Yu-Gi-Oh! World Championship Tournament 2004/Duel Monsters Expert 3 FAQ
For Game Boy Advance
Written by Kevin Wang
FINAL VERSION - Last Revised: Friday, August 13, 2004 (179,679 bytes)

This document is Copyright 2004 Kevin Wang

Latest revisions of this guide can be found in this order:
----------------------------------------------------------
My computer
www.gamefaqs.com
www.ign.com
www.neoseeker.com
www.supercheats.com
www.squallsxtasyff8.friendpages.com

These sites may NOT take any part of this FAQ with or without permission:
-------------------------------------------------------------------------
www.cheats.de
www.cheatcc.com (Don't even THINK about it, Dave)
www.freshbakedgames.com
www.gamewinners.com

This FAQ is best viewed in Courier New font, 10 Point, with the window
maximized. ^_^

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- VERY IMPORTANT NOTE: If you've been looking for a card and couldn't find it, +
+ stop right now because you've come to the right place. No wait, actually you -
- haven't. Copy and paste the link below, then CTRL + F for the desired        +
+ card(s):                                                                     -
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

http://db.gamefaqs.com/portable/gbadvance/file/yu_gi_oh_wct04_booster.txt



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| 00. TABLE OF CONTENTS                                                   00TC |
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Press Ctrl + F and type in the four characters that correspond with the section
you want to go to.

00. Table of Contents ..................................................... 00TC
01. Copyright Information ................................................. 01CI
02. Version History ....................................................... 02VH
03. Introduction .......................................................... 03IN
04. FAQs .................................................................. 04FA
05. The Beginning ......................................................... 05BA
06. Dueling ............................................................... 06DU
07. Building a Deck ....................................................... 07BD
08. Good Cards ............................................................ 08GC
09. Limited Card List ..................................................... 09LC
10. Computer Duelists ..................................................... 10CD
11. Opponents' Decks' ..................................................... 11OD
12. Booster Packs ......................................................... 12BP
13. GameShark Codes ....................................................... 13GS
14. Action Replay Codes ................................................... 14AR
15. Errors ................................................................ 15ER
16. Glitches .............................................................. 16GL
17. Contacting Kevin Wang ................................................. 17CK
18. Credits ............................................................... 18CR



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| 01. COPYRIGHT INFORMATION                                               01CI |
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This document is Copyright 2004, Kevin Wang. It may not be reproduced nor
retransmitted in any form without prior consent from the author. It may not be
altered, published, sold, given as an incentive to buy, etc. without advance
permission from the author. All outside sources which have contributed which
have contributed to the making of this guide in some form have been cited in the
last section of the guide. Violation of the above terms can and will result in
a lawsuit. If you want to host my FAQ on your site, contact me and I will make
the decision. Asking politely will GREATLY increase the chance of approval, but
it doesn't guarantee anything. If you feel that you must steal any part of my
FAQ, at least give credit to anyone who contributed to the part you want to
take. You are allowed to print (please keep in mind that you'll be using up at
least ten sheets of paper) and share this document just as long as you don't
make any money off it.



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| 02. VERSION HISTORY                                                     02VH |
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FINAL VERSION - August 13, 2004
Changed Squall's site back to his old site. Updated the A.I.'s unusual habits
thanks to Christian Schooler. Added the Bazoo the Soul Eater/Kycoo the Ghost
Destroyer, Premature Burial + Thunder Nyan Nyan, and Premature Burial +
Bottomless Trap Hole glitches thanks to Christian Schooler. Added the Penguin
Soldier typo thanks to Christian Schooler. Fixed a typo in the
Cyber Jar/Morphing Jar + Exodia glitch thanks to... you guessed it, Christian
Schooler.
It's the final version. I've lost all interest in video games and card games. I
have more important things to worry about, now that my fourteenth birthday and
school are fast approaching at the time I am typing this. I'd rather forget
about games and leave them all behind, so I chose the most appropriate day to do
so, the release date of the Yu-Gi-Oh! movie, not to mention Friday 13th (but I'm
not superstitious). Have fun watching the movie, because I know that I won't. :S

Version 3.2 - July 31, 2004
I just noticed that I skipped Version 3.14! Squall's site has been added again.
Limited Card List has been updated with limitations from the Toys "R" Us
tournament. Thanks to Bill Eggert for adding Imperial Order to the Jinzo + Fairy
Box glitch.

Version 3.2 - July 31, 2004
Maybe contact information will change again, since I've been spammed beyond
belief already. Don't worry, I'll announce it if it ever has to happen. The FAQs
and Dueling sections have been updated a lot. Thanks to GameShark.com for... the
codes, of course! Added Ominous Fortunetelling glitch thanks to Felinity
Incarnate.

Version 3.1 - July 28, 2004
Unintelligent spammers have sent messages to the email address which I use
solely for MSN Messenger, so I had to create a new one. Contact information will
NEVER change again, promise. The Limited Card List has been updated a lot.
Removed Squall's site from the "Allow" list. Fixed Bandit Keith's luck typo
(5/4, it should be 5/5) thanks to Roshan de Jongh.

Version 3.0 - July 25, 2004
Annoying spammers have forced me to change my contact information yet again!
Gave Super Cheats permission to host, and Squall's site has been moved so the
"Allow" list has been changed to acknowledge that. Thanks to Tony Streamo for
the Maiden of the Aqua typo and glitch, and his personal input regarding the
Fiber Jar + Solemn Wishes + Fire Princess glitch. Thanks to Christian Schooler
for the Goblin's Secret Remedy, Sonic Bird, and Parasite Paracide glitches, and
the Tribute to the Doomed glitch update. Thanks to Roshan de Jongh for Joey's
deck's Jinzo's effect asterisk, and Ishizu's Marie the Fallen One's Attack and
Defense Points. Removed Spear Cretin glitch and added A Legendary Ocean/Maiden
of the Aqua + The Legendary Fisherman glitch thanks to Peter Sinden.

Version 2.6 - July 20, 2004
Removed double-spaces after exclamation and question marks. Also the Contacting
Me section has been updated after all, so I hope nobody has 2.5 as his/her
latest version. Lastly, thanks to Christian Schooler for the Tribute to the
Doomed glitch.

Version 2.5 - July 19, 2004
Size in kilobytes no longer appears next to the dates because with the exception
of IGN and Squall's site, the site you found this FAQ on should give a more
accurate number than My Documents, especially Neoseeker. Instead, the size for
the latest version is located at the very top of this document. To find the size
in kilobytes, divide the size in bytes by 1024. Thanks to Stoie for the Blue
Medicine glitch, and Bill Eggert for the Jinzo + Fairy Box glitch. Thomas
Aquinas told me that double-spacing after sentences has become obsolete, so I
removed all traces of double-spacing except Stone D. Contributors' names have
been added next to their contribution(s). The Contacting Me section and my deck
have been changed for what will probably be the last time for both.

Version 2.4 - July 15, 2004
Thanks to Omer Dobrescu for the The Last Warrior from Another Planet typo.

Version 2.3 - July 12, 2004
Contact information has been updated, it probably won't change again until I
find a program that allows me to duel online. I've also let Neoseeker host this
FAQ, and it will also be up in the Duel Monsters Expert 3 section for Japanese
players. Thanks to Jonathan Lau for stating that the United We Stand + Change
of Heart glitch is actually NOT a glitch. Thanks to Roy Wu for catching the
typo in "Why are the passwords are gone?", telling me why Spells are placed at
the bottom of the Graveyard, Maha Vailo being male, and the Life Point payment
rule. Card skipping while building a deck has been added, I don't know why I
forgot that before. This FAQ will also be up in the Duel Monsters Expert 3
section for Japanese players.

Version 2.2 - July 6, 2004
I don't know the cards in booster packs any better than Pandas Box, so PLEASE
use his/her list instead of contacting me; I have a life too! Remember that
Harpie's Feather Duster is a rare in the Blue-Eyes White Dragon booster pack!
Thanks to Christian Schooler for the Thousand-Eyes Restrict typo AND glitch, and
the Thousand-Eyes Idol glitch. "Cards to avoid", my deck, and the Jowls of Dark
Demise have also been updated/added.

Version 2.1 - July 3, 2004
Thanks to Dante Gutierrez for pointing out that having your opponent triggering
the activation of your own multiple-effect monster will result in the effect
being used against yourself, but you get to choose which effect to activate.
The Special Summoning Helpoemer from the Graveyard glitch has also been added.
And due to popular demand, my WCT 2004 deck has been added. Christian Schooler
suggested that I add how to organize cards. Thanks to setokaiba400 for the
fourteen-card glitch.

Version 2.0 - June 30, 2004
Didn't see that one coming, didja? My contact information has been drastically
updated. The Mirage of Nightmare glitch and Gravekeeper's Guard error have also
been added if you feel that the previous reason isn't significant enough to
increase the version number by a full integer just two days after it reached
1.0.

Version 1.0 - June 28, 2004
I don't feel like working on the card list anymore, so you are free to e-mail me
the rest and receive credit. Now that all computer duelists' decks are
complete except for their Fusion Decks (I'd rather confirm them myself, so no
e-mails about them!), there is not much else for me to improve on, so I declare
this version 1.0, exactly one month after it was first submitted and over 100 KB
bigger now. Expect updates to be much less frequent now.

Version 0.8 - June 24, 2004
The 100 KB barrier has finally been broken! As a reward, this FAQ has been
granted computer duelists' decks from Arkana to Odion! Ratios have also been
added; check the section to see how much it has improved. The Don Zaloog glitch
is another addition, pretty interesting to use its effect against yourself,
wouldn't you say? ;)

Version 0.7 - June 24, 2004
Added the Cyber Jar/Morphing Jar #2 + Exodia glitch and A Legendary Ocean glitch
both thanks to Robert Butler, another typo thanks to Anthony Khan, and computer
duelists' decks from Mako Tsunami to Maximillion Pegasus! Now that school is
finally over, I am much less busy now so you can expect earlier replies from
your e-mails.

Version 0.6 - June 22, 2004
This is such a big update because of three small reasons. First, my e-mail
address has changed. It's at the very top of this document. If you sent me an
e-mail and you didn't get a reply within one week, then send it again, this time
to my new e-mail. Second, I've permitted you to print this FAQ (details are
above). Third, I let Anthony Khan host this FAQ on his site. If that wasn't
good enough for you, then take a look at Bonz's pathetic deck, the two typos
noticed by Ed Gorman, or the A.I. cheating with Man-Eater Bug.

Version 0.52 - June 19, 2004
Changed the Credits and the Limited Cards sections.

Version 0.51 - June 19, 2004
Permitted IGN to use this guide. Added Burning Land glitch and removed
GameShark codes (they were 12 characters long, but they need to be 16 to work).
I'm not so busy anymore, so e-mail away!

Version 0.5 - June 12, 2004
Added more decks, the halving Life Points FAQ, and the Magic to Spell Error.
This was an excuse to tell you all that you may contact me all you want, but you
will most likely not receive a reply until June 24, 2004. I have so much
schoolwork to catch up on, so don't bother me unless it's important!

Version 0.48 - June 11, 2004
Added an apostrophe in Seto Kaiba's deck name, more decks, the Fusion/Ritual
monster with an effect, Fusion-Material Substitutes to the "Good Cards" section,
the Ishizu and Maha Vailo gender debates answered in the FAQs, the Reaper on the
Nightmare error, the Fiber Jar + Graveyard glitch, the Spirit Reaper Battle
Damage glitch, and the two "empty card" glitches.

Version 0.45 - June 10, 2004
It's been a while. A few FAQs, the Cyber Jar + Harpie's Brother glitch, the
French Dark Magician error, and GameShark and Action Replay codes have been
added. But most of all... the "Opponents' Decks'" section has been added!

Version 0.42 - June 7, 2004
Another busy day! I've added more FAQs and "Good Cards" this time.

Version 0.41 - June 6, 2004
The many dumb questions on the GameFAQs message board and the pointless
complaints in the reviews has led me to updating the FAQs a little bit, along
with other changes here and there.

Version 0.4 - June 5, 2004
I've made changes like you wouldn't believe it, especially in sections having to
do with dueling.

Version 0.35 - May 31, 2004
Added new glitch, "difference damager" cards, The Beginning section for newbies,
removed Tips section, and changed the credits a bit.

Version 0.3 - May 30, 2004
Wow, so many updates in one day! I added a "Good Cards" section, which doesn't
necessarily list good cards, but I've organized cards with similar effects into
lists. Kudos to Kaiser C. for three spelling errors, and apologies to
TripleHGogeta for not remembering to remove Call of the Haunted + Jinzo from the
Glitches section.

Version 0.25 - May 30, 2004
Made additions to Card List, added a glitch thanks to Will Parkinson, and
changed the dueling guide a bit.

Version 0.2 - May 29, 2004
Changed GameShark to Codebreaker, card limitations, introduction, and added
booster packs, among other things which deserve a spot in the FAQ but not a
mention in the Version History. It's done, right? And that's all that matters!

Version 0.1 – May 28, 2004
Submitted the FAQ



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| 03. INTRODUCTION                                                        03IN |
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Hi! My name is Kevin Wang, and I will be guiding you through Yu-Gi-Oh! World
Championship Tournament 2004, which is an AWESOME game. Before we start, I would
like to point out that some information in the Codes & Secrets section is a
little different from what you'll find in this FAQ. That's because the
requirements for unlocking certain things are very specific. Who would have
thought that you need a winning ratio of at least 80%, or that you need to have
half the cards of a booster pack? You can't blame them, the Code & Secrets
information was contributed by humans, and humans make mistakes. I did what
they said and I got what I wanted, so I believed every word of it until I came
across Prima's Official Hint Book.

I attended a Toys "R" Us tournament on May 22, 2004 and along with the pleasure
of participating I received the Hint Book. One thing bothered me though: the
tournament only welcomed people 14 years old or younger, and I thought this was
unfair. The information in Prima's Hint Book sounded plausible enough, and it
was written by a company with experience in making strategy guides. I wanted to
make sure that people wouldn't follow the Codes & Secrets section, only to find
out that their target remain unlocked, so I wrote this guide.

One more thing:  I'm not certain that Prima's information is flawless.



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| 04. FAQS                                                                04FA |
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Q: Should I play this game?
A: I would very, very strongly recommend against you doing so. Instead, try
  Nightmare Troubadour if you have a lot of patience and money, enough to wait
  for a few more months and pay for a Nintendo DS and a Nintendo DS game. If
  that's inconvenient, try Duel Monsters 6 Expert 2 (1105 cards + 6 unplayable)
  if you know Japanese, you're familiar with the rules and card effects, or
  both. Otherwise, just buy Worldwide Edition.

Q: What Promotional cards come with this game?
A: Fairy King Truesdale, Kinetic Soldier, and Slate Warrior.

Q: What about the Egyptian God cards?
A: Nightmare Troubadour - How the hell am I supposed to know?!
  Duel Monsters 6 Expert 2 - YES, but you can't add them to your deck
  Worldwide Edition - It takes place in Battle City, but they're not here
  World Championship Tournament 2004 - NO!

Q: Harpie's Feather Duster location, please! It's a really good card albeit
  banned, and it is need to unlock Duelist #11, Mai Valentine!
A: All right, all right. It's a rare in the Blue-Eyes White Dragon pack. That's
  the default booster pack, folks.

Q: Do any Fusion/Ritual monsters have effects?
A: The Last Warrior from Another Planet - Warrior/Fusion/Effect     (2350/2300)
  Alligator's Sword Dragon             - Dragon/Fusion/Effect      (1700/1500)
  Reaper on the Nightmare              - Zombie/Fusion/Effect      (0800/0600)
  Thousand-Eyes Restrict               - Spellcaster/Fusion/Effect (0000/0000)
  Relinquished                         - Spellcaster/Ritual/Effect (0000/0000)

Q: Is Ishizu male or female?
A: Ishizu is Marik's older sister.

Q: Is it better to go first or second?
A: It depends. Going first gives you the opportunity to play cards first.
  Going second gives you the opportunity to attack first. If your deck
  revolves around strategy, then go first. If your deck revolves around
  strength, then go second.

Q: Is Maha Vailo male or female?
A: According to Roy Wu, Maha Vailo is male in the Anime and Manga.

Q: How does this game halve a number?
A: Halve 8000 Life Points six times and you get 125. Halve that and you lose 62
  Life Points, ending up with 63 Life Points. Halve that and you lose 31 Life
  Points, ending up with 32 Life Points. Halve 32 Life Points five times and
  you get 1 Life Point. After that, your Life Points can no longer be halved.

Q: How do I downgrade the level of a monster?
A: A Legendary Ocean is the only way. In real-life, you have that and Cost Down
  and Demotion (great for Maha Vailo and Level Limit - Area B).

Q: How do I speed the game up?
A: Holding L will make the duel twice as fast until you let go. If you don't
  want to hold L for the entire L duel, press L right after selecting a CPU
  controlled opponent to make the entire duel twice as fast.

Q: How do I view the credits once again?
A: Input the Konami code at the main menu:
  Up, up, down, down, left, right, left, right, B, A

Q: How do I win?
A: 1. Reduce your opponent's Life Points to 0.
  2. Force your opponent to draw from an empty deck.
  3. Hold all five pieces of Exodia in your hand.
  4. Have all five Spirit Messages of Destiny Board on your side of the Field.
  5. Somehow get your opponent to surrender. The A.I. NEVER does this.

Q: How many...?
A: 1138 cards, 28 duelists, and 24 booster packs.

Q: What is card #1139?
A: It's a glitch similar to Missingno. from Pokemon. The card does not get
  added to your trunk, so as a result the cards in your trunk might not be an
  even multiple of five.

Q: What is Nightmare Troubadour?
A: The newest Yu-Gi-Oh! expert game. It is a Nintendo DS title and features 3-D
  graphics. Please do not ask me when the Nintendo DS/Nightmare Troubadour will
  be released, ask IGN!

Q: What is Skull Servant?
A: Skull Servant is a Level 1 Dark/Zombie with no effect. Its stats are
  300/200, so it is obviously not deck-material. One "veteran" pointed this
  out, and more idiots began to follow. Make a topic asking for your Skull
  Servant deck to be rated/fixed, and your MMA will thank you.

Q: What is the difference between Magic cards and Spell cards?
A: "Upper Deck Entertainment today announces a change to the world wide
  phenomenon Yu-Gi-Oh! TRADING CARD GAME. Beginning with the release of
  Magician's Force, all Magic cards will now be titled Spell cards. This
  change was necessary in maintaining consistency with story themes throughout
  the trading card game. This change is not intended to interfere with game
  play but will help to strengthen the overall story line of the game that
  millions world wide enjoy playing."
  Source: http://www.upperdeckentertainment.com/yugioh/news.asp
  However, I believe the REAL reason is because of the Magic: The Gathering
  Trading Card Game. Since the official creators of the Yu-Gi-Oh! TCG have
  decided to make the change, I will be calling Magic cards their proper name,
  Spell cards throughout the entire guide.

Q: What is the difference between...?
A: When you draw a card from your deck, the card is added to your hand (left
  hand if you're right-handed). When you pick up (not draw) a card from your
  deck, the card is added to your dominant hand (right hand if you're right-
  handed). You do NOT win if you hold all five pieces of Exodia in different
  hands (i.e. Cyber Jar). When a card is destroyed, it is sent from the Field
  to the Graveyard. When a card is discarded, it is sent from the Hand to the
  Graveyard. When a card is sent to the graveyard, it is sent from the Deck to
  the Graveyard.

Q: What is the story?
A: Better question: "Why do you value story over gameplay in a video GAME?"
  There is no story, if it's that important to you play Reshef of Destruction.

