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33333 33333 33333
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BASIC BATTLE SYSTEM, BOSSES, SPELL/SKILL,
USEFUL INFO,
EQUIPMENT, AND EQUIPMENT LOCATION FAQ
...just call it a General Strategy FAQ, FAQ
*******************************************************************************
-------------------------------------------------------------------------------
*******************************************************************************
This is an ignasia7 FAQ. If there are any questions, please message my
GameFAQS forum account behindtheword. Same deal with any fixes.
I would rather no one email me, as my email addresses are now all compromised.
This is for a fast, simple guide for those with the iOS/Android versions...
it WAS a fast, simple guide, but it's growing into a full-on mechanics, system
and general strategy FAQ. Stay tuned!
90% of credit for the data in here belongs to Sk8erpunq, since the luck of this
being a Dragon Quest are the similar elements in gameplay between all releases
of this game. So all underlying mechanics remain virtually unchanged and thus
required only minor tweaking, checking, and testing. Bear in mind Sk8er's
code diving was for the GBC version, while this version is based on the
original Mobile release, which was...based on the SFC! The GBC is also based
on the SFC. Anyhow, there's a comparison for equipment at the end of the FAQ
to get some idea of differences (there aren't many), between versions. I even
included the original NES!
Cheers, and enjoy the game!
,,_, ___________________ ,,_,
_//---\------===================-----//---\_
\\'.......', TABLE OF CONTENTS ,'.......'/
||_/ \\___________________/ \\_|
===================
*NOTE* - For those who are using a GBC guide, there is a list that compares
names down below, see/search: comp.06f
*NOTE* - Planned Spoiler-Free Walkthrough, see/search: walk.07
1) Equipment Lists.............................[equip.01]
1a) Weapons. . . . . . . . . . . . . . . . .[equip.01a]
1b) Body Armor . . . . . . . . . . . . . . .[equip.01b]
1c) Shields. . . . . . . . . . . . . . . . .[equip.01c]
1d) Helmets. . . . . . . . . . . . . . . . .[equip.01d]
1e) Accessories. . . . . . . . . . . . . . .[equip.01e]
2) Where To Find These Wonderful Toys..........[where.02]
2a) Weapons. . . . . . . . . . . . . . . . .[where.02a]
2b) Body Armor . . . . . . . . . . . . . . .[where.02b]
2c) Shields. . . . . . . . . . . . . . . . .[where.02c]
2d) Helmets. . . . . . . . . . . . . . . . .[where.02d]
2e) Accessories. . . . . . . . . . . . . . .[where.02e]
2f) Equipment with Limited Numbers . . . . .[where.02f]
2g) Earliest Point When Found. . . . . . . .[where.02g]
3) Character Class Personal Equipment Lists....[class.03]
3a) Hero . . . . . . . . . . . . . . . . . .[class.03a]
3b) Warrior. . . . . . . . . . . . . . . . .[class.03b]
3c) Martial Artist . . . . . . . . . . . . .[class.03c]
3d) Mage . . . . . . . . . . . . . . . . . .[class.03d]
3e) Priest . . . . . . . . . . . . . . . . .[class.03e]
3f) Merchant . . . . . . . . . . . . . . . .[class.03f]
3g) Gadabout . . . . . . . . . . . . . . . .[class.03g]
3h) Thief. . . . . . . . . . . . . . . . . .[class.03h]
3i) Sage . . . . . . . . . . . . . . . . . .[class.03i]
4) Game System Info............................[system.04]
4a) Party Battle Basics. . . . . . . . . . .[system.04a]
4a1) Turn Order . . . . . . .[system.04a1]
4a2) Flee Chance . . . . . . .[system.04a2]
4a3) Characters to Monsters . . . .[system.04a3]
4a4) Bonus Damage. . . . . . .[system.04a4]
4a5) Critical Hit Rates . . . . .[system.04a5]
4a6) Monster Regeneration Rates . . .[system.04a6]
4a7) Monster Evasion Rates . . . .[system.04a7]
4a8) Monster Resistance Levels . . .[system.04a8]
4a9) Monster Resistance Groups . . .[system.04a9]
4b) Party Spell List . . . . . . . . . . . .[system.04b]
4b1) Hero Spell List . . . . . .[system.04b1]
4b2) Mage Spell List . . . . . .[system.04b2]
4b3) Priest Spell List . . . . .[system.04b3]
4b4) Sage Spell List . . . . . .[system.04b4]
4b5) Merchant Spell List . . . . .[system.04b5]
4b6) Gadabout Spell List . . . . .[system.04b6]
4b7) Thief Spell List. . . . . .[system.04b7]
4b8) Damage Spells for Characters. . .[system.04b8]
4b9) Death, Hocus Pocus, and Removal
Spells for Characters . . . .[system.04b9]
4b10) Healing Spells for Characters . .[system.04b10]
4b11) Utility Buff Spells for Characters .[system.04b11]
4b12) Utility Debuff Spells for Characters[system.04b12]
4b13) Utility Field Spells for Characters.[system.04b13]
4b14) Utility Field Skills for Characters.[system.04b14]
4b15) Hocus Pocus Effects. . . . .[system.04b15]
4b16) Gadabout's Antics . . . . .[system.04b16]
4c) Enemy Damage Equation and Factors. . . .[system.04c]
4c1) Monsters to Characters . . . .[system.04c1]
4c2) Monsters with Multiple Turn Rates .[system.04c2]
4c3) Monster On-Hit Effects . . . .[system.04c3]
4c4) Character Evasion . . . . .[system.04c4]
4c5) Spell/Breath Resistance for
Characters . . . . . . .[system.04c5]
4c6) Attack Probability Based on Party
Position. . . . . . . .[system.04c6]
4d) Enemy Spell and Skill List . . . . . . .[system.04d]
4d1) Offensive Spells for Monsters . .[system.04d1]
4d2) Auxiliary Spells/Skills for Monsters.[system.04d2]
4d3) Healing Spells for Monsters . . .[system.04d3]
4d4) Monster Breath Attacks . . . .[system.04d4]
4d5) Monster Skill Attacks . . . .[system.04d5]
4e) Boss Stats and Useful Data . . . . . . .[system.04e]
4e1) Robbin''Ood . . . . . . .[system.04e1]
4e2) Robbin''Ood II . . . . . .[system.04e2]
4e3a) Orochi . . . . . . . .[system.04e3a]
4e3b) Orochi II . . . . . . .[system.04e3b]
4e4) Boss Troll . . . . . . .[system.04e4]
4e5) Baramos . . . . . . . .[system.04e5]
4e6) King Hydra . . . . . . .[system.04e6]
4e7) Soul of Baramos . . . . . .[system.04e7]
4e8) Bones of Baramos. . . . . .[system.04e8]
4e9) Zoma (Sphere of Light) . . . .[system.04e9]
4e10) Zoma . . . . . . . .[system.04e10]
4e11) Xenlon . . . . . . . .[system.04e11]
4f) Personality System . . . . . . . . . . .[system.04f]
4f1) Personalities and Stat Growth . .[system.04f1]
4f2) How Personalities are Assigned . .[system.04f2]
4f2a) Highest Bonus is Strength . .[system.04f2a]
4f2b) Highest Bonus is Agility . .[system.04f2b]
4f2c) Highest Bonus is Resilience. .[system.04f2c]
4f2d) Highest Bonus is Wisdom . .[system.04f2d]
4f2e) Highest Bonus is Luck. . .[system.04f2e]
4f3) Assigning the Hero's Personality. .[system.04f3] <- Unfinished
4f3a) Hero Personality Primary Questions[system.04f3a]
4f3b) Scenario 1 (The Tower) . .[system.04f3b]
4f3c) Scenario 2 (The Forest) . .[system.04f3c]
4f3d) Scenario 3 (The Maze). . .[system.04f3d]
4f3e) Scenario 4 (The Dancer) . .[system.04f3e]
4f3f) Scenario 5 (The Cut Purse) . .[system.04f3f]
4f3g) Scenario 6 (The Monster in a Well)[system.04f3g]
4f3h) Scenario 7 (The Desert) . .[system.04f3h]
4f3i) Scenario 8 (The Queen) . .[system.04f3i]
4g) Monster Compendium . . . . . . . . . . .[system.04g] <-Untouched
4g1) Quick Alphabetical List . . . .[system.04g1] |
4g2) List by Location, Earth . . . .[system.04g2] |
4g3) List by Location, Alefgard + Post .[system.04g3] |
4g4) Detailed List, Monsters, Earth . .[system.04g4] |
4g5) Detailed List, Monsters, Alefgard .[system.04g5] V
4g6) Detailed List, Monsters, Post Game .[system.04g6] _
5) Tips and Tricks.............................[tips.05]
5a) Mimic Locations. . . . . . . . . . . . .[tips.05a]
5b) Frequently Asked Questions . . . . . . .[tips.05b]
5c) Equipment Used as Magic Limitations. . .[tips.05c]
5d) Status Effects and Equipment . . . . . .[tips.05d]
5e) All about the Mask of Implacability. . .[tips.05e]
5f) Seed Farming Locations . . . . . . . . .[tips.05f]
6) Comparison with GBC, SFC, and NES versions..[comp.06]
6a) Weapon Comparison. . . . . . . . . . . .[comp.06a]
6b) Body Armor Comparison. . . . . . . . . .[comp.06b]
6c) Shield Comparison. . . . . . . . . . . .[comp.06c]
6d) Helmet Comparison. . . . . . . . . . . .[comp.06d]
6e) Accessory Comparison . . . . . . . . . .[comp.06e]
6f) A Full List of Name Differences. . . . .[comp.06f] <-Unfinished
Weapons | Armour | Shields | Helmets |
Accessories
General Items | Story Items
Vocations/Classes | Spells | Personalities
Monsters | Bosses
Towns/Castles | Dungeons
Important NPCs
6g) Version Differences. . . . . . . . . . .[comp.06g] <-Unfinished
7) Spoiler-Free Walkthrough....................[walk.07]
7a) Basic Flowchart. . . . . . . . . . . . .[walk.07a] <-Mostly finished
7b) More Comprehensive Walkthrough . . . . .[walk.07b] <-Unfinished
All Items (Hidden), Event Triggers, Shops,
Area Enemies, and Mini Medals
7c) Mini Medal Guide . . . . . . . . . . . .[walk.07c] <-Unfinished
7d) Keys and Their Doors . . . . . . . . . .[walk.07d] <-Unfinished
7e) Just Hidden Items. . . . . . . . . . . .[walk.07e] <-Unfinished
7f) What To Do After The Post Game . . . . .[walk.07f] <-Unfinished
8) Useful Links, Legal, and Thanks.............[end.08]
8a) Links. . . . . . . . . . . . . . . . . .[end.08a]
8b) Legal. . . . . . . . . . . . . . . . . .[end.08b]
8c) Special Thanks To. . . . . . . . . . . .[end.08c]
___________________________________________________________________________
/// \\\
|o> [equip.01] Equipment Lists <o|
\\\_________________________________________________________________________///
---------------
-==<< UNIVERSAL KEY >>==-
---------------
# = Male Only
* = Female Only
& = Used in Story
Ma = Martial Artist, as some weapons Martial Artists can equip reduce their
attack value
ChApr = Changes Overworld Appearance
H = On Hit
U = Use in Battle
C = Cursed
-------------
-==<< HWAMaPMeGTS >>==-
-------------
H = Hero
W = Warrior
A = Martial Artist
Ma = Mage
P = Priest
Me = Merchant
G = Gadabout
T = Thief
S = Sage
_______________________
/ \
| [equip.01a] Weapons |
\_______________________/
Name | Atk |HWAMaPMeGTS| Buy| Sell| Special
=====================+=====+===========+======+======+=========================
Cypress Stick | 2 HWAMaPMeGTS 5 3| Ma(-1)
Falcon Blade | 5 H--- -Me-TS 25000 18750| Attack 2x
Oaken Club | 7 HWA- PMeG-S 30 22| Ma(-3)
Bronze Knife | 8 ---Ma-- GT- 80 60|
Poison Needle | 10 ---Ma-- -T- 10 7|H:Death(6.25%)or 1 damage
Copper Sword | 12 HWA- PMeG-S 100 75| Ma(-6)
Divine Dagger | 14 HWAMaPMeGTS 200 150| Ma(-7)
Wizard's Staff | 15 ---Ma-- --S 1500 1125| U: Frizz
Chain Sickle | 16 HWA- PMeGTS 320 240| Ma(-12)
Staff of Rain& | 16 ---MaP- --S - - | U: Fizzle
Thorn Whip | 18 H--Ma-- GTS - 240| Attack Group
Boomerang | 19 H--Ma-MeGT- - 412| Attack All
Staff of Antimagic | 20 ---MaP- --S 3300 2475| U: Fizzle
Edged Boomerang | 24 H--Ma-MeGT- - 900| Attack All
Iron Claws | 25 --A- -- --- 870 652|
Assassin's Dagger | 25 ---Ma-- -T- - 4125| H: Death (6.25%)
Iron Lance | 26 HWA- PMeG-S 650 487| Ma(-14)
Chain Whip | 27 ---- -MeGTS 1000 750| Attack Group
Morning Star | 30 ---- P- --S 1700 1275| Attack Group
Snooze Stick | 30 ---MaP- --S 4200 3150| U: Snooze
Slapstick | 31 ---- -MeG-- 1300 975|
Steel Broadsword | 33 HWA- -- --S 1300 975| Ma(-16)
Staff of Strife | 33 ---MaP- --S - 5250| U: Bounce
Staff of Resurrection| 33 ---- P- --S - 33750| U: Zing
Holy Lance | 35 ---- P- --S 2300 1725|
Staff of Sentencing | 37 ---- P- --S 2700 2025| U: Woosh
Iron Axe | 38 HWA- -MeG-- 2500 1875| Ma(-20)
Rune Staff | 40 ---MaP- --S - 5100|
Knuckledusters | 40 --A- -- -T- 7100 5325|
Spiked Steel Whip | 40 H--- -- GTS 3100 2325| Attack Group
=====================+=====+===========+======+======+=========================
Name | Atk |HWAMaPMeGTS| Buy| Sell| Special
=====================+=====+===========+======+======+=========================
Flametang Boomerang | 42 H--Ma-MeGT- 6500 4875| Attack All
Lightning Staff | 45 ---Ma-- --S - 1875| U: Sizzle
Abracadabracus | 45 ---- -Me--- 7700 5775| Merchant: Calculate Gold
Sizeable Scissors | 47 -W-- -- --- 4700 3525|
Golden Claws | 50 --A- -- --- - 6000|Pyramid Encounter Rate Up
Siren Sword* | 50 -W-- -MeGT- - 7350| U: Fuddle
Sage's Staff | 50 ---MaP- --S 15000 11250| U: Midheal
Mountaincleaver& | 51 HW-- -- --- - - |
Dragontail Whip | 52 HW-- -- GTS - 4950| Attack Group
Sledgehammer | 55 -W-- -- --- 6500 4875|
Battleaxe | 60 -W-- -- --- 8700 6525|
Orochi's Sword | 65 HW-- -- --S - 750| U: Kasap
Somatic Staff | 65 ---MaP- --S 2500 1875| Uses 3MP per hit
Zombiesbane | 67 HW-- PMe--S 9800 7350| +16-31 if Poofable
War Hammer | 70 -W-- -- --- 9500 7125|
Dragonsbane | 79 HW-- -- --- 15000 11250| +16-31 versus Dragons
Thunderbolt Blade | 82 HW-- -- --- - 5625| U: Boom
Dragon Claws | 85 --A- -- -T- - 12750|
Blizzard Blade | 90 HW-- -- --- 23000 17250| U: Crackle
Beast Claws | 95 --A- -- -T- - 412|
Stormlord's Sword | 95 HW-- -- --- - 48750| U: Kasizzle
Bastard Sword | 105 HW-- -- --- 31000 23250|
Gringham Whip | 105 HW-- -- GTS - 21000| Attack Group
Headsman's Axe | 105 -W-- -- --- - 375| 12.5% Crit, 12.5% Miss
Sword of Ruin | 110 HW-- -- --- - 33750| 4.7%Crit,C:Paralyze(25%)
Astraea's Abacus | 110 ---- -Me--- - 18750| Merchant: Calculate Gold
Double-Edged Sword | 115 HW-- -- --- - 3750| C: 1/4 Damage to User
Sword of Kings& | 120 H--- -- --- 35000 - | U: Kaswoosh
Destructiball | 135 HWA- -- -TS - 27750| Attack All
\====================+=====+===========+======+======+========================/
& Mountaincleaver - Throw into Volcano to unlock the Maw of the Necrogond,
Necrogond, and the Silver Orb.
- Can find one more of these later; read below.
& Staff of Rain - Give this to the Sanctum warden along with the Sunstone and
Sacred Amulet for Rainbow Drop.
- Only one available, but required to progress the story.
& Sword of Kings - Must find the Orichalcum and give it to the Item Store
owner in Kol. Then sleep at the Inn to purchase.
- One time purchase only.
*Special Note* - Zombiesbane, for the extra damage, must first roll for Poof
and if successful, it then rolls for 16~32 extra damage
*Special Note* - Zombiesbane and Dragonsbane extra damage is not affected by
Critical hit modifier or Oomph, nor is it affected by enemy
defense. Rather it is a flat +16~32 tacked on at the end of
the damage equation.
So if Attack is 200, Enemy Defense is 200, and the attack
lands on a Dragon Type with a Dragonsbane, the damage output
will be as follows:
(200 - 200/2) *.39~.99 +16~32 = 100*.39~.99 +16~32 =
39~99 + 16~32 = 55~131
__________________________
/ \
| [equip.01b] Body Armor |
\__________________________/
Name |Def |HWAMaPMeGTS| Buy| Sell| Special
====================+====+===========+======+======+===========================
Scandalous Swimsuit*| 1 HWAMaPMeGTS 78000 58500| ChApr
Plain Clothes | 4 HWAMaPMeGTS 10 7|
Wayfarer's Clothes | 8 HW-MaPMeGTS 70 52|
Training Togs | 10 --A- -- G-S 80 60|
Boxer Shorts# | 10 -W-- PMeGT- - 90|
Leather Armour | 12 HW-- PMe-TS 150 112|
Tortoise Shell | 15 ---Ma-MeG-- 330 247|
Leather Dress* | 15 HWAMaPMeGTS 420 315|
Shell Armour | 16 HW-- PMe--S 350 262|
Chain Mail | 20 HW-- PMe--S 480 360|
Silk Robe* | 20 HWAMaPMeGTS 1500 1125|
Iron Apron | 22 ---- -Me--- 700 525|
Sparring Suit | 23 --A- -- --S 800 600|
Cloak of Evasion | 23 HWAMaPMeGTS 2900 2175| 12.5% Physical Evasion
Leather Kilt | 24 HW-- -MeG-- 800 600|
Iron Armour | 25 HW-- -Me--- 1100 825|
Magical Skirt* | 25 HWAMaPMeGTS 1500 1125| 25% Magic Reduction
Garish Garb | 28 ---- -- G-- 1300 975|
Black Pyjamas | 29 --A- -- -T- 2400 1800|
Magical Robes | 30 ---- P- --S 4400 3300| 33% Magic Reduction
====================+====+===========+======+======+===========================
Name |Def |HWAMaPMeGTS| Buy| Sell| Special
====================+====+===========+======+======+===========================
Glombolero | 30 HWAMaPMeGTS - 375| Spells Cost 50%+1
Full Plate Armour | 32 HW-- -- --- 2400 1800|
Cat Suit | 35 HWAMaPMeGTS - 262| ChApr
Angel's Robe | 35 ---MaP- --S 3000 2250| 50% Death Resistance
Party Dress* | 40 ---- -- GT- - 8850|
Magic Armour | 40 HW-- P- --S 5800 4350| 33% Magic Reduction
Smart Suit# | 42 ---- -- GT- - 9900|
Dragon Mail | 45 HW-- -- --- 9800 7350| 33% Fire Reduction
Epic Apron | 45 ---- -Me--- 9900 7425| 25% Magic Reduction
Earthenwear | 50 HW-- -- --- - 9000|
Flowing Dress | 50 ---Ma-- --S 12500 9375| 33% Fire/Ice/Magic Reduce
Spiked Armour | 55 HW-- -- --- 6500 4875|Reflect 50% Physical Damage
Stealth Suit | 58 --A- -- -T- - 3150| 12.5% Physical Evasion
Magic Bikini* | 65 HWAMaPMeGTS - 3750| ChApr
Hate Mail | 65 HW-- -- --- - 5250| 75% Magic Reduction,
C: Paralysis (33.3%)
Dark Robe | 78 --A- -- GT- - 12375| 25% Physical Evasion
Dragon Robe | 80 ---MaP- --S 27000 20250| 33% Fire/Ice Reduction
Auroral Armour | 82 H--- -- --- - 18000| 33% Fire/Ice/Magic Reduce,
1HP/Step
Blessed Bikini* | 88 HWAMaPMeGTS - 24750| 1HP/Step, ChApr
Shimmering Dress* | 90 HWAMaPMeGTS 19000 14250| 33% Fire/Ice/Magic Reduce
\===================+====+===========+======+======+==========================/
_______________________
/ \
| [equip.01c] Shields |
\_______________________/
Name |Def |HWAMaPMeGTS| Buy| Sell| Special
===============+====+===========+======+======+================================
Pot Lid | 2 HWAMaPMeGTS 50 37|
Leather Shield | 4 HW-- PMeGTS 90 67|
Bronze Shield | 7 HW-- PMe-T- 250 187|
Scale Shield | 12 HW-- PMeGTS 600 450|
Iron Shield | 20 HW-- -Me--- 1200 900|
Magic Shield | 25 HW-MaPMeGTS 2000 1500| 25% Magic Reduction
Dragon Shield | 32 HW-- -- -T- 3500 2625| 25% Fire/Ice Reduction
Tempest Shield | 35 HWA- -MeGTS - 577|
Silver Shield | 40 HW-- P- -TS 8800 6600|
Shield of Shame| 42 HW-- -- --- - 7| C: Splits Physical Damage
1/2 Sent To Random Ally
Power Shield | 50 HW-- -- --- 15000 11250| U: Midheal
Ogre Shield | 60 HW-- -- --- 25000 18750|
Hero's Shield | 65 H--- -- --- - - | 33.3% Fire/Ice Reduction
\==============+====+===========+======+======+===============================/
Note: Shield of Shame's split damage is unaffected by the defense value of the
chosen Ally to receive it. Chosen Ally can include Self, so the user
can take full physical damage.
_______________________
/ \
| [equip.01d] Helmets |
\_______________________/
Name |Def |HWAMaPMeGTS| Buy| Sell| Special
=====================+====+===========+======+======+==========================
Leather Hat | 2 HW-MaPMeGTS 80 60|
Hardwood Headwear | 6 HW-- PMeGTS 140 105|
King's Crown& | 6 HW-MaPMeGTS - - |
Turban | 8 ---- -MeG-- 160 120|
Mad Cap | 8 ---MaPMeGTS - 6| Spells cost 75%+1
Fur Hood* | 10 HWAMaPMeGTS 250 187|
Bunny Ears* | 15 ---- -MeG-- - 390|
Iron Helmet | 16 HW-- P- --S 1000 750|
Black Bandana | 18 --A- -- -T- 1200 900|
Top Hat# | 20 ---- -MeG-- - 900|
Silver Tiara* | 20 HWAMaPMeGTS 760 570|
Pointy Hat | 21 ---- P- G-S 2300 1725|
Iron Mask | 25 HW-- -- --- 3500 2625|
Ortega's Helm | 30 H--- -- --- - 6150|
Hapless Helm | 35 HW-- -- --- - 13| C: Luck = 0
Mythril Helm | 38 HW-MaPMe-TS 18000 13500|
Great Helm | 45 HW-- -- --- 35000 26250|
Mask of Implacability|255 HWAMaPMeGTS - 1| C: Confusion
\====================+====+===========+======+======+=========================/
& King's Crown - Bring this back to the King of Romaria. To continue game,
find the King in the gambling Arena, talk to him to convince
him to return to the throne.
Note: If the Hero Uses the Ortega's Helm in battle, he/she will get a special
message.
___________________________
/ \
| [equip.01e] Accessories |
\___________________________/
Name |Atk|Def|Agi|Vit|Int|Luk| Buy| Sell| Personality/Special
===================+===+===+===+===+===+===+=====+=====+=======================
Strength Ring | 7 - - - - -| - 262| Meathead Personality
Tough Guy Tattoo | 8 - - - - -| - 825| Thug Personality
Mighty Armlet | 15 - - - - -| - 3375| Paragon Personality
Doh-Hican | - 3 - - - -| 60 45| Clown Personality
Garter* | - 3 - - - -| - 975| Vamp Personality
Gold Rosary | - 4 - - - -| - 660| Daydreamer Personality
Leg Warmers* | - 5 - - - -| - 1650|
Ten Ton Toupee | - 15 - - - -| - 150| Mule Persona, Cursed
Cower Ring | - - 7 - - -| - 75| Wimp Persona, Cursed
Skull Ring | - - 10 - - -| - 510| Lone Wolf Personality
Agility Ring | - - 15 - - -| 3100 2325| Acrobat Personality
Mercury's Bandana | - - 30 - - -| - 727|Bat Out Of Hell Persona
Meteorite Bracer | - - x2 - - -| - - |
Restless Heart | - - - 10 - -| - 187| Plugger Personality
Gold Chain# | - - - 10 - -| 2000 750| Lothario Personality
Weightlifter's Belt| - - - 15 - -| - 3375| Tough Cookie Persona
Recovery Ring | - - - 25 - -| - 1800| 1HP/Step
Care Ring | - - - - 15 -| - 495| Good Egg Personality
Scholar's Specs | - - - - 15 -| - 1275| Wit Personality
Goddess Ring* | - - - - 33 -| - 12750| 1MP/4Steps
Bunny Tail | - - - - - 8| 270 202| Happy Camper Persona
Golden Tiara* | - - - - - 13| 5000 3750| Princess Personality
Hen's Tooth# | - - - - - 20| - 5775| Lucky Devil Persona
Sacred Amulet& | - - - - - 30| - - |Death Immune, Hero Only
Elevating Shoes | - - - - - 50| - 75| 1EXP/Step
Dummy | - - - - - -| - 307| Spoilt Brat Persona
Slime Earrings | - - - - - -| 950 712| Socialite Personality
Ruby Wristband | - - - - - -| - 7350| Show-Off Personality
\==================+===+===+===+===+===+===+=====+=====+======================/
& Sacred Amulet - Give this to the Sanctum warden along with the Sunstone
and Staff of Rain for Rainbow Drop.
Cower Ring and Ten Ton Toupee are cursed, but do nothing to the player
directly. The only negative of the curse is it forces players to sacrifice the
item/s in the act of removing them. Any cursed item that is removed is
destroyed in Dragon Quest III.
___________________________________________________________________________
/// \\\
|o> [where.02] Where To Find These Wonderful Toys <o|
\\\_________________________________________________________________________///
For faster indication on whether the earliest access is before one of the two
major bosses in the game. Note that most items found prior to Baramos can be
found after Zoma, I am simply indicating whether it CAN be found.
! = Before Baramos
? = Before Zoma (this implies post-Baramos!)
= If no ! or ? appears before a name, it can only be found in the post-game
D = Dropped by Monster
S = Shop
M = Mini Medals
F = Found (Story, Gift, Chest, Drawer, Vase)
===============================================================================
[where.02a] WEAPONS
NAME | WHERE FOUND
======================+========================================================
!Cypress Stick........| D: Shell Slime [1/32] - Outside Tower of Transcendence
S: Aliahan (5)
F: Aliahan - Present from the King
Romaria - Search NE Bush
Inn NW of Jipang - North West Drawer
?Falcon Blade.........| S: Rimuldar (25000)
!Oaken Club...........| D: Troll [1/64] - Outside Necrogond
S: Aliahan (30)
Persistence (30)
F: Aliahan - Present from the King
Aliahan - Present from the King
Khoryv - Item Shop Chest, Thief's Key Door,
Nighttime
Nordy's Grotto - Chest in Nordy's Room
Manoza Castle - F2 Dresser in King's room
!Bronze Knife.........| S: Reeve (80)
!Poison Needle........| D: Betterfly [1/128] - Fairy Village, Underground Lake
Hoodie [1/64] - Kidnapper's Cave
S: Persistence (10)
F: Khoryv - Item Shop Chest, Thief's Key Door,
Nighttime
Phantom Ship - B1 Chest, Thief's Key Door
!Copper Sword.........| D: Restless Armour [1/64] - Romaria, Kanave
S: Aliahan (100)
Reeve (100)
!Divine Dagger........| D: Vladdy [1/64] - Romaria, Kanave
S: Romaria (200)
Asham (200) Night Shop
F: Path of Promise - B2 Chest near SW corner
!Wizard's Staff.......| S: Norvik (1500)
Asham (24000>>12000>>6000>>3000) Say No 3x for 3000
!Chain Sickle.........| D: Hoodlum [1/128] - Fifer's Spire
S: Reeve (320)
Romaria (320)
Asham (320) Night Shop
?Staff of Rain........| F: Gifted by the Fairy - Fairy Shrine S of Cantlin
!Thorn Whip...........| D: Overtoad [1/64] - Isis, Pyramid
Shadow [1/128] - Manoza Cave
M: 5 Mini Medals
!Boomerang............| F: Norvik - SW House, After Restoring Town
!Staff of Antimagic...| F: Portoga Castle - F1 Chest, Thief's Key Door
!Edged Boomerang......| M: 15 Mini Medals
!Iron Claws...........| D: Muddy Handsome [1/64] - Around Tantegel, West of
Rimuldar
S: Khoryv (870)
Asham (870) Night Shop
!Assassin's Dagger....| F: Romaria Castle - B1 Chest, SW Stairs, Ultimate Key
Door
!Iron Lance...........| D: Antguzzler [1/256] - Around Baharata
S: Romaria (650)
Khoryv (650)
Asham (650) Night Shop
F: Underground Lake - B2 Chest, NorthWest
!Chain Whip...........| S: Khoryv (1000)
Asham (1000) Night Shop
!Morning Star.........| S: Baharata (1700)
Theddon (1700)
Fairy Village (1700)
!Snooze Stick.........| S: Fairy Village (4200)
!Slapstick............| S: Mur (1300)
!Steel Broadsword.....| D: Skeleton Swordsman [1/128] - Manoza Cave,
Maw of the Necrogond
S: Norvik (1300)
Isis (1300)
Portoga (1300)
!Staff of Strife......| D: Hocus-Poker [1/128] - Outside Zoma's Citadel,
Zoma's Citadel
F: Bonus Dungeon 1F - NW Chest
?Staff of Resurrection| M: 90 Mini Medals
!Holy Lance...........| S: Asham (36800>>18400>>9200>>4600) Say No 3x for 4600
Isis (2300)
!Staff of Sentencing..| S: Mur (2700)
Newburg Phase 5-7 (2700)
Manoza (2700)
!Iron Axe.............| D: Heavy Hood [1/256] - Around Dragon Queen's Castle
S: Asham (2500) Night Shop
Asham (40000>>20000>>10000>>5000) Say No 3x for 5000
Isis (2500)
Portoga (2500)
!Rune Staff...........| F: Aliahan Castle - F1 Chest, Magic Key Door
!Knuckledusters.......| S: Lanson (7100)
Manoza (7100)
Tantegel (7100)
Kol (7100)
!Spiked Steel Whip....| S: Portoga (3100)
Lanson (3100)
Theddon (3100)
!Flametang Boomerang..| M: 55 Mini Medals
!Lightning Staff......| F: Persistence - Search 1 tile South of Well
!Abracadabracus.......| S: Newburg Phase 5-7 (7700)
Newburg Phase 8/Final (7700)
!Sizeable Scissors....| D: King Crab [1/32] - Bonus Dungeon
S: Baharata (4700)
Mur (4700)
Theddon (4700)
!Golden Claws.........| D: Gold Golem [1/256] - Outside Fairy Shrine, South and
East of Rimuldar
F: Pyramid - B2 Tomb, NW hidden stairs, search 2
squares South of 2 skulls in center of
room
?Siren Sword..........| D: Flying Flayer [1/256] - Nail Mark
F: Portoga - Gifted by Sabrina after Baramos' death,
on the docks
?Sage's Staff.........| S: Kol (15000)
!Mountaincleaver......| F: Shrine of Shackles - Search 1 tile North of Simao,
SE Room
Bonus Dungeon 3F - Chest in SE corner
!Dragontail Whip......| M: 70 Mini Medals
!Sledgehammer.........| S: Lanson (6500)
!Battleaxe............| S: Persistence (8700)
!Orochi's Sword.......| D: Orochi [100%] - Orochi's Lair
!Somatic Staff........| S: Baharata (2500)
!Zombiesbane..........| S: Newburg Phase 5-7 (9800)
Manoza (9800)
Kol (9800)
!War Hammer...........| S: Newburg Phase 5-7 (9500)
Newburg Phase 8/Final (9500)
Kol (9500)
!Dragonsbane..........| S: Newburg Phase 8/Final (15000)
Tantegel (15000)
Damdara (15000)
!Thunderbolt Blade....| F: Maw of the Necrogond - F1 Chest, roughly center
?Dragon Claws.........| M: 80 Mini Medals
?Blizzard Blade.......| D: One-Man Army [1/128] - Zoma's Citadel
S: Damdara (23000)
Beast Claws...........| F: Theddon - Search the tile in front of the Cross
after receiving the first riddle from the
riddle guy in Cloudsgate Citadel in the
Bonus Dungeon.
?Stormlord's Sword....| D: Stone Guardian [1/256] - Around Tantegel, summoned
by Muddy Handsome,
Bonus Dungeon
Great Troll [1/256] - Nail Mark, rarely summoned by
Muddy Handsome, around
Tantegel, Bonus Dungeon
F: Tower of Rubiss 2F - Chest
?Bastard Sword........| S: Rimuldar (31000)
F: Gift from Aliahan's King if Baramos is killed with a
solo Hero.
?Gringham Whip........| M: 100 Mini Medals
!Headsman's Axe.......| D: Mimic [1/256] - Multiple locations, see: [tips.05a]
F: Baramos's Lair - F1 Chest, go East, pass first
stairs, to wall, then North through
narrow pass, then West to door,
enter and North to stairs, then
West to stairs, then SE stairs,
then East to stairs.
?Sword of Ruin........| D: Bones of Baramos [1/256] - Once in Zoma's Citadel
F: Craggy Cave B2 - NW Chest
!Astraea's Abacus.....| M: 60 Mini Medals
?Double-Edged Sword...| D: Grievous Bodily Arm [1/128] - Bonus Dungeon
F: Zoma's Citadel B3 - Chest in SW corner
?Sword of Kings.......| S: Kol (35000) - One time only, requires finding
Orichalcum in Damdara and selling it
to the Item Shop in Kol, then re-enter
Kol to buy.
Destructiball.........| F: Bonus Dungeon, Tower 3F - Chest outside
======================+========================================================
[where.02b] BODY ARMOR
NAME | WHERE FOUND
====================+==========================================================
?Scandalous Swimsuit| S: Damdara (78000)
!Plain Clothes......| D: Walking Corpse [1/64] - Baharata
S: Aliahan (10)
F: Kol - Dresser in West House
Jipang - Dresser in Southernmost house
!Wayfarer's Clothes.| D: Crabid [1/64] - Khoryv
Vladiator [1/64] - Mur
Shade [1/64] - Norvik, Fairy Village, Underground Lake
- Changes if the Shade becomes a monster
with a drop of its own.
S: Aliahan (70)
F: Aliahan - Present from the King
Promontory Passage - 2B from SW entrance
!Training Togs......| S: Reeve (80)
F: Nordy's Grotto - Chest in Nordy's Room
Baharata - Dresser above Pepper Shop
Jipang - Dresser in North large house, center N room
!Boxer Shorts.......| F: Khoryv - Dresser in Item Shop, Thief's Key Door
Isis - Dresser in NorthWest House
Tantegel Castle - Dresser on 2F
!Leather Armour.....| S: Aliahan (150)
Reeve (150)
Romaria (150)
!Tortoise Shell.....| S: Reeve (330)
!Leather Dress......| S: Khoryv (420)
F: Underground Lake - B3 Chest, SouthWest near stairs
!Shell Armour.......| D: Handsome Crab [1/128] - Ocean around Lanson/Aliahan/
Jipang/Theddon/Portoga/Newburg
S: Romaria (350)
!Chain Mail.........| S: Romaria (480)
Asham (480)
!Silk Robe..........| S: Isis (1500)
F: Isis Castle - F1 Chest, NorthWest room, Magic Key
!Iron Apron.........| S: Romaria (700)
Asham (700)
!Sparring Suit......| D: Squidzilla [1/128] - Ocean around Liamland
S: Khoryv (800)
!Cloak of Evasion...| D: Rumble Bee [1/128] - Around Baharata
Ghoul [1/256] - Around Nail Mark, Tower of Rubiss
S: Norvik (2900)
Mur (2900)
Lanson (2900)
Rimuldar (2900)
!Leather Kilt.......| S: Persistence (800)
F: Norvik - Drawers in Inn
Mur - Dresser in Inn
!Iron Armour........| D: Infernal Armour [1/64] - Edina
S: Khoryv (1100)
Asham (1100)
Isis (1100)
Portoga (1100)
!Magical Skirt......| S: Asham (24000>>12000>>6000>>3000) Say No 3x for 3000
Theddon (1500)
F: Pyramid - F4 Chest, Magic Key Door
!Garish Garb........| D: Goodybag [1/256] - Around Necrogond,
Maw of the Necrogond
S: Persistence (1300)
F: Pyramid F5 Chest
!Black Pyjamas......| S: Asham (38400>>19200>>9600>>4800) Say No 3x for 4800
Portoga (2400)
Mur (2400)
!Magical Robes......| S: Lanson (4400)
Theddon (4400)
Damdara (4400)
Glombolero..........| F: Bonus Dungeon, to the right of Xenlon
!Full Plate Armour..| D: Lethal Armour [1/128] - Fifer's Spire
S: Baharata (2400)
!Cat Suit...........| D: Vampire Cat [1/256] - Asham
Catula [1/128] - Kidnapper's Cave
F: Manoza Cave - F3 Chest, NorthWest
!Angel's Robe.......| S: Fairy Village (3000)
Newburg Phase 8/Final (3000)
Tantegel (3000)
!Party Dress........| F: Edina - Drawers in NorthEast room, Magic Key Door
Cantlin - West house F2 Dresser
!Magic Armour.......| S: Lanson (5800)
Theddon (5800)
Manoza (5800)
!Smart Suit.........| F: Edina - Drawers in NorthEast room, Magic Key Door
?Dragon Mail........| D: King Hydra [1/128] - Once in Zoma's Citadel,
Bonus Dungeon
S: Tantegel (9800)
Damdara (9800)
!Epic Apron.........| S: Newburg Phase 5-7 (9900)
Newburg Phase 8/Final (9900)
!Earthenwear........| D: Living Statue [1/128] - Around Baramos's Lair,
Baramos's Lair
F: Gaia's Navel - B1 Chest, SouthEast stairs on B2
?Flowing Dress......| S: Kol (6500)
!Spiked Armour......| S: Kol (6500)
F: Maw of the Necrogond - F1 Chest, SouthWest
!Stealth Suit.......| M: 50 Mini Medals
?Magic Bikini.......| D: Merking [1/64] - Ocean around Alefgard
F: After speaking to Lena in Damdara's Inn, return to
Asham, enter the Theatre at night, and speak to the
owner for this thank you gift.
