---------------------------------------------------------------------
| ----------------------------------------------------------------- |
| | _ | |
| | - - - / | | |
| | \ - / __ __ ___ __ | __ ___ / | | |
| | \ / \ / |__| |__| | | | | |__| |\ | | \ ---| | |
| | \/ \/ | | | \ _|_ |__| |____ | | | \| |__/ | | |
| | | |
| ----------------------------------------------------------------- |
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F O R T H E G A M E B O Y A D V A N C E
V e r s i o n 1 . 0
M a d e B y S t a r F i g h t e r s 7 6
Welcome all to my walkthrough on a game that is the fourth of its series
called Wario Land 4, for the Gameboy Advance. I hope this walkthrough
helps out as much as possible. Below is nothing but spoilers on the
game, so if you don't want to be spoiled, please take a detour and hit
the Back button now. However if you want to be spoiled or need some
help, please scroll down as far as you need to. Consider this as your
Spoiler Warning!
I will also say this again through the FAQ, this FAQ is describing the
game on Normal Mode only.
-----------------
|TABLE OF CONTENTS|
-----------------
SECTION 1: Intro
A: Version Guide D: About This Walkthrough
B: The Story Of Wario Land 4 E: Control Configuration
C: What Is Wario Land 4 F: Status Effects
SECTION 2: Walkthrough
A: Before The Walkthrough E: Topaz Passage
B: Entry Passage 1: Toy Block Tower
1: Entry Passage 2: The Big Board
2: Entry Passage Boss 3: Doodle Woods
C: Sapphire Passage 4: Domino Row
1: Crescent Moon Village 5: Topaz Passage Boss
2: Arabian Night F: Ruby Passage
3: Fiery Cavern 1: The Curious Factory
4: Hotel Horror 2: The Toxic Landfill
5: Sapphire Passage Boss 3: 40 Below Fridge
D: Emerald Passage 4: Pinball Zone
1: Palm Tree Paradise 5: Ruby Passage Boss
2: Wildflower Fields G: Golden Pyramid Passge
3: Mystic Lake 1: Golden Pyramid
4: Monsoon Jungle 2: Golden Pyramid Boss
5: Emerald Passage Boss H: Sound Room
SECTION 3: Important Stuff SECTION 4: In Conclusion
A: Items A: What's To Come
B: Mini-Game Shop B: Special Thanks
C: Enemies C: The Disclaimer
D: Bosses
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-----
SECTION 1: |INTRO|
-----
-------------
A: |Version Guide|
-------------
Version 1.0: Just finished making the walkthrough for the game,
and submitted it to GameFAQS (03/27/07)
-------------------------
B: |The Story Of Wario Land 4|
-------------------------
Taken from the game:
Down a dark alley, Wario walks to his car and goes on an
adventure, but to where? It seems that a pyramid has been
discovered, so the treasure hunter decided to go on a little trip
to this pyramid to see if he can score some good treasure. Little
did he know someone has beaten him to it. Some evil force has
invaded the pyramid and has stole the treasures for their own
purpose. It's up to Wario to go after these evil beings, and stop
them from carrying out their plans, as well as save the treasure!
Can Wario survive the journey to rescue these treasures?
--------------------
C: |What Is Wario Land 4|
--------------------
Wario Land 4 is a side scroller platformer game that I think has
a lot of adventure in it. Your main goal, collect all the Diamond
Pieces so that you can knock out the bosses that are found
throughout this game. You'll also be collecting 16 CD Records
along the way. There is no Game Over's which means you can
continuously play this game as long as you want. And with
automatic saving after each level, makes it all the more better.
Lots of secrets can be found all over, so let the treasure hunting
search begin!
----------------------
D: |About This Walkthrough|
----------------------
There are two settings you can choose for this game: Normal and
Hard. On Hard Mode, there are more enemies and less time time
once you hit the Hurry Up Frog. This walkthrough however is to
describe the game through Normal Mode. Also several times
throughout the walkthrough I will probably repeat myself. A few
times would possibly be necessary, such as a Boss guide, as well
as a few other things. Sometimes I do this without even
realizing it, and sometimes I do it to make it easier for people
to find what they are looking for on this walkthrough. This
guide, like others, is described on how I played/beat the game.
You have your methods as do I. This is just my way of doing it.
I hope this helps out in anyways possible.
---------------------
E: |Control Configuration|
---------------------
These are the basic controls for the game:
LEFT & RIGHT D-PAD = Moves left or right
DOWN D-PAD = Crouches down/Enter pipes
UP D-PAD = Looks up/Enters pipes (while jumping into them)
'A' BUTTON = Jump
'B' BUTTON = Shoulder Rush
'A' + DOWN D-PAD = Buttstomp Smash
START BUTTON = Pauses game
SELECT BUTTON = Does nothing
'R' & 'L' BUTTON = Does nothing alone, but combine either of
them with either the LEFT or RIGHT D-PAD and
you'll perform a Headbutt Attack.
--------------
F: |Status Effects|
--------------
These are the various forms Wario can become when affected by
certain enemies.
1. FAT WARIO - As this, you 2. FLAT WARIO - As this, you can
can destroy all enemies, float back and forth ('A'
You can also jump on all BUTTON then either LEFT or
blocks to destroy them. RIGHT). You can also go
To turn back to normal, through narrow gaps as well.
either walk around until You can also destroy some
the affect wears off, or enemies. To become normal,
you can walk or jump into either land in water or go in
the water. a steam pressure device.
3. BALLOON WARIO - As this, 4. FLAMING WARIO - As this, you
you can float upwards. will be on fire, running
Press 'B' BUTTON to float back and forth. After hitting
faster, and LEFT or RIGHT three walls, you'll be a
to go either direction. walking flame which can
You can't destroy anything destroy fire blocks and
as this. To turn back to enemies. To turn back to
normal, simply hit a normal, simply go into the
ceiling. water.
5. BAT WARIO - As this, you 6. ZOMBIE WARIO - As this, you
can "fly" higher and reach will be able to take out
areas you couldn't get to all enemies, including
before. You can also Flying Ghosts. You can also
destroy certain enemies as jump through certain
well. To turn back to platforms to reach lower
normal, simply jump into sections. To turn back to
the light or land in some normal, walk into a light or
water. jump into the water.
7. SNOWMAN WARIO - As this, 8. SPRINGY WARIO - As this, you
you will be able to roll can jump higher. Press 'A'
through the area as a BUTTON to jump much higher
snowball, which can destroy and smash out blocks from
everything in your path. To below. To turn back to
turn back to normal, simply normal, hit a ceiling or let
roll into a wall. the affect wear off.
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-----------
SECTION 2: |WALKTHROUGH|
-----------
----------------------
A: |Before The Walkthrough|
----------------------
1. Below here is a rough map of the "overworld". After you
complete the Entry Passage Level, you can go to any of the other
four passages in any order you want. For this walkthrough though,
I will be listing the levels in the order listed on this map.
After completing all four passages only then can you gain access
to the Great Pyramid.
_7_
/ \ 1 = Entry Passage
4/ \5 2 = Sapphire Passage
/ \ 3 = Emerald Passage
\ 6 / 4 = Topaz Passage
2\ | /3 5 = Ruby Passage
\_|_/ 6 = Great Pyramid
1 7 = Sound Room
2. As you can tell, I have made some very rough looking maps of
the area (like you didn't see that coming, huh ^_~). To read each
map, use the following legend:
& = Bird Key $ = Starting Point/Goal > = Diamond Piece
@ = CD Record ? = Hurry Up Frog Timer # = Heart Crown Treasure
Please note that each number will represent that section which
will be described in the walkthrough portion. Also all letters
will connect to one another (Example: A will connect to A).
3. Two enemies can change colors when you do buttstomps on the
floor, Bouncers and Spearmens. Bouncers start off of as blue (Tiny
Coins), but will turn red (Red Coins) when you buttstomp.
Spearmens start off as yellow (Tiny Coins), then will turn blue
(Red Coins) and finally turn red (Silver Coins), when you
buttstomp. When you come across them, buttstomp until they are red
to get the highest amount from them.
4. Curious about what the highest score for each level is? Well I
dunno what they are, but at the beginning of each walkthrough, I
will list my highest score for each level. ^_^
-------------
B: |Entry Passage|
-------------
-------------
1: |Entry Passage|
-------------
MY HIGHEST SCORE: 10,980 Points
PLAYER'S NOTE FOR THIS LEVEL:
As it is the first level, obviously it's a tutorial type level,
showing you the button combinations there are which will help
you get through the game. The one thing to report is that
people have trouble getting 10,000 Points. Kill 7 enemies, and
fill up your Hearts to max then kill one more enemy. Doing
this, you will get more coins from enemies, which will help you
get the 10,000+ Points you need. I will describe this level, in
the way to get 10,000 Points. Other than that, just enjoy it
while you can, it won't always be this easy.
____________ ______ ______ ______ _______
|13 | |12 | |11 | |10 | |09 |
| |---| > |---| & |---| > |---| |
----+------- ------ ------ ------ --- |
_|____ ____ ____ ____ ____ ____ ____ | |__
|01 |-|02 |-|04 | |05 | |06 | |07 | |08 | | |
| $ | | | | > |-| |-| > |-| |-| |-| #|
------ -++- ---- ---- ---- ---- ---- ------
_||_
|03 |
| |
----
SECTION 01:
Here we go, the very first level! Climb up the platforms on
the right, and then exit through to the right side opening
leading to SECTION 02.
SECTION 02:
This is simple, just go down the pipe to SECTION 03.
SECTION 03:
Down here, there are some Bouncers and Blue Rubies.
Buttstomp right away to turn them from purple to red then
kill the 2 Bouncers and collecting the Blue Rubies, go up
the second pipe leading back to SECTION 03.
SECTION 02 (REVISITED):
Now head right through the opening leading to SECTION 04.
SECTION 04:
Drop down and head right, Buttstomp Smash then kill the 2
Bouncers, and collect the Blue Rubies hovering above. Also
get the DIAMOND PIECE #1 from the treasure chest. Now
continue onwards to the right, Buttstomp and kill the 1
Bouncer and go through entryway leading to SECTION 05.
SECTION 05:
Smash through the brown block, then continue on and jump
smash through the next brown block, and go through the
entryway, leading to SECTION 06.
SECTION 06:
In here, take out the Bouncers, and get DIAMOND PIECE #2
from the treasure chest, and after that, Buttstomp and kill
2 of the Bouncers, but ignore the other ones. YOU MUST
IGNORE THE REMAINING ENEMIES UNTIL YOUR HEARTS ARE MAXED
OUT!!! Also destroy the two brown blocks for some Red
Rubies, then go through the entryway on the right leading
to SECTION 07.
SECTION 07:
In here, do a Headbutt Crash through the brown and blue
blocks, then Headbutt Jump at the next blue block and go
through the entryway on the right leading to SECTION 08.
SECTION 08:
All blocks, except the blue one, you see has a Red Coin in
them, and one of them has a Blue Diamond as well. There are
also two Bouncers here, IGNORE THESE! After that, continue
right and go through the entryway leading to SECTION 09.
SECTION 09:
There is a couple things to do here. First off, pick up the
rock and throw it to the right destroy the small blocks.
Crawl through that to the otherside and throw the rock at
the brown block and go through there. There will be a
Spearman (IGNORE THIS) and a HEART CROWN TREASURE, which
will refill all your life. Now Buttstomp 2 times to turn the
Spearman red and kill it. The meter underneath your Hearts
will be full, so now go back through the previous sections
killing the remaining enemies (Buttstomp Smash when
necessary). Now after that, head back to this section and
climb the ladder and to the 2nd Floor. Take the rock and
throw it upwards at the brown block, which will reveal a Red
Coin, and make your way up there using the platforms on the
right. You are now on the 3rd Floor, and after crawling
through the gap and (hopefully) getting the coin, take the
new rock and throw it towards the left destroying the small
blocks. Now go left to SECTION 10.
SECTION 10:
In this room, head left Buttstomp Smash and take out the
Bouncers, and you will see DIAMOND PIECE #3. Above that,
several Blue Coins and a Red Coin. Also there is a Spearman
here (Buttstomp Smash and take this out), as well as two
brown block, one with a Red Coin. Continue onwards through
the left side to SECTION 11.
SECTION 11:
Now in here, go to the ramp and slide down it, destroying
the small blocks. Jump up on the platform, then up again and
get the BIRD KEY, causing it to follow you to the end. Slide
down the ramp and smash through the small blocks leading
to SECTION 12.
SECTION 12:
For this room, there is two Bouncers, Blue Rubies, a
Heart, a Spearman, DIAMOND PIECE #4 and *deep sigh* a Blue
Diamond. Buttstomp Smash and take out all the enemies here
as you make your way to the otherside. Once there, head
through the entryway which will take you to SECTION 13.
SECTION 13:
For this room, go over to the brown block and buttstomp it
to reveal a Red Coin, then keep going right to the ladder.
Climb up it, and do a Shoulder Ram to the left, destroying a
secret block revealing a new room, which will have 2
Spearmens and a Blue Diamond. Buttstomp Smash and get this
Blue Diamond and head back to the ladder. Jump up at the
Blue Diamond and do a Buttstomp Smash destroying the blue
blocks below. Doing this will lead you back to SECTION 01.
SECTION 01 (REVISITED):
As you make your way down, there will be some Blue Rubies
and a Red Ruby. At the bottom, get the rock on the left and
destroy the brown blocks, each having a Red Coin. Keep going
to the right and you'll see the Hurry Up Frog.
H U R R Y U P !
TIMER: 1:00
SECTION 01:
Get the rock, and throw it at the two small blocks. Crawl
through there and on the otherside, jump through the portal,
which will complete this level.
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the Mini-Game Shop and sealed door. Once at the sealed door,
the door will open up and a path leading to the Item Shop and
passage boss!
------------------
2: |Entry Passage Boss|
------------------
Stop off at the Mini-Games and get some tokens to get the Bugle
at the Item Shop and as it will be the best item to use against
this boss!
BOSS #01: Spoiled Rotten
TIME: 1:00
HEALTH: 10 Life Points
BEST ITEM TO USE: Bugle
This of course being the first boss, is rather simple. He
will drop little enemies that will charge at you (just take
them out). For the big guy though, do a Shoulder Ram or a
Head Crash into him to cause damage. When he gets close to
death, he will get angry looking opening his mouth. This is
when you gotta get behind him and attack him the same way.
Using the Bugle is good as it will cause him to lose 8 Life
Points.
After the boss fight, you will see (on the World Map) that the
floor ahead of you will drop and a giant pyramid will appear
and the rest of the map will open up. Where you go from here,
is totally up to you now!
----------------
C: |Sapphire Passage|
----------------
---------------------
1: |Crescent Moon Village|
---------------------
MY HIGHEST SCORE: 17,190 Points
PLAYER'S NOTE FOR THIS LEVEL:
Decent level, the only thing you gotta worry about is a giant
pirate ghost will float around the outside areas. Any rubies,
jewels or coins that you find whether it's smashing a block or
from an enemy, the pirate ghost will steal it. So if you want
to try to score high for this level, be quick about getting
those items.
______ _______
|06 | |05 B | _____
| |-| >| |B2 |
------ | A | | |
______ ______ ------- --+-- ______
|03 |-|04 | ______ ______|___ |11 & |
______ | | | A | |08 C | |09 | | |
|01 |-| | ------ | > |-| |-| ? |
| | ------ ______ ------ ---+----+- ------
| | |07 B | _|____|_
| $ | | |________ |10 |
-+--+- | C | | > |
_|__|_ | # > | --------
|02 | -------------+-
| | __|_
| | |B1 |
------ | |
----
SECTION 01:
Start off this level letting the Flying Ghost turn you into
Zombie Wario, then walk over to the floor below the Rubies.
Jump and you will go through the floor, which will lead
to SECTION 02.
SECTION 02:
In here, drop down collecting all of the Blue Rubies and
land into the water. Swim downwards collecting 4 Hearts
(avoid the bubbles). Also down here is a Pirhana Fish,
so be careful. Make your way up the pipe, heading back
to SECTION 01.
SECTION 01 (REVISITED):
Once back here, make your way up the platforms, collecting
the Blue Rubies and enter the door, which will lead
to SECTION 03.
SECTION 03:
In here, you start off on the 1st Floor. Head left,
collecting the Rubies and taking out the Axe Killer and
climb up the ladder. Now on the 2nd Floor, head right,
collecting more Rubies, smashing blocks, and head to the
door. Enter it to go to SECTION 04.
SECTION 04:
In this section, there is a ghost pirate floating around,
waiting to collect Coins that you uncover. With that, head
right, collecting Blue and Red Rubies, and taking out the
Pink Spinys. At the other end, there is a Green '!' Block
(as well as a Heart). Hit that and backtrack some to get the
Blue Diamond. Now keep going right and enter the door at the
other end, which will take you to SECTION 05.
SECTION 05:
In here, you start off on the 1st Floor. Head right
(collecting Rubies) and smash the small blocks and jump
upwards to the 2nd Floor. On here, head left, taking out the
Axe Killers and head to the ramp. Slide down it towards the
right, jumping the small gap and smash through the small
blocks. Take the ladder upto the 3rd Floor. On here, head
right and let the Vampire Bat turn you into Bat Wario. With
that, make your way to the left wall then up the narrow gap
then go left. You will see DIAMOND PIECE #1 so get that. Now
right where the latern is (next to it), buttstomp downwards
four times, then smash left to reveal a door. Go in it,
which will lead to SECTION 06.
SECTION 06:
In here, smash the big blocks to the left, then smash the
wall next to the upper of the two blocks to reveal a hidden
room. In there is a rock, so get that and throw it right.
Now go after that rock and throw it upwards at the big block
on top. With that, climb up the ladder and crawl through the
narrow gap, and then drop down into the other narrow gap.
Get the Blue Diamond now, and head back through the door,
going back to SECTION 05.
SECTION 05 (REVISITED):
Once back here, smash/buttstomp through the remaining of the
wall and you will be back at the slide. Use that, and at the
otherside, climb back up the ladder to the 3rd Floor. Become
Bat Wario again, and head to the first door you see. Enter
that and you'll be in SECTION 07.
SECTION 07:
Once here, you'll be outside again, so watch out for the
flying ghost pirate. Head right, taking out Pink Spinys and
collecting Rubies. At the otherside, is a Blue Diamond, get
that and drop down (there is a Heart along the way), and you
will be at a lower area. Which way to go now, well lets work
our way left. Take out the blue block then the blocks behind
it. Keep going and you will find DIAMOND PIECE #2. With
that, head right, taking out Pink Spinys and smashing
blocks. You will see a ramp as well, so use that and you
will roll towards the left. Just keep going left and you
will smash through a narrow gap (just past the Diamond
Piece). Eventually you will roll right into the CD RECORD.
Get that, and use the nearby ramp to roll right. Once again,
just keep rolling and you will uncover another narrow gap on
the otherside. Once through that, you'll see a pipe, so
enter that, and you will be in BONUS ROOM #1.
B O N U S R O O M # 1 :
For this room, head right, and let the Flying Ghosts turn
you into Zombie Wario. Now head left all the way and jump
to fall through the floor. Fall into the water to turn
back to normal. Now let the glass spitter drop a glass
ball on you. Grab that and head back to where the Flying
Ghosts are. You should see some small blocks, so get to
the platform next to it and throw the glass ball into
them. Now jump into the narrow gap and get the Blue
Diamond. With that, head back up the pipe which will take
you back to SECTION 07.
SECTION 07 (REVISITED):
Make your way through the narrow gap and once out of it,
jump up the staircase and enter the door you see. This will
take you to SECTION 08.
SECTION 08:
Starting off on the 1st Floor, head right up the platforms
and down the steps. Take out the Axe Killer, and head up the
ladder. Now on the 2nd Floor, head left (avoid the Flying
Ghost) collecting the Rubies and keep going till you see the
Pink '!' Block. Hit that and use the ramp next to it to
smash through some small blocks you saw when coming up the
ladder. You will take out 3 Axe Killers while doing this.
Now head back down the ladder and go left and use the ramp
to take out the small blocks down here. Doing so, you will
see a door, which you will enter. You will also see DIAMOND
PIECE #3 so get that. Now enter the door and it will take
you to SECTION 09.
SECTION 09:
Again you are on the outside, so be ready. Just make your
way right until you get to the some crates. Smash through
the crates up till you see a pipe. Enter that and you will
be in BONUS ROOM #2.
B O N U S R O O M # 2 :
In this room, just throw the Old Man upwards to the left
and it will fall on to the block smashing it. Crawl
through the gap and just stand on the otherside, and let
the Masked Men charge at you, but instead they will fall
into the water. Collect the coins they leave behind and
go back into the pipe, leading back to SECTION 09.
SECTION 09 (REVISITED):
Smash through the remaining crates and continue going right.
Take out the Pink Spinys and collect the Blue and Red
Rubies. You will see a gap in the floor, so jump into that.
This will take you to SECTION 10.
SECTION 10:
In this area, there are several Blue and Red Rubies, inside
some current streams. Collect these coins and head to the
otherside. See the current pointing towards the left (near
the floor), well get into that and the current will take you
to a secret room. Once past that, swim upwards smashing the
crate and keep going until you get out of the water. You
will see a Blue Diamond. Smash the small crate and you will
see DIAMOND PIECE #4. Get that, and go up the pipe, leading
back to SECTION 09.
SECTION 09 (REVISITED):
Once back here, just head right all the way to the
otherside. Once there, you'll see a door, which you will
enter, taking you to SECTION 11.
SECTION 11:
In here, go over and let the Vampire Bat turn you into Bat
Wario. Use that to to take out the Pink Spiny. Make your way
upwards and take out the other Pink Spiny. In the left
corner is a Blue Diamond. Also in this room is the Hurry Up
Frog. Now because of the narrow gaps with the blocks and
laterns, if you wanna touch the Frog first (just don't get
warts) go for it, however you won't get the Blue Diamond if
you do. Now get the Frog!
H U R R Y U P !
TIMER: 3:30
SECTION 11:
Whatever you do, become Bat Wario again, and fly all the way
upwards, where the BIRD KEY is. Get that, and enter the door
leading back to SECTION 09.
SECTION 09 (REVISITED):
Once here, head left all the way to the otherside, and enter
the door, leading back to SECTION 08.
SECTION 08 (REVISITED):
In here, stay along the 1st Floor and head to the otherside.
Enter the door, taking you back to SECTION 07.
SECTION 07 (REVISITED):
Once here, head left until you get to some platforms leading
upwards. Climb up them (take out the Pink Spiny and collect
the 2 Hearts) and you will be at the upper level. Once
there, head left and follow it until you reach the door.
Enter that, and you will be back in SECTION 05.
SECTION 05 (REVISITED):
You're on the 3rd Floor, head right all the way to the
ladder. Go down it to the 2nd Floor. Once down here, head
left, drop in the gap you see and you'll be on the 1st
Floor. Go left all the way and enter the door. This will
take you back to SECTION 04.
SECTION 04 (REVISITED):
Just make your way to the otherside and enter the door
leading back to SECTION 03.
SECTION 03 (REVISITED):
You're on the 2nd Floor, head left and climb down the
ladder. Now on the 1st Floor, go right and enter the door
leading back to SECTION 01.
