DRAGON WARRIOR 3 - Walkthrough
                              GameBoy Version
                              © Jimeous  2001
                           Dated:  14 September 2001
                                Version 0.03
                            [email protected]
         ==========================================================
             Updates found at: GameFAQs http://www.gameFAQs.com
         ==========================================================

TABLE OF CONTENTS
UPDATES
DISCLAIMER
INTRODUCTION
BEGINNING OF AN ADVENTURE
  Character Classes, Building a Good Team
QUEST FOR THE 3 KEYS
  SEARCH FOR THE THIEF KEY
   Aliahan Town, Aliahan Castle, Promontory Cave, Najimi Tower
  SEARCH FOR THE MAGIC KEY
   Reeve, Tempt Cave, Romaly Town, Romaly Castle, Pachisi Track, Kasave,
   Shampane Tower, Noaniels, Elvanham, Noaniel's Cave, Ashalam, Pachisi Track
   Isis, Pyramid
  SEARCH FOR THE FINAL KEY
   Portoga, Norud's Tunnel, Baharata, Baharata Cave, Dharma Temple,
   Garuna Tower, Muor Town, Lancel, Edinbear, The Shoals
QUEST FOR THE 6 ORBS
  Newtown, Soo Village, Pirates Cove, Navel Of Earth, Tedanki, Zipangu,
  Arp Tower, Samanao, Samanao Cave, Elvanham, Wizard's Cabin, Pirate's Ship,
  Olivia's Cape, Shrine Jail, Pachisi Track, The Volcano, Gondo Cave,
  Gondo Shrine
THE PATH TO BARAMOS
  Leiamland Tower, Luzami, Dragon Queen, Equipment Check, TinyMedal
  Checklist
BARAMOS - The Demon Lord
  Baramos Castle, Strategies to fight Baramos
STRANGER IN YOUR MIDST
  Sidetracks
THE NEW QUESTS
  Giana Pit Cave, Giana Pit Shrine, Tantegel, Nail Mark Cave, Garin's House
  Kol, Pachisi Track, Marshy Cave, Rimuldar, Rocky Cave, Domdora,
  Spirit Shrine, Mercado, Rubiss Tower, Sacred Shrine
PATH TO ZOMA
  Equipment Check, TinyMedal Check, Zoma's Castle
ZOMA - The Demon King
  Zoma's Minions, Zoma Strategies, Victory Road
VICTORY
A TIME OF HEROES/INES
   Sky Cave, Zenith, Sky Tower
DIVINEGON
GRANDRAGN
AND THUS IT ENDS


==============================================================================
                                  UPDATES
==============================================================================

10 September 2001
     Version 0.01  - Released first draft of FAQ
11 September 2001
     Version 0.02  - Zoma Map done along with details
                   - Sky Cave done, Zenith done, Sky Tower done
                   - Divinegon sections in progress
14 September 2001
             0.03  - Finished Divinegon
                   - Corrected Direction error to Shrine Jail
                   - Finished GranDragn

==============================================================================
                                 DISCLAIMER
==============================================================================
You may use this FAQ as long as it is display as is seen at GameFAQs. While
it is common courtesy to ask my permission, as long as you aren't using this
FAQ to generate income, you may use it.

Do not ask me to send you updates as I can't be bothered :P Get them instead
from GameFAQs http://www.gamefaqs.com/

While I have done the odd FAQ, I've never taken on doing a walkthrough, after
this one its no wonder. For all purposes this walkthrough is completed. The
updates will be for errors and formatting.
==============================================================================



                      +----------------------------+
=======================|        INTRODUCTION        |=========================
                      +----------------------------+
Simply stated, Dragon Warrior III without a doubt is the best RPG available
on the GameBoy Color. This remake, brings back the best of the game, adding
a few more classes and typical "collection" elements which seem famaliar
with Gameboy games.
While the original gamers murmur that the game is too easy now, this is
where the complaints end. While the names of items and characters have been
shortened, this is due to the limits on the Gameboy, rather than an
intention from the developers.
Dragon Warrior III is set in a timeline BEFORE Dragon Warrior I & II

This FAQ concentrates mainly on the walkthrough, for Personality, MONSTER and
other FAQs, visit GameFAQs Dragon Warrior 3 pages for the best information
                      +----------------------------+
=======================|        INTRODUCTION        |=========================
                      +----------------------------+

EXPLANATIONS
============
Scattered over the FAQ is abbreviations or directions that should to be
explained prior to reading this FAQ

DIRECTIONS - Compass Directions
-------------------------------
                  North or Up
                     +---+
                     | N |
                     +-+-+
                +---+  |  +---+
  West or Left  | W +--+--+ E |    East or Right
                +---+  |  +---+
                     +-+-+
                     | S |
                     +---+
                 South or Down

ITEM ADDITIONS - HWFMCTDJS
--------------------------
By equipment you'll notice additional information. These are the CLASSES
that can equip the item. They are easy to remember as they start with the
first letter of the CLASS eg

   H =  Hero    W = Warrior    F = Fighter    M = Mage    C =  Cleric
   T =  Thief   D =  Dealer    J = Jester     S = Sage

Many pieces of equipment can only be put on by certain CLASSES, in these
cases on the CLASS that can equip the item is shown, the rest have a dash

STAT BONUSES
------------
Much of the bonuses you get from STATS are self explanatory.

MISC. NOTATIONS
---------------
[ Thief Key...etc ] - Where you see "keys" in brackets, it means this key is
                     needed to access that area
[Day/Night]         - Means areas need to be reached during the Day or Night

MAPS
----
The ASCII maps shown in this FAQ aren't geographically accurate, however they
do show the passages and main features of an area. Navigating using them
should be easy

The Pachisi Track maps show only the items, and item shops. Theres been no
attempt to put more into these

INGAME SAVING
-------------
The main SAVE points are found generally in Castles. There are some Castle
Exceptions, which you will come across

Hitting the [ START ] button will save your game anywhere, this is called
LOG SAVING. It is important that when you CONTINUE your game that you respond
with "YES" or you will lose that save....

                +-----------------------------------------+
=================|        BEGINNING OF AN ADVENTURE        |==================
                +-----------------------------------------+
Time for us to get started in the game, after starting your game you will
be presented with a Series of questions. Each relate to building your
personailty.

For a more detailed look into personalities check out the Dragon Warrior III
FAQs at GameFAQs http://www.gamefaqs.com/

After a brief introduction you'll be thrown into the game as a 16 year old.
Following your mother toward the King, he will tell you of the troubles with
Baramos, The Demon Lord, and will charge you into helping out.

You are told to visit Ruida's Tavern, it is here where we pick up our
adventure.
                +-----------------------------------------+
=================|        BEGINNING OF AN ADVENTURE        |==================
                +-----------------------------------------+

+----------------------------------------------------------------------------+
| QUICK TIP                                                                  |
| Go outside with your Hero and get it up a few levels. As the amount of     |
| experience points is shared between your alive party, going it alone for a |
| short time, just gives your Hero an edge                                   |
+----------------------------------------------------------------------------+

One of the first decisions we will need to make is choosing a team. Any
member will do, as each class has thier strengths and weaknesses.

CHARACTER CLASSES
-----------------
Each player can consist of a class. While there is only 1 Hero class there is
enough variety in other classes for a player to choose from

HERO:    This is your character. Only you can be the Hero or Heroine
WARRIOR: A strong character which is proficient at Weapons and Armor
FIGHTER: All round the best fighting character, pity about its armor :(
MAGE:    What this class lacks in Strength it gets through potent spells
CLERIC:  Beautifully balanced healer and a common party member
DEALER:  Shops open !!! A handy class that gains levels quickly
JESTER:  Woohoooo, every game has a nutter, this one is no exception
THIEF:   Who said stealing was bad? With high Agility this is a good class
SAGE:    Power power power !!!!! Boasting vast spells and skills


THE POTENTIAL TABLE
-------------------
The table is based on a class growth. Generally class' stats will follow that
pattern when levelling up. Personality is a secondary influence on a players
stat growth, in that it adjusts the class base growth by increasing/decreasing
it from an ORDINARY Personality.

Example : A Logical Warrior
These Warriors suffer from a personality with a very low STR rating. However
the effect of this personality would be something like changing the value
from STR of 13 to and STR of 11. The class' STR growth is still dominate.

This table should only be used as a reference point and not taken as literal
+---------+-----+-----+-----+-----+-----+--------+---------+
| CLASS   | STR | AGL | VIT | INT | LUK | Lev 20 | Lev 99  |
+---------+-----+-----+-----+-----+-----+--------+---------+
| WARRIOR |  13 |   5 |  16 |   4 |   3 |  34102 | 6417166 |
| FIGHTER |  15 |  15 |  15 |   5 |  12 |  45805 | 8627330 |
| MAGE    |   4 |  13 |  12 |  11 |  13 |  38169 | 7964068 |
| CLERIC  |   8 |   8 |  12 |  11 |  11 |  37479 | 7453717 |
| DEALER  |   7 |   9 |  13 |   8 |   8 |  27807 | 5913402 |
| JESTER  |   5 |   8 |   7 |   5 |  16 |  31258 | 7225866 |
| THIEF   |  10 |  16 |  13 |   7 |  10 |  32202 | 6162678 |
| SAGE    |  11 |   8 |  16 |  14 |  16 |  53543 | 9609488 |
+---------+-----+-----+-----+-----+-----+--------+---------+

The table reflects
- Table is based on an ORDINARY personality
- Personailites WILL affect this chart, by increasing/decreasing the value
- Value of 16 illustrates an unchanged class reaching 255 at Level 99,
  sometimes this can be alot earlier
- Figures shown below Lev are Experience needed to reach it

[Refer to Personality Charts at http://www.gamefaqs.com/]

BUILDING A GOOD TEAM
--------------------
Teams are based on the survival rate or progress through the game. There are
different party line-ups and the characters currently at Ruida's Inn make the
basis of the basic team strategy

BASIC PARTY : Hero, Warrior, Cleric, Mage
  Strong all round team, with both supporting and offensive magic. 2 players
  that can hold thier own in battles and can equip the better defensive
  stuff through the entire game.

STAT BASED PARTY : Hero, Fighter, Fighter, Fighter
  A Fighters' critical hits increases the pure bashing aspect of this party.
  This party is ideal to have before changing class later in the game, as a
  Fighter is rewarded with very good gains through levelling up. Early in
  game, a party needs only 1 healer but plenty of Herbs. This team is suited
  for experience gameplayers as the equipment for them is usually unique.
  This means your other fighters will be using cruddy equipment :(

MADNESS PARTY : Hero, Jester, Jester, Jester
  Jesters are great for amusement, thier tendancy not to help is irritable,
  however the class change they can get, makes this a worthwhile
  consideration. Possibly only EmptyEye would do things like this, he'd
  probably have a Jester as a Hero if it could be done :P
  This is definitely a team used by the extreme maniacs aka experts. You
  will have to know what you are doing in order to control this team

QUICK LEVELLERS PARTY : Hero, Dealer, Thief, Jester
  Overall this team has strengths and weaknesses, again the lack of battle
  magic doesn't help, but this can be changed at a later point. Some variety
  is thrown in with the Thief who earns his/her keep all through the game
  with handy spells and stealing :)

MY PICK PARTY : Hero, Fighter, Mage, Cleric [all females]
  The temptation to have a Thief is strong, but it can come later. While I
  prefer Warriors over Fighters, the stats a fighter can get I can't dismiss
  so use it purely for that. This party is really no different that the
  BASIC PARTY, so strategy is simple for it

At the end of the day, the team you decide will be yours, however, you'll go
far in the game by including Female Characters. OK, so you've made your team,
lets go out and find some KEYS

                   +------------------------------------+
====================|        QUEST FOR THE 3 KEYS        |====================
                   +------------------------------------+
Scattered around the world are 3 Keys, a Thief Key, a Magic Key and Final
Key. Many of the clues or items need the keys to continue, so this is the
first task for us to do
                   +------------------------------------+
====================|        QUEST FOR THE 3 KEYS        |====================
                   +------------------------------------+

         ==========================================================
                           SEARCH FOR THE THIEF KEY
         ==========================================================
Our first search takes us to Aliahan Town, Aliahan Castle, Promontory Cave
and Najimi Tower. But our first stop is in Aliahan Town itself

A Note on SEEDS
 Scattered around the place you'll find different seeds which will raise
 your stats. These are very valuable items for your characters. Some
 monster also hold SEEDS which can be stolen or dropped

As a Suggestion when you want to USE your SEEDS
 * SAVE your game before taking the seed [NOT a LOG SAVE!!!!!!]
 * USE your seeds on your Hero
 * If you get only a gain of 1, then turn off your game and go back to
   your SAVE and try it again

+----------------------------------------------------------------------------+
| Well lets head back to Aliahan Town and pick up where we left off          |
| Search around town for items, A man blocks a house here that you can only  |
| get to at [Night]. Just walk around outside town until its night time and  |
| try entering then                                                          |
+----------------------------------------------------------------------------+

         ==========================================================
                               ALIAHAN TOWN
                              Home of a Hero
         ==========================================================
ITEMS FOUND IN ALIAHAN TOWN
 TinyMedal - [Night] Dresser where man blocks Entrance to house
 Herb      - Barrel in Kitchen in your house
 STRseed   - Dresser in your bedroom
 5G        - Dresser in your Grandfathers room
 25G       - Barrel near Mercaneries Guild

YOUR HOUSE
 During the game, you can rest at your house by talking to your mother. Its
 cheaper than an Inn, so do this when needed. This stops happening later in
 the game, don't worry, by then you'll be rich :P

 At Night-time, you'll find your mother waiting outside for you. It's
 nothing special, she'll just tell you to come inside for a rest. This is
 mainly done to show you that some things need to be done at night

RUIDA TAVERN
 Here's the place you can get people for your party. Upstairs is where you
 can make new players. Travelling alone is not advised. There is also a lady
 here which will SAVE your game.

ITEM SHOP
 Herb                    -   8  Heals 30 HPs
 Antidote                -  10  Cures Poison
 WarpWing                -  25  Returns to visited towns, use outdoors
 SHIELD:  Potlid Shield  -  50  HWFMCTDJS DEF +2

WEAPON/ARMOR SHOP
 WEAPON: Stick          -   5  HWFMCTDJS ATK + 2
 WEAPON: Club           -  30  HWF-C-DJS ATK + 7
 WEAPON: Copper Sword   - 100  HWF-C-DJS ATK +12
 ARMOR : Cloth Suit     -  10  HWFMCTDJS DEF + 4
 ARMOR : Traveler       -  70  HWFMCTDJS DEF + 8
 ARMOR : Leather Armor  - 150  HW--CTD-S DEF +12
 SHIELD: Leather Shield -  90  HW--CTDJS DEF + 4

TINYMEDAL MAN
Search the Well to find a man who will reward you for TinyMedals you find
scattered around the world The rewards are as follows

 Medals - Reward
   5      Spiny Whip        WEAPON: H--M-T-JS ATK +18
  10      Garter            ACCESS:           Personality to Sexy [Female]
  20      Blade Boomerang   WEAPON: H--M-TDJ- ATK +24
  30      STR Ring          ACCESS: ATK +7    Personality to Jock
  35      INTSpecs          ACCESS: INT +15   Personality to Smart
  50      Ninja Suit        ARMOR : --F--T--- DEF +58
  60      Justice Abacus    WEAPON: ------D-- ATK +110
  70      AGLScarf          ACCESS:
  80      Dragon Claw       WEAPON:
  90      Vivify Rod        WEAPON:
  95      Sacred Bikini     ARMOR :
 100      Gold Pass         ITEM  : Can use Pachisi tracks for free

         ==========================================================

Remember to always drop off your TinyMedals to grab the prizes available
While your doing this, SAVE your game at Ruida's Tavern, as theres nothing
worse than getting lots of TinyMedals, only to forget to save them :(

+----------------------------------------------------------------------------+
| Once you have made your team, head back to the Castle to search for items  |
| and clues. If you can afford to buy a WarpWing, then buy one. WarpWings    |
| will allow you to RETURN to a town you have visted. While later in the     |
| game, some of the towns will not be shown. Anyway lets go to the castle    |
| for some goodies                                                           |
+----------------------------------------------------------------------------+

         ==========================================================
                               ALIAHAN CASTLE
                        Giving of the Ultimate Quest
         ==========================================================
Unfortunately, most of the decent stuff is hidden behind locked doors
 RED DOORS       - You'll need the THIEF KEY for these
 GREY DOORS      - You'll need the MAGIC KEY for these
 GREY CELL DOORS - You'll need the FINALKEY for these

SAVING YOUR GAME
 The King is pretty upset, so talk to the man next to him to SAVE your game

ITEMS FOUND IN ALIAHAN CASTLE
 TinyMedal  - Barrel Entrance Floor S/E Room
 Antidote   - Barrel Entrance Floor S/E Room
 LUCKseed   - Dresser Throne Level S/W Room
 TinyMedal  - [Thief] Dresser N/W Room
 STRseed    - [FinalKey] Vase in Prison Room
 500G       - [FinalKey] Vase in Prison Room
 AGLseed    - [Magic] Treasure Room
 STRseed    - [Magic] Treasure Room
 128G       - [Magic] Treasure Room
 336G       - [Magic] Treasure Room
 Hero Ring  - [Magic] Treasure Room ATK +10 Personality to Valiant
 LuneStaff  - [Magic] Treasure Room ---MC---S ATK +40

         ==========================================================

+----------------------------------------------------------------------------+
| Lets leave Aliahan and look for that THIEF KEY. Exit town and head to the  |
| LEFT until you hit the Coastline. Follow this Coastline NORTH and cross    |
| over the BRIDGE. Head SOUTH from the bridge toward PROMONTORY CAVE and     |
| ENTER it.                                                                  |
+----------------------------------------------------------------------------+

         ==========================================================
                               PROMONTORY CAVE
                         Entrance to NAJIMI BASEMENT
         ==========================================================
Before you get the THIEF KEY this will be the only entrance available
to NAJIMI TOWER

SUMMARY OF ITEMS IN THIS CAVE
Basement Floor 1 - Herb, Traveler, 56g

+------------------------------------+
|  PROMONTORY CAVE Basement Floor 1  |
+------------------------------------+
  ____
 |   E| E = Entrance
 |    | 1 = Stairs to Basement Floor 2
 |1___|

+------------------------------------+
|  PROMONTORY CAVE Basement Floor 2  |
+------------------------------------+
                        ____
                       |c3  |__   1 = Stairs to Basement Floor 1
                       |       |  N = Stairs to NAJIMI TOWER
                      _|_ __## |
             ________| c2 __N# |  c1 = Herb
            | _______    ##### |  c2 = ARMOR: Traveler HWFMCTDJS DEF +8
         ___||_      |_________|  c3 = 56g
        |      |  ____
  ___   | ___  |_|    |
 |  1|__||   |___   c1|
 |_______|       |____|

         ==========================================================

+----------------------------------------------------------------------------+
| You will be able to access the Basement of Najimi Tower from here          |
+----------------------------------------------------------------------------+

         ==========================================================
                                NAJIMI TOWER
                            Getting the THIEF KEY
         ==========================================================
Finally the Thief Key is within sight. Make you way through this dungeon
and to the old man on the 4th Floor

SUMMARY OF ITEMS IN THIS TOWER
 Basement Floor 1 - 32g, Wooden Hat, AGLseed
 Floor 2          - 40g
 Floor 3          - TinyMedal, WarpWing
 Floor 4          - THIEF KEY, Tomboy BOOK

+---------------------------------+
|  NAJIMI TOWER Basement Floor 1  |
+---------------------------------+
                                  _
    ____                         |A|  c1 = 32g
   |    |________________________| |  c2 = Wooden Hat HW--CTDJS DEF +6
   | c1  ______  _____________ ____|  c3 = AGLseed
   |____|      ||          |  D  |
               ||          |c2 c3|    A = Stairs to North of Aliahan
               ||          |_____|    N = Stairs to Promontory Cave
               ||                     P = Stairs to Aliahan Castle Prison
               ||                     E = Stairs to Tower Entrance
 _            _||_
| |_        _|    |_                _ D = Thief locked door
|   |______|        |______________|P|
|    _______        _______________  |
|  _|       |_    _|               |_|
|N|           | E|
 ¯             ¯¯
+------------------------+
|  NAJIMI TOWER Floor 1  |
+------------------------+
    _________________________
  _|####¯####       ####¯####|_  1 = Stairs to Floor 2
 |####   ######   ######   ####|
 |##                         ##| E = Stairs to Basement Floor 1
 |###########      ############|     & Walk-In Entrance to Tower
 |###########      ############|
 |##    ###          ####    ##|
 |## Inn                    1##|
 |##    ###    __    ####    ##|
 |#########   |  |   ##########|
 |##   ####    ¯¯    ####    ##|
 |##                         ##|
 |##   ####          ####    ##|
 |############     ############|
 |##     ###         ###     ##|
 |####                     ####|
  ¯|####_### ### ### ###_####|¯
    ¯¯¯¯¯¯¯' '¯'E'¯' '¯¯¯¯¯¯¯
+------------------------+
|  NAJIMI TOWER Floor 2  |
+------------------------+
   _________________________
 _|####¯######¯¯¯######2####|_
|####   ######   ######   ####| c1 = 40g
|##                         ##|
|##c1   ######   ######     ##|  1 = Stairs to Floor 1
|#############   #############|  2 = Stairs to Floor 3 (TinyMedal)
|##     ####        ###    1##|  3 = Stairs to Floor 3
|##                         ##|
|##     ####        ###     ##|
|######################## ####|
|##     3##      ######## ==  |
|##      ##      ########     |
|##      ##      ######## ==  |
|####  ######  ##########     |
|####  ######  ########## ==  |
 ¯|_                       _|¯
    |_____________________|

+------------------------+
|  NAJIMI TOWER Floor 3  |
+------------------------+

     _|#¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯#|_
   _|### ###########   ###|_     c1 = TinyMedal
 _|###   ####  2####     ###|_   c2 = WarpWinng
|###     ####   ####       ###|
|###     ####   ####       ###|   2 = Stairs to Floor 2
|##### ######c1 #######  #####|   3 = Stairs to Floor 2
|##### ################  ###  |   4 = Stairs to Floor 4
|###     ###     ###     ###  |   5 = Stairs to FLoor 4 (THIEF KEY)
|   ###     ###      ##       |
|  ####### ######## ########  |
|  #####     ####     ######  |
|  #####     ####c2   ######  |
|  #########5#### ##########  |
|_    ##################     _|
  |_    ##### 4#######     _|
    |___3#####____________|

+------------------------+
|  NAJIMI TOWER Floor 4  |
+------------------------+
     _____________
   _|             |_      4 = Stairs to Floor 3
 _|     ######      |_    5 = Stairs to Floor 3
|   ######  ######    |
|   ##          ##    | *** = Get THIEF KEY from Man
|   ##          ##    |     = Tomboy Book in Bookcase
|   ##   ***    ##    |
|   ##5         ##    |  DD = Thief locked Doors
|   ####      ####    |
|_    ###     ##     _|
  |_    ##DD####  4_|
    |_____________|

         ==========================================================

+----------------------------------------------------------------------------+
| When you enter from Stairs [5] on the 4th Floor, WAKE up the old man, by   |
| talking to him. He will then give you the THIEF KEY. LEAVE Najimi Tower    |
| and head back to Aliahan SAVE YOUR GAME and rest.                          |
+----------------------------------------------------------------------------+

The Thief Key will open any RED colored door, so revisit the ALIAHAN CASTLE
and open the doors you couldn't reach before. If you want any of the items
in NAJIMI TOWER'S BASEMENT, then use the RED DOOR in the Prison room to
reach that area.

Well I guess its time to move on to the MAGIC KEY

         ==========================================================
                          SEARCH FOR THE MAGIC KEY
         ==========================================================

The journey to find the Magic Key will take you to further places such as
Reeve, Tempt Cave, Pachisi Track, Romaly Town, Romaly Castle, Kazave,
Shampane Tower, Noaniels, Elvanham, Noaniel's Cave, Ashalam, Pachisi Track,
Isis & the Pyramid

+----------------------------------------------------------------------------+
| FROM ALIAHAN                                                               |
|  Exit town and head to the LEFT until you hit the Coastline. Follow the    |
|  Coastline NORTH and cross over the BRIDGE. Continue following the         |
|  Coastline NORTH until you see a circle patch in a clearing. From here     |
|  head NORTH and REEVE will come into view. Enter REEVE                     |
|                                                                            |
| REEVE'S MAGIC BOMBS                                                        |
|  Head RIGHT past the old lady and to the house with the RED DOOR. ENTER    |
|  the house, with your KEY you'll have no problems. Go UPSTAIRS. TALK to    |
|  the man there for the MAGIC BOMB                                          |
+----------------------------------------------------------------------------+

         ==========================================================
                                   REEVE
                              The Magic Bombs
         ==========================================================
As usual, upgrade your Equipment, remember if you can afford it, buy a
WarpWing. I'd also advise buying Antidotes as the monsters later have a habit
of poisoning you :(. Once you have finished exploring Reeve, leave it

ITEMS FOUND IN REEVE
 TinyMedal   - Under Boulder you push
 Muscle Book - BookCase in House
 INTseed     - [Thief] Vase in N/E House
 Antidote    - [Thief] Dresser in N/E House
 MagicBomb   - [Thief] From Man in N/E House

ITEM SHOP
 HELM  : Turban         - 160  ------DJ- DEF +8
 Herb                   -   8
 Antidote               -  10
 Repellent              -  20
 WarpWing               -  25

WEAPON/ARMOR SHOP
 WEAPON: Bronze Sword   -  80  ---M-T-J- ATK + 8
 WEAPON: Copper Sword   - 100  HWF-C-DJS ATK +12
 WEAPON: Sickle         - 320  HWF-CTDJS ATK +16
 ARMOR : Training Suit  -  80  --F----JS DEF +10
 ARMOR : Leather Armor  - 150  HW--CTD-S DEF +12
 ARMOR : Turtle Suit    - 330  HW--CTD-S DEF +15
 HELM  : Leather Hat    -  80  HW-MCTDJS DEF + 2
         ==========================================================

SIDE TRACK
By the time you pick up this TinyMedal you should have 5, rush back to
Aliahan and visit the Medal Man for a Spiny Whip. This is a good item which
attacks a group of monsters. Get your HERO to equip it as he'll likely have
the best STR in your team. When you're only fighting 1 monster, just equip
your Sword during battle. Just remember to WARP back to Aliahan and turn in
your TINYMEDALS

+----------------------------------------------------------------------------+
| FROM REEVE                                                                 |
|  EXIT Reeve and head SOUTH until you reach the circle patch. From the      |
|  Circle Patch head EAST toward the GREY MOUNTAINS. Follow the GREY         |
|  MOUNTAINS until you reach a GAP. Head SOUTH between the PASSAGE           |
|                                                                            |
| Head SOUTH to find a man in shrine. Talk to him, then leave                |
+----------------------------------------------------------------------------+

         ==========================================================
                                REEVE SHRINE
         ==========================================================
Talk to the old man here, he'll give you information about Reeve's Bombs
Read the Book in the Bookcase for good information about whips and
boomerangs. Pick up the items as usual then leave this place.

ITEMS FOUND IN REEVE SHRINE
 TinyMedal - [Thief] In Vase
 WarpWing  - [Thief] In Vase

         ==========================================================

+----------------------------------------------------------------------------+
| Make your way NORTH/EAST toward TEMPT CAVE                                 |
| First you'll come to an area, which you'll need to walk NORTH to reach the |
| Entrance of TEMPT CAVE. Theres nothing much in this area                   |
+----------------------------------------------------------------------------+

         ==========================================================
                                 TEMPT CAVE
                               The First WARP
         ==========================================================
Between you and the WARP stands Tempt Cave, Navigate your way through
picking up the MAGIC MAP on your way

SUMMARY OF ITEMS IN THIS CAVE
 Basement Floor 1 - MAGIC MAP
 Basement Floor 2 - Antidote, Knife

+-------------------------------+
|  TEMPT CAVE Basement Floor 1  |
+-------------------------------+
You'll see a wall in the SOUTH between 2 statues, walk up to this and
USE your BOMB. It will blow up the Wall for you ro continue onward.

   ___________           ___
  |           |         |  E|   c1 = MAGIC MAP
 _|           |_       _|   |
|               |_____|  ___|    E = Entrance to Aliahan
|                _______|        1 = Stairs to Basement Floor 1
|_             _|
  |_         _|                  S = Need MAGIC BOMB to destroy wall
    |__   __|
     __|S|__
    |       |
    |c1   1 |
    |_______|

MAGIC MAP - [SELECT BUTTON] to VIEW it
The MAGIC MAP shows the view of the WORLD, which upon inspection looks
very famaliar.
Feather Icon - This shows your current location in the WORLD
Anchor Icon  - Used much later in the game to show where your boat is

+-------------------------------+
|  TEMPT CAVE Basement Floor 2  |
+-------------------------------+
 _____________________________________
|###c1                                |  c1 = Antidote
|##############   ############ ###### |  c2 = Knife HWFMCTDJS ATK +14
|##############   ############ ###### |
|                         #### ###### |   1 = Stairs to Basement Floor 1
|  ############   ####### #### ###### |   2 = Stairs to Basement Floor 3
|  ############ @@####### #### ###### |   3 = Stairs to Basement Floor 3
|  ####         @         #### ###### |
|  ############ @ ################### |   @ = Pits
|  ############@@ ################### |
|                              ###### |
|   @@              ########## ###### |
|###############    ########## ###### |
|3    @                 2##### ###### |
|     @@            ########## ###### |
|  #############@  1########## ###### |
|               @        ##### ###### |
|############## @ ############ ###### |
|############## @@############ ###### |
|c2                   @@       ###### |
|                      @@      ###### |
|##############   ################### |
|######                @@             |
|_____________________________________|

+-------------------------------+
|  TEMPT CAVE Basement Floor 3  |
+-------------------------------+
This part of the floor is where you end up if you fall down the pits
                     ____
                ____|    |  2 = Stairs to Basement Floor 2
              _|         |
             |          _|
            _|    2    |
           |           |
          _|           |_
   ______| __            |
  |    ____||_      _____|
 _|   |       |    |
|_____|       |____|

+-------------------------------+
|  TEMPT CAVE Basement Floor 3  |
+-------------------------------+

          |3|
     _____| |_____
    |  ___   ___  |  3 = Stairs to Basement Floor 2
    | |   | |   | |
    | |   | |   | |  D = Thief Locked Doors
    |D|   |D|   |D|
    | |   | |   | |  W = Warp to Romaly Cave
    | |   | |   |_|
    | |   |_|
   _| |
  |  _|
  | |
 _| |_
|     |
|_   _|
  |W|
   ¯
         ==========================================================

+----------------------------------------------------------------------------+
| Finally you'll be able to go further so TAKE the WARP. Head NORTH through  |
| the RED DOOR and UP the STAIRS. Head out of this Area, ROMALY CASTLE will  |
| come into VIEW                                                             |
+----------------------------------------------------------------------------+

         ==========================================================
                                ROMALY VILLAGE
         ==========================================================
Your second new town and first Sub-Quest is about to happen. As usual stock
up on items and re-equip your team. Search for items you can get your hands
on. Come back at [Night] for the Token under the Dog if you want it

ARENA
 Here you will be able to place bets and hopefully win some much needed
 gold. Winnings are carried over if you continue betting without collecting
 In this way you can make a few gold pieces.

ITEMS FOUND IN ROMALY VILLAGE
 TinyMedal   - Vase N/W House
 TinyMedal   - Right Torch at Castle Entrance [Search Right of it]
 Moonherb    - Dresser in Inn
 Antidote    - Dresser in Inn {Upstairs]
 Smart Book  - Bookcase in Church
 Token       - [Night]Under where dog was in the day
 Leather Hat - Dresser N/W House HW-MCTDJS DEF +2
 Toughness   - Dresser in Church VIT +10 Personality to Diligent

ITEM SHOP
 Iron Apron    - 700  ARMOR: ------D--  DEF +22
 Leather Hat   -  80  HELM : HW-MCTDJS  DEF + 2
 Herb          -   8
 Antidote      -  10
 Repellent     -  20
 WarpWing      -  25
 MoonHerb      -  30

WEAPON/ARMOR SHOP
 WEAPON: Knife         - 200  HWFMCTDJS ATK +14
 WEAPON: Sickle        - 320  HWF-CTDJS ATK +16
 WEAPON: Spear         - 650  HWF-C-DJS ATK +26
 ARMOR : Leather Armor - 150  HW--CTD-S DEF +12
 ARMOR : Shell Armor   - 350  HW--CD--S DEF +16
 ARMOR : Chain Mail    - 480  HWF---D-S DEF +20
 SHIELD: Bronze Shield - 250  HW--CTD-- DEF + 7

         ==========================================================

+----------------------------------------------------------------------------+
| Once you have finished in Romaly Village, head for the Castle              |
+----------------------------------------------------------------------------+

         ==========================================================
                               ROMALY CASTLE
                         Quest for the stolen Crown
         ==========================================================
TALK to the KING, he will ask you to get the GOLDEN CROWN back from the
Thief KANDAR

ITEMS FOUND IN ROMALY CASTLE
 Cheat Book   - Bookcase Kings fathers room
 Token        - Dresser Kings fathers room
 TinyMedal    - Search 4th Shrub in the S/E Garden [Entrance floor]
 TinyMedal    - [Magic] Search Shrub
 TinyMedal    - [FinalKey] Search in front of Basin Upstairs
 Dagger       - [FinalKey] Treasure Chest down S/W Stairs ---M-T--- ATK +25
 Expel Shield - [FinalKey] Treasure Chest down S/W Stairs HWF--TDJS DEF +35

         ==========================================================

+----------------------------------------------------------------------------+
| Once you have finished your business in ROMALY                             |
| Exit ROMALY and head NORTH until your reach some GREY MOUNTAINS. Follow    |
| the RIGHT hand side of the GREY MOUNTAINS until you reach the first        |
| PACHISI TRACK                                                              |
+----------------------------------------------------------------------------+

If you have any tokens feel free to visit the Track and chance your arm

PACHISI TRACKS
A side game which depends on the roll of a Dice. These tracks hold good
items. Many can not be bought or found anywhere else in the game. Visit
these places as often as you can.
Don't worry about tokens, later there are monsters carrying them, so you
can try to get them from them.