Q: When was this game released?
A: Duel Monsters Expert 3 - February 5, 2004
  Yu-Gi-Oh! World Championship Tournament 2004 - February 10, 2004

Q: Where is the...?
A: OH NOES!!! Side Decks are gone! Tournaments are gone! Passwords are gone!
  Deal with it.

Q: Who asks all these dumb questions?!
A: I do, and then I answer them for myself. Is that so wrong in this world?

Q: Why are the computer duelists allowed multiple copies of Limited/Semi-Limited
  cards, but I'm not?
A: To make up for the poor A.I., duh! If you're dueling skills are horrible
  enough, you can be a cheater, too! The credits will roll after you defeat
  every computer duelist at least once. They will also roll immediately after
  you've collected at least one of every card. After using the latter method,
  you will receive a nice, shiny 100.0% and the ability to change limitations.
  It's right under Options for those of you who can't find it.

Q: Why are the passwords are gone?
A: Konami doesn't want you buying this game thirty minutes before a major
  tournament, build your real-life deck in a matter of minutes using the
  password system, and defeat your opponents with an unfair advantage.

Q: Why can't I manually draw during my Draw Phase?
A: Convenience. The only downside is that you can't view other cards before you
  draw, and the official rules let you do that.

Q: Why can't I soft reset in any GBA Yu-Gi-Oh! game?
A: Because turning your Game Boy Advance off and back on is better. Konami wants
  you to feel the same way.

Q: Why did one of the booster packs disappear from the selection menu?
A: Your winning rate with the corresponding duelist dropped below 50%. In the
  case of a Millennium Pack, your winning rate dropped below 80%.

Q: Why does the word "Slifer" drive people crazy?
A: Slifer the Sky Dragon was named after Roger Slifer, a worker at 4Kids who
  felt he was on par with the Egyptian God, Osiris. He named it after himself,
  which many "veterans" strongly oppose against. I'm not too happy with his
  ignorance, but the "veterans'" ignorance is even worse. Make a topic with
  "Slifer" in the title and watch your MMA soar!

Q: Why doesn't the background change when a Field Spell card is active?
A: Unlike its predecessor, Worldwide Edition, the background does not vary
  depending on the active Field Spell card. Instead, the background differs
  depending on the level of the duelist you're dueling, and there's a different
  background for link duels.

Q: Why do neither the stats nor the deck name of a computer duelist match
  his/her actual deck sometimes?
A: Calm down; it's just a video game...

Q: Why don't the computer duelists say anything before and after duels like they
  did in previous games?
A: It's nice to chat with the computer sometimes, but it gets boring and even
  annoying after a while, and you don't get to say anything in return. After
  all, this is a card game, not MSN Messenger with Anime characters.

Q: Why is Main Phase 1 called Main Phase now?
A: It was most likely intentional, but that doesn't necessarily mean it's a good
  thing.

Q: Why is the A.I. allowed to Flip Summon a Man-Eater Bug (the only flip effect
  monster it ever Flip Summons) and then switch it into face-up Defense
  Position? *Thanks to Daniel Rodgers.
A: It's against the rules, but we've already had the A.I. cheating lecture,
  haven't we? And guess what... Man-Eater Bug will stay in Defense Position!

Q: Why is the A.I. so stupid?
A: What do you expect from a non-human opponent? Better question, why are you
  reading this if you don't like the A.I. of the game this FAQ is about? And
  how do you compare that to little kids who put Fusion Monsters in their Main
  Decks?

Q: Why is this game missing so many cards?
A: This game contains the first 1138 cards ever to be released in Japan. That's
  right, Konami was too lazy to use North American sets for a North American
  game! As a result, this game has some cards that actually have yet to be
  released in North America!



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| 05. THE BEGINNING                                                       05TB |
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Choose your language: English, Japanese, German, French, Italian, and Spanish.
Press Start, then A. You'll get a deck full of *RANDOM* cards. Welcome to the
main menu! Your first choice is Campaign, second is Edit Deck, third is Link
Duel, and fourth is Options. If you screwed up the language selection, go to
Options, then Language Selection, then change it to what you want it to be.
Either way, go to Edit Deck and clear everything, then make a Deck from your
only cards. Your Effect monsters, Spells, Traps, and Fusions are so limited
that you might as well throw them all in.

R is put in, L is take out. Simple as that.

Now for you normal monsters. They're useless and have very little strategy, but
you don't have much of a choice right now. Organize them by Defense first, then
Attack. This way, Attack is the first priority and Defense is second. Pretty
convenient, wouldn't you say?

FIVE TRIBUTES MAX, and even then that's really high. A good deck has 2-3
tributes, unless you have some sort of Special Summoning strategy. By the way,
the five tribute rule applies to single tributes. It's even stricter for double
tributes, so try to limit those.

Now put as many of the highest ranking non-Tribute monsters in the list until
your Main Deck has forty cards. Remember that the Fusion Deck does not count
towards the Main Deck total. You have a deck now! Since you're too weak to
link duel, start off with a few campaign duels. Good luck!



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| 06. DUELING                                                             06DU |
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In this section, I will show you the advanced techniques of dueling. Since I am
a very bad teacher, Edo's site will help you more if you'd like to know the
basics.

http://www.stormpages.com/edhrzic/Yugioh.htm

                                                                   __________
 __     ______  _    _ _____    ______ _____ ______ _      _____   |        |
 \ \   / / __ \| |  | |  __ \  |  ____|_   _|  ____| |    |  __ \  |REMOVED |
  \ \_/ / |  | | |  | | |__) | | |__    | | | |__  | |    | |  | | |  FROM  |
   \   /| |  | | |  | |  _  /  |  __|   | | |  __| | |    | |  | | |  PLAY  |
    | | | |__| | |__| | | \ \  | |     _| |_| |____| |____| |__| | |        |
    |_|  \____/ \____/|_|  \_\ |_|    |_____|______|______|_____/  |        |
                                                                   ¯¯¯¯¯¯¯¯¯¯
 __________ __________ __________ __________ __________ __________ __________
 |        | |        | |        | |        | |        | |        | |        |
 |        | |        | |        | |        | |        | |        | |        |
 | FIELD  | |MONSTER | |MONSTER | |MONSTER | |MONSTER | |MONSTER | | GRVYRD |
 | SPELL  | |        | |        | |        | |        | |        | |        |
 |        | |        | |        | |        | |        | |        | |        |
 |        | |        | |        | |        | |        | |        | |        |
 ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯
 __________ __________ __________ __________ __________ __________ __________
 |        | |        | |        | |        | |        | |        | |        |
 |        | | SPELL  | | SPELL  | | SPELL  | | SPELL  | | SPELL  | |        |
 | FUSION | |        | |        | |        | |        | |        | |  MAIN  |
 |  DECK  | |  TRAP  | |  TRAP  | |  TRAP  | |  TRAP  | |  TRAP  | |  DECK  |
 |        | |        | |        | |        | |        | |        | |        |
 |        | |        | |        | |        | |        | |        | |        |
 ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯
     __   __  _____  _     _  ______      _     _ _______ __   _ ______
       \_/   |     | |     | |_____/      |_____| |_____| | \  | |     \
        |    |     | |     | |    \_      |     | |     | |  \_| |     /
              ¯¯¯¯¯   ¯¯¯¯¯                                       ¯¯¯¯¯

Determining Who Goes First
--------------------------
It's completely random like the way it should be. Whoever draws his/her hand
first gets the first turn.

Attributes
----------
Dark
Earth
Fire
Light
Water
Wind

Types
-----
Aqua
Beast
Beast-Warrior
Dinosaur
Dragon
Fairy
Fiend
Fish
Insect
Machine
Plant
Pyro
Reptile
Sea Serpent
Spellcaster
Rock
Thunder
Warrior
Winged-Beast
Zombie

Toons
-----
Blue-Eyes Toon Dragon
Manga Ryu-Ran
Toon Mermaid
Toon Summoned Skull
Toon World

Spirits
-------
Dark Dust Spirit
Fushi no Tori
Great Long Nose
Hino-Kagu-Tsuchi
Inaba White Rabbit
Spiritual Energy Settle Machine
Susa Soldier
Yamata Dragon
Yata-Garasu

Fusions
-------
There are four different ways to Special Summon a Fusion Monster from your
Fusion Deck:

1. Polymerization: "Fuses 2 or more Fusion-Material Monsters to form a new
Fusion Monster.

2. Fusion Gate: "As long as this card remains on the field, a Fusion Monster can
be summoned without using "Polymerization". The Fusion-Material monsters used
in the Fusion are not placed in the Graveyard, but removed from play."

3. Metamorphosis: "Offer 1 monster on your side of the field as a Tribute to
Special Summon 1 Fusion Monster of the same Level in face-up Attack or Defense
Position from your Fusion Deck. Monsters used for a Tribute Summon or that are
offered as Tributes due to other card's effects are excluded.

4. Cyber-Stein: "At the cost of 5000 of your own Life Points, you can Special
Summon 1 Fusion Monster from your Fusion Deck in face-up Attack Position."

5. Summoner of Illusions: "FLIP: Offer 1 of your Monster Cards as a Tribute (not
this one). You can Special Summon 1 Fusion Monster Card from your Fusion Deck.
The Fusion Monster is destroyed at the end of the turn."

The A.I.
--------
It activates Dark Hole whenever you have a face-down monster. *Thanks to
Christian Schooler.

It activates Dark Hole whenIt activates Ring of Destruction immediately after a
monster is summoned, and
ONLY when a monster is summoned. It always targets the face-up monster under
your control with the highest Attack Points. If no monsters under your control
are face-up, it targets the face-up monster under its own control with the
highest Attack Points.

It activates Torrential Tribute on the first chance it gets.

It doesn't save its Traps for your strongest monster.

It knows the Attack and Defense Points of the face-down Defense Position
monsters under your control. It never summons a monster with higher Attack
Points than the Defense Points of any of your monsters if at least one of their
Attack Points is higher than its monster's Attack Points.

It never activates attack-involving Traps if it has any Fairy Boxes active.

It never seems to activate the effects of Cyber-Stein or Snatch Steal, and it
activates Change of Heart very rarely. Usually it activates Change of Heart for
a free Tribute.

It offers strong monsters as Tribute to summon weak monsters solely for the sake
of summoning a monster during its turn.

It only sets two Spells: Black Pendant and Mystical Space Typhoon.

It only targets the Spell/Trap under your control on your farthest with Mystical
Space Typhoon.

It seems to be the same as the A.I. for Xbox's The Dawn of Destiny, released
over a month after this game for the MOST POWERFUL GAME SYSTEM!

It switches Slate Warrior into face-up Defense Position after the turn in which
it was summoned.

And here's an important thing to remember: You can only pay Life Points if your
Life Points are equal to or higher than the Life Points that you are about to
pay. If they are equal, then you lose. *Thanks to Roy Wu.



--------------------------------------------------------------------------------
| 07. BUILDING A DECK                                                     07BD |
--------------------------------------------------------------------------------
Before we start, keep in mind that every Main Deck must contain 40-60 cards, and
the Fusion Deck must contain 0-20 Fusion monsters. I would also like to point
a very good card and a few (well, actually a LOT) that are just plain bad...

Cards to never put in a deck
----------------------------
Any card having to do with Rituals
Any card that lets you draw only one card, because if the card was never in your
    deck to begin with, you would have already drawn the card! Deck thinning
    is not a good excuse
Any card with an excellent counter-effect, but is far too situationally
    dependent
Any coin or dice cards, because a good deck revolves around strategy, not luck
Any monster with high stat(s) but an effect one would consider negative under
    most circumstances
Any Tribute Spirit
Any yellow card, regardless of stats or ulterior effects

Cards to avoid
--------------
Any Equip Spells because they are too vulnerable to Spell/Trap removal
Any Flip Effect monsters because they are too easy to destroy before they are
    flipped
Any Trap that is NOT chainable, because they are too easy to destroy before they
    are activated

Exceptions (and I use that word very lightly)
---------------------------------------------
Upstart Goblin in a Bad Reaction to Simochi deck
Relinquished, The Masked Beast, and their corresponding Ritual Spells
Goblin Attack Force and Arsenal Bug

Cards to always put in a Main Deck
----------------------------------
Pot of Greed, along with 39 other cards

The purpose of every tournament-worthy deck is to win. If you want to have fun,
make a casual deck. There are five different ways to win. The more your deck
focuses on just one way, the better it is, because that way all your cards help
you achieve the same goal.

Now decide how you plan to win. This is called your strategy. You're already
familiar with the four ways to win, so I won't go over that again. Four factors
affect the outcome of a duel: deck, luck, motivation, and skill. Luck is just
something that I can't help you with. You must be motivated if you're reading
this, and you should know how to duel by now. It would also help if you have
experience, because a novice can't build a tournament-worthy deck.

Let's work on your deck. Your first priority is the easiness. If your strategy
is difficult to make us of, then it's not worth it. This brings us to the
second priority: your fool-proof strategy. The more fool-proof, the better. A
clever combo involving two cards is better than a victory-guaranteeing combo
involving five card. Besides, how easy is it to pull off an Exodia, and
especially against a Hand Destruction deck? What about Destiny Board, what's
up with its vulnerability to a single well-timed Mystical Space Typhoon? The
last way, getting your opponent to surrender, is something you should not count
on because nobody surrenders in a tournament, not even in a Yata-lock. Such is
the reason why no tournament-worthy deck bases upon Exodia or Destiny Board.

Exodia is actually good in real-life, because there are two combos that let you
draw your entire deck in one turn. One is Gearfried the Iron Knight + Butterfly
Dagger - Elma + Royal Magical Library. The other is Manticore of Darkness +
Manticore of Darkness + Card of Safe Return. Unfortunately, none of those cards
are in this game, so Exodia is a little harder to draw. setokaiba400 discovered
a glitch that lets you play with less than forty cards in a deck. In order for
it to work, the limitations must be unlocked. First, make a deck with thirteen
limited cards any other card. Turn the limitations back on and they should
remove cards from your deck until it follows limitations, but the deck will
still be able to play a normal duel. This means that you can duel with an
Exodia deck with fourteen cards total!

My favorite way of winning is reducing the opposing duelists' Life Points to 0.
While it may sound extremely boring and unoriginal, it does work, and pretty
effectively, too. And if that wasn't enough, you won't be labeled "cheap" if
you win because it's the most common way, if you care enough about what other
people think of you. Discard and card removal are also fun, but since they're
so time-consuming, they are better off in a casual deck.

Within every strategy is a theme. Create a bad deck, post it on GameFAQs, and
you will be flamed beyond belief by the "veterans". While it is a good way to
boost your MMA and laugh at the stupidity of others, it will forever stain your
reputation on that board. They will throw annoying LUE fads at you and mock
your Red-Eyes B. Dragon. Most importantly, they will tell you to get a theme,
overlooking its insignificance compared to the strategy. Below is a list of
common themes. Try avoiding the usage of a sub-theme unless the two flow well
with each other (i.e. Warrior Beatdown).

Themes
------
Attribute - monsters with a certain Attribute
Bad Reaction to Simochi - less for you, and even less for you
Beatdown - monsters with really high Attack Points
Card Removal - cards that destroy/remove other cards
Dark Magician - cards that have to do with Dark Magician
Deck Destruction - Force the opponent to draw from an empty deck
Fusion - rely heavily on the Fusion Deck
Fire Princess - More for me, less for you
Gravity Bind - Gravity Bind to prevent Level 4+ monsters from attacking
Hand Destruction - Discard cards from the opponent's hand
Harpie Lady - cards that have to do with Harpie Lady
Magnet Warrior - cards that have to do with Magnet Warriors
Maha Vailo - Equip this boy/girl with Spells and watch the sparks fly
Toon - self-explanatory
Type - monsters with a certain type

You have an idea of what your deck will look like. You know that the L button
takes cards out of your deck and the R button puts them in. This game also
gives you the option to organize cards by Attack, Defense, Name, Number,
Category, Level, Type, and Attribute. The one you choose first will be last
priority, and the one you choose last will be first priority. After organizing,
you have a bunch of cards, but you need to get to get to a certain card fast.
Press down to skip one card, hold down to keep skipping one card. Press right
to skip four cards, hold right to keep skipping four cards. If that's not fast
enough for you, hold B and scroll up and down to get to the card you need.
*Thanks to Christian Schooler.



--------------------------------------------------------------------------------
| 08. GOOD CARDS                                                          08GC |
--------------------------------------------------------------------------------
The following cards are not necessarily "good", they just all have one thing in
common.

Anti-Effect
-----------
Ceasefire
Dark Ruler Ha Des
Light of Intervention
Sasuke Samurai
Shadow of Eyes

Attack Negation/Prevention
--------------------------
Ebikyo Drakmord
Gora Turtle
Gravity Bind
Magic Cylinder
Mask of the Accursed
Negate Attack
Nightmare Wheel
Swords of Revealing Light
The Regulation of Tribe
Vengeful Bog Spirit

Burners
-------
Amazon Archer
Bad Reaction to Simochi
Burning Land
Cannon Soldier
Catapult Turtle
Ceasefire
Coffin Seller *Thanks to Jesse "DragonBoy" Seiber.
Final Flame
Fire Princess
Fire Sorcerer
Hinotama
Jigen Bakudan
Just Desserts
Magic Cylinder
Minor Goblin Official
Ookazi
Ring of Destruction
Skull Invitation
Sparks
Tremendous Fire
Type Zero Magic Crusher

Card Drawing
------------
Airknight Parshath
Appropriate
Card of Safe Return
Graceful Charity
Jar of Greed
Painful Choice
Pot of Greed
Sangan
Skelengel
Upstart Goblin
Witch of the Black Forest
Yamata Dragon

Control-Shifters
----------------
Change of Heart
Exchange
Invader of the Throne
Jowls of Dark Demise
Red-Moon Baby
Relinquished
Snatch Steal
Thousand-Eyes Restrict

Deck Destruction
----------------
Gravekeeper's Servant
Needle Worm

Equips
------
Axe of Despair
Black Pendant
Buster Rancher
Mage Power
United We Stand

Fusion-Material Substitutes
---------------------------
Beastking of the Swamps
Goddess with the Third Eye
Mystical Sheep #1
Versago the Destroyer

Hand Destruction
----------------
Card Destruction
Confiscation
Delinquent Duo
Don Zaloog
Helpoemer
Hino-Kagu-Tsuchi
Morphing Jar
The Forceful Sentry
White Magical Hat

Healers
-------
Dian Keto the Cure Master
Emergency Provisions
Enchanted Javelin
Fushi no Tori
Gift of the Mystical Elf
Kiseitai
Numinous Healer
Solemn Wishes

Monster Removal
---------------
Bottomless Trap Hole
Burst Breath
Byser Shock
Blind Destruction
Dark Dust Spirit
Dark Hole
Earthshaker
Ebikyo Drakmord
Exiled Force
Fissure
Guardian Sphinx
Hane-Hane
King Tiger Wanghu
Kryuel
Man-Eater Bug
Michizure
Nobleman of Crossout
Offerings to the Doomed
Penguin Soldier
Raigeki
Ring of Destruction
Swarm of Scarabs
Thousand Knives
Torrential Tribute
Trap Hole
Tribute to the Doomed

Monster Revival
---------------
Backup Soldier
Call of the Haunted
Monster Reborn
Premature Burial
Return of the Doomed
Spear Cretin
The Warrior Returning Alive

Spell Negation/Prevention
-------------------------
Cold Wave
Imperial Order
Magic Jammer
Maryokutai
Mystic Prove
The Emperor's Holiday

Spell Removal
-------------
A Wingbeat of Giant Dragon
Armored Glass
Byser Shock
Dark Scorpion Burglars
Driving Snow
Giant Trunade
Gust
Harpie's Feather Duster
Heavy Storm
Mystical Space Typhoon
Nobleman of Extermination
Spiritualism
Swarm of Locusts

Tramplers
---------
Airknight Parshath
Cyclon Laser
Dragon's Rage
Fairy Meteor Crush
Gravekeepr's Spear Soldier
Mad Sword Beast
Spear Dragon

Trap Negation/Prevention
------------------------
Cold Wave
Jinzo
Metal Detector
Royal Decree
Seven Tools of the Bandit

Trap Removal
------------
A Wingbeat of Giant Dragon
Byser Shock
Giant Trunade
Harpie's Feather Duster
Heavy Storm
Mystical Space Typhoon
Nobleman of Extermination
Reaper of the Cards
Spiritualism
Swarm of Locusts

Weakeners
---------
Beast of Gilfer
Curse of Aging
Germ Infection
Mask of Weakness
Mirror Wall
Riryoku

Weenies
-------
Alligator's Sword Dragon
Drillago
Inaba White Rabbit
Jinzo #7
Leghul
Mystic Lamp
Nightmare Horse
Ooguchi
Queen's Double
Rainbow Flower
Reaper on the Nightmare
Servant of Catabolism



--------------------------------------------------------------------------------
| 09. LIMITED CARD LIST                                                   09LC |
--------------------------------------------------------------------------------
This is the list of pre-limited cards in World Championship Tournament 2004
(therefore it never changes). Limited cards, however, can be customized after
at least one copy of all 1138 cards is collected. Go to Options > Limitation >
Custom. Then Edit Deck, select the card whose limitation you'd like changed, and
limit it to one, two, or three per deck. Most of these cards would make a great
addition to any deck!

