_ _ __ _ _
| | ___ __ _ ___ _ __ __| | ___ / _| | |_| |__ ___
| | / _ \/ _` |/ _ \ '_ \ / _` | / _ \| |_ | __| '_ \ / _ \
| |__| __/ (_| | __/ | | | (_| | | (_) | _| | |_| | | | __/
|_____\___|\__, |\___|_| |_|\__,_| \___/|_| \__|_| |_|\___|
|___/
____ _ _ ___ ____
| _ \(_)_ _____ _ __ | |/ (_)_ __ __ _ |___ \
| |_) | \ \ / / _ \ '__| | ' /| | '_ \ / _` | __) |
| _ <| |\ V / __/ | | . \| | | | | (_| | / __/
|_| \_\_| \_/ \___|_| |_|\_\_|_| |_|\__, | |_____|
|___/
A game by Nastume for the Nintendo Gameboy Color system
*----------------------------------------------------------------------*
Table of Contents
*----------------------------------------------------------------------*
Part 1.0 - Game information
1.2 - Starting out
1.3 - Basic commands
1.3.1 - Fishing
1.3.2 - Shellfish collecting
1.3.3 - Bug collecting
1.3.4 - Flower collecting
1.3.5 - Fighting monsters
1.4 - Game Glitches
Part 2.0 - The Maps
2.1 - The Lake
2.1.1 - Fish
2.1.2 - Flowers
2.1.3 - Bugs
2.2 - The Stream
2.2.1 - Fish
2.2.2 - Flowers
2.2.3 - Bugs
2.3 - The Summit
2.3.1 - Fish
2.3.2 - Flowers
2.3.3 - Bugs
2.4 - The Moor
2.4.1 - Fish
2.4.2 - Flowers
2.4.3 - Bugs
2.5 - The Beach
2.5.1 - Fish
2.5.2 - Flowers
2.5.3 - Bugs
2.5.4 - Shellfish
2.6 - The Shore
2.6.1 - Fish
2.6.2 - Shellfish
2.7 - The Ocean
2.7.1 - Fish
2.7.2 - Shellfish
2.8 - The Remote Island
2.8.1 - Fish
2.8.2 - Bugs
2.8.3 - Shellfish
Part 3.0 - The walkthroughs
3.1 - The Kid walkthrough
3.2 - The Teen walkthrough
Part 4.0 - Trading
4.1 - ... with Harvest Moon 2
4.2 - ... with River King 2
Part 5.0 - Items
Part 6.0 - Monster List
Part 7.0 - Memo page entries
7.1 - Fish Memo
7.2 - Shellfish Memo
7.3 - Bug Memo
7.4 - Flower Memo
Part 8.0 - Version History
*----------------------------------------------------------------------*
Introduction
*----------------------------------------------------------------------*
This FAQ is written to help players of Legend of the River King 2, a
Gameboy game published by Natsume (
http://www.natsume.com). You can find
this FAQ at the following locations -
A Fishy Guide to Legend of the River King 2
http://www.fogu.com/rk2/
Gamefaqs
http://www.gamefaqs.com/
Gamespot
http://www.gamespot.com/
Date: Friday, 07 September 2001
Version: 2.8
Author: Cherubae, queen of the Federation of Golden Underwear
Email:
[email protected]
Copyright 2001 fogu.com/.org - for personal use only
*----------------------------------------------------------------------*
1.1 Game Information
*----------------------------------------------------------------------*
Legend of the River King 2 was released on April 18, 2001. LotRK2 is the
sequel to Legend of the River King, a game that was released in its
Color Gameboy form back in April of 1999.
The Japanese version of this game is actually the 4th in a series. Kawa
No Nushi Tsuri 4 is its Japanese title. The game has been out since
July of 1999.
A spin-off game from the Japanese series was released in August of 2000.
It's not a sequal to Nushi Tsuri but a seperate adventure titled Nushi
Tsuri Adventure - Kite No Bokuen. Kite is a pirate on a quest to save
a princess from the land of Orion. He uses his friends to help him
battle monsters, fish, practice astronomy, and make new companions who
will help him find the princess.
The main plot of LotRK2 is to help Yuki, a child of the heavens, recover
the pieces of the Heaven Jewel. One piece was stolen by the Mountain God
and the other half was taken by the Sea God. Each god has transformed
himself into a different fish - the Mountain God has become the River
King and the Sea God has become the Sea King. It's your task to catch
both gods and help Yuki put the Heaven Jewel back together.
There is more to do then catch the two kings. If you would like, you can
choose to complete the 4 memos that exist in the game. There is the Fish
memo, the Shellfish memo, the Bug memo, and the Flower memo. Each memo
has a page set-aside for documentation of what you find. If you complete
all 4 memos something special might happen.
You can also trade items to and from Harvest Moon 2, another game
released by Natsume. Not all items can be traded from LotRK2 to HM2,
just those that appear in HM2 normally.
*----------------------------------------------------------------------*
1.2 Starting Out
*----------------------------------------------------------------------*
The two most important pieces of equipment you'll need to play LotRK2
are a Gameboy and the gamepack. Just having one of them isn't going to
do you much good, although if you have the gamepack and a Super Gameboy
that will work as well. The graphics won't be as pretty, but the game
will run all right. You will also need a gamelink cable if you plan on
doing any trading.
Put the game into your Gameboy (whether it be a Pocket, Color, oldskool,
or Advanced) and turn it on. You can watch the intro scenes or if you
want to skip them press the START button. You will then reach the title
screen where you have to press START again.
There are two ways of playing this game. You can choose to play as the
Kid or as the Teen. Each game has the same fish, plants, shellfish, and
bugs but the starting points are different. After you pick your brother
and pick a name, an earthquake occurs and you get to view the brother's
house.
You and your brother are talking how it's odd that suddenly so many
earthquakes are occurring. Suddenly one of you notices a girl by your
front door. Her name is Yuki and she has come to ask for your help. The
Heaven Jewel has been split into two pieces and each taken by the Sea
God and the Mountain God. The jewel has the power to control natural
phenomenon’s such as earthquakes and tidal waves, so the two gods are
having a heyday creating chaos. Yuki says that each has morphed himself
into a different fish. The Mountain god has transformed into the River
King and the Sea God has transformed into the Sea King. Since she has
read about your great fishing skills in her latest fishing magazine,
Yuki figured that you would be the perfect person to give the task of
returning the two pieces to.
If you are playing as the Kid, Yuki will ask you to find the River King
first and sends your brother to find the Sea King. If you are playing as
the Teen then you have to find the Sea King and your brother is sent to
catch the River King. As the Kid, you will start out to the west of your
house at The Lake and as the Teen you will head towards the east and
into The Beach. Each one of you will have to complete certain tasks to
move your quest ahead, although only two of the tasks will be different
for each brother; all the rest will be the same for both brothers.
Eventually you will both gain access to each other's maps.
The Teen starts out with a higher level then the Kid. The Kid will start
at level 1 with 50 hit points but the Teen will start out at level 8
with 80 hit points.
*----------------------------------------------------------------------*
1.3 Basic Commands
*----------------------------------------------------------------------*
Talking to other people will be one of the most important things you do.
This will enable you to find out what you need to know in your search
for the kings. To talk to someone just walk up to them (by using the
directional pad on your Gameboy) and bump into them one more time to
start a conversation. To continue the conversation press the A BUTTON.
Knowing where to save is also very important! In each map (except for
the Remote Island) you will find a little save shrine. Just walk on top
of it and you will get the option to save your game. After you save you
can continue playing or you can quit and return to the title screen.
There are 4 shops in the game - the Inn, Fish Market, Tackle Shop, and
Grocery Shop. You will spend lots of gold at these places!
The Inn - The cost to use the Inn will vary from map to map, but it will
run you between 10 and 40 gold to spend the night. Staying the night at
the Inn will recover all of your hit points and you will wake up at 6AM
the next morning. If you run out of power (aka you die) while you are
out and about, you will appear back at the last map with an Inn. So for
example if you were beaten senseless by a brown bear while in The Moor,
you would appear back at The Stream's Inn since The Moor does not have
an Inn to stay at. You will also only have 1 hit point, so make sure you
use the Inn to recover before heading back out.
Fish Market - You will sell the fish you caught to the Fish shop. Can't
buy anything unless you sell it right? The Fish Market will pay
different amounts of gold depending on the size of the fish you catch.
She will also pay you for the shellfish that you gather, of course
different prices depending on the quality. You will need to talk to the
buyer a second time if you are selling fish and shellfish; once if you
are just selling one type.
Fish Prices Shellfish Prices
------------------------ ---------------------
| 00 - 10 cm | 15 Gold | | D Rank | 5 Gold |
------------------------ ---------------------
| 11 - 30 cm | 25 Gold | | C Rank | 10 Gold |
------------------------ ---------------------
| 31 - 50 cm | 40 Gold | | B Rank | 20 Gold |
------------------------ ---------------------
| 51 - 80 cm | 50 Gold | | A Rank | 30 Gold |
------------------------ ---------------------
| 81+ cm | 80 Gold | | S Rank | 50 Gold |
------------------------ ---------------------
Tackle Shop - You can't fish without the proper equipment. When you
first start out you will have a basic T.Rod, the 4 bobbers, and 1 type
of bait (earthworms for the Kid and lugworms for the Teen). If you need
more the Tackle shop sells what you're looking for. The shop sells food,
lures, bait, rods, flies, and some tools. The shops in the lake area
sell bait used for those maps and the shops out at the sea sell bait
used at those areas.
Grocery Shop - This shop sells basic things needed to catch bugs and
gather flowers. Here is also where you'll find the Communication Center,
which you would use if you were going to trade items between game packs.
The old man in the shop sells items and is the comm center, while the
old lady buys your bugs and flowers that you sell. If you want to sell
her both your bugs and flowers you will need to talk to her twice (once
for bugs, second time for flowers). If you are just selling one type
then you only need to talk to her once. She uses the same pricing
structure that the Fish Market uses to buy your shellfish.
All of your command will be accessed via the main menu. To bring up the
menu just press the A BUTTON. The menu will tell you where you are, what
time it is, how much gold you have, and how many hit points you have.
You have access to two action menus, which you can switch between by
pressing the left or right directional keys.
First action menu -
FISH - select this to fish, or you can press SELECT near water
BAIT, LURE, or FLY - depending on what rod you have selected
GEAR - where you switch out your fishing rods
ITM - where your food is kept
TLS - tools and memos, press left or right to access second screen
LVL - hit points, exp, and gold amount
Second action menu -
COOL - how many fish and/or shellfish you have
BOX - your current bug inventory
BAKT - the flowers you've picked
BUG - what to choose to catch bugs
PIC - what to choose to pick a flower
DIV - what to choose when you want to dive for shellfish
*----------------------------------------------------------------------*
1.3.1 Basic Commands - Fishing
*----------------------------------------------------------------------*
Besides knowing how to talk to people, you're going to need to know how
to fish! You will have a wide variety of rods and baits to use, since
each fish is particular to one type or another.
The first thing you want to do is choose which type of rod you want to
fish with. You can always swap out your rod by pressing the A BUTTON to
bring up the main menu, pressing A again when you select GEAR, and then
pressing A a third time when your cursor is flashing on the rod you
currently have equipped. There are 16 different rods you can use, but
there are only 6 different kinds of rods.
T. Rods - This is your basic rod. You get one for free when you start
out and it's a good idea to fish as much as you can so you can buy a
Reel rod. The T. rods use regular hooks and bait. To fish just cast the
rod and let the current pull the bobber along in the water.
Reel Rods - The upgrade to a T. Rod, the Reel rods let you actually move
your bait along in the water by pressing the A BUTTON. With a Reel rod,
you can cast past the fish, then just press A to draw your bait closer
to the unsuspecting fish. These rods also use hooks and regular bait.
Lure Rods - These rods don't require a supply of bait and instead use
recycled lures to catch fish. You can use a lure to catch an indefinite
amount of fish, but sometimes your lure will break and you'll have to
buy a new one from the Tackle shop. When a fish bites at a lure, it
isn't instantly hooked. You will have to entice the fish to take the
lure by dragging the lure through the water with the A BUTTON.
Fly Rods - Using flies are nice because you can use them over and over
like lures, the rod works like a Reel rod so you can lure the bait
closer, and once the fish bites the fly it is automatically hooked. One
downside to flies though is they can't be used to catch very large fish.
The fly is too small for the fish to be hooked.
Boat Rods - You can only use these rods when you're out in The Shore,
The Ocean, and Remote Island maps. They work like the T. and Reel rods,
but instead of casting and reeling in the bait you cast and then move
the boat around to move the bait. You also have the option to change the
depth of the bait by pressing the A BUTTON to drop it down and then the
B BUTTON to reel it back up. The number next to you will tell you how
far down the bait is in the water.
Trolling Rods - This is another group of rods that you can only use on
those three maps. The Trolling rods work just like the lure rods but you
can move the lure and the boat around. You can only purchase trolling
flies at the Tackle shops in the sea maps.
After you select what rod you would like to use, and then the
corresponding bait, just head towards the water and cast your line by
pressing the A BUTTON. How far your line casts is dependent on the size
of your fishing rod *and* how many hit points you have. You could have
an 11 foot lure rod that doesn't cast very far because you only have 20
hit points.
When a fish bites at your bait, you will hear a "dingling" sound and
you will see the fish circle around your hook. If you hear the ding and
the fish isn't biting, that means the fish isn't interested in the bait
that you have placed out for it. If you see the fish circling and you
hear a steady high pitched tone, that means the fish took your bait and
you should quickly press the A BUTTON to switch to the underwater scene.
The underwater scene is where all the action is. Depending on what bait
you've chosen, you are going to have to react in different ways. If you
have chosen to use regular bait or flies, then the fish will already be
on your hook and all you have to do is reel it in by pressing the A or
the B BUTTONS. If you are using the lures or the trolling flies, you
will have to work a little harder. You should see your fish looking at
your hook but he won't take it. You will need to press the A BUTTON to
draw the hook closer towards you so the fish believe it is alive. Don't
pull the lure/trolling fly too fast; some fish don't swim fast enough to
keep up with a fast moving hook. If you let go of the A BUTTON your lure
will stop and sink or float, depending on which one you have selected to
use. The hook does need to be moving in order for the fish to bite it.
