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 F  O  R    T  H  E    8  -  B  I  T    N  I  N  T  E  N  D  O

                  V  e  r  s  i  o  n   2 . 0

           M a d e  B y  S t a r F i g h t e r s 7 6

Welcome all to my walkthrough on a game that has been known as a classic
for it's time. That game is called Crystalis. I hope this walkthrough
helps out as much as possible. Below is nothing but spoilers on the
game, so if you don't want to be spoiled, please take a detour and hit
the Back button now. However if you want to be spoiled or need some
help, please scroll down as far as you need to. Consider this as your
Spoiler Warning!

-----------------
|TABLE OF CONTENTS|
-----------------

SECTION 1: Intro
 A: Version Guide
 B: The Story Of Crystalis
 C: What Is Crstalis
 D: About This Walkthrough
 E: Control Configuration
 F: Status Screen

SECTION 2: Walkthrough
 A: Before The Walkthrough
 B: The Town Of Leaf/Windmill Cave
    (Sword of Wind, Ball Of Wind, Meeting Zebu)
 C: The Town Of Brynmaer/The Town Of Oak
    (Meeting Akahana, The Gas Mask,
     Meeting Stom and Tornel, Sword and Ball Of Fire)
 D: Mt. Sabre Southwest/The Tornado Bracelet
    (Tornel Again, Tornado Bracelet)
 E: Mt. Sabre Northeast/General Kelbesque
    (Nadare's Inn, Flame Bracelet)
 F: The Town Of Portoa/Waterfall Valley
    (Meeting Asina and the Dolphin, Sword Of Water,
     Ball Of Water, Fog Lamp, Kirisa Plant)
 G: The Town Of Amazones/The Town Of Joel
    (Blizzard Bracelet, Love Pendant, Stom Again)
 H: Angry Seas/The Evil Spirit Island
    (Meeting Clark)
 I: Sabera's Castle/Sabera
    (Broken Statue, Eye Glasses)
 J: The Town Of Swan/The Town Of Shyron
    (Statue Of Gold, Bow Of Sun,
     Sword and Ball Of Thunder, Meeting Azteca)
 K: Goa Fortress/The Finest Four
    (Storm Bracelet, Sacred Sheild)
 L: Oasis Dessert/The Town Of Sahara
    (The Bow Of Sun, The Psycho Sheild)
 M: The Great Pyramid/Pyramid Basement
    (The Bow Of Truth, Meeting Draygon,
     Psycho Armor, Power Ring)
 N: The Floating Tower/The Final Battle
    (Sword Of Crystalis, Meeting DYNA)

SECTION 3: The Goodies
 A: Swords
 B: Sheilds
 C: Armors
 D: Accessories
 E: Magic Spells
 F: Items
 G: Game Story Items

SECTION 4: Important Stuff
 A: Level-Ups
 B: Buy/Sell
 C: Inns

SECTION 5: The Baddies
 A: Enemies
 B: Bosses
 C: Enemy Attacks

SECTION 6:
 A: Secret Warping
 B: Tips & Codes
 C: What's To Come
 D: Special Thanks
 E: The Disclaimer

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           -----
SECTION 1: |INTRO|
           -----

      -------------
  A: |Version Guide|
      -------------

     Version 1.0: Just finished making the walkthrough for the game,
     and submitted it to GameFAQS (09/05/02)

     Version 2.0: Decided to update this FAQs with a new Disclaimer
     section. Also wanted to include an easier way to defeat Mado
     (the first time you fight him), as well as other odds and ends.
     (06/20/04)

      ----------------------
  B: |The Story Of Crystalis|
      ----------------------

     According to the demo screen on the game, this is the story
     behind Crystalis: "1997, October 1, The END DAY. Savage wars
     engulfed the world. Civilization is destroyed. An evolution had
     taken place. The Earth's axis shifted and all the creatures
     became mutated. Life would never be the same. Those surviving
     vowed not to repeat their mistakes of the past and erected a
     great tower in the sky to oppress evil forever."

     Now for my version of the game. You're a young scientist that was
     from the future. You came back to the past, because it was
     destined for you to save the world from the evil forces of
     Draygonia. And what makes it worse, you're not given a name. You
     are to go through many different areas, as you make your way
     around the world, collecting the 4 magical swords: Sword Of Wind,
     Sword Of Fire, Sword Of Water and Sword Of Thunder. Thus getting
     these 4 powerful swords, will you be able to combined them to
     form the legendary Sword Of Crystalis. You'll meet interesting
     characters and fight many monsters, as part of your mission. But
     will our young warrior be able to save the world, only you will
     know that answer, as you play one of the finest RPG games of the
     late 80's, Crystalis.

      -----------------
  C: |What Is Crystalis|
      -----------------

     Crystalis is an adventure/RPG. Basically, you go around killing
     monsters and exploring new areas, which makes up the adventure
     part. But Crystalis also has RPG like quailties such as build
     experience and money, buy and sell armor and sheilds and what
     have you. When you kill monsters, you will gain Experience Points
     (EP). The more EP you gain, your stats will increase in level up.
     You also earn money, which will allow you to buy armor and items,
     that will help you along your quest. You will have access to 4
     powerful swords, which you can increase their fire power with
     certain items you pick up for them. You will also be taught 8
     magic spells, which is more like healing and defensive spells.
     You'll meet interesting people, who will help you along the way,
     and explore new towns, which leads to new areas. This is a fun
     game, that hopefully will become a personal favorite.

      ----------------------
  D: |About This Walkthrough|
      ----------------------

     As I will probably mention at the end of the guide, this is the
     first longest walkthrough I've made. Several times throughout the
     walkthrough I will probably repeat myself. A few times would
     possibly be necessary, such as a Boss guide, as well as a few
     other things. Sometimes I do this without even realizing it, and
     sometimes I do it to make it easier for people to find what they
     are looking for on this walkthrough. This guide, like others, is
     described on how I played/beat the game. You have your methods as
     do I. This is just my way of doing it. I hope this helps out in
     anyways possible.

      ---------------------
  E: |Control Configuration|
      ---------------------

      ------------------------------------------
     |    -                                     |
     |   | |                                    |
     |  -   -    ------   -----      ---   ---  |
     | |D-PAD|  |SELECT| |START|    | B | | A | |
     |  -   -    ------   -----      ---   ---  |
     |   | |                                    |
     |    -                                     |
      ------------------------------------------

     D-Pad: Moves your character Up, Down, Right or Left. It also
     enables you to move between screens.

     SELECT: Activates your Weapons/Defense Screen and your Item
     Screen.

     START: Brings up your Status Screen

     B BUTTON: Use Sword and/or Items

     A BUTTON: Use Magic or Jump (equip Rabbit Boots)

      -------------
  F: |Status Screen|
      -------------

     I've made this screen, because it will help explain stuff later
     on down the line. To access it, hit the START Button.

      ---------------------------------------
     |      ---                              |
     |  1. |SNK|             2. CONDITION    |
     |      ---                   NORMAL     |
     |                                       |
     |                                       |
     |  3. LV: 1           5. ATTACK: 01     |
     |  4. LIFE: 048-048   6. DEFENSE: 01-01 |
     |                                       |
     |   7. A BUTTON:                        |
     |   8. B BUTTON:                        |
     |   9. ARMOR:                           |
     |  10. SHEILD:                          |
      ---------------------------------------

     1. SNK: This is suppose to be a picture of your character. As you
        can tell, it's not lol.
     2. CONDITION: This tells you what your current condition is. See
        "Enemy Attacks" of Section 5 for more info.
     3. LV: This shows what your current Level is. You can max out
        your levels at Level 16.
     4. LIFE: This shows what your current HP is. You start off with
        48 HP but max out with 255 HP.
     5. ATTACK: This shows what your current attacking power is. It's
        based off of the sword you are using plus your current level.
     6. DEFENSE: This shows what your current defense is. Defense is
        based off two types, Sheild Defense and Armor Defense. Sheild
        Defense is based off of your current level plus the sheild you
        are holding. Armor Defense is based off of your current level
        plus the armor you are wearing. The Armor Defense is shown on
        the left, and the Sheild Defense is shown on the right.
     7. 'A' BUTTON: This shows what you're using on your 'A' Button.
     8. 'B' BUTTON: This shows what you're using on your 'B' Button.
     9. ARMOR: This shows what armor you're currently wearing.
    10. SHEILD: This shows what sheild you're currently holding.

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           -----------
SECTION 2: |WALKTHROUGH|
           -----------

      ----------------------
  A: |Before The Walkthrough|
      ----------------------

     This is going to be huge, so paying attention is a very good
     idea. I will try to describe this walkthrough the best I can.
     There are a few things I will need to point out.

     1. When I say follow a path to the end, I mean it. Basically
     follow whatever path, turning every single corner along the way,
     until you can't go any further.

     2. If I mention anything about "white dots in the river" or
     something along those lines, that means use your Sword Of Water
     Level 2 Blast to create an ice bridge. However I do not know the
     technical name for this, but I'm sure you'll get the idea. :-)

     3. I will not say what items to get (such as Medical Herb,
     Antidote, etc), that is up to you to decide whether to get them
     or not. Not to brag but I only used items that I find along the
     way in the chests. The only time I really bought any items (which
     I will mention) is the Alarm Flute, Fruit Of Repun and probably
     the Magic Ring.

     So with this out of the way, let our adventure begin!

      ------------------------------
  B: |The Town Of Leaf/Windmill Cave|
      ------------------------------

     T O W N  O F  L E A F
     ITEMS: Sword Of Wind, $100, Tanned Hide

     Your adventure begins here. You're in a cryogenic tube like area,
     where you were transported at from the future. Once you have
     control, leave the cave. After doing so, an explosion takes place
     and a hole appears where you're standing at. A man noticing what
     happens freaks, out and runs into town. Follow him, and you'll be
     in the Town Of Leaf. Walk around town, and talk to various of
     people. They talk about the town and the monsters that lurk about
     in the field and caves.

     Go to the house in the upper-right section of town, and talk to
     the guy in there. After which he will give you $100. Now with
     that money, go down to the Armor/Sheild Shop, and purchase the
     Tanned Hide for $100. Now head to the upper left house (not the
     shed mind you) and talk with the elder there. He will talk to you
     about the evil that is happening, and give you the Sword Of Wind.
     With your first sword, go up to Wind Valley, and begin your first
     fight.

     W I N D  V A L L E Y
     ITEMS: Alarm Flute, Carapace Sheild, Windmill Key, Refresh Spell

     This is where your first battle takes place. Run around killing
     the Brown Tigers and Blue Slimes to gain EP and money. Fight as
     many as these characters until you have $130 total, so that you
     can buy the Alarm Flute and Carapace Sheild in Leaf. Amongst all
     the fighting though, please take note of a cave that is west of
     the entrance. To get there, just go north until you come across
     the mountains, then head west till you come across a cave. Enter
     the cave and follow the path till you come across the end. You'll
     meet Zebu, who will tell you that the Windmill isn't working. He
     also says that if you can get the Windmill to work, he will teach
     you the magic of Refresh.

     After talking to Zebu, head back to Wind Valley. Hopefully you
     should have enough money to get the items I mentioned above. If
     not, well work on it. Go to Leaf and purchase the Alarm Flute
     from the Item Shop, and then buy the Carapace Sheild from the
     Armor/Sheild Shop, then head back to the Wind Valley yet again.
     Fight your way till you come across the upper section of this
     area. There is 2 paths to take. For now take the one on the
     right. It will lead you across a bridge, and a cave entrance.
     Enter the cave.

     When you enter this cave, follow the path upwards, then left,
     until you come across a 3-way intersection. Take the path heading
     north, and follow it all the way to the end. Here you see a guy
     sleeping on the job. Use your Alarm Flute to wake him up. He will
     tell you not to tell Zebu he was sleeping, in exchange he will
     give you the Windmill Key. Now with the Windmill Key, go back to
     the 3-way intersection, and this time head west, then follow that
     path till you leave the cave. Once you leave the cave, head next
     door to the Windmill, and then use the Windmill Key to start up
     the Windmill.

     Now when you leave, you'll notice an explosion, and then an
     opening in the cave to the left. But don't go there quite yet,
     instead head back to the cave where Zebu is. Talk to him, and he
     will now teach you the magic of Refresh. Leave here and head back
     to Wind Valley. Now that you are full suited up with armor, head
     back to the recently new cave the Windmill cause to open. Before
     heading here, make sure you have rested at the Inn in Leaf to
     refill your HP/MP, then save.

     W I N D M I L L  C A V E
     ITEMS: Warp Boots, Ball Of Wind, 2 Medical Herbs, Antidote

     Now you are in the Windmill Cave. Upon entering, head up and
     around the corner. Make sure you kill off the Green Slugs along
     the way, and head into the door at the other end. In here, go
     through here killing the Green Slugs, and make your way to the
     other side of this path. Go through the door that is at the end.
     In this new room, head past the 3-way intersection, until you
     come to the end, killing anything that's in your way. You'll
     notice a door on the northside and southside. Go to the northside
     door first. This should be simple. When entering, head upwards,
     kill the Brown Gorgon, and get the Warp Boots from the treasure
     chest. Now head back to the previous room. Once there, head
     towards the right to the last door on the corner.

     Upon entering here, follow the path till you come across a 4 way
     intersection. From here, go south first, and follow that path, to
     a treasure chest which will have a Medical Herb in it. Make sure
     you kill the Small Blue Bat as well, because this thing will get
     annoying! Now back up to the 4 way intersection, and this time
     head east, until you come across a 3 way intersection. From the 3
     way intersection, head south. Keep following this path, until you
     get to another treasure chest, which holds the Ball Of Wind in
     it. Now go back northwards, past the 3 way intersection, killing
     any monsters along the way. After doing this, you'll come across
     a gray wall. Equip your Ball Of Wind, then blast away the wall.
     Doing this will let you get an Antidote out of the treasure
     chest. Now that you found all the items in this area, head back
     to the previous room before here.

     Once you return here, head down the path to that 3 way
     intersection you passed up earlier. Head north, and blast away
     the wall with a Level 2 Wind blast. Watch out for the Green
     Serpent that resides behind the wall. Now you should be at
     another 3-way intersection. Head west, to a doorway, then enter
     it. This room is a short area. Simple enough, kill the Red
     Slimes, and then get the Medical Herb that's in the treasure
     chest, and head back. Once back, head across the 3 way
     intersection to the other side. If you're at Level 4 continue
     onwards into the door. Then follow the pathway till you get to a
     big room. In here will be your first boss of the game, simply
     known as Big Bat.

     B O S S  # 0 1 :  B I G  B A T
     SUGGESTED LEVEL: 4
     SWORD: Wind
     ACCESORY: None
     ITEM REWARDED: Rabbit Boots

     If you have taken the advice I have said before hand this should
     be fairly easy. Just keep shooting the boss with Level 2 blasts,
     and he should be dead. Be careful on two things: 1) He can be
     very fast as you hit him more, and 2) he will have 3 Small Blue
     Bats helping him, who of course will annoy you. Once you kill
     him, he will explode, and leave behind a Treasure Chest. What's
     in it? Rabbit Boots! These will allow you to jump.

     With these head upwards to the next room. Nothing to worry about
     here. Just follow the path as is. Use Level 2 Wind Blast to
     destroy the wall, and head out of the cave. Now you are in Cordel
     Feild. Go to town (which is on the left) and refill your HP/MP
     and save.

      ------------------------------------
  C: |The Town Of Brynmaer/The Town Of Oak|
      ------------------------------------

     T O W N  O F  B R Y N M A E R
     ITEMS: None

     After defeating the Big Bat in the Windmill Cave, you're now in
     Cordel Field. From the cave, head directly south of your current
     position and then west, until you see an opening. This opening
     leads to the Town Of Brynmaer. Go to the Inn to recover lost
     HP/MP and save. Don't worry it'll cost about $20 to stay. Now, go
     talk to Akahana (the guy who is standing at the entrance of
     town). He'll tell you he lost his statue (Statue Of Onyx)
     somewheres in Cordel Field, and ask if you go find it for him.
     Now go into Cordel Field to rack up on money as well as find the
     Statue Of Onyx.

     C O R D E L  F I E L D
     ITEMS: Onyx Statue, Gas Mask, Leather Armor, Bronze Sheild

     Now you're in Cordel Feild, looking for the Onyx Statue. To find
     it, from the entrance, go east till you get to the river, then
     north and around the posion swamp. From the poison swamp go east
     again till you come across a bridge. Cross the bridge and head
     west into the thick grass, which there you will find the Onyx
     Statue. Amongst all that, fight as many monsters as it takes, to
     get $360 to get the Leather Armor and Bronze Sheild. Now head
     back to Brynmaer. Equip the Statue Of Onyx and give it to
     Akahana, and he will reward you with the Gas Mask.

     After Akahana leaves, use the Inn and save if needed, and talk to
     others. They will talk about a town with strange people in it,
     who don't like humans. But where is it? The town you are looking
     for now is called Oak, which lies in the Forest Maze. To get
     there, go to the same bridge you crossed before. After crossing
     the bridge this time, and east, then (equip your Rabbit Boots)
     past the poison swamp. From the poison swamp go east past 2 sets
     of trees, then a few steps further. There should be an entry way
     leading to the east. This goes to the Forest Maze.

     F O R E S T  M A Z E/T O W N  O F  O A K
     ITEMS: None

     Equip your Gas Mask immediately, or else you're screwed. Now for
     a moment, let's pretend that the forest maze is just a small town
     (in the real world) made up of a few streets. With this in mind,
     from the entrance, go east 2 blocks pointing north, then north
     straight to the top, until you see an opening. This will lead you
     to the Town Of Oak. Upon entering this town, you'll notice some
     weird looking people scattered about. But when you talk to them
     they don't seem to say much. So what good is this town? Read on
     and you'll see. After running around this town, leave Oak as well
     as the Poison Forest Maze, and head back to Cordel Feild.

     T O R N E L ' S  H O U S E
     ITEMS: Telepathy Spell

     Head back to the same bridge you used to get where you are now.
     Now this time head north of the bridge, and across a rock bridge.
     Once doing so, you'll see a house. Go inside and you'll see
     Tornel. He will teach you the magic of Telepathy, but you have to
     challenge his pupil Stom. It be best to be at Level 5 or 6 when
     challenging him. All you have to do is slash at him till you pin
     him against the wall. Doing so you will learn Telepathy, which
     will come in handy in this game. Tornel will tell you to find the
     Tornado Bracelet and that he will meet you at the top of Mt.
     Sabre. Leave here, and head back to the Oak.

     F O R E S T  M A Z E/T O W N  O F  O A K (REVISITED)
     ITEMS: Sword Of Fire, Insect Flute

     After getting Telepathy and the Gas Mask, you should be ready for
     a final go-round with the Forest Maze. Now assuming you're in
     the forest, head back to Oak. There your Telepathy spell should
     automatically be working on the civilians. It seems that people
     of this town despise humans and don't want you around. If you go
     into the house in the southwest corner of the town (closest to
     the entrance), you'll see an upset mother who she said her child
     took off into the forest. So you must find the lost kid. From
     Oak, go straight down the path, the head east 1 block, and at the
     4-way intersection, go south and around the corner. The scared
     little kid will be there waiting. Head back up to Oak.

     Once you get to Oak, follow the kid to the same house as before.
     The mother will tell you how greatful she is and tell you of a
     monster deep in the forest, that's been terrorizing the people of
     Oak. She'll give you the Insect Flute to help rid of this
     monster. Leave this house, then go to the house all the way to
     the north. I assume that's the elder of the village. Talk to
     him/her (I think?) and after learning of your heroic efforts,
     will give you the Sword Of Fire, to use against this monster. If
     you talk to the people, they shall tell you as well about this
     monster. Now recover lost HP/MP at the Inn and Save.

     So with your new powerful sword, go back out into Cordel Feild,
     and rack up on some more experience and money. Not only will you
     have to face the Brown Axe Hogs, but Blue Shroom and Big Blue
     Slimes as well. Using your Sword Of Fire, kill what it takes to
     get to Level 6, then head back into the Poison Forest Maze. From
     the entrance, go 3 blocks on the northside, the go north 1 block
     and then go east, and follow that path all the way around the
     corner and to the end of the path. Nothing appears to be there,
     but wait! Use your Incest Flute, and the monster will appear.