SECTION 01 (REVISITED):
Once here, drop down the leftside till you reach the bottom
level, and head left. Jump into the portal and you will have
complete this level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
-------------
2: |Arabian Night|
-------------
MY HIGHEST SCORE: 20,200 Points
PLAYER'S NOTE FOR THIS LEVEL:
For this level, you get to go riding on a flying carpet! When
on it, just jump to get it going. You can also build up your
Head Slam Crash attack on these things. If it lands in the
water however, it will be destroyed, so you will have to re-
enter that screen to get the carpet back. This is a pretty
wealthy level, where you can get over 20,000 Points.
______ ___________________________ ___________
|07 | |03 |05 | |09 |
| | | | | | > |
| F | --+--- C | G I | | I ? |
----+- __|_ |B === ---- | --+-
__|_ |B1 | | | | | | |
|B2 | | | | | D E H |------| | |
| | ---- --------------- ------ |
---- ______ ______ ________ ______ |
______ |02 B | |04 C | |06 G | |08 & | |
|01 | | | | | | F > | | | |
| $ A | | A | | > D | | E | | H | |
------ ----+- ------ -------- ------ |
_|__________ _________|_
|11 @ | |10 > |
| |-------------| |
------------ -----------
SECTION 01:
Simple enough, go right and enter the door, leading
to SECTION 02.
SECTION 02:
In here, get on the carpet and head upwards collecting the
Blue Rubies. Don't worry about the pipe, we'll get to that
much later. At the top, you will see a door, which you will
enter, taking you to SECTION 03.
SECTION 03:
Once here, drop over the rightside (collecting the Blue
Rubies) and you will land on a carpet. Use it to go upwards
above the door (watch out for the Giant Flies) and you will
see a platform on the left, which has a pipe. Enter it and
you will be in BONUS ROOM #1.
B O N U S R O O M # 1 :
Down here, you will see a bunch of Black Spinys. Wait
till some are turning around, that way it's a small
enough gap to jump over them. Doing so, go down the
ladder, then swim across the water. Hit the Green '!'
Block and watch all those Black Spinys turn into coins.
Collect all of them, and head back up the pipe leading
back to SECTION 03.
SECTION 03 (REVISITED):
Once back here, drop down to where you found the carpet.
From there, head right and you will see another carpet. Use
that to travel upwards then to the right a bit and you will
see a door and a Heart. Get the Heart and enter the door,
which will take you to SECTION 04.
SECTION 04:
From the entrance, if you go right, there will be several
Rubies. Get those, then go down the ladder. On this floor,
an Axe Killer and a Flying Ghost. Smash the crate at the
other end, and go down once more, where there is another Axe
Killer and a Heart. Smash the other crate and go down again.
Down here, is another Axe Killer and DIAMOND PIECE #1 and a
door. There is one more floor underneath, but to get down
there, become Zombie Wario and waddle your way down there.
All there is is a Blue Diamond. Now enter the door you saw a
moment ago and it will take you to SECTION 05.
SECTION 05:
For now there isn't anything you can do, so just go right
and enter the door which will take you to SECTION 06.
SECTION 06:
In here, take either carpet you see and head upwards.
Following the Blue Rubies, you will see a door. Just get to
it and enter, and it will take you to SECTION 07.
SECTION 07:
Just enter the pipe, which will take you to BONUS ROOM #2.
B O N U S R O O M # 2 :
In here, go down the ladder then up the next ladder. Get
the Old Man and throw him upwards to the right. Now head
back to the first ladder and when the Old Man is above
you, jump up at it and it will (hopefully) fall over the
rightside. Pick him up and throw him into the small
block, then crawl through and get the Blue Diamond. Now
head back up the pipe leading back to SECTION 07.
SECTION 07 (REVISITED):
Now get on the carpet and head upwards. You will see a blue
block, so while on your carpet, begin charging up to do a
Head Slam Attack. Don't worry, you can't do anything till
you land, but you'll be charged up and ready to smash
through the block when you do land. After smashing through
that, head down the ladder and get the Blue Diamond. Now
head back to the door and go back to SECTION 06.
SECTION 06 (REVISITED):
Once back here, you'll drop down all the way. Now just take
either carpet and continue following the trail of Blue
Rubies. Along the way up, you should see DIAMOND PIECE #2
and a Heart (climb down a ladder). Get those and continue
along the trail, and at the end is a door. Enter it and you
will be in SECTION 05 again.
SECTION 05 (REVISITED):
In here, fall over the rightside, collecting the Blue
Rubies. Then go right a bit and enter the door, taking you
to SECTION 08.
SECTION 08:
Now this is a two part operation for this section. Go left,
and climb up the platforms. You see the tube on the left
with the Buzzer? Jump into it and the Buzzers will appear.
With that, go right and let the Buzzer turn you into Balloon
Wario. Now as that, stay along the right wall until you see
the tube for the Vampire Bat. Now go through that, and head
back down. This time go to the leftside again and let the
left Vampire Bat turn you into Bat Wario. With that, make
your way upwards all the way and follow the path to the end.
You will find the BIRD KEY, and with that, head back through
the door leading back to SECTION 05.
SECTION 05 (REVISITED):
Back out here, go left, then do a Headbutt Attack to the
right wall. You will uncover a secret passage, which will
lead to SECTION 09.
SECTION 09:
In here is a bunch of Blue Rubies and a Blue Diamond. Get
those and head back to SECTION 05.
SECTION 05 (REVISITED):
Now, get the carpet, but make your way towards the left then
up along the left wall. You will see a door you took before,
but ignore that, and continue left (STAY ON YOUR CARPET).
You will see a Blue Diamond on a ledge and a bunch of Blue
Rubies below that ledge. If you lose the carpet, just go in
the right door (SECTION 06) and make your way to the top of
that section and enter the door leading back to this section
and start over. After getting all of that though, and head
all the way up to the top of the screen. Go right and
collect the bunches of Blue Rubies there and at the
otherside you'll see a door. Enter the door and it will take
you back to SECTION 09.
SECTION 09 (REVISITED):
In here, if you wanna get the two Red Rubies, turn into
Zombie Wario. Other than that, make your way upwards to the
top platform (there are Axe Killers). Now turn into Zombie
Wario and walk through the spikes. Go between the 3rd and
4th set of spikes and jump through the floor, collecting the
Rubies. At the bottom is DIAMOND PIECE #3 and a ladder. Go
down the ladder, then left and you will see the Hurry Up
Frog, so step on it!
H U R R Y U P !
TIMER: 4:00
SECTION 09:
Drop down the newly made opening, leading to SECTION 10.
SECTION 10:
Lots can be done here. For starters if you lose your carpet
in the water, you will have to re-enter the screen for it
reappear. Use the carpet and make your way above the arrow
of Blue Rubies. Jump off and do a Buttstomp right in the
middle of the arrow to destroy a crate in the water. Follow
the path you found and you'll get a Blue Diamond. Now back
to whats left of the arrow. Make it to the other arrow and
behind that is a gap leading to DIAMOND PIECE #4. Get there,
then jump over the rightside (in the middle of the arrow)
and you will destroy another crate in the water. In here is
a bunch of Blue and Red Rubies and a Heart. Smash the crate
at the other end, then head back to where you found the
Diamond Piece. Take the carpet you see and just head right
(somewhat close to the ceiling) and collect the massive
amount of Blue Rubies you see. After all that, head into
the water and swim left all the way (watch out for the
Pirhana Fish). Go through the entryway, which will take you
to SECTION 11.
SECTION 11:
In here, swim up to the dry land and get on the carpet.
Above that is several Blue Rubies and a Heart. Get those
then continue going left close to the ceiling. Another
massive amount of Rubies is up here as well as 2 Blue
Diamonds. You'll see another arrow of Rubies, so Buttstomp
down the middle of those to smash a crate. In there is a
Blue Diamond. Chances are you may have lost the carpet, so
swim right all the way back to the previous section, then
re-enter this section. Get the carpet again and go left,
once again staying close to the ceiling. You will see a
ledge (next to the spike). Go down the ladder to get the
CD RECORD, then up the ladder and smash through the small
block and crawl through it. Head up the pipe which will lead
you to SECTION 02.
SECTION 02 (REVISITED):
Told you I would get to the pipe eventually ^_^. Now head
into the door leading back to SECTION 01.
SECTION 01 (REVISITED):
Go left and jump into the portal, which will then complete
this level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
------------
3: |Fiery Cavern|
------------
MY HIGHEST SCORE: 12,560 Points
PLAYER'S NOTE FOR THIS LEVEL:
This level is going to be rather tough. Up till you get to the
Hurry Up Frog, it will be a lava filled area, with lavafalls
shooting upwards out of pits. Watch your step carefully! After
getting the Hurry Up Frog however, everything will freeze over
and it'll be an ice stage, with many paths you previously went
through, completely unaccessable. So get ready for a wild ride!
_________ ____________ _____
_____ _____ |03 | |04 | |07 |
|01 |-|02 > |-| @ H | | H & B | | C |___
| | | | | | | | | |
| $ |-| |-| A | | A > | | ? D |
----- ----- ----+---- ----+------- ----- |
__|__ __|__ | G |
|B1 | |B2 | ---
| | | | __________
______ ----- ----- |05 |
|08 E | ____________ _______ | |___
| | |09 | |06 | | C |
|F | | E | | > |-| D |
|G D | | F > | | | --------------
------ ------------ -------
SECTION 01:
Get ready, this level won't be easy. Go right, jump over the
lava pit and keep going right through the entryway. This
will take you to SECTION 02.
SECTION 02:
Go right and get the Blue Rubies and Heart and take out the
Boulder Tosser, then continue onwards. Go down the hill,
jump over the pit, then carefully jump over the next pit (a
lavafall will shoot upwards). Jump voer the pit after that,
then keep going right to SECTION 03.
SECTION 03:
In here, go right and you will see some platforms. Jump up
on the second lowest platform and smash through the right
wall, to reveal a small room. Be quick before the lavafall
comes up. In here, go to the end, jump up the Buttstomp
Smash through the floor. Do it again to find a pipe. Enter
it and it will take you to BONUS ROOM #1.
B O N U S R O O M # 1 :
For this room, go through the gap then hit the Green '!'
Block. The floor will disappear, and you will fall to a
lower floor. On the lower floor, stand on the crack
between the 2nd and 3rd block and let the Mallet Hopper
turn you into Springy Wario. As that jump and head
upwards, above the Green '!' Block, and hit the Blue '!'
Block. After that, you'll go back down to the lower
floor. Turn back into Springy Wario again, but jump up
the middle to hit the Green '!' Block. With all of that,
you can now get the Blue Diamond. After that, head back
up the pipe leading back to SECTION 03.
SECTION 03 (REVISITED):
Once back here, head back to the platforms and continue
climbing them. At the top, head right and keep going,
collecting the Heart and taking out the Boulder Tosser. Past
that is a block, which you can easily take out. After this,
you need to get to the area underneath there, but be careful
as a lavafall will shoot upwards. After that, go through the
door you now see, which will take you to SECTION 04.
SECTION 04:
In this section, just head right, jump over the pit, and
keep going right, collecting Blue Rubies and Hearts, and
taking out the Boulder Tosser. Just past that, go right a
bit more, then go down the platforms (watch out for the
lavafall). At the bottom, carefully jump over the pit and
you will see a pipe. Go down the pipe and it will take you
to BONUS ROOM #2.
B O N U S R O O M # 2 :
In here, drop down and grab the Old Man, and jump up the
platforms and head a bit to the left. Toss the Old Man
through the small blocks, and crawl through the narrow
gap. On the otherside, collect the Blue Rubies, then grab
the Old Man again and toss him into the next set of small
blocks. Doing this will cause him to hit the Green '!'
Block. Now keep going down from where you are then go
right collecting the Blue Rubies (watch out for the two
lavafalls) and jump up onto the floor next to it. Grab
the Old Man, climb up the platforms and where the spike
ball is, toss the Old Man through it, to hit the other
Green '!' Block. With all that done, the Blue Diamond can
be available, so get it then head back through the pipe,
leading back to SECTION 04.
SECTION 04 (REVISITED):
Once back here, watch out for the lavafall and jump over the
pit. You will then see DIAMOND PIECE #1, so get that. After
that, take out the Boulder Tosser, then keep going right.
Avoid the lavafalls and collect the goodies. At the
otherside is a ladder, which you will climb up. At the top
of that, enter the door which will take you to SECTION 05.
SECTION 05:
Once you are here, go left and jump over the pit, then go
through the entryway on the left, which will take you
to SECTION 06.
SECTION 06:
For this section, go left, take out the two blocks, and get
DIAMOND PIECE #2. Now here's a tricky move that can be done.
Go back to the entrway, turn around and perform a Headbutt
Crash to the left and jump once you get to the edge. This
will send you flying across the lavafalls onto another
flooring area, smashing out a block. Keep going left and get
the Blue Diamond. Use the platforms you see, to get back to
the otherside. Once there, keep going right. Incase you're
wondering about what's on the lower floor, nothing is there,
so no need to deal with it. Go through the entryway, leading
back to SECTION 05.
SECTION 05 (REVISITED):
Once back here, keep going right, collecting the Blue Rubies
and Hearts, taking out the Boulder Tosser and avoiding the
lavafalls. After the long trek up the hill, you will FINALLY
see a doorway and some more Blue Rubies. Collect the Rubies,
and enter the door. This will take you to SECTION 07.
SECTION 07:
Go into the narrow gap just to the left and Buttstomp Smash
through it. Doing this and you will land on the Hurry Up
Frog.
H U R R Y U P !
TIMER: 5:00
SECTION 07:
Now the entire level is froze over, and all Boulder Tossers
have turned into Ice Spitters, and certain areas are
unaccessable, but new areas are, so keep all of this in
mind. With that, head right, take out the Ice Spitters and
enter the door. This will take you to SECTION 08.
SECTION 08:
In here, head left and up the platforms (avoid the
snowballs), then head right and up the other platforms. Once
at the top, head left a bit and enter the door you see,
which will take you to SECTION 09.
SECTION 09:
In here, head right and make your way across the pits,
collecting the Rubies and Heart. Be careful as you will
slide around. Once you get to the Ice Spitter, take that
out, then head down the ladder beside it. On this lower
floor, you will see DIAMOND PIECE #3, so get that. Go back
right and smash out the big block in the wall and go in that
room. Collect the Rubies and let the snowball drop down onto
you, turning you into Snowman Wario. Go to the right ramp
and use it to roll along the floor. Once at the otherside,
jump up and smash the ice block which has a Blue Diamond in
it, then go in the door, leading back to SECTION 08.
SECTION 08 (REVISITED):
Drop down and enter the other door, which will lead you
to SECTION 07.
SECTION 07 (REVISITED):
Once back here, go right, climb up the hill, let the snow
turn you into Snowman Wario. Go back to the ramp and roll
down it, smashing through the left wall. Once back to
normal, go left and get the Blue Diamond. Now, quickly head
back to the right to the otherside, then climb up the
platforms and you will be on the upper level. With that, go
left and follow the path until you get to the big block.
Smash through them and climb up the platforms, to the
highest level. Once here, continue going left and follow the
path, taking out the Ice Spitters along the way. At the
bottom of the hill, head through the door you see, which
will take you to SECTION 05.
SECTION 05 (REVISITED):
Once here, climb down the ladder, the head left, jumping
onto the highest ice glaicer. Once here, head right along
the platforms, taking out the Ice Spitter, then get the BIRD
KEY. Now keep going left along the platforms back to the ice
glaicer. Perform a Heatbutt Crash towards the left, taking
out the blue block. Crawl through the gap and keep going
left, taking out the Ice Spitter, and head to the door.
Before entering it, run jump to the left and get the Blue
Diamond. Now head back to the door, and enter it. This will
take you to SECTION 03.
SECTION 03 (REVISITED):
Climb up the platforms then up the ladder. Now by this time,
you don't have a lot left on the timer, so I'll just cut to
the chase. At the top of the ladder, head left and follow
the lower path. Now you need to tred carefully, as an Ice
Spitter is at the otherside, so crawl and crouch jump at the
ice blasts. Take out the Ice Spitters, then past that is the
CD RECORD. From there, jump up the platforms above it, then
jump on the Ice Spitter so that you can land on the higher
platform. Jump up and get the Blue Diamond, then go left and
stand on the ledge next to the left entryway. Perform a
Headbutt Crash to the left, and by doing this will take you
into SECTION 02.
SECTION 02 (REVISITED):
And still performing the Headbutt Crash, you will be able to
smash through the left wall where the Red Rubies are. Get
those, and drop down to the lower portion of this section.
Go left, watch out for the icicle, and collect the Blue
Rubies. Climb up the platforms all the way (ignoring the
brown block in the wall) until you reach the top. You will
see another brown block in the upper left corner. Take that
out and go through there. After that you'll drop down and
land next to DIAMOND PIECE #4. After getting that, take out
the brown block next to that and drop to the lower portion.
Once here, just go left, smashing through the blocks, then
continue to follow the path through the entryway, leading
back to SECTION 01.
SECTION 01 (REVISITED):
Once back here, just continue going left and you will
eventually get to the portal. Just jump through it and you
will have completed this level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
------------
4: |Hotel Horror|
------------
MY HIGHEST SCORE: 13,250 Points
PLAYER'S NOTE FOR THIS LEVEL:
This level is a four story hotel. There isn't much in the way
of secrets, but it is a rather big maze that you can easily get
lost in. There will be lots of backtracking and exploring, and
I plan on covering every room there is for this level. Follow
my map and walkthrough and you should be able to get through
this level easily.
_____ _____
|B2 | | |B1 |
| | OUTSIDE/HALLWAY | | | INSIDE/ROOMS
--+-- MAP | --+-- MAP
__|__ ____ ____________ | ____ _|_____ ____ ____
|07 | |08 | |12 | | |09 &| |11 | |14 | |13 |
| |-| N | | > K L M | | | N | | K | | L | |M ? |
| | ---- ------------ | ---- ---- | | | ----
| | ____ ____________ | _________ | | | | ____
| | |06 | |04 | | |05 | | | | | |03 |
| |-| H | | > G F E | | | H G | | | | F | | |
| | ---- ------------ | | ---- | | ---- | E |
| | ________ ________ | | | ____| | ____ | |
| | |10 | |15 | | | | | | |16 | | |
| | | I J > | | O D | | | I | | J | | O | | D |
| | -------- -------- | ---- ------- | | | |
| | ___________________ | _______ | @ | | |
| |-|01 | | |02 | | | | |
| | | $ A B C > | | | A | | B | | C |
----- ------------------- | ------- ---- ----
SECTION 01:
Let's start cleaning this place out! From the start, head
right, collecting the Rubies (there is an Axe Killer here
too). Enter the door that says 102. This will take you
to SECTION 02.
SECTION 02:
In here is an Axe Killer and a Vampire Bat. Use the Vampire
Bat to become Bat Wario, and make your way upwards
collecting the Rubies, Heart and Blue Diamond. Now enter
through the door, leading back to SECTION 01.
SECTION 01 (REVISITED):
Once back here, head right all the way, collecting Rubies
and taking out the other Axe Killer. At the end of the
hallway is DIAMOND PIECE #1. After getting that, enter the
door that says 104. This will take you to SECTION 03.
SECTION 03:
In here, you start off on the 1st Floor. Head left, take out
the Axe Killer, and hit the Red '!' Block. This will cause
some of the ladders to appear. Collect the other stuff on
this floor, and then head right. Climb up the ladder to the
2nd Floor, and head left. Watch out for the Flying Ghost,
and hit the Red '!' Block. Ignore the door for now, and head
back right and you will see another ladder has appeared.
Climb up it to the 3rd Floor. Once up here, head left,
taking out the Axe Killer and enter the door, and this will
take you to SECTION 04.
SECTION 04:
For this section, go left and follow it all the way to the
otherside. Along the way is some Axe Killers. At the
otherside is DIAMOND PIECE #2, so get that, and then enter
the door that says 302. This will take you to SECTION 05.
SECTION 05:
Right away, you will be greeted with a Axe Killer. Take it
out and head to the otherside (watch out for the Flying
Ghost). Ignore the Green '!' Block for now and enter the
door, which will take you to SECTION 06.
SECTION 06:
In here, you'll be greeted by another Axe Killer, so take it
out and head through the left entryway, which will take you
to SECTION 07.
SECTION 07:
Out here, head up the spiral staircase and at the top is a
Flying Ghost. Now let it turn you into Zombie Wario, jump
and you will fall through the staircases all the way to the
bottom. Along the way down will be a Blue Diamond (this is
the reason why I'm having you do this) and an Axe Killer.
You will fall all the way to the very bottom floor, and turn
back to normal. Now make your way back up all the way to the
top, collecting the Blue Diamond and taking out the Axe
Killer. Once you are back at the very top, go through the
pipe, which will take you to BONUS ROOM #1.
B O N U S R O O M # 1 :
Now this is a fun two part room, which either part can be
done first. Head right and make your way up the platform.
See the blue coloring, well if you touch that, it'll just
start you all over (not a huge inconvience). As you make
your way up the platforms, you'll see a Mallet Hopper.
Let it turn you into Springy Wario, and jump into the
blue coloring. Now back at the start, jump upwards
smashing through the blocks. You'll get a Blue Diamond
for it. Now back as normal, head left and do the same
with the Ape Apple. After becoming Fat Wario, jump and
you'll smash the blue block below you, getting another
Blue Diamond. After turning back to normal, head back
through the pipe, leading back to SECTION 07.
SECTION 07 (REVISITED):
Once back here, head through the right entryway, taking you
to SECTION 08.
SECTION 08:
In here, take out the Axe Killer that you see, and enter the
only door, which says 401. This will take you to SECTION 09.
SECTION 09:
For this section, take out the Masked Man first, which is
residing on a upper platform (there is also a Heart here).
Now let the Walking Torch turn you into Flaming Wario, and
make your way up the platforms like you would normally in
this condition. When you are at the highest platform ever,
you should be a walking flame, so take out the fire block.
Doing so will give you access to getting the BIRD KEY. Now
with that in your posession, head back down to the door and
enter it, leading back to SECTION 08.
SECTION 08 (REVISITED):
Once back here, head left through the entryway leading back
to SECTION 07.
SECTION 07 (REVISITED):
Once here, head down the stairs and go through the entryway
you see, which will take you back to SECTION 06.
SECTION 06 (REVISITED):
Once here, head into the door that says 301, which will take
you back to SECTION 05.
SECTION 05 (REVISITED):
Now this time, hit the Green '!' Block, to form a staircase
leading downwards. Head down that staircase, and down here
is an Axe Killer and a Heart. There is also a door down here
which will you enter, leading you to SECTION 10.
SECTION 10:
For this section, an Axe Killer will come charging at you,
so take that out. Continue heading right, collecting the
Rubies and smashing the blocks. At the otherside will be
DIAMOND PIECE #3 and a door that says 202 on it. Enter that,
and it will take you to SECTION 11.
SECTION 11:
Jump up and let the Vampire Bat turn you into Bat Wario.