A hooked fish will naturally try to get away. The fish will swim away
with your hook in it's mouth and eventually stop. Once it has stopped
swimming that's when you reel it in using the A or B BUTTON. Press the
button down and hold it down to move the fish closer to shore. When you
notice that your fish isn't moving any closer towards you, that means it
is getting ready to try and get away. Release the button to let the fish
swim away again. If you do not let go of your button and the fish stops
and arches up, the fish has a good chance of freeing itself from your
hook. Eventually you will get to know when a fish is trying to get away,
when to let go of the button, and when to press the buttons down to
reel the fish in.
After you reel in the fish completely you will learn it's name and how
large it is. If it is a fish that you have not caught before, it's
picture and other information will be inputted into the Fish memo.
*----------------------------------------------------------------------*
1.3.2 Basic Commands - Shellfish Collecting
*----------------------------------------------------------------------*
There are only 4 maps where you can dive for shellfish - The Beach, The
Shore, The Ocean, and the Remote Island. You will also need the Canoe or
access to your Dad's boat or the captain's cruiser. All of the shellfish
are underwater so you'll need to use one of those to get out there.
To find shellfish just take a boat out and when you get to a spot where
you want to dive press the A BUTTON to bring up the main menu, press the
right or left directional pad to get to the second menu, then select the
DIV option. If the location you are at does not have anything
underneath, you will receive a message telling you that. If you are
lucky and there is something down there, you will switch to an
underwater scene.
Pressing A while underwater will bring up your menu where you can choose
to return to the surface or continue diving. To swim down just press the
B BUTTON repeatedly. In the water you will have to navigate around eels,
jellyfish, and lanturnfish. Since swimming takes away your hit points
try to not get hit by one of the underwater creatures. If you get hit
by one of them you'll get pushed upwards a little bit and you'll loose
more hit points from damage. The goal is to reach the bottom of the
water. Once you hit the bottom you are automatically sent back up to the
surface with whatever shellfish you found down there.
You can dive with or without buying the Flippers, but diving deep
without them is pretty impossible. You can purchase the Flippers for 200
Gold at any of the Tackle shops in the sea maps.
*----------------------------------------------------------------------*
1.3.3 Basic Commands - Bug Collecting
*----------------------------------------------------------------------*
Most bugs can be found during the day and when it is *not* raining. If
it is raining you're not going to find any bugs at all. A few bugs will
also come out at night, but not very many of them. Two of the maps don't
have any bugs at all; you won't find any at The Shore or at The Ocean.
Any square on the map has the chance to have a bug on it. Bugs are not
located only on plants and the sides of the shops. To search for a bug
just press the A BUTTON to bring up the main menu, arrow over until you
hit the second menu, and then select BUG. If there isn't a bug there
you will receive a message saying so. If there is something there you'll
switch to a close-up of that spot.
You will get different close-ups depending on what the insect is. Flying
insects (like butterflies, dragonflies, and stinging insects) will be
on a flowery background. Ground insects (like grasshoppers and ants)
will be on a ground-view background. Crawling insects (like beetles and
cicadas) will be on a tree background. Just because you switch to a
close up scene doesn't mean that there is a bug there at that time.
Sometimes there won't be anything there at all. If you leave and select
BUG again you can check the same spot; this time it may have a bug or it
may be empty again. When you finally do find a bug, you will also have a
new set of menu commands. You can CATCH, SAP, or LEAVE.
If you choose CATCH, a magnifying glass-type cursor appears on the
screen with the bug. You can move it around by using the directional pad
on your Gameboy. When you've positioned the cursor on top of the bug
then press the A BUTTON to catch the bug.
The ground and tree scenes have bugs that will walk around and then
stop, and the flower scene will have bugs that are constantly moving. On
the ground and tree scenes you *have* to wait for the bug to stop moving
in order to catch it successfully. If the bug is still moving you will
always miss. If you want to force the bug to stop that's where the SAP
comes in. You can buy Tree Sap from the old man at the Grocery Shop for
20 Gold. When you're catching bugs just pick SAP instead of CATCH. The
bug will be stuck for a little bit of time and you can easily catch it.
The bug doesn't stay there forever though and after a little bit it will
begin moving again. As for the flying bugs you just have to move the
cursor onto its flight path and wait until it flies by to catch it.
The option to LEAVE does just that. If you're not interested in catching
the bug you found, just select LEAVE. Be careful with this one, since
stinging bugs like wasps and honey bees will attack you and prevent you
from leaving.
*----------------------------------------------------------------------*
1.3.4 Basic Commands - Flower Collecting
*----------------------------------------------------------------------*
Flowers only grow in certain spots on the maps, so they're very easy to
find. Where ever you see a pink flower graphic is where you'll find a
plant you can pick.
To pick a flower just walk up to the pink flower graphic, bring up your
main menu (press the A BUTTON), arrow over until you're at the second
menu screen, and then select PIC. You will then switch to a close-up of
the flower.
There will be 3 menu options you can choose - PICK, WATER, and LEAVE. If
you choose PICK, a pair of scissors will appear above the flower. There
are two flowers on the close-up screen, but you can only pick the one in
the front. To use the scissors just press the A BUTTON. You will then
learn the name of the flower. Choosing WATER brings out your watering
can so you can water the flower, but this doesn't appear to have any
purpose. If you choose LEAVE, you will exit out of the close-up scene.
Flowers will not regrow instantly. The flower will grow back after a
shift in the day (day to night or night to day). There is a lady at The
Beach who mentions that flowers will automatically regrow if it is
raining, but that doesn't appear to be true.
*----------------------------------------------------------------------*
1.3.5 Basic Commands - Fighting monsters
*----------------------------------------------------------------------*
In order to become a strong fisherman, you have to gain experience by
fighting monsters that will randomly appear on the maps. When you
encounter a monster the screen will switch to a battle scene. The
creature that you ran into will appear in the middle and you will have
three menu options - BEAT, EAT, or RUN.
If you choose to BEAT, a hand will appear in the monster area. The hand
will move around randomly on the screen. When the hand happens to stop
on top of the picture of your enemy, press the A BUTTON to attack. The
amount of damage you inflict will appear at the bottom of the screen.
The monsters have areas on their bodies where they take more or less
damage. Also the amount of hit points you have determine how hard you
hit. If you have 95 hit points and you hit a spot that won’t inflict max
damage, you may only hit for 50. If you hit a spot that is it's weak
point though, you will hit for 97. The monster also has the same rules,
minus hitting you at a weak point. A monster will hit you for
approximately half of its total hit point. If you are fighting a Hermit
Crab it will hit you for 7 to 10 damage. If you hit it for 14, it will
only have 6 or so hit points left so then the max it will hit for is 2
or 3 damage.
When your hit points are dangerously low and you've bought food at the
Tackle or the Grocery Shop, you can choose to EAT. If you have food and
you eat it, you will regain your hit points in battle (the amount
depends on what you eat of course). EAT doesn't make you skip your turn,
so after you eat some food you can choose BEAT or RUN.
RUN is exactly that - you run away. You can run away all the time
though. There is a chance that the monster will stop you from fleeing.
If you run out of hit points you will appear back at the Inn. Remember
to actually use the Inn to recover since you will only have 1 hit point.
*----------------------------------------------------------------------*
1.4 Game Glitches
*----------------------------------------------------------------------*
There are a few things that didn't carry over too well from the Japanese
version of the game. The main missing component is the Rumble Pack that
the game has. The rumble feature was removed when the game was
translated into english. There are a few other things that weren't
translated correctly -
- The man in the northeast corner of The Shore wants you to find him a
"S. Reabrm". Hunt all you want but you're not going to find one. He
really wants a "R. Seabrm".
- Take a look at page 35 of the game booklet. Apparently you can hit a
Seal on it's "Tale". The correct spelling is T-A-I-L.
- When the Turtle is being harrassed, the boy wants you to pay him 3
dollars to let the Turtle go. Seems like a cheap price, but the boy
needs 300 gold before he'll leave the Turtle be. He happens to forget
to mention those two extra zeros.
- The special Fish Market in The Ocean will pay you for Sardines and
Saurels. Unfortunatly he doesn't tell you how much he is going to give
you. The $ in his sentance is there, but the gold amount is missing.
- One of the monsters in The Summit is a "Cow". No you're not fighting
a giant bovine, but it's actually a bird. It is suppose to be a "Crow".
- If you go to the Remote Island and come back, the captain of the
cruiser tells you that if you want to go back just let him know. At that
point he also asks you "yes" or "no". That question was added in with
the english adaptation for some reason. You can either choose "yes" or
"no" and if you talk with the captain again he'll still give you the
choice to go to the Remote Island.
- On page 28 of the game booklet is the map of the Beach with general
locations where you'll find fish. One of the fish it mentions is a
Rockfish, which the girl by the Fish Market mentions she'll trade Tulips
for. There are no Rockfish in the Beach though; they have been named
Kasago (which is a direct translation of it's Japanese name). Rockfish
can be found in the Shore but the Tulip girl will not give you a Tulip
for them. She will only give you the flower for Kasago and Sea Sculpin.
- Near the back of the booklet are maps with the general fish locations
printed on them. On the Moor map (page 26) there is a fish listed as
Cherry Trout. There isn't a Cherry Trout in the game but there is a fish
called the Cherry Salmon that is found in the same area. (Submitted by
Chris I'm Not Saying)
*----------------------------------------------------------------------*
2.0 The Maps
*----------------------------------------------------------------------*
There are 8 maps that you can fish on. There are 4 maps for the lake
areas and 3 maps for the sea areas. The last map is a bonus island that
appears only after you have caught the River King and the Sea King.
When you first start out you will either be at The Lake (Kid) or at The
Beach (Teen). Your house is sort of the nexus between the two types of
maps. If you head east from your home you'll end up at the sea maps. If
you head west you will be at the lake maps.
*----------------------------------------------------------------------*
2.1 The Lake
*----------------------------------------------------------------------*
This map is directly to the west of your house and is the first one the
Kid will be able to access. This is also the smallest map.
General Map -
http://www.fogu.com/rk2/lake1/fish/map/lake_map.gif
Location Map -
http://www.fogu.com/rk2/lake1/fish/map/lake_loc.gif
Total Fish: 6
Total Flowers: 5
Total Bugs: 12
Total Shellfish: 0
*----------------------------------------------------------------------*
2.1.1 The Lake - Fish
*----------------------------------------------------------------------*
KILLIFISH
Max Size: 6 cm
Avg Size: 4 cm
Bait - Mosquito Larva
Fly - May Fly(w), May Fly(d), Midge(w), Stone fly(w)
Lure - None
Location - West of the first bridge from your house. Also just north of
the bridge by the Green Grasshopper lady.
KING CARP
Max Size: 48 cm
Avg Size: 40 cm
Bait - Earthworm, Mosquito Larva
Fly - Caddis (w), Stone Fly (w)
Lure - Spinner Bait, Worm
Location - Around the island in the middle of the lake.
MIRROR CARP
Max Size: 22 cm
Avg Size: 16 cm
Bait - Earthworm, Mosquito Larva
Fly - Caddis(w), Stone Fly(w)
Lure - Spinner Bait, Worm
Location - Between the bridge by the Green Grasshopper lady and the
fox's house in the southwest corner.
ROACH
Max Size: 8 cm
Avg Size: 6 cm
Bait - Earthworm, Mosquito Larva, May Fly Larva, Paste Bait
Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w)
Lure - None
Location - West of the Inn.
STICKLEBACK
Max Size: 7 cm
Avg Size: 5 cm
Bait - Maggot, Mosquito Larva
Fly - Caddis(w), Caddis(d), Stone Fly(w)
Lure - None
Location - Northwest corner.
SUCKER EEL
Max Size: 12 cm
Avg Size: 10 cm
Bait - Earthworm, Mosquito Larva
Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w)
Lure - Spinner Bait, Worm
Location - West of the Fish Market, in among the water plants. Also east
of the bridge by the Green Grasshopper lady.
*----------------------------------------------------------------------*
2.1.2 The Lake - Flowers
*----------------------------------------------------------------------*
CHICKWEED
Rank: D
Location - North of the Grocery Shop.
IRIS
Rank: C
Location - South of the fox's home in the southwest corner.
M. VETCH
Rank: D
Location - Across the first bridge from your house, just south of the
save shrine.
PINK
Rank: B
Location - On the island in the middle of the lake.
SHEPHERD'S PURSE
Rank: D
Location - Right next to where you exit/enter your home.
*----------------------------------------------------------------------*
2.1.3 The Lake - Bugs
*----------------------------------------------------------------------*
B. CICADA
Rank: D
Location - North of the Fish Market.
BROWN GRASSHOPPER
Rank: D
Location - In among the trees by the Green Grasshopper lady.
C. DRAGONFLY
Rank: D
Location - On the island in the middle of the lake.
G. BEETLE
Rank: C
Location - West of the man who says he saw a large fish swim upstream.
GREEN GRASSHOPPER
Rank: C
Location - Along the west side of the map, north of the lady who wants
you to gather 5 of them for her.
LADYBUG
Rank: C
Location - South of the fox's house.
L. GRASSHOPPER
Rank: C
Location - Southeast corner, near where you enter/exit your house.
M. CICADA
Rank: C
Location - North of the Fish Market.
RED DRAGONFLY
Rank: C
Location - On the island in the middle of the lake.
WASP
Rank: D
Location - North of the fox's house.
WHITE BUTTERFLY
Rank: D
Location - South of the save shrine.
YELLOW BUTTERFLY
Rank: D
Location - South of the save shrine.
*----------------------------------------------------------------------*
2.2 The Stream
*----------------------------------------------------------------------*
This map is a little larger then The Lake. There are two exits here; one
that leads into The Summit and the other that takes you to The Moor. At
first The Moor exit is not available, but later in the game it will be.
General Map -
http://www.fogu.com/rk2/lake2/fish/map/stream_map.gif
Location Map -
http://www.fogu.com/rk2/lake2/fish/map/stream_loc.gif
Total Fish: 11
Total Flowers: 6
Total Bugs: 15
Total Shellfish: 0
*----------------------------------------------------------------------*
2.2.1 The Stream - Fish
*----------------------------------------------------------------------*
AMAGO SALMON
Max Size: 48 cm
Avg Size: 40 cm
Bait - Earthworm, Insect, May Fly Larva, Fingerling
Fly - May Fly(w), May Fly(d), Caddis(w), Caddis(d), Midge(w),
Stone Fly(w)
Lure - Spinner Bait, Minnow, Worm
Location - South of the waterfall. Also at the top of the waterfall.
