Tactics Ogre: The Knight of Lodis
The Non-Playable Classes Guide
V. 1.2
6/30/02
by crab_crouton
[email protected]


Contents:
I.    History
II.   Introduction
III.  The classes
     1. Daemon
     2. Duke Knight
     3. Male Dark Angel
     4. Female Dark Angel
     5. Bandit
     6. Doll
     7. Dark Stalker
     8. Hell Gigantes
     9. Predator
IV.   Glitches/Tidbits
V.    Wrap up/Copyright Info
VI.   Thanks
VII.  Contact Info





\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\History///////////////////////////////////
Version 1.2
- Added info on skills glitch
- Added Emblems info for these classes

Version 1.1
- Well knock my socks off and call me Bette.  It turns out that there're a
few little loose ends that I didn't include.  It's just superficial but I
feel that I still need to add them in.  Hehe, just proves I'm human.
- Added Summon Darkness to Daemon class
- Added expanded info on Doll class

Version 1.0
- Okay so I finally decided to write this thing.  It took me plus my Code
 Breaker a couple of hours to get it done.




\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\Introduction/////////////////////////////////
 Hi there, my name...erm alias is crab_crouton.  This is my first FAQ so
bear with me.  For years I've wanted and waited to write a FAQ concerning a
strategy/RPG but most have been taken (as in the case of FFTactics).  I
decided to do something on Tactics Ogre: the Knights of Lodis but I was too
busy to get around to it.  Anyways by the time I did, all of the normal
information on the game was already covered by some very good and in-depth
guides.  So I decided to do write about an aspect of this game that IMHO adds
some spice to the gameplay.  Yes, it's the non-playable classes of the game!
They're the cause for some headaches and frustrated angry growls on my part
so I thought what better than to add them to my army?  Admittedly, this is
only possible with a Gameshark or Code Breaker device but once you have that,
you're ready to enjoy the uber-cool benefits of some of the most unique
classes in this game.




\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\The Classes/////////////////////////////////

      In order to get these classes, one would simply program the codes into
one's Gameshark/Code Breaker.  Then go into a town and recruit a character.
That character's class will be the desired class.  I take no credit for the
codes; they belong to Gameshark Code Creator's Guide (cmgsccc.com).  I only
take credit for my work; that is, using said codes and giving all of the game
info on the classes to you.  BTW, I used a Code Breaker to implement these
codes so if anyone has a problem using it with a Gameshark, please let me
know.  Oh and one word of advice: try these codes at your own discretion.
I'm not going to take any responsibilities for your actions and/or any
repercussions resulting thereof.

       The setup is quite simple.  First is the quote given by the in-game
help function in quotation marks, followed by my personal thoughts on that
class.  Then there're the codes to get the classes, the class' movement, and
element.  I also list their preferred weapons, any abilities they may have
and their stat gains at level up. As for the Level up, it seems that the
numbers may differ in the range of 1 point (either plus or minus) so beware.
Finally, it has come to my attention that these classes have a very limited
range of what emblems they may acquire.  Maybe they give up those abilities
to gain better stat gains, who knows?  Nonetheless, I will list those emblems
for you good people.



1. Daemon
  "Denizens of the Netherworld that can be summoned by wizards.  Their evil
spirited nature, rather than their grotesque appearance, causes aversion."

My thoughts - Average growth in all aspects, these guys are quite useful.
The fact that Daemons can use any spell in the game is a bit unfair in my
book.  Of course this seems to be true of some other NPC classes...
It's not fair dang it!  The enemies get all the good classes.  Of course,
that's where this FAQ and your GS/Code Breaker comes in handy.  ^_^

Code - 8215E3FB C561
Movement - Walking/Wading (Snow)
          Base move 5
Element - Bane
Weapons - Axes, Hammers
Abilities - 2 spells (ANY!)
           Summon Darkness.  Gained at Level 15 (glitch!)
           "Summon (Bane).  Opens a portal to summon evil minions."
Stat gains at Level up -
HP: +7
MP: +4
STR: +5
INT: +5
AGI: +5
Emblems - None (O_o)


2. Duke Knight
  "A knight that serves and defends the family of the Duke of Rananculus.
Duke Knights are loyal retainers and well acquainted with both sword
technique and spellcasting.  They cannot be persuaded."

My thoughts - Easily mistaken for Knight Templars, these guys make knights
look like fools.  If there were an equivalent for Ogre Battle Paladins in the
Tactics Ogre world, these guys would be it.  Their growth seems to be better
than a knight's except for 1 point in agility.  Still, the fact that they may
equip any three spells in the game more than make up for that flaw.