Forbidden: 0
------------
[None]

Limited: 43
-----------
01. Call of the Haunted
02. Card Destruction
03. Ceasefire
04. Change of Heart
05. Confiscation
06. Cyber Jar
07. Dark Hole
08. Delinquent Duo
09. Exiled Force
10. Exodia the Forbidden One
11. Fiber Jar
12. Graceful Charity
13. Harpie's Feather Duster
14. Heavy Storm
15. Imperial Order
16. Jinzo
17. Left Arm of the Forbidden One
18. Left Leg of the Forbidden One
19. Limiter Removal
20. Mage Power
21. Magic Cylinder
22. Mirage of Nightmare
23. Mirror Force
24. Monster Reborn
25. Morphing Jar
26. Snatch Steal
27. Painful Choice
28. Pot of Greed
29. Premature Burial
30. Raigeki
31. Reckless Greed
32. Right Leg of the Forbidden One
33. Right Arm of the Forbidden One
34. Ring of Destruction
35. Sangan
36. Sinister Serpent
37. Slate Warrior
38. Swords of Revealing Light
39. The Forceful Sentry
40. United We Stand
41. Upstart Goblin
42. Witch of the Black Forest
43. Yata-Garasu

Semi-Limited: 6
---------------
01. Backup Soldier
02. Guardian Sphinx
03. Morphing Jar #2
04. Nobleman of Crossout
05. Reinforcement of the Army
06. Riryoku

Non-Limited: 1,089
------------------
[Everything else]

If you want the real-life up-to-date limitations, there is something you need to
know first. In casual/fun duels, no limitations are in effect as long as mutual
consent has been established between both duelists prior to any duels. In
tournaments, limitations vary depending on the tournament, but just to be safe,
follow all limitations below. Starting on October 1, 2004, Upper Deck
Entertainment will give major tournaments two different formats to choose from:
one prohibiting the use of the ten banned cards, and the other allowing it. All
limitations apply to the Main Deck and Side Deck COMBINED. So far, no
limitations have been placed upon any Fusion monsters.

Forbidden: 3
------------
01. Obelisk the Tormentor
02. Slifer the Sky Dragon
03. The Winged Dragon of Ra

Banned: 10
----------
01. Change of Heart
02. Cyber Jar
03. Delinquent Duo
04. Fiber Jar
05. Harpie's Feather Duster
06. Imperial Order
07. Injection Fairy Lily
08. Raigeki
09. Painful Choice
10. Yata-Garasu

Limited: 51
-----------
01. Black Luster Soldier - Envoy of the Beginning
02. Breaker the Magical Warrior
03. Butterfly Dagger - Elma
04. Call of the Haunted
05. Card Destruction
06. Ceasefire
07. Change of Heart-------------------------------------------SOON TO BE BANNED!
08. Chaos Emperor Dragon - Envoy of the End
09. Confiscation
10. Cyber Jar-------------------------------------------------SOON TO BE BANNED!
11. Dark Hole
XX. Dark Magician of Chaos------------------------------------ONLY JAPAN SO FAR!
12. Delinquent Duo--------------------------------------------SOON TO BE BANNED!
XX. Exchange of the Spirit (Reversed Worlds)------------------NOT OUT YET IN NA!
13. Exiled Force
14. Exodia the Forbidden One
15. Fiber Jar-------------------------------------------------SOON TO BE BANNED!
16. Graceful Charity
17. Harpie’s Feather Duster-----------------------------------SOON TO BE BANNED!
18. Heavy Storm
19. Imperial Order--------------------------------------------SOON TO BE BANNED!
20. Injection Fairy Lily--------------------------------------SOON TO BE BANNED!
21. Jinzo
22. Left Leg of the Forbidden One
23. Left Arm of the Forbidden One
24. Mage Power
25. Magic Cylinder
26. Magical Scientist
27. Mirage of Nightmare
29. Mirror Force
30. Monster Reborn
31. Painful Choice--------------------------------------------SOON TO BE BANNED!
32. Pot of Greed
33. Premature Burial
34. Raigeki---------------------------------------------------SOON TO BE BANNED!
35. Reckless Greed
36. Reflect Bounder
37. Right Arm of the Forbidden One
38. Right Leg of the Forbidden One
39. Ring of Destruction
40. Sangan
41. Sinister Serpent
42. Snatch Steal
43. Swords of Revealing Light
44. The Forceful Sentry
45. Tribe-Infecting Virus
46. Twin-Headed Behemoth
47. United We Stand
48. Upstart Goblin
49. Vampire Lord
50. Witch of the Black Forest
51. Yata-Garasu-----------------------------------------------SOON TO BE BANNED!

Semi-Limited: 8
---------------
01. Creature Swap
02. Last Turn
XX. Makyura the Destructor (Executioner Makyura)--------------NOT OUT YET IN NA!
03. Manticore of Darkness
04. Marauding Captain
05. Morphing Jar
06. Morphing Jar #2
07. Nobleman of Crossout
08. Reinforcement of the Army

Un-Limited: 5
-------------
01. Backup Soldier
02. Guardian Sphinx
03. Limiter Removal
04. Riryoku
05. Slate Warrior

Non-Limited: 1342
-----------------
[Everything else]

Here are the limitations for the Toys "R" Us tournament. You will find that they
are a bit (okay, VERY) strange. They are ordered Konami's way instead of my way
(alphabetically, as always) because their method just might bear some
significance (glitches, perhaps?) and you can alphabetize them yourself!

Prohibited: 20
--------------
01. Mirage of Nightmare
02. Delinquent Duo
03. Imperial Order
04. Painful Choice
05. Change of Heart
06. Cyber Jar
07. Raigeki
08. Helpoemer-------------------------------------------------------SITUATIONAL!
09. Jinzo
10. Mirror Force----------------------------------------------------SITUATIONAL!
11. Gearfried the Iron Knight------------------------------NOT EVEN IN WCT 2004!
12. Exiled Force
13. Harpie's Feather Duster
14. Ring of Destruction
15. Fiber Jar
16. Reckless Greed
17. Dark Ruler Ha Des
18. Burning Land
19. Fairy Box
20. Yata-Garasu

Limited: 31
-----------
01. Royal Decree
02. Confiscation
03. Heavy Storm
04. Sinister Serpent
05. Mystic Tomato---------------------------------------------------SITUATIONAL!
06. Sangan
07. Witch of the Black Forest
08. Torrential Tribute----------------------------------------------SITUATIONAL!
09. The Forceful Sentry
10. Negate Attack---------------------------------------------------SITUATIONAL!
11. Snatch Steal
12. Pot of Greed
13. Mystical Space Typhoon
14. Monster Reborn
15. United We Stand
16. Ceasefire
17. Card Destruction
18. Graceful Charity
19. Upstart Goblin
20. Premature Burial
21. Widespread Ruin-------------------------------------------------SITUATIONAL!
22. Swords of Revealing Light
23. Exodia the Forbidden One
24. Left Leg of the Forbidden One
25. Left Arm of the Forbidden One
26. Right Leg of the Forbidden One
27. Right Arm of the Forbidden One
28. Dark Hole
29. Magic Cylinder--------------------------------------------------SITUATIONAL!
30. Mage Power
31. Call of the Haunted

Semi-Limited Cards: 4
---------------------
01. Morphing Jar #2
02. Nobleman of Extermination
03. Nobleman of Crossout
04. Morphing Jar



--------------------------------------------------------------------------------
| 10. COMPUTER DUELISTS                                                   10CD |
--------------------------------------------------------------------------------
Here is a list of all 28 computer duelists in the game. Their decks are listed
in the following section.

VERY IMPORTANT NOTE: When any certain duelist is defeated at least ten times,
                    that duelist will never disappear from the campaign
                    selection screen unless you start a new game.

000. Random
     Level - 0
     Deck - [none]
     Attack - 0/5
     Defense - 0/5
     Strategy - 0/5
     Intellect - 0/5
     Luck - 0/5
     Unlock - Already unlocked

001. Tea Gardner
     Level - 1
     Deck - Maintain Life Points
     Attack - 1/5
     Defense - 2/5
     Strategy - 3/5
     Intellect - 1/5
     Luck - 1/5
     Unlock - Already unlocked

002. Tristan Taylor
     Level - 1
     Deck - High Attack
     Attack - 1/5
     Defense - 2/5
     Strategy - 1/5
     Intellect - 1/5
     Luck - 1/5
     Unlock - Already unlocked

003. Bakura Ryou
     Level - 1
     Deck - Basic
     Attack - 2/5
     Defense - 3/5
     Strategy - 3/5
     Intellect - 1/5
     Luck - 1/5
     Unlock - Already unlocked

004. Trusdale
     Level - 1
     Deck - Exodia
     Attack - 2/5
     Defense - 2/5
     Strategy - 4/5
     Intellect - 2/5
     Luck - 1/5
     Unlock - Already unlocked

005. Yugi Muto
     Level - 1
     Deck - Basic
     Attack - 3/5
     Defense - 1/5
     Strategy - 3/5
     Intellect - 1/5
     Luck - 5/5
     Unlock - Already unlocked

NOTE: In addition to their unlock requirements, Level 2 duelists are only
     available if all Level 1 duelists have been defeated at least three times
     each.

006. Rex Raptor
     Level - 2
     Deck - High Defense
     Attack - 3/5
     Defense - 4/5
     Strategy - 2/5
     Intellect - 1/5
     Luck - 1/5
     Unlock - Have at least half the cards from the Blue-Eyes White Dragon
              booster pack

007. Espa Roba
     Level - 2
     Deck - Clairvoyance
     Attack - 3/5
     Defense - 2/5
     Strategy - 3/5
     Intellect - 1/5
     Luck - 1/5
     Unlock - Have at least half the cards from the Red-Eyes B. Dragon booster
              pack

008. Weevil Underwood
     Level - 2/5
     Attack - 3/5
     Defense - 2/5
     Strategy - 4/5
     Intellect - 3/5
     Luck - 2
     Unlock - Have at least half the cards from the Red-Eyes B. Skull Dragon
              booster pack

009. Bonz
     Level - 2/5
     Deck - Traps
     Attack - 4/5
     Defense - 3/5
     Strategy - 4/5
     Intellect - 2/5
     Luck - 1/5
     Unlock - Have at least half the cards from the Barrel Dragon booster pack

010. Mako Tsunami
     Level - 2
     Deck - Big Wave
     Attack - 4/5
     Defense - 2/5
     Strategy - 2/5
     Intellect - 1/5
     Luck - 3/5
     Unlock - Have at least half the cards from the Black Luster Soldier
              booster pack

NOTE: In addition to their unlock requirements, Level 3 duelists are only
     available if all Level 2 duelists have been defeated at least five times
     each.

011. Mai Valentine
     Level - 3
     Deck - Harpie
     Attack - 5/5
     Defense - 4/5
     Strategy - 3/5
     Intellect - 4/5
     Luck - 1/5
     Unlock - Have at least one Harpie's Feather Duster in your Trunk and none
              in your dueling deck

012. Bandit Keith Howard
     Level - 3
     Deck - Machines
     Attack - 5/5
     Defense - 4/5
     Strategy - 3/5
     Intellect - 3/5
     Luck - 5/5
     Unlock - Have at least one Barrel Dragon in your Trunk and none in your
              dueling deck

013. Joey Wheeler
     Level - 3
     Deck - High Attack
     Attack - 5/5
     Defense - 1/5
     Strategy - 4/5
     Intellect - 2/5
     Luck - 5/5
     Unlock - Have at least one Jinzo in your Trunk and none in your dueling
              deck

014. Maximillion Pegasus
     Level - 3
     Deck - Toonized
     Attack - 4/5
     Defense - 2/5
     Strategy - 5/5
     Intellect - 4/5
     Luck - 1/5
     Unlock - Have at least one Toon World, Toon Summoned Skull, and Blue-Eyes
              Toon Dragon in your Trunk and none in your dueling deck

NOTE: Once all Level 3 duelists have been defeated at least seven times each,
     the Ghouls (#29) duelist will unlocked. Select him to duel a random
     Ghoul. You will never duel the same Ghoul more than once by selecting
     Ghouls unless you lose to one, which will also reset the count. When each
     of the five Ghouls have been defeated in a row, Marik Ishtar will be
     unlocked. Only after he is defeated will the Ghouls duelist disappear and
     be replaced by the individually selectable Ghouls. Summary: Level 4
     duelists are only avaiable after all Level 3 duelists have been defeated
     at least seven times each.

015. Arkana
     Level - 4
     Deck - Tributes
     Attack - 4/5
     Defense - 3/5
     Strategy - 4/5
     Intellect - 3/5
     Luck - 2/5
     Unlock - Defeat Marik Ishtar at least once

016. Rare Hunter
     Level - 4
     Deck - Exodia II
     Attack - 1/5
     Defense - 1/5
     Strategy - 4/5
     Intellect - 2/5
     Luck - 1/5
     Unlock - Defeat Marik Ishtar at least once

017. Umbra & Lumis
     Level - 4/5
     Deck - Masquerade
     Attack - 5/5
     Defense - 3/5
     Strategy - 4/5
     Intellect - 2/5
     Luck - 1/5
     Unlock - Defeat Marik Ishtar at least once

018. Strings
     Level - 4
     Deck - High Defense
     Attack - 5/5
     Defense - 3/5
     Strategy - 3/5
     Intellect - 2/5
     Luck - 1/5
     Unlock - Defeat Marik Ishtar at least once

019. Odion
     Level - 4
     Deck - Trap Wave
     Attack - 4/5
     Defense - 1/5
     Strategy - 5/5
     Intellect - 4/5
     Luck - 2/5
     Unlock - Defeat Marik Ishtar at least once

NOTE: In addition to their unlock requirements, Level 5 duelists are only
     available if all Level 4 duelists have been defeated at least ten times
     each. Marik Ishtar is the only exception.

020. Ishizu Ishtar
     Level - 5
     Deck - Lightning
     Attack - 5/5
     Defense - 3/5
     Strategy - 5/5
     Intellect - 3/5
     Luck - 2/5
     Unlock - Have a pure-monster deck as the selected dueling deck

021. Marik Ishtar
     Level - 5
     Deck - Darkness
     Attack - 4/5
     Defense - 2/5
     Strategy - 5/5
     Intellect - 3/5
     Luck - 2/5
     Unlock - Win five straight duels against the randomly selected Ghouls.
              The Ghouls do not need to be defeated at least ten times each for
              Marik Ishtar to be unlocked.

022. Seto Kaiba
     Level - 5
     Deck - Blue-Eyes' Evolution
     Attack - 5/5
     Defense - 1/5
     Strategy - 5/5
     Intellect - 4/5
     Luck - 4/5
     Unlock - Defeat Bakura Ryou, Mai Valentine, Joey Wheeler, Odion, and
              Ishizu at least ten times each

023. Shadi
     Level - 5/5
     Deck - Balance on the Edge
     Attack - 5/5
     Defense - 2/5
     Strategy - 5/5
     Intellect - 4/5
     Luck - 2/5
     Unlock - Defeat Bakura Ryou, Yugi Muto, Marik Ishtar, and Seto Kabia at
              least ten times each

NOTE: In addition to their unlock requirements, Level 6 duelists are only
     available if all Level 5 duelists have been defeated at least fifteen
     times each.

024. Simon
     Level - 6
     Deck - Exodia III
     Attack - 5/5
     Defense - 1/5
     Strategy - 5/5
     Intellect - 5/5
     Luck - 5/5
     Unlock - Defeat any combination of Tea Gardner, Tristan Taylor, and
              Trusdale three times in a row, then select any one of them for a
              fourth duel. Simon will appear and duel you instead, and will
              remain unlocked if you win.

025. Yami Bakura Ryou
     Level - 6
     Deck - Destiny Board
     Attack - 5/5
     Defense - 3/5
     Strategy - 5/5
     Intellect - 3/5
     Luck - 5/5
     Unlock - Defeat Bakura Ryou three times in a row, then select him for a
              fourth duel. Yami Bakura Ryou will appear and duel you instead,
              and will remain unlocked if you win.

026. Yami Marik Ishtar
     Level - 6
     Deck - Low Level High Attack
     Attack - 2/5
     Defense - 1/5
     Strategy - 5/5
     Intellect - 4/5
     Luck - 4/5
     Unlock - Defeat Marik Ishtar three times in a row, then select him for a
              fourth duel. Yami Marik Ishtar will appear and duel you instead,
              and will remain unlocked if you win.

027. Duel Computer
     Level - 6
     Deck - Mirrored Deck
     Attack - 5/5
     Defense - 1/5
     Strategy - 5/5
     Intellect - 5/5
     Luck - 3/5
     Unlock - Defeat Seto Kaiba three times in a row, then select him for a
              fourth duel. Duel Computer will appear and duel you instead,
              and will remain unlocked if you win.

028. Yami Yugi Muto
     Level - 6
     Deck - Almighty
     Attack - 5/5
     Defense - 2/5
     Strategy - 4/5
     Intellect - 5/5
     Luck - 5/5
     Unlock - Defeat Yugi Muto three times in a row, then select him for a
              fourth duel. Yami Yugi Muto will appear and duel you instead,
              and will remain unlocked if you win.

029. Ghouls
     Level - [can't remember]
     Deck - [can't remember]
     Attack - 1/5
     Defense - 1/5
     Strategy - 1/5
     Intellect - 1/5
     Luck - 1/5
     Unlock - Defeat all Level 3 duelists at least seven times each. Ghouls
              will be locked for the rest of the game after Marik Ishtar has
              been defeated at least once.

--------------------------------------------------------------------------------
| 11. OPPONENTS' DECKS'                                                        |
--------------------------------------------------------------------------------
Some facts about opponents' decks:
    Ten do not use a forty-card deck: Joey Wheeler (41), Rare Hunter (45),
         Odion (47), Marik Ishtar (44), Seto Kaiba (44), Simon (44), Yami
         Bakura Ryou (42), Yami Marik Ishtar (44), Duel Computer (44), and Yami
         Yugi Muto (45).
    Three use Rituals: Maximillion Pegasus (Relinquished), Umbra & Lumis (The
         Masked Beast), and Yami Yugi Muto (Magician of Black Chaos).
    Seven use a Fusion Deck: Tea Gardner, Rex Raptor, Joey Wheeler, Maximillion
         Pegasus, Ishizu Ishtar, Seto Kaiba, and Duel Computer.