         ==========================================================
                   PACHISI TRACK - North of Romaly Castle
                               Rolls: 10
                Prizes : 500g, Steel Sword ATK +33 HWF-----S
         ==========================================================
SUMMARY OF ITEMS IN THIS TRACK
 Floor 1         : Token
 Floor 2 on Track: Knife, Wooden Boomerang, Leather Hat, LifeAcorn,
                   Token, Herb

+-------------------------+
| PACHISI TRACK Floor - 1 |
+-------------------------+
 Token - Search altar which you fall upon from the traps on the Pachisi Track

+-------------------------+
| PACHISI TRACK Floor - 2 |
+-------------------------+

         +--+
         GOAL    d1 = Token
         +--+    v1 = Herb
         |  |    v2 = Leather Hat
         +--+
         |  |    c1 = WEAPON: Knife            HWFMCTDJS ATK +14
         +--+    c2 = WEAPON: Wooden Boomerang H--M-TDJ- ATK +19
         |  |    c3 = LifeAcorn
         +--+
         |  |    IS = Item/Weapon Shop
         +--+         WEAPON: Steel Sword   - 1300 HWF-----S ATK +33
         |  |         ARMOR : Leather Dress -  420 HWFMCTDJS DEF +15 [Fem]
         +--+         SHIELD: Iron Shield   - 1200 HW----D-- DEF +20
         |c3|
+--+--+--+--+
|  |  |  |  |
+--+--+--+--+
|  |     |! |
+--+     +--+
|  |     |  |
+--+     +--+--+--+--+
|  |     |  |d2|  |c2|
+--+     +--+--+--+--+
|  |     |  |     |  |
+--+     +--+     +--+
|  |     |  |     |  |
+--+--+--+--+     +--+
|  |v2|  |? |     |? |
+--+--+--+--+     +--+
         |  |     |  |
         +--+     +--+
         |  |     |v1|
         +--+--+--+--+
         |c1|  |  |IS|
         +--+--+--+--+
         |  |
         +--+
         |  |
         +--+
         |  |
         +--+
         START
         +--+

         ==========================================================

+----------------------------------------------------------------------------+
| From the PACHISI TRACK head NORTH and between the gap of the GREY          |
| MOUNTAINS. KAZAVE will eventually come into view in the NORTH              |
+----------------------------------------------------------------------------+

         ==========================================================
                        KAZAVE - Far North of Romaly
         ==========================================================
Remember to upgrade equipment and buy WarpWings. Warp back to Aliahan and
SAVE your game if you wish

ITEMS FOUND IN KAZAVE
 TinyMedal     - Search in front of 3rd Grave stone
 Token         - Dresser at Inn
 LifeAcorn     - Barrel in House Above the Tavern
 Fur Hood      - Dresser in House Above the Tavern HWFMCTDJS DEF +10 [Fem]
 Boxers        - [Thief] Dresser in Item Shop      -W--CTDJ- DEF +10 [Male]
 Poison Needle - [Thief/Night] Chest in Item Shop  ---M-T--- ATK +10
 Club          - [Thief/Night] Chest in Item Shop  HWF-C-DJS ATK + 7

WEAPON/ARMOR SHOP
 WEAPON: Spear          -  650  HWF-C-DJS ATK +26
 WEAPON: Iron Claw      -  870  --F------ ATK +25
 WEAPON: Chain Whip     - 1000  -----TDJS ATK +27
 ARMOR:  Iron Armor     - 1100  ------D-- DEF +22
 ARMOR:  Fighting Suit  -  800  --F-----S DEF +23
 SHIELD: Bronze Shield  -  250  HW--CTD-- DEF + 7
 SHIELD: Scale Shield   -  600  HW--CTDJS DEF +12

         ==========================================================
I'd advise you to stock up on some Herbs, Use the monsters around Kazave
to level up your team. Just duck back into the Inn when you need healing
The most important thing is to have your players equipped with the best
armor and weapon they can get.

+----------------------------------------------------------------------------+
| From KAZAVE head WEST until you reach the COASTLINE. Head SOUTH until you  |
| see a BRIDGE, Cross the BRIDGE. Follow the WESTERN COASTLINE, it will end  |
| up going SOUTH. SHAMPANE TOWER will come into view                         |
+----------------------------------------------------------------------------+

         ==========================================================
                               SHAMPANE TOWER
                              Kandar the Thief
         ==========================================================
Your object here is to confront Kandar about the Golden Crown

SUMMARY OF ITEMS IN THIS DUNGEON
 Floor 1 - 430g
 Floor 3 - Bronze Shield
 Event   - Golden Crown HW-MCTDJS DEF +6

+----------------------------+
|  SHAMPANE TOWER - Floor 1  |
+----------------------------+
              _______
         ____|#######|__           c1 = 430g
       _|######     ####|__
     _|###      ###########|_       1 = Stairs to Floor 2
   _|###       ####       ###|_
  |###       ####      ##   ###|
 _|#      #####      ####     #|_
|###      ##         ##       ###|
|#        ## ####    ##         #|
|#        ##   ##########      Entrance
|#                     ########
|#                   ####    ## #|
|#        ######     ##      ##_#|
|#            ####   ##      ####|
|###            ####1##    c1  #|
 ¯|#              ########   ###|
  |###                     ###|¯
   ¯|#                   ###|¯
    |####             ####|¯
     ¯¯|####       ####|¯¯
        ¯¯|#########|¯¯

+----------------------------+
|  SHAMPANE TOWER - Floor 2  |
+----------------------------+
              _______
         ____|       |__
       _|      ####  ###|__
     _|      ####      ####|_       1 = Stairs to Floor 2
   _|      ####           ###|_     2 = Stairs to Floor 3
  |      ####               ###|
 _|    ####                   #|_
|      ####                   ###|
|    ######################    2#|
|            ###1      ##########|
|            ######    ##########|
|                      ####     #|
|                      ####     #|
|               ####   #### ### #|
|_                #### ######## #|
  |                 #########  _|¯
  |_                         _|
    |                      _|
    |__                 __|
       |__           __|
          |_________|

+----------------------------+
|  SHAMPANE TOWER - Floor 3  |
+----------------------------+
              _______
         ____|#######|__            c1 = Bronze Shield HW--CTD-- DEF +7
       _|######  #######|__
     _|          ##### ####|_        2 = Stairs to Floor 3
   _|   #####    #####c1  ###|_      3 = Stairs to Floor 4
  |     ###      #####      ###|
 _|     ###      #####        #|__
|       ###     3#####        ####|
|       ###      #####        ####|
|       ##############            |
|       ##############            |
|        ##       ####       #### |
|        ##### ## ####     ####   |
|              ## ###########     |
|_             #######2           |
  |                            _|¯
  |_                         _|
    |                      _|
    |__                 __|
       |__           __|
          |_________|

+---------------------------------+
|  SHAMPANE TOWER - Floors 4 - 6  |
+---------------------------------+
( These floors are easy to navigate and need no map help )

+----------------------------------------------------------------------------+
| SHAMPANE TOWER - FLOOR 4                                                   |
|   Head either EAST or WEST around the WALLS, a DOOR is found in the SOUTH  |
|   ENTER THE DOOR, Head NORTH and UP the STAIRS to Floor 5                  |
| SHAMPANE TOWER - FLOOR 5                                                   |
|   Kandars Goons will make some comments then leave. FOLLOW them and head   |
|   UP the STAIRS to Floor 6                                                 |
| SHAMPANE TOWER - FLOOR 6                                                   |
|   Kandar will make a comment, then open a trap door. You will DROP to back |
|   down to Floor 5 WALK to the RIGHT and drop off the ledge                 |
| SHAMPANE TOWER - FLOOR 4                                                   |
|   You will drop near Kandar, Just walk toward him to start the battle      |
+----------------------------------------------------------------------------+


+-----------+-------------------+------------------------------------------+
| KANDAR    | Medal Number  144 | Item Held :                              |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs:  300 | MPs:  0 | ATK: 70 | DEF:  54 | AGL: 10 | EXP: 2200 | GPs:  0 |
+-----------+---------+---------+----------+---------+-----------+---------+

+-----------+-------------------+------------------------------------------+
| GOON      | Medal Number  ??? | Item Held :                              |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs:   60 | MPs:  0 | ATK: 45 | DEF:  31 | AGL: 20 | EXP:   80 | GPs:  0 |
+-----------+---------+---------+----------+---------+-----------+---------+

KANDAR & GOONS BATTLE
Kandar and his Goons can present a problem, this is why you need lots of
Herbs. Kandar has a "Brutal Attack" which can all but kill a player

First, try to take out his GOONS as they can get annoying. Remember to
EQUIP your Single hitting weapon. Cast INCREASE as often as you can if you
have it. Use any Herbs when needed.

         ==========================================================
+----------------------------------------------------------------------------+
| Once you have beaten Kandar and grabbed the Golden Crown. Although you can |
| equip the GOLDEN CROWN, I tend to get rid of it as soon as I get it so...  |
| Use a WARPWING to get BACK to ROMALY                                       |
+----------------------------------------------------------------------------+

KING/QUEEN for the DAY
TALK to the KING, he will REWARD you by making you KING or QUEEN
Wander around talking to people, its all you can do
FIND the KING in the ARENA and answer NO to his QUESTION
You will RESUME your QUEST

+----------------------------------------------------------------------------+
| FROM KAZAVE                                                                |
|  Exit KAZAVE and head NORTH until you reach the Coastline Head WEST until  |
|  you hit another Coastline Now head NORTH until you reach NOANIELS         |
| FROM NOANIELS                                                              |
|  NOANIELS people are asleep and we need to wake them up so For now, exit   |
|  NOANIELS and head WEST Follow the WEST Coastline until you see a circle   |
|  Patch This is ELVANHAM, for now there is nothing you can do here so...    |
|                                                                            |
| Head SOUTH from ELVANHAM to reach NOANIELS CAVE. ENTER NOANIELS CAVE       |
+----------------------------------------------------------------------------+

         ==========================================================
                      NOANIELS CAVE - West of Noaniels
                              The Dream Ruby
         ==========================================================
Located in the Cave is the Dream Ruby, which you need to show the Queen
of Elvanham

SUMMARY OF ITEMS IN THIS CAVE
 Floor 1 - 288g, Repellent,
 Floor 2 - STRseed, Spear
 Floor 3 - TinyMedal, Rosary, Leather Dress, Token
 Floor 4 - DREAM RUBY

+---------------------------+
|  NOANIELS CAVE - Floor 1  |
+---------------------------+
     _
    |E|_                   c1 = 288g
    |_  |                  c2 = Repellent
      | |_
      |_  |
 _______| |                 1 = Stairs to Floor 2
|c1   __  |_                4 = Stairs to Floor 2
|____|  |_  |    ____       5 = Stairs to Floor 2
          | |   | c2 |
    ______| |_  |_  _|    Man = Gives information about the Spring
   |  ____    |___||_
 __| |__  |________  |
|       |    ______| |
|_ Man _|  _| _____  |
  |___| __| _|    _| |_
       |  _|     |     |
      _| |_      |_   _|
     |5   4|       |1|
      ¯¯¯¯¯         ¯
+---------------------------+
|  NOANIELS CAVE - Floor 2  |
+---------------------------+
      ___          ____
    _|   |________|    |         c1 = STRseed
   |      ___   __  c1 |         c2 = Spear HWF-C-DJS ATK +26
 __|     |  _| |  |____|
|     ___| |   |
|c2  |     |   |
 ¯¯¯¯     _|   |
     ____|     |
   _|  __      |                    1 = Stairs to Floor 1
  |  _|  |_    |                    2 = Stairs to Floor 3
  | |_     |   |               _    3 = Stairs to Floor 3
|¯    |   _|  _|   ___        |4|   4 = Stairs to Floor 1
|     |  |  _|   _|   |_      | |_  5 = Stairs to Floor 1
|_   _| _| |_   |       |_    |  3| 6 = Stairs to Floor 3
  | |  |     |__| Magic   |    ¯¯¯
  |6|  |________  Spring 5|    _____
   ¯            |_     _|¯    |1   2|
                  |___|        ¯¯¯¯¯

+---------------------------+
|  NOANIELS CAVE - Floor 3  |
+---------------------------+
 _____
|  _  |___                      c1 = TinyMedal
| | |_    |_                    c2 = Rosary  DEF +4 Personality to Romantic
| |   |_    |_                  c3 = Leather Dress HWFMCTDJS DEF +15 [Fem]
| |     |     |___              c4 = Token
| |   __|         |____
| |__|    ______       |________
|  __    |____  |___ 7 _        |_
| |  |    c3 8|     | | |_______  |  2 = Stairs to Floor 2
| |  |   |¯¯¯¯ __   | |    ____ | |  3 = Stairs to Floor 2
| |   ¯| c4|  |  |__| |___|    ||6|  6 = Stairs to Floor 2
| |     ¯¯¯   |   ________   c2| ¯   7 = Stairs to Floor 4
 ¯            |__|        |____|     8 = Stairs to FLoor 4
 _______
|3      |_
 ¯¯¯|_    |
      |   |
      |c1 |_
       ¯|  2|
         ¯¯¯
+---------------------------+
|  NOANIELS CAVE - Floor 4  |
+---------------------------+
                  _____                      _
                _|     |_                  _|7|__
              _|         |_               |_     |__
            _|             |_               |_      |
          _|                 |_               |     |_
 ________|        DREAM        |              |       |
|  __BBBB|        RUBY         |              |      _|
| |      |_                   _|              |  ___|
| |        |_               _|                | |_
| |          |_           _|                  |_  |
| |            |_       _|                      | |
| |              |_____|                        | |
| |_                                            |_|
|_  |_          7 = Stairs to Floor 3
  |  8|         8 = Stairs to Floor 3
   ¯¯¯          B = Bridge

         ==========================================================

+----------------------------------------------------------------------------+
| DREAM RUBY                                                                 |
| Take the Dream Ruby and you'll read a note about the fate of the two       |
| lovers                                                                     |
|                                                                            |
| Leave NOANIELS CAVE by using an OUTSIDE Spell if you have it or the long   |
| way by going back through the Cave.                                        |
| Once outside NOANIELS Cave then head NORTH to ELVANHAM                     |
+----------------------------------------------------------------------------+

         ==========================================================
                         ELVANHAM - West of Noaniels
                                The Wake Dust
         ==========================================================
The Item Shop here can be accessed once you get the CHANGE STAFF. We'll look
at what Elevnham sells a little later in the Walkthrough

TinyMedal - To the WEST of the queen, there is a small square crevice
           You should be able to see a horse wandering below this ridge
           Search in here for the TinyMedal

TALK to the QUEEN and she will eventually give you WAKE DUST

         ==========================================================

+----------------------------------------------------------------------------+
| Exit ELVANHAM. Use a WARPWING to reach NOANIELS                            |
+----------------------------------------------------------------------------+

         ==========================================================
                         NOANIELS - North of Kazave
                          Waking up a Sleeping Town
         ==========================================================
Use the WAKE DUST once you are in NOANIELS to wake up the town
Then start searching the town for items, remember to upgrade your equipment
if you can.

ITEMS FOUND IN NOANIELS
 Kilt        - Drawer at Inn  HW----DJ- DEF +24
 STRseed     - Vase at N/E house [AGLseed]
 Tragic BOOK - Bookcase at S/W house
 Token       - Search Wall South of Item Shop
 Moonherb    - [Thief] Drawer upstairs at Inn

ITEM SHOP
 WEAPON: Steel Sword  - 1300  HWF-----S ATK +33
 WEAPON: Wizard Rod   - 1500  ---M----S ATK +15
 ARMOR:  Evade Suit   - 2900  HWFMCTDJS DEF +23
 Repellent    -   20
 WarpWing     -   25
 MoonHerb     -   30
 SpiderWeb    -   35
         ==========================================================

+----------------------------------------------------------------------------+
| Lets continue our search. Exit NOANIELS. Use a WARPWING to reach ROMALY    |
|                                                                            |
| Head EAST toward the Coastline. Follow this Coastline as it winds up and   |
| around to the South. CROSS the Bridge and head EAST until you reach the    |
| Coastline. Follow this Coastline SOUTH until your reach some GREY          |
| MOUNTAINS. Follow the GREY MOUNTAINS SOUTH until you reach a CAVE          |
|                                                                            |
| This is NORUD'S TUNNEL. ASHALAM will soon come into view in the SOUTH/EAST |
| of this CAVE                                                               |
+----------------------------------------------------------------------------+

         ==========================================================
                                  ASHALAM
                       Dancing, Bartering and Massages
         ==========================================================
ITEMS FOUND IN ASHALAM
 TinyMedal - [Magic] Search Blue Tile upstairs at N/W house
 Token     - [Night] Drawer at house blocked by man
 BugPowder - [Thief] Drawer at Inn
 Joke Book - [Thief/Magic] Bookcase at N/W house

Some places open at night, so wait around town until night time to visit
the town again.

BARTERING down Prices
 Some Stores you will need to Barter down the price. The items they sell
 will be very expensive. You can barter down 3 times to get the lowest price
 on any item.

DANCE TROOP
 During the day the Dancers will be practicing
 Shows are held nightly, where the manager can be found in his room

PUFF PUFF MASSAGE
 A Massage at night for men only, generally a nice little joke :P

ITEM SHOP - Need to Barter down prices
 Herb          -   128 -   64 -   32 -   16
 Antidote      -   160 -   80 -   40 -   20
 Repellent     -   320 -  160 -   80 -   40
 WarpWing      -   400 -  200 -  100 -   50
 SpiderWeb     -   560 -  280 -  140 -   70
 Gold Necklace - 16000 - 8000 - 4000 - 2000

 ACCESS: Gold Necklace VIT +10 Personality changes to Lewd [male]

ITEM SHOP - Need to Barter down prices
 WEAPON: Wizard Rod - 24000 - 12000 -  6000 - 3000 ---M----S ATK +15
 WEAPON: Holy Lance - 36800 - 18400 -  9200 - 4600 ----C---S ATK +35
 WEAPON: Iron Axe   - 40000 - 20000 - 10000 - 5000 HWF---DJ- ATK +38
 ARMOR:  Skirt      - 24000 - 12000 -  6000 - 3000 HWFMCTDJS DEF +25 [Fem]
 ARMOR:  Black Suit - 38400 - 19200 -  9600 - 4800 --F--T--- DEF +29
 HELM:   Iron Helm  - 16000 -  8000 -  4000 - 2000 HW--C---S DEF +16

ITEM SHOP
 Antidote      -  10
 Moonherb      -  30

WEAPON/ARMOR SHOP
 ARMOR:  Chain Armor   -  480  HWF---D-S DEF +20
 ARMOR:  Iron Armor    - 1100  HW----D-- DEF +25
 SHIELD: Bronze Shield -  250  HW--CTD-- DEF + 7
 SHIELD: Scale Shield  -  600  HW--CTDJS DEF +12
 ARMOR:  Iron Apron    -  700  ------D-- DEF +22
 HELM:   Fur Hood      -  250  HWFMCTDJS DEF +10 [Female]

WEAPON/ARMOR SHOP - Opens at Night
 WEAPON: Knife         -  200  HWFMCTDJS ATK +14
 WEAPON: Sickle        -  320  HWF-CTDJS ATK +16
 WEAPON: Spear         -  650  HWF-C-DJS ATK +26
 WEAPON: Chain Whip    - 1000  -----TDJS ATK +27
 WEAPON: Iron Claw     -  870  --F------ ATK +25
 WEAPON: Iron Axe      - 2500  HWF---DJ- ATK +38

Once you have finished playing around in Ashalam, lets continue with
our quest
         ==========================================================

+----------------------------------------------------------------------------+
| Exit ASHALAM                                                               |
|  Follow the Coastline as it heads SOUTH. This will eventually go WEST then |
|  NORTH where you will find a PACHISI TRACK                                 |
+----------------------------------------------------------------------------+

         ==========================================================
                    PACHISI TRACK - South/West of Ashalam
                                 Rolls: 22
                  Prizes: TinyMedal, Mace ----C---S ATK +30
         ==========================================================
SUMMARY OF ITEMS IN THIS DUNGEON
 Floor 1           : TinyMedal
 Floor 2 [Track]   : STRseed, TinyMedal, Wooden Hat, Iron Claw, Fan Hammer
 Floor 2 [Shop]    : Skirt, Steel Sword, Mist Staff

+-------------------------+
| PACHISI TRACK Floor - 1 |
+-------------------------+
TinyMedal - Search the Grey pattern, in the blue square tiles to the left
            of the left Dice statue on the bottom floor

+-------------------------+
| PACHISI TRACK Floor - 2 |
+-------------------------+

      +--+--+--+--+--+--+--+--+--+
      |  |  |w1|  |>>|  |v1|  |  |       v1 = STRseed
   +--+--+--+--+--+--+--+--+--+--+--+    v2 = TinyMedal
   |  |  |       START        |  |  |
+--+--+--+        +--+        +--+--+--+ d1 = Wooden Hat HW--CTDJS DEF +6
|  |  |                          |  |  | d2 = Token
+--+--+                          +--+--+
|  |                                |  | c1 = Iron Claw  --F------ ATK +25
+--+              +--+              +--+ c2 = Fan Hammer ------DJ- ATK +31
|  |              GOAL              |d1|
+--+              +--+              +--+ IS = Weapon Shop
|c2|              |  |              |  | Skirt - 1500 HWFMCTDJS DEF +25 (Fem)
+--+              +--+              +--+ Steel Sword - 1300 HWF-----S ATK +33
|  |              |  |              |  | Mist Staff  - 3300 ---MC---S ATK +20
+--+              +--+              +--+
|  |              |  |              |? | w1 to w3 lead to w4
+--+              +--+              +--+
|  |              |  |              |  | >> = One Way Direction
+--+              +--+              +--+
|w3|              |w4|              |  |
+--+              +--+              +--+
|  |                                |  |
+--+                                +--+
|? |                                |  |
+--+                                +--+
|  |                                |  |
+--+                                +--+
|IS|                                |  |
+--+--+                          +--+--+
|  |v2|                          |  |c1|
+--+--+--+                    +--+--+--+
   |  |  |                    |  |  |
   +--+--+--+--+--+--+--+--+--+--+--+
      |  |  |  |  |w2|  |  |  |d2|
      +--+--+--+--+--+--+--+--+--+

         ==========================================================

+----------------------------------------------------------------------------+
| Continuing on with our journey. Exit the PACHISI TRACK. Head WEST toward   |
| the Coastline, follow this as it winds down to the SOUTH. Then follow the  |
| GREY MOUNTAINS SOUTH to reach the DESERT CAVE                              |
|                                                                            |
| Use STEPGUARD to avoid the Swamp if you have the spell. Enter and TALK to  |
| the OLD MAN, don't forget to search his house for items                    |
+----------------------------------------------------------------------------+

         ==========================================================
                        DESERT CAVE - South/West of Isis
         ==========================================================
ITEMS FOUND IN DESERT CAVE
 Tomboy book - Bookcase
 Tinymedal   - Vase
 Token       - Dresser

Talk to the old man here. He will give you the hint for where Isis is hiding

         ==========================================================

+----------------------------------------------------------------------------+
| EXIT the DESERT CAVE and follow the GREY MOUNTAINS to the WEST. You will   |
| see a Lake surrounded by trees, this is ISIS. Enter this area from the     |
| bottom/left hand corner to reach ISIS                                      |
+----------------------------------------------------------------------------+

         ==========================================================
                                  ISIS TOWN
         ==========================================================

ITEMS FOUND IN ISIS TOWN
 TinyMedal   - In front of Gravestone
 TinyMedal   - Vase at Weapon Shop
 AGLseed     - Search Left of Well
 Brave Book  - Chest in Well
 Boxers      - Upstairs at Weapon Dealers House -W--CTDJ- DEF +10 [Males]
 Token       - [Night] Hanging Sack in House East of Inn
 SmartBook   - [Night] Upstairs in Bookcase in House East of Inn

ITEM SHOP
 HELM: Turban         - 160  ------DJ- DEF +8
 Herb                 -   8
 Antidote             -  10
 Repellent            -  20
 WarpWing             -  25
 MoonHerb             -  30

WEAPON/ARMOR SHOP
 WEAPON: Steel Sword  - 1300  HWF-----S ATK +33
 WEAPON: Holy Lance   - 2300  ----C---S ATK +35
 WEAPON: Iron Axe     - 2500  HWF---DJ- ATK +38
 ARMOR : Iron Armor   - 1100  ------D-- DEF +22
 ARMOR : Silk Dress   - 1500  HWFMCTDJS DEF +20 Female
 ARMOR : Iron Shield  - 1200  HW----D-- DEF +20
 HELM  : Iron Helm    - 1000  HW--C---S DEF +16

         ==========================================================

+----------------------------------------------------------------------------+
| Do the usual upgrading of Equipment and grabbing items you can get your    |
| hands on. Lets head to the Castle                                          |
+----------------------------------------------------------------------------+

         ==========================================================
                                 ISIS CASTLE
         ==========================================================
ITEMS FOUND IN ISIS CASTLE
 Starry Bracelet - Basement Floor 2 Doubles you AGL [Won't go over than 255]
 Defy Book       - Bookcase in S/E Room
 Token           - Dresser in E Room
 Wizard Ring     - [Night] Floor around Queens Bed
 TinyMedal       - [Magic] Chest N/W Room
 72G             - [Magic] Chest N/W Room
 Ruby Ring       - [Magic] Chest N/W Room Personality to Vain
 Silk Dress      - [Magic] Chest N/W Room HWFMCTDJS DEF +20 Female
 INTseed         - [Magic] Chest N/W Room
 80G             - [Magic] Chest N/W Room
 LifeAcorn       - [Magic] Chest N/W Room
 Tiara           - [Magic] Chest N/W Room LUCK +13 Personality to Ladylike

ISIS CASTLE - STARRY BRACELET
 From the Entrance into the castle area [not castle itself]
 Head NORTH a bit then WEST to follow the pillars
 Carry on West until you hit the WESTERN WALL then Head NORTH
 IGNORE the exit in the WEST and carry on going NORTH
 Go into the DOORWAY
 Carry on heading NORTH and DOWN the STAIRS

 Head EAST then take the first passage NORTH
 Head NORTH and DOWN the STAIRS

 OPEN the chest for the STARRY BRACELET
 ANSWER "YES" to both Questions

WIZARD RING
 At night visit the Queen she will tell you to search around her bed
 Search behind the bed to find the item

STRANGE CAT
 A possessed cat can be found at night time, talking to it will banish the
 spirit in it. This doesn't seem to have any visible affect on things.

         ==========================================================

+----------------------------------------------------------------------------+
| Once you have finished in ISIS, leave the area. Head NORTH and you will    |
| reach the Pyramid                                                          |
+----------------------------------------------------------------------------+

         ==========================================================
                           PYRAMID - North of Isis
                                The MAGIC KEY
         ==========================================================

SUMMARY OF ITEMS IN THIS DUNGEON
 Basement - Golden Claw
 Floor 1  - TinyMedal
 Floor 2  - INTseed
 Floor 3  - MAGIC KEY, VITseed
 Floor 4  - 176g, TinyMedal, WarpWing, 112g, STRseed, 56g, 80g, Ruby Ring,
            StoneWig, 304g, AGLseed, Skirt
 Floor 5  - Flashy Coat
 Floor 6  - TinyMedal

+-------------------+
|  PYRAMID Floor 1  |
+-------------------+
Avoid the Invisible pitfalls on this floor, some of the chests are
Cannibox which have the deadly attack Beat/Defeat. They can be pretty
tough to face
 ___                  ___
|   |___     _____   |   |___________    c1 = TinyMedal
|c1  __ |   |    2|  | 1  __________ |
|___|  ||___|     |  |___|          ||
       |____ Cb Ce|                 ||   Cb = Cannibox
            |_____|                 ||   Ce = Chest Empty
                __                  ||
                ||             __   ||   1 = Stairs to Floor 2
                ||             ||___||   2 = Stairs to Floor 2
   ____         ||             | ____|
Ce|__  |       _||_           _||_      xx = Invisible Pits
   __| |______|    |_________|    |
Cb|__   ______  xx  _________     |
   __| |      |_  _|         |____|
Cb|____|        ||
                ||
 ____          _||_           ____
|    |________|    |_________|    |
| Ce  ________  xx  _________  Ce |
|____|        |_  _|         |____|
                ||
                ||
                ||
             ENTRANCE

+-------------------+
|  PYRAMID Floor 2  |
+-------------------+
          ____            ____
   ______|    | _________|    |
  | _____  2  ||__  _____  1  |  c1 = INTseed
  ||     |____|   ||     |_  _|
  ||       __     ||       ||
  ||       ||     ||       ||     1 = Stairs to Floor 1
  ||_______||_____||_______||     2 = Stairs to Floor 1
  | _______  _____  _______ |     3 = Stairs to Floor 3
  ||       ||     ||       ||
  ||       ||     ||       ||
  ||       ||     ¯¯       ||
  ||______ || _____________||
  | ______||||____  _______ |
  ||       ||     ||       ||
 _||_      ||    _||_      ||
|    | ____||___|    |_____||
| c1 ||_________  3   ______|
|____|          |____|

+-------------------+
|  PYRAMID Floor 3  |
+-------------------+
The DOOR PUZZLE on this level can be troublesome, whatever you do try not
to walk down the stairs, or push the wrong button when solving it. You'll
have to start from the beginning of the puzzle again
 ____                              ____
|    |                            |    |   c1 = MAGIC KEY
| 5  |                            | 4  |   c2 = VITseed
|_  _|          ________          |_  _|
  ||           |        |           ||
 _||           | c2  c1 |           ||_  BBBB = Stone Block
| _|           |___  ___|           |_ |    a = Push 1st
||                 ||                 ||    b = Push 2nd
||     ____       BBBB       ____     ||    c = Push 3rd
||____|    |       ||       |    |____||    d = Push 4th
|_____     |       ||       |     _____|
      |_  _|       ||       |_  _|          3 = Stairs to Floor 2
        ||         ||         ||            4 = Stairs to Floor 4
     ___||___      ||      ___||___         5 = Stairs to Floor 4
    | ______ |    _||_    | ______ |
    ||      ||___|    |___||      ||
   _||_     |____  3   ____|     _||_
  | __ |         |    |         | __ |
  ||  ||          ¯¯¯¯          ||  ||
 c|| b||                       a|| d||
  ¯¯  ¯¯                        ¯¯  ¯¯
+-------------------+
|  PYRAMID Floor 4  |
+-------------------+
While tempting to open, seems theres nothing we can do to move the
caskets, so we'll just have to settle with the chests. Even then you'll
have a battle on your hands just to grab the spoils within
 ______           ______
|  __  |__     __|  __  | 4 = Stairs to Floor 3
|5|  |___ |___| ___|  |4| 5 = Stairs to Floor 3
 ¯       |_   _|       ¯  6 = Stairs to Floor 5
          _|M|_
        _|     |_         *** Refer below to Chest Formation
       |_       _|
      ___|     |___       M = Magic Locked Door
     |___       ___|
      ___| *** |___
     |___       ___|
        _|     |_
       |_       _|
         |_   _|
           |6|
            ¯
*** - Chest Formation
A battle will occur when opening these chests
c1 c2 c3 c4  c1 = 176g      c7 = TinyMedal
c5       c6  c2 = WarpWing  c8 = 112g
c7       c8  c3 = STRseed   ca = 56g
ca cb cc cd  c4 = 80g       cb = Ruby Ring
             c5 = StoneWig  cc = 304g
             c6 = AGLseed   cd = Skirt HWFMCTDJS DEF +25 (Females)

             ACCESS: Ruby Ring    Personality to Vain
             ACCESS: StoneWig     DEF +15 Personality to Stubborn

+-------------------+
|  PYRAMID Floor 5  |
+-------------------+
 ___
|c1 |__      c1 = Flashy Coat -------J- DEF +28
|    _ |_
| __| | 7|    6 = Stairs to Floor 4
||_    ¯¯     7 = Stairs to Floor 6
| 6|
 ¯¯
+-------------------+
|  PYRAMID Floor 6  |
+-------------------+
TinyMedal - Carefully make you way to the left then upward until you
            reach the end, try not to fall off. Search the ground

Just walk off the edge to leave the Pyramid

+--------------------+
|  PYRAMID Basement  |
+--------------------+
A hidden staircase hides the passaway to the Golden Claw. Be warned
trying to steal this item will cause a battle every second step. The
basement also has the added danger that no magic can be used

Accessing these floors by falling down the pits on floor 1 or by using
the stairs on the outside to the WEST of the Pyramid

First find the STAIRS UP, these are located in the SOUTH/WEST
Next find the ROOM thats in the NORTH/WEST Corner

There are 2 skulls near the middle of the room
Search 2 squares below the right skull for a staircase
   ______
 _|ss  ss|_      Hidden Stairs found in the Basement Floor 1
 |ss    ss|      Room found in the North/West of the Basement
 |s  ss   |
 |        ¯¯¯     s = Skulls
 | s  h   ___     h = Hidden Stairs
 |ss      |
 |s       |
 ¯|_    _|¯
    |  |

Go DOWN the STAIRS

Follow this passageway until you reach a TOMB

GOLDEN CLAW --F------ ATK +50
 Search the Tomb and answer "YES" for the Golden Claw
 As soon as you get this item you'll encounter monsters every 2nd step
 Head back out of the Basement, bashing alot of monsters on the way.
 The curse only happens in the Pyramid [whew !!!]

