/\ /\
)(===========================================================================)(
\/ _______ \/
|| |_ _ _| ||
|| || || ||
|| S H I N I N G S O U L ||
|| _||_||_ ||
|| |_______| ||
|| ||
|| Copyrights 2004 Alex Ngo ||
|| FAQs/Walkthrough ||
/\ Version Final - May 29, 2004 /\
)(===========================================================================)(
\/ \/
.-.
( ) __
\ \ (* \
\/ \ / /\|
\/ \/.'
_-'.-. \ / `| .---.
_.-` // / /\ /\ /\ /\/\ /\ /\ /\ / .--.\
,.-'` // /_/ // // `\ / // // `\ / // / /_/
.` // __ // // . `/ // // . `/ // / ____
/ .``'*. // / / // // /`. // // /`. // /__: _/
| '. `//__/ /_//_//_/ `_//_//_/__`_/_\_____/
`. \ / \
/ `. | _-'.---./ .-. /
/| / / _.-` // .--.\_/\ /\_/ /_ ____/
/ | .` / ,.-'` // / / // / / // / / /
/ '._ ~` / .` // / / // / / // / / /
/ ' .' / .``'*. // /__/ // /__/ // /___ /
/ .-__-..--' | '. `/ \_____/ \_____//______\/\
/.` `. \ / / / /. \
/ / `. | / / / /\ \
/| / / / / / / \\ \
/ | .` / / / / / \\ \
/ '._ ~` / / / / / \\ \
/ ' .' _____/ /_____/ /_____ \\ \
/ .-__-..--' / \ \\ \
/.` / / `-.. \
/ \_________________________/ `-.\
`
/\ /\
)(===========================================================================)(
\/ \/
|| T A B L E of C O N T E N T S ||
/\ (Use "Ctr + F" to Search) /\
)(===========================================================================)(
\/ \/
o Thank You!
o Version Update
o Disclaimer
o Introduction
1. Klantol Times Sketch KTS1
2. Character Bios CB2
3. Dark Wizard Guide DWG3
4. Ninja Guide NJG4
4.5 Bralwer Guide BG45
4.7 Sorceress Guide SG47
5. Basic Controls BC5
6. How to use Magic HTUM6
7. Game Intro GI7
o Walkthrough
0. Klantol Castle KC0
1. Goblin Fort GB1
o BaBy PaSTe BP9
2. Giant's Graveyard GG2
3. Wizari's Palace WP3
4. Fairy Spring FS4
5. Robert's Pirate Ship RPS5
6. Driazhek Desert DD6
7. Koldazhek Cave KC7
8. Demon's Tower DT8
9. Hottazhek Volcano HV9
10. Chaos Castle CC10
11. To Chaos' Domain TCD11
o Monster Cards MC9
o Side Quest Guide SQG9
o Temple of Light TOL9
o Items I9
o Item Suffixes IS9
-----------------------------------------------------
o ULTIMATE WEAPONS & HoW to GeT THeM!!! UW9
o Accessorize dude! A9
o Set Item List!!! SIL9
o Korea's got Seuol! SL9
-----------------------------------------------------
o Glitches G9
o Forging F9
o Copyrights
o Authorizations
o Contact Information
/\ /\
)(===========================================================================)(
)(===========================================================================)(
\/ \/
/\================/\
()===========================)( Thank You! )(============================()
\/================\/
Cedric Cabrera
o Super genius whom contributed a great deal toward the completion of
several quests and ideas. Cedric solved Almost all the Cubes puzzles.
Such as Wizari's Cube all the way to Chaos Cube. He is currently
working on other projects right now but he sometimes go back to this
game (Shining Soul II) to try and solve the rest of the mysteries.
Kiera Knightly
o Super hotty whom charmed me with her grace and elegant. Oh she was so
sexy in Pirates of Carribean. I look forward to more of her movies
such as King Arthur and Jurrassic Park 3.
Colt Hamilton Jones
o Here, but not here...completely just yet...
Thank You Voters
o Now I know there are an upwards of 8 people who have read this guide.
/\====================/\
()==========================)( Version Update )(=========================()
\/====================\/
v-Final May 29, 2004
-Got bored with Math homework
-Updated on Forging
-Baby Paste Section
-Full Temple of Light Recipes
-Added Brawler Guide
-Fix minor shortcuts using Ctr+F
-Information on Rare Drops
-New Section: 'Glitch'
-Detailed all Side Quests
-Update Accessories
-Added Soul Section
-Forging Second online!
V-1.98 April 9, 2004
-Added Set Items
-Added Armory
V-1.97 April 8, 2004
-Added Accessories by Category!
-Completed Weaponry and How to get them.
V-1.91 April 6, 2004
-Solved Koldazhek's Puzzle!
-Added Ultimate Weapon list.
V-1.9 April 5, 2004
- Improved Layout
- Solved the Cube in Chaos Castle
- Intergrated and added many sections.
V-1.82 April 3, 2004
- Copyrights
- Improve Logo!!
- Solved Unknown Derelict
- Added Klantol Times pic.
V-1.81 April 1, 2004
- Added Character Guide
- Added Guide to Ninjas!
v-1.8 March 31, 2004
- Added 8 quests
- Thanks to Cedric Cabrera
- Changed layout
- Added Disclaimer
- Added Version Update
- Added shouting section
- Gave up at Clone
V-1.70 March, 2004
- Intergrated Side Quests from Side Quests.txt
- Additional Information on Advance Mode
V-1.00 March, 2004
- Completed game
- Granted permission to 3 sites
/\================/\
()===========================)( Disclaimer )(============================()
\/================\/
I'm sorry but no further exp stat for advance will be given after Koldazhek
Cave. I'm a Ninja, my clone is god. It is just absolutely impossible to beat
him. I don't have the time to get some Summon IV or V so good luck to all you
Melee-ers. I have been informed by some that maybe it's my armor or lack of it
that is causing the extreme damage inflicted on my Ninja. However I still have
no time to find some sets that will boost my defense to or over 170 armor. I
believe that you, as a melee character, can decrease your clones damage to
around 45. But seriously, how many people actually take this game to that
level of seriousness and spend hours upon hours hording loots and training to
level 200? If this was an online deal like Diablo II or something similar
(like a group of buddies) then I would understand. Well at the same time I do
believe in game freaks who takes everything to the next level, so good luck to
all and all who tries.
/\===================/\
()==========================)( Introduction )(==========================()
\/===================\/
Shining Soul II
GameBoy Advance
by SEGA
/\_________________________/\
______ )( )(
| KTS1 | () 1. Klantol Times Sketch ()======================================()
`''`'` )(_________________________)(
\/ \/
Use this map after you go through the right wall of the RED SHOE GIRL's room
then down the stairs.
______
`'||`'
_____________ |/| ^ |\|||/\|
||- |_| -||_ || |\|_/-\|\|||\/|_ _ _
||- _ -||::|| ||||v|/_ (_`
||_______||__|| |||| |\_ ._) Fighting
||\/\/\/\||--|| ________::_;;_::_;;_::_::___ Fox >>>>
||/\/\/\/||/\|| <<-- || :: _- __ - __ |- _-__ -|| >>>>
||_/\/\/_||\/|| Stair ||^__^__|==|##|==|__|##|==|_||___
`'`|___|'||==|| Case! ||/-~\|\|--|==|==|/\|--|==|\||`'`|
^ ||==|| <<-- |||-~||/\/\i\/i/\/\/\/[]\/n/||_ _|
^UP ||__|| ||\--/|\/\|`'`'|i\/\/|`'`'`'|||==|
^ ||==|| Down ||^--^|/\/|____|\/\/\|______|||==|Stop
Start || || v ||i |;|\/\/\[]/\/\/\/\/i/\[]|||__| Here!
Here! ||==|| v ||__|_|_____________________|| ^
||__|| vRight>>`'`'`'`'``'`'`'`'`'`'`'`'`'`'` ^^^
||--||____________ ________________________ ^ ___________
||==|- _ | _- __-|| ||- _ -__ - |_ __ -|| ||_ |_| -__
||==|________|==||| ||______|==|_______|==|_|| ||______|==|
||\/\/\/\/\/\|==||| ||\/\/\/|--|\/\/\/\|==|/|| ||\/\/\/|--|\/
||/\/\/\/\/\/\/\/|| ||/\/\/\/\/\/\/\/\/\/\/\|| ||/\/\/\/\/\/
||_______________|| ||______________________|| ||__________
'`'`'`'`'`'`'`'`'`' `'`'`'`'`'`'`'`'`'`'`'`'`'^ `'`'`'`'`'`'`
>Right>>>>>> >>>>>>>>>>> > ^UP
^
/\________________________________/\
_______ )( )(
| CGFD2 | () 2. Character Guide for Dummies ()===============================()
`''`'`' )(________________________________)(
\/ \/
Class: ARCHER
Stats: STR 12
DEX 18
INT 8
VIT 12
HP 36
SP 16
Equipment: Bows or Spears*/Javelin* (Both are long Range)
Skills: Bow- Increase damage, ability to Charge before attack
Spear- Increase damage, ability to Charge before attack
Range- Increase throwing/attack range of both weapons
Enchant- +% Converting a monster on succesful hits
Anti-Flying- Increase damage to flying
Summon- Summons a creature, inflict set amount of damage
Critical- +% Critical Strike on successful hits
Healing- Gradual healing over time
Class: BRAWLER
Stats: STR 16
DEX 17
INT 5
VIT 12
HP 36
SP 10
Equipment: Claw or *Knife* (Both are melee)
Skills: Claws- Increase damage, ability to Charge before attack
Knife- Increase damage, ability to Charge before attack
Evade- +% Dodge Attacks
Critical- +% critical strike on successful hits
Counter- +% to Counter Attack on when damaged
Guts- Increase damage at low health, Aura
Stun- +% to Stun enemy on successful hits
Healing- Gradual healing over time
Class: DARK WIZARD *ADVANCE MODE: Gillespie
Stats: STR 10 18
DEX 9 18
INT 21 18
VIT 10 18
HP 30 54
SP 42 36
Equipment: Rod and Spell Books (Both melee, spells vary)
Skills: Rod- Increase damage, ability to Charge before attack
Demon Breath- Darkness attack (Range depends on Lvl)
Venom- Poison explosion (Long-Range)
Darkness- Ring of darkness (Close-range)
Morph- Change into monster (Tougher by Lvl)
Dagger Dance- Summon sword (Set damage)
Drain- Absorb HP small % into Health (Long-range)
Meditate- Speeds up SP recovery
Class: DRAGONUTE
Stats: STR 16
DEX 13
INT 5
VIT 16
HP 48
SP 10
Equipment: Axe or Flail* (Both melee)
Skills: Axe- Increase damage, ability to Charge before attack
Flail- Increase damage, ability to Charge before attack
Shield- +% reduce and block damage
Armor Up- +% to Equipment's Defense
Break Armor- Lowers enemy's defense w/ successful hits
Breath- Counters with breath attack
Weaken- Weakens nearby enemies
Magic Res- Increases magic resistance
Class: NINJA
Stats: STR 13
DEX 18
INT 7
VIT 12
HP 36
SP 14
Equipment: Swords* (melee) or knives (long-range)
Skills: Sword- Increase damage, ability to Charge before attack
Knife- Increase damage, ability to Charge before attack
Critical- +% critical strike on successful hits
Debris- Causes falling object infront of Ninja (spell)
Shadow- Paralyze monsters (spell)
Speed- Increase running speed (spell)
Replace- +% reduce damage, become ethereal
Ansatsu- Increase damage for back attacks
Class: PRIESTESS
Stats: STR 12
DEX 10
INT 15
VIT 13
HP 39
SP 30
Equipment: Rod, Flail*, or Spell Books (Both melee, spells vary)
Skills: Rod- Increase damage, ability to Charge before attack
Flail- Increase damage, ability to Charge before attack
Heal- Healing
Protect- Defense up
Resist- Resistance up
Bless- Stats up
Shining- Shield against damage
Meditate- Speeds up SP recovery
Class: SORCERESS
Stats: STR 9
DEX 9
INT 23
VIT 9
HP 27
SP 46
Equipment: Rod and Spell Books (Both melee, spells vary)
Skills: Rod- Increase damage, ability to Charge before attack
Blaze- Fire attack (Range depends on Lvl)
Freeze- Ice attack (Range depends on Lvl)
Spark- Lightning attack (Range depends on Lvl)
Blast- Cyclone attack (Duration, Range depends on Lvl)
Inferno- Scorching attack (Close-Range)
Mgc Shield- Defense up
Meditate- Speeds up SP recovery
Class: WARRIOR
Stats: STR 15
DEX 15
INT 5
VIT 15
HP 45
SP 10
Equipment: Sword, Axe**, or Spears* (All Melee)
Skills: Sword- Increase damage, ability to Charge before attack
Axe- Increase damage, ability to Charge before attack
Spear- Increase damage, ability to Charge before attack
Shield- +% reduce and block damage
Armor up- +% to Equipment's Defense
Efficacy- +% to healing items
Counter- +% to counter attack when damaged
Tactics- Add small amounts of ATK (permanent/passive)
/\______________________/\
______ )( )(
| DWG3 | () 3. Dark Wizard Guide ()=========================================()
`''`'` )(______________________)(
\/ \/
This Character is thus far the strongest, easiest to build, train, and beat the
game with. The Dark Wizard's Demon Breath is so very strong and because it is
a spell, it doesn't need anything to aim but your thumb and eye coordination.
The Dark Wizard is perfect for anyone who just wants to beat game and throw it
in the "I beat these stupid games" pile. As you know, Dark Wizard, much like
other Magic User classes (such as the Sorceress and the Priest), doesn't
require strength or dexterity to manuever safely in this game. That's the
beauty of it. Being a Dark Wizard, you can increase intelligent by at least
three every level. Imagine that in damage outputs. Every Level, a Dark Wizard
should only invest in intelligent and vitality. My opinion, which reigns king
in my world is that your Wizard should increase 3 INT and 1 VIT every level
until you hit level 30 or 40 or when you get to Advance mode. At which point
you should increase intelligent by two (2) and vitality by two (2). In no time
soon you will have 999 SP and a good chuck of HP (even more if you play
the secret character Gillespie.) By about Level 4 Demon Breath, you'll be able
to unleash 100-400 of damage! Compare that to the lowly meleers who have to
worry about Dexterity and other crap. No, you got it all my friend.
Skill Distribution:
As you know your primary attack skill is and should be Demon Breath. Demon
Breath is a lost-cost, dark-base, attack. Not only that, it is very powerful
and especially in the Fairy Spring or againts Holy type creatures. This should
be priority one when during Level ups. But keep in mind. You can only be
as strong as your spell book lets you. Do not get to level 5 Demon Breath and
realize you can only purchase a Level 3 or a Level 4 Spell book. You could
have utilized that four (4) to nine (9) skill points and get some Meditation.
And Meditation should be your priority two. Without Meditation to support
your large and frequent SP consumption, you may be left in the middle of a
boss fight with no attacks but book wacking. Though other skills such as
Darkness is stronger. You should not invest in it early since it is a major
SP haggler. Darkness costs too much SP to use in the early stages. The same
goes for Drain. Drain drains about 1 HP from your 30 damage attacks early in
the game. That's a horrible useless spell. I think saving some Skill Points
and buying a couple of Healing Drops or Angel wings would be well worth it to
save those points. Again, more I don't recommends. The next on the list is
Morph. Your level 1 Morph is a blue or baby Paste. It has 29ATK and does about
10-15 damage. Now compare that to a level 1 Demon Breath, that's horrible.
Demon Breath does about 30 damage, much like Drain but less SP and able to hit
multiple enimies. One good thing about Morph is that it is very usefull when
you want to re-visit or explore a dungeon without getting into much of a mess.
When you morph, no monsters will attack you. But this can be achieve by means
of a Yogurt Ring. To get the Yogurt Ring is easy and can be found in this
guide. So you see? In the end. Demon Breath is the answer. Other skills cost
just way too much SP early on and doesn't do too well getting you through a
Dungeon or a Castle.
/\________________/\
______ )( )(
| NJG4 | () 4. Ninja Guide ()===============================================()
`''`'` )(________________)(
\/ \/
As you know, Ninjas are fast. So why not get more bang for your buck? Use the
first 3 levels (2-4) and pump up STR. That is exactly 12 points right off the
bat. This way you'll inflict high damage more frequently for the early stages.
As you progress, increase 2 STR, 1 DEX, 1 VIT until about level 30-40 when
you're about to face Chaos and beat Normal. On to Advance. It will really piss
you off to see your ninja dishing about 40-48 damage on average against a
Paste with a Lvl 4 sword. Don't lose faith. If you can, equip a Level 5 sword
and your damage will increase by 100% in Advance Mode. Back to what I was
saying, In advance mode or around level 30-40. Increase 1 STR, 1 DEX, and 2
VIT per level until you grow weary of this game. Also, it will be difficult
in Advance mode if you do not keep up your Dexterity. Try to get dexterity
up until you can hit accurately 80% of the time. Not only is Ninja good and
fast, once you get the Soul Sword you're almost unstopable. Now you under-
stand why you didn't have the ability to heal. When the Soul Sword you have
5% Health Leeching. That's 5HP for every 100 you dish, and trust me, you'll
dish 100 if you keep your Dex up. Not only will you dish 100, you'll dish it
as fast as you can press your "A" button. If you opt for Knife, go for the
Blood Knife since they have dual Leeching of 2%. When you use knife, you'll
only aim at one target so that's a con in choosing this weapon. I still
prefer sword since the Soul Sword at it's best (+20) is an excellent weapon.
The sword ninja is nicely rewarded in this game. As soon as you step into
the Graveyard, kill as many Skeleton Archer as you can for the Cold Sword.
After that is the Knight Sword, dropped by knights anywhere you can find them.
Then there's the Magma sword found in silver and gold chests in the Volcano.
Then if you manage to get to level 6 Sword, find a Chaos ring from Chaos
Fairies and win the Kusinagi in the Colosseum, a sword you'll have to see to
believe. Then in Advance mode, the first thing you should get your chubby
little paws on is a Paste Sword (dropped by pastes) in the Goblin Fort. Then
if you want, find Knights and slaughter them until you get yourself the
Master Sword! But alas, throw them all in the bin when you can find three
expensive Oricahlons to make the ultimate weapon, the SOUL SWORD.
Skill Distribution: As you know Normal is a walk in the park. I can tell you
now that Replace (block with wood) is a horrible skill. Every time you block
you will turn around and leave your back wide open for attack. Even though you
turn ethereal and won't take damage for 1/2 a second, you won't think to turn
back in the heat of battle while repeatedly hitting ATTACK and getting frus-
trated in ADVANCE MODE. So in my opinion Sword level up (or knife, your pre-
ference) is priority 1 and make Critical priority 2. The rest is up to you. I
have speed at level 5 and Let me tell you, it's a hassle to keep clicking L to
switch weapons. I hate this system. If they have hotkeys like Baldur's Gate:
Dark Alliance, then I think Speed would be an excellent skill.
However if you do want to utilize Speed (increase running speed, not attacks),
I recommend you find an item with Psyche as the suffix for the +12 INT for you
SP supply. Ninjas are very weak in Advance so I hope you find the best Earth
suffix (+16 VIT) armors, gloves, hood you can.
One last thing, your clone in ADVANCE MODE will do 100+ damage per hit and has
well over 5000 HP. Good luck young Ninja.
/\___________________/\
______ )( )(
| BG45 | () 4.5 Brawler Guide ()============================================()
`''`'` )(___________________)(
\/ \/
Ah, the Brawler, what can I say? I think he is one of (if not THE) strongest
character in the game. Well, when you use the Knife as your weapon anyway.
Knife charges are over powered. It can kill a lot of things with one charge.
It can also kill a lot of bosses with one charge. I think someone killed
the last boss with one stinkin Level 7 Charge. That's crazy isn't it? I have
played the Claw Bralwer and he was kinda boring. I hate conformity. If you
want to go all out Knife then this review is for you. The Brawler's Knife
ability is simply amazing. Not only is his knife attacks faster than his claw
attacks, his knife charges are better then his claw charges. Claw charges
simply direct the Brawler in a path of pain. While the knife charge will
render our hero a killing machine by slicing everying around him very fast
and very hard. Not only that, with a little strategic thinking we can
maximize the power of the Knife Charge. By wearing anything with negative
recoil (that's -X Recoil), the weapon will drag your enemy inwards as it spin
attack it to death. Nothing can escape the al-ighty-spinneroo! The Brawler's
stat gain is a bit different. Since we are going all out Knife Spins we should
really think about getting some nice supply of SP. It is safe to skip a few
Vitality here and there to invest in Intelligent. You'll just fall in love
with the Knife Spin when you get it above level 3 and doing 100s of damage
per hit, per spin. Not only is Vitality not important, it may become obsolete
once the Bralwer gets a hold of a Soul Knife or even crazier!, dare I say, a
Blood Knife! Though Blood Knives are cursed, they bestow upon you the power
of double leeching. You'll never run out of SP for chris sakes! Spin, spin,
spin away! There point distribution here should be two (2) STRENGTH, one (1)
Dexterity, one (1) Vitality per level. Each level you gain, switch to two (2)
Dexterity instead for the added accuracy. You can even skip vit to invest in
Dexterity if you wanted. Keep in mind. When playing the Brawler, Vit is not
very important. Every other-other level, skip a Vitality and go for
Intelligent.