Instead of the cards being organized into their corresponding categories, this
section will be organized like so:

Double-Tributes
Single-Tributes
Non-Tributes
Spells
Traps

* effect

001. Tea Gardner - Maintain Life Points (40+Equal to or less than 5)
--------------------------------------------------------------------
Double-Tributes - 1/40 = 2.5%
    01. Stone D.                                   (2000/2300) Earth/Rock
Single-Tributes - 5/40 = 12.5%
    02. Illusionist Faceless Mage                  (1200/2200) Dark/Spellcaster
  * 03. Marie the Fallen One                       (1700/1200) Dark/Fiend
  * 04. Marie the Fallen One                       (1700/1200) Dark/Fiend
    05. Queen Bird                                 (1200/2000) Wind/WingedBeast
    06. Sand Stone                                 (1300/1600) Earth/Rock
Non-Tributes - 25/40 = 62.5%
    07. Air Marmot of Nefariousness                (0400/0600) Earth/Beast
  * 08. Fire Princess                              (1300/1500) Fire/Pyro
    09. Flame Viper                                (0400/0450) Earth/Pyro
    10. Haniwa                                     (0500/0500) Earth/Rock
  * 11. Kiseitai                                   (0300/0800) Dark/Fiend
  * 12. Kiseitai                                   (0300/0800) Dark/Fiend
  * 13. Kiseitai                                   (0300/0800) Dark/Fiend
    14. Mech Mole Zombie                           (0500/0400) Dark/Zombie
    15. Mystery Hand                               (0500/0500) Dark/Fiend
  * 16. Nimble Momonga                             (1000/0100) Earth/Beast
  * 17. Nimble Momonga                             (1000/0100) Earth/Beast
  * 18. Nimble Momonga                             (1000/0100) Earth/Beast
    19. Pot the Trick                              (0400/0400) Earth/Rock
    20. Psychic Kappa                              (0400/1000) Water/Aqua
    21. Robolady                                   (0450/0900) Earth/Machine
    22. Shadow Specter                             (0500/0200) Dark/Zombie
    23. Spherous Lady                              (0400/1400) Earth/Rock
    24. Tentacle Plant                             (0500/0600) Water/Plant
  * 25. The Forgiving Maiden                       (0850/2000) Light/Fairy
  * 26. The Forgiving Maiden                       (0850/2000) Light/Fairy
  * 27. The Forgiving Maiden                       (0850/2000) Light/Fairy
    28. Tomozaurus                                 (0500/0400) Earth/Dinosaur
    29. Turu-Purun                                 (0450/0500) Water/Aqua
    30. White Dolphin                              (0500/0400) Water/Fish
Spells - 4/40 = 10%
    31. Fusion Sage                                Normal
    32. Mage Power                                 Equip
    33. Polymerization                             Normal
    34. United We Stand                            Equip
Traps - 6/40 = 15%
    35. Enchanted Javelin                          Normal
    36. Gift of the Mystical Elf                   Normal
    37. Numinous Healer                            Normal
    38. Numinous Healer                            Normal
    39. Numinous Healer                            Normal
    40. Solemn Wishes                              Ccntinuous
Fusions - Equal to or less than 5
    [Coming soon...]

002. Tristan Taylor - High Attack (40+0)
----------------------------------------
Double Tributes - 3/40 = 7.5%
    01. Hyozanryu                                  (2100/2800) Light/Dragon
    02. Mikazukinoyaiba                            (2200/2350) Dark/Dragon
    03. Stone D.                                   (2000/2300) Earth/Rock
Single-Tributes - 6/40 = 15%
    04. 30,000-Year White Turtle                   (1250/2100) Water/Aqua
    05. Bolt Escargot                              (1400/1500) Water/Thunder
    06. Leo Wizard                                 (1350/1200) Earth/Spellcastr
    07. Misairuzame                                (1400/1600) Water/Fish
    08. Spirit of the Mountain                     (1300/1800) Earth/Spellcastr
    09. Tatsunootoshigo                            (1350/1600) Earth/Beast
Non-Tributes - 25/40 = 62.5%
    10. Basic Insect                               (0500/0700) Earth/Insect
    11. Candle of Fate                             (0600/0600) Dark/Fiend
    12. Curtain of the Dark Ones                   (0600/0500) Dark/Spellcaster
    13. Dig Beak                                   (0500/0800) Earth/Beast
    14. Droll Bird                                 (0600/0500) Wind/WingedBeast
    15. Embryonic Beast                            (0500/0750) Dark/Fiend
    16. Eyearmor                                   (0600/0500) Earth/Warrior
    17. Fiend's Hand                               (0600/0600) Dark/Zombie
    18. Flame Dancer                               (0550/0450) Fire/Pyro
  * 19. Goblin Attack Force                        (2300/0000) Earth/Warrior
    20. Green Phantom King                         (0500/1600) Earth/Plant
    21. Hinotama Soul                              (0600/0500) Fire/Pyro
    22. Hitodenchak                                (0600/0700) Water/Aqua
    23. Korogashi                                  (0550/0400) Earth/Insect
    24. LaLa Li-oon                                (0600/0600) Wind/Thunder
    25. Masked Clown                               (0500/0700) Dark/Warrior
    26. M-Warrior #2                               (0500/1000) Earth/Warrior
    27. Petit Dragon                               (0600/0700) Wind/Dragon
    28. Swordsman of Landstar                      (0500/1200) Earth/Warrior
    29. Tentacle Plant                             (0500/0600) Water/Plant
    30. The Melting Red Shadow                     (0500/0700) Water/Aqua
    31. Weather Control                            (0600/0400) Light/Fairy
    32. Wing Egg Elf                               (0500/1300) Light/Fairy
    33. Wretched Ghost of the Attic                (0550/0400) Dark/Fiend
    34. Zarigun                                    (0600/0700) Water/Aqua
Spells - 6/40 = 15%
    35. Axe of Despair                             Equip
    36. Black Pendant                              Equip
    37. Horn of the Unicorn                        Equip
    38. Mage Power                                 Equip
    39. Sword of Deep-Seated                       Equip
    40. United We Stand                            Equip

003. Bakura Ryou - Basic (40+0)
-------------------------------
Double-Tributes - 2/40 = 5%
    01. Hyozanryu                                  (2100/2800) Light/Dragon
    02. Mikazukinoyaiba                            (2200/2350) Dark/Dragon
Single-Tributes - 4/40 = 10%
    03. Bolt Escargot                              (1400/1500) Water/Thunder
    04. Misairuzame                                (1400/1600) Water/Fish
    05. Steel Ogre Grotto #1                       (1400/1800) Earth/Machine
    06. Winged Egg of New Life                     (1400/1700) Light/Fairy
Non-Tributes - 20/40 = 50%
    07. Candle of Fate                             (0600/0600) Dark/Fiend
    08. Curtain of the Dark Ones                   (0600/0500) Dark/Spellcaster
    09. Droll Bird                                 (0600/0500) Wind/WingedBeast
    10. Earthbound Spirit                          (0500/2000) Earth/Fiend
    11. Eyearmor                                   (0600/0500) Earth/Warrior
    12. Fiend's Hand                               (0600/0600) Dark/Zombie
    13. Ganigumo                                   (0600/0800) Earth/Insect
    14. Hinotama Soul                              (0600/0500) Fire/Pyro
    15. Hitodenchak                                (0600/0700) Water/Aqua
    16. LaLa Li-oon                                (0600/0600) Wind/Thunder
    17. Lucky Trinket                              (0600/0800) Light/Spellcastr
    18. Madjinn Gunn                               (0600/0800) Dark/Fiend
  * 19. Maha Vailo                                 (1550/1400) Light/Spellcastr
  * 20. Maha Vailo                                 (1550/1400) Light/Spellcastr
  * 21. Maha Vailo                                 (1550/1400) Light/Spellcastr
    22. Petit Dragon                               (0600/0700) Wind/Dragon
    23. Phantom Ghost                              (0600/0800) Dark/Zombie
    24. Prevent Rat                                (0500/2000) Earth/Beast
  * 25. Slate Warrior                              (1900/0400) Wind/Fiend
    26. Zarigun                                    (0600/0700) Water/Aqua
Spells - 14/40 = 35%
    27. Axe of Despair                             Equip
    28. Axe of Despair                             Equip
    29. Axe of Despair                             Equip
    30. Black Pendant                              Equip
    31. Black Pendant                              Equip
    32. Black Pendant                              Equip
    33. Horn of the Unicorn                        Equip
    34. Horn of the Unicorn                        Equip
    35. Horn of the Unicorn                        Equip
    36. Mage Power                                 Equip
    37. Sword of Deep-Seated                       Equip
    38. Sword of Deep-Seated                       Equip
    39. Sword of Deep-Seated                       Equip
    40. United We Stand                            Equip

004. Trusdale - Exodia (40+0)
-----------------------------
Double-Tributes - 1/40 = 2.5%
    01. Blue-Eyes White Dragon                     (3000/2500) Light/Dragon
Single-Tributes - 1/40 = 2.5%
    02. Giant Turtle who Feeds on Flames           (1400/1800) Water/Aqua
Non-Tributes - 16/40 = 40%
    03. Dark Prisoner                              (0600/1000) Dark/Fiend
  * 04. Exodia the Forbidden One                   (1000/1000) Dark/Spellcaster
    05. Genin                                      (0600/0900) Light/Spellcastr
    06. Left Arm of the Forbidden One              (0200/0300) Dark/Spellcaster
    07. Left Leg of the Forbidden One              (0200/0300) Dark/Spellcaster
    08. Lucky Trinket                              (0600/0800) Light/Spellcastr
    09. Monster Egg                                (0600/0900) Earth/Warrior
  * 10. Mystic Tomato                              (1400/1100) Dark/Plant
  * 11. Mystic Tomato                              (1400/1100) Dark/Plant
  * 12. Penguin Soldier                            (0750/0500) Water/Aqua
    13. Petit Angel                                (0600/0900) Light/Fairy
    14. Phantom Ghost                              (0600/0800) Dark/Zombie
    15. Right Arm of the Forbidden One             (0200/0300) Dark/Spellcaster
    16. Right Leg of the Forbidden One             (0200/0300) Dark/Spellcaster
  * 17. Sangan                                     (1000/0600) Dark/Fiend
  * 18. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
Spells - 9/40 = 22.5%
    19. Change of Heart                            Normal
    20. Dark Hole                                  Normal
    21. Graceful Charity                           Normal
    22. Monster Reborn                             Normal
    23. Pot of Greed                               Normal
    24. Premature Burial                           Equip
    25. Raigeki                                    Normal
    26. Swords of Revealing Light                  Normal
    27. Upstart Goblin                             Normal
Traps - 13/40 = 32.5%
    28. Backup Soldier                             Normal
    29. Call of the Haunted                        Continuous
    30. Jar of Greed                               Normal
    31. Jar of Greed                               Normal
    32. Jar of Greed                               Normal
    33. Mirror Force                               Normal
    34. Negate Attack                              Normal
    35. Negate Attack                              Normal
    36. Torrential Tribute                         Normal
    37. Torrential Tribute                         Normal
    38. Trap Hole                                  Normal
    39. Trap Hole                                  Normal
    40. Trap Hole                                  Normal

005. Yugi Muto - Basic (40+0)
-----------------------------
Double-Tributes - 1/40 = 2.5%
    01. Mikazukinoyaiba                            (2200/2350) Dark/Dragon
Single-Tributes - 3/40 = 7.5%
    02. Cyber Soldier                              (1500/1700) Dark/Machine
    03. Morinphen                                  (1550/1300) Dark/Fiend
    04. Summoned Skull                             (2500/1200) Dark/Fiend
    05. Summoned Skull                             (2500/1200) Dark/Fiend
Non-Tributes - 19/40 = 47.5%
    06. Fire Reaper                                (0700/0500) Dark/Zombie
    07. Firegrass                                  (0700/0600) Earth/Plant
    08. Gemini Elf                                 (1900/0900) Earth/Spellcastr
    09. Gemini Elf                                 (1900/0900) Earth/Spellcastr
    10. Hourglass of Life                          (0700/0600) Light/Fairy
    11. Kaminarikozou                              (0700/0600) Wind/Thunder
  * 12. Magician of Faith                          (0300/0400) Light/Spellcastr
    13. Meotoko                                    (0700/0600) Earth/Beast
  * 14. Penguin Soldier                            (0750/0500) Water/Aqua
    15. Phantom Dewan                              (0700/0600) Dark/Spellcaster
  * 16. Sangan                                     (1000/0600) Dark/Fiend
    17. Sectarian of Secrets                       (0700/0500) Dark/Spellcaster
    18. Serpent Marauder                           (0700/0600) Earth/Reptile
  * 19. Sinister Serpent                           (0300/0250) Water/Reptile
    20. Wicked Mirror                              (0700/0600) Dark/Fiend
    21. Winged Cleaver                             (0700/0700) Earth/Insect
    22. Wings of Wicked Flame                      (0700/0600) Fire/Pyro
  * 23. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
Spells - 9/40 = 22.5%
    24. Change of Heart                            Normal
    25. Dark Hole                                  Normal
    26. Harpie's Feather Duster                    Normal
    27. Monster Reborn                             Normal
    28. Pot of Greed                               Normal
    29. Premature Burial                           Equip
    30. Raigeki                                    Normal
    31. Snatch Steal                               Equip
    32. Swords of Revealing Light                  Normal
Traps - 8/40 = 20%
    33. Call of the Haunted                        Continuous
    34. Magic Cylinder                             Normal
    35. Magic Jammer                               Counter
    36. Magic Jammer                               Counter
    37. Mirror Force                               Normal
    38. Royal Decree                               Continuous
    39. Trap Hole                                  Normal
    40. Trap Hole                                  Normal

006. Rex Raptor - High Defense (40+Equal to or less than 5)
-----------------------------------------------------------
Double-Tributes - 2/40 = 5%
    01. Launcher Spider                            (2200/2500) Fire/Machine
    02. Mikazukinoyaiba                            (2200/2350) Dark/Dragon
Single-Tributes - 6/40 = 15%
    03. Hercules Beetle                            (1500/2000) Earth/Insect
    04. Megasonic Eye                              (1500/1800) Dark/Machine
    05. Megazowler                                 (1800/2000) Earth/Dinosaur
    06. Ocubeam                                    (1550/1650) Light/Fairy
    07. Sword Arm of Dragon                        (1750/2030) Earth/Dinosaur
    08. Trent                                      (1500/1800) Earth/Plant
Non-Tributes - 26/40 = 65%
    09. Abyss Flower                               (0750/0400) Earth/Plant
    10. Armaill                                    (0700/1300) Earth/Warrior
    11. Battle Warrior                             (0700/1000) Earth/Warrior
    12. Crawling Dragon #2                         (1600/1200) Earth/Dinosaur
    13. Crawling Dragon #2                         (1600/1200) Earth/Dinosaur
    14. Crawling Dragon #2                         (1600/1200) Earth/Dinosaur
    15. Cyber Commander                            (0750/0700) Dark/Machine
    16. Djinn the Watcher of the Wind              (0700/0900) Wind/Spellcaster
    17. Gate Deeg                                  (0700/0800) Dark/Beast
    18. Graveyard and the Hand of Invitation       (0700/0900) Dark/Zombie
    19. Kumootoko                                  (0700/1400) Earth/Insect
  * 20. Mad Sword Beast                            (1400/1200) Earth/Dinosaur
  * 21. Mad Sword Beast                            (1400/1200) Earth/Dinosaur
    22. Meda Bat                                   (0800/0400) Dark/Fiend
    23. Mega Thunderball                           (0750/0600) Wind/Thunder
    24. Mystical Capture Chain                     (0700/0700) Light/Fairy
    25. Obese Marmot of Nefariousness              (0750/0800) Earth/Beast
    26. One-Eyed Shield Dragon                     (0700/1300) Wind/Dragon
    27. Rock Ogre Grotto #2                        (0700/1400) Earth/Rock
    28. Spiked Snail                               (0700/1300) Dark/Insect
    29. Tenderness                                 (0700/1400) Light/Fairy
    30. The Drdek                                  (0700/0800) Dark/Fiend
    31. Turtle Raccoon                             (0700/0900) Water/Aqua
    32. Two-Headed King Rex                        (1600/1200) Earth/Dinosaur
    33. Two-Headed King Rex                        (1600/1200) Earth/Dinosaur
    34. Two-Headed King Rex                        (1600/1200) Earth/Dinosaur
Spells - 6/40 = 15%
    35. Change of Heart                            Normal
    36. Dark Hole                                  Normal
    37. Polymerization                             Normal
    38. Raigeki                                    Normal
    39. Snatch Steal                               Equip
    40. Swords of Revealing Light                  Normal
Fusions - Equal to or less than 5
    [Coming soon...]