     B O S S  # 0 2 : G I A N T  B E E T L E
     SUGGESTED LEVEL: 6
     SWORD: Fire
     ACCESSORY: None
     ITEM REWARDED: Ball Of Fire

     Now you should be at Level 6. With that, it is time to fight the
     monster. This monster is simply known as Giant Beetle. A little
     tougher than the first monster, but once you get the hang of it,
     it should be easy. Use your Sword Of Fire on this thing. It moves
     back and forth, and once it's stop it spits acid. Be careful not
     to let it touch you because it will hurt. After the big bug is
     done, you'll have a split second to attack, so it's best to
     charge your sword to Level 1 while it's spitting. After that
     blast it when it's taking a break, before it moves around or
     spits at you again. Simple? Well be careful, a green fly will get
     in your way, so be ready! Beat the Giant Beetle, and you'll
     receive the Ball Of Fire. Now head back to Oak and save!

      ----------------------------------------
  D: |Mt. Sabre Southwest/The Tornado Bracelet|
      ----------------------------------------

     T O W N  O F  B R Y N M A E R/C O R D E L  F I E L D (REVISITED)
     ITEMS: None

     After saving in Oak, go back to Brynmaer again, and save there.
     After this, your next mission will lie in the southwest corner of
     Cordel Feild, also known as Mt. Sabre! Now a little bit of info
     about this area first. There are two different Mt. Sabre's in the
     game (both in Cordel Feild). There's the southwest (SW) area and
     the northeast (NE) area (which is near the Forest Maze). This
     first area you are going to will be the southwest portion of Mt.
     Sabre. To get there from Brynmaer, go east till you get to the
     river, then from the river, go south until you can't go no
     further. Once there head west, but stay along the south side of
     Cordel Feild. You should come across an opening in the lower-left
     corner. Go there and you will be in Mt. Sabre SW.

     M T .  S A B R E  S O U T H W E S T
     ITEMS: None

     First thing I should say about this place, is that it's a very
     good place to rack up on Experience Points as well as money, I'd
     say level up a notch or two if you like. Now from the entrance,
     follow the path until you come across a 3-way intersection. Watch
     out for the Ice Zombie's that will come out of the ground at a
     moments notice. From the 3-way intersection, go east until you
     come across a door and enter it. Once inside, make your way
     through this cave, killing all the Red Snakes and Green Spinys.
     Once on the other side, there will be another doorway. Go in it,
     and you'll be in the cave where you met Zebu (at the beginning of
     the game). Follow the path around and use a Level 2 Fire Blast to
     destroy the wall, and there is Zebu.

     T O W N  O F  L E A F (REVISITED)
     ITEMS: None

     Talk with Zebu, and he will say there is trouble in Leaf. So now
     you must go to Leaf. Follow this cave to Wind Valley as you did
     before, then go through Wind Valley back to Leaf. Once there
     you'll notice the whole town is deserted. That is until you go
     into the shed (next to the house you got the Sword Of Wind in).
     The little creature says that some evil people took everyone in
     Leaf away. But where are they? That will be covered soon enough.
     Now head back to Mt. Sabre S.W.

     M T .  S A B R E  S . W . (REVISITED)
     ITEMS: Tornado Bracelet

     Make sure you are at the entrance of the first cave you entered.
     From here, go west, past the 3-way intersection. Also go the
     second ice patch facing north. Equip your Rabbit Boots, and jump
     upwards to the path above the ice patch. This is a bit tricky,
     but not too hard to do. Once on the path, follow it east, across
     the bridge and into the cave opening.

     From the entrance of this cave, go north. Kill the Green Spinys
     that are there, and use a Level 2 Fire Blast on the wall, then
     continue to the 3-way intersection. Now at this point, it don't
     matter which way you go, because both directions will lead you to
     the same spot. But either way get to the other side of this area,
     killing off the serpents, spinys and spiders thats along the way.
     Once at the top, there should be another wall you can blow away.
     Use Level 2 Fire Blast again on the wall then head up the path
     and around the corner. There should be a chest there, and in it,
     the Tornado Braclet. Now with this, head back to Mt. Sabre.

     You should be at the entrance of this cave. From here go back to
     the ice patch you jumped up before entering the cave. Slide down
     the ice patch, then head west and around the circle. Follow the
     path, killing the Ice Zombies along the way. You'll come across
     another cave entrance, which you'll enter.

     T H E  C A V E S  O F  M T .  S A B R E  S . W .
     ITEMS: Warp Boots, Medical Herb, Magic Ring, Teleport Spell

     From the entrance, follow the path to the 3-way intersection.
     Once here, go west and follow the path around the corner, killing
     the Green Spinys. Use a Level 2 Fire Blast on the wall, and
     continue north along the path, then around the corner, killing
     more monsters. At the end of the path, go through the door, and
     you'll be in small part of Mt. Sabre. Get the Warp Boots from the
     treasure chest and head back to the 3-way intersection inside the
     cave. Now this time, go east from there and follow this path
     around the corner the same way, killing everything that gets in
     the way. Blast the wall again with Level 2 Fire Blast, and keep
     going up the path. At the end there should be a door, enter it.

     Upon entering, get the Medical Herb from the treasure chest, then
     kill the Red Serpents, and follow the path around the corner.
     Destroy the wall with a Level 2 Fire Blast, and kill the Green
     Spinys that's lurking about. Head east to the door at the end of
     the path and enter that door. Once entering, go west and follow
     the path to the 3-way intersection. From here, go north, kill
     everything you see along the way. Then go into the door at the
     end of the path. This area should be a no brainer. Kill the Green
     Spinys and head to the door at the other side.

     Once in this room, follow the path around the corner until you
     come across a wall. There are more enemies in the way, so kill
     them off. Use a Level 2 Fire Blast on the wall, then continue
     onward with the path, killing off everything you see. At the end
     of the path, go through the door, and you'll be back out in Mt.
     Sabre. You'll see Tornel standing there, and a Treasure Box. Talk
     to Tornel, he will notice you have the Tornado Bracelet. Because
     of this, he will teach you the magic of Teleport. Don't forget to
     get the Magic Ring which is in the Treasure Chest next to Tornel.
     Now use your Teleport Spell (if you have enough MP) and go back
     to Oak and save at the Inn.

      -------------------------------------
  E: |Mt. Sabre Northeast/General Kelbesque|
      -------------------------------------

     T O W N  O F  O A K/C O R D E L  F E I L D (REVISITED)
     ITEMS: None

     After refilling any lost HP/MP as well as saving, you can now
     leave Oak, as well as the Forest Maze, and head back to Cordel
     Field. Now from the entrance (outside of the forest maze), go to
     the first patch of green grass, which should be right as soon as
     you leave the forest. Go north to the mountain area, then head
     left above the clump of trees next to you. You should come across
     a narrow path that leads northward. Equip your Rabbit Boots and
     go north crossing the poison swamp. Kill the Large Blue Slimes
     along the way, and continue heading north, past the trees. At
     this point I think it would be fair to say to be at Level 7 or 8
     atleast, before acheiving this point. Now head up into the
     mountains, for you will be at Mt. Sabre's Northeast (NE) section.

     M T .  S A B R E  N . E ./N A D A R E ' S  I N N
     ITEMS: Antidote

     Now you are in Mt. Sabre NE. Follow the path around, till you
     come across an Inn. Don't worry, there isn't any monsters to
     fight along the way, so it's all good. Anyways, go into the Inn,
     and save. By the way, this is Nadare's Inn. In here, not only is
     there an Inn, but there's an Item shop, and a spare room (my
     guess is either for travelers who stay at the Inn, or for Nadare
     himself). Anyways save at the Inn, then continue westward. You'll
     see a citizen of Leaf lying on the ground, trying to stay alive
     (his name is uncertain at this point).

     He talks about the people of Leaf who has been captured by
     Draygonia's Soliders. It seems he tried to escape, but wsn't too
     successful. After the conversation he dies sadly enough. Now
     continue along the path. You'll be stopped for a moment, for
     you'll hear a couple of Draygonia Solider's guarding a cave,
     talking trash about the citizens of Leaf. Walk up to them, and
     they will spot you. A fight will ensue. Kill both guards and then
     walk into the cave.

     There's no enemies to fight, but the path way is very long.
     Anyways follow the path northward, and after your character
     catches his breathe for a minute or two, enter the door. Follow
     the path southward, till you come across the 3-way intersection.
     From the intersection go westward, killing all the Red Spinys
     along the way. Use a Level 2 Fire Blast, to destroy the wall,
     then continue along the path. Go around the corner then east,
     past the bridge, till you get the Antidote from the treasure
     chest. Now head back to the 3-way intersection, then go south,
     and go through the doorway. Now you are back at Mt. Sabre. Once
     back outside, kill the two Blue Jelly Walkers, and go east to the
     other side. Then go inside the door.

     C A V E S  O F  M T .  S A B R E  N . E .
     ITEMS: Medical Herb

    This is going to be kinda confusing, so just follow me carefully
    and it will be easy to get through. I will not cover every single
    spot in the next few caves, because they aren't essential to
    beating the game. From the entrance, follow the path north, to the
    3-way intersection. Kill the Blue Gorgon's along the way (they are
    tough). Now from the 3-way go east. Use a Level 2 Fire Blast on
    the wall, then continue along the path. Kill more Gorgons along
    the way, and go through the door. Follow the path west (past the
    door), then south, to the 3-way intersection, killing whatever
    monsters along the way. From the 3-way, go east, destroying the
    wall with a Level 2 Fire Blast. After destroying the wall, get the
    Medical Herb from the treasure chest. Then head back to the 3-way
    intersection.

    Once there, head back to the room you were previously in. Soon as
    you get there, head to the 3-way intersection you came across
    before blowing up the wall. Now go north from that point and use
    another Level 2 Fire Blast on the wall. Follow that path and enter
    the door at the end. In this room, there are more Blue Gorgons
    here, so kill them as you make your way across the bridge and to
    the other end of the path. Go through the door and you'll be back
    at Mt. Sabre. Now you are back on Mt. Sabre.

    Follow the path west, past the ice patch to the north, and around
    the corner to the end of the path. There are some more Blue Jelly
    Walkers, so just kill them as you are making your journey. Enter
    the door at the end of the path. Go to the 3-way intersection,
    then head north. Kill the Yellow Draygonia Guards along the way.
    Make your way to the door at top and enter it. Just like in
    before, follow the path around, killing more guards, and exit
    through the door at the end of the path. This will lead you back
    to Mt. Sabre NE.

    T H E  P R I S O N  C A V E
    ITEMS: Key To Prison

    Okay I hope you have figured your way through Mt. Sabre NE so far.
    No it's not over yet, but navigating through the remaining areas
    will be easier! From your current position, go past the ice
    patches, killing some more Yellow Draygonia Guards. There should
    be a door at the far east side, which you will enter.

    Keep this in mind, the hallway you are in will be known as the
    Main Hall. From the entrance, go west to the second sealed wall,
    killing the Yellow Draygonia Guards that are guarding the walls.
    Use a Level 2 Fire Blast on the wall, then enter. You will see 3
    prisoners from Leaf, talk to them (though 2 of them are being
    sarcastic about being freed), then blast the upper wall with a
    Level 2 Fire Blast again, and enter. In this room, keep going
    north till you get the Key to Prison from the Treasure Chest.
    Don't worry, nothing is in here, so you're cool.

    Now with the Key To Prison in your posession, head back to the
    Main Hall. Now go back to the first wall, and use a Level 2 Fire
    Blast on it. Go in and you will see more prisoners who are also
    from Leaf. They will be more greatful for you saving them. One
    person will talk about how the elder is locked in the top part of
    Mt. Sabre. With that, go up and use another Level 2 Fire Blast on
    the upper wall, and you'll be in another room. There's nothing to
    worry about here either, so keep going until you reach the door at
    the end of the path, which you will enter.

    Once there, follow the path, killing more guards, and get to the
    door at the other side. Go through it and you'll be back at Mt.
    Sabre NE. You are back at Mt. Sabre for the final time. At this
    point you should be at Level 8. From the cave entrance, kill the
    Yellow Draygonia guards, then head up the stairs.

    B O S S  # 0 3 : G E N E R A L  K E L B E S Q U E
    SUGGESTED LEVEL: 8
    SWORD: Wind
    ACCESSORY: None
    ITEM REWARDED: Flame Bracelet

    Here you will face the third boss of the game, General Kelbesque.
    He is very tough to fight, so it's best to be at Level 8 like I
    said. There is a couple things to keep in mind: he will travel at
    a fair pace, and when he stomps the ground, rocks fly up and he
    launches them towards you, so be careful. Use the Sword Of Wind at
    Level 2 or 3 and it should be easy to beat him. After the fight is
    over, he will say he will challenge you at a later time, then
    leaves a Treasure Chest behind. In it is the Flame Bracelet. Now
    equip the Key To Prison, and use it to unlock the cell door.

    F I N A L  C A V E  O F  M T .  S A B R E   N . E .
    ITEMS: Paralysis Spell

    Go up and talk to the elder of Leaf. He will talk about the Queen
    of Portoa and how she has special powers that may help you along
    your mission. Now go up to the north wall and use a Level 2 Fire
    Blast, and continue along the path. Don't worry there isn't any
    monsters to fight here. Now as soon as you get to the other side
    of the path, Tornel will stop you, teaching you the magic spell of
    Paralysis. This spell will freeze people and enemies in their
    tracks (not sure about Bosses though). After getting the spell, go
    through the door. You will be in the Waterfall Valley.

     -----------------------------------
 F: |The Town Of Portoa/Waterfall Valley|
     -----------------------------------

    T O W N  O F  P O R T O A
    ITEMS: Flute Of Lime

    Once in Waterfall Valley, go down the ice patch, then to the left,
    and you will be in Portoa. Refill HP/MP at the Inn and save. Now
    this is where it will get a bit confusing, so follow these steps
    accordingly.

    1. Go to the palace (behind the Armor/Sheild Shop), and talk to
    the Queen. Once inside the palace, go to the center door, that's
    where she'll be hiding. After talking to her, head to the Fortune
    Teller's house (behind the Inn). She will say for you to talk to
    the Queen, that the way will be open.

    2. Head back to the palace, and talk to her again. Then leave the
    palace completely. Go back into the palace, but as you walk in,
    stand just left of the door and use Paralysis on the guard. This
    will put him to sleep. With that, go back to the room the Queen
    was at, but this time, she's gone!

    3. Now go into the door behind where the other guard was standing.
    You'll be in a cavern of some sort, but as you walk around, you'll
    notice you can't do anything more, so just leave the palace
    altogether.

    4. Head back to the Fortune Teller's house again, and she will say
    the way is "definetly" open. So head back to the Queen. Once you
    get back to the palace again. She will ask you to explore the
    Waterfall Cave, and by saying you will, she will give you the
    Flute Of Lime.

    After all the running around in circles is done, leave the palace
    and save again (unless you want to go through that whole mess
    again ^_^). Now you are ready to head to the Waterfall Cave.

    W A T E R F A L L  V A L L E Y/W A T E R F A L L  C A V E
    ITEMS: Flute Of Lime, Sheild Ring, Sword Of Water

    Now is the time to head to the Waterfall Cave. But how do you
    exactly get there? Well, from the entrance of Portoa, go east till
    you hit the river bank. Once you get there, go north all the way
    till you see a waterfall. Go behind the waterfall and it should
    automatically take you inside. You should be aware of the monsters
    that are lurking about.

    You are now inside the Waterfall Cave now. From the entrance,
    follow the path north, until you come across a 4-way intersection.
    Kill any Small Red Crabs along the way, and head north past the 4-
    way intersection. Go around the corner, and use a Level 2 Fire
    Blast on the wall, then proceed along the path, continue killing
    the monsters in here. You'll also see a treasure chest in the
    corner, but this isn't an ordinary chest. It's known as a Killer
    Chest. Be careful because this will jump at you once you touch it.
    And if you're not careful, it will poison you once you touch it.

    But there is a good side to this, for if you kill it, you will get
    $500 and about 126 EP each time you defeat it! But you can kill it
    one time per room, so just leave the section you're, re-enter and
    do it again. This will come in handy! Anyways, after killing it,
    keep following the path. Use another Level 2 Fire Blast on the
    wall before you, then continue on to the 4-way intersection. Now
    from here, go east, killing more crabs. Go around the corner, and
    use yet another Level 2 Fire Blast on the wall above, then follow
    the path until you get to a door, which you will enter.

    Inside this new room, there are no monsters to fight in here, so
    don't worry about that. Instead, make your way to the other side
    of the path, where you will see two people encased in stone,
    guarding a doorway. Use the Flute Of Lime to revive them. Talk to
    them, they will mention about a Fog Lamp that is somewheres inside
    a cave, but which one? We'll worry about that later, right now,
    continue onwards, through the doorway. From the entrance, head
    north to the 3-way intersection. From the 3-way intersection, go
    west, and follow the path around all the corners till you reach
    the end. Avoid the Medusa's that are in the way, for they will
    turn you to stone if their attack hits you. Once you get to the
    other side, use a Level 2 Fire Blast on the wall above, then
    continue the path.

    From the entrance, follow the path, past the 3-way intersection,
    to the river bank, avoiding more Medusa's. Once at the river bank,
    go north and get the Flute Of Lime from the treasure chest, then
    head back to the 3-way intersection. From there go north, and
    you'll see Akahana, encased in stone. Use the Flute Of Lime on him
    to set him free, and talk to him. He will remember you from
    Brynmaer, and will give you the Sheild Ring in exchange. With
    that, go back to the 3-way intersection that's in the previous
    room.

    From that point, go east, and follow that path to its end,
    avoiding the Medusa's that's in the way. Use a Level 2 Fire Blast
    on that wall, and enter. From this entrance, follow the path all
    the way around until you reach the river bank. Yes there's more
    Medusa's here, but when will you get to kill them? The answer lies
    in the next couple of sentences. From the river bank, go north to
    the path on the right, then follow that path. Use a Level 2 Fire
    Blast on the wall, then proceed on to get the Sword Of Water from
    the treasure chest.

    T O W N  O F  P O R T O A (REVISITED)
    ITEMS: Platinum Armor, Platinum Sheild

    During your journey through the Waterfall Cave, make sure you have
    atleast $3,500 so you can purchase your new armor and sheild in
    Portoa. If not, I'm sure you would know how to get that much, if
    you follow a particular step I made. With the money, either walk
    back to Portoa, or use Teleport. Once in Portoa, head to the
    Armor/Sheild Shop and purchase the Platinum Armor and Platinum
    Sheild. Once you purchase those, head up to the Pawn Shop and sell
    off Leather Armor and Bronze Sheild for a total of $180. Now head
    back to the Fortune Teller's house. She will tell you that there
    is someone in the south (Lime Tree Area) who has something to tell
    you. Go to the Inn, refill any loss HP/MP, then save.

    L I M E  T R E E  L A K E/
    W A T E R F A L L  V A L L E Y (REVISITED)
    ITEMS: Ball Of Water

    From Portoa, go east until you see a wooden bridge towards the
    south. Cross the bridge, then go southeast to a poison swamp.
    Equip your Rabbit Boots and jump over the swamp to take less
    damage. Then follow the rock bridge on the other side of the swamp
    to the south side of Portoa Feild. From here go southwest as far
    as you can, then south. You should come across an entrance in the
    southwest corner. This will take you to the Lime Tree Lake.

    From the entrance, go north until you come across an opening in
    the north. Watch out for the Purple Eagle that flies about, it
    will be tough. Go into the entrance, where you'll come across
    Rage. Rage has been dormant for 100 years, and will arise,
    noticing you have the Sword Of Water. Because of this, he will
    grant you the Ball Of Water, then he will say for you to use your
    power, to see Mesia, then he goes back into dormancy.

    Equip your Ball Of Water, and use a Level 2 Water Blast to create
    an ice bridge, leading to a doorway. Go across the bridge and then
    into the door, where you'll see Mesia standing before a cryogenic
    tube, similar to the one you seen at the beginning of the game.
    Mesia will say that the adventure has only begun. She also says
    that she is going to Draygonia, and for you to catch up with her
    as soon as you can. Now leave the cave, and head back to Portoa.