AYU
Max Size: 33 cm
Avg Size: 25 cm
Bait - Insect, May Fly Larva
Fly - May Fly(w), Caddis(d), Midge(w), Midge(d), Stone Fly(w),
Stone Fly(d)
Lure - Spinner Bait
Location - South of the Fish Market, but west of the Tackle Shop.
BARBEL
Max Size: 40 cm
Avg Size: 30 cm
Bait - Earthworm, Maggot, Insect, Mosquito Larva, May Fly Larva, Paste
Bait, Fingerling, Frog
Fly - May Fly(w), May Fly(d), Caddis(w), Caddis(d), Midge(w), Stone
Fly(w)
Lure - Spinner Bait, Minnow, Vibration, Crank Bait, Jig, Worm, Frog
Location - South of the Tackle Shop, all the way to the exit to The
Lake.
BLEEDING SHINER
Max Size: 26 cm
Avg Size: 16 cm
Bait - Maggot, Insect, Mosquito Larva, May Fly Larva, Paste Bait
Fly - May Fly(w), May Fly(d), Caddis(w), Midge(w), Stone Fly(w)
Lure - Spinner Bait, Vibration, Worm
Location - East and west of the double-rocks that are just southwest of
the Fish Market. These fish use the same model as the Dace, save for
some small color changes.
CARP
Max Size: 96 cm
Avg Size: 80 cm
Bait - None, will eat the bait but won't take the hook.
Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w)
Lure - Spinner Bait, Minnow, Worm
Location - South of the waterfall, in among the three-rock formation.
CORAL SHRIMP
Max Size: 24 cm
Avg Size: 18 cm
Bait - None
Fly - None
Lure - Worm
Location - East of the old lady's house in the southwest corner.
CRUCIAN CARP
Max Size: 26 cm
Avg Size: 20 cm
Bait - Earthworm, Mosquito Larva, Paste Bait
Fly - Caddis(w), Stone Fly(w)
Lure - Spinner Bait, Worm
Location - In among the double-rock formation that is southeast of the
Tackle Shop.
DACE
Max Size: 26 cm
Avg Size: 16 cm
Bait - May Fly Larva
Fly - Caddis(w), Caddis(d), Stone Fly(w)
Lure - Spinner Bait, Vibration, Jig, Worm
Location - East of the three-rocks that are south of the waterfall. Dace
use the same fish model as a Bleeding Shiner, just a vary slight
difference in color.
GRASS CARP
Max Size: 57 cm
Avg Size: 45 cm
Bait - Earthworm, Insect, Mosquito Larva, May Fly Larva, Fingerling,
Frog
Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w)
Lure - Spinner Bait, Minnow, Worm, Frog
Location - In among the three-rocks by the waterfall and a little ways
east.
LAKE TROUT
Max Size: 20 cm
Avg Size: 14 cm
Bait - May Fly Larva, Fingerling
Fly - May Fly(w), May Fly(d), Caddis(w), Caddis(d), Midge(w), Stone
Fly(w)
Lure - Spinner Bait, Jig
Location - Between the waterfall and the three-rock formation.
ROCK BASS
Max Size: 19 cm
Avg Size: 13 cm
Bait - Insect, May Fly Larva, Fingerling
Fly - May Fly(w), May Fly(d), Midge(w), Midge(d), Stone Fly(w), Stone
Fly(d)
Lure - Spinner Bait, Minnow, Worm
Location - East of the old lady's house, but yet farther north then
where the Coral Shrimp are.
*----------------------------------------------------------------------*
2.1.2 The Stream - Flowers
*----------------------------------------------------------------------*
CLOVER
Rank: D
Location - Southwest corner, just south of the old lady's house.
COTTONWEED
Rank: D
Location - Along the south wall of the map, southeast of the boy who
talks about selling Dung Beetles.
NARCISUS
Rank: C
Location: By the pond where the goddess lives.
ROSE
Rank: S
Location - You can't pick this flower. Give the girl by the Inn a
Violet and in return she will give you a Rose.
TURNIP
Rank: C
Location - On top of the waterfall. You first need to have gained access
to The Moor, which has two exits back to The Stream. The one you want
is on the other side of the water that runs through The Moor. That will
take you back up on top of the waterfall where you can get the Turnip.
VIOLET
Rank: B
Location - Next to the save shrine, just west of the Inn.
*----------------------------------------------------------------------*
2.1.3 The Stream - Bugs
*----------------------------------------------------------------------*
B. DRAGONFLY
Rank: A
Location - East of the waterfall.
BROWN GRASSHOPPER
Rank: D
Location - West of the Fish Market, and on the other side of the trees
from the Narcisus.
DUNG BEETLE
Rank: D
Location - Far southwest corner.
G. BUTTERFLY
Rank: C
Location - South of the boy who talks about selling Dung Beetles.
G. DRAGONFLY
Rank: B
Location - East of the waterfall and west of Narcisus.
GR. L-BEETLE
Rank: B
Location - On top of the waterfall. You will have to gain access to The
Moor to reach the alternate exit to The Stream.
H. STAG BEETLE
Rank: B
Location - East of the pond where the goddess lives.
HONEY BEE
Rank: C
Location - Around the old lady's house.
L. LOCUST
Rank: B
Location - West of the Fish Market, but on the other side of the trees
from Narcisus.
M. CICADA
Rank: C
Location - Northwest of the Fish Market.
M. LOCUST
Rank: C
Location - West of the Fish Shop, but on the other side of the trees
from Narcisus.
M. STAG BEETLE
Rank: A
Location - East of the pond where the goddess lives.
PRAYING MANTIS
Rank: C
Location - On top of the waterfall. You will have to gain access to The
Moor to reach the alternate exit to The Stream.
SUMMER CICADA
Rank: B
Location - Northwest of the Fish Shop.
YELLOW BUTTERFLY
Rank: D
Location - South of the boy who talks about selling Dung Beetles.
*----------------------------------------------------------------------*
2.3 The Summit
*----------------------------------------------------------------------*
Not quite as wide as The Moor is long, The Summit is the largest lake
type map. The River King is hiding himself here and has cast a spell so
it never rains. It's up to you and Yuki to break his spell so he
appears. There is an extra Fish Shop in the southeast corner who will
pay you more for Darters and Loach Minnows then the normal shop will.
General Map -
http://www.fogu.com/rk2/lake3/fish/map/summit_map.gif
Location Map -
http://www.fogu.com/rk2/lake3/fish/map/summit_loc.gif
Total Fish: 14
Total Flowers: 6
Total Bugs: 12
Total Shellfish: 0
*----------------------------------------------------------------------*
2.3.1 The Summit - Fish
*----------------------------------------------------------------------*
BLACK BASS
Max Size: 62 cm
Avg Size: 50 cm
Bait - Earthworm, Insect, May Fly Larva, Fingerling, Frog
Fly - May Fly(w), Caddis(w), Caddis(d), Midge(w), Stone Fly(w)
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm,
Frog
Location - They're *all* over the lake, mostly from the middle of the
lake down to the south side.
BLUEGILL
Max Size: 33 cm
Avg Size: 25 cm
Bait - Earthworm, Insect, May Fly Larva, Fingerling, Frog
Fly - May Fly(w), May Fly(d), Caddis(w), Caddis(d), Midge(w), Stone
Fly(w)
Lure - Spinner Bait, Minnow, Vibration, Worm, Frog
Location - Just like the Black Bass, these guys are all over the place.
If you're at a spot with the bass, you'll also find Blue Gill.
BREAM
Max Size: 11 cm
Avg Size: 9 cm
Bait - Earthworm, Maggot, Mosquito Larva, Paste Bait
Fly - Caddis(w), Caddis(d), Stone Fly(w)
Lure - Spinner Bait, Worm
Location - West of the bridge by the Hyacinth boy.
BROOK STICKEBACK
Max Size: 7 cm
Avg Size: 5 cm
Bait - May Fly Larva
Fly - May Fly(w), May Fly(d), Midge(w), Stone Fly(w)
Lure - None
Location - Southeast corner.
BROWN TROUT
Max Size: 81 cm
Avg Size: 65 cm
Bait - None, like the Carp it will eat it but not take the hook.
Fly - Caddis(d), Stone Fly(w)
Lure - Spinner Bait, Minnow, Vibration, Crank Bait, Jig, Frog
Location - Around the waterfall in the northeast corner.
CATFISH
Max Size: 62 cm
Avg Size: 50 cm
Bait - None, will not take hook but will eat bait.
Fly - May Fly(w), May Fly(d), Caddis(w), Caddis(d), Midge(w), Midge(d),
Stone Fly(w), Stone Fly(d)
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm,
Frog
Location - West of the waterfall, just south of the two fellows trying
to catch Catfish.
DARTER
Max Size: 22 cm
Avg Size: 16 cm
Bait - Earthworm, Fingerling
Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w)
Lure - Spinner Bait, Jig, Worm
Location - Northeast of the Grocery.
EEL
Max Size: 115 cm
Avg Size: 99 cm
Bait - Earthworm, Fingerling
Fly - None
Lure - Spinner Bait, Jig, Worm
Location - Between the northern bridge and the 2 catfish anglers.
*Tip* - If you are going to use bait to catch Eel, make sure you use a
large hook and the small sinker.
LANDLOCKED SALMON
Max Size: 57 cm
Avg Size: 45 cm
Bait - Earthworm, Maggot, Fingerling, Frog
Fly - Caddis(w), Caddis(d), Stone Fly(w)
Lure - Spinner Bait, Minnow, Popper, Vibration, Jig, Worm, Frog
Location - South of the waterfall.
LOACH
Max Size: 12 cm
Avg Size: 10 cm
Bait - Earthworm, Maggot, Mosquito Larva, Paste Bait
Fly - Caddis(w), Stone Fly(w)
Lure - Spinner Bait, Worm
Location - North of the rocks you can stand on in the southwest corner
of the lake (by the shops).
LOACH MINNOW
Max Size: 8 cm
Avg Size: 6 cm
Bait - Earthworm, Mosquito Larva, Paste Bait
Fly - Caddis(w), Caddis(d), Stone Fly(w)
Lure - None, it's too small to get.
Location - Northeast of the Fish Market
RIVER KING (W. CATFISH)
Max Size: 115 cm
Avg Size: 99 cm
Bait - None
Fly - None
Lure - Frog
Location - Northwest corner, in among the regular Snakeheads.
SHINER MINNOW
Max Size: 25 cm
Avg Size: 15 cm
Bait - Maggot, May Fly Larva
Fly - May Fly (w), May Fly (d), Midge (w), Stone Fly (w)
Lure - Spinner Bait
Location - About half way between the waterfall and the Darter Fish
Shop.
SNAKEHEAD
Max Size: 103 cm
Avg Size: 80 cm
Bait - None, will eat bait but won't take hook
Fly - May Fly(w), Caddis(w), Midge(w), Stone Fly(w)
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm,
Frog
Location - Northwestern corner.
*----------------------------------------------------------------------*
2.3.2 The Summit - Flowers
*----------------------------------------------------------------------*
BEE NETTLE
Rank: D
Location - West wall of the map, about half way up.
BELL FLOWER
Rank: B
Location - Next to the two Catfish fishermen, west of the waterfall.
HYACINTH
Rank: S
Location - You can't pick this flower. Give the boy near the middle
bridge a Blue Gill and in return he'll give you a Hyacinth.
STINKWEED
Rank: A
Location - Southeast of the Bait Shop.
SUNFLOWER
Rank: A
Location - North of the Darter/Loach Minnow Fish Market.
TIGER LILY
Rank: C
Location - On the southern of the two islands that sit in the middle of
the lake.
*----------------------------------------------------------------------*
2.3.3 The Summit - Bugs
*----------------------------------------------------------------------*
A. BEETLE
Rank: A
Location: Northwest corner.
B. BUTTERFLY
Rank: B
Location: Southwest of the Tackle Shop.
BL. STAG BEETLE
Rank: S
Location: On an island in the middle of the lake, the southern one of
the two islands.
BR. L-BEETLE
Rank: B
Location: Northwest corner.
BR. STAG BEETLE
Rank: B
Location: On an island in the middle of the lake, the southern one of
the two islands.
E. CICADA
Rank: S
Location - On the northern island in the middle of the lake.
G. CICADA
Rank: A
Location - On the northern island in the middle of the lake.
GI. L-BEETLE
Rank: B
Location - Northwest corner.
J. BEETLE
Rank: B
Location - North of the Darter/Loach Minnow Fish Market.
P. BUTTERFLY
Rank: A
Location - This bug is in two spots. One of them is just southwest of
the Tackle Shop. The other is up by the two Catfish Fishermen.
P. CRICKET
Rank: B
Location - Behind the Inn and west of the Grocery Shop.
SWALLOWTAIL
Rank: B
Location - East of the two Catfish Fishermen.
*----------------------------------------------------------------------*
2.4 The Moor
*----------------------------------------------------------------------*
This is the longest map of the lake area. It's not very wide, but it is
*very* long with a stream cutting down through the middle of it. There
is an exit back to The Stream on the east side of the stream, down to
the very south. It puts you up above the waterfall in The Stream. There
is a girl here who tells you what flowers the girl by your house wants,
and a strange little guy who lives in a cave to the northwest.
General Map -
http://www.fogu.com/rk2/lake4/fish/map/moor_map.gif
Location Map -
http://www.fogu.com/rk2/lake4/fish/map/moor_loc.gif
Total Fish: 9
Total Flowers: 6
Total Bugs: 15
Total Shellfish: 0
*----------------------------------------------------------------------*
2.4.1 The Moor - Fish
*----------------------------------------------------------------------*
BROOK TROUT
Max Size: 62 cm
Avg Size: 50 cm
Bait - Earthworm, Maggot, Insect, May Fly Larva, Fingerling, Frog
Fly - May Fly (w), May Fly (d), Caddis (w), Caddis (d), Midge (w),
Midge (d), Stone Fly (w), Stone Fly (d)
Lure - Spinner Bait, Minnow, Vibration, Jig, Worm, Frog
Loctaion - Southern most section of water.
