-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                WEAPONS FAQ
                    For
          THE LORD OF THE RINGS:
         __________
         \__    __/
     THE    |  |
            |  | ___    ___  ___
__________  |  | \  \/\/  / / _ \
\__    __/  |  |  \      /  |(_)|
   |  |     |__|   \_/\_/   \___/     ___
   |  |  ___ ___    ___ ____   _ __  / __\
   |  | / _ \\  \/\/  // []_\ |   _| ||__
   |  | |(_)| \      / |  |__ | /    \__ \
   |__| \___/  \_/\_/  \____/ |_|    ___||
                                     \___/

            For GameBoy Advance
               Version: 1.02
                By: Numbers
                  2/29/03

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-





***********************************
        TABLE OF CONTENTS
***********************************

1. Introduction
         - Introduction
         - How to use this FAQ
         - A few terms you should be aware of
         - 'E' Item Glitch

2. Weapons & Armor
         - Swords & Knives
         - Axes
         - Staffs
         - Bows
         - Arrows
         - Armor
         - Helms
         - Shields
         - Outerwear
         - Shoes
         - Neckwear
         - Uniques
         - Whetstones

3. Prefixes
         - Races
         - Colors
         - Professions
         - People
         - Quality
         - Woods
         - Metals, Gems, & Stones

4. Suffixes
         - Suffixes

5. Notes



******************************
        INTRODUCTION
******************************

Introduction
-------------------------------------

Hello! Welcome to the Lord of the Rings: The Two Towers Weapons FAQ version
1.02. This FAQ will show you the stats of all items, prefixes, and suffixes
in Lord of the Rings: The Two Towers game for GBA.



How to use this FAQ
--------------------------------------

All items, prefixes, and suffixes are broken down into categories. The contents
of a category is listed down the side, with each of an items stats placed below
and off to the side.

Example:            Category 1
                   -------------
                   -Item 1
                             Stats1
                             Stats2
                   -Item 2
                             Stats1
                             Stats2
                     And so on...



A few terms you should be aware of
--------------------------------------

 2H- Two handed. This either means an item requires two hands to use
                 or will do bonus damage if used with two hands.

 Ice Damage- A magical form of damage that disregards all Armor for a direct hit.
             It does not always work or hit.

 Fire Damage- A magical form of damage that disregards all Armor for a direct hit.
              It does not always work or hit.

 Experience Gained- An increases in the rate at which you gain
                    experience points.

 Critical Hit- Does x2 the normal damage. Some Weapons, Prefixes, and Suffixes
               will incress you chance of getting a criticl hit.

 Weaponmaster- Does x3 the normal damage on a critical hit, insteed of x2.

         All other terms should be fairly straightforward.



'E' Item Glitch
--------------------------------------

At the end of an item their will appear an 'e'. It does absolutely nothing to the stats
of the item, but if sold, it fetches a price of over 2000 gems. If you receive an item
with the 'e' glitch, it is recommended that you duplicate it with the duplication glitch
(during multiplayer), then sell them to max out your gems.






*********************************
        WEAPONS & ARMOR
*********************************


Swords & Knives
-----------------------
-Spoon
           1-2 Damage
           -6 Defense
           +5 Courage
           +1 Hit Point Regeneration
-Long Knife
           2-4 Damage
           +3 Accuracy
-Knife
           2-5 Damage
           -4 Defense
-Dagger
           2-5 Damage
-Dirk
           2-5 Damage
           +4 Defense
-Hunting Knife
           3-6 Damage
-Serrated Knife
           3-7 Damage
           +2 Accuracy
-Sabre
           2-5 Damage
           +1 Defense
-Gladius
           2-5 Damage
           +1 Accuracy
-Cutlass
           3-6 Damage
           -1 Accuracy
-Smallsword
           3-7 Damage
-Shortsword
           3-7 Damage
-Sword Rapier
           3-7 Damage
           +2 Accuracy
-Backsword
           4-8 Damage
           -2 Defense
-Leaf Sword
           4-8 Damage
           +1 Defense
-Longsword
           4-9 Damage
-War Sword
           4-9 Damage
-Scimitar
           4-9 Damage
           +1 Defense
-Falchion
           5-10 Damage
           -2 Defence
-Estoc
           5-10 Damage
-Broadsword
           5-11 Damage
-Serrated Sword
           6-12 Damage
-Soldier Sword
           4-8 Damage
           +7 2H Damage
-Hand-and-a-Half Sword
           5-11 Damage
           +5 2H Damage
-Flambard
           8-16 Damage
           2H
-Greatsword
           9-18 Damage
           2H
-Claymore
           10-20 Damage
           2H