    T O W N  O F  P O R T O A (REVISITED)
    ITEMS: Medical Herb, Recovery Spell, Shell Flute

    You are now back at Portoa. Go to the Item shop and purchase a
    Medical Herb for $90, for you will need it. Now head back to the
    palace, then back into the cave behind it. Now that you have the
    Ball Of Water, you'll be able to explore more of this cave. Upon
    entering the cave, go around the corner, and use a Level 2 Water
    Blast to make an ice bridge. Cross it, then head east to the
    opening at the south. It will take you behind the counter or the
    Fortune Teller's house. Once in there, go through the other door,
    which will take you back to the caves.

    Once in the cave, use another Level 2 Water Blast to create
    another ice bridge, then cross it. You should see a small opening
    to the right of the ice bridge. Go in and you will be in another
    room, where the Queen Of Portoa is. Talk to her and she will say
    that she's not only the queen, but she is also the Fortune Teller.
    She did this so she could help people with their problems. But
    then she says she's not really either of those, that she is infact
    Asina (one of the 4 Wise Men you come across when you use the
    magic of Telepathy).

    Asina will teach you the Recovery Spell, and says that if you can
    take care of the whirlpools in the Angry Sea that she will teach
    you the magic of Barrier. Leave Asina, but don't leave the cave.
    Instead go around the corner, then follow the path, to the
    underground river. Use a Level 2 Water Blast to create another ice
    bridge, then follow the path till you come across the dolphin. He
    will tell you he's not feeling well and wants an herb. Give him
    the Medical Herb you bought from the Item Shop, and he will grant
    you the Shell Flute (which you can use to summon him to take you
    around the Angry Sea). After doing all this, head back to Portoa.
    Leave Portoa and fight until you are up to Level 9. Refill any
    loss HP/MP at the Inn and save.

    T H E  C A V E S  O F  W A T E R F A L L  V A L L E Y
    ITEMS: Lysis Plant, Fog Lamp

    After saving, leave Portoa, and from the entrance go east to the
    poison swamp. Equip your Rabbit Boots and jump over it, then use a
    Level 2 Water Blast to make an ice bridge in the river. Cross it,
    and the other poison swamp, then head east until you come across a
    cave. Watch out for the Red Slug that hides in the grass, because
    it will poison you. Also watch out for the Red Peahat flying
    about. Enter the cave.

    From the entrance, go north the wall, and use a Level 2 Wind Blast
    to destroy it. After this continue along the path until you come
    across a 3-way intersection, killing the spiders that's in the
    way. From the 3-way intersection, go north (past the other 3-way
    intersection) and around the corner then destroy the wall with a
    Level 2 Wind Blast. After that get the Lysis Plant from the
    treasure chest. Remember that 3-way intersection you passed up?
    Well go back to it, then from there, go east and around the
    corner, then follow the path south, to the door. In here, kill the
    Jelly Walkers and go into the other door.

    From the entrance around the corner to the 3-way intersection.
    From here go north, and use a Level 2 Wind Blast on the wall.
    After doing that, kill the Killer Chest for some quick cash and
    EP. Now head back south, past the 3-way intersection, killing
    other monsters that are around, especially the annoying Small Blue
    Bats. Now you should be up against another wall. Use another Level
    2 Wind Blast to destroy it, then head to the next 3-way
    intersection. Here at this spot, kill the other Killer Chest that
    is on the left side, then go south, destroying another wall with
    your Level 2 Wind Blast. Now you should be at another 3-way
    intersection. So which way to go? Well go west to the door at the
    end and go in it.

    However if you want to go through here, you can gain a fairly good
    chunk of money and EP. When you start off here, go west and follow
    the path all the way around. Kill everything in your sight. Once
    at the end of the path, use a Level 2 Wind Blast on the wall to
    destroy it, and you will be back at the door practically. This
    room is just a circle with a few monsters in it. You should be at
    the doorway now. From here go all the way east until you come
    across another door. Go past the 3-way intersection (unless you
    want to kill the Killer Chest for some more stuff ^_^). Kill off
    anything else you may see along the way, and enter the door.

    Now in here, it don't matter which way you will take, because both
    directions will eventually lead you to the same spot. So for the
    sake of arguing, let's just go right. From the door, go east, and
    follow the path, across the bridge and to the wall at the end of
    the path. There are a few shrooms and jelly walkers, on the
    bridge, so it will be a tight squeeze to get through. Once at the
    end, use Level 2 Wind Blast, to destroy the wall. Continue onward
    from this point, killing more blue color monsters, until you get
    to the door at the end, and enter it.

    From the door, go west to the 3-way intersection. Coincidentally
    enough, this is where you would end up had you taken the other
    direction in the previous room. Anyways, from this spot, go south
    and follow the path. There will be 2 walls in a row, that you will
    have use a Level 2 Wind Blast on. Do so, then continue the path,
    around the corner, till you get to the end. More monsters here, so
    get rid of them. Hopefully you should be halfway to Level 10 by
    now, if so great! At the end of the path is a door, which you will
    enter.

    When entering this room, be warned that there are Red Serpents and
    Spiders lurking about so be ready to alternate between swords to
    kill them. Amongst that, follow the path, across the bridge, until
    you get to the end, where you will use a Level 2 Wind Blast on the
    wall. After destroying the wall, continue killing monsters and
    making your way to the other side, where you'll see a door. Enter
    through the door.

    From the entrance, follow the path all the way around, killing
    monsters, until you reach the wall at the other side. Use another
    Level 2 Wind Blast to destroy it, then on the other side you'll
    see a treasure chest. But what's inside? It's the Fog Lamp. Now
    with that, get back to Portoa. Refill any loss HP/MP at the Inn,
    and save your game.

    K I R I S A  C A V E
    ITEMS: Antidote, Kirisa Plant

    This time you are going after the Kirisa Plant, which is
    appropriately in Kirisa Field. How to get there? Well here's how.
    Remember how you went to Lime Tree Lake? Well go the same way, but
    instead of going west, go south, alongside the river bank. You
    should see an area between two patches of poison swamps, to where
    you can create an ice bridge. Use a Level 2 Water Blast to create
    the ice bridge, then make your way over it, and pass the poison
    swamp patches. Once doing that, continue east, for there should be
    a path (heading east) that sticks out from the rest. Go down the
    path, then through the cave entrance at the end of the path.

    From the entrance, head north, following the path around the
    corner killing the Purple Jelly Walkers, Red Spiders that are in
    here. Once at the end of the path, there should be a wall to blow
    away. Use a Level 2 Wind Blast, to destroy it, then continue
    through the path killing more monsters. At the end there should be
    a door, so go on in it. From the entrance, go east to the 3-way
    intersection. You'll notice you can only go in one direction,
    which is south, so go south to the next 3-way intersection.

    Make sure to kill off everything you see, because they will
    instantly gang up on you if you're not careful. From this 3-way
    intersection, go east, then around the corner, following the path
    to the end. Use another Level 2 Wind Blast on the wall to destroy
    it, then get the Antidote from the treasure chest, then head back
    to the recent 3-way intersection. From there again, go south, and
    around that corner, killing more monsters in the way. Once at the
    end, use a Level 2 Wind Blast on the wall, then follow the path to
    the door, and enter it.

    This is a pretty straight-forward room. Just simply follow the
    path as far as you can, killing the Purple Shrooms and Jelly
    Walkers along the way. Once you made it past all that, you should
    be at the end. Use a Level 2 Wind Blast on the wall to destroy,
    then continue the path as you did before hand, until you reach a
    door at the other side. This door will take you to the Kirisa
    Field. You are now in the Kirisa Field. Don't worry, there ain't
    anything here to fight. But you do have to get something here.
    From the cave entrance, go north until you see a flower bed in the
    upper left hand corner. Go in and walk around the flower bed, you
    should come across the Kirisa Plant. But what good will it do? All
    in due time. With this, get back to Portoa. Go to the Inn, and
    refill all your loss HP/MP, and save the game.

      -------------------------------------
 G: |The Town Of Amazones/The Town Of Joel|
     -------------------------------------

    C O R D E L  F I E L D (REVISITED)/T O W N  O F  A M A Z O N E S
    ITEMS: Blizzard Bracelet

    Before we get into the depths of the Angry Seas, there are a few
    things to pick up first The first thing is this: You should be in
    Portoa. If not, then atleast teleport back to Brynmaer, and then
    leave Brynmaer. From the entrance, go east to the river bank, then
    head south alongside the river. You should come across a couple of
    poison swamps and a gap in between where you can make an ice
    bridge. Use a Level 2 Water Blast, to make the bridge, then cross
    it and the poison swamps. From the other side of the swamps, head
    directly south to another swamp. Equip your Rabbit Boots, and jump
    over the swamp to a path leading directly south. This will take
    you to the Town Of Amazones.

    Once entering, you'll notice that the whole town is consisted of
    nothing but women. It seems they don't like men there, so you may
    not get a warm welcome as you would in other towns. Anyways, this
    is important. From the entrance, stand directly to the right, you
    should see a female guard at the last door towards the right.
    Stand just right of the entrance and use your Paralysis magic on
    her, to put her to sleep. This way she won't be able to block the
    way for you to get in.

    Go inside the house, where you will see 2 guards and the leader,
    Aryllis. Don't talk to any of them, instead go around and head to
    the hallway behind them. Then go to the stair case on the right
    side of the hallway, which will take you downstairs. Once
    downstairs, you should see a treasure chest, which has the
    Blizzard Bracelet. Get it and leave Aryllis's house. Don't buy
    anything, because everything here is too expensive. Instead,
    teleport back to Portoa.

    T O W N  O F  P O R T O A (REVISITED)/A N G R Y  S E A S
    ITEMS: Love Pendent

    You should be back in Portoa at the moment. Now to put that Fog
    Lamp to some good use. Go all the way to the west side of Portoa,
    and enter through that section. Now you should be in another
    screen, where there is a house and a boat. Go inside the house,
    and talk to the man in the center of the room. He will say that
    there is no service today, in a ticked off tone. Now go talk to
    his daughter, who says her dad is mad because he lost his Fog
    Lamp. Equip your Fog Lamp and give it to her father. He will be
    greatful of this and in exchange he will let you use his boat to
    go to the first house you come across along the shoreline.

    Take the boat to where the house is, then enter it. You should see
    Kensu (sitting) and some guard (walking) in there. Talk to the
    guard, who says he guarding against Draygonia, then talk to Kensu.
    It seems Kensu is not himself at the moment. He seems to of lost
    something, and not sure where it is? If you talk to him using
    Telepathy, he'll say he lost something and thinks it could be
    behind the cave in Portoa Palace. Now go outside the house and
    stand along the shoreline.

    Equip your Shell Flute and use it to call on the dolphin that you
    saved earlier. He will offer to give you a lift to wherever you
    want to go. Do so, and travel north a bit, until you see an
    opening on the left side. At this point travel west (along the
    rocks), till you can't go no further, killing the Merman in the
    way. Once you get close to the end, you should see an Octopus at
    the south. Kill it and go south, then around the corner. You
    should see a cave, which you will now go into.

    As you can tell this is the back way into the secret cave that is
    hidden behind Portoa's Palace. This is simple, by using the
    dolphin, go east, traveling along the northside of the cave. The
    third formation pointing north, should have the Love Pendent. Get
    it and leave the cave. Don't worry about what to do with the Love
    Pendent, that will come later into game play.

    T O W N  O F  J O E L
    ITEMS: None

    From the entrance of the cave, go back up to where the Octopus is
    (if it's there). Then head east from that point, and keep going
    until you see a lighthouse. But how do you get into the
    lighthouse, well on the other side there should be a shoreline,
    with a cave entrance on it. Make your way there and dismount from
    the dolphin, and head into the cave entrance. This will take you
    to the Town Of Joel. You should now be in the town of Joel.
    Nothing much to do here really. Talk to everyone in the town,
    which they will talk about the Evil Spirit Island. They will also
    talk about a woman who has been sacraficed (Mesia from earlier).

    If you go into the house in the upper left-hand corner of Joel,
    you'll see the elder of the town. He will talk about his missing
    brother name Clark, and wonder where he is. Save at the Inn if you
    have fear of not making it, then head to the shoreline. Call on
    the dolphin, by using the Shell Flute, and then make your way to
    the cave of the Angry Seas. To get there, head west, then north a
    bit and stay along the northern rocks. You should see an Octopus
    and a cave entrance behind it. Kill the Octopus and enter through
    the cave.

     ---------------------------------
 H: |Angry Seas/The Evil Spirit Island|
     ---------------------------------

    C A V E S  O F  T H E  A N G R Y  S E A S
    ITEMS: Magic Ring, Iron Necklace, Lysis Plant

    From the entrance, go east killing the Turtles, to get a good
    amount of EP as well as money. After that, go to the shoreline and
    dismount from the dolphin, then head up into the doorway. From the
    entrance, go north then around the corner, until you reach the
    river bank. From here go south, and follow the path until you get
    to the white dots in the water. There will be a Red Shroom along
    the way, so kill it. Throughout all this, watch out for the Red
    and Blue Peahats, they will get annoying as they fly around. Use a
    Level 2 Water Blast on the water, to form an ice bridge. Cross it
    then on the other side, head west, following that path all the way
    around.

    Once you get to the other side, you'll see a spot where you can
    make another ice bridge, so use another Level 2 Water Blast to
    make one. Cross that bridge, then head north, following that path.
    There will be some Dark Green Serpents in the way, so be ready to
    attack. Keep following this path until you come to a pathway going
    north. Go north on that path, passing up the 4-way intersection,
    until you reach the end. Use a Level 2 Wind Blast on the wall,
    then proceed getting the Magic Ring from the treasure chest. Now
    head back to the 4-way intersection, then go west and around the
    corner until you get to the river bank.

    Once at the river bank, go west until you hit another path going
    north. Go north, and use another Level 2 Wind Blast on the wall,
    then proceed upwards. Don't forget about the Dark Green Serpents
    and Blue Peahats that are around. Once at the end, you should see
    a doorway, which you will enter. From the entrance, go west, then
    south, following the path to it's end, passing up the two 3-way
    intersections along the way. There's more enemies here, so be
    ready. Once at the end, use a Level 2 Wind Blast on the wall to
    destroy it, then continue upwards around the corner, until you see
    a doorway. Enter through it.

    This is a pretty short area. From the entrance, go west, killing
    the Dark Green Serpent. Then at the river bank, go north, if you
    want to rack up on a few EP and money by killing the Killer Chest.
    If not go south, and use a Level 2 Water Blast to make an ice
    bridge. Cross the ice bridge then go north, getting the Iron
    Necklace from the treasure chest. After getting the Iron Necklace,
    head back to the previous room you were in.

    Once you are back here, from the entrance, go back to the last 3-
    way you went past to get to this point. From the 3-way go south,
    and follow that path around until you get to the other side. Kill
    anything you can get your sword on. At the end, use a Level 2 Wind
    Blast on the wall, then continue up to the next 3-way
    intersection. From that one, go east, to the next one, then north
    and around the corner to another one. From that 3-way intersection
    go south, until you get to the pit. This is the first pit you'll
    encounter in the game, so here's the story on it.

    Every pit will have a platform that moves back and forth, carrying
    you to the other side. You must wait until the platform comes to a
    complete stop before you can board it or get off of it, which you
    will have a split second to make your move, so be ready. If you
    happen to miss it, or get hit by an enemy (and there will be some
    trying to knock you off), you will fall into the pit and fall to
    the room below hand. Because of that you pretty much have to start
    all over, so make your way back upwards to your current position.

    Anyways, make your way onto the platform, and carefully make it
    across to the other side. To let you know now there is a Blue
    Peahat flying around and a Dark Green Serpent waiting at the other
    end, so be ready. Once you do successfully make it to the other
    end. keep going south to the 3-way intersection. Go north and get
    the Lysis Plant from the treasure chest, then head south then
    west, until you reach a doorway leading outside of the cave. This
    will take you to Evil Spirit Island.

    E V I L  S P I R I T  I S L A N D
    ITEMS: None

    You should be at Evil Spirit Island. You'll notice several zombies
    walking about, but don't worry they won't harm you. Infact if you
    try and talk to them, they won't say anything. You'll also notice
    how the whole town is completely ruined. This was the work of an
    evil sorcerer. Go into the house on the left side, then make your
    way downstairs. You'll see Clark (Joel's elder's brother), who
    says he was there checking out the town.

    He also talks about the evil sorcerer, who is named Sabera. She is
    from Draygonia, and she is the one who changed everyone into
    zombies. Be careful, Clark tells you, for Sabera is tough. Go
    outside, and head north, up some stairs. You should be in front of
    some castle doors. At this point, you should save your game,
    because your next adventure will be in Sabera's Castle.

     ----------------------
 I: |Sabera's Castle/Sabera|
     ----------------------

    S A B E R A ' S  C A S T L E
    ITEMS: Fruit Of Power

    From the entrance of the castle, go north to the 4-way
    intersection. Now go north again and follow the path to the other
    4-way intersection, which then you will go north once more. There
    are Yellow Draygonia Guards lurking about as well as flying Purple
    Eagles which will cause a problem. Follow the path all the way to
    the end where you should see a doorway, which you will enter.

    As you progress in the game, you will come across new monsters to
    fight. In here you'll meet two of them. They are the Purple
    Butterflies and Shadows, and they are both tough to fight. It's
    best to avoid them altogether, especially the Shadows, because you
    have to use a Level 3 Blast (from any sword) in order to do any
    damage to them. Anyways, from the entrance, follow the pathway all
    the way until you come across the pit. Get on the moving platform
    which will take you to the other side, then walk to the treasure
    chest and get the Fruit Of Power from it.

    Now head back up to the previous room, by either dropping into the
    pit or making it to the doorway. Once back to the previous room,
    from the doorway, make your way to the first 4-way intersection
    you come across. From there go south, then east to the other 4-way
    intersection. From here, go east, killing more monsters. Follow
    the path until you climb up some stairs, and you will be face to
    face with the Big Bat boss again.

    B O S S  # 0 4 : B I G  B A T  (REMATCH)
    SUGGESTED LEVEL: 10
    SWORD: Wind
    ACCESSORY: Iron Necklace
    ITEM REWARDED: Fruit Of Power

    Use the same tactic as before, and make sure you are at Level 10.
    Also equip the Iron Necklace to make this fight a bit easier on
    yourself. He's a bit harder to defeat this time around, as well as
    the Small Blue Bats that fly around, which actually look a bit
    bigger. Defeat Big Bat and he will drop a treasure chest with the
    Fruit Of Power in it. Get it, and continue north, and exit through
    the doorway.

    S A B E R A ' S  C A S L T E (CONTINUED)
    ITEMS: Medical Herb

    From the entrance of this new room, go a short way to the north,
    where the 3-way intersection is. Go west from there, and follow
    the path to the other 3-way intersection you'll come across, then
    go east. Avoid the Purple Butterflies and Shadows that are in
    here. Follow the short path until you come across a pit. Wait for
    the platform to appear, then cross the pit to the other side.
    Continue along the path, until you come to some spikes. Spikes are
    just like poison swamps that are on outside areas, and should be
    treated the same way.

    Equip your Rabbit Boots and jump across the spikes, until you get
    to a small area, where a treasure chest is. In it is the Medical
    Herb. Get it, and make your way back to the last 3-way
    intersection you saw. From there, go south and follow the path to
    the end. It's best to leave your Rabbit Boots on, so you can jump
    over the Shadows, especially when they cast a Paralysis spell on
    you. Go through the door at the end of the path, and enter. It's
    best you be at Level 11 at this point, if not, fight as many
    monsters as you can to acheive this.

    This is the final section of Sabera's Castle, and it's a pretty
    short one. From the door, go north until you see a woman standing
    in the middle of the room. She'll say that there is an evil
    sorceror in the next room, but don't go up there! I'll tell you
    why. If you go up there, you will see the real Mesia. She will
    tell you that it's really her, and to go away, that where you are
    at is in a trap, which you really are. What happens, is if you do
    go up there to talk to Mesia, you can't leave that room, therefore
    you have to drop down into the pit and start over again. So
    instead, just stay in the room that the imposter's in. Slash at
    the imposter once, and she will insist you to stop. Keep doing
    this and you'll see it's really Sabera.