CHERRY SALMON
Max Size: 70 cm
Avg Size: 55 cm
Bait - Earthworm, Insect, May Fly Larva, Fingerling, Frog
Fly - May Fly (w), May Fly (d), Caddis (w), Caddis (d), Midge (w),
Stone Fly (w), Stone Fly (d)
Lure - Spinner Bait, Minnow, Vibration, Jig, Worm, Frog
Location - West of the boy who talks about fireflies.
CHUB
Max Size: 21 cm
Avg Size: 16 cm
Bait - Earthworm, Maggot, Mosquito Larva, May Fly Larva
Fly - May Fly (w), May Fly (d), Midge (w), Midge (d), Stone Fly (w)
Lure - Spinner Bait, Minnow, Worm
Location - Northeast of the Grocery Shop, but south of the bridge.
DOLLY VARDEN
Max Size: 51 cm
Avg Size: 40 cm
Bait - Earthworm, Insect, May Fly Larva, Paste Bait, Fingerling, Frog
Fly - May Fly (w), May Fly (d), Caddis (w), Caddis (d), Midge (w),
Stone Fly (w)
Lure - Spinner Bait, Minnow, Vibration, Jig, Worm, Frog
Location - Northern most section of water.
GOLDEN PERCH
Max Size: 12 cm
Avg Size: 10 cm
Bait - May Fly Larva
Fly - May Fly (w), May Fly (d), Midge (w), Stone Fly (w)
Lure - Spinner Bait
Location - North of the bridge but south of the firefly boy.
GOLDEN TROUT
Max Size: 33 cm
Avg Size: 25 cm
Bait - Earthworm, Insect, May Fly Larva, Fingerling
Fly - May Fly (w), May Fly (d), Caddis (w), Caddis (d), Midge (w),
Stone Fly (w)
Lure - Spinner Bait, Minnow, Vibration, Jig, Worm
Location - North of the bridge.
RAINBOW TROUT
Max Size: 67 cm
Avg Size: 55 cm
Bait - None; uncatchable using bait.
Fly - Caddis (w), Caddis (d), Stone Fly (w)
Lure - Spinner Bait, Minnow, Popper, Vibration, Jig, Worm, Frog
Location - South of the bridge.
SCULPIN
Max Size: 20 cm
Avg Size: 14 cm
Bait - Earthworm, Maggot, May Fly Larva, Fingerling
Fly - May Fly (w), Caddis (w), Midge (w), Stone Fly (w)
Lure - Spinner Bait, Jig, Worm
Location - East of the Fish Market.
YAMAME TROUT
Max Size: 49 cm
Avg Size: 40 cm
Bait - Earthworm, Insect, May Fly Larva, Worm, Frog
Fly - May Fly (w), May Fly (d), Caddis (w), Caddis (d), Midge (w),
Stone Fly (w)
Lure - Spinner Bait, Minnow, Vibration, Jig, Worm, Frog
Location - Northwest of the firefly boy.
*----------------------------------------------------------------------*
2.4.2 The Moor - Flowers
*----------------------------------------------------------------------*
A. ADONIS
Rank: C
Location - Just west of Kappa's cave.
G. LILY
Rank: A
Location - Northeast corner.
GENETIAN
Rank: A
Location - Southeast of the bridge along the far east wall.
PANSY
Rank: S
Location - You can't pick this flower. Give the boy north of the bridge
a Cherry Trout and he will give you a Pansy in return.
PARSLEY
Rank: C
Location - Directly west of the bridge, next to the Pansy boy.
RADISH
Rank: B
Location - Southwest of the save shrine.
*----------------------------------------------------------------------*
2.4.3 The Moor - Bugs
*----------------------------------------------------------------------*
ANT-LION
Rank: S
Location - Just north of the Pansy boy, but south of the trees.
B. BUTTERFLY
Rank: B
Location - Northeast corner.
B. DRAGONFLY
Rank: A
Location - North of the Pansy boy, but south of the trees.
BL. CRICKET
Rank: C
Location - Between the Grocery and Tackle Shop, to the west.
BL. L-BEETLE
Rank: C
Location - Northeast of the well.
BR. L-BEETLE
Rank: B
Location - Northeast of the well.
BR. STAG BEETLE
Rank: B
Location - South of Kappa's cave, among the trees.
CARPENTER BEE
Rank: B
Location - East of the bridge along the cliff side.
G. BUTTERFLY
Rank: C
Location - Northeast corner.
G. CICADA
Rank: A
Location - Southeast corner.
GENJI FIREFLY
Rank: A
Location - East of Kappa's cave on the east side of the stream.
HEIKE FIREFLY
Rank: B
Location - East of Kappa's cave on the east side of the stream.
M. STAG BEETLE
Rank: A
Location - South of Kappa's cave among the trees.
P. CRICKET
Rank: B
Location - Between the Grocery and Tackle Shop, to the west.
S. CICADA
Rank: B
Location - Southeast corner.
*----------------------------------------------------------------------*
2.5 The Beach
*----------------------------------------------------------------------*
Here is where the Teen starts his quest. You don't have to complete any
tasks to reach The Shore; just walk south and you'll be there. If you
are going to be diving for Shellfish make sure you buy the Flippers.
General Map -
http://www.fogu.com/rk2/sea1/fish/map/beach_map.gif
Location Map -
http://www.fogu.com/rk2/sea1/fish/map/beach_loc.gif
Total Fish: 15
Total Flowers: 5
Total Bugs: 9
Total Shellfish: 6
*----------------------------------------------------------------------*
2.5.1 The Beach - Fish
*----------------------------------------------------------------------*
BLACK SNAPPER
Max Size: 38 cm
Avg Size: 30 cm
Bait - Lugworm, Mussel, Krill, Rock Crab, H.M. Fillet
Lure - Spinner Bait, Minnow, Crank Bait, Jig, Worm
Location - Far northeast corner
DRAGONET
Max Size: 38 cm
Avg Size: 30 cm
Bait - Krill, H. Mackerel, H.M. Fillet
Lure - Spinner Bait, Jig
Location - West of the lady along the coast who talks about seeing a
strange object in the water.
FLOUNDER
Max Size: 57 cm
Avg Size: 45 cm
Bait - H. Mackerel, H.M. Fillet, Mackerel
Lure - None
Location - Far southeast corner.
*Tip* - Flounder live in very deep water. Use your Surf rod with a
sinker to catch them.
KASAGO
Max Size: 26 cm
Avg Size: 20 cm
Bait - Lugworm, Marine Worm, Krill, H. Mackerel, H.M. Fillet
Lure - Spinner Bait, Jig, Worm
Location - Southwest corner and also along the western wall toward the
north.
LANCER DRAGONET
Max Size: 24 cm
Avg Size: 18 cm
Bait - Lugworm, Marine Worm
Lure - Spinner Bait, Worm
Location - A little ways off the coastline, east of the canoe that is
northeast of the woman who says she saw something in the water.
OPALEYE
Max Size: 46 cm
Avg Size: 38 cm
Bait - Lugworm, Marine Worm, Krill
Lure - Spinner Bait, Worm
Location - East of the Tackle Shop.
PARROT FISH
Max Size: 22 cm
Avg Size: 16 cm
Bait - Lugworm, Marine Worm, Mussel, Krill, Rock Crab, H.M. Fillet
Lure - Spinner Bait, Worm
Location - Along the southern border of the map
PUFFER
Max Size: 13 cm
Avg Size: 10 cm
Bait - Lugworm, Mussel, Krill
Lure - None
Location - Northwest of the Tulip girl but farther out in the water then
the Sea Sculpin.
RAINBOW RUNNER
Max Size: 46 cm
Avg Size: 38 cm
Bait - Krill, H. Mackerel
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig
Location - It's hard to describe this fish's location. It is south past
where you find Rock Snapper, but not along the coastline. The Rainbow
Runners are farther out in the water past where you would find Surf
Speedhead.
ROCK COD
Max Size: 24 cm
Avg Size: 18 cm
Bait - Lugworm, Marine Worm, Krill, H.M. Fillet
Lure - None
Location - Right between the drunk man and the woman who saw an odd
animal in the water. Once your between those two people go to the far
east wall. Basically they're in a small area between the Sheephead and
Flounder.
*Tip* - Rock Cod are deep water fish, so use your Surf Rod and a Sinker.
ROCK SNAPPER
Max Size: 42 cm
Avg Size: 34 cm
Bait - Mussel, Krill, Rock Crab
Lure - Spinner Bait
Location - South of the man who stands in the northeast corner.
SEA BASS
Max Size: 62 cm
Avg Size: 50 cm
Bait - Lugworm, Marine Worm, H. Mackerel, H.M. Fillet
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm,
Frog
Location - South of the Tackle Shop.
SEA SCULPIN
Max Size: 19 cm
Avg Size: 13 cm
Bait - Lugworm, Marine Worm, Mussel, Krill
Lure - None
Location - South of the Tackle Shop on down south along the coast line
past the Fish Market.
SHEEPHEAD
Max Size: 34 cm
Avg Size: 26 cm
Bait - Mussel, Krill, Rock Crab, H.M. Fillet
Lure - Spinner Bait, Worm
Location - About the middle of the map along the eastern side.
SURF SPEEDHEAD
Max Size: 38 cm
Avg Size: 30 cm
Bait - Mussel, Krill, Rock Crab
Lure - Spinner Bait, Worm
Location - By the large rocks in the northern part of the Beach.
*----------------------------------------------------------------------*
2.5.2 The Beach - Flowers
*----------------------------------------------------------------------*
AMARYLIS
Rank: C
Location - West of the Grocery Shop.
DANDELION
Rank: D
Location - Just north of the little girl's house, west of the drunken old
man.
SEA BELLS
Rank: C
Location - South of the Tackle Shop.
SWEET BRIER
Rank: C
Location - South of the bridge.
TULIP
Rank: S
Location - You can't pick this flower. Give the girl north of the Fish
Shop a Sea Sculpin or a Kasago and she'll give you a Tulip. She
mentions Rock Fish but she won't trade them for the flower.
*----------------------------------------------------------------------*
2.5.3 The Beach - Bugs
*----------------------------------------------------------------------*
ANT
Rank: D
Location - Southwest corner.
B. CRICKET
Rank: C
Location - North and south of the little girl's house.
GREEN GRASSHOPPER
Rank: C
Location - West of the Grocery Shop.
M. LOCUST
Rank: C
Location - West of the Grocery Shop.
PRAYING MANTIS
Rank: C
Location - West of the Fish Market.
RED DRAGONFLY
Rank: C
Location - Between the save shrine and the north end of the bridge.
SWALLOWTAIL
Rank: B
Location - South of the Tackle Shop.
WASP
Rank: D
Location - At the very south end of the bridge.
WHITE BUTTERFLY
Rank: D
Location - South of the Tackle Shop.
*----------------------------------------------------------------------*
2.5.4 The Beach - Shellfish
*----------------------------------------------------------------------*
CLOUD SEA SLUG
Rank: D
Location - East of the Fish Shop, down south towards the lady who says
she saw a strange creature in the water.
ORMER
Rank: A
Location - East of the drunken man, far out in the water.
OYSTER
Rank: A
Location - South of the man who tells you to dive, along the edge of the
water.
PEARL OYSTER
Rank: S
Location - Northeast corner.
SEA ANEMONE
Rank: C
Location - South of the man who tells you to dive, but farther south
then the spot where you find Oysters.
TURBEN SHELL
Rank: A
Location - Just below the man who wants you to catch him an Opaleye.
*----------------------------------------------------------------------*
2.6 The Shore
*----------------------------------------------------------------------*
You're not going to find any flowers or bugs here at The Shore. The
ground area is pretty barren except for the shops. There is more water
here then there is land, but not as much water as what's out in The
Ocean. If you rescued the Turtle back at The Beach, you will find him
swimming here far off the coast to the east.
General Map -
http://www.fogu.com/rk2/sea2/fish/map/shore_map.gif
Location Map -
http://www.fogu.com/rk2/sea2/fish/map/shore_loc.gif
Total Fish: 20
Total Flowers: 0
Total Bugs: 0
Total Shellfish: 9
*----------------------------------------------------------------------*
2.6.1 The Shore - Fish
*----------------------------------------------------------------------*
BARJACK
Max Size: 24 cm
Avg Size: 18 cm
Bait - Lugworm, Marine Worm, Mussel, Krill, Rock Crab
Trolling Fly - None
Lure - None
Location - Between the gray boat dock and the island.
FILEFISH
Max Size: 22 cm
Avg Size: 16 cm
Bait - Lugworm, Marine Worm, Mussel, Krill, Rock Crab, H.M. Fillet
Trolling Fly - None
Lure - Spinner Bait, Jig, Worm
Location - East side of the island in the middle.
GREENLING
Max Size: 31 cm
Avg Size: 23 cm
Bait - Lugworm, Marine Worm, Mussel, Krill
Trolling Fly - None
Lure - Spinner Bait, Worm
Location - Southeast corner and northeast corner.
KING SQUID
Max Size: 38 cm
Avg Size: 30 cm
Bait - Krill, H. Mackerel, H.M. Fillet
Trolling Fly - None
Lure - Spinner Bait, Minnow, Jig
Location - North and a little ways east of the lighthouse on the dock.
MACKEREL
Max Size: 46 cm
Avg Size: 38 cm
Bait - Krill
Trolling Fly - None
Lure - Spinner Bait
Location - Just east of the gray boat dock.
NEEDLE FISH
Max Size: 23 cm
Avg Size: 17 cm
Bait - Lugworm, Marine Worm, Krill
Trolling Fly - None
Lure - Spinner Bait, Worm
Location - North of the boat dock in the southwest corner.
OCTOPUS
Max Size: 57 cm
Avg Size: 45 cm
Bait - Mussel, Rock Crab
Trolling Fly - None
Lure - None
Location - East of the gray boat dock in the southwest corner.
*Tip* - Use a Surf Rod with Medium hook and the Small Sinker.
PERCH
Max Size: 20 cm
Avg Size: 14 cm
Bait - Krill, Rock Crab, H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - Young Yellowtail, Bonito, Young Tuna, Squid
Lure - Minnow, Popper, Vibration, Crank Bait, Jig
Location - A little northeast of the bridge along the shoreline.
