----------------------------------------------------------------------------
----------------<Shin Bokura no Taiyou: Gyakushuu no Sabata>----------------
----------------------------------------------------------------------------

- Version 1.0.1 -

- Written by xsoulx326 -

"Shin Bokura no Taiyou: Gyakushuu no Sabata" & all related contents and
images are originally copyrighted by Konami.

If you want to jump to a specific part of the guide, use Ctrl+F and copy any
code of the below parts.

=================
Table of Contents
=================

1.  Introduction               #INTRO#
2.  Controls                   #CNTRL#
3.  Solar Sensor               #SOLAR#
4.  Walkthrough                #WLKTG#
 4.0  Awaken                  #AWAKE#
 4.1  Sealed Prison           #PRISN#
 4.2  World Map               #WORLD#
 4.3  San Miguel              #MGUEL#
 4.4  Lifeless Town           #LFLES#
 4.5  Ancient Tree            #ANCNT#       **In Progress**
 4.6  White Forest            #WHITE#       **In Progress**
 4.7  Pirate Island           #NIDHG#       **In Progress**
 4.8  Dark Castle             #CASTL#       **In Progress**
 4.9  Paradise                #PRDSE#       **In Progress**
 4.10 Battle Arena            #ARENA#       **In Progress**
   4.10.1  Bronze Class
   4.10.2  Silver Class
   4.10.3  Gold Class
   4.10.4  Platinum Class
5.  Dungeon Mission            #DNGEN#       **In Progress**
 5.1  Sealed Prison
 5.2  Lifeless Town
 5.3  Ancient Tree
 5.4  White Forest
 5.5  Pirate Island
6.  Bike Racing                #RACNG#
 6.1  Overview
 6.2  Bike Customizer
   6.2.1  Bike Parts
   6.2.2  Bike Options
   6.2.3  Bike Colors
 6.3  Bike Tracks
7.  Shopkeepers                #SHOPS#
8.  Solar Smith                #FORGE#       **In Progress**
9.  Library Information        #LIBRY#
 9.1  Monster Guide           #MNSTR#
 9.2  Weapon Guide            #WEAPN#
 9.3  Accessory Guide         #ACSRY#
 9.4  Album                   #ALBUM#
 9.5  Title Log               #TITLE#
 9.6  Request Sheets          #QUEST#
10.  Collections               #CLECT#
 10.1  GunDelSol              #GDSOL#
   10.1.1  Lenses
   10.1.2  Frames
 10.2  Usable Items           #ITEMS#
 10.3  Dolls                  #DOLLS#
 10.4  Endings                #ENDGS#
10. Version Info               #VERSI#
11. Credits                    #CREDT#
12. Legal Info                 #LEGAL#
13. Contact Info               #CNTCT#

==========================
1. Introduction    #INTRO#
==========================

I started this guide because I'm playing the game and I'm trying to make a
perfect game for everyone and me. However, this game didn't have the US
Version. So, I patched the rom with the translation patch file to play the
game and it seems more easier to play.

If I have any mistaken, please contact me and I'll correct it. Thanks.

======================
2. Controls    #CNTRL#
======================

+-------------------------------------------------------------+
|---------------------                                        |
||         1         |                                        |
|---------------------                                        |
|    ---------------------                                    |
|LIFE|         2         |                                    |
|    ---------------------                                    |
|    ---------------------                                    |
|ENE |         3         |                                    |
|    ---------------------                                    |
|    ---------------------                                    |
|TRC |         4         |                                    |
|    ---------------------                                    |
|                                                             |
|                                                             |
|                                                             |
|--------                                   --------  --------|
||      |            SUN                    |      |  |      ||
||  5   |            ---------------------  |  7   |  |  8   ||
||      |            |         6         |  |      |  |      ||
|--------            ---------------------  --------  --------|
+-------------------------------------------------------------+

1. Status Up Ok - When you level up and get Status Points, this will appear.

2. Life Bar - Show your life.

3. Energy Bar - Show your energy.

4. Trance Bar - Show your Trance Points.

5. Trance/Solar Power - Use available Trance and Solar Power.

6. Solar Gauge - Show how many Sun you have.

7. Lens - Display your GunDelSol's lens.

8. Weapon - Display your weapon.

---------------
Button Controls
---------------

Control Pad - Move, Move cursor

Button A - Confirm, Read, Asorb, Solar Charge(Need Sunlight), Sol attacks(Sol
          Trance), Dark attacks(Dark Trance)

Button B - Cancel, Attack, Sol attacks(Sol Trance), Dark attacks(Dark Trance)

Button L - Use Trance/Solar Power

Button R - Move screen(Using Control Pad)

Button Start - Access menu

Button Select - Change weapon(Press Button R), Change Trance/Solar Power
               (Press Button L), Change GunDelSol's lens(Press Button B)

Now, that's for Controls Section.