?Hate Mail..........| F: Craggy Cave B2 - NW Chest
Dark Robe...........| F: Cantlin - Search NE corner of flowerbed in center of
town after recieving 2nd riddle from riddle
man in Cloudsgate Citadel in Bonus Dungeon.
?Dragon Robe........| M: 85 Mini Medals
?Auroral Armour.....| F: Tower of Rubiss 4F - Chest in Center
?Blessed Bikini.....| M: 95 Mini Medals
?Shimmering Dress...| F: Zoma's Citadel 4B - Chest in Far Right
====================+==========================================================
[where.02c] SHIELDS
NAME | WHERE FOUND
=================+=============================================================
!Pot Lid.........| S: Aliahan (50)
!Leather Shield..| D: Ram Raider [1/128] - Alltrades, outside
Tower of Transcendence
S: Aliahan (90)
!Bronze Shield...| D: Crabber Dabber Doo [1/64] - Isis
S: Romaria (250)
Khoryv (250)
Asham (250)
F: Skyfell Tower - F3 Chest, NorthEast
!Scale Shield....| S: Khoryv (600)
Asham (600)
F: Jipang - Dresser in North large house, NW room
!Iron Shield.....| S: Isis (1200)
Portoga (1200)
!Magic Shield....| S: Baharata (2000)
Mur (2000)
Persistence (2000)
!Dragon Shield...| S: Manoza (3500)
Newburg Phase 8/Final (3500)
Tantegel (3500)
Rimuldar (3500)
!Tempest Shield..| F: Romaria Castle - Chest B1, SW Stairs, Ultimate Key Door
?Silver Shield...| S: Tantegel (8800)
Kol (8800)
!Shield of Shame.| D: Infanticore [1/256] - Maw of the Necrogond
Manticore [1/128] - Tower of Rubiss
Franticore [1/128] - Zoma's Citadel
Soul of Baramos [1/256] - Once in Zoma's Citadel
F: Bonus Dungeon 5F - NW Chest
?Power Shield....| S: Damdara (15000)
?Ogre Shield.....| S: Rimuldar (25000)
?Hero's Shield...| F: Nail Mark B3 - NW Chest
=================+=============================================================
[where.02d] HELMETS
NAME | WHERE FOUND
======================+========================================================
!Leather Hat..........| D: Antnibbler [1/64] - Reeve, The Dreamer's Tower
Spiked Hare [1/64] - Little Shrine E of Reeve,
Path of Promise
Mermaniac [1/256] - Ocean around Lanson/Aliahan/
Jipang/Theddon/Portoga/Newburg
S: Reeve (80)
Romaria (80)
Newburg (80)
F: Romaria - Dresser in NW House
!Hardwood Headwear....| S: Khoryv (140)
F: Dreamer's Tower - B1 behind Thief's Key Door
Jipang - Dresser in East house
!King's Crown.........| F: Returned by defeating Robbin''Ood in Skyfell Tower
!Turban...............| S: Reeve (160)
Isis (160)
!Mad Cap..............| D: Firn Fiend [1/128] - Greenlad
Hocus Chimaera [1/64] - Tower of Rubiss, Cantlin
Soaring Scourger [1/128] - Zoma's Citadel
!Fur Hood.............| S: Asham (250)
F: Khoryv - Dresser in the NE house
!Bunny Ears...........| F: Newburg Phase 5-Final - Dresser in Theatre
Damdara - Dresser on 2F of Inn
!Iron Helmet..........| D: Wyrtle [1/64] - Manoza Shrine, Manoza,
Maw of the Necrogond
S: Asham (16000>>8000>>4000>>2000) Say No 3x for 2000
Isis (1000)
!Black Bandana........| S: Baharata (1200)
Manoza (1200)
F: Theddon - Drawers above Weapon Shop
!Top Hat..............| F: Hermitage in Greenlad - Dresser
!Silver Tiara.........| S: Persistence (760)
F: Tower of Transcendence - F6 Chest
!Pointy Hat...........| S: Theddon (2300)
!Iron Mask............| S: Lanson (3500)
Manoza (3500)
!Ortega's Helm........| F: Mur - Gifted by Petya after speaking to children in
NE house and head downstairs
!Hapless Helm.........| D: Minidemon [1/128] - Outside Necrogond,
Maw of the Necrogond
F: Baramos's Lair - F1 Chest, go East, pass first
stairs, to wall, then North through
narrow pass, then West to door,
enter and North to stairs, then
West to stairs, then SE stairs,
then East to stairs.
?Mythril Helm.........| S: Tantegel (18000)
?Great Helm...........| S: Rimuldar (35000)
!Mask of Implacability| F: Orochi's Lair - F1 Chest, SouthEast
======================+========================================================
[where.02e] ACCESSORIES
NAME | WHERE FOUND
====================+==========================================================
!Strength Ring......| M: 30 Mini Medals
F: Tower of Rubiss 2F - Chest
!Tough Guy Tattoo...| D: Great Keeper [1/64] - after Cloudsgate Citadel in
Bonus Dungeon
F: Portoga Castle - F1 Chest, Thief's Key Door
!Mighty Armlet......| F: Aliahan Castle - F1 Chest, Magic Key Door
!Doh-Hican..........| S: Persistence (60)
F: Galen's House - Dresser
!Garter.............| M: 10 Mini Medals
F: Newburg Phase 5-Final - Dresser in Theatre
Phantom Ship - B1 Dresser
!Gold Rosary........| F: Underground Lake - B3 Chest, SouthEast
!Leg Warmers........| F: Pirates' Den - Dresser in NW room, Thief's Key Door
!Ten Ton Toupee.....| F: Pyramid - F4 Chest, Magic Key Door
!Cower Ring.........| F: Bonus Dungeon - Vase in room below Cloudsgate Citadel
!Skull Ring.........| F: Pirates' Den - Chest, hidden stairs under boulder on
East side of house.
Cantlin - Dresser in Inn
!Agility Ring.......| M: 40 Mini Medals
F: Manoza Cave - B2 Chest
!Mercury's Bandana..| M: 65 Mini Medals
!Meteorite Bracer...| F: Isis Castle - B2 Chest, head West at entry through
pillars then North to stairs.
!Restless Heart.....| F: Romaria - Dresser in Church
Rimuldar - Dresser in Inn
!Gold Chain.........| S: Asham (16000>>8000>>4000>>2000) Say No 3x for 2000
!Weightlifter's Belt| M: 45 Mini Medals
?Recovery Ring......| F: Rimuldar - Chest in room behind Inn, Magic Key
!Care Ring..........| F: Fifer's Spire - F5 Chest, SW
Tower of Rubiss 2F - Chest
!Scholar's Specs....| M: 35 Mini Medals
Goddess Ring........| F: Bonus Dungeon, to the left of Xenlon
!Bunny Tail.........| S: Khoryv (270)
!Golden Tiara.......| S: Fairy Village (5000)
F: Isis Castle - F1 Chest, NorthWest room, Magic Key
!Hen's Tooth........| F: Newburg Phase 5-Final - Chest in Mayor's house
Rimuldar - Dresser in North house
?Sacred Amulet......| F: Gifted by Rubiss in Tower of Rubiss 5F
!Elevating Shoes....| D: Liquid Metal Slime [1/64] - Maw of the Necrogond,
around Rimuldar
Metal Chimaera [1/128] - Bonus Dungeon
F: Bonus Dungeon, Tower 4F - N Center Chest
?Dummy..............| F: Damdara - Dresser on 2F of Item Shop
?Slime Earrings.....| S: Kol (950)
!Ruby Wristband.....| F: Isis Castle - F1 Chest, NorthWest room, Magic Key
Pyramid - F4 Chest, Magic Key Door
Bonus Dungeon, Tower 2F - Chest
====================+==========================================================
[where.02f] Equipment with Limited Numbers
===============================================================================
Weapons:
Staff of Rain (1) - Cannot be sold. Needed for Rainbow Drop but is not
kept.
Boomerang (1)
Staff of Antimagic (1)
Edged Boomerang (1)
Assassin's Dagger (1)
Staff of Resurrection (1)
Rune Staff (1)
Flametang Boomerang (1)
Lightning Staff (1)
Mountaincleaver (2) - Cannot be sold. The first one is used to access
Maw of the Necrogond.
Dragontail Whip (1)
Orochi's Sword (1)
Thunderbolt Blade (1)
Dragon Claws (1)
Beast Claws (1)
Gringham Whip (1)
Headsman's Axe (1~13) - Potential 12 drops/steals from 12 Mimics
Sword of Ruin (1~2) - Potential drop/steal from Bones of Baramos
Astraea's Abacus (1)
Sword of Kings (1) - Cannot be sold. One of the three Hero Equipment.
Destructiball (1)
Body Armor:
Boxer Shorts (3)
Glombolero (1)
Party Dress (2)
Smart Suit (1)
Stealth Suit (1)
Hate Mail (1)
Dark Robe (1)
Dragon Robe (1)
Auroral Armour (1) - One of the three Hero Equipment.
Blessed Bikini (1)
Shimmering Dress (1)
Shields:
Tempest Shield (1)
Hero's Shield (1) - Cannot be sold. One of the three Hero Equipment.
Helmets:
King's Crown (1) - Cannot be sold. Bring back to the King of Romaria.
Bunny Ears (2)
Top Hat (2)
Ortega Helm (1)
Mask of Implacability (1)
Accessories:
Strength Ring (2)
Mighty Armlet (1)
Garter (3)
Gold Rosary (1)
Leg Warmers (1)
Ten Ton Toupee (1)
Cower Ring (1)
Skull Ring (2)
Agility Ring (2)
Mercury's Bandana (1)
Meteorite Bracer (1) - Cannot be sold.
Restless Heart (2)
Weightlifter's Belt (1)
Recovery Ring (1)
Care Ring (2)
Scholar's Specs (1)
Goddess Ring (1)
Hen's Tooth (2)
Sacred Amulet (1) - Cannot be sold. Needed for Rainbow Drop, but is kept.
Dummy (1)
Ruby Wristband (3)
===============================================================================
[where.02g] Earliest Point When Found
===============================================================================
Every piece of equipment listed here is listed by the order it appears in the
game by the first instance. The number in the box indicates how many are
available before the particular boss, assuming a relatively normal playthrough.
[Sample Layout]
BEFORE BOSS XYZ
________________-_______________________-___________________-______________,
WEAPON ^ ARMOR ^ SHIELD ^ HELMET \
----------------O-----------------------O-------------------O----------------\
Boomerang[?] | Wayfarer's Clothes[?] | Leather Shield[?] | Mythril Helm[?] |
________________+_______________________+___________________+________________/
? = 1, *, or 1* <<-see below
1 means a limited quantity at this point in the game, where 1 means 1
* means an unlimited quantity at this point in the game (monster/shop)
1* means the earliest is limited, but before the boss an unlimited number
can be procurred (monster/shop), so 1* means 1 in the first area
but soon after a monster drops or a shop sells it prior to
fighting the Boss.
BOSS XYZ = Sub-boss or main boss whose defeat is required to continue the story
with the exception of Xenlon, who is the bonus boss.
Before Robbin''Ood 1 assumes Aliahan>>Reeve>>Romaria>>Khoryv>>Norvik>>Asham
>>Isis
Before Robbin''Ood 2 assumes Portoga>>Baharata>>Mur
Before Orochi assumes Theddon>>Edina>>Lanson>>Pirates' Den>>Persistence>>
Jipang
Before Boss Troll assumes Newburg phases 5-7>>Manoza>>Fairy Village
Before Baramos assumes Shrine of Shackles>>Newburg Phase 8>>Necrogond>>
Baramos's Lair
Before Zoma assumes Tantegel>>Kol>>Damdara>>Rimuldar>>Cantlin>>Zoma's Citadel
Before Xenlon is post-game equipment
!NOTE! - Each of the above assumes all mini medals, shrines, drops, and
dungeons in and around their respective areas. So Manoza includes
the Manoza cave and both shrines.
!NOTE2! - Everything is based on a likely order. Aliahan to Khoryv is almost
a given and won't change much per playthrough, but after that given
Asham and Isis can be accessed before ever fighting Robbin''Ood, as
well as Persistence, Manoza, and Newburg phases 5-6 before Orochi,
order of appearance can and likely will change per playthrough
experience.
For example, Shotgunnova's FAQ goes back to Lanson and the
Gaia's Navel after killing Orochi, as does Brian Sulpher, rather
than doing that dungeon immediately after Edina and getting the
Ultimate Key, as I do.
BEFORE ROBBIN''OOD
____________________-___________________-__________________-_______________,
WEAPON ^ ARMOR ^ SHIELD ^ HELMET \
--------------------O-------------------O------------------O-----------------\
Cypress Stick[*] | Plain Clothes[*] | Pot Lid[*] | Leather Hat[*] |
Oaken Club[*] | Wayfarer's Clothes| Leather Shield[*]| Turban[*] |
Copper Sword[*] | ^[*] | Bronze Shield[*] | Hardwood Headwear|
Bronze Knife[*] | Leather Armour[*] | Scale Shield[*] | ^[1] |
Chain Sickle[*] | Training Togs[*] | Iron Shield[*] | Fur Hood[*] |
Divine Dagger[1*] | Tortoise Shell[*] | Iron Helmet[*] |
Thorn Whip[1] | Shell Armour[*] |
Iron Lance[*] | Chain Mail[*] |
Boomerang[1] | Iron Apron[*] |
Chain Whip[*] | Sparring Suit[*] |
Iron Claws[*] | Iron Armour[*] |
Poison Needle[1] | Boxer Shorts[1] |
Steel Broadsword[*] | Cloak of Evasion[*] |
Wizard's Staff[*] | Leather Kilt[*] |
Holy Lance[*] | Leather Dress[1] |
Iron Axe[*] | Magical Skirt[*] |
Edged Boomerang[1] | Black Pyjamas[*] |
Rune Staff[1] | Cat Suit[*] |
Golden Claws[1] | Silk Robe[*] |
| Garish Garb[1] |
____________________+____________________+__________________+________________/
BEFORE ROBBIN''OOD II
____________________-____________________-_________________-_______________,
WEAPON ^ ARMOR ^ SHIELD ^ HELMET \
--------------------O--------------------O-----------------O-----------------\
Spiked Steel Whip[*]|Full Plate Armour[*]| Magic Shield[*] | King's Crown[1] |
Staff of Antimagic | Black Bandana[*] |
^[1] | Silver Tiara[1] |
Morning Star[*] | Ortega's Helm[1] |
Sizeable Scissors[*] |
Somatic Staff[*] |
Slapstick[*] |
Staff of Sentencing |
^[*] |
____________________+____________________+_________________+_________________/
BEFORE OROCHI and OROCHI II usually, but only if done before Ultimate Key
___________________-_______________-_________________-____________________,
WEAPON ^ ARMOR ^ SHIELD ^ HELMET \
-------------------O---------------O-----------------O-----------------------\
Knuckledusters[*] | Magical Robes |Tempest Shield[1]| Pointy Hat[*] |
Sledgehammer[*] | ^[*] | Iron Mask[*] |
Headsman's Axe[1] | Magic Armour[*] | Mad Cap [*] |
Assassin's Dagger | Party Dress[1] |Mask of Implacability[1]|
^[1] | Smart Suit[1] | Top Hat[1] |
Flametang Boomerang| Earthenwear[1] |
^[1] | Stealth Suit[1] |
Battleaxe[*] |
Lightning Staff[1] |
__________________+_______________+__________________+_______________________/
BEFORE BOSS TROLL usually,
however, if Ultimate Key before the ship:
BEFORE OROCHI and OROCHI II
___________________-____________________-__________________-_______________,
WEAPON ^ ARMOR ^ SHIELD ^ HELMET \
-------------------O--------------------O------------------O-----------------\
Orochi's Sword[1] | Epic Apron[*] | Dragon Shield[*] | Bunny Ears[1] |
Abracadabracus[*] |
Zombiesbane[*] |
War Hammer[*] |
Astraea's Abacus[1] |
___________________+____________________+__________________+_________________/
BEFORE BARAMOS
____________________-___________________-____________________-_____________,
WEAPON ^ ARMOR ^ SHIELD ^ HELMET \
--------------------O-------------------O--------------------O---------------\
Snooze Stick[*] | Angel's Robe[*] | Shield of Shame[*] | Hapless Helm[*]|
Mountaincleaver[1] | Spiked Armour[1] |
Dragonsbane[*] |
Thunderbolt Blade[1] |
Dragontail Whip[1] |
____________________+___________________+____________________+_______________/
BEFORE ZOMA
_____________________-____________________-__________________-_____________,
WEAPON ^ ARMOR ^ SHIELD ^ HELMET \
---------------------O--------------------O------------------O---------------\
Siren Sword[1] | Magic Bikini[1*] | Silver Shield[*] | Mythril Helm[*]|
Dragon Claws[1] | Dragon Mail[*] | Hero's Shield[1] | Great Helm[*] |
Sage's Staff[*] | Flowing Dress[*] | Power Shield[*] |
Staff of Resurrection| Scandalous Swimsuit| Ogre Shield[*] |
^[1] | ^[*] |
Stormlord's Sword[1*]| Hate Mail[1] |
Blizzard Blade[*] | Dragon Robe[1] |
Sword of Kings[1] | Auroral Armour[1] |
Sword of Ruin[1] | Shimmering Dress[1] |
Falcon Blade[*] | Blessed Bikini[1] |
Bastard Sword[*] |
Staff of Rain[1] |
Double-Edged Sword[1] |
Gringham Whip[1] |
_____________________+____________________+__________________+_______________/
BEFORE XENLON
___________________-_______________________________________________________,
WEAPON ^ ARMOR \
-------------------O---------------------------------------------------------\
Beast Claws[1] | Dark Robe[1] |
Destructiball[1] | Glombolero [1] |
___________________+_________________________________________________________/
___________________________________________________________________________
/// \\\
|o> [class.03] Character Class Personal Equipment Lists <o|
\\\_________________________________________________________________________///
PRE-FIXES (NAME):
! = Pre-Baramos
? = Pre-Zoma
" " = If there is no pre-fix, it can only be obtained in the post-game.
POST-FIXES (NAME):
# = Male Only
* = Female Only
& = Used in Story
ABREVIATIONS (SPECIAL):
ChApr = Changes Overworld Appearance
C = Cursed
U = Use in Battle
_________________________________
/|=_ [class.03a] Hero _=|\
\|_______________________________|/
Counts: 28 Weapons, 25 Body Armor, 13 Shields, 12 Helmets
/o---------------------------------------------------------------------------o\
(((> Weapons <)))
NAME | ATK BUY SELL| SPECIAL
---------------------+-----------------+---------------------------------------
!Cypress Stick | 2 5 3|
?Falcon Blade | 5 25000 18750| Attack 2x
!Oaken Club | 7 30 22|
!Copper Sword | 12 100 75|
!Divine Dagger | 14 200 150|
!Chain Sickle | 16 320 240|
!Thorn Whip | 18 - 240| Attack Group
!Boomerang | 19 - 412| Attack All
!Edged Boomerang | 24 - 900| Attack All
!Iron Lance | 26 650 487|
!Steel Broadsword | 33 1300 975|
!Iron Axe | 38 2500 1875|
!Spiked Steel Whip | 40 3100 2325| Attack Group
!Flametang Boomerang | 42 6500 4875| Attack All
!Mountaincleaver& | 51 - - |
!Dragontail Whip | 52 - 4950| Attack Group
!Orochi's Sword | 65 - 750| U: Kasap
!Zombiesbane | 67 9800 7350| +16-31 if enemy can be Poofed
!Dragonsbane | 79 15000 11250| +16-31 versus Dragons
!Thunderbolt Blade | 82 - 5625| U: Boom
?Blizzard Blade | 90 23000 17250| U: Crackle
?Stormlord's Sword | 95 - 48750| U: Kasizzle
?Bastard Sword | 105 31000 23250|
?Gringham Whip | 105 - 21000| Attack Group
?Sword of Ruin | 110 - 33750| 4.7% Crit, C: Paralyze(25%)
?Double-Edged Sword | 115 - 3750| C: 25% Damage Returned to User
?Sword of Kings& | 120 35000 - | U: Kaswoosh
Destructiball | 135 - 27750| Attack All
(((> Body Armor <)))
NAME |DEF BUY SELL| SPECIAL
----------------------+----------------+---------------------------------------
?Scandalous Swimsuit* | 1 78000 58500| ChApr
!Plain Clothes | 4 10 7|
!Wayfarer's Clothes | 8 70 52|
!Leather Armour | 12 150 112|
!Leather Dress* | 15 420 315|
!Shell Armour | 16 350 262|
!Chain Mail | 20 480 360|
!Silk Robe* | 20 1500 1125|
!Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only)
!Leather Kilt | 24 800 600|
!Iron Armour | 25 1100 825|
!Magical Skirt* | 25 1500 1125| 25% Magic Reduction
Glombolero | 30 - 375| Spells Cost 50%+1
!Full Plate Armour | 32 2400 1800|
!Cat Suit | 35 - 262| ChApr
!Magic Armour | 40 5800 4350| 33% Magic Reduction
?Dragon Mail | 45 9800 7350| 33% Fire Reduction
!Earthenwear | 50 - 9000|
!Spiked Armour | 55 6500 4875| Reflect 50% Physical Damage
?Magic Bikini* | 65 - 3750| ChApr
?Hate Mail | 65 - 5250| 75% Magic Reduction,C:Paralysis(33.3%)
?Auroral Armour | 82 - 18000| 33% Fire/Ice/Magic Reduction, 1HP/Step
?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr
?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic
(((> Shields <)))
NAME |DEF BUY SELL| SPECIAL
-----------------+----------------+--------------------------------------------
!Pot Lid | 2 50 37|
!Leather Shield | 4 90 67|
!Bronze Shield | 7 250 187|
!Scale Shield | 12 600 450|
!Iron Shield | 20 1200 900|
!Magic Shield | 25 2000 1500| 25% Magic Reduction
!Dragon Shield | 32 3500 2625| 25% Fire/Ice Reduction
!Tempest Shield | 35 - 577|
?Silver Shield | 40 8800 6600|
!Shield of Shame | 42 - 7| C: 50% of Physical Damage to Random Ally
?Power Shield | 50 15000 11250| U: Midheal
?Ogre Shield | 60 25000 18750|
?Hero's Shield | 65 - - | 33.3% Fire/Ice Reduction
(((> Helmets <)))
NAME |DEF BUY SELL| SPECIAL
-----------------------+----------------+--------------------------------------
!Leather Hat | 2 80 60|
!Hardwood Headwear | 6 140 105|
!King's Crown& | 6 - - |
!Fur Hood* | 10 250 187|
!Iron Helmet | 16 1000 750|
!Silver Tiara* | 20 760 570|
!Iron Mask | 25 3500 2625|
!Ortega's Helm | 30 - 6150|
!Hapless Helm | 35 - 13| C: Luck = 0
?Mythril Helm | 38 18000 13500|
?Great Helm | 45 35000 26250|
!Mask of Implacability |255 - 1| C: Confusion
\_____________________________________________________________________________/
____________________________________
/|=_ [class.03b] Warrior _=|\
\|__________________________________|/
Counts: 27 Weapons, 24 Body Armor, 12 Shields, 11 Helmets
/o---------------------------------------------------------------------------o\
(((> Weapons <)))
NAME | ATK BUY SELL| SPECIAL
--------------------+-----------------+----------------------------------------
!Cypress Stick | 2 5 3|
!Oaken Club | 7 30 22|
!Copper Sword | 12 100 75|
!Divine Dagger | 14 200 150|
!Chain Sickle | 16 320 240|
!Iron Lance | 26 650 487|
!Steel Broadsword | 33 1300 975|
!Iron Axe | 38 2500 1875|
!Sizeable Scissors | 47 4700 3525|
?Siren Sword* | 50 - 7350| U: Fuddle
!Mountaincleaver& | 51 - - |
!Dragontail Whip | 52 - 4950| Attack Group
!Sledgehammer | 55 6500 4875|
!Battleaxe | 60 8700 6525|
!Orochi's Sword | 65 - 750| U: Kasap
!Zombiesbane | 67 9800 7350| +16-31 if enemy can be Poofed
!War Hammer | 70 9500 7125|
!Dragonsbane | 79 15000 11250| +16-31 versus Dragons
!Thunderbolt Blade | 82 - 5625| U: Boom
?Blizzard Blade | 90 23000 17250| U: Crackle
?Stormlord's Sword | 95 - 48750| U: Kasizzle
?Bastard Sword | 105 31000 23250|
?Gringham Whip | 105 - 21000| Attack Group
!Headsman's Axe | 105 - 375| 12.5% Crit, 12.5% Miss
?Sword of Ruin | 110 - 33750| 4.7% Crit, C: Paralyze(25%)
?Double-Edged Sword | 115 - 3750| C: 25% Damage Returned to User
Destructiball | 135 - 27750| Attack All
(((> Body Armor <)))
NAME |DEF BUY SELL| SPECIAL
----------------------+----------------+---------------------------------------
?Scandalous Swimsuit* | 1 78000 58500| ChApr
!Plain Clothes | 4 10 7|
!Wayfarer's Clothes | 8 70 52|
!Boxer Shorts# | 10 - 90|
!Leather Armour | 12 150 112|
!Leather Dress* | 15 420 315|
!Shell Armour | 16 350 262|
!Chain Mail | 20 480 360|
!Silk Robe* | 20 1500 1125|
!Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only)
!Leather Kilt | 24 800 600|
!Iron Armour | 25 1100 825|
!Magical Skirt* | 25 1500 1125| 25% Magic Reduction
Glombolero | 30 - 375| Spells Cost 50%+1
!Full Plate Armour | 32 2400 1800|
!Cat Suit | 35 - 262| ChApr
!Magic Armour | 40 5800 4350| 33% Magic Reduction
?Dragon Mail | 45 9800 7350| 33% Fire Reduction
!Earthenwear | 50 - 9000|
!Spiked Armour | 55 6500 4875| Reflect 50% Physical Damage
?Magic Bikini* | 65 - 3750| ChApr
?Hate Mail | 65 - 5250| 75% Magic Reduction,C:Paralysis(33.3%)
?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr
?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic
(((> Shields <)))
NAME |DEF BUY SELL| SPECIAL
-----------------+----------------+--------------------------------------------
!Pot Lid | 2 50 37|
!Leather Shield | 4 90 67|
!Bronze Shield | 7 250 187|
!Scale Shield | 12 600 450|
!Iron Shield | 20 1200 900|
!Magic Shield | 25 2000 1500| 25% Magic Reduction
!Dragon Shield | 32 3500 2625| 25% Fire/Ice Reduction
!Tempest Shield | 35 - 577|
?Silver Shield | 40 8800 6600|
!Shield of Shame | 42 - 7| C: 50% of Physical Damage to Random Ally
?Power Shield | 50 15000 11250| U: Midheal
?Ogre Shield | 60 25000 18750|
(((> Helmets <)))
NAME |DEF BUY SELL| SPECIAL
-----------------------+----------------+--------------------------------------
!Leather Hat | 2 80 60|
!Hardwood Headwear | 6 140 105|
!King's Crown& | 6 - - |
!Fur Hood* | 10 250 187|
!Iron Helmet | 16 1000 750|
!Silver Tiara* | 20 760 570|
!Iron Mask | 25 3500 2625|
!Hapless Helm | 35 - 13| C: Luck = 0
?Mythril Helm | 38 18000 13500|
?Great Helm | 45 35000 26250|
!Mask of Implacability |255 - 1| C: Confusion
\_____________________________________________________________________________/
_____________________________________
/|=_ [class.03c] Martial Artist _=|\
\|___________________________________|/
Counts: 14 Weapons, 16 Body Armors, 2 Shields, 4 Helmets
/o---------------------------------------------------------------------------o\
(((> Weapons <)))
NAME | ATK BUY SELL| SPECIAL
------------------+-----------------+------------------------------------------
!Iron Axe | -20 2500 1875|
!Steel Broadsword | -16 1300 975|
!Iron Lance | -14 650 487|
!Chain Sickle | -12 320 240|
!Divine Dagger | -7 200 150|
!Copper Sword | -6 100 75|
!Oaken Club | -3 30 22|
!Cypress Stick | -1 5 3|
!Iron Claws | 25 870 652|
!Knuckledusters | 40 7100 5325|
!Golden Claws | 50 - 6000| Pyramid Encounter Rate Up
?Dragon Claws | 85 - 12750|
Beast Claws | 95 - 412|
Destructiball | 135 - 27750| Attack All
(((> Body Armor <)))
NAME |DEF BUY SELL| SPECIAL
----------------------+----------------+---------------------------------------
?Scandalous Swimsuit* | 1 78000 58500| ChApr
!Plain Clothes | 4 10 7|
!Training Togs | 10 80 60|
!Leather Dress* | 15 420 315|
!Silk Robe* | 20 1500 1125|
!Sparring Suit | 23 800 600|
!Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only)
!Magical Skirt* | 25 1500 1125| 25% Magic Reduction
!Black Pyjamas | 29 2400 1800|
Glombolero | 30 - 375| Spells Cost 50%+1
!Cat Suit | 35 - 262| ChApr
!Stealth Suit | 58 - 3150| 12.5% Evasion (physical only)
?Magic Bikini* | 65 - 3750| ChApr
Dark Robe | 78 - 12375| 25% Evasion (physical only)
?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr
?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic
(((> Shields <)))
NAME |DEF BUY SELL| SPECIAL
-----------------+----------------+--------------------------------------------
!Pot Lid | 2 50 37|
!Tempest Shield | 35 - 577|
(((> Helmets <)))
NAME |DEF BUY SELL| SPECIAL
-----------------------+----------------+--------------------------------------
!Fur Hood* | 10 250 187|
!Black Bandana | 18 1200 900|
!Silver Tiara* | 20 760 570|
!Mask of Implacability |255 - 1| C: Confusion
\_____________________________________________________________________________/
_________________________________
/|=_ [class.03d] Mage _=|\
\|_______________________________|/
Counts: 18 Weapons, 16 Body Armors, 2 Shields, 7 Helmets
/o---------------------------------------------------------------------------o\
(((> Weapons <)))
NAME | ATK BUY SELL| SPECIAL
---------------------+-----------------+---------------------------------------
!Cypress Stick | 2 5 3|
!Bronze Knife | 8 80 60|
!Poison Needle | 10 10 7| H: Death (6.25%) or 1 damage
!Divine Dagger | 14 200 150|
!Wizard's Staff | 15 1500 1125| U: Frizz
?Staff of Rain& | 16 - - | U: Fizzle
!Thorn Whip | 18 - 240| Attack Group
!Boomerang | 19 - 412| Attack All
!Staff of Antimagic | 20 3300 2475| U: Fizzle
!Edged Boomerang | 24 - 900| Attack All
!Assassin's Dagger | 25 - 4125| H: Death (6.25%)
!Snooze Stick | 30 4200 3150| U: Snooze
!Staff of Strife | 33 - 5250| U: Bounce
!Rune Staff | 40 - 5100|
!Flametang Boomerang | 42 6500 4875| Attack All
!Lightning Staff | 45 - 1875| U: Sizzle
?Sage's Staff | 50 15000 11250| U: Midheal
!Somatic Staff | 65 2500 1875| Uses 3MP per hit
(((> Body Armor <)))
NAME |DEF BUY SELL| SPECIAL
----------------------+----------------+---------------------------------------
?Scandalous Swimsuit* | 1 78000 58500| ChApr
!Plain Clothes | 4 10 7|
!Wayfarer's Clothes | 8 70 52|
!Tortoise Shell | 15 330 247|
!Leather Dress* | 15 420 315|
!Silk Robe* | 20 1500 1125|
!Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only)
!Magical Skirt* | 25 1500 1125| 25% Magic Reduction
Glombolero | 30 - 375| Spells Cost 50%+1
!Cat Suit | 35 - 262| ChApr
!Angel's Robe | 35 3000 2250| Death Resistance
?Flowing Dress | 50 12500 9375| 33% Fire/Ice/Magic Reduction
?Magic Bikini* | 65 - 3750| ChApr
?Dragon Robe | 80 27000 20250| 33% Fire/Ice Reduction
?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr
?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic
(((> Shields <)))
NAME |DEF BUY SELL| SPECIAL
-----------------+----------------+--------------------------------------------
!Pot Lid | 2 50 37|
!Magic Shield | 25 2000 1500| 25% Magic Reduction
(((> Helmets <)))
NAME |DEF BUY SELL| SPECIAL
-----------------------+----------------+--------------------------------------
!Leather Hat | 2 80 60|
!King's Crown& | 6 - - |
!Mad Cap | 8 - 6| Spells Cost 75%+1
!Fur Hood* | 10 250 187|
!Silver Tiara* | 20 760 570|
?Mythril Helm | 38 18000 13500|
!Mask of Implacability |255 - 1| C: Confusion
\_____________________________________________________________________________/
___________________________________
/|=_ [class.03e] Priest _=|\
\|_________________________________|/
Counts: 18 Weapons, 20 Body Armors, 6 Shields, 10 Helmets
/o---------------------------------------------------------------------------o\
(((> Weapons <)))
NAME | ATK BUY SELL| SPECIAL
-----------------------+-----------------+-------------------------------------
!Cypress Stick | 2 5 3|
!Oaken Club | 7 30 22|
!Copper Sword | 12 100 75|
!Divine Dagger | 14 200 150|
!Chain Sickle | 16 320 240|
?Staff of Rain& | 16 - - | U: Fizzle
!Staff of Antimagic | 20 3300 2475| U: Fizzle
!Iron Lance | 26 650 487|
!Morning Star | 30 1700 1275| Attack Group
!Snooze Stick | 30 4200 3150| U: Snooze
!Staff of Strife | 33 - 5250| U: Bounce
?Staff of Resurrection | 33 - 33750| U: Zing
!Holy Lance | 35 2300 1725|
!Staff of Sentencing | 37 2700 2025| U: Woosh
!Rune Staff | 40 - 5100|
?Sage's Staff | 50 15000 11250| U: Midheal
!Somatic Staff | 65 2500 1875| Uses 3MP per hit
!Zombiesbane | 67 9800 7350| +16-31 if enemy can be Poofed
(((> Body Armor <)))
NAME |DEF BUY SELL| SPECIAL
----------------------+----------------+---------------------------------------
?Scandalous Swimsuit* | 1 78000 58500| ChApr
!Plain Clothes | 4 10 7|
!Wayfarer's Clothes | 8 70 52|
!Boxer Shorts# | 10 - 90|
!Leather Armour | 12 150 112|
!Leather Dress* | 15 420 315|
!Shell Armour | 16 350 262|
!Chain Mail | 20 480 360|
!Silk Robe* | 20 1500 1125|
!Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only)
!Magical Skirt* | 25 1500 1125| 25% Magic Reduction
!Magical Robes | 30 4400 3300| 33% Magic Reduction
Glombolero | 30 - 375| Spells Cost 50%+1
!Cat Suit | 35 - 262| ChApr
!Angel's Robe | 35 3000 2250| Death Resistance
!Magic Armour | 40 5800 4350| 33% Magic Reduction
?Magic Bikini* | 65 - 3750| ChApr
?Dragon Robe | 80 27000 20250| 33% Fire/Ice Reduction
?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr
?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic
(((> Shields <)))
NAME |DEF BUY SELL| SPECIAL
-----------------+----------------+--------------------------------------------
!Pot Lid | 2 50 37|
!Leather Shield | 4 90 67|
!Bronze Shield | 7 250 187|
!Scale Shield | 12 600 450|
!Magic Shield | 25 2000 1500| 25% Magic Reduction
?Silver Shield | 40 8800 6600|
(((> Helmets <)))
NAME |DEF BUY SELL| SPECIAL
-----------------------+----------------+--------------------------------------
!Leather Hat | 2 80 60|
!Hardwood Headwear | 6 140 105|
!King's Crown& | 6 - - |
!Mad Cap | 8 - 6| Spells cost 75%+1
!Fur Hood* | 10 250 187|
!Iron Helmet | 16 1000 750|
!Silver Tiara* | 20 760 570|
!Pointy Hat | 21 2300 1725|
?Mythril Helm | 38 18000 13500|
!Mask of Implacability |255 - 1| C: Confusion
\_____________________________________________________________________________/
___________________________________
/|=_ [class.03f] Merchant _=|\
\|_________________________________|/
Counts: 17 Weapons, 21 Body Armors, 7 Shields, 11 Helmets
/o---------------------------------------------------------------------------o\
(((> Weapons <)))
NAME | ATK BUY SELL| SPECIAL
---------------------+-----------------+---------------------------------------
!Cypress Stick | 2 5 3|
?Falcon Blade | 5 25000 18750| Attack 2x
!Oaken Club | 7 30 22|
!Copper Sword | 12 100 75|
!Divine Dagger | 14 200 150|
!Chain Sickle | 16 320 240|
!Boomerang | 19 - 412| Attack All
!Edged Boomerang | 24 - 900| Attack All
!Iron Lance | 26 650 487|
!Chain Whip | 27 1000 750| Attack Group
!Slapstick | 31 1300 975|
!Iron Axe | 38 2500 1875|
!Flametang Boomerang | 42 6500 4875| Attack All
!Abracadabracus | 45 7700 5775| Merchant U: Calculates Gold
?Siren Sword* | 50 - 7350| U: Fuddle
!Zombiesbane | 67 9800 7350| +16-31 if enemy can be Poofed
!Astraea's Abacus | 110 - 18750| Merchant U: Calculates Gold
(((> Body Armor <)))
NAME |DEF BUY SELL| SPECIAL
----------------------+----------------+---------------------------------------
?Scandalous Swimsuit* | 1 78000 58500| ChApr
!Plain Clothes | 4 10 7|
!Wayfarer's Clothes | 8 70 52|
!Boxer Shorts# | 10 - 90|
!Leather Armour | 12 150 112|
!Tortoise Shell | 15 330 247|
!Leather Dress* | 15 420 315|
!Shell Armour | 16 350 262|
!Chain Mail | 20 480 360|
!Silk Robe* | 20 1500 1125|
!Iron Apron | 22 700 525|
!Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only)
!Leather Kilt | 24 800 600|
!Iron Armour | 25 1100 825|
!Magical Skirt* | 25 1500 1125| 25% Magic Reduction
Glombolero | 30 - 375| Spells Cost 50%+1
!Cat Suit | 35 - 262| ChApr
!Epic Apron | 45 9900 7425| 25% Magic Reduction
?Magic Bikini* | 65 - 3750| ChApr
?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr
?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic
(((> Shields <)))
NAME |DEF BUY SELL| SPECIAL
-----------------+----------------+--------------------------------------------
!Pot Lid | 2 50 37|
!Leather Shield | 4 90 67|
!Bronze Shield | 7 250 187|
!Scale Shield | 12 600 450|
!Iron Shield | 20 1200 900|
!Magic Shield | 25 2000 1500| 25% Magic Reduction
!Tempest Shield | 35 - 577|
(((> Helmets <)))
NAME |DEF BUY SELL| SPECIAL
-----------------------+----------------+--------------------------------------
!Leather Hat | 2 80 60|
!Hardwood Headwear | 6 140 105|
!King's Crown& | 6 - - |