Axes
-----------------------
-Hatchet
           4-8 Damage
           -3 Defense
-Axe
           6-12 Damage
-Battle Axe
           7-14 Damage
-Great Axe
           9-18 Damage
           2H

Staffs
-----------------------
-Short Staff
           2-4 Damage
-Staff
           2-5 Damage
           +1 Wisdom
-Quarterstaff
           3-6 Damage
           +2 Wisdom
-Magestaff
           3-6 Damage
           +3 Wisdom
           +1 Flame of Anor

Bows
-----------------------
-Shortbow
           4-8 Damage
-Bow
           5-11 Damage
-Longbow
           7-14 Damage
-Composite Bow
           8-16 Damage
-Recurved Bow
           10-20 Damage

Arrows
-----------------------
-Elven Arrows
           +2 to Hawkeye
-Fire Arrows
           +3 Fire Damage
-Bodkin Arrows
           +2 to Orcs
           +2 to Uruk-Hai
-Barbed Arrows
           +0-1 Damage
-Wood Elven Arrows
           +2 Critical Shot
-Moon Arrows
           1-2 Damage
           +1 Spirit Regeneration
-Sun Arrows
           1-2 Damage
           +1 Hit Point Regeneration

Armor
-----------------------
-Cloth Shirt
           +2 Melee Armor
           +2 Missile Armor
-Padded Shirt
           +3 Melee Armor
           +3 Missile Armor
-Leather Jacket
           +4 Melee Armor
           +4 Missile Armor
-Brigandine
           +5 Melee Armor
           +4 Missile Armor
-Ringmail
           +6 Melee Armor
           +3 Missile Armor
-Chainmail
           +7 Melee Armor
           +3 Missle Armor
-Scalemail
           +8 Melee Armor
           +8 Missle Armor
-Lorica
           +9 Melee Armor
           +9 Missle Armor
-Double Mail
           +10 Melee Armor
           +5 Missle Armor
-Lamellar
           +11 Melee Armor
           +11 Missle Armor
-Breastplate
           +12 Melee Armor
           +12 Missile Armor
           -1 Accuracy
           -1 Defense
-Corselet
           +14 Melee Armor
           +14 Missile Armor
           -2 Accuracy
           -2 Defense

Helms
-----------------------
-Hood
           +2 Critical Armor
-Cap
           +4 Critical Armor
-Coif
           +1 Melee Armor
           +7 Critical Armor
-Pothelm
           +1 Melee Armor
           +12 Critical Armor
-Greathelm
           +2 Melee Armor
           +14 Critical Armor
           -2 Accuracy
-Crown
           +1 Critical Armor
           +1 Courage

Shields
-----------------------
-Buckler
           +10% Shield Block
-Small Shield
           +15% Shield Block
-Round Shield
           +20% Shield Block
-Kite Shield
           +25% Shield Block
-Large Shield
           +30% Shield Block
-Tower Shield
           +35% Shield Block

Outerwear
-----------------------
-Cape
           +1 Missile Armor
-Mantle
           +1 Missile Armor
           +1 Defense
-Cloak
           +1 Melee Armor
           +1 Missle Armor
           +2 Defense
-Heavy Cloak
           +1 Melee Armor
           +1 Missle Armor
           +3 Defense
-Robe
           +1 Missile Armor
           +2 Defense
           +1 All Passive Skills