With that, jump straight up first off, to get the Heart,
then drop back down to the floor. Still as Bat Wario, head
to the rightside, and jump upwards between the lanterns.
Once at the top, head to the upper right corner, then head
left from there, to where you see the Blue Diamond. Now turn
back to normal, and grab the rock you see. Turn around and
throw it into the wall, which will reveal a small gap (you
may have to Buttstomp a few times to knock the rock out of
the gap so you can finish making the gap, if need be). Crawl
through the gap, and at the other end is a pipe. Go in it,
and it will take you to BONUS ROOM #2.
B O N U S R O O M # 2 :
For this room, jump over the water on the right, and you
will see some platforms with a Ice Spitter on it. Go onto
the platform with the Ice Spitter and let it turn you
into ice. Doing this will cause you to slide across the
room and through the army of Black Spinys at the
otherside. After that, kill the Ice Spitter, then go back
into the pipe, leading back to SECTION 11.
SECTION 11 (REVISITED):
Once back here, crawl through the gap, then at the
otherside, drop down just past the ledge and you will see a
door. Enter it and it will take you to SECTION 12.
SECTION 12:
Right away you will see DIAMOND PIECE #4, so get that right
away. Make your way right, taking out the Axe Killers and
collecting all Rubies you see. At the otherside, enter the
door that says 404, and this will take you to SECTION 13.
SECTION 13:
In here, grab the Apple Ape and carry him to the very top
platform (there is a Heart up here). Once up here, now let
the Apple Ape turn you into Fat Wario. With that, smash
through the blue block and you will land next to the Hurry
Up Frog. Let the effect of Fat Wario wear off, then step on
the Hurry Up Frog.
H U R R Y U P !
TIMER: 4:00
SECTION 13:
Let's get moving now! Smash through the small block, crawl
the gap, then head to the door and enter it, taking you back
to SECTION 12.
SECTION 12 (REVISITED):
Simply just head left and enter the door that says 403. This
will take you to SECTION 14.
SECTION 14:
For this room, smash through the blocks, take out the Axe
Killer (get the Heart if you want) and let the Flying Ghost
turn you into Zombie Wario. Drop through the floor as this,
which will drop you down to another room. Down here is an
Axe Killer, so take that out and turn back to normal. Now
enter the door down here and it will take you back
to SECTION 04.
SECTION 04 (REVISITED):
Once back here, head right to the otherside, and enter the
door that says 304, taking you to SECTION 03.
SECTION 03 (REVISITED):
Once back here, you're on the 3rd Floor. Head right and
climb down the ladder, which will put you at the 2nd Floor.
Head left all the way and enter the door. This will take you
to SECTION 15.
SECTION 15:
In here, head left, taking out the blocks and the Axe
Killers. At the otherside is a Heart and a door that says
203. Enter it and it will take you to SECTION 16.
SECTION 16:
In here, an Axe Killer will charge at you, so quickly take
it out. Now, smash out the blocks above you, then climb up
the plaforms and make your way to the otherside of the right
wall. Collect the Rubies there, and let the Flying Ghost
turn you into Zombie Wario. Now jump and fall through the
floor right where the Rubies are, and you will be in another
room. You'll turn back to normal, and fall onto the CD
RECORD that is down here. Get that, smash through the small
block, take out the Axe Killer and go into the door. This
will take you back to SECTION 01.
SECTION 01 (REVISITED):
Once back here, just head left all the way to the otherside
and jump into the portal. Doing this will complete this
level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the Mini-Game Shop and sealed door. Once at the sealed door,
the door will open up and a path leading to the Item Shop and
passage boss!
---------------------
5: |Sapphire Passage Boss|
---------------------
Stop off at the Mini-Games and get some tokens to get the Black
Dog at the Item Shop and as it will be the best item to use
against this boss!
BOSS #02: CatBat
TIME: 4:00
HEALTH: 12 Life Points
BEST ITEM TO USE: Black Dog
Here's how this fight breaks down. Part of the floor will
break away, leaving 4 platforms. In the water is some fish
type creature. As for the fight itself, CatBat will send out
some small little creatures which if you touch them, will
turn you into Balloon Wario. He will also drop into the
water, causing waterfalls to rise and come at you. For the
first part, use the waterfalls, and Shoulder Ram into the
boss's head, which will do some damage. After about 4 or 5
hits, you need to use the waterfalls, to jump up and
Buttstomp Smash him. Do this a couple times, and he will be
defeated. Using the Black Dog is good as it will cause him
to lose 10 Life Points.
And with that, this passage is cleared out. Head back to the
World Map to notice a piece of the area surrounding the Golden
Pyramid is glowing. Now to move onto another passage!
---------------
D: |Emerald Passage|
---------------
------------------
1: |Palm Tree Paradise|
------------------
MY HIGHEST SCORE: 11,150 Points
PLAYER'S NOTE FOR THIS LEVEL:
Nothing too fancy about this level, infact it's rather straight
forward and simple. The only thing to notice is the background
music which is really catchy, which is why I like it ^_^.
_____ ----
|B1 | | __|___ ____
| | | |05 | |B2 |
---+- | | > A | | |
\-- ------ -+--
______ ______ ______ ______ ______ _|____ _____
|01 | |02 | |03 | |04 |-|06 |-|07 | |09 |
| |-| |-| > |-| > A |-| > @ | | & |-| # ?|
------ ------ ------ ------ ------ --+-+- -----
_|_|_
|08 |
| |
-----
SECTION 01:
Hello there! Just go right through the entryway leading
to SECTION 02.
SECTION 02:
In here right away, there are some small blocks and brown
blocks, as well as some Red and Blue Rubies. After this
there will be a Bouncer and some more blocks, and more Blue
Rubies and a Heart. After this head through the entryway
leading to SECTION 03.
SECTION 03:
Once here, you will see a Bouncer come your way so take it
out. Also there will be more Red and Blue Rubies and a
Heart. Ignore those for now, and just keep going. Soon
you'll see more Blue Rubies and another Bouncer, and DIAMOND
PIECE #1. Above that, more Rubies and a Heart. Keep going
onwards and you'll see a Spearman and another Bouncer. Now
proceed to the right, to SECTION 04.
SECTION 04:
For this section, head right to find a Bouncer and a
Spearman. Keep going after that, destroying the blocks along
the way as well as getting DIAMOND PIECE #2. Now just past
the underpass, where a Bouncer is, jump up then go left into
the wall for a Blue Diamond. Now go right and you'll see a
group of blocks. Destroy them and you will see a doorway.
You will enter this which will lead to SECTION 05.
SECTION 05:
In here, head left a bit and climb the ladder to the next
floor. Buttstomp and destroy the Pink Spiny, and climb the
ladder to the next floor up. Here you will see DIAMOND
PIECE #3. Continue climbing the ladder to the top floor.
You will see a pipe leading upwards, which you will enter,
taking you to BONUS ROOM #1.
B O N U S R O O M # 1 :
This is simple, just grab the Old Man and through him
upwards at the '!' Block, then climb the stairs and get
the Blue Diamond, then head back to SECTION 05.
SECTION 05 (REVISITED):
Drop down the right side to collect all the Rubies along the
way. Once you are at the bottom, enter the door leading back
to SECTION 04.
SECTION 04 (REVISITED):
Collect the Blue and Red Rubies and head right, going
to SECTION 06.
SECTION 06:
In here, head right and you will see more Rubies and a
Bouncer. Jump up on the first platform and go right, into
the wall where you will find a CD RECORD. Now back to the
platform and head up, collecting the Blue Rubies along the
way to the top. Once here, you'll see DIAMOND PIECE #4, so
get that!. Go left to the wall and you will find a Blue
Diamond and a Bouncer. After that, head right and keep going
and you will be in SECTION 07.
SECTION 07:
Plenty to do for this section. First off, there are a few
small blocks as well as a Bouncer and an Apple Ape (ignore
the pipe in the sky for now). Destroy the Bouncer and eat an
Apple to become Fat Wario, then jump at the spot where you
see where the ground is slightly different. A hole will be
revealed, leading to SECTION 08.
SECTION 08:
Down here, walk over the edge and drop down in the water.
You will smash through the floor and find a Blue Diamond.
Also coming back up, will be Blue Rubies. You will also see
a Green '!' Block. Hit that then head up the pipe leading
back to SECTION 07.
SECTION 07 (REVISITED):
Back here, hit the Red '!' Block and get the Blue and Red
Rubies, then go left. You will see a newly formed platform
underneath the pipe. Jump on it and into the pipe leading
to BONUS ROOM #2.
B O N U S R O O M # 2 :
In here, head over to the ladder, climb it and grab the
Old Man. Throw him towards the small blocks, then drop
down and catch him before he gets in the water. Now
through him to the left destroying those small blocks.
After that, make your way into the little hole getting
the Blue Diamond. Now head back down the pipe leading
back to SECTION 07.
SECTION 07 (REVISITED):
Now just head right (take out the Apple Ape) and head
through the entryway leading to SECTION 09.
SECTION 09:
In here, you will see a Spearman and a CROWN HEART TREASURE.
Make sure you get both, and past that is the Hurry Up Frog
and some more Rubies.
H U R R Y U P !
TIMER: 1:30
SECTION 09:
Time to motor! Just head left and go back to SECTION 07.
SECTION 07 (REVISITED):
Go left (watch out for the Apple Ape) and head back to
SECTION 06.
SECTION 06 (REVISITED):
Stay along the top portion of
this section and head left all the way, leading back
to SECTION 04.
SECTION 04 (REVISITED):
Just race your way to the otherside, leading to SECTION 03.
SECTION 03 (REVISITED):
Keep going left, and now you can get the remaining Blue &
Red Rubies and Heart. Head through the left entrway leading
back to SECTION 02.
SECTION 02 (REVISITED):
Keep going left, and head to SECTION 01.
SECTION 01 (REVISITED):
Go left and jump into the portal, which will complete this
level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
-----------------
2: |Wildflower Fields|
-----------------
MY HIGHEST SCORE: 16,130 Points
PLAYER'S NOTE FOR THIS LEVEL:
This is a rather decent size level with plenty to do. There are
several flowers that you get some coins from after they are
used by Buzzers.
________ ____ ____________
|02 | |12 | |09 C |
| @ | | | | > # |
--+----- --+- -+--------+-
__|_____ __|_________ _|__ _|_______ ____
|01 |-|03 |-|05 &|---|10 | |11 |
| $ |-| > |-| | | > |-| |
-------- ----+------- ---+ --------- | |
____|_ ____ _|__ _____ | |
|04 | |07 | |06 | |08 C | ---+
| | | B | | A | | | ___|_
------ | > | -+-- | | |B2 |
| A | _|___ | B | | |
---- |B1 | ----- | |
| | -----
-----
SECTION 01:
Here we go! From the starting point, head right until you
reach the second flower. Now wait there and let a Buzzer
turn you into Balloon Wario. As that, float upwards through
the gap then to the left into the opening in the ceiling.
This will take you to SECTION 02.
SECTION 02:
In here, as you are floating upwards, float to the right
and then up collecting the Blue Rubies. After that, float
to the left and you will see the CD RECORD on a ledge.
Anything else of value here would be several Blue and Red
Rubies and a Heart found in the lower right corner. After
all of that, head back through the opening, going back
to SECTION 01.
SECTION 01 (REVISITED):
Once here, head back down to the lower portion where the
Buzzers and flowers are. Don't worry about going right
while on the upper portion, nothing you can do at the
moment. Once you're back on the lower portion, head right
past everything and go through the entryway which will take
you to SECTION 03.
SECTION 03:
Head right past everything until you get to where you see
the blue block in the ground. Become Balloon Wario and
float to the platform above it. Once on the platform and
normal, do a Buttstomp Smash over the side to destroy
the blue block. Continue going downwards and you'll be
in SECTION 04.
SECTION 04:
Down here, you are on the 3rd Floor. Head left collecting
the Blue Rubies (watch out for the Mole Digger), then drop
down all the way to the 1st Floor. On the 1st Floor, head
right, collecting Blue Rubies and taking out the Mole
Digger, then climb up the platforms on the rightside to the
2nd Floor. Once here, you'll see a rock, so pick it up and
climb the platforms (Blue Rubies and Heart along the way)
then throw the rock upwards smashing the brown block. Now
continue left on the 2nd Floor, collecting the rubies and
taking out the Mole Digger. At the other end, smash through
the brown block, crawl through the gap and go up the
platform back to the 3rd Floor. Once here go all the way
right and you will be able to get the Blue Diamond (all
that work for that?!). Now head back upwards to SECTION 03.
SECTION 03 (REVISITED):
Once back here, just go right, taking out the Catepillars
along the way. Go through the entryway which will lead
to SECTION 05.
SECTION 05:
In here, climb upwards taking out the Spearmens. Once at
the top, head right to where you see a Heart and some Blue
Rubies. Do a Buttstomp Smash over the side and you will
break through a blue block at the bottom. Take out the
brown block and you will be in SECTION 06.
SECTION 06:
Don't worry about the brown pipe you see, it's unimportant.
Instead jump over the rightside and do a Buttstomp Smash
and you will smash through the blue block. Now enter the
pipe and you will be in BONUS ROOM #1.
B O N U S R O O M # 1 :
For this room, grab the Old Man and toss him over the
wall then go down the ladder and jump up to knock him
over. Grab him and toss him over the right wall then go
down the ladder. Down there, jump on the Old Man so
where you can land on a platform, then get the Blue
Diamond. Now head back to the pipe and enter it, leading
you back to SECTION 06.
SECTION 06 (REVISITED):
Once back here, head left (take out the Mole Digger), then
make your way up the platforms (there is more Mole Diggers
along the way). At the top there will be a door as well as
a Heart, but you have to use the Mole Digger to get to it.
Now enter the door and it will take you to SECTION 07.
SECTION 07:
Much to do in this section. Head into the water, and swim
left to where the Blue Rubies are (there is a Pirahna Fish
here) and swim up in it. As you do, make sure you swim to
the upper path (where the Blue Rubies are). With that, swim
upwards and you will have two paths to take. Take the right
path and collect the Blue Rubies along the way. Once you
are at the end of the path, jump out of the water and
collect DIAMOND PIECE #1. Ignore the door for now, and go
right, use the ramp to smash the small blocks and collect
the Rubies as you fall down the rightside. Back at the
door, head back into the water, then up the path where the
current goes upwards and back to the section where you can
go left or right. This time go left, but stay towards the
ceiling, because at the otherside, you will be pushed
upwards. See where the Rubies are, that's where you need to
go. Swim upwards, then jump out of the water. Jump over the
leftside doing a Buttstomp Smash through the Rubies. You
will be able to smash through the ground in the water,
revealing a room which has a Blue Diamond in it. Finally
head to the door by the Diamond Piece. Enter it and you
will be in SECTION 08.
SECTION 08:
This is simple, if you don't care about all the Rubies you
could collect, but tricky if you do want them all. Jump
into the water and go where you see the Blue Rubies (watch
out for the Pirahna Fish), then swim upwards. Stay towards
the middle if you want to collect all of the Blue Rubies.
At the top, enter the doorway which will take you
to SECTION 09.
SECTION 09:
In here, there are some Catepillars, so take them out and
go right, jumping over the gaps. At the end, drop down and
there will be a Spearman and a CROWN HEART TREASURE. Get
that and continue left on the lower floor and you will see
DIAMOND PIECE #2. Get that and continue onwards and drop
down through the gap on the otherside. This will take you
to SECTION 05.
SECTION 05 (REVISITED):
Down here, all you can do is go through the opening on the
right. This will take you to SECTION 10.
SECTION 10:
In here, drop down to the lower portion and let the Buzzer
turn you into Balloon Wario. Float upwards to the leftside
then to the right where you see the Red Rubies and into the
opening leading back to SECTION 09.
SECTION 09 (REVISITED):
Just keep floating upwards and when you see the ceiling,
float to the left through the opening gap. You will get the
Blue Diamond when you deflate. Now just head left over the
edge and you should recognize where you are. With that,
head left and through the gap leading back to SECTION 05.
SECTION 05 (REVISITED):
Down here again, go through the rightside and you will be
back in SECTION 10.
SECTION 10 (REVISITED):
Once back here, head down to the lower level and go right.
Keep going and you will see DIAMOND PIECE #3. Around that
area, let the Buzzer turn you into Balloon Wario and you
will float upwards. Nothing really up here except a Masked
Man, and at the far left side up here is a Heart. Now just
go back to the lower level and keep going right and through
the entryway leading to SECTION 11.
SECTION 11:
In here, you will see the Hurry-Up Frog, but ignore that
for now. Instead head right and let the Apple Ape turn you
into Fat Wario, and as that, smash the blue block in the
corner. Down here is tons of Blue Rubies and 2 Hearts and a
pipe. Once the fatness wears off, go through the pipe and
it will take you to BONUS ROOM #2.
B O N U S R O O M # 2 :
In here, grab the Old Man, and toss him upwards at the
Green '!' Block, the climb the ladder. Grab the Old Man
again, get on the '!' Block and toss him upwards again
at the Red '!' Block. Climb the ladder, and use the Old
man to smash out the small block. After that, make your
way into the small gap, and get the Blue Diamond. Now
climb down the ladder, and go back into the pipe,
leading back to SECTION 11.
SECTION 11 (REVISITED):
Now back here, take out the first Apple Ape, then climb up
the vine ladder and let the second Apple Ape turn you into
Fat Wario. With that, head to the left and drop down the
leftside smashing out the blue block. After turning back to
normal, step on the Hurry Up Frog!
H U R R Y U P !
TIMER: 2:30
SECTION 11:
Alot to do and not alot of time to do it in, so let's get
started! For starters, head through the entryway to the
left leading back to SECTION 10.
SECTION 10 (REVISITED):
Head left past everything and when you get to the
otherside, climb up the platforms and go through the left
enterway leading to SECTION 05.
SECTION 05 (REVISITED):
In here, grab the Bird Key and keep going left through the
entryway. This will take you to SECTION 03.
SECTION 03 (REVISITED):
In here, jump over the spike pit, take out the Masked Man,
then follow the path, collecting DIAMOND PIECE #4. After
that keep going left, taking out the Masked Man. Now past
that, take out the small block first but don't go through
it. Instead, you will also see some of the floor brown. You
can Buttstomp Smash through them and by doing so, you will
land on the lower floor. Let a Buzzer turn you into Balloon
Wario and float through the opening you made, and upwards
from that above where you see the two Red Rubies. Doing so
will take you to SECTION 12.
SECTION 12:
Given the time limit left, this area is optional. In here,
there are several Blue Rubies, but you need to float to the
left, then to the right, then to the left to get them. Not
to mention there is a Blue Diamond and Heart in the upper
right corner. Finally, if you made it to the top platform,
go left and fall over the leftside where there is another
Heart and Blue Rubies leading downwards. As you fall, you
will go back into SECTION 03.
SECTION 03 (REVISITED):
Go right to the ramp, slide down it and into the left
entryway, leading into SECTION 01.
SECTION 01 (REVISITED):
The second you roll into this section, jump then jump over
the gap and just as soon as you see the spike pit, jump
again and you will land on a small part where some Rubies
are, but more importantly you'll smash through the wall,
revealing a secret room, which has a Blue Diamond in it. To
get out of here, just smash through the lower wall break
out and jump through the portal. Doing so will complete
this level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
-----------
3: |Mystic Lake|
-----------
MY HIGHEST SCORE: 14,390 Points
PLAYER'S NOTE FOR THIS LEVEL:
This level can be a bit tricky to get through. For the majority
of it, you will have to swim through it. Nothing noteworthy to
report, but do be careful. ____
|B2 |
| |
____________________ --+-
____ |09 | _____ ___|__
____ |02 |------| > |-----|07 |-|08 ? |
|10 | | | -------------------- | > | | ___|
| @ |-| A | ____ _____ _____ | | | |___
---- | |-|03 | |05 | |06 | | | | & |
____ | | | # | ___ | |-| > |-| | | |
|01 | | | ---- |04 | | | ----- | | | |
|$ A | | | _____| |___ | | | |-| |
---- | |-| > | | | ----- ------
---- | |-| |
-------+----- -----
__|__
|B1 |
| |
-----
SECTION 01:
To start off this level, simply go right and enter the door,
leading to SECTION 02.
SECTION 02:
In here, climb down the ladder and you will see a Spearman.
Now, don't kill it quite yet, instead jump on it (make sure
it bounces to the left) and pick it up. Carry it across the
platform to the right, and then to the next platform. Get
the Heart and jump up to the upper platform on the right.
You will see some small blocks, so charge up and throw the
Spearman into the blocks, revealing a small gap. Go through
the gap, which will take you to SECTION 03.
SECTION 03:
If by chance you accidentally lose the Spearman through
killing it, or it falling into the water, skip past this
next section completely, as getting here is a one time only
option. If you did get to this section, head over to the
right and grap the rock. Obviously you see what you must do
here, take out the brown block. After that, continue on, and
there will be a CROWN HEART TREASURE. Get that then go back
to the left, through the gap leading back to SECTION 02.
SECTION 02 (REVISITED):
Once back here, jump into the water, then swim down and then
to the right. Collect the Blue Rubies and Heart (watch out
for the Pirahna Fish) and swim through the rightside,
leading to SECTION 04.
SECTION 04:
For here, head right, past the Water Gobbler and Pirahna
Fish. See where there are two Blue Rubies above the five
Blue Rubies? Get there, and smash the ceiling upwards. Keep
doing this and swim upwards then to the right. Jump out of
the water and go right, to get the Blue Diamond, then go
left, past the water. You will see some more Rubies, and for
that, you need to do a Buttstomp Smash right there. Doing
so, you will go through the water and smash out the brown
blocks you seen beforehand. Doing so, and you will find a
secret area, which has 2 Hearts and a pipe. Get the 2 Hearts
and enter the pipe, which will take you to BONUS ROOM #1.
B O N U S R O O M # 1 :
Now this may take a few tries to do (re-enter this area
if it comes to that). When entering here, grab the Old
Man, charge up and toss it towards the left. It will land
on a platform on the otherside, which you need to get to.
Once there, grab the Old Man again, stand at the middle
block and toss him to the right. Doing so should break
the brown block in the water. With that, go into that
area, and there will be a Blue Diamond. Get that, and
head back through the pipe, which will take you back
to SECTION 04.
SECTION 04 (REVISITED):
Once back here, make your way back to main portion of this
screen, then go right. You will see another Pirahna Fish and
Water Gobbler, as well as a Heart. Do what you must and
continue going right then downwards, following the Blue
Rubies. You should see DIAMOND PIECE #1 towards the top
(along the way) so get that, then continue going right,
collecting more Rubies and another Heart. Keep going through
the entryway, which will take you to SECTION 05.
SECTION 05:
Now this will be rather tricky to get through. You need to
be aware of the Sea Monsters that can appear if you get
close to them (these guys can not be killed), watch the
holes with eyes! With that, swim right, then swim upwards
collecting all of the Rubies you find (and the Heart). After
swimming upwards for a while, you can either go left or
right. Whichever way you go is up to you, but I will give a
brief description of what you would come across. IF YOU GO
RIGHT: Rubies, brown blocks, a Blue Diamond and Pirahna
Fishes. IF YOU GO LEFT: Sea Monster, serveal Rubies, brown
blocks and a Heart. After going either way, you should see a
Sea Monster at the top. With that, swim upwards past the Sea
Monster, then jump out of the water to the right. Go to the
entryway, but don't go through it. Instead, turn around,
begin a Headbutt Crash, jump left at the edge, and you will
smash through the left wall. Now continue smashing through
the wall, and there will be a Blue Diamond. After getting
that, go back to the entryway and enter it, which will take
you to SECTION 06.