007. Espa Roba - Clairvoyance (40+0)
------------------------------------
Double-Tributes - 2/40 = 5%
    01. Launcher Spider                            (2200/2500) Fire/Machine
    02. Ryu-Ran                                    (2200/2600) Fire/Dragon
Single-Tributes - 5/40 = 12.5%
  * 03. Jinzo                                      (2400/1500) Dark/Machine
    04. Machine Attacker                           (1600/1300) Earth/Machine
    05. Ocubeam                                    (1550/1650) Light/Fairy
    06. Rainbow Marine Mermaid                     (1550/1700) Water/Fish
    07. Spike Seadra                               (1600/1300) Water/SeaSerpent
Single-Tributes - 21/40 = 52.5%
    08. Fire Eye                                   (0800/0600) Fire/Pyro
    09. Flying Fish                                (0800/0500) Wind/Fish
    10. Happy Lover                                (0800/0500) Light/Fairy
    11. Kagemusha of the Blue Flame                (0800/0400) Earth/Warrior
    12. Kageningen                                 (0800/0600) Dark/Warrior
    13. Kumootoko                                  (0700/1400) Earth/Insect
    14. Lunar Queen Elzaim                         (0750/1100) Light/Fairy
    15. Man Eater                                  (0800/0600) Earth/Plant
    16. Man-Eating Plant                           (0800/0600) Earth/Plant
    17. Mechaleon                                  (0800/0600) Water/Reptile
    18. Meda Bat                                   (0800/0400) Dark/Fiend
    19. Midnight Fiend                             (0800/0600) Dark/Fiend
    20. Obese Marmot of Nefariousness              (0750/0800) Earth/Beast
    21. Rock Ogre Grotto #2                        (0700/1400) Earth/Rock
  * 22. Sangan                                     (1000/0600) Dark/Fiend
  * 23. Sangan                                     (1000/0600) Dark/Fiend
    24. Sleeping Lion                              (0700/1700) Earth/Beast
    25. Tenderness                                 (0700/1400) Light/Fairy
    26. The Wandering Doomed                       (0800/0600) Dark/Zombie
  * 27. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
    28. Yashinoki                                  (0800/0600) Earth/Plant
Spells - 6/40 = 15%
    29. Change of Heart                            Normal
    30. Dark Hole                                  Normal
    31. Monster Reborn                             Normal
    32. Raigeki                                    Normal
    33. Snatch Steal                               Equip
    34. Swords of Revealing Light                  Normal
Traps - 6/40 = 15%
    35. Light of Intervention                      Continuous
    36. Light of Intervention                      Continuous
    37. Light of Intervention                      Continuous
    38. Shadow of Eyes                             Normal
    39. Shadow of Eyes                             Normal
    40. Shadow of Eyes                             Normal

008. Weevil Underwood - Insects (40+0)
--------------------------------------
Single-Tributes - 3/40 = 7.5%
    01. Crawling Dragon                            (1600/1400) Earth/Dragon
    02. Empress Mantis                             (2200/1400) Wind/Insect
    03. Empress Mantis                             (2200/1400) Wind/Insect
Non-Tributes - 2/40 = 5%
  * 04. 4-Starred Ladybug of Doom                  (0800/1200) Wind/Insect
  * 05. 4-Starred Ladybug of Doom                  (0800/1200) Wind/Insect
  * 06. 4-Starred Ladybug of Doom                  (0800/1200) Wind/Insect
  * 07. Jirai Gumo                                 (2200/0100) Earth/Insect
  * 08. Jirai Gumo                                 (2200/0100) Earth/Insect
    09. Kageningen                                 (0800/0600) Dark/Warrior
    10. Kurama                                     (0800/0800) Wind/WingedBeast
  * 11. Man-Eater Bug                              (0450/0600) Earth/Insect
  * 12. Man-Eater Bug                              (0450/0600) Earth/Insect
  * 13. Man-Eater Bug                              (0450/0600) Earth/Insect
    14. Man-Eating Plant                           (0800/0600) Earth/Plant
    15. Mushroom Man                               (0800/0600) Earth/Plant
  * 16. Needle Worm                                (0750/0600) Earth/Insect
  * 17. Needle Worm                                (0750/0600) Earth/Insect
  * 18. Needle Worm                                (0750/0600) Earth/Insect
    19. Nemuriko                                   (0800/0700) Dark/Spellcaster
    20. Penguin Soldier                            (0750/0500) Water/Aqua
  * 21. Sangan                                     (1000/0600) Dark/Fiend
    22. Science Soldier                            (0800/0800) Dark/Warrior
    23. The Furious Sea King                       (0800/0700) Water/Aqua
    24. The Shadow Who Controls the Dark           (0800/0700) Dark/Fiend
  * 25. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
Spells - 8/40 = 20%
    26. Change of Heart                            Normal
    27. Dark Hole                                  Normal
    28. Graceful Charity                           Normal
    29. Monster Reborn                             Normal
    30. Pot of Greed                               Normal
    31. Premature Burial                           Equip
    32. Raigeki                                    Normal
    33. Swords of Revealing Light                  Normal
Traps - 7/40 = 17.5%
    34. Call of the Haunted                        Continuous
    35. Mirror Force                               Normal
    36. Torrential Tribute                         Normal
    37. Torrential Tribute                         Normal
    38. Trap Hole                                  Normal
    39. Trap Hole                                  Normal
    40. Trap Hole                                  Normal

009. Bonz - Traps (40+0)
------------------------
Double-Tributes - 1/40 = 2.5%
    01. Ryu-Ran                                    (2200/2600) Fire/Dragon
Single-Tributes - 4/40 = 10%
    02. Ill Witch                                  (1600/1500) Light/Spellcastr
    03. Stone Ogre Grotto                          (1600/1500) Earth/Rock
    04. Summoned Skull                             (2500/1200) Dark/Fiend
    05. Summoned Skull                             (2500/1200) Dark/Fiend
Non-Tributes - 18/40 = 45%
    06. Arlownay                                   (0800/1000) Earth/Plant
    07. Boneheimer                                 (0850/0400) Water/Aqua
    08. Fairywitch                                 (0800/1000) Dark/Spellcaster
    09. Hyo                                        (0800/1200) Water/Warrior
    10. La Jinn the Mystical Genie of the Lamp     (1800/1000) Dark/Fiend
    11. La Jinn the Mystical Genie of the Lamp     (1800/1000) Dark/Fiend
    12. La Jinn the Mystical Genie of the Lamp     (1800/1000) Dark/Fiend
    13. Larvas                                     (0800/1000) Earth/Beast
  * 14. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 15. Magician of Faith                          (0300/0400) Light/Spellcastr
    16. Monsturtle                                 (0800/1000) Water/Aqua
    17. Mystical Sheep #2                          (0800/1000) Earth/Beast
  * 18. Slate Warrior                              (1900/0400) Wind/Fiend
    19. Stone Armadiller                           (0800/1200) Earth/Rock
  * 20. The Bistro Butcher                         (1800/1000) Dark/Fiend
  * 21. The Bistro Butcher                         (1800/1000) Dark/Fiend
  * 22. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
  * 23. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
Spells - 14/40 = 35%
    24. Axe of Despair                             Equip
    25. Axe of Despair                             Equip
    26. Black Pendant                              Equip
    27. Black Pendant                              Equip
    28. Dark Hole                                  Normal
    29. Gravekeeper's Servant                      Continuous
    30. Gravekeeper's Servant                      Continuous
    31. Monster Reborn                             Normal
    32. Mystical Space Typhoon                     Quick-Play
    33. Mystical Space Typhoon                     Quick-Play
    34. Premature Burial                           Equip
    35. Raigeki                                    Normal
    36. Tribute to the Doomed                      Normal
    37. Tribute to the Doomed                      Normal
Traps - 3/40 = 7.5%
    38. Magic Cylinder                             Normal
    39. Mirror Force                               Normal
    40. Ring of Destruction                        Normal

010. Mako Tsunami - Big Wave (40+0)
-----------------------------------
Double-Tributes - 1/40 = 2.5%
    01. Ryu-Ran                                    (2200/2600) Fire/Dragon
Single-Tributes - 7/40 = 17.5%
    02. Amphibian Beast                            (2400/2000) Water/Fish
    03. Amphibian Beast                            (2400/2000) Water/Fish
    04. Succubus Knight                            (1650/1300) Dark/Warrior
  * 05. The Legendary Fisherman                    (1850/1600) Water/Warrior
  * 06. The Legendary Fisherman                    (1850/1600) Water/Warrior
  * 07. The Legendary Fisherman                    (1850/1600) Water/Warrior
    08. Yamadron                                   (1600/1800) Fire/Dragon
Non-Tributes - 22/40 = 55%
    09. 7 Colored Fish                             (1800/0800) Water/Fish
    10. 7 Colored Fish                             (1800/0800) Water/Fish
    11. 7 Colored Fish                             (1800/0800) Water/Fish
    12. Dharma Cannon                              (0900/0500) Dark/Machine
    13. Doron                                      (0900/0500) Earth/Warrior
    14. Flying Fish                                (0800/0500) Wind/Fish
    15. Flying Fish                                (0800/0500) Wind/Fish
    16. Flying Fish                                (0800/0500) Wind/Fish
    17. Giant Red Seasnake                         (1800/0800) Water/Aqua
    18. Giant Red Seasnake                         (1800/0800) Water/Aqua
    19. Giant Red Seasnake                         (1800/0800) Water/Aqua
    20. Hurricail                                  (0900/0200) Wind/Spellcaster
    21. Laughing Flower                            (0900/0500) Earth/Plant
    22. Megirus Light                              (0900/0600) Dark/Fiend
    23. Muse-A                                     (0850/0900) Light/Fairy
  * 24. Penguin Soldier                            (0750/0500) Water/Aqua
  * 25. Penguin Soldier                            (0750/0500) Water/Aqua
    26. Protector of the Throne                    (0800/1500) Earth/Warrior
    27. Roboyarou                                  (0900/0450) Earth/Machine
    28. Souls of the Forgotten                     (0900/0200) Dark/Fiend
    29. Toon Alligator                             (0800/1600) Water/Reptile
    30. Yamatano Dragon Scroll                     (0900/0300) Wind/Dragon
Spells - 5/40 = 12.5%
    31. A Legendary Ocean                          Field
    32. A Legendary Ocean                          Field
    33. Raigeki                                    Normal
    34. Umi                                        Field
    35. Umi                                        Field
Traps - 5/40 = 12.5%
    36. Tornado Wall                               Continuous
    37. Tornado Wall                               Continuous
    38. Torrential Tribute                         Normal
    39. Torrential Tribute                         Normal
    40. Torrential Tribute                         Normal

011. Mai Valentine - Harpie (40+0)
----------------------------------
Double-Tributes - 3/40 = 7.5%
    01. Gaia the Fierce Knight                     (2300/2100) Earth/Warrior
  * 02. Harpie's Pet Dragon                        (2000/2500) Wind/Dragon
  * 03. Harpie's Pet Dragon                        (2000/2500) Wind/Dragon
Single-Tributes - 5/40 = 12.5%
    04. Ansatsu                                    (1700/1200) Earth/Warrior
    05. Bottom Dweller                             (1650/1700) Water/Fish
  * 06. Harpie Lady Sisters                        (1950/2100) Wind/WingedBeast
  * 07. Harpie Lady Sisters                        (1950/2100) Wind/WingedBeast
  * 08. Harpie Lady Sisters                        (1950/2100) Wing/WingedBeast
Non-Tributes - 14/40 = 35%
    09. Blue-Eyed Silver Zombie                    (0900/0700) Dark/Zombie
    10. Blue-Winged Crown                          (1600/1200) Wind/WingedBeast
    11. Blue-Winged Crown                          (1600/1200) Wind/WingedBeast
    12. Faith Bird                                 (1500/1100) Wind/WingedBeast
    13. Faith Bird                                 (1500/1100) Wind/WingedBeast
    14. Harpie Lady                                (1300/1400) Wind/WingedBeast
    15. Harpie Lady                                (1300/1400) Wind/WingedBeast
    16. Harpie Lady                                (1300/1400) Wind/WingedBeast
    17. Harpie's Brother                           (1800/0600) Wind/WingedBeast
    18. Harpie's Brother                           (1800/0600) Wind/WingedBeast
    19. Humanoid Slime                             (0800/2000) Water/Aqua
    20. Skull Red Bird                             (1550/1200) Wind/WingedBeast
    21. Skull Red Bird                             (1550/1200) Wind/WingedBeast
    22. Spirit of the Harp                         (0800/2000) Light/Fairy
Spells - 12/40 = 30%
    23. Dark Hole                                  Normal
    24. Elegant Egotist                            Normal
    25. Elegant Egotist                            Normal
    26. Elegant Egotist                            Normal
    27. Harpie's Feather Duster                    Normal
    28. Monster Reborn                             Normal
    29. Premature Burial                           Equip
    30. Premature Burial                           Equip
    31. Raigeki                                    Normal
    32. Rising Air Current                         Field
    33. Rising Air Current                         Field
    34. Swords of Revealing Light                  Normal
Traps - 6/40 = 15%
    35. Aqua Chorus                                Continuous
    36. Aqua Chorus                                Continuous
    37. Mirror Force                               Normal
    38. Negate Attack                              Counter
    39. Ring of Destruction                        Normal
    40. Ring of Destruction                        Normal

012. Bandit Keith Howard - Machines (40+0)
------------------------------------------
Double-Tributes - 7/40 = 17.5%
  * 01. Barrel Dragon                              (2600/2200) Dark/Machine
  * 02. Barrel Dragon                              (2600/2200) Dark/Machine
  * 03. Barrel Dragon                              (2600/2200) Dark/Machine
    04. Gaia the Fierce Knight                     (2300/2100) Earth/Warrior
    05. Launcher Spider                            (2200/2500) Fire/Machine
    06. Slot Machine                               (2000/2300) Dark/Machine
    07. Zoa                                        (2600/1900) Dark/Fiend
Single-Tributes - 6/40 = 15%
    08. Akihiron                                   (1700/1400) Water/Aqua
    09. Ancient Tool                               (1700/1400) Dark/Machine
    10. Cyber-Tech Alligator                       (2500/1600) Wind/Machine
    11. Cyber-Tech Alligator                       (2500/1600) Wind/Machine
    12. Pendulum Machine                           (1750/2000) Dark/Machine
    13. Pendulum Machine                           (1750/2000) Dark/Machine
Non-Tributes - 12/40 = 30%
    14. Blocker                                    (0850/1800) Dark/Machine
    15. Dokuroizo the Grim Reaper                  (0900/1200) Dark/Zombie
    16. Guardian of the Throne Room                (1650/1600) Light/Machine
    17. Guardian of the Throne Room                (1650/1600) Light/Machine
    18. Living Vase                                (0900/1100) Earth/Plant
    19. Mechanicalchaser                           (1850/0800) Dark/Machine
    20. Mechanicalchaser                           (1850/0800) Dark/Machine
    21. Oni Tank T-34                              (1400/1700) Earth/Machine
    22. Oni Tank T-34                              (1400/1700) Earth/Machine
    23. Overdrive                                  (1600/1500) Earth/Machine
    24. Overdrive                                  (1600/1500) Earth/Machine
    25. Shovel Crusher                             (0900/1200) Earth/Machine
Spells - 9/40 = 22.5%
    26. 7 Completed                                Equip
    27. 7 Completed                                Equip
    28. 7 Completed                                Equip
    29. Change of Heart                            Normal
    30. Limiter Removal                            Quick-Play
    31. Monster Reborn                             Normal
    32. Premature Burial                           Equip
    33. Premature Burial                           Equip
    34. Snatch Steal                               Equip
Traps - 6/40 = 15%
    35. Gamble                                     Normal
    36. Gamble                                     Normal
    37. Gamble                                     Normal
    38. Trap Hole                                  Normal
    39. Trap Hole                                  Normal
    40. Trap Hole                                  Normal

013. Joey Wheeler - High Attack (41+Equal to or less than 5)
------------------------------------------------------------
Double-Tributes - 1/41 = 2.43902~%
    01. Red-Eyes B. Dragon                         (2400/2000) Dark/Dragon
Single-Tributes - 4/41 = 9.75609~%
  * 02. Jinzo                                      (2400/1500) Dark/Machine
    03. Summoned Skull                             (2500/1200) Dark/Fiend
    04. Summoned Skull                             (2500/1200) Dark/Fiend
    05. Summoned Skull                             (2500/1200) Dark/Fiend
Non-Tributes - 18/41 = 43.90243~%
    06. Alligator's Sword                          (1500/1200) Earth/Beast
    07. Alligator's Sword                          (1500/1200) Earth/Beast
    08. Alligator's Sword                          (1500/1200) Earth/Beast
    09. Axe Raider                                 (1700/1150) Earth/Warrior
    10. Axe Raider                                 (1700/1150) Earth/Warrior
    11. Axe Raider                                 (1700/1150) Earth/Warrior
    12. Baby Dragon                                (1200/0700) Wind/Dragon
  * 13. Goblin Attack Force                        (2300/0000) Earth/Warrior
  * 14. Goblin Attack Force                        (2300/0000) Earth/Warrior
  * 15. Panther Warrior                            (2000/1600) Earth/BstWarrior
  * 16. Spear Dragon                               (1900/0000) Wind/Dragon
  * 17. Spear Dragon                               (1900/0000) Wind/Dragon
  * 18. Spear Dragon                               (1900/0000) Wind/Dragon
  * 19. Time Wizard                                (0500/0400) Light/Spellcastr
  * 20. Time Wizard                                (0500/0400) Light/Spellcastr
  * 21. Time Wizard                                (0500/0400) Light/Spellcastr
  * 22. Zombyra the Dark                           (2100/0500) Dark/Warrior
  * 23. Zombyra the Dark                           (2100/0500) Dark/Warrior
Spells - 15/41 = 36.58536585%
    24. Change of Heart                            Normal
    25. Dark Hole                                  Normal
    26. Fusion Sage                                Normal
    27. Graceful Charity                           Normal
    28. Graceful Charity                           Normal
    29. Mage Power                                 Equip
    30. Monster Reborn                             Normal
    31. Polymerization                             Normal
    32. Polymerization                             Normal
    33. Premature Burial                           Equip
    34. Premature Burial                           Equip
    35. Raigeki                                    Normal
    36. Snatch Steal                               Equip
    37. Swords of Revealing Light                  Normal
    38. United We Stand                            Equip
Traps - 3/41 = 7.31707~%
    39. Mirror Force                               Normal
    40. Ring of Destruction                        Normal
    41. Ring of Destruction                        Normal
Fusions - Equal to or less than 5
    [Coming soon...]

014. Maximillion Pegasus - Toonized (40+Equal to or less than 5)
----------------------------------------------------------------
Double-Tributes - 1/40 = 2.5%
  * 01. Blue-Eyes Toon Dragon                      (3000/2500) Light/Dragon
Single-Tributes - 4/40 = 10%
    02. Summoned Skull                             (2500/1200) Dark/Fiend
    03. Summoned Skull                             (2500/1200) Dark/Fiend
  * 04. Toon Summoned Skull                        (2500/1200) Dark/Fiend
  * 05. Toon Summoned Skull                        (2500/1200) Dark/Fiend
Non-Tributes - 16/40 = 40%
  * 06. Cyber Jar                                  (0900/0900) Dark/Rock
  * 07. Morphing Jar                               (0700/0600) Earth/Rock
  * 08. Nimble Momonga                             (1000/0100) Earth/Beast
  * 09. Nimble Momonga                             (1000/0100) Earth/Beast
  * 10. Nimble Momonga                             (1000/0100) Earth/Beast
  * 11. Relinquished                               (0000/0000) Dark/Spellcaster
  * 12. Relinquished                               (0000/0000) Dark/Spellcaster
  * 13. Sinister Serpent                           (0300/0250) Water/Reptile
  * 14. Slate Warrior                              (1900/0400) Wind/Fiend
    15. Thousand-Eyes Idol                         (0000/0000) Dark/Spellcaster
  * 16. Toon Mermaid                               (1400/1500) Water/Aqua
  * 17. Toon Mermaid                               (1400/1500) Water/Aqua
  * 18. Toon Mermaid                               (1400/1500) Water/Aqua
    19. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    20. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    21. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
Spells - 11/40 = 27.5%
    22. Black Illusion Ritual                      Ritual
    23. Black Illusion Ritual                      Ritual
    24. Change of Heart                            Normal
    25. Dark Hole                                  Normal
    26. Monster Reborn                             Normal
    27. Premature Burial                           Equip
    28. Raigeki                                    Normal
    29. Snatch Steal                               Equip
    30. Swords of Revealing Light                  Normal
    31. Toon World                                 Continuous
    32. Toon World                                 Continuous
Traps - 8/40 = 20%
    33. Enchanted Javelin                          Normal
    34. Enchanted Javelin                          Normal
    35. Magic Cylinder                             Normal
    36. Mirror Force                               Normal
    37. Mirror Wall                                Continuous
    38. Numinous Healer                            Normal
    39. Numinous Healer                            Normal
    40. Ring of Destruction                        Normal
Fusions - Equal to or less than 5
    [Coming soon...]