         ==========================================================

+----------------------------------------------------------------------------+
| Well you've finally got the MAGIC KEY, Well done, now Warp back to ALIAHAN |
| CASTLE, ROMALY CASTLE, ASHALAM, ISIS CASTLE and unlock the Magic Doors     |
| which you couldn't get to earlier                                          |
|                                                                            |
| Now its on to the FINALKEY                                                 |
+----------------------------------------------------------------------------+

          ========================================================
                          SEARCH FOR THE FINAL KEY
          ========================================================

And just when you thought you had finished. This seach will take us on boats
to the farthest reaches of the world

         ==========================================================

+----------------------------------------------------------------------------+
| WARP back to ROMALY using a WarpWing or casting RETURN. Head WEST and      |
| follow this coastline NORTH. You will see the Gate come into view          |
|                                                                            |
| FROM ROMALY GATE                                                           |
|  Going through this area is easy. Exit on the other Side of the Gate. Head |
|  South to find PORTOGA                                                     |
+----------------------------------------------------------------------------+

  +----------------------------------------------------------------------+
  | GREAT TIP BY TaroB - GameFAQs Poster - http://www.gamefaqs.com       |
  +----------------------------------------------------------------------+
  | For those who don't visit GameFAQs Messageboards, you're missing out |
  | on the best tips and strategy for the game. TaroB is one such poster |
  |                                                                      |
  | Take your thieves around the Portoga area, and see if you can steal  |
  | "seeds". The amount of monsters that carry them here is good         |
  +----------------------------------------------------------------------+
  |     Druids    drop LUCK seeds         Vampires  drop LUCK seeds      |
  |     MadRavens drop AGL  seeds         MadHounds drop INT  seeds      |
  |     Healers   drop STR  seeds                                        |
  +----------------------------------------------------------------------+

         ==========================================================
                                  PORTOGA
         ==========================================================
As always, upgrade your equipment if you can, Rest at the Inn if needed,
grab WarpWings if getting low on stock

LOST LOVERS
 Carlos and Sabrina have been cursed, talk to Carlos in the Stables at Night
 and find Sabrina upstairs in a house during the day....
 What happens when the curse is broken? Well we'll have to find out later

HARD TO GET TO STAIRCASE
 There is a hard to get to staircase in Portoga. make you way to the N/E
 of the barn. A man in blue is walking around here. Carry on heading East
 then walk to the RIGHT of the Trees. Go up. Your Screen should stop
 scrolling. head above the trees, around the North of the Castle. Follow
 around until you reach the set of stairs

ITEMS FOUND IN PORTOGA
 TinyMedal      - Search Shrubs near horse above Inn
 TinyMedal      - Vase in "Hard to get to staircase"
 Token          - Dresser at Inn
 STRseed        - Hanging Sack in Sabrinas House, North of Inn
 Tragic BOOK    - BookCase in "Hard to get to staircase"

ITEM SHOP
 Herb           -   8
 Antidote       -  10
 Repellent      -  20
 WarpWing       -  25
 MoonHerb       -  30

WEAPON/ARMOR SHOP
 WEAPON: Steel Sword  - 1300  HWF-----S ATK +33
 WEAPON: Iron Axe     - 2500  HWF---DJ- ATK +38
 WEAPON: Steel Whip   - 3100  H----T-JS ATK +40
 ARMOR : Iron Armor   - 1100  ------D-- DEF +22
 SHIELD: Iron Shield  - 1200  HW----D-- DEF +20
 ARMOR : Black Suit   - 2400  --F--T--- DEF +29
         ==========================================================

+----------------------------------------------------------------------------+
| Once finished doing your stuff here, head to the Castle                    |
+----------------------------------------------------------------------------+

         ==========================================================
                               PORTOGA CASTLE
                            Quest for the Pepper
         ==========================================================
Go to the CASTLE and talk to the King. He wants PEPPER which can only be
found in the EAST. He will give you a LETTER for Norud. The Mist Staff can
be used as an item to cast StopSpell

ITEMS FOUND IN
 Mist Staff - [Thief] Treasure Room ---MC---S ATK +20
 VITseed    - [Thief] Treasure Room
 Tattoo     - [Thief] Treasure Room ATK +8 Personality to Bully

         ==========================================================

+----------------------------------------------------------------------------+
| EXIT Portoga and Warp to ASHALAM. Head EAST then NORTH to NORUD'S TUNNEL   |
+----------------------------------------------------------------------------+

         ==========================================================
                              NORUD'S TUNNEL
                  Using the Letter from the Portoga King
         ==========================================================
This is an easy place to do
Locate Norud and Search around for some items

Once all items are found, Use the LETTER in front of him
Follow Norud, he will open a passage for you
Go through the new path then Exit NORUD'S TUNNEL

SUMMARY OF ITEMS FOUND IN THIS TUNNEL
 Training Suit - Chest In Noruds Room --F----JS DEF +10
 Club          - Chest In Noruds Room HWF-C-DJS ATK + 7
 LifeAcorn     - Search N/E Corner in Well East of Noruds Room

         ==========================================================

+----------------------------------------------------------------------------+
| Head EAST until you reach the GREY MOUNTAINS. Follow the GREY MOUNTAINS    |
| SOUTH. You will eventually see BAHARATA. Enter BAHARATA                    |
+----------------------------------------------------------------------------+

         ==========================================================
                                  BAHARATA
                    Quest for the Kidnapped Pepper Girl
         ==========================================================
As usual, Upgrade any equipment, search for items. Talk to the old man near
the Holy River for the Quest before leavin town

ITEMS FOUND IN BAHARATA
 TinyMedal      - Dresser at Inn
 Token          - Dresser in Western House
 Traveler Suit  - Dresser upstairs above Pepper Shop HWFMCTDJS DEF +8

HOLY RIVER
 The river is found in the southern part of town
 Go up to the River, and answer YES when splashing water on you. This acts
 like a Repellent

KIDNAPPED PEPPER GIRL TANIA
 Near the River will be an old man. Talk to him
 He will tell you Tania has been kidnapped, Gupta will then run off
 to rescue her.
 But as it turns out it will be up to you to help out

ITEM SHOP
 Herb           -   8
 Antidote       -  10
 Repellent      -  20
 WarpWing       -  25
 MoonHerb       -  30
 SpiderWeb      -  35

WEAPON/ARMOR SHOP
 WEAPON: Mace           - 1700  ----C---S ATK +30
 WEAPON: Shears         - 4700  -W------- ATK +47
 WEAPON: Force Rod      - 2500  ---MC---S ATK +65
 ARMOR:  Steel Armor    - 2400  HW------- DEF +32
 SHIELD: Magic Shield   - 2000  HW--CTDJS DEF +25
 HELM:   Black Hood     - 1200  --F--T--- DEF +18
         ==========================================================

+----------------------------------------------------------------------------+
| Exit BAHARATA                                                              |
| Head EAST then CROSS the BRIDGE. Follow the Coastline NORTH. Find another  |
| BRIDGE then CROSS it. Find and enter BAHARATA CAVE                         |
+----------------------------------------------------------------------------+

         ==========================================================
                                BAHARATA CAVE
                              A case of deja vue
         ==========================================================
Heres the Kidnapper's Hideout, lets rescue Tania

SUMMARY OF ITEMS IN THIS DUNGEON
 Basement Floor 1 : 352g, TinyMedal, 132g VITseed
 Basement Floor 2 : STRseed, LifeAcorn, INTseed, AGLseed, Token, LUCKseed,
                    MysticNut

+----------------------------------+
|  BAHARATA CAVE Basement Floor 1  |
+----------------------------------+
             _       _       _
           _| |_   _| |_   _| |_     c1 = 352g
         _| c3  |_| c2  |_| Cb  |_   c2 = TinyMedal
        |Cb      _       _      c1|  c3 = 132g
         ¯|_   _| |_   _| |_   _|¯   c4 = VITseed
     _      |D|     |D|     |D|
   _| |_   _| |_   _| |_   _| |_     Cb = Cannibox
 _|     |_|     |_|     |_|     |_
|_       _       _       _       _|
  |_   _| |_   _| |_   _| |_   _|     D = Doors
    | |     | |     | |     | |
   _| |_   _| |_   _| |_   _| |_      1 = Stairs to Basement Floor 2
 _|     |_|     |_|     |_|     |_    E = Stair Entrance to Cavern
|_       _       _       _     E _|
  |_   _| |_   _| |_   _| |_   _|
    | |     | |     | |     | |
   _| |_   _| |_   _| |_   _| |_
 _|     |_|     |_|     |_|     |_
|_       _       _       _       _|
  |_   _| |_   _| |_   _| |_   _|
    | |     | |     | |     | |
   _| |_   _| |_   _| |_   _| |_
 _|     |_|     |_|     |_|     |_
|_       _       _       _       _|
  |_   _| |_   _| |_   _| |_   _|
    | |     | |     | |     |_|
   _|D|_   _|D|_   _|D|_   _____
 _|     |_|     |_|     |_|     |
|_       _       _       _   1  |
  |_c4 _| |_   _| |_   _| |_____|
    | |     | |     | |
     ¯       ¯       ¯
+----------------------------------+
|  BAHARATA CAVE Basement Floor 2  |
+----------------------------------+

|¯¯¯¯¯¯¯|_______|¯¯¯¯¯¯¯|
| c1 c2  __   __    1   |  c1 = STRseed
| c3 c4 |  | |  |       |  c2 = LifeAcorn
|_______|  |M|  |_______|  c3 = INTseed
          _| |_            c4 = AGLseed
        _|     |_
       |hs1      |        hs1 = Hanging Sack - Token
       |  EVENT  |
       |_       _|         h1 = LUCKseed, Search N/W corner of cell
         |_   _|           h2 = MysticNut, Search N/E corner of cell
  ____     | |     ____
 | h1 |    | |    | h2 |   BB = Hit lever in the east to open doors
 |    |    | |    |    |    M = Magic locked doors
 |    |    | |    |    |    1 = Stairs to Basement Floor 1
 |_BB_|____| |____|_BB_|
 |_____________________|  EVENT = These are described later

         ==========================================================

EVENTS
A number of things will occur in this section of the Cave, these are
described next

GETTING PAST THE GUARDS ON THIS LEVEL
 1. Beat Kandar in Shampane Tower
 2. Talk to the old man in Baharata near the Waterfront in town
 3. Answer NO to the Guards Question
 4. Bash them up then head SOUTH

RESCUING GUMPTA AND TANIA
 You will find a lever below Gumpta's cell, push it to open the cells
 Collect the items lying about in thier respective cells
 Head NORTH to find that Gupta and Tania have run into more trouble.
 Hmmmm it seems that blasted KANDAR has appeared again, its time to bash him
 up again :)

KANDAR and GOONS BATTLE
 Give the MIST STAFF to someone other than your Hero. Remove HERBS from your
 BAG and fill up your players Inventory with them.
 Now walk over to talk to KANDAR and be prepared to fight

 Kandar must have been training as his HPs have increased to 700 HPs
 The player holding the MIST STAFF should USE it on Kandar until he is caught
 in a Fog

 As always take out the Goons first before tackling Kandar


+-----------+-------------------+------------------------------------------+
| GOON      | Medal Number  145 | Item Held :                              |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs:  120 | MPs: 20 | ATK: 65 | DEF:  60 | AGL: 37 | EXP:  100 | GPs:  0 |
+-----------+---------+---------+----------+---------+-----------+---------+
FIGHTING GOONS
 Hero    : Cast SLEEP on Goons, ATTACK or USE Herbs
 Mages   : Cast INCREASE or USE Herbs
 Clerics : Cast SLEEP on Goons, ATTACK, USE Herbs or HEAL
 Sages   : Cast SLEEP, INCREASE, HEAL, or ATTACK or USE Herbs
 Others  : ATTACK or USE Herbs

 Once the Goons have been killed its time to bash up Kandar. Kandar is
 immune to SLEEP spells so don't bother casting it

+-----------+-------------------+------------------------------------------+
| KANDAR    | Medal Number  144 | Item Held :                              |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs:  300 | MPs:  0 | ATK: 70 | DEF:  54 | AGL: 10 | EXP: 2200 | GPs:  0 |
+-----------+---------+---------+----------+---------+-----------+---------+

FIGHTING KANDAR
 Hero    : ATTACK or USE Herbs
 Mages   : Cast INCREASE or USE Herbs
 Clerics : Cast SAP, DEFENSE, HEAL, ATTACK or USE Herbs
 Sages   : Cast INCREASE, SAP, DEFENSE, HEAL, ATTACK or USE Herbs
 Others  : ATTACK or USE Herbs

+----------------------------------------------------------------------------+
| After beating Kandar and rescuing Gupta and Tania. Cast OUTSIDE to exit    |
| the Cave. WARP back to BAHARATA                                            |
|                                                                            |
| Visit the Pepper shop and GUPTA will give you free PEPPER                  |
| Before heading back to Portoga, we'll detour to Dharma and Mour.           |
| Exit BAHARATA                                                              |
|                                                                            |
| Head EAST then CROSS the BRIDGE. Head NORTH and follow the WESTERN         |
| COASTLINE. Find another BRIDGE but IGNORE it, continue following the       |
| Coastline. Move around the GREY MOUNTAINS then head NORTH to DHARMA TEMPLE |
+----------------------------------------------------------------------------+

         ==========================================================
                               DHARMA TEMPLE
                   Changing Classes for better characters
         ==========================================================
ITEMS FOUND IN DHARMA TEMPLE
 TinyMedal   - Search in front of N/E Statue inside the Temple

Here is where you can change your members' CLASSES. Your party member needs
to be LEVEL 20 before anything can be done There's an Inn, a Priest and a
place to change your name here

SAGES LEARN BOTH CLERIC AND MAGE SPELLS.
 Suitable candidates for Sages are Jester, Dealer, Warrior, Fighter, Thief

SOME ADVICE
 Don't change Cleric or Mage classes to Sage. This is a waste of time as
 its better to change them to a Mage for Cleric, or Cleric for Mage.

 Fighters may take awhile to level up, but get great stat gains. They make
 the ideal class to change to Sages.

 If you're thinking about changing a Class into a Thief, then go with
 classes that have learnt Spells. This just gives your thief an extra
 advantage

 The higher the level the more benefit the next class will get from stats
 Stats they get at Level 1, is HALF of what thier previous class had

Visit Dharma tower as often as possible to change classes.
         ==========================================================

+----------------------------------------------------------------------------+
| Once you've done looking around exit DHARMA TEMPLE                         |
|                                                                            |
| Head EAST. Follow the coastline SOUTH in between the EASTERN GREY          |
| MOUNTAINS and the Coastline. Follow the GREY MOUNTAIN down and around as   |
| it goes NORTH                                                              |
|                                                                            |
| Stop in at the INN found in the Shrine building                            |
+----------------------------------------------------------------------------+

         ==========================================================
                 ZIPANGU SHRINE - North of Zipangu Village
         ==========================================================
This shrine acts as the only Inn for Zipangu as there isn't one in thier
village

ITEMS FOUND IN ZIPANGU SHRINE
 TinyMedal - [Thief] Dresser in East Room
         ==========================================================

+----------------------------------------------------------------------------+
| Leave the Inn and head NORTH. Make your way continually NORTH/EAST and you |
| will eventually find MUOR. Enter MUOR                                      |
+----------------------------------------------------------------------------+

         ==========================================================
                                 MUOR TOWN
                          Remembering a fallen hero
         ==========================================================
In the Opening animation, you will see your father has been here too

ITEMS FOUND IN MUOR TOWN
 TinyMedal       - Search N/E area beyond Prison Doors east of Item Shop
 TinyMedal       - Vase in house above Market
 Kilt            - Dresser in Inn HW----DJ- DEF +24
 Token           - Vase in house above Market
 LifeAcorn       - Search in the middle of the Cross pattern in the church
 Ortega's Helm   - Explained a little later

ORTEGA'S HELMET H-------- DEF +30
 Enter MUOR TOWN. Head NORTH inside town. Carry on moving NORTH until you
 can see the top edge of the last building on the RIGHT [The MARKET]. Head
 EAST along the building Wall. Head SOUTH when you see the OLD MAN Go UP the
 STAIRS

 Talk to the children in this building. When you leave Popota will stop you
 and talk to you. After you go downstairs, you will be given your father's
 helm

ITEM SHOP
 Herb           -   8
 Antidote       -  10
 Repellent      -  20
 WarpWing       -  25
 MoonHerb       -  30
 BugPoweder     - 350

WEAPON/ARMOR SHOP
 WEAPON: Fan Hammer     - 1300  ------DJ- ATK +31
 WEAPON: Judge Staff    - 2700  ----C---S ATK +37
 WEAPON: Shears         - 4700  -W------- ATK +47
 ARMOR:  Evade Suit     - 2900  HWFMCTDJS DEF +23
 ARMOR:  Black Suit     - 2400  --F--T--- DEF +29
 SHIELD: Magic Shield   - 2000  HW--CTDJS DEF +25
         ==========================================================

+----------------------------------------------------------------------------+
| As usual upgrade any equipment you can. Remember to grab your fathers helm |
|                                                                            |
| WARP back to DHARMA TEMPLE. From DHARMA TEMPLE Head NORTH. You will see    |
| GARUNA TOWER in the EAST                                                   |
+----------------------------------------------------------------------------+

         ==========================================================
                           GARUNA TOWER - ZEN BOOK
                      Found North/East of Dharma Temple
         ==========================================================
SUMMARY OF ITEMS IN THIS DUNGEON
 Floor 1 : INTseed
 Floor 2 : Zen BOOK
 Floor 3 : 448g, TinyMedal
 Floor 6 : Silver Tiara

The ZEN Book can be found in this Tower, although it can be tricky

GARUNA TOWER - Getting the ZEN Book
1. Take Stairs [1] on Floor 1
2. Walk across the Rope on Floor 2
3. Take Stairs [4] on Floor 2
4. Take w3 on Floor 1
5. Take Stairs [5] on Floor 1
6. Take Stairs [d] on Floor 2
7. Take Stairs [e] on Floor 3
8. Take Stairs [f] on Floor 4
9. Take a couple of steps on the rope on Floor 5 then walk off
10. Walk left to see the chest on Floor 2
11. Open the CHEST on Floor 2 for the ZEN Book

[Members holding the ZEN Book when changing classes will turn into Sages]
[A Sage learns both Cleric and Mage spells]

+------------------------+
|  GARUNA TOWER Floor 1  |
+------------------------+
 _
|1|                                 c1 = INTseed
| |
         _______________             1 - 7 Stairs to Floor 2
       _|      4| |    ||____
    | |w3       | |_  _||    |      w1 = Warp to w2
  __| |¯¯¯¯¯¯¯¯¯|___||__|    |      w2 = Warp to w1
 |         |¯|     ___  |_  _|_     w3 = Warp to w4
|¯| |¯|____|7|____|   |_       |_   w4 = Warp to w3
|2   3| |w4    5| |w1  _   Entrance
|_| |_|¯¯¯¯|6|¯¯¯¯|___|        |¯
 |__       |_|          |¯  ¯|¯
    | |_________|¯¯¯||¯¯|    |
    | |  __|    | |¯  ¯||____|
    | | |w2     | | c1 ||
     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
+------------------------+
|  GARUNA TOWER Floor 2  |
+------------------------+
   ___             ___
  |   rrrrrrrrrrrrr   |             c1 = Zen Book
  |1  |           | 4 |
  |___|           |___|___           1 - 7 Stairs to Floor 1
   __         ________|7  |___       8 - 9 Stairs to Floor 3
 _| a|_     _|  @@    |  8|b  |_     a - b Stairs to Floor 3
|      |  _|   @@      ¯|¯¯¯¯|  |_   d & j Stairs to Floor 3
|      | |_3  @@ c1 j        |   5|
|      |   |_@@@       _|____|  |¯   @ = Pits
|_    _|     |________|6  |d  |¯
  |2 |                |  9|¯¯¯       r = Rope
   ¯¯                  ¯¯¯
+------------------------+
|  GARUNA TOWER Floor 3  |
+------------------------+
                       ___
   __         ________|8  |___    c1 = 448g
 _| a|_     _|        | c1|b  |_  c2 = TinyMedal
|      |  _|           ¯|¯¯¯¯|  |
|      | |_       j     |    |--| 8 - 9 Stairs to Floor 2
|      |   |_          _|____| e| a - b Stairs to Floor 2
|_    _|     |________|9  |d  |¯  d & j Stairs to Floor 2
  |  |                | c2|¯¯¯    e     Stairs to Floor 4
   ¯¯                  ¯¯¯
+------------------------+
|  GARUNA TOWER Floor 4  |
+------------------------+
   __         ________        _
 _|g |_     _|   @@   |_    _|f|_
|      |  _|    @@      |  |     |  e = Stairs to Floor 3
|      | |_     @@      |  |_   _|  f = Stairs to Floor 5
|      |   |_          _|    |e|    g = Stairs to Floor 5
|_    _|     |________|       ¯
  |  |                              @ = Pit
   ¯¯
+------------------------+
|  GARUNA TOWER Floor 5  |
+------------------------+
Walk a couple steps on the rope after coming up from Stairs "f" then drop
off for the Zen Book
   __                         _
 _|g |_                     _|f|_
|      rrrrrrrrrrrrrrrrrrrrr     |  f = Stairs to Floor 4
|      |                   |_   _|  g = Stairs to Floor 4
|      |                     | |    h = Stairs to Floor 6
|_    _|                      ¯
  |h |                              r = Rope
   ¯¯
+------------------------+
|  GARUNA TOWER Floor 6  |
+------------------------+
 __
|c1|   c1 = Silver Tiara  HWFMCTDJS DEF +20 Females
|  |
|  |    h = Stairs to Floor 5
|h |
 ¯¯
         ==========================================================

+----------------------------------------------------------------------------+
| Once you have grabbed the ZEN BOOK, lets continue our journey WARP to      |
| PORTOGA and enter it. Visit the King. He will take the PEPPER and allow    |
| you to use his boat. By going outside you will see the boat. Leave PORTOGA |
|                                                                            |
| WARP to ALIAHAN then jump in your boat                                     |
|                                                                            |
| Hit the SELECT key to view the WORLD MAP. SAIL WEST toward the island      |
| shaped like AUSTRALIA. You will find LANCEL here                           |
+----------------------------------------------------------------------------+

         ==========================================================
                                   LANCEL
                Island West of Aliahan, shaped like Australia
         ==========================================================
The item you want here is a HIDE HERB. Go around collecting the items you can
get to. As usual upgrade your equipment.

TEMPLE - Found in the NORTHERN part of Town
From the ENTRANCE head NORTH until you can go no further. From here you will
see trees on the RIGHT. Make your way carefully to the RIGHT of the trees.
Head NORTH from here until you can go no further. Finally head WEST then
NORTH to find the TEMPLE. Until you get the FINALKEY you won't be able to
enter the TEMPLE

ITEMS IN LANCEL
 TinyMedal   - Search at end of corridor on the right-side of the Temple
 TinyMedal   - [FinalKey] Chest to the EAST passageway of the Priest after
               he leads you to the Navel of Earth Passageway
 5G          - Vase in Dealers House
 Token       - Dresser in Dealers House

ITEM SHOP
 Repellant   -  20
 WarpWing    -  25
 HideHerb    - 300

WEAPONS SHOP
 WEAPON: Steel Whip  - 3100  H----T-JS ATK +40
 WEAPON: Hammer      - 6500  -W------- ATK +55
 WEAPON: Power Claw  - 7100  --F--T--- ATK +40
 ARMOR : Evade Suit  - 2900  HWFMCTDJS DEF +23
 ARMOR : Magic Dress - 4400  ----C---S DEF +30
 ARMOR : Magic Armor - 5800  HW--C---S DEF +40
 HELM  : IronMask    - 3500  HW------- DEF +25
         ==========================================================

+----------------------------------------------------------------------------+
| Exit LANCEL. WARP to NOANIELS.  Find your boat in the SOUTH/EAST of        |
| NOANIELS. Follow the Coastline North and then West. SET SAIL toward the    |
| island shaped like Great Britain. KEEP an eye on your WORLD MAP by using   |
| the [SELECT] button.                                                       |
|                                                                            |
| EDINBEAR - Island shaped like Great Britain                                |
|  Use the Hide Herb to sneak past the guard                                 |
+----------------------------------------------------------------------------+

         ==========================================================
                                   EDINBEAR
                        Island shaped like Great Britain
         ==========================================================
ITEMS FOUND IN EDINBEAR
 Dry Vase    - Basement Floor 1, solve puzzle for entrance
 TinyMedal   - Search outside S/W Door in Red Flower Square
 TinyMedal   - Search outside S/E Door in the S/W Corner by trees
 Lady Book   - Bookcase in Kings Room
 Dandy Suit  - Dresser in Kings Room -----T-J- DEF +42 [male]
 Party Dress - Dresser in Kings Room -----T-J- DEF +40 [Female]

DRY VASE PUZZLE
 From the Entrance of the Castle. Head NORTH and take the first set of
 stairs in the WEST room. Go DOWN the Stairs. The puzzle here is fairly
 simple. You need to push the 3 boulders over the 3 tiles in the Northern
 part of this room.

 A secret passage will open in the North of this room. Enter it and check
 the chest for the DRY VASE

         ==========================================================

+----------------------------------------------------------------------------+
| SEARCH around Edinbear before leaving                                      |
|                                                                            |
| WARP to ALIAHAN                                                            |
|                                                                            |
| Jump in your boat. Head WEST and line your boat up beneath PROMONTORY CAVE |
| From here head SOUTH. Eventually you will come across the SHOALS           |
+----------------------------------------------------------------------------+

         ==========================================================
                    SHOALS - Far South of Promontory Cave
         ==========================================================
*   The SHOALS are shaped like this
***  Use the Dry Vase to Convert it into a Shrine
***  Enter the Shrine and find the FINALKEY in the CHEST

FINALLY you have got all 3 KEYS !!!!!! YAY for you :P

ITEMS FOUND IN THIS AREA
 TinyMedal - Search 6 steps up from the chest
         ==========================================================

+----------------------------------------------------------------------------+
| The FINALKEY is used to open any Prison Door. Warp back to ALIAHAN CASTLE  |
| and ROMALY CASTLE to open the Prison locked doors there for items. In MOUR |
| is hidden a TinyMedal, so visit there and grab that too. So where next you |
| will be asking?? Its time to search for the 6 Orbs                         |
+----------------------------------------------------------------------------+


                   +------------------------------------+
====================|        QUEST FOR THE 6 ORBS        |===================
                   +------------------------------------+
Just like the keys, scattered all over the world are 6 colored Orbs.
Green, Red, Blue, Silver, Purple and the hard to find Yellow Orb. Together
these orbs are need for the bird Lamia, which is the only way to reach the
Demon Lord

Orb Summary
 Yellow Orb - From the Town your Dealer builds
 Red Orb    - Pirates Cove
 Blue Orb   - Navel Of Earth
 Green Orb  - Tedanki
 Purple Orb - Zipangu
 Silver Orb - Gondo Shrine

                   +------------------------------------+
====================|        QUEST FOR THE 6 ORBS        |===================
                   +------------------------------------+

+----------------------------------------------------------------------------+
| Warp to ALIAHAN and create a Dealer. Drop a character from your party to   |
| take in your Dealer. Leave ALIAHAN. Warp to EDINBEAR                       |
|                                                                            |
| Jump on your boat and sail SOUTH until you get to the south end of         |
| Edinbear Island. SAIL WEST from here until you reach the Coastline of the  |
| Eastern Continent. Follow the Coastline SOUTH until you see a square       |
| clearing surrounded by trees. Jump off your boat and walk on that square   |
| clearing                                                                   |
+----------------------------------------------------------------------------+

         ==========================================================
                            NEWTOWN - YELLOW ORB
                         The town your Dealer makes
         ==========================================================
There are many Scenarios which occur here. You will need to revisit the town
to check if any have happened

+----------------------------------------------------------------------------+
| Talk to the man in the solitary house and drop off your Dealer character   |
|                                                                            |
| While you are waiting for the Scenarios to play out, its best to carry     |
| on with getting the other Orbs. Just check back here every now and then    |
| to see the progress. For now ignore the other scenarios until they occur   |
+----------------------------------------------------------------------------+

+--------------+
|  SCENARIO 1  | - Talk to man in Soo Village
+--------------+
 Your Dealer walks around saying they will be building a Store

+--------------+
|  SCENARIO 2  | - Warp back to Aliahan and talk to a person
+--------------+
 Your Dealer would have built the first shop an Item Shop

 ITEM SHOP
   Herb        -  8
   Leather Hat - 80 HW-MCTDJS DEF +2

+--------------+
|  SCENARIO 3  |
+--------------+
 The town is really starting to grow now An Inn has been built Theres more
 people mulling about and your Dealers deciding to make a Theatre. The item
 Shop stocks a few more items too

 ITEMS FOUND IN SCENARIO 3
   Token          - From the entrance follow the path EAST toward the
                    central lake. Search the first rosebush near the lake

 ITEM SHOP
   Herb           -  8
   Repellent      -  20
   WarpWing       -  25
+--------------+
|  SCENARIO 4  |
+--------------+
 Wow now the town is huge, boasting a theatre, Weapons Store and your Dealer
 has his own Manor. Lets not forget the Prison of course. Last of all
 Newtown has a name, being named after your Dealer

 ITEMS FOUND IN SCENARIO 4
   Token      - Search the Dresser in the Inn
   Goldbeak   - Chest in Mayor's Manor LUCK +20  Personailty to Lucky
   TinyMedal  - Chest in Mayor's Manor
   Garter     - Dresser in Theatre     Personality to Sexy [Female]
   Bunny Ears - Dresser in Theatre     ------DJ- DEF +15 [Female]

 ITEM SHOP
   Herb           -   8
   Antidote       -  10
   Repellent      -  20
   WarpWing       -  25
   BugPowder      - 310
   SpiderWeb      -  35
   HideHerb       - 300

 WEAPON/ARMOR SHOP
   WEAPON: Zombie Sword   - 9000  HW--C-D-S ATK +67
   WEAPON: War Hammer     - 9500  -W------- ATK +70
   WEAPON: Judge Staff    - 2700  ----C---S ATK +37
   WEAPON: Magic Abacus   - 7700  ------D-- ATK +45
   ARMOR : Magic Apron    - 9900  ------D-- DEF +45

+--------------+
|  SCENARIO 5  |
+--------------+
 Visit Newtown at NIGHT after the town has been built. You'll find that the
 townsfolk are plotting against your Dealer Rest at the Inn then leave town,
 then enter town again

 You'll find NEWTOWN has been taken over by the Townfolk and your Dealer has
 been thrown in prison. Head for the prison and talk to him/her

 WEAPON/ARMOR SHOP
   WEAPON: War Hammer     -  9500  -W------- ATK +70
   WEAPON: Dragon Sword   - 15000  HW------- ATK +79
   WEAPON: Magic Abacus   -  7700  ------D-- DEF +45
   ARMOR : Magic Apron    -  9900  ------D-- DEF +45
   SHIELD: Dragon Shield  -  3500  HW---T--- DEF +32
   ARMOR : Angel Robe     -  3000  ---MC---S DEF +35

 Your Dealer will eventually tell you to search around his seat in the
 Mayor's House. Here you will find the YELLOW ORB !!!