SECTION 06:
In here, head right past the first Mallet Hopper until you
see four Blue Rubies. Let the Mallet Hopper turn you into
Springy Wario. With that, smash through the ceiling all the
way, until you find a secret room. Up here is a few
Bouncers. Take them out, then go through the small gap to
the left and drop down to the main portion. Now with that,
continue going right and you will see DIAMOND PIECE #2. Get
that and keep going right. Go through the entryway, which
will take you to SECTION 07.
SECTION 07:
Once in here, jump into the water and swim downwards, then a
bit to the right. This next area will play out like this:
There will be several up and down pathways, and several
Rubies and a couple Hearts. The catch is bubbles will come
up from the ground and there are Sea Monsters as well. How
you get around is up to you, as the results will be the
same. The 7th up and down pathway will have a Blue Diamond
in it, but you will need to use the bubble to get to it.
After the 8th up and down pathway, you will be out in a
bigger area. Swim upwards, taking out the Pirahna Fishes and
collecting all of the Rubies. Once at the top, jump out of
the water to the right, and go through the entryway, leading
to SECTION 08.
SECTION 08:
Right away, get the Heart and swim to the otherside. You
will see a pipe, and the Hurry Up Frog. Enter the pipe and
this will lead you to BONUS ROOM #2.
B O N U S R O O M # 2 :
This involves timing, so you may have to re-enter this
area if you mess up. Climb up the platforms to the top.
Once here, grab the Old Man and toss him up into the
water. After that, quickly drop down to the bottom, head
left, then jump up and grab the ladder. If done
correctly, the Old Man will hit the Green '!' Blocks,
making new platforms to appear. Use that to make your way
up to the Blue Diamond. Get that, then go back through
the pipe leading back to SECTION 08.
SECTION 08 (REVISITED):
Go to the Hurry Up Frog and step on it!
H U R R Y U P !
TIMER: 3:00
SECTION 08:
Get into the water, and swim downwards all the way. You will
see an opening on the right, so go through it. Now swim
upwards, collecting all of the Rubies (watch out for the
turning wheel, as it will hurt you). Hug the right wall and
at the top, grab the BIRD KEY. Now go downwards to the
bottom, then swim through the opening gap on the left. On
the otherside, swim upwards all the way and at the top. Jump
out of the water to the left and go through the entryway,
which will lead you back to SECTION 07.
SECTION 07 (REVISITED):
Once back here, head left up the newly created staircase,
and continue the pathway. Take out the Apple Ape you see,
and collect DIAMOND PIECE #3 just past that. Now cross the
bridge and go through the entryway on the left. This will
take you to SECTION 09.
SECTION 09:
In here, just keep going left. Watch out as some spike balls
will drop down and do damage to you if they hit you. Keep
going left, take out the Apple Ape and keep going. Up the
hill, collect the Rubies, then down the hill. After the next
hill will be a Heart, so get that. Continuing onwards past
the next hill, keep going left and you will eventually see
another Heart and DIAMOND PIECE #4. After getting that, go
back right until you reach the hill. On the hill, slide down
and you will be rolling back to the left (you'll be able to
take out the spike balls this way). Go through the entryway,
leading back to SECTION 02.
SECTION 02 (REVISITED):
While you're still rolling, jump once you get close to the
edge. Doing so, you will land on a platform to the left, and
you'll be able to smash through the blue block. This will
take you to SECTION 10.
SECTION 10:
Once in here, just make your way through to the otherside,
where there is a CD RECORD. Get that, then head back
to SECTION 02.
SECTION 02 (REVISITED):
Go through the door, which will lead back to SECTION 01.
SECTION 01 (REVISITED):
Go left and jump into the portal, which will complete this
level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
--------------
4: |Monsoon Jungle|
--------------
MY HIGHEST SCORE: 13,800 Points
PLAYER'S NOTE FOR THIS LEVEL:
There are a few good secrets to this level. There will also be
alot of platform jumping, so make sure you time your jumps
good. Lots of treasure can be found throughout here. Watch out
for Scuba Muncher, which will jump up at you or charge at you
when it sees you. Other than that, nothing really to make note
of, so just have fun and be careful.
____ ___ ___
|10 | |06 ||B2 |
| | | @ || | _____
-+-- -+- -+- |B1 |
_|__ ______ ____ _|____|_ | |
|09 | |08 | |07 | |04 | --+--
| |-| |-| |---| | ______ __|__
| > | ------ | | | |----|02 | |01 |
| | -+-- -+------ -| |-| & $ |
| | ______ _|__ _|_ ___ / ------ -+---
| | |11 | |13 | |05 | |03 |- |
| |-| A |-| | | > | | # | |
---- ------ | > |- --- --- |
____ ---- \ _________ _|___
|12 | -|14 | |15 |
|> A | | |------------| |
---- --------- -----
SECTION 01:
You will start off in the water. Simply jump into the pipe
you see, which will take you to BONUS ROOM #1.
B O N U S R O O M # 1 :
In here, simply perform a Headbutt Crash to the right,
then jump right as soon as you see the Green '!' Block,
and continue with the Headbutt Crash. You will then hit a
rock which will be knocked over some. Pick it up, and
then throw it into the small blocks on the right. Crawl
through the gap, and get the Blue Diamond. Now, head back
into the pipe, leading back to SECTION 01.
SECTION 01 (REVISITED):
Once back here, simply swim to the left all the way. At the
otherside, jump out of the water, then go through the
entryway leading to SECTION 02.
SECTION 02:
In here, simply head left, jumping from platform to
platform, collecting the Rubies along the way. Be careful of
the Scuba Muncher who will jump up at you if it sees you.
Avoid that and continue onwards to the piece of land. Once
there, continue on, but plan your times as these next
platforms sway. After that, the next island has a Heart on
it. Get that, and continue left across the next platforms.
On the next island, there's another Heart and a Masked Man.
Keep going past that, and jump into the water, and swim to
the otherside. You'll see a pathway underneath the island,
so swim through that, and it will take you to SECTION 03.
SECTION 03:
In here is a CROWN HEART TEASURE, so get that, and swim back
to SECTION 02.
SECTION 02 (REVISITED):
Once back here, swim right until you reach the island (watch
out for the Scuba Muncher), and then come back left, jumping
across the swaying platforms. Along the way is a Heart. Once
at the otherside, go through the left entryway, which will
take you to SECTION 04.
SECTION 04:
Alot can be done in this area, so let's take this one thing
at a time. First off, head to the Apple Ape and let it turn
you into Fat Wario. As that, stomp on the blue block in the
ground. You will then fall through the gap, which will take
you to SECTION 05.
SECTION 05:
As Fat Wario, you'll be falling downwards. Collect what
Rubies you can (you may have to go through this section
again to collect them all), then you will land right
at DIAMOND PIECE #1 (there is also some Masked Men down here
too). Get that, then Buttstomp Smash the floor just to the
right of that, and drop down again to find a Blue Diamond.
Now climb up the platforms to the left, wait till it's
clear, then crawl through the gap and go to the left wall.
You'll see a pipe here, but ignore it. Instead Buttstomp
Smash the floor next to the left wall. You will then fall
down to where you see a Mallet Hopper. Let the Mallet Hopper
turn you into Springy Wario (you have to Buttstomp Smash to
get it to be on the same floor as you. As Springy Wario,
jump upwards to where the Rubies are. Collect them and after
a long time of going upwards, you'll be back in SECTION 04.
SECTION 04 (REVISITED):
Just let Springy Wario keep going straight up. Doing so will
smash a big block in the ceiling, making an opening leading
to SECTION 06.
SECTION 06:
You will finally turn back to normal from hitting the
ceiling, head right and you will see a small hill facing
right. Go down it, and you will take out the Black Spiny, as
well as take out some small blocks. As you continue to roll,
you will also find the CD RECORD. After getting that, head
back left all the way and drop through the floor, leading
back to SECTION 04.
SECTION 04 (REVISITED):
Once back here, make your way up the platforms to the upper
right platform, where an Apple Ape is. Take it out and climb
up the pipe that you see. This'll take you to BONUS ROOM #2.
B O N U S R O O M # 2 :
Simple room, just head left until you see the Archer and
let it shoot an arrow at you. Once it does, just walk to
the right, letting it follow you. At the other end, let
it turn you into Balloon Wario, and use that to get the
Blue Diamond. After that, head back down the pipe,
leading back to SECTION 04.
SECTION 04 (REVISITED):
Once back here, head left across the platforms, to the
otherside. Go through the left entryway you see, and this
will take you to SECTION 07.
SECTION 07:
Simply time your jumps and head across the swaying platforms
to the otherside. If you happen to fall off, you land on a
lower floor, which will have to Pink Spinys and a Heart, and
a ladder which will let you try again. Once you are at the
otherside, get the Heart and head through the entryway,
leading to SECTION 08.
SECTION 08:
For this section, just head left across the platforms until
you reach the island. On here is a Masked Man and a Heart.
After that though, keep going left, jumping more platforms
and collect the Rubies. Watch out for the Scuba Muncher
along the way. At the otherside is a couple more Blue Rubies
and a Heart. Go left through the entryway, which will lead
you to SECTION 09.
SECTION 09:
In here, take out the Spearman, then drop off the ledge. You
will land right next to DIAMOND PIECE #2. Get that, then
take out the nearby blocks you see. Keep doing that until
you make it to the lowest level of this section (there will
be several Blue Rubies along the way). Once down here, you
will see the Hurry Up Frog, but don't bother with that yet.
Instead, perform a Headbutt Crash on the blue block next to
it. Now this next part will be kinda tricky to explain.
However if you accidentally hit the Hurry Up Frog, please
skip ahead past this next section. Climb up the ladder, and
let the Archer turn you into Balloon Wario. As that, you
need to manuver him to the right so that he won't hit the
ceiling. Keep making your way upwards to the right, then to
the left (where you got the Diamond Piece), then go straight
up to the ceiling. You will then go through the opening,
which will take you to SECTION 10.
SECTION 10:
Once here, there will be 2 Spearmen and a Heart. There will
also be some platforms as well. What you need to do is use
your Headbutt Crash and go left, jumping across the
platforms. When successful, you will land on a higher piece
of flooring. At the other end of that will be a Blue
Diamond. Get that, then head back to where you started off
this section and drop back in it, going back to SECTION 09.
SECTION 09 (REVISITED):
Once back here, simply make your way down this section to
the lower floor and jump on the Hurry Up Frog.
H U R R Y U P !
TIMER: 4:00
SECTION 09:
Alot to do and not alot of time to do it in. Head right
through the entryway, which will take you to SECTION 11.
SECTION 11:
In here, make your way to the second group of blocks and
smash them out. Doing so will reveal a door, which you will
go into, leading you to SECTION 12.
SECTION 12:
In here, climb up the platforms, and jump on the otherside
of the wall. Get DIAMOND PIECE #3 from here, and jump smash
at the left wall to reveal an opening. In here is a rock,
which you will grab and throw into the small rocks to the
right. Go through the gap, and grab the rock and climb back
up the platforms. Now throw the rock into the block above
the ladders and get to that point. In here will be a Blue
Diamond. After that, head back into the door leading back
to SECTION 11.
SECTION 11 (REVISITED):
Once back here, continue going right, smashing through the
blocks. Take out the Spearman and collect the lone Blue
Ruby, and go through the right entryway, which will lead
to SECTION 13.
SECTION 13:
Now at this point, you have two ways to get out of this
level. First off, this section has a Heart, 2 Pink Spinys
and DIAMOND PIECE #4 in it. So with that, here's the two
choices you have. At the otherside of this section is a
ladder. You can climb up it, then go across the platforms to
the left. At the otherside, climb up the platforms and you
will be taken back to SECTION 07. Once there, just head back
right and go in the reverse direction back to SECTION 01, if
you chose this way, skip ahead a few sections. The other
way, which will take some timing, is to go back into SECTION
11, use one of the ramps (it's at the otherside), and roll
back into this section. Once here in SECTION 13, drop to the
lower floor, and jump a couple of feet away from the ledge.
Doing this will cause you to smash through the wall and will
lead you to SECTION 14.
SECTION 14:
You will probably just keep rolling when getting here, which
is okay if you are. Just collect all the Blue and Red
Rubies, then head through the right entryway which will lead
you to SECTION 15.
SECTION 15:
In here is two Black Spinys, which you can't take out unless
you're still rolling. In which case, just ignore them and go
up the pipe you see, leading you to SECTION 01.
SECTION 01 (REVISITED):
Once back here, use the swaying platform to get on the newly
created platform. Across that will be the BIRD KEY, so get
that. Now get into the water, swim right to the otherside,
and then use the platforms you see to get you to the portal.
Jump into that and you will have completed this level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the Mini-Game Shop and sealed door. Once at the sealed door,
the door will open up and a path leading to the Item Shop and
passage boss!
--------------------
5: |Emerald Passage Boss|
--------------------
Stop off at the Mini-Games and get some tokens to get the Large
Lips at the Item Shop and as it will be the best item to use
against this boss!
BOSS #03: Cractus
TIME: 4:00
HEALTH: 16 Life Points
BEST ITEM TO USE: Large Lips
To start off, smash the pot to wake him up. And now for the
boss! He has various tactics, which will include jump up
then come back down. He will either go into the ground and
bob up, or stop halfway on the screen. Either way, his eyes
will be wide open. This is when you need to attack, by
Buttstomp Smash on his head, either by jumpin on him, or
using the ladders. After stomping on him, his eyes will roll
in the back of his head, charge at you and using his arms to
stab you (which will cause damage). Run out of the way when
this happens. After awhile his eyes will come back. As you
do more damage to him, he gets tougher, so be ready. His
drool will also turn you into Zombie Wario, (though
lightning bugs will come out, turning you back to normal).
Using the Large Lips is good as it will cause him to lose 14
Life Points.
And with that, this passage is cleared out. Head back to the
World Map to notice a piece of the area surrounding the Golden
Pyramid is glowing. Now to move onto another passage!
-------------
E: |Topaz Passage|
-------------
---------------
1: |Toy Block Tower|
---------------
MY HIGHEST SCORE: 12,140 Points
PLAYER'S NOTE FOR THIS LEVEL:
Throughout this level, you will see triangle blocks. Nearby
those triangle blocks will be triangle slots. Place the blocks
in the slots to open up new doorways leading to various rooms.
Get ready because there is alot of ground to cover in this
level.
____ ____ ______ _____ _____
|04 | |06 | |11 | |09 | |B2 |
| G | |G | | K | |J & I| | |
| | --+- ------ --+-- --+--
_____ ________ ____| | | ______|_______|_
|01 | |02 | | E | __|_ |10 J |08 |
| $ A | |A B C D| | | |07 | |> ? K | I |
----- -------- +--- D | | |_____ |======| ---
_______ _|_ | | | | | | |
|03 | |B1 | | F | | H | | H | |
|B > C| | # | ---- ---------- ------|-----
------- --- _____ _____ _____ ___|_
|05 E | |15 | |13 |-|12 |
|> F | | L @ | | | | > |
--+-- ----- --+-- --+--
__|_______________|_______|__
|14 |
| L |
-----------------------------
SECTION 01:
Start off by taking out the blocks just to your right, then
grab the Triangle Block and carry it over to the Triangle
Slot. This will open a door leading to SECTION 02.
SECTION 02:
In here, head right and get the Triangle Block and place
it into the Triangle Slot, which will open a door leading
to SECTION 03.
SECTION 03:
Head right and you will see DIAMOND PIECE #1. After that,
climb up the ladder and take out the Micro Clone, then the
small block. Take out the other Micro Clone and Shoulder Ram
the Circle Block to the right, so that you can collect the
Blue and Red Rubies up top. Now head to the door you just
passed up and enter it. This'll take you back to SECTION 02.
SECTION 02 (REVISITED):
Once back here, head left onto the platform, then onto the
striped block, then jump left to the next platform. Collect
the Blue Rubies here, then head right and there will be
a door on the upper platform. Enter it and you will be
in SECTION 04.
SECTION 04:
For starters, take out the blocks on the right, to lower the
striped block. A door will appear as well, which you will
enter. This will take you to SECTION 05.
SECTION 05:
In here, collect all of the Blue Rubies and the Heart. Then
smash through the small blocks and collect DIAMOND PIECE #2.
Now enter the other door you see, which will take you back
to SECTION 04.
SECTION 04 (REVISITED):
Once here, take out the Micro Clone, then climb up the
ladder. Once here again, you'll see a small block in the
left wall. Smash that out, the smash the blocks on the right
side. With the striped block fallen, jump on that then onto
the next platform. Take out the blocks you see just left of
you to cause another striped block to fall. Use that block
to help you squeeze through the narrow gap (where you
smashed the small block). Inside here is a pipe leading
to BONUS ROOM #1.
B O N U S R O O M # 1 :
In here, go to where the Green '!' Block is, and quickly
hit it twice (if you mess up, re-enter to start again).
When successful, you'll have a path in which you can
perform a Headbutt Crash into the blue block on the left.
Doing so will uncover a room which has the HEART CROWN
TEASURE in it. Get that, and all of the Blue Rubies and
head back up the pipe, leading back to SECTION 04.
SECTION 04 (REVISITED):
Now, head right through the gap, then make your way upwards
until you get to the Circle Block. Shoulder Ram it to the
left then jump on it and continue your way upwards. Along
the way is some Micro Clones and some Red Rubies. You will
also see a door here, so enter it and it will take you
to SECTION 06.
SECTION 06:
In here, take out the bottom block and the block below the
striped block ONLY (well you don't have to actually). Make
your way onto the striped block then jump on the platform
on the left to get the several Blue and Red Rubies. Now
stand on the wall next to the ledge. Shoulder Ram to the
right if you wanna get the Blue Rubies. After which you will
fall down to SECTION 07.
SECTION 07:
You will continue to fall, collecting Blue Rubies. Once at
the bottom, take out the brown blocks then go right till you
reach another block. Turn around, then do a Headbutt Crash
then while still doing it, jump on the striped blocks and
then hit the blue block to uncover a Blue Diamond. Get that,
turn around and perform a Headbutt Crash taking out the
lowers blocks and getting all of the Rubies. You will see a
door, but ignore that. Instead turn around and do a Headbutt
Crash heading left and jump to the upper platform, taking
out those blocks. At the end of this, you will be able to
collect some more Rubies and a Heart. Now head back to the
door and enter it, which will take you to SECTION 08.
SECTION 08:
In here, take out the Micro Clone, smash through the blocks,
then let the Fire Statue spit fire onto you, turning you
into Flaming Wario. Run right going back and forth, then you
will be able to take out the fire block. Now it gets a bit
tricky to explain. Collect any Rubies you want that's
available, then go back to the Fire Statue, and facing
right, let it turn you into Flaming Wario. Now go right,
jump up on the platform you see, then jump right to the next
platform. You'll hit a wall causing you to turn around. Make
your way up the platforms (without missing one) and you will
be on a platform with a fire block. Take that out and
collect the Rubies here. Now head back down all the way and
to the right, and you will see another Fire Statue. Facing
left, become Flaming Wario again, and do the same thing over
again. (going up the platforms and taking out the fire
block). This time however, you'll finish at a spot where
there is a Triangle Block (and a Micro Clone). Get that,
then climb upwards, then go left and you will see a Triangle
Slot. Place the block in the slot to open a door, but ignore
that for now. Instead, do a Headbutt Crash to the right and
jump to the upper wall on the right. This is actually fake,
which once there uncovers a pipe leading to BONUS ROOM #2.
B O N U S R O O M # 2 :
For here, make your way upwards to the Circle Block.
Shoulder Ram the block to the left, until it's on the
slide. It will roll down to a lower platform. Stand on it
then, then jump left and do a Buttstomp at the highest
point, taking out the blue block. Land there, and do a
Headbutt Crash to take out the other one. Now Shoulder
Ram the Circle Block right, until it's under the Blue
Diamond. Get that (and the Rubies) and go back in the
pipe leading back to SECTION 08.
SECTION 08 (REVISITED):
Once here, head over to the new door you opened up and enter
it. This will take you to SECTION 09.
SECTION 09:
Take out the two blocks on the left and the top one on the
right. Now climb up there and head left all the way. Drop
down and enter the door, which will take you to SECTION 10.
SECTION 10:
Go left and you will see DIAMOND PIECE #3 and some Blue
Rubies. Now go back and let the Fire Statue turn you into
Flaming Wario (face left when you do this). Take out the
fire block and you'll drop down to the lower level, taking
out the Micro Clone. Down here, just smash your way through
the middle blocks, then the brown block, which will uncover
a door leading to SECTION 11.
SECTION 11:
In here are three Micro Clones and several Blue Rubies. Get
those and head back to SECTION 10.
SECTION 10 (REVISITED):
Head right, take out the Micro Clone and step on the Hurry
Up Frog!
H U R R Y U P !
TIMER: 4:00
SECTION 10:
Climb up the platforms and enter the door which will lead
back to SECTION 09.
SECTION 09 (REVISITED):
Take out the left blocks only and make your way to the upper
level. Go left and get the BIRD KEY and enter the pipe below
it. This will take you through SECTION 10 and you will then
end up at SECTION 12.
SECTION 12:
Down here you will land on DIAMOND PIECE #4. Now jump over
the gap you see, and continue left. Go through the narrow
gap (near the striped block) and head through the left
entryway leading to SECTION 13.
SECTION 13:
Jump to the upper platform, and take out the blocks causing
the striped one to fall. Now get on that block and Shoulder
Ram left to get the Blue Diamond. You can now either drop
down into the pit or oyu can drop down the one in the
previous section (where you can smash through blocks if you
do). Either way you will now be in SECTION 14.
SECTION 14:
Down here head left, taking out the Micro Clone and smashing
through the brown blocks. Just on the otherside is a
Triangle Block. Grab that, then head right to the Circle
Block. Jump on that, then jump up and place the block in the
Triangle Slot, opening a door. Enter the door and it will
take you to SECTION 15.
SECTION 15:
In here is the CD RECORD so get that, and head back through
the door leading back to SECTION 14.
SECTION 14 (REVISITED):
Head left all the way till you see a pipe, but don't enter
it. Go to where the Micro Clone is, take it out, then make
your way up the platforms taking out the other Micro Clone.
With the highest platform, make your way into the narrow gap
you see. Doing so, and you will be able to get the Blue
Diamond as well as several Blue Rubies. Smash out the brown
block on the right side and drop down to the lower level.
Now go left all the way and enter the pipe, which will lead
you back to SECTION 05.
SECTION 05 (REVISITED):
Once here, enter the door you see and it will take you back
to SECTION 04.
SECTION 04 (REVISITED):
Once here, climb up the ladder and enter the door, which
will take you back to SECTION 02.