015. Arkana - Tributes (40+0)
-----------------------------
Double-Tributes - 4/40 = 10%
    01. Dark Magician                              (2500/2100) Dark/Spellcaster
    02. Dark Magician                              (2500/2100) Dark/Spellcaster
    03. Dark Magician                              (2500/2100) Dark/Spellcaster
    04. Serpent Night Dragon                       (2350/2400) Dark/Dragon
Single-Tributes - 3/40 = 7.5%
    05. Garoozis                                   (1800/1500) Fire/Bst-Warrior
    06. Giant Mech-Soldier                         (1750/1900) Earth/Machine
    07. Neck Hunter                                (1750/1900) Dark/Fiend
Non-Tributes - 8/40 = 20%
    08. Barrel Lily                                (1100/0600) Earth/Plant
  * 09. Cannon Soldier                             (1400/1300) Dark/Machine
  * 10. Cannon Soldier                             (1400/1300) Dark/Machine
    11. Corroding Shark                            (1100/0700) Dark/Zombie
    12. Holograh                                   (1100/0700) Earth/Machine
    13. Lady of Faith                              (1100/0800) Light/Spellcastr
    14. Little D                                   (1100/0700) Earth/Dinosaur
    15. Waterdragon Fairy                          (1100/0700) Water/Aqua
Spells - 19/40 = 47.5%
    16. Change of Heart                            Normal
    17. Change of Heart                            Normal
    18. Change of Heart                            Normal
    19. Dark Hole                                  Normal
    20. Dark Hole                                  Normal
    21. Dark Hole                                  Normal
    22. Monster Reborn                             Normal
    23. Monster Reborn                             Normal
    24. Monster Reborn                             Normal
    25. Premature Burial                           Equip
    26. Premature Burial                           Equip
    27. Premature Burial                           Equip
    28. Raigeki                                    Normal
    29. Raigeki                                    Normal
    30. Raigeki                                    Normal
    31. Snatch Steal                               Equip
    32. Snatch Steal                               Equip
    33. Snatch Steal                               Equip
    34. Swords of Revealing Light                  Normal
Traps - 6/40 = 15%
    35. Call of the Haunted                        Continuous
    36. Mirror Force                               Normal
    37. Negate Attack                              Counter
    38. Ring of Destruction                        Normal
    39. Ring of Destruction                        Normal
    40. Ring of Destruction                        Normal

016. Rare Hunter - Exodia II (45+0)
-----------------------------------
Non-Tributes - 21/45 = 46.6~%
  * 01. Exodia the Forbidden One                   (1000/1000) Dark/Spellcaster
    02. Left Arm of the Forbidden One              (0200/0300) Dark/Spellcaster
    03. Left Arm of the Forbidden One              (0200/0300) Dark/Spellcaster
    04. Left Arm of the Forbidden One              (0200/0300) Dark/Spellcaster
    05. Left Leg of the Forbidden One              (0200/0300) Dark/Spellcaster
    06. Left Leg of the Forbidden One              (0200/0300) Dark/Spellcaster
    07. Left Leg of the Forbidden One              (0200/0300) Dark/Spellcaster
  * 08. Mystic Tomato                              (1400/1100) Dark/Plant
  * 09. Penguin Soldier                            (0750/0500) Water/Aqua
    10. Right Arm of the Forbidden One             (0200/0300) Dark/Spellcaster
    11. Right Arm of the Forbidden One             (0200/0300) Dark/Spellcaster
    12. Right Arm of the Forbidden One             (0200/0300) Dark/Spellcaster
    13. Right Leg of the Forbidden One             (0200/0300) Dark/Spellcaster
    14. Right Leg of the Forbidden One             (0200/0300) Dark/Spellcaster
    15. Right Leg of the Forbidden One             (0200/0300) Dark/Spellcaster
  * 16. Sangan                                     (1000/0600) Dark/Fiend
  * 17. Sangan                                     (1000/0600) Dark/Fiend
  * 18. Sangan                                     (1000/0600) Dark/Fiend
  * 19. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
  * 20. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
  * 21. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
Spells - 14/45 = 31.1~%
    22. Change of Heart                            Normal
    23. Dark Hole                                  Normal
    24. Graceful Charity                           Normal
    25. Graceful Charity                           Normal
    26. Graceful Charity                           Normal
    27. Monster Reborn                             Normal
    28. Pot of Greed                               Normal
    29. Pot of Greed                               Normal
    30. Pot of Greed                               Normal
    31. Raigeki                                    Normal
    32. Swords of Revealing Light                  Normal
    33. Upstart Goblin                             Normal
    34. Upstart Goblin                             Normal
    35. Upstart Goblin                             Normal
Traps - 10/45 = 22.2~%
    36. Backup Soldier                             Normal
    37. Jar of Greed                               Normal
    38. Jar of Greed                               Normal
    39. Jar of Greed                               Normal
    40. Mirror Force                               Normal
    41. Negate Attack                              Counter
    42. Torrential Tribute                         Normal
    43. Trap Hole                                  Normal
    44. Trap Hole                                  Normal
    45. Trap Hole                                  Normal

017. Umbra & Lumis - Masquerade (40+0)
--------------------------------------
Double-Tributes - 2/40 = 5%
    01. Seiyaryu                                   (2500/2300) Light/Dragon
    02. The Masked Beast                           (3200/1800) Dark/Fiend
Single-Tributes - 5/40 = 12.5%
    03. Mech Bass                                  (1800/1500) Water/Machine
    04. Summoned Skull                             (2500/1200) Dark/Fiend
    05. Summoned Skull                             (2500/1200) Dark/Fiend
    06. Summoned Skull                             (2500/1200) Dark/Fiend
    07. Wing Eagle                                 (1800/1500) Wind/WingedBeast
Non-Tributes - 15/40 = 37.5%
    08. Dark King of the Abyss                     (1200/0800) Dark/Fiend
    09. Gradius                                    (1200/0800) Light/Machine
    10. Grand Tiki Elder                           (1500/0800) Dark/Fiend
    11. Grand Tiki Elder                           (1500/0800) Dark/Fiend
    12. Kamakiriman                                (1150/1400) Earth/Insect
  * 13. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 14. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 15. Mask of Darkness                           (0900/0400) Dark/Fiend
  * 16. Mask of Darkness                           (0900/0400) Dark/Fiend
  * 17. Masked Sorcerer                            (0900/1400) Dark/Spellcaster
  * 18. Masked Sorcerer                            (0900/1400) Dark/Spellcaster
  * 19. Slate Warrior                              (1900/0400) Wind/Fiend
    20. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    21. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    22. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
Spells - 12/40 = 30%
    23. Curse of the Masked Beast                  Ritual
    24. Dark Hole                                  Normal
    25. Dark Hole                                  Normal
    26. Mask of Brutality                          Equip
    27. Monster Reborn                             Normal
    28. Monster Reborn                             Normal
    29. Monster Reborn                             Normal
    30. Premature Burial                           Equip
    31. Premature Burial                           Equip
    32. Premature Burial                           Equip
    33. Raigeki                                    Normal
    34. Raigeki                                    Normal
Traps - 6/40 = 15%
    35. Magic Cylinder                             Normal
    36. Mask of Weakness                           Normal
    37. Mask of Weakness                           Normal
    38. Mirror Force                               Normal
    39. Ring of Destruction                        Normal
    40. Ring of Destruction                        Normal

018. Strings - High Defense (40+0)
----------------------------------
Double-Tributes - 2/40 = 5%
    01. Seiyaryu                                   (2500/2300) Light/Dragon
    02. Zoa                                        (2600/1900) Dark/Fiend
Single-Tributes - 7/40 = 17.5%
    03. Monster Tamer                              (1800/1500) Earth/Warrior
    04. Pendulum Machine                           (1750/2000) Dark/Machine
    05. Rude Kaiser                                (1800/1600) Earth/BstWarrior
    06. Summoned Skull                             (2500/1200) Dark/Fiend
    07. Summoned Skull                             (2500/1200) Dark/Fiend
    08. Summoned Skull                             (2500/1200) Dark/Fiend
    09. Sword Arm of Dragon                        (1750/2030) Earth/Dinosaur
Non-Tributes - 20/40 = 50%
    10. Enchanted Mermaid                          (1200/0900) Water/Fish
    11. Flying Penguin                             (1200/1000) Water/Aqua
    12. Humanoid Slime                             (0800/2000) Water/Aqua
    13. Humanoid Slime                             (0800/2000) Water/Aqua
    14. Humanoid Slime                             (0800/2000) Water/Aqua
    15. Lesser Dragon                              (1200/1000) Wind/Dragon
  * 16. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 17. Magician of Faith                          (0300/0400) Light/Spellcastr
    18. Master & Expert                            (1200/1000) Earth/Beast
  * 19. Slate Warrior                              (1900/0400) Wind/Fiend
  * 20. Spear Dragon                               (1900/0000) Wind/Dragon
  * 21. Spear Dragon                               (1900/0000) Wind/Dragon
  * 22. Spear Dragon                               (1900/0000) Wind/Dragon
    23. Stone Ghost                                (1200/1000) Earth/Rock
    24. Tao the Chanter                            (1200/0900) Earth/Spellcastr
    25. The 13th Grave                             (1200/0900) Dark/Zombie
    26. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    27. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    28. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    29. Winged Dragon, Guardian of the Fortress #2 (1200/1000) Wind/WingedBeast
Spells - 8/40 = 20%
    30. Dark Hole                                  Normal
    31. Dark Hole                                  Normal
    32. Monster Reborn                             Normal
    33. Monster Reborn                             Normal
    34. Premature Burial                           Equip
    35. Premature Burial                           Equip
    36. Raigeki                                    Normal
    37. Raigeki                                    Normal
Traps - 3/40 = 7.5%
    38. Magic Cylinder                             Normal
    39. Mirror Force                               Normal
    40. Ring of Destruction                        Normal

019. Odion - Trap Wave (47+0)
-----------------------------
Single-Tributes - 2/47 = 4.25531915%
    01. Summoned Skull                             (2500/1200) Dark/Fiend
    02. Summoned Skull                             (2500/1200) Dark/Fiend
Non-Tributes - 11/47 = 23.40425532%
  * 03. Cyber Jar                                  (0900/0900) Dark/Rock
  * 04. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 05. Man-Eater Bug                              (0450/0600) Earth/Insect
  * 06. Man-Eater Bug                              (0450/0600) Earth/Insect
  * 07. Man-Eater Bug                              (0450/0600) Earth/Insect
  * 08. Mask of Darkness                           (0900/0400) Dark/Fiend
  * 09. Morphing Jar                               (0700/0600) Earth/Rock
  * 10. Slate Warrior                              (1900/0400) Wind/Fiend
  * 11. Spear Dragon                               (1900/0000) Wind/Dragon
  * 12. Spear Dragon                               (1900/0000) Wind/Dragon
  * 13. Spear Dragon                               (1900/0000) Wind/Dragon
Spells - 6/47 = 12.76595745%
    14. Dark Hole                                  Normal
    15. Dark Hole                                  Normal
    16. Monster Reborn                             Normal
    17. Premature Burial                           Equip
    18. Raigeki                                    Normal
    19. Raigeki                                    Normal
Traps - 28/47 = 59.57446809%
    20. Anti Raigeki                               Normal
    21. Call of the Dark                           Continuous
    22. Call of the Grave                          Normal
    23. Enchanted Javelin                          Normal
    24. Enchanted Javelin                          Normal
    25. Fairy Box                                  Continuous
    26. Gryphon Wing                               Normal
    27. Magic Cylinder                             Normal
    28. Magic Jammer                               Counter
    29. Magic Jammer                               Counter
    30. Magic Thorn                                Continuous
    31. Magic Thorn                                Continuous
    32. Mirror Force                               Normal
    33. Mirror Force                               Normal
    34. Mirror Force                               Normal
    35. Negate Attack                              Counter
    36. Ring of Destruction                        Normal
    37. Seven Tools of the Bandit                  Counter
    38. Seven Tools of the Bandit                  Counter
    39. Solemn Judgment                            Counter
    40. Torrential Tribute                         Normal
    41. Torrential Tribute                         Normal
    42. Torrential Tribute                         Normal
    43. Trap Hole                                  Normal
    44. White Hole                                 Normal
    45. Widespread Ruin                            Normal
    46. Widespread Ruin                            Normal
    47. Widespread Ruin                            Normal

020. Ishizu Ishtar - Lightning (40+Equal to or less than 5)
-----------------------------------------------------------
Single-Tributes - 3/40 = 7.5%
  * 01. Marie the Fallen One                       (1700/1200) Dark/Fiend
  * 02. Marie the Fallen One                       (1700/1200) Dark/Fiend
    03. Meteor Dragon                              (1800/2000) Earth/Dragon
Non-Tributes - 19/40 = 47.5%
  * 04. Cure Mermaid                               (1500/0800) Water/Fish
  * 05. Cure Mermaid                               (1500/0800) Water/Fish
  * 06. Dark Elf                                   (2000/0800) Dark/Spellcaster
  * 07. Dark Elf                                   (2000/0800) Dark/Spellcaster
    08. Dunames Dark Witch                         (1800/1050) Light/Fairy
    09. Dunames Dark Witch                         (1800/1050) Light/Fairy
    10. Dunames Dark Witch                         (1800/1050) Light/Fairy
  * 11. Fire Princess                              (1300/1500) Fire/Pyro
  * 12. Fire Princess                              (1300/1500) Fire/Pyro
  * 13. Fire Princess                              (1300/1500) Fire/Pyro
  * 14. Kiseitai                                   (0300/0800) Dark/Fiend
  * 15. Kiseitai                                   (0300/0800) Dark/Fiend
  * 16. Kiseitai                                   (0300/0800) Dark/Fiend
    17. Kuwagata Alpha                             (1250/1000) Earth/Insect
  * 18. Nimble Momonga                             (1000/0100) Earth/Beast
  * 19. Nimble Momonga                             (1000/0100) Earth/Beast
  * 20. Nimble Momonga                             (1000/0100) Earth/Beast
    21. Water Girl                                 (1250/1000) Water/Aqua
    22. Wow Warrior                                (1250/0900) Water/Fish
Spells - 7/40 = 17.5%
    23. Bright Castle                              Equip
    24. Bright Castle                              Equip
    25. Dark Hole                                  Normal
    26. Luminous Spark                             Field
    27. Monster Reborn                             Normal
    28. Raigeki                                    Normal
    29. Swords of Revealing Light                  Normal
Traps - 11/40 = 27.5%
    30. Enchanted Javelin                          Normal
    31. Enchanted Javelin                          Normal
    32. Enchanted Javelin                          Normal
    33. Life Absorbing Machine                     Continuous
    34. Life Absorbing Machine                     Continuous
    35. Mirror Force                               Normal
    36. Numinous Healer                            Normal
    37. Numinous Healer                            Normal
    38. Solemn Wishes                              Continuous
    39. Solemn Wishes                              Continuous
    40. Solemn Wishes                              Continuous
Fusions - Equal to or less than 5
    [Coming soon...]

021. Marik Ishtar - Darkness (44+0)
-----------------------------------
Single-Tributes - 2/44 = 4.54~%
    01. Summoned Skull                             (2500/1200) Dark/Fiend
    02. Summoned Skull                             (2500/1200) Dark/Fiend
Non-Tributes - 19/44 = 43.18~%
  * 03. Cyber Jar                                  (0900/0900) Dark/Rock
  * 04. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 05. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 06. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 07. Man-Eater Bug                              (0450/0600) Earth/Insect
  * 08. Man-Eater Bug                              (0450/0600) Earth/Insect
  * 09. Man-Eater Bug                              (0450/0600) Earth/Insect
  * 10. Morphing Jar                               (0700/0600) Earth/Rock
  * 11. Morphing Jar                               (0700/0600) Earth/Rock
  * 12. Morphing Jar #2                            (0800/0700) Earth/Rock
  * 13. Slate Warrior                              (1900/0400) Wind/Fiend
  * 14. The Bistro Butcher                         (1800/1000) Dark/Fiend
  * 15. The Bistro Butcher                         (1800/1000) Dark/Fiend
  * 16. The Bistro Butcher                         (1800/1000) Dark/Fiend
    17. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    18. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    19. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
  * 20. White Magical Hat                          (1000/0700) Light/Spellcastr
  * 21. White Magical Hat                          (1000/0700) Light/Spellcastr
Spells - 14/44 = 31.81~%
    22. Card Destruction                           Normal
    23. Change of Heart                            Normal
    24. Dark Hole                                  Normal
    25. Delinquent Duo                             Normal
    26. Delinquent Duo                             Normal
    27. Monster Reborn                             Normal
    28. Mystical Space Typhoon                     Quick-Play
    29. Mystical Space Typhoon                     Quick-Play
    30. Premature Burial                           Equip
    31. Premature Burial                           Equip
    32. Raigeki                                    Normal
    33. Snatch Steal                               Equip
    34. Tribute to the Doomed                      Normal
    35. Tribute to the Doomed                      Normal
Traps - 8/44 = 18.18~%
    36. Just Desserts                              Normal
    37. Just Desserts                              Normal
    38. Magic Cylinder                             Normal
    39. Magic Jammer                               Counter
    40. Magic Jammer                               Counter
    41. Magic Thorn                                Continuous
    42. Magic Thorn                                Continuous
    43. Mirror Force                               Normal
    44. Ring of Destruction                        Normal

022. Seto Kaiba - Blue-Eyes' Evolution (44+Equal to or less than 5)
-------------------------------------------------------------------
Double-Tributes - 5/44 = 11.36~%
  * 01. Barrel Dragon                              (2600/2200) Dark/Machine
  * 02. Barrel Dragon                              (2600/2200) Dark/Machine
    03. Blue-Eyes White Dragon                     (3000/2500) Light/Dragon
    04. Blue-Eyes White Dragon                     (3000/2500) Light/Dragon
    05. Blue-Eyes White Dragon                     (3000/2500) Light/Dragon
Single-Tributes - 2/44 = 4.54~%
    06. Cyber-Tech Alligator                       (2500/1600) Wind/Machine
    07. Cyber-Tech Alligator                       (2500/1600) Wind/Machine
Non-Tributes - 13/44 = 29.54~%
  * 08. Cyber-Stein                                (0700/0500) Dark/Machine
  * 09. Goblin Attack Force                        (2300/0000) Earth/Warrior
  * 10. Goblin Attack Force                        (2300/0000) Earth/Warrior
  * 11. Goblin Attack Force                        (2300/0000) Earth/Warrior
  * 12. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 13. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 14. Slate Warrior                              (1900/0400) Wind/Fiend
  * 15. Spear Dragon                               (1900/0000) Wind/Dragon
  * 16. Spear Dragon                               (1900/0000) Wind/Dragon
  * 17. Spear Dragon                               (1900/0000) Wind/Dragon
    18. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    19. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    20. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
Spells - 14/44 = 31.81~%
    21. Dark Hole                                  Normal
    22. Harpie's Feather Duster                    Normal
    23. Heavy Storm                                Normal
    24. Heavy Storm                                Normal
    25. Megamorph                                  Equip
    26. Monster Reborn                             Normal
    27. Monster Reborn                             Normal
    28. Monster Reborn                             Normal
    29. Polymerization                             Normal
    30. Premature Burial                           Equip
    31. Premature Burial                           Equip
    32. Raigeki                                    Normal
    33. Raigeki                                    Normal
    34. Raigeki                                    Normal
Traps - 10/44 = 22.72~%
    35. Call of the Haunted                        Continuous
    36. Magic Cylinder                             Normal
    37. Magic Jammer                               Counter
    38. Magic Jammer                               Counter
    39. Mirror Force                               Normal
    40. Negate Attack                              Counter
    41. Negate Attack                              Counter
    42. Ring of Destruction                        Normal
    43. Ring of Destruction                        Normal
    44. Torrential Tribute                         Normal
Fusions - Equal to or less than 5
    [Coming soon...]

