/\                                                                           /\
)(===========================================================================)(
\/                                   _______                                 \/
||                                  |_  _  _|                                ||
||                                    || ||                                  ||
||                           S H I N I N G  S O U L                          ||
||                                   _||_||_                                 ||
||                                  |_______|                                ||
||                                                                           ||
||                          Copyrights 2004 Alex Ngo                         ||
||                              FAQs/Walkthrough                             ||
/\                        Version Final - May 29, 2004                       /\
)(===========================================================================)(
\/                                                                           \/
                                  .-.
                                 (   )    __
                                  \  \   (* \
                                   \/ \  / /\|
                                    \/ \/.'
                          _-'.-.     \ / `|                .---.
                      _.-` //  / /\ /\ /\ /\/\ /\ /\   /\ / .--.\
                 ,.-'`    //  /_/ // // `\ / // // `\ / // /  /_/
               .`        //  __  // // . `/ // // . `/ // / ____
              /  .``'*. //  / / // // /`.  // // /`.  // /__: _/
              |  '.   `//__/ /_//_//_/  `_//_//_/__`_/_\_____/
              `.   \                    /                     \
         /      `.  |          _-'.---./          .-.         /
        /|       /  /      _.-` // .--.\_/\   /\_/ /_    ____/
       / |     .`  /  ,.-'`    // /  / // /  / // / /   /
      /  '._ ~`   / .`        // /  / // /  / // / /   /
     /      '   .' /  .``'*. // /__/ // /__/ // /___  /
    / .-__-..--'   |  '.   `/ \_____/ \_____//______\/\
   /.`             `.   \             /   /     /   /. \
  /           /      `.  |           /   /     /   /\   \
             /|       /  /          /   /     /   / \\   \
            / |     .`  /          /   /     /   /   \\   \
           /  '._ ~`   /          /   /     /   /     \\   \
          /      '   .'     _____/   /_____/   /_____  \\   \
         / .-__-..--'      /                         \  \\   \
        /.`               /                          /   `-.. \
       /                  \_________________________/       `-.\
                                                               `
/\                                                                           /\
)(===========================================================================)(
\/                                                                           \/
||                       T A B L E  of  C O N T E N T S                      ||
/\                         (Use "Ctr + F" to Search)                         /\
)(===========================================================================)(
\/                                                                           \/
       o     Thank You!

       o     Version Update
       o     Disclaimer
       o     Introduction
                1.  Klantol Times Sketch                KTS1
                2.  Character Bios                       CB2
                3.  Dark Wizard Guide                   DWG3
                4.  Ninja Guide                         NJG4
               4.5  Bralwer Guide                       BG45
               4.7  Sorceress Guide                     SG47
                5.  Basic Controls                       BC5
                6.  How to use Magic                   HTUM6
                7.  Game Intro                           GI7

       o     Walkthrough
                0.  Klantol Castle                       KC0
                1.  Goblin Fort                          GB1
                       o   BaBy PaSTe                    BP9
                2.  Giant's Graveyard                    GG2
                3.  Wizari's Palace                      WP3
                4.  Fairy Spring                         FS4
                5.  Robert's Pirate Ship                RPS5
                6.  Driazhek Desert                      DD6
                7.  Koldazhek Cave                       KC7
                8.  Demon's Tower                        DT8
                9.  Hottazhek Volcano                    HV9
                10. Chaos Castle                        CC10
                11. To Chaos' Domain                   TCD11

       o     Monster Cards                               MC9
       o     Side Quest Guide                           SQG9
               o Temple of Light                        TOL9
       o     Items                                        I9
       o     Item Suffixes                               IS9
       -----------------------------------------------------
       o     ULTIMATE WEAPONS & HoW to GeT THeM!!!       UW9
       o     Accessorize dude!                            A9
       o     Set Item List!!!                           SIL9
       o     Korea's got Seuol!                          SL9
       -----------------------------------------------------
       o     Glitches                                     G9
       o     Forging                                      F9
       o     Copyrights
       o     Authorizations
       o     Contact Information
/\                                                                           /\
)(===========================================================================)(
)(===========================================================================)(
\/                                                                           \/

                            /\================/\
()===========================)(   Thank You!   )(============================()
                            \/================\/
Cedric Cabrera
       o Super genius whom contributed a great deal toward the completion of
         several quests and ideas. Cedric solved Almost all the Cubes puzzles.
         Such as Wizari's Cube all the way to Chaos Cube. He is currently
         working on other projects right now but he sometimes go back to this
         game (Shining Soul II) to try and solve the rest of the mysteries.

Kiera Knightly
       o Super hotty whom charmed me with her grace and elegant. Oh she was so
         sexy in Pirates of Carribean. I look forward to more of her movies
         such as King Arthur and Jurrassic Park 3.

Colt Hamilton Jones
       o Here, but not here...completely just yet...

Thank You Voters
       o Now I know there are an upwards of 8 people who have read this guide.


                           /\====================/\
()==========================)(   Version Update   )(=========================()
                           \/====================\/
v-Final May 29, 2004
-Got bored with Math homework
-Updated on Forging
-Baby Paste Section
-Full Temple of Light Recipes
-Added Brawler Guide
-Fix minor shortcuts using Ctr+F
-Information on Rare Drops
-New Section: 'Glitch'
-Detailed all Side Quests
-Update Accessories
-Added Soul Section
-Forging Second online!

V-1.98 April 9, 2004
-Added Set Items
-Added Armory

V-1.97 April 8, 2004
-Added Accessories by Category!
-Completed Weaponry and How to get them.

V-1.91 April 6, 2004
-Solved Koldazhek's Puzzle!
-Added Ultimate Weapon list.

V-1.9 April 5, 2004
- Improved Layout
- Solved the Cube in Chaos Castle
- Intergrated and added many sections.

V-1.82 April 3, 2004
- Copyrights
- Improve Logo!!
- Solved Unknown Derelict
- Added Klantol Times pic.

V-1.81 April 1, 2004
- Added Character Guide
- Added Guide to Ninjas!

v-1.8 March 31, 2004
- Added 8 quests
- Thanks to Cedric Cabrera
- Changed layout
- Added Disclaimer
- Added Version Update
- Added shouting section
- Gave up at Clone

V-1.70 March, 2004
- Intergrated Side Quests from Side Quests.txt
- Additional Information on Advance Mode

V-1.00 March, 2004
- Completed game
- Granted permission to 3 sites


                            /\================/\
()===========================)(   Disclaimer   )(============================()
                            \/================\/

I'm sorry but no further exp stat for advance will be given after Koldazhek
Cave. I'm a Ninja, my clone is god. It is just absolutely impossible to beat
him. I don't have the time to get some Summon IV or V so good luck to all you
Melee-ers. I have been informed by some that maybe it's my armor or lack of it
that is causing the extreme damage inflicted on my Ninja. However I still have
no time to find some sets that will boost my defense to or over 170 armor. I
believe that you, as a melee character, can decrease your clones damage to
around 45. But seriously, how many people actually take this game to that
level of seriousness and spend hours upon hours hording loots and training to
level 200? If this was an online deal like Diablo II or something similar
(like a group of buddies) then I would understand. Well at the same time I do
believe in game freaks who takes everything to the next level, so good luck to
all and all who tries.

                           /\===================/\
()==========================)(   Introduction    )(==========================()
                           \/===================\/
Shining Soul II
GameBoy Advance
by SEGA

         /\_________________________/\
______   )(                         )(
| KTS1 |  () 1. Klantol Times Sketch ()======================================()
`''`'`   )(_________________________)(
         \/                         \/
Use this map after you go through the right wall of the RED SHOE GIRL's room
then down the stairs.
                                    ______
                                    `'||`'
_____________               |/|  ^ |\|||/\|
||- |_| -||_ ||              |\|_/-\|\|||\/|_ _  _
||- _   -||::||                        ||||v|/_ (_`
||_______||__||                        |||| |\_ ._)             Fighting
||\/\/\/\||--||            ________::_;;_::_;;_::_::___            Fox >>>>
||/\/\/\/||/\|| <<--      || :: _- __ -  __ |-  _-__ -||             >>>>
||_/\/\/_||\/|| Stair     ||^__^__|==|##|==|__|##|==|_||___
`'`|___|'||==||  Case!    ||/-~\|\|--|==|==|/\|--|==|\||`'`|
   ^    ||==|| <<--      |||-~||/\/\i\/i/\/\/\/[]\/n/||_ _|
   ^UP  ||__||           ||\--/|\/\|`'`'|i\/\/|`'`'`'|||==|
   ^    ||==|| Down      ||^--^|/\/|____|\/\/\|______|||==|Stop
Start   ||  ||   v       ||i |;|\/\/\[]/\/\/\/\/i/\[]|||__| Here!
 Here!  ||==||   v       ||__|_|_____________________||  ^
        ||__||   vRight>>`'`'`'`'``'`'`'`'`'`'`'`'`'`'` ^^^
        ||--||____________     ________________________  ^  ___________
        ||==|- _ | _- __-||   ||-  _  -__  -  |_  __ -||   ||_ |_| -__
        ||==|________|==|||   ||______|==|_______|==|_||   ||______|==|
        ||\/\/\/\/\/\|==|||   ||\/\/\/|--|\/\/\/\|==|/||   ||\/\/\/|--|\/
        ||/\/\/\/\/\/\/\/||   ||/\/\/\/\/\/\/\/\/\/\/\||   ||/\/\/\/\/\/
        ||_______________||   ||______________________||   ||__________
        '`'`'`'`'`'`'`'`'`'   `'`'`'`'`'`'`'`'`'`'`'`'`'^  `'`'`'`'`'`'`
                        >Right>>>>>> >>>>>>>>>>>   >    ^UP
                                                        ^
         /\________________________________/\
_______  )(                                )(
| CGFD2 | () 2. Character Guide for Dummies ()===============================()
`''`'`'  )(________________________________)(
         \/                                \/
Class:       ARCHER
Stats: STR   12
      DEX   18
      INT   8
      VIT   12
      HP    36
      SP    16
Equipment:   Bows or Spears*/Javelin* (Both are long Range)
Skills:      Bow- Increase damage, ability to Charge before attack
            Spear- Increase damage, ability to Charge before attack
            Range- Increase throwing/attack range of both weapons
            Enchant- +% Converting a monster on succesful hits
            Anti-Flying- Increase damage to flying
            Summon- Summons a creature, inflict set amount of damage
            Critical- +% Critical Strike on successful hits
            Healing- Gradual healing over time

Class:       BRAWLER
Stats: STR   16
      DEX   17
      INT   5
      VIT   12
      HP    36
      SP    10
Equipment:   Claw or *Knife* (Both are melee)
Skills:      Claws- Increase damage, ability to Charge before attack
            Knife- Increase damage, ability to Charge before attack
            Evade- +% Dodge Attacks
            Critical- +% critical strike on successful hits
            Counter- +% to Counter Attack on when damaged
            Guts- Increase damage at low health, Aura
            Stun- +% to Stun enemy on successful hits
            Healing- Gradual healing over time

Class:       DARK WIZARD  *ADVANCE MODE: Gillespie
Stats: STR   10                 18
      DEX   9                  18
      INT   21                 18
      VIT   10                 18
      HP    30                 54
      SP    42                 36
Equipment:   Rod and Spell Books (Both melee, spells vary)
Skills:      Rod- Increase damage, ability to Charge before attack
            Demon Breath- Darkness attack (Range depends on Lvl)
            Venom- Poison explosion (Long-Range)
            Darkness- Ring of darkness (Close-range)
            Morph- Change into monster (Tougher by Lvl)
            Dagger Dance- Summon sword (Set damage)
            Drain- Absorb HP small % into Health (Long-range)
            Meditate- Speeds up SP recovery

Class:       DRAGONUTE
Stats: STR   16
      DEX   13
      INT   5
      VIT   16
      HP    48
      SP    10
Equipment:   Axe or Flail* (Both melee)
Skills:      Axe- Increase damage, ability to Charge before attack
            Flail- Increase damage, ability to Charge before attack
            Shield- +% reduce and block damage
            Armor Up- +% to Equipment's Defense
            Break Armor- Lowers enemy's defense w/ successful hits
            Breath- Counters with breath attack
            Weaken- Weakens nearby enemies
            Magic Res- Increases magic resistance

Class:       NINJA
Stats: STR   13
      DEX   18
      INT   7
      VIT   12
      HP    36
      SP    14
Equipment:   Swords* (melee) or knives (long-range)
Skills:      Sword- Increase damage, ability to Charge before attack
            Knife- Increase damage, ability to Charge before attack
            Critical- +% critical strike on successful hits
            Debris- Causes falling object infront of Ninja (spell)
            Shadow- Paralyze monsters (spell)
            Speed- Increase running speed (spell)
            Replace- +% reduce damage, become ethereal
            Ansatsu- Increase damage for back attacks

Class:       PRIESTESS
Stats: STR   12
      DEX   10
      INT   15
      VIT   13
      HP    39
      SP    30
Equipment:   Rod, Flail*, or Spell Books (Both melee, spells vary)
Skills:      Rod- Increase damage, ability to Charge before attack
            Flail- Increase damage, ability to Charge before attack
            Heal- Healing
            Protect- Defense up
            Resist- Resistance up
            Bless- Stats up
            Shining- Shield against damage
            Meditate- Speeds up SP recovery

Class:       SORCERESS
Stats: STR   9
      DEX   9
      INT   23
      VIT   9
      HP    27
      SP    46
Equipment:   Rod and Spell Books (Both melee, spells vary)
Skills:      Rod- Increase damage, ability to Charge before attack
            Blaze- Fire attack (Range depends on Lvl)
            Freeze- Ice attack (Range depends on Lvl)
            Spark- Lightning attack (Range depends on Lvl)
            Blast- Cyclone attack (Duration, Range depends on Lvl)
            Inferno- Scorching attack (Close-Range)
            Mgc Shield- Defense up
            Meditate- Speeds up SP recovery

Class:       WARRIOR
Stats: STR   15
      DEX   15
      INT   5
      VIT   15
      HP    45
      SP    10
Equipment:   Sword, Axe**, or Spears* (All Melee)
Skills:      Sword- Increase damage, ability to Charge before attack
            Axe- Increase damage, ability to Charge before attack
            Spear- Increase damage, ability to Charge before attack
            Shield- +% reduce and block damage
            Armor up- +% to Equipment's Defense
            Efficacy- +% to healing items
            Counter- +% to counter attack when damaged
            Tactics- Add small amounts of ATK (permanent/passive)

         /\______________________/\
______   )(                      )(
| DWG3 |  () 3. Dark Wizard Guide ()=========================================()
`''`'`   )(______________________)(
         \/                      \/
This Character is thus far the strongest, easiest to build, train, and beat the
game with. The Dark Wizard's Demon Breath is so very strong and because it is
a spell, it doesn't need anything to aim but your thumb and eye coordination.
The Dark Wizard is perfect for anyone who just wants to beat game and throw it
in the "I beat these stupid games" pile. As you know, Dark Wizard, much like
other Magic User classes (such as the Sorceress and the Priest), doesn't
require strength or dexterity to manuever safely in this game. That's the
beauty of it. Being a Dark Wizard, you can increase intelligent by at least
three every level. Imagine that in damage outputs. Every Level, a Dark Wizard
should only invest in intelligent and vitality. My opinion, which reigns king
in my world is that your Wizard should increase 3 INT and 1 VIT every level
until you hit level 30 or 40 or when you get to Advance mode. At which point
you should increase intelligent by two (2) and vitality by two (2). In no time
soon you will have 999 SP and a good chuck of HP (even more if you play
the secret character Gillespie.) By about Level 4 Demon Breath, you'll be able
to unleash 100-400 of damage! Compare that to the lowly meleers who have to
worry about Dexterity and other crap. No, you got it all my friend.

Skill Distribution:
As you know your primary attack skill is and should be Demon Breath. Demon
Breath is a lost-cost, dark-base, attack. Not only that, it is very powerful
and especially in the Fairy Spring or againts Holy type creatures. This should
be priority one when during Level ups. But keep in mind. You can only be
as strong as your spell book lets you. Do not get to level 5 Demon Breath and
realize you can only purchase a Level 3 or a Level 4 Spell book. You could
have utilized that four (4) to nine (9) skill points and get some Meditation.
And Meditation should be your priority two. Without Meditation to support
your large and frequent SP consumption, you may be left in the middle of a
boss fight with no attacks but book wacking. Though other skills such as
Darkness is stronger. You should not invest in it early since it is a major
SP haggler. Darkness costs too much SP to use in the early stages. The same
goes for Drain. Drain drains about 1 HP from your 30 damage attacks early in
the game. That's a horrible useless spell. I think saving some Skill Points
and buying a couple of Healing Drops or Angel wings would be well worth it to
save those points. Again, more I don't recommends. The next on the list is
Morph. Your level 1 Morph is a blue or baby Paste. It has 29ATK and does about
10-15 damage. Now compare that to a level 1 Demon Breath, that's horrible.
Demon Breath does about 30 damage, much like Drain but less SP and able to hit
multiple enimies. One good thing about Morph is that it is very usefull when
you want to re-visit or explore a dungeon without getting into much of a mess.
When you morph, no monsters will attack you. But this can be achieve by means
of a Yogurt Ring. To get the Yogurt Ring is easy and can be found in this
guide. So you see? In the end. Demon Breath is the answer. Other skills cost
just way too much SP early on and doesn't do too well getting you through a
Dungeon or a Castle.

         /\________________/\
______   )(                )(
| NJG4 |  () 4. Ninja Guide ()===============================================()
`''`'`   )(________________)(
         \/                \/
As you know, Ninjas are fast. So why not get more bang for your buck? Use the
first 3 levels (2-4) and pump up STR. That is exactly 12 points right off the
bat. This way you'll inflict high damage more frequently for the early stages.
As you progress, increase 2 STR, 1 DEX, 1 VIT until about level 30-40 when
you're about to face Chaos and beat Normal. On to Advance. It will really piss
you off to see your ninja dishing about 40-48 damage on average against a
Paste with a Lvl 4 sword. Don't lose faith. If you can, equip a Level 5 sword
and your damage will increase by 100% in Advance Mode. Back to what I was
saying, In advance mode or around level 30-40. Increase 1 STR, 1 DEX, and 2
VIT per level until you grow weary of this game. Also, it will be difficult
in Advance mode if you do not keep up your Dexterity. Try to get dexterity
up until you can hit accurately 80% of the time. Not only is Ninja good and
fast, once you get the Soul Sword you're almost unstopable. Now you under-
stand why you didn't have the ability to heal. When the Soul Sword you have
5% Health Leeching. That's 5HP for every 100 you dish, and trust me, you'll
dish 100 if you keep your Dex up. Not only will you dish 100, you'll dish it
as fast as you can press your "A" button. If you opt for Knife, go for the
Blood Knife since they have dual Leeching of 2%. When you use knife, you'll
only aim at one target so that's a con in choosing this weapon. I still
prefer sword since the Soul Sword at it's best (+20) is an excellent weapon.
The sword ninja is nicely rewarded in this game. As soon as you step into
the Graveyard, kill as many Skeleton Archer as you can for the Cold Sword.
After that is the Knight Sword, dropped by knights anywhere you can find them.
Then there's the Magma sword found in silver and gold chests in the Volcano.
Then if you manage to get to level 6 Sword, find a Chaos ring from Chaos
Fairies and win the Kusinagi in the Colosseum, a sword you'll have to see to
believe. Then in Advance mode, the first thing you should get your chubby
little paws on is a Paste Sword (dropped by pastes) in the Goblin Fort. Then
if you want, find Knights and slaughter them until you get yourself the
Master Sword! But alas, throw them all in the bin when you can find three
expensive Oricahlons to make the ultimate weapon, the SOUL SWORD.

Skill Distribution: As you know Normal is a walk in the park. I can tell you
now that Replace (block with wood) is a horrible skill. Every time you block
you will turn around and leave your back wide open for attack. Even though you
turn ethereal and won't take damage for 1/2 a second, you won't think to turn
back in the heat of battle while repeatedly hitting ATTACK and getting frus-
trated in ADVANCE MODE. So in my opinion Sword level up (or knife, your pre-
ference) is priority 1 and make Critical priority 2. The rest is up to you. I
have speed at level 5 and Let me tell you, it's a hassle to keep clicking L to
switch weapons. I hate this system. If they have hotkeys like Baldur's Gate:
Dark Alliance, then I think Speed would be an excellent skill.

However if you do want to utilize Speed (increase running speed, not attacks),
I recommend you find an item with Psyche as the suffix for the +12 INT for you
SP supply. Ninjas are very weak in Advance so I hope you find the best Earth
suffix (+16 VIT) armors, gloves, hood you can.

One last thing, your clone in ADVANCE MODE will do 100+ damage per hit and has
well over 5000 HP. Good luck young Ninja.