SECTION 02 (REVISITED):
Once here, head left all the way to the last door. Enter it
and you will be back in SECTION 01.
SECTION 01 (REVISITED):
Go left and jump into the portal which will complete this
level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
-------------
2: |The Big Board|
-------------
MY HIGHEST SCORE: 17,970 Points
PLAYER'S NOTE FOR THIS LEVEL:
To get the majority of treasures and points for this level, you
will have to use what's known as a Spinner. When using it, you
can advance up the Big Board. Whatever you land on, that item,
status or enemy will appear. To help you, above the Spinners is
a picture of what you should "get", so that you can use it to
help progress in the level. Here is a list of the big board, in
order:
_____ ---
|11 B | | _|___
| & | | |09 | _____ ____
-+--- | | A | |10 B | |B2 |
| | | | |A ? | | |
----- ----- ----- -+--
_____ ____ _____ _____ ______ _____ _____ _|___
|01 | |02 | |03 | |04 | |05 | |06 | |07 | |08 |
| $ |-| |-| > |-| |-| |-| > |-| |-| |
----- ---- ----- | | |=== | ----- | | | @ |
| > |-| | > | | | | |
----- -+---- ----- -----
___|_
|B1 |
| # |
-----
SECTION 01:
From the starting point, head right, collecting the rubies
and smashing out the blocks (there is also a Micro Clone
too). After that, go through the right entryway, which will
take you to SECTION 02.
SECTION 02:
In here, go right, taking out the Micro Clone and jump over
the water. You will come to your first Spinner. For this
one, it don't matter what number you hit it at, but I always
hit it when it is at 6. This will cause the blocks to
appear, and when that happens, collect the Rubies and
Hearts, then head right all the way. Go through the right
entryway, taking you to SECTION 03.
SECTION 03:
For this one, head right and you will see some Micro Clones
on the platform, and DIAMOND PIECE #1 on the bottom level.
Get that, then take out the Micro Clones. You will also
notice a high platform. Up there is some Hearts and Rubies,
so get those. Continue going right through the entryway,
which will lead you to SECTION 04.
SECTION 04:
When here, head right to the next set of Spinners. You
should only need one Spinner for this, which is to get a 1,
3 or 4 to become Flaming Wario. When you become that, head
left up the platforms to where the wall of fire blocks are.
When you become a walking flame, walk into the wall
destroying them and collect the Blue Diamond in there. Now
head right, taking out the Micro Clones (you don't need to
worry about the other Spinner). Head to the otherside of
this section and drop down the pit you should see leading to
a lower level. Down here, Shoulder Ram to the right wall
uncovering a new path, which will lead to SECTION 05.
SECTION 05:
In here, simply go down the pipe you see, which will take
you to BONUS ROOM #1.
B O N U S R O O M # 1 :
This one can be slightly tricky. Let the glass spitter
spit glass balls at you, and then use them to take out
the rows of small blocks. This will cause the Micro
Clones to fall down to a row of spikes. Get down there,
and jump on the Micro Clones enough times causing you to
go left and to jump up to an upper area. Up there is a
CROWN HEART TREASURE. Now, use the Micro Clones again to
get to the rightside. To take them out, simply take out
the small blocks next to the spikes then take out the
Micro Clones. Now jump back upwards and back into the
pipe leading back to SECTION 05.
SECTION 05 (REVISITED):
Once here, go left which will take you back to SECTION 04.
SECTION 04 (REVISITED):
Once back here, you should see some blocks in front of you.
Ignore those for now, and climb back up the platforms, then
head right through the entryway, leading to SECTION 05.
SECTION 05 (REVISITED):
Once here, head right down the staircase like area. You will
then see DIAMOND PIECE #2 and a couple more Spinners. As you
can see, you need to get the "Enemies" space. So time it
right and hit the Spinner at the right number and 3 Joker
Pokers comes out. Grab one and go to the right wall and
throw it at the small blocks. Crawl through there to get a
Blue Diamond, then take out the Joker Poker. Now climb up
the platforms and smashing the big blocks. Now go through
the right entryway, which will take you to SECTION 06.
SECTION 06:
In here, simply go right, taking out the Micro Clones (don't
worry about the ones trapped in the blocks), get DIAMOND
PIECE #3 and collect the Blue Rubies and Hearts, and head to
the otherside. Once there, go through the entryway, leading
to SECTION 07.
SECTION 07:
In here, head right collecting the Blue Rubies until you
reach the Spinners. You will see that you need to land on
the "Wario" space. Do that, then head left and take out the
blue blocks. After that, walk left taking out the Black
Spinys and the second blue block. After that, head down the
new opening, where there is a Heart, Pink Spiny and a Blue
Diamond. After those, smash out the blocks on the right then
climb up the platforms. Once back up there, go through the
entryway leading to SECTION 08.
SECTION 08:
Alot can be done here, so let's start off by heading down
the platforms. You will see a couple more Spinners here,
which is telling you to get the "Wario" space. Get that, to
become Flat Wario, and as that, climb up the platforms and
make your way into the narrow gap on the right. Once you do
this, waddle right through the narrow gap, then jump up the
platform and continue going right. Land in the water to turn
back to normal and then get the CD RECORD (there is also a
Pink Spiny here as well). After that, head right and climb
up the platforms. Now up here, go left to the Spinner and it
will show you need to get the "Block" space. Get that, then
collect the Rubies, and take out the blocks on the left. Go
through there and there will be a Pink Spiny. Use that to
get the Red Rubies. Now if you couldn't become Flat Wario,
just climb back up the platforms and head right to where
the Pink Spiny and door is. Either way, you should be at
the door, which you need to enter. This will take you
to SECTION 09.
SECTION 09:
In here, go left and take out the Micro Clone. You will see
another set of Spinners. You will see you need the "Wario"
space, so that you will become Springy Wario. As that, jump
upwards at the blocks directly to the left of the Spinners.
Doing this will smash out all the blocks as well as a blue
block (and a Micro Clone). Now if you don't get to do this,
simply go left and climb up the platforms to where the Micro
Clone is. Take that out and continue up the platforms to the
highest point (there will be another Micro Clone up there).
At the highest point, go into the door which will take you
to SECTION 10.
SECTION 10:
Once in here, use the ramp on the left and roll right
through the small blocks. You will also be taking out a
Micro Clone as well, and you will land on the Hurry Up Frog.
H U R R Y U P !
TIMER: 3:00
SECTION 10:
You need to be quick about this, as you don't have much
time. Climb up the newly made platforms to the upper left.
Enter the door you find, which will lead to SECTION 11.
SECTION 11:
In here, head left to the Spinner. Now this is where most of
the time goes on the timer. You need to hit the Spinner as
many times as it takes till you reach the "Goal" space. The
only thing you need to worry about is the "Lightning Bolt"
space and "Wario" space (as it will turn you to Flaming
Wario). All you need to do is make sure the blocks are
visible, so make sure you don't land on a "Block" space.
Once you make it through to the Goal, the area below will
open up and you will get the BIRD KEY. Once that happens,
drop down the pit, which will take you back to SECTION 09.
SECTION 09 (REVISITED):
Head down the platforms and you will have two options. If
you didn't take out the blue block, simply go down the
leftside and at the bottom, head right to the door. If you
took out the blue block, head right and climb up the
platforms. Head right again, take out the blocks and collect
the Blue Diamond and Blue Rubies (there is also a Micro
Clone). After that, smash through the blocks in the ground
and once you make it to the bottom level, head right to get
the Rubies, and head to the door. Enter it and you will be
back in SECTION 08.
SECTION 08 (REVISITED):
Now head left on the platforms anmd go to the pipe. This
next part is optional and if you feel like you don't have
much time, drop down to where the Blue Rubies are and go
through the left entryway. Anyways if you want, go through
the pipe leading to BONUS ROOM #2.
B O N U S R O O M # 2 :
In here, go left a bit and Buttstomp Smash enough till
where you can grab the Old Man. When you do, throw it
upwards towards the brown blocks. If successful, you will
hit the Green '!' Block, causing a new platform to
appear. Use that platform to get the Blue Diamond. After
that, head back into the pipe leading back to SECTION 08.
SECTION 08 (REVISITED):
Once back here, drop down to where the Blue Rubies are and
go through the left entryway leading back to SECTION 07.
SECTION 07 (REVISITED):
Once here, simply head left to the otherside, which going
through the entryway will take you back to SECTION 06.
SECTION 06 (REVISITED):
Just like before, go left and head to the otherside. Going
through the entryway will take you back to SECTION 05.
SECTION 05 (REVISITED):
In here, head left and climb to the upper level. Collect the
several Blue Rubies along the way. There is also a Pink
Spiny here as well. Once past that, drop over the leftside
and keep going left to the otherside. Go through the
entryway leading back to SECTION 04.
SECTION 04 (REVISITED):
Once here, drop down the pit you see. Once at the bottom,
this time take out the blocks on the leftside. The reason
why I told you to ignore it earlier, is because now the
invisible Rubies that are down here, turns visible. So with
that, go left and collect all the Rubies (there are also
Micro Clones here) as well as DIAMOND PIECE #4. Head to the
otherside, and climb up the platforms to the upper level.
Once there, head through the left entryway, which will take
you back to SECTION 03.
SECTION 03 (REVISITED):
Quickly race all the way left to the otherside, then go
through the entryway leading back to SECTION 02.
SECTION 02 (REVISITED):
Once again, race all the way left to the otherside. Go
through the entryway leading back to SECTION 01.
SECTION 01 (REVISITED):
And finally, head left all the way and jump into the portal.
Jump into it and you will have completed this level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
------------
3: |Doodle Woods|
------------
MY HIGHEST SCORE: 15,250 Points
PLAYER'S NOTE FOR THIS LEVEL:
For this level, there will be a giant pig floating above you
with a notepad and pencil. After a couple seconds it will
either draw one of two enemies: a Flying Poker and a Spiked
Roly Poly. Take these out if you want, but you'll get nothing
for it.
______ _________ ______ ______
|01 > | |02 | |08 | |04 |
| $ |-----| D |------| | | > A |
------ -------+- | | ------
______ _________|____ | > | ______
|07 | |03 | | | |06 |
| |---| |---| | | B |
| | | ==========| | | ------
| | | A | C |---| | ______
| | -+---+-------- ------ |09 |
| > | | _|__ ____ | C |
| | | |B1 | |B2 | ------
| | | | | | | ______
| | | ---- -+-- |10 |
| | _|___________|____ | @ D |
| | |05 B | ------
| |---| ? |
| | | & |
------ ------------------
SECTION 01:
Okay! Head right a bit and you will see a platform. Jump
on that then jump upwards to the blue screen. Jumping into
these will uncover small areas. In this case, there are
several Rubies, a Heart and DIAMOND PIECE #1. Get that,
then continue going right through the entryway, leading
to SECTION 02.
SECTION 02:
Here comes the fun, the Artist Pig will draw up an enemy to
attack you. Watch out as it could be either a Flying Poker
or a Spiked Roly Poly. With this in mind, head right,
collecting the Rubies and Hearts. After the third Heart,
take out all the blocks just to the lower right of that (you
will see why in time). After that, keep going and follow the
arrow of Blue Rubies and drop into the pit. This will take
you to SECTION 03.
SECTION 03:
As you drop down, you will collect a few Rubies. Once on the
floor, head left, collecting more Blue and Red Rubies. Watch
out for the spikes in the ground as well as more enemies the
Artist Pig throws at you. Get all the way to the ledge on
the otherside and follow the trail of Blue Rubies downwards.
Once down here, you'll see a gray block in the wall. Smash
that, and follow hidden path all the way (taking out more
blocks). At the other end, drop into the pipe, which will
lead to BONUS ROOM #1.
B O N U S R O O M # 1 :
Fun room, use the ramp on the right, and you will be
continously rolling throughout this room. As you roll
around, you will notice some Green '!' Blocks. To get all
the Blue Rubies in this room, you must keep hitting the
various of '!' Blocks. Eventually you will make it to the
bottom floor which will have a Blue Diamond. After
getting that, use the '!' Blocks to get you back to the
pipe. Once you get to the pipe, enter it which will take
you back to SECTION 03.
SECTION 03 (REVISITED):
Once back here, head through the pathway to the left back to
the opening. Now keep going left until you reach the second
blue screen. Along the way are some Blue Rubies, a Heart and
Micro Clones. Once at the second blue scren, smash out the
blocks on the platform to reveal a door. Enter it and you
will be in SECTION 04.
SECTION 04:
And in this section is DIAMOND PIECE #2. Get that and enter
the door going back to SECTION 03.
SECTION 03 (REVISITED):
Once back here, head left to where the Blue Rubies form an
arrow. Get the Rubies and go downwards into the pit, which
will take you to SECTION 05.
SECTION 05:
When you land on the floor, it will be known as the 1st
Floor. Go right down the ramp, and continue going right
collecting the Rubies and Heart along the way. Watch out for
the Artist Pig and spikes along the way. Once at the
otherside, climb up the platforms to the 2nd Floor. Once
here, head left and continue collecting stuff and avoiding
obsticles. You should come to a point where there is some
platforms going up. Ignore those, and crawl through the gap
on the left and keep going to the wall. Carefully jump
across the platforms, then at the otherside, go up the
platforms to the 3rd Floor. Once here, head right a bit and
enter the pipe, which will take you to BONUS ROOM #2.
BONUS ROOM #2:
This is by far the trickiest bonus room in the game. When
entering here, head right and jump on the first platform
you see. The screen will scroll just a bit to the right
revealing the next few platforms, some spikes and some
Blue Rubies. Study this carefully, because when you jump
on the next platform, everything will be covered up and
you have to jump across without hitting the spikes. Once
you are through this, you must do this twice more, but it
will be tougher each time. When you make it all the way
to the otherside, you will find a Blue Diamond. Use the
ramp to roll back to the otherside. Once there, enter the
pipe leading back to SECTION 05.
SECTION 05 (REVISITED):
Once back here, still on the 3rd Floor, smash through the
small blocks to the right and keep going right till you
reach a wall of small blocks. Don't smash those out quite
yet. Instead let the Artist Pig draw up a Flying Poker to
come at you. Time your jump carefully and jump on the Flying
Poker so that you can get on the area above the wall of
small blocks (this may take a few tries). When successful,
follow the path right into the wall, until you reach a door.
Enter it and you will be in SECTION 06.
SECTION 06:
In here is a Blue Diamond, so get that and head back through
the door to SECTION 05.
SECTION 05 (REVISITED):
Head to the wall of small blocks and smash through there.
Now collect the Blue Rubies in the shape of an arrow and
drop down to the 2nd Floor. You will now land on the Hurry
Up Frog.
H U R R Y U P !
TIMER: 6:00
SECTION 05:
The screen on the right will lift up, so go through it and
collect the Blue Rubies and drop down to the 1st Floor.
Ahead of you the screens will lift up to reveal the BIRD
KEY. Get that and the Blue Rubies and keep going left. Roll
down the ramp all the way to the otherside, and once there,
climb up the platforms (get the Heart) and you'll be on the
2nd Floor. Once here, head left through the entryway, which
will lead to SECTION 07.
SECTION 07:
Alot to climbing to do here, so be ready. In here, collect
the Blue Rubies. Now you will see pencils throughout here.
To move them, Shoulder Ram them from either side (if I say
to the left, get on the rightside and Shoulder Ram them, and
vice versa). With that, Shoulder Ram the pencil one to the
left and drop down. Head a bit to the left and a Dancing Pig
will emerge. Take it out, and climb up the platforms till
you reach another one. Head to the left side of that and
jump up the platforms, Shoulder Ramming the pencil to the
right. Now go to where the Micro Clone is and Shoulder Ram
the other pencil above it (it's blue) to the left. Now climb
up the platforms a bit more. You will see another Dancing
Pig. Take it out and go up the right side platforms where
DIAMOND PIECE #3 will be waiting. Just keep Shoulder Ramming
the pencils and climb up the platforms as quickly as you
can. As you get closer to the top, there will be two pencils
next to each other. Shoulder Ram both of them and make your
way to the highest point. Once there, go to the upper
righthand corner and drop down alongside the left wall so
that you'll land on the pencil. Jump across to the entryway
(if you went down, there would be 3 Hearts, but hopefully
you won't need them). Go into the entrway which will take
you to SECTION 03.
SECTION 03 (REVISITED):
This is simple. Drop down to the lower level and go right.
Don't take the ramp as it's not necessary. Keep going right
and at the ledge, jump to the next platform. Repeat this
until you get to a gray block and blue screen. Smash through
the gray block and there will be a Blue Diamond here. Smash
through the other block and drop down at the otherside. Now
simply go right and through the entryway, which will lead
you to SECTION 08.
SECTION 08:
More climbing to do and we must be quick about it. In here,
you should see a blue pencil on the rightside. Get over
there and Shoulder Ram it to the left. Now jump back over to
the leftside and Buttstomp Smash until the Apple Ape is able
to throw an apple at you, turning you into Fat Wario. I'm
sure you remember that other block you saw as you were
ramming the pencil. Well get to it, and smash through it. As
you do, you'll smash through more blocks. Down here, you
should be back to normal, so take out the Dancing Pig and go
through the left entryway, which'll take you to SECTION 03.
SECTION 03 (REVISITED):
Go into the door you see, which will take you to SECTION 09.
SECTION 09:
In here is a Blue Diamond, so get that and head back through
the door to SECTION 03.
SECTION 03 (REVISITED):
Go through the right entryway back to SECTION 08.
SECTION 08 (REVISITED):
Once back here, simply make your way up the platforms.
Nothing too exciting except for Masked Men and Dancing Pigs.
You will come across DIAMOND PIECE #4 as well, which is
where you need to be right now. Above that is two more
Masked Men, so take them out. While up here (collect the
Rubies and Heart), head up the rightside, Shoulder Ram the
top pencil to the left and then bottom pencil to the left.
Now climb up the leftside and collect the Rubies up there.
After that, go through the entryway in the left wall, which
will then take you to SECTION 02.
SECTION 02 (REVISITED):
Once you are back in here, head over to the ramp and slide
down it. Doing so will cause you to roll into the area I
told you to smash the blocks out of earlier in this level.
Doing so you will roll through several small blocks,
collecting several Blue Rubies. Once you are through this
area, in this secret area, there will be Dancing Pigs and
more Rubies (and a Heart). With that, head all the way left
to the otherside, and you will see a door. Enter it and you
will be in SECTION 10.
SECTION 10:
In here is a CD RECORD so get that, and head back through
the door to SECTION 02.
SECTION 02 (REVISITED):
Once here, head right to where you found the Heart on the
upper platform. Get on that, then jump upwards again so that
you'll be above ground. Once there, head left all the way to
the otherside. Go through the entryway, which will lead you
back to SECTION 01.
SECTION 01 (REVISITED):
Go left, and up the hill and you will see the portal. Jump
in it and you will have completed this level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
----------
4: |Domino Row|
----------
MY HIGHEST SCORE: 13,110 Points
PLAYER'S NOTE FOR THIS LEVEL:
To get all the secrets for this level will be extremely tricky.
For this level, you will see dominoes before you. After you hit
them, you have to race all the way to it's end and hit the
button to cause it to stop. If you succeed, a secret will be
revealed. If not, you're out of luck. Also, certain Rubies will
exist during this period, so be quick if you wanna collect some
points. It is probably best you read each section before
playing them, to get an idea of what will be happening.
_______ ______ ______ ____ ______ ______
|01 | |02 | |03 > | |B1 | |05 | |06 G |
| $ & A | | A B | | B C | | | | > E F| | |
--+-+-- ------ ------ --+- | D | | E F |
__|_|____ ________ _______|_ ------ ------
|10 > | |08 J | |04 | ______
| | | H I | | C | |09 |
--------- | | | D | | J @ |
-----+-- --------- | I ? |
_____|__ ----+-
|07 | ____|_
| G H | |B2 |
| > | | |
-------- ------
SECTION 01:
From the start, head right to the Blue Rubies in the form of
an arrow. Now, pres the button to destroy the wall and a
Silver Coin will appear. Get that, and enter the door you
see, which will take you to SECTION 02.
SECTION 02:
In here, knock over the pole, and race all the way to the
otherside and hit the button. If successful, collect the
Blue Rubies and 2 Hearts. Either way, enter the door on the
upper platform, which will take you to SECTION 03.
SECTION 03:
Once in here, go right, hit the pole and race to the
otherside. Along the way will be a couple Micro Clones, but
take those out last. When successful, a wall will come down
which will have DIAMOND PIECE #1 behind it. Smash the lower
blocks out so you can get it. Now go into the door, which
will take you to SECTION 04.
SECTION 04:
The racing in this section can be tricky. Hit the pole, then
race to the otherside, and drop down (collect the Blue & Red
Rubies if you want). At the bottom level, will be a Mallet
Hopper, but avoid that. Collect the reamining Rubies along
the ceiling if you can, then hit the button to stop the
dominoes from falling over. When hitting the button, some
blocks will be destroyed in the ceiling, releasing another
Mallet Hopper. Let it turn you into Springy Wario, and jump
up the same gap it came out of, and you will be in a secret
area. You will turn back to normal, and when that happens,
jump into the pipe which will lead to BONUS ROOM #1.
B O N U S R O O M # 1 :
This is fun. You will see the Old Man just to the left.
Grab him and throw him upwards, then climb up the ladder
after him. Up here, you will see some Black and Pink
Spinys above a row of small blocks. Grab the Old Man
again, and throw him into the gap (with the spike ball)
and he will destroy the small blocks. Doing this will
cause the Spinys to drop into the water, destroying them.
After this, drop down, collect all the coins and the
Heart, and then jump back into the pipe leading back
to SECTION 04.
SECTION 04 (REVISITED):
Once back here, do a Buttstomp Smash over the rightside,
collecting the Blue Rubies and taking out all the blocks
along the way. You will land on a long platform, so follow
it right all the way to the otherside. Once there, you will
see a door which you will enter, taking you to SECTION 05.
SECTION 05:
This will be extremely tricky, so please read up on this
before attempting this. When you hit the pole, quickly use
the ramp to the roll to the otherside (you can collect the
Rubies along the way, if you time it right). Jump up the
platforms and land on the next ramp and continue rolling all
the way. You will roll up some ramps as well (you can
collect the Rubies and Heart if you time it right). Once at
the otherside, jump up the platforms and use the ramp to
roll to the right. This will be an extremely close race and
if you're successful, you will see the above group of blocks
will be destroyed revealing a door. Take out the Micro Clone
and enter the new door. If you didn't make it, enter the
other door. Either one will take you to SECTION 06.
SECTION 06:
If you come here through the new door, all you will have to
do is climb up some platforms. There will be a Micro Clone
and several Rubies and a Heart along the way. If you come
here through the other door, just make your way up the
platforms, carefully avoiding the many spike balls. Either
way you take, you should now be at another door, but don't
enter it yet. Instead head to the leftside where there is a
Micro Clone. Knock it over and pick it up and climb to the
upper platform. Throw the Micro Clone to the right, taking
out the large brown blocks (there is another Micro Clone up
there). Now go to where the door is, and use the Micro
Clones to jump up and collect the Blue Diamond. Take out the
Micro Clones and then enter the door leading to SECTION 07.