023. Shadi - Balance on the Edge (40+0)
---------------------------------------
Single-Tributes - 1/40 = 2.5%
    01. Curse of Dragon                            (2000/1500) Dark/Dragon
Non-Tributes - 13/40 = 32.5%
    02. Cyber Soldier of Darkworld                 (1400/1200) Dark/Machine
  * 03. Goblin Attack Force                        (2300/0000) Earth/Warrior
  * 04. Goblin Attack Force                        (2300/0000) Earth/Warrior
  * 05. Goblin Attack Force                        (2300/0000) Earth/Warrior
    06. Lord of the Lamp                           (1400/1200) Dark/Fiend
  * 07. Needle Worm                                (0750/0600) Earth/Insect
  * 08. Needle Worm                                (0750/0600) Earth/Insect
  * 09. Needle Worm                                (0750/0600) Earth/Insect
  * 10. Slate Warrior                              (1900/0400) Wind/Fiend
    11. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    12. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    13. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    14. Water Omotics                              (1400/1200) Water/Aqua
Spells - 12/40 = 30%
    15. Black Pendant                              Equip
    16. Black Pendant                              Equip
    17. Black Pendant                              Equip
    18. Card Destruction                           Normal
    19. Chain Energy                               Continuous
    20. Chain Energy                               Continuous
    21. Change of Heart                            Normal
    22. Dark Hole                                  Normal
    23. Monster Reborn                             Normal
    24. Raigeki                                    Normal
    25. Snatch Steal                               Equip
    26. Swords of Revealing Light                  Normal
Traps - 14/40 = 35%
    27. Attack and Receive                         Normal
    28. Attack and Receive                         Normal
    29. Attack and Receive                         Normal
    30. Ceasefire                                  Normal
    31. Fairy Box                                  Continuous
    32. Magic Cylinder                             Normal
    33. Magic Thorn                                Continuous
    34. Mirror Force                               Normal
    35. Negate Attack                              Counter
    36. Ring of Destruction                        Normal
    37. Ring of Destruction                        Normal
    38. Trap Hole                                  Normal
    39. Trap Hole                                  Normal
    40. Trap Hole                                  Normal

024. Simon - Exodia III (44+0)
------------------------------
Non-Tributes - 20/44 = 45.45~%
  * 01. Exodia the Forbidden One                   (1000/1000) Dark/Spellcaster
    02. Left Arm of the Forbidden One              (0200/0300) Dark/Spellcaster
    03. Left Leg of the Forbidden One              (0200/0300) Dark/Spellcaster
  * 04. Mystic Tomato                              (1400/1100) Dark/Plant
  * 05. Mystic Tomato                              (1400/1100) Dark/Plant
  * 06. Penguin Soldier                            (0750/0500) Water/Aqua
    07. Right Arm of the Forbidden One             (0200/0300) Dark/Spellcaster
    08. Right Leg of the Forbidden One             (0200/0300) Dark/Spellcaster
  * 09. Sangan                                     (1000/0600) Dark/Fiend
  * 10. Sangan                                     (1000/0600) Dark/Fiend
  * 11. Sangan                                     (1000/0600) Dark/Fiend
  * 12. Slate Warrior                              (1900/0400) Wind/Fiend
  * 13. Slate Warrior                              (1900/0400) Wind/Fiend
  * 14. Slate Warrior                              (1900/0400) Wind/Fiend
  * 15. Spear Dragon                               (1900/0000) Wind/Dragon
  * 16. Spear Dragon                               (1900/0000) Wind/Dragon
  * 17. Spear Dragon                               (1900/0000) Wind/Dragon
  * 18. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
  * 19. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
  * 20. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
Spells - 13/44 = 29.54~%
    21. Change of Heart                            Normal
    22. Dark Hole                                  Normal
    23. Graceful Charity                           Normal
    24. Graceful Charity                           Normal
    25. Graceful Charity                           Normal
    26. Monster Reborn                             Normal
    27. Pot of Greed                               Normal
    28. Pot of Greed                               Normal
    29. Pot of Greed                               Normal
    30. Premature Burial                           Equip
    31. Raigeki                                    Normal
    32. Swords of Revealing Light                  Normal
    33. Upstart Goblin                             Normal
Traps - 11/44 = 25%
    34. Backup Soldier                             Normal
    35. Call of the Haunted                        Continuous
    36. Fairy Box                                  Continuous
    37. Jar of Greed                               Normal
    38. Jar of Greed                               Normal
    39. Jar of Greed                               Normal
    40. Mirror Force                               Normal
    41. Negate Attack                              Counter
    42. Negate Attack                              Counter
    43. Torrential Tribute                         Normal
    44. Trap Hole                                  Normal

025. Yami Bakura Ryou - Destiny Board (42+0)
--------------------------------------------
Single-Tributes - 2/42 = 4.76190476%
    01. Summoned Skull                             (2500/1200) Dark/Fiend
    02. Summoned Skull                             (2500/1200) Dark/Fiend
Non-Tributes - 10/42 = 23.80952381%
    03. La Jinn the Mystical Genie of the Lamp     (1800/1000) Dark/Fiend
    04. La Jinn the Mystical Genie of the Lamp     (1800/1000) Dark/Fiend
    05. La Jinn the Mystical Genie of the Lamp     (1800/1000) Dark/Fiend
  * 06. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 07. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 08. Slate Warrior                              (1900/0400) Wind/Fiend
  * 09. The Bistro Butcher                         (1800/1000) Dark/Fiend
  * 10. The Bistro Butcher                         (1800/1000) Dark/Fiend
  * 11. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
  * 12. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
Spells - 24/42 = 57.14285714%
    13. Axe of Despair                             Equip
    14. Axe of Despair                             Equip
    15. Black Pendant                              Equip
    16. Black Pendant                              Equip
    17. Dark Hole                                  Normal
    18. Dark Hole                                  Normal
    19. Dark Hole                                  Normal
    20. Gravekeeper's Servant                      Continuous
    21. Monster Reborn                             Normal
    22. Monster Reborn                             Normal
    23. Monster Reborn                             Normal
    24. Mystical Space Typhoon                     Quick-Play
    25. Mystical Space Typhoon                     Quick-Play
    26. Premature Burial                           Equip
    27. Raigeki                                    Normal
    28. Raigeki                                    Normal
    29. Raigeki                                    Normal
    30. Spirit Message "A"                         Continuous
    31. Spirit Message "I"                         Continuous
    32. Spirit Message "L"                         Continuous
    33. Spirit Message "N"                         Continuous
    34. Tribute to the Doomed                      Normal
    35. Tribute to the Doomed                      Normal
    36. Tribute to the Doomed                      Normal
Traps - 6/42 = 14.28571429%
    37. Destiny Board                              Continuous
    38. Magic Cylinder                             Normal
    39. Magic Cylinder                             Normal
    40. Mirror Force                               Normal
    41. Ring of Destruction                        Normal
    42. Ring of Destruction                        Normal

026. Yami Marik Ishtar - Low Level High Attack (44+0)
-----------------------------------------------------
Non-Tributes - 18/44 = 40.90~%
  * 01. Cyber Jar                                  (0900/0900) Dark/Rock
  * 02. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 03. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 04. Man-Eater Bug                              (0450/0600) Earth/Insect
  * 05. Man-Eater Bug                              (0450/0600) Earth/Insect
  * 06. Mask of Darkness                           (0900/0400) Dark/Fiend
  * 07. Mask of Darkness                           (0900/0400) Dark/Fiend
  * 08. Morphing Jar                               (0700/0600) Earth/Rock
  * 09. Morphing Jar                               (0700/0600) Earth/Rock
  * 10. Morphing Jar                               (0700/0600) Earth/Rock
  * 11. Morphing Jar #2                            (0800/0700) Earth/Rock
  * 12. Morphing Jar #2                            (0800/0700) Earth/Rock
  * 13. Muka Muka                                  (0600/0300) Earth/Rock
  * 14. Muka Muka                                  (0600/0300) Earth/Rock
  * 15. Muka Muka                                  (0600/0300) Earth/Rock
  * 16. White Magical Hat                          (1000/0700) Light/Spellcastr
  * 17. White Magical Hat                          (1000/0700) Light/Spellcastr
  * 18. White Magical Hat                          (1000/0700) Light/Spellcastr
Spells - 15/44 = 34.09~%
    19. Card Destruction                           Normal
    20. Change of Heart                            Normal
    21. Dark Hole                                  Normal
    22. Delinquent Duo                             Normal
    23. Delinquent Duo                             Normal
    24. Gravekeeper's Servant                      Continuous
    25. Gravekeeper's Servant                      Continuous
    26. Gravekeeper's Servant                      Continuous
    27. Harpie's Feather Duster                    Normal
    28. Infinite Cards                             Continuous
    29. Monster Reborn                             Normal
    30. Mystical Space Typhoon                     Quick-Play
    31. Mystical Space Typhoon                     Quick-Play
    32. Raigeki                                    Normal
    33. Snatch Steal                               Equip
Traps - 11/44 = 25%
    34. Call of the Haunted                        Continuous
    35. Fairy Box                                  Continuous
    36. Fairy Box                                  Continuous
    37. Gravity Bind                               Continuous
    38. Magic Cylinder                             Normal
    39. Mirror Force                               Normal
    40. Ring of Destruction                        Normal
    41. Ring of Destruction                        Normal
    42. Torrential Tribute                         Normal
    43. Torrential Tribute                         Normal
    44. Torrential Tribute                         Normal

027. Duel Computer - Mirrored Deck (44+Equal to or less than 5)
---------------------------------------------------------------
Double-Tributes - 3/44 = 6.81~%
    01. Blue-Eyes White Dragon                     (3000/2500) Light/Dragon
    02. Blue-Eyes White Dragon                     (3000/2500) Light/Dragon
    03. Blue-Eyes White Dragon                     (3000/2500) Light/Dragon
Single-Tributes - 2/44 = 4.54~%
    04. Cyber-Tech Alligator                       (2500/1600) Wind/Machine
    05. Cyber-Tech Alligator                       (2500/1600) Wind/Machine
Non-Tributes - 19/44 = 43.18~%
  * 06. Cyber-Stein                                (0700/0500) Dark/Machine
  * 07. Cyber-Stein                                (0700/0500) Dark/Machine
    08. Gemini Elf                                 (1900/0900) Earth/Spellcastr
    09. Gemini Elf                                 (1900/0900) Earth/Spellcastr
    10. Gemini Elf                                 (1900/0900) Earth/Spellcastr
  * 11. Goblin Attack Force                        (2300/0000) Earth/Warrior
  * 12. Goblin Attack Force                        (2300/0000) Earth/Warrior
  * 13. Goblin Attack Force                        (2300/0000) Earth/Warrior
  * 14. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 15. Magician of Faith                          (0300/0400) Light/Spellcastr
  * 16. Slate Warrior                              (1900/0400) Wind/Fiend
  * 17. Slate Warrior                              (1900/0400) Wind/Fiend
  * 18. Slate Warrior                              (1900/0400) Wind/Fiend
  * 19. Spear Dragon                               (1900/0000) Wind/Dragon
  * 20. Spear Dragon                               (1900/0000) Wind/Dragon
  * 21. Spear Dragon                               (1900/0000) Wind/Dragon
    22. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    23. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
    24. Vorse Raider                               (1900/1200) Dark/Bst-Warrior
Spells - 10/44 = 22.72~%
    25. Dark Hole                                  Normal
    26. Harpie's Feather Duster                    Normal
    27. Heavy Storm                                Normal
    28. Heavy Storm                                Normal
    29. Megamorph                                  Equip
    30. Monster Reborn                             Normal
    31. Polymerization                             Normal
    32. Premature Burial                           Equip
    33. Premature Burial                           Equip
    34. Raigeki                                    Normal
Traps - 10/44 = 22.72~%
    35. Call of the Haunted                        Continuous
    36. Magic Cylinder                             Normal
    37. Magic Jammer                               Counter
    38. Magic Jammer                               Counter
    39. Mirror Force                               Normal
    40. Negate Attack                              Counter
    41. Negate Attack                              Counter
    42. Ring of Destruction                        Normal
    43. Ring of Destruction                        Normal
    44. Torrential Tribute                         Normal
Fusions - Equal to or less than 5
    [Coming soon...]

028. Yami Yugi Muto - Almighty (45+0)
-------------------------------------
Double-Tributes - 6/45 = 13.3~%
    01. Dark Magician                              (2500/2100) Dark/Spellcaster
    02. Dark Magician                              (2500/2100) Dark/Spellcaster
    03. Dark Magician                              (2500/2100) Dark/Spellcaster
    04. Magician of Black Chaos                    (2800/2600) Dark/Spellcaster
    05. Magician of Black Chaos                    (2800/2600) Dark/Spellcaster
    06. Magician of Black Chaos                    (2800/2600) Dark/Spellcaster
Single-Tributes - 5/45 = 11.1~%
  * 07. Dark Magician Girl                         (2000/1700) Dark/Spellcaster
  * 08. Dark Magician Girl                         (2000/1700) Dark/Spellcaster
  * 09. Dark Magician Girl                         (2000/1700) Dark/Spellcaster
    10. Summoned Skull                             (2500/1200) Dark/Fiend
    11. Summoned Skull                             (2500/1200) Dark/Fiend
Non-Tributes - 7/45 = 15.5~%
  * 12. Cyber Jar                                  (0900/0900) Dark/Rock
    13. Gemini Elf                                 (1900/0900) Earth/Spellcastr
    14. Gemini Elf                                 (1900/0900) Earth/Spellcastr
    15. Gemini Elf                                 (1900/0900) Earth/Spellcastr
  * 16. Slate Warrior                              (1900/0400) Wind/Fiend
  * 17. Slate Warrior                              (1900/0400) Wind/Fiend
  * 18. Slate Warrior                              (1900/0400) Wind/Fiend
Spells - 23/45 = 51.1~%
    19. Change of Heart                            Normal
    20. Change of Heart                            Normal
    21. Change of Heart                            Normal
    22. Dark Hole                                  Normal
    23. Dark Hole                                  Normal
    24. Dark Hole                                  Normal
    25. Dark Magic Ritual                          Ritual
    26. Dark Magic Ritual                          Ritual
    27. Harpie's Feather Duster                    Normal
    28. Harpie's Feather Duster                    Normal
    29. Harpie's Feather Duster                    Normal
    30. Heavy Storm                                Normal
    31. Mage Power                                 Equip
    32. Monster Reborn                             Normal
    33. Monster Reborn                             Normal
    34. Monster Reborn                             Normal
    35. Premature Burial                           Equip
    36. Raigeki                                    Normal
    37. Raigeki                                    Normal
    38. Raigeki                                    Normal
    39. Snatch Steal                               Equip
    40. Swords of Revealing Light                  Normal
    41. United We Stand                            Equip
Traps - 4/45 = 8.8~%
    42. Call of the Haunted                        Continuous
    43. Fairy Box                                  Continuous
    44. Magic Cylinder                             Normal
    45. Mirror Force                               Normal

666. Kevin Wang - Cyber-Stein (40+20)
-------------------------------------
Single-Tributes - 3/40 = 7.5%
  * 01. Airknight Parshath                         (1900/1400) Light/Fairy
  * 02. Guardian Sphinx                            (1700/2400) Earth/Rock
  * 03. Jinzo                                      (2400/1500) Dark/Machine
Non-Tributes - 16/40 = 40%
  * 04. Cyber-Stein                                (0700/0500) Dark/Machine
  * 05. Cyber-Stein                                (0700/0500) Dark/Machine
  * 06. Cyber-Stein                                (0700/0500) Dark/Machine
  * 07. Exiled Force                               (1000/1000) Earth/Warrior
  * 08. Mystic Tomato                              (1400/1100) Dark/Plant
  * 09. Mystic Tomato                              (1400/1100) Dark/Plant
  * 10. Mystic Tomato                              (1400/1100) Dark/Plant
  * 11. Sangan                                     (1000/0600) Dark/Fiend
  * 12. Sinister Serpent                           (0300/0250) Water/Reptile
  * 13. Spirit Reaper                              (0300/0200) Dark/Zombie
  * 14. Spirit Reaper                              (0300/0200) Dark/Zombie
  * 15. Spirit Reaper                              (0300/0200) Dark/Zombie
  * 16. Swallowtail Spike Lizard                   (1900/0700) Water/Reptile
  * 17. Swallowtail Spike Lizard                   (1900/0700) Water/Reptile
  * 18. Swallowtail Spike Lizard                   (1900/0700) Water/Reptile
  * 19. Witch of the Black Forest                  (1100/1200) Dark/Spellcaster
Spells - 14/40 = 35%
    20. Card Destruction                           Normal
    21. Dark Hole                                  Normal
    22. Graceful Charity                           Normal
    23. Heavy Storm                                Normal
    24. Megamorph                                  Equip
    25. Megamorph                                  Equip
    26. Megamorph                                  Equip
    27. Monster Reborn                             Normal
    28. Mystical Space Typhoon                     Quick-Play
    29. Mystical Space Typhoon                     Quick-Play
    30. Mystical Space Typhoon                     Quick-Play
    31. Pot of Greed                               Normal
    32. Premature Burial                           Equip
    33. Snatch Steal                               Equip
Traps - 7/40 = 17.5%
    34. Call of the Haunted                        Continuous
    35. Ceasefire                                  Normal
    36. Magic Jammer                               Counter
    37. Magic Jammer                               Counter
    38. Solemn Wishes                              Continuous
    39. Solemn Wishes                              Continuous
    40. Solemn Wishes                              Continuous
Fusions - 20
    01. Blue-Eyes Ultimate Dragon
    02. Blue-Eyes Ultimate Dragon
    03. Blue-Eyes Ultimate Dragon
    04. Meteor B. Dragon
    05. Meteor B. Dragon
    06. Meteor B. Dragon
    07. B. Skull Dragon
    08. B. Skull Dragon
  * 09. The Last Warrior from Another Planet
  * 10. The Last Warrior from Another Planet
  * 11. The Last Warrior from Another Planet
  * 12. Alligator's Sword Dragon
  * 13. Alligator's Sword Dragon
  * 14. Alligator's Sword Dragon
  * 15. Reaper on the Nightmare
  * 16. Reaper on the Nightmare
  * 17. Reaper on the Nightmare
  * 18. Thousand-Eyes Restrict
  * 19. Thousand-Eyes Restrict
  * 20. Thousand-Eyes Restrict



--------------------------------------------------------------------------------
| 12. BOOSTER PACKS                                                       12BP |
--------------------------------------------------------------------------------
Before I start, I would like to say that this section does not tell the cards in
the booster packs. Instead, it tells you how the booster packs are unlocked.
If you want to know what cards are in what booster packs, your best bet is here:

http://db.gamefaqs.com/portable/gbadvance/file/yu_gi_oh_wct04_booster.txt

-------------------------------------------------------
| 01 | Blue-Eyes White Dragon   | Already unlocked    |
| 02 | Red-Eyes B. Dragon       | Already unlocked    |
| 03 | B. Skull Dragon          | Already unlocked    |
| 04 | Barrel Dragon            | Already unlocked    |
| 05 | Black Luster Soldier     | Already unlocked    |
-------------------------------------------------------

NOTE: Every booster pack from here on out will not be available unless the
     corresponding duelist has been defeated at least ten times with a winning
     ratio of at least 50%.

-------------------------------------------------------
| 06 | Relinquished             | Rex Raptor          |
| 07 | Toon Summoned Skull      | Espa Roba           |
| 08 | Jinzo                    | Weevil Underwood    |
| 09 | Thousand-Eyes Restrict   | Bonz                |
| 10 | The Masked Beast         | Mako Tsunami        |
| 11 | Zombyra the Dark         | Mai Valentine       |
| 12 | Dark Ruler Ha Des        | Bandit Keith Howard |
| 13 | Yamata Dragon            | Joey Wheeler        |
| 14 | Guardian Sphinx          | Maximillion Pegasus |
| 15 | Yami Yugi A              | Arkana              |
| 16 | Yami Yugi B              | Rare Hunter         |
| 17 | Yami Yugi C              | Umbra & Lumis       |
| 18 | Yami Yugi D              | Strings             |
| 19 | Yami Yugi E              | Odion               |
-------------------------------------------------------

NOTE: Every booster pack from here on out will not be available unless the
     corresponding duelist has been defeated at least twenty times with a
     winning ratio of at least 80%.