    B O S S  # 0 5 : S A B E R A
    SUGGESTED LEVEL: 11
    SWORD: Fire
    ACCESSORY: Sheild Ring
    ITEM REWARDED: Broken Statue

    Sabera is very tough, so be at Level 11 like I said. Also equip
    your Sheild Ring to better your Sheild Defense Rating, and make
    sure your MP is at a pretty high number, because you will need to
    use the Refresh magic very often here. Sabera will circle around,
    shooting off energy attacks at you. Keep in mind, she is very fast
    moving, not only with her attacks, but as well as herself. Keep a
    good distance from her, and you should be safe. Also use as many
    Level 2 Fire Blasts as needed, for this will destroy her. This is
    a pretty long battle, especially if you're not careful.

    Once successful, she will say how well of a fighter you are, but
    that she still has Mesia. She will also drop a treasure chest,
    which has the Broken Statue in it. Get it and head north. Easy way
    out now, drop into the pit, then once on the level below hand, go
    south and exit the door, which will take you back to the Evil
    Spirit Island.

    E V I L  S P I R I T  I S L A N D (REVISITED)
    ITEMS: Eye Glasses

    You just succeeded in one of the tougher fights of the game, so
    now what? You should be back in the Evil Spirit Island. After
    defeating Sabera, all the zombies were turned back into the human
    beings they once were. Talk to all of them and they will say how
    greatful they are that you had set them free. They will also talk
    about the Statue Of Gold, which will calm the whirlpools that are
    in the Angry Sea. In actuality, the Statue Of Gold will only cure
    one whirlpool, oh well, you get what you paid for I guess.
    Anyways, head back to Clark. He will talk about a Glowing Lamp
    that is in the lighthouse. He will also give you Eye Glasses,
    which he says will help light the way to getting to the lighthouse
    (bad joke I know!). After doing all of this, head back to Joel.

    T O W N  O F  J O E L (REVISITED)
    ITEMS: Alarm Flute, Statue Of Gold

    You should now be back in Joel. First off save at the Inn to
    recover any loss HP/MP, as well to save your progress so far. Go
    up to the Item Shop, and buy an Alarm Flute for $300, trust me you
    will need this. Now head up to the shed and enter it. Nothing much
    to look at in here, but if you equip the Eye Glasses, you'll learn
    that seeing isn't always believing. Go up to the upper right hand
    corner of the shed and use your Eye Glasses, where a secret
    pathway will open. This will lead to a secret cave (with no
    enemies in it). Follow the pathway to the other side, and exit
    through the door, for you will be right next to the lighthouse.

    Enter the lighthouse, where you will see Kensu taking a nap. Use
    your Alarm Flute on him, to wake him up. He will be very angry at
    you for waking him and says that you should be eaten by zombies.
    Kensu will then disappear and leave behind the Glowing Lamp in the
    treasure chest. Get it, then equip it, then use it. It will
    automatically work with the Broken Statue, to make the Statue Of
    Gold. Now that you have the Statue Of Gold in your posession, head
    back into Joel.

    A N G R Y  S E A S (REVISITED)
    ITEMS: Barrier Spell

    Leave Joel, and stand at the shoreline. Call on the dolphin with
    your Shell Flute, and then travel all the way west, until you
    can't go any further. Then head north, until you see a small
    island. Go up to the island, and dismount from the dolphin, then
    head up to the dark cave like entrance, which is really an altar.
    Equip the Statue Of Gold, and place it on the altar, for this will
    cause the one whirlpool to go away. Now, get back on to the
    dolphin, travel east to the rock, then north until you see a small
    opening in the north. Go through the opening and you should be on
    the upper half of the Angry Seas.

    But before this point, Asina stops you. She will now teach you the
    spell of Barrier, which once equipped and used, it will create a
    forcefield around you, protecting you from most of your enemies
    attacks. She will also say that the four Wise Men are heading to
    Shyron, which lies in Mt. Hydra. Someone known as Azteca knows of
    your mission but I forgot to write down what else Mesia said about
    him, my bad! Now that you are on the upper half of the Angry Seas,
    go to the middle ocean gap, and travel north on it. Dismount at
    the shoreline, and go north into the opening. This will lead you
    to the Town Of Swan.

    T O W N  O F  S W A N
    ITEMS: Change Spell

    Remember when you got the Love Pendent and Kirisa Plant. Well
    you're about to put them to some good use. First of all, go west
    until you see the shed. Enter the shed and you will see Stom in
    there. Talk to Stom and he will ask you to find Kensu, that him
    and the other Wise Men will need his power to stop Draygonia.
    After this, Stom teleports out, so leave the shed. Now head back
    to the east, towards the Bar.

    Enter there and you will see a few Draygonia Guards there. Don't
    worry they won't attack you. Talk to the guard who is standing
    next to the table. He will tell you that he wonders where the
    great Kensu is. With that, use your Paralysis Spell on him, and he
    will reveal that he is really Kensu in disguise. After talking to
    him, he will teleport out of there, to another location of Swan,
    but where could that be? Well leave the Bar, and head east some
    more to the last door on the right.

    Enter in there, and you will see several people in there, some
    standing, and some walking around. Talk to the one that's standing
    at the bottom left hand side of the house. Use Paralysis again and
    Kensu will appear again. He claims to of lost his pendent (Love
    Pendent) somewheres in the cave behind Portoa Castle, and that if
    you give it to him, he will teach you some magic. Give Kensu the
    Love Pendent, which he will say it was a token of Asina faith in
    her. Doing so, he will teach you the Change Spell, which will
    change you into one of four characters of the game. Kensu will say
    he is heading for Mt. Hydra, and teleports out of there. Now
    teleport to the Town Of Amazones.

    T O W N  O F  A M A Z O N E S (REVISITED)
    ITEMS: Bow Of Moon

    Now you are back in the Town Of Amazones. From the entrance,
    use your Change Spell to turn into a woman. After doing this, head
    over to Aryllis's house (the same place you got the Blizzard
    Bracelet). As a woman you are able to pass through the female
    guards undetected. With this, go into the house, and talk to
    Aryllis, whom welcomes you to her town. Now equip the Kirisa
    Plant, and give it to Aryllis. She will be excited about this and
    give you the Bow Of Moon, which will be used later in the game.
    Now for the fun of it, change back to your main character right
    before her eyes, and then talk to you. She will tell you to leave
    like the flithy beast you are, and her guards will escort you out
    the door. You think she would know by now that you weren't a
    woman? Oh well, anyways teleport back to Swan.

    T O W N  O F  S W A N (REVISITED)/G O A  F I E L D
    ITEMS: Solider Suit, Ceramic Sheild

    You are now back in Swan. Head up to the Armor/Sheild Shop, and
    buy the Ceramic Sheild and the Solider Suit, for $5,500 total.
    After all this, equip your new stuff and sell off your Platinum
    Armor and Sheild at the Pawn Shop for $1,750. Now that you're
    fully suited with your new stuff, head west outside of Swan. You
    should see a door with the Yellow Draygonia Guards standing by.
    Use your Change Spell again, and turn into a Draygonia Guard.

    Talk to the guards, who will open the doorway, and let you pass
    by. This is optional, but is handy. Change back to your normal
    self, and talk to the guards again. This time they will attack
    you. Just use a couple Level 3 Wind Blasts on them, which should
    finish them. With this, the doorway is permanetly open with no one
    standing watch. Now head west of the doorway. This will take you
    to Goa Field.

     ----------------------------
 J: |The Town Of Shyron/Mt. Hydra|
     ----------------------------

    G O A  F I E L D
    ITEMS: None

    There are three different places to explore around here, but for
    now let's focus on the one that leads to Mt. Hydra. From the
    entrance of Goa Field, go all the west, until you can't go any
    further. Once there, go south and you should see an entrance in
    the lower left hand corner of the screen. Watch out along the way
    for your new enemy, the Draygonia Archer, they are more of a pain
    than their yellow counterparts. Also keep an eye out for the
    Purple Eagles too. Once at the location I have described, enter
    it, and you will be in Mt. Hydra.

    M T .  H Y D R A
    ITEMS: None

    This is only to get to Shyron, so you can save and begin the next
    area. From the entrance of Mt. Hydra, head westward, then around
    the corner until you come across a 3-way intersection. Go west
    from here, and you'll see a gap between the cliffs. Use a Level 2
    Water Blast to create an ice bridge over the lavafall (I think
    that's what that is?). Cross the bridge, and head over to the cave
    entrance. Enter the cave, and follow the path to the end. Don't
    worry, there ain't any monsters in here.

    Once at the other end, exit through the doorway, for this will
    take you back out to Mt. Hydra. Once outside in Mt. Hydra, use
    your Change Spell to turn into Stom, then head west. You'll see
    two guards who are standing in front of an entrance. As Stom
    (only), they will allow you to pass through. Do so, and you are in
    the Town Of Shyron. Now head up to the Inn, and revive any loss
    HP/MP and save.

    T O W N  O F  S H Y R O N
    ITEMS: Key Of Styx

    You should have just saved your game at the Inn in Shyron. If you
    are still in your "Stom" form, go up to the real Stom and he will
    say that you use the Change Spell very well, and looking at you,
    to him, is like looking in the mirror ^_^. You'll also see Akahana
    here, but don't bother with him quite yet. Anyways from the Inn,
    head all the way north, past Stom, and up the stairs to the
    Sanctuary. Inside you will see Zebu (from the beginning of the
    game). He will commend you for making it this far in the game. He
    will also talk about the Sword Of Thunder, which is hidden away in
    the Cave Of Styx, and will give you the Key Of Styx which will
    help you gain access to the cave.

    He will also caution you on the many monsters there are in Mt.
    Hydra and the Cave Of Styx. Leave the Sanctuary and head back into
    Shyron. Once in Shyron, talk to everyone. They will talk about how
    they are preparing for the huge battle against Draygonia. Inside
    one house, you'll see Tornel training some men for battle. In
    another house, Asina is tending to the wounded. Everyone is
    counting on you, so don't let them down. Now head out of Shyron,
    and back to Mt. Hydra.

    C A V E S  O F  M T .  H Y D R A
    ITEMS: Fruit Of Lime, Magic Ring,

    You are now back at Mt. Hydra. If you talk to the guards, they
    will say good luck. Now head west back over to the cave and enter
    the doorway. Follow the path like you did before hand, to the end.
    It will take you back out to Mt. Hydra, where this will offically
    start your adventure through Mt. Hydra.

    You should be back in Mt. Hydra again. This time, go east across
    the ice bridge, and to the 3-way intersection you came across
    beforehand. From this point, head north and then around the
    corner, until you see a cave entrance. Enter it. Upon entering,
    you will see a new enemy, known as the Green Mace Warrior. He is
    very tough to get through, mainly because of his long mace he
    swings around. My advice is use the Sword Of Water, since that's
    what he's invunerable against, and stand from a distance.

    It's probably best to have your Sword Of Water equipped this way
    throughout Mt. Hydra, since that's what it'll take to kill your
    enemies here. From the entrance though, go north to the 3-way
    intersection. Then head east to the doorway, which leads outside
    to a small ledge of Mt. Hydra. Once outside you should see a
    treasure chest, which inside has the Fruit Of Lime. After getting
    the Fruit Of Lime, head back into the cave, then make your way to
    the other side of the 3-way intersection, to the other door. Enter
    through it, and it will take you back to Mt. Hydra.

    Now you are in a different part of Mt. Hydra. From the cave
    entrance, go west, across the bridge, and around the corner. Watch
    out for the Red Mudmen though, because you can't kill it when it's
    in its mud form. Follow the path up and around the corner, until
    you get to the end. Use a Level 2 Water Blast to make an ice
    bridge. Cross the bridge, but watch out for the Red Eagle, he will
    be as annoying as the purple one. Follow the path east and around
    the corner to a 3-way intersection. Going left would take you to
    the Cave Of Styx, but you're not going there quite yet. Instead,
    go right and head to the cave entrance. Watch for the enemies
    though. Go in the cave.

    From the entrance, go north to the 3-way intersection. From the
    3-way ntersection, go east, to the next 3-way intersection. From
    there go north to the doorway, and enter. But watch out for the
    Mace Warriors, because they are lurking about in these caves. From
    the entrance of this new room, go north to the 3-way intersection.
    From here, go east to the end. Word of advice, kill the Green Mace
    Warrior on the other side of the wall first, as well as the Red
    Crab (if it's there), then use a Level 2 Wind Blast to destroy the
    wall. After doing that, continue east, until you come across a
    doorway on the northside of the wall. Go in it.

    At this point, it's probably best to kill everything in your way,
    because it will be a tight squeeze to get through here. From the
    entrance, follow the path east, then south to the wall at the end.
    Use a Level 2 Wind Blast to destroy the wall. Be ready to fight
    the Green Mace Warrior on the other side, then follow the path
    south to the doorway. Enter through the doorway, and you will be
    on a small ledge at Mt. Hydra. There is a Magic Ring in the
    treasure chest. Get it, and make your way back to Shyron.

    Once back at Shyron, refill any lost HP/MP at the Inn and save.
    Now head back out to Mt. Hydra. Remember that 3-way intersection
    right before the caves you were just exploring, well get back to
    it right now. Once there, head west this time, across the bridge,
    until you reach the staircase at the end. Avoid the enemies that
    you may come across here. Now go up the staircase and you should
    be in a large area, with a locked gate at the north. Equip your
    Key Of Styx, that Zebu gave you, and use it on the locked gate,
    and enter through it. It'll be a little tricky to enter at first,
    so just back up a couple of steps and try to enter again. This
    will take you into the Cave Of Styx.

    C A V E  O F  S T Y X
    ITEMS: Medical Herb, Sword Of Thunder

    You are now in the Cave Of Styx. From the entrance, equip your
    Barrier Spell right away. Along this path, you'll see several
    statues spitting out some type of fireballs out basically blocking
    your path. If you try to go through it, you will be hit very hard,
    this is why you need to have your Barrier Spell ready to go. Since
    this spell takes some MP, the best way to cut down on using so
    much, use the Barrier Spell right before you walk through the
    fireballs, then stop right after.

    Walk a few steps and repeat this until you get to the 3-way
    intersection at the end. From the 3-way intersection, this time go
    west. Follow this path around the corner, and up the staircae to
    the throne like area. There is another Red Mage here, so just kill
    it the same way as you did the other one. Once you kill him, enter
    the doorway.

    From the entrance, head north to the polluted river bank. Now head
    west, and follow the path all the way around, avoiding the Red
    Mudmen, but killing the Red Salemanders along the way. Keep
    following the path, until you see a pathway pointing north. Go up
    it and there will be a Killer Chest there. Kill it to increase
    your EP and money a little. Now head back down to the polluted
    river bank and head east. Keep going until you get to the end of
    the path. Use a Level 2 Water Blast to create an ice bridge where
    the red part is on the water. Cross the bridge and head south,
    following that path to its end.

    Use another Level 2 Water Blast to create another ice bridge.
    Cross that bridge, then head south, and around the corner,
    following the path, then around another corner, until you get to
    where there is a path on the east side. Skip this part for a
    moment, and head south and around the corner. There should be a
    treasure chest there, with a Medical Herb in it. Get the Medical
    Herb and head back to the path on the east side. Go east on the
    path, until you reach the end. Go in the doorway.

    From the entrance, head west the around the corner to the 3-way
    intersection. Watch out for the enemies that lurk around here.
    Once at the 3-way intersection, you'll have two choices, go
    straight across the pit or right across the spikes. Whichever way
    you take you'll be end up at the same spot. I'd say it be easier
    to go right and take the spikes. With that head east, and around
    that corner. Equip your Rabbit Boots, to take less damage from the
    spikes, and start jumping, until you see two path ways on either
    side. Take the path way on the right side. (Don't worry, there's
    nothing to the north).

    Follow the path until you see a treasure chest. Inside is the
    powerful Sword Of Thunder. Once you get it, Zebu will talk to you,
    noticing you found the sword. Tornel will commend you on your job,
    and says the grand puba Azteca awaits to see you. Asina will also
    speak saying they will lead you to the temple, and will teleport
    you back to the Sanctuary. Saves the hassle of walking.

    T O W N  O F  S H Y R O N (REVISITED)
    ITEMS: None

    You will now be back at the Sanctuary in Shyron. Azteca will tell
    you the real story behind the game, which I'm quoting most of it.
    "Alot has happend in the last century, that you and Mesia went
    into sleep to watch for the world to end. You each had specific
    powers that could combat any future evil." He will then say for
    you to hurry to Mesia. Zebu will tell you how they (the Wise Men)
    tried to use their powers to help for a peaceful nation, but
    Draygon used this same power for pretty much the wrong purpose.

    Draygon hid who he was and tricked the best four warriors to his
    side. Tornel tells you that Azteca is not sure of Mesia's power,
    but Draygon is trying to take her powers for his own evil purpose
    basically. There is a lot of talking here. Asina says that both
    you and Mesia's lives were talked about to the people of the world
    as legends who will give them hope for happier times. Destroy
    Draygon, or the world will be destroyed. So you know what you must
    do now. After all this talking, head out of the Sanctuary, then
    refill any HP/MP at the Inn and save. Now teleport back to Swan.

    T O W N  O F  G O A/T O W N  O F  S H Y R O N (REVISITED)
    ITEMS: None

    Why are you back in Swan you ask? No reason, just figured it be
    easier than trying to get around Mt. Hydra again. Anyways once
    back at Swan, head out to the west exit of the town, and through
    the doorway that leads out to the Goa Field. Now you should be in
    Goa Feild. Step out into the open field, and head all the way
    north. You should see a giant castle like structure with an
    doorway in the middle. Go in the doorway and this will take you to
    the Town Of Goa.

    Once in Goa, you'll see a wide variety of people here, from normal
    citizens to Draygonia Guards. Talk to everyone here. The citizens
    will talk about a floating tower in the sky with enough power to
    destroy the world. But if you talk to (most of) the Draygonia
    Guards, they will pretty much be hateful to you. However if you go
    to the north side of Goa, you'll see a Draygonia Guard standing
    next to the exit. Talk to him, and you will see that is Kensu in
    disguise. He will say that he is trying to get some information on
    the tower, and that he's gonna sneak into Draygonia Castle to see
    what he could dig up.

    It seems that Draygonia plans on using this tower as a weapon of
    mass-destruction. After talking to him, head upward into the exit,
    which actually leads into Goa Fortress. Once inside here, equip
    your Barrier Spell, and use it while passing through the statues
    that will launch fireballs at you. Once at the end of the path,
    you'll see a much bigger statue that spits even bigger fireballs
    at you. Don't worry, you don't have to fight this thing, yet.
    Instead you will be stopped by someone (I'm not sure who it is at
    this point) saying that Shyron is under attack, that you need to
    get there right away. Everyone is dying, so use your Teleport
    Spell and teleport there quickly.

    Once back in Shyron, you'll see that everyone is already dead.
    Walk northward and you will see Akahana laying on the ground,
    hanging on for life. Talk to him and he will tell of some item he
    should of got from a friend in Goa. But what is it, we'll find out
    soon enough. Keep going north and you will see Stom also clutching
    to survive. Talk to him and he will say that Draygonia's army have
    came and killed everyone. He also warns you about Mado, one of the
    Finest Four warriors, whom is more powerful than the other three
    warriors. Stom will also tell you to take care of Tornel. But as
    you try and help Stom, it was too late, he's already dead. Now
    just keep heading north into the Sanctuary. Once inside Mado will
    introduce himself, then start his attack.