!Turban | 8 160 120|
!Mad Cap | 8 - 6| Spells cost 75%+1
!Fur Hood* | 10 250 187|
!Bunny Ears* | 15 - 390|
!Top Hat# | 20 - 900|
!Silver Tiara* | 20 760 570|
?Mythril Helm | 38 18000 13500|
!Mask of Implacability |255 - 1| C: Confusion
\_____________________________________________________________________________/
___________________________________
/|=_ [class.03g] Gadabout _=|\
\|_________________________________|/
Counts: 18 Weapons, 20 Body Armors, 5 Shields, 11 Helmets
/o---------------------------------------------------------------------------o\
(((> Weapons <)))
NAME | ATK BUY SELL| SPECIAL
---------------------+-----------------+---------------------------------------
!Cypress Stick | 2 5 3|
!Oaken Club | 7 30 22|
!Bronze Knife | 8 80 60|
!Copper Sword | 12 100 75|
!Divine Dagger | 14 200 150|
!Chain Sickle | 16 320 240|
!Thorn Whip | 18 - 240| Attack Group
!Boomerang | 19 - 412| Attack All
!Edged Boomerang | 24 - 900| Attack All
!Iron Lance | 26 650 487|
!Chain Whip | 27 1000 750| Attack Group
!Slapstick | 31 1300 975|
!Iron Axe | 38 2500 1875|
!Spiked Steel Whip | 40 3100 2325| Attack Group
!Flametang Boomerang | 42 6500 4875| Attack All
?Siren Sword* | 50 - 7350| U: Fuddle
!Dragontail Whip | 52 - 4950| Attack Group
?Gringham Whip | 105 - 21000| Attack Group
(((> Body Armor <)))
NAME |DEF BUY SELL| SPECIAL
----------------------+----------------+---------------------------------------
?Scandalous Swimsuit* | 1 78000 58500| ChApr
!Plain Clothes | 4 10 7|
!Wayfarer's Clothes | 8 70 52|
!Training Togs | 10 80 60|
!Boxer Shorts# | 10 - 90|
!Tortoise Shell | 15 330 247|
!Leather Dress* | 15 420 315|
!Silk Robe* | 20 1500 1125|
!Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only)
!Leather Kilt | 24 800 600|
!Magical Skirt* | 25 1500 1125| 25% Magic Reduction
!Garish Garb | 28 1300 975|
Glombolero | 30 - 375| Spells Cost 50%+1
!Cat Suit | 35 - 262| ChApr
!Party Dress* | 40 - 8850|
!Smart Suit# | 42 - 9900|
?Magic Bikini* | 65 - 3750| ChApr
Dark Robe | 78 - 12375| 25% Evasion (physical only)
?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr
?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic
(((> Shields <)))
NAME |DEF BUY SELL| SPECIAL
-----------------+----------------+--------------------------------------------
!Pot Lid | 2 50 37|
!Leather Shield | 4 90 67|
!Scale Shield | 12 600 450|
!Magic Shield | 25 2000 1500| 25% Magic Reduction
!Tempest Shield | 35 - 577|
(((> Helmets <)))
NAME |DEF BUY SELL| SPECIAL
-----------------------+----------------+--------------------------------------
!Leather Hat | 2 80 60|
!Hardwood Headwear | 6 140 105|
!King's Crown& | 6 - - |
!Turban | 8 160 120|
!Mad Cap | 8 - 6| Spells cost 75%+1
!Fur Hood* | 10 250 187|
!Bunny Ears* | 15 - 390|
!Top Hat# | 20 - 900|
!Silver Tiara* | 20 760 570|
!Pointy Hat | 21 2300 1725|
!Mask of Implacability |255 - 1| C: Confusion
\_____________________________________________________________________________/
__________________________________
/|=_ [class.03h] Thief _=|\
\|________________________________|/
Counts: 20 Weapons, 19 Body Armors, 8 Shields, 9 Helmets
/o---------------------------------------------------------------------------o\
(((> Weapons <)))
NAME | ATK BUY SELL| SPECIAL
---------------------+-----------------+---------------------------------------
!Cypress Stick | 2 5 3|
?Falcon Blade | 5 25000 18750| Attack 2x
!Bronze Knife | 8 80 60|
!Poison Needle | 10 10 7| H: Death (6.25%) or 1 damage
!Divine Dagger | 14 200 150|
!Chain Sickle | 16 320 240|
!Thorn Whip | 18 - 240| Attack Group
!Boomerang | 19 - 412| Attack All
!Edged Boomerang | 24 - 900| Attack All
!Assassin's Dagger | 25 - 4125| H: Death (6.25%)
!Chain Whip | 27 1000 750| Attack Group
!Knuckledusters | 40 7100 5325|
!Spiked Steel Whip | 40 3100 2325| Attack Group
!Flametang Boomerang | 42 6500 4875| Attack All
?Siren Sword* | 50 - 7350| U: Fuddle
!Dragontail Whip | 52 - 4950| Attack Group
?Dragon Claws | 85 - 12750|
Beast Claws | 95 - 412|
?Gringham Whip | 105 - 21000| Attack Group
Destructiball | 135 - 27750| Attack All
(((> Body Armor <)))
NAME |DEF BUY SELL| SPECIAL
----------------------+----------------+---------------------------------------
?Scandalous Swimsuit* | 1 78000 58500| ChApr
!Plain Clothes | 4 10 7|
!Wayfarer's Clothes | 8 70 52|
!Boxer Shorts# | 10 - 90|
!Leather Armour | 12 150 112|
!Leather Dress* | 15 420 315|
!Silk Robe* | 20 1500 1125|
!Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only)
!Magical Skirt* | 25 1500 1125| 25% Magic Reduction
!Black Pyjamas | 29 2400 1800|
Glombolero | 30 - 375| Spells Cost 50%+1
!Cat Suit | 35 - 262| ChApr
!Party Dress* | 40 - 8850|
!Smart Suit# | 42 - 9900|
!Stealth Suit | 58 - 3150| 12.5% Evasion (physical only)
?Magic Bikini* | 65 - 3750| ChApr
Dark Robe | 78 - 12375| 25% Evasion (physical only)
?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr
?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic
(((> Shields <)))
NAME |DEF BUY SELL| SPECIAL
-----------------+----------------+--------------------------------------------
!Pot Lid | 2 50 37|
!Leather Shield | 4 90 67|
!Bronze Shield | 7 250 187|
!Scale Shield | 12 600 450|
!Magic Shield | 25 2000 1500| 25% Magic Reduction
!Dragon Shield | 32 3500 2625| 25% Fire/Ice Reduction
!Tempest Shield | 35 - 577|
?Silver Shield | 40 8800 6600|
(((> Helmets <)))
NAME |DEF BUY SELL| SPECIAL
-----------------------+----------------+--------------------------------------
!Leather Hat | 2 80 60|
!Hardwood Headwear | 6 140 105|
!King's Crown& | 6 - - |
!Mad Cap | 8 - 6| Spells cost 75%+1
!Fur Hood* | 10 250 187|
!Black Bandana | 18 1200 900|
!Silver Tiara* | 20 760 570|
?Mythril Helm | 38 18000 13500|
!Mask of Implacability |255 - 1| C: Confusion
\_____________________________________________________________________________/
_________________________________
/|=_ [class.03i] Sage _=|\
\|_______________________________|/
Counts: 29 Weapons, 22 Body Armors, 6 Shields, 10 Helmets
/o---------------------------------------------------------------------------o\
(((> Weapons <)))
NAME | ATK BUY SELL| SPECIAL
-----------------------+-----------------+-------------------------------------
!Cypress Stick | 2 5 3|
?Falcon Blade | 5 25000 18750| Attack 2x
!Oaken Club | 7 30 22|
!Copper Sword | 12 100 75|
!Divine Dagger | 14 200 150|
!Wizard's Staff | 15 1500 1125| U: Frizz
!Chain Sickle | 16 320 240|
?Staff of Rain& | 16 - - | U: Fizzle
!Thorn Whip | 18 - 240| Attack Group
!Staff of Antimagic | 20 3300 2475| U: Fizzle
!Iron Lance | 26 650 487|
!Chain Whip | 27 1000 750| Attack Group
!Morning Star | 30 1700 1275| Attack Group
!Snooze Stick | 30 4200 3150| U: Snooze
!Steel Broadsword | 33 1300 975|
!Staff of Strife | 33 - 5250| U: Bounce
?Staff of Resurrection | 33 - 33750| U: Zing
!Holy Lance | 35 2300 1725|
!Staff of Sentencing | 37 2700 2025| U: Woosh
!Rune Staff | 40 - 5100|
!Spiked Steel Whip | 40 3100 2325| Attack Group
!Lightning Staff | 45 - 1875| U: Sizzle
?Sage's Staff | 50 15000 11250| U: Midheal
!Dragontail Whip | 52 - 4950| Attack Group
!Orochi's Sword | 65 - 750| U: Kasap
!Somatic Staff | 65 2500 1875| Uses 3MP per hit
!Zombiesbane | 67 9800 7350| +16-31 if enemy can be Poofed
?Gringham Whip | 105 - 21000| Attack Group
Destructiball | 135 - 27750| Attack All
(((> Body Armor <)))
NAME |DEF BUY SELL| SPECIAL
----------------------+----------------+---------------------------------------
?Scandalous Swimsuit* | 1 78000 58500| ChApr
!Plain Clothes | 4 10 7|
!Wayfarer's Clothes | 8 70 52|
!Training Togs | 10 80 60|
!Leather Armour | 12 150 112|
!Leather Dress* | 15 420 315|
!Shell Armour | 16 350 262|
!Chain Mail | 20 480 360|
!Silk Robe* | 20 1500 1125|
!Sparring Suit | 23 800 600|
!Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only)
!Magical Skirt* | 25 1500 1125| 25% Magic Reduction
!Magical Robes | 30 4400 3300| 33% Magic Reduction
Glombolero | 30 - 375| Spells Cost 50%+1
!Cat Suit | 35 - 262| ChApr
!Angel's Robe | 35 3000 2250| Death Resistance
!Magic Armour | 40 5800 4350| 33% Magic Reduction
?Flowing Dress | 50 12500 9375| 33% Fire/Ice/Magic Reduction
?Magic Bikini* | 65 - 3750| ChApr
?Dragon Robe | 80 27000 20250| 33% Fire/Ice Reduction
?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr
?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic
(((> Shields <)))
NAME |DEF BUY SELL| SPECIAL
-----------------+----------------+--------------------------------------------
!Pot Lid | 2 50 37|
!Leather Shield | 4 90 67|
!Scale Shield | 12 600 450|
!Magic Shield | 25 2000 1500| 25% Magic Reduction
!Tempest Shield | 35 - 577|
?Silver Shield | 40 8800 6600|
(((> Helmets <)))
NAME |DEF BUY SELL| SPECIAL
-----------------------+----------------+--------------------------------------
!Leather Hat | 2 80 60|
!Hardwood Headwear | 6 140 105|
!King's Crown& | 6 - - |
!Mad Cap | 8 - 6| Spells cost 75%+1
!Fur Hood* | 10 250 187|
!Iron Helmet | 16 1000 750|
!Silver Tiara* | 20 760 570|
!Pointy Hat | 21 2300 1725|
?Mythril Helm | 38 18000 13500|
!Mask of Implacability |255 - 1| C: Confusion
\_____________________________________________________________________________/
___________________________________________________________________________
/// \\\
|o> [system.04] Game System Info <o|
\\\_________________________________________________________________________///
This section deals with displaying and showing the fundamental game mechanics
that make up the battle system.
At some point I want to add in either a Personality System, and augment this
with an Item list, which means adding in an Item List, details and locations
above. For now this will just be the basic battle mechanics.
I do add in Boss Stats and important details, such as which spells are useful
and which accessories are useful. At some point I will turn this section into
a boss strategy section, detailing all the best weapons, and offer insight into
best potential armour options. Given this game has far greater limitations on
armour compared to both the SFC and GBC, converting the lists drawn from my GBC
FAQ would be pointless, as most of the best-of armour options are based on
equipment that is infinite, and most of those late-game options are now limited
and usually to 1 in the mobile.
For players that like to purchase everything, I suggest reading Question 4
under the [tips.05b] section.
,=======================================================================,
.//------/ \------\\..
\\_\ / [system.04a] Party Battle Basics \ /_//
\\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/
______________________
====/ \====
---==<<< [system.04a1] Turn Order >>>==---
====,______________________,====
As written by Sk8erpunq:
==-
The game multiplies each character's and monster's agility by a random
percentage (0-100%). Then chooses the highest modified AGL, executes this
character's action, chooses the second best AGL, executes the action, etc.
This random percentage has normal distribution (middle values are most
probable, extreme values are least probable).
For nerds:
Let Xi be a random variable with uniform distribution on 0-31.
Let's define another random variable Y = (136+ sum of 16 Xi)%256.
Without modulus, Y has normal distribution over (136-646). With modulus, we go
through (0-256) interval twice: starting at 136 and getting to 255, then 0-255,
finally 0-136. If we were to cut the intervals (136-255) and (0-136) and add
them in appropriate place on the remaining, "middle" part of Gaussian curve,
we'd get something very close to normal distribution.
==-
I'll explain it in layman's terms. Let's assume the Hero and a monster have
50 Agility each. Both have a 50/50 chance of going first. If the Hero has
100 Agility and the monster has 50 Agility, the Hero has a 75% chance, roughly,
of going first, and a 50% chance of always going first, given the Hero's range
is 1~100 and the monster's is 1~50.
_______________________
====/ \====
---==<<< [system.04a2] Flee Chance >>>==---
====,_______________________,====
Upon selecting the Run command, the party has a certain expected rate to flee
the opponents based on the Leader's level.
If the party leader's level is +10 or higher than the highest monster in a
battle, Run is 100% successful.
Else flee rate is:
Attempt 1 [25%]
Attempt 2 [50%]
Attempt 3 [75%]
Attempt 4 [100%]
__________________________________
====/ \====
---==<<< [system.04a3] Characters to Monsters >>>==---
====,__________________________________,====
Base Damage = (Attack - Defense/2)*modifier
Modifier = .39-.59
If Oomph = Base Damage*2
Critical Hit Damage = Attack*Multiplier
Critical Multiplier = .85-1.03
If Critical + Oomph = Attack*Multiplier <<-Critical ignores Oomph bonus
If Monsters Defend = All Damage/2
________________________
====/ \====
---==<<< [system.04a4] Bonus Damage >>>==---
====,________________________,====
Dragonsbane = +16-31 to Dragon-Type
Zombiesbane = +16-31 to Anything that can be Poofed*
Dragon/Zombie damage is always after the fact, and is not boosted/altered by
either Critical or Oomph.
Critical hit with Dragon/Zombie = Crit*Mod +16-31
Oomph attack with Dragon/Zombie = Damage*2 +16-31
*Every attack rolls a chance for Poof, if successful, a roll is made for
+16~32 damage, sadly all bosses, even undead, are immune to Poof
______________________________
====/ \====
---==<<< [system.04a5] Critical Hit Rates >>>==---
====,______________________________,====
Normal = 1/64
Martial Artist (BareFists/Claws/Knuckles) = Level/256
Sword of Ruin = 3/64
Headsman's Axe = 1/8
______________________________________
====/ \====
---==<<< [system.04a6] Monster Regeneration Rates >>>==---
====,______________________________________,====
90-110 HP per Turn
- Baramos
- Zoma (harder version)
44-56 HP per Turn
- Living Statue
- Great Troll
16-24 HP per Turn
- Skelegon
_________________________________
====/ \====
---==<<< [system.04a7] Monster Evasion Rates >>>==---
====,_________________________________,====
*NOTE* - This will only list monsters with Evasion.
1/32 (3,125%)
Batterfly | Chimaera | Crabid
Crone Ranger | Cumaulus | Cureslime
Drac the Vlad | Dread Admiral | Elysium Bird
Flying Flayer | Freezing Fog | Hades Condor
Hell Nino | Hocus-Poker | Imp
Infanticore | Lump Shaman | Man o' War
Mermaniac | Minidemon | Overtoad
Rottenweiler | Rumble Bee | Scornet
Skelegon | Smackanape | Soaring Scourger
Spiked Hare | Stark Raven | Toady
Toxic Toad | Umbra | Vampire Cat
Vladdy | Vladiator | Voodoogooder
Soul of Baramos
1/16 (6,25%)
Betterfly | Boreal Serpent | Cannibox
Hocus Chimaera | Liquid Metal Slime | Raven Lunatic
Shadow | Silhouette
Robbin''Ood | Robbin' Huddle
3/32 (9,375%)
Catula | Mimic | Shade
1/8 (12,5%)
Metal Chimaera
7/32 (21,875%)
Bag 'o Laughs | Goodybag | Phoenix
_____________________________________
====/ \====
---==<<< [system.04a8] Monster Resistance Levels >>>==---
====,_____________________________________,====
Level 1: 0%, Spell will always connect
Level 2: 25%, Spell will connect 75% of the time
Level 3: 70%, Spell will connect 30% of the time
Level 4: 100%, Spell will always miss
_____________________________________
====/ \====
---==<<< [system.04a9] Monster Resistance Groups >>>==---
====,_____________________________________,====
1) Fire: Frizz/Frizzle/Kafrizzle , Sizz/Sizzle/Kasizzle ,
Bang/Boom/Kaboom , Fire Breath (Puff!)
2) Ice: Crack/Crackle/Kacrack/Kacrackle
3) Wind: Woosh/Swoosh/Kaswoosh
4) Zap: Zap/Kazap
5) Death: Whack, Thwack
6) Kamikazee
7) Sleep: Snooze
8) Fizzle
9) Defense Reduction: Sap/Kasap
10) Confusion: Dazzle
11) Drain Magic
12) Confusion: Fuddle
13) Other: Deceleratle , Blasto
14) Remove Enemy: Poof
*NOTE* - Puff!'s Fire Breath ignores resistances and always connects.
,=======================================================================,
.//------/ \------\\..
\\_\ / [system.04b] Party Spell List \ /_//
\\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/
___________________________
====/ \====
---==<<< [system.04b1] Hero Spell List >>>==---
====,___________________________,====
Level 2 - Frizz Level 19 - Holy Protection
Level 4 - Heal Level 23 - Sizzle
Level 6 - Poof Level 26 - Zap
Level 7 - Zoom Level 29 - Midheal
Level 10 - Sizz Level 31 - Boom
Level 12 - Kaclang Level 33 - Fullheal
Level 14 - Evac Level 35 - Zing
Level 16 - Snooze Level 38 - Omniheal
Level 18 - Fizzle Level 41 - Kazap
___________________________
====/ \====
---==<<< [system.04b2] Mage Spell List >>>==---
====,___________________________,====
Level 1 - Frizz Level 23 - Boom
Level 4 - Buff Level 24 - Bounce
Level 5 - Crack Level 25 - Tick-Tock
Level 7 - Sizz Level 26 - Kacrack
Level 9 - Evac Level 27 - Fuddle
Level 9 - Kabuff Level 29 - Kasizzle
Level 11 - Bang Level 30 - Sheen
Level 12 - Zoom Level 32 - Kacrackle
Level 12 - Deceleratle Level 33 - Fade
Level 14 - Sizzle Level 34 - Puff!
Level 15 - Drain Magic Level 35 - Click
Level 17 - Frizzle Level 36 - Kafrizzle
Level 18 - Peep Level 37 - Morph
Level 19 - Safe Passage Level 38 - Kaboom
Level 20 - Crackle Level 40 - Hocus Pocus
Level 21 - Oomph
_____________________________
====/ \====
---==<<< [system.04b3] Priest Spell List >>>==---
====,_____________________________,====
Level 1 - Heal Level 18 - Kasap
Level 2 - Poof Level 20 - Blasto
Level 5 - Acceleratle Level 22 - Whack
Level 7 - Dazzle Level 24 - Zing
Level 8 - Sap Level 26 - Swoosh
Level 9 - Snooze Level 28 - Thwack
Level 11 - Squelch Level 30 - Fullheal
Level 12 - Woosh Level 32 - Insulatle
Level 13 - Fizzle Level 34 - Multiheal
Level 14 - Midheal Level 36 - Kaswoosh
Level 15 - Tingle Level 38 - Kazing
Level 16 - Cock-a-Doodle-Doo Level 41 - Kamikazee
___________________________
====/ \====
---==<<< [system.04b4] Sage Spell List >>>==---
====,___________________________,====
Level 1 - Heal Level 20 - Blasto
Level 1 - Frizz Level 21 - Oomph
Level 2 - Poof Level 22 - Whack
Level 4 - Buff Level 23 - Boom
Level 5 - Crack Level 24 - Bounce
Level 5 - Acceleratle Level 24 - Zing
Level 7 - Sizz Level 25 - Tick-Tock
Level 7 - Dazzle Level 26 - Kacrack
Level 8 - Sap Level 26 - Swoosh
Level 9 - Snooze Level 27 - Fuddle
Level 9 - Evac Level 28 - Thwack
Level 9 - Kabuff Level 29 - Kasizzle
Level 11 - Bang Level 30 - Sheen
Level 11 - Squelch Level 30 - Fullheal
Level 12 - Woosh Level 32 - Insulatle
Level 12 - Zoom Level 32 - Kacrackle
Level 12 - Deceleratle Level 33 - Fade
Level 13 - Fizzle Level 34 - Puff!
Level 14 - Sizzle Level 34 - Multiheal
Level 14 - Midheal Level 35 - Click
Level 15 - Tingle Level 36 - Kafrizzle
Level 15 - Drain Magic Level 36 - Kaswoosh
Level 16 - Cock-a-Doodle-Doo Level 37 - Morph
Level 17 - Frizzle Level 38 - Kaboom
Level 18 - Peep Level 38 - Kazing
Level 18 - Kasap Level 40 - Hocus Pocus
Level 19 - Safe Passage Level 41 - Kamikazee
Level 20 - Crackle
_______________________________
====/ \====
---==<<< [system.04b5] Merchant Spell List >>>==---
====,_______________________________,====
Level 12 - Dig Level 17 - Service Call
_______________________________
====/ \====
---==<<< [system.04b6] Gadabout Spell List >>>==---
====,_______________________________,====
Level 13 - Whistle
____________________________
====/ \====
---==<<< [system.04b7] Thief Spell List >>>==---
====,____________________________,====
Level 8 - Eye for Distance Level 17 - Padfoot
Level 10 - Storeyteller Level 20 - Snoop
Level 13 - Nose for Treasure
________________________________________
====/ \====
---==<<< [system.04b8] Damage Spells for Characters >>>==---
====,________________________________________,====
Puff! [24MP] 170-189 (All) <<-Special, turns character into uncontrollable
Dragon
-Fire Breath ignores resistance
Frizz [ 2MP] 8-13 (Single)
Frizzle [ 6MP] 70-90 (Single)
Kafrizzle [12MP] 160-200 (Single)
Sizz [ 4MP] 16-24 (Group)
Sizzle [ 6MP] 30-42 (Group)
Kasizzle [12MP] 88-112 (Group)
Bang [ 5MP] 16-24 (All)
Boom [ 9MP] 52-68 (All)
Kaboom [18MP] 120-160 (All)
Crack [ 3MP] 25-35 (Single)
Crackle [ 6MP] 42-58 (Group)
Kacrack [ 9MP] 60-80 (All)
Kacrackle [12MP] 88-112 (Group)
Woosh [ 4MP] 8-24 (Group)
Swoosh [ 6MP] 25-55 (Group)
Kaswoosh [ 9MP] 60-120(Group)
Zap [ 8MP] 70-90(Single)
Kazap [30MP] 175-225(All)
__________________________________________________
====/ \====
---==<<< [system.04b9] Death, Hocus Pocus, and Removal Spells >>>==---
| for Characters |
====,__________________________________________________,====
Poof [ 2MP] Removes an enemy group from the battlefield (Group)
Blasto [ 7MP] Removes an enemy from the battlefield, no EXP/Gold (Single)
- Higher rate of success than Poof due to being in a
different resistance group.
Whack [ 7MP] Attempts to kill the enemy (Single)
Thwack [ 7MP] Attempts to kill the enemy (Group)
Kamikazee [ 1MP] Sacrifices user to deal upwards of 999 damage per enemy.
Hocus Pocus [20MP] 1 of 16 Random outcomes, all displayed in a section below.
__________________________________________
====/ \====
---==<<< [system.04b10] Healing Spells for Characters >>>==---
====,__________________________________________,====
Heal [ 3MP] 30~39 HP Healed (Ally)
- Usable outside of battle.
Midheal [ 5MP] 75~94 HP Healed (Ally)
- Usable outside of battle.
Fullheal [ 7MP] 100% HP Healed (Ally)
- Usable outside of battle.
Multiheal [18MP] 75~94 HP Healed (Party)
- Usable outside of battle.
Omniheal [62MP] 100% HP Healed (Party)
- Usable outside of battle.
Zing [10MP] 50% chance, [50%] HP Healed (Ally)
- Usable outside of battle.
Kazing [20MP] 100% chance, 100% HP Healed (Ally)
- Usable outside of battle.
Squelch [ 3MP] Cures Poison (Ally)
- Usable outside of battle.
Tingle [ 6MP] Cures Paralysis (Ally)
- Usable outside of battle.
Cock-a-Doodle-Doo [ 3MP] Remove Sleep (Party)
Drain Magic [ 0MP] 5~10 MP Stolen and Healed (Single)
- Must target monster with Magic.
_______________________________________________
====/ \====
---==<<< [system.04b11] Utility Buff Spells for Characters >>>==---
====,_______________________________________________,====
Buff [ 3MP] +100% Base Defense (Ally)
{Limit of 999 total Defense}
Kabuff [ 4MP] +100% Base Defense (Party)
{Limit of 999 total Defense}
Kaclang [ 6MP] Immunity to all Damage for 3 Rounds. Cannot act. (Party)
Insulatle [ 6MP] All Fire/Ice damage reduced by 1/3 (Party)
{stacks with Shield/Armor}
Bounce [ 8MP] Reflects spells (Ally)
{GBC only:ignores the Insulatle Spell}
- Morph can bypass.
- Items bypass this.
- Equipment with spells will bypass this.
Acceleratle [ 3MP] +100% Agility (Party)
{Limit of 255 total Agility}
Oomph [ 6MP] x2 Multiplier on normal Physical Attack Damage (Ally)
- Does not affect Critical hits.
Morph [12MP] Pick a party member to copy the spells and skills of.
- One of the best spells ever, since it allows any vocation
to use Hero spells by copying the Hero!
_________________________________________________
====/ \====
---==<<< [system.04b12] Utility Debuff Spells for Characters >>>==---
====,_________________________________________________,====
Sap [ 3MP] -100% Defense (Single)
Kasap [ 4MP] -50% Defense (All)
Deceleratle [ 3MP] -100% Agility (All)
Fizzle [ 3MP] Enemy is unable to cast spells, but can use Breath/Skills
(Group)
Dazzle [ 4MP] Reduce Enemy Accuracy by 62.5% (Group)
Snooze [ 3MP] Puts Enemies to Sleep for 1-4 Rounds (Group)
Fuddle [ 5MP] Sets the Confuse status on an Enemy (Single)
________________________________________________
====/ \====
---==<<< [system.04b13] Utility Field Spells for Characters >>>==---
====,________________________________________________,====
Zoom [ 1MP] Return to most previously visited Towns and Castles.
- Unlike all the other spells below, works in battle.
- Does not work inside buildings or caves.
- When used in battle on the world map or in a
Dungeon section out in the open air (no ceiling),
quits the battle and Zooms straight to Aliahan.
Evac [ 8MP] Exit a dungeon.
- Does not work in towns or the world map.
Holy Protection [ 4MP] Keeps weaker monsters away from the party for the next
128 steps.
- Does not work in the Bonus Dungeon.
Peep [ 3MP] Allows viewing the contents of Chests.
- Can see if there's a Cannibox or Mimic
Safe Passage [ 2MP] Allows safe passage over damage tiles.
- Resets after the entire party exits the damage tiles
or changes maps.
Tick-Tock [12MP] Changes Day to Night and Night to Day.
Sheen [18MP] Removes any equipped Cursed equipment.
- Like with the Church, the equipment is destroyed.
Fade [15MP] Party becomes invisible for the next 32 steps.
- Does not affect encounter rate.
- Use this in any town and talk to people for some
very funny reactions.
Click [ 0MP] Opens Doors that require the Thief's Key, Magic Key,
and Ultimate Key.
________________________________________________
====/ \====
---==<<< [system.04b14] Utility Field Skills for Characters >>>==---
====,________________________________________________,====
Eye for Distance [ 0MP] Shows the distance to the nearest Town.
- Does not work in dungeons or towns.
Storeyteller [ 2MP] Tells the dungeon name and floor.
- Does not work on the overworld or in towns.
- Works in some obscure spots.
- Does not work in the Bonus Dungeon.
Nose for Treasure [ 0MP] Checks for all treasure remaining on that floor.
- Works for Chests, Pots, Drawers, Barrels, and
all hidden treasures.
Padfoot [ 0MP] 50% encounter rate for the next 127 steps.
Snoop [ 2MP] Uncovers any hidden treasure present on the visible
map.
Whistle [ 0MP] Triggers a battle anywhere monsters roam.
Dig [ 0MP] Dig a hole on any map to find gold, items, or nothing.
There are very specific rules:
1) 5 Dig Attempts per map. Change maps to reset.
- Can go up/down stairs or in/out of a building
- If this is confusing, consider this like
re-zoning in an MMO.
2) Items can only be obtained on maps where monsters
are.
- Items are the same as those dropped by monsters
in the area.
- Chance is the same as drop rates (stealing is a
much faster method of obtaining items).
3) Gold is found on every map.
- Can find 1, 2, 3, 4, 5, or 50% of on-hand Gold.
- Yes, that is 50% of all on-hand Gold, so if
on-hand Gold is 500, then 250 will be dug up.
- 50% on-hand chance is 1/128 each attempt, and is
one of the best methods to max out Gold reserves
early on...for more inquiry check out [tips.05b],
part 3 of Answer 4.
Service Call [15MP] Summons a Weapon Store | General Store |
Inn (100g/Person) | Church services.
- Both the Weapon and General Stores are the last
stores visited.
- Does not work in towns.
________________________________
====/ \====
---==<<< [system.04b15] Hocus Pocus Effects >>>==---
====,________________________________,====
Effect 1: All enemies flee battle. (No Gold/EXP) [Ineffective on Bosses]
Effect 2: 75~94 HP healed to one Ally.
Effect 3: 75~94 HP healed to full Party.
Effect 4: Tingle to full Party.
Effect 5: Revives and heals 100% HP to full Party.
Effect 6: All spells for the round are rendered ineffective. [Ineffective on
Bosses]
Effect 7: All enemies incapacitated for one round. [Ineffective on Bosses]
Effect 8: Sleepy time. One of two possible outcomes:
1) Caster is put to sleep.
2) All enemies are put to sleep. [Ineffective on Bosses]
Effect 9: All enemies put into a state of confusion (Fuddle Effect).
[Ineffective on Bosses]
Effect 10: All enemies die. [Ineffective on Bosses]
Effect 11: Reorders the Party by Current HP, highest at the front.
Effect 12: Caster is paralyzed for 3 turns. (Tingle will not help)
Effect 13: All enemies MP = 0. [Ineffective on Bosses]
Effect 14: All enemies removed from battle. (No EXP)
Effect 15: All party members trigger an Oomph effect (double damage).
Effect 16: Random dance that does NOTHING!
______________________________
====/ \====
---==<<< [system.04b16] Gadabout's Antics >>>==---
====,______________________________,====
Each Antic has a 1/4 chance per round to activate.
Level 1 (1/5): struck a defensive pose (Defend)
Level 1 (1/5): just gawked at the scene (Nothing)
Level 1 (1/5): yell for help (Nothing)
Level 1 (1/5): run (Nothing)
Level 1 (1/5): fell and tripped (Nothing)
Level 3 (1/7): smiled serenely (Nothing)
Level 3 (1/7): keeled over (Fall asleep)
Level 5 (1/8): juggle stones (4-8 damage to Gadabout or monster)
Level 7 (1/9): sing and dance gaily (Nothing)
Level 9 (1/10): flick disheveled hair (Nothing)
Level 11 (1/11): tap dance (Gadabout's evasion rise)
Level 13 (1/12): spin finger at monster (Confuse monster)
Level 15 (1/13): preen with mirror (Nothing)
Level 17 (1/15): keel over (Paralyze Gadabout for 1-3 rounds)
Level 17 (1/15): cast some giberrish (Wallhexa, Wallspin, Cashflat, Gunhexa
- Nothing)
Level 19 (1/16): pray for peace (Nothing)
Level 20 (1/17): become plagued by self doubt (Nothing)
Level 21 (1/18): make up a pun (Make enemy laugh)
Level 23 (1/20): roll a die (Nothing)
Level 23 (1/20): sing loudly (terrible voice - make enemy flee,
beautiful voice - make enemy lose turn)
Level 25 (1/21): create lewd situations (Nothing)
Level 27 (1/22): sneeze (Make everybody surprised)
Level 29 (1/24): start a word game (Hex, Phoenix - Nothing)
Level 29 (1/24): gaze sexily at monster (Make monster lose turn)
Level 31 (1/25): tell a story (Random party member can lose turn)
Level 33 (1/26): put on heels and hold a whip (Make a monster attack other
monster or itself when alone)
Level 35 (1/28): Sneak up behind other party member (Nothing)
Level 35 (1/28): laugh maniacally (Make monsters flee)
Level 37 (1/29): cheer everyone up (Cast Deceleratle or Acceleratle on the
party)
Level 39 (1/31): guzzle a bottle of ale (Gadabout won't move next turn)
Level 39 (1/31): heckle a monster (Nothing)
Level 41 (1/32): toss up a boulder (12-14 damage to party member,
or 30-32 to a monster)
Level 43 (1/33): puff-puff a monster (Make a monster lose turn)
Level 45 (1/34): use a move on a monster (Poofchop, Poofmash 35-42 damage to a
monster)
Level 47 (1/35): do something illicit (Nothing)
Level 49 (1/36): lit some paper on fire (Cast Frizzle on a monster)
Level 50 (1/37): run out of things to do (Cast Multiheal on party)
With 1/4 chance to activate an Antic, and 5/37 individual antics that may deal
damage to monsters, 3/37 of which will always deal damage, and 2/37 of which
have a 50% chance to deal damage to monsters, there is a 5/148 chance per round
for a damage-dealing antic. Factoring in the 50% it's really 4/148 or 1/37
chance per round (2.7%). Total Range for 3/148 is 4~62, and 1/148 depends on
the stats of the monster, and there is no guarantee it will work on certain
bosses such as Zoma and Baramos (certainly not full-powered Zoma). Likely
won't work on Xenlon, given immunity to status effects.
,=======================================================================,
.//------/ \------\\..
\\_\ / [system.04c] Enemy Damage Equation and Factors \ /_//
\\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/
.========================================.
-=<<###[ [system.04c1] Monsters to Characters ]###>>=-
\_^_^_^____________________________^_^_^_/
Base Damage = (Attack - Defense/2)*(7/8)*modifier
Modifier = .39-.59
If Skill = Base Damage*Skill Modifier
Critical Hit Damage = Attack*Multiplier
Critical Multiplier = .85-1.03
If Characters Defend = All Damage/2
.===================================================.
-=<<###[ [system.04c2] Monsters with Multiple Turn Rates ]###>>=-
\_^_^_^_______________________________________^_^_^_/
-----------------------
-=< 100% 2x Turns per Round >=-
-----------------------
Armful | Beakon | Elysium Bird
Lump Shaman | Mimic | One-Man Army
Raven Lunatic | Skeleton Swordsman | Weaken Beakon
Orochi II | Boss Troll | King Hydra
Zoma (both)
---------------------------------------------
-=< 33.3% 1x Turn, 33.3% 2x Turns, 33.3% 3x Turns >=-
---------------------------------------------
Goodybag | Tentacular
Soul of Baramos
-------------------------
-=< 50% 1x Turn, 50% 2x Turns >=-
-------------------------
Baramonster | Belisha Beakon | Boreal Serpent
Flying Flayer | Grievous Bodily Arm | Squidzilla
Stone Guardian
Orochi | Baramos | Bones of Baramos
Xenlon
.========================================.
-=<<###[ [system.04c3] Monster On-Hit Effects ]###>>=-
\_^_^_^____________________________^_^_^_/
--------------
-=< Attack + Sleep >=-
--------------
- 100% Damage, 3/8 (37.5%) chance of putting targeted character to sleep.
- Morphean Mushroom, 25% chance to trigger
---------------
-=< Attack + Poison >=-
---------------
- 100% Damage, 1/8 (12.5%) chance of poisoning targeted character.
- Betterfly, 12.5% chance to trigger
- Bubble Slime, 25% chance to trigger
- Toxic Toad, 37.5% chance to trigger
- Toxic Zombie, 37.5% chance to trigger
------------------
-=< Attack + Paralysis >=-
------------------
- 100% Damage, 1/16 (6.25%) chance of paralysing targeted character.
- Man o' War, 37.5% chance to trigger
- Scornet, 37.5% chance to trigger
- Dread Admiral, 50% chance to trigger
.===================================.