Skill Distribution:
All the Brawler's skills are passive and almost equally valuable. You should
try to increase everything equally except for Counter. You should only pick
Counter or Evade since the two contradicts each other. But in the case that
we are avoiding a lot of Vitality to pump up SP and Accuracy, Evade would best
suit your low HP.
/\_____________________/\
______ )( )(
| SG47 | () 4.7 Sorceress Guide ()==========================================()
`''`'` )(_____________________)(
\/ \/
The Sorceress is as fun to play with as the next character out there. This
character though abit slow makes up for it through magic. Her skills are crazy
powerful. I mainly use only Blast but other good options are Freeze and
the ultimate spell, Inferno. Blast however takes the spots because it is a
inaccurate homing device, capable of hitting one or multiple targets many,
many, many times. The Sorceress can beat the Dark Wizard because most of her
spells are homing spells. Homing just means that the spell will find and
follow its target until disipation. Unlike Demon Breath, Blast is wonderfully
wonderful. It follows it's target and takezit down with no sweat. Not only
is that fact alone make Blast ungodly, Blast has is not an element! Blows your
mind don't it? Blast can be effective against magic enemies such as the
dreaded magicians and druids and ugly floating eyeballs. Blast is not defense
either so it is very very affective against all other types of enemy. You've
been hit by blast before, so you know. But now you know that it is you dishing
out the mighty annoyance rather than be the recieving end. Play with Barbies.
Blast is not only powerful, it is the ultimate spell since there is nothing
on the planet Zenon to protect anything from it's severe wind power. Talking
about wind power, the Blast's element is wind. I know it sucks now that I
identified its element, but don't worry, there is no Wind Resistance in this
game. No possitive Wind Resistance anyway. Now think Wind vs Flying. Anything
you see flying will recieve extra ultra damage from the Blast. The Blast will
kill any flying enemies and ripping them to shreds by shredding them to bits
and kibbles. If I was you I wouldn't even bother with any stats other than
Intelligent. Go through the entire game just pumping intelligent and challage
the world with your crazyness.
/\__________________/\
_____ )( )(
| BS5 | () 5. Basic Control ()=============================================()
`''`' )(__________________)(
\/ \/
Control Pad: UP, DWN, RT, LT
This is use to move your characters and avoid hits.
You cannot run. There is no walk mode. This game only support one movement
speed. Speed is permanent and cannot be raise with the exception of item
enhancement.
Button A:
This is the attack button. If you have a level invested into an attack skill
you can Charge UP by holding down the A button. When done, there will appear
a black/greenish circle above your head and a number. The number reveals the
level you have charged up and can reach the max of seven (7) in any skills.
Button B:
This is the "USE" item button. You may press this button to use any Item you
have recently placed in you Item Slots. The Item Slot will be further explain-
ed below in the R Button section. However, you have the option of throwing
your items to use Bombs and Grenades. All you need to do is hold down the B
Button until the circle above your head is filled in completely with the color
red. Now release the B Button to throw the Item. Items can be thrown much
further with the help of an Ace Ring. An Ace Ring can be found and purchase at
Ipa's Palace Shop.
Button R:
This button lets you switch between the slots in your ITEM slots. You can put
additional items in your slots by activating the menu screen and dragging
certian items over to the right. You can give your character additional slots
in the Item slots by wearing special Accessories such as Leather Knapsack,
Armored Knapsack, or Armored Backpack.
Button L:
This button lets you switch between the slots in your WEAPON slots. You can
put additional weapons in your slots by activating the menu screen and drag-
ging certain weapons to the left. You can give your character additional slots
in the Weapon slots by wearing speicla Accessories such as Leather Case,
Armored Case, or Armored Chest.
Start:
This button brings up the Game Menu. The Game Menu gives you the options to
Select Status, Items, Options, Quit&Save.
Select:
This button is use primarily to activate Summons. Summons are Accessories you
find throughout your journey. Looking at the Soul Gage above your screen, this
button will only work once the game is full and flashing.
/\_____________________/\
_______ )( )(
| HTUM6 | () 6. How to use Magic ()
`''`'`' )(_____________________)(
\/ \/
When you level up you will get to choose to invest in any skill of your choice,
class dependant. Any skils with the word SPELL following it's name requires
you to buy a SCROLL from the vendors of Klantol Castle or find one through
means of hording. To use a Spell, you must equip the Scroll to the Weapon
Slot. Unlikeweapons, you have to hold down the Button A to attack. Else, if
you don't holdit down or if you have no skill points invest in this spell, you
will only attack with this Scroll instead of magic.
/\_______________/\
_____ )( )(
| GI7 | () 7. Game Intro ()
`''`' )(_______________)(
\/ \/
"The Dark Dragon was defeated, and light returned to the land. The four heroes
were hailed for banishing the Darkness. The people were thankful that peace
had returned, and the legend of the hero of light was passed down. But as time
passed and lives improved, the legend was forgotten. So, too, did their
gratitude fade, and people began to take light for granted. In a peace filled
town, an old man stood preaching a seditious prophecy...
'Brother and sister, look! The crystal is cloudy!
According the legend, Darkness was defeated!
But, Light will grow out of control, eventually giving rise to
Darkness once again.
The clouding of the crystal foretells this future.
The balance of the world will soon collapse!'
The old prophet continues to talk to the passerby, and his voice ran through
the town square. But, those who had forgotten about the legend paid no heed to
the prophet's words. Sadly, at that very moment the end of peace and
prosperity was near. As the prophet had warned, the balace between Darkness
and Light had been lost. Light had become too strong, and Darkness stirred
again. An alchemist, a servant of Darkness, appeared...His name was Gillespie.
Gillespie lured the old prophet to the outskirts of town, shattered the
crystal that told of the Darkness, and robbed the world of one virtuous old
man.
As a member of a dark order known as the Chaos Knights, Gillepsie had another
mission to complete...And so, he traveled to Klantol Castle...He cunningly
befriended the knight Deatharte, whom King Marcel trusted above all others,
and he gave to Deartharte the 'Forbidden Fruit.' With that accomplished
Gillespie left those lands. Deatharte was suspicious of Gillespie and so he
did not eat the fruit, until one day...when his curiosity got the better of
him...and he tasted the 'Forbidden Fruit'..."
/\=================/\
()==========================)( Walkthrough )(============================()
\/=================\/
Now, the journey begins...
You, (insert name), a (insert class) was drawn to a glorious tourney held by
our beloved king Marcel. Coincidentally you met up with an adventurer name
Boken and go through the frivolousness that is introduction.
Boss 1: Jelly
Item: Herb
Experience: One (1) LVL up!
Now, the REAL journey begins...
/\___________________/\
_____ )( )(
| KC0 | () 0. Klantol Castle ()============================================()
`''`' )(___________________)(
\/ \/
You made it to the final round to face against Deatharte knight extraordinaire.
Almost whooping his centaur butt you're interrupted by urgent news of the
missing princess. King Marcel pleads with you in finding his daughter with the
recommendation of Deatharte...KNIGHT EXTROIDINARE!
HINTS:: Burn yourself with the fire outdoors to increase fire resistance
(maximum of 20.) Leave the gameboy on and go take a dump or something to that
extent.
ITEMs::Toy Ring x1 ::+1 Defense, Dropped by Wanby, the overly excited kid
circling a tree.
**SIDE QUESTS:
=================
-1. Wanby
Reward:: -1 Toy Ring
--Stand in the castle's courtyard near the open fire for aproximately
8.75 minutes. At which point Wanby will drop his Toy Ring. Pick it up
and return it to Wanby.
0.Monster Cards
Reward::Angel's Necklace::Change to Holy Colors (Blue/White), +50 LR
--You must collect all 145 Monster Cards then talk to the Librarian.
Availiability: Begining
1.Royal Colosseum::
Can you beat all 10 ranks?
Availiability: Begining
Rank 1: ADVANCE:
Healing Drop Healing Drop
Valuing Scroll Valuing Scroll
Broach Tempest Ring
Rank 2: ADVANCE:
Antidote Antidote
Bronze Medal Gold Medal
Oblivion I Atom Dragon III
Rank 3: ADVANCE:
Grenade Grenade
Master Ring Master Ring
Small Orb Wizard Orb::0DEF/20INT
Rank 4: ADVANCE:
Ray of Hope Ray of Hope
Bone Armor Crocodile Armor::50DEF/15FR
Power Potion Power Potion
Rank 5: ADVANCE:
Bomb Bomb
Flash Ring Burning Ring::5ATK/40FR
Energy Bread Energy Bread
Rank 6: ADVANCE: (Near damn impossible!)
Shield Ring Crusade Ring::8DEF/80LR
Soul Return Soul Return
Azuzra II Azuzra III
Rank 7: ADVANCE:
Molotov Cocktail Molotov Cocktail
Glorious Ring Chaos Scepter::20ATK/40 Recoil
Quick Chicken Quick Chicken
Rank 8: ADVANCE:
Dungeon Map Dungeon Map
Armored Case Armored Chest::+2 Weapon Rows/5 DEF
Armored Knapsack Armored Backpack::+2 Item Rows/5DEF
Rank 9: ADVANCE:
Phantom Charm Phantom Charm
Kusanagi::62ATK/Cursed Yogurt Doll
Bright Honey Bright Honey
Rank 10: ADVANCE:
Yogurt Doll Fiends Necklace::Evil Colors/50 DR
Elemental Gloves Elemental Hood::1DEF/100IR/ER
Raijin III Golem IV
4. The Apple::
Reward::300 Gold Coins
--Apples are randomly sold by vendors; Apples can be found in the Fairy
Spring. After you have the Apple, place it in your inventory and talk
to the man in blue on your left when exciting the throne. This quest
can be repeated infinately.
Availiability: Begining
5. Goblin Cards::
Reward::(1) Poison Mummy Card
--Talk to Zavi, a guy drinking banana juice in the tavern. Goblin Cards
can be found in the Goblin Fort...duh!
Availiability: Begining
5a. Gizmo Cards::
Reward::(1) Fairy Card
--Talk to Zavi after completeing previous quest. Gizmo are
those stretched cloud/ghostly faces.
5b. Viking Cards::
Reward::(1) Golem Card
--Vikings are on the Pirate Ships.
5c. Yeti Cards::
Reward::(1) Belial Card
--Yetis are an abundance in Koldazhek Cave.
5d. Cerberus
Reward::(1) Dragon Card
--Cerberus are everywhere after Koldazhek Cave.
--------
5ADVANCE: Paste Cards
-------- Reward::(1) Orc Card
--Orcs can be found in the Goblin Fort.
5AD. Spider Cards
Reward::(1) Bloodshot Eye Card
--Spiders can be found in Wizari's Palace.
5BD. Scorpion Cards
Reward::(1) Wisp Card
--Scorpions dwell in the Driazhek Desert.
5CD. Minotaur Cards
Reward::(1) Demon Card
--Minotaurs only appear in Demon's Tower.
5DD. Dark Knight Cards
Reward::(1) Dark Eye Card
--Dark Knights are in the Chaos Castle.
/\________________/\
_____ )( )(
| GB1 | () 1. Goblin Fort ()===============================================()
`''`' )(________________)(
\/ \/
=================
1.-GOBLIN FORT-- (8 Dungeons)
=================
The two goblin guards talk about their evil plan and how it might have been
leaked to the castle; but they hear you coming and prepares for a gruesome
fight to the death. As you move forward you'll encounter Captain Gully and
his bandits; but they are no trouble. They hid the key in the cabinet or the
shelves; just break it. Advancing forward you'll encounter a very big goblin
that is Colonel Gobovich. Charging forward with courage and tears running down
your face you get knock down by his gruesome whirlwind (much like a Warrior's
novelty attack.) Fumbling and falling on his butt you find it is your chance
to cleave him many new flesh wounds (or the magic stuff...not my thing) but
find yourself engulfed in flame when the giant recovers. Swearing on sweet
revenge for taking away your eyebrows and the pile of ash formerly your outer-
wear, the battle rages on. Upon Colonel Gobovich's defeat, he breaks his vow
of silence and reveals the new location of Princess Camille; Wizari's Palace.
ITEMS:
Prison Key x1---Break the shelves near Captain Gully for the Prison KEY
Red Shoe x1 (See above Side quests)
Imitation Ring:: +1 ATK/DEX (RARE)
Goblin Axe::28ATK, LVL1, +3Vit (RARE)
Orihalcon::Hardest Mineral (RARE)
Boss: Colonel Gobovich
EXP::300/3000
Hint::Attack during his cool downs.
**SIDE QUESTS:
=================
6. Goblin Axe::
Reward::(1) Gabas
--Goblin Axes can be found in the Goblin Fort. It is rare and hard to
find but persistence will prevail. With time and luck you will obtain
the Goblin Axe. Afterwards you can trade it with Keita from the Klantol
Times. Keita can be found in the right wall of the RED SHOE GIRL'S room
in a hidden passage before you reach its end.
Availiability: Begining
7. Leather Hood::
Reward::(1) Gabas
--Leather Hoods can be found in various places. The earliest you can
find this common clothing is the Goblin Fort. Leather Hood also drops
in the Cemetary, Wizari's Palace, and possibly beyond that. You can
also buy Leather Hoods after you beat the Goblin Fort or the Cemetary.
Afterwards you can trade it with Jackie from the Klantol Times. Jackie
can be found in the right wall of the RED SHOE GIRL'S room in a hidden
passage before you reach its end.
Availiability: Begining
8.The Red Shoe::
Reward::Blue Shoe (Sell it for 500 Gold Coins!)
--The Red Shoe can be found in the Goblin Fort towards the end. The
Red Shoe is hidden in a crate that is guarded by an army of Pastes and
three (3) orcs. After you obtain the Red Shoe, you can wait until you
beat the Goblin Fort or Angel Wing yourself out immediately. With the
Red Shoe in your inventory, talk to the girl in the first room left of
the shops; the room below the fat kitchen guard. This quest will change
the girl's appearance permanently and will alter the ending!
Availiability: Goblin Fort
*ADVANCE::Fancy Blue Shoe worth 5000 Gold Coins.
=================
--KLANTOL CASTLE--
=================
**SIDE QUESTS:
Grandma Colita's Well::
Reward::(1)Random Summon LVL.1
--Talk with the old lady in the hall outside the throne.
Grandma Colita can be found after Gobovich's defeat in
the Castle's Hall.
Availiability: After Golbin Fort
*ADVANCE::(1) Random Stat Booster ie. Energy Bread, etc.
=================
--Grandma Colita's Well-- (6 Dungeons)
=================
9. Grandma Colita's Well::
Reward::(1)Random Summon LVL.1
--After you beat the Goblin Fort you will find an old lady right
outside the throne. She's standing next to the guard on the right. You
must talk to her to get this quest. She will complain about her phobia
for paste and asks you to malitate against their reproduction.
Availiability: After Golbin Fort
*ADVANCE::(1) Random Stat Booster ie. Energy Bread, etc.
ITEMS: BP9
Baby Paste: Used to slow down enemies by throwing it at them. Simply equip it
to your quick item slots and hold down the "B" button.
NOTE::I got a nice Atom Dragon I; what did you get?
/\______________________/\
_____ )( )(
| GG2 | () 2. Giant's Graveyard ()=========================================()
`''`' )(______________________)(
\/ \/
=================
2.-Giant's Graveyard-- (10 Dungeons)
=================
Before you reach Wazari's Palace you must cross the Giant Graveyard (of doom.)
When you encounter two super strong mummies talking about lifting gravestones;
let them be. Be a bit sneaky today and skulk within the shadows of the trees
and wall. Do not let them see you until they finish moving the gravestone and
you see a poor soul. Then, with careful precision timing you leap out and put
two arrows in each head and steal the mummy wraps for use as a highly flammable
yet stylish armor. Fashion is what you should be caring about at this point
anyway. Now use that sneakiness and steal the soul; Boken's Soul. Going under-
ground you discover that Boken had died and lost his soul. Boken's spirit
reach out to you with words such as ...... and .....! With your extensive
research into the paranormal you know this is the best time of any to throw
Boken's soul back at him...his spirit. Tired of playing God you journey on and
surprisingly greeted by a large moving rock; the Grove Giant [sic]. Dodging
large boulders you eventually take down the beast; suffering only three (3)
major wounds and a broken tooth (upper-left canine).
ITEMS:
Boken's Soul x1::Throw it at Boken's Body/Spirit
Graveyard Key x2::You'll Know
G::Letters that spells out SEGA (RARE)
Quick Ring::+3 DEX
Skeletal Sword::20 ATK, +1 STR
Orihalcon::Hardest Mineral (RARE)
Boss::Grove Giant [sic]
EXP::600/3300
Hint::Impede his movement with the conveniently placed coffin.
**SIDE QUESTS:
=================
10. Bone Shield::
Reward::(1) Gabas
--The Bone Shield is extremely rare if you wait for it to drop by
skeletons in the Cemetery. However the second way to obtain the Bone
Shield is to create it. So keep running through the Cemetary and if
you don't get a Bone Shield, try collecting three (3) Bones. After you
have three bones, go to Klantol Castle's market and have it forged in
the shop to the farthest right. Forging is random and money doesn't
affect the outcome unless you plan on spending 80,000 gold or more on
high level ores. After you obtained the Bone Shield, you can trade it
with Hamasan from the Klantol Times. Hamasan can be found in the right
wall of the RED SHOE GIRL'S room in a hidden passage before you reach
its end.
Availiability: Begining
11. Boken's Soul::
--Boken's Soul is under a tombstone in the Cemetery. The tombstone that
contains Boken's Soul is found in an interlude where you find two
talking mummies. They will try to lift the tombstone to comfirm the
location of Boken's Soul. Ease drop behind the wall and trees until you
actually see Boken's Soul. Jump in and interupt their progress
immediately before they move the tombstone back. Don't worry if you
miss it. You have infinate chances to reattempt this quest. After you
get Boken's Soul, keep going until you find a dead body and a floating
spirit. Throw the Soul at the Spirit and WALA! Boken is revived. You
can also use Soul Revive bought at your item shops for this quest too!
This quest revives Boken and will alter the ending!
Availiability: During Cemetery
12. Tombstone
Reward::Yellow Chest
--This puzzle requires linking and the use of more than one Force
Rings. This Tombstone is located in the Cemetery. It is the only tomb-
stone that you cannot reach by normal means. Have you and your friends
surround this Tombstone and hold down B while equipped with the Force
Ring. Ya'll will generate an energy ball that will hit everything in
the middle of you guys and thus breaking the Tombstone.
Availiability: Giant's Graveyard.
=================
--KLANTOL'S CASTLE--
=================
By making it through the Graveyard alive you've impress the king. He demands
that you see to it that the princess find her way back and Wizari back to the
grave.
/\____________________/\
_____ )( )(
| WP3 | () 3. Wizari's Palace ()===========================================()
`''`' )(____________________)(
\/ \/
=================
3.-WIZARI'S PALACE-- (14 Dungeons)
=================
Upon entry you are greeted by rats the size of small cars. But they soon
realize they are no match for your ferocious but blind LVL1 squirrel...named
Fluffy; Fluf by friends and relative. Fighting your way through rats, spiders,
more rats and more spiders you finally found Princess Camille...who ran away
without giving you any reward. Dirty and angry you decided to go in the cellar
and smell her stuff; stealing her robe to sell on eBay. Reaching the top you
meet a floating babe that serves the power of darkness. To rescue her from
going the wrong path you must break the picture. In doing so you revealed her
real form, an old witch. Finish her for 3000xp and her body guards for 90xp
each.
Boss::Wizari (duh!!)
EXP::900/3600
Hint::Destroy the picture to counter her spell. Wizari's attacks are easily
dodged but her minions have very long attack range and will heal if they are
rested under her.
ITEMS:
Princess Robe::15DEF, +3DEX, +10LR
Cocktail Dress::35DEF (Advance Mode Only, replacing Princess Robe)
Rat Mask::12DEF, +2DEX (RARE)
War Fork::30ATK (RARE)
**SIDE QUESTS:
=================
13. Wizari's Cube
Reward::(1) Random Summon II
--This is the first Floating Cube found in Wizari's Palace. Simply
throw two Bombs at this cube to break it. If you want to throw Grenades
then you must equip the Ace's Ring for increased throwing range. Bombs
have a larger area of effect than Grenades. Bombs are randomly dropped
or bought for 300 gold along with the Ace Ring (1500 gold) at Ipa's
Palace Shop. This shop itself is a side quest and will not be
availiable until later.
Availiability: Wizari's Palace
*ADVANCE::(1) Random Summon III
14. Wizari's Cube II
Reward:: Yellow Chest
--This is the second Floating Cube found in Wizari's Palace. Simply
throw two Bombs at this cube from the bottom left-hand corner (or
whatever you find that works). You cannot use Grenades in this case
because the blast will not reach its target.