         /\___________________/\
______   )(                   )(
| BG45 |  () 4.5 Brawler Guide ()============================================()
`''`'`   )(___________________)(
         \/                   \/
Ah, the Brawler, what can I say? I think he is one of (if not THE) strongest
character in the game. Well, when you use the Knife as your weapon anyway.
Knife charges are over powered. It can kill a lot of things with one charge.
It can also kill a lot of bosses with one charge. I think someone killed
the last boss with one stinkin Level 7 Charge. That's crazy isn't it? I have
played the Claw Bralwer and he was kinda boring. I hate conformity. If you
want to go all out Knife then this review is for you. The Brawler's Knife
ability is simply amazing. Not only is his knife attacks faster than his claw
attacks, his knife charges are better then his claw charges. Claw charges
simply direct the Brawler in a path of pain. While the knife charge will
render our hero a killing machine by slicing everying around him very fast
and very hard. Not only that, with a little strategic thinking we can
maximize the power of the Knife Charge. By wearing anything with negative
recoil (that's -X Recoil), the weapon will drag your enemy inwards as it spin
attack it to death. Nothing can escape the al-ighty-spinneroo! The Brawler's
stat gain is a bit different. Since we are going all out Knife Spins we should
really think about getting some nice supply of SP. It is safe to skip a few
Vitality here and there to invest in Intelligent. You'll just fall in love
with the Knife Spin when you get it above level 3 and doing 100s of damage
per hit, per spin. Not only is Vitality not important, it may become obsolete
once the Bralwer gets a hold of a Soul Knife or even crazier!, dare I say, a
Blood Knife! Though Blood Knives are cursed, they bestow upon you the power
of double leeching. You'll never run out of SP for chris sakes! Spin, spin,
spin away! There point distribution here should be two (2) STRENGTH, one (1)
Dexterity, one (1) Vitality per level. Each level you gain, switch to two (2)
Dexterity instead for the added accuracy. You can even skip vit to invest in
Dexterity if you wanted. Keep in mind. When playing the Brawler, Vit is not
very important. Every other-other level, skip a Vitality and go for
Intelligent.
Skill Distribution:
All the Brawler's skills are passive and almost equally valuable. You should
try to increase everything equally except for Counter. You should only pick
Counter or Evade since the two contradicts each other. But in the case that
we are avoiding a lot of Vitality to pump up SP and Accuracy, Evade would best
suit your low HP.
         /\_____________________/\
______   )(                     )(
| SG47 |  () 4.7 Sorceress Guide ()==========================================()
`''`'`   )(_____________________)(
         \/                     \/
The Sorceress is as fun to play with as the next character out there. This
character though abit slow makes up for it through magic. Her skills are crazy
powerful. I mainly use only Blast but other good options are Freeze and
the ultimate spell, Inferno. Blast however takes the spots because it is a
inaccurate homing device, capable of hitting one or multiple targets many,
many, many times. The Sorceress can beat the Dark Wizard because most of her
spells are homing spells. Homing just means that the spell will find and
follow its target until disipation. Unlike Demon Breath, Blast is wonderfully
wonderful. It follows it's target and takezit down with no sweat. Not only
is that fact alone make Blast ungodly, Blast has is not an element! Blows your
mind don't it? Blast can be effective against magic enemies such as the
dreaded magicians and druids and ugly floating eyeballs. Blast is not defense
either so it is very very affective against all other types of enemy. You've
been hit by blast before, so you know. But now you know that it is you dishing
out the mighty annoyance rather than be the recieving end. Play with Barbies.
Blast is not only powerful, it is the ultimate spell since there is nothing
on the planet Zenon to protect anything from it's severe wind power. Talking
about wind power, the Blast's element is wind. I know it sucks now that I
identified its element, but don't worry, there is no Wind Resistance in this
game. No possitive Wind Resistance anyway. Now think Wind vs Flying. Anything
you see flying will recieve extra ultra damage from the Blast. The Blast will
kill any flying enemies and ripping them to shreds by shredding them to bits
and kibbles. If I was you I wouldn't even bother with any stats other than
Intelligent. Go through the entire game just pumping intelligent and challage
the world with your crazyness.

         /\__________________/\
_____    )(                  )(
| BS5 |   () 5. Basic Control ()=============================================()
`''`'    )(__________________)(
         \/                  \/

Control Pad: UP, DWN, RT, LT
This is use to move your characters and avoid hits.
You cannot run. There is no walk mode. This game only support one movement
speed. Speed is permanent and cannot be raise with the exception of item
enhancement.

Button A:
This is the attack button. If you have a level invested into an attack skill
you can Charge UP by holding down the A button. When done, there will appear
a black/greenish circle above your head and a number. The number reveals the
level you have charged up and can reach the max of seven (7) in any skills.

Button B:
This is the "USE" item button. You may press this button to use any Item you
have recently placed in you Item Slots. The Item Slot will be further explain-
ed below in the R Button section. However, you have the option of throwing
your items to use Bombs and Grenades. All you need to do is hold down the B
Button until the circle above your head is filled in completely with the color
red. Now release the B Button to throw the Item. Items can be thrown much
further with the help of an Ace Ring. An Ace Ring can be found and purchase at
Ipa's Palace Shop.

Button R:
This button lets you switch between the slots in your ITEM slots. You can put
additional items in your slots by activating the menu screen and dragging
certian items over to the right. You can give your character additional slots
in the Item slots by wearing special Accessories such as Leather Knapsack,
Armored Knapsack, or Armored Backpack.

Button L:
This button lets you switch between the slots in your WEAPON slots. You can
put additional weapons in your slots by activating the menu screen and drag-
ging certain weapons to the left. You can give your character additional slots
in the Weapon slots by wearing speicla Accessories such as Leather Case,
Armored Case, or Armored Chest.

Start:
This button brings up the Game Menu. The Game Menu gives you the options to
Select Status, Items, Options, Quit&Save.

Select:
This button is use primarily to activate Summons. Summons are Accessories you
find throughout your journey. Looking at the Soul Gage above your screen, this
button will only work once the game is full and flashing.

         /\_____________________/\
_______  )(                     )(
| HTUM6 | () 6. How to use Magic ()
`''`'`'  )(_____________________)(
         \/                     \/
When you level up you will get to choose to invest in any skill of your choice,
class dependant. Any skils with the word SPELL following it's name requires
you to buy a SCROLL from the vendors of Klantol Castle or find one through
means of hording. To use a Spell, you must equip the Scroll to the Weapon
Slot. Unlikeweapons, you have to hold down the Button A to attack. Else, if
you don't holdit down or if you have no skill points invest in this spell, you
will only attack with this Scroll instead of magic.

         /\_______________/\
_____    )(               )(
| GI7 |   () 7. Game Intro ()
`''`'    )(_______________)(
         \/               \/

"The Dark Dragon was defeated, and light returned to the land. The four heroes
were hailed for banishing the Darkness. The people were thankful that peace
had returned, and the legend of the hero of light was passed down. But as time
passed and lives improved, the legend was forgotten. So, too, did their
gratitude fade, and people began to take light for granted. In a peace filled
town, an old man stood preaching a seditious prophecy...

       'Brother and sister, look! The crystal is cloudy!
        According the legend, Darkness was defeated!
        But, Light will grow out of control, eventually giving rise to
           Darkness once again.
        The clouding of the crystal foretells this future.
        The balance of the world will soon collapse!'

The old prophet continues to talk to the passerby, and his voice ran through
the town square. But, those who had forgotten about the legend paid no heed to
the prophet's words. Sadly, at that very moment the end of peace and
prosperity was near. As the prophet had warned, the balace between Darkness
and Light had been lost. Light had become too strong, and Darkness stirred
again. An alchemist, a servant of Darkness, appeared...His name was Gillespie.
Gillespie lured the old prophet to the outskirts of town, shattered the
crystal that told of the Darkness, and robbed the world of one virtuous old
man.

As a member of a dark order known as the Chaos Knights, Gillepsie had another
mission to complete...And so, he traveled to Klantol Castle...He cunningly
befriended the knight Deatharte, whom King Marcel trusted above all others,
and he gave to Deartharte the 'Forbidden Fruit.' With that accomplished
Gillespie left those lands. Deatharte was suspicious of Gillespie and so he
did not eat the fruit, until one day...when his curiosity got the better of
him...and he tasted the 'Forbidden Fruit'..."

                           /\=================/\
()==========================)(   Walkthrough   )(============================()
                           \/=================\/

Now, the journey begins...
You, (insert name), a (insert class) was drawn to a glorious tourney held by
our beloved king Marcel. Coincidentally you met up with an adventurer name
Boken and go through the frivolousness that is introduction.

Boss 1: Jelly
Item: Herb
Experience: One (1) LVL up!

Now, the REAL journey begins...

         /\___________________/\
_____    )(                   )(
| KC0 |   () 0. Klantol Castle ()============================================()
`''`'    )(___________________)(
         \/                   \/
You made it to the final round to face against Deatharte knight extraordinaire.
Almost whooping his centaur butt you're interrupted by urgent news of the
missing princess. King Marcel pleads with you in finding his daughter with the
recommendation of Deatharte...KNIGHT EXTROIDINARE!

HINTS:: Burn yourself with the fire outdoors to increase fire resistance
(maximum of 20.) Leave the gameboy on and go take a dump or something to that
extent.

ITEMs::Toy Ring x1 ::+1 Defense, Dropped by Wanby, the overly excited kid
circling a tree.

**SIDE QUESTS:
=================
-1. Wanby
       Reward:: -1 Toy Ring
       --Stand in the castle's courtyard near the open fire for aproximately
       8.75 minutes. At which point Wanby will drop his Toy Ring. Pick it up
       and return it to Wanby.

0.Monster Cards
       Reward::Angel's Necklace::Change to Holy Colors (Blue/White), +50 LR
       --You must collect all 145 Monster Cards then talk to the Librarian.
       Availiability: Begining

1.Royal Colosseum::
       Can you beat all 10 ranks?
       Availiability: Begining

 Rank 1:                      ADVANCE:
   Healing Drop                Healing Drop
   Valuing Scroll              Valuing Scroll
   Broach                      Tempest Ring

 Rank 2:                     ADVANCE:
   Antidote                    Antidote
   Bronze Medal                Gold Medal
   Oblivion I                  Atom Dragon III

 Rank 3:                     ADVANCE:
   Grenade                     Grenade
   Master Ring                 Master Ring
   Small Orb                   Wizard Orb::0DEF/20INT

 Rank 4:                     ADVANCE:
   Ray of Hope                 Ray of Hope
   Bone Armor                  Crocodile Armor::50DEF/15FR
   Power Potion                Power Potion

 Rank 5:                     ADVANCE:
   Bomb                        Bomb
   Flash Ring                  Burning Ring::5ATK/40FR
   Energy Bread                Energy Bread

 Rank 6:                     ADVANCE: (Near damn impossible!)
   Shield Ring                 Crusade Ring::8DEF/80LR
   Soul Return                 Soul Return
   Azuzra II                   Azuzra III

 Rank 7:                     ADVANCE:
   Molotov Cocktail            Molotov Cocktail
   Glorious Ring               Chaos Scepter::20ATK/40 Recoil
   Quick Chicken               Quick Chicken

 Rank 8:                     ADVANCE:
   Dungeon Map                 Dungeon Map
   Armored Case                Armored Chest::+2 Weapon Rows/5 DEF
   Armored Knapsack            Armored Backpack::+2 Item Rows/5DEF

 Rank 9:                     ADVANCE:
   Phantom Charm               Phantom Charm
   Kusanagi::62ATK/Cursed      Yogurt Doll
   Bright Honey                Bright Honey

 Rank 10:                    ADVANCE:
   Yogurt Doll                 Fiends Necklace::Evil Colors/50 DR
   Elemental Gloves            Elemental Hood::1DEF/100IR/ER
   Raijin III                  Golem IV

4. The Apple::
       Reward::300 Gold Coins
       --Apples are randomly sold by vendors; Apples can be found in the Fairy
       Spring. After you have the Apple, place it in your inventory and talk
       to the man in blue on your left when exciting the throne. This quest
       can be repeated infinately.
       Availiability: Begining

5. Goblin Cards::
       Reward::(1) Poison Mummy Card
       --Talk to Zavi, a guy drinking banana juice in the tavern. Goblin Cards
       can be found in the Goblin Fort...duh!
       Availiability: Begining

       5a. Gizmo Cards::
               Reward::(1) Fairy Card
               --Talk to Zavi after completeing previous quest. Gizmo are
               those stretched cloud/ghostly faces.
       5b. Viking Cards::
               Reward::(1) Golem Card
               --Vikings are on the Pirate Ships.
       5c. Yeti Cards::
               Reward::(1) Belial Card
               --Yetis are an abundance in Koldazhek Cave.
       5d. Cerberus
               Reward::(1) Dragon Card
               --Cerberus are everywhere after Koldazhek Cave.
       --------
       5ADVANCE: Paste Cards
       --------        Reward::(1) Orc Card
                       --Orcs can be found in the Goblin Fort.
               5AD. Spider Cards
                       Reward::(1) Bloodshot Eye Card
                       --Spiders can be found in Wizari's Palace.
               5BD. Scorpion Cards
                       Reward::(1) Wisp Card
                       --Scorpions dwell in the Driazhek Desert.
               5CD. Minotaur Cards
                       Reward::(1) Demon Card
                       --Minotaurs only appear in Demon's Tower.
               5DD. Dark Knight Cards
                       Reward::(1) Dark Eye Card
                       --Dark Knights are in the Chaos Castle.
         /\________________/\
_____    )(                )(
| GB1 |   () 1. Goblin Fort ()===============================================()
`''`'    )(________________)(
         \/                \/
=================
1.-GOBLIN FORT-- (8 Dungeons)
=================
The two goblin guards talk about their evil plan and how it might have been
leaked to the castle; but they hear you coming and prepares for a gruesome
fight to the death. As you move forward you'll encounter Captain Gully and
his bandits; but they are no trouble. They hid the key in the cabinet or the
shelves; just break it. Advancing forward you'll encounter a very big goblin
that is Colonel Gobovich. Charging forward with courage and tears running down
your face you get knock down by his gruesome whirlwind (much like a Warrior's
novelty attack.) Fumbling and falling on his butt you find it is your chance
to cleave him many new flesh wounds (or the magic stuff...not my thing) but
find yourself engulfed in flame when the giant recovers. Swearing on sweet
revenge for taking away your eyebrows and the pile of ash formerly your outer-
wear, the battle rages on. Upon Colonel Gobovich's defeat, he breaks his vow
of silence and reveals the new location of Princess Camille; Wizari's Palace.

ITEMS:
Prison Key x1---Break the shelves near Captain Gully for the Prison KEY
Red Shoe x1 (See above Side quests)
Imitation Ring:: +1 ATK/DEX (RARE)
Goblin Axe::28ATK, LVL1, +3Vit (RARE)
Orihalcon::Hardest Mineral (RARE)

Boss: Colonel Gobovich
EXP::300/3000
Hint::Attack during his cool downs.

**SIDE QUESTS:
=================
6. Goblin Axe::
       Reward::(1) Gabas
       --Goblin Axes can be found in the Goblin Fort. It is rare and hard to
       find but persistence will prevail. With time and luck you will obtain
       the Goblin Axe. Afterwards you can trade it with Keita from the Klantol
       Times. Keita can be found in the right wall of the RED SHOE GIRL'S room
       in a hidden passage before you reach its end.
       Availiability: Begining

7. Leather Hood::
       Reward::(1) Gabas
       --Leather Hoods can be found in various places. The earliest you can
       find this common clothing is the Goblin Fort. Leather Hood also drops
       in the Cemetary, Wizari's Palace, and possibly beyond that. You can
       also buy Leather Hoods after you beat the Goblin Fort or the Cemetary.
       Afterwards you can trade it with Jackie from the Klantol Times. Jackie
       can be found in the right wall of the RED SHOE GIRL'S room in a hidden
       passage before you reach its end.
       Availiability: Begining

8.The Red Shoe::
       Reward::Blue Shoe (Sell it for 500 Gold Coins!)
       --The Red Shoe can be found in the Goblin Fort towards the end. The
       Red Shoe is hidden in a crate that is guarded by an army of Pastes and
       three (3) orcs. After you obtain the Red Shoe, you can wait until you
       beat the Goblin Fort or Angel Wing yourself out immediately. With the
       Red Shoe in your inventory, talk to the girl in the first room left of
       the shops; the room below the fat kitchen guard. This quest will change
       the girl's appearance permanently and will alter the ending!
       Availiability: Goblin Fort

       *ADVANCE::Fancy Blue Shoe worth 5000 Gold Coins.

=================
--KLANTOL CASTLE--
=================
**SIDE QUESTS:
Grandma Colita's Well::
       Reward::(1)Random Summon LVL.1
       --Talk with the old lady in the hall outside the throne.
       Grandma Colita can be found after Gobovich's defeat in
       the Castle's Hall.
       Availiability: After Golbin Fort

       *ADVANCE::(1) Random Stat Booster ie. Energy Bread, etc.

=================
--Grandma Colita's Well-- (6 Dungeons)
=================
9. Grandma Colita's Well::
       Reward::(1)Random Summon LVL.1
       --After you beat the Goblin Fort you will find an old lady right
       outside the throne. She's standing next to the guard on the right. You
       must talk to her to get this quest. She will complain about her phobia
       for paste and asks you to malitate against their reproduction.
       Availiability: After Golbin Fort

       *ADVANCE::(1) Random Stat Booster ie. Energy Bread, etc.

ITEMS: BP9
Baby Paste: Used to slow down enemies by throwing it at them. Simply equip it
to your quick item slots and hold down the "B" button.

NOTE::I got a nice Atom Dragon I; what did you get?

         /\______________________/\
_____    )(                      )(
| GG2 |   () 2. Giant's Graveyard ()=========================================()
`''`'    )(______________________)(
         \/                      \/
=================
2.-Giant's Graveyard-- (10 Dungeons)
=================
Before you reach Wazari's Palace you must cross the Giant Graveyard (of doom.)
When you encounter two super strong mummies talking about lifting gravestones;
let them be. Be a bit sneaky today and skulk within the shadows of the trees
and wall. Do not let them see you until they finish moving the gravestone and
you see a poor soul. Then, with careful precision timing you leap out and put
two arrows in each head and steal the mummy wraps for use as a highly flammable
yet stylish armor. Fashion is what you should be caring about at this point
anyway. Now use that sneakiness and steal the soul; Boken's Soul. Going under-
ground you discover that Boken had died and lost his soul. Boken's spirit
reach out to you with words such as ...... and .....! With your extensive
research into the paranormal you know this is the best time of any to throw
Boken's soul back at him...his spirit. Tired of playing God you journey on and
surprisingly greeted by a large moving rock; the Grove Giant [sic]. Dodging
large boulders you eventually take down the beast; suffering only three (3)
major wounds and a broken tooth (upper-left canine).

ITEMS:
Boken's Soul x1::Throw it at Boken's Body/Spirit
Graveyard Key x2::You'll Know
G::Letters that spells out SEGA (RARE)
Quick Ring::+3 DEX
Skeletal Sword::20 ATK, +1 STR
Orihalcon::Hardest Mineral (RARE)

Boss::Grove Giant [sic]
EXP::600/3300
Hint::Impede his movement with the conveniently placed coffin.

**SIDE QUESTS:
=================
10. Bone Shield::
       Reward::(1) Gabas
       --The Bone Shield is extremely rare if you wait for it to drop by
       skeletons in the Cemetery. However the second way to obtain the Bone
       Shield is to create it. So keep running through the Cemetary and if
       you don't get a Bone Shield, try collecting three (3) Bones. After you
       have three bones, go to Klantol Castle's market and have it forged in
       the shop to the farthest right. Forging is random and money doesn't
       affect the outcome unless you plan on spending 80,000 gold or more on
       high level ores. After you obtained the Bone Shield, you can trade it
       with Hamasan from the Klantol Times. Hamasan can be found in the right
       wall of the RED SHOE GIRL'S room in a hidden passage before you reach
       its end.
       Availiability: Begining

11. Boken's Soul::
       --Boken's Soul is under a tombstone in the Cemetery. The tombstone that
       contains Boken's Soul is found in an interlude where you find two
       talking mummies. They will try to lift the tombstone to comfirm the
       location of Boken's Soul. Ease drop behind the wall and trees until you
       actually see Boken's Soul. Jump in and interupt their progress
       immediately before they move the tombstone back. Don't worry if you
       miss it. You have infinate chances to reattempt this quest. After you
       get Boken's Soul, keep going until you find a dead body and a floating
       spirit. Throw the Soul at the Spirit and WALA! Boken is revived. You
       can also use Soul Revive bought at your item shops for this quest too!
       This quest revives Boken and will alter the ending!
       Availiability: During Cemetery

12. Tombstone
       Reward::Yellow Chest
       --This puzzle requires linking and the use of more than one Force
       Rings. This Tombstone is located in the Cemetery. It is the only tomb-
       stone that you cannot reach by normal means. Have you and your friends
       surround this Tombstone and hold down B while equipped with the Force
       Ring. Ya'll will generate an energy ball that will hit everything in
       the middle of you guys and thus breaking the Tombstone.
       Availiability: Giant's Graveyard.

=================
--KLANTOL'S CASTLE--
=================
By making it through the Graveyard alive you've impress the king. He demands
that you see to it that the princess find her way back and Wizari back to the
grave.

         /\____________________/\
_____    )(                    )(
| WP3 |   () 3. Wizari's Palace ()===========================================()
`''`'    )(____________________)(
         \/                    \/
=================
3.-WIZARI'S PALACE-- (14 Dungeons)
=================
Upon entry you are greeted by rats the size of small cars. But they soon
realize they are no match for your ferocious but blind LVL1 squirrel...named
Fluffy; Fluf by friends and relative. Fighting your way through rats, spiders,
more rats and more spiders you finally found Princess Camille...who ran away
without giving you any reward. Dirty and angry you decided to go in the cellar
and smell her stuff; stealing her robe to sell on eBay. Reaching the top you
meet a floating babe that serves the power of darkness. To rescue her from
going the wrong path you must break the picture. In doing so you revealed her
real form, an old witch. Finish her for 3000xp and her body guards for 90xp
each.

Boss::Wizari (duh!!)
EXP::900/3600
Hint::Destroy the picture to counter her spell. Wizari's attacks are easily
dodged but her minions have very long attack range and will heal if they are
rested under her.

ITEMS:
Princess Robe::15DEF, +3DEX, +10LR
Cocktail Dress::35DEF (Advance Mode Only, replacing Princess Robe)
Rat Mask::12DEF, +2DEX (RARE)
War Fork::30ATK (RARE)

**SIDE QUESTS:
=================
13. Wizari's Cube
       Reward::(1) Random Summon II
       --This is the first Floating Cube found in Wizari's Palace. Simply
       throw two Bombs at this cube to break it. If you want to throw Grenades
       then you must equip the Ace's Ring for increased throwing range. Bombs
       have a larger area of effect than Grenades. Bombs are randomly dropped
       or bought for 300 gold along with the Ace Ring (1500 gold) at Ipa's
       Palace Shop. This shop itself is a side quest and will not be
       availiable until later.
       Availiability: Wizari's Palace

       *ADVANCE::(1) Random Summon III

14. Wizari's Cube II
       Reward:: Yellow Chest
       --This is the second Floating Cube found in Wizari's Palace. Simply
       throw two Bombs at this cube from the bottom left-hand corner (or
       whatever you find that works). You cannot use Grenades in this case
       because the blast will not reach its target.
       Availiability: Wizari's Palace

=================
--KLANTOL CASTLE--
=================
The end? Far from it. So the princess is back, but she brought some friends;
HOBBITS!!! They're raiding the entire castle; stealing such things as Water
Melons, Healing Water, Umbrellas, and Apples...in that order. You must
venture to the Fairy Spring and stop this madness, oh the horror...