Code - 831DE1FB D441
Movement - Walking/Wading
          Base move 5
Element - (You choose during the recruitment)
Weapons - Swords
Abilities - 3 spells (once again, ANY!)
Stat gains at Level up -
 HP: +8
 MP: +4
 STR: +6
 INT: +5
 AGI: +4
Emblems - Charisma, Knight's Certificate


3. Male Dark Angel
  "A fallen angel at odds with God and exiled from heaven.  Their feathers,
like their hearts, have been stained black with corruption."

My thoughts - They're evil, they fly AND they have cool self portraits.
What more do you want?  Maybe the fact that unlike their holy counterparts,
these guys use MP rather than SP will get you aching for one.  The change
from SP to MP is a definite plus.  Or maybe the mind blowing stat gains that
this class attains will get you drooling.  The only real difference between
male and female Dark Angels is their portraits...nothing else.

Code - 1215ABFB E569
Movement - Flying/Wading
          Base move 5
Element - Bane
Weapons - Thrusting Swords
Abilities - 3 spells (to your heart's content)
Stat gains at level up -
HP: +7
MP: +5
STR: +6
INT: +5
AGI: +5
Emblems - Gibe of Fallen Angel


4. Female Dark Angel
  "A fallen angel at odds with God and exiled from heaven.  Their feathers,
like their hearts, have been stained black with corruption."
My thoughts- (see Male Dark Angel)

Code - 131DA9FB F449
Movement - Flying/Wading
          Base move 5
Element - Bane
Weapon - Thrusting Swords
Abilities - 3 spells (like her counterpart)
Stat gains at Level Up-
HP: +7
MP: +5
STR: +6
INT: +5
AGI: +5
Emblems - Gibe of Fallen Angel


5. Bandit
  "An outlaw that attacks ships and plunders treasure.  Many pirates operate
near Ovis because of the area's flourishing sea trade."

My thoughts - Well...these guys are pretty crummy as far as stats go.  I
don't see why you would want one except to complete your collection of non-
playable classes.  Their main selling point might be their adeptness with
axes but then again, daemons do that much better with magic to spare.  I'd
skip them unless you're a headhunter bent on getting every class.


Code - 811DC1CB D442
Movement - Walking/Semi-aquatic
          Base move 4
Element - (You choose during the recruitment)
Weapons - Axe
Abilities - None
Stat gains at Level Up-
HP: +6
MP: +2
STR: +4
INT: +4
AGI: +4
Emblems - Don Quixote, Embodiment of Desires


6. Doll
  "Dummy."

My thoughts - LOL, call Gepetto; Pinocchio's escaped!  These "guys" are
hilarious.  They're the puppets that Elrik calls upon using Summon Golem.
They have a portrait of a male soldier but they have a doll body.  BTW,
they're permanently stuck at level 1 with stats of 1 in everything,
literally.  The game freezes if you have them attack or use items.  I guess
they really are dummies.

Code - C0F5C3C8 C562
Movement - Acrobatic/Hovering (Snow)
          Base move 10!!
Element - (You choose during the recruitment)
Weapons - accessories (it's useless to equip them anyways)
Abilities - None
Stat gains at Level Up - N/A
Emblems - None


7. Dark Stalker
  "An invisible, evil assailant that camouflages itself in darkness and
attacks unexpectedly.  It is said that Dark Stalkers are kin to vampires and
werewolves, but no one knows the truth."

My thoughts - These guys aren't so bad, considering they're one of the three
shadow classes.  Their real weakness might be their horrible strength growth.
With that kind of agility though, they'll be able to not only dodge
everything coming their way but also hit with pinpoint accuracy.  It's too
bad they have no spells.

Code - C1FDC1C8 D442
Movement - Acrobatic/water-walking
          Base move 7
Element - Bane
Weapons - Katana
Abilities - None
Stat gains at Level Up-
HP: +5
MP: +3
STR: +3
INT: +4
AGI: +8
Emblems - Blood Reign, Sniper


8. Hell Gigantes
  "Summoned from the depths of darkness in an unknown realm, the Hell
Gigantes is a blood-thirsty giant with terrifying destructive power.  Its
iron-like body and powerful fists more than compensate for its low
intelligence."

My thoughts - My gosh!  It's a walking tank.  Seriously, these creatures
belong in a league of their own.  They're the second of the three shadow
classes.  Okay, okay so they are blind as a bat due to their horrific agility
handicap.  However, if you manage to have them smash into someone...boy will
it hurt.  These guys are just simply giants with more strength and less
agility.  I kick myself knowing that this perfect specimen can't be snapped
(more info on that below).