ROCK FISH
Max Size: 38 cm
Avg Size: 30 cm
Bait - Lugworm, Marine Worm, Mussel, Rock Crab
Trolling Fly - None
Lure - Spinner Bait, Worm
Location - Northwest corner, east of the gray rock in the water.
SARDINE
Max Size: 11 cm
Avg Size: 9 cm
Bait - Lugworm, Krill
Trolling Fly - None
Lure - None
Location - Around the boat dock in the southwest corner.
SAUCEREYE
Max Size: 24 cm
Avg Size: 18 cm
Bait - Lugworm, Marine Worm, Krill
Trolling Fly - None
Lure - Spinner Bait, Worm
Location - In the middle between the shoreline to the west and the boat
dock in the northeast corner.
SAUREL
Max Size: 31 cm
Avg Size: 23 cm
Bait - Lugworm, Marine Worm, Krill
Trolling Fly - None
Lure - Spinner Bait, Worm
Location - Around the boat dock in the southwest corner.
SCORPION FISH
Max Size: 31 cm
Avg Size: 23 cm
Bait - Lugworm, Marine Worm, Krill, H. Mackerel, H.M. Fillet
Trolling Fly - None
Lure - Spinner Bait, Jig, Worm
Location - Northeast and southeast corners.
SEA EEL
Max Size: 57 cm
Avg Size: 45 cm
Bait - Lugworm, Marine Worm, Mussel, Krill, Rock Crab, H. Mackerel, H.M.
Fillet
Trolling Fly - None
Lure - None
Location - West of the island in the southeast corner.
*Tip* - Another deep sea fish. Use your Surf Rod and a Sinker(s).
SPEARFISH
Max Size: 255 cm
Avg Size: 230 cm
Bait - H. Mackerel, Mackerel
Trolling Fly - B. Marlin Fly, Spearfish Fly, Flying Fish
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait
Location - Between the Turtle and the island in the southeast corner.
SQUILLA
Max Size: 20 cm
Avg Size: 14 cm
Bait - Lugworm, Mussel, Krill, H. Mackerel, H.M. Fillet
Trolling Fly - None
Lure - Spinner Bait, Minnow, Jig, Worm
Location - East of the bridge along the shoreline.
*Tip* - Squilla do not swim very fast, so if you are using a Lure take
it very slowely.
STINGRAY
Max Size: 62 cm
Avg Size: 50 cm
Bait - H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - None
Lure - None
Location - Northwest of the island in the middle of the water.
WAHOO
Max Size: 91 cm
Avg Size: 75 cm
Bait - Mussel, H. Mackerel, H.M. Fillet
Trolling Fly - None
Lure - Minnow, Vibration, Crank Bait, Jig
Location - Take the boat out to the island in the middle. From the
northern point of the island sail north until you find a gray stone in
the water. Wahoo are between that stone and the one to the west. There
is also a school of them in the southeast corner but the population is
not as dense.
WHITE SHEEPHEAD
Max Size: 38 cm
Avg Size: 30 cm
Bait - Lugworm, Marine Worm, Krill
Trolling Fly - None
Lure - None
Location - Between the gray boat dock and the island.
*Tip* - W. Sheephead are deep water fish so use your Surf Rod with a
Sinker(s) or Sinker(l).
WHITE DARTER
Max Size: 31 cm
Avg Size: 23 cm
Bait - Lugworm, Marine Worm
Trolling Fly - None
Lure - Worm
Location - Northeast corner along the shoreline.
*----------------------------------------------------------------------*
2.6.2 The Shore - Shellfish
*----------------------------------------------------------------------*
ALBONE
Rank: S
Location - Far to the south of the dock that leads to The Ocean.
C. SHELL
Rank: C
Location - Along the northwest side of the coastline.
CLAM
Rank: B
Location - Along the northwest side of the coastline, but farther east
then the C. Shells
E. COCKLE
Rank: B
Location - Between Oni Island and the Turtle.
SEA CORAL
Rank: S
Location - After you get the Cloud Seed Slug from the underwater
princess, swim back down to her castle and she'll give you Sea Coral.
SEA CUCUMBER
Rank: D
Location - A little northeast from the lighthouse.
SEASTAR
Rank: D
Location - In the water surrounded by the gray dock.
SURF CLAM
Rank: D
Location - Northwest of the lighthouse.
TR. SHELL
Rank: D
Location - West of the bridge.
*----------------------------------------------------------------------*
2.7 The Ocean
*----------------------------------------------------------------------*
This is the biggest map in the game. Most of it is covered by water, but
there are a few outcroppings of land. The only place you can park your
boat though is at the dock where the shops are in the northwest corner.
There are small gray rocks that appear in the water, which are useful
for navigation since The Ocean is so large. The Sea King is hiding out
here in the southeast corner.
General Map -
http://www.fogu.com/rk2/sea3/fish/map/ocean_map.gif
Location Map -
http://www.fogu.com/rk2/sea3/fish/map/ocean_loc.gif
Total Fish: 22
Total Flowers: 0
Total Bugs: 0
Total Shellfish: 7
*----------------------------------------------------------------------*
2.7.1 The Ocean - Fish
*----------------------------------------------------------------------*
AMBERJACK
Max Size: 91 cm
Avg Size: 75 cm
Bait - H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly, Flying
Fish
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig
Location - Southeast of the island in the middle
BLACKMOUTH SNAPPER
Max Size: 72 cm
Avg Size: 60 cm
Bait - Mussel, Krill, Rock Crab
Trolling Fly - None
Lure - Spinner Bait
Location - Along the town shoreline
BLUEFIN TUNA
Max Size: 200 cm
Avg Size: 180 cm
Bait - H. Mackerel, Mackerel
Trolling Fly - Young Tuna Fly, Blue Marlin Fly, Spearfish Fly, Squid,
Flying Fish
Lure - Minnow, Popper, Vibration, Crank Bait
Location - Northwest of the shipwreck
BONITO
Max Size: 88 cm
Avg Size: 70 cm
Bait - H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly, Squid,
Flying Fish
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig
Location - About one screen over directly east of the boat dock. Also
about one screen southeast of the island in the middle.
CA. YELLOWTAIL
Max Size: 72 cm
Avg Size: 60 cm
Bait - Krill, H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - Squid, Flying Fish
Lure - Minnow, Popper, Vibration, Crank Bait, Jig
Location - Northwest of the island in the middle.
DOLPHIN
Max Size: 91 cm
Avg Size: 75 cm
Bait - H. Mackerel, Mackerel
Trolling Fly - Bonito Fly, Young Tuna Fly, Squid, Flying Fish
Lure - Popper, Vibration Crank Bait
Location - Best place to catch these is in the southwest corner.
GIANT TREVALY
Max Size: 66 cm
Avg Size: 54 cm
Bait - H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - Young Yellowtail Fly, Bonito Fly, Flying Fish
Lure - None
Location - Start at the lighthouse in the northeast corner and sail
south until you see a small gray rock in the water. Between that rock
and the next rock to the west is where you'll find them.
GREATER AMBERJACK
Max Size: 116 cm
Avg Size: 100 cm
Bait - H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly, Blue
Marlin Fly, Spearfish Fly, Squid, Flying Fish
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig
Location - West of the island in the middle.
GROPPER
Max Size: 96 cm
Avg Size: 80 cm
Bait - H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - None
Lure - None
Location - Half way between the lighthouse and the shipwreck.
*Tip* - These guys are deep sea fish and live near the bottom of the
ocean floor. Use a Surf Rod with a Sinker to catch them.
HORNED SHARK
Max Size: 91 cm
Avg Size: 75 cm
Bait - Mussel, Rock Crab, H. Mackerel, H.M. Fillet
Trolling Fly - Young Yellowtail Fly, Squid, Flying Fish
Lure - Spinner Bait, Jig
Location - Southwest of the island in the middle along the border of
the map. Also to the very west of the shipwreck.
MORAY
Max Size: 57 cm
Avg Size: 45 cm
Bait - Krill, Rock Crab, H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - None
Lure - None
Location - Southeast corner by the shipwrek. Also north of the boat
dock by the gray rocks.
*Tip* - Morays can be a pain to catch by the village so try for the
ones in the southeast corner. They are deep fish so use a Surf with
a Sinker or play around with the depth on a Boat Rod. At night they
come closer to the surface so if you have problems during the day
try it then.
POLLACK
Max Size: 63 cm
Avg Size: 48 cm
Bait - Krill, H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - Bonito Fly
Lure - Minnow, Popper, Vibration, Jig
Location - In the middle between the mainland and the southwest corner.
PORCUPINE FISH
Max Size: 32 cm
Avg Size: 24 cm
Bait - Mussel, Krill, H.M. Fillet
Trolling Fly - None
Lure - Spinner Bait, Jig
Location - From the boat dock head east a few screens until you see a
small gray rock in the water. From that rock to the matching one in
the south is where they live. You can also find them rarely a little
ways south of the mainland coastline.
*Tip* - These guys use small hooks!
RED SEABREAM
Max Size: 69 cm
Avg Size: 55 cm
Bait - Lugworm, Marine Worm, Krill, H.Mackerel, H.M. Fillet
Trolling Fly - Young Yellowtail Fly, Bonito Fly
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm
Location - Along the west coast of the island in the middle. Also
around the lighthouse in the northeast corner.
SAILFISH
Max Size: 231 cm
Avg Size: 200 cm
Bait - Rock Crab, H. Mackerel, Mackerel
Trolling Fly - Young Tuna Fly, Blue Marlin Fly, Spearfish Fly, Squid,
Flying Fish
Lure - Minnow, Popper, Vibration, Crank Bait
Location - Northeast of the island in the middle.
SEABREAM
Max Size: 46 cm
Avg Size: 38 cm
Bait - H. Mackerel, H.M. Fillet
Trolling Fly - None
Lure - None
Location - Head to the west side of the map, below the man on the shore
who wants you to catch him a Yellowtail. Go down about one screen and
you'll be in the right spot.
*Tip* - Deep sea fish, user a Surf Rod + Sinker.
SEA KING
Max Size: 250 cm
Avg Size: 230 cm
Bait - H. Mackerel, Mackerel
Trolling Fly - Young Tuna Fly, Blue Marlin Fly, Spearfish Fly, Squid,
Flying Fish
Lure - Minnow, Popper, Vibration, Crank Bait
Location - Northwest of the shipwreck, among the Bluefin Tuna.
SEA PERCH
Max Size: 36 cm
Avg Size: 28 cm
Bait - Lugworm, Marine Worm, Mussel, Krill
Trolling Fly - None
Lure - Spinner Bait, Worm
Location - Halfway between the edge of the boat dock and the island in
the middle. You can also find them two screens east of the same island.
WHITEMOUTH SNAPPER
Max Size: 82 cm
Avg Size: 66 cm
Bait - Mussel, Krill, Rock Crab
Trolling Fly - None
Lure - Spinner
Location - Along the shoreline of the mainland.
YELLOWTAIL
Max Size: 111 cm
Avg Size: 90 cm
Bait - H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - Young Tuna Fly, Blue Marlin Fly, Bone Hook, Squid, Flying
Fish
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig
Location - From the lighthouse in the northeast corner, head south until
you see a small, gray rock in the water. Go west of that rock for a
second or so and you'll find the fish.
YOUNG TUNA
Max Size: 72 cm
Avg Size: 60 cm
Bait - H. Mackerel, H.M. Fillet, Mackerel
Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly, Squid,
Flying Fish
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig
Location - One screen east of the island in the middle.
YOUNG YELLOWTAIL
Max Size: 74 cm
Avg Size: 60 cm
Bait - Krill, H. Mackerel, H.M. Fillet
Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly, Squid,
Flying Fish
Lure - Minnow, Popper, Vibration, Crank Bait, Jig
Location - A little ways south of the lighthouse.
*----------------------------------------------------------------------*
2.7.2 The Ocean - Shellfish
*----------------------------------------------------------------------*
ADUSTA MUREX
Rank: B
Location - You can find this in two locations. One north of the dock
along the shoreline to the northwest. The other one just north of the
mermaid's shipwreck.
H. SHELL
Rank: C
Location - In two spots; In the northeast corner by the lighthouse and
west of the mermaid's shipwreck.
M. SCALLOP
Rank: B
Location - North of the rock that is directly south of the shipwreck’s
bow in the southeast corner. From that rock until the next rock to the
north.
R. SHELL
Rank: D
Location - In two spots; along the shoreline near the shops and along
the north edge of the island that's south of the boat dock.
S. BONNET
Rank: C
Location - Two spots again; far southwest corner and between the boat
dock and the island.
SCALLOP
Rank: A
Location - South of the lighthouse.
SEA URCHIN
Rank: S
Location - North of the shipwreck in the southeast corner.
*----------------------------------------------------------------------*
2.8 The Remote Island
*----------------------------------------------------------------------*
After you retrieve the two pieces of the Heaven Jewel, Yuki puts it
back together and you notice an island inside the jewel. The captain of
the cruiser will take you there, which happens to be Yuki's home. Now a
new task awaits you here. The waters are filled with fish you have met
on previous maps except for 6 new ones.
General Map -
http://www.fogu.com/rk2/sea4/fish/map/remote_map.gif
Location Map -
http://www.fogu.com/rk2/sea4/fish/map/remote_loc.gif
Total Fish: 7
Total Flowers: 0
Total Bugs: 4
Total Shellfish: 2
*Special Note* - All of the fish that you need to complete your memo
are located in the same area but not at the same time. The fish will
randomly change species in the water. A fish that might not of been
attracted to your Minnow lure may 3 seconds later become hooked since
the fish has changed from one that doesn't like the Minnow to one that
does. You will find all of the fish from the northern bridge to below
the cliff where Yuki is standing then east to the boat dock.