+--------------+
|  SCENARIO 6  |
+--------------+
 After much consideration in jail, your Dealer decides its time to hand over
 thier newly found town to the people. A mayor is selected, the prison has
 been turned into a house. This scenario is generally triggered when you
 have gotten Laima

 ITEMS FOUND SCENARIO 6
   TinyMedal - Dresser in House [which once was the prison]

+-----------------+
|  SCENARIO FAQS  |
+-----------------+
 Q: How can I speed up the process of getting the Yellow Orb?
 A: The yellow orb is event driven. This means you will need to complete
    other parts of the game before anything happens. Most often you will
    be required to TALK to people.
 Q: Which people do I need to talk to?
 A: Talking to the man in Soo, seems to start the Scenario process. Theres
    also a man in Edinbear Castle which talks about Soo. Samanao a man
    tells you about Newtown.
 Q: When is the best time to try to build my town
 A: Depends, starting off as I did in the FAQ, you're pretty much guaranteed
    at getting the Orb with no "waiting" Alternatively you can do this last.
    This means you'll need to talk to the Man in Soo, check your town. Warp
    back to Aliahan, talk to one person. Stay the night at an Inn then visit
    your town. Do this if you want to keep the Dealer

         ==========================================================

+----------------------------------------------------------------------------+
| After advice from the Old man in Newtown, head for Soo Village while its   |
| nearby                                                                     |
|                                                                            |
| Bring up the WORLD MAP, to the WEST of NEWTOWN is a network of rivers.     |
| Soo Village can be found in here. From NEWTOWN follow the coastline south. |
| It will turn toward the north. This is the network of rivers. Soo will     |
| be found here                                                              |
+----------------------------------------------------------------------------+

         ==========================================================
                           SOO VILLAGE - BOLT WAND
         ==========================================================
The Bolt Wand was the item the man in the Newtown was talking about. So grab
it near the Well

ITEMS FOUND IN SOO VILLAGE
 TinyMedal  - [Day] Search behind Well
 TinyMedal  - Vase in Northern house
 AGLseed    - Vase in house near entrance
 Bolt Wand  - Search in front of Well ---M----S ATK +45
 Token      - Dresser inside Well

ITEM SHOP
 Herb                   -    8
 Antidote               -   10
 MoonHerb               -   30
 BugPowder              -  310
 Hide Herb              -   60
 ACCESS: MohawkWig      -  300  DEF +3 Personality to Silly
 HELM  : Silver Tiara   -  760  HWFMCTDJS DEF +20 Females

WEAPON/ARMOR SHOP
 WEAPON: Club           -   30  HWF-C-DJS ATK + 7
 WEAPON: Poison Needle  -   10  ---M-T--- ATK +10
 WEAPON: Battle Axe     - 8700  -W------- ATK +60
 ARMOR : Kilt           -  800  HW----DJ- DEF +24
 ARMOR : Flashy Suit    - 1300  -------J- DEF +28
 SHIELD: Magic Shield   - 2000  HW--CTDJS DEF +25

         ==========================================================

+----------------------------------------------------------------------------+
| Talk to the Old Man here that asks about your Newtown, answer him YES      |
| Buy/Sell and search Soo Village before leaving                             |
| Head back to Newtown to check if any new Scenarios have occurred           |
|                                                                            |
| WARP back to Aliahan. Enter and pick up your previous member. Don't forget |
| to SAVE your game before leaving                                           |
|                                                                            |
| JUMP in your boat and SET SAIL to the EAST. BRING up your WORLD MAP to     |
| show your progress. Once you reach the SOUTHERN tip of this continent,     |
| move around it toward the EASTERN side. START moving NORTH, hugging the    |
| left of the Continent NEAR the SOUTHERN tip you will see a village. JUMP   |
| OFF your boat and ENTER this village. This is PIRATES COVE                 |
+----------------------------------------------------------------------------+

         ==========================================================
                           PIRATES COVE - RED ORB
               Near the southern tip of the Eastern Continent
         ==========================================================
This is where the pirates hang out. During the day they are off pillaging, at
night they return here. So hang around until night time to talk to them

HIDDEN STAIRCASE
 ENTER PIRATES COVE
 Head NORTH, and around the trees
 Keep going NORTH, outside the building, and make you way past the house
 to more trees until you reach a BOULDER in a patch of land
 MOVE the BOULDER
 SEARCH where the BOULDER was for some STAIRS
 GO DOWN the STAIRS

ITEMS FOUND IN PIRATES COVE
 TinyMedal    - Barrel in Nothern Room
 TinyMedal    - [Day/FinalKey] Search top/right corner of the Prison Room
 Token        - Vase in Nothern Room
 Token        - Vase in Nothern Room
 Tubesocks    - Dresser in Captains Room  DEF +5 [Female]
 + STRseed    - Chest in Hidden Staircase
 + Red Orb    - Chest in Hidden Staircase
 + Punk Ring  - Chest in Hidden Staircase AGL +10 Personality to Solitary

 + Hidden Staircase
   Move boulder in North/East Patch, Search where bolder was

         ==========================================================

+----------------------------------------------------------------------------+
| Once you have grabbed the items and the RED ORB, leave PIRATES COVE. Lets  |
| return back to LANCEL'S TEMPLE for our next orb. WARP to LANCEL            |
|                                                                            |
| Enter LANCEL From the ENTRANCE head NORTH until you can go no further.     |
| From here you will see trees on the RIGHT Make your way carefully to the   |
| RIGHT of the trees Head NORTH from here until you can go no further        |
| Finally head WEST then NORTH to find the TEMPLE You can open the DOOR now  |
| that you have the FINALKEY ENTER then talk to the PRIEST, he will give you |
| access to a cave Only 1 person can go in the CAVE at a time                |
|                                                                            |
| Head to the EAST of the Priest first to pick up a TinyMedal in a chest     |
|                                                                            |
| Now head past the Priest going WEST. Once outside head for the Cave        |
+----------------------------------------------------------------------------+

         ==========================================================
                          NAVEL OF EARTH - BLUE ORB
                       Accessed through LANCEL TEMPLE
         ==========================================================
Only one of your members can enter the cave, so choose wisely

SUMMARY OF ITEMS IN THIS CAVE
 Basement Floor 1 : 248g, TinyMedal, INTseed, Terra Armor
 Basement Floor 3 : TinyMedal, BLUE ORB

+-------------------------------------+
|  NAVEL OF EARTH - Basement Floor 1  |
+-------------------------------------+
       _____
      |    E|
      |_   _|         c1 = 248g
       _| |_          c2 = TinyMedal
      |     |         c3 = INTseed
      | o o |         c4 = Terra Armor HW------- DEF +50
      | o o |         Cm = Mimic
      | o o |
      |_   _|          E = Entrance to Cave
        | |            1 = Stairs to Floor 2
       _| |_           2 = Stairs to Floor 2
______|     |______    3 = Stairs to Floor 2
x                 x
¯¯¯¯¯¯|_   _|¯¯¯¯¯¯    x = Loops around to x
       _| |_           o = Pillars
 ___  |     |  ___
|   |_| o o |_|   |
|c1  _  o o  _ c2 |
|___| | o o | |___|
 ___  | o o |  ___
|   |_| o o |_|   |
|Cm  _  o o  _ c3 |
|___| | ooo | |___|  __
      |_  __|  _____| 1|
       _||_   | ____   |
      |    |__||    |__|
      |o       |
       ¯¯¯¯¯¯¯¯
       __
 _____|  |
|  ___  2|            __
| |   |__|      _____|  |
| |    ___     |_____  3|
| |___|   |          |__|
|_____  c4|
      |___|

+-------------------------------------+
|  NAVEL OF EARTH - Basement Floor 2  |
+-------------------------------------+
 ____________________
|                    |
|     3         4    |  1 = Stairs to Floor 1
|                    |  2 = Stairs to Floor 1
|                    |  3 = Stairs to Floor 1
|                    |  4 = Stairs to Floor 3
|            2       |
|                    |
|   1                |
|                    |
|____________________|

+-------------------------------------+
|  NAVEL OF EARTH - Basement Floor 3  |
+-------------------------------------+
Ignore the comments from the statues along the walls, and make your way to
the chest with the Blue Orb
 ____________________________
|  ________________________  |       c1 = TinyMedal
| |________________        | |       c2 = BLUE ORB
|________________  |       | |  ___
                 | |_____  | |_|   |  4 = Stairs to Floor 2
 _______________ |       | |  _   4|
|  _____________|| c1 c2 | | | |___|
| |               ¯¯¯¯¯¯¯  | |
| |________________________| |
|____________________________|


Once you have grabbed the BLUE ORB, leave the Cave, then leave LANCEL
         ==========================================================

+----------------------------------------------------------------------------+
| WARP to NOANIELS. Find your boat in the SOUTH/EAST from Noaniels           |
|                                                                            |
| Jump on your boat and bring up the WORLD MAP. In the WEST Continent, in    |
| the SOUTHERN part you'll see rivers. One of the formations is shaped like  |
| an UPSIDE DOWN "Y". This is where you need to sail to.                     |
|                                                                            |
| Start Sailing NORTH until you reach the Ice Island of LEIAMLAND. Sail      |
| around this Island by following its WEST coast until you can sail NORTH    |
| again. Bring up your WORLD MAP to check your SAILING progress. Start       |
| sailing NORTH toward the Western Continent                                 |
|                                                                            |
| Jump off your boat when you've reached the Western Continent. Head toward  |
| the Upside down Y pattern that the rivers make                             |
| Enter Tedanki                                                              |
+----------------------------------------------------------------------------+

         ==========================================================
                              Tedanki - GREEN ORB
                           Under the UPSIDE down "Y"
         ==========================================================
You will notice that if you come here during the day its an abandoned town.
Search everywhere during the day to grab items

ITEMS FOUND IN Tedanki
 TinyMedal    - Search in the Swamp Area in the N/E
 55G          - Vase at Swamp Area N/E
 LifeAcorn    - Search in front of Coffin Downstairs Swamp Area N/E
 DarkLamp     - [Day]Chest, Upstairs in Weapons Shop
 Black Hood   - [Day]Dresser, Upstairs in Weapons Shop --F--T--- DEF +18
 Green Orb    - [Night/FinalKey] From Prisoner locked in cell

GREEN ORB
 With the DARKLAMP change the time to NIGHT
 Head to the building in the far NORTH
 This is a Prison Cell
 TALK to the PRISONER for the GREEN ORB

WEAPON/ARMOR SHOP - Opens at Night
 WEAPON: Mace         - 1700  ----C---S ATK +30
 WEAPON: Steel Whip   - 3100  H----T-JS ATK +40
 WEAPON: Shears       - 4700  -W------- ATK +47
 ARMOR : Skirt        - 1500  HWFMCTDJS DEF +25 (Females)
 ARMOR : Magic Dress  - 4400  ----C---S DEF +30
 ARMOR : Magic Armor  - 5800  HW--C---S DEF +40
         ==========================================================

+----------------------------------------------------------------------------+
| Now that we have the Green Orb, lets go get our next ORB. Leave Tedanki    |
| and WARP to REEVE                                                          |
|                                                                            |
| Find your boat in the NORTH. JUMP in your boat and sail NORTH. Eventually  |
| you'll reach an island with a shrine and Cave on. Enter the Shrine. You'll |
| discover its the Village of Zipangu                                        |
+----------------------------------------------------------------------------+

         ==========================================================
                            ZIPANGU - PURPLE ORB
                             Far North of Reeve
         ==========================================================
There seems to be a terrible monster upsetting the people of Zipangu. Its up
to you to get to the bottom of it if you want your Orb

There are no shops or Inn at Zipangu, the Inn is in the North on the main
Island so if you need a rest, visit that

Down a set of stairs you will meet Yayoi, talk to her if you want

ITEMS FOUND IN ZIPANGU TOWN
 TinyMedal   - Vase in place with Vases
 STRseed     - Vase in place with Vases
 BugPowder   - Hanging Sack in Western House
 MysticNut   - Vase in Western House
 Wooden Hat  - Dresser in House North of Entrance HW--CTDJS DEF +6
 Cloth Suit  - Dresser in Yayoi's fathers house   HWFMCTDJS DEF +4

         ==========================================================

+----------------------------------------------------------------------------+
| Once you've finished grabbing the items here, head to the Palace           |
+----------------------------------------------------------------------------+

         ==========================================================
                               ZIPANGU PALACE
                           Himiko the upset ruler
         ==========================================================
ITEMS FOUND IN ZIPANGU PALACE
 TinyMedal     - Vase in West Room
 STRseed       - Vase in West Room
 MysticNut     - Vase in N/W Room
 Scale Shield  - Dresser  HW--CTDJS DEF +12
 Training Suit - Dresser  --F----JS DEF +10

         ==========================================================

+----------------------------------------------------------------------------+
| Grab all the items you can hidden around the Palace. You'll find Himiko is |
| a sour puss. Theres not much to do here, so leave Zipangu and head for     |
| that cave you saw earlier                                                  |
+----------------------------------------------------------------------------+

         ==========================================================
                                ZIPANGU CAVE
                             The terrible Orochi
         ==========================================================
Here you will meet the devastating monster Orochi, I hope you have come
prepared

SUMMARY OF ITEMS IN THIS DUNGEON
 Basement Floor 1 - NohMask [Cursed]
 Basement Floor 2 - Orochi Sword from Battle Win

          DETAILS OF EQUIPMENT FOUND IN AREA
          WEAPON: Orochi Sword

+---------------------------------+
| ZIPANGU CAVE - Basement Floor 1 |
+---------------------------------+
           ____   ___
         _|    |_|  E|
    __  |  ______    |  c1 = NohMask [Cursed]
   |  |_| |_____ |_  |
   |____   _    |_ | |   E =  ENTRANCE
      __| |_|____ || |   1 =  Stairs to Floor 2
    _| ___|_______|| |
 __|  |           || |
|     |_  LAVA    ||_|
|  ____ >         |¯|___
| |   |¯\____   __| | c1|
| |___|  1   |_| ___   _|
|__   |         |___|_|
   |_ |________ | _   ¯|
     |___________| |_  |
                     |_|

+---------------------------------+
| ZIPANGU CAVE - Basement Floor 2 |
+---------------------------------+
Here resides the terrifying monster OROCHI, Hopefully you have come prepared
because it takes no prisoners
     _____
   _|     |_         1 = Stairs to Floor 1
  |         |
  |         |
  |_       _|       _____
    |_   _|       _|     |_
 ___  | |       _|  Orochi |_
|   |_| |______|             |
|    _   ______              |
|_  | | |      |_           _|
  |_|/' '\       |_       _|
     \. ./         |_____|
      |1|
       ¯

+-----------+-------------------+------------------------------------------+
| OROCHI    | Medal Number  102 | Item Held : Orochi Sword                 |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs: 1800 | MPs: 12 | ATK:130 | DEF:  68 | AGL: 40 | EXP: 2080 | GPs:  0 |
+-----------+---------+---------+----------+---------+-----------+---------+

OROCHI BATTLE in ZIPANGU CAVE
 Boasting a massive 1800 HPs, Orochi is going to be tough going for the
 hardiest of teams. Orochi has a chance of being put to sleep, so we'll
 try that

 Hero    : Cast SLEEP, ATTACK, HEAL or USE Herbs
 Mages   : Cast INCREASE or USE Herbs
 Clerics : Cast SLEEP, SAP [or DEFENSE], ATTACK, HEAL or USE Herbs
 Sages   : Cast SLEEP, INCREASE, SAP [or DEFENSE], ATTACK, HEAL or USE Herbs
 Others  : ATTACK or USE Herbs
 Alternative spells to use are Infernos, Infermore, InferMost. SURROUND also
 works nicely against OROCHI.

Whenever Orochi is asleep, take the opportunity to heal your players.

         ==========================================================

+----------------------------------------------------------------------------+
| Once Orochi is beaten, you will recieve an OROCHI SWORD HW------S ATK +65  |
| He will leave through a portal. HEAL your party before following him       |
|                                                                            |
|                              SURPRISE !!!!!!!                              |
|                                                                            |
| Turns out Himiko is really Orochi. Answer NO to his question and prepare   |
| to battle him                                                              |
+----------------------------------------------------------------------------+

         ==========================================================
                           ZIPANGU PALACE Revisted
                              Himiko the Orochi
         ==========================================================

+-----------+-------------------+------------------------------------------+
| OROCHI    | Medal Number  147 | Item Held :                              |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs: 2000 | MPs: 12 | ATK:140 | DEF:  68 | AGL: 50 | EXP: 8040 | GPs:232 |
+-----------+---------+---------+----------+---------+-----------+---------+

OROCHI BATTLE in ZIPANGU PALACE
 OROCHI since he last met you, somehow gained 200 more HPs. His 2000 HPs are
 tough. In this battle he also is immune to SLEEP Spells. Remember to equip
 the OROCHI SWORD before the battle

 Hero    : ATTACK, Cast HEAL or USE Herbs
 Mages   : Cast INCREASE or USE Herbs
 Clerics : Cast SAP [or DEFENSE], ATTACK, HEAL or USE Herbs
 Sages   : Cast INCREASE, SAP [or DEFENSE], ATTACK, HEAL or USE Herbs
 Others  : ATTACK or USE Herbs
 Alternative spells to use are Infernos, Infermore, InferMost

 Heal when you can, cast INCREASE as often as you can. SURROUND also works
 to decrease OROCHI'S chances of hitting you

+----------------------------------------------------------------------------+
| Once you have beaten OROCHI, the day will break and a chest with the       |
| PURPLE ORB will be left to take. The villagers will be happy you have      |
| helped them.                                                               |
|                                                                            |
| While the next item you are going to get is not needed with a walkthrough  |
| its good to get all the items in the game :)                               |
|                                                                            |
| Leave ZIPANGU, Duck into the Inn in the NORTH for a quick rest Leave the   |
| Inn, Jump on your boat and set sail EAST. You'll arrive at the Eastern     |
| Continent again. Follow the coastline NORTH                                |
|                                                                            |
| You'll see ARP TOWER somwehere in the North, just jump off your boat and   |
| ENTER ARP TOWER                                                            |
+----------------------------------------------------------------------------+

         ==========================================================
                           ARP TOWER - EchoFlute
                              EAST of ZIPANGU
         ==========================================================
The EchoFlute signifies if Orbs are nearby, and can be found in this dungeon.
Make your way to Floor 5 then drop off the ropes to reach the EchoFlute

SUMMARY OF ITEMS IN THIS DUNGEON
 Floor 3 : TinyMedal, EchoFlute, 552g, LifeAcorn
 Floor 5 : TinyMedal, Love Ring

+-------------------+
| ARP TOWER Floor 1 |
+-------------------+
   ____   _____
 _|    |_|     |_
|                |   1 = Stairs to Floor 2 [Head West]
|   +---DD---+   |   X = Stairs to Floor 2 [Leads to dead ends]
|_  | +----+ |  _|
 _|D| | 1X | |D|_
|   | | 1X | |   |
|   | +-DD-+ |   |
|_  +--------+  _|
  |____|D|_____|
  |            |
  |            |
__|            |__
__              __
  |            |
  |            |
  |_____   ____|
        |E|
+-------------------+
| ARP TOWER Floor 2 |
+-------------------+
   ____      __
 _|   2|____|  |_      1 = Stairs lead to Floor 1
|      |   _     |     X = Stairs lead to Floor 1
|_   __|  | |____|     2 = Stairs lead to Floor 2
  | |__|  |____
  |     1X     |
 _|____ 1X __  |_
|   |  |  |  |   |
|_  |__|  |  |  _|
  |_______|  |_|

+-------------------+
| ARP TOWER Floor 3 |
+-------------------+
   ___      ___
 _|2 3|    |   |_     c1 = EchoFlute
|  _|¯¯¯¯¯¯¯¯|_ Y|    c2 = 552g
| |            | |    c3 = TinyMedal
|_|   _____    |_|    c4 = LifeAcorn
  |  |c1 c2|   |
 _|  |c3 c4|   |_      2 = Stairs to Floor 2
| |   ¯¯¯¯¯    | |     3 = Stairs to Floor 4
| |_          _| |     Y = Stairs to Floor 4
|_  |________|  _|
  |Y  |    |  Y|
   ¯¯¯      ¯¯¯
+-------------------+
| ARP TOWER Floor 4 |
+-------------------+
   ____________
 _|3          4|_
|  _|¯¯¯¯¯¯¯¯|_ Y|  3 = Stairs to Floor 3
| |            | |  4 = Stairs to Floor 5
| |            | |
| |            | |  Y = Stairs to Floor 3 [Nothing of interest]
| |            | |
| |            | |
| |_          _| |
|_  |________|  _|
  |Y          Y|
   ¯¯¯¯¯¯¯¯¯¯¯¯
+-------------------+
| ARP TOWER Floor 5 |
+-------------------+
This is a Ropes level, the ropes here aren't accurate
On Floor 5, is indicated where you need to walk off the ropes. DRP means
this is where you should go in order to reach the EchoFlute

   ____________
 _|  ________ 4|_
|___|  |---| |___|  Cb  = Cannibox
||-|   |   |  |-||  c2* = TinyMedal
|| |---|   |--| ||       *[Chest in the small gap to the left] Love Ring
|| |   |---|  | ||
|| |---|DRP|  | ||  DRP = Drop from the ropes here to Reach Floor 3
||-|   |---|  |-||
|| |---|   |--| ||    4 = Stairs to Floor 4
|¯||__ |---|_|¯¯¯|
 ¯|c2*||¯¯¯Cb  |¯
   ¯¯¯¯¯¯¯¯¯¯¯¯
         ==========================================================

+----------------------------------------------------------------------------+
| Once you've grabbed the EchoFlute, Cast OUTSIDE to get out of the Tower    |
|                                                                            |
| Now is a good time to check how your Dealer is doing at Newtown            |
+----------------------------------------------------------------------------+

          ========================================================
               |          SEARCH FOR THE SILVER ORB          |
          ========================================================
Getting this orb will take you on many mini-quests and is the most involved
of all the orbs to get.

+----------------------------------------------------------------------------+
| Now its time to get back on track, after getting the EchoFlute lets WARP   |
| to ROMALY. Head WEST and follow the WESTERN Coastline NORTH You will see   |
| the Gate come into view. Enter the Gate and go through the locked door     |
+----------------------------------------------------------------------------+

         ==========================================================
                     ROMALY GATE - North/West of Romaly
         ==========================================================
TinyMedal - Search near S/W water in Warp Room

You want to go through the Prison Door to access the WARP portal here
Grab the TinyMedal then Take the Portal to GREENLAD STUPA

         ==========================================================
                               GREENLAD STUPA
         ==========================================================
TinyMedal - Search the blue tile, below the north passage

Head EAST, stopping to pick up the TinyMedal, then to the Eastern room
Take the portal in this room to Samanao Shrine

         ==========================================================
                               SAMANAO SHRINE
         ==========================================================
The Priest here will tell you the King of SAMANAO is a changed man. Its up to
you to find out whats going wrong in Samanao

+----------------------------------------------------------------------------+
| Exit the Shrine, Head WEST. Follow the Grey Mountain Range NORTH, then     |
| follow the river NORTH to reach a Bridge. Cross the BRIDGE. Continue       |
| heading EAST until you see what looks like a path made by the trees.       |
| Follow this path to SAMANAO                                                |
+----------------------------------------------------------------------------+

         ==========================================================
                                SAMANAO TOWN
         ==========================================================
None of the shops will be open until you visit the cementary and watch the
funeral. Seems a sad beginning for a town.

ARENA
 Chance your arm in gambling in the hope of making some quick gold

ITEMS FOUND IN SAMANAO TOWN
 TinyMedal    - Search by Gravestones in cementary
 Token        - Barrel near Town Entrance
 AGLSeed      - Search by Gravestones in cementary
 Token        - Search by Gravestones in cementary
 STRseed      - Vase in House south of cementary

ITEM SHOP
 Herb           -   8
 Antidote       -  10
 Repellent      -  20
 WarpWing       -  25
 MoonHerb       -  30
 BugPowder      - 310

WEAPON/ARMOR SHOP
 WEAPON: Judge Staff    - 2700  ----C---S ATK +37
 WEAPON: Power Claw     - 7100  --F--T--- ATK +40
 WEAPON: Zombie Sword   - 9800  HW--C-D-S ATK +67
 ARMOR : Magic Armor    - 5800  HW--C---S DEF +40
 SHIELD: Dragon Shield  - 3500  HW---T--- DEF +32
 HELM  : Black Hood     - 1200  --F--T--- DEF +18
 HELM  : IronMask       - 3500  HW------- DEF +25

         ==========================================================

+----------------------------------------------------------------------------+
| Search through the town and grab all the items you can. Rest at the Inn.   |
| Make your way to the bridge in town to reach the Castle                    |
+----------------------------------------------------------------------------+

         ==========================================================
                               SAMANAO CASTLE
                          Getting thrown into Jail
         ==========================================================
ITEMS FOUND IN SAMANAO CASTLE
 TinyMedal    - Search outside West Wall of the Castle

Floor 1
 TinyMedal    - Barrel in Kitchen
 LifeAcorn    - Search Top/right Rosebush near Princess
Floor 2
 Cheat Book   - Bookcase Kings Room
 Club         - Dresser Kings Room HWF-C-DJS ATK + 7

Basement Floor [Prison]
 TinyMedal    - Vase in N/W Prison Room
 LifeStone    - Search near bed by REAL King

To get into the Castle, use the door in the EAST part of the Castle
TALK to the King and he will throw you in Jail

With your FINALKEY it will be easy to get out of jail
Talk to the prisoners, pick up the TinyMedal in the Vase then make your
way to the South/East Prison locked door and follow the passage

You'll see the REAL king has been held captive here
Talk to him and grab the LifeStone hidden near his bed

Head out of here by the WESTERN Prison door, and walk WEST into the passage.
Follow this out, and you'll end up in the cementary in SAMANAO TOWN

         ==========================================================

+----------------------------------------------------------------------------+
| Hmmmm.... Something is definitely wrong here. Lets head to Samanao Cave to |
| see if we can get any answers. Lets leave Samanao for now                  |
|                                                                            |
| Head EAST then SOUTH to see that the Cave is on a small Island. Cast       |
| STEPGUARD to avoid the swamp damage, cross the bridge and enter the cave   |
+----------------------------------------------------------------------------+

         ==========================================================
                                SAMANAO CAVE
                        Searching for the Lar Mirror
         ==========================================================
The LarMirror is located in this dungeon and is needed to expose the King

Make your way through the Dungeon, on the 2nd Floor is a Pit. Drop down this
to get the LarMirror

SUMMARY OF ITEMS IN THIS DUNGEON
 Basement Floor 2 : 128g, STRseed, 56g, Token, 568g, 24g, LifeAcorn,
                    TinyMedal, 20g, VITseed, 24g, Token, TinyMedal
                    LifeStone
 Basement Floor 3 : Plush Suit, LarMirror

+---------------------------------+
| SAMANAO CAVE - Basement Floor 1 |
+---------------------------------+
                 ______
               _|      |____________            E = Entrance
        ______|                     |           1 = Stairs to Floor 2
       |            ############### |
      _| ######     ############### |___        ~ = Water
    _|      ##### ##############        |_ _
   |   ~~~~   ### #######        ######   |~|
   | ~~~~~~~~             ~~     ######    ¯|_
   |_  ~~~~~~~~##### ####~~~~~   ########     |
     |  ~~~~~####### ######~~~   ##########   |
     |   ~~######### ########~     ########## |
 ____|##_  ######### ###########   ########## |
|            #######1############# ########## |
| ########## ###################  _  ####    _|
| ####       ###########  _______| |        |
|____  ########  ________|          ¯¯¯¯|  E|
     |__________|                        ¯¯¯

+---------------------------------+
| SAMANAO CAVE - Basement Floor 2 |
+---------------------------------+
  c1 = 128g      c2 = STRseed   c3 =  56g
  c4 = Token     c5 = 568g      c6 =  24g
  c7 = LifeAcorn c8 = TinyMedal c9 = 320g
  ca = VITseed   cb = 24g       cc = Token
  cd = TinyMedal ce = LifeStone

  Cm = Mimic
 ____             _____
|    |___________|Cm Cm| 1 = Stairs to Floor 1
|  c7   c8   c9   Cm Cm| 2 = Stairs to Floor 3
| c6 |¯¯¯¯¯¯¯¯¯¯¯|_____| @ = Pit drops to LarMirror
|  c5 ¯¯¯¯¯¯¯¯¯¯¯ c1   |
|        c3    c2     1|  ______  _____
|   c4       _______  _|_|      ||     |
|_         _|       |   @| Cm cd||Cm ce|
  |__   __|   * = cc ¯¯¯¯|*|¯¯¯¯ |_   _|
     | |       __________| |       | |
     | |______|  ca cb     |+ = Cm |+|
     |________  |¯¯¯¯¯¯¯¯¯¯        | |   |¯¯|
              |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   ¯¯¯  2|
               ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|  |
                                          ¯¯
+---------------------------------+
| SAMANAO CAVE - Basement Floor 3 |
+---------------------------------+
          ________________
         |  ____________  |_
       __| |___         |_  |_   c1 = Plush Suit HWFMCTDJS DEF +35
     _|        |          |_  |  c2 = LarMirror
   _|   ~~~~~  |_           | |
  |    ~~~~~~~~  |_         | |   2 = Stairs to Floor 2
  | ~~~~~~~~~~~~~  |_       | |   3 = Stairs to Floor 4
  |  c1 ~~~~~~~~~~   |_     | |
  | ~~~~~~~~~~~~~~~~   |____| |   @ = Pit to Floor 4
  | ~~   c2   ~~~~~~~~  ____  |   ~ = Water
  | ~~    @   ~~~~~~  _|    | |
  | ~~~~~~~~~~~~~~  _|      | |
  | ~~~~~~   ~~~~ _|        | |
 _|  ~  __ 3   __|         _| |
|    ~    |¯| |          _| __|
|  ~~~~~  | | |_________| _|
|  ~~~~~  | |____________|
|        2|
 ¯¯¯¯¯¯¯¯¯
+---------------------------------+
| SAMANAO CAVE - Basement Floor 4 |
+---------------------------------+
 _____
|~~~~~|  3 = Stairs to Floor 3
|~~~ ~|
|~~   |
|~    |
|     |
|_   _|
  |3|
   ¯
         ==========================================================

+----------------------------------------------------------------------------+
| Once you've finished grabbing the other items, leave Samanao Cave. Head    |
| back to Samanao. Rest at the Inn if you need to. If it is still DAY, then  |
| USE the DARKLAMP to change it to NIGHT. Make your way to the Castle        |
+----------------------------------------------------------------------------+

         ==========================================================
                           Back to SAMANAO CASTLE
         ==========================================================

+----------------------------------------------------------------------------+
| Enter through the TRADE entrance in the EAST                               |
| Make your way to the Stairs UP in the North/East part of the Castle        |
| Climb the set of stairs until you reach the top of the Castle              |
|                                                                            |
| Walk off the platform and enter the Kings Room from the Western Door. Walk |
| around and face the King. USE the LarMirror to EXPOSE the fraud            |
+----------------------------------------------------------------------------+

+-----------+-------------------+------------------------------------------+
| BOSSTROLL | Medal Number  112 | Item Held : STRseed                      |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs: 1500 | MPs:255 | ATK:180 | DEF: 120 | AGL: 80 | EXP: 2500 | GPs:105 |
+-----------+---------+---------+----------+---------+-----------+---------+

BOSSTROLL aka KING BATTLE
 There is a slight chance that the BOSSTROLL can be put to sleep. So don't
 afraid to use this option.

 Hero    : Cast SLEEP, ATTACK or USE Herbs
 Mages   : Cast INCREASE or USE Herbs
 Clerics : Cast SLEEP, ATTACK, USE Herbs or HEAL
 Sages   : Cast SLEEP, INCREASE, HEAL, or ATTACK or USE Herbs
 Others  : ATTACK or USE Herbs
 Alternative Spells : SURROUND, BOUNCE, STOPSPELL

 You can attempt to stop BOSSTROLL from casting his DEFENSE spell, which can
 seriously hurt your team. Also be careful of his Brutal Attack, so I
 suggest casting INCREASE.

+----------------------------------------------------------------------------+
| Once you have beaten the BOSSTROLL, Morning will break, and you will find  |
| the CHANGE Staff. If you haven't explored the Castle, do so now grabbing   |
| all the items Now's a great time to check how your NEWTOWN is doing        |
|                                                                            |
| Lets take a detour and visit ELVANHAM'S ITEM STORE while we have the       |
| CHANGE STAFF                                                               |
|                                                                            |
| WARP to NOANIELS and walk WEST to Elvanham and enter it. USE the CHANGE    |
| Staff until you turn into a Hobbit Now go and visit the store you couldn't |
| get to before                                                              |
+----------------------------------------------------------------------------+

         ==========================================================
                           ITEM STORE IN ELVANHAM
                         The CHANGE STAFF is needed
         ==========================================================
Wizard Rings can be bought here, an item which restores MPs when used. There
is always a chance this item will break, so use it with care

ITEM SHOP
 ARMOR : Angel Robe   -  3000  ---MC---S DEF +35
 Wizard Ring          -  2500
 WEAPON: Mace         -  1700  ----C---S ATK +30
 WEAPON: Sleep Staff  -  4200  ---MC---S ATK +50 Casts Sleep in Battle
 ACCESS: Tiara        -  5000  LUCK +13  Personality to Ladylike [Female]
 Kindly Book          -    90
         ==========================================================

+----------------------------------------------------------------------------+
| Stock up on Wizard Rings, sometimes your MPs run out when you don't want   |
| them too. Grab 4 Sleep Staves, to be used later in the game.               |
|                                                                            |
| Anyway, lets get back on track and head for the WIZARDS CABIN              |
|                                                                            |
| For this, Bring up your World Map by using the SELECT button. Look for the |
| North/East Island, this will be covered in Ice                             |
|                                                                            |
| WARP to Edinbear, and start sailing WEST. When you hit the coastline,      |
| start heading North toward that Island. A Green patch surrounded by Ice is |
| where you want to walk across                                              |
|                                                                            |
| Once inside that area, start heading to the North/East to find the WIZARDS |
| CABIN                                                                      |
+----------------------------------------------------------------------------+

         ==========================================================
                               WIZARD'S CABIN
                          CHANGE STAFF for the BONE
         ==========================================================
Talk to the man in the Wizard's cabin Once he sees you have the CHANGE STAFF
he will want to trade it for the BONE. Agree to do so

ITEMS FOUND IN Wizard'S Cabin
 TinyMedal - Dresser
 ARMOR: Silk Hat  - Dresser ------DJ- DEF +20 [Males]
         ==========================================================

USING THE BONE
 By USE-ing the BONE it will tell you the location of the PHANTOM SHIP
 If the BONE says the SHIP is
   SOUTH - Then you will need to go DOWN that many steps
   NORTH - Then you will need to go UP that many steps
   WEST  - Then you will need to go LEFT that many steps
   EAST  - Then you will need to go RIGHT that many steps
 Because there is sometimes land between you and the PHANTOM ship, you may
 have to SAIL around places to reach the ship

+----------------------------------------------------------------------------+
| Well its time to try to locate that Phantom ship                           |
|  * The Ship is always found in the Sea not a River                         |
|  * To board the Phantom ship, sail next to it, then sail toward it         |
|                                                                            |
| Start Warping to different places, Using your BONE at each location. When  |
| the co-ordinates are at thier lowest, jump on your boat and see if you can |
| sail towards the location of the Pirate ship. When you are almost near it, |
| it will appear on your screen. Just board it                               |
+----------------------------------------------------------------------------+

         ==========================================================
                          PHANTOM SHIP - LUVMEMORY
                            The sad fate of Eric
         ==========================================================
Head around the boat picking up all the items on the boat, especially the
LUVMEMORY which is needed for later. Then LEAVE the boat the same way you got
on it. Theres also a Demonite lurking around here. Its not that difficult to
beat.