         /\_________________/\
_____    )(                 )(
| FP4 |   () 4. Fairy Spring ()==============================================()
`''`'    )(_________________)(
         \/                 \/
=================
4.-FAIRY SPRING-- (11 Dungeons)
=================
Reaching the Fairy Spring you are attacked by large rock throwing mallet
wielding hobbits. Strange as they come hobbits share this land with fairies
and unicorns. As you reach deeper in the Fairy Spring you encounter the hobbit
bandits responsible for the earlier castle raid. Waiting for them to talk and
boast about their raid you jumped in just as Bobbin dropped the umbrella (3rd
item.) Without time to prepared they launch at you half naked. But with your
wits and smarts you unleashed the power of the Oblivon II you received in the
Royal Collesseum prior to this engagement. Light a match and toss a grenade to
finish the job. Soon enough you'll reach the core; the Fairy Spring. Meeting
up with the Fairy Princess she refuses to let you balance out light and dark.
Oblivious to your task in saving the universe she summons the water spirit
Clione and the two fuse as one to be your ultimate enemy. Thrusting back and
forth, diverting her ice and light attacks you managed to cleave with tremen-
dous force through her face. Defeated she makes one humble request in warning
her old friend Captain Robert that Darkness is growing.

Boss: Clione
EXP::1200/3900
Hint::This fight just test the ability of your thumb....oh yeah...um avoid
getting hit....
Note::This is too easy, I took her on naked with 46 Health left.

ITEMS::
Fairy Ring::+5 DEX/INT
Unicorn Ring::+40 LR
Robin's Beret:: 19 DEF, +2 DEX

**SIDE QUESTS:
=================
15. Missing Umbrella::
       Reward::3000 Gold Coins
       --This missing Umbrella was stolen by Hobbits when they raided the
       castle. The umbrella can be found in the Fiary Spring during an
       interlude that reveals the Hobbit Bandit's hideout. Come up close but
       not too close and wait until Bobbin, the leader of the Hobbit Bandit,
       drop his 3rd item, which will be the umbrella. Bring this umbrella
       back to the room where you solved the RED SHOE quest and give it to
       the other girl. You will then have an option of taking the blame or
       being the hero. If you say "YES" you were hiding it, you will not
       recieve any reward but your own sinical perverted fantasies.
       Availiability: After Wizari's Palace

       *ADVANCE::10,000 Gold Coins.

=================
--KLANTOL CASTLE--
=================
The king received ill news of Captain Robert and requests you to investigate
this matter. While the king shuffles through stacks of paper looking for the
Chart (sailing map) Princess Camille admit of thievery and hand it to you.

Note::You cannot advance any further without rescuing the princess...you horri-
ble person.

**SIDEQUESTS:
=================
16. Ipa's Palace Shop::
       Reward::(1) Silver Ring
       --Talk to Irma after Wizari's Palace. Notice that she has left her shop
       and missing. Irma can be found in the local tavern, drinking away her
       sorrow. You discover that she is worried about sales due to local
       competitors. At this time a new dungeon will appear on your map and it
       is Ipa's Palace Shop. Make it to the shop and you will find something
       on the ground to your right. You don't have to talk or buy anything but
       you must pick-up, retain, and show Irma the Advertisement you found.
       Availiability: After Fairy Spring

       *ADVANCE::(1) Gold Ring

18. Missing Letter::
       Reward:: Next Quest
       --Talk with the old man in the castle's courtyard after you complete
       the Fairy Spring. the letter is hidden in the grass along the bottom
       left wall of the castle's yard. Bring this letter back to the old man
       and he will tell you that his grandson is in grave danger.
       Availiability: After Fairy Spring

=================
--IPA'S PALACE SHOP-- (5 Dungeons)
=================
Walk bravely up this one gigantic and dangerous shop, pass the Wack'em Beaver,
then meet Ipa herself at the top. Now grab the AD lying on the floor and bring
it back to Irma at the Tavern. Let's admit it, Ipa's one delicious fox.

Advertisement reads:
"Come to Ipa's Palace Shop! Cheaper than you-know-where" [sic]

Vendor Items:
Force Ring::Generates Shining Force'''Cooperate for greater power!
Bomb::Explodes and gives damage; Made by a specialist
Molotov Cocktail::Burns furiously when thrown; Made from a highly flammable
       liquid. Throw it to use!
Power Ring::+4 Strength
Star Pedant::+20 SP
Ace's Ring::Increase throwing range
Speech Bubble 19::Face balloon displayed; Hard as a... um...stone
Speech Bubble 20::Face balloon displayed; Cuts paper, but can be smashed by
       a rock!
Speech Bubble 21::Face balloon displayed; Don't draw on me, I"m not a real
       piece of paper

Vendor Items ADVANCE:
Force Ring
Healing Water
Rice Ball!!!
Armored Case and Sack
Psychic Pendant +8 INT, +1 SP recovery
Speech Bubble 11-13
--11::Sleep/Sigh
--12::Clock Hands, Time
--13::Potion, Bottle.

**SIDEQUESTS:
=================
17. Yogurt::
       Reward:: Yogurt Ring
       --Yogurt makes a cameo in this game in Ipa's Palace Shop. He is that
       weird beaver creature popping up and down on the third to last dungeon.
       You kill Yogurt by throwing two Bombs or three Grenades at him. You
       should pick a spot and toss the bomb AFTER Yogurt goes down. Good-luck.
       Availiability: During Ipa's Palace Shop

       *ADVANCE::(1) Summon Yogurt LVL.1

         /\_________________________/\
______   )(                         )(
| RPS5 |  () 5. Robert's Pirate Ship ()======================================()
`''`'`   )(_________________________)(
         \/                         \/
=================
5.-ROBERT'S PIRATE SHIP-- (14 Dungeons)
=================
Note: Bring four (4) grenades and an extra pair of Angel Wings.

With your heighten sense of hearing you notice something alive in the moving
crate next to the door. Breaking it reveals the little man who sailed you
here.....or another one that looks just like him. Oddly enough he opens the
door for you in hopes that you will slain the demented Captain Robert for this
cruel prank. Going in you face lots and lots of Vikings. Dodging through roll-
ing barrels of death you finally reach a deck with non-moving ones. Break'em
down with grenades until you find little what's-his-name crying for grandpa.
Now toss him some wings and continue to face the captain. Captain Robert is no
small guy, he must have had his 3rd growth spurt at age 80 or so and can hardly
fit through doorways (hint hint.)  Beware of his whirlwind attack that he ac-
quired of years of skillful teacher under master Gobovich; Capt. Robert is
able to create an artificial vortex that will suck you in and slice you up.
Don't get too far, Capt. Robert can charge like the wind with his recently
bought Viking sneakers. Defeating Capt. Robert takes wits and a lot of thumb
powers and even when that gist is up, the quest is not over. Slurp as I like
to call him. Yes, this giant Octopus is the cause of it all. You've always
wondered why the Vikings were so hairy, or the ghost so scary; it's all Shlur-
pie. Only a master like yourself can defeat Slurpie without healing; able to
dodge its' smog attacks and the whacking tentacles.

Boss: Captain Robert
EXP::1350/4050
Hint::Use the stairway/doorway or stay far away and use range attacks.

Boss2: Shlurpie
EXP::1500/4300
Hint::Master the use of your thumb, its smog attacks is hard but not
impossible to avoid. Its tentacle gets more accurate as you deplete its HP;
that means he's dying and you're almost done.

ITEMS::
Prism Ring::+3 INT, +10 IR/LR (RARE)

**SIDEQUEST:
=================
19. Rescue Mission::
       Reward::(1) Power Potion
       --After receiving the letter, Old Man will inform you of the danger his
       grandson faces. His grandson can be found on Robert's Pirate Ship. You
       must carry four (4) grenades and (1) Angel Wings to complete this test.
       Stop at the 3rd to last dungeon with suspicious looking barrels. Simply
       break the barrels with the grenades and throw the wings at the boy.
       Hope you don't miss and waste a bomb and be forced to redo the entire
       ship. This quest will alter the game's ending!
       Availiability: After Fairy Spring

       *ADVANCE::(1) Random Stat Booster ie. Quick Chicken, etc.

=================
--KLANTOL CASTLE--
=================
You must travel across sea.

**SIDE QUESTS:
=================
20. Unknown Derelict::
       --The Unknown Derelict can be unlocked by defeating Captain Robert a
       second time. He will tell you its location because you seek adventures.
       This quest can be done at any time after you have beaten Captian
       Robert's Pirate Ship.
       Availiability: After Robert's Pirate Ship

22. Temple of Light:: TOL9
       *Reward varies
       --Temple of Light will appear on your map after you have beaten Rob-
       ert's Pirate Ship. Sacrifice four (4) objects for one (1) more powerful
       object.
       Availiability: After Robert's Pirate Ship

       List::
        S + E + G + A = Sega Speech Balloon
        S + O+ U + L = Soul Charm (Increases soul charge rate)
        G + O + A + L = Soccer Ball
        G + A + S + E = Box Of Rice
        Dog + Cat + Pig + Sheep = Animal Cap (+20 Walking Speed)
        Ancient Machine + Old Machinery + Saturn Machinery + Dream Box =
        50,000 Gold
        Healing Drop + Goddess Tear + Goddess Tear + Healing Drop =
        SoulReturn
        Tuna + Squid + Egg + Cucumber = Special Sushi (Full HP and SP heal!!)
        4 Healing Drops = 1 Healing Water
        4 Goddess Tears = 1 Ray of Hope
        4 King Beetles = 4,000 gold
        4 Grasshoppers = Portrait coin accessory (+51HP)
        4 Beetles = Kabuto Helm (52 def, +10str, -5 walking speed)
        4 Souls of the same type and level = Soul of same type of the next
        level, highest lvl is 5
        4 Gabas = Klantol Times accessory (+5 str, def and +20 dark res)
        4 Yogurt Dolls = 1 Yogurt Soul lvl 1
        Toadstool + Mushroom + Herb + Herb = Antidote
        Kitty + Robe + Robe + Robe = Kitty Robe
        Kitty + Hood + Hood + Hood = Kitty Hood
        Kitty + Wooden Staff + Wooden Staff + Wooden Staff = Kitty Staff

=================
--UNKNOWN DERELICT-- (6 Dungeons)
=================
This is a ghost ship. Only you, an expert and member of the Institute of
Paranormal Research Agency have the guts to venture into uncharted territories.
Blades sharpen and boot's'a shinin' you march down the halls of this ship com-
bating ghosts of various colors and fire spirits of the spirit plane. Ending
at the bottom deck you engage in an unfair fight. Rage against the machine...
erm four (4) Dark Ghosts and one (1) Dark Spirit. With quickness and agility
you are able to take them down one by one by one by one by one.

**SIDE QUESTS:
=================
21. Unknown Derelict Cube
       Reward:: Yellow Chest
       --This puzzle can be solved in two ways. The first way requires a
       Priest or a Dragonute. They both have the ability to use Flails
       therefore their attacks reaches further than other weapons. Simply have
       your Priest or Dragonute stand below the cube and flail it. The second
       way to solve this puzzle is to Link up with your friends and use the
       Force Ring to break it.
       Availiability::Unknown Derelict

         /\____________________/\
_____    )(                    )(
| DD6 |   () 6. Driazhek Desert ()===========================================()
`''`'    )(____________________)(
         \/                    \/
=================
6.-DRIAZHEK DESERT-- (15 Dungeons)
=================
Dry and hot; there are more rocks here than you know what to do with. Minding
your own business you're suddenly attacked by large sand worms. Stabbing your
way through the desert you're journey is blocked by a group of massive human
sized chain of balls. Thinking back to the days of Zelda you ponder why the
graphics haven't improved...hrm why, this worm is very similar to the Desert
quest. Slashing the last ball until you get to the head, finding it a neat
sword holder you ram your 80lb Steel Sword across it's cerebral cortex. Lost
and confuse you frantically search for you 1/4th heart. Giving up in vain you
journeyed deeper into the pyramid.

ITEMS::
Combat Claw::LVL3, 31 ATK, +2 STR, Fire Enchanted (RARE)

Boss: Giant Worm
EXP::1650/4350
Hint::Attack from tail to head. Cannot be damaged while separated.

Boss2:: Oswald General of the Chaos Knight
EXP::1800/4500

**SIDE QUESTS:
=================
23. Pyramid
       Reward:: Yellow Chest
       --This puzzle requires linking and the use of more than one Force
       Rings. This Pyramid is located in Driazhek Desert. It is a pyramid that
       you cannot reach by normal means. Have you and your friends. surround
       this pyramid and hold down B while equipped with the Force Ring. Ya'll
       should generate an energy ball that will hit everything in the middle
       of you guys and thus breaking the pyramid.
       Availibility:: Driazhek Desert

=================
--KLANTOL CASTLE--
=================
You inform the king of their destructive plans to excavate a powerful weapon
capable of world domination. Still talking you get slapped in the face and
asked to find the run away (again) princess. Angry and bitter you march out
the kingdom, heading for the Koldazhek Cave. Mumbling to yourself your heart
is bent on deciding between saving the world and saving Princess Camille.

         /\___________________/\
_____    )(                   )(
| KC7 |   () 7. Koldazhek Cave ()============================================()
`''`'    )(___________________)(
         \/                   \/
=================
7.-KOLDAZHEK CAVE-- (13 Dungeons)
=================
Entering this cave you realize just how cold an ice cave can be when you're
wearing short shorts and solid metal armors. In search for the princess you
find dogs, lizards, elemental things, and bats. Digging deeper into the cave
you final find Princess Camille. The thing you don't get is why she's covered
in fur. Quickly to the left you managed to dodge a devastating blow as that
fur got closer. You suggested to yourself that this might be a test of
strength. Dodging punches and hairy body slams you accidentally broke the
ice sculpture standing in the middle of it all. Out came a girl. Putting on
you reading glasses you are now able to differentiate between Yeti and Prin-
cess. Yeti, bad. Princess, no kill. Leaving you in the mist of it all she
makes a dash out the cave. As if through magic she is able to advance up and
now down caves and dungeon. You ponder this very question as you walk down the
corridor. Stopped by an old man you shove him down to the ground. About to
search for a way out you notice his metamorphosis into a giant metallic
Turtle. Weeping and wetting yourself you soon discover that this fight ain't
too bad. Running around like an idiot you managed to dodge the infamous shell
spin and the turtle snap Vaitali had to offer. Taking him down you return to
the castle with minor bites and scratch.

Boss::Vaitali
EXP::2100/4800
Hint:: So easy you can fight him with 17 HP; just work on the thumb.

**SIDE QUESTS:
=================
24. Egg
       Reward:: Yellow Chest
       --This puzzle is very simple. You can always opt to use the Force Ring
       but you can also solve it with some Bombs. This egg is the strange
       platform located in Koldazhek Cave; it appears that this egg is simply
       floating on the edge of some cliff. Simply throw two bombs on its right
       where the egg is closest to the ledge to break it. If you can decipher
       the diagram below, follow it.
       Availibility:: Koldazhek Cave

       '-.......   X<------Bomb
        .------.''--''-........
       /        \
       \        /
        '------'

=================
--KLANTOL CASTLE--
=================
Returning from the frigid ice cave you finally demanded you get something for
all the hard rescuing the princess crap. With another slap in the face the
princess hands you one (1) random Summon II. Before you can say anything you
are shoved out the kingdom with a note that reads Demon's Tower.

**SIDE QUESTS:
=================
25. Mushroom Forest::
       Reward::(1) Masutake
       --Simply talk to any one of the girls in the room located to the left
       of the shops and below the fat kitchen gaurd. After talking to them
       they will inform you that their grandpa has left on a spiritual quest
       to collect mushrooms. He hasn't returned in five or ten years and
       they're really worried. Afterwards a new dungeon will appear on your
       map. Simply bring one (1) Angel Wings and collect at least (1) Mushroom
       to complete this quest. Simply throw the mushroom at the old man when
       you find his body to revive him; then throw the Angel Wings to revive
       him. Please notice when you can do this quest. It will only be
       availiable after the old man disapears; that's after Koldazhek Cave.
       This quest will alter the ending!
       Availiability: After Koldazhek Cave.

       *ADVANCE::(1) Shiitake

=================
--MUSHROOM FOREST-- (5 Dungeons)
=================
Hello agent 008; your mission today is hardly impossible. You must take a
stroll through Mushroom Forest, collect and keep at least one mushroom, pick
flowers, and find a baffled, lost, confused, deranged, old man. Toss him a
pair of wings and come right back. This message will not self-destruct. Please
follow the discarding procedures.

ITEMS:
China Dress:: 23DEF
Witch Gloves::12DEF, +2 INT
Quick Chicken:: +1 DEX (Permanent)

**SIDE QUESTS:
=================
26. China Dress::
       Reward::(1) Gabas
       --The China Dress is very rare but they do drop in the Mushroom Forest.
       it is likely that you will have to repeat the Mushroom Forest many
       times before you get the China Dress. While hunting for the China
       Dress, I recommend you do the next quest and save some time. After you
       obtain the China Dress, go back to Klantol Castle. You can now trade
       the China Dress with Bakatar from the Klantol Times. Bakatar can be
       found in the right wall of the RED SHOE GIRL'S room in a hidden passage
       before you reach its end.
       Availiability: Begining
       Note* -- Fancy, Cocktail, or Wedding dresses will not work.

27. Flowers x10::
       Reward::(1)Flower Necklace
       --Flowers can be found in the Mushroom Forest. Usually you can only
       get about two flowers per trip but if you're lucky, the stage before
       the boss has a secret hidden passage. This passage leads to a garden
       that randomly generates four of anything that can grow. This garden
       randomly grows mushroom, toadstool, flowers, Musatake, Red Mushroom, or
       a combination of some sort. After you collect about 10 flowers, go back
       to the Klantol Times and visit its infirmary. The infirmary can be
       found to the right of the shops and below the Knight Guild. Simply
       have all 10 flowers in your inventory and talk to the sick girl in the
       first bed to complete this quest. This quest will alter the ending!
       Availiability: Begining

       *ADVANCE::Flower Ring, + 1 Item Appearance, +30HP/SP

         /\__________________/\
_____    )(                  )(
| DT8 |   () 8. Demon's Tower ()=============================================()
`''`'    )(__________________)(
         \/                  \/
=================
8.-DEMON'S TOWER-- (19 Dungeons)
=================
With your stealth ness you ease drop on the fearsome tower guard Kobidus.
With the password encrypted in your head by said princess, you entered
with authority. Clashing with centaurs like no others you showed them a
true warrior's capability. Going through the tower you manage to collect
three (3) tower keys, one on each floor, and opened that blue chest for
the awesome random Summon III. A few falling grenades and giant griffons
later you are met the Dark Angel. Amazingly you walked up the tower faster
than her flying. Just incredible.

Boss: Clone
Exp::1200
Hint::It's not easy if you're a melee character ;(.

Boss: Dark Angel
Exp::2400
Hint::Stand in middle-bottom to avoid Moon attack. Stand in middle bottom
then quickly run up to avoid Feather Attack.

ITEMS:
Mighty Orb::+10DEF, +10 INT (Sweet)
Knight's Sword:: (RARE)

**SIDE QUESTS:
=================
28. Floating Ball
       Reward:: Yellow Chest
       --This puzzle requires linking and the use of more than one Force
       Rings. This Floating ball is the first floating ball found in the
       Demon's Tower. Have you and your friends stand above and below this
       floating ball and hold down B while equipped with the Force Ring. Ya'll
       will generate an energy ball that will hit everything in the middle of
       you guys an thus breaking the Floating Ball.
       Availiability: Demon's Tower

29. Floating Ball II
       Reward:: Yellow Chest
       --This puzzle is the second floating ball that is caged and surrounded
       by teleport pads. This floating ball is located in the Demon's Tower.
       Simply throw two Bombs at it to solve this quest.
       Availiability: Demon's Tower

30. Tower Keys::
       Reward::(1) Random Summon III
       --Collect three (3) tower keys; one from each level of Demon's Tower.
       The Keys can be found randomly by chests or through monsters*. Levels
       are between each long bridge, not dungeons. After you have three keys
       you can unlock all three doors that stops you from reaching a blue
       chest. I don't know if you can do the keys and doors one by one but
       to be safe, you should collect all three keys before trying.
       Availiability: During Demon's Tower.

       IMPORTANT::Keys are only dropped by Gargoyles and Lesser Demons.
                  Keys can only be found in Normal Mode.
       *ADVANCE::(1) Random Summon IV

=================
--KLANTOL CASTLE--
=================
With the advance knowledge of Demon's Tower's mechanical flying saucer you
crash landed behind Klantol Castle. Informing the king of the special bandits
declaring themselves (Chaos) knights the king orders you to break up this band
of dark alliances. The king is getting old and dreary; the fate of human kind
now rests idly in your hands.

**SIDE QUESTS:
=================
31. Beast Mountain::
       Reward::Snowman
       --Go through the right wall of the RED SHOE GIRL'S ROOM and keep going
       pass the Klantol Times until you reach the end to find a Fox training
       to defeat Deatharte in the next colosseum event. He is a secret chara-
       just kidding! If you talk to him after you beat Demon's Tower, a new
       location will appear on your map; this is the Beast Mountain. You can
       only get the Snowman by repeating Beast Mountain when it snows. It only
       snows on the even visits, i.e. 2nd, 4th, 6th, etc.
       Availiability: After Demon's Tower
=================
--BEAST MOUNTAIN-- (4 Dungeons)
=================
A bunch of animals is what they are. Bunch of them. So many. This place looks
strangely familiar...that's because we've been here before! We're going in
circles.

**SIDE QUESTS:
=================
32. Snowman::
       Reward::(1) Magic Belt
       --The Snowman can be found on Beast Mountain whenever it snows. The
       Snowman is locatedat the very end of Beast Mountain and gaurded by two
       ghastly creatures and a dragon. After you get the Snowman, go back to
       Klantol Castle. Find your way to the Kitchen a search its right wall
       for a hidden passage. Carry the Snowman in your inventory and talk
       with that crazy girl hiding there for no reason to solve this quest.
       Availiability: Begining.

       *ADVANCE::(1) Yogurt Doll

=================
--KLANTOL CASTLE--
=================
Well hero, you're nearing the end. Here are three (3) SIDE QUESTS that will
make you crap your pants.