*----------------------------------------------------------------------*
2.8.1 The Remote Island - Fish
*----------------------------------------------------------------------*
ALOWANA
Max Size: 122 cm
Avg Size: 100 cm
Bait - Earthworm, Fingerling
Fly - May Fly (wet), Caddis (wet), Stone Fly (wet)
Lure - Spinner Bait, Minnow, Popper, Vibraiton, Crank Bait
AMIYA
Max Size: 109 cm
Avg Size: 90 cm
Bait - Earthworm, Maggot, Fingerling
Fly - May Fly (wet), Caddis (wet), Midge (wet), Stone Fly (wet)
Lure - Spinner Bait, Minnow, Jig, Worm
ITOU SALMON
Max Size: 171 cm
Avg Size: 150 cm
Bait - Earthworm, Insect, May Fly Larva, Fingerling, Frog
Fly - None
Lure - Spinner Bait, Minnow, Popper, Worm, Frog
KING OF KINGS (Fsh King)
Max Size: 173 cm
Avg Size: 150 cm
Bait - Earthworm, Insect, Frog, Lugworm, Marine Worm
Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly
Lure - Spinner Bait, Minnow, Popper, Worm, Frog
KING SALMON
Max Size: 133 cm
Avg Size: 110 cm
Bait - Earthworm, Insect, Frog, Lugworm, Marine Worm
Trolling Fly - Young Yellowtail Fly, Bonito Fly, Young Tuna Fly
Lure - Spinner Bait, Minnow, Popper, Worm, Frog
TILAPIA
Max Size: 54 cm
Avg Size: 40 cm
Bait - Maggot, Insect, Mosquito Larva, May Fly Larva
Fly - May Fly (wet), Midge (dry)
Lure - Spinner Bait, Popper
YELLOW PERCH
Max Size: 43 cm
Avg Size: 35 cm
Bait - Earthworm, Paste Bait, Fingerling
Fly - May Fly (wet), Caddis (wet), Stone Fly (wet)
Lure - Spinner Bait, Minnow, Popper, Vibration, Crank Bait, Jig, Worm
*----------------------------------------------------------------------*
2.8.2 The Remote Island - Bugs
*----------------------------------------------------------------------*
BL. S BEETLE
Rank: S
Location - Northwest corner trees
E. CICADA
Rank: S
Location - Eastern wall of trees, closer to fresh water.
GENJI FIREFLY
Rank: A
Location - Northwest corner trees, southern most group of trees.
P. BUTTERFLY
Rank: A
Location - Eastern wall of trees, closest to sea area.
*----------------------------------------------------------------------*
2.8.3 The Remote Island - Shellfish
*----------------------------------------------------------------------*
B. LIP
Rank: S
Location - South of where Yuki stands on the shoreline, in the sea area.
CONCH SHELL
Rank: A
Location - Far south end of the sea area, stretching from the east to
the west.
*----------------------------------------------------------------------*
3.0 - The Walkthroughs
*----------------------------------------------------------------------*
There isn't much of a difference between playing the Kid game and
playing the Teen one. They both have to do the same tasks to guide their
way though. There are only 4 differences that are obvious between the
two;
1. The Kid starts at The Lake and the Teen starts at The Beach.
2. The Kid has Earthworms for bait and the Teen has Lugworms.
3. The Teen starts out at level 8 but the Kid starts out at level 1.
4. The quests to obtain the Watch and the Canoe are different for the
two games
You can actually complete the tasks of catching the River and Sea Kings
within a few hours. The time consuming task is to complete your memos,
but their completion is not needed to catch the two kings, only the
Fish memo needs to be completed in order to catch the King of Kings.
*----------------------------------------------------------------------*
3.1 - The Kid Walkthrough
*----------------------------------------------------------------------*
1. The Lake
- Get the Watch
The man by the Tackle shop wants a Roach. In exchange he will give
you the Watch, which you can use to change the time. You can find
Roach south of the Inn.
- Get the Canoe
The man by the Inn wants a Sucker Eel. He will give you one of his
best canoes if you get him one. You can find Sucker Eels in two
spots; on the north side of the bridge among the water plants or
along the shoreline just to the right of the bridge.
- Gain 10 extra hit points
The old lady who stands on the other side of the bridge wants 5 G.
Grasshoppers. You can find them just north of where she is standing.
In exchange she will give you 10 free hit points.
- Get the Tofu
An ogre blocks the path out of the Lake. He won't move until you
give him some Tofu. The foxes in the house down to the southwest are
playing a game but they need more Pink to play. You can find Pink on
the island in the middle of the Lake. Bring the flower back to the
fox and he will give you Tofu. Take the Tofu to the ogre and he will
let you pass.
2. The Stream
- Get the 8 foot Lure Rod
The girl by the Inn doesn't want Roses anymore, but the guy behind
her would like to give her one. Give the girl a Violet and she will
give you a Rose. Give the Rose to the guy and he will give you the 8
foot Lure Rod. You can get Violets next to the save shrine.
- Get the Axe
The worker is there to build a bridge to the Summit, but he has lost
his Axe in the pond. The girl who stands by the pond says she would
like a Carp to put in it. Catch a Carp and bring it to her. She will
turn into the Goddess and give you the Axe. Return the Axe back to
the worker and he will build the bridge to the Summit. You can find
Carp south of the waterfall.
3. The Summit
- Get a Hyacinth
There is a boy to the left of the bridge who grows the flowers for
a school project. If you bring him a Blue Gill he will give you one
of his Hyacinths.
- Get the 14 foot Lure Rod
The man on the southern of the two islands needs to catch 3 Breams.
Catch them and in exchange he will give you his fishing rod. You can
find Breams just west of the bridge by the Hyacinth boy.
- Get the 5 foot Fly Rod
Two people up to the north are trying to catch a Catfish. Just south
of them you can find the fish they want. Give them one and the dad
will give you the 5 foot Fly Rod.
- Talk to Yuki
Yuki is sitting on some rocks at the waterfall. She will tell you
the River King is in the water but he won't appear until it rains.
She tells you to go to the ocean and talk to the princess of the
Underwater Palace about a Cloud Seed Slug.
4. The Beach
- Get the Small Surf Rod
A man to the east of the Tackle shop is trying to catch Opaleye for
dinner. In exchange he will give you his Small Surf Rod. You can
find Opaleye just south of where he is standing.
- Get a Tulip
The girl north of the Fish Market will exchange Tulips for cute
fish. If you give her a Kasago or a Sea Sculpin she will give you a
S-ranked Tulip. She mentions Rockfish but if you bring her one she
won't give you a Tulip.
- Save the Turtle
Along the shoreline is a boy who is pestering a turtle. If you pay
the boy 300 gold (he says 3 dollars but he wants 300) he will let
the turtle go. The turtle thanks you and tells you to meet him out
in the water at the Shore.
5. The Shore
- Your Dad's boat
The Canoe you have isn't strong enough for the water of the Shore so
your Dad is willing to let you use his boat. He wants a P. Oyster
before he will take you anywhere though. Go back to the Beach and
dive into the water in the northeast corner to find the P. Oyster.
Return it to your Dad to get his boat.
- Find the Turtle
If you take the boat all the way to the east from the dock and a
little to the north you will find the Turtle. Dive into the water
and swim down to the Underwater Palace. The princess there says she
can make a Cloud Seed Slug, but she needs a Cloud Sea Slug to do it
with. You can find the slugs along the coastline in the Beach. Bring
her one to exchange it for a Cloud Seed Slug. Return the slug back
to Yuki in the Summit. Yuki says you need one more item - a lure to
catch the River King with.
6. The Stream
- Get the Pickax
The worker is now standing in the northwest corner of the Stream. He
has lost another one of his tools, this time it is a Pickax. He will
give you the Axe back. Take the Axe back to the Goddess who will
exchange it for the Pickax. The worker will then break a hole into
the side of the cliff that leads to the Moor.
7. The Moor
- Get the 11 foot Fly Rod
The lady by the Inn wants a Brook Trout. You can find them in the
farthest southern waters. In exchange she will give you the 11 foot
Fly Rod.
- The 7 Spring Herbs
The girl who stands in your mom's flower garden mentions she would
like the 7 spring herbs, but she doesn't know what they are. A girl
by the Fish Market here will tell you the flowers you want are Bee
Nettle, Chickweed, Cottonweed, Parsley, Radish, Shepherd's Purse,
and Turnip. Bring these 7 back to the girl at home and she will
reward you with 40 extra hit points.
- Get a Pansy
A boy north of the bridge will give you a Pansy if you bring him a
pretty fish. Show him a Cherry Salmon and he will exchange it for
the flower. You can find the fish just to the northeast of where he
is standing.
- Get the Cucumber
The girl on the other side of the water and east of the Fish Market
will give you a Cucumber for a Rainbow Trout. Catch a R.Trout just
south of the bridge and give it to her. She will give you one of
her Cucumbers.
- Talk to Kappa
Take the Cucumber to the locked door in the northwest corner. The
voice behind the door would like your vegetable so he unlocks the
door and takes it. Kappa says he can make you a lure to catch the
River King with, but it's too dark in his cave. Head back outside
and to the east to catch him a Heike Firefly and a Genji Firefly.
Now his cave will be lite enough to see. Give him your Frog Lure and
he will modify it so you can catch the king.
8. The Summit
- Brown Trout Contest
Take the lure back to Yuki who is now all ready to make it rain. Her
dad then appears and tells you that you and Yuki need to have a
contest first before he will allow you to catch the River King. You
need to catch a Brown Trout that is at least 65 cm long. Give it to
Yuki and after you win she will make it rain.
- Catch the River King
Once it starts to rain the River King will appear. He will be among
the Snakehead fish in the northwest corner of the lake. Use your 14
foot Lure rod and Kappa's Frog Lure to catch him. Once he is caught
you will check with your brother to see if he has caught the Sea
King. Your brother hasn't done what he is suppose to do so he
requests that you complete it for him.
9. The Shore
- Calming the Storm
Walk back to the Shore and use your Dad's boat to head to the
northeast corner. A storm will then appear and your Dad will head
back to the dock. He says that the Sea King has created the storm
but it will go away if he had a Scarab. Go back to the Stream and
get a Dung Beetle from the southwest corner. Your Dad will allow you
back on the boat and the two of you can then get to the dock in the
northeast corner.
- Get the 30b Trolling Rod
Just to the south where you park your boat is a guy trying to catch
"S. Reabrm" for his sister's wedding. He actually wants a Red
Seabream, which you can catch around the island in the Ocean. Give
one to him and he will give you the 30b Trolling Rod.
10. The Ocean
- Get the Small Boat Rod
Just south of the Tackle Shop is a man who wants a Yellowtail You
can find the fish he wants to the west of the lighthouse, which is
in the northeast corner. In exchange he will give you the Small Boat
Rod.
- Save the girl
By the dock there is a girl who is being attacked by a Sea Eagle. If
you fight it off she will give you Momo, one of her stuffed dolls.
- Get the cruiser
The captain on the dock will take you out into the water but he
can't while the mermaid is singing. He says the sound of a cicada
will stop her. Walk back to the Stream and behind the Fish Market
you will find S. Cicadas. Bring one back and the mermaid's singing
will stop so you can use the cruiser.
- Visit the Mermaids
Take the cruiser to the shipwreck in the southeast corner and dive
into the water. Down at the bottom you will find the Mermaids. One
of them says she saw an old man who can help you out, but she won't
tell you where he went until you bring her 2 Scallops. You can find
the shellfish just southwest of the lighthouse. Bring them back and
she tells you he headed to an island in the Shore.
11. The Shore
- Get the 130b Trolling Rod
Take the cruiser back to the Shore and down to the island in the
southeast corner. Dock your boat and go into the cave, where you
will find the old man. At first he won't talk to you but then he
recognizes Momo as one of his granddaughter's dolls. He says he's
there to get the 130b Trolling Rod he hid in the cave eons ago when
he was forced to catch the Sea King. He will give you the rod if you
can beat him in a fishing contest. The old man wants you to catch at
least a 230 cm Spearfish. You can find the Spearfish just north of
his island. Catch one that is at least 230 cm and return it to him
for the 130b Trolling Rod.
12. The Ocean
- Catch the Sea King
Equip your new 130b Trolling Rod and a Squid fly and go back out to
the shipwreck. The Sea King will then appear a little northwest of
the wreak disguised as a Blue Tuna. After you catch him Yuki will be
able to combine the stones back into the Heaven Jewel. Inside the
jewel though you see a small island.
13. The Remote Island
- Catch the King of Kings
Start your saved game up and you'll begin from your house. Your Dad
tells you to go talk w/ the captain of the cruiser to reach the
island you saw in the Heaven Jewel. Walk back to the Shore and go
to the island, which happens to be Yuki's home. She's in trouble
again and her Dad can't think of a good punishment. He will forgive
her though if you can catch him in fish-form. There are 103
different fish in the Fish Memo and you need to have a page for each
one (See parts 2.0 to 2.8 of this FAQ for info on the fish). After
you catch all 103 fish and talk with Yuki, the King of Kings will
reveal himself. He will be located around the base of the cliff
where Yuki is standing, in among the King Salmon. After he is caught
he will forgive her for all the trouble she has caused.
*----------------------------------------------------------------------*
3.2 - The Teen Walkthrough
*----------------------------------------------------------------------*
1. The Beach
- Get the Watch
The lady between the Inn and the Grocery Shop would like a Sweet
Brier. You can find the flower on the other side of the bridge just
south of where she is standing. Return it to her for the Watch.
- Get the Canoe
The man next to the Tackle Shop needs a Dandelion for his daughter.
South of where you found the Sweet Brier you will find what he is
looking for. Bring a Dandelion back and he will give you one of his
canoes.
- Get the Small Surf Rod
A man to the east of the Tackle shop is trying to catch Opaleye for
dinner. In exchange he will give you his Small Surf Rod. You can
find Opaleye just south of where he is standing.
- Get a Tulip
The girl north of the Fish Market will exchange Tulips for cute
fish. If you give her a Kasago or a Sea Sculpin she will give you a
S-ranked Tulip. She mentions Rockfish but if you bring her one she
won't give you a Tulip.
2. The Shore
- Your Dad's boat
The Canoe you have isn't strong enough for the water of the Shore so
your Dad is willing to let you use his boat. He wants a P. Oyster
before he will take you anywhere though. Go back to the Beach and
dive into the water in the northeast corner to find the P. Oyster.
Return it to your Dad to get his boat.
- Calming the Storm
Take your Dad's boat to the northeast corner of the Shore. A storm
will then appear and your Dad will head back to the dock. He says
that the Sea King has created the storm but it will go away if he
had a Scarab. Walk back through your Mom's garden to reach the Lake.
3. The Lake
- Gain 10 extra hit points
The old lady who stands on the other side of the bridge wants 5 G.
Grasshoppers. You can find them just north of where she is standing.
In exchange she will give you 10 free hit points.