ITEMS FOUND IN
 Floor 1
   TinyMedal            - Barrel
 Floor 2
   LuvMemory             - Chest
   WEAPON: Poison Needle - Chest    ---M-T--- ATK +10
   128G                  - Chest
   Token                 - Chest
   670G                  - Chest
   TinyMedal             - Barrel
   STRseed               - Vase
   ACCESS: Garter        - Dresser  Personality to Sexy [Female]
         ==========================================================

+----------------------------------------------------------------------------+
| WARP back to ROMALY and head for ROMALY GATE. Take the WARP behind the     |
| Prison Door to GREENLAD STUPA. Take the NORTHERN Warp to OLIVIA CAPE       |
+----------------------------------------------------------------------------+

         ==========================================================
                             OLIVIA CAPE SHRINE
         ==========================================================
TinyMedal - From the bottom warp, search 2 squares up, and 1 left
         ==========================================================

+----------------------------------------------------------------------------+
| Grab the TinyMedal then exit this building, and use SELECT button a look   |
| at where you are on the World Map. You will need to reach this place by    |
| your boat                                                                  |
|                                                                            |
| WARP to Zipangu                                                            |
| Jump on your boat and set sail NORTH following the Coastline on your left  |
| Keep following it, and you'll see the River you need to follow as there is |
| a SHRINE next to it                                                        |
|                                                                            |
| JUMP off your boat and Enter the Shrine                                    |
+----------------------------------------------------------------------------+

         ==========================================================
                                HOBBIT SHRINE
         ==========================================================
TinyMedal - Search behind the chair the Hobbit is sitting on

Talking to one of the Cats, ANSWER it YES, it will tell you of something
between 4 mountains. The item is a WORLD-LEAF. You can only get this item if
you have no World-leaves in your inventory. From the Top Grey mountain,
Search 10 steps down for it
         ==========================================================

+----------------------------------------------------------------------------+
| Return back to your boat and follow that river southward. Finally head     |
| toward the shrine where the warps were. When you try to go west you will   |
| be pushed back When that happens, USE the LUVMEMORY to soothe the spirits  |
| of Olivia and Eric [ Awwwwww..... :P]                                      |
|                                                                            |
| Once the Curse has been lifted you can head WEST to the SHRINE JAIL        |
+----------------------------------------------------------------------------+

         ==========================================================
                                 SHRINE JAIL
                           Finding the Gaia Sword
         ==========================================================
TinyMedal - Vase in N/W cell

Sadly you will find that Simon is dead, talking to his Spirit in the
South/West room, he informs you that the GAIA SWORD is near his corpse

Head to the South/East Room and search around his corpse for the
GAIA SWORD  HW------- ATK +51
         ==========================================================

+----------------------------------------------------------------------------+
| Leave the Jail and Set sail NORTH from the Jail, you'll see a CAVE. Enter  |
| the CAVE to play a PACHISI game                                            |
+----------------------------------------------------------------------------+

         ==========================================================
                    PACHISI TRACK - North of Shrine Jail
                                 Rolls: 20
               Prizes : AGLseed, Dragon Whip HW---T-JS ATK +52
         ==========================================================

SUMMARY OF ITEMS IN THIS TRACK
 Floor 1         : TinyMedal, Token
 Floor 2         : TinyMedal
 Floor 2 [Track] : Turban, STRseed, Silver Tiara, LUCKseed, Token, Powerbelt
 Floor 2 [Shop]  : Flame Boomerang, Speed Ring, Horned Helm
 Floor 3 [Track] : Skirt, Dagger, Flashy Coat, Party Dress, Token,
                   TinyMedal, MysticNut

+-------------------------+
| PACHISI TRACK Floor - 1 |
+-------------------------+
 TinyMedal - Search the Grass above the Man on Floor 1
 Token     - Search 6 squares right and 2 squares down of the
             Man on Floor 1

+-------------------------+
| PACHISI TRACK Floor - 2 |
+-------------------------+
 IS = ITEM SHOP
      Flame Boomerang - 6500  H--M-TDF- ATK +42
      Speed Ring      - 3100  AGL +15 Personality to Agile
      Horned Helmet   - 2300  H--M-TDF- DEF +21

 ACCESS: Powerbelt       VIT +15 Personality to Tough
 HELM  : Turban          ------DJ- DEF +8
 HELM  : Silver Tiara    HWFMCTDJS DEF +20

+--+                          +--+--+--+
|2 | 2 = Stairs to Floor 3    |  |  |START
+--+                          +--+--+--+
|  |                          |v1| v1 = STRseed
+--+                          +--+
|IS| IS = Item Shop           |  |
+--+                          +--+
|  |                          |  |
+--+              +--+--+--+--+--+
|  |              |  |  |  |d1|  | d1 = Turban
+--+ w3 goes to w2+--+--+--+--+--+
|  | v2 = LUCKseed|  |            w1 goes to w2
+--+--+--+--+--+--+--+--+--+--+--+--+--+
|  |  |w3|v2|  |  |? |  |  |  |  |w1|  |
+--+--+--+--+--+--+--+--+--+--+--+--+--+
                h1|  |              |  |
h1 = Search in the+--+              +--+
corner for a      |  |              |  |
TinyMedal         +--+              +--+
                  |  |              |d2| d2 = Silver Tiara
                  +--+              +--+
                  |  |              |  |
               +--+--+              +--+
               |  |w2|w2 goes to w3 |  |
+--+--+--+--+--+--+--+              +--+ d3 = Token
|1 |d3|  |c1|  |  |                 |3 | c1 = PowerBelt
+--+--+--+--+--+--+                 +--+
 1 = Stairs to Floor 3

+-------------------------+
| PACHISI TRACK - Floor 3 |
+-------------------------+
 ARMOR : Flashy Coat     -------J- DEF +28
 ARMOR : Party Dress     -----T-J- DEF +40 [Female]
 ARMOR : Skirt           HWFMCTDJS DEF +25 [Female]
 WEAPON: Dagger          ---M-T--- ATK +25

 2 = Stairs to Floor 2
+--+              +--+--+--+--+--+--+--+
|2 |              |  |  |  |c2|  |  |  | c2 = Dagger
+--+              +--+--+--+--+--+--+--+
|  |              |  |              |  | P1 = Dragon Whip
+--+--+--+        +--+              +--+ P2 = AGLseed
|  |  |d2|        |  |   P1   P2    |  |
+--+--+--+        +--+              +--+ d2 = Token
      |  |        |  |              |  |
      +--+        +--+              +--+
      |  |        |v1|v1 = TinyMedal|  |
      +--+        +--+        +--+  +--+
      |  |        |  |        GOAL  |  |
      +--+--+--+  +--+        +--+--+--+
      |c3|  |  |  |  |        |  |  |  |c3 = Flashy Coat
      +--+--+--+--+--+        +--+--+--+
            |  |  |  |
            +--+--+--+--+--+--+--+--+--+
                  |  |c1|  |  |  |  |d1|d1 = Party Dress
                  +--+--+--+--+--+--+--+c1 = Skirt
                  |  |              |  |
         +--+--+--+--+              +--+
         |  |  |  |  |              |  |
         +--+--+--+--+     +--+--+--+--+
         |  |              |  |  |  |  |
+--+--+--+--+              +--+--+--+--+
|  |  |v1|  |              |  |
+--+--+--+--+              +--+
|  |   v1 = MysticNut      |  |
+--+                       +--+--+--+--+
|  |                       |  |  |  |3 | 3 = Stairs to Floor 2
+--+                       +--+--+--+--+
|1 | 1 = Stairs to Floor 2
+--+
         ==========================================================

+----------------------------------------------------------------------------+
| After you've done playing the PACHISI game, its time to check on NEWTOWN   |
| again. Its time to get back on track and use the Gaia Sword now that we    |
| have it                                                                    |
+----------------------------------------------------------------------------+

         ==========================================================
                                 THE VOLCANO
                          Losing of the GAIA SWORD
         ==========================================================

WARP to ASHALAM
Find and board your boat which is south of ASHALAM
Sail South, until the river branches WESTERLY
Follow the Western River a short distance to it's end, then take the river
going SOUTH
You will see the Volcano come into view

THE VOLCANO
 JUMP off your boat, and stand above the Volcano
 USE the GAIA SWORD and a "bridge" will form from lava
 Jump on your boat, then off toward the newly formed "bridge"

Cross the "bridge" and continue heading South, past the GREY MOUNTAINS
You'll come across a swamp, to the WEST of this lies the Entrance to
GONDO Cave

         ==========================================================
                                 GONDO CAVE
         ==========================================================
We are so close to the Silver Orb, we just have to get past this pesky
Cave first [UGH!!!!]

The THUNDER SWORD on Floor 1 is the best item for your Hero for awhile. So
equip it when fighting against Single Monsters. The same applies with the
BLADE ARMOR. Equip your Hero with it.

Make your through Gondo Cave. On Floor 2 is and Endless loop, try to avoid
it, or if stuck there, just leave it by going EAST

Floor 3 has a pit you need to drop down in order to continue to the later
floors.

SUMMARY OF ITEMS IN THIS DUNGEON
 Floor 1: TinyMedal, Thunder Sword, Blade Armor
 Floor 2: TinyMedal

+-------------------------------+
| GONDO CAVE Basement - Floor 1 |
+-------------------------------+

 | 1 |________________________  1 = Leads to Floor 1
 |                            | E = Entrance
 |         Statues           E|
 |____________________________|

+----------------------+
| GONDO CAVE - Floor 1 |
+----------------------+
                                     __
                     _______________|  | c1 = TinyMedal
                  __| ___________  _  1] c2 = Thunder Sword HW------- ATK +82
  __             | __|           || |__| c3 = Blade Armor   HW------- DEF +55
 |c1|          __||__            ||
 |_ |___   ___|      |___        ||       1 = Leads to Basement Floor 1
   |___ |_| __        __ |       ||       2 = Leads to Floor 2
       |___|  |_    _| _||_     _||
                |__|  |    |___|  |____
                   __ |__  ____    __  \
                  |c2|___||    |_ |  |  |
 __     _______   |   ____|      ||  |  |
|  |___|     _ \  |_ |           ||  (__}
|     _     | ||  __||_         _||_
|c3 _| |_   // |_|     |       |    |
|__|    _| |_|___      |_      |_  _|
       |     \   |_  __  |    ___||
       |     /     ||_ | |_  | ___/
       |_  2|     /   ||_  |_||
         |__|     \___|  |____/

+----------------------+
| GONDO CAVE - Floor 2 |
+----------------------+
 ____
|2   |________           2 = Stairs to Floor 1
|     _______ |          3 = Stairs to Floor 3
|_  _|       ||
  ||         ||_       XXX = Endless loop
  ||         |  |_
  ||         | ___XXX    @ = Pit drops to Floor 1
  ||      ___||
 _||   __| ___|
|  |__| __|
|   ___|
 ¯||_        _
  |_ |______| |  ___
    |_        | |  3|
      | @ @ @ |_| __|
      | @ @ @  __|
      |_    __|
        |__|

         ______
       _|     5|_      h1 = TinyMedal - From Stairs [4]. Search
     _|          |_                     11 steps UP and 11 steps RIGHT
    |              |
   _|              |    4 = Stairs to Floor 3
  |       h1       /    5 = Stairs to Floor 3
 _|             __|
|             _|        @ = Pit to Floor 1
|_     __    |
  |  4|  | @ |
   ¯¯¯    ¯¯¯
+----------------------+
| GONDO CAVE - Floor 3 |
+----------------------+
          ___ ___
   ______|~~~|5  |___     4 = Stairs lead to Floor 2
  |  ____    |    _  |    5 = Stairs lead to Floor 2
  | |    |   |~~ | | |    6 = Stairs lead to Floor 4
  | |     ¯¯¯ ¯¯¯  | |
  | |              | |    @ = Pits to Floor 2
 _| |___        ___| |_   ~ = Water
|     @@|      |   @   |
|    @@ |______|   @@  |  * = Drop down here to reach Stairs 4,5 on
| @@ @   ______     @ 6|      Floor 2
|@@   4 |      |   @   |
|_   ___|      |  @   _|
  | |           ¯¯¯| |
  | |              | |
  | |    ___ ___   | |
  | |___| ~~|   |__|*|
  |_____   ~|3   ____|
        |___|___|

+----------------------+
| GONDO CAVE - Floor 4 |
+----------------------+
 ___________________________________________________
|6  ~~~~   #####     ~~~~~~~~~###     ####   ~~~~~ 7|  +----------+
| ~~~~     #####       ~~~~~  ###     ####   ~~~~~  |  | Key      |
| ~~~    ############# ~~~    ###     ####     III  |  +-+--------+
| ~~   #############    ~    ###### ########   ~~~~ |  |~| Water  |
| ~~ #############      ~  ######## ##########~~~~~ |  |#| Walls  |
| ~~   ####    ######## I                      ~~~  |  |I| Bridge |
| ~~~                   ~ #################### ~~~~ |  +-+--------+
|  ~~~ ########### ####~~ ###########    ##### ~~~~ |
|  III     #####   ####~~                ##### II~~ |  +----------+
|    ~  ########        ~ ####################~~~~~ |  | Stairs   |
|   ~~  ############### ~ #################### ~~~  |  +-+------+-+
| ~~~   #### ########## I                      ~~   |  |6| DOWN |3|
| ~~~~  #### ########## ~ ######### ########## ~~   |  |7| EXIT |-|
|  ~~~~~#### ###  ##### ~ ######### ########## ~~~  |  +-+------+-+
|    II #### ###  ##### ~ #######     ######   ~~~  |
|    ~~           ###   ~   #####     ######   ~~~  |
|  ~~~~        ######   ~   #####     ~~~~~~~~~~~   |
| ~~~~~ #############  ~~~  #######                 |
|#~~~~~##############~~~~~~~########################|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

         ==========================================================

+----------------------------------------------------------------------------+
| Once through Gondo Cave head NORTH and into GONDO SHRINE                   |
+----------------------------------------------------------------------------+

         ==========================================================
                        GONDO SHRINE - The SILVER ORB
                    Accessed by going through Gondo Cave
         ==========================================================
SUMMARY OF ITEMS FOUND IN SHRINE
 Token     = Search under the LeftMost Cross
 TinyMedal = Search under the Middle Cross
 Token     = Search under the RightMost Cross

Just talk to the Man here to get the SILVER ORB. Search and grab the rest of
the items then leave the Shrine
         ==========================================================

+----------------------------------------------------------------------------+
| Check on NEWTOWN if you haven't got the YELLOW ORB yet. By now you should  |
| get the YELLOW ORB. If you still don't have it. Start WARPING to different |
| towns and talk to the people there. Once you have it, then you're getting  |
| close to the biggest battle your team has to face                          |
+----------------------------------------------------------------------------+

                   +------------------------------------+
====================|        THE PATH TO BARAMOS         |====================
                   +------------------------------------+
 After collecting all the ORBS its time to use them and prepare to meet
 the Demon Lord himself. This will take you to Leiamland, Dragon Queens
 Castle and Luzami
                   +------------------------------------+
====================|        THE PATH TO BARAMOS         |====================
                   +------------------------------------+

Well we know we needed the Orbs, now to make use of them. The only way to
Baramos's Castle is by flying, so lets head for Leiamland to get Laima

+----------------------------------------------------------------------------+
| After patting yourself on the back for getting all the 6 Orbs, its now     |
| time to get a little help from a Legendary Bird                            |
|                                                                            |
| WARP to NOANIELS and Jump on your boat which is South/East of town. Sail   |
| NORTH to reach Leiamland Island and jump off your boat. Leiamland Tower is |
| near the Center of this small Island                                       |
+----------------------------------------------------------------------------+

         ==========================================================
                               LEIAMLAND TOWER
                         LAIMA - The Legendary Bird
         ==========================================================
TinyMedal - Search the bottom of the stairs, in the right corner by stairs

Place the 6 Orbs you gathered on the 6 pedestals. They can go in any order
Just USE an Orb by a Pedestal to "place" it

After a brief animation, you will be able to use Laima outside
         ==========================================================

+----------------------------------------------------------------------------+
| Laima allows you to FLY to places, without battles.  There are places      |
| where Laima won't land, you'll see where these are                         |
+----------------------------------------------------------------------------+

 +------------------------------------------------+
 | CONTROLLING LAIMA                              |
 +------------+-----------------------------------+
 | [A] Button | Board Laima when standing over it |
 | [B] Button | Dismount/Land Laima               |
 | [ SELECT ] | Bring up World Map                |
 +------------+-----------------------------------+

+----------------------------------------------------------------------------+
| As a detour, board Laima and fly NORTH. Eventually you'll see Baramos'     |
| Castle. Laima is the only way to access it. For now just make a mental     |
| note of where it is. Hit the [SELECT] button so you can see it on the      |
| WORLD MAP                                                                  |
|                                                                            |
| Lets forget about Baramos, we'll bash it up soon :) We're going to head to |
| Luzami, the 2nd to last place we haven't been yet                          |
|                                                                            |
| WARP to ALIAHAN                                                            |
| Bring up the WORLD MAP and make your way and look for a tiny island to the |
| far, South East of ALIAHAN. That is LUZAMI                                 |
|                                                                            |
| FLY there using Laima, and enter the town                                  |
+----------------------------------------------------------------------------+

         ==========================================================
                     LUZAMI - Small Island not Forgotten
         ==========================================================
ITEMS FOUND IN LUZAMI
 LUCKseed    - Search in front of Gravestone
 TinyMedal   - Search hole in Red tile square, at the EAST of the Northern
               House
 LUCKY Book  - Bookcase in Northern Hpuse
 MUSCLE Book - Bookcase in Northern House
         ==========================================================

+----------------------------------------------------------------------------+
| Go around, picking up the items, and look for the man in the Telescope     |
| house While nothing really happens here, at least there is an all          |
| important TinyMedal to be collected. Let's carry on from here.             |
|                                                                            |
| While this is the longest route to the Dragon Queens' castle, its one      |
| which won't get you lost so easily :P                                      |
|                                                                            |
| Leave Luzami and WARP to LANCEL. Jump on Laima and Fly SOUTH over the sea  |
| You should just see the edge of the DRAGON QUEEN'S CASTLE further inland   |
| in the next Continent Jump off Laima and go inside the castle              |
+----------------------------------------------------------------------------+

         ==========================================================
                        DRAGON QUEEN - The Light Orb
                            The death of a Queen
         ==========================================================
Upon talking to the citizens of the castle, you will find the queen is
dying. Once you find the Queen, she will give you the LIGHT ORB, then sadly
pass away, leaving her EGG there.
Although nothing can be done with the EGG, the LIGHT ORB is useful for much,
much, later in the game

An Elf Girl can be found in the NORTH part of the Castle, maybe something
will happen here ???

Anyway, a quicker way to the Dragon Queen Castle, is by flying in from
KAZAVE. Just bring up the WORLD MAP and memorise where the castle is.

ITEMS FOUND IN THE DRAGON QUEEN CASTLE
 TinyMedal   - Search 2 squares right of the Elf in the north
         ==========================================================

+----------------------------------------------------------------------------+
| Well we have all the things we need, FINALLY we get to face Baramos,       |
| before we set off to do battle, I'll give you a couple of checklists to    |
| see if you have the best stuff to date                                     |
+----------------------------------------------------------------------------+

         ==========================================================
                               EQUIPMENT CHECK
                        Done before you meet Baramos
         ==========================================================
As everyone is likely to have different teams at this point, the most
important thing is to see if you have the best equipment for your team

Listed are tables with the best items available up to this point of the game
- I am aware that other classes can equip some items, if you don't have a
  class in your team, then equip the items to current players if you can
- Not everyone will win at the Pachisi Tracks, so your equipment may be
  quite cruddy :P
- Most "found" items are listed in the area once, you may find these items
  elsewhere
- Where applicable I've put the Store in favour of finding the items in
  Caves, dungeons, castles or towers.
- Other stores may hold the item, if this is the case then grab it there :P

Anyway on with the lists

+----------------+------+-----------+---+-----------------------------------+
| WEAPON NAME    | ATK  | CLASSES   | G | HOW ITS GAINED                    |
+----------------+------+-----------+---+-----------------------------------+
| Justice Abacus | +110 | ------D-- | - | MedalMan when given 60 TinyMedals |
| Thunder Sword  | + 82 | H-------- | - | Gondo Cave Floor 1                |
| Dragon Sword   | + 79 | -W------- | - | Newtown Scenario 5 Shop           |
| Zombie Sword   | + 67 | ----C---S | - | Samanao Shop                      |
| *Force Staff   | + 65 | ---M----- | - | Baharata Shop                     |
| Golden Claw    | + 50 | --F------ | - | Pyramid Hidden Stairs             |
| Dragon Whip    | + 52 | -----T-J- | - | Pac. Trk Prize near Jail Shrine   |
| Steel Whip     | + 40 | -----T-J- | - | Portoga Weapon's Store            |
+----------------+------+-----------+---+-----------------------------------+

I personally don't like the Force Staff as it uses MPs. Go instead with the
Sleep Staff from Elvenham. As you can see a Dealer has the best Weapon, so
using it as a attacking player is a good idea

+----------------+------+-----------+---+-----------------------------------+
| ARMOR NAME     | DEF  | CLASSES   | G | HOW ITS GAINED                    |
+----------------+------+-----------+---+-----------------------------------+
| Ninja Suit     | + 58 | --F--T--- | - | MedalMan when given 50 TinyMedals |
| Blade Armor    | + 55 | H-------- | - | Gondo Cave Floor 1                |
| Terra Armor    | + 50 | -W------- | - | Navel of Earth Floor 1            |
| Magic Apron    | + 45 | ------D-- | - | Newtown Shop Scenario 4           |
| Dandy Suit     | + 42 | -----T-J- | m | Edinbear in Kings Room Dresser    |
| Party Dress    | + 40 | -----T-J- | f | Edinbear in Kings Room Dresser    |
| Magic Armor    | + 40 | ----C---S | - | Lancel & Samanao Shops            |
| Plush Suit     | + 35 | --FM-T-J- | - | Samanao Cave on Basement Floor 3  |
| Angel Robe     | + 35 | ---M----- | - | Newtown Shop Scenario 5           |
+----------------+------+-----------+---+-----------------------------------+

If you have a Fighter in your team, give it the Ninja Suit, this will leave
the Thief with either the Dandy Suit or Party Dress.

+----------------+------+-----------+---+-----------------------------------+
| SHIELD NAME    | DEF  | CLASSES   | G | HOW ITS GAINED                    |
+----------------+------+-----------+---+-----------------------------------+
| Expel Shield   | + 35 | H-------- | - | Romaly Castle Basement            |
| Dragon Shield  | + 32 | -W---T--- | - | Samanao & Newtown Scenario 5 Shop |
| Magic Shield   | + 25 | ----C-DJS | - | Baharata, Muor & Soo Shop         |
| Pot Shield     | +  2 | --FM----- | - | Aliahan Item Store                |
+----------------+------+-----------+---+-----------------------------------+

The Hero should get the better of the shields although other classes can use
it.

+----------------+------+-----------+---+-----------------------------------+
| HELM NAME      | DEF  | CLASSES   | G | HOW ITS GAINED                    |
+----------------+------+-----------+---+-----------------------------------+
| Ortega's Helm  | + 30 | H-------- | - | Muor Event                        |
| Iron Mask      | + 25 | -W------- | - | Lancel & Samanao Shops            |
| Horned Hat     | + 21 | ----C--JS | - | Pac Track Shop near Shrine Jail   |
| Silver Tiara   | + 20 | --FMCTDJS | f | Soo Village Weapon Store          |
| Silk Hat       | + 20 | ------DJ- | m | Wizards Cabin                     |
| Black Hood     | + 18 | --F--T--- | - | Baharata Weapon Store             |
| Iron Helmet    | + 16 | ----C---S | - | Isis Shops                        |
| Leather Hat    | +  2 | ---M----- | - | Reeve Weapon Store                |
+----------------+------+-----------+---+-----------------------------------+

ACCESSORIES
 The Starry Bracelet should be equipped to your Hero. Equip accessories
 which raise ATK, DEF, STR and AGL for this fight as these are the ones
 which give you the most benefit.

Lets continue on and do a TinyMedal checklist

         ==========================================================
                             TINYMEDAL CHECKLIST
         ==========================================================
Try to locate every TinyMedal before Baramos' Castle. This way you won't need
to go back over and search for them. It is also ideal to have a character
with the Thieving skills of "MapMagic" and "Smell". This improves your chances
of locating hidden TinyMedals

[1] Aliahan
[2] Aliahan Castle
[2] Arp Tower
[1] Ashalam
[1] Baharata
[1] Baharata Cave
[1] Desert Cave
[1] Dharma Temple
[1] Dragon Queen's Castle
[2] Edinbear Castle
[1] Elvanham
[1] Garuna Tower
[2] Gondo Cave
[1] Gondo Shrine
[1] Greenlad Stupa
[1] Hobbit Shrine
[1] Isis Castle
[2] Isis Town
[1] Kazave
[2] Lancel
[1] Leiamland Tower
[1] Luzami
[2] Muor
[1] Najimi Tower
[2] Navel of Earth
[2] NewTown
[1] Noaniels Cave
[1] Olivia Cape Shrine
[1] Pachisi Track - S/W of Ashalam [Floor]
[2] Pachisi Track - S/W of Ashalam [Track]
[2] Pachisi Track - North Of Shrine Jail [Floor]
[1] Pachisi Track - North Of Shrine Jail [Track]
[2] Phantom Ship
[2] Pirates Cove
[2] Portoga Village
[3] Pyramid
[1] Reeve
[1] Reeve Shrine
[3] Romaly Castle
[1] Romaly Gate
[2] Romaly Village
[3] Samanao Castle
[2] Samanao Cave
[1] Samanao Village
[1] Shoals Shrine
[1] Shrine Jail
[2] Soo Village
[1] Tedanki
[1] Wizard's Cabin
[1] Zipangu Palace
[1] Zipangu Shrine
[1] Zipangu Village

75 TinyMedals in total
72 TinyMedals if you don't get the ones ON the Pachisi Track

Baramos' 2 TinyMedals are not included

         ==========================================================

+----------------------------------------------------------------------------+
| Once you have gotten all TinyMedals and the best equipment your team can   |
| use, its time to head for Baramos's Castle                                 |
+----------------------------------------------------------------------------+

                    +----------------------------------+
=====================|     BARAMOS - THE DEMON LORD     |=====================
                    +----------------------------------+
Its all up to you now, no more hiding, does your team have what it takes to
rid the world of this devastating beast???
                    +----------------------------------+
=====================|     BARAMOS - THE DEMON LORD     |=====================
                    +----------------------------------+

+----------------------------------------------------------------------------+
| Warp to ISIS, then jump on Laima and fly WEST until you can see the Grey   |
| Mountains. Start Flying South, until you reach a cave surrounded by swamp  |
| on a small Island. {This is Giana Pit Cave]. For now the PIT is blocked by |
| a hugw wall. This prevents people from falling in                          |
| Fly a short distance West to find Baramos Castle. Jump off Laima and enter |
| the Castle                                                                 |
+----------------------------------------------------------------------------+

         ==========================================================
                               BARAMOS CASTLE
                            West of Giana Pit Cave
         ==========================================================

ITEMS FOUND IN THIS AREA
TinyMedal - Hidden near Corpse in The Basement
Demon Axe, Wizard Ring, Misery Helm - In Chests on the First Floor
TinyMedal - Hidden near throne on the Entrance floor

+---------------------------------+     +--------------------------+
| BARAMOS CASTLE - ENTRANCE FLOOR |     | BARAMOS CASTLE - FLOOR 1 |
+---------------------------------+     +--------------------------+

h1 = TinyMedal, Search in front        CHESTS = Demon Axe, Wizard Ring
     of the corpse on the throne                Misery Helm

. = Damage Zones                        . = Damage Zones
A = Doorway to "a" on Floor 1           a = Doorway to "A" on Entrance Floor
D = Doorway on Floor 1                  D = Doorway
E = Doorway to "e" on Floor 1           e = Doorway to "E" on Entrance Floor
1 - 7 Stairs DOWN to Floor 1            1 - 7 Stairs UP to Entrance Floor
B = BARAMOS                             V = Stairs DOWN to Basement
Z = Stairs DOWN to Basement             W = Stairs DOWN to Basement
____________________________________    X = Stairs DOWN to Basement
|                                    |   Y = Stairs DOWN to Basement
|     ##############          _______|
|     #..........#9#         |~~~~~~~|
|     #.   h1   .# #         |~~~~~~~|
|     #..........  #         |~~...~~|
|     #####  #######            .B.~~|
|                            |~~...~~|
| ###################    #######~~~~~|   ###################    #######
| #   #          #  #    #     #¯¯¯¯¯|   #   #        #    #    #    2#
| #   #          #  ######    2#     |   #   #        #8   ######     #
| #   #          #             #     |   #            #    ######     #
| #              #  ######     #     |   #  3#........#    #    #     #
| #   #             #    #######     |   #   #        #    #    #####a#
| #  3#          #  #    #####A#     |   #   #........#    #      #
| #   #          #  #      #         |   #####        #### #      #
| #   #          ####      #  ###### |   #####        ####D#      #  ######
| #######      ####D#      #  #    # |     #V          4#    #########    #
|   #   #      # #      #######   6# |     ############### ######        6#
|   #   ######## #  #####          # |     #W           #    7#           #
|   #            #  #    ###       # |     #################  #  #####    #
|   #            #  # 7  #~#       # |     #Y          1#  #  # X#   ######
|   #         ############~######### |     #  oooooooo  #  #  #  #CHESTS 5#
|   #         #4         #~#      5# |     #            #  #  #  #   ######
|TT #         #######    ###       # |     ####      ####  ####  #####    #
| TT#          1#   ###            # |        #      #        ##          #
|   ####     ##=#     ###          # |        #      #         ############
|      #     ##=#       ############ |        #      #
|      #     #                       |        ##eee###
|      #######              #######  |
|      ##EEE##              #    Z#  |
|                                 #  |
|                           #######  |
|________   _________________________|


+---------------------------------+
| BARAMOS CASTLE BASEMENT FLOOR 1 |
+---------------------------------+

h1 = TinyMedal - Search on the lefthand side of the corpse

8 = Stairs UP to Floor 1
9 = Stairs UP to Entrance Floor
V = Stairs UP to Floor 1
W = Stairs UP to Floor 1
X = Stairs UP to Floor 1
Y = Stairs UP to Floor 1
Z = Stairs UP to Entrance Floor


                ######        ###
###             # h1 #        #9#
#Y#             #    #        # #
# ################# ##        # #
#                    #        # #
# ####################        # #
# #                          ## #
# #                          # ##
# #                          # #
# ####################       # #
#                   Z#       #8#
######################       ###


####
#V ####################
#                     #
#W ################# X#
####               ####


TO REACH BARAMOS
 Walk around to DOORWAY "A"
 Take Stairs 2, walk west and take Stairs 3.
 Cast Stepguard to avoid the "Damage Zones" then take Stairs "V"
 Walk East and take Stairs "X"
 Walk to the North/East and take Stairs "6"
 Walk South/West and take Stairs "7"
 Walk out through the door, and through DOORWAY "D" and take Stairs "8"
 Walk north and Take Stairs "9"
 Cast Stepguard to avoid the "Damage Zones"
 Walk through the exit to the throne room
 Walk South through the Door then head East toward where Baramos resides
 Cast Stepguard to avoid the "Damage Zones"
 Walk down the stairs.
 Cast Stepguard to avoid the "Damage Zones"
 Walk north and talk to Baramos

         ==========================================================

+----------------------------------------------------------------------------+
| Make your way through the castle, picking up any item you want. In the     |
| Damaging Zones, cast STEPGUARD to avoid damage. Finally head toward the    |
| staircase in the middle of the lake to meet BARAMOS                        |
+----------------------------------------------------------------------------+

         ==========================================================
                        STRATEGIES TO FIGHT BARAMOS
         ==========================================================
Listed are some popular Strategies in beating Baramos

SOME EXPLANATIONS
 Attack           : Where this is listed, it means to bash up Baramos.
 Attacking Spells : Any spell that causes damage
 Support Spells   : TWINHITS, INCREASE, BARRIER, SPEEDUP
 Status Spells    : SLEEP, SAP, DEFENSE, SURROUND, STOPSPELL
 Healing          : Any Healing Spell or USE Herbs

 Mages            : Any character that has learnt Mage Spells
 Clerics          : Any character that has learnt Cleric Spells

The following strategies are generally for the first turn of battle. Some
strategies will be completed over a series of turns.

HE WHO SLEEPS, LOSES
====================
If you've followed my walkthrough, you'll have 4 Sleep Staves Use this
Strategy whenever Baramos awakens. Considering all strategies, this one tends
to be the most effective because Baramos can't attack. Sleep Staves can only
be bought from Elvanham when you can "change" into a Hobbit with the CHANGE
STAFF

WITH SLEEP STAVES
  Hero   : Use Sleep Staff
  Player : Use Sleep Staff
  Player : Use Sleep Staff
  Player : Use Sleep Staff

WITH NO SLEEP STAVES
  Hero    : Casts SLEEP
  Clerics : Casts SLEEP
  Sages   : Casts SLEEP
  Mages   : TWINHITS
  Others  : Attacks

BOUNCE, BOUNCE, BOUNCE
======================
This strategy suits the Mages in teams, others will use support spells or
just attack. It offers protection from the spells Baramos casts, returning
the effects. When Baramos "Blasts Intense Flames" it is not a "cast spell"
and therefore won't be bounced back. Some people prefer this strategy as it
returns damage back at Baramos, with a chance of him falling asleep from his
casting Sleep. Remember any team member "casting" Healing spells on a player
with "bounce" in effect will NOT heal that player, although this means

Hero    : Attack, Attack Spells, Status Spells
Mages   : Casts BOUNCE
Clerics : Attack, Attack Spells, Support Spells, Status Spells
Sages   : Casts BOUNCE
Others  : Attack

TURNING A MAGIC USER INTO A FIGHTER
===================================
This strategy attempts to disable Baramos' casting ability, causing him
fight. The Mist Staff can be USED to cast the effect of STOPSPELL. Theres one
in a chest in Portoga Castle. Also they can be bought on the Pachisi Track
Shop on Floor 2, South/West of Ashalam. This is a suited strategy for a team
with fighting type characters. As it stops Baramos' DISPERSE spell, it is one
to consider.

