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/_/ /_/ _\__, / /_/ /_/\__/ \___//_/
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T U R B O R E V I V A L
==============================================================================
Super Street Fighter II: Turbo Revival(GBA)
FAQ/Movelist
Written by: ChaosDemon(
[email protected])
Version: 1.00
Latest Revision: 02/09/02
Latest Revisions may always be be found at:
http://www.gamefaqs.com -
===============================================================================
=-=-=-=-
Contents
=-=-=-=-
I.....Legal
II....Version History
III...Introduction to the Game
IV....New Features in Turbo Revival
V.....Move List
VI....Additonal Tips
VII...Contacting
VIII..Credits
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Legal
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This part has to be in every FAQ, it's a GameFAQs' rule. I like to put it on
the top because I figure that the faster you get the boring parts done, the
more relaxed you would feel when you are reading this FAQ, so without
further
a due, here it comes.
This FAQ is a Copyright Of Tony J. Tso(ChaosDemon). Some information that
appears in this FAQ is a copyright of their respected owners.All Rights
Reserved. Nothing that appears in this FAQ can be reproduced in whole or in
part with-out the express written permission of the author(I.E. Me). If you
are interested in using this FAQ on your website or webpage, please email me
at:
[email protected], you would have to remove the "nospam" to
email me. Once those sites had be approved, you will find the list here. And
if you use it without permission, I will not hesitate to act Legally.
And one more thing, if your site is a money-making website, don't even email
me, because I already own a website, and I recieve more emails than I can
reply to.
Now that we got all that out of the way, let's begin!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Version History
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
08:09 PM 2/9/02 - MOVE LIST completed.
08:30 PM 10/23/01 - After more than a month of a break on the FAQ revisions
started once again!
-Additional Notes-
Move List upto T. Hawk (Exactly 10 move lists done)
12:29 PM 8/24/01 - I actually started the FAQ yesterday. But I didn't even
add the Legal Disclaimer yet! Well now that, the Legal Junk is up, its time
to start the "good" stuff. Nothing personal. If you read my older FAQs,
you'll notice that the top portion of the file is changed. It just seems more
efficent this way.
01:29 AM 8/23/01 - Started the FAQ, added ASCII Logo and thats it.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Introduction to The Game
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This game's style is very basic, all you have to do is bash the buttons in
and defeat your opponent! But if you bash the buttons, you might break your
Gameboy Advance. That is just one of the reasons why I created this guide,
So you wouldn't have to bash the buttons to find out your favourite charact-
er's special move. Which brings me to my next point.
Your favourite character is equipped with some special moves. Once of
them, is your SUPER COMBO, if you played any of the arcade games such as:
Street Fighter Alpha and Marvel vs. Capcom. You should know what I'm talking
about, but if you didn't play any of those, this will take a little more
explaining.
Your SUPER COMBO is a powered-up version of your favourite character's
special move. Like RYU's HADOKEN, the powered up version will deal more damage
and correct me if I'm wrong, but it looks 300 times better than the original
HADOKEN. Just try it out and you'll know what I'm talking about. Try using it
when you'll know that you'll finish off your opponent. You'll see some nice
fireworks. You're thinking "HA! With this move, I'll be invincible!" You know
the expression: "All good things come to an end"? Well its the same thing
here. The SUPER COMBO does seem like an invincible attack, but you gotta
work for it! *BOOOO!!!* *Throws pancakes* To the point, if you notice, there's
this new meter on the bottom of your character.
That is what we call the "SUPER COMBO GAUGE" once this meter is maxed out,
you can perform the move. But you're thinking, "How the hey do I max it out?"
Just do the simple things, and you'll have pleasure doing this. All you gotta
do is beat up your opponent! Or there's a cheaper way to do it. Find out how
in the "Addiontal Tips" section.
Now we're in the final section of the boring lecture! Yay! There's a new
throw system. To perform a throw, simply walk upto your opponent and hold
right if he/she is on the right side and then press either kick or throw.
And to perfom a throw for an opponent on the left side, just flip those
instructions around.
Now, we're onto the good stuff!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
New Features in Turbo Revival
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-Obivously, the SUPER COMBO.
-Counter throws
-Has some Street Fighter Alpha elements
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Move List
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Finally, we're onto the Move list section! Here's the key:
=================
Move List Key
=================
*: SUPER COMBO GAUGE has to
be maxed out to perform this
move.
First Move in list: Requires Super Combo Guage to be maxed
D: Down
U: Up
L: Left
R: Right
F: Forward
B: Back
/: Press the direction on the left side of the
slash first then quickly press the direction on the
right side.
P: Punch Button
K: Kick button
+: Press the button after the '+'
with the direction/button before this.