Shoes
-----------------------
-Sandals
           +10% Speed
-Shoes
           +1 Defense
-Boot
           +1 Melee Armor
           +2 Defense
-Sollerets
           +1 Melee Armor
           +3 Defense

Neckwear
-----------------------
-Brooch
           +2 Defense
-Amulet
           +5% Shield Block
-Warg Collar
           +1 Accuracy
-Necklace
           +1 strength
-Charm
           +1 Health
-Clasp
           +1 Defense
-Choker
           +1 Melee Armor
-Medallion
           0-1 Damage



Uniques
-----------------------
-Sting
           4-7 Damage
           +5 to Orcslayer
-Glamdring
           6-12 Damage
           +3 2H Damage
           +5 To Orcslayer
-Orcrist
           6-12 Damage
           +3 to Uruk-Hai
           +8 To Orcslayer
-The Maelstrom Sword
           6-12 Damage
           +3 Animal Damage
-The Obsidian Longbow
           6-12 Damage
           +3 Ice Damage
-The Elf Lord's Bow
           6-12 Damage
           +5 Accuracy
-The Ruby Kingsword
           6-12 Damage
           +5 Strength
-Axe of the Silver Dwarf
           7-13 Damage
           Weaponmaster
-Staff of Five Ages
           6-12 Damage
           +3 2H Damage
           +5 Orcslayer
-The Emerald Darkblade
           6-12 Damage
           +5 Courage
-Ent Water
           Cost: 500 gems
           If you are knocked unconscious, Ent Water
           restores you to life with no penalty.
-Horn of Boromir
           +10% Experience Gained
-Book of Herbs
           +3 To Herb Lore
-Sam's Cookpot
           +2 To Resist Ring
-Fletching Kit
           + 2 To Spread Fire
-Scrolls of Minas Tirith
           +3 To Wisdom
-Evenstar
           +13 Courage
-Phial of Galadriel
           +3 To Resist Ring
-Songbow of Ibun
           10-20 damage
           +5 courage
-Maegborion Longbow
           7-14 Damage
           +10% Critical Hit
-Elf Shortbow of Kae Vin
           5-11 Damage
           +2 To Orcs
           +4 Accuracy
-Aldazar's Longsword
           4-9 Damage
           +2 All Primary Stats
-Warloch Hunter Sword
           5-11 Damage
           +8 2H Damage
           +4 Strength
-Devitt Warsword
           6-13 Damage
           +4 2H Damage
-Brakash's Great Axe of Maiming
           10-20 Damage
           2H
           +3 To Orcs
           +10% Critical Hit
-Bovine Butcher Axe
           6-12 Damage
           +4 Accuracy
           +3 Hit Points
-Bretinz Dwarven Tool Axe
           6-13 Damage
           +2 To Orcs
           +2 Defense
-Magestaff of Ulrick
           3-6 Damage
           +30 Stun time
           +2 Fireworks
-Staff of Briley the Scarlet
           3-7 Damage
           +4 To Nazgul
           +2 Health per Slain Foe
-Staff of Old Thalcos
           2-4 Damage
           +2 To Uruk-Hai
           +2 Spell Damage
-Chainmail of Sorinor
           +10 Melee Armor
           +3 Missile Armor
           +3 Defense
-Iron Mail of Meijin
           +10 Melee Armor
           +5 Missile Armor
           +1 Spirit Regeneration
-Dwarf Chain of Marr Kuz
           +12 Melee Armor
           +5 Missile Armor
           +2 Strength
           +1 Defense
-Garnet Cloak of Tamaras
           +1 Missile Armor
           +1 All Passive Skills
-Tolkien's Wool Cloak
           +3 Melee Armor
           +3 Missle Armor
-Canvas Mantle of Mykwil Koz
           +2 Melee Armor
           +2 Missile Armor
           +2 Defense
-King Caspur's Crown
           +1 Critical Armor
           +1 Defence
           +4 Courage
-Shining Helm of Jae Sunbae
           +8 Critical Armor
           +3 Accuracy
-Dark Hood of Grypt Tinyt
           +4 Critical Armor
           +10% Critical Hit