==========================
3. Solar Sensor    #SOLAR#
==========================

Before I begin the walkthrough, the Solar Sensor deserves some explanation.
The Solar Sensor is a tiny little doohickey in your cartridge that picks up
UV radiation and reports what it's sensing to your game. This is measured on
your screen on the Sun Gauge, out of a possible 10 bars.

Solar Boy, Django has the standard Life and Energy Bars. The most immediate
and obvious effect of the Solar Sensor is that, as long as both you and
Django are standing in sunlight, his Energy Bar will slowly refill. By
holding down the A button, Django can perform a Solar Charge that accelerates
this process at the expense of not being able to move. Although there are
items that restore ENE, for the most part, sunlight is the only reliable way
to restores your Energy Bar.

Energy also accumulates in the Solar Station as long as you're getting
sunlight. This acts as reserve Energy that can be absorbed from Solar Station
placed throughout the dungeons in a pinch, but perhaps more importantly, this
Energy can be transferred from the Solar Station to the Solar Bank, where it
becomes Soll, the currency of the Boktai world. Your Solar Bank account gains
interest daily, even when you're not playing thanks to a battery-powered
real-time clock also built into the cartridge. As the game goes on, shops
will open where you can buy Items, Accessories, and Weapons using your
hard-earned Soll, and of course sell unwanted items to earn more. And if
needs be, you can transfer your Soll back into the Solar Station, turning it
back into Energy.

More sunlight is not, however, always a good thing. For one thing, most items
in Boktai 2 are perishable, and more sunlight makes them perish faster. A lot
faster. Rotten items can still be eaten, but not without ill effect.

The Solar Sensor has many more effects, some bad, most good, but to cover
them all would require a FAQ unto itself, and might spoil some parts of the
game. So that's all I'll say on the subject for now.

An afterword: Although there are a few sources of artificial sunlight in the
game, for the most part it is not possible to beat the game without it, and
it's certainly not possible to get everything. However, there are a couple
ways to fool the Solar Sensor. Most blacklights give off a fair bit of UV at
close range, for example. I do not recommend playing the game this way, as it
detracts from the feel quite a bit, not to mention holding the game too close
may melt parts of your cartridge, GBA, or hands. But it may be the only
option for people who work for most of the day or have similar problems
keeping them from soaking up those rays.

=========================
4. Walkthrough    #WLKTG#
=========================

=====================
4.0 Awaken    #AWAKE#
=====================
"The end of the world...
People forgot about the Sun. It was a dark age...
With the appearance of the Dark Tribe, the world was shrouded in fear.
The living turned undead and roamed the Earth.
Thanks to the warriors, the people's last hope,
It seemed the Sun had returned, and a brief respite had been earned.
But the warriors were defeated, betrayed by their friend,
and they were never seen again...
The Beast of Destruction awoke,
and the world was pluged into eternal darkness.
When the Sun returns, it is said the warriors shall awaken once more.
But who will be able to take back the Sun...now that the warriors are gone?"

The story begins with The Legend of The Warriors of Light. The legend goes
that the Warriors were betrayed by their friend and never even fought the
Eternal Beast. Because of their death, Immortals rule the earth, led by the
Lord of Destruction, Ratatosk. Sabata wakes up in the moon, confused. Sabata
attempts to defend himself against a mysterious enemy.

=---------------------------\Boss Battle/--------------------------=
- Beast of Destruction - Vanargand                                 -
=------------------------------------------------------------------=
HP: ???                Level: ??
Attacks: Punch, Crush, Mystery Beam

This is nothing special, just avoid attacks from Vanargand.

=--------------------------/End Boss Battle\-----------------------=

Vanargand finishes him off with a Solar beam attack. Ratatosk shows up and
tells Sabata that he needs Lunar Child blood to control the Eternal Beast.
Ratatosk then possesses Sabata.