(Key Ends Here)
----------------------------------------------------------------------------
RYU
----------------------------------------------------------------------------
SHINKU HADOKEN* - D/F, D/F + PUNCH
HADOKEN - D/F + PUNCH
DRAGON PUNCH - F, D/F + PUNCH
HURRICANE KICK: D, D/B + KICK
SHAKUNETSU HADOKEN - D/B, D/F + PUNCH
RUSHING PUNCH: F + PUNCH
----------------------------------------------------------------------------
KEN
----------------------------------------------------------------------------
SHORYU REPPA*: D/F, D + PUNCH
FIREBALL: D/F + PUNCH
DRAGON PUNCH: F, D/F + KICK
HURRICANE KICK: D, D/B + KICK(Can be done in the air too)
NATA OTOSHI GERI: F, D/B + KICK
OSOTO MAWASHI GERI: 180 on Control-pad + KICK
----------------------------------------------------------------------------
GUILE
----------------------------------------------------------------------------
DOULE SOMERSAULT KICK*: Hold D/B 2 seconds, D/F, D/B, F+U + KICK
SONIC BOOM: Hold B 2 seconds, F + PUNCH
SOMERSAULT KICK: Hold D 2 seconds, U + KICK
SIDE KICK: B or F + HEAVY KICK(close only)
BACKFIST: F + HEAVY PUNCH
KNEEP HOP: B or F + tap LIGHT KICK
----------------------------------------------------------------------------
CHUN LI
----------------------------------------------------------------------------
SENRETSUKYAKU*: Hold B 2 seconds, F, B, F + KICK
HYAKURETSUKYAKU: tap KICK repeatedly
SPINNING BIRD KICK: Hold B 2 seconds, F + KICK
KIKOKEN: Hold B 2 seconds, F + PUNCH
TENSHOKYAKU: Hold D 2 seconds, U + KICK
NECK FLIP KICK: D + F + HEAVY KICK
BACK FLIP KICK: D + F + LIGHT KICK
----------------------------------------------------------------------------
E. HONDA
----------------------------------------------------------------------------
ONI MUSO*: Hold B 2 seconds, F, B, F + PUNCH
HUNDRED HAND SLAP: Tap PUNCH repeatedly
SUMO HEAD BUTT: Hold B 2 seconds, F + PUNCH
SUMO SMASH: Hold D 2 seconds, U + KICK
OICHO THROW: F, F/D, D/B, D + PUNCH
----------------------------------------------------------------------------
ZANGIEF
----------------------------------------------------------------------------
FINAL ATOMIC BUSTER*: 360 on Control-pad X 2 + PUNCH
DOUBLE LARIAT(CLOTHESLINE): D, D/B + PUNCH
BANISHING FLAT: F, D/F, D + PUNCH
SCREW PILE DRIVER: 360 on Conrol Pad + PUNCH
QUICK DOUBLE LARIAT: D, D/B + KICK
ATOMIC SUPLEX: 360 on Control Pad + KICK
FLYING POWER BOMB: 360 on Control Pad + KICK
----------------------------------------------------------------------------
BLANKA
----------------------------------------------------------------------------
GROUND SHAVE ROLL*: Hold B 2 seconds, F, B, F + PUNCH
ELECTRIC THUNDER: Tap PUNCH repeatedly
ROLLING ATTACK: Hold B 2 SECONDS, F + PUNCH
VERTICAL ROLLING ATTAACK: Hold D 2 seconds, F + KICK
BACKSTEP ROLLING: Hold B 2 seconds, F + KICK
SLIDING PUNCH: D + F + PUNCH
----------------------------------------------------------------------------
DHALSIM
----------------------------------------------------------------------------
YOGA INFERNO*: B, D/B, D/F, B, D/B, D/F + PUNCH(180 degrees X 2 + PUNCH)
YOGA FIRE: D/F + PUNCH
YOGA FLAME: B, D/F + PUNCH
YOGA BLAST: 180 degrees + PUNCH
YOGA TELEPORT: F, D/F or REVERSE + PUNCH or KICK
----------------------------------------------------------------------------
CAMMY
----------------------------------------------------------------------------
SPIN DRIVE SMASHER*: D/F, D/F + KICK
SPIRIAL ARROW: D/F + KICK
CANNON SPIKE: F, D/F + KICK
SPINNING KNUCKLE: B, D/F + PUNCH
HOOLIGAN COMBO: 180 degrees on control pad U/F + PUNCH
----------------------------------------------------------------------------
T. HAWK
----------------------------------------------------------------------------
DOUBLE TYPHOON*: 360 on control pad x 2 + PUNCH
MEXICAN TYPHOON: 360 on control pad + PUNCH
TOMAHAWK BUSTER: F, D/F + PUNCH
CONDOR DIVE: PUNCH + KICK(while in the air)
-------------------------------------------------------------------------------
FEI LONG
-------------------------------------------------------------------------------
REKKA SHINKEN*: D/F, D/F + PUNCH
HURRICANE KICK: B, D/F + KICK
SHIENKAYU: B, D/B + KICK
REKKANKEN: D/F + PUNCH
RUSHING KICK: F + HEAVY KICK
-------------------------------------------------------------------------------
DEE JAY
-------------------------------------------------------------------------------
DREAD CARNIVAL*: Hold B 2seconds, F, B, F + PUNCH
MAXIMUM JACKNIFE: Hold D 2 seconds, U + KICK
HYPER FIST: Hold D 2 seconds, U + PUNCH
DOUBLE DREAD KICK: Hold B 2 second, F + KICK
