 25%, Cure Status
Cure Force WSMYK Recover HP, Cure Status
Cursed Dice(1) B Damage oneself to raise ally's ATP
Damage Dice B Damage oneself to attack monsters
Dark Sword WRd Dark Attack, uses HP
Dash Attack DdYK Attack by speed
DoubleKick DAdY Hit enemy 2x
Double Up(2) B Doubles attack power continuously
Drive WRdYK 1.5x damage
Energy Punch AY 4x damage, Jigen-Ryuu secret attack
F. Barrier WSDMYK Raise own DFP and REG
FalconDance AY SPDx4
FinalDance AY Reduces enemy HP by 1/4
Fire Attack WDRdYI 1.0x damage, Attack All
Fire Sword WDR 1.5x damage, Attack All
First Aid WSDMYK Restore HP by 1/3 of user's HP
Force Field SDMK DFP/REG up
ForceShield WSDMK Raise DFP and REG
Force Shot WDRdK 1.0x damage, Attack All
Force Wave DMK Raise DFP and REG for one person
FortuneDice B Random effects
Grounder WRd 1.5x damage, 2 hits
Head Crush W Reduces enemy HP by 1/8
Heal Force SMYK Restore HP of adjacent characters by 50%
Heavy Noise SI Affects enemy status
Hit & Hide DI 6x damage
Holy Attack WDRdYI 1.5x damage
Holy Sword W 3.0x damage
Ice Attack WDRdYI 1.0x damage, Attack All
Ice Sword RdK 1.5x damage, Attack All
Instinct SAMK List items that can be stolen from enemy
Investigate DRI Check enemy stats
Jump Slash dI 3.0x damage, Effective against Flying
Lock-On WDRI Decrease enemy SPD and DFP by 25%
OctoStrike WDI Attack 8 times
Pause Palm AY Raise ATP and paralyze enemy
Persuade AMYK Decrease enemy ATP by 25%
Pressure Pt AY Decrease enemy ATP by 20%
Puzzle SMYI Confuse enemies
R. Blade WDARdY Damage= Max HP - Current HP
Rapid Hit WRd Attack 3 times
Revive SMY Revive all members
Scatter Hit DAdY 0.5x damage, 6 hits
ScatterMist AY 0.5x damage, 6 hits
Sea God d Summon Sea God, Attack All
Seal Palm AY Reduce MP of enemies
Shadow Dance AY Attack 2-8 times
Shadow Hit D 3.0x damage, Overwhelms defense
Silhouette WD Copy oneself. Attack all, 1.0x damage
Sky Spiral WDd 1.5x damage, Attack All
Solid Attk WDAK Quick attack. SPD x3
Speed Attk WDAK Quick attack. SPD x2
Split Attk WRd 2x damage, Overwhelms DFP
Stealth Hit DI 2x damage, Overwhelms DFP
Strong Cure SMYK Restore HP by 75%, Cure status
Support RdYI Restore MP by 50%
TyphoonToss AY 1.0x damage, Attack All
UltimateBet B Attack using HP/MP
Upright I Reduce enemy HP by 1/6
Vital Aim DMYIK Decrease enemy stats by 1/8
White Whale d Summon White whale to attack all
(1) Ruby takes damage and throws a die. Different numbers will give
different results:
1=Raise party's REG
2=Raise party's SPD
3=Raise party's DFP
4=Raise party's ATP
5=Raise party's MAP
6=Restore own HP
(2) Ruby's Double Up, although it states that it uses 0 IP, it actually uses
all. The starting damage depends on the amount of IP you have when using
the move. Even if you foul up and do 0 damage, all your IP will still be
used!
Points to note on IPs:
1) Blind seems to be useless, but it does pretty much damage to
Sinistrals.
2) "Overwhelms DFP" means that the move is effective against enemies
with high armor, normal attacks do little damage against them.
Examples of such monsters are Demon, Lucifer or the Battleship boss.