**SIDEQUESTS:
=================
2.Forgotten Dungeon::
       --Acquire the Dungeon Map from Challenge Rank 8 and have it in your
       inventory before leaving Klantol Castle. At which point a new Dungeon
       will appear on your map. it is the Forgotten Dungeon. This dungeon is
       highly dangerous and very rewarding (exp wise). Be careful of Mugas
       and Titans.
       Availiability: Begining

3.Ancient Ruins of Heroes::
       --After you defeat all ten (10) ranks in the Royal Colosseum, the
       cashier or booth boy will tell you that your skills are godly. He
       recommends you commit suicide on a hidden hideout where people go to
       die. At this point a new dungeon will appear on your map permanently.
       This dugeon is the Ancients Ruins of Heroes. Beware of KittenChamps!
       They are crazy!
       Availiability: Begining

33. Underground Labyrinth
       --Acquire the Labyrinth map from hooded floating scythe-handed Monster
       named Reaper in the Ancient Ruins of Heroes or Chaos Caslte to gain
       access to this top secret Dungeon. The map is a rare find and is not
       limited. If you accidently sold your map or did it on purpose, all you
       need is time to get a new one. Have the Labyrinth map in your
       inventory and a new dungeon will temporarily appear in your world map.
       Availiabilty: Begining.

         /\______________________/\
_____    )(                      )(
| HV9 |   () 9. Hottazhek Volcano ()=========================================()
`''`'    )(______________________)(
         \/                      \/
=================
9.-HOTTAZHEK VOLCANO-- (13 Dungeons)
=================
Hottazhek, enemy of the free people of Koldazhek. With extra thick soles on
your sandals you tiptoe into the hot hot volcano. The scenery is just amazing.
None of that repeating stuff from Koldazhek. No, Hottazhek gots it all.
Crossing a bridge you decided to play Gandalf for a while with the awesome
white light of the ninja. But that was it. Nothing too exciting. Until you
run into a stranger threatening to take your life. Quickly to your feet you
unsheathe the blade that has been heating up on your back. Dodging and
slashing Gillespie is no match for you. Gillespie had the audacity to do
retry mode after resting at Klantol Tavern and buying a Level 3 Demon Breath
spell book. Still no match, Gillespie quickly fled the scene and out of your
way. Egoistic and self-centered you poked the sleeping giant until he awaken
with anger. Dashing forward screaming bloody murder you were knocked several
yards back in just one blow from the hefty giant. Unable to get up his Fire
Slash zipped through your body. Having enough you equipped the Elemental
Gloves acquired earlier at the Royal Collosseum you danced on fire to provoke
the slow giant. Studying under master Zaomitsua for the last 29 years you
threw explosives until the giant fell.

Boss: Gillespie
EXP::2550

Boss2: Gillespie
EXP::2640

Boss3:Holy Guardian of Fire
EXP::2700

ITEMS::
Evil Ring:: +15 ATK, +15 DEF, Cursed :(

         /\_________________/\
______   )(                 )(
| CC10 |  ()10. Chaos Castle ()==============================================()
`''`'`   )(_________________)(
         \/                 \/
=================
10.-CHAOS CASTLE-- (19 Dungeons)
=================
You are an army of one. Ripping through the castle at lightning speed.
Clashing swords and combating dragons you managed to almost reach the top
when Gillespie once again went retry mode. This dude won't give up. To make
things harder he had acquired Summon from the Archer, increased the Level of
his Demon Breath and determined to kill you. Throwing random items to confuse
the hell out of  Gillespie you stabbed him right between the eyes. You felt
kinda bad when he screams bloody murder. Not able to watch a man cry you went
out the window and climbed the outer castle wall up to the top. Suddenly a
large hand pulled you in and asked if you recognize him. Of course you do.
How many other Centaurs out there weild a Bardriche? Zip, zilch, zero. It's
Deatharte! Diving right and left to avoid his dashes and running in circles
to avoid his wind attack you remember old Wanby. Who could forget Wanby? With
Wanby's brilliant tactics you managed to win the battle without a scratch.

Boss: Gillespie
EXP::2850

Boss: Deatharte
EXP::3000

ITEMS::
Platinum Metal::+40 HP

**SIDEQUESTS:
=================
34. Multi-Colored Cube
       Reward:: Yellow Chest
       --This cube is the strange looking cube that floats far away from your
       reach in the Chaos Castle. You can break it however by using Bombs.
       You must throw two Bombs on the right side at the hole if you want to
       break it. The Bombs explosion can go through the hole if you get it
       at the right distance and angle.
       Availiability: Chaos Castle

                               Bomb it here.
       -----____-----         /
       |            |        /
       |_    __    _|       /
         |  |;;|  |   /____/
        _|  |__|  |_  \
       |            |
       |____----____|

35. Giant Egg
       Reward::(1) Mitril, (1) Oricahlon, (1) Dark Matter
       --The Giant Egg is located in the Chaos Castle. It is a Giant Egg, you
       cannot and probably will not miss it. You can break it by attacking it
       by any means. You can break this now and get the normal reward stated
       above or you can opt it for later in Advance Mode and get the Advance
       reward stated below.
       Availiability: Chaos Castle

       *ADVANCE:: The egg hatched! It's a giant bird/gargoyle/chimera/donkey
       thingamgigin. This beast has got some crazy flame attack and pecking!
       This boss has two lives. The head's biological functions are totally
       independant of the abdoment and hind extremities. You get nothing for
       beating him except a load of experience. In my opinion, the normal
       reward is far more valuable. But hey, if you have to see everything
       once, go for it.


=================
UNDERGROUND LABYRINTH
=================
Deja vu is all I can say. It's like...more bang for your buck.

         /\_____________________/\
_______  )(                     )(
| TCD11 | ()11. To Chaos' Domain ()==========================================()
`''`'`'  )(_____________________)(
         \/                     \/
=================
11.-KLANTOL CASTLE'S TAVERN'S SUPER SECRET UNDERGROUND PASSAGE-- (4 Dungeons)
=================
To Chao's domain....The END!!!!! I'm just kidding. Wanby is the key to victory.
No RPG would be right without some kid running around something. If you want
to beat Chaos, look to Wanby for the answers.

Boss: Chaos
EXP::3300
Hint::Look to Wanby.

=================
--SPOILER--
=================
Did anyone else notice that when Chaos attacked, the only person killed was
the Knight? Everyone else is fine and back after you defeated Chaos except for
the Knight. He must have been devoured first or something. Eh, the picture was
over crowded anyway.

 MC9                       /\===================/\
()==========================)(   Monster Cards   )(==========================()
                           \/===================\/

         /\________/\
_        )(        )(
| |       () Legend ()=======================================================()
`        )(________)(
         \/        \/
ATK     Attack          HP     HEALTH POINTS       FR     Fire Resistance
DEF     Defense         SP     SPELL POINTS        IR     Ice Resistance
SPD     Speed                                      ER     Electrical Resistance
STR     Strength                                   LR     Light Resistance
DEX     Dexterity                                  DR     Darkness Resistance
INT     Intelligent                                PR     Poison Resistance
VIT     Vitality

#  Name          ATK/DEF/SPD/STR/DEX/INT       HP/SP     FR/IR/ER/LR/DR/PR
-------------------------------------------------------------------------------
1. Paste         8/8/60/8/5/0/10                30/0     30/45----------->
2. Green Paste   10/8/60/10/7/0/15              45/0     30/45----------->
3. Bubble Paste  10/12/60/10/12/0/25            75/0     30/45------->/100
4. Fire Paste    18/13/60/18/15/10/30          90/20     90/20/45-------->
5. Lightn.Paste  23/20/288/23/19/0/100         300/0     50/50/100/50/50/45
6. Ice Paste     46/30/60/46/30/40/45         135/80     30/100/45/45/45/45
7. Goblin        9/12/160/9/7/0/15              45/0     45-------------->
8. Hobgoblin     11/12/160/11/9/0/20            60/0     45-------------->
9. Goblin King   32/35/160/32/20/0/45          135/0     45-------------->
10.Orc           17/15/160/17/10/0/30           90/0     50-------------->
11.Red Orc       33/35/160/33/22/0/40          120/0     70/30/50-------->
12.Orc Captain   39/38/160/39/25/0/90          270/0     50-------------->
13.Blue Orc      48/58/160/48/35/0/66          198/0     30/90/50-------->
14.Kobold        10/13/160/10/9/0/16            48/0     50-------------->
15.Kob. Captain  31/32/160/31/24/0/39          117/0     50-------------->
16.Kobold Lord   43/48/160/43/32/0/60          180/0     50-------------->
17.Kob. Bomber   53/62/160/53/38/0/70          210/0     50-------------->
18.Giant Bat     13/5/352/13/5/0/10             30/0     50/50/50/30/70/50
19.Sea Bat       16/8/368/16/6/0/12             36/0     50/50/50/30/70/50
20.Thunder Bat   18/10/368/18/10/0/18           54/0     50/50/50/30/70/50
21.Vampire Bat   26/12/384/26/18/0/30           90/0     50/50/50/30/70/50
22.Cave Bat      38/20/384/38/24/0/40          120/0     50/50/50/30/70/50
23.Skeleton      21/20/160/21/14/0/22           66/0     40/60/50/20/70/60
24.Skel. Mage    18/20/160/18/14/20/20         60/40     80/20/50/20/70/60
25.DarkSkeleton  28/35/160/28/20/0/43          129/0     40/60/50/20/70/60
26.Skel. Archer  20/15/256/20/12/0/20           60/0     40/60/50/20/70/60
27.Ice Shooter   60/42/256/60/37/0/57          171/0     10/90/50/20/70/60
28.Evil Sniper   71/52/256/71/50/0/87          261/0     40/60/50/20/70/60
29.Mummy         19/18/160/19/13/0/21           63/0     40/60/50/20/70/60
30.Poison Mummy  22/22/160/22/18/0/50          150/0     40/60/50/20/70/60
31.Living Dead   42/44/160/42/27/0/52          156/0     40/60/50/20/70/60
32.Dark Mage     0/5/384/0/5/10/26             78/20     60-------------->
33.Arch Mage     0/10/384/0/8/20/30            90/40     60-------------->
34.Demon Master  0/30/384/0/15/100/55        165/200     60-------------->
35.Evil Druid    0/25/384/0/20/80/150        450/160     60-------------->
36.Gizmo         27/25/160/27/16/0/28           84/0     50-------------->
37.Dark Smoke    29/26/160/29/16/10/31         93/20     30/70/50-------->
38.Evil Cloud    35/28/160/35/16/20/34        102/40     90/30/50-------->
39.Mist Demon    45/30/160/45/40/30/50        150/60     50-------------->
40.Volcanic Ash  55/32/160/55/48/30/70        210/60     100/10/50------->
41.Giant Rat     26/26/250/26/17/0/30           90/0     50-------------->
42.Gray Rat      30/28/260/30/18/0/32           96/0     50-------------->
43.Vermin        34/32/270/34/20/0/46          138/0     50-------------->
44.Spider        22/25/160/22/17/0/31           93/0     50-------------->
45.Giant Tick    32/26/160/32/19/0/33           99/0     50-------------->
46.Ice Spider    28/34/160/28/20/0/48          144/0     10/90/50-------->
47.Tarantula     35/40/160/35/40/0/72          216/0     50---------->/100
48.Fairy         20/30/288/2/24/0/30            90/0     50/50/50/90/10/50
49.Noble Fairy   24/32/288/24/26/32/50        150/64     50/50/50/90/10/50
50.Chaos Fairy   46/55/288/46/54/50/70       210/100     50/50/50/90/90/50
51.Unicorn       26/35/160/26/23/0/42          126/0     50/50/50/90/10/50
52.Fire Mare     30/40/160/30/25/0/82          246/0     100/30/50------->
53.UnicornElder  52/87/160/52/75/0/120         360/0     50/50/50/90/10/50
54.Doll          40/30/256/40/70/0/64          192/0     45/50----------->
55.Puppet        68/40/256/68/80/0/75          225/0     45/50----------->
56.Dark Puppet   75/45/256/75/100/0/85         255/0     45/50/50/30/80/50
57.Hobbit        30/34/160/30/22/0/39          117/0     50/50/50/70/30/50
58.Hob. Soldier  32/36/160/32/24/0/41          123/0     50/50/50/70/30/50
59.Hobbit Leader 40/40/160/40/28/0/93          279/0     50/50/50/70/30/50
60.Hob.Marskman  28/32/160/28/23/0/38          114/0     50/50/50/70/30/50
61.Hob. Sniper   30/34/160/30/25/0/40          120/0     50/50/50/70/30/50
62.Hobbit Ace    36/38/160/36/27/0/58          174/0     50/50/50/70/30/50
63.Ghost         32/34/128/32/25/10/42        126/20     40/50/50/10/80/50
64.Phantom       34/36/128/34/27/15/45        135/30     40/50/50/10/80/50
65.Wraith        45/42/128/45/30/40/70        210/80     40/50/50/10/80/50
66.Viking        38/42/160/38/26/0/48          144/0     50-------------->
67.Viking Lord   40/43/160/40/30/0/68          204/0     70/50----------->
68.Viking Leader 52/45/160/52/40/0/110         330/0     50-------------->
69.Watcher       0/32/160/0/28/15/45          135/30     60-------------->
70.Boodshot Eye  0/40/160/0/28/20/90          270/40     80/30/60-------->
71.Forest Eye    0/50/160/0/42/100/600       999/200     60-------------->
72.Evil Eye      0/52/160/0/55/30/95          285/60     60-------------->
73.Death Archer  39/39/256/39/25/0/40          120/0     50-------------->
74.Dark Sniper   43/25/256/43/30/0/50          150/0     50-------------->
75.Bow Master    56/40/256/56/38/0/60          180/0     50-------------->
76.Chaos Archer  70/50/256/70/60/0/80          240/0     50-------------->
77.Worm          42/50/200/42/31/0/57          171/0     50/40/50-------->
78.Evil Worm     44/50/200/44/32/0/60          180/0     50/40/50/50/50/60
79.Purple Worm   40/52/200/40/34/0/100         300/0     50/40/50/50/50/90
80.Lava Worm     59/70/256/59/46/0/82          246/0     50/40/50-------->
81.Scorpion      30/48/160/30/31/0/55          165/0     50----------->/90
82.King Scorpion 45/49/300/45/32/0/60          180/0     50/70/50/50/50/70
83.Death Scorpion38/50/160/38/35/0/90          270/0     50----------->/90
84.Harpy         45/50/160/45/32/30/60        180/60     50-------------->
85.Harpy Queen   52/62/160/52/45/40/76        228/80     60-------------->
86.Poison Harpy  36/65/160/36/42/10/88        264/20     60-------------->
87.Toadstool     40/50/160/40/40/0/65          195/0     40/50/50/50/50/90
88.Matango       41/40/160/41/28/0/50          150/0     40/50----------->
89.Myconid       28/40/160/28/28/0/50          150/0     40/50----------->
90.Yeti          52/58/160/52/35/0/70          210/0     30/90/50-------->
91.Bigfoot       54/60/160/54/38/0/92          276/0     90/30/50-------->
92.Map Ape       70/60/160/70/50/0/130         390/0     50-------------->
93.Minotaur      68/75/160/68/48/0/84          252/0     50-------------->
94.Death Minotaur72/85/160/72/50/0/90          270/0     50-------------->
95.Dark Minotaur 110/110/160/110/75/0/18       540/0     50-------------->
96.Wisp          45/100/96/45/200/0/20          60/0     80-------------->
97.Snow Elemental38/100/96/38/220/0/25          75/0     30/100/80------->
98.Wicked Flame  28/60/96/28/180/0/50          150/0     100/50/80------->
99.Dark Spirit   32/70/96/32/200/50/250      750/100     80/80/80/30/100/80
100.Rune Knight  40/80/180/40/42/0/75          225/0     70-------------->
101.Silver Knight45/80/180/45/45/0/80          255/0     70-------------->
102.Dark Knight  60/90/200/60/65/0/95          285/0     70-------------->
103.Gargoyle     54/66/160/54/40/0/80          240/0     60-------------->
104.Ice Gargoyle 50/68/160/50/42/0/120         360/0     30/90/60-------->
105.Belial       70/78/160/70/45/0/125         375/0     60-------------->
106.Colossus     52/67/96/52/38/0/78           234/0     50/80/30/60/60/100
107.Colossus II  62/70/96/62/42/0/110          330/0     50/80/30/60/60/100
108.Colossus III 70/120/96/70/63/0/110         330/0     50/80/30/60/60/100
109.Lesser Demon 56/58/160/56/44/40/82        246/80     60-------------->
110.Demon        68/60/160/68/45/40/115       345/80     70-------------->
111.Arch Demon   120/110/160/120/58/80/380   999/160     70-------------->
112.Cerebrus     60/74/160/60/44/30/84        252/60     80/50----------->
113.Hell Hound   62/72/160/62/44/30/88        264/60     80/50----------->
114.Poison Hound 54/76/160/54/50/0/95          285/0     80/50----------->
115.Golem        80/150/96/80/35/0/100         300/0     60-------------->
116.Ice Golem    60/180/96/60/35/0/113         339/0     30/90/60-------->
117.Mudman       100/220/96/100/40/0/130       390/0     60-------------->
118.Snow Lizard  58/66/96/58/34/50/82        246/100     30/90/50-------->
119.Salamander   68/85/96/68/46/40/100        300/80     90/30/50-------->
120.Vamp. Lizard 65/150/180/65/55/0/100        300/0     50-------------->
121.Dragon       150/150/256/150/65/50/300   900/100     70-------------->
122.White Dragon 140/140/256/140/65/50/320   960/100     20/100/70------->
123.Soul Dragon  220/180/256/220/80/80/450   999/160     70-------------->
124.Angel        51/75/160/51/60/30/100       300/60     50/50/50/100/10/50
125.Seraph       53/80/160/53/65/40/120       360/80     50/50/50/100/10/50
126.Archangel    62/90/160/62/70/50/200      600/100     50/50/50/100/10/50
127.Vampire      64/80/200/64/60/40/95        285/80     40/60/50/20/70/60
128.Blood Fiend  70/82/220/70/62/60/180      540/120     40/60/50/20/70/60
129.Vampire Lord 78/95/25678/70/70/80/35     999/160     40/60/50/20/70/60
130.Reaper       66/82/240/66/62/0/100         300/0     40/60/50/20/70/60
131.Specter      80/84/250/80/67/0/200         600/0     40/60/50/20/70/60
132.Envoy'f Death90/85/280/90/82/0/400         999/0     40/60/50/20/70/60
133.Holy Giant   120/250/256/120/80/0/150      450/0     50/50/50/90/10/50
134.Blue Giant   130/255/256/130/80/0/160      480/0     50/50/50/90/10/50
135.Titan        140/260/300/140/90/0/700      999/0     50/50/50/90/10/50
136.Flaming Eye  50/68/192/50/42/20/72        216/40     50/80/30/60/60/100
137.Frigid Eye   60/80/192/60/52/40/80        240/80     50/80/30/60/60/100
138.Dark Eye     72/105/192/72/55/80/150     450/160     50/80/30/60/60/100
139.Sunmoon      85/70/192/85/88/50/95       285/100     50/50/50/100/50/50
140.Kitten Champ 105/82/310/105/92/0/100       300/0     50-------------->
141.Muga         100/92/192/100/78/0/180       540/0     50/50/50/40/50/50
142.Captain Gully20/15/224/20/10/0/40          120/0     40/50----------->
143.Giant        35/35/224/35/15/0/80          240/0     50-------------->
144.Haunted Armor50/80/192/50/20/0/100         300/0     50-------------->
145.Yeti King    80/60/300/80/55/0/450         999/0     30/70/50-------->

 SQG9                    /\=======================/\
()========================)(   Side Quest Guide    )(========================()
                         \/=======================\/

--This is a complete list of all possible Side Quests availiable in Shining
Soul II. These quests are also shown in the walkthrough but are here to give
you an overview look.

-1. Wanby
       Reward:: -1 Toy Ring
       --Stand in the castle's courtyard near the open fire for aproximately
       8.75 minutes. At which point Wanby will drop his Toy Ring. Pick it up
       and return it to Wanby.

0.Monster Cards
       Reward::Angel's Necklace::Change to Holy Colors (Blue/White), +50 LR
       --You must collect all 145 Monster Cards then talk to the Librarian.
       Availiability: Begining

1.Royal Colosseum::
       Can you beat all 10 ranks?
       Availiability: Begining

 Rank 1:                      ADVANCE:
   Healing Drop                Healing Drop
   Valuing Scroll              Valuing Scroll
   Broach                      Tempest Ring

 Rank 2:                     ADVANCE:
   Antidote                    Antidote
   Bronze Medal                Gold Medal
   Oblivion I                  Atom Dragon III

 Rank 3:                     ADVANCE:
   Grenade                     Grenade
   Master Ring                 Master Ring
   Small Orb                   Wizard Orb::0DEF/20INT

 Rank 4:                     ADVANCE:
   Ray of Hope                 Ray of Hope
   Bone Armor                  Crocodile Armor::50DEF/15FR
   Power Potion                Power Potion

 Rank 5:                     ADVANCE:
   Bomb                        Bomb
   Flash Ring                  Burning Ring::5ATK/40FR
   Energy Bread                Energy Bread

 Rank 6:                     ADVANCE: (Near damn impossible!)
   Shield Ring                 Crusade Ring::8DEF/80LR
   Soul Return                 Soul Return
   Azuzra II                   Azuzra III

 Rank 7:                     ADVANCE:
   Molotov Cocktail            Molotov Cocktail
   Glorious Ring               Chaos Scepter::20ATK/40 Recoil
   Quick Chicken               Quick Chicken

 Rank 8:                     ADVANCE:
   Dungeon Map                 Dungeon Map
   Armored Case                Armored Chest::+2 Weapon Rows/5 DEF
   Armored Knapsack            Armored Backpack::+2 Item Rows/5DEF

 Rank 9:                     ADVANCE:
   Phantom Charm               Phantom Charm
   Kusanagi::62ATK/Cursed      Yogurt Doll
   Bright Honey                Bright Honey

 Rank 10:                    ADVANCE:
   Yogurt Doll                 Fiends Necklace::Evil Colors/50 DR
   Elemental Gloves            Elemental Hood::1DEF/100IR/ER
   Raijin III                  Golem IV

2.Forgotten Dungeon::
       --Acquire the Dungeon Map from Challenge Rank 8 and have it in your
       inventory before leaving Klantol Castle. At which point a new Dungeon
       will appear on your map. it is the Forgotten Dungeon. This dungeon is
       highly dangerous and very rewarding (exp wise). Be careful of Mugas
       and Titans.
       Availiability: Begining

3.Ancient Ruins of Heroes::
       --After you defeat all ten (10) ranks in the Royal Colosseum, the
       cashier or booth boy will tell you that your skills are godly. He
       recommends you commit suicide on a hidden hideout where people go to
       die. At this point a new dungeon will appear on your map permanently.
       This dugeon is the Ancients Ruins of Heroes. Beware of KittenChamps!
       They are crazy!
       Availiability: Begining

4. The Apple::
       Reward::300 Gold Coins
       --Apples are randomly sold by vendors; Apples can be found in the Fairy
       Spring. After you have the Apple, place it in your inventory and talk
       to the man in blue on your left when exciting the throne. This quest
       can be repeated infinately.
       Availiability: Begining

5. Goblin Cards::
       Reward::(1) Poison Mummy Card
       --Talk to Zavi, a guy drinking banana juice in the tavern. Goblin Cards
       can be found in the Goblin Fort...duh!
       Availiability: Begining

       5a. Gizmo Cards::
               Reward::(1) Fairy Card
               --Talk to Zavi after completeing previous quest. Gizmo are
               those stretched cloud/ghostly faces.
       5b. Viking Cards::
               Reward::(1) Golem Card
               --Vikings are on the Pirate Ships.
       5c. Yeti Cards::
               Reward::(1) Belial Card
               --Yetis are an abundance in Koldazhek Cave.
       5d. Cerberus
               Reward::(1) Dragon Card
               --Cerberus are everywhere after Koldazhek Cave.
       --------
       5ADVANCE: Paste Cards
       --------        Reward::(1) Orc Card
                       --Orcs can be found in the Goblin Fort.
               5AD. Spider Cards
                       Reward::(1) Bloodshot Eye Card
                       --Spiders can be found in Wizari's Palace.
               5BD. Scorpion Cards
                       Reward::(1) Wisp Card
                       --Scorpions dwell in the Driazhek Desert.
               5CD. Minotaur Cards
                       Reward::(1) Demon Card
                       --Minotaurs only appear in Demon's Tower.
               5DD. Dark Knight Cards
                       Reward::(1) Dark Eye Card
                       --Dark Knights are in the Chaos Castle.