Availiability: Wizari's Palace
=================
--KLANTOL CASTLE--
=================
The end? Far from it. So the princess is back, but she brought some friends;
HOBBITS!!! They're raiding the entire castle; stealing such things as Water
Melons, Healing Water, Umbrellas, and Apples...in that order. You must
venture to the Fairy Spring and stop this madness, oh the horror...
/\_________________/\
_____ )( )(
| FP4 | () 4. Fairy Spring ()==============================================()
`''`' )(_________________)(
\/ \/
=================
4.-FAIRY SPRING-- (11 Dungeons)
=================
Reaching the Fairy Spring you are attacked by large rock throwing mallet
wielding hobbits. Strange as they come hobbits share this land with fairies
and unicorns. As you reach deeper in the Fairy Spring you encounter the hobbit
bandits responsible for the earlier castle raid. Waiting for them to talk and
boast about their raid you jumped in just as Bobbin dropped the umbrella (3rd
item.) Without time to prepared they launch at you half naked. But with your
wits and smarts you unleashed the power of the Oblivon II you received in the
Royal Collesseum prior to this engagement. Light a match and toss a grenade to
finish the job. Soon enough you'll reach the core; the Fairy Spring. Meeting
up with the Fairy Princess she refuses to let you balance out light and dark.
Oblivious to your task in saving the universe she summons the water spirit
Clione and the two fuse as one to be your ultimate enemy. Thrusting back and
forth, diverting her ice and light attacks you managed to cleave with tremen-
dous force through her face. Defeated she makes one humble request in warning
her old friend Captain Robert that Darkness is growing.
Boss: Clione
EXP::1200/3900
Hint::This fight just test the ability of your thumb....oh yeah...um avoid
getting hit....
Note::This is too easy, I took her on naked with 46 Health left.
ITEMS::
Fairy Ring::+5 DEX/INT
Unicorn Ring::+40 LR
Robin's Beret:: 19 DEF, +2 DEX
**SIDE QUESTS:
=================
15. Missing Umbrella::
Reward::3000 Gold Coins
--This missing Umbrella was stolen by Hobbits when they raided the
castle. The umbrella can be found in the Fiary Spring during an
interlude that reveals the Hobbit Bandit's hideout. Come up close but
not too close and wait until Bobbin, the leader of the Hobbit Bandit,
drop his 3rd item, which will be the umbrella. Bring this umbrella
back to the room where you solved the RED SHOE quest and give it to
the other girl. You will then have an option of taking the blame or
being the hero. If you say "YES" you were hiding it, you will not
recieve any reward but your own sinical perverted fantasies.
Availiability: After Wizari's Palace
*ADVANCE::10,000 Gold Coins.
=================
--KLANTOL CASTLE--
=================
The king received ill news of Captain Robert and requests you to investigate
this matter. While the king shuffles through stacks of paper looking for the
Chart (sailing map) Princess Camille admit of thievery and hand it to you.
Note::You cannot advance any further without rescuing the princess...you horri-
ble person.
**SIDEQUESTS:
=================
16. Ipa's Palace Shop::
Reward::(1) Silver Ring
--Talk to Irma after Wizari's Palace. Notice that she has left her shop
and missing. Irma can be found in the local tavern, drinking away her
sorrow. You discover that she is worried about sales due to local
competitors. At this time a new dungeon will appear on your map and it
is Ipa's Palace Shop. Make it to the shop and you will find something
on the ground to your right. You don't have to talk or buy anything but
you must pick-up, retain, and show Irma the Advertisement you found.
Availiability: After Fairy Spring
*ADVANCE::(1) Gold Ring
18. Missing Letter::
Reward:: Next Quest
--Talk with the old man in the castle's courtyard after you complete
the Fairy Spring. the letter is hidden in the grass along the bottom
left wall of the castle's yard. Bring this letter back to the old man
and he will tell you that his grandson is in grave danger.
Availiability: After Fairy Spring
=================
--IPA'S PALACE SHOP-- (5 Dungeons)
=================
Walk bravely up this one gigantic and dangerous shop, pass the Wack'em Beaver,
then meet Ipa herself at the top. Now grab the AD lying on the floor and bring
it back to Irma at the Tavern. Let's admit it, Ipa's one delicious fox.
Advertisement reads:
"Come to Ipa's Palace Shop! Cheaper than you-know-where" [sic]
Vendor Items:
Force Ring::Generates Shining Force'''Cooperate for greater power!
Bomb::Explodes and gives damage; Made by a specialist
Molotov Cocktail::Burns furiously when thrown; Made from a highly flammable
liquid. Throw it to use!
Power Ring::+4 Strength
Star Pedant::+20 SP
Ace's Ring::Increase throwing range
Speech Bubble 19::Face balloon displayed; Hard as a... um...stone
Speech Bubble 20::Face balloon displayed; Cuts paper, but can be smashed by
a rock!
Speech Bubble 21::Face balloon displayed; Don't draw on me, I"m not a real
piece of paper
Vendor Items ADVANCE:
Force Ring
Healing Water
Rice Ball!!!
Armored Case and Sack
Psychic Pendant +8 INT, +1 SP recovery
Speech Bubble 11-13
--11::Sleep/Sigh
--12::Clock Hands, Time
--13::Potion, Bottle.
**SIDEQUESTS:
=================
17. Yogurt::
Reward:: Yogurt Ring
--Yogurt makes a cameo in this game in Ipa's Palace Shop. He is that
weird beaver creature popping up and down on the third to last dungeon.
You kill Yogurt by throwing two Bombs or three Grenades at him. You
should pick a spot and toss the bomb AFTER Yogurt goes down. Good-luck.
Availiability: During Ipa's Palace Shop
*ADVANCE::(1) Summon Yogurt LVL.1
/\_________________________/\
______ )( )(
| RPS5 | () 5. Robert's Pirate Ship ()======================================()
`''`'` )(_________________________)(
\/ \/
=================
5.-ROBERT'S PIRATE SHIP-- (14 Dungeons)
=================
Note: Bring four (4) grenades and an extra pair of Angel Wings.
With your heighten sense of hearing you notice something alive in the moving
crate next to the door. Breaking it reveals the little man who sailed you
here.....or another one that looks just like him. Oddly enough he opens the
door for you in hopes that you will slain the demented Captain Robert for this
cruel prank. Going in you face lots and lots of Vikings. Dodging through roll-
ing barrels of death you finally reach a deck with non-moving ones. Break'em
down with grenades until you find little what's-his-name crying for grandpa.
Now toss him some wings and continue to face the captain. Captain Robert is no
small guy, he must have had his 3rd growth spurt at age 80 or so and can hardly
fit through doorways (hint hint.) Beware of his whirlwind attack that he ac-
quired of years of skillful teacher under master Gobovich; Capt. Robert is
able to create an artificial vortex that will suck you in and slice you up.
Don't get too far, Capt. Robert can charge like the wind with his recently
bought Viking sneakers. Defeating Capt. Robert takes wits and a lot of thumb
powers and even when that gist is up, the quest is not over. Slurp as I like
to call him. Yes, this giant Octopus is the cause of it all. You've always
wondered why the Vikings were so hairy, or the ghost so scary; it's all Shlur-
pie. Only a master like yourself can defeat Slurpie without healing; able to
dodge its' smog attacks and the whacking tentacles.
Boss: Captain Robert
EXP::1350/4050
Hint::Use the stairway/doorway or stay far away and use range attacks.
Boss2: Shlurpie
EXP::1500/4300
Hint::Master the use of your thumb, its smog attacks is hard but not
impossible to avoid. Its tentacle gets more accurate as you deplete its HP;
that means he's dying and you're almost done.
ITEMS::
Prism Ring::+3 INT, +10 IR/LR (RARE)
**SIDEQUEST:
=================
19. Rescue Mission::
Reward::(1) Power Potion
--After receiving the letter, Old Man will inform you of the danger his
grandson faces. His grandson can be found on Robert's Pirate Ship. You
must carry four (4) grenades and (1) Angel Wings to complete this test.
Stop at the 3rd to last dungeon with suspicious looking barrels. Simply
break the barrels with the grenades and throw the wings at the boy.
Hope you don't miss and waste a bomb and be forced to redo the entire
ship. This quest will alter the game's ending!
Availiability: After Fairy Spring
*ADVANCE::(1) Random Stat Booster ie. Quick Chicken, etc.
=================
--KLANTOL CASTLE--
=================
You must travel across sea.
**SIDE QUESTS:
=================
20. Unknown Derelict::
--The Unknown Derelict can be unlocked by defeating Captain Robert a
second time. He will tell you its location because you seek adventures.
This quest can be done at any time after you have beaten Captian
Robert's Pirate Ship.
Availiability: After Robert's Pirate Ship
22. Temple of Light:: TOL9
*Reward varies
--Temple of Light will appear on your map after you have beaten Rob-
ert's Pirate Ship. Sacrifice four (4) objects for one (1) more powerful
object.
Availiability: After Robert's Pirate Ship
List::
S + E + G + A = Sega Speech Balloon
S + O+ U + L = Soul Charm (Increases soul charge rate)
G + O + A + L = Soccer Ball
G + A + S + E = Box Of Rice
Dog + Cat + Pig + Sheep = Animal Cap (+20 Walking Speed)
Ancient Machine + Old Machinery + Saturn Machinery + Dream Box =
50,000 Gold
Healing Drop + Goddess Tear + Goddess Tear + Healing Drop =
SoulReturn
Tuna + Squid + Egg + Cucumber = Special Sushi (Full HP and SP heal!!)
4 Healing Drops = 1 Healing Water
4 Goddess Tears = 1 Ray of Hope
4 King Beetles = 4,000 gold
4 Grasshoppers = Portrait coin accessory (+51HP)
4 Beetles = Kabuto Helm (52 def, +10str, -5 walking speed)
4 Souls of the same type and level = Soul of same type of the next
level, highest lvl is 5
4 Gabas = Klantol Times accessory (+5 str, def and +20 dark res)
4 Yogurt Dolls = 1 Yogurt Soul lvl 1
Toadstool + Mushroom + Herb + Herb = Antidote
Kitty + Robe + Robe + Robe = Kitty Robe
Kitty + Hood + Hood + Hood = Kitty Hood
Kitty + Wooden Staff + Wooden Staff + Wooden Staff = Kitty Staff
=================
--UNKNOWN DERELICT-- (6 Dungeons)
=================
This is a ghost ship. Only you, an expert and member of the Institute of
Paranormal Research Agency have the guts to venture into uncharted territories.
Blades sharpen and boot's'a shinin' you march down the halls of this ship com-
bating ghosts of various colors and fire spirits of the spirit plane. Ending
at the bottom deck you engage in an unfair fight. Rage against the machine...
erm four (4) Dark Ghosts and one (1) Dark Spirit. With quickness and agility
you are able to take them down one by one by one by one by one.
**SIDE QUESTS:
=================
21. Unknown Derelict Cube
Reward:: Yellow Chest
--This puzzle can be solved in two ways. The first way requires a
Priest or a Dragonute. They both have the ability to use Flails
therefore their attacks reaches further than other weapons. Simply have
your Priest or Dragonute stand below the cube and flail it. The second
way to solve this puzzle is to Link up with your friends and use the
Force Ring to break it.
Availiability::Unknown Derelict
/\____________________/\
_____ )( )(
| DD6 | () 6. Driazhek Desert ()===========================================()
`''`' )(____________________)(
\/ \/
=================
6.-DRIAZHEK DESERT-- (15 Dungeons)
=================
Dry and hot; there are more rocks here than you know what to do with. Minding
your own business you're suddenly attacked by large sand worms. Stabbing your
way through the desert you're journey is blocked by a group of massive human
sized chain of balls. Thinking back to the days of Zelda you ponder why the
graphics haven't improved...hrm why, this worm is very similar to the Desert
quest. Slashing the last ball until you get to the head, finding it a neat
sword holder you ram your 80lb Steel Sword across it's cerebral cortex. Lost
and confuse you frantically search for you 1/4th heart. Giving up in vain you
journeyed deeper into the pyramid.
ITEMS::
Combat Claw::LVL3, 31 ATK, +2 STR, Fire Enchanted (RARE)
Boss: Giant Worm
EXP::1650/4350
Hint::Attack from tail to head. Cannot be damaged while separated.
Boss2:: Oswald General of the Chaos Knight
EXP::1800/4500
**SIDE QUESTS:
=================
23. Pyramid
Reward:: Yellow Chest
--This puzzle requires linking and the use of more than one Force
Rings. This Pyramid is located in Driazhek Desert. It is a pyramid that
you cannot reach by normal means. Have you and your friends. surround
this pyramid and hold down B while equipped with the Force Ring. Ya'll
should generate an energy ball that will hit everything in the middle
of you guys and thus breaking the pyramid.
Availibility:: Driazhek Desert
=================
--KLANTOL CASTLE--
=================
You inform the king of their destructive plans to excavate a powerful weapon
capable of world domination. Still talking you get slapped in the face and
asked to find the run away (again) princess. Angry and bitter you march out
the kingdom, heading for the Koldazhek Cave. Mumbling to yourself your heart
is bent on deciding between saving the world and saving Princess Camille.
/\___________________/\
_____ )( )(
| KC7 | () 7. Koldazhek Cave ()============================================()
`''`' )(___________________)(
\/ \/
=================
7.-KOLDAZHEK CAVE-- (13 Dungeons)
=================
Entering this cave you realize just how cold an ice cave can be when you're
wearing short shorts and solid metal armors. In search for the princess you
find dogs, lizards, elemental things, and bats. Digging deeper into the cave
you final find Princess Camille. The thing you don't get is why she's covered
in fur. Quickly to the left you managed to dodge a devastating blow as that
fur got closer. You suggested to yourself that this might be a test of
strength. Dodging punches and hairy body slams you accidentally broke the
ice sculpture standing in the middle of it all. Out came a girl. Putting on
you reading glasses you are now able to differentiate between Yeti and Prin-
cess. Yeti, bad. Princess, no kill. Leaving you in the mist of it all she
makes a dash out the cave. As if through magic she is able to advance up and
now down caves and dungeon. You ponder this very question as you walk down the
corridor. Stopped by an old man you shove him down to the ground. About to
search for a way out you notice his metamorphosis into a giant metallic
Turtle. Weeping and wetting yourself you soon discover that this fight ain't
too bad. Running around like an idiot you managed to dodge the infamous shell
spin and the turtle snap Vaitali had to offer. Taking him down you return to
the castle with minor bites and scratch.
Boss::Vaitali
EXP::2100/4800
Hint:: So easy you can fight him with 17 HP; just work on the thumb.
**SIDE QUESTS:
=================
24. Egg
Reward:: Yellow Chest
--This puzzle is very simple. You can always opt to use the Force Ring
but you can also solve it with some Bombs. This egg is the strange
platform located in Koldazhek Cave; it appears that this egg is simply
floating on the edge of some cliff. Simply throw two bombs on its right
where the egg is closest to the ledge to break it. If you can decipher
the diagram below, follow it.
Availibility:: Koldazhek Cave
'-....... X<------Bomb
.------.''--''-........
/ \
\ /
'------'
=================
--KLANTOL CASTLE--
=================
Returning from the frigid ice cave you finally demanded you get something for
all the hard rescuing the princess crap. With another slap in the face the
princess hands you one (1) random Summon II. Before you can say anything you
are shoved out the kingdom with a note that reads Demon's Tower.
**SIDE QUESTS:
=================
25. Mushroom Forest::
Reward::(1) Masutake
--Simply talk to any one of the girls in the room located to the left
of the shops and below the fat kitchen gaurd. After talking to them
they will inform you that their grandpa has left on a spiritual quest
to collect mushrooms. He hasn't returned in five or ten years and
they're really worried. Afterwards a new dungeon will appear on your
map. Simply bring one (1) Angel Wings and collect at least (1) Mushroom
to complete this quest. Simply throw the mushroom at the old man when
you find his body to revive him; then throw the Angel Wings to revive
him. Please notice when you can do this quest. It will only be
availiable after the old man disapears; that's after Koldazhek Cave.
This quest will alter the ending!
Availiability: After Koldazhek Cave.
*ADVANCE::(1) Shiitake
=================
--MUSHROOM FOREST-- (5 Dungeons)
=================
Hello agent 008; your mission today is hardly impossible. You must take a
stroll through Mushroom Forest, collect and keep at least one mushroom, pick
flowers, and find a baffled, lost, confused, deranged, old man. Toss him a
pair of wings and come right back. This message will not self-destruct. Please
follow the discarding procedures.
ITEMS:
China Dress:: 23DEF
Witch Gloves::12DEF, +2 INT
Quick Chicken:: +1 DEX (Permanent)
**SIDE QUESTS:
=================
26. China Dress::
Reward::(1) Gabas
--The China Dress is very rare but they do drop in the Mushroom Forest.
it is likely that you will have to repeat the Mushroom Forest many
times before you get the China Dress. While hunting for the China
Dress, I recommend you do the next quest and save some time. After you
obtain the China Dress, go back to Klantol Castle. You can now trade
the China Dress with Bakatar from the Klantol Times. Bakatar can be
found in the right wall of the RED SHOE GIRL'S room in a hidden passage
before you reach its end.
Availiability: Begining
Note* -- Fancy, Cocktail, or Wedding dresses will not work.
27. Flowers x10::
Reward::(1)Flower Necklace
--Flowers can be found in the Mushroom Forest. Usually you can only
get about two flowers per trip but if you're lucky, the stage before
the boss has a secret hidden passage. This passage leads to a garden
that randomly generates four of anything that can grow. This garden
randomly grows mushroom, toadstool, flowers, Musatake, Red Mushroom, or
a combination of some sort. After you collect about 10 flowers, go back
to the Klantol Times and visit its infirmary. The infirmary can be
found to the right of the shops and below the Knight Guild. Simply
have all 10 flowers in your inventory and talk to the sick girl in the
first bed to complete this quest. This quest will alter the ending!
Availiability: Begining
*ADVANCE::Flower Ring, + 1 Item Appearance, +30HP/SP
/\__________________/\
_____ )( )(
| DT8 | () 8. Demon's Tower ()=============================================()
`''`' )(__________________)(
\/ \/
=================
8.-DEMON'S TOWER-- (19 Dungeons)
=================
With your stealth ness you ease drop on the fearsome tower guard Kobidus.
With the password encrypted in your head by said princess, you entered
with authority. Clashing with centaurs like no others you showed them a
true warrior's capability. Going through the tower you manage to collect
three (3) tower keys, one on each floor, and opened that blue chest for
the awesome random Summon III. A few falling grenades and giant griffons
later you are met the Dark Angel. Amazingly you walked up the tower faster
than her flying. Just incredible.
Boss: Clone
Exp::1200
Hint::It's not easy if you're a melee character ;(.
Boss: Dark Angel
Exp::2400
Hint::Stand in middle-bottom to avoid Moon attack. Stand in middle bottom
then quickly run up to avoid Feather Attack.
ITEMS:
Mighty Orb::+10DEF, +10 INT (Sweet)
Knight's Sword:: (RARE)
**SIDE QUESTS:
=================
28. Floating Ball
Reward:: Yellow Chest
--This puzzle requires linking and the use of more than one Force
Rings. This Floating ball is the first floating ball found in the
Demon's Tower. Have you and your friends stand above and below this
floating ball and hold down B while equipped with the Force Ring. Ya'll
will generate an energy ball that will hit everything in the middle of
you guys an thus breaking the Floating Ball.
Availiability: Demon's Tower
29. Floating Ball II
Reward:: Yellow Chest
--This puzzle is the second floating ball that is caged and surrounded
by teleport pads. This floating ball is located in the Demon's Tower.
Simply throw two Bombs at it to solve this quest.
Availiability: Demon's Tower
30. Tower Keys::
Reward::(1) Random Summon III
--Collect three (3) tower keys; one from each level of Demon's Tower.
The Keys can be found randomly by chests or through monsters*. Levels
are between each long bridge, not dungeons. After you have three keys
you can unlock all three doors that stops you from reaching a blue
chest. I don't know if you can do the keys and doors one by one but
to be safe, you should collect all three keys before trying.
Availiability: During Demon's Tower.
IMPORTANT::Keys are only dropped by Gargoyles and Lesser Demons.
Keys can only be found in Normal Mode.
*ADVANCE::(1) Random Summon IV
=================
--KLANTOL CASTLE--
=================
With the advance knowledge of Demon's Tower's mechanical flying saucer you
crash landed behind Klantol Castle. Informing the king of the special bandits
declaring themselves (Chaos) knights the king orders you to break up this band
of dark alliances. The king is getting old and dreary; the fate of human kind
now rests idly in your hands.
**SIDE QUESTS:
=================
31. Beast Mountain::
Reward::Snowman
--Go through the right wall of the RED SHOE GIRL'S ROOM and keep going
pass the Klantol Times until you reach the end to find a Fox training
to defeat Deatharte in the next colosseum event. He is a secret chara-
just kidding! If you talk to him after you beat Demon's Tower, a new
location will appear on your map; this is the Beast Mountain. You can
only get the Snowman by repeating Beast Mountain when it snows. It only
snows on the even visits, i.e. 2nd, 4th, 6th, etc.