- Get the Tofu
An ogre blocks the path out of the Lake. He won't move until you
give him some Tofu. The foxes in the house down to the southwest are
playing a game but they need more Pink to play. You can find Pink on
the island in the middle of the Lake. Bring the flower back to the
fox and he will give you Tofu. Take the Tofu to the ogre and he will
let you pass.
4. The Stream
- Get the 8 foot Lure Rod
The girl by the Inn doesn't want Roses anymore, but the guy behind
her would like to give her one. Give the girl a Violet and she will
give you a Rose. Give the Rose to the guy and he will give you the 8
foot Lure Rod. You can get Violets next to the save shrine.
- Get a Dung Beetle
In the southwest corner of the map you'll find the Dung Beetles.
You can use this as the bug that your Dad wants. Walk back to the
Shore.
5. The Shore
- Calming the Storm
Your Dad takes the "scarab" and now will allow you to get back on
the boat. Take the boat to the northeast corner where you'll find a
dock.
- Get the 30b Trolling Rod
Just to the south where you park your boat is a guy trying to catch
"S. Reabrm" for his sister's wedding. He actually wants a Red
Seabream, which you can catch around the island in the Ocean. Give
one to him and he will give you the 30b Trolling Rod.
6. The Ocean
- Get the Small Boat Rod
Just south of the Tackle Shop is a man who wants a Yellowtail You
can find the fish he wants to the west of the lighthouse, which is
in the northeast corner. In exchange he will give you the Small Boat
Rod.
- Save the girl
By the dock there is a girl who is being attacked by a Sea Eagle. If
you fight it off she will give you Momo, one of her stuffed dolls.
- Get the cruiser
The captain on the dock will take you out into the water but he
can't while the mermaid is singing. He says the sound of a cicada
will stop her. Walk back to the Stream and behind the Fish Market
you will find S. Cicadas. Bring one back and the mermaid's singing
will stop so you can use the cruiser.
- Visit the Mermaids
Take the cruiser to the shipwreck in the southeast corner and dive
into the water. Down at the bottom you will find the Mermaids. One
of them says she saw an old man who can help you out, but she won't
tell you where he went until you bring her 2 Scallops. You can find
the shellfish just southwest of the lighthouse. Bring them back and
she tells you he headed to an island in the Shore.
7. The Shore
- Get the 130b Trolling Rod
Take the cruiser back to the Shore and down to the island in the
southeast corner. Dock your boat and go into the cave, where you
will find the old man. At first he won't talk to you but then he
recognizes Momo as one of his granddaughter's dolls. He says he's
there to get the 130b Trolling Rod he hid in the cave eons ago when
he was forced to catch the Sea King. He will give you the rod if you
can beat him in a fishing contest. The old man wants you to catch at
least a 230 cm Spearfish. You can find the Spearfish just north of
his island. Catch one that is at least 230 cm and return it to him
for the 130b Trolling Rod.
8. The Ocean
- Catch the Sea King
Equip your new 130b Trolling Rod and a Squid fly and go back out to
the shipwreck. The Sea King will then appear a little northwest of
the wreak disguised as a Blue Tuna. Once you catch the Sea King you
will appear back at your house. Your brother couldn't complete his
quest to catch the River King so it's up to you to go catch him.
9. The Stream
- Get the Axe
The worker is there to build a bridge to the Summit, but he has lost
his Axe in the pond. The girl who stands by the pond says she would
like a Carp to put in it. Catch a Carp and bring it to her. She will
turn into the Goddess and give you the Axe. Return the Axe back to
the worker and he will build the bridge to the Summit. You can find
Carp south of the waterfall.
10. The Summit
- Get a Hyacinth
There is a boy to the left of the bridge who grows the flowers for
a school project. If you bring him a Blue Gill he will give you one
of his Hyacinths.
- Get the 14 foot Lure Rod
The man on the southern of the two islands needs to catch 3 Breams.
Catch them and in exchange he will give you his fishing rod. You can
find Breams just west of the bridge by the Hyacinth boy.
- Get the 5 foot Fly Rod
Two people up to the north are trying to catch a Catfish. Just south
of them you can find the fish they want. Give them one and the dad
will give you the 5 foot Fly Rod.
- Talk to Yuki
Yuki is sitting on some rocks at the waterfall. She will tell you
the River King is in the water but he won't appear until it rains.
She tells you to go to the ocean and talk to the princess of the
Underwater Palace about a Cloud Seed Slug.
11. The Beach
- Save the Turtle
Along the shoreline is a boy who is pestering a turtle. If you pay
the boy 300 gold (he says 3 dollars but he wants 300) he will let
the turtle go. The turtle thanks you and tells you to meet him out
in the water at the Shore.
12. The Shore
- Find the Turtle
If you take the boat all the way to the east from the dock and a
little to the north you will find the Turtle. Dive into the water
and swim down to the Underwater Palace. The princess there says she
can make a Cloud Seed Slug, but she needs a Cloud Sea Slug to do it
with. You can find the slugs along the coastline in the Beach. Bring
her one to exchange it for a Cloud Seed Slug. Return the slug back
to Yuki in the Summit. Yuki says you need one more item - a lure to
catch the River King with.
13. The Stream
- Get the Pickax
The worker is now standing in the northwest corner of the Stream. He
has lost another one of his tools, this time it is a Pickax. He will
give you the Axe back. Take the Axe back to the Goddess who will
exchange it for the Pickax. The worker will then break a hole into
the side of the cliff that leads to the Moor.
14. The Moor
- Get the 11 foot Fly Rod
The lady by the Inn wants a Brook Trout. You can find them in the
farthest southern waters. In exchange she will give you the 11 foot
Fly Rod.
- The 7 Spring Herbs
The girl who stands in your mom's flower garden mentions she would
like the 7 spring herbs, but she doesn't know what they are. A girl
by the Fish Market here will tell you the flowers you want are Bee
Nettle, Chickweed, Cottonweed, Parsley, Radish, Shepherd's Purse,
and Turnip. Bring these 7 back to the girl at home and she will
reward you with 40 extra hit points.
- Get a Pansy
A boy north of the bridge will give you a Pansy if you bring him a
pretty fish. Show him a Cherry Salmon and he will exchange it for
the flower. You can find the fish just to the northeast of where he
is standing.
- Get the Cucumber
The girl on the other side of the water and east of the Fish Market
will give you a Cucumber for a Rainbow Trout. Catch a R.Trout just
south of the bridge and give it to her. She will give you one of
her Cucumbers.
- Talk to Kappa
Take the Cucumber to the locked door in the northwest corner. The
voice behind the door would like your vegetable so he unlocks the
door and takes it. Kappa says he can make you a lure to catch the
River King with, but it's too dark in his cave. Head back outside
and to the east to catch him a Heike Firefly and a Genji Firefly.
Now his cave will be lite enough to see. Give him your Frog Lure and
he will modify it so you can catch the king.
15. The Summit
- Brown Trout Contest
Take the lure back to Yuki who is now all ready to make it rain. Her
dad then appears and tells you that you and Yuki need to have a
contest first before he will allow you to catch the River King. You
need to catch a Brown Trout that is at least 65 cm long. Give it to
Yuki and after you win she will make it rain.
- Catch the River King
Once it starts to rain the River King will appear. He will be among
the Snakehead fish in the northwest corner of the lake. Use your 14
foot Lure rod and Kappa's Frog Lure to catch him. Once he's caught
you will return to your house so that Yuki can put the Heaven Jewel
back together. Inside the jewel you see an island though.
16. The Remote Island
- Catch the King of Kings
Start your saved game up and you'll begin from your house. Your Dad
tells you to go talk w/ the captain of the cruiser to reach the
island you saw in the Heaven Jewel. Walk back to the Shore and go
to the island, which happens to be Yuki's home. She's in trouble
again and her Dad can't think of a good punishment. He will forgive
her though if you can catch him in fish-form. There are 103
different fish in the Fish Memo and you need to have a page for each
one (See parts 2.0 to 2.8 of this FAQ for info on the fish). After
you catch all 103 fish and talk with Yuki, the King of Kings will
reveal himself. He will be located around the base of the cliff
where Yuki is standing, in among the King Salmon. After he is caught
he will forgive her for all the trouble she has caused.
*----------------------------------------------------------------------*
4.0 - Trading
*----------------------------------------------------------------------*
You can trade bugs, fish, flowers, and shellfish to and from another
LotRK2 game. You can also trade fish, bugs, and flowers to and from
Harvest Moon 2, another game published by Natsume in November of 2000.
*----------------------------------------------------------------------*
4.1 - Trading with Legend of the River King 2
*----------------------------------------------------------------------*
Use the Gamelink Cable to hook you and your friend's Gameboys together.
Turn both of your Gameboys on and then start your game. Walk to the
Grocery Shop and talk to the old man inside. He will have two options;
Tools or Comm. You want to select Comm to trade.
You will be prompted to save your game. Once you finish saving you will
be taken to the trading menu. You can choose which container you want
to trade to/from. You can choose your Cooler, Cage, or Basket. Make
sure that you actually have items inside your containers. If you don't
have anything in the containers then you don't have anything to trade.
There are limitations to trading. You can only trade a bug for another
bug, a flower for a flower, and a fish/shellfish for another fish or
shellfish. For example, if you try to trade a flower for a bug you will
receive a message telling you that the trade could not be made.
When you have finished trading press the B button to exit your
container and then B again to cancel out of the communications center.
You will be asked if you wish to continue trading. Select "no" or press
the B button again to exit.
*----------------------------------------------------------------------*
4.2 - Trading with Harvest Moon 2
*----------------------------------------------------------------------*
One of you need to have a Harvest Moon 2 game and the other have LotRK2.
Start the two games. The LotRK2 player needs to go to the Grocery Shop,
talk to the old man, and select "Comm" from the menu. The HM2 player
needs to walk to Mary's Library and select the Communication Center.
Remember Mary's Library is not open on Sundays or on most event days.
Unlike trading between LotRK2, there are only certain items you can
trade from and to HM2. You can only trade 18 different fish, 27 bugs,
and 4 flowers. Also like LotRK2 trading, you have to trade for the same
type. You can't trade a fish for a bug, a flower for a fish, or a bug
for a flower.
To complete your Flower Memo in LotRK2 you *have* to trade with HM2. The
4 flowers you need are Camomile, Sage, Saffron, and Rosemary. Since you
have to trade a flower for a flower, there are 4 flowers that don't
normally appear in HM2 that you can trade. Those 4 are Pink, Amarylis,
Narcisus, and G. Lily. The person who has the HM2 game can't trade for
those 4 flowers if the Hot House is full of plants. Once you trade the
flowers from LotRK2 to HM2, they will appear in the flower section of
the Hot House. They're pictures will also be placed in Mary's Plant
book, although they won't have page numbers.
You can also trade bugs for bugs. There are a few bugs I have not seen
anywhere in LotRK2 but appear in HM2. Those bugs are M. Butterfly, O.S.
Beetle, and H. Beetle. These 3 bugs will complete your Bug memo.
ITEMS YOU CAN TRADE TO HARVEST MOON 2
FLOWERS BUGS FISH
Amarylis All Butterflies Only those that are
G. Lily All Dragonflies already in HM2
Narcisus All Cicadas
Pink Ant Lion
All Stag Beetles
Both Fireflies
Ladybug
ITEMS THAT YOU NEED FROM HARVEST MOON 2
FLOWERS BUGS
Camomile H. Beetle
Saffron M. Butterfly
Sage O.S. Beetle
Rosemary
*----------------------------------------------------------------------*
5.0 Items
*----------------------------------------------------------------------*
Most of your equipment will come from the Grocery or Tackle Shops. The
items that you will use for fishing and shellfish collecting come from
the Tackle Shop. The items you'll use for bugs and flower collecting
will come from the Grocery Shops.