WITH MIST STAVES
  Hero    : Uses Mist Staff
  Clerics : Uses Mist Staff
  Mages   : Uses Mist Staff
  Sages   : Uses Mist Staff
  Others  : Uses Mist Staff

WITH NO MIST STAVES
  Hero    : Casts STOPSPELL
  Clerics : Casts STOPSPELL
  Mages   : Casts INCREASE
  Sages   : Casts STOPSPELL or INCREASE
  Others  : Attacks

ALTERNATIVE TURNS
  Use the "Need a Helping Hand Strategy" as followup turns

NEED A HELPING HAND?
====================
This strategy tries to raise the teams attacking and defensive qualities
Because many spells are used, it will need to cover a group of turns. Its
usually one used in combination with others. Overall, this strategy is one
which can be used against every Boss.

Hero    : Attacks, Attacking Spells,  Status Spells
Mages   : Casts INCREASE or TWINHITS
Sages   : Casts INCREASE or TWINHITS
Clerics : Casts BARRIER, SPEEDUP or DEFENSE
Others  : Attack

While you can use a combination of Strategies, these are merely some
suggestions.

+----------------------------------------------------------------------------+
| Whichever method you choose, or if its one of your own, beat dah living    |
| crap outta Baramos. Oh and give him a few whacks for me too :)             |
+----------------------------------------------------------------------------+

                          CONGRADULATIONS !!!!!!!

         ==========================================================

                     +--------------------------------+
======================|     STRANGER IN YOUR MIDST     |======================
                     +--------------------------------+
Just when you're celebrating and enjoying your success, out comes some
monster who spoils the party. Typical thats just flamin' typical :P

Still, theres more of the game to do, so that can't be half bad :)
After the fiend massacres the guards, you find his identity is ZOMA !!!
                     +--------------------------------+
======================|     STRANGER IN YOUR MIDST     |======================
                     +--------------------------------+
+----------------------------------------------------------------------------+
| Once you have been given back control of your players. Leave Aliahan.      |
| You will be unable to have "sleepovers" at your house now, so you'll have  |
| to stay at INNS from now on                                                |
+----------------------------------------------------------------------------+

SIDETRACKS
Warp to PORTOGA and talk to Sabrina who can be found near the water.
She will give you a SEDUCE SWORD -W---TDJ- [females]. This sword casts the
spell PANICALL

                         +------------------------+
==========================|     THE NEW QUESTS     |==========================
                         +------------------------+
Seems Baramos was only a plaything for ZOMA, the DEMON KING. A new
world will be opened to you where you must further collect items and grow
in levels to finally tackle Zoma. The quests include Hero Equipment and the
Rainbow Drop Event

The Hero equipment is
 Hero Shield - Found in Nail Mark Cave
 Kings Sword - Oricon found in Domdora, sold to Zipangu Item Dealer in Kol
               and the sword is bought from him
 Light Armor - Found in Rubiss Tower

The Rainbow Drop Event happens after you collect 3 items
 Sun Stone   - Found in Tantegel Castle
 Rain Staff  - Found from a Faerie in the Spirit Shrine
 Crest       - Given from Rubiss in Rubiss Tower [PixyFlute needed]

                         +------------------------+
==========================|     THE NEW QUESTS     |==========================
                         +------------------------+

+----------------------------------------------------------------------------+
| WARP to Isis and jump on Laima, then fly WEST. When you see the GREY       |
| MOUNTAINS, begin flying SOUTH. You will see a cave surrounded by swamp on  |
| an isolated small island. You'll need to land on this. This is Giana Pit   |
+----------------------------------------------------------------------------+

         ==========================================================
                   GIANA PIT CAVE - West of Baramos Castle
         ==========================================================
You will discover that the earthquake has broken the wall which protected
people from falling in. Well this is where you want to go, so lets jump down

                   Weeeeeeeeeee............!!!!! Plop !!!!!

         ==========================================================
                 GIANA PIT SHRINE - Drop from Giana Pit Cave
                         Also found west of Tantegel
         ==========================================================
                  What is this new world?? Is it a world???

You have landed in the Dark World of Alefgard, seems ZOMA'S evil presence has
blackened this domain. A boy here will have a boat for you to use :)

ITEMS IN THIS AREA
 LUCKseed  - Dresser
 TinyMedal - Jump on your boat, and head straight up. Jump off the boat and
             walk right along the wharf. In the bottom right hand corner do
             a search.
 STRseed   - Walk left, on the outside of the building. Go down where there
             are 4 trees and search between the last tree and the building

         ==========================================================

+----------------------------------------------------------------------------+
| Jump back on your boat and head east. This will take you outside. Sail     |
| To the southern end of this square island then east. Jump off your boat    |
| Walk east and you will eventually see a town. This is Tantegel             |
+----------------------------------------------------------------------------+

         ==========================================================
                                TANTEGEL TOWN
         ==========================================================

ITEMS IN THIS AREA
 TinyMedal   - From the entrance of town, follow the path leading east. You
               will see a warrior on this road. Walk just past him, then
               follow the town's wall north. Walk between the trees until
               you can't go further. Take 1 step down and search. You should
               be able to see another man on the opposite side of the wall
 Token       - Vase upstairs of the church
 MysticNut   - Search flowers to the right of the Weapons Shop
 LifeAcorn   - From the entrance of town, follow the path leading east. You
               will see a warrior on this road. Walk just past him, continue
               following the path. This will go up toward the castle, instead
               leave the path and go south. You'll eventually find a house,
               check the dresser upstairs

AN OLD FRIEND or is it FOE ???
 He does give you a clue, but is he for real? Check out who's upstairs at
 the church. Maybe its third time lucky that he's telling the truth :P

ITEM SHOP
 WarpWing               -   25
 Herb                   -    8
 MoonHerb               -   30
 Hide Herb              -   60
 Antidote               -   10
 Repellent              -   20

WEAPON SHOP
 WEAPON: Dragon Sword   - 15000
 WEAPON: Power Claw     -  7100
 ARMOR : Angel Robe     -  3000
 ARMOR : Dragon Armor   -  9800
 SHIELD: Dragon Shield  -  3500
 SHIELD: Silver Shield  -  8800

         ==========================================================

+----------------------------------------------------------------------------+
| Head around town picking up items, then head along the path leading EAST   |
| INSIDE town. Follow this path past the warrior on the road. Continue along |
| this path as it heads NORTH and to the Castle                              |
|                                                                            |
| Once in the castle, walk around and explore it. You can head outside the   |
| castle via a door in the Eastern part or heading North inside the first    |
| floor. make sure you find the kitchen in the eastern part of the castle    |
+----------------------------------------------------------------------------+

         ==========================================================
                        TANTEGEL CASTLE - THE SUN STONE
         ==========================================================

ITEM IN THIS AREA
 Token       - Search outside the right pillar of Entrance
 Token       - Search outside left of cat

Floor 1
 TinyMedal   - Vase in Kitchen

Floor 2
 SunStone    - Chest found in secret passage South inside kitchen
 550G        - Barrel found in secret passage South inside kitchen
 AGLseed     - Barrel found in secret passage South inside kitchen
 Boxers      - Dresser
 Token       - Dresser
 Pixy Map    - Given by Priest outside King Lar's Throne Room

SECRET PASSAGE
 In the Kitchen on the First floor is a secret room. From the table in the
 kitchen head straight down through the wall

PIXY MAP
 This works exactly in the same way as the MAGIC MAP. From the throne room
 on the 2nd floor, head south outside the grated door. A priest can be found
 in the North/West Corner who will give you this map

HIDDEN STAIRS
 South of the cat, outside the eastern part of the castle there is are stairs
 leading down. The only thing the man here provides is information. Even if
 you can't find it, don't feel to badly

EMPTY TREASURE CHESTS
 You will find 3 empty treasure chests, according to a person it once held
 the equipment of the Hero. These have been scattered all around Alefgard

         ==========================================================

+----------------------------------------------------------------------------+
| Once you've grabbed the items around the castle, leave it and Tantegel     |
| Head straight up until you reach some GREY MOUNTAINS. Walk to the west and |
| you'll see another set of GREY MOUNTAINS appear.                           |
| Walk towards this set of mountains, and move up and around them heading    |
| left until you reach a coastline. Walk NORTH from here and you will find a |
| CAVE. This is called NAIL MARK CAVE. Enter it                              |
+----------------------------------------------------------------------------+

         ==========================================================
                        NAIL MARK CAVE - HERO SHIELD
         ==========================================================
Make your way through this cave and grab the Hero Shield for your Hero. Sleep
Staves are excellent to use in this dungeon where no magic can be cast.

SUMMARY OF ITEMS IN THIS CAVE
 Chests on Basement Floor 3 - TinyMedal, 960g, 1016g, Hero Shield

+-----------------------------------+
| NAIL MARK CAVE - Basement Floor 1 |
+-----------------------------------+

#################
#E  ##     #### #   E = Entrance
#   ##     #### #   1 = Stairs DOWN to Basement Floor 2
### ## ###      #
#          #### #
#          ##   #
### ##### ##    #
#   ##    ##   ##
# #######    ####
#         ## ## #
#### ## ####    #
#         ## ## #
#   ## ##    ## #
#   ## ##    ##1#
#################

+-----------------------------------+
| NAIL MARK CAVE - Basement Floor 2 |
+-----------------------------------+

##################
#2               #  1 = Stairs UP to Basement Floor 1
################ #  2 = Stairs DOWN to Basement Floor 3
#                #
# ######### ######
#        ## ##   #
###### ####      #
#      ##  ###   #
# ##   ##  ## ####
# ##  ###        #
# #### ##        #
#      #### #### #
### ##   ## ##   #
#     ##    ##  1#
##################

+-----------------------------------+
| NAIL MARK CAVE - Basement Floor 3 |
+-----------------------------------+

######@@@@####
#     @@@    #  2 = Stairs UP to Basement Floor 2
#c4  @@@     #  D = Doors
#   @@    c3 #  @ = Pits, dropping down will bounce you back to this level
#  @@        #
# @@   c2    # c1 =  960g
#  cM        # c2 = 1016g
#            # c3 = TinyMedal
#    c1      # c4 = ARMOR: Hero Shield  H-------- DEF +65
#            # cM = Mimic
#  ###DD###  #
#            #
#            #
#           2#
##############

         ==========================================================

+----------------------------------------------------------------------------+
| Once you've got the HERO SHIELD, leave this cave and warp back to Tantegel |
| Rest at the Inn if you need to. Then leave town and head WEST. Find your   |
| boat near the Coastline. Jump in it and set sail WEST until you come to    |
| edge of this continent. Start following this coastline up.                 |
|                                                                            |
| The top of this continent will then go EASTWARD, follow it a littl while   |
| until you see a shrine. JUMP off your boat and enter the shrine. You will  |
| find that this is actually a house, namely GARIN'S HOUSE                   |
+----------------------------------------------------------------------------+

         ==========================================================
                         GARIN'S HOUSE - SHINYHARP
                           North/East of Tantegal
         ==========================================================
GARIN the Bard isn't at home, but his parents are. Search the house for any
items, then head for the Basement for the Shinyharp

ITEMS IN THIS AREA
Floor 1
 MohawkWig - Dresser
 TinyMedal - Dresser
Basement Floor 1
 ShinyHarp - Search near Chest

SHINYHARP - Calls monsters to battle against
 Head outside the door in the North. Locate the stairs in the North/East
 and walk down them. Search on the right-hand side of the empty chest

         ==========================================================

+----------------------------------------------------------------------------+
| Leave Garin's house and jump back on your boat. Sail EAST avoiding the     |
| small island which can get in your way. On an island in the North/East you |
| will see a tower. That is RUBISS TOWER. For now you can't do anything in   |
| there. Once you see this tower, head South. Another island is below this,  |
| line your boat a few steps from the top of it and sail then land on the    |
| continent in the EAST.                                                     |
| Walk EAST until you reach some GREY MOUNTAINS. Below these GREY MOUNTAINS  |
| is the village of KOL                                                      |
+----------------------------------------------------------------------------+

         ==========================================================
                               KOL - PIXYFLUTE
         ==========================================================

ITEMS FOUND IN AREA
 TinyMedal - Inside Well, Search 3 squares down from steps
 TinyMedal - Inside Baths, Search on the steps
 Cloth     - Dresser in South/West House
 Token     - Dresser in South/West House
 Token     - Search red square tile below Zipangu Item Dealers Shop
 Token     - Hanging Bag in Zipangu Item Dealers Shop
 TinyMedal - Hanging Bag in Zipangu Item Dealers Shop
 PixyFlute - Search 5 steps South of Baths
 MysticNut - Search the far North Area of Inn, above the trees

ITEM SHOP
 WarpWing               -   25
 Herb                   -    8
 MoonHerb               -   30
 Repellent              -   20
 Pierce                 -  950

WEAPON SHOP
 WEAPON: Zombie Sword   -  9800
 WEAPON: War Hammer     -  9500
 WEAPON: Power Claw     -  7100
 ARMOR : Blade Armor    -  6500
 ARMOR : Water Robe     - 12500
 SHIELD: Silver Shield  -  8800
 WEAPON: Sage Staff     - 15000

         ==========================================================

+----------------------------------------------------------------------------+
| Wander around picking up items. Even though you have the PixyFlute which   |
| is needed for Rubiss Tower, I'd advise going there as the monsters are     |
| very strong. We'll visit that area later on.                               |
| Down the WELL you'll find a Pachisi Track, so head there to try your luck  |
+----------------------------------------------------------------------------+

         ==========================================================
                      PACHISI TRACK - Inside Kol's Well
                               Rolls : 25
               Prizes : Light Dress DEF +90 HWFMCTDJS [females]
          Key Area : Life Ring, Ultimate Whip ATK +105 HW---T-JS
         ==========================================================
SUMMARY OF ITEMS IN AREA
  Basement Floor  - 3 Tokens
  Floor 1 [Floor] - Token
  Floor 1 [Track] - TinyMedal, Dragon Whip, LifeStone, Flee Ring, Turban
                    LifeAcorn, VITseed, MysticNut
  Floor 1 [Shop]  - Blade Armor, Dragon Robe, Thor Sword
  Floor 1 [Maze]  - Ultimate Whip
  Floor 2 [Floor] - TinyMedal, Token
  Floor 2 [Track] - TinyMedal, Dark Dress, AGLseed, WorldLeaf, Muscle Book
  Floor 2 [Maze]  - Life Ring
  Floor 2 [Prize] - Light Dress

+--------------------------------+
| PACHISI TRACK - Basement Floor |
+--------------------------------+
Token - Search the bottom/left corner of the grey tile in the south/east
Token - Search the bottom/right corner of the grey tile in the south/west
Token - Search the bottom/left corner of the grey tile in the north

+-------------------------+
| PACHISI TRACK - Floor 1 |
+-------------------------+
Token - Search the top right hand corner of floor

+--+--+--+--+--+--+--+        +--+--+--+
|2 |  |  |  |c3|  |  |        |  |  |1 | c1 = Dragon Whip
+--+--+--+--+--+--+--+        +--+--+--+ c2 = LifeStone
|  |              |  |        |  |  |  | c3 = Flee Ring
+--+              +--+        +--+  +--+
|  |              |  |        |  |  |  | d1 = TinyMedal
+--+--+--+--+--+--+--+        +--+  +--+ d2 = Turban
|  |  |>>|v3|  |  |??|        |  |  |v2|
+--+--+--+--+--+--+--+        +--+--+--+ v1 = LifeAcorn
      |  |                    |^^|  |  | v2 = VITseed
      +--+                    +--+--+--+ v3 = MysticNut
      |  |                    |  |
      +--+  +--+--+--+--+--+  +--+ IS = Item Shop
      |  |  |  |  |  |  |  |  |  |  Blade Armor  -  6500
      +--+  +--+--+--+--+--+  +--+  Dragon Robe  - 27000
      |  |  |v1|  |  |  |d2|  |  |  Thor Sword   - 65000
   +--+--+  +--+  +--+  +--+  +--+--+
   |  |  |  |  |  |  |  |  |  |  |  | w1 = Warps to w2
   +--+--+  +--+  +--+  +--+  +--+--+ w2 = Warps to w1
   |  |     |??|  |  |  |??|     |c1|
   +--+  +--+--+  +--+  +--+--+  +--+  1 = Stairs up to floor 2
   |  |  |  |c2|  |  |  |  |  |  |  |  2 = Stairs up to floor 2
   +--+--+--+--+  +--+  +--+--+--+--+
   |  |w2|  |     |d1|     |  |w1|  |
   +--+--+--+     +--+     +--+--+--+
                  |  |
                  +--+
                 START
                  +--+

+-----------------------------------+
| MAZE - Accessed via Floor 2 Track |
+-----------------------------------+

          #######
          #   s1#       c1 = Ultimate Whip
          #     #
          ### ###       s1 = Stairs UP to Maze on Floor 2
            # #         @@ = Pit to Basement Floor
       ###### #
       #      #
       #  #####
       #  #
########  ########
#                #
# ##########     #
# #        ##    #
# ########  ###  #
#        #    #  #
# ###### #    #  #
# #    # #    #  #####
# # #### #### #      #
# # #   c1  # #  #####
# # #   @@  # #  #
### ######### ####


+-------------------------+
| PACHISI TRACK - Floor 2 |
+-------------------------+

      ######|ee|######h2                 PRIZE = Light Dress
+--+  #              #  +--+--+--+--+--+ h1 = TinyMedal, search this corner
|2 |  #              #  |  |  |v1|  |1 | h2 = Token, Search this corner
+--+  #              #  +--+--+--+--+--+
|  |  ######|  |######  |  |             Ky = Key Entrance
+--+  +--+--+--+--+--+  +--+  ################
|  |  |  |  |Ky|  |  |  |  |  #              # ee = Leads to a maze
+--+  +--+--+--+--+--+  +--+  #              #  1 = Stairs down to Floor 1
|  |  |  |        |  |  |  |  #  PRIZE    @  #  2 = Stairs down to Floor 1
+--+  +--+        +--+  +--+  #           @  #
|  |  |v2|        |  |  |  |  #           @  # v1 = TinyMedal
+--+  +--+--+--+--+--+  +--+  #              # v2 = LifeAcorn
|  |  |^^|  |!!|  |  |  |  |  #              # v3 = AGLseed
+--+  +--+--+--+--+--+  +--+  #              # d1 = WorldLeaf
|d2|  |  |              |  |  ######|  |###### d2 = Muscle Book
+--+  +--+              +--+      h1+--+
|??|  |  |              |  |        GOAL   cM = Mimic
+--+  +--+--+--+--+--+--+--+        +--+   c1 = Dark Dress
|  |  |  |cM|  |  |  |d1|??|        |  |
+--+  +--+--+--+--+--+--+--+     +--+--+
|  |                             |  |  |
+--+--+--+--+--+--+--+--+--+--+--+--+--+
|c1|  |  |  |  |  |  |!!|  |  |v3|  |
+--+--+--+--+--+--+--+--+--+--+--+--+

+-----------------------------------+
| MAZE - Accessed via Floor 2 Track |
+-----------------------------------+

    #############
    #           #          c1 = Life Ring
    # #####     #   ####
    # #######   #####  #   s1 = Stairs down to Maze on Floor 1
   ## ########       s1#    ~ = Water
   #   ##       ####   #    e = From Key Entry on Track
   #    # #######  #####
   #c1  # #
   ###### ##########
########           #
# ######  ~~~~  ## #
# ######  ~~~~  ## #
# ######  ~~~~  ## #
# ####    ~~~~~    #
# ####        ######
# ####     ####
#       ####
#### ####
   # #
   # #
   |e|

         ==========================================================

+----------------------------------------------------------------------------+
| Once you have finished in Kol, leave town and head SOUTH. Move around the  |
| GREY MOUNTAINS and continue walking south. You'll reach another set of     |
| GREY MOUNTAINS, head around these by going west. Cast STEPGUARD to avoid   |
| damage from the swamp and find and enter the MARSHY CAVE                   |
+----------------------------------------------------------------------------+

         ==========================================================
                         MARSHY CAVE - South of Kol
         ==========================================================
You will find diggers here, trying to make a tunnel to Rimuldar. While this
never opens in this game, in a later game, the cave has been completed.

This map is quite small and easily navigated

TinyMedal - Search wall on the left of the man on the right hand side
           digging in the south
Token     - Search below the torch in the room with the 4 beds

         ==========================================================

+----------------------------------------------------------------------------+
| After picking up the valuable TinyMedal, WARP back to Kol                  |
| From Kol, walk WEST to find and board your boat. Follow the coastline you  |
| have just left, north. Pass the RUBISS TOWER, continue going north. The    |
| continent will then go east, follow it east. Follow it as it heads south.  |
| Finally this will go west, again follow this until you can go no further.  |
| Jump off your boat onto the island opposite the MARSHY CAVE.               |
| Walk South until you hit some GREY MOUNTAINS, which will be some distance  |
| from your boat. Make your way around these mountains by heading west.      |
| You should be walking between 2 sets of GREY MOUNTAINS. Once you have      |
| cleared the bottom set, walk under them and to the town on the island.     |
| This is RIMULDAR                                                           |
+----------------------------------------------------------------------------+

         ==========================================================
                         RIMULDAR - Far South of Kol
         ==========================================================
 TinyMedal - Search in Prisoner's Cell beneath the table
 TinyMedal - Dresser in "North/Western House"
 TinyMedal - Vase in North House
 Toughness - Dresser in Inn
 Life Ring - From the entrance head a few steps left then head between the
             trees near the water, and the Inn which will be on your left.
             Continue going down, and you'll see a door on your left
             Enter it for the chest
 Goldbeak  - Dresser in North House
 STRseed   - Vase in North House
 Zen Book  - Dresser in North House
 INTseed   - Vase in "North/Western House"
 Token     - Dresser in "North/Western House"

NORTH/WESTERN HOUSE
 From the entrance, follow the stream heading north, continue following it
 as it winds to the west. When it goes south, you will see the entrance of
 this house

PRISONER'S CELL
 Walk between the INN[will be on your right] and the building with the
 priest. Follow the outside of the left building, as it goes down, then
 left. It will head back up, and you'll be stopped by a tree.
 Walk into the wall and a staircase will be revealed, take it

WEAPON/ARMOR SHOP
 WEAPON: Falcon Sword  - 25000
 WEAPON: Bastard Sword - 31000
 ARMOR : Evade Suit    -  2900
 SHIELD: Dragon Shield -  3500
 SHIELD: Ogre Shield   - 25000
 HELM  : Great Helm    - 35000

         ==========================================================

+----------------------------------------------------------------------------+
| RIMULDAR is the notorious hunting ground for Metabbles. Stay around here,  |
| then duck into the Inn, if you want to level up.                           |
+----------------------------------------------------------------------------+

         ==========================================================
                         METABBLE KILLING STRATEGIES
         ==========================================================
Many people want hints on how to kill Metabbles. The problem with Metabbles
is they have a high frequency of fleeing battle [67.5%]. An added difficulty
is that they are immune to every cast spell. Anyway here are some popular
ways people use to try to kill them. Every technique is reliant that the
metabbles action is not to flee. Theres no way of keeping a metabble from
fleeing in battle, other than doing an action before it

PANICALL TECHNIQUE
When Metabbles appear with other monsters, trying to confuse that monster
will mean they will attack the Metabble rather than you. Some of these
monsters have better ATK than you. Also Metabbles are NOT immune to breath
attacks from monsters. So cast PANICALL or use the SEDUCE SWORD

FIGHTERS TECHNIQUE
Fighters at times do "Critical Hits" and can take out Metabble in one strike
Just have Fighter class players in your party for this

BEDRAGON
Any player with BEDRAGON can cast this, with the hope that Metabbles remain
to be zapped by the characters new form. Metabbles will instantly be killed
by the Dragon's breath

CHANCE
A very random spell, but one which is used by some people. The results vary

EQUIPMENT TECHNIQUES
Falcon Sword - These swords will attack twice in a turn, some use this
               technique with success.
Blade Armor  - Returns damage to the monster attacking you, with hope its a
               Metabble that has tried to bash you up

         ==========================================================

+----------------------------------------------------------------------------+
| Lets get back on track so, warp back to Tantegel.                          |
| Rest at the Inn if you need to. Then leave town and head WEST. Find your   |
| boat near the Coastline. Jump in it and follow the coastline SOUTH.        |
| You'll come across some GREY MOUNTAINS heading out WEST. Follow these      |
| until the coastline drops south. Just a little way south the GREY          |
| MOUNTAINS will end. When this happens, jump off here then head EAST. Keep  |
| the GREY MOUNTAINS above you and follow them. You'll eventually come to a  |
| cave. This cave is called ROCKY CAVE, Enter it                             |
+----------------------------------------------------------------------------+

         ==========================================================
                                 ROCKY CAVE
         ==========================================================
The most important item in this cave is a TinyMedal. The Devil Equipment is
cursed :(

SUMMARY OF ITEMS IN THIS CAVE
Basement Floor 1
 Chests - Wizard Ring, 1016G
Basement Floor 2
 Chests - Devil Sword, Devil Armor, TinyMedal

+-------------------------------+
| ROCKY CAVE - Basement Floor 1 |
+-------------------------------+

############################
####  ######################   c1 = 1016
####3 ######################   c2 = Wizard Ring
####      #######         ##
##### ### ####### # ##### ##    E = Entrance/Exit
##### ###         # ##### ##    1 = Stairs down to Basement Floor 2
##### ############# ##    ##    2 = Stairs down to Basement Floor 2
#####             # ##    ##    3 = Stairs down to Basement Floor 2
############ ###### ## c2 ##
#####        #2   # ##    ##
#  ######  ######   ########
#               ############
#E#######  ####     ##    ##
#####         #####    ## ##
####            #   ##   c1#
#### ########## # # #### ###
#### ########## # # #### ###
#### ###    ### # # #### ###
#### ###    ###   # ##     #
#### ### ###### ### ##     #
#### ### ######     ##     #
####            ######1    #
############################

+-------------------------------+
| ROCKY CAVE - Basement Floor 2 |
+-------------------------------+

#######################
##3####################
##  #                 #  c1 = Devil Sword
##  # # # #### ###### #  c2 = Devil Armor
##### # # #### ###### #  c3 = TinyMedal
## #  # # #        ## #
## #### # #        ## #   1 = Stairs down to Basement Floor 2
##      # #        ## #   2 = Stairs down to Basement Floor 2
##### #####           #   3 = Stairs down to Basement Floor 2
##### #2##### #########
##### #               #
#c1 # #  #### ####### #
#c2 # ####    ####### #
#   #    #    ######  #
#   #### #    ######  #
## #####      ######c3#
#   #    ############ #
# ### ##   ##       ###
# #   #### ## ## ## ###
# ######   ## ##1## ###
#        ####       ###
#######################

         ==========================================================

+----------------------------------------------------------------------------+
| Once you have gotten the TinyMedal, leave ROCKY CAVE and head SOUTH. A     |
| Bridge will come into view, cross it. Follow the GREY MOUNTAINS while it   |
| goes west, then move around under them and head back east.                 |
| The town DOMDORA will come into view, Enter it                             |
+----------------------------------------------------------------------------+

         ==========================================================
                       DOMDORA - South of Rocky Cave
         ==========================================================

ITEMS FOUND IN THIS AREA
 TinyMedal   - Vase, House with sneezing man in South/West
 TinyMedal   - Search right stall in Barn
 TinyMedal   - Search near S/W corner of water INSIDE the Well
 Joke Book   - Bookcase, House with sneezing man in South/West
 Oricon      - Search the center coral in Horse Paddock
 Sucker      - Dresser, upstairs where man names baby
 Bunny Ears  - Dresser in Lena's Room

WELL
 In the South of town is an exit. Walk toward and past it. Follow the wall as
 it goes right, then up. You'll see an area almost closed off by walls, enter
 this to find the well

SNEEZING MAN
 In the South of town is an exit. Walk toward and past it. Continue going
 south and you will find a set of houses, the man is in one of these in the
 south/west

BARN
 This is found on the opposite end of the Sneezing Man, in the East

CORALS
 These look like shrubs, and are found in the paddock inside the Barn

LENA the Belly Dancer
 Lena's can be found in a room upstairs of the Inn
 Lena was chased away from Ashalam by an overzealous customer. Talk to her
 then head back to Ashalam. Wait until night, then talk to the Dance Troupe
 manager. he will give you a Magic Bikini


ITEM SHOP
 WarpWing               -   25
 Herb                   -    8
 MoonHerb               -   30
 Antidote               -   10
 Repellent              -   20
 Brave Book             -   90

WEAPON SHOP
 WEAPON: Dragon Sword   - 15000
 WEAPON: Snow Sword     - 23000
 ARMOR : Magic Dress    -  4400
 ARMOR : Dragon Armor   -  9800
 SHIELD: Heal Shield    - 15000
 ARMOR : Tight Bikini   - 78000

         ==========================================================

+----------------------------------------------------------------------------+
| Grab the Oricon, if you want to take the message to the Manager of the     |
| Dance Troupe in Ashalam, then now is a good time to do this. Whichever you |
| choose to do, eventually you should WARP to Kol. Find the Zipangu Item     |
| Dealer and SELL him the Oricon for 22500. Leave Kol, then go back to       |
| the Zipangu Item Dealer and BUY the King's Sword for 35000                 |
|                                                                            |
| WARP back to Domdora, then walk south, until you see a bridge. You want to |
| cross it, so do so. Follow the coastline that is on your right, this will  |
| go upward in a North/Easterly direction. You will come across a bridge.    |
| Cross it and head right. Cast STEPGUARD to avoid the damage from the SWAMP |
| You'll come across a shrine called SPIRIT SHRINE. Enter it                 |
+----------------------------------------------------------------------------+

         ==========================================================
                         SPIRIT SHRINE - RAINSTAFF
         ==========================================================
The Fairy which was at your day of birth is here, talk to her for the
Rainstaff. She was the one that gave you the personality test in the beginning
of the game

ITEMS IN THIS AREA
Floor 2
 * Rain Staff - Given by lady
 TinyMedal    - Search center of Star Tile Pattern below throne
 Rosary       - Search Shrubs 5 steps up and 3 steps across from the torch
                to the bottom/right of the throne

         ==========================================================

+----------------------------------------------------------------------------+
| Once you have grabbed the Rainstaff, be sure to pick up the TinyMedal      |
| before leaving. Cast STEPGUARD and head left back toward the bridge you    |
| crossed to reach here. From this bridge, follow the coastline as it goes   |
| North/East. Eventually you'll come across another bridge. The spell you    |
| cast earlier will also work against the SWAMP across this bridge. Cross    |
| the bridge and walk south to reach MERCADO                                 |
+----------------------------------------------------------------------------+

         ==========================================================
                                   MERCADO
         ==========================================================
Another TinyMedal is hidden here, with many books too. A wizard can be found
past some damage areas, visit him for information if you wish, but you don't
really need to listen to what he has to say :P Garin the Bard seemed to have
made his way here, he doesn't have much to say :)


ITEMS IN THIS AREA
 Wizard Ring   - Search 5 steps down from the north entrance inside
                 South/Western Room
 TinyMedal     - Search the top/left hand corner inside North/Western Room
 Punk Ring     - Dresser in Inn
 Token         - Search in front of empty counter in the South/Eastern house
 Defy Book     - Bookcase in "golem guy's" room
 Hero Book     - Bookcase in "golem guy's" room
 Smart Book    - Bookcase in "golem guy's" room
 Lady Book     - Bookcase in "golem guy's" room
 Kindy Book    - Bookcase in "golem guy's" room
 Token         - Dresser in room next to "golem guy"
 Party Dress   - Dresser in room next to "golem guy"

GOLEM GUY
 There is a staircase in a building to the south/west of the Inn. The guy
 who talks about the Golem can be found in a room up those

ARENA
 You'll find most of the people have gathered here to do some gambling. If
 you need any gold pieces, these places are always the best to try and win
 them from
         ==========================================================

+----------------------------------------------------------------------------+
| Once you have grabbed everything around town, WARP back to KOL. Duck into  |
| the Inn for a quick rest if needed. Leave KOL, and head WEST for your boat |
| jump aboard, and set sail for RUBISS TOWER. Which means sail NORTH         |
+----------------------------------------------------------------------------+

         ==========================================================
                    RUBISS TOWER - Crest and Light Armor
         ==========================================================
SUMMARY OF ITEMS IN THIS TOWER
 Floor 1  - 1016G
 Floor 2  - TinyMedal, 960G, STR Ring, Flame Boomerang, LifeAcorn, Love Ring
            LifeAcorn
 Floor 3  - TinyMedal, Token
 Floor 4  - Light Armor
 Floor 5  - Crest


Rubiss is found on the 5th floor of this Tower. The Light Armor is sitting in
a chest on the 4th floor. Unfortunately the paths to them differ. I suggest
going for the Light Armor first, then going to find Rubiss

There are tiles in this Tower which can cause confusion in travelling. Below
is a table which shows the direction the players will go. The darkened part
of the diamond tile is what has been indicated. So if the left part of the
tile is shaded, then this will be shown as <

+------------+--------+--------+
| Directions | > Tile | < Tile | The direction is the direction you use the
+------------+--------+--------+ Direction Pad. When this is used on a tile
| UP         | Left   | Right  | your players will move the tiles direction
| DOWN       | Right  | Left   |
| LEFT       | Down   | Up     |
| RIGHT      | Up     | Down   |
+------------+--------+--------+

+------------------------+
| RUBISS TOWER - Floor 1 |
+------------------------+
Beyond the Doors people which have information. You can choose to visit them
if you wish.