-=<<###[ [system.04c4] Character Evasion ]###>>=-
\_^_^_^_______________________^_^_^_/
Natural = 1/64
Cloak of Evasion = 1/8
Stealth Suit = 1/8
Dark Robe = 1/4
If Dazzle is present = 5/8 to miss, then 3/8*(1 - evade rate)
Normal = 62.5% miss, 36.91% hit, .59% evade
Cloak of Evasion = 62.5% miss, 32.81% hit, 4.69% evade
Stealth Suit = 62.5% miss, 32.81% hit, 4.69% evade
Dark Robe = 62.5% miss, 28.125% hit, 9.375% evade
.========================================================.
-=<<###[ [system.04c5] Spell/Breath Resistance for Characters ]###>>=-
\_^_^_^____________________________________________^_^_^_/
Base Damage = Damage range of Spell/Breath
Resistance Shield/Armor = Damage*(1-Shield/Armor Resist)
Resistance Shield + Armor = Damage*(1-Armor Resist)*(1-Shield Resist)
If Characters Defend = Damage/2
If Resistance + Defend = Damage*(1-Armor Resist)*(1-Shield Resist)/2
If Insulatle = Breath Damage*(2/3)
If Resistance + Insulatle = Breath*(2/3)*(1-Armor Resist)*(1-Shield Resist)
If Resistance + Insulatle + Defend =
Breath*(2/3)*(1-Armor Resist)*(1-Shield Resist)/2
.============================================================.
-=<<###[ [system.04c6] Attack Probability Based on Party Position ]###>>=-
\_^_^_^________________________________________________^_^_^_/
1 Character = 100%
2 Characters = 50% (1st) | 50% (2nd)
3 Characters = 40% (1st) | 40% (2nd) | 20% (3rd)
4 Characters = 35% (1st) | 35% (2nd) | 20% (3rd) | 10% (4th)
,=======================================================================,
.//------/ \------\\..
\\_\ / [system.04d] Enemy Spell and Skill List \ /_//
\\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/
.===============================================.
-=<<###[ [system.04d1] Offensive Spells for Monsters ]###>>=-
\_^_^_^___________________________________^_^_^_/
Frizz: 7-11 (Single Ally)
Frizzle: 52-62 (Single Ally)
Kafrizzle: 92-128 (Single Ally)
Sizz: 10-18 (Party)
Sizzle: 22-34 (Party)
Kaboom: 60-80 (Party)
Crack: 16-24 (Single Ally)
Crackle: 32-40 (Party)
Kacrackle: 55-65 (Party)
Woosh: 6-18 (Party)
Kaswoosh: 30-62 (Party)
Whack: Instant Death (Single Ally)
Thwack: Instant Death (Party)
Kamikazee: Caster sacrifices self to deal Current HP damage to each party
member. (Self -> Party)
- Kaclang fully blocks all damage.
.======================================================.
-=<<###[ [system.04d2] Auxiliary Spells/Skills for Monsters ]###>>=-
\_^_^_^__________________________________________^_^_^_/
Buff: Increase Defense by 100% {999 Limit} (Single Enemy)
Kabuff: Increase Defense by 50% {999 Limit} (Enemy Group)
Kabuff (Strong): Increase Defense by 100% {999 Limit} (Enemy Group)
Oomph: Normal Attack Damage x2 (Single Enemy)
Blasto: Sends a character back to Patty's. (Single Ally)
Kasap: Reduce Defense by 50%. (Party)
- Defense can only be lowered once, so maximum of -50%.
Deceleratle: Reduce Agility by 100%. (Party)
Snooze: Put to Sleep for 1-4 turns. (Party)
Fizzle: Seal spells. (Party)
- While there is no turn limit, any player can shake this
effect off.
Dazzle: Reduce accuracy by 62.5%. (Party)
Fuddle: Confusion. (Party)
- Solo party members will attack themselves.
- While there is no turn limit, any player can shake this
effect off.
- Being physicaly attacked by an enemy can turn this effect
off.
Weird Dance: Reduces character MP by 5~10 (Single Ally)
Poison Breath: Inflicts Poison on the Party (Party)
Sweet Breath: Inflicts Sleep on the Party (Party)
Burning Breath: Inflicts Paralysis on the Party (Party)
Stares: Sleep for 1-3 Rounds, cannot be dodged (Single Ally)
Disruptive Wave: Nullifies all buffs and debuffs (Everyone)
.=============================================.
-=<<###[ [system.04d3] Healing Spells for Monsters ]###>>=-
\_^_^_^_________________________________^_^_^_/
Heal (Self): 30-39 HP Recovered (Self)
Heal: 30-39 HP Recovered (Single Enemy)
Midheal (Self): 75-94 HP Recovered (Self)
Midheal: 75-94 HP Recovered (Single Enemy)
Fullheal (Self): 100% HP Recovered (Self)
Fullheal: 100% HP Recovered (Single Enemy)
Multiheal: 75-94 HP Recovered (Enemy Group)
Zing: 50% chance for revival with 50% HP (Single Enemy)
Kazing: 100% chance for revival with 100% HP (Single Enemy)
Drain Magic: Drains 5-10 MP. (Single Ally)
.========================================.
-=<<###[ [system.04d4] Monster Breath Attacks ]###>>=-
\_^_^_^____________________________^_^_^_/
Fire Breath: 6-10 (Party)
Flame Breath: 30-40 (Party)
Inferno: 80-100 (Party)
Scorch: 140-170 (Party)
Cool Breath: 9-20 (Party)
Chilly Breath: 40-59 (Party)
Freezing Blizzard: 100-137 (Party)
.=======================================.
-=<<###[ [system.04d5] Monster Skill Attacks ]###>>=-
\_^_^_^___________________________^_^_^_/
Flops: 100% damage, ignores defense, cannot be dodged (Party)
Chews: 1.5x Damage multiplier, cannot be dodged (Single Ally)
Brutal Attack: 1/8 chance to Critical Hit (Single Ally)
12.5% Brutal Attack Chance
Cannibox | Chimaera | Hoodie
Hoodlum | Jackanape | Living Statue
Mummy | Mummy Boy | One-Man Army
Restless Armour | Tentacular | Ursa Major
Vampire Cat
Robbin''Ood
25% Brutal Attack Chance
Great Keeper | Handsome Crab | Heavy Hood
Stone Guardian | Troll | Ursa Mega
Robbin''Ood II | Boss Troll
37.5% Brutal Attack Chance
Infernal Armour | Terror Troll
,=======================================================================,
.//------/ \------\\..
\\_\ / [system.04e] Boss Stats and Useful Data \ /_//
\\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/
=============
-==LAYOUT==-:
=============
-+-+-+-+-+-+-+
MONSTER STATS:
-+-+-+-+-+-+-+
HP: 99999 | MP: 999 | ATK: 999 | DEF: 999 | 2x: 100% | DODGE: 99.9%
Actions: Attack (90%), Skill1 (5%), Skill2 (5%)...
Useful Damage Spells: Fire (99.9%)...
Useful Status Effects: Sap (99.9%)...
*NOTE* - % is resistance of Boss, so 60% means Boss has a 60% chance to dodge
the status effect or spell damage.
Damage Per Round Breakdown:
Attack - Damage/Round
Skill1 - Damage/Round
AVAILABLE NOTABLE ACCESSORIES:
Accessory1 (Bonus, Personality)
AVAILABLE WEAPONS/ARMOR with SPELLS:
Staff1 (Spell)
Spell Damage Calculator for most useful spells to compare:
All damage for One Round is actual Spell Damage, Five/Ten factor in Resistance
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Kaswoosh : He Ma Pr Sa | 99 | (100-100) | (1000-1000) | (1000-1000) | Group
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e1] ROBBIN''OOD /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Robbin''Ood (Skyfell Tower) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
HP: 300 | MP: 0 | ATK: 70 | DEF: 54 | 2x: 0% | DODGE: 6.25%
Actions: Attack (75%), Brutal Attack (12.5%), Defend (12.5%)
Useful Damage Spells: Zap/Wind/Ice (0%) | Fire (25%)
Useful Status Effects: Sap (25%)
Damage Breakdown:
Attack - 23~37
Brutal Attack - 23~37 @ 7/8 chance, 59~72 @ 1/8 chance
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
3x Robbin''Oodlums (Skyfell Tower) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
HP: 60 | MP: 0 | ATK: 45 | DEF: 31 | 2x: 0% | DODGE: 0%
Actions: Attack (100%)
Useful Damage Spells: All (0%)
Useful Status Effects: Sap/Snooze (0%) | Dazzle (25%)
Damage Breakdown:
Attack - 15~24per
AVAILABLE NOTABLE ACCESSORIES:
Meteorite Bracer (2x Agility, No Personality Change)
Mighty Armlet (15 Attack, Paragon #*#)
Ten Ton Toupee (15 Defense, Mule #*#)
Gold Rosary ( 4 Defense, Daydreamer)
Garter* ( 3 Defense, Vamp)
Golden Tiara* (13 Luck, Princess)
Bunny Tail ( 8 Luck, Happy Camper)
*NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE*
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
AVAILABLE WEAPONS/ARMOR with SPELLS:
Wizard's Staff (Frizz)
Spell Damage Calculator for most useful spells:
NOTE - Five/Ten Round average damage based on Robbin''Ood's Resistance(Dodge %)
NOTE2 - Ten Round damage considers the 12.5% Defend rate as 9 turns normal, 1
turn using Defend for 50% damage reduction.
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Frizz : He Ma Sa | 2 | (8-13) | (30-48) | (58-94) | Single
1 for Ma/Sa
Sizz : He Ma Sa | 10 | (16-24) | (60-90) | (116-174) | Group
7 for Ma/Sa
Bang : Ma Sa | 11 | (16-24) | (60-90) | (116-174) | All
Crack : Ma Sa | 5 | (25-35) | (125-175) | (237-332) | Single
Woosh : Pr Sa | 12 | (8-24) | (40-120) | (76-228) | Group
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e2] ROBBIN''OOD II /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Robbin''Ood (Kidnapper's Cave) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
HP: 700 | MP: 0 | ATK: 95 | DEF: 70 | 2x: 0% | DODGE: 0%
Actions: Attack (75%), Brutal Attack (25%)
Useful Damage Spells: Zap/Wind (0%) | Fire/Ice (25%)
Useful Status Effects: Sap (25%)
Damage Breakdown:
Attack - 32~50
Brutal Attack - 32~50 @ 7/8 chance, 80~97 @ 1/8 chance
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
3x Robbin' Huddles (Kidnapper's Cave) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
HP: 120 | MP: 20 | ATK: 65 | DEF: 60 | 2x: 0% | DODGE: 6.25%
Actions: Attack (62.5%), Defense (25%), Midheal (12.5%)
Useful Damage Spells: All (0%)
Useful Status Effects: Sap (25%) |
Snooze/Fizzle/Dazzle/Deceleratle/Blasto (70%)
Damage Breakdown:
Attack - 22~34per
AVAILABLE NOTABLE ACCESSORIES:
Meteorite Bracer (2x Agility, No Personality Change)
Mighty Armlet (15 Attack, Paragon #*#)
Tough Guy Tattoo ( 8 Attack, Thug #*#)
Strength Ring ( 7 Attack, Meathead #*#)
Ten Ton Toupee (15 Defense, Mule #*#)
Gold Rosary ( 4 Defense, Daydreamer)
Garter* ( 3 Defense, Vamp)
Golden Tiara* (13 Luck, Princess)
Bunny Tail ( 8 Luck, Happy Camper)
*NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE*
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
AVAILABLE WEAPONS/ARMOR with SPELLS:
Staff of Sentencing (Woosh)
Staff of Antimagic (Fizzle)
Spell Damage Calculator for most useful spells:
NOTE - Five/Ten Round damage based on Robbin''Ood's Resistance
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Frizz : He Ma Sa | 2 | (8-13) | (30-48) | (60-96) | Single
1 for Ma/Sa
Sizz : He Ma Sa | 10 | (16-24) | (60-90) | (120-180) | Group
7 for Ma/Sa
Sizzle : Ma Sa | 14 | (30-42) | (112-157) | (224-314) | Group
Bang : Ma Sa | 11 | (16-24) | (60-90) | (120-180) | All
Crack : Ma Sa | 5 | (25-35) | (93-131) | (186-262) | Single
Woosh : Pr Sa | 12 | (8-24) | (40-120) | (80-240) | Group
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e2a] OROCHI /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Orochi (Orochi's Lair) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
HP: 1800 | MP: 12 | ATK: 130 | DEF: 68 | 2x: 50% | DODGE: 0%
Actions: Attack (62.5%), Flame Breath (37.5%)
Useful Damage Spells: Zap/Wind/Ice (0%)
Useful Status Effects: Sap/Dazzle (25%) | Snooze (70%)
Damage Breakdown:
Attack - 44~68
Flame Breath - 30~40
AVAILABLE NOTABLE ACCESSORIES:
Meteorite Bracer (2x Agility, No Personality Change)
Agility Ring (15 Agility, Acrobat #*#)
Skull Ring (10 Agility, Lone Wolf)
Mighty Armlet (15 Attack, Paragon #*#)
Tough Guy Tattoo ( 8 Attack, Thug #*#)
Strength Ring ( 7 Attack, Meathead #*#)
Ten Ton Toupee (15 Defense, Mule #*#)
Leg Warmers* ( 5 Defense, No Personality Change)
Gold Rosary ( 4 Defense, Daydreamer)
Garter* ( 3 Defense, Vamp)
Doh-Hican ( 3 Defense, Clown)
Scholar's Specs (15 Wisdom, Wit)
Care Ring (15 Wisdom, Good Egg)
Golden Tiara* (13 Luck, Princess)
Bunny Tail ( 8 Luck, Happy Camper)
*NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE*
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
AVAILABLE WEAPONS/ARMOR with SPELLS:
Staff of Sentencing (Woosh)
Spell Damage Calculator for most useful spells:
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Crackle : Ma Sa | 20 | (42-58) | (210-290) | (420-580) | Group
Woosh : Pr Sa | 12 | (8-24) | (40-120) | (80-240) | Group
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e3b] OROCHI II /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-
Orochi (Jipang Town) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-
HP: 2000 | MP: 12 | ATK: 140 | DEF: 68 | 2x: 100% | DODGE: 0%
Actions: Attack (62.5%), Flame Breath (25%), Fire Breath (12.5%)
Useful Damage Spells: Zap/Wind/Ice (0%)
Useful Status Effects: Sap/Dazzle (25%)
Damage Breakdown:
Attack - 47~73
Flame Breath - 30~40
Fire Breath - 6~10
AVAILABLE NOTABLE ACCESSORIES:
Meteorite Bracer (2x Agility, No Personality Change)
Agility Ring (15 Agility, Acrobat #*#)
Skull Ring (10 Agility, Lone Wolf)
Mighty Armlet (15 Attack, Paragon #*#)
Tough Guy Tattoo ( 8 Attack, Thug #*#)
Strength Ring ( 7 Attack, Meathead #*#)
Ten Ton Toupee (15 Defense, Mule #*#)
Leg Warmers* ( 5 Defense, No Personality Change)
Gold Rosary ( 4 Defense, Daydreamer)
Garter* ( 3 Defense, Vamp)
Doh-Hican ( 3 Defense, Clown)
Scholar's Specs (15 Wisdom, Wit)
Care Ring (15 Wisdom, Good Egg)
Golden Tiara* (13 Luck, Princess)
Bunny Tail ( 8 Luck, Happy Camper)
*NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE*
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
AVAILABLE WEAPONS/ARMOR with SPELLS:
Staff of Sentencing (Woosh)
Spell Damage Calculator for most useful spells:
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Crackle : Ma Sa | 20 | (42-58) | (210-290) | (420-580) | Group
Woosh : Pr Sa | 12 | (8-24) | (40-120) | (80-240) | Group
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e4] BOSS TROLL /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Boss Troll (Manoza Castle) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
HP: 1500 | MP: 255 | ATK: 180 | DEF: 120 | 2x: 100% | DODGE: 0%
Actions: Attack (50%), Brutal Attack (25%), Defense (25%)
Useful Damage Spells: Zap/Wind/Ice (0%) | Fire (25%)
Useful Status Effects: Sap/Drain Magic (25%)
Damage Breakdown:
Attack - 61~93
Brutal Attack - 61~93 @ 7/8 chance, 153~186 @ 1/8 chance
AVAILABLE NOTABLE ACCESSORIES:
Meteorite Bracer (2x Agility, No Personality Change)
Agility Ring (15 Agility, Acrobat #*#)
Skull Ring (10 Agility, Lone Wolf)
Mighty Armlet (15 Attack, Paragon #*#)
Tough Guy Tattoo ( 8 Attack, Thug #*#)
Strength Ring ( 7 Attack, Meathead #*#)
Ten Ton Toupee (15 Defense, Mule #*#)
Leg Warmers* ( 5 Defense, No Personality Change)
Gold Rosary ( 4 Defense, Daydreamer)
Garter* ( 3 Defense, Vamp)
Doh-Hican ( 3 Defense, Clown)
Scholar's Specs (15 Wisdom, Wit)
Care Ring (15 Wisdom, Good Egg)
Hen's Tooth# (20 Luck, Lucky Devil)
Golden Tiara* (13 Luck, Princess)
*NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE*
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
AVAILABLE WEAPONS/ARMOR with SPELLS:
Lightning Staff (Sizzle)
Orochi's Sword (Defense)
Spell Damage Calculator for most useful spells:
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Frizzle : Ma Sa | 17 | (70-90) | (262-337) | (524-674) | Single
Sizzle : He Ma Sa | 23 | (30-42) | (111-157) | (222-314) | Group
14 for Ma/Sa
Boom : Ma Sa | 23 | (52-68) | (195-255) | (390-510) | All
Kacrack : Ma Sa | 26 | (60-80) | (300-400) | (600-800) | All
Swoosh : Pr Sa | 26 | (25-55) | (125-275) | (250-550) | Group
Zap : He | 26 | (70-90) | (350-450) | (700-900) | Single
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e5] BARAMOS /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Baramos (Baramos's Lair) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
HP: 2500 | MP: 255 | ATK: 240 | DEF: 200 | 2x: 50% | DODGE: 0%
Special: Regen (90-110 HP per turn)
Actions: Attack (25%), Kaboom (25%), Kafrizzle (12.5%), Fuddle (12.5%),
Blasto (12.5%), Inferno (12.5%)
Actions if Fizzled: Attack (50%), Blasto (25%), Inferno (25%)
Useful Damage Spells: Zap (0%) | Wind/Ice (25%) | Fire (70%)
Useful Status Effects: Sap/Dazzle (25%) | Snooze/Fizzle (70%)
Damage Breakdown:
Attack - 81~124
Kaboom - 60~80
Kafrizzle - 92~128
Inferno - 80~100
AVAILABLE NOTABLE ACCESSORIES:
Meteorite Bracer (2x Agility, No Personality Change)
Mercury's Bandana (30 Agility, Bat Out Of Hell)
Agility Ring (15 Agility, Acrobat #*#)
Skull Ring (10 Agility, Lone Wolf)
Mighty Armlet (15 Attack, Paragon #*#)
Tough Guy Tattoo ( 8 Attack, Thug #*#)
Strength Ring ( 7 Attack, Meathead #*#)
Ten Ton Toupee (15 Defense, Mule #*#)
Leg Warmers* ( 5 Defense, No Personality Change)
Gold Rosary ( 4 Defense, Daydreamer)
Garter* ( 3 Defense, Vamp)
Doh-Hican ( 3 Defense, Clown)
Scholar's Specs (15 Wisdom, Wit)
Care Ring (15 Wisdom, Good Egg)
Elevating Shoes (50 Luck, 1EXP per Step, No Personality Change)
Hen's Tooth# (20 Luck, Lucky Devil)
Golden Tiara* (13 Luck, Princess)
*NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE*
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
AVAILABLE WEAPONS/ARMOR with SPELLS:
Lightning Staff (Sizzle)
Thunderbolt Blade (Boom)
Orochi's Sword (Defense)
Snooze Stick (Snooze)
Staff of Antimagic (Fizzle)
Spell Damage Calculator for most useful spells:
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All
Frizzle : Ma Sa | 17 | (70-90) | (105-135) | (210-270) | Single
Sizzle : He Ma Sa | 23 | (30-42) | (45-63) | (90-126) | Group
14 for Ma/Sa
Kasizzle : Ma Sa | 29 | (88-112) | (132-168) | (264-336) | Group
Boom : Ma Sa | 23 | (52-68) | (78-102) | (156-204) | All
Kacrack : Ma Sa | 26 | (60-80) | (225-300) | (450-600) | All
Swoosh : Pr Sa | 26 | (25-55) | (93-206) | (186-412) | Group
Zap : He | 26 | (70-90) | (350-450) | (700-900) | Single
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e6] KING HYDRA /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
King Hydra (Zoma's Citadel) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
HP: 1600 | MP: 0 | ATK: 280 | DEF: 150 | 2x: 100% | DODGE: 0%
Actions: Attack (62.5%), Flame Breath (37.5%)
Useful Damage Spells: Zap/Wind (0%) | Ice (25%)
Useful Status Effects: Sap (25%) | Snooze (70%)
Damage Breakdown:
Attack - 95~145
Flame Breath - 30~40
AVAILABLE NOTABLE ACCESSORIES:
Meteorite Bracer (2x Agility, No Personality Change)
Mercury's Bandana (30 Agility, Bat Out Of Hell)
Agility Ring (15 Agility, Acrobat #*#)
Skull Ring (10 Agility, Lone Wolf)
Mighty Armlet (15 Attack, Paragon #*#)
Tough Guy Tattoo ( 8 Attack, Thug #*#)
Strength Ring ( 7 Attack, Meathead #*#)
Ten Ton Toupee (15 Defense, Mule #*#)
Leg Warmers* ( 5 Defense, No Personality Change)
Gold Rosary ( 4 Defense, Daydreamer)
Garter* ( 3 Defense, Vamp)
Doh-Hican ( 3 Defense, Clown)
Recovery Ring (25 Vitality, 1HP Healed per Step, No Personality Change)
Scholar's Specs (15 Wisdom, Wit)
Care Ring (15 Wisdom, Good Egg)
Elevating Shoes (50 Luck, 1EXP per Step, No Personality Change)
Sacred Amulet$ (30 Luck, Death Immunity, No Personality Change)
Hen's Tooth# (20 Luck, Lucky Devil)
Golden Tiara* (13 Luck, Princess)
*NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE*
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
*NOTE - $ = Hero Only - NOTE*
AVAILABLE WEAPONS/ARMOR with SPELLS:
Sage's Staff (Midheal)
Power Shield (Midheal - Self Only)
Staff of Resurrection (Zing)
Blizzard Blade (Crackle)
Sword of Kings (Kaswoosh)
Orochi's Sword (Defense)
Snooze Stick (Snooze)
Spell Damage Calculator for most useful spells:
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All
Kacrackle : Ma Sa | 32 | (88-112) | (330-420) | (660-840) | Group
Kaswoosh : Pr Sa | 36 | (60-120) | (300-600) | (600-1200) | Group
Zap : He | 26 | (70-90) | (350-450) | (700-900) | Single
Kazap : He | 41 | (175-225) | (875-1125) | (1750-2250) | All
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e7] SOUL OF BARAMOS /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Soul of Baramos (Zoma's Citadel) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
HP: 1100 | MP: 255 | ATK: 210 | DEF: 300 | 2x: 33.3%, 3x: 33.3% | DODGE: 3.125%
Actions: Kaboom (50%), Attack (25%), Inferno (25%)
Actions if Fizzled: Attack (50%), Inferno (50%)
Useful Damage Spells: All (25%)
Useful Status Effects: Sap/Dazzle (25%) | Fizzle (70%)
Damage Breakdown:
Attack - 71~108
Kaboom - 60~80
Inferno - 80~100
AVAILABLE NOTABLE ACCESSORIES:
Meteorite Bracer (2x Agility, No Personality Change)
Mercury's Bandana (30 Agility, Bat Out Of Hell)
Agility Ring (15 Agility, Acrobat #*#)
Skull Ring (10 Agility, Lone Wolf)
Mighty Armlet (15 Attack, Paragon #*#)
Tough Guy Tattoo ( 8 Attack, Thug #*#)
Strength Ring ( 7 Attack, Meathead #*#)
Ten Ton Toupee (15 Defense, Mule #*#)
Leg Warmers* ( 5 Defense, No Personality Change)
Gold Rosary ( 4 Defense, Daydreamer)
Garter* ( 3 Defense, Vamp)
Doh-Hican ( 3 Defense, Clown)
Recovery Ring (25 Vitality, 1HP Healed per Step, No Personality Change)
Scholar's Specs (15 Wisdom, Wit)
Care Ring (15 Wisdom, Good Egg)
Elevating Shoes (50 Luck, 1EXP per Step, No Personality Change)
Sacred Amulet$ (30 Luck, Death Immunity, No Personality Change)
Hen's Tooth# (20 Luck, Lucky Devil)
Golden Tiara* (13 Luck, Princess)
*NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE*
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
*NOTE - $ = Hero Only - NOTE*
AVAIALBLE WEAPONS/ARMOR with SPELLS:
Sage's Staff (Midheal)
Power Shield (Midheal - Self Only)
Staff of Resurrection (Zing)
Lightning Staff (Sizzle)
Stormlord's Sword (Kasizzle)
Blizzard Blade (Crackle)
Sword of Kings (Kaswoosh)
Orochi's Sword (Defense)
Staff of Antimagic (Fizzle)
Staff of Strife (Bounce)
Spell Damage Calculator for most useful spells:
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All
Kafrizzle : Ma Sa | 36 | (160-200) | (600-750) | (1200-1500) | Single
Kasizzle : Ma Sa | 29 | (88-112) | (330-420) | (660-840) | Group
Kaboom : Ma Sa | 38 | (120-160) | (450-600) | (900-1200) | All
Kacrackle : Ma Sa | 32 | (88-112) | (330-420) | (660-840) | Group
Kaswoosh : Pr Sa | 36 | (60-120) | (225-450) | (450-900) | Group
Kazap : He | 41 | (175-225) | (656-843) | (1312-1686) | All
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e8] BONES OF BARAMOS /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Bones of Baramos (Zoma's Citadel) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
HP: 3000 | MP: 0 | ATK: 400 | DEF: 0 | 2x: 50% | DODGE: 0%
Actions: Attack (100%)
Useful Damage Spells: All (0%)
Useful Status Effects: Dazzle (25%)
Damage Breakdown:
Attack - 136~207
AVAILABLE NOTABLE ACCESSORIES:
Meteorite Bracer (2x Agility, No Personality Change)
Mercury's Bandana (30 Agility, Bat Out Of Hell)
Agility Ring (15 Agility, Acrobat #*#)
Skull Ring (10 Agility, Lone Wolf)
Mighty Armlet (15 Attack, Paragon #*#)
Tough Guy Tattoo ( 8 Attack, Thug #*#)
Strength Ring ( 7 Attack, Meathead #*#)
Ten Ton Toupee (15 Defense, Mule #*#)
Leg Warmers* ( 5 Defense, No Personality Change)
Gold Rosary ( 4 Defense, Daydreamer)
Garter* ( 3 Defense, Vamp)
Doh-Hican ( 3 Defense, Clown)
Recovery Ring (25 Vitality, 1HP Healed per Step, No Personality Change)
Scholar's Specs (15 Wisdom, Wit)
Care Ring (15 Wisdom, Good Egg)
Elevating Shoes (50 Luck, 1EXP per Step, No Personality Change)
Sacred Amulet$ (30 Luck, Death Immunity, No Personality Change)
Hen's Tooth# (20 Luck, Lucky Devil)
Golden Tiara* (13 Luck, Princess)
*NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE*
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
*NOTE - $ = Hero Only - NOTE*
AVAILABLE WEAPONS/ARMOR with SPELLS:
Sage's Staff (Midheal)
Power Shield (Midheal - Self Only)
Staff of Resurrection (Zing)
Lightning Staff (Sizzle)
Stormlord's Sword (Kasizzle)
Blizzard Blade (Crackle)
Sword of Kings (Kaswoosh)
Spell Damage Calculator for most useful spells:
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All
Kafrizzle : Ma Sa | 36 | (160-200) | (800-1000) | (1600-2000) | Single
Kasizzle : Ma Sa | 29 | (88-112) | (440-560) | (880-1120) | Group
Kaboom : Ma Sa | 38 | (120-160) | (600-800) | (1200-1600) | All
Kacrackle : Ma Sa | 32 | (88-112) | (440-560) | (880-1120) | Group
Kaswoosh : Pr Sa | 36 | (60-120) | (300-600) | (600-1200) | Group
Kazap : He | 41 | (175-225) | (875-1125) | (1750-2250) | All
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e9] ZOMA (SPHERE OF LIGHT) /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Zoma (Weakened, Zoma's Citadel) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
HP: 4700 | MP: 255 | ATK: 360 | DEF: 200 | 2x: 100% | DODGE: 0%
Actions: Attack (37.5%), Disruptive Wave (25%), Freezing Blizzard (25%),
Kacrackle (12.5%)
Useful Damage Spells: Zap/Fire (0%) | Wind (70%)
Useful Status Effects: Sap (0%)
Damage Breakdown:
Attack - 122~186
Kacrackle - 55~65
Freezing Blizzard - 100~137
NOTABLE ACCESSORIES:
Meteorite Bracer (2x Agility, No Personality Change)
Mercury's Bandana (30 Agility, Bat Out Of Hell)
Agility Ring (15 Agility, Agile #*#)
Skull Ring (10 Agility, Lone Wolf)
Mighty Armlet (15 Attack, Paragon #*#)
Tough Guy Tattoo ( 8 Attack, Thug #*#)
Strength Ring ( 7 Attack, Meathead #*#)
Ten Ton Toupee (15 Defense, Mule #*#)
Leg Warmers* ( 5 Defense, No Personality Change)
Gold Rosary ( 4 Defense, Daydreamer)
Garter* ( 3 Defense, Sexy)
Doh-Hican ( 3 Defense, Clown)
Recovery Ring (25 Vitality, 1HP Healed per Step, No Personality Change)
Scholar's Specs (15 Wisdom, Wit)
Care Ring (15 Wisdom, Good Egg)
Elevating Shoes (50 Luck, 1EXP per Step, No Personality Change)
Sacred Amulet$ (30 Luck, Death Immunity, No Personality Change)
Hen's Tooth# (20 Luck, Lucky Devil)
Golden Tiara* (13 Luck, Princess)
*NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE*
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
*NOTE - $ = Hero Only - NOTE*
WEAPONS/ARMOR with SPELLS:
Sage's Staff (Midheal)
Power Shield (Midheal - Self Only)
Staff of Resurrection (Zing)
Lightning Staff (Sizzle)
Stormlord's Sword (Kasizzle)
Sword of Kings (Kaswoosh)
Spell Damage Calculator for most useful spells:
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All
Kafrizzle : Ma Sa | 36 | (160-200) | (800-1000) | (1600-2000) | Single
Kasizzle : Ma Sa | 29 | (88-112) | (440-560) | (880-1120) | Group
Kaboom : Ma Sa | 38 | (120-160) | (600-800) | (1200-1600) | All
Kaswoosh : Pr Sa | 36 | (60-120) | (90-180) | (180-360) | Group
Kazap : He | 41 | (175-225) | (875-1125) | (1750-2250) | All
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e10] ZOMA /_//
\\______________________________________________________________________/
===============================================================================
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Zoma (Full Power, Zoma's Citadel) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
HP: 4500 | MP: 255 | ATK: 500 | DEF: 350 | 2x: 100% | DODGE: 0%
Special: Regen (90-110 HP per turn)
Actions: Freezing Blizzard (50%), Attack (12.5%), Bounce (12.5%),
Disruptive Wave (12.5%), Kacrackle (12.5%)
Useful Damage Spells: None, Immune to EVERYTHING
Useful Status Effects: None, Immune to EVERYTHING
Damage Breakdown:
Attack - 170~259
Kacrackle - 55~65
Freezing Blizzard - 100~137
AVAILABLE NOTABLE ACCESSORIES:
Mighty Armlet (15 Attack)
Tough Guy Tattoo ( 8 Attack)
Strength Ring ( 7 Attack)
Ten Ton Toupee (15 Defense)
Leg Warmers* ( 5 Defense)
USEFUL ACCESSORIES ON THE WAY, BUT NOT IN BATTLE:
Recovery Ring (25 Vitality, 1HP Healed per Step)
Goddess Ring (33 Wisdom, 1MP Healed per 4Steps)
Sacred Amulet$ (30 Luck, Death Immunity)
*NOTE - * = Female Only - NOTE*
*NOTE - $ = Hero Only - NOTE*
*NOTE - It is assumed Level is 99, so Personality is irrelevant - NOTE*
AVAILABLE WEAPONS/ARMOR with SPELLS:
Sage's Staff (Midheal)
Power Shield (Midheal - Self Only)
Staff of Resurrection (Zing)
Spell Damage Calculator for most useful spells:
/-----------------------------------------------------------------------------\
NONE, Zoma at full strength is immune to all spells, the only exception is
Puff!, which Zoma can remove with Disruptive Wave.
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All
\-----------------------------------------------------------------------------/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04e11] XENLON /_//
\\______________________________________________________________________/
===============================================================================
Gifts: 2 Wishes. First battle must be won in 35 turns. Second in 25.
All other battles in 15. This is regardless of whether the party wins
the first or second battle.
Wish 1: Revive Ortega, one time
Wish 2: Guns'n'Buns (turns male into Lothario, female into Vamp),
infinite
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Xenlon (Bonus Dungeon) STATS:
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
HP: 7300 | MP: 255 | ATK: 400 | DEF: 350 | 2x: 50% | DODGE: 0%
Actions: Attacks (12.5%), Stares (12.5%), Disruptive Wave (12.5%),
Chews (12.5%), Flops (12.5%), Kaboom (12.5%),
Freezing Blizzard (12.5%), Scorch (12.5%)
Useful Damage Spells: All (0%)
Useful Status Effects: None
Damage Breakdown:
Attack - 136~207
Chews - 204~311
Flops - 136~207
Kaboom - 60~80
Freezing Blizzard - 100~137
Scorch - 140~170
AVAILABLE NOTABLE ACCESSORIES:
Mighty Armlet (15 Attack)
Tough Guy Tattoo ( 8 Attack)
Strength Ring ( 7 Attack)
Ten Ton Toupee (15 Defense)
Leg Warmers* ( 5 Defense)
USEFUL ACCESSORIES ON THE WAY TO, BUT NOT IN BATTLE:
Recovery Ring (25 Vitality, 1HP Healed per Step)
Goddess Ring (33 Wisdom, 1MP Healed per 4Steps)
Sacred Amulet$ (30 Luck, Death Immunity)
*NOTE - * = Female Only - NOTE*
*NOTE - # = Male Only - NOTE*
*NOTE - $ = Hero Only - NOTE*
*NOTE - It is assumed Level is 99, so Personality is irrelevant - NOTE*
AVAILABLE WEAPONS/ARMOR with SPELLS:
Sage's Staff (Midheal)
Power Shield (Midheal - Self Only)
Staff of Resurrection (Zing)
Lightning Staff (Sizzle)
Stormlord's Sword (Kasizzle)
Blizzard Blade (Crackle)
Sword of Kings (Kaswoosh)
Spell Damage Calculator for most useful spells:
/-----------------------------------------------------------------------------\
SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target
----------+-------------+----+-----------+-------------+-------------+-------
Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All
Kafrizzle : Ma Sa | 36 | (160-200) | (800-1000) | (1600-2000) | Single
Kasizzle : Ma Sa | 29 | (88-112) | (440-560) | (880-1120) | Group
Kaboom : Ma Sa | 38 | (120-160) | (600-800) | (1200-1600) | All
Kacrackle : Ma Sa | 32 | (88-112) | (440-560) | (880-1120) | Group
Kaswoosh : Pr Sa | 36 | (60-120) | (300-600) | (600-1200) | Group
Kazap : He | 41 | (175-225) | (875-1125) | (1750-2250) | All
\-----------------------------------------------------------------------------/
,=======================================================================,
.//------/ \------\\..
\\_\ / [system.04f] Personality System \ /_//
\\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/
The personality system works by helping to determine stat growth.
It should be noted that personalities are not the ultimate factors, and due to
the stat equations, can mean almost nothing, however they do definitely
factor in. It's just that sometimes the system can cause some strange flukes
given ranges
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04f1] Personalities and Stat Growth /_//
\\______________________________________________________________________/
===============================================================================
-=< PERSONALITY STAT CHANGES >=-
.----------------.------.------.------.------.------.-------------.------
/ PERSONALITY STR AGL RES WIS LUCK GENDER +/-
------------------.------.------.------.------.------.-------------.------
Acrobat 90% 120% 90% 100% 80% Both -20%
Amazon 130% 90% 100% 80% 80% Female -20%
Bat Out Of Hell 100% 140% 100% 100% 100% Both +40%
Crybaby 90% 90% 100% 110% 115% Both + 5%
Clown 100% 120% 95% 115% 110% Both +40%
Contrarian 70% 120% 70% 110% 130% Both 0%
Drudge 105% 90% 110% 100% 80% Both -15%
Daredevil 95% 120% 115% 100% 100% Both +30%
Daydreamer 95% 110% 95% 115% 100% Both +15%
Egg-head 80% 105% 90% 125% 80% Both -20%
Everyman 100% 100% 100% 100% 100% Both 0%
Free Spirit 100% 75% 110% 105% 105% Both - 5%
Genius 100% 120% 80% 140% 90% Both +30%
Good Egg 105% 95% 105% 110% 95% Both +10%
Gourmand 110% 60% 110% 50% 80% Both -90%
Happy Camper 90% 100% 90% 100% 130% Both +10%
Idealist 115% 100% 110% 90% 60% Male -25%
Ironclad 105% 80% 130% 90% 80% Both -15%
Klutz 80% 115% 100% 70% 70% Both -65%
Lazybones 115% 60% 120% 65% 110% Both -30%
==================.======.======.======.======.======.=============.======
PERSONALITY STR AGL RES WIS LUCK GENDER +/-
------------------.------.------.------.------.------.-------------.------
Lone Wolf 100% 110% 120% 110% 70% Both +10%
Lothario 105% 95% 120% 105% 90% Male +15%
Lout 100% 90% 90% 70% 110% Both -40%
Lucky Devil 100% 110% 100% 100% 150% Male +60%
Meathead 130% 80% 100% 70% 80% Both -40%
Meddler 105% 85% 110% 80% 70% Both -50%
Mule 100% 60% 120% 60% 70% Both -90%
Narcissist 95% 105% 90% 90% 90% Both -30%
Paragon 140% 70% 100% 80% 70% Both -40%
Plugger 110% 85% 120% 90% 70% Both -25%
Princess 100% 80% 95% 110% 140% Female +25%
Scatterbrain 85% 115% 80% 80% 90% Both -50%
Show-Off 105% 110% 95% 105% 95% Both +10%
Shrinking Violet 110% 60% 120% 110% 90% Both -10%
Slippery Devil 90% 110% 90% 120% 100% Both +10%
Socialite 100% 90% 80% 110% 110% Both -10%
Sore Loser 95% 105% 105% 95% 95% Both - 5%
Spoilt Brat 95% 100% 90% 105% 100% Both -10%
Straight Arrow 100% 90% 100% 110% 90% Both -10%
Thug 120% 90% 90% 60% 70% Both -70%
==================.======.======.======.======.======.=============.======
PERSONALITY STR AGL RES WIS LUCK GENDER +/-
------------------.------.------.------.------.------.-------------.------
Tomboy 110% 110% 80% 90% 90% Female -20%
Tough Cookie 115% 90% 140% 80% 70% Both - 5%
Vamp 110% 120% 105% 115% 120% Female +70%
Wimp 90% 70% 90% 120% 120% Both -10%
Wit 95% 100% 100% 130% 90% Both +15%
In the next section I lay out where each personality can be found.