6. Goblin Axe::
       Reward::(1) Gabas
       --Goblin Axes can be found in the Goblin Fort. It is rare and hard to
       find but persistence will prevail. With time and luck you will obtain
       the Goblin Axe. Afterwards you can trade it with Keita from the Klantol
       Times. Keita can be found in the right wall of the RED SHOE GIRL'S room
       in a hidden passage before you reach its end.
       Availiability: Begining

7. Leather Hood::
       Reward::(1) Gabas
       --Leather Hoods can be found in various places. The earliest you can
       find this common clothing is the Goblin Fort. Leather Hood also drops
       in the Cemetary, Wizari's Palace, and possibly beyond that. You can
       also buy Leather Hoods after you beat the Goblin Fort or the Cemetary.
       Afterwards you can trade it with Jackie from the Klantol Times. Jackie
       can be found in the right wall of the RED SHOE GIRL'S room in a hidden
       passage before you reach its end.
       Availiability: Begining

8.The Red Shoe::
       Reward::Blue Shoe (Sell it for 500 Gold Coins!)
       --The Red Shoe can be found in the Goblin Fort towards the end. The
       Red Shoe is hidden in a crate that is guarded by an army of Pastes and
       three (3) orcs. After you obtain the Red Shoe, you can wait until you
       beat the Goblin Fort or Angel Wing yourself out immediately. With the
       Red Shoe in your inventory, talk to the girl in the first room left of
       the shops; the room below the fat kitchen guard. This quest will change
       the girl's appearance permanently and will alter the ending!
       Availiability: Goblin Fort

       *ADVANCE::Fancy Blue Shoe worth 5000 Gold Coins.

9. Grandma Colita's Well::
       Reward::(1)Random Summon LVL.1
       --After you beat the Goblin Fort you will find an old lady right
       outside the throne. She's standing next to the guard on the right. You
       must talk to her to get this quest. She will complain about her phobia
       for paste and asks you to malitate against their reproduction.
       Availiability: After Golbin Fort

       *ADVANCE::(1) Random Stat Booster ie. Energy Bread, etc.

10. Bone Shield::
       Reward::(1) Gabas
       --The Bone Shield is extremely rare if you wait for it to drop by
       skeletons in the Cemetery. However the second way to obtain the Bone
       Shield is to create it. So keep running through the Cemetary and if
       you don't get a Bone Shield, try collecting three (3) Bones. After you
       have three bones, go to Klantol Castle's market and have it forged in
       the shop to the farthest right. Forging is random and money doesn't
       affect the outcome unless you plan on spending 80,000 gold or more on
       high level ores. After you obtained the Bone Shield, you can trade it
       with Hamasan from the Klantol Times. Hamasan can be found in the right
       wall of the RED SHOE GIRL'S room in a hidden passage before you reach
       its end.
       Availiability: Begining

11. Boken's Soul::
       --Boken's Soul is under a tombstone in the Cemetery. The tombstone that
       contains Boken's Soul is found in an interlude where you find two
       talking mummies. They will try to lift the tombstone to comfirm the
       location of Boken's Soul. Ease drop behind the wall and trees until you
       actually see Boken's Soul. Jump in and interupt their progress
       immediately before they move the tombstone back. Don't worry if you
       miss it. You have infinate chances to reattempt this quest. After you
       get Boken's Soul, keep going until you find a dead body and a floating
       spirit. Throw the Soul at the Spirit and WALA! Boken is revived. You
       can also use Soul Revive bought at your item shops for this quest too!
       This quest revives Boken and will alter the ending!
       Availiability: During Cemetery

12. Tombstone
       Reward::Yellow Chest
       --This puzzle requires linking and the use of more than one Force
       Rings. This Tombstone is located in the Cemetery. It is the only tomb-
       stone that you cannot reach by normal means. Have you and your friends
       surround this Tombstone and hold down B while equipped with the Force
       Ring. Ya'll will generate an energy ball that will hit everything in
       the middle of you guys and thus breaking the Tombstone.
       Availiability: Giant's Graveyard.

13. Wizari's Cube
       Reward::(1) Random Summon II
       --This is the first Floating Cube found in Wizari's Palace. Simply
       throw two Bombs at this cube to break it. If you want to throw Grenades
       then you must equip the Ace's Ring for increased throwing range. Bombs
       have a larger area of effect than Grenades. Bombs are randomly dropped
       or bought for 300 gold along with the Ace Ring (1500 gold) at Ipa's
       Palace Shop. This shop itself is a side quest and will not be
       availiable until later.
       Availiability: Wizari's Palace

       *ADVANCE::(1) Random Summon III

14. Wizari's Cube II
       Reward:: Yellow Chest
       --This is the second Floating Cube found in Wizari's Palace. Simply
       throw two Bombs at this cube from the bottom left-hand corner (or
       whatever you find that works). You cannot use Grenades in this case
       because the blast will not reach its target.
       Availiability: Wizari's Palace

15. Missing Umbrella::
       Reward::3000 Gold Coins
       --This missing Umbrella was stolen by Hobbits when they raided the
       castle. The umbrella can be found in the Fiary Spring during an
       interlude that reveals the Hobbit Bandit's hideout. Come up close but
       not too close and wait until Bobbin, the leader of the Hobbit Bandit,
       drop his 3rd item, which will be the umbrella. Bring this umbrella
       back to the room where you solved the RED SHOE quest and give it to
       the other girl. You will then have an option of taking the blame or
       being the hero. If you say "YES" you were hiding it, you will not
       recieve any reward but your own sinical perverted fantasies.
       Availiability: After Wizari's Palace

       *ADVANCE::10,000 Gold Coins.

16. Ipa's Palace Shop::
       Reward::(1) Silver Ring
       --Talk to Irma after Wizari's Palace. Notice that she has left her shop
       and missing. Irma can be found in the local tavern, drinking away her
       sorrow. You discover that she is worried about sales due to local
       competitors. At this time a new dungeon will appear on your map and it
       is Ipa's Palace Shop. Make it to the shop and you will find something
       on the ground to your right. You don't have to talk or buy anything but
       you must pick-up, retain, and show Irma the Advertisement you found.
       Availiability: After Fairy Spring

       *ADVANCE::(1) Gold Ring

17. Yogurt::
       Reward:: Yogurt Ring
       --Yogurt makes a cameo in this game in Ipa's Palace Shop. He is that
       weird beaver creature popping up and down on the third to last dungeon.
       You kill Yogurt by throwing two Bombs or three Grenades at him. You
       should pick a spot and toss the bomb AFTER Yogurt goes down. Good-luck.
       Availiability: During Ipa's Palace Shop

       *ADVANCE::(1) Summon Yogurt LVL.1

18. Missing Letter::
       Reward:: Next Quest
       --Talk with the old man in the castle's courtyard after you complete
       the Fairy Spring. the letter is hidden in the grass along the bottom
       left wall of the castle's yard. Bring this letter back to the old man
       and he will tell you that his grandson is in grave danger.
       Availiability: After Fairy Spring

19. Rescue Mission::
       Reward::(1) Power Ring
       --After receiving the letter, Old Man will inform you of the danger his
       grandson faces. His grandson can be found on Robert's Pirate Ship. You
       must carry four (4) grenades and (1) Angel Wings to complete this test.
       Stop at the 3rd to last dungeon with suspicious looking barrels. Simply
       break the barrels with the grenades and throw the wings at the boy.
       Hope you don't miss and waste a bomb and be forced to redo the entire
       ship. This quest will alter the game's ending!
       Availiability: After Fairy Spring

       *ADVANCE::(1) Random Stat Booster ie. Quick Chicken, etc.

20. Unknown Derelict::
       --The Unknown Derelict can be unlocked by defeating Captain Robert a
       second time. He will tell you its location because you seek adventures.
       This quest can be done at any time after you have beaten Captian
       Robert's Pirate Ship.
       Availiability: After Robert's Pirate Ship

21. Unknown Derelict Cube
       Reward:: Yellow Chest
       --This puzzle can be solved in two ways. The first way requires a
       Priest or a Dragonute. They both have the ability to use Flails
       therefore their attacks reaches further than other weapons. Simply have
       your Priest or Dragonute stand below the cube and flail it. The second
       way to solve this puzzle is to Link up with your friends and use the
       Force Ring to break it.
       Availiability::Unknown Derelict

22. Temple of Light:: TOL9
       *Reward varies
       --Temple of Light will appear on your map after you have beaten Rob-
       ert's Pirate Ship. Sacrifice four (4) objects for one (1) more powerful
       object.
       Availiability: After Robert's Pirate Ship

       List::
        S + E + G + A = Sega Speech Balloon
        S + O+ U + L = Soul Charm (Increases soul charge rate)
        G + O + A + L = Soccer Ball
        G + A + S + E = Box Of Rice
        Dog + Cat + Pig + Sheep = Animal Cap (+20 Walking Speed)
        Ancient Machine + Old Machinery + Saturn Machinery + Dream Box =
        50,000 Gold
        Healing Drop + Goddess Tear + Goddess Tear + Healing Drop =
        SoulReturn
        Tuna + Squid + Egg + Cucumber = Special Sushi (Full HP and SP heal!!)
        4 Healing Drops = 1 Healing Water
        4 Goddess Tears = 1 Ray of Hope
        4 King Beetles = 4,000 gold
        4 Grasshoppers = Portrait coin accessory (+51HP)
        4 Beetles = Kabuto Helm (52 def, +10str, -5 walking speed)
        4 Souls of the same type and level = Soul of same type of the next
        level, highest lvl is 5
        4 Gabas = Klantol Times accessory (+5 str, def and +20 dark res)
        4 Yogurt Dolls = 1 Yogurt Soul lvl 1
        Toadstool + Mushroom + Herb + Herb = Antidote
        Kitty + Robe + Robe + Robe = Kitty Robe
        Kitty + Hood + Hood + Hood = Kitty Hood
        Kitty + Wooden Staff + Wooden Staff + Wooden Staff = Kitty Staff

23. Pyramid
       Reward:: Yellow Chest
       --This puzzle requires linking and the use of more than one Force
       Rings. This Pyramid is located in Driazhek Desert. It is a pyramid that
       you cannot reach by normal means. Have you and your friends. surround
       this pyramid and hold down B while equipped with the Force Ring. Ya'll
       should generate an energy ball that will hit everything in the middle
       of you guys and thus breaking the pyramid.
       Availibility:: Driazhek Desert

24. Egg
       Reward:: Yellow Chest
       --This puzzle is very simple. You can always opt to use the Force Ring
       but you can also solve it with some Bombs. This egg is the strange
       platform located in Koldazhek Cave; it appears that this egg is simply
       floating on the edge of some cliff. Simply throw two bombs on its right
       where the egg is closest to the ledge to break it. If you can decipher
       the diagram below, follow it.
       Availibility:: Koldazhek Cave

       '-.......   X<------Bomb
        .------.''--''-........
       /        \
       \        /
        '------'

25. Mushroom Forest::
       Reward::(1) Masutake
       --Simply talk to any one of the girls in the room located to the left
       of the shops and below the fat kitchen gaurd. After talking to them
       they will inform you that their grandpa has left on a spiritual quest
       to collect mushrooms. He hasn't returned in five or ten years and
       they're really worried. Afterwards a new dungeon will appear on your
       map. Simply bring one (1) Angel Wings and collect at least (1) Mushroom
       to complete this quest. Simply throw the mushroom at the old man when
       you find his body to revive him; then throw the Angel Wings to revive
       him. Please notice when you can do this quest. It will only be
       availiable after the old man disapears; that's after Koldazhek Cave.
       This quest will alter the ending!
       Availiability: After Koldazhek Cave.

       *ADVANCE::(1) Shiitake

26. China Dress::
       Reward::(1) Gabas
       --The China Dress is very rare but they do drop in the Mushroom Forest.
       it is likely that you will have to repeat the Mushroom Forest many
       times before you get the China Dress. While hunting for the China
       Dress, I recommend you do the next quest and save some time. After you
       obtain the China Dress, go back to Klantol Castle. You can now trade
       the China Dress with Bakatar from the Klantol Times. Bakatar can be
       found in the right wall of the RED SHOE GIRL'S room in a hidden passage
       before you reach its end.
       Availiability: Begining
       Note* -- Fancy, Cocktail, or Wedding dresses will not work.

27. Flowers x10::
       Reward::(1)Flower Necklace
       --Flowers can be found in the Mushroom Forest. Usually you can only
       get about two flowers per trip but if you're lucky, the stage before
       the boss has a secret hidden passage. This passage leads to a garden
       that randomly generates four of anything that can grow. This garden
       randomly grows mushroom, toadstool, flowers, Musatake, Red Mushroom, or
       a combination of some sort. After you collect about 10 flowers, go back
       to the Klantol Times and visit its infirmary. The infirmary can be
       found to the right of the shops and below the Knight Guild. Simply
       have all 10 flowers in your inventory and talk to the sick girl in the
       first bed to complete this quest. This quest will alter the ending!
       Availiability: Begining

       *ADVANCE::Flower Ring, + 1 Item Appearance, +30HP/SP

28. Floating Ball
       Reward:: Yellow Chest
       --This puzzle requires linking and the use of more than one Force
       Rings. This Floating ball is the first floating ball found in the
       Demon's Tower. Have you and your friends stand above and below this
       floating ball and hold down B while equipped with the Force Ring. Ya'll
       will generate an energy ball that will hit everything in the middle of
       you guys an thus breaking the Floating Ball.
       Availiability: Demon's Tower

29. Floating Ball II
       Reward:: Yellow Chest
       --This puzzle is the second floating ball that is caged and surrounded
       by teleport pads. This floating ball is located in the Demon's Tower.
       Simply throw two Bombs at it to solve this quest.
       Availiability: Demon's Tower

30. Tower Keys::
       Reward::(1) Random Summon III
       --Collect three (3) tower keys; one from each level of Demon's Tower.
       The Keys can be found randomly by chests or through monsters*. Levels
       are between each long bridge, not dungeons. After you have three keys
       you can unlock all three doors that stops you from reaching a blue
       chest. I don't know if you can do the keys and doors one by one but
       to be safe, you should collect all three keys before trying.
       Availiability: During Demon's Tower.

       IMPORTANT::Keys are only dropped by Gargoyles and Lesser Demons.
                  Keys can only be found in Normal Mode.
       *ADVANCE::(1) Random Summon IV

31. Beast Mountain::
       Reward::Snowman
       --Go through the right wall of the RED SHOE GIRL'S ROOM and keep going
       pass the Klantol Times until you reach the end to find a Fox training
       to defeat Deatharte in the next colosseum event. He is a secret chara-
       just kidding! If you talk to him after you beat Demon's Tower, a new
       location will appear on your map; this is the Beast Mountain. You can
       only get the Snowman by repeating Beast Mountain when it snows. It only
       snows on the even visits, i.e. 2nd, 4th, 6th, etc.
       Availiability: After Demon's Tower

32. Snowman::
       Reward::(1) Magic Belt
       --The Snowman can be found on Beast Mountain whenever it snows. The
       Snowman is locatedat the very end of Beast Mountain and gaurded by two
       ghastly creatures and a dragon. After you get the Snowman, go back to
       Klantol Castle. Find your way to the Kitchen a search its right wall
       for a hidden passage. Carry the Snowman in your inventory and talk
       with that crazy girl hiding there for no reason to solve this quest.
       Availiability: Begining.

       *ADVANCE::(1) Yogurt Doll

33. Underground Labyrinth
       --Acquire the Labyrinth map from hooded floating scythe-handed Monster
       named Reaper in the Ancient Ruins of Heroes or Chaos Caslte to gain
       access to this top secret Dungeon. The map is a rare find and is not
       limited. If you accidently sold your map or did it on purpose, all you
       need is time to get a new one. Have the Labyrinth map in your
       inventory and a new dungeon will temporarily appear in your world map.
       Availiabilty: Begining.

34. Multi-Colored Cube
       Reward:: Yellow Chest
       --This cube is the strange looking cube that floats far away from your
       reach in the Chaos Castle. You can break it however by using Bombs.
       You must throw two Bombs on the right side at the hole if you want to
       break it. The Bombs explosion can go through the hole if you get it
       at the right distance and angle.
       Availiability: Chaos Castle

                               Bomb it here.
       -----____-----         /
       |            |        /
       |_    __    _|       /
         |  |;;|  |   /____/
        _|  |__|  |_  \
       |            |
       |____----____|

35. Giant Egg
       Reward::(1) Mitril, (1) Oricahlon, (1) Dark Matter
       --The Giant Egg is located in the Chaos Castle. It is a Giant Egg, you
       cannot and probably will not miss it. You can break it by attacking it
       by any means. You can break this now and get the normal reward stated
       above or you can opt it for later in Advance Mode and get the Advance
       reward stated below.
       Availiability: Chaos Castle

       *ADVANCE:: The egg hatched! It's a giant bird/gargoyle/chimera/donkey
       thingamgigin. This beast has got some crazy flame attack and pecking!
       This boss has two lives. The head's biological functions are totally
       independant of the abdoment and hind extremities. You get nothing for
       beating him except a load of experience. In my opinion, the normal
       reward is far more valuable. But hey, if you have to see everything
       once, go for it.


 I9                            /\============/\
()==============================)(   Items    )(=============================()
                               \/============\/
Name              Effect                          Find Location
-------------------------------------------------------------------------------
Herb              Heals 20 HP                     Vendors, Random
Healing Drops     Heals 50 HP                     Vendors, Random
Healing Water     Heals 200 HP                    Vendors, Random
Goddess Tear      Heals 40 SP                     Vendors, Random
Ray of Hope       Heals 100 SP                    Vendors, Random
Antidote          Cures Poison                    Vendors, Random
Angel Wing        Portal you to town              Vendors, Random
Soul Return       Revives a dead character        Vendors, Random
Power Potion      +1 STR Permanently              Random
Quick Chicken     +1 DEX Permanently              Random
Energy Bread      +1 VIT Permanently              Random
Bright Honey      +1 INT Permanently              Random
Valving Scroll    Identify an ?Item               Vendors, Random
Grenade           Throw for Min. Damage           Vendors, Random
Bomb              Throw for Major Damage          Ipa's Shop, Random
Molotov Cocktail  Throw for fire damage           Ipa's Shop, Random
Mushroom          Heals 40 HP                     Mushroom Forest
Toadstool         Minor Poison                    Mushroom Forest
Red Mushroom      Deadly Poison                   Mushroom Forest
Shiitake          Heals All HP                    Quest Item
Matsutake         Heals 200 HP                    Mushroom Forest
Cookie            Heals 20 SP                     Vendors, Random
Cake              Heals 10 HP                     Vendors, Random
Candy             Heals 20 HP                     Vendors, Random
Chocolate         Heals 100 HP                    Vendors, Random
Apple             Heals 10 HP                     Vendors, Random
Banana            Heals 10 HP                     Vendors, Random
Watermelon        Heals 50 HP                     Vendors, Random
Rice Ball         Heals 50 HP                     Ipa's Shop, Random
Gabas             Collect for Temple of Light     Quest Item
Baby Paste        Throw to use                    Grandma Colita's Well
Graveyard Key     Use to open doors               Giant's Cemetery
Tower Key         Use to open doors               Demon's Tower
Prison Key        Use to Save Princess            Goblin Fort
Boken's Soul      Use to revive Boken             Giant's Cemetery
Chige             Heals 200 HP                    Klantol Times
Letter            Quest Item                      Klantol Castle
Red Shoe          Quest Item                      Goblin Fort
Blue Shoe         Sell for Money                  Quest Item
Dungeon Map       Access Forgotten Dungeon        Royal Colossem
Advertisement     Quest Item                      Ipa's Palace Shop
Flower            Collect for Quest               Mushroom Forest
Umbrella          Quest Item                      Fairy Spring
Snowman           Quest Item                      Beast Mountain
Labyrinth Map     Access to Underground Lab.      Dropped by Reapers
Fancy Blue Shoes  Sell It                         Quest Item
Dog               Sacrifices                      Random
Cat               Sacrifices                      Random
Pig               Sacrifices                      Random
Sheep             Sacrifices                      Random
Beetle            Sacrifices                      Random
King Beetle       Sacrifices                      Random
Ancient Machine   Sacrifices                      Random
Old Machinery     Sacrifices                      Random
Saturn Machinery  Sacrifices                      Random
Dream Box         Sacrifices                      Random
S.E.G.A.O.U.L     Sacrifices                      Random
Speech 1-22       Display Message in Field        Random
Tuna              Heals 100 HP                    Random
Squid             Heals 100 HP                    Random
Egg               Heals 100 HP                    Random
Cucumber          Heals 100 HP                    Random
Special Sushi     Heals ALL SP/HP                 Random
Box of Rice       Heals 200 HP                    Random
GrassHopper       Sacrifices                      Random
Kitty             Sacrifices                      Random

 IS9                      /\====================/\
()=========================)(   Item Suffixes    )(==========================()
                          \/====================\/
Item suffix are the words or word right after the name of given Item. Such as
Silk of Power, etc. If your item doesn't have a word right after it then it
doesn't have a suffix.

