Yay tenth guide up! I decided to play this game again after so many years of
it sitting and forgot how fun it was. Decided to write a guide for it. Email
me at acowwithads[at]gmail[dot]com. Just replace the [at] with an @ symbol
and [dot] with a period like at the end of this sentence >>>>>>>>. Please no
spam emails, only suggestions, questions, and comments. Enjoy.
BTW before you get to the guide, hit CTRL and F and type in the codes by the
name of the desired section(In the Table of Contents below) then hit next.
This will hop you straight to the part you wish to look at.
Also just to let you know, because this is a sidescroller and I didn't want
to sound repetitive, unless I say up, down or left you usually have to move
right.
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Table of Contents
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This game is a sidescroller in which you need to kill all enemies on screen
before you can pass. Because of this, I will label each section with a number.
EX: When you first start off and kill the bad guys on a level, this will be 1.
Then a red arrow pops up telling you to move forward. This next section will
be 2.
Subway1: There is a few of the robot dogs here. Around three take them out
then move forward.
Subway2: More robot dogs here. Just a bit more then last time, around four or
so. Some will burst through the walls. Take them out to continue.
Subway3: Same as Subway2.
Subway4: Break open the box for a health kit, then jump down the manhole. Do
this by hovering over it and pressing down on the D-Pad.
Tunnel1: Head right and jump down.
Tunnel2: Same as Tunnel1.
Tunnel3: Move right and take out the two robot dogs.
Tunnel4: Rockets will be shot at you from both sides. Slash them to take them
out.
Tunnel5: Just a bit more dogs then Tunnel3.
Tunnel6: Same as Tunnel5
Tunnel7: Quite a few dogs. Take them out.
Tunnel8: Quite a few dogs here aswell. When they are done jump down to your
right and as you fall you will pick up a health kit.
Walkway1: Take out the thugs then move on.
Walkway2: Same as Walkway1.
Walkway3: Same as Walkway1.
Walkway4: Take out the robot dogs and move forward.
On this you just have to shoot a gun in a moving vehicle. Robot dogs will be
jumping at you from the front and the sides. Shoot them down. Your gun also
automatically locks on if you hover your aimer over the dogs. Pretty easy.
There is a bar at the top right of the screen to show you how far you have to
go until the boss.
Notes before the boss:
- The dogs occasionally drop health packs
- Try not to take a lot of damage
- Save your bombs
BOSS: BRICKWALL
Well yeah, not much of a boss but it can still be a pain. Since the wall can't
hit you, focus your fire on the endless dogs jumping at you while putting a
shot or two on the wall. Remember to use your bombs aswell! Quite an easy
level.
LAB1: Take out the few ninjas.
LAB2: Take out the two security guys
LAB3: Take out a few more security guys then double jump up to the platform
above you. Wait until the elevator comes down the jump onto that. There is a
helath pack on top of the elevator.
LAB4: Decent amount of ninjas here. Also you fight your first sword ninja.
LAB5: Take out the security, then go through the blue door. Use up on the Dpad
when in front of it to do so.
Tunnel1: Crawl into the tunnel then fight a few of the robot dogs.
Tunnel2: Same as Tunnel1 minus the crawling into a tunnel part. Once done with
the dogs, crawl OUT of the tunnel and jump onto the platform above.
Platform1: Robot dogs will fall from the vents above. Take them out.
Platform2: Now Robot dogs will come from the sides. Take them out and crawl
through the hole in the wall using up on the dpad.
LAB6: Take out a few security here.
LAB7: Same as Lab6.
LAB8: Fight off two ninjas
LAB9: Fight off more ninjas
LAB10: Fight off security
LAB11: Take out a bunch of security, then go through the red door.
His attacks are pretty simple to doge and should be a quite easy boss. There
is a health pack in the middle of the level if you need it. When he swings his
arms, just stay clear. When he shoots missles jump up while underneath him and
attack him from there. Most of the time the missles will miss.