CLASS is which class can be created with said personality:
H = Hero
W = Warrior
Ma = Martial Artist
Mg = Mage
P = Priest
Mt = Merchant
G = Gadabout
T = Thief
ACCESSORY is which accessories grant personalities (these are also listed above
and below in the equipment listings: [equip.01e] or [comp.06e].
BOOK refers to any Book that may grant a personality. I currently have no list
of items and where they are found.
-=< WHERE TO GAIN ACCESS TO EACH PERSONALITY >=-
.--------------.--------.-------------------.---------------------------------
/ PERSONALITY CLASS ACCESSORY BOOK
----------------.--------.-------------------.---------------------------------
Acrobat -WMaMg Agility Ring
PMtGT
Amazon -WMaMg
PMtGT
Bat Out Of Hell -WMa- Mercury's Bandana
-MtGT
Crybaby HWMaMg The Saddest Story Ever Told
PMtGT
Clown HWMaMg Doh-Hican Look, No Pants!
PMtGT
Contrarian -WMa-
-MtGT
Drudge HWMaMg
PMtGT
Daredevil HWMaMg Leap Before You Look
PMtGT
Daydreamer HWMaMg Gold Rosary
PMtGT
Egg-head HWMaMg
PMtGT
Everyman -WMaMg
PMtGT
Free Spirit HWMaMg
PMtGT
Genius --- Mg The Eureka Moment
PMtGT
Good Egg HWMaMg Care Ring Being A Better Person
PMt-T
Gourmand -WMaMg
PMtGT
Happy Camper HWMaMg Bunny Tail Loving Living: A Grinner's Guide
PMtGT
Idealist HWMaMg
PMtGT
Ironclad -WMaMg
PMtGT
Klutz HWMaMg
PMtGT
Lazybones HWMaMg
PMtGT
================.========.===================.=================================
PERSONALITY CLASS ACCESSORY BOOK
----------------.--------.-------------------.---------------------------------
Lone Wolf HWMa- Skull Ring
-MtGT
Lothario HWMaMg Gold Chain Guns'n'Buns
PMtGT
Lout HWMaMg
PMtGT
Lucky Devil -WMaMg Hen's Tooth
PMtGT
Meathead -WMaMg Strength Ring Diary of a Hardman
PMtGT
Meddler -WMaMg
PMt-T
Mule HWMaMg Ten Ton Toupee
PMtGT
Narcissist HW- Mg
PMtGT
Paragon HWMa- Mighty Armlet The Champion's Code
-- --
Plugger HWMaMg Restless Heart
PMt-T
Princess -WMaMg Golden Tiara Primm's Power
P- G-
Scatterbrain HWMaMg
PMtGT
Show-Off HWMaMg Ruby Wristband
PMtGT
Shrinking Violet HWMaMg
PMt--
Slippery Devil HW- Mg Would I Lie To You?
PMtGT
Socialite HW- Mg Slime Earrings
PMtGT
Sore Loser HWMaMg Fail is a Four-Letter Word
PMtGT
Spoilt Brat HWMaMg Dummy Tears Before Bedtime
PMtGT
Straight Arrow HWMaMg
PMt-T
Thug HWMa- Tough Guy Tattoo
-MtGT
================.========.===================.=================================
PERSONALITY CLASS ACCESSORY BOOK
----------------.--------.-------------------.---------------------------------
Tomboy -WMaMg The Girl's Own Annual
PMtGT
Tough Cookie HWMaMg Weightlifter's Belt
PMtGT
Vamp H-- Mg Garter Guns'n'Buns
P- GT
Wimp HWMaMg Cower Ring
P- --
Wit HWMaMg Scholar's Specs
PMtGT
--------------------------
-==<< Recommendations For Males: >>==-
--------------------------
Lothario / Lucky Devil / Bat Out Of Hell / Genius / Wit / Clown / Daredevil /
Lone Wolf
----------------------------
-==<< Recommendations For Females: >>==-
----------------------------
Vamp / Bat Out Of Hell / Genius / Wit / Clown / Daredevil / Lone Wolf
---------------------------------
-==<< What does each stat even do?!?!?: >>==-
---------------------------------
STR = Strength, and factors directly into attack.
Attack = Strength + Weapon Attack (For more info: [system.04a])
AGL = Agility, and factors into two things, turn order and defense.
For more about Turn Order: [system.04]
Defense = [Agility / 2] + Armour Defense (For more info: [system.04c])
RES = Resilience, and factors directly into HP, read further to see the
equation that determines HP based on Resilience.
WIS = Wisdom, and factors directly into MP, read further to see the equation
that determines MP based on Wisdom.
LUCK = well...Luck. Luck reduces the success rate of status ailments. Some
Equipment further helps augment this.
To read more on how this works: [tips.05d]
Now I'm sure you're asking...but Alex/behindtheword/ignasia7, how does this all
come together? What does this even mean when I have 110% Int? Well pull up a
chair an ol' iggy's gonna tell ya all about it. You can actually thank
Sk8erpunq, since most of this data was broken down from his code hacking into
the GBC game...though I can't use his specific data for base rates, as they
were changed from the SFC (which this is based off) to the GBC. Until I can
find specific base values per level up on the SFC, or this Mobile version, I
have no idea how exactly this fits in. If you want to check out his data for
the GBC game:
http://www.gamefaqs.com/gbc/450388-dragon-warrior-iii/faqs/70252
Search/Find: 1.5
So, let's breakdown the actual equations then!
---------------------
-==<< Stat Growth Equation: >>==-
---------------------
BaseStat * Personality Modifier * (0.0 ~ 2.0)
Now, and this goes for the SFC and Mobile as well, the (0.0 ~ 2.0) range's
algorithm is more likely to churn out a mid-range value, like 0.7 ~ 1.3. This
means stats can be manipulated per level up. However there's one other factor,
the stat checker!
Now for those who have played Dragon Quest IV, V, or VI for the DS, or IV (and
eventually V and VI for mobile), the stat checker is REALLY over zealous, and
stats rarely go beyond their base ranges, while seeding is almost always
useless, except when done in bulk, and even then total gains by level 99 are
often in the 10% range for VI, 30~50% for IV, and 70% for V (yeah, VI's system
is severely anal retentive, but probably due to stats being so close to max by
level up, and having such a tremendous impact it had to be rebalanced...plus
seed farming in 4 is tedious, 5 is a nightmare, while 6 is easy with 4 Thieves,
just like plucking petals from a dried out flower easy).
For Dragon Quest III SFC, and Mobile (tests seem to confirm from various
sources, though I haven't been able to check myself), the checker is very
lenient.
---------------------------------
-==<< Stat Growth Check and Correction: >>==-
---------------------------------
Character Stat > (BaseStat + 2*Level + 15), then 0 or 1 on next level up
The 0 and 1 are a 50/50 ratio, equal chance for 1 as for 0. However, given the
threshold is rather high, this will almost never come into question, and thus
seeding characters is not as detrimental as one would think.
There is no known system for checking stats that are too low. Doesn't mean
there isn't one, just that one has yet to be found.
That said, it is best to never give any Seeds of Life or Seeds of Magic until
after hitting the Resilience and Wisdom caps, which determine HP and MP
respectively.
----------
-==<< HP Growth: >>==-
----------
Resilience*2 +/-0~20, typically 0~2
----------
-==<< MP Growth: >>==-
----------
Wisdom*2 +/- 0~15, typically 0~2
This is from testing on the SFC version. Some people claim it is only 0~2
as the standard range, but this is false, as it can go well above or below 2
for both MP and HP. 2 is just the standard range, and this is based mostly on
data hacking for the NES version. Note that swings could be potentially wider
but it is EXTREMELY RARE to go beyond +/- 2 for both the MP and HP range. Both
stats are almost always exactly Wisdom*2 and Resilience*2 respectfully.
----------
-==<< Stat Caps: >>==-
----------
255 - Strength / Agility / Resilience / Wisdom / Luck
999 - Hit Points (HP) / Magic or Mana Points (MP)
To read further about Stealing and Seeds and how the mechanics work and where
to farm for Seeds, read the following.
Stealing: Question 5 of [tips.05b]
Seed Farming: [tips.05f]
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04f2] How Personalities are Assigned /_//
\\______________________________________________________________________/
===============================================================================
This section is for helping players assign the desired personalities to the
desired classes. All data here comes from Sk8erpunq's code diving, and all
data here is relevant to both the SFC, Mobile, and GBC. Clearly, due to
localization differences, this is not recommended for the GBC or SFC. Given
both the GBC and SFC use almost identical names (thank you DaMarsMan for making
this easier to use GBC guides for the SFC), please use Sk8erpunq's FAQ for the
GBC.
Sk8erpunq's GBC Mechanics FAQ:
http://www.gamefaqs.com/gbc/450388-dragon-warrior-iii/faqs/70252
Find/Search for: 1.3
Now, for the converted version of this data!
First, let's start with the basics and the understanding of how this works.
Clearly we have to go upstairs to the 2nd floor of Patty's Party Planning, then
speak to the person behind the counter.
First choose a name, and then a sex, and finally a class.
Personalities are assigned based on BONUS stats from a set of base values, and
are particular to various classes. This is for all classes NOT the Hero, which
uses a unique system at the start of the game based on a series of questions
that leads to a specific scenario, and from the choices made in each scenario
the Hero's personality is chosen.
Base stat values:
Warrior
S A R W L
Male: 9 2 9 2 3
Female: 8 3 8 3 3
Mage
S A R W L
Male: 3 6 4 7 3
Female: 2 7 4 7 3
Martial Artist
S A R W L
Male: 14 9 7 3 2
Female: 12 11 7 4 3
Priest
S A R W L
Male: 4 5 4 6 3
Female: 4 5 4 6 3
Merchant
S A R W L
Male: 5 1 6 6 4
Female: 5 2 5 7 4
Gadabout
S A R W L
Male: 4 3 6 2 10
Female: 4 3 5 3 10
Thief
S A R W L
Male: 6 10 5 5 8
Female: 5 12 5 6 8
With each new created character, the game rolls for some random stat bonuses
before starting the "seeding" system. The bonuses and chances for each are as
follows:
2 (3.12%)
3 (6.25%)
4 (18.75%)
5 (18.75%)
6 (23.44%)
7 (23.44%)
8 (3.13%)
9 (1.56%)
10 (1.56%)
Now, let's say the game rolls a 7, it will then distribute 7 points, usually
evenly, amongst the various stats. These bonuses factor into the total bonus
values that determine your personality. Note the distribution is random.
As an example, let's assume a Male Thief rolls a 7, and it distributes +2 to
Strength, +3 to Resilience, +1 to Wisdom, and +1 to Luck. Prior to the seed
element where the player takes control, that Male Thief would have 8 Strength,
10 Agility, 8 Resilience, 6 Wisdom, and 9 Luck.
After naming, picking a vocation, a sex, and the automatic bonus stats are
distributed, the game will ask the player to distribute 5 Stat Seeds. If you
don't care what personality is gained, then by all means, just have the game
pick the distribution, and skip the rest of this guide.
----------------
-=< Stat Seed Ranges >=-
----------------
Seed of Strength
STR or Strength = +1~3 (all 5 stat seeds used = +5 ~ +15)
Seed of Agility
AGL or Agility = +1~3 (all 5 stat seeds used = +5 ~ +15)
Seed of Resilience
RES or Resilience = +1~3 (all 5 stat seeds used = +5 ~ +15)
Seed of Wisdom
WIS or Wisdom = +1~3 (all 5 stat seeds used = +5 ~ +15)
Seed of Luck
LUCK or Luck = +1~3 (all 5 stat seeds used = +5 ~ +15)
Clearly I don't recommend, save in very rare cases, to use all 5 into one stat.
This all depends on the desired personality, and the conditions of the overall
stat bonuses from the base.
Now for those who want control over their character's innate personalities,
here is a breakdown of this part of the system works, and what potential
personalities can be gained. Note that not all classes/vocations can choose
every personality, and this is one reason that people playing for the long-term
create their original vocation and chosen personality based on the desired
end-game vocations. For example. You want a Martial Artist or Warrior in the
2nd slot, with Vamp (female), or maybe Genius, but neither of these
personalities are available for a Martial Artist or Warrior. You also want
Priest or Mage spells (or both), for your Martial Artist or Warrior. So either
make a Gadabout with Vamp/Genius, then turn that into a Sage, get all spells,
then switch to Warrior/Martial Artist as the final class. Another route is
Priest or Mage with Vamp/Genius, and then either switch to the other magical
vocation after mastering all spells, or just switch to the final vocation of
Warrior or Martial Artist.
I hope that helps. So onto how to gain your desired personality and what
personality choices are available to each class (and in what %). There are
several group clusters where similar classes share the same personalities, and
the same conditions of bonuses.
Remember, personality conditions are based on the bonuses from the base stats,
and this includes the random, computer controlled bonuses handed out at the
very beginning.
--------------
-=< How This Works >=-
--------------
Let's use an example of a Male Warrior with the name of Toth (yes, that
infamous name used by the Nintendo Power people way back for Final Fantasy 1
for their epic guidebook).
Let's say you want Toth to have the Lucky Devil Personality. The condition is
that the highest bonus be LUCK, that it be >= 12, so 12, 13, 14...etc. more
than the base value. No other special conditions need to be satisfied.
Toth's base stats are:
STR = 9 | AGL = 2 | RES = 9 | WIS = 2 | LUCK = 3
Let's say the random bonus rolled is 6, and the distribution is +2 STR, +2 AGL,
+1 RES, and +1 LUCK
Before being able to distribute seeds, Toth will have:
STR = 11 (the bonus is currently +2)
AGL = 4 (the bonus is currently +2)
RES = 10 (the bonus is currently +1)
WIS = 2 (the bonus is currently 0)
LUCK = 4 (the bonus is currently +1)
So Toth needs +11 more points to LUCK to have access to the Lucky Devil
Personality. Conventional wisdom dictates, that since no other conditions are
necessary, dump the 5 seeds into LUCK.
Now this is not a guarantee. The distribution is, as seen above, 1 to 3 per
seed used. So the bonus can be as little as 5 and as high as 15.
Just pray you get +2's and +3's per Seed of Luck, and total seed bonuses are
+11 to +15. Assuming this happens, there is an 80% chance the Warrior will
have the Lucky Devil Personality, and 20% chance the Happy Camper Personality
will be chosen instead.
-----------------------------------------
-=< What About Those More Complex Conditions? >=-
-----------------------------------------
Certainly there are specific conditions that can be infinitely more confusing.
Let's look at a Warrior, named Toth again (yeah, I dig the name).
Let's assume again, Male Toth! Let's assume you want Lothario. Let's assume
the desired highest bonus is Strength. Well, I mean, Warriors are supposed to
be hulking meat-wagons that can dish out a beating (sadly can't take one in
DQ3). I guess Warriors in Dragon Quest III were designed with Viking
Berserkers in mind?
Anyhow, there are two conditions that lead to Lothario.
Condition 1, Strength is the highest bonus, but that bonus MUST be less than
+7 (so +4, 5 or 6 is safe), and Resilience MUST be the second
highest bonus.
Condition 2, Strength is the highest bonus, but that bonus MUST be less than
+7 (so +4, 5 or 6 is safe), and Wisdom or Luck MUST be the second
highest bonus.
For awhile I used to believe that crossing conditions, such as having +7 or
higher Strength, so long as Resilience was the second highest, would still
assure a potential Lothario personality, but at half the rate. Doesn't work
that way though. Strength MUST be below 7.
So let's satisfy conditions 1 and 2.
Toth's base stats are:
STR = 9 | AGL = 2 | RES = 9 | WIS = 2 | LUCK = 3
Let's say the random bonus rolled is 6, and the distribution is +2 STR, +2 AGL,
+1 RES, and +1 LUCK
Before being able to distribute seeds, Toth will have:
STR = 11 (the bonus is currently +2)
AGL = 4 (the bonus is currently +2)
RES = 10 (the bonus is currently +1)
WIS = 2 (the bonus is currently 0)
LUCK = 4 (the bonus is currently +1)
Now, since Strength is +2, it cannot go above +6.
To satisfy condition 1, Resilience cannot go above +5. To satisfy condition 2,
Wisdom and Luck cannot go above +5.
Let's assume this breakdown.
Seed 1 to Strength, +2 Points. The total bonus is now +4.
Seed 2 to Strength, a gamble, +1 Point. The total bonus is now +5.
Seed 3 to Resilience, +3 Points. The total bonus is now +4.
Seed 4 to Wisdom, +3 Points. The total bonus is now +3.
Now this would be a tricky situation. Where to put Seed 5? I would recommend,
in this instance, to Luck. Even if it hits +3, that would be +4 in total, and
the game will likely pick Condition 2, since Resilience would be tied with
Luck. If it is +1 or +2 to Luck, then Condition 1 will be picked, as
Resilience will be the second highest bonus.
If Condition 1 is satisfied, then there is a 20% chance for Lothario, 40%
chance for Gourmand, and 40% chance for Thug.
If Condition 2 is satisfied, then there is a 16.67% chance for Lothario, 27.78%
chance for Everyman, 22.22% chance for Straight Arrow, 16.67% chance for
Free Spirit, and a 16.67% chance for Lout.
Clearly Condition 1 is superior, since there are only 3 options, and Lothario
has an overall higher chance of appearing.
There are definitely better classes to get Lothario out of, BUT, this is just
an example of how to break down the more complex compound scenarios.
Onto the section you've all been waiting for (there's a quick link too, for
those who don't care for another explanation of how this works)
,-,=o----------------------------------------o=,-,
/ /| |\ \
/ / | [system.04f2a] HIGHEST BONUS IS STRENGTH | \ \
\#/-^==----------------------------------------==^-\#/
/o================v====================v========v============================o\
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Warrior | STR>=11 | Male | Paragon 66.67%
+Martial Artist | Meathead 33.33%
| Female | Paragon 50.0%
| Amazon 25.0%
| Meathead 25.0%
| STR>=7 | Male | Meathead 44.44%
| Idealist 33.33%
| Thug 22.22%
| Female | Meathead 33.33%
| Idealist 25.0%
| Tomboy 25.0%
| Thug 16.67%
| Second highest VIT | Male | Gourmand 40.0%
| Thug 40.0%
| Lothario 20.0%
|Female | Gourmand 40.0%
| Thug 40.0%
| Amazon 20.0%
| Second highest AGI | Male | Sore Loser 37.5%
| Daredevil 31.25%
| Klutz 31.25%
| Female | Tomboy 33.33%
| Sore Loser 25.0%
| Daredevil 20.83%
| Klutz 20.83%
| Otherwise | Male | Everyman 27.78%
| Straight Arrow 22.22%
| Free Spirit 16.67%
| Lothario 16.67%
| Lout 16.67%
| Female | Everyman 33.33%
| Straight Arrow 26.67%
| Free Spirit 20.0%
| Lout 20.0%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Mage | STR>=11 | Male | Meathead 57.14%
+Priest | Daredevil 42.86%
| Female | Meathead 40.0%
| Amazon 30.0%
| Daredevil 30.0%
| STR>=7 | Both | Meathead 30.0%
| Meddler 30.0%
| Idealist 20.0%
| Mule 20.0%
| Second highest VIT | Both | Plugger 36.36%
| Drudge 27.27%
| Gourmand 18.18%
| Narcissist 18.18%
| Second highest INT | Both | Socialite 30.0%
| Sore Loser 30.0%
| Show-Off 20.0%
| Wimp 20.0%
| Otherwise | Male | Everyman 36.36%
| Good Egg 18.18%
| Lout 18.18%
| Straight Arrow 18.18%
| Lazybones 9.09%
| Female | Everyman 30.77%
| Good Egg 15.38%
| Lout 15.38%
| Straight Arrow 15.38%
| Tomboy 15.38%
| Lazybones 7.69%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Merchant | STR>=11 | Male | Idealist 35.29%
+Gadabout | Meathead 35.29%
+Thief | Sore Loser 29.41%
| Female | Idealist 26.09%
| Meathead 26.09%
| Tomboy 26.09%
| Sore Loser 21.74%
| Second highest INT | Both | Lone Wolf 44.44%
| Genius 33.33%
| Slippery Devil 22.22%
| Second highest VIT | Male | Daredevil 55.56%
| Thug 44.44%
| Female | Amazon 40.0%
| Daredevil 33.33%
| Thug 26.67%
| Second highest AGI | Both | Acrobat 37.5%
| Clown 37.5%
| Scatterbrain 25.0%
| Otherwise | Both | Everyman 28.57%
| Narcissist 21.43%
| Crybaby 14.29%
| Daydreamer 14.29%
| Socialite 14.29%
| Spoilt Brat 7.14%
\o=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o/
,-,=o--------------------------------------o=,-,
/ /| |\ \
/ / | [system.04f2b] HIGHEST BONUS IS AGILITY | \ \
\#/-^==--------------------------------------==^-\#/
/o================v====================v========v============================o\
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Martial Artist | AGI>=11 | Both | Bat Out Of Hell 80.0%
| Acrobat 10.0%
| Daredevil 10.0%
| AGI>=7 | Both | Lone Wolf 37.5%
| Acrobat 25.0%
| Scatterbrain 25.0%
| Daredevil 12.5%
| Second highest STR | Male | Idealist 37.5%
| Sore Loser 37.5%
| Show-Off 25.0%
| Female | Idealist 27.27%
| Sore Loser 27.27%
| Tomboy 27.27%
| Show-Off 18.18%
| Second highest VIT | Male | Drudge 30.0%
| Idealist 30.0%
| Contrarian 20.0%
| Lothario 20.0%
| Female | Drudge 37.5%
| Idealist 37.5%
| Contrarian 25.0%
| Otherwise | Both | Everyman 30.77%
| Lone Wolf 23.08%
| Crybaby 15.38%
| Daredevil 15.38%
| Daydreamer 15.38%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Mage | AGI>=8 | Both | Acrobat 37.5%
+Priest | Slippery Devil 37.5%
| Scatterbrain 25.0%
| Second highest STR | Both | Klutz 37.5%
| Sore Loser 37.5%
| Show-Off 25.0%
| Second highest INT | Male | Egg-head 50.0%
| Clown 25.0%
| Crybaby 25.0%
| Female | Vamp 50.0%
| Egg-head 25.0%
| Clown 12.5%
| Crybaby 12.5%
| Otherwise | Both | Everyman 34.78%
| Daydreamer 26.09%
| Spoilt Brat 17.39%
| Lout 13.04%
| Wimp 8.7%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Warrior | AGI>=12 | Both | Acrobat 42.86%
+Merchant | Bat Out Of Hell 42.86%
+Gadabout | Daredevil 14.29%
+Thief
| AGI>=7 | Both | Scatterbrain 34.78%
| Acrobat 26.09%
| Sore Loser 21.74%
| Narcissist 17.39%
| Second highest INT | Both | Slippery Devil 50.0%
| Clown 37.5%
| Contrarian 12.5%
| Second highest STR | Male | Idealist 33.33%
| Lone Wolf 33.33%
| Thug 33.33%
| Female | Idealist 25.0%
| Lone Wolf 25.0%
| Tomboy 25.0%
| Thug 25.0%
| Otherwise | Both | Everyman 34.48%
| Klutz 20.69%
| Show-Off 20.69%
| Socialite 13.79%
| Crybaby 10.34%
\o=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o/
,-,=o-----------------------------------------o=,-,
/ /| |\ \
/ / | [system.04f2c] HIGHEST BONUS IS RESILIENCE | \ \
\#/-^==-----------------------------------------==^-\#/
/o================v====================v========v============================o\
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Mage | VIT>=11 | Both | Drudge 33.33%
+Priest | Ironclad 33.33%
| Tough Cookie 33.33%
| VIT>=6 | Male | Drudge 37.5%
| Mule 25.0%
| Plugger 25.0%
| Lothario 12.5%
| Female | Drudge 42.86%
| Mule 28.57%
| Plugger 28.57%
| Second highest INT | Male | Good Egg 37.5%
| Meddler 37.5%
| Sore Loser 25.0%
| Female | Good Egg 27.27%
| Meddler 27.27%
| Vamp 27.27%
| Sore Loser 18.18%
| Otherwise | Both | Everyman 28.57%
| Lout 21.43%
| Wimp 21.43%
| Free Spirit 14.29%
| Socialite 14.29%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Gadabout | VIT>=11 | Both | Drudge 33.33%
+Thief | Gourmand 33.33%
| Ironclad 33.33%
| VIT>=6 | Male | Tough Cookie 33.33%
| Gourmand 27.78%
| Mule 22.22%
| Lothario 16.67%
| Female | Drudge 40.0%
| Gourmand 33.33%
| Mule 26.67%
| Second highest STR | Both | Thug 60.0%
| Daredevil 40.0%
| Otherwise | Male | Clown 25.0%
| Everyman 25.0%
| Lazybones 25.0%
| Daydreamer 12.5%
| Lone Wolf 12.5%
| Female | Clown 20.0%
| Everyman 20.0%
| Lazybones 20.0%
| Vamp 20.0%
| Daydreamer 10.0%
| Lone Wolf 10.0%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Warrior | VIT>=10 | Both | Ironclad 50.0%
+Martial Artist | Tough Cookie 50.0%
+Merchant
| VIT>=6 | Male | Drudge 28.57%
| Mule 28.57%
| Plugger 28.57%
| Lothario 14.29%
| Female | Drudge 33.33%
| Mule 33.33%
| Plugger 33.33%
| Second highest STR | Both | Gourmand 38.46%
| Meathead 38.46%
| Free Spirit 23.08%
| Otherwise | Both | Everyman 29.41%
| Lazybones 17.65%
| Meddler 17.65%
| Shrinking Violet 17.65%
| Straight Arrow 17.65%
\o=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o/
,-,=o-------------------------------------o=,-,
/ /| |\ \
/ / | [system.04f2d] HIGHEST BONUS IS WISDOM | \ \
\#/-^==-------------------------------------==^-\#/
/o================v====================v========v============================o\
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Gadabout | INT>=10 | Both | Wit 66.67%
| Genius 33.33%
| INT>=6 | Male | Clown 33.33%
| Lothario 25.0%
| Slippery Devil 25.0%
| Egg-head 16.67%
| Female | Clown 30.77%
| Vamp 30.77%
| Slippery Devil 23.08%
| Egg-head 15.38%
| Otherwise | Both | Lazybones 28.57%
| Free Spirit 21.43%
| Spoilt Brat 21.43%
| Everyman 14.29%
| Lone Wolf 14.29%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Warrior | INT>=10 | Both | Contrarian 44.44%
+Martial Artist | Daydreamer 22.22%
| Egg-head 22.22%
| Wit 11.11%
| INT>=6 | Male | Daydreamer 33.33%
| Show-Off 33.33%
| Wimp 33.33%
| Female | Princess 30.77%
| Daydreamer 23.08%
| Show-Off 23.08%
| Wimp 23.08%
| Otherwise | Both | Clown 20.0%
| Good Egg 20.0%
| Spoilt Brat 20.0%
| Lout 13.33%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Mage | INT>=10 | Both | Genius 75.0%
+Priest | Wit 25.0%
| INT>=6 | Both | Slippery Devil 33.33%
| Wit 22.22%
| Daydreamer 16.67%
| Egg-head 16.67%
| Wimp 11.11%
| Otherwise | Both | Everyman 26.67%
| Crybaby 20.0%
| Good Egg 13.33%
| Socialite 13.33%
| Spoilt Brat 13.33%
| Straight Arrow 13.33%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Merchant | INT>=10 | Both | Genius 80.0%
+Thief | Wit 20.0%
| INT>=6 | Both | Slippery Devil 40.0%
| Wit 26.67%
| Egg-head 20.0%
| Show-Off 13.33%
| Otherwise | Both | Everyman 25.81%
| Lone Wolf 19.35%
| Meddler 19.35%
| Klutz 12.9%
| Plugger 12.9%
| Daydreamer 9.68%
\o=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o/
,-,=o-----------------------------------o=,-,
/ /| |\ \
/ / | [system.04f2e] HIGHEST BONUS IS LUCK | \ \
\#/-^==-----------------------------------==^-\#/
/o================v====================v========v============================o\
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Gadabout | LUCK>=9 | Male | Lucky Devil 100.0%
| Female | Princess 100.0%
| LUCK>=6 | Male | Happy Camper 36.36%
| Lout 27.27%
| Spoilt Brat 18.18%
| Lothario 18.18%
| Female | Happy Camper 36.36%
| Lout 27.27%
| Spoilt Brat 18.18%
| Vamp 18.18%
| Otherwise | Male | Clown 20.69%
| Lazybones 20.69%
| Lothario 20.69%
| Crybaby 13.79%
| Narcissist 10.34%
| Free Spirit 6.9%
| Socialite 6.9%
| Female | Clown 20.69%
| Lazybones 20.69%
| Vamp 20.69%
| Crybaby 13.79%
| Narcissist 10.34%
| Free Spirit 6.9%
| Socialite 6.9%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Warrior | LUCK>=12 | Male | Lucky Devil 80.0%
+Martial Artist | Happy Camper 20.0%
| Female | Princess 80.0%
| Happy Camper 20.0%
| LUCK>=7 | Both | Happy Camper 50.0%
| Daydreamer 25.0%
| Lazybones 25.0%
| Otherwise | Both | Everyman 23.53%
| Clown 17.65%
| Lout 17.65%
| Show-Off 17.65%
| Spoilt Brat 17.65%
| Klutz 5.88%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Mage | LUCK>=12 | Male | Lucky Devil 80.0%
+Priest | Happy Camper 20.0%
| Female | Princess 80.0%
| Happy Camper 20.0%
| LUCK>=6 | Both | Happy Camper 50.0%
| Lazybones 25.0%
| Lout 12.5%
| Spoilt Brat 12.5%
| Otherwise | Both | Everyman 27.03%
| Crybaby 16.22%
| Show-Off 16.22%
| Shrinking Violet 16.22%
| Wimp 13.51%
| Klutz 10.81%
---------------v--------------------v--------v--------------------------
Vocation/s | CONDITIONS | M/F/B | Personality Chance
---------------o--------------------o--------o--------------------------
Merchant | LUCK>=12 | Male | Lucky Devil 80.0%
+Thief | Happy Camper 20.0%
| Female | Happy Camper 100.0%
| LUCK>=6 | Both | Happy Camper 27.27%
| Free Spirit 18.18%
| Meddler 18.18%
| Narcissist 18.18%
| Spoilt Brat 18.18%
| Otherwise | Both | Everyman 25.0%
| Crybaby 18.75%
| Lout 18.75%
| Good Egg 12.5%
| Show-Off 12.5%
| Straight Arrow 12.5%
\o=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o/
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04f3] Assigning the Hero's Personality /_//
\\______________________________________________________________________/
===============================================================================
Now both ArrowDog and ARiggs made decent personality guides for the GBC version
and like with all the above data for making new characters at Patty's, this
section is still valid for the Mobile. Anyone for the SFC version or the GBC
should check out both ArrowDog and ARigg's respective guides.
ArrowDog's guide:
http://www.gamefaqs.com/gbc/450388-dragon-warrior-iii/faqs/31341
ARigg's guide:
http://www.gamefaqs.com/gbc/450388-dragon-warrior-iii/faqs/13077
There's also the Walkthrough by DJellybean, which has the comprehensive list
ripped straight from the Prima guide (yeah...his is a bit more accurate than
the above, and actually has a pathway to the Cut purse scenario).
DJellybean's Walkthrough (search/find: NOTE: 5 introductory questions)
Just note that ArrowDog's is easier to use. DJ's has better info, but his
layout lacks a proper ToC and poor shortcut usage...so yes, copy-paste that
entire line into the search box to go straight to the section).
http://www.gamefaqs.com/gbc/450388-dragon-warrior-iii/faqs/13047
Now onto the personality and base stat values of the Hero!
First off, like the characters that can be created at Patty's, the Hero has
his/her own base stat values, and depending on the chosen personality, will end
up with specific stat bonuses.
The Hero's Base stats (courtesy of Sk8erpunq):
S A R W L
Male: 10 8 8 4 5
Female: 9 10 7 6 4
Now for the Hero's Personality Generator Explanation, then breakdown!
When you start a new Hero the first sets of questions will be to create
arbitrary data. Your real name and your date of birth serve no known purpose.
Keep in mind they COULD serve a purpose, but as yet, none are known for any
version with a personality system (SFC / GBC / original Mobile / THIS Mobile).
After those initial questions will come the personality questions. Worry not,
the questioner will make it fairly obvious when the transition comes.
Who is doing the questioning?
This will be revealed very late in the game, and only to players who like
exploring, but if you must learn a spoiler:
*********STORY SPOILER**********
An Elf that lives South of Cantlin, who is the emissary of Rubiss. Meaning
that Rubiss is indeed the watcher of all things in this game...not Xenlon the
lazy, broken-clawed, bucktoothed, overgrown toad...lizard...bah, whatever.
*********END STORY SPOILER**********
Ahem, back to the guide!
=======================================================
-=<[ [system.04f3a] Hero Personality Primary Questions ]>=-
=======================================================
There are 5 starting questions:
<[GBC: Do you find life boring?]>
Mobile:
Do you find life to be dull and uninteresting...?
<[GBC:Is the sun king of nature?]>
Mobile:
Do you believe that the sun in the sky above is the king of all nature...?
<[GBC: Is victory earned in battle?]>
Mobile:
Do you believe that victory can be won on the field of battle...?
<[GBC: Prefer good equipment over allies?]>
Mobile:
When setting off on an adventure, is it better to have fine weapons and
armour than fine companions...?
<[GBC: Is adventuring a hardship?]>
Mobile:
Do you find adventure to be more of a chore than a pleasure...?
The below will show each scenario, and the fastest potential question paths for
getting to that scenario from each of the 5 starting questions.
After that a breakdown of each potential personality, its base stat alterations
and the triggers in each scenario for getting each personality.
The following is a shortlist of the various personalities and which scenario
they are obtained.
SCENARIO | PERSONALITY LIST
/=====================o=======================================================\
The Tower | Dreamer / Socialite
----------------------o--------------------------------------------------------
The Forest | Drudge / Lazy Bones / Plugger
| Show-Off / Tough Cookie
----------------------o--------------------------------------------------------
The Maze | Mule / Narcissist / Scatterbrain
| Sore Loser / Straight Arrow
----------------------o--------------------------------------------------------
The Dancer | Crybaby / Free Spirit / Lone Wolf
| Lout
----------------------o--------------------------------------------------------
The Cut Purse | Show-Off / Shrinking Violet / Slippery Devil
----------------------o--------------------------------------------------------
The Monster in a Well | Egg-head / Klutz / Paragon
| Spoilt Brat / Wimp
----------------------o--------------------------------------------------------
The Desert | Daredevil / Idealist / Thug
----------------------o--------------------------------------------------------
The Queen | Clown / Good Egg / Happy Camper
| Wit / Lothario (M) | Vamp (F)
\=====================o=======================================================/
===========================================
-=<[ [system.04f3b] Scenario 1 (The Tower) ]>=-
===========================================
<{ DESCRIPTION }>
You're one of several people in line to jump off a tower. Do you choose to
take the plunge or not?
<{ ANSWER PATH }>
1> Do you find life to be dull and uninteresting...?
Y N Y Y N Y Y Y
2> Do you believe that the sun in the sky above is the king of all nature...?
Y N Y Y N Y Y Y
3> Do you believe that victory can be won on the field of battle...?
Y Y Y N Y Y Y
4> When setting off on an adventure, is it better to have fine weapons and
armour than fine companions...?
N Y N Y Y Y
5> Do you find adventure to be more of a chore than a pleasure...?
Y Y N Y Y N Y Y Y
<{ POTENTIAL PERSONALITIES }>
[ Dreamer ] - Jump off the tower
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 5 8 | 10 13 | 15
Resilience = 3 8 | 7 11 | 10
Wisdom = 5 4 | 6 9 | 11
Luck = 4 5 | 4 9 | 8
[ Socialite ] - Head down the stairs
Stat Augment Base M | F Total Male | Female
Strength = 4 10 | 9 14 | 13
Agility = 3 8 | 10 11 | 13
Resilience = 2 8 | 7 10 | 9
Wisdom = 5 4 | 6 9 | 11
Luck = 5 5 | 4 10 | 9
============================================
-=<[ [system.04f3c] Scenario 2 (The Forest) ]>=-
============================================
<{ DESCRIPTION }>
Push boulders to the old man (the 10g is not kept). How many will you bring
him?
Note: keep track of the boulders manually, the game won't.
<{ ANSWER PATH }>
1> Do you find life to be dull and uninteresting...?
Y N N N N Y Y Y or
Y N N N N N Y Y
2> Do you believe that the sun in the sky above is the king of all nature...?
Y N N N N N Y Y or
Y N N N N Y Y Y or
Y Y Y N N N Y Y or
Y Y Y N N Y Y Y
3> Do you believe that victory can be won on the field of battle...?
Y N N N N Y Y or
Y N N N Y Y Y
4> When setting off on an adventure, is it better to have fine weapons and
armour than fine companions...?
N N Y Y N Y Y Y or
N N Y Y N N Y Y or
N Y N Y N Y Y Y or
N Y N Y N N Y Y
5> Do you find adventure to be more of a chore than a pleasure...?