SECTION 07:
Timing is everything for this section. Hit the pole on the
left then drop into the water. Collect as many Rubies as you
can. Along the way are Pirahna Fishes and Water Gobblers. In
the water, you will see a block in the ceiling, so smash it
out and head up to DIAMOND PIECE #2. Get that and the Rubies
and quickly get back in the water. Continue right, then
upwards. You must now make your way up the platforms and
ladders. Don't worry if you miss some Rubies, it's not that
important. This can be tricky because of jumping from ladder
to platforms. Keep doing this till you reach the highest
point, and if you're successful, hit the button! Doing so
will cause a group of blocks to your left to be destroyed
(this will come into play later). Now enter the door, which
will take you to SECTION 08.
SECTION 08:
Here we go again with another tricky race, and what makes it
tricky is the several spike balls in the way. Hit the pole
which is on the left, then race to the otherside. Now jump
up the platforms then go to the right. You need to now climb
up the next set of platforms upwards. At the highest and go
left. Follow that to the otherside and jump up on the
platforms to the highest point of that set of platforms.
Once there, jump to the right and go to the otherside of the
upper level. You will then see the button, which you need to
quickly jump on. If successful, the group of blocks nearby
will be destroyed. If that happens, collect the Blue Rubies
surrounding the door. If not, you need to smash the block on
the lower path and go through that door. Either way, these
doors will take you to SECTION 09.
SECTION 09:
Now, if you took the lower door, all you need to do is jump
in the water, swim downwards and then upwards (there are
Pirahna Fishes and a Water Gobbler here). Once at the
otherside of the water, jump out and go right. You will then
see the Hurry Up Frog, so jump on it (there will be a Heart
a couple Blue Rubies as well). I will explain what to do
after that in a bit (can you handle the suspense! ^_^). If
you went through door on the upper path (in the previous
section), you will see the CD RECORD right away, so get
that, then head right. On the upper platform, perform a
Headbutt Crash to take out the blue block on the otherside.
Now perform a Buttstomp Smash right below that. Doing this
will take out the lower blue block (which is next to the
Hurry Up Frog). Once doing that, swim downwards and follow
the path all the way to the pipe. Enter it and you will be
in BONUS ROOM #2.
B O N U S R O O M # 2 :
This is simple, head left to the otherside. Once there,
Shoulder Ram into the Green '!' Block. Doing this will
cause another row of blocks to appear. Now jump on them,
go to the otherside and do it again. Keep doing this,
collecting the Blue Rubies along the way, until you reach
the top, where a Blue Diamond is. Now drop down to the
lower level and head back through the pipe leading back
to SECTION 09.
SECTION 09 (REVISITED):
Now just head to the Hurry Up Frog and jump on it. Now we
can continue onwards.
H U R R Y U P !
TIMER: 4:00
SECTION 09:
Simply head left and into the water. Swim to the otherside
and enter the door which will take you to SECTION 08.
SECTION 08 (REVISITED):
Once here, drop down the pit just to the right. At the
bottom, you will be taken to back SECTION 07.
SECTION 07 (REVISITED):
Once here, go through the opening on the left and follow the
path all the way, collecting the Blue Rubies. Once you
colllect them all, drop down the gap, smashing out the
blocks along the way. Once you do that, you should land
right next to a door, which you will enter. This will take
you back to SECTION 06.
SECTION 06 (REVISITED):
Once back here, Buttstomp Smash the block on the right.
Continue dropping downward all the way to the bottom level
(smashing out another block) and you will see another door.
Enter it and you will back back in SECTION 05.
SECTION 05 (REVISITED):
Once here, head left and follow the pathway all the way. You
will see DIAMOND PIECE #3, but to get to it, you will need
the nearby ramp (which should be right before the Diamond
Piece). After that, continue going left, collecting all of
the Rubies along the way. Once at the otherside, drop down
the opening collecting more Rubies. After that you will land
next to a door. Enter the door, which it will take you
to SECTION 04.
SECTION 04 (REVISITED):
In here, climb to the upper platforms as it will be the
easier route. After that, you will see a Mallet Hopper, but
ignore that. Head to the otherside, where there is another
Mallet Hopper. Let that one turn you into Springy Wario, and
jump up at the brown blocks at the top. Doing so, you will
be able to collect some Red Rubies. After that, head left
and continue onwards to the otherside and enter the door,
which will take you back to SECTION 03.
SECTION 03 (REVISITED):
Once here, simply head left all the way to the otherside.
Once at the otherside enter the door which will take you
back to SECTION 02.
SECTION 02 (REVISITED):
Once again, when arriving here, head left all the way to
the otherside. Enter the door, which will take you back
to SECTION 01.
SECTION 01 (REVISITED):
Head left a few feet and drop into the pit where the BIRD
KEY is. While collecting the key, dropping through the pit
will take you to SECTION 10.
SECTION 10:
Down here, head over to the left and take out the lower
brown blocks. Go left when down here and take out the Pink
Spiny. After that, go left, as you will repeat this process
two more times (collecting Rubies and Hearts along the way).
After the second time of doing this, crawl through the gap
where the spike balls are. After that, pick up the rock and
go left. Throw it upwards (taking out the Pink Spiny) and
climb the ladder. With the rock in hand, use it to take out
the blocks and other Pink Spinys. After that, you will then
see DIAMOND PIECE #4. Get that, then take out the remaining
blocks underneath. After that, collect the Rubies and Heart
and crawl the gap you see. After that, climb up the
platforms to the highest platform, then go right collecting
the Blue Rubies along the way. As you do this, you will see
a pipe, which you need to jump into. This will take you back
to SECTION 01.
SECTION 01 (REVISITED):
Simply jump into the portal on the left, which will complete
this level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the Mini-Game Shop and sealed door. Once at the sealed door,
the door will open up and a path leading to the Item Shop and
passage boss!
------------------
5: |Topaz Passage Boss|
------------------
Stop off at the Mini-Games and get some tokens to get the Black
Dragon at the Item Shop and as it will be the best item to use
against this boss!
BOSS #04: Aerodent
TIME: 4:00
HEALTH: 12 Life Points
BEST ITEM TO USE: Black Dragon
For this one, a little creature jumps inside a giant teddy
bear and it inflates, floating to the ceiling. It will drop
out little enemies with spikes on them (these will hurt when
they are moving around). Jump on these then pick them up and
toss them upwards at the teddy bear, causing it to deflate
some. Wait till the teddy bears feet flash, then you can
perform a Shoulder Ram to knock it upside down. When this
happens, Shoulder Ram the little creature as much as you
can. As it gets closer to death, it will shoot out fireballs
to get in your way (which will turn you into Flaming Wario).
This is probably one of the easier bosses in the game.
And with that, this passage is cleared out. Head back to the
World Map to notice a piece of the area surrounding the Golden
Pyramid is glowing. Now to move onto another passage!
------------
F: |Ruby Passage|
------------
-------------------
1: |The Curious Factory|
-------------------
MY HIGHEST SCORE: 12,940 Points
PLAYER'S NOTE FOR THIS LEVEL:
There are some pressure pounders found through this level,
which when they crush you, you will become Flat Wario. Use this
ability to float and get through narrow gaps. Find a steam
pressure machine to return back to Wario. Also there is turning
wheels. To get them going, stand on the left or right platform,
and keep jumping on either one to continue moving them.
______ ______________ ____
|05 |-|06 & ? |-|08 |
---- ____| | | > | | |
___|__ | | | -----------+-- | |
|B2 | | | | ______ | | |
| | | --+- |-|04 | __|_ | |
------ | | | | | | |07 | | > |
---- ------ | | | | | |
______ ______ | | ---- | |
|02 | |03 | | |---------| |
| |-| | | | ----
____ | | -+- |____ | |
|01 | | | | | | | |
| $ |-| > | | | |-| |
---- ------ | -+----- ----+-
| _|__ __|_
| |B1 | |09 |
| | | | |
| ---- | @ |
__|_____________| |
| |
| > ------
| |
--------------
SECTION 01:
Start off by heading right, smashing through the blocks
ahead and getting the Blue Rubies and the Heart (there are
some Red Coins in the blocks). There's also a Spiked Roller
here, so be careful and hit it from behind. Keep going
through to the right and head to SECTION 02.
SECTION 02:
In here, head right pass the steam pressure and get the Blue
Rubies, and jump on the turning wheel, and head to the right
wall and jump up to the right. On the 2nd Floor, head right
and drop down (or go down the ladder) and back on the 1st
Floor, there is DIAMOND PIECE #1 (watch out for the Spiked
Roller), so get that, then head back up to the 2nd Floor.
Now take this turning wheel and head right, getting the Blue
Rubies. Make your way to the rightside and heading through
the entryway, which will lead to SECTION 03.
SECTION 03:
This part is completely optional: Head right and get
flatten, then head back to SECTION 02. With that, head to
the edge and jump up and float to the left. Once at the
otherside, jump up to the left twice and just waddle through
the narrow gap (there is a Heart here). There is a Blue
Diamond in there. Now head back to SECTION 03.
SECTION 03 (REVISITED):
Now that that is over, continue onwards. Go right, pass the
presser pounder (do not get hit) and smash through the
blocks at the other end. Drop down (collecting the coins)
and on the 1st Floor, head left to the wall and smash
through to reveal a secret path. Follow that to the pipe and
enter it, which leads to BONUS ROOM #1.
B O N U S R O O M # 1 :
In this room, go down and grab the Old Man, and jump to
the platform, then to the left. Throw the Old Man towards
the left at the small blocks and it will hit the Green
'!' Block. Now go back and slide down the ramp through
the small blocks on the lower part and get the Blue
Diamond. Now leave here, and head back to SECTION 03.
SECTION 03 (REVISITED):
Once back here, do a Heatbutt Rush to the right that way you
can easily run past the presser pounder, and keep going
until you get to SECTION 04.
SECTION 04:
For this section, jump up on the turning wheel and head
upright. At the top, jump up the platforms to the next
turning wheel. Repeat this process a couple more times till
you get to the top. Get the Heart if you want, and head
through the leftside leading to SECTION 05.
SECTION 05:
In here head to the left wall. Smash out the block you see,
and go through there and head through the pipe. This will
lead you to BONUS ROOM #2.
B O N U S R O O M # 2 :
In here, go over and pick up the small rock and walk to
the edge and toss it to the right (jump while holding it,
because if the presser pounder slams down, the rock will
fall out of Wario's hands). Now become Flat Wario, go
right and float over to one of the gaps on the right.
Drop into the water to become normal, then go up to the
small and grab it. Head back down to where the water is,
and onto the left platform. Now charge up and throw the
rock left smashing a small block. Become Flat Wario again
and make your way into the new small gap to get the Blue
Diamond. Now head back to SECTION 05.
SECTION 05 (REVISITED):
Once back here, head right and you will see the conveyor
belts. Make your way upwards (taking out the Spearmens), and
go to where you see the Heart. Get that and charge to the
left smashing a secret block. In here, 3 Bouncers, nothing
more. After that, head back right, and go through the
rightside leading to SECTION 06.
SECTION 06:
Starting off on the 3rd Floor, drop down to the 1st Floor.
Down here is a Walking Torch, so touch the fire to become
Flaming Wario. With you running back and forth, make sure
you hit the fire block when you're in flame mode, so that
you can get the Heart. After becoming Wario, head right and
you will see DIAMOND PIECE #2, and after that, begin a
Headbutt Crash and charge to the right where you will smash
through a secret wall. Inside, drop down the hole, which
will lead to SECTION 07.
SECTION 07:
Now this is a fun room. Once at the bottom, make your way
upward, collecting tons of Blue and Red Rubies. At the top,
a Blue Diamond. After that, head left and climb up the
ladder and jump upwards, leading back to SECTION 06.
SECTION 06 (REVISITED):
Once back here, head left and up the ladder to the top. Once
at the top, head right (watch out for the Masked Man),
jumping over the first and second gap. Right at the third
gap is the BIRD KEY. Get that and drop down the third gap,
and you will land on the Hurry Up Frog.
H U R R Y U P !
TIMER: 3:30
SECTION 06:
Drop down to the 1st Floor, head left and up the ladder. The
way left is blocked so so right all the way and enter
through the rightside leading to SECTION 08.
SECTION 08:
In here, make your way down to the bottom, collecting the
Heart and several Rubies scattered about, as well as taking
out the Masked Man along the way. At the bottom will be
another Masked Man, as well as DIAMOND PIECE #3. After that,
head left and get yourself smashed (well, you know what I
mean), and waddle your way left (get the Heart) and you will
be back in SECTION 04.
SECTION 04 (REVISITED):
Once here again, waddle your way downwards and go through
the newly made opening on the rightside. Drop down the hole
leading to SECTION 09.
SECTION 09:
While still as Flat Wario, make your way to the platform you
see. Waddle rightwards through the narrow gap and at the end
will be a CD RECORD. After that, head left and continue
dropping downwards. Once at the bottom, head left through
the steam pressure to become Wario. Now make your way across
the spinning wheels and moving platforms(nothing on the
bottom level except a Spiked Roller). Once at the otherside,
you'll see a Blue Diamond. Smash the small block and crawl
through it and you'll also see DIAMOND PIECE #4. Now go
through the pipe, leading back to SECTION 03.
SECTION 03 (REVISITED):
Head left and make your way back to SECTION 02.
SECTION 02 (REVISITED):
Make your way through here, heading back to SECTION 01.
SECTION 01 (REVISITED):
Head left and jump through the portal, which will complete
this level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
------------------
2: |The Toxic Landfill|
------------------
MY HIGHEST SCORE: 24,290 Points
PLAYER'S NOTE FOR THIS LEVEL:
This level is full of mystery all around, with secret passages
in just about every room. Just when you think you've came
across all there is, think again! This is another level where
if you play it out right, you can walk away with over 20,000
Points. The layout makes me think of 2300 AD of Chrono Trigger.
______
|B1 |
| |
---+-- ______
___|__ |06 C | ______
|03 | | | |08 |
| | | | | D |
----+- ------ ------
______ ____|_ ______ ______ ______
|01 | |02 | |05 C |-|07 # D| |09 | ______
| $ | | | | | | > | |E & ? | |10 |
| |-| | | B > | |@ E| | |-| |
| > | | | ------ -+---- ----+- ------
---+-- | | ______ _|__ --- |
| | | |04 | |B2 | | _|__|_
| | > A | |A B| | | | |11 |
| ------ ------ ---- | | |
----------------------------- | |
------
SECTION 01:
When you drop out of the portal, drop over the rightside,
collecting the Rubies, then the leftside, then the rightside
again (collecting a Heart this time). Once at the bottom,
head right and smash through some of the pieces of junk you
see. After that, collect the Rubies and go through the
rightside which will lead to SECTION 02.
SECTION 02:
Now in here, ignore the first Apple Ape, and go for the
second one. Let that one turn you into Fat Wario, then jump
on the blueish block and drop down through all the blocks
below it. Waddle around until the affect wears off, then let
the Archer shoot an arrow at you, turning you into Balloon
Wario. As that, float back upwards, and when you see the
Apple Ape, float just a step to the left and up to the
opening in the ceiling. This will lead you to SECTION 03.
SECTION 03:
Still as Balloon Wario, float upwards however you want, but
make sure you get to the highest platform (there are spikes
around, so be careful). In this section will be a Heart, a
Blue Diamond and several Rubies. At the highest platform,
hit the ceiling to turn back to normal and enter the pipe,
leading to BONUS ROOM #1.
B O N U S R O O M # 1 :
This room isn't too tough. There are 4 rocks here. Take
one, and jump on the upper level. Charge Throw the rock
to the right which will hit a Green '!' Block, causing a
platform to appear behind you. Now take the other rocks,
place them on the platform, and use one of the rocks to
hit the Red '!' Block to the left. Repeat this a couple
more times, and you will eventually get a Blue Diamond.
Now head back downwards and enter the pipe leading back
to SECTION 03.
SECTION 03:
Once back here, get whatever stuff that's left if you want
to, then drop down the hole at the bottom, leading back
to SECTION 02.
SECTION 02 (REVISITED):
Once back here, head left and let the Apple Ape throw and
Apple at you so you can become Fat Wario. Now jump on the
blue block and you will fall down smashing several other
blocks along the way (some containing Red Coins). Once at
the bottom, take out the Crawler and jump again smashing
through more blocks. At the bottom is DIAMOND PIECE #1. You
will also see a door, but don't go into that yet. Instead
smash through the right wall, destroying it, and you will
find a Blue Diamond. Climb up the ladder, and do the same up
there, to find some Blue and Red Rubies. Now head back to
the door, and enter it, leading to SECTION 04.
SECTION 04:
For this one, head right over the platforms blocks. You will
see an Apple Ape. Let it turn you into Fat Wario, and as
that, jump on the block just to right of it. You will fall
into the water, but as you do, you will smash through
another block leading you to a secret room. Collect all the
stuff down there, then head back to the door you entered
through to get here. Now make your way across the platform
blocks to the otherside. There is a door at the otherside,
which will take you to SECTION 05.
SECTION 05:
Now for this room, get DIAMOND PIECE #2 right away. Now, let
the left Mallet Hopper turn you into Springy Wario. Now jump
up towards the leftside (between the 3rd and 4th Block), and
you will smash through all the blocks above you. Once at the
top, enter the door, which will lead to SECTION 06.
SECTION 06:
In here, drop down into the water and you will see tons of
Blue Rubies. Get those and head back to the door. No you're
not done with this section yet! Now do a Buttstomp on the
rightside, and you will fall into the water as well as smash
a block. With that, swim over to the left (watch out for the
Water Gobbler). Once at the otherside, swim upwards towards
the bubbles and keep going up. Eventually you will see a
Blue Diamond. Get that, then head back to the door and enter
it going back to SECTION 05.
SECTION 05 (REVISITED):
Back in here, drop back down to the bottom flooring (where
you found the Diamond Piece). Now go to the right Mallet
Hopper, and become Springy Wario again. This jump upwards
between the 2nd and 3rd block from the right. Do so, and you
will be taken to another area. Go through the rightside once
there, and you will be in SECTION 07.
SECTION 07:
There is tons of stuff to do in this room so listen up! For
starters, take out the Crawler (ignore the blue block). Head
right and you will see DIAMOND PIECE #3. Behind that, smash
through all the blocks and then smash the ones going
upright. Once through that will be a HEART CROWN TREASURE
and a Crawler and several Blue and Red Rubies. Now see the
TV you past up. Smash on that, then just lower-right of
that, and crawl through and you'll see a door. Take that,
which will lead to SECTION 08.
SECTION 08:
This is a two part room. Jump over the water, and get the
Apple Ape. Carry it over to the door (throwing it over the
water). Now let it turn you into Fat Wario, and jump into
the left side of the water. You will smash through the floor
revealing a secret room, which has a Blue Diamond, Heart and
several Blue and Red Rubies. Now back to the surface, and
re-enter the room to reset the Apple Ape. Go to it, and
throw it upwards at the small blocks, smashing them. Here's
the tricky part, become Fat Wario, and jump causing the
Mallet Hopper to fall down. Walk around so the status will
wear off, then let the Mallet Hopper smash you into Springy
Wario. Jump up through the smash blocks then go left and
you'll see a Blue Diamond and Heart. Get it and head back
to SECTION 07.
SECTION 07 (REVISITED):
Head back to the blue block, and Headbutt Smash into it, and
keep going down the stairs smashing through all the blocks
(collect the Red Coins you find). You'll see a door, but
don't worry about it yet. Instead back on the stairs, and up
6 steps. Buttstomp that then smash left and go into that
area. A few Rubies are in here, as well as tons of blocks.
Smash the lower blocks you see and enter the pipe, leading
to BONUS ROOM #2.
B O N U S R O O M # 2 :
This is a fun room! Just walk right on the bridge of
small rocks, and let the Apple Ape turn you into Fat
Wario. Now smash on a couple small rocks, and on the
lower flooring, walk right into all of the Black Spinys,
killing them. Collect the coins (as well as the ones from
the small blocks) and back through the pipe leading back
to SECTION 07.
SECTION 07 (REVISITED):
Once back here, head left, smashing through all of the
remaining blocks, and at the other end is a Blue Diamond and
a Heart. Now head right, back to the main staircase. Once
there, climb up 9 more steps and Buttstomp the keep smashing
left and make your way through all of that. At the other end
of that is a CD RECORD. Now back to the main staircase, and
head down the stairs and enter the door, which will lead
to SECTION 09.
SECTION 09:
In here, just head right and you will see the Hurry Up Frog,
so step on it now!
H U R R Y U P !
TIMER: 5:00
SECTION 09:
Now, head left, let the Apple Ape turn you into Fat Wario
and then smash through the blue block, as well as the other
blocks and into the water. Now head over to the Mallet
Hoppers and let it smash you into Springy Wario. Jump up
through the 5th column of blocks and you will get the BIRD
KEY. Once you have that, head right to the opening and jump
into it doing a Buttstomp. Do it correctly and you will be
able to smash through all the blocks below you as well as a
blue block at the bottom. Once there, if you want, enter the
rightside leading to SECTION 10.
SECTION 10:
In here, just smash the blocks around the Heart and get
that, then head back to SECTION 09.
SECTION 09:
Head through the hole you created, leading to SECTION 11.
SECTION 11:
In here, just drop down all the way to the bottom. Now do a
Headbutt Crash to the left, smashing all the blocks. Jump
upwards and do it again to the second row. At the other end
of that, jump upwards taking out those blocks and on the
otherside of the wall, drop down and Headbutt Crash to the
left (take out the Crawler). At the otherside, jump up and
do it again to the next row of blocks. At the otherside,
jump up, take out the Crawler and smash through the blue
block. Climb up the ladder, leading back to SECTION 01.
SECTION 01 (REVISITED):
Jump over the Archer and get DIAMOND PIECE #4. Now from
there, let the Archer turn you into Balloon Wario. As that,
float upwards until a block platform is in sight, then float
to the right of it, then above it until you see another
platform and around that and then another one and enter the
portal. Now if you keep going, there are some Hearts up
there, as well as spikes, with an opening on either side.
Either way make your way to the portal, which will then
complete this level.
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
---------------
3: |40 Below Fridge|
---------------
MY HIGHEST SCORE: 15,460 Points
PLAYER'S NOTE FOR THIS LEVEL:
This area is a complete icebox. Be careful as you will be
sliding around alot. There are also snowballs which will dump
on you turning you into Snowman Wario. This can be helpful in
some spots including one room which will loop itself around.
_______
|03 |
| |
| | ______
---+-+- |07 |
______ _|_|___ ______ | > C |
|01 | |02 |-|04 |-| | __________
| $ |-| |-| A | | > | |06 |
----+- -+----- ------ ----+- L| |L
_|_____|_ ________ | O| |O
|08 | |05 A | | O| |O
| | | & | | P| > C |P
-+-----+- | > B | | S| |S
_|_____|_ -+------ | | B |
|09 | _|___ ___|_ ----------
| | |B1 | |B2 |
| | | | | |
--------- ----- -----
SECTION 01:
Simply head off to the right entryway leading to SECTION 02.
SECTION 02:
Now climb up the ladder, which will lead to SECTION 03.