BAIT - Used with T. Rods, Surf Rods, and Boat Rods
--------------------------------- -----------------------------
| Earthworm | Lake | 5G | | Lugworm | Sea | 10G |
--------------------------------- -----------------------------
| Maggot | Lake | 5G | | Marine Worm | Sea | 10G |
--------------------------------- -----------------------------
| Insect | Lake | 10G | | Mussel | Sea | 10G |
--------------------------------- -----------------------------
| Mosquito Larva | Lake | 5G | | Krill | Sea | 10G |
--------------------------------- -----------------------------
| May Fly Larva | Lake | 10G | | Rock Crab | Sea | 20G |
--------------------------------- -----------------------------
| Paste Bait | Lake | 15G | | H. Mackerel | Sea | 20G |
--------------------------------- -----------------------------
| Fingerling | Lake | 10G | | H.M. Fillet | Sea | 10G |
--------------------------------- -----------------------------
| Frog | Lake | 15G | | Mackerel | Sea | 30G |
--------------------------------- -----------------------------
LURES - Used with Lure rods
------------------------------- ------------------------------
| Spinner Bait | Both | 40G | | Crank Bait | Both | 50G |
------------------------------- ------------------------------
| Minnow | Both | 35G | | Jig | Both | 45G |
------------------------------- ------------------------------
| Popper | Both | 30G | | Worm | Both | 25G |
------------------------------- ------------------------------
| Vibration | Both | 50G | | Frog | Both | 60G |
------------------------------- ------------------------------
FLIES - Used with Fly rods and Trolling rods
---------------------------------- ----------------------------------
| May Fly (wet) | Lake | 30G | | Young Yellowtail | Sea | 20G |
---------------------------------- ----------------------------------
| May Fly (dry) | Lake | 35G | | Bonito | Sea | 40G |
---------------------------------- ----------------------------------
| Caddis (wet) | Lake | 25G | | Young Tuna | Sea | 60G |
---------------------------------- ----------------------------------
| Caddis (dry) | Lake | 15G | | Blue Marlin | Sea | 100G |
---------------------------------- ----------------------------------
| Midge (wet) | Lake | 30G | | Spearfish | Sea | 120G |
---------------------------------- ----------------------------------
| Midge (dry) | Lake | 35G | | Bone Hook | Sea | 50G |
---------------------------------- ----------------------------------
| Stone Fly (wet) | Lake | 45G | | Squid | Sea | 100G |
---------------------------------- ----------------------------------
| Stone Fly (dry) | Lake | 40G | | Flying Fish | Sea | 100G |
---------------------------------- ----------------------------------
FISHING RODS
----------------------------------------------
| Small T. Rod | Starting rod |
----------------------------------------------
| Large T. Rod | 300G, Lake maps |
----------------------------------------------
| Small Surf Rod | Quest in The Beach |
----------------------------------------------
| Large Surf Rod | 400G, all maps |
----------------------------------------------
| 6 foot Lure Rod | 300G, Lake maps |
----------------------------------------------
| 8 foot Lure Rod | Quest in The Stream |
----------------------------------------------
| 10 foot Lure Rod | 600G, Sea maps |
----------------------------------------------
| 14 foot Lure Rod | Quest in The Summit |
----------------------------------------------
| 5 foot Fly Rod | Quest in The Summit |
----------------------------------------------
| 7 foot Fly Rod | 500G, Lake maps |
----------------------------------------------
| 11 foot Fly Rod | Quest in The Moor |
----------------------------------------------
| Small Boat Rod | Quest in The Ocean |
----------------------------------------------
| Large Boat Rod | 600G, Sea maps |
----------------------------------------------
| 30b Trolling Rod | Quest in The Shore |
----------------------------------------------
| 80b Trolling Rod | 800G, Sea maps |
----------------------------------------------
| 130b Trolling Rod | Quest in The Shore |
----------------------------------------------
GROCERY SHOP ITEMS
---------------------------------------------------
| Large Bug Cage | 100G | Holds 16 bugs |
---------------------------------------------------
| Large Flower Basket | 100G | Holds 16 flowers |
---------------------------------------------------
| Tree Sap | 20G | Used to stop bugs |
---------------------------------------------------
| Large Bug Net | 100G | Better bug net |
---------------------------------------------------
TACKLE SHOP TOOL ITEMS
---------------------------------------------------
| Orange | 5G | Recover 10 hit points |
---------------------------------------------------
| Rice Ball | 10G | Recover 20 hit points |
---------------------------------------------------
| Juice | 15G | Recover 30 hit points |
---------------------------------------------------
| Box Lunch | 20G | Recover 40 hit points |
---------------------------------------------------
| Medium Cooler | 150G | Holds 16 fish |
---------------------------------------------------
| Large Cooler | 300G | Holds 32 fish |
---------------------------------------------------
| Net | 100G | Catch your own bait |
---------------------------------------------------
| Ground Bait | 30G | Returns scared lake fish |
---------------------------------------------------
| Scatter Bait | 50G | Returns scared sea fish |
---------------------------------------------------
| Flippers | 200G | Use to get shellfish |
---------------------------------------------------
*----------------------------------------------------------------------*
6.0 - Monster List
*----------------------------------------------------------------------*
While on your journey you will randomly come across enemies. You can't
see the enemies on the map; they will attack you unseen and you will be
taken to the battle screen. See section 1.3.5 for instructions on how to
fight.
Each monster will have a weak point on it's body. If you hit the monster
on certain points you will cause more damange. Monsters can either fight
you, sit there and do nothing, or steal your fish! The fish stealing can
be very aggrivating if you are low on cash.
Listed below are the monsters you will come across in LotRK2. The hit
points, exp, and weak points are provided for you in the manual that
came with the game.
- The Lake -
Bat B. Snake S. Cat
Hit Points: 22 Hit Points: 40 Hit Points: 28
EXP: 2 EXP: 7 EXP: 3
Weak Point: Head Weak Point: Head Weak Point: Face
Spider
Hit Points: 12
EXP: 2
Weak Point: Head
- The Stream -
P. Spider Crow W. Monkey
Hit Points: 20 Hit Points: 35 Hit Points: 45
EXP: 3 EXP: 4 EXP: 6
Weak Point: Head Weak Point: Beak Weak Point: Face
- The Summit -
Bl. Bear Cow Lynx
Hit Points: 68 Hit Points: 45 Hit Points: 35
EXP: 12 EXP: 7 EXP: 5
Weak Point: Face Weak Point: Beak Weak Point: Face
Viper
Hit Points: 60
EXP: 9
Weak Poiont: Head
- The Moor -
B. Monkey Bl. Bear V. Bat
Hit Points: 56 Hit Points: 52 Hit Points: 40
EXP: 11 EXP: 9 EXP: 5
Weak Point: Face Weak Point: Face Weak Point: Ears
- The Beach -
H. Crab Kite Swallow
Hit Points: 14 Hit Points: 30 Hit Points: 32
EXP: 2 EXP: 4 EXP: 4
Weak Point: Body Weak Point: Head Weak Point: Foot
Umui
Hit Points: 22
EXP: 3
Weak Point: Back
- The Shore -
Albatross Seagull Seal
Hit Points: 35 Hit Points: 48 Hit Points: 58
EXP: 4 EXP: 5 EXP: 6
Weak Point: Wing Weak Point: Body Weak Point: Tail
Snipe
Hit Points: 42
EXP: 5
Weak Point: Leg
- The Ocean -
S. Eagle
Hit Points: 52
EXP: 5
Weak Point: Left Wing
*----------------------------------------------------------------------*
7.0 Memo page entries
*----------------------------------------------------------------------*
When you collect a bug/fish/plant/shell, an entry will be inputted into
the corresponding memo book. Each entry also has a page number. There
are 104 fish, 24 shells, 48 bugs, and 32 flowers.
When you get something for the first time, it's not automatically
placed on it's correct page. For example if you've found all the fish
in the Lake (so you have 6 pages) and once you hit the Stream you caught
a Carp, the Carp will be placed on page 7 instead of page 12 where it
belongs. Once you have caught the Ayu, Barbel, Bleeding Shiner, Rock
Bass, and Dace the Carp will be bumped to page 12. Any other fish you
will catch will be put on a page past page 12.
The advantage of ordering the memos this way is to look to see what page
you may be missing in your memo. If you notice your Ormer (shell) is
on page 5 but your Cloud Sea Slug is on page 4 where it belongs, you
are missing the T. Shell since the Ormer actually belongs on page 6. The
disadvantage to this is if you don't know what goes on the pages before
hand you will have no idea what pages you're missing.
Below is the page listing for all 4 memos.
*----------------------------------------------------------------------*
7.1 Fish Memo
*----------------------------------------------------------------------*
Page 01 - Roach Page 36 - Loach Page 71 - Perch
Page 02 - Mirror Carp Page 37 - Loach Minnow Page 72 - Octopus
Page 03 - Sucker Eel Page 38 - Snakehead Page 73 - Scorpion Fish
Page 04 - Stickleback Page 39 - Shinr Minnow Page 74 - Saucereye
Page 05 - King Carp Page 40 - W. Catfish Page 75 - Sea Perch
Page 06 - Kilifish Page 41 - Surf Spdhead Page 76 - Greatr Ambrjck
Page 07 - Ayu Page 42 - Rock Snapper Page 77 - Moray
Page 08 - Barbel Page 43 - Rnbow Runner Page 78 - Bonito
Page 09 - B. Shiner Page 44 - Kasago Page 79 - Greatr Trevaly
Page 10 - Rock Bass Page 45 - Puffer Page 80 - Amberjack
Page 11 - Dace Page 46 - Blck Snapper Page 81 - Young Tuna
Page 12 - Carp Page 47 - Dragonet Page 82 - Seabream
Page 13 - Amago Salmon Page 48 - Sea Bass Page 83 - Gropper
Page 14 - Coral Shrimp Page 49 - Sea Sculpin Page 84 - Blckmth Snappr
Page 15 - Grass Carp Page 50 - Flounder Page 85 - Whtmth Snapper
Page 16 - Crucian Carp Page 51 - Sheephead Page 86 - Bluefin Tuna
Page 17 - Lake Trout Page 52 - Parrot Fish Page 87 - Dolphin
Page 18 - Golden Perch Page 53 - Opaleye Page 88 - Pollack
Page 19 - Chub Page 54 - Lncr Drgonet Page 89 - Horned Shark
Page 20 - Golden Trout Page 55 - Greenling Page 90 - Sailfish
Page 21 - Dolly Varden Page 56 - Saurel Page 91 - Porcupine Fish
Page 22 - Sculpin Page 57 - Sea Eel Page 92 - Ca. Yellowtail
Page 23 - Brook Trout Page 58 - Rockfish Page 93 - Yellowtail
Page 24 - Chrry Salmon Page 59 - Sardine Page 94 - Red Seabream
Page 25 - Rnbow Trout Page 60 - Barjack Page 95 - Yng Yellowtail
Page 26 - Young Trout Page 61 - Filefish Page 96 - Sea King
Page 27 - Eel Page 62 - Stingray Page 97 - Rock Cod
Page 28 - Bream Page 63 - Spearfish Page 98 - Amiya
Page 29 - Darter Page 64 - King Squid Page 99 - Alowana
Page 30 - Catfish Page 65 - Wahoo Page 100 - Yellow Perch
Page 31 - B. Sticklbck Page 66 - Mackerel Page 101 - Itou Salmon
Page 32 - L. Salmon Page 67 - Needle Fish Page 102 - King Salmon
Page 33 - Brown Trout Page 68 - Squilla Page 103 - Tilapia
Page 34 - Black Bass Page 69 - White Shphd Page 104 - Fish King
Page 35 - Bluegill Page 70 - White Dartr
*----------------------------------------------------------------------*
7.2 Shellfish Memo
*----------------------------------------------------------------------*
Page 01 - Pearl Oyster Page 09 - E. Cockle Page 17 - Adusta Murex
Page 02 - Sea Anemone Page 10 - Sea Cucumber Page 18 - S. Bonnet
Page 03 - Oyster Page 11 - Surf Clam Page 19 - M. Scallop
Page 04 - Cld Sea Slug Page 12 - Clam Page 20 - R. Shell
Page 05 - Turban Shell Page 13 - Seastar Page 21 - Scallop
Page 06 - Ormer Page 14 - Tr. Shell Page 22 - B. Lip
Page 07 - Albone Page 15 - Sea Urchin Page 23 - Conch Shell
Page 08 - C. Shell Page 16 - H. Shell Page 24 - Sea Coral
*----------------------------------------------------------------------*
7.3 Bug Memo
*----------------------------------------------------------------------*
Page 01 - Swallowtail Page 17 - Ant Lion Page 33 - Bl. Cricket
Page 02 - P. Butterfly Page 18 - Bl. Stg Btle Page 34 - P. Cricket
Page 03 - B. Butterfly Page 19 - Br. Stg Btle Page 35 - Wasp
Page 04 - G. Butterfly Page 20 - H. Stag Btle Page 36 - Carpenter Bee
Page 05 - Y. Butterfly Page 21 - M. Stag Btle Page 37 - Hornet
Page 06 - W. Butterfly Page 22 - O. Stag Btle Page 38 - Honey Bee
Page 07 - M. Butterfly Page 23 - Genji Frfly Page 39 - Br. L-Beetle
Page 08 - B. Cicada Page 24 - Heike Frfly Page 40 - Bl. L-Beetle
Page 09 - G. Cicada Page 25 - A. Beetle Page 41 - Gi. L-Beetle
Page 10 - S. Cicada Page 26 - H. Beetle Page 42 - Gr. L-Beetle
Page 11 - E. Cicada Page 27 - Ladybug Page 43 - Praying Mantis
Page 12 - M. Cicada Page 28 - L. Locust Page 44 - G. Beetle
Page 13 - R. Dragonfly Page 29 - M. Locust Page 45 - Dung Beetle
Page 14 - B. Dragonfly Page 30 - B. Grasshopr Page 46 - Ant
Page 15 - G. Dragonfly Page 31 - G. Grasshopr Page 47 - L. Grasshopper
Page 16 - C. Dragonfly Page 32 - B. Cricket Page 48 - J. Beetle
*----------------------------------------------------------------------*
7.4 Flower Memo
*----------------------------------------------------------------------*
Page 01 - Iris Page 12 - Parsley Page 23 - Sea Bells
Page 02 - Narcisus Page 13 - Genetian Page 24 - Amarylis
Page 03 - Shphrd Purse Page 14 - A. Adonis Page 25 - Tulip
Page 04 - Chickweed Page 15 - G. Lily Page 26 - Rose
Page 05 - M. Vetch Page 16 - T. Lily Page 27 - Pansy
Page 06 - Cottonweed Page 17 - Stinkweed Page 28 - Hyacinth
Page 07 - Clover Page 18 - Sunflower Page 29 - Camomile
Page 08 - Turnip Page 19 - Bee Nettle Page 30 - Saffron
Page 09 - Violet Page 20 - Bell Flower Page 31 - Sage
Page 10 - Pink Page 21 - Dandelion Page 32 - Rosemary
Page 11 - Radish Page 22 - Sweet Brier
*----------------------------------------------------------------------*
8.0 Revision History
*----------------------------------------------------------------------*
Friday, 07 September 2001
Version 2.8 - Several months later the Ocean *and* Remote Island fish
stats are completed. Now all 104 fish are documented.
- Added the Ocean, Remote Island, and missing Stream loc
maps.
- Added section 7, which documents what is on any specific
page on all of the memos.
- Was emailed another game glitch by a Faq reader, added
that into section 1.4
- Faq is now 100% complete. No additional updates are
necessary.
Tuesday, 26 June 2001
Version 2.4 - Completed all of the fish in The Shore (section 2.6) and
added the location map url. Shore is now 100% completed
with 75/104 fish documented. The Shore was half finished
in version 2.3 but was missing the remaining fish and the
location map (hence why it only took me a week to
complete).
- The Ocean will take a long time to complete. The map is
twice as wide as The Lake and just as long as The Beach
with only a small amount of actual land. It may be faster
to complete the Remote Island map since it only has 7 fish
and they're all located in the same general area.
Tuesday, 19 June 2001
Version 2.3 - Completed the fish information for The Beach (section 2.5)
and added The Beach location map url. (65/104 completed).
Beach section is now 100% complete.
Tuesday, 23 May 2001
Version 2.2 - Added location map url for The Lake (section 2.1). Lake
section is 100% complete.
- Added location map url for The Summit (section 2.3).
Summit section is 100% complete.
- Added location map url for The Moor (section 2.4). Moor
section is 100% complete.
- Completed lotsa fish (50/104 completed)
Friday, 27 April 2001
Version 2.0 - Added Monster information (section 6.0)
- Added Game Glitches (section 1.4)
- Completed information on 10 fish (30/104 completed)
Friday, 13 April, 2001
Version 1.0 - First release, most information added to the faq.