3) "Copy oneself" IPs enable you not only to attack, but also to make
yourself invincible in that turn. Any attack will miss. Hence the
higher IP cost for, let's say, Silhouette compared to Force Shot.
4) "Reduce something by ** % or */*" moves are cumulative. For example,
if you use FinalDance against a monster with 100HP, the monster loses
25HP. If you use it again, the monster will not lose 25HP again.
Instead, it will lose (1/4 x 75)HP, which is about 19HP. The fraction
is taken off the present HP, not the original.
6) Aima's Seal Palm does not do damage. Instead, it does MP "damage",
causing a monster to lose MP.
7) Cooking will only give an item when the enemy is defeated using it.
The best person to use Cooking is Aima. Her basic strength, which is
what cooking depends on, is the highest.
8) HINTS AND TIPS
=================
-chests hidden in bushes are usually in the centre part of the room. Bushes
at the side usually contain traps.
-there are no secret doors in hidden rooms. Don't bother looking for them.
But there can be two or even three hidden entrances in a normal room.
One will be a fake wall with a single chest inside, while the other will
be a hidden room with 4 chests in a cluster. (you could have multiple
hidden rooms)
-Ancient Texts usually appear on the first 1-3 floors of a dungeon. To get
multiple copies on a Text, just go back one floor and go down again.
(Ex. You are at B3 now. Go up back to B2 or B1 and go down to B3 again.)
But as the game goes along, Ancient Texts can also be found at later levels.
Example, in the Tower of Illusion, you can find Ancient Texts even at L7,
though they are rare.
Exceptions: For the Alstadt Dungeon, you will be able to find Ancient
Texts the first time at the bottom floors(since you start from the bottom)
, but they will not regenerate until you come back by the normal way,
a.k.a from B1.
-if your path is blocked by a trap, use the Cats Eye. I got my way blocked
in the Ancient Cave once by a pit. Using the Cats Eye, you can even walk
over pits.
-if you are having problems with undead monsters early in the game, use the
spell Light. Players of previous Lufias might think that it is a useless
spell that is only used near the end. But here, it is a cheap and effective
spells against ghosts and undead.
-confusion is a lethal status effect in the game! Try to cure it as soon as
possible! Or you can cast Drowsey or Sleep on that character so that he
will be harmless even if he is confused.
-when the Unded Ring or Ghost Ring is equipped, it does not mean that your
character is invulnerable to magic. He could still be injured, although
the damage is reduced. The only way to regain HP when the rings are equipped
is to use the spell X-Absorb. And you cannot revive a person who is killed
when equipped with it. So using the rings is VERY risky!
-the BunnyBlade might seem useless as it only does 1 or 2 damage. Although
its attack bonus is fake for a normal attack, it is not for an IP attack!
When equipped with the BunnyBlade, the damage of your IPs increases
significantly, example, Aima using Scatter Hit.
-beware of mimics in the Ancient Cave, especially Raremimics! They look like
normal red and blue chests but will attack the moment you try to open them!
Never let down your guard as there can be multiple Mimics in a level. I
once found 3 Mimics out of the 4 chests in a hidden room! Chests hidden
under bushes have the highest chance of being Mimics. But single chests in
hidden compartments are always safe.
-unlike in Lufia 2, Providence in the Ancient Cave is very likely found on
the 20th floor. It can even be in hidden rooms, hidden chests, so search
everywhere.
-there is no battle in the game that cannot be won! This applies especially
to the Sinistral battles. Check the Bosses sections for tips on defeating
them.
9) COPYRIGHT
============
This FAQ was done by myself. I did not, I repeat, did not use information from
any other FAQs. So I would appreciate it if you tell me should you intend to
use this FAQ for posting on sites or whatever reason. But this FAQ is not to
be used for any monetary purposes, to sell or whatsoever.
I will gladly accept any comments or criticism on the FAQ. Please mail them to
me but don't bomb me, OK? You're a nice guy, right?
This section will also be used for credits in future, should people tell me stuff
I missed in the FAQ.
Hope you enjoyed the FAQ and found it useful!
Copyright
dekar10 2001 (c)