 #######         #######
 ###4###         ### ###
 ##   ###### ######   ##
 #                     #
 #                     #
 ##   #############   ##
 ### ###         ### ###      c1 = 1016g
 #######  cM c1  #######      cM = Mimic
 ### ###         ### ###
#D##   #####   #####   ##D#     D = Doors
#                         #
#                         #     1 = Stairs UP to Floor 2
#D##   #####   #####   ##D#     4 = Stairs UP to Floor 2
 ### ###.........### ###
 ### ###...   ...### ###
 ### ###...   ...### ###
 ##   ##...   ...##   ##
 #     ####   ####     #
 #     ####   ####     #
 ##   #####   #####   ##
 ###1######   ###### ###
 ##########   ##########
         Entrance

+------------------------+
| RUBISS TOWER - Floor 2 |
+------------------------+
Part of this section has been split to a snap shot. Its easier casting
STEPGUARD to get through this area....

#######         #######
###4###         ### ###  To move from Staircase 4 to Staircase 5, when on
##   ###>>###>>###   ##  the tiles move the joypad DOWN
#       >>   >>      5#
#     ###########     #
##   #############   ##
### ############### ###                            Snap Shot
#######################                         ################
########       ########  c1 = STR Ring          #### c1  c2 ####
########       ########  c2 = TinyMedal         ##   cM  c3   ##
### ###  chest  ###2###  c3 = 960g              ##            ##
##   ##         ##   ##  c4 = LifeAcorn         ##....<<>>....##
<<<<     Snap      >>>>  c5 = Love Ring         ##....<<>>....##
>>>>     Shot      <<<<  c6 = Flame Boomerang   ##....>><<....##
##   ##         ##   ##  c7 = LifeAcorn         ##....>><<....##
### ###         ### ###  cM = Mimic                >>>    <<<
### ###         ### ###                            <<<    >>>
### ###  chest  ### ###  1 = Stairs to Floor 1  ##....<<>>....##
##   ##         ##   ##  2 = Stairs to Floor 3  ##....<<>>....##
#     ###########     #  4 = Stairs to Floor 1  ##....>><<....##
#                     #  5 = Stairs to Floor 3  ##            ##
##   ##<<#####>>##   ##                         ##   c4  c5   ##
###1###<<#####>>### ###  . = Damaging Zone      ##   c6  c7   ##
#######<<#####>>#######                         ################


+------------------------+
| RUBISS TOWER - Floor 3 |
+------------------------+
To reach Rubiss you will need to DROP off the ledge where indicated
Stairs 3 Leads to the Floor with the Light Armor

#######         #######
### ###         ###6###  c1 = TinyMedal
##c1 ##   Drop  ##   ##
#  <  ####>>>>###    5#   2 = Stairs to Floor 2
# <       >>>>###     #   3 = Stairs to Floor 4
##   #############   ##   5 = Stairs to Floor 2
### ############### ###   6 = Stairs to Floor 4
### ####       ########
### ####     s ########   s = Skulls
### ####       ####2###   h = Search here for a Token
##   ###       ###   ##
##   ###       ###   ##
##   ### sh    ###   ##
##   ###  s    ###   ##
### ####       #### ###
### ####       #### ###
### ####       #### ###
##   ###       ###   ##
#     ##### #####     #
#                     #
##   #############   ##
### ###############3###
#######################

+------------------------+
| RUBISS TOWER - Floor 4 |
+------------------------+
Another area with a Snap Shot. To go towards the chest on the tiles ">",
walk on them then push the joypad UP. On the tiles "<" push the joypad DOWN

 #######         #######
 ###7###         ###6### c1 = Light Armor
 ##   #############   ##
 #                     #
 #                     #                               Snap Shot
 ##   #############   ##                         #####################
 ### ###         ### ###  3 = Stairs to Floor 3  #@@@@@@@@@@@@@@@@@@@@
 #######         #######  6 = Stairs to Floor 3  #@@@@@@@@@@@@@@@@@@@@
 ### ###         ### ###  7 = Stairs to Floor 5  #@@
 ##   ##              ##                         #@@ @@@@@@@@@@@@@@@@
 ##   ## Snap Shot    ##  @ = Pits to Floor 3    #@@ @c1  <<<   >>>
 ##   ##              ##                         #@@ @    <<<   >>>
 ##   ##              ##                         #@@ @@@@@@@@@@@@@@@@
 ### ###         ### ###                         #@@
 ### ###         ### ###                         #@@@@@@@@@@@@@@@@@@@@
 ### ###         ### ###                         #@@@@@@@@@@@@@@@@@@@@
 ##   ##         ##   ##                         #####################
 #     ###########     #
 #                     #
 ##   #####   #####   ##
 ### ######   ######3###
 ##########   ##########

+------------------------+
| RUBISS TOWER - Floor 5 |
+------------------------+
 Rubiss will be here, you will need to USE the PixyFlute to awaken her.
 Once awoken, she will thank you and ask you to bash up :P the Demon King.
 She'll hand you the Crest as a reward

 #######         #######
 ###7###         ### ###  R = Rubiss
 ##   #############   ##
 #     ###########     #  7 = Stairs to Floor 4
 #                     #  D = Door
 ##   #############   ##
 ### ###         ### ###
 ### ###         ### ###
 ### ### ####### ### ###
 ##  ### #  R  # ###  ##
 ##  ### #     # ###  ##
 ##  ### ### ### ###  ##
 ##  ### #     # ###  ##
 ### ### #     # ### ###
 ### ### ###D### ### ###
 ### ###         ### ###
 ##   ##         ##   ##
 #     ##### #####     #
 #                     #
 ##   #############   ##
 ### ############### ###
 #######################

         ==========================================================

+----------------------------------------------------------------------------+
| After getting both the Light Armor and Crest, cast OUTSIDE then warp to    |
| RIMULDAR. Duck into the Inn for a rest if needed. Leave RIMULDAR and head  |
| for the EASTERN coastline of the continent to reach your boat. This means  |
| you will have to navigate around the GREY MOUNTAINS to get to it. Don't    |
| forget you can use the SELECT button to view the WORLD MAP.                |
|                                                                            |
| Once you have located your boat, jump aboard and set sail SOUTH to the     |
| island in the SOUTH. Upon it you will find the SACRED SHRINE               |
+----------------------------------------------------------------------------+

         ==========================================================
                      SACRED SHRINE - The Rainbow Drop
         ==========================================================
Talk to the man in this shrine, once he sees you have the Rain Staff,
Sun Stone and Crest he will make the RAINBOW DROP for you.

ITEMS IN THIS AREA
 TinyMedal - Search below the leftmost Cross
         ==========================================================

+----------------------------------------------------------------------------+
| FINALLY, we have the last item needed to reach ZOMA !!!!!!                 |
| WARP back to RIMULDAR, as usual rest at the Inn if you need to. Leave      |
| RIMULDAR and head for the Continent's WESTERN coastline. Once you have     |
| reached here, start following it NORTH. You'll come across some GREY       |
| MOUNTAINS, just follow these NORTH. Eventually you'll see that the land    |
| you are on comes to an end. The land opposite this is tantalisingly close  |
| It is in this NORTHWESTERN part of the continent you must STAND and USE    |
| The RAINBOW DROP.  A bridge will be formed                                 |
|                                                                            |
| I RECOMMEND that you WARP back to ALIAHAN and SAVE your GAME at this point |
| Just make your way back to this point if you choose to save                |
|                                                                            |
| As usual before we tackle ZOMA, I'll go through a couple of lists for you  |
| to check out                                                               |
+----------------------------------------------------------------------------+


                     +--------------------------------+
======================|        THE PATH TO ZOMA        |======================
                     +--------------------------------+
We are now headed to the Demon King himself, just as we did before Baramos,
we'll run through an equipment check. Then we'll move onto Zoma's Castle
                     +--------------------------------+
======================|        THE PATH TO ZOMA        |======================
                     +--------------------------------+

         ==========================================================
                               EQUIPMENT CHECK
                          Done before you meet Zoma
         ==========================================================
As everyone is likely to have different teams at this point, the most
important thing is to see if you have the best equipment for your team

The items for the Hero are quite obvious

HERO
Weapon: Kings Sword   [ATK +120] Oricon is found, sold and bought back
Armor : Light Armor   [DEF + 82] Rubiss Tower, Floor 4
Shield: Hero's Shield [DEF + 65] Nail Mark Cave, Basement Floor 3
Helm  : Mythril Helm  [DEF + 38] Tantegel Shop

The rest of your players is dependant on who's in your team. Remember if you
don't have a class in your team, but have equipment, try to equip it to your
players if it is better than what you are wearing

+----------------+------+-----------+---+-----------------------------------+
| WEAPON NAME    | ATK  | CLASSES   | G | HOW ITS GAINED                    |
+----------------+------+-----------+---+-----------------------------------+
| Justice Abacus | +110 | ------D-- | - | MedalMan when given 60 TinyMedals |
| Bastard Sword  | +105 | -W------- | - | Rimuldar Weapon's Store           |
| Ultimate Whip  | +105 | -----T-JS | - | Kol Pachisi Track                 |
| Dragon Claw    | + 85 | --F--T--- | - | MedalMan when given 80 TinyMedals |
| Zombie Sword   | + 67 | ----C---S | - | Samanao Shop                      |
| *Force Staff   | + 65 | ---M----- | - | Baharata Shop                     |
| Dragon Whip    | + 52 | -----T-J- | - | Pac. Trk Prize near Jail Shrine   |
| Seduce Sword   | + 50 | -----T-J- | f | Gift from Sabrina in Portoga      |
| Sage's Staff   | + 50 | ---M----- | - | Kol Weapon's Store                |
| Steel Whip     | + 40 | -----T-J- | - | Portoga Weapon's Store            |
+----------------+------+-----------+---+-----------------------------------+

You'll notice the "*" by the Force Staff. I particularily don't like this
item as it uses MPs. Go instead with a Sage's Staff and save your Mages MP
for supporting spells

+----------------+------+-----------+---+-----------------------------------+
| ARMOR NAME     | DEF  | CLASSES   | G | HOW ITS GAINED                    |
+----------------+------+-----------+---+-----------------------------------+
| Light Dress    | + 90 | -WFMCTDJS | f | Kol Pachisi Track                 |
| Sacred Bikini  | + 88 | -WFMCTDJS | f | MedalMan when given 95 TinyMedals |
| Dragon Robe    | + 80 | ---MC---S | - | Kol Pachisi Track Shop            |
| Dark Cape      | + 78 | --F--T-J- | - | Kol Pachisi Track                 |
| Magic Bikini   | + 65 | -WFMCTDJS | f | Helping Lena from Domdora         |
| Ninja Suit     | + 58 | --F--T--- | - | MedalMan when given 50 TinyMedals |
| Blade Armor    | + 55 | -W------- | - | Kol Shop                          |
| Water Robe     | + 50 | ---M----S | - | Kol Shop                          |
| Magic Apron    | + 45 | ------D-- | - | Newtown Shop Scenario 4           |
| Dandy Suit     | + 42 | -----T-J- | m | Edinbear in Kings Room Dresser    |
| Magic Armor    | + 40 | ----C---- | - | Lancel & Samanao Shops            |
+----------------+------+-----------+---+-----------------------------------+

Your team would be easily equippable if you had female characters, if not
then the list goes down to hopefully accomadate your team

+----------------+------+-----------+---+-----------------------------------+
| SHIELD NAME    | DEF  | CLASSES   | G | HOW ITS GAINED                    |
+----------------+------+-----------+---+-----------------------------------+
| Ogre Shield    | + 60 | -W------- | - | Rimuldar Weapon Store             |
| Silver Shield  | + 40 | ----CT--S | - | Tantegel Weapon Store             |
| Expel Shield   | + 35 | --F---DJ- | - | Romaly Castle Basement            |
| Magic Shield   | + 25 | ------DJ- | - | Baharata, Muor & Soo Shop         |
| Pot Shield     | +  2 | --FM----- | - | Aliahan Item Store                |
+----------------+------+-----------+---+-----------------------------------+

Sadly the Mage gets a crusty shield compared to what other classes can get.
If you have a Fighter in your team, give the Expel Shield to it, as its more
beneficial to have it attacking rather than using spells, also you don't want
it to suffer the crustiness of a DEF +2 :P

+----------------+------+-----------+---+-----------------------------------+
| HELM NAME      | DEF  | CLASSES   | G | HOW ITS GAINED                    |
+----------------+------+-----------+---+-----------------------------------+
| Great Helm     | + 45 | -W------- | - | Rimuldar Weapon Store             |
| Mythril Helmet | + 38 | ---MCTD-S | - | Tantegel Weapon Store             |
| Silver Tiara   | + 20 | --F----J- | f | Soo Village Weapon Store          |
| Silk Hat       | + 20 | -------J- | m | Wizards Cabin                     |
| Black Hood     | + 18 | --F------ | - | Baharata Weapon Store             |
+----------------+------+-----------+---+-----------------------------------+

Thankfully you can equip most of your characters with shop bought items

ACCESSORIES
 The Starry Bracelet should be equipped to your Hero. Equip accessories
 which raise ATK, DEF, STR and AGL for this fight as these are the ones
 which give you the most benefit.

         ==========================================================
                             TINYMEDAL CHECKLIST
         ==========================================================
An update for your TinyMedals is needed, as the Sacred Bikini requires you
to have 95 TinyMedals. As you will see, you can have that amount without
getting the ones that are found ON the Pachisi Tracks themselves

[2] Baramos Castle
[3] Domdora
[1] Garin's House
[1] Giana Pit Shrine
[3] Kol
[1] Marshy Cave
[1] Mercado
[1] Nail Mark Cave
[1] Pachisi Track - Kol's Well [Floor]
[2] Pachisi Track - Kol's Well {Track]
[3] Rimuldar
[1] Rocky Cave
[2] Rubiss Tower
[1] Sacred Shrine
[1] Spirit Shrine
[1] Tantegel Castle
[1] Tantegel Village

Running Totals
96 TinyMedals not including ones found ON the Pachisi Tracks
101 TinyMedals including the ones found ON the track

Does not include the 3 TinyMedals found at Zoma's Castle

         ==========================================================
                                ZOMA'S CASTLE
         ==========================================================

SUMMARY OF ITEMS IN THIS CASTLE
Floor 1          - TinyMedal, Hidden in front of throne
                   TinyMedal, Hidden in damage area
Basement Level 3 - 2-Edged Sword
Basement Level 4 - TinyMedal, LifeStone, Wizard Ring, SageRock, WorldLeaf

+-----------------------+
| ZOMA CASTLE - Floor 1 |
+-----------------------+
GrndTitans will be in this area [Marked as "t"]. Use the SEDUCE SWORD and
your SLEEP STAVES to put them to sleep to save MPs


 ###                       ###
## ######################### ##
#       #        5    #       #
#       # Throne Room #       #  1 - 4 = Stairs DOWN to Basement Floor 1
#   ### #      h      # ###   #      5 = Search behind throne for Secret
# ###2# #             # #4### #          stairs DOWN Basement Floor 1
# #   # #             # #   # #      h = TinyMedal, Search infront of thrones
# #   # ######--####### #   # #     h1 = TinyMedal, Search N/E Corner of the
# #   #  #           #  #   # #          Damage Zone
# #   #  #  t     t  #  #   # #      t = GrndTitan
# ##-##  #           #  ##-## #     dd = Door will close until GrndTitans in
# #      #  t     t  #      # #          this room are beaten
# ##-### #           # ###-## #
# # .. # #  t     t  # # .h1# #
# # .. # #           # # .. # #
# #    # #####dd###### #    # #
# # .. #               # .. # #
# # .. #               # .. # #
# #    # ############# #    # #
# # 1  ###           ###  3 # #
# ######               ###### #
#                             #
#                             #
############Entrance###########

+--------------------------------+
| ZOMA CASTLE - Basement Floor 1 |
+--------------------------------+

    ################
    #              #        1 - 4 = Stairs UP to Floor 1
    # ############ #            T = Stairs repeat, leading nowhere
    # #   # 5#   # #            5 = Stairs UP to Floor 1
    # #   #6 #   # #            6 = Stairs DOWN to Basement Floor 2
##### #   ####   # ######
#     #          #      #
# #####          ###### #
# #                   # #
# #                   # #
# ###               ### #
# #2#               #4# #
#   #               #   #
## ##               ## ##
 # #       ###       # #
 # #       #T#       # #
 # #       # #       # #
 # #     ### ###     # #
 # #######     ####### #
 #1                   3#
 #########     #########
         #######

+--------------------------------+
| ZOMA CASTLE - Basement Floor 2 |
+--------------------------------+
On the map you will notice there is an "X" on the map. Walk to this tile
then push the joypad UP. Keep the joypad UP and you will easily make it to
Stairs "8". Sometimes you will get interrupted by battles.

#####   ######   #####
#   #   #  8 #   #   #    6 = Stairs UP to Basement Floor 1
##  #   ##  ##   #  ##    7 = Stairs DOWN to Basment Floor 3
 #  #    #  #    #  #     8 = Stairs DOWN to Basment Floor 3
 #  #    #  #    #  #
 #  #    #  #    #  #     X = Walk to this tile from Stairs 6 or 7, Once you
##  ######  ######  ##        are on it, push the joypad UP.
#@>>@@@@@@< @@@@@@<<@#
#@  @@@@@@ >@@@@@@  @#    @ = Drops down to Pit Area
#@  << ><<< <<< >>  @#
#@  << ><  > << >>  @#
#@@@<<@@ >@@> @@>>@@@#
#@@@<<@@< @@ <@@>>@@@#
#@>   ><  <<  <<   <@#
#@>   >< >>>>>><   <@#
#@> @@> @@  @@ >@@ <@#
#@> @@ <@@  @@< @@ <@#
#@> <<<<<<<<<<<<<<<<@#
#@  <<<   << >> <<  @#
#@@@< @@>>@@>>@@< @@@#
#@@@ <@@>>@@>>@@< @@@#
#@ > >>   >>  < <   @#
#@>>>>    >>  < < > @#
#@><@@ >> @@>><<@@> @#
#@ <@@>> <@@>><<@@> @#
#@ <<< > >X     >>> @#
#@  << >>>  <<<     @#
#@@@@@@@@@  @@@@@@@@@#
##########  ##########
         #  #
     #####  #####
     #@@@@  @@@@#
     #@@      @@#
     #@@ 6  7 @@#
     #@@      @@#
     #@@@@@@@@@@#

+--------------------------------+
| ZOMA CASTLE - Basement Floor 3 |
+--------------------------------+

           #########
           #   #   #  7 = Stairs UP to Basement Floor 2
           # ### # #  8 = Stairs UP to Basement Floor 2
  ######   # #   # #  9 = Stairs DOWN to Basement Floor 4
  #    ##### #   # #
 ##  #       #   # # c1 = 2 - Edged Sword
##   ## ######9  # #
#  ###       ##### #
##  #  #####  #    #
 ## # ##   # 8# ####
  # # #    #### #
  # # # Pit   # ##
  #   # Drop  #  #
  # # # Area  ## #
### # #     7  # #
#   # ##       # #
#   #  ######### ##
#  ###       #    #
##   #### ####    #
 # c1#            #
 ##################

+--------------------------------+
| ZOMA CASTLE - Basement Floor 4 |
+--------------------------------+
Zoma can be found when you go down stairs "Z" on this floor. On your way
through this level a sad events happens :(. You'll just have to go through
it to find out ey :P


  #####             #####
 ##   ##           ##   ##    9 = Stairs UP to Basement Floor 3
##     #############     ##   Z = Stairs DOWN to ZOMA !!!!!!!
#                         #
#       #####-#####       #   chest = Area with 6 chests
##     ##  #   #  ##     ##            TinyMedal, LifeStone, Worldleaf
 ###  ##   #   #   ##  ###             SageRock, Wizard Ring, Mimic
   # ##   ##   ##   ## #
   # # .. #     # .. # #
   # # .. #     # .. # #
   # #    #chest#    # #
   # #-#############-# #
   #    #~~~~~~~~~#    #
   # ####~~~~~~~~~#### #
   #  #  _________   # #
   #  # #~~~~~~~~~#  # #
   #    #~~~~~~~~~#  # #
  ## ## #~~~~~~~~~#  # #
 ##   ############# ## ##
##     ##          ##   ##
#       #          #     #
#       #          #     #
##     #####   #####    ##
 ##   ##~~~#   #~~~#Z  ##
  #####~~~~#   #~~~#####
           # 9 #
           #####

         ==========================================================

+----------------------------------------------------------------------------+
| I would suggest that after picking up all the items, you head back to      |
| Ruida's Tavern in Aliahan and SAVE your game. This will come clear later   |
| on. If you do this, just go through the castle again until you get to this |
| point                                                                      |
+----------------------------------------------------------------------------+

                     +-------------------------------+
======================|     ZOMA - The Demon King     |=======================
                     +-------------------------------+
Zoma will come in 2 Forms, an almost Invinceable one, which is immune to all
your spells and a weakened one which can be attacked with some spells. The
SageRock you found earlier in his dungeon becomes an invaluable tool in this
battle. Before you will be able to face him, you'll have to deal with a few
of his minions.

                     +-------------------------------+
======================|     ZOMA - The Demon King     |=======================
                     +-------------------------------+

After a brief chat, ZOMA will send a few of his lackeys to attempt to delay
your progress. You'll have to beat them up first

         ==========================================================
                             THE MINIONS OF ZOMA
         ==========================================================
The First of his Minions is KINGHYDRA, time fore some REVENGE !!!!!!!!!!!!
I'll summarise some techniques to use against them, although you should be
able to beat these monsters easily if you want to take on Zoma. You should
have kept 2 Life Rings. After each battle, equip them then walk around to
restore your HPs.

+-----------+-------------------+------------------------------------------+
| KINGHYDRA | Medal Number  130 | Item Held : Dragon Armor                 |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs: 1600 | MPs:  0 | ATK:280 | DEF: 150 | AGL: 50 | EXP:12200 | GPs: 94 |
+-----------+---------+---------+----------+---------+-----------+---------+
Surround increases the chance KingHydra will miss you. He has a slight
chance of being put to sleep as well, so try that if you want. Most of the
time, he'll attack, so increasing your defense is a good idea

Player   : Uses SageRock
Hero     : Attack, Cast Sleep
Clerics  : Attack, Casts Barrier, Surround, Defense, Sleep
Mages    : Attack, Casts TwinHits, Increase
Sages    : Uses either Mage or Cleric Techniques
Others   : Attacks

The next Minion on the list is BARABOMUS

+-----------+-------------------+------------------------------------------+
| BARABOMUS | Medal Number  131 | Item Held : Sorrow Shield                |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs: 1100 | MPs:255 | ATK:210 | DEF: 300 | AGL: 72 | EXP:13500 | GPs:194 |
+-----------+---------+---------+----------+---------+-----------+---------+
Again use Surround in this battle, Bounce is optional as there a 50% chance
that BaraBomus will cast the spell Explodet

Player   : Uses SageRock
Hero     : Attack
Clerics  : Attack, Casts Barrier, Surround, Defense
Mages    : Attack, Casts TwinHits, Increase, Bounce
Sages    : Uses either Mage or Cleric Techniques
Others   : Attacks

BaraGonus is the last nasty before ZOMA, still I think your team should be
able to take him out :)

+-----------+-------------------+------------------------------------------+
| BARAGONUS | Medal Number  132 | Item Held : Devil Sword                  |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs: 3000 | MPs:  0 | ATK:400 | DEF:   0 | AGL:  0 | EXP:14300 | GPs:115 |
+-----------+---------+---------+----------+---------+-----------+---------+
The only thing BaraGonus does is attack you. Increasing your Defense is a
good choice. He's almost immune to most status spells, so don't bother with
them

Player   : Uses SageRock
Hero     : Attack
Clerics  : Attack
Mages    : Attack, Casts TwinHits, Increase
Sages    : Uses either Mage or Cleric Techniques
Others   : Attacks


         ==========================================================
                              ZOMA STRATEGIES
         ==========================================================
The easiest strategy to beat ZOMA is getting players with HEALALL to cast it
on ZOMA'S weakened form, while one player uses the SageRock. Before using the
strategies I suggest doing the ROUND ONE TECHNIQUE first

ROUND ONE TECHNIQUE
===================
One player will be using the Light Orb to weaken ZOMA, another should use the
SAGEROCK, for the rest, choose an action for them to do. When casting TWINHITS
do this on your players with high ATK. Ideally this is the Hero.

Player          : Use LIGHTORB
Player          : Use SAGEROCK
Hero            : Attacks
Clerics         : Casts BARRIER
Sages           : Casts TWINHITS, INCREASE
Mages           : Casts TWINHITS, INCREASE
Others          : Attacks

HEALALL - Zoma's Downfall
=========================
After extensive testing [thrashing Zoma's ass with high frequency :P], I've
found this technique to be my most favored :). Zoma's weakened form is easily
damaged when you cast HEALALL on him. It causes 140 - 190 damage. You can
also cast Healing on any of you team that needs it. This method is great
because you don't waste turns on status spells. however its ideally suited
for top notch, well outfitted teams.

Player : Use SAGEROCK
Hero            : Casts HEALALL
Clerics         : Casts HEALALL
Sages           : Casts HEALALL
Mages           : Casts BLAZEMOST
Others          : Attacks

THE STATUS TECHNIQUE
====================
This is basically the same as ROUND ONE. Generally you want to cast TWINHITS
on your characters which will be fighting. DEFENSE will lower ZOMA'S Defense
making him an easier target. The only problem with this is ZOMA will void
the effects of INCREASE, BARRIER and TWINHITS, so these will need to be recast

Player : Use SAGEROCK
Hero            : Attacks or Uses MIST STAFF
Clerics         : Casts DEFENSE, BARRIER
Sages           : Casts TWINHITS, INCREASE, DEFENSE
Mages           : Casts TWINHITS, INCREASE
Others          : Attacks or Uses MIST STAFF


THE GENERAL TECHNIQUE
=====================
Once you have increased your STATUS, it comes down to all out attack or using
HEALALL whichever does the most damage. Your Mage can pitch in by casting
BLAZEMOST which does between 150 - 200 damage but costs 12MP per cast :(

Player : Uses SAGEROCK
Hero            : Attacks, Casts HEALALL, THORDAIN
Clerics         : Attacks, Casts HEALALL or DEFENSE
Sages           : Attacks, Casts HEALALL, INCREASE or DEFENSE
Mages           : Casts INCREASE, BLAZEMOST
Others          : Attacks

SOMETIMES ITS BETTER TO DIE
===========================
At times a player will be so low on HPs that its bound to be killed off. If
you have a player with good HPs and a Worldleaf then let the other one die
off. This is because trying to HealAll them, may be too late, and you've
wasted a turn. Hopefully you have a Sage or Cleric with REVIVE also :)

Example: Your Mage is near death

 Trying to Heal your near death player
    Action: Hero casts HealAll on Mage
    Battle Action: Zoma attacks Mage, it dies
                   Hero heals Mage, no effect

    Action: Hero uses Worldleaf on Mage
    Battle Action: Zoma attacks, Zoma attacks
                   Mage is revived

Better Method
    Action: Hero Attacks
    Battle Action: Zoma attacks Mage, it dies
                   Hero bashes dah crap outta Zoma, DIE DIE DIE !!!!! :P

    Action: Hero uses Worldleaf on Mage
    Battle Action: Zoma attacks, Zoma attacks
                   Mage is revived

         ==========================================================

+----------------------------------------------------------------------------+
| Once you have left ZOMA bleeding and crying, yell HELL YEAH !!!!!!!        |
| Go around visiting the Towns in Alefgard if you want. Sadly by defeating   |
| ZOMA you'll be unable to go back to Aliahan.                               |
+----------------------------------------------------------------------------+

         ==========================================================
                                VICTORY ROAD
         ==========================================================
FINALLY !!!!! With ZOMA dead, you can celebrate your victory. With your new
tag of LOTO, you can hold you head high. The people will come from miles to
join in on your celebration.

Slowly enjoy the credits, which unveil a number of events. You really have
done well :) As the credits roll by, then finish. Its time to CONTINUE from
that game and see whats happened. You should see the name Loto at the end
of your Hero or Heroines name.

                     +-------------------------------+
======================|     A TIME OF HEROES/INES     |=======================
                     +-------------------------------+
And just when you thought the game had finished. We can reveal that theres
more to Dragon Warrior III, than ever imagined. This is what makes this remix
perfect for the Gameboy. Replayability !!!!!
                     +-------------------------------+
======================|     A TIME OF HEROES/INES     |=======================
                     +-------------------------------+

One of the first things you will notice is that you've been returned back to
your LAST SAVE. Remember in ZOMA'S Castle I said to save the game then? If
you have then you'll be happy to know that you don't need to get the items
from his castle. If not, then I'd advise you to re-visit his castle and get
them. While it doesn't seem like much has happened, you'll be surprised whats
in store

+----------------------------------------------------------------------------+
| WARP to KASAVE, and jump on LAIMA. Fly to DRAGON QUEENS CASTLE. Just fly   |
| WEST until you see the trees making a path, then fly SOUTH into the area   |
| the castle is in.                                                          |
| REMEMBER the Elvin Girl in the North of the castle? Not far from her is a  |
| light streaming down onto tiles. Head for her and that light and you'll    |
| find yourself warped to a new area. This is the Sky Cave                   |
+----------------------------------------------------------------------------+

         ==========================================================
                                  SKY CAVE
         ==========================================================
The Sky Cave consists of floors from previous dungeons. Navigation is simple
if you remembered the floors, if not I'll help you out :P

+---------------------------+
| Sky Cave Basement Floor 1 |
+---------------------------+
                                     __
                     _______________|  | c1 = STRseed
                  __| ___________  _  1] c2 = Bounce Staff
  __             | __|           || |__| cM = Mimic
 |c1|          __||__            ||
 |_ |___   ___|      |___        ||       E = Entrance
   |___ |_| __        __ |       ||       1 = Stairs to Basement Floor 2
       |___|  |_    _| _||_     _||
                |__|  |    |___|  |____
                   __ |__  ____    __  \
                  |c1|___||    |_ |  |  |
 __     _______   |   ____|      ||  |  |
|  |___|     _ \  |_ |           ||  (__}
|     _     | ||  __||_         _||_
|cM _| |_   // |_|     |       |    |
|__|    _| |_|___      |_      |_  _|
       |     \   |_  __  |    ___||
       |     /     ||_ | |_  | ___/
       |_  E|     /   ||_  |_||
         |__|     \___|  |____/


+---------------------------+
| Sky Cave Basement Floor 2 |
+---------------------------+
 ___________________________________________________
|2  ~~~~   #####     ~~~~~~~~~###     ####   ~~~~~ 1|
| ~~~~     #####       ~~~~~  ###     ####   ~~~~~  | 1 = Stairs to BF 1
| ~~~    ############# ~~~    ###     ####     III  | 2 = Stairs to BF 3
| ~~   #############    ~    ###### ########   ~~~~ |
| ~~ #############      ~  ######## ##########~~~~~ |
| ~~   ####    ######## I                      ~~~  |
| ~~~                   ~ #################### ~~~~ |
|  ~~~ ########### ####~~ ###########    ##### ~~~~ |
|  III     #####   ####~~                ##### II~~ |
|    ~  ########        ~ ####################~~~~~ |
|   ~~  ############### ~ #################### ~~~  |
| ~~~   #### ########## I                      ~~   |
| ~~~~  #### ########## ~ ######### ########## ~~   |
|  ~~~~~#### ###  ##### ~ ######### ########## ~~~  |
|    II #### ###  ##### ~ #######     ######   ~~~  |
|    ~~           ###   ~   #####     ######   ~~~  |
|  ~~~~        ######   ~   #####     ~~~~~~~~~~~   |
| ~~~~~ #############  ~~~  #######                 |
|#~~~~~##############~~~~~~~########################|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
+---------------------------+
| Sky Cave Basement Floor 3 |
+---------------------------+
           ____   ___
         _|    |_|  2|
    __  |  ______    |  c1 = Gaia Sword
   |  |_| |_____ |_  |
   |____   _    |_ | |   2 =  Stairs to BF 2
      __| |_|____ || |   3 =  Stairs to BF 4
    _| ___|_______|| |
 __|  |           || |
|     |_  LAVA    ||_|
|  ____ >         |¯|___
| |   |¯\____   __| |   |
| |___|  3   |_| ___ c1_|
|__   |         |___|_|
   |_ |________ | _   ¯|
     |___________| |_  |
                     |_|

    ####
##### P######
#           #     h = Search behind Priest for a MysticNut
#  #     #  # Prest = Priest
# ######### #
#  #   h #  #     P = Stairs to BF 4
#  #Prest#  #
#  #     #  #
# ######### #
#  #     #  #
#           #
#############

+---------------------------+
| Sky Cave Basement Floor 4 |
+---------------------------+

          ____            ____
   ______|    | _________|    |
  | _____  4  ||__  _____  P  |  c1 = TinyMedal
  ||     |____|   ||     |_  _|
  ||       __     ||       ||
  ||       ||     ||       ||     P = Stairs to Priest
  ||_______||_____||_______||     3 = Stairs to BF 3
  | _______  _____  _______ |     3 = Stairs to BF 5
  ||       ||     ||       ||
  ||       ||     ||       ||
  ||       ||     ¯¯       ||
  ||______ || _____________||
  | ______||||____  _______ |
  ||       ||     ||       ||
 _||_      ||    _||_      ||
|    | ____||___|    |_____||
| c1 ||_________  3   ______|
|____|          |____|

+---------------------------+
| Sky Cave Basement Floor 5 |
+---------------------------+
      ___          ____
    _|   |________|    |         c1 = TinyMedal
   |      ___   __  c1 |         c2 = Sorrow Shield
 __|     |  _| |  |____|
|     ___| |   |                 4 = Stairs to BF 4
|c2  |     |   |                 5 = Stairs to BF 6
 ¯¯¯¯     _|   |
     ____|     |
   _|  __      |
  |  _|  |_    |
  | |_     |   |
|¯    |   _|  _|   ___
|     |  |  _|   _|   |_
|_   _| _| |_   |       |_
  | |  |     |__| Magic   |
  |5|  |________  Spring 4|
   ¯            |_     _|¯
                  |___|

+---------------------------+
| Sky Cave Basement Floor 6 |
+---------------------------+

| 6 |________________________   5  = Stairs to BF 5
|                            |  6  = Stairs to BF 7
|   S  S  S  S  S  S  S  S   |  S  = Statues
|               h           5|  h  = STRseed, Search infront of 4th statue
|   S  S  Sh1S  S  S  S  S   |       from Stairs 5
|____________________________|  h1 = LifeAcorn, Search between the 5th and
                                     6th Statue from Stairs 5

+---------------------------+
| Sky Cave Basement Floor 7 |
+---------------------------+

###################
# 8#v1  #  h1#    #   v1 = TinyMedal
#  #    #    #    #   h1 = Hero book, Search right hand side of Corpse
#  #    #    #    #
#  ##-~###--###--##   7  = Stairs to BF 6
#                 #   8  = Stairs to BF 8
#  ##--###--##    #
#  #    #    ##  ## Slim = This is a Slime you can talk to  :)
#  #    #Slim#    #
##############    #
             ##  ##
              # 7#
              ####

+---------------------------+
| Sky Cave Basement Floor 7 |
+---------------------------+
Token - Search 3 squares to the left of stairs 8, and 1 square down

No map of this area as its an Arena with the monster BaraEvil

+-----------+-------------------+------------------------------------------+
| BARAEVIL  | Medal Number  142 | Item Held : Mysticnut                    |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs:  900 | MPs:255 | ATK:260 | DEF: 140 | AGL:110 | EXP: 7300 | GPs:150 |
+-----------+---------+---------+----------+---------+-----------+---------+
BaraEvil shouldn't present much problems for your team :)

Head down the other set of stairs once you've bashed him up :)

+----------------------------------------------------------------------------+
| ZENITH can be found up the next set of stairs, go up them and into Zenith  |
+----------------------------------------------------------------------------+

         ==========================================================
                                   ZENITH
                           The Intelligence Tests
         ==========================================================
There are no stores in Zenith, the only interesting place is the man who gives
you 3 Intelligence Tests. He'll be in a room in the west.