Suffix                  Effect
-------------------------------------------------------------------------------
Power                    +2 Str
Force                    +4 Str
Might                    +6 Str
Wrath                    +8 Str
Skill                    +4 Dex
Reflex                   +8 Dex
Talent                  +12 Dex
Marvel                  +16 Dex
Wisdom                   +4 Int
Will                     +8 Int
Psyche                  +12 Int
Virtue                  +16 Int
Life                     +4 Vit
Being                    +8 Vit
Nature                  +12 Vit
Earth                   +16 Vit
Awe                     150% damage to undead
Heaven                  200% damage to undead
Wind                    150% damage to flying
Loss                    200% damage to flying
Leech                   2% of damage goes to HP
Prey                    5% of damage goes to HP
Soul                    4% of damage goes to SP
Spirit                  9% of damage goes to SP
Bane                    +4 Critical Hit
Terror                  +8 Critical Hit
Ruin                    +2 Attack Speed
Storms                  +4 Attack Speed
Light                   +5 Atk/Def/Dex
Night                   +8 Atk/Def, -10 Dex
Refuge                  +3 Def
Ward                    +5 Def
Peace                   +7 Def
Asylum                  +9 Def
Doom                    Cursed
Pain                    +10 Atk, Cursed
Death                   +15 Atk, Cursed
Malice                  +10 Fire Resist
Fire RES                +20 Fire Resist
Calm                    +10 Ice Resist
Ice RES                 +20 Ice Resist
Safety                  +10 Electrical Resist
Thunder RES             +20 Electrical Resist
Purity                  +10 Poison Resist
Poison RES              +20 Poison Resist
Valor                   +10 Light Resist
Light RES               +20 Light Resist
Fear                    +10 Dark Resist
Dark RES                +20 Dark Resist
Moons                    +5 Fire, Ice, Electrical Resist
Stars                   +10 Fire, Ice, Electircal Resist
Suns                    +15 Fire, Ice, Electrical Resist
Rage                    +15 Light/Dark resist
Elders                  -1 SP Charge Attack
Old                     -2 SP Charge Attack
Dawn                    -3 Charge Attack
Magic                   +1 SP Recover Speed
Evil                    +2 SP Recover Speed
Faith                   -5 Charge Up Time
Flux                    +8 Recoil
Hush                    -8 Recoil
Lore                    +3 Atk/Def
Legend                  +5 Atk/Def
Heroes                  +7 Atk/Def
Gaiety                  +100% Price
Glory                   +200% Price
Echo                    Reflects Block Damage
Wonder                  +5% Block Rate
Guile                   +10% Block Rate
Myth                    Raises Immunity to Effects
Luck                    +1 Item Appearance
Unlucky                 -1 Item Appearance


 UW9                     /\=======================/\
()========================)(   Ultimate Weapons    )(========================()
                         \/=======================\/
         /\______/\
_        )(      )(
| |       () Axes ()=========================================================()
`        )(______)(
         \/      \/
Level 0            ATK     Level 1            ATK     RARE              LV  ATK
----------------------     ----------------------     -------------------------
Tomahawk           15      Francisca          26      Stone Axe         0   34
Short Axe          19      Middle Axe         29         nothing
Hand Axe           22      Power Tomahawk     33      Goblin Axe        1   28
                                                         +3 VIT
Level 2            ATK     Level 3            ATK      Red Axe           1   28
----------------------     ----------------------         +5 VIT, Fire
Hatchet            37      Tabar              47      Ryujin's Axe      4   53
Battle Tomahawk    40      Power Axe          51         +2 VIT
Broad Axe          44      Double Axe         55
                                                     Rare Drops           Mode
Level 4            ATK     Level 5            ATK     -------------------------
----------------------     ----------------------      Orc Captains        Norm
Battle Axe         58      Pole Axe           69      Gob,Hobgoblins      Norm
Large Axe          62      Great Axe          73      Rare Gob,Hobgobs    Norm
Double Axe         65      Crescent Axe       76      All Gargoyles       Norm

Level 6            ATK     Level 7            ATK
----------------------     ----------------------
Baldish            80      See List Below
Halberd            83

Forged Axes            Lv     ATK     Material       Bonus
-------------------------------------------------------------------------------
Chaos Axe I            3      52     Dark/Mit/Ori   +150% Damage vs Fly/Undead
Chaos Axe II           5      67     ''             +150% Damage vs Fly/Undead
Chaos Axe III          7      85     ''             +150% Damage vs Fly/Undead

Darkness Axe I         3      52     Dark/Ori/Dark  +3 INT, Darkness
Darkness Axe II        5      67     ''             +5 INT, Darkness
Darkness Axe III       7      85     ''             +7 INT, Darkness

Fire Axe I             3      52     Mit/Dark/Mit   Critical +3, Fire
Fire Axe II            5      67     ''             Critical +5, Fire
Fire Axe III           7      85     ''             Critical +7, Fire

Ice Axe I              3      52     Ori/Mit/Ori    +3 VIT, Ice
Ice Axe II             5      67     ''             +5 VIT, Ice
Ice Axe III            7      85     ''             +7 VIT, Ice

Bolt Axe I             3      52     Mit/Ori/Mit    +3 DEX, Lightning
Bolt Axe II            5      67     ''             +5 DEX, Lightning
Bolt Axe III           7      85     ''             +7 DEX, Lightning

Shining Axe I          3      52     Ori/Dark/Ori   +3 DEF, Light
Shining Axe II         5      67     ''             +5 DEF, Light
Shining Axe III        7      85     ''             +7 DEF, Light

Vemon Axe I            3      52     Dark/Mit/Dark  Attack Speed +1, Poisonous
Vemon Axe II           5      67     ''             Attack Speed +2, Poisonous
Vemon Axe III          7      85     ''             Attack Speed +3, Poisonous

Heat Axe               3      52     3 Mit          +10 F.Resist, Fire
Giant Axe              5      67     ''             +5 DEF
Dragon Axe             7      85     ''             +20 F/I. Resist

Buster Halberd         3      55     3 Ori          Critical +10
Soul Axe               5      70     ''             5% Life Leech
Appolo  Axe            7      87     ''             +30 F. Resist

Executioner            3      60     3 Dark         5% Life Leech
Curst Axe              5      77     ''             Cursed, Recoil +4
Evil Axe               7      93     ''             Cursed

*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.

Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."

-Skater Sirian

                                                          /\______/\
                                                          )(      )(        _
()=========================================================() Bows ()       | |
                                                          )(______)(        `
                                                          \/      \/
Level 0            ATK     Level 1            ATK     RARE              LV  ATK
----------------------     ----------------------     -------------------------
Wood Bow            6      Steel Bow          14      Bone Shot         1   18
Short Bow           9      Ranger Bow         16         +5 DEX, +10 DR
Iron Bow           11      Middle Bow         19      Robin's Bow       4   35
                                                         +2 DEX
Level 2            ATK     Level 3            ATK      Master Bow        5   53
----------------------     ----------------------         +10 DEX, Critical +10
Crossbow           21      Rock Bow           29
Hunter's Bow       24      Long Bow           31     Rare Drops           Mode
Composite Bow      26      Heavy Crossbow     34     -------------------------
                                                      Skeleton Archer     Norm
Level 4            ATK     Level 5            ATK      BowMstr,Chaos Arch. Norm
----------------------     ----------------------      BowMstr,Chaos Arch. Advn
Battle Bow         36      Wrapped Bow        44
Ballista           39      Heavy Ballista     46
Great Bow          41      Battle Long Bow    49

Level 6            ATK     Level 7            ATK
----------------------     ----------------------
Arbalest           51      See List Below
Cranequin          54

Forged Bows            Lv     ATK     Material       Bonus
-------------------------------------------------------------------------------
Chaos Bow I            3      32     Dark/Mit/Ori   +150% Damage vs Fly/Undead
Chaos Bow II           5      43     ''             +150% Damage vs Fly/Undead
Chaos Bow III          7      56     ''             +150% Damage vs Fly/Undead

Darkness Bow I         3      32     Dark/Ori/Dark  +3 INT, Darkness
Darkness Bow II        5      43     ''             +5 INT, Darkness
Darkness Bow III       7      56     ''             +7 INT, Darkness

Fire Bow I             3      32     Mit/Dark/Mit   Critical +3, Fire
Fire Bow II            5      43     ''             Critical +5, Fire
Fire Bow III           7      56     ''             Critical +7, Fire

Ice Bow I              3      32     Ori/Mit/Ori    +3 VIT, Ice
Ice Bow II             5      43     ''             +5 VIT, Ice
Ice Bow III            7      56     ''             +7 VIT, Ice

Bolt Bow I             3      32     Mit/Ori/Mit    +3 DEX, Lightning
Bolt Bow II            5      43     ''             +5 DEX, Lightning
Bolt Bow III           7      56     ''             +7 DEX, Lightning

Shining Bow I          3      32     Ori/Dark/Ori   +3 DEF, Light
Shining Bow II         5      43     ''             +5 DEF, Light
Shining Bow III        7      56     ''             +7 DEF, Light

Vemon Bow I            3      32     Dark/Mit/Dark  Attack Speed +1, Poisonous
Vemon Bow II           5      43     ''             Attack Speed +2, Poisonous
Vemon Bow III          7      56     ''             Attack Speed +3, Poisonous

Gale Bow               3      32     3 Mit          Dex+5, +150% Dam-vs-Flying
Sonic Bow              5      43     ''             +5 DEF
Lunar Bow              7      56     ''             +20 F/I/ER

Doppler Bow            3      34     3 Ori          +20 D/LR
Soul Bow               5      45     ''             5% Life Leech
Sagittarius Bow        7      58     ''             +10 F/I/ER

Diabolic Bow           3      40     3 Dark         +30 DR, Cursed
Blood Bow              5      51     ''             2% Dual Leech, Cursed
Cantarela Bow          7      64     ''             Cursed

*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.

Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."

-Skater Sirian


         /\_______/\
_        )(       )(
| |       () Claws ()========================================================()
`        )(_______)(
         \/       \/
Level 0            ATK     Level 1            ATK     RARE              LV  ATK
----------------------     ----------------------     -------------------------
Claw                7      Bronze             15      Sphinx Claw       2   29
Cestus             10      Hora               17         +4 DEF
Cat Claw           12      Wagnuk             20      Combat Claw       3   31
                                                         +2 STR, Fire
Level 2            ATK     Level 3            ATK
----------------------     ----------------------     Rare Drops           Mode
Iron Claw          22      Bichwa             30     -------------------------
Jur                25      Steel Claw         32      All Scorpions       Norm
Power Claw         27      Battle Claw        35      All Scorpions       Norm

Level 4            ATK     Level 5            ATK
----------------------     ----------------------
Scorpion Claw      37      Bear Claw          45
Manople            40      Madu               47
Chwang             42      Pata               50

Level 6            ATK     Level 7            ATK
----------------------     ----------------------
Great Claw         52      See List Below
Dragon Claw        53

Forged Claws           Lv     ATK     Material       Bonus
-------------------------------------------------------------------------------
Chaos Claw I           3      33     Dark/Mit/Ori   +150% Damage vs Fly/Undead
Chaos Claw II          5      45     ''             +150% Damage vs Fly/Undead
Chaos Claw III         7      55     ''             +150% Damage vs Fly/Undead

Darkness Claw I        3      33     Dark/Ori/Dark  +3 INT, Darkness
Darkness Claw II       5      45     ''             +5 INT, Darkness
Darkness Claw III      7      55     ''             +7 INT, Darkness

Fire Claw I            3      33     Mit/Dark/Mit   Critical +3, Fire
Fire Claw II           5      45     ''             Critical +5, Fire
Fire Claw III          7      55     ''             Critical +7, Fire

Ice Claw I             3      33     Ori/Mit/Ori    +3 VIT, Ice
Ice Claw II            5      45     ''             +5 VIT, Ice
Ice Claw III           7      55     ''             +7 VIT, Ice

Bolt Claw I            3      33     Mit/Ori/Mit    +3 DEX, Lightning
Bolt Claw II           5      45     ''             +5 DEX, Lightning
Bolt Claw III          7      55     ''             +7 DEX, Lightning

Shining Claw I         3      33     Ori/Dark/Ori   +3 DEF, Light
Shining Claw II        5      45     ''             +5 DEF, Light
Shining Claw III       7      55     ''             +7 DEF, Light

Vemon Claw I           3      33     Dark/Mit/Dark  Attack Speed +1, Poisonous
Vemon Claw II          5      45     ''             Attack Speed +2, Poisonous
Vemon Claw III         7      55     ''             Attack Speed +3, Poisonous

Beast Claw             3      33     3 Mit          Critical +4
Tiger Claw             5      45     ''             Walking Speed +20
Beserk Claw            7      55     ''             +5 Dex/Critical

Justice Claw           3      35     3 Ori          +20 DR, Light
Soul Claw              5      47     ''             5% Life Leech
Gehenna Claw           7      58     ''             +10 DEF, Recoil +4

Deadly Claw            3      41     3 Dark         Cursed
Demon Claw             5      53     ''             +8 DEF, DArkness, Cursed
Foxglove Claw          7      63     ''             Cursed

*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.

Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."

-Skater Sirian


                                                        /\________/\
                                                        )(        )(        _
()=======================================================() Flails ()       | |
                                                        )(________)(        `
                                                        \/        \/
Level 0            ATK     Level 1            ATK     RARE              LV  ATK
----------------------     ----------------------     -------------------------
Short Flail        20      Flail              42      Holy Flail        3   62
Whip               24      Thorn Whip         36         +10 LR, Light
Light Flail        28      Hitter             40      Giant's Ironball  5   90
                                                         +10 VIT, -5 DEX
Level 2            ATK     Level 3            ATK
----------------------     ----------------------     Rare Drops           Mode
Chain Whip         44      Piaj               56     -------------------------
Stone Flail        48      Power Flail        60      All Apes            Norm
Chail Flail        52      Spiked Flail       64      All Minotaurs       Advn

Level 4            ATK     Level 5            ATK
----------------------     ----------------------
Heavy Flail        68      Long Flail         80
Vinor              72      Great Flail        84
Battle Flail       76      Guten Dark         88

Level 6            ATK     Level 7            ATK
----------------------     ----------------------
Morning Star       92      See List Below
Scorpion Flail     96

Forged Flails          Lv     ATK     Material       Bonus
-------------------------------------------------------------------------------
Chaos Flail I          3      60     Dark/Mit/Ori   +150% Damage vs Fly/Undead
Chaos Flail II         5      78     ''             +150% Damage vs Fly/Undead
Chaos Flail III        7      98     ''             +150% Damage vs Fly/Undead

Darkness Flail I       3      60     Dark/Ori/Dark  +3 INT, Darkness
Darkness Flail II      5      78     ''             +5 INT, Darkness
Darkness Flail III     7      98     ''             +7 INT, Darkness

Fire Flail I           3      60     Mit/Dark/Mit   Critical +3, Fire
Fire Flail II          5      78     ''             Critical +5, Fire
Fire Flail III         7      98     ''             Critical +7, Fire

Ice Flail I            3      60     Ori/Mit/Ori    +3 VIT, Ice
Ice Flail II           5      78     ''             +5 VIT, Ice
Ice Flail III          7      98     ''             +7 VIT, Ice

Bolt Flail I           3      60     Mit/Ori/Mit    +3 DEX, Lightning
Bolt Flail II          5      78     ''             +5 DEX, Lightning
Bolt Flail III         7      98     ''             +7 DEX, Lightning

Shining Flail I        3      60     Ori/Dark/Ori   +3 DEF, Light
Shining Flail II       5      78     ''             +5 DEF, Light
Shining Flail III      7      98     ''             +7 DEF, Light

Vemon Flail I          3      60     Dark/Mit/Dark  Attack Speed +1, Poisonous
Vemon Flail II         5      78     ''             Attack Speed +2, Poisonous
Vemon Flail III        7      98     ''             Attack Speed +3, Poisonous

Lashing Flail          3      60     3 Mit          Attack Speed +2
Holy Flail             5      78     ''             +150% Dam.vs Undead, Light
Crushing Flail         7      98     ''             +5 Dex/Critical

Alabaster Flail        3      62     3 Ori          +20 HP/SP, Fire
Soul Flail             5      80     ''             5% Life Leech
Ark Flail              7     100     ''             +20 ER, Lightning

Unholy Flail           3      68     3 Dark         +50DR -50LR,Darkn., Cursed
Death Flail            5      86     ''             +8 DEF, Cursed
Evil Flail             7     106     ''             Cursed

*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.

Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."

-Skater Sirian


         /\________/\
_        )(        )(
| |       () Knives ()=======================================================()
`        )(________)(
         \/        \/
Level 0            ATK     Level 1            ATK     RARE              LV  ATK
----------------------     ----------------------     -------------------------
Knife               5      Dirk               12      Shuriken          4   32
Dagger              7      Jambiya            14         +2 DEX
Bronze Knife       10      Steel Knife        17      Poison Dagger     5    1
                                                         Deadly Poison
Level 2            ATK     Level 3            ATK
----------------------     ----------------------     Rare Drops           Mode
Stiletto           19      Kunai              26     -------------------------
Misericorde        21      Ponard             28      All Automatons      Norm
BankBroad Axe      23      Hunter's Knife     30      I do not know.

Level 4            ATK     Level 5            ATK
----------------------     ----------------------
Katar              33      Telek              40
Mail Breaker       35      Kukri              42
Battle Knife       37      Kris               44

Level 6            ATK     Level 7            ATK
----------------------     ----------------------
Main-Gauche        46      See List Below
Cinquedea          49

Forged Knives          Lv     ATK     Material       Bonus
-------------------------------------------------------------------------------
Chaos Knife I          3      29     Dark/Mit/Ori   +150% Damage vs Fly/Undead
Chaos Knife II         5      39     ''             +150% Damage vs Fly/Undead
Chaos Knife III        7      51     ''             +150% Damage vs Fly/Undead

Darkness Knife I       3      29     Dark/Ori/Dark  +3 INT, Darkness
Darkness Knife II      5      39     ''             +5 INT, Darkness
Darkness Knife III     7      51     ''             +7 INT, Darkness

Fire Knife I           3      29     Mit/Dark/Mit   Critical +3, Fire
Fire Knife II          5      39     ''             Critical +5, Fire
Fire Knife III         7      51     ''             Critical +7, Fire

Ice Knife I            3      29     Ori/Mit/Ori    +3 VIT, Ice
Ice Knife II           5      39     ''             +5 VIT, Ice
Ice Knife III          7      51     ''             +7 VIT, Ice

Bolt Knife I           3      29     Mit/Ori/Mit    +3 DEX, Lightning
Bolt Knife II          5      39     ''             +5 DEX, Lightning
Bolt Knife III         7      51     ''             +7 DEX, Lightning

Shining Knife I        3      29     Ori/Dark/Ori   +3 DEF, Light
Shining Knife II       5      39     ''             +5 DEF, Light
Shining Knife III      7      51     ''             +7 DEF, Light

Vemon Knife I          3      29     Dark/Mit/Dark  Attack Speed +1, Poisonous
Vemon Knife II         5      39     ''             Attack Speed +2, Poisonous
Vemon Knife III        7      51     ''             Attack Speed +3, Poisonous

Sharp Knife            3      29     3 Mit          +8 Dex
Butterfly Knife        5      39     ''             Critical +5
Assassin Knife         7      51     ''             +30 PR, Poisonous

Fairy Knife            3      31     3 Ori          +1 ATK/DEF, Light
Soul Knife             5      41     ''             5% Life Leech
Ripper Knife           7      53     ''             +10DR/DEX

Will Knife             3      37     3 Dark         Rcoil +4, Darkness, Cursed
Blood Knife            5      47     ''             2% Dual Leech, Cursed
Demon Knife            7      59     ''             Darkness, Cursed

*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.

Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."

-Skater Sirian


                                                          /\______/\
                                                          )(      )(        _
()=========================================================() Rods ()       | |
                                                          )(______)(        `
                                                          \/      \/
Level 0            ATK     Level 1            ATK     RARE              LV  ATK
----------------------     ----------------------     -------------------------
Wooden Staff       10      Wand               16      Chaos Sceptre     2   20
Short Staff        12      Bronze Rod         18         +40 Recoil
Baton              14      Stick              20      Witch's Rod       3   26
                                                         +2 INT
Level 2            ATK     Level 3            ATK      Darkness Rod      3   32
----------------------     ----------------------         +10 DR, Darkness
Iron Rod           21      Jeweled Wand       27      Kitty Staff       7   58
Maple Staff        23      Wizard Rod         29         Recoil -8, AtkSpd +10
Steel Staff        25      Coral Staff        31
                           Marble Rod         35     Rare Drops           Mode
Level 4            ATK      Ebony Staff        42     -------------------------
----------------------                                 Colosseum           Advn
Power Stick        33     Level 5            ATK      All Wisp            Norm
Spiked Rod         37     ----------------------      LesserDemon,Dem.    Norm
                           Quarterstaff       39      See Temple of Light
                           Long Staff         40
Level 6            ATK      Battle Rod         44
----------------------
Crystal Rod        46     Level 7            ATK
                          ----------------------
                           See List Below

Forged Rods            Lv     ATK     Material       Bonus
-------------------------------------------------------------------------------
Chaos Rod I            3      30     Dark/Mit/Ori   +150% Damage vs Fly/Undead
Chaos Rod II           5      39     ''             +150% Damage vs Fly/Undead
Chaos Rod III          7      48     ''             +150% Damage vs Fly/Undead

Darkness Rod I         3      30     Dark/Ori/Dark  +3 INT, Darkness
Darkness Rod II        5      39     ''             +5 INT, Darkness
Darkness Rod III       7      48     ''             +7 INT, Darkness

Fire Rod I             3      30     Mit/Dark/Mit   Critical +3, Fire
Fire Rod II            5      39     ''             Critical +5, Fire
Fire Rod III           7      48     ''             Critical +7, Fire

Ice Rod I              3      30     Ori/Mit/Ori    +3 VIT, Ice
Ice Rod II             5      39     ''             +5 VIT, Ice
Ice Rod III            7      48     ''             +7 VIT, Ice

Bolt Rod I             3      30     Mit/Ori/Mit    +3 DEX, Lightning
Bolt Rod II            5      39     ''             +5 DEX, Lightning
Bolt Rod III           7      48     ''             +7 DEX, Lightning

Shining Rod I          3      30     Ori/Dark/Ori   +3 DEF, Light
Shining Rod II         5      39     ''             +5 DEF, Light
Shining Rod III        7      48     ''             +7 DEF, Light

Vemon Rod I            3      30     Dark/Mit/Dark  Attack Speed +1, Poisonous
Vemon Rod II           5      39     ''             Attack Speed +2, Poisonous
Vemon Rod III          7      48     ''             Attack Speed +3, Poisonous

Mace                   3      30     3 Mit          +5 INT
Milky Rod              5      39     ''             Charge ATK -1 SP
Alchemy Rod            7      48     ''             Charge ATK -2 SP

Eternal Wand           3      32     3 Ori          8% SP Leech
Soul Rod               5      41     ''             5% Life Leech
Will Rod               7      50     ''             Charge T.-3, SP Recover +1
                                                    Light

Gravedigger            3      38     3 Dark         +8 VIT, Cursed
Nether Rod             5      47     ''             Charge T.-8, Cursed
Demon Rod              7      56     ''             +10 INT, Darkness, Cursed

*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.

Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."

-Skater Sirian


         /\________/\
_        )(        )(
| |       () Spears ()=======================================================()
`        )(________)(
         \/        \/
Level 0            ATK     Level 1            ATK     RARE              LV  ATK
----------------------     ----------------------     -------------------------
Short Spear        12      Javelin            21      Kobold Spear      0   15
Bronze Spear       15      Spear              24
Light Spear        18      War Fork           27     Rare Drops           Mode
                                                     -------------------------
Level 2            ATK     Level 3            ATK      All Kobolds         Norm
----------------------     ----------------------
Steel Lance        30      Heavy Lance        39
Long Spear         33      Battle Spear       42
Power Spear        36      Half Pike          45

Level 4            ATK     Level 5            ATK
----------------------     ----------------------
Hunter's Spear     48      Trident            57
Partisan           51      Pike               60
Chrome Lance       54      Glave              63

Level 6            ATK     Level 7            ATK
----------------------     ----------------------
Ahlspiess          66      See List Below
Corsesca           69

Forged Spears          Lv     ATK     Material       Bonus
-------------------------------------------------------------------------------
Chaos Spear I          3      43     Dark/Mit/Ori   +150% Damage vs Fly/Undead
Chaos Spear II         5      56     ''             +150% Damage vs Fly/Undead
Chaos Spear III        7      71     ''             +150% Damage vs Fly/Undead

Darkness Spear I       3      43     Dark/Ori/Dark  +3 INT, Darkness
Darkness Spear II      5      56     ''             +5 INT, Darkness
Darkness Spear III     7      71     ''             +7 INT, Darkness

Fire Spear I           3      43     Mit/Dark/Mit   Critical +3, Fire
Fire Spear II          5      56     ''             Critical +5, Fire
Fire Spear III         7      71     ''             Critical +7, Fire

Ice Spear I            3      43     Ori/Mit/Ori    +3 VIT, Ice
Ice Spear II           5      56     ''             +5 VIT, Ice
Ice Spear III          7      71     ''             +7 VIT, Ice

Bolt Spear I           3      43     Mit/Ori/Mit    +3 DEX, Lightning
Bolt Spear II          5      56     ''             +5 DEX, Lightning
Bolt Spear III         7      71     ''             +7 DEX, Lightning

Shining Spear I        3      43     Ori/Dark/Ori   +3 DEF, Light
Shining Spear II       5      56     ''             +5 DEF, Light
Shining Spear III      7      71     ''             +7 DEF, Light

Vemon Spear I          3      43     Dark/Mit/Dark  Attack Speed +1, Poisonous
Vemon Spear II         5      56     ''             Attack Speed +2, Poisonous
Vemon Spear III        7      71     ''             Attack Speed +3, Poisonous

Gale Lance             3      43     3 Mit          +10 Dex
Holy Lance             5      56     ''             150% Dam.vs Undead, Light
Dragoon Lance          7      71     ''             +10 DEF, Fire

Mercurius Spear        3      45     3 Ori          +20 FR, Fire
Soul Lance             5      58     ''             5% Life Leech
Hozon Lance            7      73     ''             +10DR/DEX

Ruinous Lance          3      51     3 Dark         +5 STR, Cursed
Dark Lord Spear        5      64     ''             +10 INT Cursed, Ice
Devil Lance            7      79     ''             Darkness, Cursed

*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.

Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."

-Skater Sirian

                                                        /\________/\
 A9                                                     )(        )(        _
()=======================================================() Swords ()       | |
                                                        )(________)(        `
                                                        \/        \/
Level 0            ATK     Level 1            ATK     RARE              LV  ATK
----------------------     ----------------------     -------------------------
Short Sword         8      Battle Blade       26      Cold Sword        0   20
Iron Blade         11      Long Sword         29         +2 STR, Ice
Middle Sword       14      Scimitar           33      Skeletal Sword    0   20
                                                         +1 STR
Level 2            ATK     Level 3            ATK      Pastes Sword      2   65
----------------------     ----------------------         -5 DEX/DEF, -10 FR
Steel Sword        25      Estoc              33      Knight's Sword    4   41
Broadsword         28      Falcion            36         +2 ATK
Saber              30      Battle Sword       39      Magma Blade       4   43
                                                         +3 Dex, Fire
Level 4            ATK     Level 5            ATK      Master Sword      5   52
----------------------     ----------------------         +10 Dex/Critical
Damascus Blade     42      Chrome Blade       50      Kusanagi          6   62
Katana             44      Great Sword        53         +200% Dam.vs Undead,
Buster SWord       47      Flamberge          56         Cursed

Level 6            ATK     Level 7            ATK
----------------------     ----------------------
Zweihander         58      See List Below
Claymore           61

                                         Rare             Drops           Mode
                                         -------------------------------------
                                          Cold Sword      Rare Skel       Norm
                                          Paste Sword     Paste           Advn
                                          Knight's Sword  All Knights     Norm
                                          Magma Blade     Chests in Volc. Norm
                                          Master Sword    All Knights     Adnv
                                          Kusanagi        Colosseum       Norm

Forged Swords          Lv     ATK     Material       Bonus
-------------------------------------------------------------------------------
Chaos Sword I          3      36     Dark/Mit/Ori   +150% Damage vs Fly/Undead
Chaos Sword II         5      48     ''             +150% Damage vs Fly/Undead
Chaos Sword III        7      62     ''             +150% Damage vs Fly/Undead

Darkness Sword I       3      36     Dark/Ori/Dark  +3 INT, Darkness
Darkness Sword II      5      48     ''             +5 INT, Darkness
Darkness Sword III     7      62     ''             +7 INT, Darkness

Fire Sword I           3      36     Mit/Dark/Mit   Critical +3, Fire
Fire Sword II          5      48     ''             Critical +5, Fire
Fire Sword III         7      62     ''             Critical +7, Fire

Ice Sword I            3      36     Ori/Mit/Ori    +3 VIT, Ice
Ice Sword II           5      48     ''             +5 VIT, Ice
Ice Sword III          7      62     ''             +7 VIT, Ice

Bolt Sword I           3      36     Mit/Ori/Mit    +3 DEX, Lightning
Bolt Sword II          5      48     ''             +5 DEX, Lightning
Bolt Sword III         7      62     ''             +7 DEX, Lightning

Shining Sword I        3      36     Ori/Dark/Ori   +3 DEF, Light
Shining Sword II       5      48     ''             +5 DEF, Light
Shining Sword III      7      62     ''             +7 DEF, Light

Vemon Sword I          3      36     Dark/Mit/Dark  Attack Speed +1, Poisonous
Vemon Sword II         5      48     ''             Attack Speed +2, Poisonous
Vemon Sword III        7      62     ''             Attack Speed +3, Poisonous

Elemental Sword        3      36     3 Mit          +10 F/I/ER
Shiva Sword            5      48     ''             +30 ER, Lightning
Levatine               7      62     ''             +30 FR, Fire

Musamune               3      38     3 Ori          Critical +3
Soul Blade             5      50     ''             5% Life Leech
Lord's Sword           7      64     ''             +20 IR, Ice

Murasame               3      44     3 Dark         Critical +3, Ice, Cursed
Muramasa               5      56     ''             3% Life Leech, Cursed
Darkside Sword         7      70     ''             Darkness, Cursed

*You must understand that forging is random. The more expensive your ores are
the more likely you'll get better results. Ore level does not matter, what
matter is the total sum of money all three ores adds up to be. For example
ore 1 sells for 500 gold, ore 2 sells for 1000, ore 3 yeilds 3400. The ore's
quality is now 500+1000+3400 = 4,900 Gold. Remeber that the more expensive the
quality the better your results will become. Ore quality also affect the bonus
damage bestowed on your weapon, ie. Sword + 20 (not sure). I am however, sure
that the bonus damage is very dependant on the amount of money paid to the
blacksmith. A hefty sum yields a nice bonus when you have decent quality ores.
When determining ore quality, simply have it appraise near the local shops;
the more expensive the better. Through trial we can see that cheap ores are
able to yeild the above weapons, but at a very low percent. However, I predict
that one cannot forge a level 7 weapon when the local shops are selling level
1-5 or so. In my theory, Level 3 weapons can be forged after Demon's Tower.
This is when the local shops starts selling Level 3 Weapons. Same goes for
Level 5 weapons. I think one may forge it when the vendors sell them. Level 7
however is a whole different story since vendors do not sell level 7 weapons.
Level 7 Weapons may be forge with very late in advance mode. When forging
level 7 weapons, be sure to use expensive ores to weed out the unncessary
lower level weapons such as Level 3 and 5s.

Disproving my Theory:
"I think that it is not right (it's a theory after all) because I forged a
Fairy Knife (level 3 knife) before I even fought Clione on Normal... (way way
back before the Demon Tower)
And this '...Same goes for Level 5 weapons.' But I forged a Blood Knife
(level 5 knife) before vendors even sold me level 4 knives..."

-Skater Sirian

                            /\=================/\
()===========================)(   Accessories   )(============================()
                            \/=================\/
Alphabetical and Whatever Order
-------------------------------
Ancient Charm               Charge -2 SP
Ancient Ring                Charge -1 SP
Angel Earrings              +50HP/SP/LR
Angel's Charm               +100HP/LR
Angel's Necklace            +50 LR, Changes wearer to baby blue color
Attack Ring                  +3 Atk
Atlus Ring                   +3 Dex/Str/Vit
Demon Ring                  +10 Str/Vit, Cursed
Dragon's Eye                 +1 Item Appearance, +10 Atk/Int
Dream Ring                   +2 Item Appearance
Flower Necklace              +1 Item Appearance
Flower Ring                  +1 Item Appearance, +30 HP/SP
Life Ring                    +3 Vit
Might Ring                   +2 Str
Power Ring                   +4 Str
Quick Ring                   +3 Dex
Mist Ring                   +10 Dex, -10 Vit
Shinobi Bracelet            +15 Dex
Bat Wing                    +20 Dex, -20 Def
Imitation Ring               +1 Atk/Dex
Needle Ring                  +2 Atk
Gale Ring                    +3 Atk/Dex
Burning Ring                 +5 Atk, +40 FR
Klantol Times                +5 Atk/Def, +10 DR
Unicorn's Horn               +6 Atk, Recoil +4
Battle Charm                 +8 Atk/Dex
Blast Charm                  +8 Atk
Master Ring                  +8 Atk, Critical hit +4
Magatama                    +10 Atk/Def
Dread Ring                  +12 Atk, -12 Vit
Evil Ring                   +15 Atk/Dex, Cursed
Fiend Ring                  +30 Atk, Cursed
Toy Ring                     +1 Def
Broach                       +2 Def
Gold Ring                    +2 Def
Protect Ring                 +3 Def
Shield Ring                  +3 Def, +5% Blocking Rate
Glorious Ring                +4 Def, +40 LR
Platinum Ring                +4 Def
Crusade Ring                 +8 Def, +80 LR
White Ring                  +10 Def
Dragon's Charm              +15 Def, +30 FR
Mikagami                    +23 Def, +9 FR
Bronze Medal                +10 HP
Silver Medal                +20 HP
Gold Medal                  +30 HP
Platinum Medal              +40 HP
Portrait Coin               +51 HP
Star Pendant                +20 SP
Moon Pendant                +40 SP
Prism Ring                   +3 Int, +10 I/LR
Wisdom Ring                  +3 Int
Cloud Ring                   +5 Int, +10 ER
Fairy Ring                   +5 Int/Dex
Vision Ring                  +5 Int
Psychic Pendant              +8 Int, SP recover speed +1
Phantom Charm               +10 Int, Attack Speed -10
Black Ring                  +30 Int, +20 DR, Cursed
Bat Ring                    Attack Speed +2
Flash Ring                  Attack Speed +2, +20 LR
Rogue Pendant               Walking Speed +20, +5 Dex
Soccer Ball                 Walking Speed +20, Critical hit +4, Recoil +4
Speed Ring                  Walking Speed +30
Ring of Haste               Walking Speed +50
Champion Pendant            Walking Speed -150, Attack Speed +10
Silver Ring                 +150% damage vs Undead, +10 DR
Storm Pendant               +150% damage vs Flying, +20 DR
Tempest Ring                +200% damage vs Flying, +30 DR
Emerald Charm               +20 PR
Onyx Charm                  +20 DR
Fiend's Necklace            +50 DR, Changes wearer to Black Colors
Ruby Charm                  +20 FR
Sapphire Charm              +20 IR
Pearl Charm                 +20 LR
Topaz Charm                 +20 ER
Unicorn Ring                +40 LR
Crystal Charm               +10 F/I/ER
Diamond Charm               +20 F/I/ER
Knapsack                     +1 row to ITEM (L Button)
Backpack                     +2 rows to ITEM (L Button)
Armored Knapsack             +5 Def, +1 row to ITEM (L Button)
Armored Backpack             +5 Def, +2 rows to ITEM (L Button)
Case                         +1 row to WEAPON (R Button)
Chest                        +2 rows to WEAPON (R Button)
Armored Case                 +5 Def, +1 row to WEAPON (R Button)
Armored Chest                +5 Def, +2 rows to WEAPON (R Button)
Magic Belt                   +1 row to both ITEM and WEAPON Slots
Ace's Ring                  Increases throwing range
Chaos Ring                  Nulls curses
Eyeball Necklace            SP recover speed +1
Eyeball Ring                Critical hit +8
Fairy Charm                 Raises immunity to effects
Soul Charm                  Soul Power charges faster
Spirit Ring                 Charge up time -5
Yogurt Ring                 Transform into Yogurt

Angels
-----------------
Angel Earrings              +50 HP/SP/LR
Angel's Charm              +100 HP/LR
Angel's Necklace            +50 LR, Changes wearer to baby blue color.

Attack
-----------------
Imitation Ring               +1 Atk/Dex
Needle Ring                  +2 Atk
Attack Ring                  +3 Atk
Gale Ring                    +3 Atk/Dex
Burning Ring                 +5 Atk, +40 FR
Klantol Times                +5 Atk/Def, +10 DR
Unicorn's Horn               +6 Atk, Recoil +4
Battle Charm                 +8 Atk/Dex
Blast Charm                  +8 Atk
Master Ring                  +8 Atk, Critical hit +4
Dragon's Eye                +10 Atk/Int, +1 Item Appearance
Magatama                    +10 Atk/Def
Dread Ring                  +12 Atk, -12 Vit
Evil Ring                   +15 Atk/Dex, Cursed
Fiend Ring                  +30 Atk, Cursed

Phantom Charm               Attack Speed -10, +10 Int
Bat Ring                    Attack Speed +2
Flash Ring                  Attack Speed +2, +20 LR
Champion Pendant            Attack Speed +10, Walking Speed -150

Soccer Ball                 Critical hit +4, Walking Speed +20, Recoil +4
Eyeball Ring                Critical hit +8

Charges
-----------------
Ancient Ring                Charge -1 SP
Ancient Charm               Charge -2 SP
Soul Charm                  Soul Power charges faster
Spirit Ring                 Charge up time -5

Darkness Resist
-----------------
Klantol Times               +10 DR, +5 Atk/Def
Silver Ring                 +10 DR, +150% damage vs Undead
Black Ring                  +20 DR, +30 Int, Cursed
Onyx Charm                  +20 DR
Storm Pendant               +20 DR, +150% damage vs Flying
Tempest Ring                +30 DR, +200% damage vs Flying
Fiend's Necklace            +50 DR, Changes wearer to Black Colors

Defense
-----------------
Bat Wing                    -20 Def, +20 Dex
Toy Ring                     +1 Def
Broach                       +2 Def
Gold Ring                    +2 Def
Protect Ring                 +3 Def
Shield Ring                  +3 Def, +5% Blocking Rate
Glorious Ring                +4 Def, +40 LR
Platinum Ring                +4 Def
Armored Case                 +5 Def, +1 row to WEAPON (R Button)
Armored Chest                +5 Def, +2 rows to WEAPON (R Button)
Armored Knapsack             +5 Def, +1 row to ITEM (L Button)
Armored Backpack             +5 Def, +2 rows to ITEM (L Button)
Klantol Times                +5 Def/Atk, +10 DR
Crusade Ring                 +8 Def, +80 LR
Magatama                    +10 Def/Atk
White Ring                  +10 Def
Dragon's Charm              +15 Def, +30 FR
Mikagami                    +23 Def, +9 FR

Dexterity
-----------------
Atlus Ring                   +3 Dex/Str/Vit
Gale Ring                    +3 Dex/Atk
Quick Ring                   +3 Dex
Rogue Pendant                +5 Dex, Walking Speed +20
Battle Charm                 +8 Dex/Atk
Mist Ring                   +10 Dex, -10 Vit
Evil Ring                   +15 Dex/Atk, Cursed
Shinobi Bracelet            +15 Dex
Bat Wing                    +20 Dex, -20 Def

Eletrical Resist
-----------------
Cloud Ring                  +10 ER, +5 Int
Crystal Charm               +10 E/I/FR
Diamond Charm               +20 E/I/FR
Topaz Charm                 +20 ER

Enhance Damage
-----------------
Silver Ring                 +150% damage vs Undead, +10 DR
Storm Pendant               +150% damage vs Flying, +20 DR
Tempest Ring                +200% damage vs Flying, +30 DR

Fire Resist
-----------------
Mikagami                     +9 FR, +23 Def
Crystal Charm               +10 F/I/ER
Diamond Charm               +20 F/I/ER
Ruby Charm                  +20 FR
Dragon's Charm              +30 FR, +15 Def
Burning Ring                +40 FR, +5 Atk

HP
-----------------
Bronze Medal                +10 HP
Silver Medal                +20 HP
Gold Medal                  +30 HP
Flower Ring                 +30 HP/SP, +1 Item Appearance
Platinum Medal              +40 HP
Angel Earrings              +50 HP/SP/LR
Portrait Coin               +51 HP
Angel's Charm              +100 HP/LR

Ice Resist
-----------------
Crystal Charm               +10 I/F/ER
Prism Ring                  +10 I/LR, +3 Int
Diamond Charm               +20 I/F/ER
Sapphire Charm              +20 IR

Intelligent
-----------------
Prism Ring                   +3 Int, +10 I/LR
Wisdom Ring                  +3 Int
Cloud Ring                   +5 Int, +10 ER
Fairy Ring                   +5 Int/Dex
Vision Ring                  +5 Int
Psychic Pendant              +8 Int, SP recover speed +1
Dragon's Eye                +10 Int/Atk, +1 Item Appearance
Phantom Charm               +10 Int, Attack Speed -10
Black Ring                  +30 Int, +20 DR, Cursed

Item Appearance
-----------------
Dragon's Eye                 +1 Item Appearance, +10 Atk/Int
Flower Necklace              +1 Item Appearance
Flower Ring                  +1 Item Appearance, +30 HP/SP
Dream Ring                   +2 Item Appearance

Item/Weapon Slots
-----------------
Knapsack                     +1 row to ITEM (L Button)
Backpack                     +2 rows to ITEM (L Button)
Armored Knapsack             +1 row to ITEM (L Button), +5 Def
Armored Backpack             +2 rows to ITEM (L Button), +5 Def
Case                         +1 row to WEAPON (R Button)
Chest                        +2 rows to WEAPON (R Button)
Armored Case                 +1 row to WEAPON (R Button), +5 Def
Armored Chest                +2 rows to WEAPON (R Button), +5 Def
Magic Belt                   +1 row to both ITEM and WEAPON Slots

Light Resist
-----------------
Prism Ring                  +10 L/IR, +3 Int
Flash Ring                  +20 LR, Attack Speed +2
Pearl Charm                 +20 LR
Glorious Ring               +40 LR, +4 Def
Unicorn Ring                +40 LR
Angel Earrings              +50 LR/SP/HP
Angel's Necklace            +50 LR, Changes wearer to baby blue color.
Crusade Ring                +80 LR,+8 Def
Angel's Charm              +100 LR/HP

Poison Resist
-----------------
Emerald Charm               +20 PR

SP
-----------------
Star Pendant                +20 SP
Flower Ring                 +30 HP/SP, +1 Item Appearance
Moon Pendant                +40 SP
Angel Earrings              +50 SP/HP/LR

Eyeball Necklace            SP recover speed +1
Psychic Pendant             SP recover speed +1, +8 Int

Strength
-----------------
Might Ring                   +2 Str
Atlus Ring                   +3 Str/Dex/Vit
Power Ring                   +4 Str
Demon Ring                  +10 Str/Vit, Cursed

Vitality
-----------------
Dread Ring                  -12 Vit, +12 Atk
Mist Ring                   -10 Vit, +10 Dex
Atlus Ring                   +3 Vit/Str/Dex
Life Ring                    +3 Vit
Demon Ring                  +10 Vit/Str, Cursed