Availiability: After Demon's Tower
=================
--BEAST MOUNTAIN-- (4 Dungeons)
=================
A bunch of animals is what they are. Bunch of them. So many. This place looks
strangely familiar...that's because we've been here before! We're going in
circles.
**SIDE QUESTS:
=================
32. Snowman::
Reward::(1) Magic Belt
--The Snowman can be found on Beast Mountain whenever it snows. The
Snowman is locatedat the very end of Beast Mountain and gaurded by two
ghastly creatures and a dragon. After you get the Snowman, go back to
Klantol Castle. Find your way to the Kitchen a search its right wall
for a hidden passage. Carry the Snowman in your inventory and talk
with that crazy girl hiding there for no reason to solve this quest.
Availiability: Begining.
*ADVANCE::(1) Yogurt Doll
=================
--KLANTOL CASTLE--
=================
Well hero, you're nearing the end. Here are three (3) SIDE QUESTS that will
make you crap your pants.
**SIDEQUESTS:
=================
2.Forgotten Dungeon::
--Acquire the Dungeon Map from Challenge Rank 8 and have it in your
inventory before leaving Klantol Castle. At which point a new Dungeon
will appear on your map. it is the Forgotten Dungeon. This dungeon is
highly dangerous and very rewarding (exp wise). Be careful of Mugas
and Titans.
Availiability: Begining
3.Ancient Ruins of Heroes::
--After you defeat all ten (10) ranks in the Royal Colosseum, the
cashier or booth boy will tell you that your skills are godly. He
recommends you commit suicide on a hidden hideout where people go to
die. At this point a new dungeon will appear on your map permanently.
This dugeon is the Ancients Ruins of Heroes. Beware of KittenChamps!
They are crazy!
Availiability: Begining
33. Underground Labyrinth
--Acquire the Labyrinth map from hooded floating scythe-handed Monster
named Reaper in the Ancient Ruins of Heroes or Chaos Caslte to gain
access to this top secret Dungeon. The map is a rare find and is not
limited. If you accidently sold your map or did it on purpose, all you
need is time to get a new one. Have the Labyrinth map in your
inventory and a new dungeon will temporarily appear in your world map.
Availiabilty: Begining.
/\______________________/\
_____ )( )(
| HV9 | () 9. Hottazhek Volcano ()=========================================()
`''`' )(______________________)(
\/ \/
=================
9.-HOTTAZHEK VOLCANO-- (13 Dungeons)
=================
Hottazhek, enemy of the free people of Koldazhek. With extra thick soles on
your sandals you tiptoe into the hot hot volcano. The scenery is just amazing.
None of that repeating stuff from Koldazhek. No, Hottazhek gots it all.
Crossing a bridge you decided to play Gandalf for a while with the awesome
white light of the ninja. But that was it. Nothing too exciting. Until you
run into a stranger threatening to take your life. Quickly to your feet you
unsheathe the blade that has been heating up on your back. Dodging and
slashing Gillespie is no match for you. Gillespie had the audacity to do
retry mode after resting at Klantol Tavern and buying a Level 3 Demon Breath
spell book. Still no match, Gillespie quickly fled the scene and out of your
way. Egoistic and self-centered you poked the sleeping giant until he awaken
with anger. Dashing forward screaming bloody murder you were knocked several
yards back in just one blow from the hefty giant. Unable to get up his Fire
Slash zipped through your body. Having enough you equipped the Elemental
Gloves acquired earlier at the Royal Collosseum you danced on fire to provoke
the slow giant. Studying under master Zaomitsua for the last 29 years you
threw explosives until the giant fell.
Boss: Gillespie
EXP::2550
Boss2: Gillespie
EXP::2640
Boss3:Holy Guardian of Fire
EXP::2700
ITEMS::
Evil Ring:: +15 ATK, +15 DEF, Cursed :(
/\_________________/\
______ )( )(
| CC10 | ()10. Chaos Castle ()==============================================()
`''`'` )(_________________)(
\/ \/
=================
10.-CHAOS CASTLE-- (19 Dungeons)
=================
You are an army of one. Ripping through the castle at lightning speed.
Clashing swords and combating dragons you managed to almost reach the top
when Gillespie once again went retry mode. This dude won't give up. To make
things harder he had acquired Summon from the Archer, increased the Level of
his Demon Breath and determined to kill you. Throwing random items to confuse
the hell out of Gillespie you stabbed him right between the eyes. You felt
kinda bad when he screams bloody murder. Not able to watch a man cry you went
out the window and climbed the outer castle wall up to the top. Suddenly a
large hand pulled you in and asked if you recognize him. Of course you do.
How many other Centaurs out there weild a Bardriche? Zip, zilch, zero. It's
Deatharte! Diving right and left to avoid his dashes and running in circles
to avoid his wind attack you remember old Wanby. Who could forget Wanby? With
Wanby's brilliant tactics you managed to win the battle without a scratch.
Boss: Gillespie
EXP::2850
Boss: Deatharte
EXP::3000
ITEMS::
Platinum Metal::+40 HP
**SIDEQUESTS:
=================
34. Multi-Colored Cube
Reward:: Yellow Chest
--This cube is the strange looking cube that floats far away from your
reach in the Chaos Castle. You can break it however by using Bombs.
You must throw two Bombs on the right side at the hole if you want to
break it. The Bombs explosion can go through the hole if you get it
at the right distance and angle.
Availiability: Chaos Castle
Bomb it here.
-----____----- /
| | /
|_ __ _| /
| |;;| | /____/
_| |__| |_ \
| |
|____----____|
35. Giant Egg
Reward::(1) Mitril, (1) Oricahlon, (1) Dark Matter
--The Giant Egg is located in the Chaos Castle. It is a Giant Egg, you
cannot and probably will not miss it. You can break it by attacking it
by any means. You can break this now and get the normal reward stated
above or you can opt it for later in Advance Mode and get the Advance
reward stated below.
Availiability: Chaos Castle
*ADVANCE:: The egg hatched! It's a giant bird/gargoyle/chimera/donkey
thingamgigin. This beast has got some crazy flame attack and pecking!
This boss has two lives. The head's biological functions are totally
independant of the abdoment and hind extremities. You get nothing for
beating him except a load of experience. In my opinion, the normal
reward is far more valuable. But hey, if you have to see everything
once, go for it.
=================
UNDERGROUND LABYRINTH
=================
Deja vu is all I can say. It's like...more bang for your buck.
/\_____________________/\
_______ )( )(
| TCD11 | ()11. To Chaos' Domain ()==========================================()
`''`'`' )(_____________________)(
\/ \/
=================
11.-KLANTOL CASTLE'S TAVERN'S SUPER SECRET UNDERGROUND PASSAGE-- (4 Dungeons)
=================
To Chao's domain....The END!!!!! I'm just kidding. Wanby is the key to victory.
No RPG would be right without some kid running around something. If you want
to beat Chaos, look to Wanby for the answers.
Boss: Chaos
EXP::3300
Hint::Look to Wanby.
=================
--SPOILER--
=================
Did anyone else notice that when Chaos attacked, the only person killed was
the Knight? Everyone else is fine and back after you defeated Chaos except for
the Knight. He must have been devoured first or something. Eh, the picture was
over crowded anyway.
MC9 /\===================/\
()==========================)( Monster Cards )(==========================()
\/===================\/
/\________/\
_ )( )(
| | () Legend ()=======================================================()
` )(________)(
\/ \/
ATK Attack HP HEALTH POINTS FR Fire Resistance
DEF Defense SP SPELL POINTS IR Ice Resistance
SPD Speed ER Electrical Resistance
STR Strength LR Light Resistance
DEX Dexterity DR Darkness Resistance
INT Intelligent PR Poison Resistance
VIT Vitality
# Name ATK/DEF/SPD/STR/DEX/INT HP/SP FR/IR/ER/LR/DR/PR
-------------------------------------------------------------------------------
1. Paste 8/8/60/8/5/0/10 30/0 30/45----------->
2. Green Paste 10/8/60/10/7/0/15 45/0 30/45----------->
3. Bubble Paste 10/12/60/10/12/0/25 75/0 30/45------->/100
4. Fire Paste 18/13/60/18/15/10/30 90/20 90/20/45-------->
5. Lightn.Paste 23/20/288/23/19/0/100 300/0 50/50/100/50/50/45
6. Ice Paste 46/30/60/46/30/40/45 135/80 30/100/45/45/45/45
7. Goblin 9/12/160/9/7/0/15 45/0 45-------------->
8. Hobgoblin 11/12/160/11/9/0/20 60/0 45-------------->
9. Goblin King 32/35/160/32/20/0/45 135/0 45-------------->
10.Orc 17/15/160/17/10/0/30 90/0 50-------------->
11.Red Orc 33/35/160/33/22/0/40 120/0 70/30/50-------->
12.Orc Captain 39/38/160/39/25/0/90 270/0 50-------------->
13.Blue Orc 48/58/160/48/35/0/66 198/0 30/90/50-------->
14.Kobold 10/13/160/10/9/0/16 48/0 50-------------->
15.Kob. Captain 31/32/160/31/24/0/39 117/0 50-------------->
16.Kobold Lord 43/48/160/43/32/0/60 180/0 50-------------->
17.Kob. Bomber 53/62/160/53/38/0/70 210/0 50-------------->
18.Giant Bat 13/5/352/13/5/0/10 30/0 50/50/50/30/70/50
19.Sea Bat 16/8/368/16/6/0/12 36/0 50/50/50/30/70/50
20.Thunder Bat 18/10/368/18/10/0/18 54/0 50/50/50/30/70/50
21.Vampire Bat 26/12/384/26/18/0/30 90/0 50/50/50/30/70/50
22.Cave Bat 38/20/384/38/24/0/40 120/0 50/50/50/30/70/50
23.Skeleton 21/20/160/21/14/0/22 66/0 40/60/50/20/70/60
24.Skel. Mage 18/20/160/18/14/20/20 60/40 80/20/50/20/70/60
25.DarkSkeleton 28/35/160/28/20/0/43 129/0 40/60/50/20/70/60
26.Skel. Archer 20/15/256/20/12/0/20 60/0 40/60/50/20/70/60
27.Ice Shooter 60/42/256/60/37/0/57 171/0 10/90/50/20/70/60
28.Evil Sniper 71/52/256/71/50/0/87 261/0 40/60/50/20/70/60
29.Mummy 19/18/160/19/13/0/21 63/0 40/60/50/20/70/60
30.Poison Mummy 22/22/160/22/18/0/50 150/0 40/60/50/20/70/60
31.Living Dead 42/44/160/42/27/0/52 156/0 40/60/50/20/70/60
32.Dark Mage 0/5/384/0/5/10/26 78/20 60-------------->
33.Arch Mage 0/10/384/0/8/20/30 90/40 60-------------->
34.Demon Master 0/30/384/0/15/100/55 165/200 60-------------->
35.Evil Druid 0/25/384/0/20/80/150 450/160 60-------------->
36.Gizmo 27/25/160/27/16/0/28 84/0 50-------------->
37.Dark Smoke 29/26/160/29/16/10/31 93/20 30/70/50-------->
38.Evil Cloud 35/28/160/35/16/20/34 102/40 90/30/50-------->
39.Mist Demon 45/30/160/45/40/30/50 150/60 50-------------->
40.Volcanic Ash 55/32/160/55/48/30/70 210/60 100/10/50------->
41.Giant Rat 26/26/250/26/17/0/30 90/0 50-------------->
42.Gray Rat 30/28/260/30/18/0/32 96/0 50-------------->
43.Vermin 34/32/270/34/20/0/46 138/0 50-------------->
44.Spider 22/25/160/22/17/0/31 93/0 50-------------->
45.Giant Tick 32/26/160/32/19/0/33 99/0 50-------------->
46.Ice Spider 28/34/160/28/20/0/48 144/0 10/90/50-------->
47.Tarantula 35/40/160/35/40/0/72 216/0 50---------->/100
48.Fairy 20/30/288/2/24/0/30 90/0 50/50/50/90/10/50
49.Noble Fairy 24/32/288/24/26/32/50 150/64 50/50/50/90/10/50
50.Chaos Fairy 46/55/288/46/54/50/70 210/100 50/50/50/90/90/50
51.Unicorn 26/35/160/26/23/0/42 126/0 50/50/50/90/10/50
52.Fire Mare 30/40/160/30/25/0/82 246/0 100/30/50------->
53.UnicornElder 52/87/160/52/75/0/120 360/0 50/50/50/90/10/50
54.Doll 40/30/256/40/70/0/64 192/0 45/50----------->
55.Puppet 68/40/256/68/80/0/75 225/0 45/50----------->
56.Dark Puppet 75/45/256/75/100/0/85 255/0 45/50/50/30/80/50
57.Hobbit 30/34/160/30/22/0/39 117/0 50/50/50/70/30/50
58.Hob. Soldier 32/36/160/32/24/0/41 123/0 50/50/50/70/30/50
59.Hobbit Leader 40/40/160/40/28/0/93 279/0 50/50/50/70/30/50
60.Hob.Marskman 28/32/160/28/23/0/38 114/0 50/50/50/70/30/50
61.Hob. Sniper 30/34/160/30/25/0/40 120/0 50/50/50/70/30/50
62.Hobbit Ace 36/38/160/36/27/0/58 174/0 50/50/50/70/30/50
63.Ghost 32/34/128/32/25/10/42 126/20 40/50/50/10/80/50
64.Phantom 34/36/128/34/27/15/45 135/30 40/50/50/10/80/50
65.Wraith 45/42/128/45/30/40/70 210/80 40/50/50/10/80/50
66.Viking 38/42/160/38/26/0/48 144/0 50-------------->
67.Viking Lord 40/43/160/40/30/0/68 204/0 70/50----------->
68.Viking Leader 52/45/160/52/40/0/110 330/0 50-------------->
69.Watcher 0/32/160/0/28/15/45 135/30 60-------------->
70.Boodshot Eye 0/40/160/0/28/20/90 270/40 80/30/60-------->
71.Forest Eye 0/50/160/0/42/100/600 999/200 60-------------->
72.Evil Eye 0/52/160/0/55/30/95 285/60 60-------------->
73.Death Archer 39/39/256/39/25/0/40 120/0 50-------------->
74.Dark Sniper 43/25/256/43/30/0/50 150/0 50-------------->
75.Bow Master 56/40/256/56/38/0/60 180/0 50-------------->
76.Chaos Archer 70/50/256/70/60/0/80 240/0 50-------------->
77.Worm 42/50/200/42/31/0/57 171/0 50/40/50-------->
78.Evil Worm 44/50/200/44/32/0/60 180/0 50/40/50/50/50/60
79.Purple Worm 40/52/200/40/34/0/100 300/0 50/40/50/50/50/90
80.Lava Worm 59/70/256/59/46/0/82 246/0 50/40/50-------->
81.Scorpion 30/48/160/30/31/0/55 165/0 50----------->/90
82.King Scorpion 45/49/300/45/32/0/60 180/0 50/70/50/50/50/70
83.Death Scorpion38/50/160/38/35/0/90 270/0 50----------->/90
84.Harpy 45/50/160/45/32/30/60 180/60 50-------------->
85.Harpy Queen 52/62/160/52/45/40/76 228/80 60-------------->
86.Poison Harpy 36/65/160/36/42/10/88 264/20 60-------------->
87.Toadstool 40/50/160/40/40/0/65 195/0 40/50/50/50/50/90
88.Matango 41/40/160/41/28/0/50 150/0 40/50----------->
89.Myconid 28/40/160/28/28/0/50 150/0 40/50----------->
90.Yeti 52/58/160/52/35/0/70 210/0 30/90/50-------->
91.Bigfoot 54/60/160/54/38/0/92 276/0 90/30/50-------->
92.Map Ape 70/60/160/70/50/0/130 390/0 50-------------->
93.Minotaur 68/75/160/68/48/0/84 252/0 50-------------->
94.Death Minotaur72/85/160/72/50/0/90 270/0 50-------------->
95.Dark Minotaur 110/110/160/110/75/0/18 540/0 50-------------->
96.Wisp 45/100/96/45/200/0/20 60/0 80-------------->
97.Snow Elemental38/100/96/38/220/0/25 75/0 30/100/80------->
98.Wicked Flame 28/60/96/28/180/0/50 150/0 100/50/80------->
99.Dark Spirit 32/70/96/32/200/50/250 750/100 80/80/80/30/100/80
100.Rune Knight 40/80/180/40/42/0/75 225/0 70-------------->
101.Silver Knight45/80/180/45/45/0/80 255/0 70-------------->
102.Dark Knight 60/90/200/60/65/0/95 285/0 70-------------->
103.Gargoyle 54/66/160/54/40/0/80 240/0 60-------------->
104.Ice Gargoyle 50/68/160/50/42/0/120 360/0 30/90/60-------->
105.Belial 70/78/160/70/45/0/125 375/0 60-------------->
106.Colossus 52/67/96/52/38/0/78 234/0 50/80/30/60/60/100
107.Colossus II 62/70/96/62/42/0/110 330/0 50/80/30/60/60/100
108.Colossus III 70/120/96/70/63/0/110 330/0 50/80/30/60/60/100
109.Lesser Demon 56/58/160/56/44/40/82 246/80 60-------------->
110.Demon 68/60/160/68/45/40/115 345/80 70-------------->
111.Arch Demon 120/110/160/120/58/80/380 999/160 70-------------->
112.Cerebrus 60/74/160/60/44/30/84 252/60 80/50----------->
113.Hell Hound 62/72/160/62/44/30/88 264/60 80/50----------->
114.Poison Hound 54/76/160/54/50/0/95 285/0 80/50----------->
115.Golem 80/150/96/80/35/0/100 300/0 60-------------->
116.Ice Golem 60/180/96/60/35/0/113 339/0 30/90/60-------->
117.Mudman 100/220/96/100/40/0/130 390/0 60-------------->
118.Snow Lizard 58/66/96/58/34/50/82 246/100 30/90/50-------->
119.Salamander 68/85/96/68/46/40/100 300/80 90/30/50-------->
120.Vamp. Lizard 65/150/180/65/55/0/100 300/0 50-------------->
121.Dragon 150/150/256/150/65/50/300 900/100 70-------------->
122.White Dragon 140/140/256/140/65/50/320 960/100 20/100/70------->
123.Soul Dragon 220/180/256/220/80/80/450 999/160 70-------------->
124.Angel 51/75/160/51/60/30/100 300/60 50/50/50/100/10/50
125.Seraph 53/80/160/53/65/40/120 360/80 50/50/50/100/10/50
126.Archangel 62/90/160/62/70/50/200 600/100 50/50/50/100/10/50
127.Vampire 64/80/200/64/60/40/95 285/80 40/60/50/20/70/60
128.Blood Fiend 70/82/220/70/62/60/180 540/120 40/60/50/20/70/60
129.Vampire Lord 78/95/25678/70/70/80/35 999/160 40/60/50/20/70/60
130.Reaper 66/82/240/66/62/0/100 300/0 40/60/50/20/70/60
131.Specter 80/84/250/80/67/0/200 600/0 40/60/50/20/70/60
132.Envoy'f Death90/85/280/90/82/0/400 999/0 40/60/50/20/70/60
133.Holy Giant 120/250/256/120/80/0/150 450/0 50/50/50/90/10/50
134.Blue Giant 130/255/256/130/80/0/160 480/0 50/50/50/90/10/50
135.Titan 140/260/300/140/90/0/700 999/0 50/50/50/90/10/50
136.Flaming Eye 50/68/192/50/42/20/72 216/40 50/80/30/60/60/100
137.Frigid Eye 60/80/192/60/52/40/80 240/80 50/80/30/60/60/100
138.Dark Eye 72/105/192/72/55/80/150 450/160 50/80/30/60/60/100
139.Sunmoon 85/70/192/85/88/50/95 285/100 50/50/50/100/50/50
140.Kitten Champ 105/82/310/105/92/0/100 300/0 50-------------->
141.Muga 100/92/192/100/78/0/180 540/0 50/50/50/40/50/50
142.Captain Gully20/15/224/20/10/0/40 120/0 40/50----------->
143.Giant 35/35/224/35/15/0/80 240/0 50-------------->
144.Haunted Armor50/80/192/50/20/0/100 300/0 50-------------->
145.Yeti King 80/60/300/80/55/0/450 999/0 30/70/50-------->
SQG9 /\=======================/\
()========================)( Side Quest Guide )(========================()
\/=======================\/
--This is a complete list of all possible Side Quests availiable in Shining
Soul II. These quests are also shown in the walkthrough but are here to give
you an overview look.
-1. Wanby
Reward:: -1 Toy Ring
--Stand in the castle's courtyard near the open fire for aproximately
8.75 minutes. At which point Wanby will drop his Toy Ring. Pick it up
and return it to Wanby.
0.Monster Cards
Reward::Angel's Necklace::Change to Holy Colors (Blue/White), +50 LR
--You must collect all 145 Monster Cards then talk to the Librarian.
Availiability: Begining
1.Royal Colosseum::
Can you beat all 10 ranks?