THE INTELLIGENCE TESTS
Q: A town in ruins... What glitters beneath the cross.
A: This is Tedanki, Search below the Cross for a Beast Claw

Q: An enclosed town, in a dark world. It sleeps among flowers.
A: This is Mercado, in the middle section where the man talks about the
  wizard beyond the damage tiles. Search 1 square below the top/right hand
  corner for the Dark Cape

Q: The gazer of stars notices not what lies at his feet
A: This is Luzami. Remember the man looking through the telescope. Search on
  his right hand side for a SageRock

Apart from the nice items you get from solving the quests, all you'll get is
a pat on the back for your troubles :P

110 TINYMEDALS
Anyway what does happen is the bard tells you there are 110 TinyMedals in the
world, then give you a total on how many you have found. If you have gotten
the 5 which are on the different Pachisi tracks, you should have 107
TinyMedals. If you've ignored the ones on the track then you'll have 102
TinyMedals

Q: What happens when you get all 110 TinyMedals???
A: Absolutely nothing, its enough to make you cry :P

         ==========================================================

+----------------------------------------------------------------------------+
| Once you've finished all the Intelligence tests and re-equipped your team  |
| its time to head to DIVINEGON via the SKY TOWER.                           |
| In the SOUTH of Zenith is a staircase leading downstairs. head for these   |
| and you'll see a man. Talk to him of you want to taste whats in the pot    |
+----------------------------------------------------------------------------+

         ==========================================================
                              ROOM UNDER ZENITH
                  In the staircase, In the south of Zenith
         ==========================================================
ITEMS IN THIS AREA
 TinyMedal - Vase
 Flee Ring - Vase

I'm not certain whats in the pot, but it may be some sort of protection from
DIVINEGON'S breath attacks. It doesn't hurt to get all your team to drink it.
This means you'll have to Re-Order them.

+----------------------------------------------------------------------------+
| Once you've finished tasting whats in the pot, head out the door to reach  |
| SKY TOWER                                                                  |
+----------------------------------------------------------------------------+

         ==========================================================
                                 SKY TOWER
         ==========================================================
Please forgive the crude maps :P, "I" in all the maps is walls. Make your
way through the tower to meet Divinegon. A useful spell I have found is
PANICALL. The SEDUCE SWORD you got after beating Baramos, works wonders :)

Against the gold colored GATEGUARDS, when more than 1 appear I, use the
Seduce Sword, or cast PANICALL until all of them are confused. Then I use
the SAGEROCKS to heal my team. My other players just parry, while we wait
until the GATEGUARDS weaken each other or until 1 is left. Next is just
cleaning the last one up :)

+--------------------------+
| SKY TOWER Entrance Level |
+--------------------------+

||_____           _____||  EE = Entrance from ROOM UNDER ZENITH
|_  |##|         |##|  _|  aa = Doorway to Floor 1
  | |aa|_________|bb| |    bb = Doorway to Floor 1
  |___  |_______|  ___|
  | |_|           |_| |
  |   |____|=|____|   |
  |___  |  |=|##|  ___|
      | |__|=|EE| |
      |___________|


+---------------------+
| SKY TOWER - Floor 1 |
+---------------------+
           _______
          |IIIIIII|             c1 = Flee Ring
       ___|     1 |___          c2 = TinyMedal
   ___|III|       IIII|___
+-|III|    _________  |III|-+    a = Doorway to Entrance Level
| |oSo    |IIIIIIIII| oSo | |    b = Doorway to Entrance Level
| |ooo ___| Pitfall | oSo | |    1 = Stairs UP to Floor 2
| |___|III| Area  |II ooo | |
| |III|           |    ___| |    S = Statue
|_I_  |   c1 c2   |___|III| |
    | |____      _|IIb| _I__|
    | |aIII|____|II  ___|
    |____  |IIII|  _|
         |________|


+-------------------+
| SKY TOWER Floor 2 |
+-------------------+
           _______
          |IIIIIII|            1 = Stairs DOWN to Floor 1
       ___|     1 |___         d = Doorway to Floor 2 Outer Area
   ___|III|       IIII|___
+-|III|               |III|-+  S = Statue
| |     @@@@@@@@@@        | |  @ = Pitfall to Pitfall Area on Floor 1
| | S   rrrrrr   @     S  | |
| |___  @@@@@@   @        | |
| |III| @@@@@@@r@@     ___| |
|_I_  | @@@@@@@r@@____|III| |
    | |____  |   _|III| _I__|
    | |IIII|_|__|II  ___|
    |____  |IIdI|  _|
         |________|

+--------------------------------+
| SKY TOWER - Floor 2 Outer Area |
+--------------------------------+
 _                       _
|g|                     |f|  c1 = Wreck Whip
| |_____           _____| |
|_   |  |         |  |  __|   d = Doorway to Floor 2
  |  |__|_________|__| |      f = Doorway to Floor 3
  |____  |____|__|    _|      g = Doorway to Floor 3
  |  |_|    c1|    |=| |
  |    |______|____|=| |
  |___   |  |#|  |  ___|
      |  |__|d|__| |
      |____________|


+---------------------+
| SKY TOWER - Floor 3 |
+---------------------+
           _____
          |    2|_       c1 = TinyMedal
   _______| |III|I|      c2 = LUCKshoes
  |  _______|   |I|__
 _|=| c2  |     |I|II|   f  = Doorway to Floor 2 Outer Area
|I|=|_   _|___  | |II|   g  = Doorway to Floor 2 Outer Area
|I| |I| |I|III| | |II|   2  = Stairs UP to Floor 4
|I| |I|=|I|III|=| |  |
| | |I|=|I|III|=| |  |
| | |     |       |  |
| | |_   _| |___| |  |
| |=|I| |I|=|III|=|  |
| |=|I|=|I|=|III|=|  |
|   |I|=|I| |III|    |
|___        |     ___|
IgII|_______|  __|IfI|
|__ |IIIIIII| |II
   |   |c1    |
    ¯¯¯¯¯¯¯¯¯¯

+-------------------------+
| SKY TOWER - Floor 4 & 5 |
+-------------------------+
This is the floor before DIVINEGON, the area is simple to navigate through
so I've not included a map for it :P Just make your way UP the stairs on
this level to face and fight DIVINEGON !!!!!!!

         ==========================================================
                            DIVINEGON STRATEGIES
         ==========================================================
There are 2 problems when fighting Divinegon, first is to beat him, next is
to slap him out in a certain number of turns. By now classes that are
unchanged may be a hindrance on the team. Unless you are going to use them
as the player using a SageRock.

+-----------+-------------------+------------------------------------------+
| DIVINEGON | Medal Number  143 | Item Held : STRseed                      |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs: 7300 | MPs:255 | ATK:400 | DEF: 350 | AGL:255 | EXP:50000 | GPs:  0 |
+-----------+---------+---------+----------+---------+-----------+---------+
Divinegon is another one of those nuisance monsters which voids effects. He
would be much easier if this weren't the case

FRESH FRIED DRAGON MEAT
=======================
I like my dragons "well done", cajun comes to mind :P. If each member of your
team has 300 HPs or more, then this technique may well suit you :) You'll
have to heal your characters often though, but this isn't too bad considering
you're saving a few character turns from not needing to spend on status
rising spells :)

BLAZEMOST does between 140 - 200 damage
THORDAIN does between 150 - 210 damage

Player : Use SAGEROCK
Hero            : Casts THORDAIN
Clerics         : Casts BARRIER, HEALING or Attacks
Sages           : Casts BLAZEMOST
Mages           : Casts BLAZEMOST
Others          : Attacks

THE SUPPORT TECHNIQUE
=====================
This is a tried and true strategy that works all the time :). The idea is to
TWINHIT your players who are going to beat up Divinegon, INCREASE your own
Defense and create a BARRIER to lessen the effects of Divinegon's magical
attacks. Most often it is done in the round after your effects have been
nulled

Player : Use SAGEROCK
Hero            : THORDAIN until under TWINHITS
Clerics         : Casts BARRIER
Sages           : Casts TWINHITS, INCREASE
Mages           : Casts TWINHITS, INCREASE
Others          : Attacks

THE GENERAL TECHNIQUE
=====================
Once you're characters are under the influence of TWINHITS

Player : Use SAGEROCK
Hero            : Attacks or Casts THORDAIN
Clerics         : Casts BARRIER, HEALING or Attacks
Sages           : Casts BLAZEMOST
Mages           : Casts BLAZEMOST
Others          : Attacks

                     +--------------------------------+
======================|     THE WISHES OF A DRAGON     |======================
                     +--------------------------------+
This is pleasant aspect of the remix, the wishes you can get are all useful
in some way. You'll be able to ask for a wish everytime you beat DIVINEGON
within certain limits

THE WISHES - Divinegon will grant 5 wishes

 1. New Pachisi Track
 2. Revive Ortega
 3. Sexy Book
 4. Rare Medals
 5. Blank Wish

                     +--------------------------------+
======================|     THE WISHES OF A DRAGON     |======================
                     +--------------------------------+

You can battle DIVINEGON as often as you want, however to get any wishes you
will need to beat him in a less amount of turns. The minimum this goes down
to is 15

TURNS TO BEAT HIM
1. The first time you fight DIVINEGON you'll need to beat him in less than 30
  turns
2. Your second battle you will need to beat him in less than 25 turns
3. After this you'll need to beat Divinegon in 15 turns or less

SUGGESTIONS ON WISHES
First go for the New Pachisi Track, its worth it, just to get better
equipment. Next go for the 2nd Secret Dungeon. The rest of the wishes is up
to you, hopefully you'll be strong enough to beat Divinegon in 15 turns to
not need to worry about what you ask for later

         ==========================================================
                             NEW PACHISI TRACK
                   Wished for and appears in Zipangu Well
                     Prize : Bolero Cloak, Goddess Ring
         ==========================================================
After wishing for this, it will appear in Zipangu Well, just make your way to
Zipangu, and go down the well.

SUMMARY OF ITEMS FOUND IN AREA
 Floor 2 [Track] - MysticNut, Silk Hat, TubeSocks, Sucker, LifeAcorn,
                   Misery Helm, StoneWig, STRseed, Demon Axe
 Floor 3 [Track] - Wizard Ring, Rosary, STRseed, LUCKseed, MoHawkWig,
                   TubeSocks, Change Staff
 Floor 4 [Track] - Wizard Ring, INTseed, VITseed, Ninja Suit, Thor Sword,
                   Devil Sword, Expel Shield, Speed Ring, Ruby Ring,
                   Tight Bikini
 Floor 4 [Shop]  - Wizard Ring, Lifestone, Hero BOOK
 Floor 5 [Track] - Sorrow Shield, Starry Bracelet, STRseed
 Floor 5 [Shop]  - Light Dress, Tiara, Token

+----------------------------------------------------------------------------+
| Even searching underfoot you will recieve good rewards. this track is more |
| than worth the wish.                                                       |
+----------------------------------------------------------------------------+

+-------------------------+
| PACHISI TRACK - FLOOR 2 |
+-------------------------+

            +--+--+--+--+     +--+--+--+--+
            |d3|  |  |! |     |  |  |  |??|      d1 = MysticNut
         +--+--+--+--+--+  +--+--+--+--+--+--+   d2 = Silk Hat
         |  |??|           |!!|v3|     |  |  |   d3 = TubeSocks
         +--+--+           +--+--+     +--+--+   d4 = Sucker
         |  |              |  |           |  |
+--+--+--+--+        +--+--+--+           +--+   v1 = LifeAcorn
|2 |  |>>|  |        |  |w2|  |           |  |   v2 = Misery Helm
+--+--+--+--+  +--+--+--+--+--+           +--+   v3 = StoneWig
      |  |     |??|  |In|                 |w1|   v4 = STRseed
   +--+--+     +--+--+--+     +--+--+--+  +--+
   |  |  |     |  |           |  |  |  |  |  |   c1 = Demon Axe
   +--+--+     +--+        +--+--+--+--+  +--+
   |  |        |  |        |  |  |  |  |  |d2|   w1 = Warps to w2
   +--+        +--+     +--+--+--+  +--+  +--+   w2 = Warps to w1
   |  |        |  |     |  |  |     |d1|  |  |   w3 = Warps to w4
   +--+        +--+     +--+--+     +--+  +--+   w4 = Warps to w3
   |  |        |  |     |  |        |  |  |??|
   +--+--+     +--+     +--+        +--+  +--+    1 = Stairs to Floor 3
   |  |??|     |  |     |  |        |v1|  |  |    2 = Stairs to Floor 3
   +--+--+     +--+     +--+        +--+  +--+
      |  |     |  |     |  |        |  |  |  |
      +--+     +--+     +--+     +--+--+  +--+
      |w4|     |w3|     |  |     |  |  |  |  |
   +--+--+     +--+     +--+     +--+--+  +--+
   |v4|  |     |  |     |  |     |  |     |  |
+--+--+--+     +--+     +--+     +--+     +--+
|  |  |        |d3|     |  |    START     |v2|
+--+--+        +--+     +--+              +--+
|  |           |  |     |  |              |  |
+--+           +--+     +--+--+        +--+--+
|  |           |  |     |  |  |        |  |  |
+--+--+     +--+--+     +--+--+--+  +--+--+--+
|  |  |     |  |  |        |  |  |  |  |  |
+--+--+--+  +--+--+        +--+--+--+--+--+
   |  |  |  |  |              |??|  |  |
   +--+--+--+--+              +--+--+--+
      |??|  |c1|
      +--+--+--+

+-------------------------+
| PACHISI TRACK - FLOOR 3 |
+-------------------------+

                        +--+
                        |1 |                    v1 = Wizard Ring
         +--+           +--+                    v2 = Rosary
         |4 |           |  |                    v3 = STRseed
         +--+        +--+--+--+                 v4 = LUCKseed
         |  |        |  |  |v1|
         +--+        +--+--+--+                 d1 = MoHawkWig
         |  |        |  |  |  |                 d2 = TubeSocks
         +--+     +--+--+  +--+--+
         |  |     |  |  |  |  |d1|              c1 = Change Staff
   +--+--+--+     +--+--+  +--+--+              c2 =
   |2 |  |c2|     |  |        |  |
   +--+--+--+  +--+--+        +--+--+           w1 = Warps to w2
               |  |  |        |  |  |
         +--+--+--+--+        +--+--+--+--+     1 = Stairs to Floor 2
         |  |  |??|              |??|  |  |     2 = Stairs to Floor 3
      +--+--+--+--+              +--+--+--+--+  4 = Stairs to Floor 4
      |  |  |                          |  |  |
   +--+--+--+  +--+--+--+--+--+--+--+  +--+--+--+
   |  |  |     |3 |  |  |c1|  |  |w2|     |  |v2|
+--+--+--+     +--+--+--+--+--+--+--+     +--+--+--+
|  |  |                                      |  |  |
+--+--+  +--+--+--+--+--+  +--+--+--+--+--+  +--+--+
|  |     |??|  |  |  |v3|  |  |  |  |  |??|     |  |
+--+     +--+--+--+--+--+--+--+--+--+--+--+     +--+
|  |     |  |        |  |w1|  |        |  |     |  |
+--+     +--+--+--+  +--+--+--+  +--+--+--+     +--+
|v4|     |  |  |  |     |  |     |  |d2|  |     |  |
+--+--+  +--+--+--+--+--+--+--+--+--+--+--+  +--+--+
|  |  |        |  |  |  |^^|  |  |  |        |  |  |
+--+--+--+--+  +--+--+--+--+--+--+--+  +--+--+--+--+
   |  |  |  |           |??|           |  |  |  |
   +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
         |  |  |  |d2|  |^^|  |  |  |  |  |
         +--+--+--+--+--+--+--+--+--+--+--+

+-------------------------+
| PACHISI TRACK - FLOOR 4 |
+-------------------------+

+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+   v1 = Wizard Ring
|4 |IS|  |  |d1|??|  |  |  |  |  |  |d2|  |c2|   v2 = INTseed
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+   v3 = VITseed
               |  |                       |  |
               +--+                       +--+   c1 = Ninja Suit
               |  |                       |  |   c2 = Thor Sword
               +--+     +--+--+--+--+--+  +--+   c3 = Devil Sword
               |c1|     |7 |  |  |  |??|  |  |   c4 = Expel Shield
               +--+     +--+--+--+--+--+  +--+
               |  |                 |  |  |  |   d1 = Speed Ring
               +--+                 +--+  +--+   d2 = Ruby Ring
               |  |                 |  |  |  |   d3 = Tight Bikini
+--+--+--+--+--+--+--+--+--+--+     +--+  +--+
|??|  |  |  |  |In|  |  |  |  |     |In|  |  |   IS = Item Shop
+--+--+--+--+--+--+--+--+--+--+     +--+  +--+          Wizard Ring - 2500
|v1|                       |  |     |  |  |5 |          Lifestone   -  800
+--+                       +--+     +--+  +--+          Hero BOOK   -  200
|  |                       |!!|     |  |
+--+     +--+              +--+     +--+          3 = Stairs to Floor 3
|  |     |6 |              |d3|     |  |          4 = Stairs to Floor 3
+--+     +--+              +--+     +--+          5 = Stairs to Floor 5
|  |     |  |              |  |     |v3|          6 = Stairs to Floor 5
+--+     +--+              +--+     +--+          7 = Stairs to Floor 5
|  |     |  |              |  |     |  |          8 = Stairs to Floor 5
+--+     +--+              +--+     +--+          9 = Stairs to Floor 5
|3 |     |  |              |  |     |  |
+--+     +--+--+--+--+--+--+--+--+--+--+--+--+
         |c3|  |  |  |v2|  |??|  |  |  |  |  |
         +--+--+--+--+--+--+--+--+--+--+--+--+
                                          |  |
                                          +--+
                                          |  |
      +--+--+--+--+--+--+--+--+--+--+--+--+--+
      |8 |  |  |  |  |  |  |c4|  |  |  |  |9 |
      +--+--+--+--+--+--+--+--+--+--+--+--+--+

+-------------------------+
| PACHISI TRACK - FLOOR 5 |
+-------------------------+

      +--------------------+
      |                    |     d1 = Sorrow Shield
      |  Bolero   Goddess  |
      |  Cloak    Ring     |     v1 = Starry Bracelet
      | w               w  |     v2 = STRseed
      |                    |
      +--------+--+--------+
               GOAL              IS = Item Shop
               +--+                    Light Dress - 19000
               |  |                    Tiara       -  5000
               +--+                    Token       -    50
               |  |
               +--+               5 = Stairs to Floor 4
               |  |               6 = Stairs to Floor 4
               +--+               7 = Stairs to Floor 4
               |  |               8 = Stairs to Floor 4
               +--+               9 = Stairs to Floor 4
               |v1|
               +--+
               |  |
         +--+--+--+--+--+
         |  |  |  |  |  |
+--+--+--+--+--+--+--+--+--+--+--+
|  |  |  |  |  |7 |  |  |  |  |  |
+--+--+--+--+  +--+  +--+--+--+--+
|  |                          |  |
+--+     +--+--+--+--+--+     +--+
|  |     |  |v2|w |d1|  |     |  |
+--+     +--+--+--+--+--+     +--+
|  |     |  |        |  |     |  |
+--+     +--+        +--+     +--+
|6 |     |  |        |  |     |5 |
+--+     +--+        +--+     +--+
         |  |        |  |
         +--+--+--+--+--+
         |  |  |  |  |  |
         +--+--+--+--+--+
               |  |
               +--+
               |!!|
+--+--+--+--+--+--+--+--+--+--+--+
|8 |  |IS|  |  |??|  |  |In|  |9 |
+--+--+--+--+--+--+--+--+--+--+--+

         ==========================================================
                               REVIVE ORTEGA
         ==========================================================
This wish will obviously revive your father. The most that happens is people
being happy that your father is alive. And its always great to have the
crusty old fella back :P

         ==========================================================
                                  SEXY BOOK
         ==========================================================
It is due to this book being available by a wish, that there is speculation
that the SEXY personality is the most ideal for a FEMALE character. From
tests theres is much support in this theory. Also noting Personality
statistics on some FAQs [http://www.gamefaqs.com/], it shows visible
evidence.

         ==========================================================
                                 RARE MEDALS
         ==========================================================
Divinegon has his stash of Medals, many you can't get any other way. These
will be listed at a later date. I'll have to delete my medals :P

1. You may have the Monster Medals I have proudly collected

  +-------+------------+
  | Medal | Monster    |
  +-------+------------+
  |   50  | Metaly     |
  |   87  | BlissBird  |
  |  109  | Metabble   |
  |  133  | Baramos    |
  |  134  | Zoma       |
  |  143  | Divinegon  |
  +-------+------------+

2. You may have the Medals that I had kept stored away

  +-------+------------+----------------------------------------+
  | Medal | Monster    | Other places to get this medal         |
  +-------+------------+----------------------------------------+
  |  146  | Slime      | This is the only way to get this medal |
  |  148  | BossTroll  | This is the only way to get this medal |
  |  149  | KingHydra  | This is the only way to get this medal |
  |  150  | BaraBomus  | This is the only way to get this medal |
  |  151  | BaraGonus  | This is the only way to get this medal |
  +-------+------------+----------------------------------------+

3. You may have the impossibly rare Monster Medals I'd kept secret
  +-------+------------+----------------------------------------+
  | Medal | Monster    | Other places to get this medal         |
  +-------+------------+----------------------------------------+
  |  154  | Divinegon  | This is the only way to get this medal |
  +-------+------------+----------------------------------------+

         ==========================================================
                                 BLANK WISH
         ==========================================================
If you look carefully, there will be a wish with no writing. This is after
the Rare Medal Wish. A 2nd Bonus Dungeon will be opened for you :) The
details for this will follow in the next section

         ==========================================================
                     ICY CAVE - A Fulfilled Dragon Wish
                     Entrance found in Lieamland Tower
         ==========================================================
I have listed some monsters which appear in this dungeon. There is likely to
be more than this too :P No map has been done for Basement floor 4. This is
intentionally left out. I felt the area is pretty easy to get through.

+-----------------------------+
| ICY CAVE - Basement Floor 1 |
+-----------------------------+
BRONZE MAN
  A Man will be blocking a door, you cannot pass until you have collected
  BRONZE MEDALS 1 - 155

MONSTERS IN THIS AREA
  Kandar [#144], Goons [#145], Cannibox [#55], Mimic [#99], Orochi [#147]
  Orochi [#102], BaraBomus [#131], Bosstroll [#112], Baragonus [#132]

#####                 ###                 #####
#cM #####             # #             #####   #  cM = Mimic
#       ####         ## ##         ####       #  c1 = Starry Bracelet
####       #####    ##   ##    #####       ####  c2 = Goddess Ring
   ####        ###  #     #  ###        ####     c3 = MysticNut
      ####       ####     ####       ####
#####    ####     ##       ##     ####    ##### Warp = Warp to Leiamland Tower
#   #####   ###   ## Warp  ##   ###   #####   #   1  = Stairs DOWN to BF 2
###     #### ##    #       #    ## ####     ###
  ###      ####        #        ####      ###
    ####              ###              ####
       ########      ## ##      ########
              #     ## 1 ##     #
###############     ### ###     ###############
#                    ##-##                  c3#
###############  Bronze    Man  ###############
    ######   ##                 ##   ######
    #c1  #  ## ####   ###   #### ##  #    #
    ###  #### ##  #  ## ##  #  ## ####  ###
      ##     ##   #  #   #  #   ##     ##
       ##  ###   ##  #   #  ##   ##  ###
        #  #     #   #   #   #    #  #
        #  #     #  ##   ##  #    #  #
        ####     #  #     #  #    ####
                 #  #     #  #
                 #  #     #c2#
                 ####     ####

+-----------------------------+
| ICY CAVE - Basement Floor 2 |
+-----------------------------+
MONSTERS IN THIS AREA
  BlueDragn [#158], GrayBear [#156}, EvilCloud [#163], Metabble [#109]
  MtlGoopi [#162], WhiteLion [#157], BaraEvil [#142]

###########################################
#            #########     ################  c1 = Life Ring
# #####  ###                   ############  c2 = LifeAcorn
# # 1 #  # ####### #####   ###          c3#  c3 = Hero Ring
# #   ## #c1###### ######  ################  c4 = STRseed
# #    # #  # c2       ##  ################  c5 = MysticNut
# #    # #  #          ##      ############  c6 = STRseed
# ##     #  #####      ##  ###     ########  c7 = Wizard Ring
## #######  #############  ################
##          #############  ################  1  = Stairs UP to BF 1
########## ##########      ################  2  = Stairs DOWN to BF 3
#     2### #          ###      ############
#      ### ##############  ###        #####
#  ####### ##########      ##########   ###
#  ####### #c4        ###  ##########   ###
#  ######################      ######## ###
#  ######################  ###    c5### ###
#  ######################  ############ ###
#  ######################  ########### ####
#  ###################### ##########     ##
#  ############################# ####   ###
#  #######     ##    ########### ####  ####
#  ##       ##                ## ####  ####
#  ##  ########### #########  ## ####   ###
#  ##c7####    ### ###c6#####   ####    ###
#  ######## ##  ## ###  ######  ####  #####
#           ##  ## ###   #####  ####  #####
###############    #####              #####
###########################################

+-----------------------------+
| ICY CAVE - Basement Floor 3 |
+-----------------------------+
The Walkway in this area looks quite good :)

MONSTERS IN THIS AREA
  BlueDragn [#158], GrayBear [#156}, EvilCloud [#163], Metabble [#109]
  MtlGoopi [#162], WhiteLion [#157], IronNite [#160]

############################################
#####  ##################     ############## c1 = STRseed
##         ##########             ##########
#   ## ## Walkway     ###### ####  ######### 2  = Stairs UP to BF 2
##  ## ############## ###### ###   ######### 3  = Stairs DOWN to BF 4
### ## ############## ###### ####c1#########
### #  #############  ######  ##############
### #   ##########    ####### ##############
##  ##  ##########  ######### ##############
##   #############   2####### ##############
##     ###   3##### ######### ##############
####        ################################
############################################

+-----------------------------------------+
| ICY CAVE - Basement Floor 4 - No Map :P |
+-----------------------------------------+
The Man here will be blocking the door, he wants to see SILVER MEDALS 1 - 155
He will also trade 2 Bronze Medals of the same monster for a SILVER medal
eg 2 Bronze Slime Medals for a Silver Slime Medal

A Tiara can be found in chest in the South/East Corner if you want to get it
Its not really much of a prize :P

You can walk behind the tall icicles. I've not mapped this area because it
is pretty easy to get through. The entrance to the next floor is in the far
North

MONSTERS IN THIS AREA
  Dorasbox [#159], SteelHulk [#164], MtlGoopi [#162], RedDragon [#161]
  IronNite [#160]

+-----------------------------+
| ICY CAVE - Basement Floor 5 |
+-----------------------------+
"Ent" is a long entrance from Basement Floor 4.

MONSTERS IN THIS AREA
  SteelHulk [#164]

#############################
#                           #   c1 = Ultimate Whip
#   ## ##   #####   ## ##   #
#   #w8 #   # w9#   #wa #   #   w1 Warps to wa
#   #   #   #  4#   #   #   #   w2 Warps to w8
#   #####   #####   #####   #   w3 Warps to w4
#                           #   w4 Warps to w3
#   #####   #####   #####   #   w5 Warps to w6
#   #w4 #   #w5 #   #w6 #   #   w6 Warps to w5
#   # c1#   #   #   # w7#   #   w7 Warps to w9
#   #####   ## ##   #####   #   w8 Warps to w2
#                           #   w9 Warps to w7
#   #####   #####   #####   #   wa Warps to w1
#   # w1#   #w2 #   #w3 #   #
#       #   #   #   #       #
#   #####   ## ##   #####   #
#                           #
#############   #############
#############   #############
#############   #############
#############   #############
             Ent

+-----------------------------+
| ICY CAVE - Basement Floor 6 |
+-----------------------------+
Another Snap shot is done here. The floor for the Rock Slide Area is Icy
which means you will be skating across it to reach to the other side

[G] GRANDRAGN is found up the NEXT set of stairs !!!!!!!!

#######################
################ 4#####  c1 = Lucky Book
#c2 #  G########  #####  c2 = STRseed        Rock Slide Area
### # ##########  #####                       ##### ##### ##
### #   ########  ##### 4 = Stairs DOWN BF5   #     O     O#
### ### ########  #####                       #O  O      O #
#  Rock  #######  #####                       #     O      #
# Slide  ####   ii    # i = Icy Floor         #  O O  O    #
#  Area  #### ##  ### #                       #    O O     #
####  ####### ##  ### #                       #   O     O  #
####  ####### ##      #                       # O         O#
####      ### #########                       #   O O      #
######### ### #########                       #O       O   #
#####c1## ### #########                       #  O O     O #
#####  ##     #########                       #            #
#####  ###### #########                       ######  ######
#####  ###### #########                       ######  ######
#####  ###### #########
#####         #########
#######################


                +------------------------------------------+
=================|       GRANDRAGN - The Final Monster      |=================
                +------------------------------------------+
Well you have finally reached near the end of the monsters. While he's more
like DIVINEGON with a steroid boost, he'll be no easy beat. I wish you luck
and hope your team can match it with this beast
                +------------------------------------------+
=================|       GRANDRAGN - The Final Monster      |=================
                +------------------------------------------+

You've collected almost all the Medals, maybe you still have gold ones to go.
You've come far from your little place in Aliahan, seems like a lifetime ago.

GRANDRAGN holds the best weapon in the game. Better than the WRECK WHIP in
ATK, boasting a massive ATK +165. Added to that it can be used to cast
THORDAIN which rips through the heart of most monsters. First you'll have to
beat him. Lets not muck around and see who's the one left with the pudding :P

         ==========================================================
                            GRANDRAGN STRATEGIES
         ==========================================================
The same strategies which worked against DIVINEGON also work against GranDragn

+-----------+-------------------+------------------------------------------+
| GRANDRAGN | Medal Number  165 | Item Held :                              |
+-----------+---------+---------+----------+---------+-----------+---------+
| HPs:10000 | MPs:255 | ATK:420 | DEF: 360 | AGL:150 | EXP:50000 | GPs:  0 |
+-----------+---------+---------+----------+---------+-----------+---------+

Heres a reminder of those techniques

FRESH FRIED DRAGON MEAT
=======================
BLAZEMOST does between 140 - 200 damage
THORDAIN does between 150 - 210 damage

Player : Use SAGEROCK
Hero            : Casts THORDAIN
Clerics         : Casts BARRIER, HEALING or Attacks
Sages           : Casts BLAZEMOST
Mages           : Casts BLAZEMOST
Others          : Attacks

THE SUPPORT TECHNIQUE
=====================
Player : Use SAGEROCK
Hero            : THORDAIN until under TWINHITS
Clerics         : Casts BARRIER
Sages           : Casts TWINHITS, INCREASE
Mages           : Casts TWINHITS, INCREASE
Others          : Attacks

THE GENERAL TECHNIQUE
=====================
Player : Use SAGEROCK
Hero            : Attacks or Casts THORDAIN
Clerics         : Casts BARRIER, HEALING or Attacks
Sages           : Casts BLAZEMOST
Mages           : Casts BLAZEMOST
Others          : Attacks

                       +----------------------------+
========================|      AND THUS IT ENDS      |========================
                       +----------------------------+

You are the hero/ine which has been foretold for generations. The one whom
they speak of with high reverance. You've faced foes and puzzles, made friends
and enemies. Seen the sorrow which can rip through a world.

And now it is over, you'll reflect on an adventure, a life and a place where
you'll always be the champion......

                       +----------------------------+
========================|      AND THUS IT ENDS      |========================
                       +----------------------------+