==============================
4.1 Sealed Prison    #PRISON#
==============================
+ Items Available:                   + Weapons Available
   - Solar Nut             x7           - [GUN] Wizard           x1
   - Earthly Nut           x4           - [SWD] Gradius          x1
   - Healer                x1
   - Speed Nut             x1
   - Map                   x1
   - Photo: Sabata (A)     x1
+ Mini Boss(s): Skeleton
+ Boss: Bronze Armor

----------------
Basement Floor 4
----------------

This prison has been closed for ages. You wake up as Django, with Otenko
talking to you. Listen to him for a while and then he'll disappear, leaving
you to explore this room by yourself. Open the chest for a Solar Nut. Otenko
will appear, instructing you in the use of items. Head up the stairs.

----------------
Basement Floor 3
----------------

Kill the Ghoul, grab 2 Solar Nuts and head north. Oh, sunlights! Get some sun
and stay under the window, now press Button A for Solar Charge. Kill the 2
Ghouls and head east. Head north after crossing the narrow path by leaning
against the wall. Kill the 2 Spiders and open the green chest to get
GunDelSol's frame, the Wizard. Head west after you grab the Wizard. Loot the
room and grab 2 Earthly Nuts and 2 Solar Nuts, then head north and prepare
for your first mini boss.

=-------------------------\Mini Boss Battle/-----------------------=
- *TRAP* - Skeleton                                                -
=------------------------------------------------------------------=
HP: 80                   Level: 02
Attacks: Swipe

It's best to shoot this critter in the back as it will do the most
damage. So just shoot it once or twice then hide behind one of the
walls and when it turns around, repeat the process until the
enemy is killed.
=------------------------/End Mini Boss Battle\--------------------=

Open the chest for a Solar Nut and go to the next room. Thief! A little demon
, a Vorn, just stole all of your Solar Nuts and flee away. Grab the green
chest and get Map. Loot the Room, then head up the stairs.

----------------
Basement Floor 2
----------------

Go west and step on the switch to get your first sword, Gradius. Head north
and kill 4 Spiders, grab a Healer in the chest. Go back to the last room and
head west. Kill 6 Spiders and go to the next room. Now switch your weapon
into sword by holding down Button Select and press Button A, break the
crates and head west. Hit the lever to open the gate, then head north. Kill
the 3 Ghouls and head west. Get some sun and lure the 4 Klorofoluns to the
sunlight or kill them normally. Open the chest for an Earthly Nut and
invisible chest for a Speed Nut, then head up the stairs.


----------------
Basement Floor 1
----------------

Finally, the final floor. Recharge you Health and Energy from Health Crystal
and Solar Station. The boss of a dungeon is usually in the next room after
you find a Solar Station and a Health Crystal is next to each other. Head
north and fight the boss.


=---------------------------\Boss Battle/--------------------------=
- *TRAP* - Bronze Armor                                           -
=------------------------------------------------------------------=
HP: 400                  Level: ?? ~ 05
Shield HP: 80
Attacks: Chop, Slice, Lunging Chop

Equip the Gun Del Sol and run around the Armor and try to shoot it
in the back for maximum amount of damage. Just continue the strategy
until it's defeated. If you find that it defends too much, you can
destroy his shield after a couple of good hits.

Remember to recharge your Energy at the lights.

=--------------------------/End Boss Battle\-----------------------=

Open the green chest for Photo: Sabata(A), then head north. There's a door in
the way glowing with Dark Energy. A scream, and someone falls onto one of the
tombstones, breaking it accidentally and weakened the Dark Seal. He looks
around, checks the sky, and dashes off. Otenko and Django finally get the
bright idea of shooting the Dark Seal with GunDelSol and they destroyed the
Dark Seal.

-------
Floor 1
-------

Django and Otenko head outside, talk some more, and remember how they the
last thing they saw before they was buried - a new group of Immortals, lead
by Sabata, who has apparently decided to turn against him. The newly revived
Count of Groundsoaking Blood shows up and fills Django in.