Whetstones
--------------------------
-Used Whetstone
           Cost: 100 gems
           Keeps weapons in good condition.
           +1 Damage
-Ordinary Whetstone
           Cost: 500 gems
           Keeps weapons in good condition.
           +2 Damage
-Common Whetstone
           Cost: 1000 gems
           Keeps weapons in good condition.
           +3 Damage
-Fine Whetstone
           Cost: 2000 gems
           Keeps weapons in superior condition.
           +4 Damage
-Superior Whetstone
           Cost: 3000 gems
           Keeps weapons in superior condition.
           +5 Damage
-Dwarven Whetstone
           Cost: 5000 gems
           Keeps weapons in superior condition.
           +6 Damage
-Adamant Whetstone
           Cost: 8000 gems
           Keeps weapons in perfect condition.
           +7 Damage
-Mithril Whetstone
           Cost: 12000 gems
           Keeps weapons in perfect condition.
           +8 Damage
   ***Warning***
   Buying the Mithril Whetstone creates a bug
   that doesn't allow you to buy Attribute Points
   or Ent Water. So only buy it if you don't wish
   to continue buying them.




**************************
        Prefixes
**************************

Races
-------------------------------
-Elven
           +2 Accuracy (to weapons)
           -or-
           +10% Speed (to armor)
           -or-
           +2 Accuracy (to outer wear)
           +5% Speed
           -or-
           +1 Courage (to staffs)
           +1 Spell Damage
-Dwarven
           +2 Melee Armor (to armor)
           -or-
           +2 Strength (to weapons)
-Hobbit
           +1 Defense
           +1 Courage
-Numenorean
           +1 Strength
           -or-
           +1 Health
-Orc
           -1 Melee Armor
           -or-
           +1-2 Damage
           -5% Shield Block
-Goblin
           -1-2 Damage (to swords)
           -or-
           -2 Melee Armor
-Goblin-Man
           +0-1 Damage
           -or-
           -1 Melee Armor
-Easterling
           +1 Accuracy
           -or-
           +1 Melee Armor
-Dunlending
           +1 Strength
           -or-
           -1 Melee Armor

Colors
-------------------------------
-Black
           -10% Purity
-White
           +1 Courage
-Red
           -2 Accuracy
-Brown
           +3 Animal Damage
-Grey
           +2 Strength
-Mottled
           +3 Defense
-Pure White
           +4 Courage
-Blood Red
           +2-4 Damage (to weapons)
-Dark
           +2-4 Damage (to weapons)
           -10% Purity
           -or-
           +10% Shield Block (to Shields)
           -15% Purity
-Yellow
           -1 Courage
-Green
           +5 Fire Damage
-Orange
           +1 Strength
           +1 Courage

Professions
-------------------------------
-Warrior's
           0-1 Damage
-Ranger's
           +3 To Orcs (to weapons)
           -or-
           +10% Speed (to shoes)
-Wizard's
           +1 Courage
           -or-
           +2 Courage
-Woodman's
           +3 Animals Damage (to weapons)
           -or-
           +5% Speed
-King's
           +1 Accuracy
           +1 Courage
           -or-
           +2 Accuracy
           +2 Courage
-Peasant's
           +1 Courage
-Burglar's
           +1 Accuracy (to weapons & shoes)
           +1 Defense
           -or-
           +2 Defense
-Crusader's
           +1-2 Damage (to weapons)
           +15% Critical Hit
           -or-
           +1-2 Damage
-Craftman's
           +1 Accuracy
-Miner's
           +2 Health
-Traveler's
           +1 Health


People
-------------------------------
-Balin's
           +0-1 Damage
           +4 To Orcs
-Elrond's
           +1 All Primary Stats
-Arwen's
           +2 Accuracy
           +2 Courage
-Theoden's
           +3 Courage
           +20 Hit Points
-Denethor's
           +1 Courage
-Trotter's
           +10% Critical Hit
-Boromir's
           +1-3 Damage
-Eomer's
           +1-2 Damage
           +3 Accuracy
-Gloin's
           +25 Hit Points
-Isildur's
           +20% Critical Hit
-Smeagol's
           +2 Melee Armor
           +5 Strength
           -20% Purity