Y Y N N N N Y Y Y or
Y Y N N N N N Y Y
<{ POTENTIAL PERSONALITIES }>
[ Drudge ] - 0~1 Boulders
Stat Augment Base M | F Total Male | Female
Strength = 5 10 | 9 15 | 14
Agility = 3 8 | 10 11 | 13
Resilience = 5 8 | 7 13 | 12
Wisdom = 4 4 | 6 8 | 10
Luck = 2 5 | 4 7 | 6
[ Lazybones ] - 2~5 Boulders
Stat Augment Base M | F Total Male | Female
Strength = 5 10 | 9 15 | 14
Agility = 1 8 | 10 9 | 11
Resilience = 6 8 | 7 14 | 13
Wisdom = 2 4 | 6 6 | 8
Luck = 5 5 | 4 10 | 9
[ Plugger ] - 6~19 Boulders
Stat Augment Base M | F Total Male | Female
Strength = 5 10 | 9 15 | 14
Agility = 3 8 | 10 11 | 13
Resilience = 6 8 | 7 14 | 13
Wisdom = 3 4 | 6 7 | 9
Luck = 2 5 | 4 7 | 6
[ Show-Off ] - 20~39 Boulders
Stat Augment Base M | F Total Male | Female
Strength = 5 10 | 9 15 | 14
Agility = 5 8 | 10 13 | 15
Resilience = 3 8 | 7 11 | 10
Wisdom = 5 4 | 6 9 | 11
Luck = 3 5 | 4 8 | 7
[ Tough Cookie ] - 40+ Boulders
Stat Augment Base M | F Total Male | Female
Strength = 5 10 | 9 15 | 14
Agility = 3 8 | 10 11 | 13
Resilience = 7 8 | 7 15 | 14
Wisdom = 2 4 | 6 6 | 8
Luck = 2 5 | 4 7 | 6
==========================================
-=<[ [system.04f3d] Scenario 3 (The Maze) ]>=-
==========================================
<{ DESCRIPTION }>
You'll be put in a maze, and depending whether you read the signs or not or
fall into a pit or not will lead you to your personality.
<{ ANSWER PATH }>
1> Do you find life to be dull and uninteresting...?
N N Y N Y N N or
N N Y N N N N
2> Do you believe that the sun in the sky above is the king of all nature...?
N N N Y N Y N N or
N N N Y N N N N
3> Do you believe that victory can be won on the field of battle...?
N N N N Y N Y N N or
N N N N Y N N N N
4> When setting off on an adventure, is it better to have fine weapons and
armour than fine companions...?
Y N N Y N Y N N or
Y N N Y N N N N
5> Do you find adventure to be more of a chore than a pleasure...?
N N N Y N Y N N or
N N N Y N N N N
<{ POTENTIAL PERSONALITIES }>
[ Mule ] - Follow the signs w/o trouble to the exit
Stat Augment Base M | F Total Male | Female
Strength = 4 10 | 9 14 | 13
Agility = 1 8 | 10 9 | 11
Resilience = 6 8 | 7 14 | 13
Wisdom = 1 4 | 6 5 | 7
Luck = 2 5 | 4 7 | 6
[ Narcissist ] - Ignore the first sign, fall down a pit
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 5 8 | 10 13 | 15
Resilience = 3 8 | 7 11 | 10
Wisdom = 3 4 | 6 7 | 9
Luck = 3 5 | 4 8 | 7
[ Scatterbrain ] - Go for treasure, fall down pit
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 5 8 | 10 13 | 15
Resilience = 5 8 | 7 13 | 12
Wisdom = 4 4 | 6 8 | 10
Luck = 2 5 | 4 7 | 6
[ Sore Loser ] - Ignore 2nd, 3rd, and 4th sign(fall down pits)
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 5 8 | 10 13 | 15
Resilience = 5 8 | 7 13 | 12
Wisdom = 3 4 | 6 7 | 9
Luck = 3 5 | 4 8 | 7
[ Straight Arrow ] - Save the maiden
Stat Augment Base M | F Total Male | Female
Strength = 4 10 | 9 14 | 13
Agility = 3 8 | 10 11 | 13
Resilience = 4 8 | 7 12 | 11
Wisdom = 5 4 | 6 9 | 11
Luck = 3 5 | 4 8 | 7
============================================
-=<[ [system.04f3e] Scenario 4 (The Dancer) ]>=-
============================================
<{ DESCRIPTION }>
You are put in the middle between a couple, what you do will determine what
personality you will become.
<{ ANSWER PATH }>
1> Do you find life to be dull and uninteresting...?
Y N N N N N N N Y
2> Do you believe that the sun in the sky above is the king of all nature...?
Y Y Y N N Y N Y or
Y N N N N Y N Y
3> Do you believe that victory can be won on the field of battle...?
Y N N N Y N Y
4> When setting off on an adventure, is it better to have fine weapons and
armour than fine companions...?
N Y N Y N Y N Y
5> Do you find adventure to be more of a chore than a pleasure...?
Y Y N N N N Y N Y
<{ POTENTIAL PERSONALITIES }>
[ Crybaby ] - Answer "Yes" to the Ponny question
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 3 8 | 10 11 | 13
Resilience = 4 8 | 7 12 | 11
Wisdom = 5 4 | 6 9 | 11
Luck = 5 5 | 4 10 | 9
[ Free Spirit ] - Leave theater at any given time
Stat Augment Base M | F Total Male | Female
Strength = ? 10 | 9 13 | 12
Agility = ? 8 | 10 11 | 13
Resilience = ? 8 | 7 12 | 11
Wisdom = ? 4 | 6 9 | 11
Luck = ? 5 | 4 10 | 9
[ Lone Wolf ] - Answer "No" to the Ponny question
Stat Augment Base M | F Total Male | Female
Strength = 4 10 | 9 14 | 13
Agility = 5 8 | 10 13 | 15
Resilience = 6 8 | 7 14 | 13
Wisdom = 5 4 | 6 9 | 11
Luck = 2 5 | 4 7 | 6
[ Lout ] - Answer "Huh?" to the Ponny question
Stat Augment Base M | F Total Male | Female
Strength = 4 10 | 9 14 | 13
Agility = 3 8 | 10 11 | 13
Resilience = 3 8 | 7 11 | 10
Wisdom = 2 4 | 6 6 | 8
Luck = 5 5 | 4 10 | 9
===============================================
-=<[ [system.04f3f] Scenario 5 (The Cut Purse) ]>=-
===============================================
<{ DESCRIPTION }>
An old man asks you to get a purse, depending on what you do afterwards will
determine your personality.
<{ ANSWER PATH }>
1> Do you find life to be dull and uninteresting...?
N Y N Y N N N Y
2> Do you believe that the sun in the sky above is the king of all nature...?
Y Y N N N N Y
3> Do you believe that victory can be won on the field of battle...?
Y N Y N N N N Y or
Y Y N N N N N Y
4> When setting off on an adventure, is it better to have fine weapons and
armour than fine companions...?
N N N N N N Y
5> Do you find adventure to be more of a chore than a pleasure...?
N Y Y N Y N N N Y
<{ POTENTIAL PERSONALITIES }>
[ Show-Off ] - Take full responsibility
Stat Augment Base M | F Total Male | Female
Strength = 5 10 | 9 15 | 14
Agility = 5 8 | 10 13 | 15
Resilience = 3 8 | 7 11 | 10
Wisdom = 5 4 | 6 9 | 11
Luck = 3 5 | 4 8 | 7
[ Shrinking Violet ] - Leave town without taking purse
Stat Augment Base M | F Total Male | Female
Strength = 5 10 | 9 15 | 14
Agility = 1 8 | 10 9 | 11
Resilience = 6 8 | 7 14 | 13
Wisdom = 5 4 | 6 9 | 11
Luck = 3 5 | 4 8 | 7
[ Slippery Devil ] - Tell them you were conned
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 5 8 | 10 13 | 15
Resilience = 3 8 | 7 11 | 10
Wisdom = 6 4 | 6 10 | 12
Luck = 4 5 | 4 9 | 8
=======================================================
-=<[ [system.04f3g] Scenario 6 (The Monster in a Well) ]>=-
=======================================================
<{ DESCRIPTION }>
You begin as a monster in a well in a small village. When you leave the well,
how you respond to the villagers and how much damage is done determines the
personality. Also which villagers are killed.
<{ ANSWER PATH }>
1> Do you find life to be dull and uninteresting...?
Y N N N Y Y Y Y
2> Do you believe that the sun in the sky above is the king of all nature...?
Y Y N Y N Y Y
3> Do you believe that victory can be won on the field of battle...?
Y N N Y Y Y Y
4> When setting off on an adventure, is it better to have fine weapons and
armour than fine companions...?
N N N Y N Y Y
5> Do you find adventure to be more of a chore than a pleasure...?
N Y Y N Y Y N Y Y
<{ POTENTIAL PERSONALITIES }>
[ Egg-head ] - Kill everyone on site
Stat Augment Base M | F Total Male | Female
Strength = 2 10 | 9 12 | 11
Agility = 5 8 | 10 13 | 15
Resilience = 3 8 | 7 11 | 10
Wisdom = 6 4 | 6 10 | 12
Luck = 2 5 | 4 7 | 6
[ Klutz ] - Kill everyone except for man hiding in the inn
Stat Augment Base M | F Total Male | Female
Strength = 2 10 | 9 12 | 11
Agility = 5 8 | 10 13 | 15
Resilience = 4 8 | 7 12 | 11
Wisdom = 2 4 | 6 6 | 8
Luck = 2 5 | 4 7 | 6
[ Paragon ] - Take out 1-2 people, including the old man at the start
Stat Augment Base M | F Total Male | Female
Strength = 7 10 | 9 17 | 16
Agility = 2 8 | 10 10 | 12
Resilience = 4 8 | 7 12 | 11
Wisdom = 2 4 | 6 6 | 8
Luck = 2 5 | 4 7 | 6
[ Spoilt Brat ] - Nun and boy are alive, 3 or more people dead
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 4 8 | 10 12 | 14
Resilience = 3 8 | 7 11 | 10
Wisdom = 5 4 | 6 9 | 11
Luck = 4 5 | 4 9 | 8
[ Wimp ] - Leave town with Nun dead, but boy alive
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 2 8 | 10 10 | 12
Resilience = 3 8 | 7 11 | 10
Wisdom = 6 4 | 6 10 | 12
Luck = 6 5 | 4 11 | 10
============================================
-=<[ [system.04f3h] Scenario 7 (The Desert) ]>=-
============================================
<{ DESCRIPTION }>
You are in the middle of the desert, yet there is only enough water left for
one to make it to the edge of the desert.
<{ ANSWER PATH }>
1> Do you find life to be dull and uninteresting...?
N N Y Y Y
2> Do you believe that the sun in the sky above is the king of all nature...?
N N N Y Y Y
3> Do you believe that victory can be won on the field of battle...?
N N N N Y Y Y
4> When setting off on an adventure, is it better to have fine weapons and
armour than fine companions...?
Y N N Y Y Y
5> Do you find adventure to be more of a chore than a pleasure...?
N N N Y Y Y
<{ POTENTIAL PERSONALITIES }>
[ Daredevil ] - Leave the canteen with his brother
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 6 8 | 10 14 | 16
Resilience = 5 8 | 7 13 | 12
Wisdom = 4 4 | 6 8 | 10
Luck = 4 5 | 4 9 | 8
[ Idealist ] - Have him carry his brother
Stat Augment Base M | F Total Male | Female
Strength = 5 10 | 9 15 | 14
Agility = 4 8 | 10 12 | 14
Resilience = 4 8 | 7 12 | 11
Wisdom = 3 4 | 6 7 | 9
Luck = 1 5 | 4 6 | 5
[ Thug ] - Tell him to leave his brother behind
Stat Augment Base M | F Total Male | Female
Strength = 6 10 | 9 16 | 15
Agility = 3 8 | 10 11 | 13
Resilience = 3 8 | 7 11 | 10
Wisdom = 1 4 | 6 5 | 7
Luck = 2 5 | 4 7 | 6
===========================================
-=<[ [system.04f3i] Scenario 8 (The Queen) ]>=-
===========================================
<{ DESCRIPTION }>
A Queen has convinced her husband to start a war with their neighbor over a
jewel, under the false pretense that country is set to attack any minute.
<{ ANSWER PATH }>
1> Do you find life to be dull and uninteresting...?
N N Y N N Y
2> Do you believe that the sun in the sky above is the king of all nature...?
N N N Y N N Y
3> Do you believe that victory can be won on the field of battle...?
N N N N Y N N Y
4> When setting off on an adventure, is it better to have fine weapons and
armour than fine companions...?
Y N N Y N N Y
5> Do you find adventure to be more of a chore than a pleasure...?
N N N Y N N Y
<{ POTENTIAL PERSONALITIES }>
[ Clown ] - Believe that the king's orders can be ignored
Stat Augment Base M | F Total Male | Female
Strength = 4 10 | 9 14 | 13
Agility = 6 8 | 10 14 | 16
Resilience = 3 8 | 7 11 | 10
Wisdom = 5 4 | 6 9 | 11
Luck = 5 5 | 4 10 | 9
[ Good Egg ] - Do whatever, then speak to the man in the room on the right of
the King.
Stat Augment Base M | F Total Male | Female
Strength = 5 10 | 9 15 | 14
Agility = 3 8 | 10 11 | 13
Resilience = 5 8 | 7 13 | 12
Wisdom = 5 4 | 6 9 | 11
Luck = 3 5 | 4 8 | 7
[ Happy Camper ] - Avoid speaking to the man in the room to the right of the
King. Speak to anyone else, or just leave.
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 4 8 | 10 12 | 14
Resilience = 3 8 | 7 11 | 10
Wisdom = 4 4 | 6 8 | 10
Luck = 5 5 | 4 10 | 9
[ Wit ] - Believe that right and wrong varies on the individual
Stat Augment Base M | F Total Male | Female
Strength = 3 10 | 9 13 | 12
Agility = 4 8 | 10 12 | 14
Resilience = 4 8 | 7 12 | 11
Wisdom = 6 4 | 6 10 | 12
Luck = 3 5 | 4 8 | 7
[ Lothario (M) ] / [ Vamp (F) ] - Believe that the king's orders must be
followed
Stat Augment Base M | F Total Male | Female
Strength = 5 / 5 10 | 9 15 | 14
Agility = 3 / 6 8 | 10 11 | 16
Resilience = 6 / 5 8 | 7 14 | 12
Wisdom = 5 / 5 4 | 6 9 | 11
Luck = 3 / 6 5 | 4 8 | 10
===============================================================================
_________________________________________________________________________
.//------- -------\\..
\\_\ [system.04g] Monster Compendium! /_//
\\______________________________________________________________________/
===============================================================================
4g1) Quick Alphabetical List............[system.04g1]
4g2) List by Location, Earth............[system.04g2]
4g3) List by Location, Alefgard + Post..[system.04g3]
4g4) Detailed List, Monsters, Earth.....[system.04g4]
4g5) Detailed List, Monsters, Alefgard..[system.04g5]
4g6) Detailed List, Monsters, Post Game.[system.04g6]
___________________________________________________________________________
/// \\\
|o> [tips.05] Tips and Tricks <o|
\\\_________________________________________________________________________///
__--------------------__
=<///////// \\\\\\\\\>=
|| [tips.05a] Mimic Locations ||
\------------------------------/
1 in Gaia's Navel B1 SW Chest
7 in Manoza Cave B2 (4 in North room) (1 in first SE room, W Chest) (1 in hall
to second SE Room, 1 in second SE room, W Chest)
1 in Nail Mark B3 Chest at bottom tip of the mark
2 in Tower of Rubiss 1F W Chest, 2F NE Chest
1 in Bonus Dungeon 1F SW Chest
__-------------------------------__
=<///////// \\\\\\\\\>=
|| [tips.05b] Frequently Asked Questions ||
\-----------------------------------------/
This section details any and all tips, tricks, and whatnot, formatted as a
proper Frequently Asked Question section! Stuff that isn't covered above, but
will help further the endeavours of anyone who has further inquiries.
Q1: There are so many classes to choose from, and some of them seem better than
others when considering their equipment lists. What should I choose?
A1: The beauty of Dragon Quest 3 is that there is no real "best class" since
by the time Class Change is available through Alltrades, after reaching
Baharata, hitting level 20 is relatively quick and easy.
It should be noted that magic users should never be changed by level 20,
mostly because their best spells are learned after that level. So really
it's about two questions:
Do I want a quick and easy game?
If yes, go for a balanced team: Hero, (melee), Gadabout/Mage, Priest
The two best melee in the early game are Warrior and Martial Artist,
with Merchant making a close third, and Thief lagging behind.
The two best melee in the late game are Martial Artist and Thief.
Thieves due to their overall equipment options. Martial Artists due
to their critical hit rate and natural stats. Warrior is a close
third, and Merchant falls short in terms of versatility and overall
equipment options, especially in the defense category.
Do I want a fun and leisurely game?
If yes, the above advice might parallel a personal definition of fun
but for many the real key is, pick anything so long as at least one
person other than the Hero knows Priest spells by the time Baramos
is fought.
Sages learn every Mage and Priest spell, and there are only two
methods to become one, via a Gadabout, or through the
Words of Wisdom, which for most players is a two-time prospect that
allows one character to be turned into a Sage at Alltrades
regardless of their class (wasted on a Gadabout of course).
Priest spells are not actually needed until later in the game, such
as the first sub-boss Orochi. Mostly because the number of herbs to
keep going, and the limited MP pool of the Hero won't suffice.
However, by the time Alltrades is unlocked, and the Words of Wisdom
can be found in the Tower of Transcendence, North of Alltrades, the
game will require the extra healing. So if there is no Priest by
that point, get a Sage immediately. The second Words of Wisdom is
not available until the second world, The World of Darkness, or
Alefgard. It is found in a cupboard in Rimuldar.
So it is workable to either have a Gadabout to become a Sage, or
pick any other class to become a Sage with the Words of Wisdom. So
3x Merchants, have one change to Sage the moment Alltrades is
available, and the party should be just fine going into all the
subboss battles and going up against Baramos.
Q2: Is female really better than male?
A2: In Dragon Quest III AND/iOS, females have distinct advantages over males.
This is made clear given the above data, where most of the best equipment
is female only, and certain classes have few or no decent reduction gear
available for males: Martial Artist, Merchant, and Gadabout. The Hero
being the only one where sex has little sway over total worth due to the
Hero's special equipment.
Females also have the option for the Vamp personality, which has by far the
highest stat modifiers and no negative modifiers for any stat. Whereas the
male equivalent, Lothario, has several negative modifiers, making Lone Wolf
a strong contender as the best all-around male personality.
One way to look at this is males become more of a challenge, especially
playing a Martial Artist, the best class post-game due to insanely high
critical attack rates.
Q3: So should I always go Vamp?
A3: Nope, not really. Lone Wolf is a very strong Personality trait, and
Lothario is not that bad compared to Vamp. Plus given the randomness of
level up gains even having Vamp, a Thief may still come up with the same
stats as someone with a really bad personality such as Clown or Mule.
I listed several other personality recommendations in the personality
generator section up top: [system.04f1]
Q4: There are a ton of great items above that are sold in shops, how do I make
the gold to get to them?
A4: Quite a few ways actually, one which I'll cover more in the next question.
1) Kill monsters for Gold:
Gold Golem [1023] - found around Cantlin and Damdara, or South or East of
Rimuldar. Only available late game. Most plentiful
East or South of Rimuldar.
Muddy Hands [78] - they may give a small amount per, but Muddy Hands's
summon more Muddy Hands's and depending on whether
they're fought around Tantegel or Rimuldar, they
summon either Great Troll or Stone Guardian. This can
add up to a lot of Gold and Experience in a relatively
short period of time by farming them.
Goodybag [1023] - found around Maw of the Necrogond and around
Baramos's Lair.
Can also supposedly be found inside the cave. These
are semi-rare like Bag 'o Laughs, the only non-rare of
the bunch of high-Gold carrying monsters is Gold Golem.
Bag 'o Laughs [350] - found around Isis, just East of Asham, and within
the Pyramid.
2) Steal items to sell. Those marked with an asterisk being optimal items
to steal. There are other options but the sell price, drop rate, and
competition make them pointless to mention:
*Divine Dagger 150, Vladdy 1/64 (Romaria)
Thorn Whip 240, Shadow 1/128 (Norvik)
Overtoad 1/64 (Isis, Pyramid)
Cat Suit 262, Vampire Cat 1/256 (Asham)
Catula 1/128 (Kidnapper's Cave)
Bronze Shield 187, Crabber Dabber Doo 1/64 (Isis)
Iron Lance 487, Antguzzler 1/256 (Baharata)
*Cloak of Evasion 2175, Rumble Bee 1/128 (Baharata)
Full Plate Armour 1800, Lethal Armour 1/128 (Fifer's Spire)
Garish Garb 975, Goodybag 1/256 (Maw of the Necrogond, outside
Necrogond)
- also drops a lot of Gold.
*Earthenwear 9000, Living Statue 1/128 (Baramos's Lair, outside
Baramos's Lair)
*Magic Bikini 3750, Merking 1/64 (Ocean around Alefgard)
*Stormlord's Sword 48750, Stone Guardian 1/256 (Tantegel, common summon by
Muddy Hands)
Great Troll 1/256 (Nail Mark, rare summon by
Muddy Hands)
Golden Claws 6000, Gold Golem 1/256 (Fairy Shrine, South and East of
Rimuldar)
- also drops a lot of Gold
*Blizzard Blade 17250, One-Man Army 1/128 (Zoma's Citadel)
*Sizeable Scissors 3525, King Crab 1/32 (Bonus Dungeon)
Cloak of Evasion is the best steal before Baramos. Earthenwear remains
the best steal once available until Zoma's Citadel. In the post-game,
Sizeable Scissors, Blizzard Blades, Earthenwears, and Stormlord's Swords
are all solid options for stealing.
3) Dig, and in many ways this is the single best method for doubling Gold
on the fly.
Place a Merchant in the lead, preferably one at a level capable of
handling any monsters in the area, and most importantly, one that only
has Merchant spells so Dig can be quickly selected.
On any one map you have 5 attempts to Dig, on each attempt there is a
chance for Nothing, 1-4 Gold, an Item (only on maps with monsters and
only items those monsters drop), and 1/128 chance for +50% Gold.
Dig must be used all 5 times and the map exited to reuse the skill and
be able to find anything again. It can be used on any map, including
towns. So the fastest method is find a town with monsters that have
decent drops, Dig 5x one space from town, enter town and either Dig 5x
in town or exit outside to Dig again.
This can be tedious and works best if there is an existing money supply
as the main benefit from this skill is the +50% Gold. To make the most
of this, it's a good idea to have maybe 5k, maybe 10k to start with,
then build off of that. Use the list for stealing displayed in point 2
to pick a town with good drops to help augment and boost the intake.
Sell immediately any good equipment drops from monsters to increase the
on hand Gold to further boost the 50% find.
1/128 is not that low, and while tedious, it is a highly effective
method with patience and persistence to hit incredible sums of money
before gaining access to the second half of the game and the best
stealing spots. Even after that point it is still lucrative.
4) In the later game, before Zoma, it isn't difficult to combine 1, 2, and
4, utilizing Muddy Hands and their Stone Guardian spawns (Great Troll
is very rare) to make use of high gold per battle, possible
Stormlord's Sword steals and the more common Iron Claws steals from
Muddy Handsome's, then sell and Dig to get a quick boost, this is best
if the available Thieves are under 50. Once over 50, stealing is the
fastest method assuming 3, or after Zoma, 4 total Thieves for maximum
steal potential.
Or what is even more useful, since stealing is best when only the enemy
with the desired item is left on the field, utilize Baharata in the
early game, and Tantegel in the late game for the various noteworthy
drops and easy access to a town for quick shifts back and forth to
use Dig after stealing/hunting. It also helps this works well for
access to decent EXP rates in the late game around Tantegel (though
Rimuldar is faster, it's just a nice bonus)
Q5: How does stealing work and what is the main point?
A5: First I'll state the main point to steal: to get ahead.
With stealing all stats can be maxed out without having to hit level 99,
as stats slow in growth after level 50, and HP/MP taper off once Vit and
Int hit their caps of 255, typically stopping somewhere over 520 by level
99. So to even get to 600, 700, 800, even 999 HP and MP, seed farming is
a must. Luckily given the mechanics of theft, this is very easy.
Another factor is using theft to obtain some rare and useful weapons, not
just to sell as pointed out in Question 4, but to equip or to use in battle
for innate spells such as the Stormlord's Sword and Kasizzle, the highest
level group fire spell.
Every 8 levels Thieves gain a point towards stealing. At level 8 they
have 1 point, 16, 2, 24, 3, and so on. This is multiplied into the drop
rate to get the steal rate, so at level 24, an item with 1/32 drop rate
will have a 3/32 steal rate from that one Thief.
Effective steal rate = (original drop rate * thief's level)/8
The game allows only one steal per battle, so it works best under two
conditions. 1) Monsters with preferred items rarely spawn with other
monster types. 2) Kill off any other type in the first round and for
really low drop rates, let a few rounds pass before finishing off the
monster and ending the battle.
Q6: I've maxed out my stats naturally, what accessories are worth equipping?
A6: Personality is pointless at this point. All stat boosts are pointless,
which leaves us with Attack and Defense boosts, Recovery and Goddess Rings,
and the Sacred Amulet. Defense only increases at 1 per 2 Agility, while
attack increases at 1 per 1 Strength, granting Attack boosts significantly
greater value.
__----------------------------------------__
=<///////// \\\\\\\\\>=
|| [tips.05c] Equipment Used as Magic Limitations ||
\--------------------------------------------------/
Some equipment have innate spells attached to them. However not all classes
can use all of these pieces of gear in battle as items. So this covers the
various pieces of gear that can be used in such a way, AND it breaks down which
classes can use each piece in battle. Sorted by spell type.
>>=Offensive Magic=<<
H W A Ma P Me G T S | NAME | SPELL | RANGE
-------------------/o\-------------------/o\---------/o\---------------
H W A Ma P Me G T S | Wizard's Staff | Frizz | 8~13 (Single)
H W A Ma P Me G T S | Lightning Staff | Sizzle | 30~42 (Group)
- - - - P - - - S | Staff of Sentencing | Woosh | 8~24 (Group)
H W - - - - - - - | Thunderbolt Blade | Boom | 52~68 (All)
H W - - - - - - - | Blizzard Blade | Crackle | 42~58 (Group)
H W - - - - - - - | Stormlord's Sword | Kasizzle | 88~112 (Group)
H - - - - - - - - | Sword of Kings | Kaswoosh | 60~120 (Group)
\o==================+=====================+===========+=================
>>=Defensive Magic=<<
H W A Ma P Me G T S | NAME | SPELL | RANGE
-------------------/o\------------------/o\---------/o\--------------
- - - Ma P - - - S | Staff of Strife | Bounce | Ally (Self)
H W A Ma P Me G T S | Staff of Antimagic | Fizzle | Enemy (Group)
- - - Ma P - - - S | Staff of Rain | Fizzle | Enemy (Group)
H W A Ma P Me G T S | Snooze Stick | Snooze | Enemy (Group)
H W - - - - - - S | Orochi's Sword | Kasap | Enemy (Group)
H W A Ma P Me G T S | Siren Sword | Fuddle | Enemy (Single)
\o==================+====================+===========+===============
>>=Healing Magic=<<
H W A Ma P Me G T S | NAME | SPELL | RANGE
-------------------/o\---------------------/o\--------/o\-------------------
H W A Ma P Me G T S | Staff of Resurrection | Zing | Ally (Single)
H W A Ma P Me G T S | Sage's Staff | Midheal | 75~94 Ally (Single)
H W A Ma P Me G T S | Power Shield | Midheal | 75~94 Ally (Self)
\o==================+=======================+==========+====================
__---------------------------------__
=<///////// \\\\\\\\\>=
|| [tips.05d] Status Effects and Equipment ||
\-------------------------------------------/
This section covers how status effects are triggered, their chance, and the
equipment that alters this chance.
In-Game equation to determine if a status effect will land. Each status effect
has its own MOD value.
A = ( ( MOD * [ ( 768 - 2 * LUCK ) / 2 ] ) / 256 )
If A <= 0...255, status effect will fail
If A > 0...255, status effect will successfully land
Sk8erpunq's Simplified equation:
Probability(P) = (384 - LUCK) * MOD / 65536
Equipment alterations:
1) Sacred Amulet changes Whack/Thwack/Kamikazee MODs = 0, so they always fail
2) Angel's Robe changes Whack/Thwack MODs = MOD/2, technically P = P/2, A = A/2
^=------------------v---------v---------------v---------------v--------------=^
NAME [MOD] | SPECIAL | 1 ~ 255 LUCK | Angel's Robe | Sacred Amulet
--------------------+---------+---------------+---------------+----------------
Dazzle [160] | | 93.5% ~ 31.5% | |
Deceleratle [160] | | 93.5% ~ 31.5% | |
Sap [128] | | 74.8% ~ 25.2% | |
Snooze [96] | | 56.1% ~ 18.9% | |
Fizzle [96] | | 56.1% ~ 18.9% | |
Fuddle [64] | | 37.4% ~ 12.6% | |
Whack [32] | | 18.7% ~ 6.3% | 9.35% ~ 3.15% | 0%
Thwack [32] | | 18.7% ~ 6.3% | 9.35% ~ 3.15% | 0%
Kamikazee [NULL] | A = 128 | 50% ~ 50% | | 0%
v=------------------^---------^---------------^---------------^--------------=v
__----------------------------------------__
=<///////// \\\\\\\\\>=
|| [tips.05e] All about the Mask of Implacability ||
\--------------------------------------------------/
The Mask of Implacability is one of the most useful, and one of the worst
pieces of equipment in Dragon Quest III. The mask causes confusion (same
effect as Fuddle), which is only dangerous when in a party.
On characters confusion will only allow for attacking characters, and unlike in
later Dragon Quest releases, all versions of Dragon Quest III never allow a
character to "waste" a turn or be idle. They only ignore commands if fellow
party members are present and alive. Solo, the character always follows
commands!
So what does this mean? It means when the Mask of Implacability is equipped,
if other party members are alive or present, the Mask of Implacability user may
ignore commands and attack that other party member. However, if the
Mask of Implacability user is the only one alive he/she will not disregard
inputs/commands, and will always do as told.
Given the Mask of Implacability has by far the highest Defense boost of any
piece of equipment in the game, it is VERY useful in a solo playthrough.
Granted it's cursed so once put on, it cannot be taken off unless you want the
item destroyed.
Perhaps there are behavioural changes if more than one monster is present, but
I would require further testing.
The only time it is really necessary is in boss fights.
So, let's recap.
Mask of Implacability Positives:
1) No idle behaviour.
2) If no other party members are present or alive, character will not attempt
to disregard commands and attack party members.
3) Equipped character will NEVER attack self.
4) Highest Defense boost in the game, allowing for very high base defense,
which is useful in certain battles, most importantly certain bosses such as
Orochi, Boss Troll, Baramos, King Hydra, Bones of Baramos,
Zoma (Sphere of Light), and Xenlon. Even Soul of Baramos, especially if
Fizzled, is far less a threat.
5) Every character can equip it.
Mask of Implacability Negatives:
1) If other party members are present, there is a high chance equipped player
will disregard commands and attack other party members.
2) Cursed...meaning a Priest has to take it off, and thus destroying it in the
process.
3) No special reductions, but then only the Ortega Helm has special reductions.
So this has no impact on solo plays with any class other than the Hero.
So the trick is to ONLY USE this Helmet when running a solo game, regardless of
class! Have fun!
__---------------------------__
=<///////// \\\\\\\\\>=
|| [tips.05f] Seed Farming Locations ||
\-------------------------------------/
.===================.
-=< Seed of Strength: >=-
'-------------------'
1/32: Xenlon
1/64: Boss Troll, Ursa Minor, Rampage, Ursa Major
1/128: Healslime, Merman, Dragon Zombie, Infernal Serpent, Skelegon, Jackanape
Because Xenlon is a specialized boss that takes a lot of time to defeat, then
something from the 1/64 list is the way to go here. Rampage can be found
around Theddon, and this area is also excellent for Heedoo Voodoos and the best
spot for farming Seed of Luck.
.==================.
-=< Seed of Agility: >=-
'------------------'
1/16: Weaken Beakon
1/32: Metal Slime
1/64: Ursa Mega, Raven Lunatic
1/256: Armful
Weaken Beakons around Mur are the obvious winner here.
.=====================.
-=< Seed of Resilience: >=-
'---------------------'
1/64: Green Dragon, Bag 'o Laughs
1/128: Cumaulus
Green Dragons are found plentifully in and around Zoma's Citadel, and with a
high enough level team can be one-turn killed and also give good experience
for relatively fast non-metal-exploiting leveling, so this is the winner.
Bag 'o Laughs are found in the Pyramid and also the Kidnapper's Cave.
.=================.
-=< Seed of Wisdom: >=-
'-----------------'
1/64: Beakon
1/128: Grillerpillar, Bullmustiff
Beakon is plentiful in and around the Tower of Transcendence (Words of Wisdom)
North of Alltrades. On certain upper floors of this tower, they are one of only
four spawning monsters, along with Ethereal Serpent (see Seed of Life list),
Healslime (see Seed of Strength list), and one non-seed monster
(Dread Admiral). These upper floors just might be the best seed multitasking
location in the game.
.===============.
-=< Seed of Luck: >=-
'---------------'
1/32: Heedoo Voodoo
1/64: Lump Wizard, Wyrtoise, Drac the Vlad
1/128: Cureslime, Waspion, Hell Nino
Heedoo Voodoo wins. Around Theddon he can be found with Rampages to also farm
Seed of Strength simultaneously.
.===============.
-=< Seed of Life: >=-
'---------------'
1/64: Smackanape, Ethereal Serpent
1/128: Rottenweiler, Boreal Serpent, King Squid, Tentacular, Putrefido
Ethereal Serpent is the best choice here; see the Seed of Wisdom list comment
for the reason why.
.================.
-=< Seed of Magic: >=-
'----------------'
1/256: Baramonster
Baramonster is in the bonus dungeon. It is also the hardest normal monster in
the game. Recommended 3-4 Thieves at level 50+, already maxed Strength and
Agility, and near maximum HP. All with all Priest or Sage spells.
___________________________________________________________________________
/// \\\
|o> [comp.06] Comparison with SFC and NES versions <o|
\\\_________________________________________________________________________///
I noticed the lack of information on NES equipment, and given there are even
some minor changes between SFC and GBC equipment (in a very low number of
instances I can count on a single hand), I thought a comparison of stats,
who can equip, and special properties would be fun!
Enjoy!