Notes:
- Hit him in the front/head to do damage
- Health pack is in the middle. If you happen to not get hit often, grab the
health pack after you defeat him anyway to score a few extra points.
Street1: Take out the two thugs.
Street2: Take out four thugs
Street3: Destroy boxes.
Street4: Take out thugs.
Street5: Another set of boxes.
Street6: Same as Street2.
Street7: Take out six or so thugs.
Street8: Climb up the ladder by pressing Up on the dpad under it.
Rooftops1: Take six thugs out by the sign.
Rooftops2: Double jump onto building across from you and climb up it.
Rooftops3: Take out four thugs.
Rooftops4: Jump back down to street.
Street9: Take out six thugs.
Street10: Double jump onto boxes to climb up wall.
Rooftops5: Take out four thugs.
Rooftop6: Jump down onto bridge.
Bridge1: Take out four or so thugs. Then jump down to the right of the bridge.
Bridge2: Take out four thugs, then jump down to the left of the bridge.
Street11: Take out seven or so thugs.
This is a harder boss fight then the other two. When Casey is about to swing,
he raises his hockey stick up. You have a split second to try and move away.
Very hard to do. What I found to work is to attack up, and occasionally it will
counter his move. However this will force you to take his hits a few times.
Luckily, above the building on the side of you is a health pack!
Now after fighting Casey, you have to beat him to the finish line on a
motorcycle race. Obstacles are in your way, however, and you also still have a
health bar. Press B to speed up and begin your race. The orange > symbols speed
you up, and ramps send you flying over muddy parts of the road. Purple gas cans
will increase your health. The obstacles you need to watch out for are the mud,
the traffic cones, and tires. All will decrease your health and slow you down.
On the top right of your screen will show how far you are from the finish line.
Now you are teamed up with Casey. He is a very mediocre fighter at best, but
seems to not have a health bar so use him to your advantage. Try and stay by
him to take out the thugs quicker.
To start there will be two or so waves of thugs. Easy enough, especially with
two fighters. Once those waves are done, the boss will appear. The thugs will
continue to show up while you fight the boss, but once he is dead you don't
have to kill the rest of the thugs, they will just leave. I found that jumping
down on him from the buildings works pretty nice. Same with attacking up. His
attacks do a lot of damage, except his grab attack if you break free quick.
There is a health pack you can grab if you double jump off a building and over
the middle.
Sewer1: Take out the two thugs. Then jump onto ledge above you.
Sewer2: Take out the three thugs.
Sewer3: Jump from ledge to ledge. If you fall, run all the way to the left and
climb back up using the pipe by pressing up on the dpad.
Sewer4: take out the thugs then climb up the pipe using up on the dpad.
Street1: Take out the thugs
Street2: Climb up the pipe by pressing up on the dpad.
Rooftops1: Take out the four or so thugs. Then jump across to the next rooftop.
If you fall, you can climb back up using the pipe on the left by pressing up on
the dpad, but first destroy the boxes and take the health pack.
Rooftops2: Take out the three or so thugs.
Rooftops3: Take out the thugs.
LAB1: Climb up the pipe using up on the dpad, then jump to the left. Open that
door by pressing up on the dpad. Watch out for the lasers on the bottom
shooting up!
LAB2: Destroy the boxes for a health pack. Then go on the moving platforms
across the spikes to a computer. Press up on the dpad by the computer. It's
screen will turn red. Then return to LAB1.
LAB1: Now go back up the pipe, but this time jump right and go up through that
door.
LAB3: Do the same thing as in LAB2, except these platforms don't move, and this
time the computer screen will turn blue. Now return to LAB1.
LAB1: head back up the pipe and go through the big door in the middle.
LAB4: Defeat the security.
LAB5: Defeat the ninjas. Then climb up the pipe dodging the lasers. As one
shoots wait then climb up and wait again. It is a continous pattern that will
be learned quickly. If you take too much damage there is a health pack if you
jump off about halfway up to the left. Once you are up however, jump down to
the left and land on that ledge.