========================
4.2 World Map    #WORLD#
========================
Finally we see the World Map. We're forced to go to San Miguel, however.

             |\/\/|   ____/#7/              #0 - San Miguel
     _        \#6/    \_____/    ____       #1 - Sealed Prison
    / \       //\\              /    \      #2 - Lifeless Town
   /   \                       (  #3  )     #3 - Ancient Tree
  /  #4 \                       \_  _/      #4 - White Forest
 /_______\                        ||        #5 - Pirate Island
                   /\/\/\        /__\       #6 - Dark Castle
  /\/\/\           | #2 |                   #7 - Paradise
  | #0 |           |____|            _      #8 - Battle Arena
  |____|                       \____/ \__
          ___     ______        \  #5   /
       __/   )    \~~~_/         \_____/
      / / #1/      \_/__
      |/___/       / #8 \
                  /______\

======================================
4.3 San Miguel    #MGUEL#
======================================
+ Items Available:                   + Weapons Available
   - Earthly Nut           x2           - [LEN] Luna             x1
   - Healer                x2
   - Leather Armor         x1
   - Dark Card             x1
   - Vector Coffin         x1

+ Power Available:
   - [SLR] Dash

-----------------
Map of San Miguel
-----------------

                          ( SOLAR TREE )
     /Clock /  / Bank /    \___    ___/    \ Inn \  \Library\
    /Tower /  /      /         |  |         \     \  \       \

  /Garage/ / Item / /Accessory/    \ Home \ \ Solar \ \ Weapon \
 /      / / Shop / /  Shop   / EXIT \      \ \ Smith \ \  Shop  \
                                \/

Home:
You start out in the only building with a bed. Violet, Nero, and the Coffin
Shopkeeper are in this building.  Now that Django has to travel so far to get
to the Immortal Dungeons, he's going to need a faster method of travel.  The
Coffin Shopkeeper has just the thing...the ultimate coffin, the Vector Coffin
Violet handles the Warehouse during the day.  Her doll handles it at night.
She also handles your Doll collection.
Check the Section 9.3 Doll section below for more information.
Inside the Green Chest is the GunDelSol's lense, Luna.
The Coffin Shopkeeper will let you modify your bike, but it's easier to do that
in Garage.

Solar Smith:
Talk to Smith and examine the Signs to learn how to smith in this new building.
After you've looked at a sign, Smith will let you forge weapons.  You probably
won't be high enough to wield anything else yet, so skip it for now.
Check the Section 7. Solar Forging section below for instructions.

Weapon Shop:
Talk to Cheyenne and he'll give you the Solar Power, Dash.
Check the Section 6. Shopkeeper section below for more information.

Library:
Talk to Lady. Nero will interrupt, the screen will go blank, and Django will
end up on the ground.
Check the Section 8. Library section below for more information.

Inn:
Talk to Zazie twice. She'll give you the Dark Card.

Bank@Loans:
Check the Sign, talk to the Solar Bank Twins and transfer Solar Energy if you
wish.

Clock Tower:
Talk to Ennio to change the time if you wish.

Garage:
Coffin Monster Elefan is here to greet you.  So is the new character, Coach.
Does he look like the Coffin Shopkeeper?
Talk to Coach, talk to Elefan. Coach explains you can trade racing points for
random items from Elefan.
Check the Section 5. Bike Racing section below for more information.

Item Shop:
Talk to Lita and just take some hits. After Lita finishes hitting Django,
she'll make some chests appear with recovery items in them.
Check the Section 6. Shopkeeper section below for more information.

Accessory Shop:
Talk to Kid...something about 9000, you probably owe him money.  He'll make a
green chest appear with Leather Armor inside.
Check the Section 6. Shopkeeper section below for more information.

That's it for San Miguel.

=============================
4.4 Lifeless Town     #TOWN#
=============================
+ Items Available:                   + Weapons Available
   - Earthly Nut           x3           - [GUN] Calamity          x1
   - Solar Nut             x2           - [GUN] Hoop              x1
   - Antidote              x1           - [LEN] Flame             x1
   - Warp Leaf             x1
   - Jerky                 x1
   - Tasty Meat            x1
   - Rotten Meat           x1
   - Card01                x1
   - Card02                x1
   - Card03                x1
   - Card04                x1
   - Card05                x1
   - Sidewinder            x1
   - Knuckle Guard         x1
   - Doll "Master Okenko"  x1
   - Map A                 x1
   - Map B                 x1

+ Power Available:
   - [TRN] Dark Trance

+ Mini Boss(s): Two Skeletons, Iron Armor
+ Boss: Count

-------
Floor 1
-------

Complete the driving sequence. Head north to the next room. Kill 3 Crows in
this room and head west. Kill 2 Skeletons and head east. Kill 3 Spiders and
grab Card01 from the green chest, go back to the last room and head north to
the wooden door. The gate is locked and you must light up the candle rack, so
head north on the left. Kill 2 Ghouls and an Armor and head up the stairs.