---------------
-==<< UNIVERSAL KEY >>==-
---------------
# = Male Only
* = Female Only
& = Used in Story
ChApr = Changes Overworld Appearance
H = On Hit
U = Use in Battle [which classes can use go in these brackets]
C = Cursed
----------------------------------------
-==<< HSFWPDG-Sa vs HWFMCDJTS vs HWAMaPMeGTS >>==-
----------------------------------------
NES SFC/GBC Mobile
H = Hero H = Hero H = Hero
S = Soldier W = Warrior W = Warrior
F = Fighter F = Fighter A = Martial Artist
W = Wizard M = Mage Ma = Mage
P = Pilgrim C = Cleric P = Priest
D = Dealer D = Dealer Me = Merchant
G = Goof-Off J = Jester G = Gadabout
- = (no Thief in NES) T = Thief T = Thief
Sa = Sage S = Sage S = Sage
,,===.***.---***.---.~~.---***.---.***.===,
//| [comp.06a] Weapon Comparison |\
\\| |/
\\=-\o/==============\/==============\o/-=/
NAME | ATK |EQUIPPED BY| SPECIAL
NES---------->>>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>>| v v
Mobile------->>>>>>>>| vHWAMaPMeGTSv
=====================v=====v===========v=======================================
Cypress Stick | 2 HSFWPDG-Sa | Fighter Attack [-1]
Cypress Stick | 2 HWFMCDJTS | Fighter Attack [-1]
Stick | 2 HWFMCDJTS | Fighter Attack [-1]
Cypress Stick | 2 HWAMaPMeGTS| Martial Artist Attack [-1]
---------------------+-----+-----------+---------------------------------------
Falcon Blade | 5 H----D--Sa | Attack 2x, 1st hit kills target, 2nd
will hit new target but only of the
same group
Falcon Blade | 5 H----D-TS | Attack 2x
Falcon Blade | 5 H----D-TS | Attack 2x
Falcon Blade | 5 H--- -Me-TS| Attack 2x
---------------------+-----+-----------+---------------------------------------
Club | 7 HSF-PDG-Sa | Fighter Attack [-3]
Club | 7 HWF-CDJ-S | Fighter Attack [-3]
Club | 7 HWF-CDJ-S | Fighter Attack [-3]
Oaken Club | 7 HWA- PMeG-S| Martial Artist Attack [-3]
---------------------+-----+-----------+---------------------------------------
-
Bronze Knife | 8 ---M--JT- |
Bronze Knife | 8 ---M--JT- |
Bronze Knife | 8 ---Ma-- GT-|
---------------------+-----+-----------+---------------------------------------
Poison Needle | 10 ---W----- | H: Death (12.5%) or 1 damage
Poison Dagger | 10 ---M---T- | H: Death (6.25%) or 1 damage
Poison Needle | 10 ---M---T- | H: Death (6.25%) or 1 damage
Poison Needle | 10 ---Ma-- -T-| H: Death (6.25%) or 1 damage
---------------------+-----+-----------+---------------------------------------
Copper Sword | 12 HSF-PDG-Sa | Fighter Attack [-6]
Copper Sword | 12 HWF-CDJ-S | Fighter Attack [-6]
Copper Sword | 12 HWF-CDJ-S | Fighter Attack [-6]
Copper Sword | 12 HWA- PMeG-S| Martial Artist Attack [-6]
---------------------+-----+-----------+---------------------------------------
Magic Knife | 14 HSFWPDG-Sa | Fighter Attack [-6]
Sacred Knife | 14 HWFMCDJTS | Fighter Attack [-7]
Knife | 14 HWFMCDJTS | Fighter Attack [-7]
Divine Dagger | 14 HWAMaPMeGTS| Martial Artist Attack [-7]
---------------------+-----+-----------+---------------------------------------
Wizard's Wand | 15 ---W----Sa | U: Blaze [All Classes]
Wizard Staff | 15 ---M----S | U: Blaze [All Classes]
Wizard Staff | 15 ---M----S | U: Blaze [All Classes]
Wizard's Staff | 15 ---Ma-- --S| U: Frizz [All Classes]
---------------------+-----+-----------+---------------------------------------
Chain Sickle | 24 HSF-PDG-Sa | Fighter Attack [-12]
Chain Sickle | 16 HWF-CDJTS | Fighter Attack [-12]
Sickle | 16 HWF-CDJTS | Fighter Attack [-8]
Chain Sickle | 16 HWA- PMeDTS| Martial Artist Attack [-12]
---------------------+-----+-----------+---------------------------------------
Staff of Rain& | 16 ---WP---Sa | U: Stopspell [W/P/Sa]
Rain Staff& | 16 ---MC---S | U: Stopspell [M/C/S]
Rain Staff& | 16 ---MC---S | U: StopSpell [M/C/S]
Staff of Rain& | 16 ---MaP- --S| U: Fizzle [Ma/P/S]
=====================+=====+===========+=======================================
NAME | ATK |EQUIPPED BY| SPECIAL
NES---------->>>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>>| v v
Mobile------->>>>>>>>| vHWAMaPMeGTSv
=====================v=====v===========v=======================================
Thorn Whip | 18 HS---DG-Sa |
Spiny Whip | 18 H--M--JTS | Attack Group
Spiny Whip | 18 H--M--JTS | Attack Group
Thorn Whip | 18 H--Ma-- GTS| Attack Group
---------------------+-----+-----------+---------------------------------------
-
Boomerang | 19 H--M-DJT- | Attack All
Wooden Boomerang | 19 H--M-DJT- | Attack All
Boomerang | 19 H--Ma-MeGT-| Attack All
---------------------+-----+-----------+---------------------------------------
-
Mist Staff | 20 ---MC---S | U: Stopspell [All Classes]
Mist Staff | 20 ---MC---S | U: StopSpell [All Classes]
Staff of Antimagic | 20 ---MaP- --S| U: Fizzle [All Classes]
---------------------+-----+-----------+---------------------------------------
-
Bladerang | 24 H--M-DJT- | Attack All
Blade Boomerang | 24 H--M-DJT- | Attack All
Edged Boomerang | 24 H--Ma-MeGT-| Attack All
---------------------+-----+-----------+---------------------------------------
Iron Claw | 30 --F------ |
Iron Claws | 25 --F------ |
Iron Claw | 25 --F------ |
Iron Claws | 25 --A- -- ---|
---------------------+-----+-----------+---------------------------------------
-
Assassin Dagger | 25 ---M---T- | H: Death [6.25%]
Dagger | 25 ---M---T- | H: Death [6.25%]
Assassin's Dagger | 25 ---Ma-- -T-| H: Death [6.25%]
---------------------+-----+-----------+---------------------------------------
Iron Spear | 28 HSF-PDG-Sa | Fighter Attack [-14]
Iron Spear | 26 HWF-CDJ-S | Fighter Attack [-14]
Spear | 26 HWF-CDJ-S | Fighter Attack [-13]
Iron Lance | 26 HWA- PMeG-S| Martial Artist Attack [-14]
---------------------+-----+-----------+---------------------------------------
-
Chain Whip | 27 -----DJTS | Attack Group
Chain Whip | 27 -----DJTS | Attack Group
Chain Whip | 27 ---- -MeGTS| Attack Group
---------------------+-----+-----------+---------------------------------------
-
Morning Star | 30 ----C---S | Attack Group
Mace | 30 ----C---S | Attack Group
Morning Star | 30 ---- P- --S| Attack Group
---------------------+-----+-----------+---------------------------------------
-
Sleep Staff | 30 ---MC---S | U: Sleep [All Classes]
Sleep Staff | 30 ---MC---S | U: Sleep [All Classes]
Snooze Stick | 30 ---MaP- --S| U: Snooze [All Classes]
=====================+=====+===========+=======================================
NAME | ATK |EQUIPPED BY| SPECIAL
NES---------->>>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>>| v v
Mobile------->>>>>>>>| vHWAMaPMeGTSv
=====================v=====v===========v=======================================
-
Steel Needle | 31 -----DJ-- |
Fan | 31 -----DJ-- |
Slapstick | 31 ---- -MeG--|
---------------------+-----+-----------+---------------------------------------
Broad Sword | 33 HSF--D--Sa | Fighter Attack [-16]
Steel Sword | 33 HWF-----S | Fighter Attack [-16]
Steel Sword | 33 HWF-----S | Fighter Attack [-16]
Steel Broadsword | 33 HWA- -- --S| Martial Artist Attack [-16]
---------------------+-----+-----------+---------------------------------------
Staff of Reflection | 33 ---WP---Sa | U: Bounce [W/P/Sa]
Staff of Reflection | 33 ---MC---S | U: Bounce [M/C/S]
Bounce Staff | 33 ---MC---S | U: Bounce [M/C/S]
Staff of Strife | 33 ---MaP- --S| U: Bounce [Ma/P/S]
---------------------+-----+-----------+---------------------------------------
-
Vivify Staff | 33 ----C---S | U: Vivify [All Classes]
Vivify Staff | 33 ----C---S | U: Vivify [All Classes]
Staff of Resurrection| 33 ---- P- --S| U: Zing [All Classes]
---------------------+-----+-----------+---------------------------------------
-
Holy Spear | 35 ----C---S |
Holy Spear | 35 ----C---S |
Holy Lance | 35 ---- P- --S|
---------------------+-----+-----------+---------------------------------------
Staff of Judgment | 35 ----P---Sa | U: Infernos [P/Sa]
Staff of Judgment | 37 ----C---S | U: Infernos [C/S]
Judge Staff | 37 ----C---S | U: Infernos [C/S]
Staff of Sentencing | 37 ---- P- --S| U: Woosh [P/S]
---------------------+-----+-----------+---------------------------------------
Battle Axe | 40 HSF--DG-- | Fighter Attack [-20]
Iron Axe | 38 HWF--DJ-- | Fighter Attack [-20]
Iron Axe | 38 HWF--DJ-- | Fighter Attack [-19]
Iron Axe | 38 HWA- -MeG--| Martial Artist Attack [-20]
---------------------+-----+-----------+---------------------------------------
-
Rune Staff | 40 ---MC---S |
Lune Staff | 40 ---MC---S |
Rune Staff | 40 ---MaP- --S|
---------------------+-----+-----------+---------------------------------------
-
Power Knuckle | 40 --F----T- |
Power Claw | 40 --F----T- |
Knuckledusters | 40 --A- -- -T-|
---------------------+-----+-----------+---------------------------------------
-
Steel Whip | 40 H-----JTS | Attack Group
Steel Whip | 40 H-----JTS | Attack Group
Spiked Steel Whip | 40 H--- -- GTS| Attack Group
=====================+=====+===========+=======================================
NAME | ATK |EQUIPPED BY| SPECIAL
NES---------->>>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>>| v v
Mobile------->>>>>>>>| vHWAMaPMeGTSv
=====================v=====v===========v=======================================
-
Flamerang | 42 H--M-DJT- | Attack All
Flame Boomerang | 42 H--M-DJT- | Attack All
Flametang Boomerang | 42 H--Ma-MeGT-| Attack All
---------------------+-----+-----------+---------------------------------------
Staff of Thunder | 30 ---W----Sa | U: Firebane [All Classes]
Bolt Staff | 45 ---M----S | U: Firebane [All Classes]
Bolt Staff | 45 ---M----S | U: Firebane [All Classes]
Lightning Staff | 45 ---Ma-- --S| U: Sizzle [All Classes]
---------------------+-----+-----------+---------------------------------------
-
Magic Abacus | 45 -----D--- | U: Calculates Gold [D]
Magic Abacus | 45 -----D--- | U: Calculates Gold [D]
Abracadabracus | 45 ---- -Me---| U: Calculates Gold [Me]
---------------------+-----+-----------+---------------------------------------
Giant Shears | 48 -S------- |
Giant Shears | 47 -W------- |
Shears | 47 -W------- |
Sizeable Scissors | 47 -W-- -- ---|
---------------------+-----+-----------+---------------------------------------
Golden Claw | 55 --F------ | Encounter Rate Up [100/256 per Step]
Golden Claws | 50 --F------ | Pyramid Encounter Rate Up
Golden Claw | 50 --F------ | Pyramid Encounter Rate Up
Golden Claws | 50 --A- -- ---| Pyramid Encounter Rate Up
---------------------+-----+-----------+---------------------------------------
Sword of Illusion* | 50 -S---DG-- | U: Chaos [All Classes]
Sword of Seduction* | 50 -W---DJT- | U: Chaos [All Classes]
Seduce Sword* | 50 -W---DJT- | U: PanicAll [All Classes]
Siren Sword* | 50 -W-- -MeGT-| U: Fuddle [All Classes]
---------------------+-----+-----------+---------------------------------------
-
Sage Staff | 50 ---MC---S | U: Healmore [All Classes]
Sage Staff | 50 ---MC---S | U: HealMore [All Classes]
Sage's Staff | 50 ---MaP- --S| U: Midheal [All Classes]
---------------------+-----+-----------+---------------------------------------
Sword of Gaia& | 48 HS------- |
Gaia Sword& | 51 HW------- |
Gaia Sword& | 51 HW------- |
Mountaincleaver& | 51 HW-- -- ---|
---------------------+-----+-----------+---------------------------------------
-
Dragon Tail | 52 HW----JTS | Attack Group
Dragon Whip | 52 HW----JTS | Attack Group
Dragontail Whip | 52 HW-- -- GTS| Attack Group
---------------------+-----+-----------+---------------------------------------
Sledge Hammer | 55 -S------- |
Giant Hammer | 55 -W------- |
Hammer | 55 -W------- |
Sledgehammer | 55 -W-- -- ---|
=====================+=====+===========+=======================================
NAME | ATK |EQUIPPED BY| SPECIAL
NES---------->>>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>>| v v
Mobile------->>>>>>>>| vHWAMaPMeGTSv
=====================v=====v===========v=======================================
-
Battle Axe | 60 -W------- |
Battle Axe | 60 -W------- |
Battleaxe | 60 -W-- -- ---|
---------------------+-----+-----------+---------------------------------------
Orochi Sword | 63 HS------Sa | U: Defense [H/S/Sa]
Orochi Sword | 65 HW------S | U: Defense [H/W/S/ Due to a Bug: T]
Orochi Sword | 65 HW------S | U: Defense [H/W/S]
Orochi's Sword | 65 HW-- -- --S| U: Defense [H/W/S]
---------------------+-----+-----------+---------------------------------------
Staff of Force | 55 ---WP---Sa | Uses 3MP per hit
Force Staff | 65 ---MC---S | Uses 3MP per hit
Force Staff | 65 ---MC---S | Uses 3MP per hit
Somatic Staff | 65 ---MaP- --S| Uses 3MP per hit
---------------------+-----+-----------+---------------------------------------
Zombie Slasher | 65 HS--PD--Sa | +16-31 after running an Expel check
Zombie Killer | 67 HW--CD--S | +16-31 after running an Expel check
Zombie Sword | 67 HW--CD--S | +16-31 after running an Expel check
Zombiesbane | 67 | +16-31 after running a Poof check
---------------------+-----+-----------+---------------------------------------
-
War Hammer | 70 -W------- |
War Hammer | 70 -W------- |
War Hammer | 70 -W-- -- ---|
---------------------+-----+-----------+---------------------------------------
Dragon Killer | 77 HS------- | +16-31 versus Dragons
Dragon Killer | 79 HW------- | +16-31 versus Dragons
Dragon Sword | 79 HW------- | +16-31 versus Dragons
Dragonsbane | 79 HW-- -- ---| +16-31 versus Dragons
---------------------+-----+-----------+---------------------------------------
Thunder Sword | 85 HS------- | U: Boom [H/S]
Thunder Sword | 82 HW------- | U: Boom [H/W/ Due to a Bug: T]
Thunder Sword | 82 HW------- | U: Boom [H/W]
Thunderbolt Blade | 82 HW-- -- ---| U: Boom [H/W]
---------------------+-----+-----------+---------------------------------------
-
Dragon Claw | 85 --F----T- |
Dragon Claw | 85 --F----T- |
Dragon Claws | 85 --A- -- -T-|
---------------------+-----+-----------+---------------------------------------
Snowblast Sword | 80 HS------- | U: Snowblast [H/S]
Frost Blade | 90 HW------- | U: Snowstorm [H/W/ Due to a Bug: T]
Snow Sword | 90 HW------- | U: Snowstorm [H/W]
Blizzard Blade | 90 HW-- -- ---| U: Crackle [H/W]
---------------------+-----+-----------+---------------------------------------
-
Beast Claw | 95 --F----T- |
Beast Claw | 95 --F----T- |
Beast Claws | 95 --A- -- -TS|
=====================+=====+===========+=======================================
NAME | ATK |EQUIPPED BY| SPECIAL
NES---------->>>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>>| v v
Mobile------->>>>>>>>| vHWAMaPMeGTSv
=====================v=====v===========v=======================================
Thor's Sword | 95 HS------- | U: Firevolt [H/S]
Thor Sword | 95 HW------- | U: Firevolt [H/W/ Due to a Bug: T]
Thor Sword | 95 HW------- | U: Firevolt [H/W]
Stormlord's Sword | 95 HW-- -- ---| U: Firevolt [H/W]
---------------------+-----+-----------+---------------------------------------
-
Bastard Sword | 105 HW------- |
Bastard Sword | 105 HW------- |
Bastard Sword | 105 HW-- -- ---|
---------------------+-----+-----------+---------------------------------------
-
Gringham Whip | 105 HW----JTS | Attack Group
Ultimate Whip | 105 HW----JTS | Attack Group
Gringham Whip | 105 HW-- -- GTS| Attack Group
---------------------+-----+-----------+---------------------------------------
Demon Axe | 90 -S------- | 12.5% Crit, 12.5% Miss
Demon Axe | 105 -W------- | 12.5% Crit, 12.5% Miss
Demon Axe | 105 -W------- | 12.5% Crit, 12.5% Miss
Headsman's Axe | 105 -W-- -- ---| 12.5% Crit, 12.5% Miss
---------------------+-----+-----------+---------------------------------------
Sword of Destruction | 110 HS------- | ?% Crit, C: Paralysis [?%] -see NOTE
Sword of Destruction | 110 HW------- | 4.7% Crit, C: Paralysis [25%]
Devil Sword | 110 HW------- | 4.7% Crit, C: Paralysis [25%]
Sword of Ruin | 110 HW-- -- ---| 4.7% Crit, C: Paralysis [25%]
---------------------+-----+-----------+---------------------------------------
-
Justice Abacus | 110 -----D--- | U: Calculates Gold [D]
Justice Abacus | 110 -----D--- | U: Calculates Gold [D]
Astraea's Abacus | 110 ---- -Me---| U: Calculates Gold [Me]
---------------------+-----+-----------+---------------------------------------
Multi-Edge Sword | 100 HS------- | C: 25% Damage Returned to User
Double-Edged Sword | 115 HW------- | C: 25% Damage Returned to User
2-Edged Sword | 115 HW------- | C: 25% Damage Returned to User
Double-Edged Sword | 115 HW-- -- ---| C: 25% Damage Returned to User
---------------------+-----+-----------+---------------------------------------
Sword of Kings& | 120 H-------- | U: Infermost [H]
King's Sword& | 120 H-------- | U: Infermost [H/ Due to a Bug: T]
Kings Sword& | 120 H-------- | U: Infermost [H]
Sword of Kings& | 120 H--- -- ---| U: Kaswoosh [H]
---------------------+-----+-----------+---------------------------------------
-
Wrecking Flail | 135 HWF----TS | Attack All
Wreck Whip | 135 HWF----TS | Attack All
Destructiball | 135 HWA- -- -TS| Attack All
---------------------+-----+-----------+---------------------------------------
-
-
Rubiss Sword& | 160 HWFMCDJTS | U: Thordain [All Classes]
-
\====================^=====^===========^======================================/
NOTE - Rates seem to be about the same on the NES as in the remakes, but I'll
leave them blank.
,,===.***.---***.---.~~.---***.---.***.===,
//| [comp.06b] Body Armor Comparison |\
\\| |/
\\=-\o/==============\/==============\o/-=/
NAME | DEF |EQUIPPED BY| SPECIAL
NES---------->>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>| v v
Mobile------->>>>>>>| vHWAMaPMeGTSv
====================v=====v===========v========================================
Revealing Swimsuit* | 1 HSFWPDG-Sa | ChApr
Tight Bikini* | 1 HWFMCDJTS | ChApr
Tight Bikini* | 1 HWFMCDJTS | ChApr
Scandalous Swimsuit*| 1 HWAMaPMeGTS| ChApr (No Unique Class Sprites)
--------------------+-----+-----------+----------------------------------------
Clothes | 4 HSFWPDG-Sa |
Clothes | 4 HWFMCDJTS |
Cloth | 4 HWFMCDJTS |
Plain Clothes | 4 HWAMaPMeGTS|
--------------------+-----+-----------+----------------------------------------
Wayfarer's Clothes | 8 HS-WPDG-Sa |
Traveler Clothes | 8 HW-MCDJTS |
Traveler Clothes | 8 HW-MCDJTS |
Wayfarer's Clothes | 8 HW-MaPMeGTS|
--------------------+-----+-----------+----------------------------------------
Training Suit | 10 --F---G-Sa |
Training Suit | 10 --F---J-S |
Training Suit | 10 --F---J-S |
Training Togs | 10 --A- -- G-S|
--------------------+-----+-----------+----------------------------------------
-
Boxer Shorts# | 10 -W--CDJT- |
Boxer Shorts# | 10 -W--CDJT- |
Boxer Shorts# | 10 -W-- PMeGT-|
--------------------+-----+-----------+----------------------------------------
Leather Armor | 12 HS--PD--Sa |
Leather Armor | 12 HW--CD-TS |
Leather Armor | 12 HW--CD-TS |
Leather Armour | 12 HW-- PMe-TS|
--------------------+-----+-----------+----------------------------------------
-
Turtle Shell | 15 ---M-DJ-- |
Turtle Shell | 15 ---M-DJ-- |
Tortoise Shell | 15 ---Ma-MeG--|
--------------------+-----+-----------+----------------------------------------
-
Leather Dress* | 15 HWFMCDJTS |
Leather Dress* | 15 HWFMCDJTS |
Leather Dress* | 15 HWAMaPMeGTS|
--------------------+-----+-----------+----------------------------------------
Shell Armor | 16 HS--PD--Sa |
Shell Armor | 16 HW--CD--S |
Shell Armor | 16 HW--CD--S |
Shell Armour | 16 HW-- PMe--S|
--------------------+-----+-----------+----------------------------------------
Chain Mail | 20 HS--PD--Sa |
Chain Mail | 20 HW--CD--S |
Chain Mail | 20 HW--CD--S |
Chain Mail | 20 HW-- PMe--S|
====================+=====+===========+========================================
NAME | DEF |EQUIPPED BY| SPECIAL
NES---------->>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>| v v
Mobile------->>>>>>>| vHWAMaPMeGTSv
====================v=====v===========v========================================
-
Silk Robe* | 20 HWFMCDJTS |
Silk Dress* | 20 HWFMCDJTS |
Silk Robe* | 20 HWAMaPMeGTS|
--------------------+-----+-----------+----------------------------------------
Iron Apron | 22 -----D--- |
Iron Apron | 22 -----D--- |
Iron Apron | 22 -----D--- |
Iron Apron | 22 ---- -Me---|
--------------------+-----+-----------+----------------------------------------
Fighting Suit | 23 --F-----Sa |
Fighting Suit | 23 --F-----S |
Fighting Suit | 23 --F-----S |
Sparring Suit | 23 --A- -- --S|
--------------------+-----+-----------+----------------------------------------
Cloak of Evasion | 20 HSFWPDG-Sa | 20.3125% Evasion (physical only)
Cloak of Evasion | 23 HWFMCDJTS | 12.5% Evasion (physical only)
Evade Cloak | 23 HWFMCDJTS | 12.5% Evasion (physical only)
Cloak of Evasion | 23 HWAMaPMeGTS| 12.5% Evasion (physical only)
--------------------+-----+-----------+----------------------------------------
-
Leather Kilt | 24 HW---DJ-- |
Kilt | 24 HW---DJ-- |
Leather Kilt | 25 HW-- -MeG--|
--------------------+-----+-----------+----------------------------------------
Half Plate Armor | 25 HS---D--- |
Iron Armor | 25 HW---D--- |
Iron Armor | 25 HW---D--- |
Iron Armour | 25 HW-- -Me---|
--------------------+-----+-----------+----------------------------------------
-
Magical Skirt* | 25 HWFMCDJTS | -25% Magic Reduction
Skirt* | 25 HWFMCDJTS | -25% Magic Reduction
Magical Skirt* | 25 HWAMaPMeGTS| -25% Magic Reduction
--------------------+-----+-----------+----------------------------------------
Flashy Clothes | 28 ------G-- |
Flashy Suit | 28 ------J-- |
Flashy Suit | 28 ------J-- |
Garish Garb | 28 ---- -- G--|
--------------------+-----+-----------+----------------------------------------
-
Black Coat | 29 --F----T- |
Black Suit | 29 --F----T- |
Black Pyjamas | 29 --A- -- -T-|
--------------------+-----+-----------+----------------------------------------
Sacred Robe | 30 ----P---Sa | -33% Magic Reduction
Magic Robe | 30 ----C---S | -33% Magic Reduction
Magic Robe | 30 ----C---S | -33% Magic Reduction
Magical Robes | 30 ---- P- --S| -33% Magic Reduction
====================+=====+===========+========================================
NAME | DEF |EQUIPPED BY| SPECIAL
NES---------->>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>| v v
Mobile------->>>>>>>| vHWAMaPMeGTSv
====================v=====v===========v========================================
-
Mystery Bolero | 30 HWFMCDJTS | Spells Cost 50%+1MP(25% with Magic Hat)
Bolero Robe | 30 HWFMCDJTS | Spells Cost 50%+1MP(25% with Magic Hat)
Glombolero | 30 HWAMaPMeGTS| Spells Cost 50%+1MP(25% with Mad Cap)
--------------------+-----+-----------+----------------------------------------
Full Plate Armor | 32 HS------- |
Steel Armor | 32 HW------- |
Steel Armor | 32 HW------- |
Full Plate Armour | 32 HW-- -- ---|
--------------------+-----+-----------+----------------------------------------
Animal Suit | 15 HSFWPDG-Sa | ChApr
Plush Suit | 35 HWFMCDJTS | ChApr
Plush Suit | 35 HWFMCDJTS | ChApr
Cat Suit | 35 HWAMaPMeGTS| ChApr
--------------------+-----+-----------+----------------------------------------
Angel's Robe | 35 ---WP---Sa | 50% Death Resistance
Angel Robe | 35 ---MC---S | 50% Death Resistance
Angel Robe | 35 ---MC---S | 50% Death Resistance
Angel's Robe | 35 ---MaP- --S| 50% Death Resistance
--------------------+-----+-----------+----------------------------------------
-
Party Dress* | 40 ------JT- |
Party Dress* | 40 ------JT- |
Party Dress* | 40 ---- -- GT-|
--------------------+-----+-----------+----------------------------------------
Magic Armor | 40 HS--P---Sa | -33% Magic Reduction
Magic Armor | 40 HW--C---S | -33% Magic Reduction
Magic Armor | 40 HW--C---S | -33% Magic Reduction
Magic Armour | 40 HW-- P- --S| -33% Magic Reduction
--------------------+-----+-----------+----------------------------------------
-
Slick Suit# | 42 ------JT- |
Dandy Suit# | 42 ------JT- |
Smart Suit# | 42 ---- -- GT-|
--------------------+-----+-----------+----------------------------------------
Dragon Mail | 45 HS------- | -33% Fire Breath Reduction
Dragon Mail | 45 HW------- | -33% Fire Breath Reduction
Dragon Armor | 45 HW------- | -33% Fire Breath Reduction
Dragon Mail | 45 HW-- -- ---| -33% Fire Breath Reduction
--------------------+-----+-----------+----------------------------------------
-
Magic Apron | 45 -----D--- | -25% Magic Reduction
Magic Apron | 45 -----D--- | -25% Magic Reduction
Epic Apron | 45 ---- -Me---| -25% Magic Reduction
--------------------+-----+-----------+----------------------------------------
Armor of Terrafirma | 50 HS------- |
Terra Armor | 50 HW------- |
Terra Armor | 50 HW------- |
Earthenwear | 50 HW-- -- ---|
====================+=====+===========+========================================
NAME | DEF |EQUIPPED BY| SPECIAL
NES---------->>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>| v v
Mobile------->>>>>>>| vHWAMaPMeGTSv
====================v=====v===========v========================================
Water Flying Cloth | 40 ---W----- | -33% Breath/Magic Reduction
Water Dress | 50 ---M----S | -33% Breath/Magic Reduction
Water Robe | 50 ---M----S | -33% Breath/Magic Reduction
Flowing Dress | 50 ---Ma-- --S| -33% Breath/Magic Reduction
--------------------+-----+-----------+----------------------------------------
Swordedge Armor | 55 HS------- | Reflect 50% Physical Damage
Blade Armor | 55 HW------- | Reflect 50% Physical Damage
Blade Armor | 55 HW------- | Reflect 50% Physical Damage
Spiked Armour | 55 HW-- -- ---| Reflect 50% Physical Damage
--------------------+-----+-----------+----------------------------------------
-
Ninja Suit | 58 --F----T- | 12.5% Evasion (physical only)
Ninja Suit | 58 --F----T- | 12.5% Evasion (physical only)
Stealth Suit | 58 --A- -- -T-| 12.5% Evasion (physical only)
--------------------+-----+-----------+----------------------------------------
Magic Bikini* | 40 HSFWPDG-Sa | ChApr
Magic Bikini* | 65 HWFMCDJTS | ChApr
Magic Bikini* | 65 HWFMCDJTS | -33% Magic Reduction, ChApr
Magic Bikini* | 65 HWAMaPMeGTS| ChApr
--------------------+-----+-----------+----------------------------------------
Armor of Hades | 65 HS------- | -75% Magic Reduction, C:Paralysis [33%]
Devil's Armor | 65 HW------- | -75% Magic Reduction, C:Paralysis [33%]
Devil Armor | 65 HW------- | -75% Magic Reduction, C:Paralysis [33%]
Hate Mail | 65 HW-- -- ---| -75% Magic Reduction, C:Paralysis [33%]
--------------------+-----+-----------+----------------------------------------
-
Dark Outfit | 78 --F---JT- | 25% Evasion (physical only)
Dark Robe | 78 --F---JT- | 25% Evasion (physical only)
Dark Robe | 78 --A- -- GT-| 25% Evasion (physical only)
--------------------+-----+-----------+----------------------------------------
-
Dragon Robe | 80 ---MC---S | -33% Fire/Ice Breath Reduction
Dragon Robe | 80 ---MC---S | -33% Fire/Ice Breath Reduction
Dragon Robe | 80 ---MaP- --S| -33% Fire/Ice Breath Reduction
--------------------+-----+-----------+----------------------------------------
Armor of Radiance | 75 H-------- | -33% Breath/Magic Reduction, 1HP/Step
Light Armor | 82 H-------- | -33% Breath/Magic Reduction, 1HP/Step
Light Armor | 82 H-------- | -33% Breath/Magic Reduction, 1HP/Step
Auroral Armour | 82 H--- -- ---| -33% Breath/Magic Reduction, 1HP/Step
--------------------+-----+-----------+----------------------------------------
-
Sacred Bikini* | 88 HWFMCDJTS | 1HP/Step, ChApr
Sacred Bikini* | 88 HWFMCDJTS | 1HP/Step, ChApr
Blessed Bikini* | 88 HWAMaPMeGTS| 1HP/Step, ChApr
--------------------+-----+-----------+----------------------------------------
-
Light Dress* | 90 HWFMCDJTS | -33% Breath/Magic
Light Dress* | 90 HWFMCDJTS | -33% Breath/Magic
Shimmering Dress* | 90 HWAMaPMeGTS| -33% Breath/Magic
\===================^=====^===========^=======================================/
,,===.***.---***.---.~~.---***.---.***.===,
//| [comp.06c] Shield Comparison |\
\\| |/
\\=-\o/==============\/==============\o/-=/
NAME | DEF |EQUIPPED BY| SPECIAL
NES---------->>>>>| vHSFWPDG-Sa v
SFC---------->>>>>| vHWFMCDJTS v
GBC---------->>>>>| v v
Mobile------->>>>>| vHWAMaPMeGTSv
==================v=====v===========v==========================================
-
Pot Lid Shield | 2 HWFMCDJTS |
Potlid | 2 HWFMCDJTS |
Pot Lid | 2 HWAMaPMeGTS|
------------------+-----+-----------+------------------------------------------
Leather Shield | 4 HS--PDG-Sa |
Leather Shield | 4 HW--CDJTS |
Leather Shield | 4 HW--CDJTS |
Leather Shield | 4 HW-- PMeGTS|
------------------+-----+-----------+------------------------------------------
Bronze Shield | 7 HS--PD--Sa |
Bronze Shield | 7 HW--CD-T- |
Bronze Shield | 7 HW--CD-T- |
Bronze Shield | 7 HW-- PMe-T-|
------------------+-----+-----------+------------------------------------------
-
Scale Shield | 12 HW--CDJTS |
Scale Shield | 12 HW--CDJTS |
Scale Shield | 12 HW-- PMeGTS|
------------------+-----+-----------+------------------------------------------
Iron Shield | 12 HS---D--- |
Iron Shield | 20 HW---D--- |
Iron Shield | 20 HW---D--- |
Iron Shield | 20 HW-- -Me---|
------------------+-----+-----------+------------------------------------------
-
Magic Shield | 25 HW-MCDJTS | -25% Magic Reduction
Magic Shield | 25 HW-MCDJTS | -25% Magic Reduction
Magic Shield | 25 HW-MaPMeGTS| -25% Magic Reduction
------------------+-----+-----------+------------------------------------------
-
Dragon Shield | 32 HW-----T- | -25% Fire/Ice Breath Reduction
Dragon Shield | 32 HW-----T- | -25% Fire/Ice Breath Reduction
Dragon Shield | 32 HW-- -- -T-| -25% Fire/Ice Breath Reduction
------------------+-----+-----------+------------------------------------------
-
Expel Shield | 35 HWF--DJTS |
Expel Shield | 35 HWF--DJTS |
Tempest Shield | 35 HWA- -MeGTS|
------------------+-----+-----------+------------------------------------------
Silver Shield | 30 HS--P---Sa |
Silver Shield | 40 HW--C--TS |
Silver Shield | 40 HW--C--TS |
Silver Shield | 40 HW-- P- -TS|
------------------+-----+-----------+------------------------------------------
Shield of Sorrow | 35 HS------- | C: 1/2 Damage to User, 1/2 To Random Ally
Sorrow Shield | 42 HW------- | C: 1/2 Damage to User, 1/2 To Random Ally
Sorrow Shield | 42 HW------- | C: 1/2 Damage to User, 1/2 To Random Ally
Shield of Shame | 42 HW-- -- ---| C: 1/2 Damage to User, 1/2 To Random Ally
==================+=====+===========+==========================================
NAME | DEF |EQUIPPED BY| SPECIAL
NES---------->>>>>| vHSFWPDG-Sa v
SFC---------->>>>>| vHWFMCDJTS v
GBC---------->>>>>| v v
Mobile------->>>>>| vHWAMaPMeGTSv
==================v=====v===========v==========================================
Shield of Strength| 40 HS------- | U: Healmore, Self [All Classes]
Heal Shield | 50 HW------- | U: Healmore, Self [All Classes]
Heal Shield | 50 HW------- | U: Healmore, Self [All Classes]
Power Shield | 50 HW-- -- ---| U: Midheal, Self [All Classes]
------------------+-----+-----------+------------------------------------------
-
Ogre Shield | 60 HW------- |
Ogre Shield | 60 HW------- |
Ogre Shield | 60 HW-- -- ---|
------------------+-----+-----------+------------------------------------------
Shield of Heroes | 50 H-------- | -33% Fire/Ice Breath Reduction
Hero Shield | 65 H-------- | -33% Fire/Ice Breath Reduction
Hero Shield | 65 H-------- | -33% Fire/Ice Breath Reduction
Hero's Shield | 65 H--- -- ---| -33% Fire/Ice Breath Reduction
\=================^=====^===========^=========================================/
,,===.***.---***.---.~~.---***.---.***.===,
//| [comp.06d] Helmet Comparison |\
\\| |/
\\=-\o/==============\/==============\o/-=/
NAME | DEF |EQUIPPED BY| SPECIAL
NES---------->>>>>>>>| vHSFWPDG-Sa v
SFC---------->>>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>>| v v
Mobile------->>>>>>>>| vHWAMaPMeGTSv
=====================v=====v===========v=======================================
Leather Helmet | 2 HS-WPDG-Sa |
Leather Hat | 2 HW-MCDJTS |
Leather Hat | 2 HW-MCDJTS |
Leather Hat | 2 HW-MaPMeGTS|
---------------------+-----+-----------+---------------------------------------
-
Wooden Helmet | 6 HW--CDJTS |
Wooden Helmet | 6 HW--CDJTS |
Hardwood Headwear | 6 HW-- PMeGTS|
---------------------+-----+-----------+---------------------------------------
Golden Crown& | 6 HS-WPDG-Sa |
Golden Crown& | 6 HW-MCDJTS |
Crown& | 6 HW-MCDJTS |
King's Crown& | 6 HW-MaPMeGTS|
---------------------+-----+-----------+---------------------------------------
Turban | 8 -----DG-- |
Turban | 8 -----DJ-- |
Turban | 8 -----DJ-- |
Turban | 8 ---- -MeG--|
---------------------+-----+-----------+---------------------------------------
Mysterious Hat | 8 ---WPDG-Sa | Spells cost 75% +1MP
Magic Hat | 8 ---MCDJTS | Spells cost 75% +1MP (stacks with
Mystery Bolero)
Magic Hat | 8 ---MCDJTS | Spells cost 75% +1MP (stacks with
Bolero Robe)
Mad Cap | 8 ---MaPMeGTS| Spells cost 75% +1MP (stacks with
Glombolero)
---------------------+-----+-----------+---------------------------------------
-
Fur Hood* | 10 HWFMCDJTS |
Fur Hat* | 10 HWFMCDJTS |
Fur Hood* | 10 HWAMaPMeGTS|
---------------------+-----+-----------+---------------------------------------
-
Bunny Ears* | 15 -----DJ-- |
Bunny Tiara* | 15 -----DJ-- |
Bunny Ears* | 15 ---- -MeG--|
---------------------+-----+-----------+---------------------------------------
Iron Helmet | 16 HS--P---Sa |
Iron Helmet | 16 HW--C---S |
Iron Helmet | 16 HW--C---S |
Iron Helmet | 16 HW-- P- --S|
---------------------+-----+-----------+---------------------------------------
-
Black Hood | 18 --F----T- |
Black Hat | 18 --F----T- |
Black Bandana | 18 --A- -- -T-|
---------------------+-----+-----------+---------------------------------------
-
Silk Hat# | 20 -----DJ-- |
Silk Hat# | 20 -----DJ-- |
Top Hat# | 20 ---- -MeG--|
=====================+=====+===========+=======================================
NAME | DEF |EQUIPPED BY| SPECIAL
NES---------->>>>>>>>| vHSFWPDG-S v
SFC---------->>>>>>>>| vHWFMCDJTS v
GBC---------->>>>>>>>| v v
Mobile------->>>>>>>>| vHWAMaPMeGTSv
=====================v=====v===========v=======================================
-
Silver Barrette* | 20 HWFMCDJTS |
Silver Tiara* | 20 HWFMCDJTS |
Silver Tiara* | 20 HWAMaPMeGTS|
---------------------+-----+-----------+---------------------------------------
-
Horned Hat | 21 ----C-J-S |
Horned Hat | 21 ----C-J-S |
Pointy Hat | 21 ---- P- G-S|
---------------------+-----+-----------+---------------------------------------
Iron Mask | 25 HS------- |
Iron Mask | 25 HW------- |
IronMask | 25 HW------- |
Iron Mask | 25 HW-- -- ---|
---------------------+-----+-----------+---------------------------------------
-
Ortega's Helmet | 30 H-------- |
Ortega Helmet | 30 H-------- | Sleep/Surround/Sap 50% Resistance
Ortega's Helm | 30 H-------- |
---------------------+-----+-----------+---------------------------------------
Unlucky Helmet | 35 HS------- | C: Luck = 0
Misery Helmet | 35 HW------- | C: Luck = 0
Misery Helmet | 35 HW------- | C: Luck = 0
Hapless Helm | 35 HW-- -- ---| C: Luck = 0
---------------------+-----+-----------+---------------------------------------
-
Mythril Helmet | 38 HW-MCD-TS |
Mythril Helmet | 38 HW-MCD-TS |
Mythril Helm | 38 HW-MaPMe-TS|
---------------------+-----+-----------+---------------------------------------
-
Great Helm | 45 HW------- |
Great Helmet | 45 HW------- |
Great Helm | 45 HW-- -- ---|
---------------------+-----+-----------+---------------------------------------
Noh Mask | 255 HSFWPDG-S | C: Confusion [will not attack self]
All-Knowing Mask | 255 HWFMCDJTS | C: Confusion [will not attack self]
NohMask | 255 HWFMCDJTS | C: Confusion [will not attack self]
Mask of Implacability| 255 HWAMaPMeGTS| C: Confusion [will not attack self]
\====================^=====^===========^======================================/
NOTE - Confusion in all versions of Dragon Quest III is completely ineffective
when in a solo game, making the Noh Mask / All-Knowing Mask /
Mask of Implacability the ultimate solo Helmet.