    B O S S  # 0 6 : M A D O
    SUGGESTED LEVEL: 12
    SWORD: Water (Blizzard Bracelet will come in handy)
    ACCESSORY: Iron Necklace or Sheild Ring (your choice)
    ITEM REWARDED: Ball Of Thunder

    Here's how to defeat him. His attack pattern is simple. He forms
    into a ball and starts launching himself different directions.
    Once he stops, he will launch powerful stars at you (which do
    hurt), then start all over again. What to do, is equip your Sword
    Of Water and the Blizzard Braclet, and either the Iron Necklace or
    Sheild Ring, to better your defense. Whether Mado is rolling
    around, or attacking you, use as many Level 3 Water Blasts as it
    takes to kill him. It's best to keep a safe distance from him when
    fighting, and the Level 3 Water Blast is good, because it can
    reach all over the screen. A few hits should do it, but make sure
    you have plenty of MP to recover both your HP and to attack.

    After you defeat him, he will say that this match isn't over, and
    that they still have the Wise Men and Mesia. He will leave behind
    a treasure chest, which has the Ball Of Thunder in it. Get the
    Ball Of Thunder and leave the Sanctuary. Go back down to Stom,
    whom oddly enough says the same thing to you that he said before
    you fought Mado. I know, I thought he was dead too, but you know
    how video games are. Anyways, teleport back to Goa and refill any
    HP/MP at the Inn and save.

    THIS JUST IT!!!
    Want an easier way to defeat Mado, listen up. Before going to
    Shyron, head up to the Town Of Goa and get the Warrior Ring. To do
    so, go in a house where a man is looking for Akahana. Use the
    Change Spell to turn into Akahana, and the man will give you the
    Warrior Ring (this part will be explained again later down the
    line). Now head back to Shyron and get back on course with the
    game. Since the Warrior Ring will let you shoot out a Level 1
    energy blast without charging the sword up, it will make it easier
    to hit Mado.

     ----------------------------
 K: |Goa Fortress/The Finest Four|
     ----------------------------

    G O A  F O R T R E S S :  1 S T  F L O O R
    ITEMS: None

    Welcome to Goa Fortress. Make sure you have saved before starting
    this adventure, because Goa Fortress is extremely long and tough
    to get through. You should be on the 1st Floor. From the entrance,
    go north, and equip your Barrier Spell, incase you forgot. Once
    you get to the end, stand on either side of the giant statue, so
    you have a better chance of not getting hit by the fireballs.
    Equip both your Sword Of Thunder and Ball Of Thunder and launch a
    Level 2 Thunder Blast at the statue, this will cause it to be
    destroyed. Enter through the pathway.

    From the entrance, go north past all the statues (they won't fire
    at you) to the 3-way intersection. From there, go west then around
    the corner, then north. Keep doing this, passing up every sets of
    stairs along the way until you come across a 4-way intersection.
    Stay on the main level though. From the 4-way intersection, head
    west, then around the corner again and go north, until you reach
    the first taircase (right side). Go up it, and you will be on the
    upper level. Go to the 3-way intersection, which is next to the
    staircase, then head north, then around the corner.

    Follow the path until you reach the other 3-way intersection at
    the other side. Once at the other side, go east from the 3-way
    intersection to the other one a few feet away, then south from
    that one. Follow that path to its end, and you will be faced with
    another warrior of the Finest Four. But before you fight him, make
    sure you are at Level 13. So just who is this warrior? It's
    General Kelbesque!

    B O S S  # 0 7 : G E N E R A L  K E L B E S Q U E (REMATCH)
    SUGGESTED LEVEL: 13
    SWORD: Wind
    ACCESSORY: Iron Necklace or Sheild Ring (your choice)
    ITEM REWARDED: Opel Statue

    This time he is much tougher than before. He runs around much
    faster, and launchs very powerful fast moving attacks at you,
    making it hard to dodge them. Whatever you do, don't get trapped
    in a corner, or you will die for sure. Like before, use as many
    Level 2 and 3 Wind Blasts and he should be finished. There is a
    plus side, after moving around he will start to attack you, but he
    will be standing still for a second or two. During the time he
    moves about, charge your Sword Of Wind to whichever level you
    want, and launch your attack at him when he is standing still.

    Once he dies, he will drop a treasure chest, with the Opel Statue
    in it (a very powerful item). After getting the Opel Statue, head
    north into the doorway. Once entering this new room, you should
    see Zebu standing in the middle of the room. Go up and talk to
    him. He will congradulate you, but says the other Wise Men are
    still captive. He will also recover any loss HP/MP (sweet!), and
    you will be able to save in here (double sweet!). Save then
    continue north to the doorway at the end, and enter it.

    G O A  F O R T R E S S :  2 N D  F L O O R
    ITEMS: Lysis Plant, Fruit Of Rupen, Fruit Of Power

    You should be on the 2nd Floor. One enemy to worry about, if you
    play this the right way, and that is the Blue Mace Warrior. He's a
    bit tougher than the green one, but kill it the same way, and it
    won't be so hard. There are 3 different items to pick up in here,
    so this will be a bit long, but follow this walkthrough and it
    won't be too difficult. From the entrance, go north and around the
    corner to the river bank. At the river bank go north and follow
    that path around a few corners, until you come to a pathway facing
    northwards. Go up it and kill the Blue Mace Warrior, then use a
    Level 2 Thunder Blast on the iron wall.

    Once it's destroyed, continue northward until you see a treasure
    chest. Inside is a Fruit Of Power. Get in and head back to the
    river bank (kill the Blue Mace Warrior if he's in your way). Now
    head west along the river bank and follow the path all the way to
    its end. It's a pretty long walk, but there isn't anything to get
    in your way (hopefully), so it should be easy. Once at the end,
    you should see a spot where the water is a little more darker than
    the rest. Use a Level 2 Water Blast at that spot to create an ice
    bridge, and cross it. Now follow the path a short distance until
    you see a pathway pointing south. Go down it and follow that path
    to its end. There will be another treasure chest, with this time
    the Fruit Of Repun in it.

    Get it and head back up to the river bank. Continue east along the
    river bank until you reach the end. See that dark part again? Well
    use another Level 2 Water Blast on it, for another ice bridge.
    Cross that bridge and head south and around the corner. Once you
    make it around the second corner, walk up a ways until you see
    another dark spot. Use yet another Level 2 Water Blast to create
    another ice bridge. This time once you cross the ice bridge, and
    head south. Follow the path all the way to the end, where you will
    see the last treasure chest in this section. In it is a Lysis
    Plant. Get it and head back to the ice bridge you recently
    created.

    Cross the bridge to get to the other side and continue northwards
    along the path. Follow the path to the end and use another Level 2
    Water Blast to create another ice bridge. Cross that then head
    north, and around the corner, until you come to a pathway heading
    northwards. Go up it but be on guard, there is a Blue Mace Warrior
    there. And as if that wasn't bad enough, there is a Purple Fly
    flying around to annoy you. Be careful though, this annoying pest
    will shoot pollen at you which will cause you to be paralysis.
    Once successful, use a Level 2 Thunder Blast on the iron wall, and
    continue north, and enter through the door at the end. Once in
    this new room, head northward to the big room, where you will be
    stopped by another of the Finest Four. This time it's Sabera, and
    she is ready for a rematch.

    B O S S  # 0 8 :  S A B E R A (REMATCH)
    SUGGESTED LEVEL: 13
    SWORD: Fire (Flame Bracelet may be helpful)
    ACCESSORY: Iron Necklace or Sheild Ring (your choice)
    ITEM REWARDED: Fruit Of Repun

    Be at Level 13 when facing her. Her attack pattern is pretty much
    the same, except she is slightly tougher, but not too much. Just
    keep using Level 2 Fire Blasts on her, and she will be easily
    defeated. Be careful though, she will shoot some weird stuff at
    you, that if it touches you, it will drain some of your MP, so try
    not to use your Level 3 attacks, because you will need all your MP
    to use Refresh on yourself. Also if you have an Opel Statue, equip
    it because it will help out here. Once you defeat Sabera, she will
    drop a treasure box, which has a Fruit Of Repun in it.

    Get it and head northward, where you will be presented face to
    face with Tornel. Talk to him, and he will be happy that you save
    him. He will also ask about Stom, but alas, you tell him the sad
    truth. Tornel will revive any loss HP/MP and tell you to avenge
    Stoms death. But you can not save here, which really sucks.
    Anyways continue northward still, to the doorway, at the end,
    which you will enter.

    G O A  F O R T R E S S :  3 R D  F L O O R
    ITEMS: 2 Magic Rings, Opel Statue, Antidote, Magic Ring

    You should be on the 3rd Floor. Right now it's best to have your
    Rabbit Boots equipped. From the entrance, go north to the first
    4-way intersection you see. From there, go east until you come
    across the big area of spikes. Get onto the spikes, and jump
    south, then once you get on the land, you should see a treasure
    chest. Inside it is the Magic Ring. Now go north, to the third 4-
    way intersection, then head west to another 4-way intersection.

    Once there, go north following the path to the spikes. Jump
    northward across the spikes, and get to the other side, where
    another treasure chest lays. Inside it is an Opel Statue. Get it
    and head back down to the recent 4-way intersection you came
    across. Now head west to the spikes, then jump northwards to
    another piece of land. Follow that path until you come across a
    doorway, which you will enter now.

    From the entrance, go east and south around the corner, when you
    reach the Pit. Watch out for the Large Blue Spiders, because they
    will shoot stuff that will drain you of your MP, as well as poison
    you, but they are worth alot of EP if you kill them. Carefully
    board the platform which will take you to the other side. Once
    there, dismount and head to the 3-way intersection. Once at the 3-
    way intersection, head west until you reach the end, where there
    is a treasure chest there. Inside is an Antidote, get it and head
    back to the 3-way intersection again.

    From the 3-way intersection, this time head south to another Pit.
    Board the platform, and be very careful, because there is another
    Large Blue Spider at the other side, which will knock you off to
    the level below. My best advice is to charge your Sword Of Thunder
    (which is what kills it) to Level 2, while riding the platform,
    then once it's in sight, launch your attack at it, knocking it
    back a ways, then try and dismount and fight it. Be careful doing
    this though, it can be tricky. Once that is done, get on the other
    platform and ride it to the other side.

    Once there, follow the path to another 3-way intersection. Go west
    from it and follow the path to the end. Use a Level 2 Thunder
    Blast on the iron wall, and continue northward. At the end of the
    path you should see another treasure chest. This time it has a
    Magic Ring in it. Get the Magic Ring and head back to the 3-way
    intersection. From there, this time head south and follow the path
    to the doorway. Enter through the doorway.

    From the entrance, head east and around the corner, until you
    reach the spikes. Jump to the first 4-way intersection, then head
    east. Once at the land, head to the next 4-way intersection, then
    go north to the last 4-way intersection. From here head east to
    the spikes, and head north once more. Once at the land, follow the
    path north and around the corner to the doorway. Up to this point,
    it would be best to be at Level 14, so go fight some monsters
    until you reach that point. If you have reached that point, head
    on into the doorway.

    From the entrance, head west, then around the corner. Watch out
    for the Butterflies, because they will paralysis you if you touch
    their pollen. As well as the Shadows, because they will hunt you
    down quickly. Make your way to the Pit, and carefully but quickly
    get on the moving platform. This can be a tricky area, so I'm
    letting you know now, this will take some time to get through.
    Make sure your Rabbit Boots are equipped because you will need
    them. Once at the other side, head down to the 3-way intersection
    (jump over the Shadows to make it easier).

    From the 3-way intersection, head east to a treasure chest. Inside
    it is a Magic Ring. Get that and head back to the 3-way
    intersection, and then head south from it. You will encounter two
    more Pits to cross, and more bad guys. So be paitent and careful
    when crossing these Pits. It's probably best that since the
    Shadows hunt you down, try to lure them away from the Pits,
    because one hit and they will knock you into the Pit.

    Once you make it past both Pits, head south and around the corner,
    and follow the path to the big room. Head north a ways and you
    will come across another Pit. Wait for the platform and cross the
    Pit carefully. Hopefully there will be no bad guys in the way, so
    it should be a bit easier to cross. Once at the other side, head
    north into the doorway. Like I said before, make sure you are at
    Level 14, because this will be a very tough fight. From the
    entrance, go north and you will come face to face with the third
    warrior of the Finest Four, which is Mado.

    B O S S  # 0 9 :  M A D O (REMATCH)
    SUGGESTED LEVEL: 14
    SWORD: Water
    ACCESSORY: Iron Necklace or Sheild Ring (your choice)
    ITEM REWARDED: Sacred Sheild

    He's ready to fight so here's the deal. Equip your Sword Of Water
    and Blizzard Braclet, have your Opel Statue selected, and use the
    Refresh Spell and Magic Ring (you found earlier) when need be, and
    you will need it. Mado's fighting style is still the same. He
    rolls in a ball and shoots out stuff at you. But this time he is
    much faster, which makes him extremely tough to fight. Since the
    attack can cover the whole screen, use as many Level 3 Water
    Blasts as it takes to kill him. It's probably best if you stand in
    the middle of the room though. It will take a lot to kill him,
    that's why the Magic Braclet is very important in this fight, as
    well as the Opel Statue.

    Once you defeat him, he will drop a treasure chest. But what is
    inside you may ask, well go to it and see. It's the Sacred Sheild!
    After getting the Sacred Sheild, head north some more, and you
    will see Asina. Talk to her and she will revive any lost HP/MP.
    However you can not save here as well. Anyways, Asina will also
    warn you about the last of the Finest Four, which has the ability
    to change people into monsters, so be careful! Unforetunetly you
    can't save in here, so go north to the doorway, which will take
    you to the 4th Floor of Goa Fortress.

    G O A  F O R T R E S S :  4 T H  F L O O R
    ITEMS: Warp Boots, Magic Ring

    After that tough battle with Mado, you should be on the 4th Floor.
    From the entrance, head east and around the corner to the 3-way
    intersection. Avoid at all times the Red Mace Warrior and Red
    Shadows that are in here, because both are very tough. Once at the
    3-way intersection, head west, and follow the path until you reach
    the doorway at the end. Go in the doorway. Believe it or not but
    this way is actually the easiest way to take. From the entrance,
    head north until you reach the end of the pathway. Kill all the
    Draygonia Archers and Small Red Crabs along the way, which isn't
    as hard as it may seem. Once you get to the end, go through the
    doorway.

    From the entrance, go east past the first 3-way intersection,
    until you come to the second 3-way intersection (should be north
    of the first one). At the spot, head north and use a Level 2
    Thunder Blast on the iron wall to destroy it. Watch out for the
    Dark Blue Butterflies, they are persistant and tough to get
    around. Also be careful of the Dark Blue Walking Eyeballs, which
    will shoot out stuff which will drain your MP. Once you have
    destroyed the iron wall, head north to another 3-way intersection.
    This time you have two choices, east or west. Well go west and you
    will have to cross 3 Pits, but go east, and it will take you to a
    doorway, so let's go east. Once at the doorway, go in it.

    Watch out for the Brown Mudmen, because they will drain you of
    your MP considerably, as well as poison you. Equip your Rabbit
    Boots, and head west to the second 4-way intersection you see,
    which involves Spikes. From that point, go south until you get on
    some land. Once there, you should see a treasure chest. Inside is
    a Magic Ring. Once you get that, head back up to the 4-way
    intersection, and head west to the next one. From that point, go
    south until you reach some land again. You should see another
    treasure chest, but this time it will have the Warp Boots in it.

    After getting the Warp Boots, head back up to the recent 4-way
    intersection, and head westward again to some more land. Continue
    west to a doorway. What about those other areas of this room? Well
    three of them has Killer Chests at them, so kill those for some
    quick EP and money, and the other one leads to another room, which
    I will get to soon enough. Now head through the doorway.

    You should be in the previous room. Now head east to the 3-way
    intersection. From there head north until you get to a big room.
    You should see a Small Blue Slime (or as gamers call it Sludge) in
    the middle of the room. Go up and talk to it, and it is revealed
    to be Kensu. He will say that he got hit by the last Finest Four
    member, and was turned into the Sludge. He goes on saying that the
    only way he can recover is that he needs the Ivory Statue, which
    is downstairs. He suggests for you to take the Pit to the section
    below, but it don't matter how you get there, just do it! Once
    you're there, go through the doorway. Kill the Brown Crawler
    that's in the way.

    Once in the new room, equip your Barrier Spell and use it to get
    through the statues that spits fireballs at you. Once you're past
    all that, you should be in a big room, with the last of the Finest
    Four Warriors, which is Karmine. It seems Draygonia saved the best
    for last because Karmine is more tougher than the 3 warriors
    before hand.

    B O S S  # 1 0 :  K A R M I N E
    SUGGESTED LEVEL: 14
    SWORD: Thunder
    ACCESSORY: Iron Necklace or Sheild Ring (your choice)
    ITEM REWARDED: Ivory Statue, Storm Bracelet

    Here's how to beat this very tough opponet. Make sure you have
    some Fruit Of Repun on you, and be at Level 14. Karmine's fighting
    style is very immense, so be very careful. Equip either your Iron
    Necklace or Sheild Ring to better either defense, as well as equip
    your Refresh Spell, because you will need it. He has will move
    around the room very fast, but when he stops, he has two different
    attacks he will try to launch on you. One is giant red fireballs
    which he will throw at you, which also bounces off the walls. The
    other will be several small blue fireballs which he will also
    launch at you. Stay away from these, because they will turn you
    into the same thing that Kensu is. Recover won't help you this
    time, so have you Fruit Of Repun ready to go. This will take a
    long time to get through, but use as many Level 2 Thunder Blasts
    as possible. Sure enough you will be able to defeat Karmine.

    G O A  F O R T R E S S :  4 T H  F L O O R (CONTINUED)
    ITEMS: Flight Spell

    Once you have defeated Karmine, he will drop a treasure chest
    which has the Ivory Statue in it. Get that and head northward some
    more. There will be another treasure chest there, which will have
    the Storm Bracelet in it. Keep in mind, the Storm Bracelet (when
    combined with the Sword Of Thunder) is very powerful, not to
    mention my personal favorite. Once you get all that head back up
    to Kensu. On the way back, take notice that the fireball spitting
    statues, has stopped spitting fireballs!

    Now you should be back at Kensu. Equip the Ivory Statue and
    present it to Kensu, and he will change back to normal. Talk to
    him and he will revive your loss HP/MP and say that Emperior
    Draygon and Mesia has left for the Pryamid. He says that Mesia has
    the power to call the tower, but not to give it to Draygon. Kensu
    will now teach you the final spell known as the Flight Spell,
    which is very helpful in some spots, and says to use the shortcut
    which lies behind him. Once you regain control, you still can't
    save, but instead head north and follow the path until you reach
    the doorway. Once there, go through the doorway.

    You have four more rooms to go through. However they are very
    short and has no monsters in them, so this will be very easy. Once
    you get through them all, you will be in a cave, which is actually
    part of the Oasis Cave. You can finally relax, because you have
    just defeated the Goa Fortress. Now teleport to Swan, and refill
    at the Inn and save.

     --------------------------------
 L: |Oasis Dessert/The Town Of Sahara|
     --------------------------------

    T O W N  O F  G O A (REVISITED)
    ITEMS: Warrior Ring

    After saving at the Inn, you should still be in Swan. Since you
    have the Sacred Sheild from fighting Mado, you can now sell off
    the Ceramic Sheild. Go to the Pawn Shop and sell your Ceramic
    Sheild for $1,250. After doing that, leave the Pawn Shop and head
    out the west side to Goa Field. Equip your Sword Of Thunder and
    Storm Bracelet and fight some enemies. Do this for a while to get
    your EP going, this will be easy in the long run. Now head up to
    Goa. If you didn't do this beforehand, you can do this now. Head
    to the house in the upper right corner of Goa and use your Change
    Spell to turn into Akahana.

    Enter the door, and talk to the guy in there. He will notice you
    as Akahana, and return to you the item you loaned him, which is
    the Warrior Ring, which is a very useful accessory. It'll enable
    you to shoot out Level 1 attacks, without charging your sword.
    Here's a hint, use the Warrior Ring when you're using the Sword Of
    Thunder, because with the 3-way shot the sword does, it will make
    it easier killing enemies. Anyways, head to Mt. Hydra.

    M T .  H Y D R A (REVISITED)
    ITEMS: None

    Once back at Mt. Hydra, make your way back to the cave before the
    Cave Of Styx. Incase you forgot how to get there, I shall refresh
    your memory. From the entrance of Mt. Hydra, make your way to the
    first 3-way intersection, then head right until you reach a cave
    entrance. Go in it, and from that entrance, follow the path to the
    3-way. Once there, head left and go through the door at the end.
    You will be back in Mt. Hydra.