-------
Floor 2
-------

Go to the dead path and open the green chest for GunDelSol's lens, Flame, head
down the stairs.

-------
Floor 1
-------

Go back to the lobby. You can go to the lower room on the left and kill 3
Klorofoluns and an Armor.

-------
Floor 2
-------

Head up the stairs and talk to someone, but it's unneeded.

-------
Floor 1
-------

When you're ready, equip Flame lens GunDelSol and hit the candle rack and
open the gate. Head out and you will meet the treasure hunter came from the
future era, Trinity. Open the chest for an Antidote. Head north and kill 2
Poison Spiders, then go through the wooden door at lower west. Light up the
candle rack and kill 3 Ghouls, open the chest for a Card02. Go through
another door and open the chest for Map A. Go back inside and go through the
door at higher east, then head higher north. Trap! That means M.I.N.I.B.O.S.S
!

=-------------------------\Mini Boss Battle/-----------------------=
- *TRAP* - Two Skeletons                                          -
=------------------------------------------------------------------=
HP: 80                   Level: 02
Attacks: Jump, Swipe, Touch

Just the same as the previous Mini Boss Battle, it's best to shoot
this critter in the back as it will do the most  damage. So just
shoot it once or twice then hide behind one of the walls and when it
turns around, repeat the process until the enemy is killed. Then
when the first one is killed, use the same strategy to kill the
second one.

=------------------------/End Mini Boss Battle\--------------------=

The gate opens and go inside. Otenko will appears and say you will need a Red
Key to open the door. So head west and and use the left platform to go up.

-------
Floor 2
-------

Cross the narrow path to open the chest for a Warp Leaf, beware of the Spike
Floors. Go to next room and open the green chest for Bike Option
"Knuckle Guard". Go back to the last room and go down.

-------
Floor 1
-------

Use the other platform to go up.

-------
Floor 2
-------

Go to the next room and you will see Trinity again. The lame conservation
ends and open the purple chest for Red Key and the green chest for Card03.
Go out the room and use the platform to go down.

-------
Floor 1
-------

Head east and open the door, go in then. Grab the chests for a Solar Nut and
an Earthly Nut and prepare to kick the Iron Armor's ass.

=-------------------------\Mini Boss Battle/-----------------------=
- *TRAP* - Iron Armor                                              -
=------------------------------------------------------------------=
HP: 600                  Level: ?? ~ 07
Shield HP: 80
Attacks: Chop, Slice, Lunging Chop, Swing Slice

Equip the Gun Del Sol and run around the Armor and try to shoot it
in the back for maximum amount of damage. Just continue the strategy
until it's defeated. If you find that it defends too much, you can
destroy his shield after a couple of good hits.

Remember to recharge your Energy at the lights.

Halfway through the battle, you will gain the Trance ability and
become Black Django. With Black Django's power, you may kill the
Iron Armor faster by using Dark Fang(Button B).

=------------------------/End Mini Boss Battle\--------------------=

Open the green chest for Bike Front "Sidewinder" and head north. You will
meet Trinity again and he said "We're master and pupil now"?O_o Grab the
Rotten Meat and use the Warp Magic Square to go out if you wish. Head north
and kill 2 Mummy, you can move by leaning against the wall to prevent they
notice you or use a Tiptoe Nut. Head west and open the chests for a Solar Nut
and an Earthly Nut, go back to the last room and head north. Kill 2 Skeletons
and head west. Kill a Skeleton and don't step on the echo floors. Go to next
room and kill 3 Skeletons, grab Card04 in the green chest. Go back to the
last room and then head east. Head east again and go on the switch and press
up against the wall then tap on the wall to get the Ghoul's attention, then
quickly run around and go through the gate. Kill 2 Ghosts before they drain
your energy, if they stick on you, just move around. Head west and Trinity
wants you to find the Yellow Key, so go up the stairs.

-------
Floor 2
-------

This room is full with trap floors, so you must be careful or you will drop
to Floor 1 again. Go to the next room and open the purple chest for Yellow
Key and another chest for a Jerky.