,,===.***.---***.---.~~.---***.---.***.===,
//| [comp.06e] Accessory Comparison |\
\\| |/
\\=-\o/==============\/==============\o/-=/
NAME |ATK|DEF|AGI|VIT|INT|LUK| SPECIAL
NES--------->>>>>>>| v
SFC--------->>>>>>>| v
GBC--------->>>>>>>| v
Mobile------>>>>>>>| v
===================v=======================v===================================
-
Strength Ring | 7 - - - - -| Jock Personality
STR Ring | 7 - - - - -| Jock Personality
Strength Ring | 7 - - - - -| Meathead Personality
-------------------+-----------------------+-----------------------------------
-
Angry Tattoo | 8 - - - - -| Bully Personality
Tattoo | 8 - - - - -| Bully Personality
Tough Guy Tattoo | 8 - - - - -| Thug Personality
-------------------+-----------------------+-----------------------------------
-
Hero Ring | 15 - - - - -| Valiant Personality
Hero Ring | 15 - - - - -| Valiant Personality
Mighty Armlet | 15 - - - - -| Paragon Personality
-------------------+-----------------------+-----------------------------------
-
Mohawk Wig | - 3 - - - -| Silly Personality
MohawkWig | - 3 - - - -| Silly Personality
Doh-Hican | - 3 - - - -| Clown Personality
-------------------+-----------------------+-----------------------------------
-
Garter Belt* | - 3 - - - -| Sexy Personality
Garter* | - 3 - - - -| Sexy Personality
Garter* | - 3 - - - -| Vamp Personality
-------------------+-----------------------+-----------------------------------
-
Silver Rosary | - 4 - - - -| Romantic Personality
Rosary Necklace | - 4 - - - -| Romantic Personality
Gold Rosary | - 4 - - - -| Daydreamer Personality
-------------------+-----------------------+-----------------------------------
-
Tube Socks | - 5 - - - -|
TubeSocks* | - 5 - - - -|
Leg Warmers* | - 5 - - - -|
-------------------+-----------------------+-----------------------------------
-
Stone Wig | - 15 - - - -| Stubborn Personality, C: Nothing
StoneWig | - 15 - - - -| Stubborn Personality, C: Nothing
Ten Ton Toupee | - 15 - - - -| Mule Personality, C: Nothing
===================+=======================+===================================
NAME |ATK|DEF|AGI|VIT|INT|LUK| SPECIAL
NES--------->>>>>>>| v
SFC--------->>>>>>>| v
GBC--------->>>>>>>| v
Mobile------>>>>>>>| v
===================v=======================v===================================
-
Flee Ring | - - 7 - - -| Cowardly Personality, C: Nothing
Flee Ring | - - 7 - - -| Cowardly Personality, C: Nothing
Cower Ring | - - 7 - - -| Wimp Personality, C: Nothing
-------------------+-----------------------+-----------------------------------
-
Rockstar Ring | - - 10 - - -| Solitary Personality
Punk Ring | - - 10 - - -| Solitary Personality
Skull Ring | - - 10 - - -| Lone Wolf Personality
-------------------+-----------------------+-----------------------------------
-
Speed Ring | - - 15 - - -| Agile Personality
Speed Ring | - - 15 - - -| Agile Personality
Agility Ring | - - 15 - - -| Acrobat Personality
-------------------+-----------------------+-----------------------------------
-
Gale Bandana | - - 30 - - -| Hyper Personality
AGLScarf | - - 30 - - -| Quick Personality
Mercury's Bandana | - - 30 - - -| Bat Out Of Hell Personality
-------------------+-----------------------+-----------------------------------
Meteorite Armband | - - x2 - - -|
Starry Ring | - - x2 - - -|
Starry Ring | - - x2 - - -|
Meteorite Bracer | - - x2 - - -|
-------------------+-----------------------+-----------------------------------
-
Hard Heart | - - - 10 - -| Worldly Personality
Toughness Rock | - - - 10 - -| Diligent Personality
Restless Heart | - - - 10 - -| Plugger Personality
-------------------+-----------------------+-----------------------------------
-
Gold Necklace# | - - - 10 - -| Lewd Personality
Gold Necklace# | - - - 10 - -| Lewd Personality
Gold Chain# | - - - 10 - -| Lothario Personality
-------------------+-----------------------+-----------------------------------
-
Power Belt | - - - 15 - -| Tough Personality
PowerBelt | - - - 15 - -| Tough Personality
Weightlifter's Belt| - - - 15 - -| Tough Cookie Personality
-------------------+-----------------------+-----------------------------------
Ring of Life | - - - - - -| 1HP per Step
Life Ring | - - - 25 - -| 1HP per Step
Life Ring | - - - 25 - -| 1HP per Step
Recovery Ring | - - - 25 - -| 1HP per Step
-------------------+-----------------------+-----------------------------------
-
Benevolent Ring | - - - - 15 -| Kindly Personality
Love Ring | - - - - 15 -| Kindly Personality
Care Ring | - - - - 15 -| Good Egg Personality
-------------------+-----------------------+-----------------------------------
-
Smart Glasses | - - - - 15 -| Smart Personality
INTSpecs | - - - - 15 -| Smart Personality
Scholar's Specs | - - - - 15 -| Wit Personality
-------------------+-----------------------+-----------------------------------
-
Goddess Ring* | - - - - 33 -| 1MP per 4 Steps
Goddess Ring* | - - - - 33 -| 1MP per 4 Steps
Goddess Ring* | - - - - 33 -| 1MP per 4 Steps
===================+=======================+===================================
NAME |ATK|DEF|AGI|VIT|INT|LUK| SPECIAL
NES--------->>>>>>>| v
SFC--------->>>>>>>| v
GBC--------->>>>>>>| v
Mobile------>>>>>>>| v
===================v=======================v===================================
-
Rabbit's Foot | - - - - - 8| Happy Personality
BunnyTail | - - - - - 8| Happy Personality
Bunny Tail | - - - - - 8| Happy Camper Personality
-------------------+-----------------------+-----------------------------------
-
Golden Tiara* | - - - - - 13| Ladylike Personality
Tiara* | - - - - - 13| LadyLike Personality
Golden Tiara* | - - - - - 13| Princess Personality
-------------------+-----------------------+-----------------------------------
-
Golden Beak# | - - - - - 20| Lucky Personality
Gold Beak# | - - - - - 20| Lucky Personality
Hen's Tooth# | - - - - - 20| Lucky Devil Personality
-------------------+-----------------------+-----------------------------------
Sacred Amulet& | - - - - - -| Beat/Defeat/Sacrifice Immunity,
Hero Only
Sacred Talisman& | - - - - - 30| Beat/Defeat/Sacrifice Immunity,
Hero Only
Crest& | - - - - - 30| Beat/Defeat/Sacrifice Immunity,
Hero Only
Sacred Amulet& | - - - - - 30| Whack/Thwack/Kamikazee Immunity,
Hero Only
-------------------+-----------------------+-----------------------------------
Shoes of Happiness | - - - - - -| 1 EXP per Step
Lucky Shoes | - - - - - 50| 1 EXP per Step
LUCKShoes | - - - - - 50| 1 EXP per Step
Elevating Shoes | - - - - - 50| 1 EXP per Step
-------------------+-----------------------+-----------------------------------
-
Pacifier | - - - - - -| Helpless Personality
Sucker | - - - - - -| Helpless Personality
Dummy | - - - - - -| Spoilt Brat Personality
-------------------+-----------------------+-----------------------------------
-
Slime Earrings | - - - - - -| Lonesome Personality
Pierce | - - - - - -| Lonesome Personality
Slime Earrings | - - - - - -| Socialite Personality
-------------------+-----------------------+-----------------------------------
-
Ruby Ring | - - - - - -| Vain Personality
Ruby Ring | - - - - - -| Vain Personality
Ruby Wristband | - - - - - -| Show-Off Personality
\==================^=======================^==================================/
,,===.***.---***.---.~~~~~~~~~~.---***.---.***.===,
//| [comp.06f] A Full List of Name Differences |\
\\| |/
\\=-\o/==================\/==================\o/-=/
Ok, this section will borrow much from the work done on the Den, most of which
was compiled by The Mystical One, with editing and checking done by AerynB:
http://www.woodus.com/den/games/dq3andios/namechanges.php
*NOTE* - if there is no name for something, it will be filled with a '-'
*NOTE2* - By Official GBC name, I mean only the word, not the symbol next to
it. Given there are several variations on what is what, I will
provide the GBC variations different FAQs use. Note that some GBC
FAQs do not write out the whole word in a single line, meaning it is
best to use just the Official GBC name...the name part, as otherwise
will make ctrl-f only a frustration.
I will include BSulpher, Shdwwrym, The Mystical One, and
Shotgunnova's variants, as these are the walkthroughs people
typically use, and there's no point in adding my own, given all of
that data was copied over to this, and used as the basis before
converting.
Question: Ok...why do this?
Answer: Simple. Someone asked for it, and frankly, while there is a list for
this on the Den, it is not quite as comprehensive as this, as the names
are drawn only from The Mystical One's own FAQ, as he wrote the list.
If you just wish to use that list, here:
http://www.woodus.com/den/games/dq3andios/namechanges.php
Stats for the Longest Name:
Mobile = 22 Characters
GBC =
SFC =
NES =
.~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fa] WEAPONS >=-
'-------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC
| THE MYSTICAL ONE'S GBC
| SHOTGUNNOVA'S GBC
/o===================v------------------------v------------------------------o\
Oaken Club | Club |
| | Club
|
| Club
|
---------------------+------------------------+--------------------------------
Cypress Stick | Stick |
| | Cypress Stick
|
| Stick
|
---------------------+------------------------+--------------------------------
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~.
-=< [comp.06fb] ARMOUR >=-
'------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fc] SHIELDS >=-
'-------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fd] HELMETS >=-
'-------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fe] ACCESSORIES >=-
'-----------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~~~~~~~.
-=< [comp.06ff] GENERAL ITEMS >=-
'-------------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fg] STORY ITEMS >=-
'-----------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fh] VOCATIONS/CLASSES >=-
'-----------------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| | NES ORIGINAL!
/o===================v------------------------v------------------------------o\
Hero | Hero | Hero
| Hero
--------------------o------------------------o-------------------------------
Warrior | Warrior |
| Soldier
--------------------o------------------------o-------------------------------
Martial Artist | Fighter |
| Fighter
--------------------o------------------------o-------------------------------
Mage | Mage |
| Wizard
--------------------o------------------------o-------------------------------
Priest | Cleric |
| Pilgrim
--------------------o------------------------o-------------------------------
Merchant | Dealer |
| Dealer
--------------------o------------------------o-------------------------------
Gadabout | Jester |
| Goof-Off
--------------------o------------------------o-------------------------------
Thief | Thief | Thief
| N/A
--------------------o------------------------o-------------------------------
Sage | Sage | Sage
| Sage
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~.
-=< [comp.06fi] SPELLS >=-
'------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| | NES ORIGINAL!
/o===================v------------------------v------------------------------o\
Frizz | Blaze | Blaze
| Blaze
--------------------o------------------------o-------------------------------
Frizzle | BlazeMore | Blazemore
| Blazemore
--------------------o------------------------o-------------------------------
Kafrizzle | BlazeMost | Blazemost
| Blazemost
--------------------o------------------------o-------------------------------
Sizz | Firebal | Fireball
| Fireball
--------------------o------------------------o-------------------------------
Sizzle | Firebane | Firebane
| Firebane
--------------------o------------------------o-------------------------------
Kasizzle | Firebolt | Firevolt
| Firevolt
--------------------o------------------------o-------------------------------
Bang | Bang | Bang
| Bang
--------------------o------------------------o-------------------------------
Boom | Boom | Boom
| Boom
--------------------o------------------------o-------------------------------
Kaboom | Explodet | Explodet
| Explodet
--------------------o------------------------o-------------------------------
Crack | IceBolt | Icebolt
| IceBolt
--------------------o------------------------o-------------------------------
Crackle | Snowstorm | Snowblast
| SnowBlast
--------------------o------------------------o-------------------------------
Kacrack | BlizMost | Icespears
| IceSpears
--------------------o------------------------o-------------------------------
Kacrackle | Blizzard | Snowstorm
| Snowstorm
--------------------o------------------------o-------------------------------
Woosh | Infernos | Gale
| Infernos
--------------------o------------------------o-------------------------------
Swoosh | Infermore | Tornado
| Infermore
--------------------o------------------------o-------------------------------
Kaswoosh | Infermost | Aerocross
| Infermost
--------------------o------------------------o-------------------------------
Zap | Zap | Zap
| Zap
--------------------o------------------------o-------------------------------
Kazap | Thordain | Lightning
| Lightning
--------------------o------------------------o-------------------------------
Whack | Beat | Beat
| Beat
--------------------o------------------------o-------------------------------
Thwack | Defeat | Defeat
| Defeat
--------------------o------------------------o-------------------------------
Kamikazee | Sacrifice | Sacrifice
| Sacrifice
--------------------o------------------------o-------------------------------
Puff! | BeDragon | Bedragon
| BeDragon
--------------------^========================^===============================
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| | NES ORIGINAL!
====================v------------------------v-------------------------------
Heal | Heal | Heal
| Heal
--------------------o------------------------o-------------------------------
Midheal | HealMore | Healmore
| Healmore
--------------------o------------------------o-------------------------------
Fullheal | HealAll | Healall
| Healall
--------------------o------------------------o-------------------------------
Multiheal | HealUs | Healus
| Healus
--------------------o------------------------o-------------------------------
Omniheal | HealUsAll | Healusall
| Healusall
--------------------o------------------------o-------------------------------
Zing | Vivify | Vivify
| Vivify
--------------------o------------------------o-------------------------------
Kazing | Revive | Revive
| Revive
--------------------o------------------------o-------------------------------
Squelch | Antidote | Antidote
| Antidote
--------------------o------------------------o-------------------------------
Tingle | NumbOff | Numboff
| Numboff
--------------------o------------------------o-------------------------------
Cock-a-Doodle-Doo | Awaken | Awaken
| Awake
--------------------o------------------------o-------------------------------
Sheen | CurseOff | Curseoff
| CurseOff
--------------------^========================^===============================
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| | NES ORIGINAL!
====================v------------------------v-------------------------------
| Expell
--------------------o------------------------o-------------------------------
| Limbo
--------------------o------------------------o-------------------------------
| Sleep
--------------------o------------------------o-------------------------------
| Surround
--------------------o------------------------o-------------------------------
| Chaos
--------------------o------------------------o-------------------------------
| StopSpell
--------------------o------------------------o-------------------------------
| Sap
--------------------o------------------------o-------------------------------
| Defense
--------------------o------------------------o-------------------------------
| Slow
--------------------o------------------------o-------------------------------
| RobMagic
--------------------o------------------------o-------------------------------
| Chance
--------------------^========================^===============================
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| | NES ORIGINAL!
====================v------------------------v-------------------------------
| Bikill
--------------------o------------------------o-------------------------------
| Upper
--------------------o------------------------o-------------------------------
| Increase
--------------------o------------------------o-------------------------------
| Barrier
--------------------o------------------------o-------------------------------
| SpeedUp
--------------------o------------------------o-------------------------------
| Ironize
--------------------o------------------------o-------------------------------
| Bounce
--------------------o------------------------o-------------------------------
| Transform
--------------------^========================^===============================
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| | NES ORIGINAL!
====================v------------------------v-------------------------------
| Return
--------------------o------------------------o-------------------------------
| Outside
--------------------o------------------------o-------------------------------
| Repel
--------------------o------------------------o-------------------------------
| Stepguard
--------------------o------------------------o-------------------------------
| Day-Night
--------------------o------------------------o-------------------------------
| X-Ray
--------------------o------------------------o-------------------------------
| Open
--------------------o------------------------o-------------------------------
| Invisible
--------------------^========================^===============================
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| | NES ORIGINAL!
====================v------------------------v-------------------------------
Whistle | Whistle | Whistle
| N/A
--------------------o------------------------o-------------------------------
Dig | Excavate | Dig Hole
| N/A
--------------------o------------------------o-------------------------------
Service Call | YellHelp | Shop Call
| N/A
--------------------o------------------------o-------------------------------
Eye for Distance | EagleEye | Hawk Eye
| N/A
--------------------o------------------------o-------------------------------
Storeyteller | Location | Location
| N/A
--------------------o------------------------o-------------------------------
Nose for Treasure | Smell | ThiefNose
| N/A
--------------------o------------------------o-------------------------------
Snoop | MapMagic | Seek Out
| N/A
--------------------o------------------------o-------------------------------
Padfoot | Tiptoe | Tiptoe
| N/A
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fj] PERSONALITIES >=-
'-------------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fk] MONSTERS >=-
'--------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~.
-=< [comp.06fl] BOSSES >=-
'------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fm] TOWNS/CASTLES >=-
'-------------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fn] DUNGEONS >=-
'--------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
.~~~~~~~~~~~~~~~~~~~~~~~~~~.
-=< [comp.06fo] IMPORTANT NPCS >=-
'--------------------------'
MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION
| BSULPHER'S GBC | NES ORIGINAL!
| SHDWWRYM'S GBC |
| THE MYSTICAL ONE'S GBC |
| SHOTGUNNOVA'S GBC |
/o===================v------------------------v------------------------------o\
\o-------------------^========================^==============================o/
,,===.***.---***.---.~~~~~~~~~~.---***.---.***.===,
//| [comp.06g] Version Differences |\
\\| |/
\\=-\o/==================\/==================\o/-=/
Coming soon...
___________________________________________________________________________
/// \\\
|o> [walk.07] Spoiler-Free Walkthrough <o|
\\\_________________________________________________________________________///
,______ ______
(( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < )
(( >> ) [walk.07a] Basic Flowchart ( << )
(( >>> ) ( <<< )
((_.---o\============================================/o---._)
This is a simplistic breakdown. No intimate data on any area, vitally
important items are in [] box brackets, while location data is presented in
() parenthesis, and {} brackets are used to indicate sections that could have
been completed earlier but may not have, depending on player choice.
This is layered by given generally agreed upon sections based on game openness
at particular intervals. The sole exception is post-ship, which is both open
and closed off, depending on when the player accesses the Ultimate Key.
~~~~~~~~~~~============================================================
-=< [walk.07a1] Section One!: Escaping the Island Nation >=-
~~~~~~~~~~~============================================================
Aliahan ->
Reeve (N of Aliahan) ->
Promontory Passage (grass tile between Reeve and Aliahan) ->
Dreamer's Tower [Thief's Key at the top] ->
Reeve for the [Wrecking Ball] (Saving is highly recommended)->
Path of Promise (E of Reeve)->
Romaria
~~~~~~~~~~~============================================================
-=< [walk.07a2] Section Two!: The King's Crown and the Magic Key >=-
~~~~~~~~~~~============================================================
*NOTE* - First open-ended section, only the last area must be done to move
forward.
___________________________________________
\
All accessible areas that can be "completed":
___________________________________________/
Skyfell Tower (NW of Romaria) [King's Crown]
Khoryv (N of Romaria)
Norvik (NW of Khoryv)
Faerie Village (W of Norvik) [Wakey Dust, traded for Dreamstone]
Underground Lake (NE of Faerie Village) [Dreamstone]
Asham (SE of Romaria)
Isis (SW of Asham)
Pyramid (N of Isis) [Magic Key]
____________________________________________________________________
\
All accessible areas that cannot be passed until this section is done:
____________________________________________________________________/
Romarian Outpost (between Khoryv and Romaria, requires the Magic Key and the
Crown's restoration, grants access to Portoga)
Nordy's Grotto (E of Asham, requires the Royal Missive from Portoga)
_________________
\
All Bosses Present:
_________________/
Robbin' 'Ood - Skyfell Tower,
doable at average party level 7, recommended level 11
___________________________________________________________________
\
The general flow the game wishes of the player based on enemy levels:
___________________________________________________________________/
Romaria -> Khoryv -> Skyfell Tower -> Romaria (King is a gambler) -> Norvik ->
Underground Lake -> Faerie Village -> Norvik (use the Wakey Dust) -> Asham ->
Isis -> Pyramid -> Romarian Outpost -> Portoga
~~~~~~~~~~~============================================================
-=< [walk.07a3] Section Three!: Black Pepper and Class Change >=-
~~~~~~~~~~~============================================================
*NOTE* - Second open-ended section...technically all sections until Baramos are
open-ended, then again in the later portion of the game, Zoma
_____________________________________________
\
Areas that must be completed first to progress:
_____________________________________________/
Portoga -> Nordy's Grotto
___________________________________________
\
All accessible areas that can be "completed":
___________________________________________/
Baharata (SE of Nordy's Grotto) [Black Pepper after beating
Kandar]
Kidnapper's Cave (E of Baharata)
Alltrades Abbey (NE of Baharata)
Tower of Transcendence (N of Alltrades Abbey)
Mur (NE of Alltrades Abbey) [Ortega's Helm]
_________________
\
All Bosses Present:
_________________/
Robbin' Huddle - 4x, Kidnapper's Cave,
doable at average level 12, recommended level 16
Robbin' 'Ood - Kidnapper's Cave,
doable at average level 12, recommended level 16
___________________________________________________________________
\
The general flow the game wishes of the player based on enemy levels:
___________________________________________________________________/
Portoga -> Nordy's Grotto -> Baharata -> Kidnapper's Cave -> Portoga (Ship!)
*NOTE* - The general flow is that the player does not go to Alltrades Abbey
or Mur until after the ship, however these can be accessed before the Ship by
going around the mountains E of Baharata, and S of Alltrades Abbey. Nor is the
difficulty too high, nor too harsh. It's just a slight step above Baharata.
Mur offers the best helmet for the Hero up through Baramos.
*NOTE2* - The game will NOT allow progression into the cave until the Romaria
crown has been found and returned to the King, as both the Black Pepper quest
and the Romaria crown use the same main bad guy NPC/Boss, and his first slight
against humanity must be undone to trigger his second evil deed.
~~~~~~~~~~~============================================================
-=< [walk.07a4] Section Four!: The Ship and the Quest for Orbs >=-
~~~~~~~~~~~============================================================
*NOTE* - This is THE longest section of the game. It can be done in almost
any order, barring the fact that some sections require the Ultimate Key,
however, the Ultimate Key CAN be gotten immediately after getting the ship, so
I shall note all areas that require the Ultimate Key.
I actually recommend getting the Ultimate Key asap, then picking off all Orbs
before taking on the Orochi and Boss Troll.
___________________________________________________________________
\
All accessible areas that can be "completed" before the Ultimate Key:
___________________________________________________________________/
Alltrades Abbey ***{if uncompleted} (NE of Baharata)
Tower of Transcendence ***{if uncompleted} (N of Alltrades Abbey)
Mur ***{if uncompleted} (NE of Alltrades Abbey)
Jipang (Island E of Alltrades Abbey)
Cave of Jipang (Right next to Jipang)
Fifer's Spire (From Jipang, sail East to land, then North up the Coast)
[Echo Flute]
Persistence (Head East from Portoga to land, then South, around the bend,
then North up the river system)
Lozamii (From Aliahan, 6 tiles West, then 20 tiles South, then straight
East to a small island with a Shrine)
Edina (SW island from the Faerie Village) [Bottomless Pot, requires
a Fading Jenny to enter]
Shallows Shrine (From Aliahan, 6 tiles West, straight South to some shoals,
head around to the bottom center, facing North and use the
Bottomless Pot) [Ultimate Key]
__________________________________________________
\
How to get the Final Key IMMEDIATELY after the Ship:
__________________________________________________/
Lanson (Buy Fading Jenny) ->
Edina (Use Fading Jenny to enter, head downstairs, finish the puzzle
to get the Bottomless Pot) ->
Shallows Shrine (Head downstairs to get the Ultimate Key)
__________________________________________________________________
\
All accessible areas that can be "completed" after the Ultimate Key:
__________________________________________________________________/
Theddon (From Portoga, head South hugging the continent until it
bends East, 2nd river past the shrine, head East, then
South)
Lanson (From Aliahan, enter the ship, head 6 tiles West, 5 tiles
South, then straight West until land is hit. From the
shore, NW to town)
Gaia's Navel (The test of a Hero, must be entered from within Lanson)
Pirates' Den (From Aliahan, enter the ship, head 6 tiles West, 7 tiles
South, then hug the coast of Aliahan, heading NE until
the Shrine South of The Path of Promise, pops up. Head
straight East until land appears in the North. Head
North, hugging the Eastern coast until a building
appears. Park and enter!)
Manoza (This requires using the Warp Rooms scattered throughout
the world.
- From the 3-way South of the North Cabin, take the right
warp, then exit and head NW, then South.
- From the Inn North of Baharata, take the top warp, then
exit and head NW, then South.
- THE shortest route is Zooming to Romaria, head to the
Romaria Shrine, take the warp there to the 3-way, then
head into the right warp, then exit and head NW, then
South to Manoza.)
Manoza Cave (SW of Manoza, over a Bridge) [Ra's Mirror]
Faerie Village (SW of Norvik) [Use the Mod Rod to buy from the Shop]
North Cabin (Warp to Norvik, head straight West until a large Ice
continent is found. Find the lone green field in the
center of ice, enter. It's impossible to tell how many
steps have been taken, so do a 10 count while heading
North, then head straight East to a House) [Trade the
Mod Rod for the Boatman's Bone]
Phantom Ship (Near Portoga, use the Boatman's Bone) [Lover's Locket]
Shrine Jail (From Norvik, hug the coast heading East, around and South
to a river bend heading SW, take it all the way till a
shrine is seen on the South bank, use the Lover's Locket
after being pushed back by Olivia) [Mountaincleaver]
Maw of the Necrogond (Toss in the Mountaincleaver into the volcano E of Theddon
then continue South, then West to a cave)
Immigrant Town (Head East from Portoga to land, then slightly North,
hugging the coast to a small patch of grass surrounded by
forest) [BRING a Merchant, be prepared to leave him/her]
Ramia's Sanctuary (Straight North from Norvik, place all Orbs in the
pedestals to awaken Ramia)
_______________________
\
Immigrant Town / Newburg:
_______________________/
The Immigrant Town, also known as Newburg, begins after reaching the field,
speaking to the old man, with a Merchant in the party, and agreeing for that
Merchant to stay and help build the town. Then the option for naming the town
is granted, the default being the name of the Merchant + 'burg', so if the
Merchant is named Sloan, the town is named Sloanburg.
These are dependent on the Orbs obtained. There are a total of 5 physical
forms and 8 total scenario forms. Each Orb obtained grants access to a new
physical form. The scenario forms only offer slight alterations in dialogue
and no special properties. There are four shop versions between each form,
but no special items can be missed by missing that shop. There are no items
that can be missed either by skipping any form, only dialogue. The only form
worth shopping at are phases 5~7, and 8, the final phase. Phase 8 is only
obtained after picking up the final orb. Other event triggers are having
killed Orochi, but not picking up the Orb, and having killed Boss Troll and
obtaining the Mod Rod.
The final two forms have the best equipment stores available before taking on
Baramos. This is available after obtaining five orbs, and the final orb is the
one found in Newburg.
____________
\
Orb Locations:
____________/
Green Orb - Theddon (Ultimate Key, speak to the prisoner at night)
Purple Orb - Jipang (Kill Orochi twice for a Chest)
Red Orb - Pirates' Den (Check under Boulder on the NE side of the building)
Blue Orb - Gaia's Navel (Ultimate Key)
Silver Orb - Shrine after Maw of the Necrogond (Speak to the old man)
Yellow Orb - Immigrant Town / Newburg (Mayor's House, after 5 Orbs are found)
_________________
\
All Bosses Present:
_________________/
Orochi - 2 battles, back to back, Cave of Jipang, then Jipang,
doable at level 18, recommended level 23
Boss Troll - Manoza (after using Ra's Mirror, must sneak in at night),
doable at level 22, recommended level 26
______________________________
\
My recommendations for progress:
______________________________/
I assume Alltrade's -> Tower of Transcendence -> Mur is already completed!
Lanson -> Edina -> Shallows Shrine -> Immigrant Town -> Persistence ->
Fifer's Spire -> Lozamii -> Pirate's Den -> Theddon -> Gaia's Navel -> Manoza
-> Jipang -> Cave of Jipang -> Manoza Cave -> Faerie Village -> North Cabin ->
Phantom Ship -> Shrine Jail -> Maw of the Necrogond -> Immigrant Town (Orb)
-> Ramia's Sanctuary
___________________________________________________________________
\
The general flow the game wishes of the player based on enemy levels:
___________________________________________________________________/
Alltrade's -> Tower of Transcendence -> Mur *assuming this was not done earlier
-> Fifer's Spire -> Lozamii -> Pirate's Den -> Persistence -> Immigrant Town ->
Jipang -> Cave of Jipang -> Lanson -> Edina -> Shallows Shrine -> Gaia's Navel
-> Theddon -> Manoza -> Manoza Cave -> Faerie Village -> North Cabin ->
Phantom Ship -> Shrine Jail -> Maw of the Necrogond -> Immigrant Town (Orb)
-> Ramia's Sanctuary
~~~~~~~~~~~============================================================
-=< [walk.07a5] Section Five!: Kill Baramos >=-
~~~~~~~~~~~============================================================
___________________
\
All Accessible Areas:
___________________/
The whole world...
Baramos's Lair (Zoom to Isis, fly South and a little East to a castle on
a small island just North of the Maw of the Necrogond)
Great Pit of Giaga (East of Baramos's Lair)
Dragon Queen's Castle (Zoom to Khoryv, fly East and a little South to a castle
surrounded by mountains)
_________________
\
All Bosses Present:
_________________/
Baramos - Baramos's Lair,
doable at level 25, recommended level 28
__________
\
Progression:
__________/
Baramos's Lair -> Dragon Queen's Castle -> Portoga (speak to the woman at the
docks) -> Immigrant Town (final version) -> Great Pit of Giaga (fall to
progress)
~~~~~~~~~~~============================================================
-=< [walk.07a6] Section Six!: A New World, Rubiss, and PWNing Zoma >=-
~~~~~~~~~~~============================================================
*NOTE* - Welcome to the last open-ended story progression. Any direction is
fine, the only requirements are to obtain the three hero equipment, gather the
ingredients for the Rainbow Drop, then take out Zoma.
___________________
\
All Accessible Areas:
___________________/
Tantegel
Galen's House
Nail Mark
Craggy Cave
Kol
Damdara
Cantlin
Shrine of the Spirit
Rimuldar
_________________
\
All Bosses Present:
_________________/
______________________________
\
My recommendations for progress:
______________________________/
___________________________________________________________________
\
The general flow the game wishes of the player based on enemy levels:
___________________________________________________________________/
~~~~~~~~~~~============================================================
-=< [walk.07a7] Section Seven: Post Game! >=-
~~~~~~~~~~~============================================================
___________________
\
All Accessible Areas:
___________________/
_________________
\
All Bosses Present:
_________________/
__________
\
Progression:
__________/
,______ ______
(( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < )
(( >> ) [walk.07b] More Comprehensive Walktrough ( << )
(( >>> ) ( <<< )
((_.---o\============================================/o---._)
All Items (Hidden), Event Triggers, Shops,
Immediate Area Enemies, and Mini Medals
,______ ______
(( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < )
(( >> ) [walk.07c] Mini Medal Guide ( << )
(( >>> ) ( <<< )
((_.---o\============================================/o---._)
Mini Medal Prize List:
_________._________________________
/| Medals | Name |\ GBC List
o---------v-------------------------o
| #1 5 | Thorn Whip | 5 Spiny Whip
| #2 10 | Garter* | 10 Garter*
| #3 15 | Edged Boomerang | 20 Blade Boomerang
| #4 30 | Strength Ring | 30 STR Ring
| #5 35 | Scholar's Specs | 35 INTSpecs
| #6 40 | Agility Ring | - Pachisi
| #7 45 | Weightlifter's Belt | - Pachisi
| #8 50 | Stealth Suit | 50 Ninja Suit
| #9 55 | Flametang Boomerang | - Pachisi
|#10 60 | Astraea's Abacus | 60 Justice Abacus
|#11 65 | Mercury's Bandana | 70 AGL Scarf
|#12 70 | Dragontail Whip | - Pachisi
|#13 80 | Dragon Claws | 80 Dragon Claw
|#14 85 | Dragon Robe | - Pachisi
|#15 90 | Staff of Resurrection | 90 Vivify Staff
|#16 95 | Blessed Bikini* | 95 Sacred Bikini*
|#17 100 | Gringham Whip | - Pachisi, 2nd GBC Bonus Dungeon
\|_=-=-=-=^=-=-=-=-=-=-=-=-=-=-=-=_|/
Mini Medal Locations:
,_.---------------------------------------------------------------.---------._,
|/ # | Location | GBC/SFC? \|
o----o------------------------------------------------------------o-----------o
| 1 | Aliahan Castle - 1F First SE Room, Barrel | GBC/SFC |
| 2 | Aliahan Town - E House 2F, Drawers, Night Only | GBC/SFC |
| 3 | Reeve - Under SE Rock, push it and search | GBC/SFC |
| 4 | The Dreamer's Tower - 3F Chest | GBC/SFC |
| 5 | Aliahan Castle [Thief Key] - 1F NW Room, Drawers | GBC/SFC |
| 6 | Little Shrine E. of Reeve - Pot | GBC/SFC |
| 7 | Romaly Town NW House - Pot | GBC/SFC |
| 8 | Romaly Town - Search to the right of the right Bonfire | GBC/SFC |
| 9 | Romaly Castle - 1F Center of SE Flower Bed, search | GBC/SFC |
| 10 | Kazave - Search in front if 3rd Tombstone | GBC/SFC |
| 11 |
| 12 |
| 13 |
| 14 |
| 15 |
| 16 |
| 17 |
| 18 |
| 19 |
| 20 |
| 21 |
| 22 |
| 23 |
| 24 |
| 25 |
| 26 |
| 27 |
| 28 |
| 29 |
| 30 |
,______ ______
(( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < )
(( >> ) [walk.07d] Keys and Their Doors ( << )
(( >>> ) ( <<< )
((_.---o\============================================/o---._)
,______ ______
(( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < )
(( >> ) [walk.07e] Just Hidden Items ( << )
(( >>> ) ( <<< )
((_.---o\============================================/o---._)
,______ ______
(( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < )
(( >> ) [walk.07f] What To Do After The Post Game? ( << )
(( >>> ) ( <<< )
((_.---o\============================================/o---._)
___________________________________________________________________________
/// \\\
|o> [end.08] Useful Links, Legal, and Thanks <o|
\\\_________________________________________________________________________///
This section comprises all links used for any information that helped create
this, all legal necessities on copyright and who can host, who can use info
gleaned from here and any personal restrictions I might have (none, but I like
knowing I've put it there).
A special thank you section for everyone who had anything to do with the FAQ,
even if indirectly, and of course all those responsible for this spectactular
game that is a fantastic remake of the classic I grew up with on the NES.
Kudos.
__----------__
=</////////\\\\\\\\\>=
|| [end.08a] Links: ||
\--------------------/
Sk8erpunq on many other tidbits of DQ3 mechanics:
http://www.gamefaqs.com/boards/450388-dragon-warrior-iii/66606682
http://www.gamefaqs.com/boards/450388-dragon-warrior-iii/67292816
Paulygon on Excavation:
http://www.gamefaqs.com/boards/450388-dragon-warrior-iii/53980248
Solid Japanese DQ3 Fansite:
http://www7b.biglobe.ne.jp/~dqwiz/dq3re/index.html
Chinese DQ3 Fansite:
http://dq3.ffsky.cn/
__----------__
=</////////\\\\\\\\\>=
|| [end.08b] Legal: ||
\--------------------/
Dragon Quest III Class Equipment Data is copyright to me, Alexander Langella,
also known as ignasia7, a handle on the gameFAQs website, also known as
behindtheword, my current handle for posting on the gameFAQs website.
I give permission to the following sites to host this FAQ:
gamefaqs.com, Dragon's Den
The Dragon Quest Wiki and Dragon's Den are free to host this FAQ or copy
portions at will without need to credit my person.
Anyone can use any and all data in this FAQ freely. However if anything from
this FAQ is intended for personal gain, I expect to be contacted for permission
first, along with every single individual in the "Special Thanks To:" section.
Otherwise there are no restrictions on usage.
No other site may host this without asking. Anyone may use anything in this
FAQ for anything they want. No permission need be asked, no credit need be
given because most of this FAQ is simply a compilation of information gleaned
by others, and a small fraction of testing of my own. Any real credit should
go to those listed in the "Special Thanks To:" section below.
__--_--_--_--_--_--_--_--_--_--_--__
/ \
<O> [end.08c] Special Thanks To: <O>
|\__________________________________/|
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
Yuji Horii - For making one of the greatest games of all time.
A.Toriyama - For all the fantastic original art.
K.Sugiyama - For remixing all the music just perfectly for the AND/iOS.
Square-Enix - Producing and ensuring this game came to the US.
GameFAQs - For hosting.
SBAllen - For continuing to run GameFAQs
Brian Sulpher - Great FAQ to help double check my data, and his own quest
for gold medals that continues unceasingly.
Shdwwrym - Another great FAQ to help double check my data.
Sk8erpunq - For some inspiration, mostly for all his hard work on DQ3 in
general, which led me to consider how I could contribute
first to my own experience, then to the gaming community as
a whole.
For weapon mechanics that are unknown, such as the critical
hit rate of Demon Axe and Devil Sword, and the auto-kill
rate of Poison Needle.
Confirmations and alterations to understanding of stealing
and Critical hit mechanics.
Confirmations and alterations to all known lists of weapons
and armors.
Finding the evasion chance for Evade/Ninja/Dark.
Confirming and altering understanding for every single
aspect of this FAQ - that should cover everything else, lol.
This is the real man to thank for 99% of this stuff. I'm
just putting this together and making an analysis.
Also for the Beastiary info and the personality generation
info for all classes.
industrializeit - Linking me to some truly useful info on Excavate/Dig.
For pointing out that StopSpell works on Baramos (so cheap),
and for pointing out that Mage can equip Magic Robe.
Also for cutting out the excess fat of Paulygon's post about
Excavate and writing a simplified variant that really helped
write its usefulness in the Q&A section.
Paulygon - Original tidbits on stealing mechanics, and Excavate/Dig.
nfrazee - Comedic relief and his quest of perseverance in collecting
all medals.
Also for Seed Locations, which helps immensely!
shoemakajake - Pointing out I was missing the second Words of Wisdom found
in Rimuldar.
AerynB - Helped me spell check and fix any errors she found in my
guide. She also helped fix some name changes that weren't
properly changed. Also for info on the free Magic Bikini I
keep forgetting about. Typo fixes...enemy name fixes, the
Leather Dress being sold in Khoryv. A few other things.
Thank you very much AerynB, you've been a most generous and
helpful editor.
Also helped with the personality generator for the Hero,
especially the section dealing with the specific triggers
for the Monster Scenario.
Did I mention she's awesome?
Aeana - For helping me out with a crucial link to quickly decypher
system changes in the Mobile version.
The Mystical One - Unlocking all the new names for everything in the Mobile
version. Thanks man, seriously.
Reiska - Helping to unlock all new names used in the Mobile release.
sounderfan84 - Helping to unlock all the new names used in the Mobile
release.
Also help confirming the removal of the text saving spells
for the Hero.
The IT - Helping to unlock all the new names used in the Mobile
release.
jvboytheman - Helping to unlock all the new names used in the Mobile
release.
DarkBaramos - Testing the Merchant skill Service Call to determine its
functionality and parameters.
Helping to unlock all new names used in the Mobile release.
Psi Rockin Beta - Getting me the info on the five starter questions for the
Hero's personality generator system.
LittleJeanie - Thanks for pointing out that the Pepper quest cannot be
completed until after the Crown quest is done.
Dragon's Den - Just for being a pretty awesome and helpful community. You
guys are great.
DW3GBC Board - Uh...for simply being awesome, always helpful, courteous,
and a riot to talk to, along with some very hardcore players
who love delving into the heart of this game to see what
makes it tick, then sharing with the rest of us their own
hard work.
Thanks guys, of which several of you are mentioned above.
Ya'll rock.
Sword and Magic - Info to double check for equipment specifics.
FFSky - Info to double check for equipment specifics.
d-navi DQ3 SFC - Info to double check for SFC equipment specifics.
kyokugen.info - Info on the differences with the Mobile version.
===============================================================================
The End...read other FAQs if you have more questions this doesn't answer.