MAX OUT: Hold B 2 seconds, F + PUNCH
-------------------------------------------------------------------------------
BALROG
-------------------------------------------------------------------------------
CRAZY BUFFALO: Hold B 2 seconds, F, B, F + PUNCH or KICK
STRAIGHT DASH PUNCH: Hold B 2 seconds, F + PUNCH
STRAIGHT UPPERCUT: Hold B, 2 seconds, F + KICK
FINAL PUNCH: Hold LIGHT PUNCH + KICK 2 seconds, release
HEADBUTT: Hold D 2 seconds U + PUNCH
GROUND DASHING PUNCH: Hold B 2 seconds, D + F PUNCH
GROUND DASHING UPPERCUT: Hold B 2 seconds, D + F KICK
-------------------------------------------------------------------------------
VEGA
-------------------------------------------------------------------------------
ROLLING CLAW: (Not sure how to perform this one, please email me to say)
CLAW ROLL: Hold B 2 seconds, F + PUNCH
BACKSLASH: Press PUNCH and KICK together
SCARLET TERROR: Hold D + B, F + KICK
WALL JUMP: Hold D 2 seconds, U + KICK
CLAW DIVE: WALL JUMP, Any direction + PUNCH when close
SKYHIGH CLAW: Hold D 2 seconds, U + PUNCH, PUNCH when close
FLYING BARCELONA ATTACK: WALL SPRING, PUNCH when close
-------------------------------------------------------------------------------
SAGAT
-------------------------------------------------------------------------------
TIGER GENOCIDE*: D/F, D/F + PUNCH
TIGER SHOT: D/F + PUNCH
GROUND TIGER SHOT: D/F + KICK
TIGER KNEE CRASH: Quarter Circle Forward + KICK
TIGER UPPERCUT: F, D/F + PUNCH
-------------------------------------------------------------------------------
M. BISON
-------------------------------------------------------------------------------
KNEE PRESS NIGHTMARE: Hold B 2 seconds, F, B, F + KICK
SCISSOR KICK: Hold B 2 seconds, F + KICK
HEAD PRESS: Hold D 2 seconds, U + KICK
DEVIL REVERSE: Hold D 2 seconds, U + PUNCH, then PUNCH when close
SOMERSAULT SKULL DIVER: HEAD PRESS, PUNCH
PSYCHO CRUSHER: Hold B 2 seconds, F + PUNCH
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Addtional Tips
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Welcome to my additional tips section, <insert name here> sorry, that
wasn't an insult, it was just something to spice up the FAQ! No, it ain't
filler I could sit here and talk to you about everything like that, but _that_
will be filler. Would you look at that? I'm just going on and on, here we
go.
There's an easier way to get your Super Combo Guage maxed out, all you
gotta do is keep using a projectile or do ANY move mentioned in the Move List
section, just keep doing that, the move doesn't even have to connect! What
a trick, eh? I figured this out when I played Street Fighter Alpha.
..that's all I think of now(more coming soon...)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Contacting
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This is a new section I decided to make, this clears up things for
contacting. A lot of people send me hate mail after I fail to reply to their
so-called "important" letter. The truth is, I determine whethere your letter
is an important one or not. I get a lot of email everyday, and I don't have
the time (nor the patience) to answer each of the everylast 26 emails I get.
However, questions mentioned in the FAQ will NOT be answered. So, before
sending in your email, make sure it's not mentioned in the FAQ, alright?
With the disclaimer taken care of, here are the methods how you can contact
me through.
Email:
[email protected]
MSN Messenger:
[email protected]
Aol Instant Messenger(AIM): ChaosDemon007
If you didn't read this section, make sure you do. :P
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Credits
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
CJayC: For posting this FAQ
CJayC: For his comprehensive writing guide provided to help me get started
in the first place!
GameFAQs itself: For being there when I needed help on a game.
Nintendo Power: For the moves I couldn't figure out (more than 75% of them)
You: For reading this great FAQ!
Me: For writing this great FAQ!
============================================================================
Copyright 2002 Tony J. Tso
Just another FAQ brought to you by...
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_ / __ __ \ __ `/ __ \_ ___/_ / / / _ \_ __ `__ \ __ \_ __ \
/ /___ _ / / / /_/ // /_/ /(__ )_ /_/ // __/ / / / / / /_/ / / / /
\____/ /_/ /_/\__,_/ \____//____/ /_____/ \___//_/ /_/ /_/\____//_/ /_/
"Time will come when I, ChaosDemon will be welcomed to the most prolific list"
-ChaosDemon, determined FAQ Writer