Codes - 50F58BC8 E56A
Movement - Trudging/Wading
          Base move 4
Element - Bane
Weapon - accessories
Abilities - None
Stat gains at Level Up-
HP: +10
MP: +3
STR: +10
INT: +2
AGI: +2
Emblems - Blood Reign, Berserk

9. Predator
  "Unmerciful to the weak, Predators pride themselves on their attack
power and strong defense.  No matter how much blood they draw, their
swords crave more."

My thoughts - This is my personal favorite class.  They're basically dragoons
that have given up their one pathetic missile spell slot for some better
stats.  Sure they have no abilities so the game could just play "keep away"
with them.  However, they make up for it through a very good boost in their
HP, strength and agility departments.  This means that they can dish damage,
deal damage, hit with great accuracy and dodge as well.  No other class can
compare.  Give them a good spear and warp/flight equipment and they'll rock.
Get the War God emblem while you're at it.  You don't have to worry about the
intelligence drop because these guys have no spells.  On the other hand, a
healthy jump in strength is always appreciated.


Codes - 51FD89C8 F44A
Movement - Walking/Wading
          Base move 5
Element - Bane
Weapons - Swords, spears
Abilities - None
Stat gains at Level Up-
HP: +7
MP: +1
STR: +7
INT: +4
AGI: +6
Emblems - Blood Reign, War God, Knight's Certificate




///////////////////////////////Glitches/Tidbits\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

1. This first glitch comes by way of the three shadow classes.  Apparently,
the game only allows you fight them in one battle (to avoid spoiling things,
I'm not going to say which) but in it they are absolutely the enemy.
Therefore they must be registered under a "red" team for the game to fully
acknowledge them.  Putting them in your attack team will make them revert
back into a ninja, giant or dragoon look-alike. If you want their cool
looking dark suits, put them into team B in training.  But as far as I know,
there's no way to get their dark suits in normal battles.  Tough luck I
guess.

2. As stated above, there's really no way to change the "Doll" class' level
or do anything with them.  You can put them in your attack team to absorb one
hit or be the target of a multi-hit spell and waste a perfectly good space in
your team.  Either way, they're useless because the moment you tell them to
attack or use an item, the game freezes.  The wind, rain and/or snow will
continue to move in the background but nothing else will move.
(Revision) Apparently I was a little wrong on this.  You *could* get a doll
with higher level than 1 by recruiting a character at the desired level using
the doll code.  However, this changes little since the game still freezes
when the doll takes an action and as far as I can tell, the doll's growth is
+1 for everything.

3. The most disappointing aspect about these classes is their inability to be
snapped using Snapdragon.  Basically, these classes were never intended to be
used by the player so I'm guessing that the programmers didn't include any
such codes in the game for them to be snapped.  Trying to snap one of these
classes will cause the game to freeze.  I would've liked to see the results
from some of these classes thou but now we'll never know.  It's always nice
to imagine ^_^

4. This glitch is for the Daemon class' Summon Darkness ability.  Once again,
the game freezes if you (the player) tries to use this ability.  It's too
bad, we can't summon evil spirits to help us.  :P

5. Hmm, here's another glitch for you.  It seems that these classes cannot
use any of the three special skills in the game (Atropos, Lachesis, Clotho).
It would be a waste to give any of these skills to someone belonging to the
above classes because, once again, the game freezes when he/she tries to use
these skills.  Well I guess as Mr. Burns put it, "hard cheese."




////////////////////////////Wrap up/Copyright Info\\\\\\\\\\\\\\\\\\\\\\\\\\\
This document is Copyrighted 2002 by crab_crouton.  It is not to be used for
any financial purposes.  It is to be distributed and reproduced freely as
long as the term "free" remains central to the action.  FREE ladies and
gentlemen.  Besides, it's not worth much anyways.




///////////////////////////////////Thanks\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- I would like to thank the Game Shark Codes Creator's Club for their codes.
I take no credit for these codes.  Without them, my FAQ would not have been
possible.

- Secondly, Kudos to Atlus and the Quest team for a truly spectacular game.
If this ever comes in your possession, know that you guys kick butt.  I'm
looking forward to seeing what you and Square can do.

- I would like to thank... well you for reading this.  I hope you have fun
with the classes and I hope I've been helpful in letting you decide which
class to choose.



Contact Info.
Well I'm a busy guy but I'm always open to read emails.  I check my email
once a week, so don't hold your breath because I won't be reading any email
you send me until the end of the week.  Please, no hate mails and no spam.
Send everything you have to say to [email protected] including praises,
constructive criticism and anything that I've either missed or need to
include in this FAQ.  I'll update it if I get something from you peoples.  So
for now, see ya.  ^_^