Availiability: Begining
Rank 1: ADVANCE:
Healing Drop Healing Drop
Valuing Scroll Valuing Scroll
Broach Tempest Ring
Rank 2: ADVANCE:
Antidote Antidote
Bronze Medal Gold Medal
Oblivion I Atom Dragon III
Rank 3: ADVANCE:
Grenade Grenade
Master Ring Master Ring
Small Orb Wizard Orb::0DEF/20INT
Rank 4: ADVANCE:
Ray of Hope Ray of Hope
Bone Armor Crocodile Armor::50DEF/15FR
Power Potion Power Potion
Rank 5: ADVANCE:
Bomb Bomb
Flash Ring Burning Ring::5ATK/40FR
Energy Bread Energy Bread
Rank 6: ADVANCE: (Near damn impossible!)
Shield Ring Crusade Ring::8DEF/80LR
Soul Return Soul Return
Azuzra II Azuzra III
Rank 7: ADVANCE:
Molotov Cocktail Molotov Cocktail
Glorious Ring Chaos Scepter::20ATK/40 Recoil
Quick Chicken Quick Chicken
Rank 8: ADVANCE:
Dungeon Map Dungeon Map
Armored Case Armored Chest::+2 Weapon Rows/5 DEF
Armored Knapsack Armored Backpack::+2 Item Rows/5DEF
Rank 9: ADVANCE:
Phantom Charm Phantom Charm
Kusanagi::62ATK/Cursed Yogurt Doll
Bright Honey Bright Honey
Rank 10: ADVANCE:
Yogurt Doll Fiends Necklace::Evil Colors/50 DR
Elemental Gloves Elemental Hood::1DEF/100IR/ER
Raijin III Golem IV
2.Forgotten Dungeon::
--Acquire the Dungeon Map from Challenge Rank 8 and have it in your
inventory before leaving Klantol Castle. At which point a new Dungeon
will appear on your map. it is the Forgotten Dungeon. This dungeon is
highly dangerous and very rewarding (exp wise). Be careful of Mugas
and Titans.
Availiability: Begining
3.Ancient Ruins of Heroes::
--After you defeat all ten (10) ranks in the Royal Colosseum, the
cashier or booth boy will tell you that your skills are godly. He
recommends you commit suicide on a hidden hideout where people go to
die. At this point a new dungeon will appear on your map permanently.
This dugeon is the Ancients Ruins of Heroes. Beware of KittenChamps!
They are crazy!
Availiability: Begining
4. The Apple::
Reward::300 Gold Coins
--Apples are randomly sold by vendors; Apples can be found in the Fairy
Spring. After you have the Apple, place it in your inventory and talk
to the man in blue on your left when exciting the throne. This quest
can be repeated infinately.
Availiability: Begining
5. Goblin Cards::
Reward::(1) Poison Mummy Card
--Talk to Zavi, a guy drinking banana juice in the tavern. Goblin Cards
can be found in the Goblin Fort...duh!
Availiability: Begining
5a. Gizmo Cards::
Reward::(1) Fairy Card
--Talk to Zavi after completeing previous quest. Gizmo are
those stretched cloud/ghostly faces.
5b. Viking Cards::
Reward::(1) Golem Card
--Vikings are on the Pirate Ships.
5c. Yeti Cards::
Reward::(1) Belial Card
--Yetis are an abundance in Koldazhek Cave.
5d. Cerberus
Reward::(1) Dragon Card
--Cerberus are everywhere after Koldazhek Cave.
--------
5ADVANCE: Paste Cards
-------- Reward::(1) Orc Card
--Orcs can be found in the Goblin Fort.
5AD. Spider Cards
Reward::(1) Bloodshot Eye Card
--Spiders can be found in Wizari's Palace.
5BD. Scorpion Cards
Reward::(1) Wisp Card
--Scorpions dwell in the Driazhek Desert.
5CD. Minotaur Cards
Reward::(1) Demon Card
--Minotaurs only appear in Demon's Tower.
5DD. Dark Knight Cards
Reward::(1) Dark Eye Card
--Dark Knights are in the Chaos Castle.
6. Goblin Axe::
Reward::(1) Gabas
--Goblin Axes can be found in the Goblin Fort. It is rare and hard to
find but persistence will prevail. With time and luck you will obtain
the Goblin Axe. Afterwards you can trade it with Keita from the Klantol
Times. Keita can be found in the right wall of the RED SHOE GIRL'S room
in a hidden passage before you reach its end.
Availiability: Begining
7. Leather Hood::
Reward::(1) Gabas
--Leather Hoods can be found in various places. The earliest you can
find this common clothing is the Goblin Fort. Leather Hood also drops
in the Cemetary, Wizari's Palace, and possibly beyond that. You can
also buy Leather Hoods after you beat the Goblin Fort or the Cemetary.
Afterwards you can trade it with Jackie from the Klantol Times. Jackie
can be found in the right wall of the RED SHOE GIRL'S room in a hidden
passage before you reach its end.
Availiability: Begining
8.The Red Shoe::
Reward::Blue Shoe (Sell it for 500 Gold Coins!)
--The Red Shoe can be found in the Goblin Fort towards the end. The
Red Shoe is hidden in a crate that is guarded by an army of Pastes and
three (3) orcs. After you obtain the Red Shoe, you can wait until you
beat the Goblin Fort or Angel Wing yourself out immediately. With the
Red Shoe in your inventory, talk to the girl in the first room left of
the shops; the room below the fat kitchen guard. This quest will change
the girl's appearance permanently and will alter the ending!
Availiability: Goblin Fort
*ADVANCE::Fancy Blue Shoe worth 5000 Gold Coins.
9. Grandma Colita's Well::
Reward::(1)Random Summon LVL.1
--After you beat the Goblin Fort you will find an old lady right
outside the throne. She's standing next to the guard on the right. You
must talk to her to get this quest. She will complain about her phobia
for paste and asks you to malitate against their reproduction.
Availiability: After Golbin Fort
*ADVANCE::(1) Random Stat Booster ie. Energy Bread, etc.
10. Bone Shield::
Reward::(1) Gabas
--The Bone Shield is extremely rare if you wait for it to drop by
skeletons in the Cemetery. However the second way to obtain the Bone
Shield is to create it. So keep running through the Cemetary and if
you don't get a Bone Shield, try collecting three (3) Bones. After you
have three bones, go to Klantol Castle's market and have it forged in
the shop to the farthest right. Forging is random and money doesn't
affect the outcome unless you plan on spending 80,000 gold or more on
high level ores. After you obtained the Bone Shield, you can trade it
with Hamasan from the Klantol Times. Hamasan can be found in the right
wall of the RED SHOE GIRL'S room in a hidden passage before you reach
its end.
Availiability: Begining
11. Boken's Soul::
--Boken's Soul is under a tombstone in the Cemetery. The tombstone that
contains Boken's Soul is found in an interlude where you find two
talking mummies. They will try to lift the tombstone to comfirm the
location of Boken's Soul. Ease drop behind the wall and trees until you
actually see Boken's Soul. Jump in and interupt their progress
immediately before they move the tombstone back. Don't worry if you
miss it. You have infinate chances to reattempt this quest. After you
get Boken's Soul, keep going until you find a dead body and a floating
spirit. Throw the Soul at the Spirit and WALA! Boken is revived. You
can also use Soul Revive bought at your item shops for this quest too!
This quest revives Boken and will alter the ending!
Availiability: During Cemetery
12. Tombstone
Reward::Yellow Chest
--This puzzle requires linking and the use of more than one Force
Rings. This Tombstone is located in the Cemetery. It is the only tomb-
stone that you cannot reach by normal means. Have you and your friends
surround this Tombstone and hold down B while equipped with the Force
Ring. Ya'll will generate an energy ball that will hit everything in
the middle of you guys and thus breaking the Tombstone.
Availiability: Giant's Graveyard.
13. Wizari's Cube
Reward::(1) Random Summon II
--This is the first Floating Cube found in Wizari's Palace. Simply
throw two Bombs at this cube to break it. If you want to throw Grenades
then you must equip the Ace's Ring for increased throwing range. Bombs
have a larger area of effect than Grenades. Bombs are randomly dropped
or bought for 300 gold along with the Ace Ring (1500 gold) at Ipa's
Palace Shop. This shop itself is a side quest and will not be
availiable until later.
Availiability: Wizari's Palace
*ADVANCE::(1) Random Summon III
14. Wizari's Cube II
Reward:: Yellow Chest
--This is the second Floating Cube found in Wizari's Palace. Simply
throw two Bombs at this cube from the bottom left-hand corner (or
whatever you find that works). You cannot use Grenades in this case
because the blast will not reach its target.
Availiability: Wizari's Palace
15. Missing Umbrella::
Reward::3000 Gold Coins
--This missing Umbrella was stolen by Hobbits when they raided the
castle. The umbrella can be found in the Fiary Spring during an
interlude that reveals the Hobbit Bandit's hideout. Come up close but
not too close and wait until Bobbin, the leader of the Hobbit Bandit,
drop his 3rd item, which will be the umbrella. Bring this umbrella
back to the room where you solved the RED SHOE quest and give it to
the other girl. You will then have an option of taking the blame or
being the hero. If you say "YES" you were hiding it, you will not
recieve any reward but your own sinical perverted fantasies.
Availiability: After Wizari's Palace
*ADVANCE::10,000 Gold Coins.
16. Ipa's Palace Shop::
Reward::(1) Silver Ring
--Talk to Irma after Wizari's Palace. Notice that she has left her shop
and missing. Irma can be found in the local tavern, drinking away her
sorrow. You discover that she is worried about sales due to local
competitors. At this time a new dungeon will appear on your map and it
is Ipa's Palace Shop. Make it to the shop and you will find something
on the ground to your right. You don't have to talk or buy anything but
you must pick-up, retain, and show Irma the Advertisement you found.
Availiability: After Fairy Spring
*ADVANCE::(1) Gold Ring
17. Yogurt::
Reward:: Yogurt Ring
--Yogurt makes a cameo in this game in Ipa's Palace Shop. He is that
weird beaver creature popping up and down on the third to last dungeon.
You kill Yogurt by throwing two Bombs or three Grenades at him. You
should pick a spot and toss the bomb AFTER Yogurt goes down. Good-luck.
Availiability: During Ipa's Palace Shop
*ADVANCE::(1) Summon Yogurt LVL.1
18. Missing Letter::
Reward:: Next Quest
--Talk with the old man in the castle's courtyard after you complete
the Fairy Spring. the letter is hidden in the grass along the bottom
left wall of the castle's yard. Bring this letter back to the old man
and he will tell you that his grandson is in grave danger.
Availiability: After Fairy Spring
19. Rescue Mission::
Reward::(1) Power Ring
--After receiving the letter, Old Man will inform you of the danger his
grandson faces. His grandson can be found on Robert's Pirate Ship. You
must carry four (4) grenades and (1) Angel Wings to complete this test.
Stop at the 3rd to last dungeon with suspicious looking barrels. Simply
break the barrels with the grenades and throw the wings at the boy.
Hope you don't miss and waste a bomb and be forced to redo the entire
ship. This quest will alter the game's ending!
Availiability: After Fairy Spring
*ADVANCE::(1) Random Stat Booster ie. Quick Chicken, etc.
20. Unknown Derelict::
--The Unknown Derelict can be unlocked by defeating Captain Robert a
second time. He will tell you its location because you seek adventures.
This quest can be done at any time after you have beaten Captian
Robert's Pirate Ship.
Availiability: After Robert's Pirate Ship
21. Unknown Derelict Cube
Reward:: Yellow Chest
--This puzzle can be solved in two ways. The first way requires a
Priest or a Dragonute. They both have the ability to use Flails
therefore their attacks reaches further than other weapons. Simply have
your Priest or Dragonute stand below the cube and flail it. The second
way to solve this puzzle is to Link up with your friends and use the
Force Ring to break it.
Availiability::Unknown Derelict
22. Temple of Light:: TOL9
*Reward varies
--Temple of Light will appear on your map after you have beaten Rob-
ert's Pirate Ship. Sacrifice four (4) objects for one (1) more powerful
object.
Availiability: After Robert's Pirate Ship
List::
S + E + G + A = Sega Speech Balloon
S + O+ U + L = Soul Charm (Increases soul charge rate)
G + O + A + L = Soccer Ball
G + A + S + E = Box Of Rice
Dog + Cat + Pig + Sheep = Animal Cap (+20 Walking Speed)
Ancient Machine + Old Machinery + Saturn Machinery + Dream Box =
50,000 Gold
Healing Drop + Goddess Tear + Goddess Tear + Healing Drop =
SoulReturn
Tuna + Squid + Egg + Cucumber = Special Sushi (Full HP and SP heal!!)
4 Healing Drops = 1 Healing Water
4 Goddess Tears = 1 Ray of Hope
4 King Beetles = 4,000 gold
4 Grasshoppers = Portrait coin accessory (+51HP)
4 Beetles = Kabuto Helm (52 def, +10str, -5 walking speed)
4 Souls of the same type and level = Soul of same type of the next
level, highest lvl is 5
4 Gabas = Klantol Times accessory (+5 str, def and +20 dark res)
4 Yogurt Dolls = 1 Yogurt Soul lvl 1
Toadstool + Mushroom + Herb + Herb = Antidote
Kitty + Robe + Robe + Robe = Kitty Robe
Kitty + Hood + Hood + Hood = Kitty Hood
Kitty + Wooden Staff + Wooden Staff + Wooden Staff = Kitty Staff
23. Pyramid
Reward:: Yellow Chest
--This puzzle requires linking and the use of more than one Force
Rings. This Pyramid is located in Driazhek Desert. It is a pyramid that
you cannot reach by normal means. Have you and your friends. surround
this pyramid and hold down B while equipped with the Force Ring. Ya'll
should generate an energy ball that will hit everything in the middle
of you guys and thus breaking the pyramid.
Availibility:: Driazhek Desert
24. Egg
Reward:: Yellow Chest
--This puzzle is very simple. You can always opt to use the Force Ring
but you can also solve it with some Bombs. This egg is the strange
platform located in Koldazhek Cave; it appears that this egg is simply
floating on the edge of some cliff. Simply throw two bombs on its right
where the egg is closest to the ledge to break it. If you can decipher
the diagram below, follow it.
Availibility:: Koldazhek Cave
'-....... X<------Bomb
.------.''--''-........
/ \
\ /
'------'
25. Mushroom Forest::
Reward::(1) Masutake
--Simply talk to any one of the girls in the room located to the left
of the shops and below the fat kitchen gaurd. After talking to them
they will inform you that their grandpa has left on a spiritual quest
to collect mushrooms. He hasn't returned in five or ten years and
they're really worried. Afterwards a new dungeon will appear on your
map. Simply bring one (1) Angel Wings and collect at least (1) Mushroom
to complete this quest. Simply throw the mushroom at the old man when
you find his body to revive him; then throw the Angel Wings to revive
him. Please notice when you can do this quest. It will only be
availiable after the old man disapears; that's after Koldazhek Cave.
This quest will alter the ending!
Availiability: After Koldazhek Cave.
*ADVANCE::(1) Shiitake
26. China Dress::
Reward::(1) Gabas
--The China Dress is very rare but they do drop in the Mushroom Forest.
it is likely that you will have to repeat the Mushroom Forest many
times before you get the China Dress. While hunting for the China
Dress, I recommend you do the next quest and save some time. After you
obtain the China Dress, go back to Klantol Castle. You can now trade
the China Dress with Bakatar from the Klantol Times. Bakatar can be
found in the right wall of the RED SHOE GIRL'S room in a hidden passage
before you reach its end.
Availiability: Begining
Note* -- Fancy, Cocktail, or Wedding dresses will not work.
27. Flowers x10::
Reward::(1)Flower Necklace
--Flowers can be found in the Mushroom Forest. Usually you can only
get about two flowers per trip but if you're lucky, the stage before
the boss has a secret hidden passage. This passage leads to a garden
that randomly generates four of anything that can grow. This garden
randomly grows mushroom, toadstool, flowers, Musatake, Red Mushroom, or
a combination of some sort. After you collect about 10 flowers, go back
to the Klantol Times and visit its infirmary. The infirmary can be
found to the right of the shops and below the Knight Guild. Simply
have all 10 flowers in your inventory and talk to the sick girl in the
first bed to complete this quest. This quest will alter the ending!
Availiability: Begining
*ADVANCE::Flower Ring, + 1 Item Appearance, +30HP/SP
28. Floating Ball
Reward:: Yellow Chest
--This puzzle requires linking and the use of more than one Force
Rings. This Floating ball is the first floating ball found in the
Demon's Tower. Have you and your friends stand above and below this
floating ball and hold down B while equipped with the Force Ring. Ya'll
will generate an energy ball that will hit everything in the middle of
you guys an thus breaking the Floating Ball.
Availiability: Demon's Tower
29. Floating Ball II
Reward:: Yellow Chest
--This puzzle is the second floating ball that is caged and surrounded
by teleport pads. This floating ball is located in the Demon's Tower.
Simply throw two Bombs at it to solve this quest.
Availiability: Demon's Tower
30. Tower Keys::
Reward::(1) Random Summon III
--Collect three (3) tower keys; one from each level of Demon's Tower.
The Keys can be found randomly by chests or through monsters*. Levels
are between each long bridge, not dungeons. After you have three keys
you can unlock all three doors that stops you from reaching a blue
chest. I don't know if you can do the keys and doors one by one but
to be safe, you should collect all three keys before trying.
Availiability: During Demon's Tower.
IMPORTANT::Keys are only dropped by Gargoyles and Lesser Demons.
Keys can only be found in Normal Mode.
*ADVANCE::(1) Random Summon IV
31. Beast Mountain::
Reward::Snowman
--Go through the right wall of the RED SHOE GIRL'S ROOM and keep going
pass the Klantol Times until you reach the end to find a Fox training
to defeat Deatharte in the next colosseum event. He is a secret chara-
just kidding! If you talk to him after you beat Demon's Tower, a new
location will appear on your map; this is the Beast Mountain. You can
only get the Snowman by repeating Beast Mountain when it snows. It only
snows on the even visits, i.e. 2nd, 4th, 6th, etc.
Availiability: After Demon's Tower
32. Snowman::
Reward::(1) Magic Belt
--The Snowman can be found on Beast Mountain whenever it snows. The
Snowman is locatedat the very end of Beast Mountain and gaurded by two
ghastly creatures and a dragon. After you get the Snowman, go back to
Klantol Castle. Find your way to the Kitchen a search its right wall
for a hidden passage. Carry the Snowman in your inventory and talk
with that crazy girl hiding there for no reason to solve this quest.
Availiability: Begining.
*ADVANCE::(1) Yogurt Doll
33. Underground Labyrinth
--Acquire the Labyrinth map from hooded floating scythe-handed Monster
named Reaper in the Ancient Ruins of Heroes or Chaos Caslte to gain
access to this top secret Dungeon. The map is a rare find and is not
limited. If you accidently sold your map or did it on purpose, all you
need is time to get a new one. Have the Labyrinth map in your
inventory and a new dungeon will temporarily appear in your world map.
Availiabilty: Begining.
34. Multi-Colored Cube
Reward:: Yellow Chest
--This cube is the strange looking cube that floats far away from your
reach in the Chaos Castle. You can break it however by using Bombs.
You must throw two Bombs on the right side at the hole if you want to
break it. The Bombs explosion can go through the hole if you get it
at the right distance and angle.
Availiability: Chaos Castle
Bomb it here.
-----____----- /
| | /
|_ __ _| /
| |;;| | /____/
_| |__| |_ \
| |
|____----____|
35. Giant Egg
Reward::(1) Mitril, (1) Oricahlon, (1) Dark Matter
--The Giant Egg is located in the Chaos Castle. It is a Giant Egg, you
cannot and probably will not miss it. You can break it by attacking it
by any means. You can break this now and get the normal reward stated
above or you can opt it for later in Advance Mode and get the Advance
reward stated below.
Availiability: Chaos Castle
*ADVANCE:: The egg hatched! It's a giant bird/gargoyle/chimera/donkey
thingamgigin. This beast has got some crazy flame attack and pecking!
This boss has two lives. The head's biological functions are totally
independant of the abdoment and hind extremities. You get nothing for
beating him except a load of experience. In my opinion, the normal
reward is far more valuable. But hey, if you have to see everything
once, go for it.