LAB6: Defeat the ninjas.
LAB7: Defeat the security. Then jump up to the ledge above and go through the
blue door.
Now you got to fly with Donatello. This can be tricky and is all about timing.
Dodgeing the spike balls should be the least of your worries as 90% they are
still and easy to get around. However, missiles will be shot from behind you.
To take these out I found it best if you charge your shots then shoot as they
turn for you. This will apread your shot across the whole screen. There should
be two or so health packs on the way for you to pick up if you get hit. About
3/4ths of the way (top right of your screen shows how far in you are) the game
will speed up and spiked balls may start moving. However this shouldn't cause
too much of a problem. Just keep charging your shots!
At the start the two ninjas will be invise. You can't do damage to them when
they are invisible. So here is what you do. There are three panels around the
room; one on the top platform, one on the right platform, and one on the left
platform. Activate all of these using up on the dpad will make the ninjas
visible. Now you can do damage to them, and in this form they are really easy.
If you don't take them out before they go back invisible, just rinse and repeat
the panel process. If you need extra health above the top panel is a health
pack.
Traintracks1: Defeat two ninjas.
Traintracks2: Same as Traintracks1.
Traintracks3: Defeat three security then grab the health pack.
Traintracks4: Defeat four ninja.
Traintracks5: Defeat three security.
Traintracks6: Take out three ninjas.
Traintracks7: Take out three security.
Traintracks8: Take out four ninjas then drop down and take out the boxes to
get the health pack. Now run up to the wall and wall jump off each side up to
the top.
Traintracks9: Take out three security.
Traintracks10: Take out three ninjas.
Traintracks11: Take out four ninjas.
Traintracks12: Jump across the gap and take out the three ninjas.
Traintracks13: Jump from gap to gap taking out security and ninjas as you go.
If you fall might get zapped if you fall when the electric is on. In the second
gap, however, is a health pack if you want to take your chances.
Just progress through the level without dieing while you are on the skateboard.
Collect the purple cyrstals as you go as they net you points and MAY be needed
for level completion. All you got to do is watch for pipes which are easy to
dodge. Health packs are also sometimes found as you are skating along.
Volcanoe1: Jump from the mini platforms to cross the lava.
Volcanoe2: You have to fight this dragon looking thing. I found that two fully
charged attacks will beat him in two hits.
Volcanoe3: Same as Volcanoe2 but when the dragon dies double jump onto the
platform and break open the boxes for a health pack.
Volcanoe4: Same as Volcanoe1.
Volcanoe5: Same as Volcanoe2.
Volcanoe6: Same as Volcanoe3 except when you jump up there are no boxes, but a
cave to enter by pressing up on the dpad.
Volcanoe7: Jump up by the metal object. First lava flows on the right. Once it
is gone it will flow on the left. While it flows on the left wall jump up onto
the platform on the metal thing above. Rinse and repeat until you get to
another cave entrance.
Volcanoe8: Same as Volcanoe1.
Volcanoe9: Grab the health pack above you, then same as Volcanoe2.
Volcanoe10: Same as Volcanoe3, but when you jump there is nothing to break.
Volcanoe11: Same as Volcanoe1. Then at the end enter the door.
There is a health pack above, and you may need it. To win you need to take out
six of the dragons! Inbetween the first few will also be ninjas. What I found
real helpful was to use your charge attack from the other side of the level as
their range attacks usually won't hit you.
Congrats on beating the game!
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/Legal Stuff.............................................................. LS1/
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This entire document is (C) [2009] [Ryan F.]. All trademarks are property
of their respective owners. No section of this guide can be used without my
permission. This includes, but is not limited to posting on your website,
making links to my guide, including parts of my guide in your own, or making
reference to any material contained within.
All the sites mentioned below have permission to do the above. Please email me
at acowwithads[at]gmail[dot]com to enquire about gaining permission to use
this document.