Quality
-------------------------------
-Cheap
           -1-2 damage (to weapons)
           -or-
           -1 Defense (to shoes)
           -or-
           -2 Melee Armor
           -or-
           -1 Critical Armor
-Fine
           +0-1 Damage (to weapons)
           -or-
           +1 Melee Armor (to armor)
           -or-
           +1 Critical Armour (to helms)
           -or-
           +1 Defense (to shoes)
-Exquisite
           +1-2 Damage (to weapons)
           -or-
           +2 Melee Armor (to armor)
           -or-
           +2 Critical Armour (to helms)
           -or-
           +2 Defense (to shoes)
-Ancient
           +2 To All Primary Stats
           -or-
           +2 Defense (to shields)
           -or-
           +3 Melee Armor
           -or-
           +1 Melee Armor (to shoes)
           -or-
           +1-3 Damage (to staffs)
           -or-
           +1 Accuracy
-Decorated
           Better Resale Value
           -or-
           +1 Courage
-Adamantite
           +1 Melee Armor
           +2 Defense
           -or-
           +1-2 Damage
           -or-
           +2 Melee Armor
           -or-
           +1 Melee Armor

-Runcarved
           +1 Defense (to armor)
           -or-
           +1 Melee Armor
           -or-
           +1 Accuracy
-Moonruned
           +1 Defense
           +3 Missile Armor (to armor)
           +1 Spirit Regeneration
           -or-
           +1 Missile Armor (to helms)
           +1 Spirit Regeneration
           -or-
           +3 Fire Damage
           +1 Accuracy
           +1 Spirit Regeneration
-Dragonscale
           +1 Fire Damage (to weapons)
           -or-
           +10 Melee Armor (to armor)
           -or-
           +2 Critical Armor (to helms)
-Tempered
           +2 Melee Armor  (to armor)
           +1 Missile Armor
           -or-
           2-5 Damage (to weapons)
           +5% Critical Hit
           -or-
           +1 Defense
-Wool
           +15 Hit Points
-Moqueshel
           +1 Courage
-Horsehair
           -1 Courage
-Organza
           +2 Courage (to outerwear)
           -or-
           +1 Courage
-Goldlace
           +3 Courage

Woods
-------------------------------
-Pine
           +1 Accuracy
-Mahogany
           +1 Melee Armor
-Thorny
           +0-1 Damage
-Elm
           +1 Defence
-Oiled
           +1 Spell Damage
-Cherry
           +1 Fireworks
-Walnut
           +1 Health
-Ebony
           +2 Strength
           +2 Courage
           -15% Purity
-Oak
           +1-2 Damage
-Dogwood
           +2 Defense
-Applewood
           +2 Health
-Purpleheart
           +2 Strength
           +2 Courage
-Bloodwood
           +1-3 Damage
           +1 Spell Damage
-Holly
           +3 Health

Metals, Gems, & Stones
-------------------------------
-Dull
           -1 Courage
-Burning
           +2 Courage
           -10 Hit Points
-Sparkling
           +1 Accuracy
           +3 Defense
-Copper
           +1 Strength
-Jeweled
           +1 Strength
           +1 Accuracy
           +1 Defense
-Glittering
           +1 All Primary Stats
-Emerald
           +10 Hit Points
-Diamond
           +15 Hit Points
-Ruby
           +2 Courage
-Gold
           +1 Strength
           +2 Courage
-Silver
           +1 Courage
-Amethyst
           +2 Accuracy
           +2 Defense
-Sunstone
           +5 Melee Armor
           +1 Spirit Regeneration
-Moonstone
           +5 Missile Armor
           +1 Spirit Regeneration
-Spiked
           +0-1 Damage
-Rusted
           0-1 Damage
           -5% Shield Block
-Razor
           +1-2 Damage
-Bronze
           -1-2 Damage  (to weapons)
           -or-
           -2 Melee Armor (to armor)
           -or-
           -1 Melee Armor  (to helms)
           -1 Critical Armor
-Iron
           +5% Shield Block (to shields)
           -or-
           -1 Melee Armor (to armor)
-Mithril
           +1-3 Damage
           +6 To Orcs   (to weapons)
           +6 To Nazgul
           -or-
           +3 Melee Armor (to armor)
           -or-
           +2 Melee Armor (to helms)
           -or-
           +5 Defense     (to Shields)
           +10% Shield Block