I9 /\============/\
()==============================)( Items )(=============================()
\/============\/
Name Effect Find Location
-------------------------------------------------------------------------------
Herb Heals 20 HP Vendors, Random
Healing Drops Heals 50 HP Vendors, Random
Healing Water Heals 200 HP Vendors, Random
Goddess Tear Heals 40 SP Vendors, Random
Ray of Hope Heals 100 SP Vendors, Random
Antidote Cures Poison Vendors, Random
Angel Wing Portal you to town Vendors, Random
Soul Return Revives a dead character Vendors, Random
Power Potion +1 STR Permanently Random
Quick Chicken +1 DEX Permanently Random
Energy Bread +1 VIT Permanently Random
Bright Honey +1 INT Permanently Random
Valving Scroll Identify an ?Item Vendors, Random
Grenade Throw for Min. Damage Vendors, Random
Bomb Throw for Major Damage Ipa's Shop, Random
Molotov Cocktail Throw for fire damage Ipa's Shop, Random
Mushroom Heals 40 HP Mushroom Forest
Toadstool Minor Poison Mushroom Forest
Red Mushroom Deadly Poison Mushroom Forest
Shiitake Heals All HP Quest Item
Matsutake Heals 200 HP Mushroom Forest
Cookie Heals 20 SP Vendors, Random
Cake Heals 10 HP Vendors, Random
Candy Heals 20 HP Vendors, Random
Chocolate Heals 100 HP Vendors, Random
Apple Heals 10 HP Vendors, Random
Banana Heals 10 HP Vendors, Random
Watermelon Heals 50 HP Vendors, Random
Rice Ball Heals 50 HP Ipa's Shop, Random
Gabas Collect for Temple of Light Quest Item
Baby Paste Throw to use Grandma Colita's Well
Graveyard Key Use to open doors Giant's Cemetery
Tower Key Use to open doors Demon's Tower
Prison Key Use to Save Princess Goblin Fort
Boken's Soul Use to revive Boken Giant's Cemetery
Chige Heals 200 HP Klantol Times
Letter Quest Item Klantol Castle
Red Shoe Quest Item Goblin Fort
Blue Shoe Sell for Money Quest Item
Dungeon Map Access Forgotten Dungeon Royal Colossem
Advertisement Quest Item Ipa's Palace Shop
Flower Collect for Quest Mushroom Forest
Umbrella Quest Item Fairy Spring
Snowman Quest Item Beast Mountain
Labyrinth Map Access to Underground Lab. Dropped by Reapers
Fancy Blue Shoes Sell It Quest Item
Dog Sacrifices Random
Cat Sacrifices Random
Pig Sacrifices Random
Sheep Sacrifices Random
Beetle Sacrifices Random
King Beetle Sacrifices Random
Ancient Machine Sacrifices Random
Old Machinery Sacrifices Random
Saturn Machinery Sacrifices Random
Dream Box Sacrifices Random
S.E.G.A.O.U.L Sacrifices Random
Speech 1-22 Display Message in Field Random
Tuna Heals 100 HP Random
Squid Heals 100 HP Random
Egg Heals 100 HP Random
Cucumber Heals 100 HP Random
Special Sushi Heals ALL SP/HP Random
Box of Rice Heals 200 HP Random
GrassHopper Sacrifices Random
Kitty Sacrifices Random
IS9 /\====================/\
()=========================)( Item Suffixes )(==========================()
\/====================\/
Item suffix are the words or word right after the name of given Item. Such as
Silk of Power, etc. If your item doesn't have a word right after it then it
doesn't have a suffix.
Suffix Effect
-------------------------------------------------------------------------------
Power +2 Str
Force +4 Str
Might +6 Str
Wrath +8 Str
Skill +4 Dex
Reflex +8 Dex
Talent +12 Dex
Marvel +16 Dex
Wisdom +4 Int
Will +8 Int
Psyche +12 Int
Virtue +16 Int
Life +4 Vit
Being +8 Vit
Nature +12 Vit
Earth +16 Vit
Awe 150% damage to undead
Heaven 200% damage to undead
Wind 150% damage to flying
Loss 200% damage to flying
Leech 2% of damage goes to HP
Prey 5% of damage goes to HP
Soul 4% of damage goes to SP
Spirit 9% of damage goes to SP
Bane +4 Critical Hit
Terror +8 Critical Hit
Ruin +2 Attack Speed
Storms +4 Attack Speed
Light +5 Atk/Def/Dex
Night +8 Atk/Def, -10 Dex
Refuge +3 Def
Ward +5 Def
Peace +7 Def
Asylum +9 Def
Doom Cursed
Pain +10 Atk, Cursed
Death +15 Atk, Cursed
Malice +10 Fire Resist
Fire RES +20 Fire Resist
Calm +10 Ice Resist
Ice RES +20 Ice Resist
Safety +10 Electrical Resist
Thunder RES +20 Electrical Resist
Purity +10 Poison Resist
Poison RES +20 Poison Resist
Valor +10 Light Resist
Light RES +20 Light Resist
Fear +10 Dark Resist
Dark RES +20 Dark Resist
Moons +5 Fire, Ice, Electrical Resist
Stars +10 Fire, Ice, Electircal Resist
Suns +15 Fire, Ice, Electrical Resist
Rage +15 Light/Dark resist
Elders -1 SP Charge Attack
Old -2 SP Charge Attack
Dawn -3 Charge Attack
Magic +1 SP Recover Speed
Evil +2 SP Recover Speed
Faith -5 Charge Up Time
Flux +8 Recoil
Hush -8 Recoil
Lore +3 Atk/Def
Legend +5 Atk/Def
Heroes +7 Atk/Def
Gaiety +100% Price
Glory +200% Price
Echo Reflects Block Damage
Wonder +5% Block Rate
Guile +10% Block Rate
Myth Raises Immunity to Effects
Luck +1 Item Appearance
Unlucky -1 Item Appearance
UW9 /\=======================/\
()========================)( Ultimate Weapons )(========================()
\/=======================\/
/\______/\
_ )( )(
| | () Axes ()=========================================================()
` )(______)(
\/ \/
Level 0 ATK Level 1 ATK RARE LV ATK
---------------------- ---------------------- -------------------------
Tomahawk 15 Francisca 26 Stone Axe 0 34
Short Axe 19 Middle Axe 29 nothing
Hand Axe 22 Power Tomahawk 33 Goblin Axe 1 28
+3 VIT
Level 2 ATK Level 3 ATK Red Axe 1 28
---------------------- ---------------------- +5 VIT, Fire
Hatchet 37 Tabar 47 Ryujin's Axe 4 53
Battle Tomahawk 40 Power Axe 51 +2 VIT
Broad Axe 44 Double Axe 55
Rare Drops Mode
Level 4 ATK Level 5 ATK -------------------------
---------------------- ---------------------- Orc Captains Norm
Battle Axe 58 Pole Axe 69 Gob,Hobgoblins Norm
Large Axe 62 Great Axe 73 Rare Gob,Hobgobs Norm
Double Axe 65 Crescent Axe 76 All Gargoyles Norm
Level 6 ATK Level 7 ATK
---------------------- ----------------------
Baldish 80 See List Below
Halberd 83
Forged Axes Lv ATK Material Bonus
-------------------------------------------------------------------------------
Chaos Axe I 3 52 Dark/Mit/Ori +150% Damage vs Fly/Undead
Chaos Axe II 5 67 '' +150% Damage vs Fly/Undead
Chaos Axe III 7 85 '' +150% Damage vs Fly/Undead
Darkness Axe I 3 52 Dark/Ori/Dark +3 INT, Darkness
Darkness Axe II 5 67 '' +5 INT, Darkness
Darkness Axe III 7 85 '' +7 INT, Darkness
Fire Axe I 3 52 Mit/Dark/Mit Critical +3, Fire
Fire Axe II 5 67 '' Critical +5, Fire
Fire Axe III 7 85 '' Critical +7, Fire
Ice Axe I 3 52 Ori/Mit/Ori +3 VIT, Ice
Ice Axe II 5 67 '' +5 VIT, Ice
Ice Axe III 7 85 '' +7 VIT, Ice
Bolt Axe I 3 52 Mit/Ori/Mit +3 DEX, Lightning
Bolt Axe II 5 67 '' +5 DEX, Lightning
Bolt Axe III 7 85 '' +7 DEX, Lightning
Shining Axe I 3 52 Ori/Dark/Ori +3 DEF, Light
Shining Axe II 5 67 '' +5 DEF, Light
Shining Axe III 7 85 '' +7 DEF, Light
Vemon Axe I 3 52 Dark/Mit/Dark Attack Speed +1, Poisonous
Vemon Axe II 5 67 '' Attack Speed +2, Poisonous
Vemon Axe III 7 85 '' Attack Speed +3, Poisonous
Heat Axe 3 52 3 Mit +10 F.Resist, Fire
Giant Axe 5 67 '' +5 DEF
Dragon Axe 7 85 '' +20 F/I. Resist
Buster Halberd 3 55 3 Ori Critical +10
Soul Axe 5 70 '' 5% Life Leech
Appolo Axe 7 87 '' +30 F. Resist
Executioner 3 60 3 Dark 5% Life Leech
Curst Axe 5 77 '' Cursed, Recoil +4
Evil Axe 7 93 '' Cursed
*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.
Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."
-Skater Sirian
/\______/\
)( )( _
()=========================================================() Bows () | |
)(______)( `
\/ \/
Level 0 ATK Level 1 ATK RARE LV ATK
---------------------- ---------------------- -------------------------
Wood Bow 6 Steel Bow 14 Bone Shot 1 18
Short Bow 9 Ranger Bow 16 +5 DEX, +10 DR
Iron Bow 11 Middle Bow 19 Robin's Bow 4 35
+2 DEX
Level 2 ATK Level 3 ATK Master Bow 5 53
---------------------- ---------------------- +10 DEX, Critical +10
Crossbow 21 Rock Bow 29
Hunter's Bow 24 Long Bow 31 Rare Drops Mode
Composite Bow 26 Heavy Crossbow 34 -------------------------
Skeleton Archer Norm
Level 4 ATK Level 5 ATK BowMstr,Chaos Arch. Norm
---------------------- ---------------------- BowMstr,Chaos Arch. Advn
Battle Bow 36 Wrapped Bow 44
Ballista 39 Heavy Ballista 46
Great Bow 41 Battle Long Bow 49
Level 6 ATK Level 7 ATK
---------------------- ----------------------
Arbalest 51 See List Below
Cranequin 54
Forged Bows Lv ATK Material Bonus
-------------------------------------------------------------------------------
Chaos Bow I 3 32 Dark/Mit/Ori +150% Damage vs Fly/Undead
Chaos Bow II 5 43 '' +150% Damage vs Fly/Undead
Chaos Bow III 7 56 '' +150% Damage vs Fly/Undead
Darkness Bow I 3 32 Dark/Ori/Dark +3 INT, Darkness
Darkness Bow II 5 43 '' +5 INT, Darkness
Darkness Bow III 7 56 '' +7 INT, Darkness
Fire Bow I 3 32 Mit/Dark/Mit Critical +3, Fire
Fire Bow II 5 43 '' Critical +5, Fire
Fire Bow III 7 56 '' Critical +7, Fire
Ice Bow I 3 32 Ori/Mit/Ori +3 VIT, Ice
Ice Bow II 5 43 '' +5 VIT, Ice
Ice Bow III 7 56 '' +7 VIT, Ice
Bolt Bow I 3 32 Mit/Ori/Mit +3 DEX, Lightning
Bolt Bow II 5 43 '' +5 DEX, Lightning
Bolt Bow III 7 56 '' +7 DEX, Lightning
Shining Bow I 3 32 Ori/Dark/Ori +3 DEF, Light
Shining Bow II 5 43 '' +5 DEF, Light
Shining Bow III 7 56 '' +7 DEF, Light
Vemon Bow I 3 32 Dark/Mit/Dark Attack Speed +1, Poisonous
Vemon Bow II 5 43 '' Attack Speed +2, Poisonous
Vemon Bow III 7 56 '' Attack Speed +3, Poisonous
Gale Bow 3 32 3 Mit Dex+5, +150% Dam-vs-Flying
Sonic Bow 5 43 '' +5 DEF
Lunar Bow 7 56 '' +20 F/I/ER
Doppler Bow 3 34 3 Ori +20 D/LR
Soul Bow 5 45 '' 5% Life Leech
Sagittarius Bow 7 58 '' +10 F/I/ER
Diabolic Bow 3 40 3 Dark +30 DR, Cursed
Blood Bow 5 51 '' 2% Dual Leech, Cursed
Cantarela Bow 7 64 '' Cursed
*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.
Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."
-Skater Sirian
/\_______/\
_ )( )(
| | () Claws ()========================================================()
` )(_______)(
\/ \/
Level 0 ATK Level 1 ATK RARE LV ATK
---------------------- ---------------------- -------------------------
Claw 7 Bronze 15 Sphinx Claw 2 29
Cestus 10 Hora 17 +4 DEF
Cat Claw 12 Wagnuk 20 Combat Claw 3 31
+2 STR, Fire
Level 2 ATK Level 3 ATK
---------------------- ---------------------- Rare Drops Mode
Iron Claw 22 Bichwa 30 -------------------------
Jur 25 Steel Claw 32 All Scorpions Norm
Power Claw 27 Battle Claw 35 All Scorpions Norm
Level 4 ATK Level 5 ATK
---------------------- ----------------------
Scorpion Claw 37 Bear Claw 45
Manople 40 Madu 47
Chwang 42 Pata 50
Level 6 ATK Level 7 ATK
---------------------- ----------------------
Great Claw 52 See List Below
Dragon Claw 53
Forged Claws Lv ATK Material Bonus
-------------------------------------------------------------------------------
Chaos Claw I 3 33 Dark/Mit/Ori +150% Damage vs Fly/Undead
Chaos Claw II 5 45 '' +150% Damage vs Fly/Undead
Chaos Claw III 7 55 '' +150% Damage vs Fly/Undead
Darkness Claw I 3 33 Dark/Ori/Dark +3 INT, Darkness
Darkness Claw II 5 45 '' +5 INT, Darkness
Darkness Claw III 7 55 '' +7 INT, Darkness
Fire Claw I 3 33 Mit/Dark/Mit Critical +3, Fire
Fire Claw II 5 45 '' Critical +5, Fire
Fire Claw III 7 55 '' Critical +7, Fire
Ice Claw I 3 33 Ori/Mit/Ori +3 VIT, Ice
Ice Claw II 5 45 '' +5 VIT, Ice
Ice Claw III 7 55 '' +7 VIT, Ice
Bolt Claw I 3 33 Mit/Ori/Mit +3 DEX, Lightning
Bolt Claw II 5 45 '' +5 DEX, Lightning
Bolt Claw III 7 55 '' +7 DEX, Lightning
Shining Claw I 3 33 Ori/Dark/Ori +3 DEF, Light
Shining Claw II 5 45 '' +5 DEF, Light
Shining Claw III 7 55 '' +7 DEF, Light
Vemon Claw I 3 33 Dark/Mit/Dark Attack Speed +1, Poisonous
Vemon Claw II 5 45 '' Attack Speed +2, Poisonous
Vemon Claw III 7 55 '' Attack Speed +3, Poisonous
Beast Claw 3 33 3 Mit Critical +4
Tiger Claw 5 45 '' Walking Speed +20
Beserk Claw 7 55 '' +5 Dex/Critical
Justice Claw 3 35 3 Ori +20 DR, Light
Soul Claw 5 47 '' 5% Life Leech
Gehenna Claw 7 58 '' +10 DEF, Recoil +4
Deadly Claw 3 41 3 Dark Cursed
Demon Claw 5 53 '' +8 DEF, DArkness, Cursed
Foxglove Claw 7 63 '' Cursed
*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.
Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."
-Skater Sirian
/\________/\
)( )( _
()=======================================================() Flails () | |
)(________)( `
\/ \/
Level 0 ATK Level 1 ATK RARE LV ATK
---------------------- ---------------------- -------------------------
Short Flail 20 Flail 42 Holy Flail 3 62
Whip 24 Thorn Whip 36 +10 LR, Light
Light Flail 28 Hitter 40 Giant's Ironball 5 90
+10 VIT, -5 DEX
Level 2 ATK Level 3 ATK
---------------------- ---------------------- Rare Drops Mode
Chain Whip 44 Piaj 56 -------------------------
Stone Flail 48 Power Flail 60 All Apes Norm
Chail Flail 52 Spiked Flail 64 All Minotaurs Advn
Level 4 ATK Level 5 ATK
---------------------- ----------------------
Heavy Flail 68 Long Flail 80
Vinor 72 Great Flail 84
Battle Flail 76 Guten Dark 88
Level 6 ATK Level 7 ATK
---------------------- ----------------------
Morning Star 92 See List Below
Scorpion Flail 96
Forged Flails Lv ATK Material Bonus
-------------------------------------------------------------------------------
Chaos Flail I 3 60 Dark/Mit/Ori +150% Damage vs Fly/Undead
Chaos Flail II 5 78 '' +150% Damage vs Fly/Undead
Chaos Flail III 7 98 '' +150% Damage vs Fly/Undead
Darkness Flail I 3 60 Dark/Ori/Dark +3 INT, Darkness
Darkness Flail II 5 78 '' +5 INT, Darkness
Darkness Flail III 7 98 '' +7 INT, Darkness
Fire Flail I 3 60 Mit/Dark/Mit Critical +3, Fire
Fire Flail II 5 78 '' Critical +5, Fire
Fire Flail III 7 98 '' Critical +7, Fire
Ice Flail I 3 60 Ori/Mit/Ori +3 VIT, Ice
Ice Flail II 5 78 '' +5 VIT, Ice
Ice Flail III 7 98 '' +7 VIT, Ice
Bolt Flail I 3 60 Mit/Ori/Mit +3 DEX, Lightning
Bolt Flail II 5 78 '' +5 DEX, Lightning
Bolt Flail III 7 98 '' +7 DEX, Lightning
Shining Flail I 3 60 Ori/Dark/Ori +3 DEF, Light
Shining Flail II 5 78 '' +5 DEF, Light
Shining Flail III 7 98 '' +7 DEF, Light
Vemon Flail I 3 60 Dark/Mit/Dark Attack Speed +1, Poisonous
Vemon Flail II 5 78 '' Attack Speed +2, Poisonous
Vemon Flail III 7 98 '' Attack Speed +3, Poisonous
Lashing Flail 3 60 3 Mit Attack Speed +2
Holy Flail 5 78 '' +150% Dam.vs Undead, Light
Crushing Flail 7 98 '' +5 Dex/Critical
Alabaster Flail 3 62 3 Ori +20 HP/SP, Fire
Soul Flail 5 80 '' 5% Life Leech
Ark Flail 7 100 '' +20 ER, Lightning
Unholy Flail 3 68 3 Dark +50DR -50LR,Darkn., Cursed
Death Flail 5 86 '' +8 DEF, Cursed
Evil Flail 7 106 '' Cursed
*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.
Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."
-Skater Sirian
/\________/\
_ )( )(
| | () Knives ()=======================================================()
` )(________)(
\/ \/
Level 0 ATK Level 1 ATK RARE LV ATK
---------------------- ---------------------- -------------------------
Knife 5 Dirk 12 Shuriken 4 32
Dagger 7 Jambiya 14 +2 DEX
Bronze Knife 10 Steel Knife 17 Poison Dagger 5 1
Deadly Poison
Level 2 ATK Level 3 ATK
---------------------- ---------------------- Rare Drops Mode
Stiletto 19 Kunai 26 -------------------------
Misericorde 21 Ponard 28 All Automatons Norm
BankBroad Axe 23 Hunter's Knife 30 I do not know.
Level 4 ATK Level 5 ATK
---------------------- ----------------------
Katar 33 Telek 40
Mail Breaker 35 Kukri 42
Battle Knife 37 Kris 44
Level 6 ATK Level 7 ATK
---------------------- ----------------------
Main-Gauche 46 See List Below
Cinquedea 49
Forged Knives Lv ATK Material Bonus
-------------------------------------------------------------------------------
Chaos Knife I 3 29 Dark/Mit/Ori +150% Damage vs Fly/Undead
Chaos Knife II 5 39 '' +150% Damage vs Fly/Undead
Chaos Knife III 7 51 '' +150% Damage vs Fly/Undead
Darkness Knife I 3 29 Dark/Ori/Dark +3 INT, Darkness
Darkness Knife II 5 39 '' +5 INT, Darkness
Darkness Knife III 7 51 '' +7 INT, Darkness
Fire Knife I 3 29 Mit/Dark/Mit Critical +3, Fire
Fire Knife II 5 39 '' Critical +5, Fire
Fire Knife III 7 51 '' Critical +7, Fire
Ice Knife I 3 29 Ori/Mit/Ori +3 VIT, Ice
Ice Knife II 5 39 '' +5 VIT, Ice
Ice Knife III 7 51 '' +7 VIT, Ice
Bolt Knife I 3 29 Mit/Ori/Mit +3 DEX, Lightning
Bolt Knife II 5 39 '' +5 DEX, Lightning
Bolt Knife III 7 51 '' +7 DEX, Lightning
Shining Knife I 3 29 Ori/Dark/Ori +3 DEF, Light
Shining Knife II 5 39 '' +5 DEF, Light
Shining Knife III 7 51 '' +7 DEF, Light
Vemon Knife I 3 29 Dark/Mit/Dark Attack Speed +1, Poisonous
Vemon Knife II 5 39 '' Attack Speed +2, Poisonous
Vemon Knife III 7 51 '' Attack Speed +3, Poisonous
Sharp Knife 3 29 3 Mit +8 Dex
Butterfly Knife 5 39 '' Critical +5
Assassin Knife 7 51 '' +30 PR, Poisonous
Fairy Knife 3 31 3 Ori +1 ATK/DEF, Light
Soul Knife 5 41 '' 5% Life Leech
Ripper Knife 7 53 '' +10DR/DEX
Will Knife 3 37 3 Dark Rcoil +4, Darkness, Cursed
Blood Knife 5 47 '' 2% Dual Leech, Cursed
Demon Knife 7 59 '' Darkness, Cursed
*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.
Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."
-Skater Sirian
/\______/\
)( )( _
()=========================================================() Rods () | |
)(______)( `
\/ \/
Level 0 ATK Level 1 ATK RARE LV ATK
---------------------- ---------------------- -------------------------
Wooden Staff 10 Wand 16 Chaos Sceptre 2 20
Short Staff 12 Bronze Rod 18 +40 Recoil
Baton 14 Stick 20 Witch's Rod 3 26
+2 INT
Level 2 ATK Level 3 ATK Darkness Rod 3 32
---------------------- ---------------------- +10 DR, Darkness
Iron Rod 21 Jeweled Wand 27 Kitty Staff 7 58
Maple Staff 23 Wizard Rod 29 Recoil -8, AtkSpd +10
Steel Staff 25 Coral Staff 31
Marble Rod 35 Rare Drops Mode
Level 4 ATK Ebony Staff 42 -------------------------
---------------------- Colosseum Advn
Power Stick 33 Level 5 ATK All Wisp Norm
Spiked Rod 37 ---------------------- LesserDemon,Dem. Norm
Quarterstaff 39 See Temple of Light
Long Staff 40
Level 6 ATK Battle Rod 44
----------------------
Crystal Rod 46 Level 7 ATK
----------------------
See List Below
Forged Rods Lv ATK Material Bonus
-------------------------------------------------------------------------------
Chaos Rod I 3 30 Dark/Mit/Ori +150% Damage vs Fly/Undead
Chaos Rod II 5 39 '' +150% Damage vs Fly/Undead
Chaos Rod III 7 48 '' +150% Damage vs Fly/Undead
Darkness Rod I 3 30 Dark/Ori/Dark +3 INT, Darkness
Darkness Rod II 5 39 '' +5 INT, Darkness
Darkness Rod III 7 48 '' +7 INT, Darkness
Fire Rod I 3 30 Mit/Dark/Mit Critical +3, Fire
Fire Rod II 5 39 '' Critical +5, Fire
Fire Rod III 7 48 '' Critical +7, Fire
Ice Rod I 3 30 Ori/Mit/Ori +3 VIT, Ice
Ice Rod II 5 39 '' +5 VIT, Ice
Ice Rod III 7 48 '' +7 VIT, Ice
Bolt Rod I 3 30 Mit/Ori/Mit +3 DEX, Lightning
Bolt Rod II 5 39 '' +5 DEX, Lightning
Bolt Rod III 7 48 '' +7 DEX, Lightning
Shining Rod I 3 30 Ori/Dark/Ori +3 DEF, Light
Shining Rod II 5 39 '' +5 DEF, Light
Shining Rod III 7 48 '' +7 DEF, Light
Vemon Rod I 3 30 Dark/Mit/Dark Attack Speed +1, Poisonous
Vemon Rod II 5 39 '' Attack Speed +2, Poisonous
Vemon Rod III 7 48 '' Attack Speed +3, Poisonous
Mace 3 30 3 Mit +5 INT
Milky Rod 5 39 '' Charge ATK -1 SP
Alchemy Rod 7 48 '' Charge ATK -2 SP
Eternal Wand 3 32 3 Ori 8% SP Leech
Soul Rod 5 41 '' 5% Life Leech
Will Rod 7 50 '' Charge T.-3, SP Recover +1
Light
Gravedigger 3 38 3 Dark +8 VIT, Cursed
Nether Rod 5 47 '' Charge T.-8, Cursed
Demon Rod 7 56 '' +10 INT, Darkness, Cursed
*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.
Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."
-Skater Sirian
/\________/\
_ )( )(
| | () Spears ()=======================================================()
` )(________)(
\/ \/
Level 0 ATK Level 1 ATK RARE LV ATK
---------------------- ---------------------- -------------------------
Short Spear 12 Javelin 21 Kobold Spear 0 15
Bronze Spear 15 Spear 24
Light Spear 18 War Fork 27 Rare Drops Mode
-------------------------
Level 2 ATK Level 3 ATK All Kobolds Norm
---------------------- ----------------------
Steel Lance 30 Heavy Lance 39
Long Spear 33 Battle Spear 42
Power Spear 36 Half Pike 45
Level 4 ATK Level 5 ATK
---------------------- ----------------------
Hunter's Spear 48 Trident 57
Partisan 51 Pike 60
Chrome Lance 54 Glave 63
Level 6 ATK Level 7 ATK
---------------------- ----------------------
Ahlspiess 66 See List Below
Corsesca 69
Forged Spears Lv ATK Material Bonus
-------------------------------------------------------------------------------
Chaos Spear I 3 43 Dark/Mit/Ori +150% Damage vs Fly/Undead
Chaos Spear II 5 56 '' +150% Damage vs Fly/Undead
Chaos Spear III 7 71 '' +150% Damage vs Fly/Undead
Darkness Spear I 3 43 Dark/Ori/Dark +3 INT, Darkness
Darkness Spear II 5 56 '' +5 INT, Darkness
Darkness Spear III 7 71 '' +7 INT, Darkness
Fire Spear I 3 43 Mit/Dark/Mit Critical +3, Fire
Fire Spear II 5 56 '' Critical +5, Fire
Fire Spear III 7 71 '' Critical +7, Fire
Ice Spear I 3 43 Ori/Mit/Ori +3 VIT, Ice
Ice Spear II 5 56 '' +5 VIT, Ice
Ice Spear III 7 71 '' +7 VIT, Ice
Bolt Spear I 3 43 Mit/Ori/Mit +3 DEX, Lightning
Bolt Spear II 5 56 '' +5 DEX, Lightning
Bolt Spear III 7 71 '' +7 DEX, Lightning
Shining Spear I 3 43 Ori/Dark/Ori +3 DEF, Light
Shining Spear II 5 56 '' +5 DEF, Light
Shining Spear III 7 71 '' +7 DEF, Light
Vemon Spear I 3 43 Dark/Mit/Dark Attack Speed +1, Poisonous
Vemon Spear II 5 56 '' Attack Speed +2, Poisonous
Vemon Spear III 7 71 '' Attack Speed +3, Poisonous
Gale Lance 3 43 3 Mit +10 Dex
Holy Lance 5 56 '' 150% Dam.vs Undead, Light
Dragoon Lance 7 71 '' +10 DEF, Fire
Mercurius Spear 3 45 3 Ori +20 FR, Fire
Soul Lance 5 58 '' 5% Life Leech
Hozon Lance 7 73 '' +10DR/DEX
Ruinous Lance 3 51 3 Dark +5 STR, Cursed
Dark Lord Spear 5 64 '' +10 INT Cursed, Ice
Devil Lance 7 79 '' Darkness, Cursed
*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.
Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."
-Skater Sirian
/\________/\
A9 )( )( _
()=======================================================() Swords () | |
)(________)( `
\/ \/
Level 0 ATK Level 1 ATK RARE LV ATK
---------------------- ---------------------- -------------------------
Short Sword 8 Battle Blade 26 Cold Sword 0 20
Iron Blade 11 Long Sword 29 +2 STR, Ice
Middle Sword 14 Scimitar 33 Skeletal Sword 0 20
+1 STR
Level 2 ATK Level 3 ATK Pastes Sword 2 65
---------------------- ---------------------- -5 DEX/DEF, -10 FR
Steel Sword 25 Estoc 33 Knight's Sword 4 41
Broadsword 28 Falcion 36 +2 ATK
Saber 30 Battle Sword 39 Magma Blade 4 43
+3 Dex, Fire
Level 4 ATK Level 5 ATK Master Sword 5 52
---------------------- ---------------------- +10 Dex/Critical
Damascus Blade 42 Chrome Blade 50 Kusanagi 6 62
Katana 44 Great Sword 53 +200% Dam.vs Undead,
Buster SWord 47 Flamberge 56 Cursed
Level 6 ATK Level 7 ATK
---------------------- ----------------------
Zweihander 58 See List Below
Claymore 61
Rare Drops Mode
-------------------------------------
Cold Sword Rare Skel Norm
Paste Sword Paste Advn
Knight's Sword All Knights Norm
Magma Blade Chests in Volc. Norm
Master Sword All Knights Adnv
Kusanagi Colosseum Norm
Forged Swords Lv ATK Material Bonus
-------------------------------------------------------------------------------
Chaos Sword I 3 36 Dark/Mit/Ori +150% Damage vs Fly/Undead
Chaos Sword II 5 48 '' +150% Damage vs Fly/Undead
Chaos Sword III 7 62 '' +150% Damage vs Fly/Undead
Darkness Sword I 3 36 Dark/Ori/Dark +3 INT, Darkness
Darkness Sword II 5 48 '' +5 INT, Darkness
Darkness Sword III 7 62 '' +7 INT, Darkness
Fire Sword I 3 36 Mit/Dark/Mit Critical +3, Fire
Fire Sword II 5 48 '' Critical +5, Fire
Fire Sword III 7 62 '' Critical +7, Fire
Ice Sword I 3 36 Ori/Mit/Ori +3 VIT, Ice
Ice Sword II 5 48 '' +5 VIT, Ice
Ice Sword III 7 62 '' +7 VIT, Ice
Bolt Sword I 3 36 Mit/Ori/Mit +3 DEX, Lightning
Bolt Sword II 5 48 '' +5 DEX, Lightning
Bolt Sword III 7 62 '' +7 DEX, Lightning
Shining Sword I 3 36 Ori/Dark/Ori +3 DEF, Light
Shining Sword II 5 48 '' +5 DEF, Light
Shining Sword III 7 62 '' +7 DEF, Light
Vemon Sword I 3 36 Dark/Mit/Dark Attack Speed +1, Poisonous
Vemon Sword II 5 48 '' Attack Speed +2, Poisonous
Vemon Sword III 7 62 '' Attack Speed +3, Poisonous
Elemental Sword 3 36 3 Mit +10 F/I/ER
Shiva Sword 5 48 '' +30 ER, Lightning
Levatine 7 62 '' +30 FR, Fire
Musamune 3 38 3 Ori Critical +3
Soul Blade 5 50 '' 5% Life Leech
Lord's Sword 7 64 '' +20 IR, Ice
Murasame 3 44 3 Dark Critical +3, Ice, Cursed
Muramasa 5 56 '' 3% Life Leech, Cursed
Darkside Sword 7 70 '' Darkness, Cursed
*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.
Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."
-Skater Sirian
/\=================/\
()===========================)( Accessories )(============================()
\/=================\/
Alphabetical and Whatever Order
-------------------------------
Ancient Charm Charge -2 SP
Ancient Ring Charge -1 SP
Angel Earrings +50HP/SP/LR
Angel's Charm +100HP/LR
Angel's Necklace +50 LR, Changes wearer to baby blue color
Attack Ring +3 Atk
Atlus Ring +3 Dex/Str/Vit
Demon Ring +10 Str/Vit, Cursed
Dragon's Eye +1 Item Appearance, +10 Atk/Int
Dream Ring +2 Item Appearance
Flower Necklace +1 Item Appearance
Flower Ring +1 Item Appearance, +30 HP/SP
Life Ring +3 Vit
Might Ring +2 Str
Power Ring +4 Str
Quick Ring +3 Dex
Mist Ring +10 Dex, -10 Vit
Shinobi Bracelet +15 Dex
Bat Wing +20 Dex, -20 Def
Imitation Ring +1 Atk/Dex
Needle Ring +2 Atk
Gale Ring +3 Atk/Dex
Burning Ring +5 Atk, +40 FR
Klantol Times +5 Atk/Def, +10 DR
Unicorn's Horn +6 Atk, Recoil +4
Battle Charm +8 Atk/Dex
Blast Charm +8 Atk
Master Ring +8 Atk, Critical hit +4
Magatama +10 Atk/Def
Dread Ring +12 Atk, -12 Vit
Evil Ring +15 Atk/Dex, Cursed
Fiend Ring +30 Atk, Cursed
Toy Ring +1 Def
Broach +2 Def
Gold Ring +2 Def
Protect Ring +3 Def
Shield Ring +3 Def, +5% Blocking Rate
Glorious Ring +4 Def, +40 LR
Platinum Ring +4 Def
Crusade Ring +8 Def, +80 LR
White Ring +10 Def
Dragon's Charm +15 Def, +30 FR
Mikagami +23 Def, +9 FR
Bronze Medal +10 HP
Silver Medal +20 HP
Gold Medal +30 HP
Platinum Medal +40 HP
Portrait Coin +51 HP
Star Pendant +20 SP
Moon Pendant +40 SP
Prism Ring +3 Int, +10 I/LR
Wisdom Ring +3 Int
Cloud Ring +5 Int, +10 ER
Fairy Ring +5 Int/Dex
Vision Ring +5 Int
Psychic Pendant +8 Int, SP recover speed +1
Phantom Charm +10 Int, Attack Speed -10
Black Ring +30 Int, +20 DR, Cursed
Bat Ring Attack Speed +2
Flash Ring Attack Speed +2, +20 LR
Rogue Pendant Walking Speed +20, +5 Dex
Soccer Ball Walking Speed +20, Critical hit +4, Recoil +4
Speed Ring Walking Speed +30
Ring of Haste Walking Speed +50
Champion Pendant Walking Speed -150, Attack Speed +10
Silver Ring +150% damage vs Undead, +10 DR
Storm Pendant +150% damage vs Flying, +20 DR
Tempest Ring +200% damage vs Flying, +30 DR
Emerald Charm +20 PR
Onyx Charm +20 DR
Fiend's Necklace +50 DR, Changes wearer to Black Colors
Ruby Charm +20 FR
Sapphire Charm +20 IR
Pearl Charm +20 LR
Topaz Charm +20 ER
Unicorn Ring +40 LR
Crystal Charm +10 F/I/ER
Diamond Charm +20 F/I/ER
Knapsack +1 row to ITEM (L Button)
Backpack +2 rows to ITEM (L Button)
Armored Knapsack +5 Def, +1 row to ITEM (L Button)
Armored Backpack +5 Def, +2 rows to ITEM (L Button)
Case +1 row to WEAPON (R Button)
Chest +2 rows to WEAPON (R Button)
Armored Case +5 Def, +1 row to WEAPON (R Button)
Armored Chest +5 Def, +2 rows to WEAPON (R Button)
Magic Belt +1 row to both ITEM and WEAPON Slots
Ace's Ring Increases throwing range
Chaos Ring Nulls curses
Eyeball Necklace SP recover speed +1
Eyeball Ring Critical hit +8
Fairy Charm Raises immunity to effects
Soul Charm Soul Power charges faster
Spirit Ring Charge up time -5
Yogurt Ring Transform into Yogurt
Angels
-----------------
Angel Earrings +50 HP/SP/LR
Angel's Charm +100 HP/LR
Angel's Necklace +50 LR, Changes wearer to baby blue color.
Attack
-----------------
Imitation Ring +1 Atk/Dex
Needle Ring +2 Atk
Attack Ring +3 Atk
Gale Ring +3 Atk/Dex
Burning Ring +5 Atk, +40 FR
Klantol Times +5 Atk/Def, +10 DR
Unicorn's Horn +6 Atk, Recoil +4
Battle Charm +8 Atk/Dex
Blast Charm +8 Atk
Master Ring +8 Atk, Critical hit +4
Dragon's Eye +10 Atk/Int, +1 Item Appearance
Magatama +10 Atk/Def
Dread Ring +12 Atk, -12 Vit
Evil Ring +15 Atk/Dex, Cursed
Fiend Ring +30 Atk, Cursed
Phantom Charm Attack Speed -10, +10 Int
Bat Ring Attack Speed +2
Flash Ring Attack Speed +2, +20 LR
Champion Pendant Attack Speed +10, Walking Speed -150
Soccer Ball Critical hit +4, Walking Speed +20, Recoil +4
Eyeball Ring Critical hit +8
Charges
-----------------
Ancient Ring Charge -1 SP
Ancient Charm Charge -2 SP
Soul Charm Soul Power charges faster
Spirit Ring Charge up time -5
Darkness Resist
-----------------
Klantol Times +10 DR, +5 Atk/Def
Silver Ring +10 DR, +150% damage vs Undead
Black Ring +20 DR, +30 Int, Cursed
Onyx Charm +20 DR
Storm Pendant +20 DR, +150% damage vs Flying
Tempest Ring +30 DR, +200% damage vs Flying
Fiend's Necklace +50 DR, Changes wearer to Black Colors
Defense
-----------------
Bat Wing -20 Def, +20 Dex
Toy Ring +1 Def
Broach +2 Def
Gold Ring +2 Def
Protect Ring +3 Def
Shield Ring +3 Def, +5% Blocking Rate
Glorious Ring +4 Def, +40 LR
Platinum Ring +4 Def
Armored Case +5 Def, +1 row to WEAPON (R Button)
Armored Chest +5 Def, +2 rows to WEAPON (R Button)
Armored Knapsack +5 Def, +1 row to ITEM (L Button)
Armored Backpack +5 Def, +2 rows to ITEM (L Button)
Klantol Times +5 Def/Atk, +10 DR
Crusade Ring +8 Def, +80 LR
Magatama +10 Def/Atk
White Ring +10 Def
Dragon's Charm +15 Def, +30 FR
Mikagami +23 Def, +9 FR
Dexterity
-----------------
Atlus Ring +3 Dex/Str/Vit
Gale Ring +3 Dex/Atk
Quick Ring +3 Dex
Rogue Pendant +5 Dex, Walking Speed +20
Battle Charm +8 Dex/Atk
Mist Ring +10 Dex, -10 Vit
Evil Ring +15 Dex/Atk, Cursed
Shinobi Bracelet +15 Dex
Bat Wing +20 Dex, -20 Def
Eletrical Resist
-----------------
Cloud Ring +10 ER, +5 Int
Crystal Charm +10 E/I/FR
Diamond Charm +20 E/I/FR
Topaz Charm +20 ER
Enhance Damage
-----------------
Silver Ring +150% damage vs Undead, +10 DR
Storm Pendant +150% damage vs Flying, +20 DR
Tempest Ring +200% damage vs Flying, +30 DR
Fire Resist
-----------------
Mikagami +9 FR, +23 Def
Crystal Charm +10 F/I/ER
Diamond Charm +20 F/I/ER
Ruby Charm +20 FR
Dragon's Charm +30 FR, +15 Def
Burning Ring +40 FR, +5 Atk
HP
-----------------
Bronze Medal +10 HP
Silver Medal +20 HP
Gold Medal +30 HP
Flower Ring +30 HP/SP, +1 Item Appearance
Platinum Medal +40 HP
Angel Earrings +50 HP/SP/LR
Portrait Coin +51 HP
Angel's Charm +100 HP/LR
Ice Resist
-----------------
Crystal Charm +10 I/F/ER
Prism Ring +10 I/LR, +3 Int
Diamond Charm +20 I/F/ER
Sapphire Charm +20 IR
Intelligent
-----------------
Prism Ring +3 Int, +10 I/LR
Wisdom Ring +3 Int
Cloud Ring +5 Int, +10 ER
Fairy Ring +5 Int/Dex
Vision Ring +5 Int
Psychic Pendant +8 Int, SP recover speed +1
Dragon's Eye +10 Int/Atk, +1 Item Appearance
Phantom Charm +10 Int, Attack Speed -10
Black Ring +30 Int, +20 DR, Cursed
Item Appearance
-----------------
Dragon's Eye +1 Item Appearance, +10 Atk/Int
Flower Necklace +1 Item Appearance
Flower Ring +1 Item Appearance, +30 HP/SP
Dream Ring +2 Item Appearance
Item/Weapon Slots
-----------------
Knapsack +1 row to ITEM (L Button)
Backpack +2 rows to ITEM (L Button)
Armored Knapsack +1 row to ITEM (L Button), +5 Def
Armored Backpack +2 rows to ITEM (L Button), +5 Def
Case +1 row to WEAPON (R Button)
Chest +2 rows to WEAPON (R Button)
Armored Case +1 row to WEAPON (R Button), +5 Def
Armored Chest +2 rows to WEAPON (R Button), +5 Def
Magic Belt +1 row to both ITEM and WEAPON Slots
Light Resist
-----------------
Prism Ring +10 L/IR, +3 Int
Flash Ring +20 LR, Attack Speed +2
Pearl Charm +20 LR
Glorious Ring +40 LR, +4 Def
Unicorn Ring +40 LR
Angel Earrings +50 LR/SP/HP
Angel's Necklace +50 LR, Changes wearer to baby blue color.