    Once you are back at Mt. Hydra, make your way around the corners
    until you come to another 3-way. From there, go right until you
    reach another cave entrance, which you will enter. Once you are in
    this new cave, head to the 3-way, and this time, head left. Follow
    the path to the end, and go through the door. Now you are about to
    explore new parts of Mt. Hydra.

    C A V E  O F  M T .  H Y D R A  (REVISITED)
    ITEMS: Medical Herb, Bow Of Sun

    From the entrance, head west and around the corner, until you come
    to the 3-way intersection at the top. Kill everything in your way
    (including the Purple Walking Eyeballs, which will turn you to
    stone), then go west from the 3-way intersection, until you get to
    the doorway at the end. Go in it. This area should be short and
    simple (for once). Take out the Red Crabs, and follow the path to
    the end, where there is a treasure chest. Inside is a Medical
    Herb. Get it and head back to the previous room.

    Once back here, quickly and carefully make your way past the
    enemies, to the other doorway, on the other side of the 3-way
    intersection. Enter through the door. From the entrance, head east
    then around the corner to the north. Kill everything in your way,
    but be careful not to turn to stone. Once at the top of this
    section, use a Level 2 Wind Blast on the wall, then continue north
    on the path, and enter the doorway at the end.

    Upon entering this room, you'll instantly notice some Small Purple
    Bats. Just like the red and blue ones from before areas, these
    things will annoying you big time, so just avoid them at all
    times. Also be on the look out for the Purple Walking Eyeballs as
    well. From the entrance though, head north, then east around the
    corner, then north again to the end. Use a Level 2 Wind Blast on
    the wall. This will not only clear the path, but open up a doorway
    leading to the next room, so enter the doorway.

    Given the kind of enemies you had to face in the previous sections
    of Mt. Hydra, this room should be a breeze. Keep going north, and
    you will notice several Small Red Slimes crawling around. Just use
    a few Level 3 Fire Blasts to clear them out (for the fun of it).
    Also there is a Killer chest in the corner. Kill it for some fast
    money and EP. Follow the path all the way to the other side, where
    you will see a doorway. Enter the doorway and you will be back at
    Mt. Hydra.

    From the cave entrance, go west, until you come to a gap between
    the two ledges. Don't worry you won't fall off. Equip your Flight
    Spell, and fly over to the other side. Once there, you will see a
    treasure chest, well inside is the Bow Of Sun. Now make your way
    out of the caves you just went through and head up to the Cave Of
    Styx, to get the other item.

    C A V E  O F  S T Y X  (REVISITED)
    ITEMS: Psycho Sheild

    Remember how to get to the Cave Of Styx? Well if not, this is how.
    Get back to the 3-way intersection you came to before going into
    the caves to find the Bow Of Sun. From that intersection, head
    left and follow the path to the staircase. Climb the stairs and
    enter through the doorway and you will be in the Cave Of Styx.
    Once inside, equip your Barrier Spell, and head through the
    fireball spitting statues. Continue onward to the 3-way
    intersection. From there, go right, and follow the path until you
    reach the end. Kill everything in your way, if there is anything,
    and go through the door.

    From the entrance, head north to the polluted river bank. Then
    head east and up around the corner. You'll be greet by a new enemy
    known as Red Salemander. These guys are great for racking up EP.
    But there are some set backs, it can drain your MP as well as
    poison you, so be careful. You'll notice along here there are 3
    treasure boxes, so equip the Flight Spell and fly over to them.
    Once at the other side, pay no mind to the chest at the bottom, or
    the one at the top, because they both are Killer Chests. However
    the middle one has the Psycho Sheild in it. Now get it and head
    back to Swan.

    G O A  F I E L D (REVISITED)/O A S I S  D E S S E R T
    ITEMS: None

    You should now be in Swan. Equip your Psycho Sheild, and head up
    to the Pawn Shop. Sell off your Sacred Sheild for $3,000, and
    leave the Pawn Shop. Now go to the Inn and revive any lost HP/MP
    and save your work, then head back out to Goa Feild, and kill a
    few monsters. Up to this point, you should have covered north,
    west (southwest to be exact) and east of Goa Feild, with one
    direction left, south. To get there, head up to the entrance of
    Goa, then turn around and head south. Go all the way to the rocky
    area at the bottom, and head west a bit. You should see a pathway
    leading south. Go into it and this will take you to the Oasis
    Desert.

    Now you should be in the Oasis Dessert. From the entrance of the
    dessert, equip your Rabbit Boots, then head south until you come
    across 4 whirlpools next to each other. Watch out for the Dark Red
    Eagles and Swamp Zombies, because they can be tough. From there,
    head west a bit until you come to an island. On this island, you
    should see a staircase. Go into the staircase and you will be
    inside the Oasis Cave.

    O A S I S  C A V E
    ITEMS: 2 Fruit Of Power, Leather Boots, Battle Armor, Power Ring

    From the entrance, head north past the 3-way intersection, and go
    to the river bank. You should see a treasure chest on the other
    side, but how to get it? Well, equip your Flight Spell, and jump
    across the river bank. Now go to the treasure chest and you will
    get the Fruit Of Power. Don't worry about anything else, because
    it will just take you back to Goa Fortress. Now head back to the
    3-way intersection, and go east from it. Follow the path to the
    doorway and enter it.

    From the entrance, head east to the river bank. At that point head
    south until you see a treasure chest on the other side. Once doing
    that, use your Flight Spell to jump across. Now head up to the
    treasure chest, and inside is the Fruit Of Power. After getting
    that, jump back over to where you were beforehand. Now head north
    until you get to the last path heading west. Once there, head west
    and follow the path all the way around. Once at the end of the
    path, you will see another treasure chest. Inside it will be the
    Leather Boots. These will help you walk across the poison swamps
    without taking any damage.

    Now head back to the river bank, and this time continue northward,
    and follow the path to the end. Once there, use Flight to jump
    over the water to the other side. This will be tricky to explain
    so just follow me here. From where you landed, head east until you
    come across the 2nd island sticking out from the south side. Once
    you get there, use your Flight Spell and jump across the river
    bank. At the other side you should see a treasure chest on the
    left side. Go to it and get what's inside which is the Battle
    Armor.

    After doing this, use your Flight Spell once again heading south.
    Once doing that, you should be at a corner. From the corner, head
    south and follow that path to the next gap to where you can make
    an ice bridge. Once there, use a Level 2 Water Blast on the water,
    to make the ice bridge. Cross it, then head south, and follow that
    path until you see a pathway leading north. Go north on it and
    enter through the doorway.

    This is pretty short and easy to get through. From the entrance,
    head north until you reach the iron wall. Use a Level 2 Thunder
    Blast to blow open the wall, then continue northward. At the end
    of the path you should see a treasure chest. Inside is the Power
    Ring. Get the Power Ring, and head back outside to the Oasis
    Dessert.

    S A H A R A  F E I L D/T O W N  O F  S A H A R A
    ITEMS: Deo's Pendent

    Now that you are back at the Dessert, head east until you come
    across a cave which is blocked by 2 whirlpools. Watch out for the
    enemies during this though. Use your Flight Spell to jump over the
    whirlpools, and enter the cave. This should be easy to get
    through, even with the Brown Scorpions, in here. Just simply make
    your way to the other side of the path. Equip both your Warrior
    Necklace and Sword Of Thunder to get through the Brown Scorpions
    easier, not to mention rack up atleast 1,440 EP on each scorpion,
    which is very good. Once at the other side, go through the door
    and you will be in a field, right before the Town Of Sahara.

    You should now be at a field, where there are some weird looking
    bunnies? Anyways if you talk to any of them, they will say "Let's
    play". But then if you talk to a certain one, he will reveal to be
    Deo. He will say that he wishes to see Stom again, that he was one
    of Stom's favorate. Now use your Change Spell and turn into Stom,
    then talk to Deo again. Deo will become excited to see Stom, but
    you tell him the sad truth that Stom is dead. After much
    disbelief, Deo will give you the one thing that reminds him of
    Stom, and that is the Deo's Pendant. He will tell you to avenge
    Stom's death.

    Now head south some more, and you will come across a pathway
    leading south, which once going there you will be in the Town Of
    Sahara. This is the last town you will visit in the game, which
    means the end is very near. Talk to everyone who will talk about
    how Draygonia will fall soon. Next go to the Pawn Shop and sell
    off your Solider Suit for $1,500, after that head over next door
    to the house. Talk to the guy sitting down. He will say how Mesia
    will lead you into victory over defeating the evil tower, as well
    as Draygonia.

    Now leave here, then head to the Inn and for $500, refill any lost
    HP/MP and save. After that head through the east exit, and then go
    through the cave door. Just like before, make your way to the
    other side, killing the Brown Scorpions in your way. Once at the
    other side, go through the door and you will be right outside of
    the Great Pyramid. You can save at this point, which will be a
    good idea.

    Now you should be ready for the Great Pyramid, but to get there
    should be very easy. From the cave entrance here you just came
    from, equip your Leather Boots. Directly east of you is the Great
    Pyramid. All you have to do is walk on the front side of the
    pyramid, then you will come across an entrance blocked by 2
    whirlpools. Use your Flight Spell and jump over the whirlpools and
    enter through the door. You will now be in the Great Pyramid.

     ----------------------------------
 M: |The Great Pyramid/Pyramid Basement|
     ----------------------------------

    T H E  G R E A T  P Y R A M I D
    ITEMS: Magic Ring

    From the entrance, head north all the way to the end. Enter
    through the door. Here's where the fun begins. From the entrace
    head to the 3-way intersection. Now from here, it don't matter
    which way you go because you will end up in the same place, so
    let's just go east. Follow the short path to the doorway, and
    enter it. Kill the scorpions along the way to rack up on some
    serious EP and money. Now just like the Forest Maze, imagine this
    area as a city. With that, go to the first 4-way intersection you
    come across. From there head west 2 blocks, then go north straight
    up to the doorway. Avoid the Mummies and Eyeballs along the way.
    Go through the doorway.

    From the entrance, head north. You should see a treasure chest in
    the middle of the room. Inside is a Magic Ring, which will be
    helpful. Get it, then continue north to the doorway. Enter it and
    you will be back in the previous room. Once you are in the
    previous room, you will be on the south side of it. From the
    entrane, head north to the 3-way intersection. From that point,
    head east 1 block, then north 1 block. Turn and head west until
    you see a doorway on the north side.

    Enter through the door. From the entrance head north, and you will
    come face to face with the guy everyone has been talking about,
    Draygon! But he is not the final boss acually. He will introduce
    himself, and is shocked about your arrival and says "Show me your
    power!" and the battle will begin.

    B O S S  # 1 1 :  D R A Y G O N
    SUGGESTED LEVEL: 15
    SWORD: Thunder (Storm Bracelet is also peferred)
    ACCESSORY: Power Ring
    ITEM REWARDED: Psycho Armor

    Now this is the first time you will encounter Draygon. When you
    meet him, he will charge down at you very fast, then move back and
    he will start unleashing his power on you. When he's charging at
    you, make sure you are out of his way, because it will hurt badly
    if he hits you. His main offense is that he shoots out lightning
    bolts which cover a third of the screen. My advice is get in the
    upper right hand corner of the screen. Be at Level 15, and equip
    the Power Ring, Sword Of Thunder and Storm Braclet. Be at full
    health and have atleast 80 MP. What you do is so easy, that you
    will wish it would be this easy fighting other bosses. Unleash 2
    Level 3 Thunder Blasts and that will kill Draygon, simple as that!

    Defeat him and he will drop a treasure chest. Inside, you will
    receive the Psycho Armor which is the best armor ever. Why,
    because but you can recover lost HP slowly while wearing it, you
    just need to be standing in one place so it can happend. After
    getting the Psycho Armor, the floor below you will drop, leading
    you back to the beginning of the Great Pyramid.

    T H E  G R E A T  P Y R A M I D  (CONTINUED)
    ITEMS: Bow Of Truth

    Once you are back at the beginning of the Great Pyramid, you will
    see Azteca just north of you. Go up and talk to him, and he will
    be excited that you have made it up to that point. You will notice
    his injuries, but he says not to worry about him, but to worry
    about Mesia, who is on the on the top floor. Azteca will tell you
    to use the basement passageway to get to her. Finally Azteca
    presents you with the Bow Of Truth which is to be used on Draygon
    again. Mesia is waiting he concludes, so you best be on your way.
    Now head south and leave the Great Pyramid. After that, use your
    Teleport Spell, and head back to Sahara. Go to the Inn and refill
    any loss HP/MP. Now head back to the dessert where the Great
    Pyramid is, and save.

    You should now be back at the dessert again, right at the cave
    entrance. Equip your Leather Boots, and this time head directly
    north of the Great Pyramid, until you come across the mountain.
    Walk around the mountain, and head north again until you come
    across this staircase sitting in the swamp, which is guarded by
    two whirlpools. Use your Flight Spell to jump over the two
    whirlpools, and enter the staircase.

    T H E  P Y R A M I D  B A S E M E N T
    ITEMS: Opel Statue

    From the entrance, head south and follow the path to the end,
    where you will see two statues, known as the Sun & Moon Statues.
    Walk a couple of steps and they will spot you and be angry for you
    waking them, and start firing. Their fire power is immense and can
    do plenty of damage to you, but killing them is very easy. Equip
    either your Bow Of Moon or Bow Of Sun (you did remember to get
    these things right?), and use it on the statues. Whichever bow you
    use, will kill that statue. After that, use the other one on the
    other statue. Once both are destroyed, a doorway, which lies
    between them, will open. Go in it.

    From the entrance, head north to the 4-way intersection. From
    there, go east and follow the path around several corners until
    you reach the end. Watch out for the Four Handed Wizards, infact
    don't even bother with them, because it will take forever for them
    to be killed. Avoid them by any means, because they will try to
    launch a spell at you which turns you into a monster. If that does
    happen, use a Fruit Of Repun to cure yourself. Anyhow, once you
    get to the end, head through the doorway.

    From the entrance, equip your Leather Boots, and walk north across
    the spikes, past the 4-way intersection. Don't worry about going
    left or right from the 4-way intersection, I'll get to that later.
    Watch out for the Wizards and Butterflies in here. Once on the
    other side, follow the path north, until you reach the doorway.
    Enter through the doorway.

    From the entrance, head north to the 3-way intersection. From
    there, head east, avoiding the Butterflies and Wizards. Follow the
    path until you come across the spikes. Equip your Leather Boots,
    and walk across the spikes to the other side. Once on the other
    side, continue south until you come across a treasure chest.
    Inside is an Opel Statue, which will come in handy soon enough.
    After getting the Opel Statue, head back to the 3-way
    intersection. Once back at the 3-way intersection, head west, and
    follow the path to the spikes. With your Leather Boots still
    equipped, walk across the spikes.

    At the other side, follow the path around the first corner, then
    continue until you reach the next corner. Ahead of this point
    there are 2 pits with a small island in between guarded by a
    Four-Handed Wizard, and at the end there is a doorway guarded by
    another Four-Handed Wizard. On top of that, there is a Purple
    Butterfly that'll fly about. Sounds pretty tricky to get through,
    believe me it is.

    What I do, which is probably the best idea, is equip your Flight
    Spell, and use it to fly over everything. Do this until you reach
    the other side. Once there, go into the doorway. From the
    entrance, head north, and you will be face to face with Draygon
    again. He will be mad at you for the taking his kingdom from you,
    but I think he's really mad because you whomped his butt the first
    time ^_^. Soon as he says this, the battle will begin.

    B O S S  # 1 2 :  D R A Y G O N (REMATCH)
    SUGGESTED LEVEL: 16
    SWORD: Thunder (Storm Bracelet is also peferred)
    ACCESSORY: Power Ring
    ITEM REWARDED: None

    Draygon's much tougher than before, so make sure you max out your
    stats to Level 16. First off, equip your Bow Of Truth and use it
    on him, and he will turn into a giant dragon of some sort. Now in
    his true form, his main offense is that he shoots laser beams at
    you, as well as large balls of energy. He also spits out green
    fireballs and shoots magic at you, turning you into a monster.
    Stay at the bottom of the screen, this is probably the safest
    place to be. Avoid all the attacks, especially the ones that turn
    you into a monster. Be at Level 16, and equip the Power Ring,
    Sword Of Thunder and Storm Braclet. Be at full health and have
    atleast 120 MP. This time, make sure his eye (in the center of his
    chest) is open, then unleash 3 Level 3 Thunder Blasts and that
    will kill Draygon!

    He won't leave anything behind this time. Instead the Four Wise
    Men will appear, with Azteca laying in the middle of the room. It
    seems that Draygon wa really Azteca, and that how this is how it
    should be, good winning over evil. He also says how he didn't want
    evil thoughts in his mind, and how he tried to push out the
    negative thoughts as much as he could. Because of this, Draygon
    became obsessed with this, he took control of Azteca.

    He concludes by saying how since you and Mesia are awake means the
    tower is now active. Finally, Azteca dies. Everyone of course is
    upset about this. Mesia (telepathically I think) will say how she
    is in the tower, and for you to enter through the next room. After
    that, the game will take over sending you to the next room. Once
    there, you will see a giant crystal. Walk into it and it will take
    you to the Floating Tower.

     -----------------------------------
 N: |The Floating Tower/The Final Battle|
     -----------------------------------

    T H E  F L O A T I N G  T O W E R
    ITEMS: Sword Of Crystalis

    Hoping you have followed my walkthrough up to this point, you
    should now be in the final area, the Floating Tower. At the
    moment, you should be in a room where you warped to. Equip the
    Deo's Pendant to refill your MP, and let your Psycho Armor refill
    your HP. Once your HP/MP has been refilled, save here, because
    this is the last place you can save at from here on out. After
    saving, leave here, and you will be on the first level of the
    Floating Tower.

    On the first floor, head west from the door until you reached the
    ledge. Now, equip your Warrior Ring as well as the Sword Of
    Thunder, and go from west to east, killing all the Cyborg Soliders
    along the way. Watch out for the Wall Cannons and Flybots, because
    they will pose as a problem, especially the Flybots. Keep going
    until you reach the east side ledge. Once at the east side ledge,
    rest to recover any lost HP/MP (using the Psycho Armor and Deo's
    Pendant). After killing the Cyborg Soliders, Walking E-Frames will
    appear.

    Turn around and head west killing the E-Frames. Once all of them
    has been killed, the screen will flash, and a staircase will
    appear going to the second floor. Climb the staircase and you will
    be stopped. Someone will come out (I'm not sure who) and talk
    about how you and Mesia were apart of a team of scientists who
    created the tower. This person goes on saying you were to see the
    future race. Once the tower started operating, both you and Mesia
    were awakened. After this you can continue up the stairs to the
    second floor.

    On the second floor, head to the east side ledge, then turn around
    and head west killing all the Cyborg Soliders until you get to
    west side ledge. After that, refill your HP/MP, then turn around
    again and head back to the east, killing the Walking E-Frames.
    Once all those have been killed, the screen will flash again and
    another staircase will appear, leading to the third floor. Find it
    and climb that staircase. During your trip, you will be stopped
    once again. The same voice appears. I'm guessing it's the Four
    Wise Men, but for some reason I think it's someone else.

    Anyways they will stop you and wonder if you found Azteca. They go
    on saying how Azteca was an android, created by them and
    instructed to lead the people in the right step. Hoping to succeed
    of course, but if he fails, it would be up to you to save
    everything. Now continue up the stairs to the third floor. On the
    third floor, repeat the same process as before when on the second
    floor, and another flash will appear following another staircase.
    This time when you climb it, you won't be stopped, so just
    continue up the stairs to the fourth floor.

    On the fourth floor, go east until you see a big door. Go through
    it and you will be in a room where you will see Mesia, who will be
    very happy to see you. She will tell you to take out your 4
    swords, which then she will combine into the mighty, Sword Of
    Crystalis. This the most powerful sword ever, but you don't get
    any upgrades for it. Once you get the sword, Mesia will tell you
    to destroy DYNA, then to stick the sword into the reactor. Refill
    your HP/MP for the last time, then leave this room. The screen
    will flash again, and a staircase will appear. Find it and climb
    it. The voice will stop you again wishing you luck against DYNA.
    Continue up the stairs, and you will see a big door. No turning
    back now, so enter the door.