**************************
        Suffixes
**************************

Suffixes
--------------------------
-of Maiming
           +2-5 Damage
-of Slaying
           +2-4 Damage
           +4 Accuracy
           +20% Critical Hit
-of Blinding
           +45 Foe Stun Time
-of Honor
           +20% Purity
           +2 All Primary Stats
-of Corruption
           -30% Purity  (to weapons)
           +5 All Primary Stats
           -or-
           -30% Purity (every thing else)
           +8 All Primary Stats
-of Vengeance
           +8 Reflect Damage
           -or-
           +5 Reflect Damage
-of Sickness
           -5 Health
-of Deftness
           +10% Experience Gained
-of Skill
           +20% Experience Gained
-of Vitality
           +25 Hit Points (to weapons)
           -or-
           +35 Hit Points (to armor)
-of Shadow
           -5 Defense
           +2 Spirit Points Per Hit
-of Blood
           +1-2 Damage
-of Nature
           +6 To Animal Damage
           +2 To Orcs
-of Sorrow
           +1-3 Damage
-of Elfsong
           +4 Courage
-of Purity
           +2 Courage
-of Aptitude
           +8 Accuracy
-of Trees
           +8 Animal Damage
           +4 To Orcs
-of Terror
           +3-6 Damage
-of Flame-Dragons
           +4 Fire Damage
           +60 Stun Time
-of Shadow
           -8 Defense
           -10% Purity
           +1 Spirit Points Per Hit
-of Flame
           Better Resale Value
-of Frost
           Better Resale Value
-of Brambles
           +4 Reflect Damage
           +2 Melee Armor
-of Deflection
           +5 Missile Armor
-of Solidity
           +5 Melee Armor
-of Rejuvenation
           +3 Health Per Slain Foe
-of Stealth
           +12 Defence
-of Haste
           +20% Speed
-of Imperator
           +1 All Active Skills
-of Wisdom
           +1 All Passive Skills
-of Gondor
           +4 Courage
-of Minas Tirath
           +15% Purity
-of Isengard
           +6 Strength
           +6 Accuracy
           -15% Purity
-of Rohan
           +5 To Uruk-Hai
           +8 Accuracy
-of Barad-Dur
           +8 To Orcs
           +6 To Nazgul
           +9 Accuracy
-of Lothorien
           +1 All Passive Skills
-of Rivendell
           +15% Speed
-of Bree
           +4 Strength
-of Arnor
           +5 Courage
-of Khazad-Dûm
           +4 Strength
           +4 Courage
-of Arganoth
           +8 Courage
-of Orthanc
           +4 Health
           +4 Defense
           -10% Purity
-of Minas Morgul
           +2 Accuracy
           -10% Purity
-of Sauron
          +5 All Primary Stats
          -30% Purity
-of Saruman
           +5 Courage
           -20% Purity
-of Lurtz
           +4 Strength
           -10% Purity
-of Greedy Dwarves
           +2 Gems
-of Morine
           +3 All Primary Stats
           -10% Purity
-of Ugluk
           +6 Health
           -4 Courage
           -10% Purity
-of Haldir
           +4 Accuracy
           +3 Courage
-of Strider
           +3 Strength
           +3 Accuracy
-of Durin
           +4 Strength
           +5 Health
-of Whetstone
           Better Resale Value


***********************
        NOTES
***********************

-This FAQ can only be viewed on GameFAQ's.

-Credit to: All the people of the THE LORD OF THE RINGS: THE TWO TOWERS Forum.

© Numbers 2003