Walking Speed
-----------------
Rogue Pendant               Walking Speed +20, +5 Dex
Soccer Ball                 Walking Speed +20, Critical hit +4, Recoil +4
Speed Ring                  Walking Speed +30
Ring of Haste               Walking Speed +50
Champion Pendant            Walking Speed -150, Attack Speed +10

MISC.
-----------------
Ace's Ring                  Increases throwing range
Chaos Ring                  Nulls curses
Fairy Charm                 Raises immunity to effects
Yogurt Ring                 Transform wearer into Yogurt

 SL9                         /\===============/\
()============================)(   Soul List   )(============================()
                             \/===============\/

Soul               MODE      Drop By
====================================
Atom Dragon (Fire!)
-------------------
Atom Dragon II     Normal    Salamander
Atom Dragon III    Normal    Soul Dragon
Atom Dragon III    Advance   Salamander
Atom Dragon IV     Advance   Soul Dragon

Arbiter (Light!)
----------------
Arbiter I          Normal    Fairy
Arbiter II         Normal    Blue Giant, Holy Giant
Arbiter II         Advance   Fairy
Arbiter III        Normal    Titan
Arbiter III        Advance   Blue Giant, Holy Giant
Arbiter IV         Advance   Titan

Azuzra (Poison!)
----------------
Azuzra I           Normal    Bubble Paste
Azuzra II          Normal    Tarantula
Azuzra II          Advance   Bubble Paste
Azuzra III         Normal    Poison Hound
Azuzra III         Advance   Tarantula
Azuzra IV          Advance   Poison Hound

Golem (Neutral!)
----------------
Golem I            Normal    Golem
Golem II           Normal    Ice Golem
Golem II           Advance   Golem
Golem III          Normal    Mudman
Golem III          Advance   Ice Golem
Golem IV           Advance   Mudman

Oblivion (Darkness!)
--------------------
Oblivion I         Normal    Dark Skeleton
Oblivion II        Normal    {Vampire Family}
Oblivion II        Advance   Dark Skeleton
Oblivion III       Advance   Blood Fiend, Vampire
Oblivion IV        Advance   Vampire Lord

Proserpina (Ice!)
-----------------
Proserpina I       Normal    Yeti
Proserpina II      Normal    Snow Lizard
Proserpina II      Advance   Yeti
Proserpina III     Advance   Snow Lizard

Raijin (Lightning!)
-------------------
Raijin I           Normal    Lightning Paste, Thunder Bat
Raijin II          Normal    Mist Demon
Raijin II          Advance   Lightning Paste, Thunder Bat
Raijin III         Normal    Arch Demon
Raijin III         Advance   Mist Demon
Raijin IV          Advance   Arch Demon


 SIL9                        /\==============/\
()============================)(   Set List   )(=============================()
                             \/==============\/
Set               Equipment                 Bonus Effects
-------------------------------------------------------------------------------
Ancient          Anubis Mask               +20 Def, Critical +32, Cursed
                 Mummy Armor

                 _____________________________________________________________
Apostate         Apostate Helm/Hood        +20 L/DR, Nulls Curses
                 Apostate Armor/Robe
                 Apostate Gloves/Shield

                 _____________________________________________________________
Banded           Banded Helm               +6 Dex/Def
                 Banded Armor

                 _____________________________________________________________
Black            Black Helm                +20 DR, +10 Def
                 Black Armor
                 Black Shield
                 Black Ring

                 _____________________________________________________________
Blizzard         Blizzard Helm/Hood        +25 IR, SP Recover Speed +3
                 Blizzard Armor/Robe
                 Blizzard Gloves/Shield

                 _____________________________________________________________
Bone             Bone Helm                 +6 Def, +30 DR, -30 LR
                 Bone Armor
                 Bone Gloves/Shield

                 _____________________________________________________________
Boxing           Headgear                  +4 Str/Dex, Recoil +12
                 Boxing Shorts
                 Boxing Gloves
                 _____________________________________________________________
Brass            Brass Helm                +6 Def
                 Brass Armor
                 Brass Gloves/Shield

                 _____________________________________________________________
Bronze           Bronze Helm               +4 Def
                 Bronze Armor
                 Bronze Gloves/Shield

                 _____________________________________________________________
Burial           Burial Helm/Hood          +10 L/DR, Nulls Curses
                 Burial Armor/Robe
                 Burial Gloves/Shield

                 _____________________________________________________________
Burning          Burning Helm/Hood         +20 FR, +10 Atk
                 Burning Armor/Robe
                 Burning Gloves/Shield

                 _____________________________________________________________
Clestial         Celestial Helm/Hood       +15 LR, +8 Def
                 Celestial Armor/Robe
                 Celestial Gloves/Bracers

                 _____________________________________________________________
Chain            Chain Hood                +7 Dex/Def
                 Chain Mail
                 Chain Bracers

                 _____________________________________________________________
Chain II         Chain Beret               +8 Dex
                 Chain Vest
                 Chain Gloves

                 _____________________________________________________________
Cotton           Cotton Hood               +2 Int
                 Cotton Robe
                 Cotton Gloves

                 _____________________________________________________________
Crocodile        Crocodile Helm            +9 Def, +30 FR
                 Crocodile Armor
                 Crocodile Gloves/Shield
                 _____________________________________________________________
Dark             Dark Hat                  +3 Int, +10 DR
                 Dark Robe
                 Dark Orb

                 _____________________________________________________________
Darkness         Darkness Rod              +15 Atk, +60 Def, 50% Life Leech
                 Darkness Hood
                 Darkness Robe
                 Darkness Glove

                 _____________________________________________________________
Deadly           Deadly Helm/Hood          +25 PR, Raises Immunity to Effects
                 Deadly Armor/Robe
                 Deadly Gloves/Shield

                 _____________________________________________________________
Demon            Demon Knife/Rod           +8 Vit, +30 FR
                 Demon Hood
                 Demon Robe
                 Demon Gloves
                 Demon Ring

                 _____________________________________________________________
Dragon           Dragon Helm               +12 Def, +40 FR
                 Dragon Armor
                 Dragon Gloves/Shield

                 _____________________________________________________________
Element          Elemental Sword           +30 Def, +50 SP
                 Elemental Hood
                 Elemental Robe
                 Elemental Gloves

                 _____________________________________________________________
Elven            Elven Cap                 +5 Dex
                 Elven Vest

                 _____________________________________________________________
Evil             Evil Axe/Flail            +20 Atk, -20 Dex
                 Evil Helm
                 Evil Armor
                 Evil Ring

                 _____________________________________________________________
Fiend            Fiend Helm                +15 Def, +60 DR, -60 LR
                 Fiend Armor
                 Fiend Gloves
                 Fiend Ring

                 _____________________________________________________________
Fighter          Headband                  +2 Str, +2 Dex, Recoil +4
                 Judo Uniform

                 _____________________________________________________________
Flame            Flame Helm/Hood           +8 Atk, +15 FR
                 Flame Armor/Robe
                 Flame Gloves/Shield

                 _____________________________________________________________
Force            Force Helm                +10 Str
                 Force Armor
                 Force Shield

                 _____________________________________________________________
Frost            Frost Helm/Hood           +20 IR, SP Recover Speed +2
                 Frost Armor/Robe
                 Frost Glove/Shield

                 _____________________________________________________________
Fuuma            Shuriken                  +20 Atk, +60 Def, Critical +16
                 Fuuma's Skull Cap
                 Fuuma's Attire
                 Fuuma's Bracer

                 _____________________________________________________________
Glory            Glorious Helm             SP Recover Speed +1
                 Glorious Armor
                 Glorious Ring

                 _____________________________________________________________
Halfling         Half Helm                 +3 Dex/Def
                 Half Armor

                 _____________________________________________________________
Hatred           Hatred Helm/Hood          +40 Int, +25 DR, Cursed
                 Hatred Armor/Robe
                 Hatred Gloves/Shield

                 _____________________________________________________________
Heavy            Heavy Helm                +12 Def
                 Heavy Armor
                 _____________________________________________________________
Holy             Holy Flail                +20 Atk, +60 Def, Charge -4 SP
                 Holy Hood
                 Holy Garb
                 Holy Mittens

                 _____________________________________________________________
Hunter           Hunter's Cap              +10 Dex
                 Hunter's Armor
                 Hunter's Gloves

                 _____________________________________________________________
Ice              Ice Helm/Hood             +15 IR, SP Recover Speed +1
                 Ice Armor/Robe
                 Ice Gloves/Shield

                 _____________________________________________________________
Ivory            Ivory Helm                +12 Def, +50 DR, -50 LR
                 Ivory Armor
                 Ivory Gloves/Shield

                 _____________________________________________________________
Kitty            Kitty Staff               +1 Item Appearance, Walk Speed +30
                 Kitty Hood
                 Kitty Robe

                 _____________________________________________________________
Knight           Knight's Sword            +20 Atk, +60 Def, +20% Block Rate
                 Knight Helm
                 Knight Armor
                 Knight Shield

                 _____________________________________________________________
Leather          Leather Helm              +1 Dex/Def
                 Leather Armor
                 Leather Bracers/Shield

                 _____________________________________________________________
Leather II       Leather Beret             +2 Dex
                 Leather Vest
                 Leather Gloves

                 _____________________________________________________________
Lizard           Lizard Helm               +6 Def
                 Lizard Armor
                 Lizard Gloves/Shield

                 _____________________________________________________________
Lunar            Lunar Helm                +10 Def, +20 LR
                 Lunar Armor
                 Lunar Gloves

                 _____________________________________________________________
Mage             Mage Hood                 +6 Int
                 Mage Robe
                 Mage Gloves

                 _____________________________________________________________
Magic            Magic Helm                +10 Int
                 Magic Robe
                 Magic Gloves

                 _____________________________________________________________
Magma            Magma Blade               +5 Atk/Dex/Def
                 Magma Helm
                 Magma Armor

                 _____________________________________________________________
Mask             Mask                      +3 Str/Dex, Recoil +8
                 Fighter's Outfit

                 _____________________________________________________________
Mercenary        Combat Claw               +20 Atk, +60 Def, +50 Dex
                 Mercenary Cap
                 Mercenary Garb
                 Mercenary Gloves

                 _____________________________________________________________
Middle           Middle Beret              +6 Dex
                 Middle Vest
                 Middle Bracers

                 _____________________________________________________________
Mithril          Mithril Helm/Hood         +10 Dex
                 Mithril Armor/Robe
                 Mithril Gloves/Shield

                 _____________________________________________________________
Mystic           Mystic Hood               +8 Int
                 Mystic Robe
                 Mystic Gloves

                 _____________________________________________________________
Necro            Necro Hood                +5 Int, +15 DR
                 Necro Robe
                 Necro Gloves

                 _____________________________________________________________
Ninja            Black Hood                +3 Dex, Critical +3
                 Ninja Clothes

                 _____________________________________________________________
Nox              Nox Helm                  +20 PR, Raises Immunity to Effects
                 Nox Armor
                 Nox Gloves/Shield

                 _____________________________________________________________
Pheonix          Pheonix Helm/Hood         +12 Atk, +25 FR
                 Pheonix Armor/Robe
                 Pheonix Gloves/Shield

                 _____________________________________________________________
Plasma           Plasma Helm/Hood          +10 Dex, +20 ER
                 Plasma Armor/Robe
                 Plasma Gloves/Shield

                 _____________________________________________________________
Plate            Plate Helm                +10 Def
                 Plate Mail

                 _____________________________________________________________
Poison           Poison Dagger             +15 PR, Raises Immunity to Effects
                 Poison Helm/Hood
                 Poison Armor/Robe
                 Poison Gloves/Shield

                 _____________________________________________________________
Priest           Priest Hood               +15 HP/SP
                 Priest Robe
                 Priest Gloves/Orb

                 _____________________________________________________________
Ring             Ring Hood                 +4 Dex/Def
                 Ring Mail
                 Ring Gloves

                 _____________________________________________________________
Ritual           Ritual Helm/Hood          +15 LR/DR, Nulls Curses
                 Ritual Armor/Robe
                 Ritual Gloves/Shield

                 _____________________________________________________________
Robin            Robin's Bow               +20 Atk, +60 Def, Attack Speed +5
                 Robin's Beret
                 Robin's Vest
                 Robin's Bracers

                 _____________________________________________________________
Royal            Royal Gown                +20 Def
                 Royal Gloves

                 _____________________________________________________________
Ryujn            Ryujin's Axe              +20 Atk, +50 Vit, +60 Def
                 Ryujin's Helm
                 Ryujin's Armor
                 Ryujin's Bracer

                 _____________________________________________________________
Saint            Saint Hood                +10 Int
                 Saint Robe
                 Saint Gloves

                 _____________________________________________________________
Scale            Scale Helm/Hood          +3 Def, +10 FR
                 Scale Armor/Robe
                 Scale Gloves/Shield

                 _____________________________________________________________
Shadow           Shadow Helm/Hood         +20 Int, +15 DR, Cursed
                 Shadow Armor/Robe
                 Shadow Gloves/Sheld

                 _____________________________________________________________
Shinobi          Skull Cap                +5 Dex, Critical +5
                 Shinobi Outfit
                 Plate Gloves

                 _____________________________________________________________
Silk             Silk Hood                +4 Int
                 Silk Robe
                 Silk Gloves

                 _____________________________________________________________
Skeletal         Skeletal Sword           +9 Def, +40 DR, -40 LR
                 Skeletal Helm
                 Skeletal Armor
                 Skeletal Gloves/Shield

                 _____________________________________________________________
Sniper           Sniper Cap               +8 Dex
                 Sniper Suit
                 Sniper Gloves

                 _____________________________________________________________
Solar            Solar Helm/Hood          +12 Def, +25 LR
                 Solar Armor/Robe
                 Solar Gloves/Shield

                 _____________________________________________________________
Soul             Soul Weapon              +10 Atk, +20 Def, Soul Charge Faster
                 Soul Cap
                 Soul Robe
                 Soul Gloves

                 _____________________________________________________________
Spark            Spark Helm/Hood          +12 Dex, +25 ER
                 Spark Armor/Robe
                 Spark Gloves/Shield

                 _____________________________________________________________
Splint           Splint Helm              +5 Dex/Def
                 Splint Armor
                 Splint Gloves

                 _____________________________________________________________
Steel            Steel Helm               +8 Def
                 Steel Armor
                 Steel Gloves/Shield

                 _____________________________________________________________
Studded          Studded Helm             +2 Dex/Def
                 Studded Armor

                 _____________________________________________________________
Studded II       Studded Beret            +4 Dex
                 Studded Vest
                 Studded Gloves

                 _____________________________________________________________
Thunder          Thunder Helm/Hood        +8 Dex, +15 ER
                 Thunder Armor/Robe
                 Thunder Gloves/Shield

                 _____________________________________________________________
Weib             Weib Helm/Hood           +30 Int, +20 DR, Cursed
                 Weib Armor/Robe
                 Weib Gloves/Shield

                 _____________________________________________________________
Witch            Witch's Rod              +20 Atk, +60 Def, +50 Int
                 Witch's Hat
                 Witch's Robe
                 Witch's Gloves

 G9                           /\==============/\
()=============================)(   Glitches   )(============================()
                              \/==============\/
Sound Mode:
===========
At the Sega screen press Up, Down, Up, Down, Left, Right, Left, Right, Up,
Right, Down, Left, then at the title screen highlight any mode, hold Start and
press A.

Funky Names:    Effects:
========================
Yoshi           Dex +5
Genomes         Genome Ring
Nindri          Have a Dream Hat in your inventory
Vjum            Have an Atlus Ring in your inventory
Dengeki         Int +5 RTH +30
VJxSS           Power Gloves
Montaka         RDK +30
Iyoku           RFR +30
Mizupin         RIC +30
Vizupin         RIC +30
Saophen         RLT +30
Hachi           RPO +30
Ninky           Str +5
Taicho          VIT +5

Infinate Gold:
==============
Step 1 - Save up to 100,000 Gold.
Step 2 - Place that bag of gold in your deposit bank.
Step 3 - Put one bag of gold (any amount) in your inventory.
Step 4 - Drag the 100,000 Gold over to your NEW bag and click "A".
Step 5 - Remove the new bag of Gold and repeat.


Duping Items:
=============
Step 1 - Drop anything you want to dupe on the bed where you start off
Step 2 - Save, and load the file
Step 3 - Pick up all the items that were on the floor at the bed
Step 4 - Defeat Chaos and watch credits (long part here)
Step 5 - Load file again, you should have all items in your inventory + the
same items on the floor.
-RaGNaRoK1127

Item Appearance:
================
"Early this morning while messing with forging of dark matter materials (level
2), I forged myself an Unlucky Hood +3. The unlucky hood is cursed and has a
modifier of item appearance -1. I had a hunch to mess with it a bit and took
a chaos ring and equipped both and entered chaos castle (normal mode). Sure
enough my hunch was right and I was amazed to see that virtually every enemy
was dropping items. I don't think the rarity of the item was affected other
than the drop rate. In a half run of the castle (before you reach gillespie)
I picked up a couple of level 2 materials, a letter "E" and a yogurt doll.
This should make getting items a lot more easier and a dungeon trip more
fruitful. I want to make sure this isn't just me that this is happening to.
Someone please forge an unlucky hood and verify that this is really working!"
-IceCloudZero

"...to get an unlucky hood, the combined price of your 3 dark matters must be
between 2000 and 5980 (or Lvl 1 dark matters, by the term most people here use,
and not Lvl 2)"
-zeroeternity

*Mostly everything here is found in GameFAQS's Codes/Secret Section.

 F9                            /\============/\
()==============================)(   Foring   )(=============================()
                               \/============\/
MIT=mithril
ORI=orihalcon
DM= dark matter
BON=bone
SCA=scale
----------------
DM ORI ORI = solar glove / solar helm / solar hood
ORI DM ORI = shining weapons /
ORI ORI DM = solar robe / solar armor / solar shield

ORI DM DM = hatred hood / hatred gloves / hatred helm
DM ORI DM = darkness weapons /
DM DM ORI = hatred armor / hatred shield / hatred robe

MIT MIT ORI = spark robe/ spark shield / spark armor
MIT ORI MIT = bolt weapons / light helm / rage armor
ORI MIT MIT = spark hood /spark helm

MIT ORI ORI = blizzard helm / blizzard gloves / blizzard hood
ORI MIT ORI = ice weapons /
ORI ORI MIT = blizzard armor / blizzard shield / blizzard robe

DM MIT MIT = phoenix hood / phoenix helm / phoenix gloves
MIT DM MIT = fire weapons /
MIT MIT DM = phoenix armor / phoenix shield / phoenix robe

MIT DM DM = deadly gloves / deadly helm / deadly hood
DM MIT DM = venom weapons /
DM DM MIT = deadly armor / deadly shield / deadly robe

DM MIT ORI |
MIT ORI DM |\
ORI MIT DM | \ = chaos weapon / apostate armor / apostate gloves/
DM ORI MIT | / apostate helm / apostate robe / apostate shield / apostate hood
ORI DM MIT |/
MIT DM ORI |

ORI ORI ORI = saint gloves / glorious helm / sagittarius bow / saint hood /
       saint robe / hozon lance / ark flail / glorious armor / apollo axe /
       ripper knife /lord's sword / divine shield / gehenna claw / will rod

DM DM DM = demon gloves / evil flail / evil armor / devil lance / demon knife /
       demon rod / darkside sword / evil helm / banishing shield / cantarela
       bow /demon robe / demon hood

MIT MIT MIT = adept hood / illusion gloves / assassin knife / crusade armor /
       alchemy rod / dragoon lance / helm of bravery / levatine sword /
       crushing flail /hero's shield/ lunar bow/ dragon axe / grace robe /
       berserk claw

BON BON BON = bone armor / bone helm / bone gloves / bone shield / fiend
       gloves / fiend helm / fiend shield / fiend armor

SCA SCA SCA = scale helm / dragon armor / scale gloves / dragon gloves /
       scale armor / scale shield / dragon shield / dragon helm

ORI ORI ORI LVL1= force helm / force armor / justice gloves / force shield /
       solar robe / lucky hood / doppler bow /eternal wand / fairy knife /
       mercurius spear / alabaster flail / buster halberd / justice claws
ORI ORI ORI LVL2= soul axe / soul gloves / reflex shield / soul cap / soul
       bow / order armor / soul lance / soul claw / soul blade / soul rod /
       soul robe / soul flail / soul axe / holy light helm/ soul knife /
ORI ORI ORI LVL3= saint gloves / glorious helm / sagittarius bow / saint hood
       / saint robe / hozon lance / ark flail / glorious armor / apollo axe /
       ripper knife /lord's sword / divine shield / gehenna claw / will rod

DM DM DM LVL1= ruinous lance / unholy flail / diabolic bow/ black armor/
       killer gloves / executioner axe / black shield/ will knife / deadly
       claw / unholy flail / black helm / grave digger rod / mortal robe /
       unlucky hood / Murasame sword
DM DM DM LVL2= demon claw / nether rod/ crypt gloves / greed robe / eclipse
       hood / blood knife / dark lord spear / blood bow / dread helm / death
       flail / bane shield / cursed axe / muramasa / malice armor /
DM DM DM LVL3= demon gloves / evil flail / evil armor / devil lance / demon
       knife / demon rod / darkside sword / evil helm / banishing shield /
       cantarela bow /demon robe / demon hood

MIT MIT MIT LVL1= mithril gloves / mithril hood / gale bow / beast claw /
       elemental sword / mace rod / mithril armor / gale lance / mithril
       robe / lashing flail / mithril helm / heat axe / sharp knife / mithril
       shield
MIT MIT MIT LVL2= zephyr hood / impulse helm / holy lance / royal gloves /
       milky rod / tiger claw / giant axe / holy flail/ fortress shield /
       tribal robe / shiva sword / butterfly knife / sonic bow / eternal
       armor /
MIT MIT MIT LVL3= adept hood / illusion gloves / assassin knife / crusade
       armor / alchemy rod / dragoon lance / helm of bravery / levatine sword
       / crushing flail /hero's shield/ lunar bow/ dragon axe / grace robe /
       berserk claw


                            /\=================/\
()===========================)(   Copyrights    )(===========================()
                            \/=================\/
This may be not be reproduced under any circumstances except for personal,
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                          /\====================/\
()=========================)(   Authorization    )(==========================()
                          \/====================\/
The following site asked and recieved permission to post this guide:

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