    B O S S  # 1 3 :  D Y N A
    SUGGESTED LEVEL: 16
    SWORD: Crystalis
    ACCESSORY: Power Ring
    ITEM REWARDED: None

    This is it everyone, the final battle. You are now face to face
    with the final boss of the game, DYNA, but not a very tough final
    boss, if you know what you're doing that is. As you can tell DYNA
    is a huge master computer system gone wrong, and you need to stop
    it. Here's how: Be at Level 16 and have the Power Ring on. Your
    Sword Of Crystalis will automatically be equipped. Hopefully your
    HP/MP will be filled out. Also equip your Refresh Spell, because
    you may need it. DYNA will attack you with fairly good size laser
    beams, as well as fireballs. Best bet is to stand just right of
    DYNA's eye, so that you can miss the beams. Your only offense is
    that when you charge the Sword Of Crystalis to Level 1, it will
    shoot out giant white balls of energy. Only when DYNA's eye open,
    launch your attack at DYNA. During the time its eye is shut,
    charge your sword to Level 1. Keep doing this and you will have
    defeated DYNA.

    After it's destroyed, a huge explosion will take place and DYNA
    will be gone. You will then go up and place the Sword Of Crystalis
    in the reactor. Mesia will appear and tell you, that it's time to
    go. Now just sit back and watch the ending of the game.
    Congradulations, you have just beaten Crystalis, a very good RPG
    game for the 8-bit Nintendo Entertainment System.

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           -----------
SECTION 3: |THE GOODIES|
           -----------

     ------
 A: |Swords|
     ------

    There are 5 swords in the game. 4 of which has accessories which
    will make them more powerful. Below is a list of the swords and
    their accessories.

    SWORD OF WIND: (ATT +1)
    Level 1: Sword Of Wind
             This is the first sword of the game. Once charged to
             Level 1, it can send a small wind blast attack at your
             enemies.

    Level 2: Ball Of Wind
             Get the Ball Of Wind and it will increase the fighting
             power of the Sword Of Wind. Once equipped, you can charge
             the Sword Of Wind to Level 2, shooting out a powerful
             bigger wind blast that is more powerful than your Level 1
             blast. This item will also help destroy some walls.

    Level 3: Tornado Bracelet (8 MP)
             Get the Tornado Bracelet and once equipped you can charge
             up your Sword Of Wind to Level 3. And by doing so, you'll
             send out several tornadoes that will help kill your
             enemies and knock them back.

    SWORD OF FIRE: (ATT +2)
    Level 1: Sword Of Fire
             This is second sword of the game. Once charged to Level
             1, it can send a small fire blast at your enemies.

    Level 2: Ball Of Fire
             Get the Ball Of Fire and it will increase the fighting
             power of the Sword Of Fire. Once equipped, you can charge
             the Sword Of Fire to Level 2, shooting out a large stream
             of fire that will surely help against fighting monsters.
             This item will also help destroy some walls.

    Level 3: Flame Bracelet (16 MP)
             Get the Flame Bracelet and you can charge up your Sword
             Of Wind to Level 3. And by doing so, you'll be able to
             shoot out a huge fire ring shoots out, setting your
             enemies on fire.

    SWORD OF WATER: (ATT +4)
    Level 1: Sword Of Water
             This is the third sword of the game. Once charged to
             Level 1, it can send a small water blast at your enemies.

    Level 2: Ball Of Water
             Get the Ball Of Water and it will increase the fighting
             power of the Sword Of Water. Once equipped, you can
             charge the Sword Of Water to Level 2, shooting out an ice
             V-shape ice blast, that will help defeat enemies. This
             item will also help create ice bridges (HINT: Look for
             where there is a lot of white dots in the water coming
             together).

    Level 3: Blizzard Bracelet (16 MP)
             Get the Blizzard Bracelet, and you can charge up your
             Sword Of Water to Level 3. And by doing so, snowflakes
             come out then captures enemies. Then brings the flakes
             together and shoots out.

    SWORD OF THUNDER: (ATT +8)
    Level 1: Sword Of Thunder
             This is the fourth sword of the game, and one of the more
             effective against enemies. Once charged to Level 1, it
             can send a 3-way lightning bolt towards your enemies.
             Note that this works very well when you have the Warrior
             Ring equipped.

    Level 2: Ball Of Thunder
             Get the Ball Of Thunder and it will increase the fighting
             power of the Sword Of Thunder. Once equipped, you can
             charge the Sword Of Thunder to Level 2, shooting out
             several thunder rings towards your enemies. This attack
             can cover a 180 degree radius, which will be very
             helpful. This item will also help destroy iron walls
             (HINT: Look for walls with gargoyle like faces, those are
             the iron walls).

    Level 3: Storm Bracelet (40 MP)
             Get the Storm Bracelet and you can charge up your Sword
             Of Thunder to Level 3. And by doing so, you'll be able to
             cause a powerful storm that will destroy everything on
             the screen. This is actually my most favorate attack
             done.

    SWORD OF CRYSTALIS: (ATT +16)
    Level 1: Sword Of Crystalis
             This is the final sword of the game. You will get the
             Sword Of Crystalis at the end of game, when you are
             facing the final boss DYNA. Mesia will take all 4 swords
             and combined them into the mighty Sword Of Crystalis. You
             can only use this sword against the final boss. Unlike
             the other 4 swords, it doesn't have any items to increase
             its fighting power (but wouldn't it be sweet if it did
             ^_^). But you can still charge up the sword to Level 1,
             and by doing so, you will be able to launch a powerful
             blue ball of energy at DYNA. Very powerful sword!

     -------
 B: |Sheilds|
     -------

    There are 8 different types of sheilds you can get in the game.

    1. Carapace Sheild (SHEILD DEF +2): This can be bought for $80 in
       Leaf or $70 in Brynmaer, and can be sold for $40.
    2. Bronze Sheild (SHEILD DEF +6): This can be bought in Brynmaer
       for $220, and can be sold for $110.
    3. Platinum Sheild (SHEILD DEF +8): This can be bought in Portoa
       for $1,500 or in Amazones for $1,300, and can be sold for $750.
    4. Ceramic Sheild (SHEILD DEF +18): This can be bought in Swan for
       $2,500, and can be sold for $1,250.
    5. Battle Sheild (SHEILD DEF +24): This can be bought in Swan for
       $6,000, and can be sold for $3,000.
    6. Mirror Sheild (SHEILD DEF +12): This can be bought in Amazones
       for $2,000, and can be sold for $1,000.
    7. Sacred Sheild (SHEILD DEF +16): This can be bought in Amazones
       for $9,000 or in Shyron for $6,000, and can be sold for $3,000.
    8. Psycho Sheild (SHEILD DEF +32): This can be found in the Cave
       Of Styx area, but it can't be sold. It can also protect you
       against most enemies attacks.

     ------
 C: |Armors|
     ------

    There are 8 different types of armors you can get in the game.

    1. Tanned Hide (ARMOR DEF +2): This can be purchased in Leaf for
       $100, and can be sold for $50.
    2. Leather Armor (ARMOR DEF +6): This can be bought in Brynmaer
       for $140, and can be sold for $70.
    3. Bronze Armor (ARMOR DEF +10): This can be bought in Portoa for
       $600, and can be sold for $300.
    4. Platinum Armor (ARMOR DEF +14): This can be bought in Portoa
       for $2,000 or in Amazones for $1,800, and can be sold for
       $1,000.
    5. Solider Suit (ARMOR DEF +18): This can be bought in Swan for
       $3,000, and can be sold for $1,500.
    6. Ceraminc Suit (ARMOR DEF +24): This can be bought in Swan for
       $6,500 or in Shyron for $5,500, and can be sold for $2,750.
    7. Battle Armor (ARMOR DEF +20): This can be found in the Oasis
       Cave area, but it can't be sold.
    8. Psycho Armor (ARMOR DEF +32): This can be found in the Pyramid
       area, but it can't be sold. It can also slowly raise your lost
       HP once you are standing still.

     -----------
 D: |Accessories|
     -----------

    These are special items that will help better your character,
    however you can only have one item selected at a time.

    1. Rabbit Boots: This item will allow you to jump, which is very
       handy at some points of the game.
    2. Gas Mask: This item has only one purpose. By wearing it, you'll
       be able to go through the Poison Forest Maze unharmed by the
       poison.
    3. Sheild Ring: This item doubles your standard Shield Defense
       Rating.
    4. Iron Necklace: This item doubles your standard Armor Defense
       Rating.
    5. Warrior Ring: This item will allow you to use a Level 1 Sword
       Blast, without charging.
    6. Power Ring: This item doubles your standard Sword Attack
       Rating.
    7. Deo's Necklace: This item will slowly refill your MP, but will
       only work if you're standing still.
    8. Leather Boots: This item will allow you to walk over poison
       swamps without taking any damage.

     ------------
 E: |Magic Spells|
     ------------

    There are 8 Magic Spells in the game. You get them by meeting
    certain people in the game.

    1. Refresh (4 MP): This spell will refill any loss HP.
    2. Telepathy (8 MP): This spell will allow you to talk to the Four
       Wisemen.
    3. Teleport (20 MP): This spell works like the Warp Boots, it will
       take you to any town previously visited.
    4. Paralysis (4 MP): This spell will freeze monsters and people,
       but not sure about bosses.
    5. Recover (24 MP): This spell will help you recover from any
       damage, other than HP/MP losage.
    6. Barrier (20 MP): This spell will create aprotective forcefield
       around you, which will protect you from enemy attacks.
    7. Change (20 MP): This spell will change you into one of 4
       characters of the game.
    8. Flight (1 MP): This spell will allow you to float over any
       large gap.

     -----
 F: |Items|
     -----

    These are the items you can get. They will help you out incase you
    are in trouble.

    1. Alarm Flute: This item is used to wakes people who are asleep.
    2. Warp Boots: This item teleports to towns previously visited.
    3. Antidote: This item will cure poison status.
    4. Fruit Of Lime: This item will cure petrify status.
    5. Fruit Of Repun: This item will cure nuper status.
    6. Lysis Plant: This item will cure paralysis status.
    7. Magic Ring: This item will cure all MP.
    8. Opel Statue: This item will cures all HP (after death).
       You must have this item selected on the Item Screen.
    9. Medical Herb: This item will cure 32 HP.
   10. Fruit Of Power: This item will cure 32 MP.

    (NOTE: Please refer to the "Buy/Sell" part of Section 4, for info
    on purchasing/selling items)

     ----------------
 G: |Game Story Items|
     ----------------

    These are items you get throughout the game, which plays an
    important role during your quest. You can only use one item at a
    time.

    1. Shell Flute: Use this to summon the dolphin.
    2. Eye glasses: Use this to open a secret door in Joel.
    3. Flute Of Lime: Use this to cure petrify on some soliders.
    4. Broken Statue: This will become the Statue of Gold.
    5. Statue of Gold: This is used to calm the whirlpools.
    6. Love Pendant: Give this to Kensu to remind him of his duty.
    7. Fog Lamp: Return it to the boat keeper in Portoa.
    8. Kirisa Plant: Trade this with the Amazon Queen for the Bow of
       Moon.
    9. Glowing Lamp: Fixes the Broken Statue into the Statue of Gold.
   10. Key of Styx: Opens the gate to the Cave of Styx.
   11. Ivory Statue: Use this to restores Kensu from his blob state.
   12. Bow of Moon: Use this to defeats the Guardian of Moon.
   13. Bow of Sun: Use this to defeats the Guardian of Sun.
   14. Bow of Truth: Use this to reveal the Emperor's true form.

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           ---------------
SECTION 4: |IMPORTANT STUFF|
           ---------------

     ---------
 A: |Level-Ups|
     ---------

    This tells you what your stats are for your current level.

     ------- -------- ----- ----- ------ ---------- ----------
    | LEVEL |  EXP.  |  HP |  MP | ATT. | SHD DEF. | ARM DEF. |
     ------- -------- ----- ----- ------ ---------- ----------
    |   1   |     30 |  48 |  34 |   +1 |    +1    |    +1    |
    |   2   |     60 |  64 |  34 |   +2 |    +2    |    +2    |
    |   3   |    150 |  80 |  51 |   +3 |    +3    |    +3    |
    |   4   |    300 |  96 |  68 |   +4 |    +4    |    +4    |
    |   5   |    700 | 112 |  85 |   +5 |    +5    |    +5    |
    |   6   |  1,200 | 128 | 102 |   +6 |    +6    |    +6    |
    |   7   |  1,600 | 144 | 119 |   +7 |    +7    |    +7    |
    |   8   |  3,500 | 160 | 136 |   +8 |    +8    |    +8    |
    |   9   |  5,800 | 176 | 153 |   +9 |    +9    |    +9    |
    |  10   |  8,000 | 192 | 170 |  +10 |   +10    |   +10    |
    |  11   | 10,000 | 208 | 187 |  +11 |   +11    |   +11    |
    |  12   | 20,000 | 224 | 204 |  +12 |   +12    |   +12    |
    |  13   | 30,000 | 240 | 221 |  +13 |   +13    |   +13    |
    |  14   | 40,000 | 255 | 238 |  +14 |   +14    |   +14    |
    |  15   | 50,000 | 255 | 255 |  +15 |   +15    |   +15    |
    |  16   |  MAXED | 255 | 255 |  +16 |   +16    |   +16    |
     ------- -------- ----- ----- ------ ---------- ----------

    NOTE:
    The EXP listed, tells how much you need to get to the next Level.
    SHD DEF (Sheild Defense), shows your Standard Sheild Defense only.
    This doesn't include when you are holding a sheild.
    ARM DEF (Armor Defense), shows your Standard Armor Defense only.
    This doesn't include when you are wearing an armor.
    ATT (Attack), shows your current Attack Defense.
    This doesn't include when you are using a sword.

     --------
 B: |Buy/Sell|
     --------

    This is a list of all the stuff you can buy, and in what town.

    LEGEND:
    FLT: Alarm Flute   WRP: Warp Boots      LYS: Lysis Plant
    ANT: Antidote      POW: Fruit Of Power  RNG: Magic Ring
    MED: Medical Herb  LIM: Fruit Of Lime   RPN: Fruit Of Repun

 ---------- ----- ------ ----- ------ ----- ----- ----- ------ ------
| BUYING   | FLT |  ANT | MED |  WRP | POW | LIM | LYS |  RNG |  RPN |
 ---------- ----- ------ ----- ------ ----- ----- ----- ------ ------
| Leaf     |  50 |   40 |  30 |   60 |     |     |     |      |      |
| Brynmaer |     |   45 |  35 |   65 |     |     |     |      |      |
| Oak      |     |   45 |  50 |      |  80 |     |     |      |      |
| Nadare   |     |   70 |  60 |   80 | 100 |     |     |      |      |
| Portoa   |     |      |  90 |  120 |     | 180 | 200 |      |      |
| Joel     | 300 |  150 | 120 |      | 180 |     |     |      |      |
| Swan     |     |  200 | 180 |  300 | 350 |     |     |      |      |
| Amazones |     |      |     |  100 | 150 |     | 150 |      |      |
| Shyron   |     |  200 | 180 |      |     | 300 |     |  800 |      |
| Goa      |     |  600 | 500 |  800 |     |     | 700 |      |      |
| Sahara   |     | 1000 |     | 1500 |     |     |     | 4000 | 3000 |
 ---------- ----- ------ ----- ------ ----- ----- ----- ------ ------
| SELLING  |  25 |   20 |  10 |   30 |  65 |  90 |  95 |  500 | 1000 |
 ---------- ----- ------ ----- ------ ----- ----- ----- ------ ------

    NOTE: You can not buy or sell the Opel Statue. But knowing what it
    can do, why would you want to ;-).

     ----
 C: |Inns|
     ----

    By staying at an Inn, you will be able to refill all your lost
    HP/MP and recover from any enemy attack (paralysis, poison, etc).
    After which, you can save outside of these places.

     ---------- ------- ---------- -------
    | TOWNS    | PRICE | TOWNS    | PRICE |
     ---------- ------- ---------- -------
    | Leaf     |    16 | Amazones |    80 |
    | Brynmaer |    20 | Joel     |   120 |
    | Oak      |    40 | Shyron   |   150 |
    | Nadare   |    50 | Goa      |   300 |
    | Portoa   |   100 | Sahara   |   500 |
    | Swan     |   150 |          |       |
     ---------- ------- ---------- -------

-----------------------------------------------------------------------
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-----------------------------------------------------------------------

           -----------
SECTION 5: |THE BADDIES|
           -----------

     -------
 A: |Enemies|
     -------

    This is a list of enemies in the game, in alphabetical order.
    (Courtesy of Windchild, although some of them I made up, but I
    can't remember which is which lol)

------------------- ------ ------ ----- ----- ----- ----- -----------
| NAME              |  EXP | GOLD | WND | FRE | WTR | THN |   ATTACK  |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Armored Mace      |  600 |  400 |  No |  No |  No | Yes |    None   |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Beholder          |  272 |   50 |  No | Yes |  No | Yes |   Petrify |
| Blue Bat Small    |   10 |    0 | Yes | Yes | Yes | Yes |    None   |
| Blue Bear         |   35 |    8 |  No | Yes | Yes | Yes |    None   |
| Blue Insect       |  592 |    8 |  No | Yes | Yes | Yes | Paralysis |
| Blue Shroom       |    8 |    4 |  No | Yes | Yes | Yes |    None   |
| Blue Slime Small  |    1 |    1 | Yes | Yes | Yes |  No |    None   |
| Blue Slime Large  |    6 |    4 | Yes | Yes | Yes |  No |    None   |
| Blue Spiny        |   15 |    8 |  No | Yes | Yes | Yes |    None   |
| Brown Axe Hog     |    5 |    4 | Yes | Yes | Yes | Yes |    None   |
| Brown Bear        |    4 |    4 | Yes |  No |  No | Yes |    None   |
| Brown Puddle      | 1920 |  400 |  No |  No | Yes | Yes | Drains MP |
| Brown Scorpion    |  608 |  200 | Yes |  No |  No | Yes | Drains MP |
| Brown Tiger       |    1 |    2 | Yes | Yes | Yes | Yes |    None   |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Cyborg Soliders   |    0 |    0 |  No |  No |  No | Yes |    None   |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Dark Green Snake  |   85 |   50 | Yes | Yes |  No |  No | Paralysis |
| Desert Eagle      |  288 |   50 |  No | Yes | Yes | Yes |    None   |
| Desert Scorpion   | 1440 |  200 |  No |  No |  No | Yes |   Poison  |
| Desert Zombie     |  208 |   50 | Yes |  No |  No | Yes |    None   |
| Draygonian Archer |  256 |  100 | Yes |  No | Yes | Yes |    None   |
| Draygonia Guard   |   25 |    8 | Yes |  No |  No | Yes |    None   |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Flybots           |    0 |    0 |  No |  No |  No | Yes |    None   |
| Flying Insect     |    8 |    4 |  No | Yes | Yes | Yes |    None   |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Gorgon            |   50 |   50 |  No |  No | Yes | Yes |  Petrify  |
| Green Axe Hog     |   25 |   16 | Yes |  No | Yes | Yes |    None   |
| Green Crawler     |    8 |    8 | Yes |  No | Yes | Yes |    None   |
| Green Snake       |    3 |    4 | Yes | Yes | Yes | Yes |    None   |
| Green Slug        |    2 |    2 | Yes | Yes | Yes | Yes |    None   |
| Green Spider      |    8 |    8 |  No | Yes | Yes | Yes |   Poison  |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Killer Dandelion  |    6 |    0 | Yes | Yes | Yes | Yes |    None   |
| Killer Chest      |  126 |  500 |  No | Yes | Yes | Yes |   Poison  |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Mace Wielder      |  320 |  100 |  No |  No | Yes | Yes |   Poison  |
| Merman            |  144 |   50 | Yes | Yes |  No | Yes |    None   |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Octopus           |  176 |  100 | Yes | Yes |  No | Yes |    None   |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Pollen Killer     |  592 |    0 |  No |  No |  No | Yes | Paralysis |
| Purple Bat        |    1 |    0 | Yes | Yes | Yes | Yes |    None   |
| Purple Butterfly  |  208 |    0 | Yes | Yes | Yes | Yes | Paralysis |
| Purple Eagle      |   60 |   30 |  No | Yes | Yes | Yes |    None   |
| Purple Bird       |  288 |   50 |  No | Yes | Yes | Yes |    None   |
| Purple Macewarrior|  320 |  100 |  No |  No | Yes | Yes |    None   |
| Purple Shroom     |   80 |   30 |  No | Yes |  No |  No |   Poison  |
| Purple Serpent    |   10 |    8 | Yes |  No | Yes | Yes |   Poison  |
| Purple Spider     | 1280 |  200 | Yes |  No |  No | Yes |  Petrify  |
| Purple Spiny      |  100 |   30 | Yes | Yes |  No | Yes |   Poison  |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Red Crab          |   30 |   16 | Yes |  No | Yes | Yes |    None   |
| Red Crawler       |   15 |    8 | Yes |  No | Yes | Yes |   Poison  |
| Red Eagle         |   60 |    0 |  No | Yes | Yes | Yes |    None   |
| Red Flying Plant  |   40 |   16 |  No | Yes | Yes | Yes |    None   |
| Red Mud Puddle    |  304 |  100 | Yes |  No | Yes | Yes |   Poison  |
| Red Shadow        |  256 |  100 | Yes | Yes |  No | Yes | Paralysis |
| Red Slug          |   22 |   16 | Yes | Yes | Yes | Yes |   Poison  |
| Red Serpent       |   10 |    8 | Yes |  No | Yes | Yes |   Poison  |
| Red Spider        |  120 |   30 |  No | Yes | Yes | Yes | Paralysis |
| Red Witch         |  672 |  100 | Yes |  No | Yes | Yes |    None   |
| Rolly-Poly        |    8 |    4 | Yes | Yes | Yes | Yes |    None   |
| Rock Zombie       |   12 |    8 |  No | Yes | Yes | Yes |    None   |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Skeleton          | 1280 |  200 |  No |  No |  No | Yes | Drains MP |
| Swordsman         |  560 |  100 | Yes |  No |  No | Yes |    None   |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Turtle            |  160 |   30 | Yes | Yes |  No | Yes |   Poison  |
------------------- ------ ------ ----- ----- ----- ----- -----------
| Walking E-Frames  |    0 |    0 |  No |  No |  No | Yes |    None   |
| Wall Cannons      |    0 |    0 |  No |  No |  No |  No |    None   |
| White Mummy       | 1760 |  400 |  No |  No | Yes |  No |   Petrify |
------------------- ------ ------ ----- ----- ----- ----- -----------

     ------
 B: |Bosses|
     ------

    This is a list of all the Bosses (as well as a guide on how to
    beat them), in order of appearance.