SECTION 03:
In here, make your way up the conveyor belts, taking out the
Masked Men in here. Along the way up, you will also see a
Heart and a Blue Diamond. After the Blue Diamond, head right
to the top of the wall. Now just drop down (no Buttstomp
yet), and take out the brown block (you'll see why towards
the end of the level). Now climb back up to the top of the
wall then perform a Buttstomp from the top and you will be
able to take out the blue block. You will fall through the
pit leading back to SECTION 02.
SECTION 02 (REVISITED):
Once here, head down to the lower flooring, and go right,
taking out the Ice Spitters. Keep going right and let the
snowball turn you into Snowman Wario. Go over to the nearby
slope and you will slide down and smash into the gray
blocks, eventually going into SECTION 04.
SECTION 04:
Still as Snowman Wario, you will smash into the wall,
turning back to normal. Keep heading right (ignore the
Heart, you'll get to that later), and take out the Ice
Spitter and enter the door right after that. This will
take you to SECTION 05.
SECTION 05:
There is alot to get in here, but we'll get to that in a
moment. For now, do a Buttstomp Drop at the edge, and you
will destroy a block at the bottom and underneath is a pipe.
Enter it and you will be in BONUS ROOM #1.
B O N U S R O O M # 1 :
In this room, head over to the glass spitter and catch a
glass ball. Go over to the wall, jump and throw the glass
balls at either of the two '!' Blocks (hitting the red
one is a bit more trickier). Do it again for the other
block, and head over to the opening gap and get the Blue
Diamond. After that, head back up the pipe leading back
to SECTION 05.
SECTION 05 (REVISITED):
Now back here, let's call the floor you're on as the 1st
Floor. With that, head along the 1st Floor and there will be
a Spearman and Heart. On the 2nd Floor, just a Spearman. For
the 3rd Floor, another Spearman and the Bird Key, so get
that. With the 4th Floor, there is another Spearman as well
as a door. Nothing on the 5th Floor, but on the 6th Floor is
a Spearman, a Heart, as well as a gap leading to a Blue
Diamond. Continuing onto the 7th Floor, where another
Spearman is, also if you follow the path to the end, another
Blue Diamond. And finally on the 8th Floor is DIAMOND
PIECE #1. Now with all of that, head back to the 4th Floor
and go to the end and enter the door. This will lead you
to SECTION 06.
SECTION 06:
LOOP AROUND 1: This section will loop around from one side
to another. From the door, head right and climb the fence.
Get the Red Ruby and turn into Snowman Wario. Now drop down
to the lower floor, go left and use the slope so that you
can ram into the gray blocks. LOOP AROUND 2: You will warp
to the otherside, getting the Heart. Now climb the ladder to
the 2nd Floor. Up here is DIAMOND PIECE #2. Now head right,
slide down the slope and you will smash through the wall.
LOOP AROUND 3: You will warp to the otherside. In here, an
Ice Spitter and a Blue Diamond. Now head right. LOOP
AROUND 4: Now comes the real fun! Head right up the
rightside slopes. Now cross the moving platforms, and head
up to the 3rd Floor (there are some Blue and Red Rubies
along the way). Up here, head right to the fence, climb up
then left. You'll see an Ice Spitter, so time that right and
climb upwards again to the 4th Floor. Keep climbing up and
at the ceiling, go left. Turn into Snowman Wario (thanks to
the snowballs), and head over to the edge. Drop down to
through the 4th Floor then to the 3rd Floor. From there,
drop down to the left to the 2nd Floor. Once here, head left
and use that slope to sending you rolling across the floor.
LOOP AROUND 5: Just let Wario go by himself and eventually
he will smash through a gray block revealing a door. Enter
the door and you will be in SECTION 07.
SECTION 07:
There's alot that can be found in this section. First off,
right next to you is DIAMOND PIECE #3. Now go left, turn
into Snowman Wario, and use the slope to roll into the gray
block, where there are some Blue and Red Rubies. From there,
head right and jump to the slope directly above you. Head to
the top of that and slide down the slope. Jump halfway down
it and you will go to the otherside smashing some small
blocks and getting a Blue Diamond. Jump just at the Blue
Diamond and you will land on the platform behind it,
creating a small room which has another Blue Diamond in it.
Now back to the previous slope, slide down it and you will
smash through some more small blocks. In here is a couple
Ice Spitters and a Blue Diamond. After that, jump upwards
(there is a Heart here), and head right, become Snowman
Wario, and slide down the slope, rolling to the rightside
smashing a gray block. You'll see a pipe which you will
enter, leading to BONUS ROOM #2.
B O N U S R O O M # 2 :
In here, drop down to the bottom, and head over to the
Ice Spitter. Carry it over to the platforms on the right,
and climb up it. At the second long platform, drop the
Ice Spitter off to the right of you, then let it spit ice
at you. With that, you'll be able to bypass the spike
balls and you'll get the Blue Diamond. Destroy the Ice
Spitter afterwards, but by destroying it beforehand, you
won't be able to get the Blue Diamond. Now head back up
the pipe leading back to SECTION 07.
SECTION 07 (REVISITED):
Once back here, head back over to the snowball near the
door. Become Snowman Wario, head to the edge and jump left,
then left again onto the lower platform. Jump left again to
the slope and you'll slide down rolling through some gray
blocks, which will have a Blue Diamond in it. And now
finally, on the bottom floor, head left all the way to find
DIAMOND PIECE #4. With that, head back to the snowball near
the door, and as Snowman Wario, make your way to the bottom
floor and slide down the little slope. You will smash
through the gray blocks and through the left entryway which
will lead back to SECTION 04.
SECTION 04 (REVISITED):
Just keep going, get the Heart and you will smash a gray
block but turn back to normal. Now go through the newly
created pathway leading back to SECTION 02.
SECTION 02 (REVISITED):
You will see the Hurry Up Frog, so jump on it!
H U R R Y U P !
TIMER: 4:00
SECTION 02:
Much to do this time, so let's move it! Head up the ladder,
get the Heart and become Snowman Wario. Slide down the slope
and roll all the way smashing the gray blocks. You'll turn
back to the normal then fall through the gap leading
to SECTION 08.
SECTION 08:
Just drop down all the way through this section, leading
to SECTION 09.
SECTION 09:
Make it down to the bottom floor. Now do a Headbutt Crash
through the ice blocks. There are Red Coins in some of
these, so make sure you get them. Jump up on the next floor,
smash through all of those ice blocks (take out the Ice
Spitters). There is also a Blue Diamond amongst this. Now,
climb up the ladder, then head left, taking out the Ice
Spitter. At the other end, climb up to the next floor and
head right. Climb up the ladder at the other end, leading
back to SECTION 08.
SECTION 08 (REVISITED):
Just climb up the ladder all the way (ignore the Ice
Spitter, it's not worth it), and head on up to SECTION 01.
SECTION 01 (REVISITED):
We're not done quite yet. Head right going to SECTION 02.
SECTION 02 (REVISITED):
Climb up the ladder leading back to SECTION 03.
SECTION 03 (REVISITED):
Up here, crawl through the gap the down the hole leading
back to SECTION 02 (this is why I said to take out the brown
block ^_^).
SECTION 02 (REVISITED):
Now drop down to the floor and walk to the left a bit and
destroy the brown block. Now head down the hole leading back
to SECTION 08.
SECTION 08 (REVISITED):
Head down this section to SECTION 09.
SECTION 09 (REVISITED):
Head to the bottom floor, and just make your way through
this area again. At the top, climb the ladder going back
to SECTION 08.
SECTION 08 (REVISITED):
Climb up the ladder leading back to SECTION 01.
SECTION 01 (REVISITED):
No, we're not done yet, still! Head right to SECTION 02.
SECTION 02 (REVISITED):
This time, go past the ladder, and crawl through the small
gap and jump up at the CD RECORD. Now get back into the gap
and head back to SECTION 01.
SECTION 01 (REVISITED):
Head left and jump into the portal, which will complete this
level, finally!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the next level!
------------
4: |Pinball Zone|
------------
MY HIGHEST SCORE: 12,600 Points
PLAYER'S NOTE FOR THIS LEVEL:
To get through this level, certain rooms will have special
blocks that has a number 4 on it. In those rooms, you need to
take 4 cannonballs and place them in various "pockets". It
don't matter which ball goes where (for the most part), but
once you get all 4 in place, then special block will disappear
and you can gain access to the door it's blocking. Take out the
pockets and you'll be reward a Red Coin, take out the Special
Block, and you'll get a Yellow Coin. This level is pretty
straight-forward outside of that, no backtracking at all!
_________________ ______ ______ ______
|01 | |02 | |04 | |10 |
| M | | B | | |____ | K |
|============== | | A | | | | J |
|11 K |09 ? | | ------ | E > | ------
| L & | J | | | --+-
|======| ===| | ______ | D | |
|07 @ | I | | | |12 | ------ __|_
| === H | | | M | |B1 |
| G | | | L | | |
|============== | ------ ----
| |
| =============| __________ ________
| |05 | |08 | |06 |
| | F E | | I | | G |
| |==== ====| | --+- | F |
| |03 | | | | H > | | ------+-
| | === | ----- __|_ __|_
| | C > D | |B3 | |B2 |
| =============| | # | | |
| A | ---- ----
| $ |
-----------------
SECTION 01:
To start off, you will drop down to the floor. Use the
nearby ramp (collect the Blue Rubies) to cause you to roll
into the small blocks and you will then reach the otherside.
Once there, jump up on the platform, then onto the longer
one. Head left to the fence (watch out for the spikeballs)
and climb up it all the way. Once at the top, go right (if
you want) and there is a Heart, then go left and enter the
door you'll see. This will take you to SECTION 02.
SECTION 02:
In here, go left and pick up the ball, and toss it into the
pocket you see right away. Now while you're still on this
side, pick up the other ball, climb up the platforms all the
way, then place it in the pocket hanging upside down. Now go
back down to the lower level and go right. Pick up one ball
and throw it into the nearby pocket you see. Now pick up the
last ball and climb up the platforms. Once at the top, toss
it upwards to the left and it will land inside the pocket.
With that, the Special Block will disappear and you will
gain access to the door. Go in it as it will take you
to SECTION 03.
SECTION 03:
In here, slide the ramp so that you can smash your way
through the small blocks, and you will be at the otherside.
Don't go in the door yet. Instead go back to where DIAMOND
PIECE #1 is and smash through the right wall destroying it.
Now you can collect the diamond piece. Now head to the door
and enter it, which will take you to SECTION 04.
SECTION 04:
For this one, go right and you will see blocks surrounding
a ball (ignore this for now). First off, jump up ontop of it
and you will see DIAMOND PIECE #2, so get that. You'll also
see a large brown block behind it. Smash through that, and
there will be a pipe. Enter it and it will take you
to BONUS ROOM #1.
B O N U S R O O M # 1 :
For this room, timing is the key. What you need to do is
go left to the fire spitting statue, and let it turn you
into Flaming Wario. As that, head left, jump up go left,
jump up on the next platform and hit the Green '!' Block.
You'll then turn around and repeat the process until you
reach the fire block. Now as a flame, walk into the
fire block to destroy it and collect the Blue Diamond.
Now head back into the pipe which will take you back
to SECTION 04.
SECTION 04 (REVISITED):
Now that you're back out here, smash through the blocks
surrounding the ball. Then pick it up, and head upwards
along the platforms you see, and throw it into the pocket
along the right wall. Continue upwards to the long platform
above the pocket (there is a Heart here). Go to the
rightside and do a Shoulder Ram as you jump up smashing out
the small block, then Buttstomp to make the ball move to
you. With it, turn around and walk to the moving platform.
Get on that, then toss the ball upwards to the next pocket.
Now go to the leftside (on the platforms) and you'll see
another ball (and a Heart). Buttstomp to cause it to fall
down, and place it in the next pocket (which is next to the
second one). Now drop down to the floor, and to the left.
You'll see the final ball. Grab that, and make your way to
the last pocket, which you will throw it in there. Past that
is a small room with a Blue Diamond in it. With that, the
Special Block is gone, and you can enter the door, which
will lead to SECTION 05.
SECTION 05:
For here, you need to get onto the fence and climb your way
to the leftside, avoid all the spikes being thrown at you.
Once at the otherside, there is a door and a Heart. Enter
the door and it will take you to SECTION 06.
SECTION 06:
Okay there is alot to do in this one, so listen up. Go left
until you see the Apple Ape. Let him turn you into Fat
Wario, and smash out the blue block and you will be on the
lower level. Go right, then turn around and jump, causing
the ball to roll over to the left, falling into the pocket.
Now you should be normal again, so go left and get DIAMOND
PIECE #3. Now right again, and smash through the small wall
you see, then head back up to the Apple Ape, become Fat
Wario again, then come back down to the lower level. Once
here, go right all the way and there will be a blue block.
Jump on it to smash it, then once you are back to normal,
enter the pipe, leading you to BONUS ROOM #2.
B O N U S R O O M # 2 :
This is gonna be a tricky room. Once entered, swim upwards
all the way. Now you will see a Pink '!' Block and an
Apple Ape. Place yourself in a position where the Apple
Ape can throw the apple at you and you catch it and land
on the block. If successful, the nearby row of blocks will
disappear and the Pink Spinys will fall into the water.
Swim downwards and be at the bottom, ready to catch all
the coins and Life Circles they leave behind. After that,
return through the pipe leading back to SECTION 06.
SECTION 06 (REVISITED):
Once back up here, go right a bit and get the Heart. Now go
left all the way and collect the ball. With it in hand,
climb up the platforms until you reach the highest platform
on the leftside. Go right, and toss the ball up and right
and it will land into the pocket. Now go left and you'll see
another ball. Face left and Buttstomp enough times till the
ball rolls into the pocket. Now go to the rightside, along
the platforms, and you will see another ball. Do the same
thing here, only face right. The ball will roll into the
pocket, and the Special Block will disappear. With that, go
into the door and it will take you to SECTION 07.
SECTION 07:
Roll down the ramp, smashing through the blocks and
collecting the Blue Rubies. At the otherside, jump on the
upper floor and head to the left. You will see some
platforms, which you will jump up on, but as you do it, make
your way to the left, and you will see the CD RECORD. Using
the platforms, head to the rightside, and you will see a
door. Enter it and it will take you to SECTION 08.
SECTION 08:
Right away you will see all 4 balls, and DIAMOND PIECE #4.
Get that, then pick up a ball and head up the platforms on
the right. You will see a small gap in the wall. With the
ball, throw it into the small gap to reveal an opening.
Crawl in it, get the ball and go on the platform lift. Toss
the ball into the pocket (there is also a Heart up here),
and once you are at the highest point, jump off to the right
and do a Buttstomp Slam, smashing out the blue block. A
pipe is underneath it, so enter it and it will take you
to BONUS ROOM #3.
B O N U S R O O M # 3 :
Down here, drop down all the way and grab the Old Man.
Toss him upwards to the left, then climb up the ladder.
Grab him again, then head to the left and throw him at
the small block. Go through the gap, then grab him again.
Drop down the gap and toss him at the large brown block
smashing it. At the bottom, make your way back up then
into the opening you just made. Smash the other large
brown block and there will be the HEART CROWN TREASURE
as well as a few Red Rubies. Now smash the small block,
go through there, and back into the pipe leading back
to SECTION 08.
SECTION 08 (REVISITED):
Now back here, head back to where all the balls are. Pick
one up, and go left. There will be four blocks you can smash
out in the floor. Do so, and head down to the lower level.
With the ball in hand, go right all the way and place it in
the pocket. Now head up and get another ball and head up the
platforms along the leftside. Along the way, you will see
another pocket as well as a few Rubies. Jump up and toss the
ball up and left, and it will then drop into the pocket.
After that, head over to the left wall and drop down to the
platform along it. Smash through the wall a couple times,
and you will see a Blue Diamond. Now get the last ball, and
head up the platforms in the middle. You will see the final
pocket, so throw the ball up and into it however you want.
The Special Block will then be gone, so go there and into
the door, which will take you to SECTION 09.
SECTION 09:
Once here, climb upwards and you will find a Heart and a
small gap on the right. There is also a couple blocks you
can smash through on the right wall, but don't worry about
it because it's not necessary to finish this level. Go
through the small gap and you will fall and land on the
Hurry Up Frog.
H U R R Y U P !
TIMER: 6:00
SECTION 09:
So much to do, so little time to do it in. Head through the
door leading to SECTION 10.
SECTION 10:
Start off by going left to the platforms. Head up them,
collecting the Rubies. Once at the top one, do a Headbutt
Crash to the left and jump, where you will climb up a ramp
and smash through the wall. In here is a Blue Diamond. Now
head back to the lower floor and go left a bit. Smash
through the blocks underneath the balls and grab one. Make
your way up the platforms and throw the ball into the first
right gap, so that it can take out a pocket. Grab another
ball and climb up to the highest platform. Toss the ball
upwards to the right and it will roll down the ramp. Follow
it on the ramp available to you and watch it roll into the
pocket. Now go get another ball and head to the rightside.
Climb up the platforms all the way, then toss the ball
upwards to the left, then watch it roll down into the
pocket. Watch out for the lightning orbs coming out and pick
up the last ball and do the same thing with the right
pocket. Now head to the lower floor, then go left until you
reach the platforms from before. Jump up them then jump to
the left and the Special Block will disappear. Go into that
opening, and to do the door. Enter it and you will be
in SECTION 11.
SECTION 11:
Grab the BIRD KEY in here, then enter the other door, which
will take you to SECTION 12.
SECTION 12:
Right away, climb up the platforms (watch out for the Ice
Spitter), collecting the Blue Rubies. At the top, Buttstomp
to cause the balls to fall down. Grab a ball, then drop to
the lower floor, go left and climb up the next set of
platforms all the way. Smash the small blocks, then throw
the ball upwards to the right, and it will roll right into
the pocket. Don't worry about collecting the Red Coin
though. Now get the other ball and do the same thing again
and drop down so that it can roll into the the next pocket.
Now go to the lower level, then head left (watch out for the
lightning orbs) to the next set of platforms. Climb up them,
and at the top head over to the Ice Spitter. Take it out and
grab the ball and Buttstomp on the blocks underneath it.
Collect the Blue Rubies, then Buttstomp the blocks under
those and there will be another ball. Smash through the
small blocks and toss the balls through the opening so they
will be on the floor. Grab a ball then go over to the area
where the remaining pockets are and take them out like you
did the previous two. Now head down to the lower level, then
go right and climb up the platform near the door. You
will see the Special Block will be gone. Now go in the
door behind the Special Block, which will take you back
to SECTION 01.
SECTION 01 (REVISITED):
Once here, climb up the platforms to your left until you
reach the highest point. Go right and slide down the ramp
and you will roll through some small blocks and you will
drop down to a lower floor. Once here, slide down this ramp
and you'll go through some more smash blocks and at the
otherside, you will drop down again to another lower floor.
Once again, slide down the ramp and you will roll through
some more small blocks. Again at the otherside, you will
fall through a small gap and drop right into the portal.
Doing this wil complete this level (yes I know how perverted
the walkthrough for this level is, but who cares ^_^)!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the Mini-Game Shop and sealed door. Once at the sealed door,
the door will open up and a path leading to the Item Shop and
passage boss!
-----------------
5: |Ruby Passage Boss|
-----------------
Stop off at the Mini-Games and get some tokens to get the Big
Fist at the Item Shop and as it will be the best item to use
against this boss!
BOSS #05: Cuckoo Condor
TIME: 4:00
HEALTH: 14 Life Points
BEST ITEM TO USE: Big Fist
For this boss, it's a two part process. A giant moving
cuckoo clock will go back and forth. When it's above you, a
crane from it will drop down picking you up and carry you
off to one of two spike wheels (that are turning). Your job
to defeat this boss, Shoulder Crash into the crane and it
will swing upwards hitting the top of the clock, causing
damage. After half it's life is gone, it'll drop buzzsaws
and electric saws at you. When it has 7 Life Points left, a
condor will break out, throwing eggs at you. Catch the eggs
and throw them back at the very top of the condor. Watch out
with the eggs, because if they hatch, ducks will come out
and will explode. Using the Big Fist is good as it will
cause him to lose 12 Life Points.
And with that, this passage is cleared out. Head back to the
World Map to notice a piece of the area surrounding the Golden
Pyramid is glowing. Now, if you played the game following my
walkthrough, you'll see that it is time to move onto the final
passage!
----------------------
G: |Golden Pyramid Passage|
----------------------
--------------
1: |Golden Pyramid|
--------------
MY HIGHEST SCORE: 12,660 Points
PLAYER'S NOTE FOR THIS LEVEL:
Even though this is the final level, it's actually rather easy
to get through, even though you have to race through the level
in about 9 1/2 minutes. Also note, at anytime you fall into a
pit, you will be taken to SECTION 07. Once down here, just jump
up the nearest pipe you come across to get back on course. I
will describe this level assuming you don't jump into any pits,
unless I tell you to otherwise.
______ ______ ______ ______ ______ __________
|01 | |02 | |03 | |04 | |05 | |06 |
| $ |-| > |-| |-| |-| > |-| > |
-+--+- ------ -+-+-- ------ --+-+- | & |
_|__|______________|_|________________|_|_ | |
|07 > | | |
| |-| |
------------------------------------------ ----------
SECTION 01:
You start off this level by stepping on the Hurry Up Frog
(WTF, so soon?!).
H U R R Y U P !
TIMER: 9:30
SECTION 01:
Don't worry, you'll have plenty of time to get through here.
Start by heading right, jumping over all the pits. Also
watch out because some of the chandalers will fall down
hitting you and setting you on fire. Also some of the island
blocks will give way so be careful there. You will come
across two Blue Diamonds, so make sure you get those. Now
just keep going to the right side to SECTION 02.
SECTION 02:
Right away is an Ice Spitter, so take that out first. After
that, destroy the blocks behind it. Past those, is another
set of blocks on the top portion. Destroy those then
continue right until you see some water. Go into the water,
and swim downwards then swim right past the first bubble,
but let the second bubble capture you. Now float upwards to
catch the Blue Diamond, the let it the bubble burst on the
ceiling. You'll see DIAMOND PIECE #1. Get that, and make
your way back around to where the the bubble burst. Once
there, go right and head to SECTION 03.
SECTION 03:
For this section, make it just past the Mallet Hoppers,
then drop down over the right side, which will lead
to SECTION 07.
SECTION 07:
Down here, you'll see DIAMOND PIECE #2, so get that, and
head up the pipe leading back to SECTION 03.
SECTION 03 (REVISITED):
Once back up here, head right, but let the Mallet Hopper
follow you. Let it smash you so you can become Springy
Wario. Drop just down over the right edge, leading back
to SECTION 07. Once down there, jump up but slightly to the
right, and you will fly upwards through the right side
of SECTION 03. Once you hit the ceiling (get the Blue
Diamond) and back to normal, head right, which will lead
to SECTION 04.
SECTION 04:
This one will take a bit of work. Head right, and you'll see
an Axe Killer (kill them) and a Flying Ghost (avoid them).
There is a Blue Diamond along the way. Now if a Flying Ghost
hits you, you will become Zombie Wario and can fall through
the floor. Down there is a bunch of Pirahna Fishes. Either
way, make your way through this and head through the
rightside leading to SECTION 05.