Crusade Ring +80 LR,+8 Def
Angel's Charm +100 LR/HP
Poison Resist
-----------------
Emerald Charm +20 PR
SP
-----------------
Star Pendant +20 SP
Flower Ring +30 HP/SP, +1 Item Appearance
Moon Pendant +40 SP
Angel Earrings +50 SP/HP/LR
Eyeball Necklace SP recover speed +1
Psychic Pendant SP recover speed +1, +8 Int
Strength
-----------------
Might Ring +2 Str
Atlus Ring +3 Str/Dex/Vit
Power Ring +4 Str
Demon Ring +10 Str/Vit, Cursed
Vitality
-----------------
Dread Ring -12 Vit, +12 Atk
Mist Ring -10 Vit, +10 Dex
Atlus Ring +3 Vit/Str/Dex
Life Ring +3 Vit
Demon Ring +10 Vit/Str, Cursed
Walking Speed
-----------------
Rogue Pendant Walking Speed +20, +5 Dex
Soccer Ball Walking Speed +20, Critical hit +4, Recoil +4
Speed Ring Walking Speed +30
Ring of Haste Walking Speed +50
Champion Pendant Walking Speed -150, Attack Speed +10
MISC.
-----------------
Ace's Ring Increases throwing range
Chaos Ring Nulls curses
Fairy Charm Raises immunity to effects
Yogurt Ring Transform wearer into Yogurt
SL9 /\===============/\
()============================)( Soul List )(============================()
\/===============\/
Soul MODE Drop By
====================================
Atom Dragon (Fire!)
-------------------
Atom Dragon II Normal Salamander
Atom Dragon III Normal Soul Dragon
Atom Dragon III Advance Salamander
Atom Dragon IV Advance Soul Dragon
Arbiter (Light!)
----------------
Arbiter I Normal Fairy
Arbiter II Normal Blue Giant, Holy Giant
Arbiter II Advance Fairy
Arbiter III Normal Titan
Arbiter III Advance Blue Giant, Holy Giant
Arbiter IV Advance Titan
Azuzra (Poison!)
----------------
Azuzra I Normal Bubble Paste
Azuzra II Normal Tarantula
Azuzra II Advance Bubble Paste
Azuzra III Normal Poison Hound
Azuzra III Advance Tarantula
Azuzra IV Advance Poison Hound
Golem (Neutral!)
----------------
Golem I Normal Golem
Golem II Normal Ice Golem
Golem II Advance Golem
Golem III Normal Mudman
Golem III Advance Ice Golem
Golem IV Advance Mudman
Oblivion (Darkness!)
--------------------
Oblivion I Normal Dark Skeleton
Oblivion II Normal {Vampire Family}
Oblivion II Advance Dark Skeleton
Oblivion III Advance Blood Fiend, Vampire
Oblivion IV Advance Vampire Lord
Proserpina (Ice!)
-----------------
Proserpina I Normal Yeti
Proserpina II Normal Snow Lizard
Proserpina II Advance Yeti
Proserpina III Advance Snow Lizard
Raijin (Lightning!)
-------------------
Raijin I Normal Lightning Paste, Thunder Bat
Raijin II Normal Mist Demon
Raijin II Advance Lightning Paste, Thunder Bat
Raijin III Normal Arch Demon
Raijin III Advance Mist Demon
Raijin IV Advance Arch Demon
SIL9 /\==============/\
()============================)( Set List )(=============================()
\/==============\/
Set Equipment Bonus Effects
-------------------------------------------------------------------------------
Ancient Anubis Mask +20 Def, Critical +32, Cursed
Mummy Armor
_____________________________________________________________
Apostate Apostate Helm/Hood +20 L/DR, Nulls Curses
Apostate Armor/Robe
Apostate Gloves/Shield
_____________________________________________________________
Banded Banded Helm +6 Dex/Def
Banded Armor
_____________________________________________________________
Black Black Helm +20 DR, +10 Def
Black Armor
Black Shield
Black Ring
_____________________________________________________________
Blizzard Blizzard Helm/Hood +25 IR, SP Recover Speed +3
Blizzard Armor/Robe
Blizzard Gloves/Shield
_____________________________________________________________
Bone Bone Helm +6 Def, +30 DR, -30 LR
Bone Armor
Bone Gloves/Shield
_____________________________________________________________
Boxing Headgear +4 Str/Dex, Recoil +12
Boxing Shorts
Boxing Gloves
_____________________________________________________________
Brass Brass Helm +6 Def
Brass Armor
Brass Gloves/Shield
_____________________________________________________________
Bronze Bronze Helm +4 Def
Bronze Armor
Bronze Gloves/Shield
_____________________________________________________________
Burial Burial Helm/Hood +10 L/DR, Nulls Curses
Burial Armor/Robe
Burial Gloves/Shield
_____________________________________________________________
Burning Burning Helm/Hood +20 FR, +10 Atk
Burning Armor/Robe
Burning Gloves/Shield
_____________________________________________________________
Clestial Celestial Helm/Hood +15 LR, +8 Def
Celestial Armor/Robe
Celestial Gloves/Bracers
_____________________________________________________________
Chain Chain Hood +7 Dex/Def
Chain Mail
Chain Bracers
_____________________________________________________________
Chain II Chain Beret +8 Dex
Chain Vest
Chain Gloves
_____________________________________________________________
Cotton Cotton Hood +2 Int
Cotton Robe
Cotton Gloves
_____________________________________________________________
Crocodile Crocodile Helm +9 Def, +30 FR
Crocodile Armor
Crocodile Gloves/Shield
_____________________________________________________________
Dark Dark Hat +3 Int, +10 DR
Dark Robe
Dark Orb
_____________________________________________________________
Darkness Darkness Rod +15 Atk, +60 Def, 50% Life Leech
Darkness Hood
Darkness Robe
Darkness Glove
_____________________________________________________________
Deadly Deadly Helm/Hood +25 PR, Raises Immunity to Effects
Deadly Armor/Robe
Deadly Gloves/Shield
_____________________________________________________________
Demon Demon Knife/Rod +8 Vit, +30 FR
Demon Hood
Demon Robe
Demon Gloves
Demon Ring
_____________________________________________________________
Dragon Dragon Helm +12 Def, +40 FR
Dragon Armor
Dragon Gloves/Shield
_____________________________________________________________
Element Elemental Sword +30 Def, +50 SP
Elemental Hood
Elemental Robe
Elemental Gloves
_____________________________________________________________
Elven Elven Cap +5 Dex
Elven Vest
_____________________________________________________________
Evil Evil Axe/Flail +20 Atk, -20 Dex
Evil Helm
Evil Armor
Evil Ring
_____________________________________________________________
Fiend Fiend Helm +15 Def, +60 DR, -60 LR
Fiend Armor
Fiend Gloves
Fiend Ring
_____________________________________________________________
Fighter Headband +2 Str, +2 Dex, Recoil +4
Judo Uniform
_____________________________________________________________
Flame Flame Helm/Hood +8 Atk, +15 FR
Flame Armor/Robe
Flame Gloves/Shield
_____________________________________________________________
Force Force Helm +10 Str
Force Armor
Force Shield
_____________________________________________________________
Frost Frost Helm/Hood +20 IR, SP Recover Speed +2
Frost Armor/Robe
Frost Glove/Shield
_____________________________________________________________
Fuuma Shuriken +20 Atk, +60 Def, Critical +16
Fuuma's Skull Cap
Fuuma's Attire
Fuuma's Bracer
_____________________________________________________________
Glory Glorious Helm SP Recover Speed +1
Glorious Armor
Glorious Ring
_____________________________________________________________
Halfling Half Helm +3 Dex/Def
Half Armor
_____________________________________________________________
Hatred Hatred Helm/Hood +40 Int, +25 DR, Cursed
Hatred Armor/Robe
Hatred Gloves/Shield
_____________________________________________________________
Heavy Heavy Helm +12 Def
Heavy Armor
_____________________________________________________________
Holy Holy Flail +20 Atk, +60 Def, Charge -4 SP
Holy Hood
Holy Garb
Holy Mittens
_____________________________________________________________
Hunter Hunter's Cap +10 Dex
Hunter's Armor
Hunter's Gloves
_____________________________________________________________
Ice Ice Helm/Hood +15 IR, SP Recover Speed +1
Ice Armor/Robe
Ice Gloves/Shield
_____________________________________________________________
Ivory Ivory Helm +12 Def, +50 DR, -50 LR
Ivory Armor
Ivory Gloves/Shield
_____________________________________________________________
Kitty Kitty Staff +1 Item Appearance, Walk Speed +30
Kitty Hood
Kitty Robe
_____________________________________________________________
Knight Knight's Sword +20 Atk, +60 Def, +20% Block Rate
Knight Helm
Knight Armor
Knight Shield
_____________________________________________________________
Leather Leather Helm +1 Dex/Def
Leather Armor
Leather Bracers/Shield
_____________________________________________________________
Leather II Leather Beret +2 Dex
Leather Vest
Leather Gloves
_____________________________________________________________
Lizard Lizard Helm +6 Def
Lizard Armor
Lizard Gloves/Shield
_____________________________________________________________
Lunar Lunar Helm +10 Def, +20 LR
Lunar Armor
Lunar Gloves
_____________________________________________________________
Mage Mage Hood +6 Int
Mage Robe
Mage Gloves
_____________________________________________________________
Magic Magic Helm +10 Int
Magic Robe
Magic Gloves
_____________________________________________________________
Magma Magma Blade +5 Atk/Dex/Def
Magma Helm
Magma Armor
_____________________________________________________________
Mask Mask +3 Str/Dex, Recoil +8
Fighter's Outfit
_____________________________________________________________
Mercenary Combat Claw +20 Atk, +60 Def, +50 Dex
Mercenary Cap
Mercenary Garb
Mercenary Gloves
_____________________________________________________________
Middle Middle Beret +6 Dex
Middle Vest
Middle Bracers
_____________________________________________________________
Mithril Mithril Helm/Hood +10 Dex
Mithril Armor/Robe
Mithril Gloves/Shield
_____________________________________________________________
Mystic Mystic Hood +8 Int
Mystic Robe
Mystic Gloves
_____________________________________________________________
Necro Necro Hood +5 Int, +15 DR
Necro Robe
Necro Gloves
_____________________________________________________________
Ninja Black Hood +3 Dex, Critical +3
Ninja Clothes
_____________________________________________________________
Nox Nox Helm +20 PR, Raises Immunity to Effects
Nox Armor
Nox Gloves/Shield
_____________________________________________________________
Pheonix Pheonix Helm/Hood +12 Atk, +25 FR
Pheonix Armor/Robe
Pheonix Gloves/Shield
_____________________________________________________________
Plasma Plasma Helm/Hood +10 Dex, +20 ER
Plasma Armor/Robe
Plasma Gloves/Shield
_____________________________________________________________
Plate Plate Helm +10 Def
Plate Mail
_____________________________________________________________
Poison Poison Dagger +15 PR, Raises Immunity to Effects
Poison Helm/Hood
Poison Armor/Robe
Poison Gloves/Shield
_____________________________________________________________
Priest Priest Hood +15 HP/SP
Priest Robe
Priest Gloves/Orb
_____________________________________________________________
Ring Ring Hood +4 Dex/Def
Ring Mail
Ring Gloves
_____________________________________________________________
Ritual Ritual Helm/Hood +15 LR/DR, Nulls Curses
Ritual Armor/Robe
Ritual Gloves/Shield
_____________________________________________________________
Robin Robin's Bow +20 Atk, +60 Def, Attack Speed +5
Robin's Beret
Robin's Vest
Robin's Bracers
_____________________________________________________________
Royal Royal Gown +20 Def
Royal Gloves
_____________________________________________________________
Ryujn Ryujin's Axe +20 Atk, +50 Vit, +60 Def
Ryujin's Helm
Ryujin's Armor
Ryujin's Bracer
_____________________________________________________________
Saint Saint Hood +10 Int
Saint Robe
Saint Gloves
_____________________________________________________________
Scale Scale Helm/Hood +3 Def, +10 FR
Scale Armor/Robe
Scale Gloves/Shield
_____________________________________________________________
Shadow Shadow Helm/Hood +20 Int, +15 DR, Cursed
Shadow Armor/Robe
Shadow Gloves/Sheld
_____________________________________________________________
Shinobi Skull Cap +5 Dex, Critical +5
Shinobi Outfit
Plate Gloves
_____________________________________________________________
Silk Silk Hood +4 Int
Silk Robe
Silk Gloves
_____________________________________________________________
Skeletal Skeletal Sword +9 Def, +40 DR, -40 LR
Skeletal Helm
Skeletal Armor
Skeletal Gloves/Shield
_____________________________________________________________
Sniper Sniper Cap +8 Dex
Sniper Suit
Sniper Gloves
_____________________________________________________________
Solar Solar Helm/Hood +12 Def, +25 LR
Solar Armor/Robe
Solar Gloves/Shield
_____________________________________________________________
Soul Soul Weapon +10 Atk, +20 Def, Soul Charge Faster
Soul Cap
Soul Robe
Soul Gloves
_____________________________________________________________
Spark Spark Helm/Hood +12 Dex, +25 ER
Spark Armor/Robe
Spark Gloves/Shield
_____________________________________________________________
Splint Splint Helm +5 Dex/Def
Splint Armor
Splint Gloves
_____________________________________________________________
Steel Steel Helm +8 Def
Steel Armor
Steel Gloves/Shield
_____________________________________________________________
Studded Studded Helm +2 Dex/Def
Studded Armor
_____________________________________________________________
Studded II Studded Beret +4 Dex
Studded Vest
Studded Gloves
_____________________________________________________________
Thunder Thunder Helm/Hood +8 Dex, +15 ER
Thunder Armor/Robe
Thunder Gloves/Shield
_____________________________________________________________
Weib Weib Helm/Hood +30 Int, +20 DR, Cursed
Weib Armor/Robe
Weib Gloves/Shield
_____________________________________________________________
Witch Witch's Rod +20 Atk, +60 Def, +50 Int
Witch's Hat
Witch's Robe
Witch's Gloves
G9 /\==============/\
()=============================)( Glitches )(============================()
\/==============\/
Sound Mode:
===========
At the Sega screen press Up, Down, Up, Down, Left, Right, Left, Right, Up,
Right, Down, Left, then at the title screen highlight any mode, hold Start and
press A.
Funky Names: Effects:
========================
Yoshi Dex +5
Genomes Genome Ring
Nindri Have a Dream Hat in your inventory
Vjum Have an Atlus Ring in your inventory
Dengeki Int +5 RTH +30
VJxSS Power Gloves
Montaka RDK +30
Iyoku RFR +30
Mizupin RIC +30
Vizupin RIC +30
Saophen RLT +30
Hachi RPO +30
Ninky Str +5
Taicho VIT +5
Infinate Gold:
==============
Step 1 - Save up to 100,000 Gold.
Step 2 - Place that bag of gold in your deposit bank.
Step 3 - Put one bag of gold (any amount) in your inventory.
Step 4 - Drag the 100,000 Gold over to your NEW bag and click "A".
Step 5 - Remove the new bag of Gold and repeat.
Duping Items:
=============
Step 1 - Drop anything you want to dupe on the bed where you start off
Step 2 - Save, and load the file
Step 3 - Pick up all the items that were on the floor at the bed
Step 4 - Defeat Chaos and watch credits (long part here)
Step 5 - Load file again, you should have all items in your inventory + the
same items on the floor.
-RaGNaRoK1127
Item Appearance:
================
"Early this morning while messing with forging of dark matter materials (level
2), I forged myself an Unlucky Hood +3. The unlucky hood is cursed and has a
modifier of item appearance -1. I had a hunch to mess with it a bit and took
a chaos ring and equipped both and entered chaos castle (normal mode). Sure
enough my hunch was right and I was amazed to see that virtually every enemy
was dropping items. I don't think the rarity of the item was affected other
than the drop rate. In a half run of the castle (before you reach gillespie)
I picked up a couple of level 2 materials, a letter "E" and a yogurt doll.
This should make getting items a lot more easier and a dungeon trip more
fruitful. I want to make sure this isn't just me that this is happening to.
Someone please forge an unlucky hood and verify that this is really working!"
-IceCloudZero
"...to get an unlucky hood, the combined price of your 3 dark matters must be
between 2000 and 5980 (or Lvl 1 dark matters, by the term most people here use,
and not Lvl 2)"
-zeroeternity
*Mostly everything here is found in GameFAQS's Codes/Secret Section.
F9 /\============/\
()==============================)( Foring )(=============================()
\/============\/
MIT=mithril
ORI=orihalcon
DM= dark matter
BON=bone
SCA=scale
----------------
DM ORI ORI = solar glove / solar helm / solar hood
ORI DM ORI = shining weapons /
ORI ORI DM = solar robe / solar armor / solar shield
ORI DM DM = hatred hood / hatred gloves / hatred helm
DM ORI DM = darkness weapons /
DM DM ORI = hatred armor / hatred shield / hatred robe
MIT MIT ORI = spark robe/ spark shield / spark armor
MIT ORI MIT = bolt weapons / light helm / rage armor
ORI MIT MIT = spark hood /spark helm
MIT ORI ORI = blizzard helm / blizzard gloves / blizzard hood
ORI MIT ORI = ice weapons /
ORI ORI MIT = blizzard armor / blizzard shield / blizzard robe
DM MIT MIT = phoenix hood / phoenix helm / phoenix gloves
MIT DM MIT = fire weapons /
MIT MIT DM = phoenix armor / phoenix shield / phoenix robe
MIT DM DM = deadly gloves / deadly helm / deadly hood
DM MIT DM = venom weapons /
DM DM MIT = deadly armor / deadly shield / deadly robe
DM MIT ORI |
MIT ORI DM |\
ORI MIT DM | \ = chaos weapon / apostate armor / apostate gloves/
DM ORI MIT | / apostate helm / apostate robe / apostate shield / apostate hood
ORI DM MIT |/
MIT DM ORI |
ORI ORI ORI = saint gloves / glorious helm / sagittarius bow / saint hood /
saint robe / hozon lance / ark flail / glorious armor / apollo axe /
ripper knife /lord's sword / divine shield / gehenna claw / will rod
DM DM DM = demon gloves / evil flail / evil armor / devil lance / demon knife /
demon rod / darkside sword / evil helm / banishing shield / cantarela
bow /demon robe / demon hood
MIT MIT MIT = adept hood / illusion gloves / assassin knife / crusade armor /
alchemy rod / dragoon lance / helm of bravery / levatine sword /
crushing flail /hero's shield/ lunar bow/ dragon axe / grace robe /
berserk claw
BON BON BON = bone armor / bone helm / bone gloves / bone shield / fiend
gloves / fiend helm / fiend shield / fiend armor
SCA SCA SCA = scale helm / dragon armor / scale gloves / dragon gloves /
scale armor / scale shield / dragon shield / dragon helm
ORI ORI ORI LVL1= force helm / force armor / justice gloves / force shield /
solar robe / lucky hood / doppler bow /eternal wand / fairy knife /
mercurius spear / alabaster flail / buster halberd / justice claws
ORI ORI ORI LVL2= soul axe / soul gloves / reflex shield / soul cap / soul
bow / order armor / soul lance / soul claw / soul blade / soul rod /
soul robe / soul flail / soul axe / holy light helm/ soul knife /
ORI ORI ORI LVL3= saint gloves / glorious helm / sagittarius bow / saint hood
/ saint robe / hozon lance / ark flail / glorious armor / apollo axe /
ripper knife /lord's sword / divine shield / gehenna claw / will rod
DM DM DM LVL1= ruinous lance / unholy flail / diabolic bow/ black armor/
killer gloves / executioner axe / black shield/ will knife / deadly
claw / unholy flail / black helm / grave digger rod / mortal robe /
unlucky hood / Murasame sword
DM DM DM LVL2= demon claw / nether rod/ crypt gloves / greed robe / eclipse
hood / blood knife / dark lord spear / blood bow / dread helm / death
flail / bane shield / cursed axe / muramasa / malice armor /
DM DM DM LVL3= demon gloves / evil flail / evil armor / devil lance / demon
knife / demon rod / darkside sword / evil helm / banishing shield /
cantarela bow /demon robe / demon hood
MIT MIT MIT LVL1= mithril gloves / mithril hood / gale bow / beast claw /
elemental sword / mace rod / mithril armor / gale lance / mithril
robe / lashing flail / mithril helm / heat axe / sharp knife / mithril
shield
MIT MIT MIT LVL2= zephyr hood / impulse helm / holy lance / royal gloves /
milky rod / tiger claw / giant axe / holy flail/ fortress shield /
tribal robe / shiva sword / butterfly knife / sonic bow / eternal
armor /
MIT MIT MIT LVL3= adept hood / illusion gloves / assassin knife / crusade
armor / alchemy rod / dragoon lance / helm of bravery / levatine sword
/ crushing flail /hero's shield/ lunar bow/ dragon axe / grace robe /
berserk claw
/\=================/\
()===========================)( Copyrights )(===========================()
\/=================\/
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
For additional copyrights information, please visit:
http://www.gamefaqs.com/features/help/hcontrib_2c.html
/\====================/\
()=========================)( Authorization )(==========================()
\/====================\/
The following site asked and recieved permission to post this guide:
IGN
Neoseekers
cheats.de
Many other sites including but not limited to whatever.
/\ /\
)(===========================================================================)(
\/ \/
|| C O N T A C T I N F O R M A T I O N ||
|| ||
|| Copyrights 2004 Alex Ngo ||
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)(===========================================================================)(
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