    BOSS #01: BIG BAT
     ----- ------- ------- ------------------ ---------------
    | EXP | SWORD | LEVEL | ITEM LEFT BEHIND |   FOUND IN    |
     ----- ------- ------- ------------------ ---------------
    | 100 |  Wind |   4   |   Rabbit Boots   | Windmill Cave |
     ----- ------- ------- ------------------ ---------------

    This is a fairly simple battle, which shouldn't take too long to
    get through. Big Bat disappears and reappers whenever and wherever
    he wants. When he appears is the best time to strike. Be careful
    on two things: 1) He can be very fast as you hit him more, and 2)
    he will have 3 Small Blue Bats helping him, who of course will
    annoy you. Basically, when he appears, just keep shooting the boss
    with Level 2 Wind Blasts, and he should be dead.

    BOSS #02: GIANT BEETLE
     ----- ------- ------- ------------------ -------------
    | EXP | SWORD | LEVEL | ITEM LEFT BEHIND |  FOUND IN   |
     ----- ------- ------- ------------------ -------------
    | 400 |  Fire |   6   |   Ball Of Fire   | Forest Maze |
     ----- ------- ------- ------------------ -------------

    This boss is a bit tougher than the Big Bat. But once you get the
    hang of it, it should be easy. It moves back and forth, and once
    it's stop it spits acid. Be careful not to let it touch you
    because it will hurt. After it's done, you'll have a split second
    to attack, so it's best to charge your sword to Level 1 while it's
    spitting. After that blast it when it's taking a break, before it
    moves around or spits at you again. Simple? Well be careful, a
    green fly will get in your way, so be ready! Repeat this process,
    and it will be dead.

    BOSS #03: GENERAL KELBESQUE
     ------ ------- ------- ------------------ --------------
    |  EXP | SWORD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
     ------ ------- ------- ------------------ --------------
    | 1000 |  Wind |   8   |  Flame Bracelet  | Mt. Sabre NE |
     ------ ------- ------- ------------------ --------------

    This is the first toughest boss you'll face. There is a couple
    things to keep in mind: he will travel at a fair pace, and when he
    stomps the ground, rocks fly up and he launches them towards you,
    so be careful. Use the Sword Of Wind at Level 2 or 3 and it should
    be easy to beat him and avoid his attacks. After the fight is
    over, he will say he will challenge you at a later time, so this
    fight is far from over.

    BOSS #04: BIG BAT (REMATCH)
     ------ ------- ------- ------------------ -----------------
    | EXP  | SWORD | LEVEL | ITEM LEFT BEHIND |     FOUND IN    |
     ------ ------- ------- ------------------ -----------------
    | 544  |  Wind |  10   |  Fruit Of Power  | Sabera's Castle |
     ------ ------- ------- ------------------ -----------------

    If this boss looks familiar, that's because it should. It's the
    Big Bat boss, from the Windmill Cave. As for killing him, just use
    the same tactic as before. He's a bit harder to defeat this time
    around, as well as the Small Blue Bats that fly around, which
    actually look a bit bigger. This fight can be kinda long, so just
    be ready to go.

    BOSS #05: SABERA
     ----- ------- ------- ------------------ -----------------
    | EXP | SWORD | LEVEL | ITEM LEFT BEHIND |     FOUND IN    |
     ----- ------- ------- ------------------ -----------------
    | 800 |  Fire |  11   |   Broken Statue  | Sabera's Castle |
     ----- ------- ------- ------------------ -----------------

    Sabera is the only female boss in the game. Make sure to also
    equip your Sheild Ring, and make sure your MP is at a pretty high
    number, because you will need to use the Refresh magic very often
    here. Sabera will circle around, shooting off energy attacks at
    you. Keep in mind, she is very fast moving, not only with her
    attacks, but as well as herself. Keep a good distance from her,
    and you should be safe. Also use as many Level 2 Fire Blasts as
    needed, for this will destroy her. This is a pretty long battle,
    especially if you're not careful.

    BOSS #06: MADO
     ------ ------- ------- ------------------ -------------
    |  EXP | SWORD | LEVEL | ITEM LEFT BEHIND |  FOUND IN   |
     ------ ------- ------- ------------------ -------------
    | 1008 | Water |   12  |  Ball Of Thunder |   Shyron    |
     ------ ------- ------- ------------------ -------------

    Mado is quite tough, but not too hard. His attack pattern is
    simple. He forms into a ball and starts launching himself
    different directions. Once he stops, he will launch powerful stars
    at you (which do hurt), then start all over again. What to do, is
    equip your Sword Of Water and the Blizzard Braclet, and either the
    Iron Necklace or Sheild Ring, to better your defense. Whether Mado
    is rolling around, or attacking you, use as many Level 3 Water
    Blasts as it takes to kill him. It's best to keep a safe distance
    from him when fighting, and the Level 3 Water Blast is good,
    because it can reach all over the screen. A few hits should do it,
    but make sure you have plenty of MP to recover both your HP and to
    attack.

    BOSS #07: GENERAL KELBESQUE (REMATCH)
     ------ ------- ------- ------------------ --------------
    |  EXP | SWORD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
     ------ ------- ------- ------------------ --------------
    | 2032 |  Wind |  13   |    Opel Statue   | Goa Fortress |
     ------ ------- ------- ------------------ --------------

    General Kelbesque is back and he's very tough this time around. He
    runs around much faster, and launchs very powerful fast moving
    attacks at you, maiking it hard to dodge them. Whatever you do,
    don't get trapped in a corner, or you will die for sure. Like
    before, use as many Level 2 and 3 Wind Blasts and he should be
    finished. There is a plus side, after moving around he will start
    to attack you, but he will be standing still for a second or two.
    During the time he moves about, charge you sword, then attack him
    when he's standing still. Make sure you also have your Refresh
    Magic ready to go, because you will need it at a moments notice.

    BOSS #08: SABERA (REMATCH)
     ------ ------- ------- ------------------ --------------
    |  EXP | SWORD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
     ------ ------- ------- ------------------ --------------
    | 2032 |  Fire |  14   |  Fruit Of Repun  | Goa Fortress |
     ------ ------- ------- ------------------ --------------

    Sabera is back, and her attack pattern is pretty much the same,
    except she is slightly tougher, but not too much. Just keep using
    Level 2 Fire Blasts on her, and she will be easily defeated. Be
    careful though, she will shoot some weird stuff at you, that if it
    touches you, it will drain some of your MP, so try not to use your
    Level 3 attacks, because you will need all your MP to use Refresh
    on yourself.

    BOSS #09: MADO (REMATCH)
     ------ ------- ------- ------------------ --------------
    |  EXP | SWORD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
     ------ ------- ------- ------------------ --------------
    | 2032 | Water |  14   |   Sacred Sheild  | Goa Fortress |
     ------ ------- ------- ------------------ --------------

    Mado has returned and if you think he was tough before, well that
    was easy compared to him this time. Mado is very hard to defeat.
    It's best to equip the Blizzard Braclet. Plus have your Opel
    Statue selected, and use the Refresh Spell and Magic Ring (you
    found earlier) when need be, and you will need it. Mado's fighting
    style is still the same. He rolls in a ball and shoots out stuff
    at you. But this time he is much faster, which makes him extremely
    tough to fight. Since the attack can cover the whole screen, use
    as many Level 3 Water Blasts as it takes to kill him. It's
    probably best if you stand in the middle of the room though. It
    will take a lot to kill him, that's why the Magic Ring is very
    important in this fight, as well as the Opel Statue.

    BOSS #10: KARMINE
     ------ --------- ------- ------------------ --------------
    |  EXP |  SWORD  | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
     ------ --------- ------- ------------------ --------------
    | 2032 | Thunder |  14   |   Ivory Statue   | Goa Fortress |
     ------ --------- ------- ------------------ --------------

    Be glad you never met Karmine before. It seems Draygon saved the
    best for last because Karmine is more tougher than the 3 warriors
    beforehand. Here's how to beat this very tough opponet. Make sure
    you have some Fruit Of Repun on you. Karmine's fighting style is
    very immense, so be very careful. Equip your Sheild Ring to better
    you Sheild Defense Rating, as well as equip your Refresh Spell,
    because you will need it. He has will move around the room very
    fast, but when he stops, he has two different attacks he will try
    to launch on you. One is giant red fireballs which he will throw
    at you, which also bounces off the walls. The other will be
    several small blue fireballs which he will also launch at you.
    Stay away from these, because they will turn you into the same
    thing that Kensu is. Recover won't help you this time, so have
    your Fruit Of Repun ready to go. This will take a long time to get
    through, but use as many Level 2 Thunder Blasts as possible, and
    you will be able to beat him.

    BOSS #11: DRAYGON
     ------ --------- ------- ------------------ ---------------
    |  EXP |  SWORD  | LEVEL | ITEM LEFT BEHIND |   FOUND IN    |
     ------ --------- ------- ------------------ ---------------
    | 2032 | Thunder |  15   |   Psycho Armor   | Great Pyramid |
     ------ --------- ------- ------------------ ---------------

    Well here he is, the main bad guy, Draygon, but he is not the
    final boss acually. Now this is the first time you will encounter
    Draygon, but really it's hard to say what difficulty he is. His
    offense is amazing, but his defense is what's lacking, which makes
    this battle relatively easy. When you meet him, he will charge
    down at you very fast, then move back and he will start unleashing
    his power on you. When he's charging at you, make sure you are out
    of his way, because it will hurt badly if he hits you. His main
    offense is that he shoots out lightning bolts which cover a third
    of the screen. My advice is get in the upper right hand corner of
    the screen. Equip the Power Ring as well. Be at full health and
    have atleast 80 MP. What you do is so easy, that you will wish it
    would be this easy fighting other bosses. Unleash 2 Level 3
    Thunder Blasts and that will kill Draygon, simple as that!

    BOSS #12: DRAYGON (REMATCH)
     ----- --------- ------- ------------------ ------------------
    | EXP |  SWORD  | LEVEL | ITEM LEFT BEHIND |     FOUND IN     |
     ----- --------- ------- ------------------ ------------------
    |  0  | Thunder |  16   |      None        | Pyramid Basement |
     ----- --------- ------- ------------------ ------------------

    Draygon's much tougher than before, so make sure you max out your
    stats. First off, equip your Bow Of Truth and use it on him, and
    he will turn into a giant dragon of some sort. His main offense is
    that he shoots laser beams at you, as well as large balls of
    energy. He also spits out green fireballs and shoots magic at you,
    turning you into a monster. Stay at the bottom of the screen, this
    is probably the safest place to be. Avoid all the attacks,
    especially the ones that turn you into a monster. Be at Level 16,
    and equip the Power Ring, Sword Of Thunder and Storm Braclet. Be
    at full health and have atleast 120 MP. This time, make sure his
    eye (in the center of his chest) is open, then unleash 3 Level 3
    Thunder Blasts and that will kill Draygon!

    BOSS #13: DYNA
     ----- ----------- ------- ------------------ ----------------
    | EXP |   SWORD   | LEVEL | ITEM LEFT BEHIND |    FOUND IN    |
     ----- ----------- ------- ------------------ ----------------
    |  0  | Crystalis |  16   |      None        | Floating Tower |
     ----- ----------- ------- ------------------ ----------------

    You are now face to face with the final boss of the game, DYNA,
    but not a very tough final boss, if you know what you're doing
    that is. As you can tell DYNA is a huge master computer system
    gone wrong, and you need to stop it. Here's how: Equip the Power
    Ring on. Your Sword Of Crystalis will automatically be equipped.
    Hopefully your HP/MP will be filled out. Also equip your Refresh
    Spell, because you may need it. With this, you should have an
    Attack Rating now of +48, which will be more than enough to kill
    DYNA. DYNA will attack you with fairly good size laser beams, as
    well as fireballs. Best bet is to stand just right of DYNA's eye,
    so that you can miss the beams. Your only offense is that when you
    charge the Sword Of Crystalis to Level 1, it will shoot out giant
    white balls of energy. Only when DYNA's eye open, launch your
    attack at DYNA. During the time its eye is shut, charge your sword
    to Level 1. Keep doing this and you will have defeated DYNA.

     -------------
 C: |Enemy Attacks|
     -------------

    Certain enemies can do an attack on you that will cause some type
    of status on you. Below is a list of those status's, what they do,
    and what can cure it:

    Poison: when you are poisoned, your HP will drop for every step
    you take. Use either the Antidote or Recover Spell to heal
    yourself.

    Paralysis: When you are paralysis, you won't be able to pull off
    any Level 2 or 3 attacks. Use either the Lysis Plant or Recover
    Spell to heal yourself.

    Petrify: When you are petrified, you are unable to move for a
    short period of time. Use either the Fruit Of Lime or Recovery
    Spell to heal yourself.

    Nuper: When you are nupered, you are turned into a monster and
    won't be to do anything. Use the Fruit Of Repun to heal yourself.

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           -------------
SECTION 6: |IN CONCLUSION|
           -------------

     --------------
 A: |Secert Warping|
     --------------

    Okay this is a secret trick, that at first can be difficult to
    pull off at first, but can be really helpful, especially if you're
    low on MP. All you need to do is plug in the second controller,
    press and hold the 'A' and 'B' button on the first controller at
    the same time, then press the 'A' Button on second controller.
    Once you do that, you will automatically warp to another location.
    The locations are listed below (in order):

    1. Town of Leaf                    10. Angry Seas
    2. Wind Valley                     11. Town Of Swan
    3. The cave you meet Zebu in       12. West side of Swan
    4. Outside of the Windmill         13. Mt. Hydra
       Cave near Brynmaer              14. Oasis Desert entrance
    5. Forest Maze                     15. Goa Fortress
    6. Mt. Sabre Southwest entrance        1st Floor
    7. Mt. Sabre Northeast entrance    16. Outside of the
    8. Lime Tree Lake                      Great Pyramid
    9. Using the boat in Portoa

    Once you get to the Great Pyramid, and do this trick, you will
    warp back to the Town Of Leaf. Also this trick can be done at
    anytime throughout the game.

     ------------
 B: |Tips & Codes|
     ------------

    Personal Tips:

    Not many tips I could honestly give out. A few do stick out
    though:

    1. Leveling up does make a difference in this game. Trust me, when
    you level up a notch, it does show, atleast in attacking.

    2. Killer Chests are a good source of money ($500 each one). Use
    them to your advantage.

    3. Try using either the Warrior Ring or Power Ring with any of
    your swords (especially the Sword Of Thunder or Crystalis). It
    will make a big difference in fighting the enemies.

    Game Genie Codes:

    1. VVOGUOSE - Start with some gold.
    2. NYVSPZGV - First pupil gives you more gold.
    3. SXNOVXSE - Magic doesn't use MP.
    4. GZEOTGSA - Immune to most damge.
    5. AASVVNYA - Immune to poison.
    6. AEKTSNYA - Immune to paralysis.
    7. TEOTVYGA - Stronger poison.
    8. ZEOTVYGA - Weaker poison.
    9. SZUOIVSE + SZKPLVSE - Don't get charged for boarding at Inns.
   10. SXVPUOSE + SXVOOOSE - Don't get charged for items in shops.

    Codes perferred: Code 3, 5 and 6


     --------------
 C: |What's To Come|
     --------------

    With a game as big as this, who knows what else is to come. But I
    will keep this open if anything new develops.

     --------------
 D: |Special Thanks|
     --------------

    Personal Thanks To:
    Exo-Squad: Simply because of his confidence and belief that I will
    be very successful at this stuff ^_^.

    JShaw71753: Without his copy of the game, I couldn't of made this
    walkthrough ^_^.

    On-line Thanks To:
    To GameFAQS for hosting my walkthroughs, as well as many more.

    To the person from so long ago who told me of an easier way to
    defeat Mado (during the first fight with him). I do not know who
    you are, but credit is still yours, just email me :-)

    To the other walkthrough writers for this game, you guys did a
    great job. I hope I didn't take anything from you, but if I did,
    let me know and I will give you 110% credit for it, just because
    I'm a nice guy ^_^

    To anyone who help made this game possible. Thanks! ^_^

     --------------
 E: |The Disclaimer|
     --------------

    Crystalis is one of the best RPGs for the NES, yet it was deeply
    underrated. I would say that this is one of my favorite games for
    the NES. It has great replay value as well as a great storyline
    and music. Honestly, I liked the hack and slash battle system as
    opposed to turn based battles ^_^. You really can't go wrong with
    a game like this. I made this walkthrough the best way I can and I
    hope it helps out in every way possible. Now here comes the
    important stuff you need to read.

    Ok, I'll make this quick and simple. This walkthrough is my work.
    I've made this walkthrough, describing the game the best possible
    way I can. You can use whatever info you want, so long as you give
    me credit and don't alter anything. All you have to do is email me
    at [email protected] if you're gonna do anything with
    this walkthrough. And to show that I'm not a complete selfish
    bastard, if you have something you wanna add, email me and I will
    give you full credit ^_^. This walkthrough, like many others are
    intended for GameFAQs ONLY. You want it on your site, well you
    better start emailing me. Failure to comply with this, and I will
    be mad, among other things.

    Email me at [email protected]
    Copyright (C) June 21st, 2004
    Mike Leatherwood AKA StarFighters76
    Crystalis copyright (C) 1986 Nintendo