-------------------------------------------------------
| 20 | Green Millennium Puzzle  | Simon               |
| 21 | Pink Millennium Puzzle   | Yami Bakura Ryou    |
| 22 | Orange Millennium Puzzle | Yami Marik Ishtar   |
| 23 | Purple Millennium Puzzle | Duel Computer       |
| 24 | Millennium Eye           | Yami Yugi Muto      |
-------------------------------------------------------



--------------------------------------------------------------------------------
| 13. GAMESHARK CODES All thanks to GameShark.com                         13GS |
--------------------------------------------------------------------------------
[M] Must Be On
98261DDE7712
F365173FC00E
35395FCD370B

Infinite LP
B972D523B92E

Instant Win [Press Select+Up]
66C4AF00E24B
AC7A048E37E7

Inflict Max Direct Damage
A7035B9C3FEC

Avoid Direct Damage
F03E0A8882A5

Weak Opponent
EC37442B38E6
ACB2EC2131E6

Have all Cards
593C1DB9A01A
4C7E408F96D7

Free Ritual
9B641D2DA13F

No Tributes Necessary*
07C6BE40DFD5
ED369D05966F
DA66401EB63E
DA69C43304B8

Repeat Draw Phase by pressing "Select + Down"
26CC0F89CBC3
90358236A192

Access all Duelists
F36F539FB4AC
CC3E08ED94F7

Access all Boosters
2F60DF2415E3
2F25DF0497E3
643E4EA994C5
2F60DF2415E3
445F48ADC0F7

Access Booster Menu by pressing "Select + Right" during play
24F1AF004BC3
0C35C426E1F3
24F1AF004BC3
7033C232081C

Activate Polymerization's effect by pressing "Select + R"
26C4AF04CBC3
ADFE75AEBDE7
26C4AF04CBC3
6456C227C4CF

Activate Raigeki's effect
27CC1ECDDFC3
2436CA41ABC7
27CC1ECDDFC3
64568227C4CF

Activate Harpie's Feather Duster's effect
67C4BE44F64B
443C2AC88259
67C4BE44F64B
64568227C4CF

Activate Monster Reborn's effect
25F1BE445FC3
8CFC64EAA9F1
25F1BE445FC3
64568227C4CF

Activate Change of Heart's effect
2704B666DDC3
26CB22EE29C7
2704B666DDC3
64568227C4CF

Free Fusion (Use with "Access High Level Fusion Deck" code)
73C4BE50B60A
DA6904AE14B3
73C4BE50B60A
CC7C04BED4D2
73C4BE50B60A
9974F567693A
73C4BE50B60A
457C53FE80F3
73C4BE50B60A
7AAB2C881EA5
73C4BE50B60A
44DC42FEDCD2
6493425B7E4C
53A4530F8A93

Access High Level Fusion Deck
D302915616B6
B285081CBF28
A74DB1E3A969
93EFF1F7A13E
A7E5116AA169
F13019580AA0
6DF0576E08C1
59925F580A96
195AF7F3611E
F345517A88A0
1B4FB7F7E11E
8727794CEB7F
E410680C16E1
2F053F4CEB49
3A0DCE91FF08
2C50662A7D49
F365317EC0A0
C5B2394842F7
2C70662E3D49
F325395C8AA0
F225281CDEA0

*Highlight summon card, press L to access the Set command, highlight 'Summon',
hold R and press A button to set the card.



--------------------------------------------------------------------------------
| 14. ACTION REPLAY CODES All thanks to Codejunkies.com                   14AR |
--------------------------------------------------------------------------------
[M] Must Be On
b8de9a14
4b4ed4fa
c0befa41
55347213

All Cards
e38f97d6
846fb436

Infinite Life Points
d7a23a6a
87f4b5d1

Instant Win
481a736b
01134e5a



--------------------------------------------------------------------------------
| 15. ERRORS                                                              15ER |
--------------------------------------------------------------------------------
This is a list of typos or false text in card descriptions.

Axe of Despair's pop-up message states, " has been destroyed." *Thanks to
ProfMike789.

Bazoo the Soul-Eater's and Kycoo the Ghost Destroyer's texts do not mention that
you can not remove Spell and Trap cards from play using their effects.

Chosen One's text states, "Select 2 cards including 1 Monster Card from your
hand. Your opponent randomly selects 1 of the 2 cards. If the selected card is
the Monster Card, place it on the field as a Special Summon and send the
remaining card to the Graveyard. If the selected card is not the Monster Card,
both cards are sent to the Graveyard."  It means "Your opponent randomly selects
1 of the 3 cards."

Dark Magician's name is a little bit strange if you are playing in French.
Yugi's Dark Magician is "magicien des tenebres", and Arkana's Dark Magician is
"Mage des tenebres" with the appropriate accent marks.

Gravekeeper's Guard's effect text spells "FLIP" with a capital "F" and the rest
are lower-case.

Jowls of Dark Demise's effect text spells "FLIP" with a capital "F" and the rest
are lower-case.

Konami has changed almost every "Magic" into "Spell". Read Dark Magician Girl's
and Wall Shadow's text to see what I mean.

Maiden of the Aqua's text states, "...(however there is no increase/decrease of
ATK/DEF due to the effects of "Umi"...." Konami forgot the close parenthesis.
*Thanks to Tony Streamo.

Miracle Dig's text states, "If 5 or more cards have been removed from play, 3
can be returned to the Graveyard", but it means "5 or more monsters".

Penguin Soldier's pop-up message upon activation of effect states, "Return a
monster to your hand." It should say, "Return a monster to its owner's hand."
*Thanks to Christian Schooler.

Reaper on the Nightmare's yellow bar text states, "Zombie/Fusion", but it means
"Zombie/Fusion/Effect".

Shield & Sword's text states, "For 1 turn, each face-up monster's original ATK
becomes their original DEF and vice-versa. Monsters summoned after this card's
activation are excluded."  Monsters summoned after this card's activation are
NOT excluded.

Spellbinding Circle's text states, "If the selected monster is offered as a
Tribute, this card is not destroyed."  Actually, it is.

The Last Warrior from Another Planet's states, "...both player cannot Summon..."
*Thanks to Omer Dobrescu.

Thousand-Eyes Restrict's pop-up message upon activation of effect states,
"Select one of your opponent's monsters to equip to Relinquished." *Thanks to
Christian Schooler.



--------------------------------------------------------------------------------
| 16. GLITCHES                                                            16GL |
--------------------------------------------------------------------------------
This is a list of glitches that only occur in the programming of this game, but
should not occur in a real-life duel.

When a card specifically states for your opponent to shuffle his/her deck,
he/she doesn't.

When A Legendary Ocean or Maiden of the Aqua is active on the field, The
Legendary Fisherman can still be attacked. *Thanks to Peter Sinden.

When a monster equipped with Axe of Despair is sent from the field to the
Graveyard, you may offer 1 monster from the field as a Tribute to place it on
top of your Deck. However, if the equipped monster is offered as tribute, it
is sent to the graveyard, and Axe of Despair goes along with it. After the
monster and all cards equipped to it are sent to the graveyard, if any more
monsters under your control are still on the field, you may offer one as a
tribute to return Axe of Despair to the top of your deck. Unfortunately, this
game does not allow you to do so, even after it is resolved in the chain.
*Thanks to Will Parkinson.

When a monster whose effect activates for going to the Graveyard is sent to the
Graveyard equipped with a card that activates for going to the graveyard, the
monster's effect will be overwritten by its equipped card's effect.

When a Ritual Special Summon is successful, an empty card will be in the far
right of the owner's hand for the rest of the duel, even though the area shows
up as blank.

When Bazoo the Soul Eater/Kycoo the Ghost Destroyer use their effects to remove
a monster in the Graveyard from play, the card color changes from yellow to
orange and vice versa until it reaches the Removed From Play pile. *Thanks to
Christian Schooler.

When Blue Medicine/Goblin's Secret Remedy are activated, your Life Points
by the amount stated on the card, but your opponents' do not. *Thanks to Stoie
for Blue Medicine and Christian Schooler for Goblin's Secret Remedy.

When Burning Land is active on the field, the opposing duelist does not lose 500
Life Points during his/her Standby Phase. *Thanks to shearm.

When Cyber Jar's effect Special Summons Harpie's Brother, another Harpie's
Brother will appear in your hand. Therefore, it is possible to have over three
Harpie's Brothers in one duel. *Thanks to Helen Smith.

When Cyber Jar's or Morphing Jar's effect is used to collect all five pieces
of Exodia, the cutscene will play and the duel will end in a draw. *Thanks to
Robert Butler, and Christian Schooler for a typo (I said Morphing Jar #2.)

When Delinquent Duo's effect is completed, the cursor will point to an empty
card if the second left-most card is discarded first and the left-most card is
discarded second.

When Fiber Jar is attacked while face-down, it is sent to the owner's Graveyard
instead his/her Deck.

When Fiber Jar is flipped and Solemn Wishes is active on the Field, the
duelist(s) with Solemn Wishes will gain 500 Life Points for every card drawn due
to Fiber Jar's effect. This is an excellent combo if Fire Princess is thrown
in! Tony Streamo emailed me about this glitch. He was dueling Ishizu (who had
Solemn Wishes and Fire Princess active on the field) when his face-down Fiber
Jar was attacked. Solemn Wishes caused Ishizu to gain 500 Life Points for every
card she drew, but Fire Princess subtracted the total from her own Life Points.

When Helpoemer is in the Graveyard, it can still be Special Summoned by either
player.

When Jinzo is active on the field, Fairy Box no longer flips a coin, but you are
still given the option to pay 500 Life Points. The opponent ALWAYS pays 500 Life
Points (even with Jinzo) unless his/her Life Points are less than 1500. With
Imperial Order, the choice whether to pay 700 Life Points during the Standby
Phase or not is not given. *Thanks to Bill Eggert for the first and last
sentence.

When Maiden of the Aqua is active on the field, there are ATK/DEF increases and
decreases due to the effects of Umi. *Thanks to Tony Streamo.

When Mirage of Nightmare is destroyed after being used to draw up to four cards
during the opponent's Standby Phase, the same number of cards drawn will still
be randomly discarded from your hands during your own Standby Phase.

When Parasite Paracide is attacked while face-down, it goes to your graveyard
instead of your opponent's deck. *Thanks to Christian Schooler.

When Premature Burial's effect is activated by your opponent to Special Summon a
monster with 1500 or more Attack Points, Bottomless Trap Hole still cannot be
activated. *Thanks to Christian Schooler.

When Premature Burial's effect is activated to Special Summon Thunder Nyan Nyan
from the Graveyard, Thunder Nyan Nyan is destroyed but Premature Burial just
stays there. *Thanks to Christian Schooler.

When Sonic Bird's effect is activated, the deck shuffling cutscene does not
appear. *Thanks to Christian Schooler.

When Spirit Reaper causes Battle Damage to the opponent's Life Points, the
opponent does not randomly discard a card from his/her hand if the Battle Damage
was not from a Direct Attack.

When Spirit Reaper is equipped with a Spell Card, only the Spell Card will be
immediately destroyed, even though they should both be destroyed. In addition,
when you equip Spirit Reaper with Snatch Steal, it will be placed under your
control. Snatch Steal will be immediately destroyed, and Spirit Reaper stays
under your control until it is removed from the Field. Also, neither cards are
destroyed when Spirit Reaper is targeted by a Continuous Trap. *Thanks to Chris
Coburn for everything but the last sentence.

When the opponent has no cards in hand, Ominous Fortunetelling's effect is still
activated. If "Monster" is called, "a weird scramble picture monster ( atk and
def were both 0)" will appear and 700 points of Direct Damage will be inflicted
to the opponent's Life Points. *Thanks to Felinity Incarnate.

When Thousand-Eyes Restrict is face-up on the Field, any Thousand-Eyes Restrict
can attack or change position. *Thanks to Christian Schooler.

When Tribute to the Doomed discards a card from the hand, the discarded card
disappears from the graveyard sometimes. *Thanks to Christian Schooler.

When the effect of Cannon Soldier is chained to Mask of Restrict, the Cannon
Soldier will keep attempting to tribute to no avail.

When you change a face-up Copycat in Attack Position that has already taken on
the Attack and Defense Points of another monster to face-down Defense Position
by activating Magical Hats during your opponent's Battle Phase, Flip Summoning
Copycat will activate its effect again and add the chosen monster's Attack and
Defense Points to Copycat's.

When you draw from an empty deck and Solemn Wishes is active on your side of the
Field, you will gain 500 Life Points before you lose. Your opponent will lose
500 Life Points if Fire Princess is active on your side of the Field, so there
is a way to draw from an empty deck and win after all!

When you equip an opponent's non-Light monster with Snatch Steal and you have a
Thunder Nyan Nyan face-up on the Field, Thunder Nyan Nyan will not be destroyed.
This does not work with Change of Heart. *Thanks to Relle.

When you have Dark Ruler Ha Des's effect active and you destroy your opponent's
Slate Warrior as a result of battle, the destroying a monster will lose 500
Attack and Defense Points.

When you hold any down any direction on the D-Pad while pressing A in the
duelist selection screen, the duel will start without the selected duelist
turning white.

When your opponent has a face-down Magician of Faith and at least one more
monster on the field, and you use Change of Heart on the Magician of Faith, then
Flip Summon it to activate its effect and bring back Change of Heart from the
Graveyard, and use Change of Heart on another monster, the second monster will
overwrite the Magician of Faith during your End Phase when the two monsters are
returned to your opponent.

When your opponent triggers the activation of your own multiple-effect monster,
the effect will be used against yourself but you get to choose which effect to
activate. *Thanks to Dante Gutierrez.

When Zombyra the Dark is in Attack Position equipped with Premature Burial,
Fusion Gate is active on the Field, Maryokutai is in the Hand, and Thousand-Eyes
Idol is in the Graveyard, Thousand-Eyes Idol will be Special Summoned to the
Field when Fusion Gate's effect is used to remove Zombyra the Dark and
Maryokutai from play to Special Summon The Last Warrior from Another Planet.
Another Thousand-Eyes Idol will be in the Graveyard and The Last Warrior from
Another Planet will remain in the Fusion Deck. *Thanks to Christian Schooler.



--------------------------------------------------------------------------------
| 17. CONTACTING KEVIN WANG                                               17CK |
--------------------------------------------------------------------------------
HARPIE'S FEATHER DUSTER IS A RARE IN THE BLUE-EYES WHITE DRAGON BOOSTER PACK!
Harpie's Feather Duster is a rare in the Blue-Eyes White Dragon booster pack!
Harpie's Feather Duster is a rare in the Blue-Eyes White Dragon booster pack!
Harpie's Feather Duster is a rare in the Blue-Eyes White Dragon booster pack!
Harpie's Feather Duster is a rare in the Blue-Eyes White Dragon booster pack!

Congratulations! You were actually smart enough to check this section to find
out how to contact me, therefore I consider you worthy. My mail has been spammed
too much, so the only way (that I'll tell you) to contact me is to sign up at my
forums and create a topic. Remember to read the rules as well! My forums:

http://www.s4.invisionfree.com/kmpf

What I will accept
------------------
Contributions (any information not already covered in the FAQ) - Your name will
appear in the credits.

Corrections to inaccurate information, spelling and grammar errors  - Your name
will appear in the credits.

Criticism as long as it is specific (for example, I WILL accept this, "Your card
list is poorly organized." AND how you think it should be organized.) -
Your name will appear in the credits.

Intelligent questions that have not already been answered in this FAQ - You will
receive a reply within 24 hours.

What I will not accept
----------------------
Failure to follow the rules of my forum, and anything else that doesn't fall
into one of the categories above.



--------------------------------------------------------------------------------
| 18. CREDITS                                                             18CR |
--------------------------------------------------------------------------------
Last but definitely not least, the credits! If you want your name here, all you
have to do is help me out!

Anthony Khan
------------
Typo (...and the Magic to Spell Eror.)

Bill Eggert
-----------
Jinzo + Fairy Box/Imperial Order glitch

Chris Coburn
------------
Spirit Reaper + Snatch Steal glitch

Christian Schooler
------------------
Deck organizing tip, Thousand-Eyes Restrict typo AND glitch, the Thousand-Eyes
Idol glitch, the Tribute to the Doomed glitch, the Goblin's Secret Remedy
glitch, the Sonic Bird glitch, the Parasite Paracide glitch, the A.I.'s unusual
Dark Hole habit, the Bazoo the Soul Eater/Kycoo the Ghost Destroyer glitch, the
Penguin Soldier typo, a typo in the Cyber Jar/Morphing Jar + Exodia glitch, the
Premature Burial + Thunder Nyan Nyan glitch, and the Premature Burial +
Bottomless Trap Hole glitch.

Codejunkies
-----------
Action Replay codes

Craig Mackey
------------
Grammar error under V0.48 (...and the the two "empty card" glitches)

Daniel Rodgers
--------------
Pointing out that the A.I. can Flip Summon a Man-Eater Bug and then switch it
into face-up Defense Position.

Dante Gutierrez
---------------
Pointing out that having your opponent triggering the activation of your own
multiple-effect monster will result in the effect being used against yourself,
but you get to choose which effect to activate.

Ed "Commander Cool" Gorman
--------------------------
Two typos: "What's with up its [Destiny Board's] vulnerability..." and "If you
care enough about what otther people think of you..."

Felinity Incarnate
------------------
Ominous Fortunetelling glitch

GameShark
---------
GameShark codes

Helen Smith
-----------
Cyber Jar + Harpie's Brother glitch

Jeff "CJayC" Veasey
-------------------
Hosting this FAQ

Jesse "DragonBoy" Seiber
------------------------
Coffin Seller addition to the "Burners" list

Jonathan Lau
------------
United We Stand + Change of Heart glitch

Kaiser C.
---------
THREE spelling errors: "Position", "winning", and "Illusions"

Krowbar
-------
Dark Ruler Ha Des + Slate Warrior glitch, and he/she probably doesn't even know
it!

KWang
-----
Being the coolest person ever

Omer Dobrescu
-------------
The Last Warrior from Another Planet typo

Peter Sinden
------------
A Legendary Ocean/Maiden of the Aqua + The Legendary Fisherman glitch and Spear
Cretin glitch removal.

PikabIu
-------
Informing me of the Toys "R" Us tournament on Saturday, May 15, 2004 (exactly
    one week in advance). Without him/her, this FAQ would probably not exist.

Prima's Official Hint Book
--------------------------
Inspiration...

ProfMike789
-----------
Axe of Despair error

Relle
-----
Thunder Nyan Nyan glitch, and he/she probably doesn't even know it!

Robert Butler
-------------
Cyber Jar/Morphing Jar #2 + Exodia glitch and A Legendary Ocean glitch

Roshan de Jongh
---------------
Joey's deck's Jinzo's effect asterisk, Ishizu's Marie the Fallen One's Attack
and Defense Points, and Bandit Keith's luck.

Roy Wu
------
Typo in "Why are the passwords are gone?", why spells are placed in the bottom
of the Graveyard, Maha Vailo being male, and the Life Point payment rule

setokaiba400
------------
Fourteen-card deck glitch

shearm
------
Burning Land glitch

Steven Tsai
-----------
Teaching me the basics of Yu-Gi-Oh!

Stoie
-----
Blue Medicine glitch

Thomas Aquinas
--------------
Pointing out that you DON'T double-space after sentences.

Tony Streamo
------------
Maiden of the Aqua typo and glitch.

TripleHGogeta
-------------
Stating that Call of the Haunted + Jinzo is a legal move

Will Parkinson
--------------
Axe of Despair glitch

yugioh-deck.com
---------------
Being the best online Yu-Gi-Oh! deck recorder. YVD lets you duel with only up
to 59 cards (yes, that includes the Main Deck, Fusion Deck, AND Side Deck). They
even host my real-life deck, but you'll probably never find it. In fact, the
best way for you to find my deck is to MSN duel me under my rules.



-End of Document-