SECTION 05:
In here is an Apple Ape. Jump to the right side of the first
one and let it turn you into Fat Wario and mash down on the
block below (there is a Blue Diamond). Once on the bottom,
waddle around until Fat Wario wears off, then climb up the
right side and continue onwards. You will see some snowballs
falling down. Avoid those if you want (unless you want the
Blue Diamond) and just keep heading right. This next part
involves a Vampire Bat turning you into Bat Wario. With
that, head upwards (avoid the lights) and at the top, go
left and get DIAMOND PIECE #3. Now use the Vampire Bat again
and head to the right, leading to SECTION 06.
SECTION 06:
For this part, head to and down the ladder and go right,
smashing through the blocks. Hit the Red '!' Block then head
back up the ladder. Now go right, slide down the slope,
destroying the block and just make your way until you hit a
wall. Get DIAMOND PIECE #4 and Buttstomp Smash the block
below and land in the water. Swim to the left and at the
end, jump upwards to the upper level and head right. Grab
the Old Man and jump to the next platform to the right.
Throw the Old Man right to destroy another block (you can't
see it but it's there). Now back to the ladder and up it. Go
right, slide down, and keep going. You'll have to jump a
couple times (get the Blue Diamond), and at the end is the
BIRD KEY. Drop down to the water and swim to the left. At
the end, jump up and smash through the blocks to the left.
Go through it, and drop down, get the Blue Diamond, and head
into the water, which will take you to SECTION 07.
SECTION 07 (REVISITED):
Just let the current take you all the way to the otherside
to the left. Once at the otherside, jump out of the water,
and enter the pipe, leading to SECTION 01.
SECTION 01 (REVISITED):
Once back here, head left and jump into the portal, which
will complete this level!
Now that you have completed this level, watch as the Diamond
goes into place and the Bird Key unlocks the door leading to
the Mini-Game Shop and sealed door. Once at the sealed door,
the door will open up and a path leading to the Item Shop and
passage boss!
-------------------
2: |Golden Pyramid Boss|
-------------------
Stop off at the Mini-Games and get some tokens to get the Black
Dog at the Item Shop and as it will be the best item to use
against this boss! When getting there, you will see the Item
Man using the item, then revert back to being a cat and
attacking the figure. Then a shadowy figure appears, and the
cat attacks it. But this attack wasn't enough and the figure
shoots at the cat, absorbing him. Get ready because this is the
final showdown!
BOSS #06: Golden Diva
TIME: 6:00
HEALTH: 20 Life Points
BEST ITEM TO USE: Black Dog
This fight will be tough, so to get through it, please read
the following 12 Step Program on defeating the Golden Diva.
STEP #1: Diva covers her face up and four clones of her
face appears. If they capture you, they will send you
upwards (though you won't get damage), so wiggle free.
Jump on the faces as it flies around, grab it and toss
it up at the fan. After 4 times, she'll reveal her face.
STEP #2: Little bugs will STEP #3: She will then drop
shoot out, that will do down blue balls. They will
damage. They will fall blow up after a few seconds
onto the ground in the so Shoulder Ram at them,
shape of a ball. Pick it causing them to fly. If it
up, and throw it up at works, they will do damage
the Diva's face. to Diva upon contact.
STEP #4: She will next STEP #5: She will now throw a
throw black ducks at you. hammer. Grab the hammer, toss
Simply grab them as she it upwards and run underneath
does this, and toss them where it lands. You will
back at her to do some become Springy Wario. As that
damage. jump up into Diva's face.
STEP #6: Repeat Step #2. STEP #7: Repeat Step #3.
STEP #8: Repeat Step #4. STEP #9: Repeat Step #5.
STEP #10: She will repeat STEP #11: This time she will
Step #2 - Step #5 all at start smashing the ground
once a few times. Be where you are, revealing
careful with this one, as spikes. When this happens,
it will get rather fast, run out of the way, then
what with everything be Shoulder Ram her head causing
sent out to you at the damage. Do this tactic a few
same time. times.
STEP #12: With 1 Life Point left for her, only her lips
will be left, running back and forth. Just Shoulder Ram
them, and that will finish off the Golden Diva.
And with that, watch as all of the treasures are revealed
as well as the remaining of the ending. And with that, I
shall say congradulations on beating Wario Land 4 for the
Gameboy Advance!
----------
H: |Sound Room|
----------
Throughout the game, there are 16 CD Records (as I will call
them). For each one you collect, it will go to the Sound Room. In
here, you can listen to any one of 16 songs from the jukebox. You
will also notice some weird guy (dorky is more like it) who is
dressed up as Wario "singing along" with the songs, as well as
other things appearing. Below is a list of those songs and where
you can find them at:
CD's Found in the Emerald Passage:
"About That Shepard" "Things That Never Change"
"Tomorrow's Blood Pressure" "Beyond The Headrush"
CD's Found in the Ruby Passage:
"Driftwood & The Island Dog" "The Judge's Feet"
"The Moon's Lamppost" "Soft Shell"
CD's Found in the Topaz Passage:
"So Sleepy" "The Short Futon"
"Avocado Song" "Mr. Fly"
CD's Found in the Sapphire Passage:
"Yesterday's Words" "The Errand"
"You And Your Shoes" "Mr. Ether & Planaria"
Also if you go to the Kareoke, you can sing along with the song
called "Medamayaki", which can also be found as the theme for the
"Palm Tree Paradise" level. The title of this song translates to
"Sunny-Side Up Fried Eggs" (don't ask me O_o). To unlock Kareoke,
you must get 10,000 Points or more in each level (including the
last one). I do not know what it or what the lyrics translates to,
but I happen to enjoy the song alot. Below is the Japanese lyrics
for the song:
Hello there!
Ukurere mitanina, tabiwo shiyo.
Aruite iko, tsukino, kakerawo hiroinagara.
Chizuno kawarini kyanbasu,
Nijino shizukude (somemasho).
Hinonidi maniauyoni,
Boyaketa tokeiwa oiteko.
Umini tameiki tokashite,
Ishini koewo kizamo.
Tsukiwo supini ukabetara,
Hyougarano kumoga warau.
LONG INSTRUMENTAL BREAK THEN SONG REPEATS
If you happen to know what these lyrics translate to in English,
please email me and I will fully credit you.
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---------------
SECTION 3: |IMPORTANT STUFF|
---------------
-----
A: |Items|
-----
These are the items that in the game:
1. BLUE DIAMONDS: These giant 2. BLUE RUBIES: These small
diamonds are worth 1,000 blue rubies are worth 10
Points. Points.
2. CD RECORDS: These are found 4. DIAMOND PIECES: There are 4
throughout 16 levels. Each of these in each level.
one found will go to the Collect them to make it
Sound Room. These are worth whole. These are worth
500 Points 0 Points alone.
5. GOLD COINS: These are the 6. HEARTS: These will refill
biggest coins worth 500 your White Hearts. The more
Points. These are found with Red Hearts you have, the
Diamond Pieces. more life you have.
7. HEART CROWN TREASURE: There 8. LIFE CIRCLES: These are
are a few of these found found in almost all enemies.
throughout the game. Each Each one will fill up the
one you get will refill your meter under your Health Bar.
Health Bar completely. These Collect 8 of them to refill
are worth 500 Points. one Life Heart.
9. RED COINS: These red 10. RED RUBIES: These red rubies
coins are worth 50 Points. are worth 100 Points.
11. SILVER COINS: These larger 12. SMALL COINS: These tiny
coins are worth 100 Points. coins are worth 10 Points.
--------------
B: |Mini-Game Shop|
--------------
This is a list of the 3 Mini-Games in this game, as well as the
Items which can be bought with Tokens earned in the Mini-Games.
Please note that it will cost 5,000 Points to play any one game.
First off, is the Mini-Games:
MINI-GAME #1: WARIO'S HOMERUN DERBY
For this Mini-Game, you get to \ P / P = Pitcher
play a little baseball! Now it's \ / H = Hitter
probably best you hold your Gameboy \_*_/ * = Ball
Advance sideways just to play this H
game. You play as the Hitter, trying
to get as many Homeruns as possible. The game will play out
like this: The Pitcher will throw a baseball at you, and you
have to hit it. Use the 'A' Button to swing the bat.
HOMERUN: Swing and hit the ball within the baseball
diamond and "break" the screen
FOUL: Swing but barely hit the ball outside of the
baseball diamond
STIRKE: Swing (or don't) and miss the ball
3 Strikes and you are Out, thus resulting in a Game Over.
But for each time you hit a Homerun, your Strikes will be
resetted back to 0. You can have as many Fouls as possible.
For each 3 Homeruns you get, you will get 1 Token.
Throughout the game he will change his strategy and after 9
Homeruns, the strategy becomes more difficult, which can
either be faster or slower, or other tactics such as the
ball disappearing and reappearing. I'd tell you what they
are, but I figure I should let that be a surprise to you ^_^
MINI-GAME #2: THE WARIO HOP
This Mini-Game is bit more easier than other 2 Mini-Games.
Wario is on a tire riding towards the left. All you have to
do is jump over every obsticle that gets in your way (press
the 'A' Button to jump). Every 15 successful jumps will earn
you 1 Token. After 23 jumps, things will get much more
difficult, and after 38 jumps, the game will get much
faster.
MINI-GAME #3: WARIO'S ROULETTE
This Mini-Game, in my opinion, is the worst of the three.
You will have a few seconds to look at Wario's face. After
it's gone, you will have a roulette of eyes to choose from,
then noses, then mouths. In order to get a Token for this,
you must correctly match up the eyes, nose and mouth with
the face you saw at the start of the game.
So what can you get from all these Tokens? Well you can buy one of
8 powerful weaponary items, that can only be used against the boss
of the Passage you are in. Below is a list of those 8 items as
well as info describing them:
1. APPLE BOMB (Costs 2 Tokens): 2. BLAST CANNON (Costs 2
The Item Man will bring out Tokens): The Item Man
an apple. It will then open will bring a cannon out,
up to reveal a bomb, then which it will shoot a
be tossed into the boss, cannonball at the boss
exploding on them. causing little damage.
3. VIZORMAN (Costs 4 Tokens): 4. BUGLE (Costs 6 Tokens):
The Item Man will bring a The Item Man will bring
superhero out, which it will a bugle out, which will
shoot a powerful laser beam shoot musical notes at the
at the boss, causing some boss causing some good
damage. damage.
5. BLACK DOG (Costs 10 Tokens): 6. LARGE LIPS (Costs 10
The Item Man turns into a Tokens): The Item Man
giant dog, which will jump turns into a pair of lips,
up and start biting at the and kisses the boss, which
boss, doing alot of damage. will cause some damage.
7. BIG FIST (Costs 10 Tokens): 8. BLACK DRAGON (Costs 10
The Item Man becomes a giant Tokens): The Item Man
fist and does a huge sucker turns into a dragon and
punch on the boss, causing spits fire at the boss
lots of damage. causing lots of damage.
There is also a Smiley, which is always free. What's it do, not a
damn thing lol.
-------
C: |Enemies|
-------
There are two types of enemies in the game: Normal and Status-
Affecting. First up is the list of all Normal Enemies:
1. AXE KILLERS (50 Points): 2. BLACK SPINYS (200 Points):
These creatures weild axes. These are a bit tougher to
They walk slow, except when take out than the Pink
they spot you and they will Spinys, and can't be taken
charge at you. They can also out the same way as Pink
come in mummified versions. Spinys.
3. BOULDER TOSSER (100 Points): 4. BOUNCERS (10 or 50 Points):
These brown creatures will Harmless creatures that when
jump causing boulders to you walk into them, they
appear, and then tosses them will bounce you back a few
at you. Use Buttstomp Smash. feet.
5. CATEPILLARS (10 Points): 6. CRAWLERS (50 Points):
These things are a little These metal creatures crawl
hard to notice, but are around with a spike for a
very harmless and easy to nose. Rather simple to take
take out. out.
7. DANCING PIGS (50 Points): 8. FLYING POKER (0 Points):
These are pigs in a to-to One of two enemies that come
dancing like ballarenas. from the Artist Pig. These
Don't get in their way or will fly back and forth,
they will kick you. with a spike on them. Time
Buttstomp Smash is the only your jumps so that you can
way to take them out. take them out.
9. GIANT FLIES (0 Points): 10. ICE SPITTERS (50 Points):
Flies that sway back and These white cloak creatures
forth, that seems to get will spit ice at you, making
in the way. Jump on them you a block of ice, causing
to take them out. you to slide into a wall.
11. JOKER POKER (0 Points): 12. MASKED MAN (50 Points):
These are the enemies that These little guys wear masks
comes from the Spinners. which has a spike on it.
Nothing much to say about When they see you, they will
these guys, they just walk charge at you very fast. To
around with spears, but not take them out, use Buttstomp
extremely tough. Smash or Shoulder Ram.
13. MICRO CLONE (10 Points): 14. MOLE DIGGERS (50 Points):
These little guys are dupes These are moles who wear
of Wario in a mini car. drills on their faces. Watch
Watch out because they have out as the dirt they dig out
spikes on them. can hurt you.
15. PINK SPINYS (100 Points): 16. PIRAHNA FISH (10 Points):
These have spikes on them. These blue fishes will swim
To take them out, you must around, but when they see
buttstomp them to flip them you, they will strike fast.
over, then buttstomp on them Hit them from below to take
to destroy them. them out.
17. SCUBA MUNCHER (0 Points): 18. SEA MONSTERS (0 Points):
These yellow scuba diving These big monsters hide in
fishes will charge at you or holes and will appear when
jump up at you if it sees get rather close to them.
you. You can not kill these They can not be killed
things, so avoid them. whatsoever.
19. SPEARMAN (10, 50 or 100 20. SPIKED ROLLERS (200 Points):
Points): These little guys These enemies look like a
come equipped with spears. box with spikes on it that
If you make one red, and it walk around, launching
sees you, it will charge at spikes at you. Take them out
you. from behind.
21. SPIKED ROLY POLY (0 22. WATER GOBBLER (10 Points):
Points): One of two enemies These white creatures live
that come from the Artist in the water, and will
Pig. These will roll at you strike upwards when you're
when they see you. To take in their range. To take
them out, Buttstomp Smash them out, you need to hit
to knock them over and then them from underneath as
on them. they go upwards.
And now, the list of all Status-Affecting Enemies (one's that can
change Wario's appearance). These enemies have no points and will
appear everytime you re-enter the same screen they are on:
1. APPLE APE: These glasses 2. ARCHERS: These small red
wearing monkeys will walk guys will walk around
around throwing apples at carrying a bow. When you're
you or bounce you around a in their sight, they will
bit. If it throws an apple shoot an arrow at you,
at you and you eat it, you turning you into Balloon
will become Fat Wario. Wario.
3. BUZZERS: These yellow bees 4. FIRE STATUES: These statues
can poke you, which when will spit fire onto you,
they do will turn you into which will turn you into
Balloon Wario. Flaming Wario.
5. FLYING GHOSTS: These spirits 6. MALLET HOPPERS: These guys
will fly around spitting will walk around with a
green stuff at you. When you mallet. When it spots you,
are touched by it, you will it will mash you, turning
become Zombie Wario. you into Springy Wario.
7. SNOWBALLS: Not exactly 8. VAMPIRE BAT: Small bats that
enemies, but when one drops fly around. When one of them
on you, you will be turned touches you, you will become
into Snowball Wario. Bat Wario.
9. WALKING TORCHES - These fire holders will walk around and
drop out fire. Touch it and you will become Flaming Wario.
------
D: |Bosses|
------
This is a recap of all the bosses in the game:
BOSS #01: SPOILED ROTTEN
FROM: Entry Passage TIME: 1:00
HEALTH: 10 Life Points BEST ITEM TO USE: Bugle
This of course being the first boss, is rather simple. He
will drop little enemies that will charge at you (just take
them out). For the big guy though, do a Shoulder Ram or a
Headbutt Crash into him to cause damage. When he gets close
to death, he will get angry looking opening his mouth. This
is when you gotta get behind him and attack him the same
way. Using the Bugle is good as it will cause him to lose 8
Life Points.
BOSS #02: CATBAT
FROM: Sapphire Passage TIME: 4:00
HEALTH: 12 Life Points BEST ITEM TO USE: Black Dog
Here's how this fight breaks down. Part of the floor will
break away, leaving 4 platforms. In the water is some fish
type creature. As for the fight itself, CatBat will send out
some small little creatures which if you touch them, will
turn you into Balloon Wario. He will also drop into the
water, causing waterfalls to rise and come at you. For the
first part, use the waterfalls, and Shoulder Ram Crash into
the boss's head, which will do some damage. After about 4 or
5 hits, you need to use the waterfalls, to jump up and
Buttstomp Smash him. Do this a couple times, and he will be
defeated. Using the Black Dog is good as it will cause him
to lose 10 Life Points.
BOSS #03: CRACTUS
FROM: Emerald Passage TIME: 4:00
HEALTH: 16 Life Points BEST ITEM TO USE: Large Lips
To start off, smash the pot to wake him up. And now for the
boss! He has various tactics, which will include jump up
then come back down. He will either go into the ground and
bob up, or stop halfway on the screen. Either way, his eyes
will be wide open. This is when you need to attack, by
Buttstomp Smash on his head, either by jumpin on him, or
using the ladders. After stomping on him, his eyes will roll
in the back of his head, charge at you and using his arms to
stab you (which will cause damage). Run out of the way when
this happens. After awhile his eyes will come back. As you
do more damage to him, he gets tougher, so be ready. His
drool will also turn you into Zombie Wario, (though
lightning bugs will come out, turning you back to normal).
Using the Large Lips is good as it will cause him to lose 14
Life Points.
BOSS #04: AERODENT
FROM: Topaz Passage TIME: 4:00
HEALTH: 12 Life Points BEST ITEM TO USE: Black Dragon
For this one, a little creature jumps inside a giant teddy
bear and it inflates, floating to the ceiling. It will drop
out little enemies with spikes on them (these will hurt when
they are moving around). Jump on these then pick them up and
toss them upwards at the teddy bear, causing it to deflate
some. Wait till the teddy bears feet flash, then you can
perform a Shoulder Ram to knock it upside down. When this
happens, Shoulder Ram the little creature as much as you
can. As it gets closer to death, it will shoot out fireballs
to get in your way (which will turn you into Flaming Wario).
This is probably one of the easier bosses in the game. Using
the Black Dragon is good as it will cause him to lose 10
Life Points.
BOSS #05: CUCKOO CONDOR
FROM: Ruby Passage TIME: 4:00
HEALTH: 14 Life Points BEST ITEM TO USE: Big Fist
For this boss, it's a two part process. A giant moving
cuckoo clock will go back and forth. When it's above you, a
crane from it will drop down picking you up and carry you
off to one of two spike wheels (that are turning). Your job
to defeat this boss, Shoulder Crash into the crane and it
will swing upwards hitting the top of the clock, causing
damage. After half it's life is gone, it'll drop buzzsaws
and electric saws at you. When it has 7 Life Points left, a
condor will break out, throwing eggs at you. Catch the eggs
and throw them back at the very top of the condor. Watch out
with the eggs, because if they hatch, ducks will come out
and will explode. Using the Big Fist is good as it will
cause him to lose 12 Life Points.
BOSS #06: GOLDEN DIVA
FROM: Golden Passage TIME: 6:00
HEALTH: 20 Life Points BEST ITEM TO USE: Black Dog
This fight will be tough, so to get through it, please read
the following 12 Step Program on defeating the Golden Diva.
Using the Black Dog is good as it will cause her to lose 8
Life Points. With that, here we go:
STEP #1: Diva covers her face up and four clones of her
face appears. If they capture you, they will send you
upwards (though you won't get damage), so wiggle free.
Jump on the faces as it flies around, grab it and toss
it up at the fan. After 4 times, she'll reveal her face.
STEP #2: Little bugs will STEP #3: She will then drop
shoot out, that will do down blue balls. They will
damage. They will fall blow up after a few seconds
onto the ground in the so Shoulder Ram at them,
shape of a ball. Pick it causing them to fly. If it
up, and throw it up at works, they will do damage
the Diva's face. to Diva upon contact.
STEP #4: She will next STEP #5: She will now throw a
throw black ducks at you. hammer. Grab the hammer, toss
Simply grab them as she it upwards and run underneath
does this, and toss them where it lands. You will
back at her to do some become Springy Wario. As that
damage. jump up into Diva's face.
STEP #6: Repeat Step #2. STEP #7: Repeat Step #3.
STEP #8: Repeat Step #4. STEP #9: Repeat Step #5.
STEP #10: She will repeat STEP #11: This time she will
Step #2 - Step #5 all at start smashing the ground
once a few times. Be where you are, revealing
careful with this one, as spikes. When this happens,
it will get rather fast, run out of the way, then
what with everything be Shoulder Ram her head causing
sent out to you at the damage. Do this tactic a few
same time. times.
STEP #12: With 1 Life Point left for her, only her lips
will be left, running back and forth. Just Shoulder Ram
them, and that will finish off the Golden Diva.
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-------------
SECTION 4: |IN CONCLUSION|
-------------
--------------
A: |What's To Come|
--------------
What's to come, who really knows. And with this game, it could be
anything. So with that, this FAQ is gonna be open for anyone to
add their comments.
--------------
B: |Special Thanks|
--------------
I'd like to dedicate this FAQ to my best friend ExoSquad. He's the
one who got me started in FAQing, and has been the biggest
influence, inspiration and encouragement when it comes to this
stuff. He has been able to help me in many ways with this hobby.
It's thanks to him, that I'm able to keep going as long as I have
and continue as long as I can go on. That, and he let me borrow
this game, and because of that, I was able to make my 500th FAQ
with it. Oh, dude, if you're reading this, you can have your
game back now ^_^.
On-line Thanks To:
To GameFAQS for hosting my walkthroughs, as well as many more ^_^.
To any other authors out for this game. If by some chance you feel
I have any info of yours (which I really hope not), please contact
me and point it out and I will credit you fully for it ^_^.
--------------
C: |The Disclaimer|
--------------
Wario Land 4 is probably my favorite game of the entire Wario Land
series. It's has some pretty good adventure in it as well as some
great action, and is all around fun. I really wasn't thinking
about making an FAQ for this game, but then I figure, why not give
it a try, and so I did! I made this walkthrough the best way I can
and I hope it helps out in every way possible. Now here comes the
important stuff you need to read.
Ok, I'll make this quick and simple. This walkthrough is my work.
I've made this walkthrough, describing the game the best possible
way I can. You can use whatever info you want, so long as you give
me credit and don't alter anything. All you have to do is email me
at
[email protected] if you're gonna do anything with
this walkthrough. And to show that I'm not a complete selfish
bastard, if you have something you wanna add, email me and I will
give you full credit ^_^. This walkthrough, like many others are
intended for GameFAQs, GameSpot, IGN.com and NeoSeeker ONLY. You
want it on your site, well you better start emailing me. Failure
to comply with this, and I will be mad, among other things.
Email me at
[email protected]
Copyright (C) March 27th, 2007
Mike Leatherwood AKA StarFighters76
Wario Land 4 (C) 2001 Nintendo