-------
Floor 1
-------

You will go back to Trinity again after you open the purple chest. Head north
and kill 2 Skeletons and head north. Kill 2 Statues and grab Card05, go back
to the last room and head east. Kill a Ghost and a Mummy and open the green
chest for Map B. Go to next room and kill 2 Vorns and a Mummy, head north
then. Step on all traps but don't get damaged and a green chest will appear,
open it for GunDelSol's frame, the Clamity. Head west and kill 2 Skeletons.
Head west again and kill a Statue, open the green chest for Bike Tire "Trial"
Go back to the last room and head north. Trinity leaves and save your game,
restore your Life and Energy. Head north and it's time to break Count's horns

=---------------------------\Boss Battle/--------------------------=
- Groundsoaking Blood - Count                                      -
=------------------------------------------------------------------=
HP: 500                  Level: ?? ~ 05
Attacks: Bat Barette, Blood Lance, Pierce, Bloodsucking, Fission

The Count is so weak and it's easy to break his horn.

Equip Sol lens GuDelSol with the Wizard frame and shoot him. Around
the room are several groups of Bats along the wall, hit them a
couple of times to destroy them and open up the windows. When this
is done, get some sunlights and the Count will take much more damage
from your attacks.

Just keep attacking him until he is killed. His attacks aren't
really very powerful or anything so he's not much of a boss.

=--------------------------/End Boss Battle\-----------------------=

Drag the coffin to south and restore your Life and Energy if needed. Head
east and go to next room. Place the coffin on the Solar Barrier to reset the
timer. Drag the coffin and head south, kill a Armor and push the crate to the
switch. Head up the stairs and open the chest for an Earthly Nut, you will
see GariGari-kun(in daytime) or ???(in nighttime) at the corner in this room.
Go down the stairs and head west, push the steel block to west. Head south
and go out, head south and Trinity will come here. Head south again and place
the coffin on the Solar Barrier. Drag the coffin and head south, go to the
next room then. Go to next room and head east, put the coffin on the switch
and step on the other switch to open the gate. Head east and kill 2 Skeletons
, head south then. Head west twice and place the coffin on the Solar Barrier.
Head east twice and talk to the little girl to get Stuffed Doll "Master
Okenko". Head west twice and drag the coffin to south. Head south and then
east. Head south twice and place the coffin on the center of Pile Driver. Hit
the Pile Machines and get some sun to process the Pile Driver.

[ PURIFICATION ] ---------------------------------------------------

This Purification goes pretty quickly, just watch out for the Blood
Lance and remember to watch out for the Solar Gauge.

--------------------------------------------------- [ PURIFICATION ]

===========================
4.5 Ancient Tree    #TREE#
===========================



=============================
4.6 White Forest    #FOREST#
=============================



============================
4.7 Pirate Island    #SHIP#
============================



============================
4.8 Dark Castle    #CASTLE#
============================



===========================
4.9 Paradise    #PARADISE#
===========================



==========================
4.10 The Arena    #ARENA#
==========================

--------------------
4.10.1  Bronze Class
--------------------



--------------------
3.10.2  Silver Class
--------------------



------------------
3.10.3  Gold Class
------------------



----------------------
3.10.4  Platinum Class
----------------------

==================================
4. Dungeon Missions    #MISSIONS#
==================================

After you finish a dungeon and reveal the next dungeon, you can return there
to take on special missions that test your abilities in combat, stealth, or
exploration. Below you will find each dungeon's missions.

Mission 1: Eradication Mission
Mission 2: Search Mission
Mission 3: Escape Mission

When doing a mission, you are given 999 seconds. That means if you complete
the mission faster, your rank will be higher. The maximum rank is S-Rank and
the minimum rank is D-Rank.

After completing your mission, you will get your reward. If your rank is
higher, your reward will be better. If you get S-Rank in your mission, you
will get a Bike Option or Bike Track.

===========================
4.1 Sealed Prison Missions
===========================

Rank Achieved   |   S   |   A   |   B   |   C   |   D
----------------+-------+-------+-------+-------+-------
Time to Beat M1 | 04:19 | 05:09 | 05:59 | 06:49 |
Time to Beat M2 | 02:29 | 04:09 | 05:49 | 07:29 |
Time to Beat M3 | 01:39 | 03:19 | 04:59 | 06:39 |

S-Rank Rewards:
 Mission 1:    Option - Kid's Afro
 Mission 2:    Track #7 - Back Street
 Mission 3:    Option - BST Battery

===========================
4.2 Lifeless Town Missions
===========================

Rank Achieved   |   S   |   A   |   B   |   C   |   D
----------------+-------+-------+-------+-------+-------
Time to Beat M1 | 05:29 | 07:09 | 08:49 | 10:29 |
Time to Beat M2 | 02:19 | 03:59 | 05:39 | 07:19 |
Time to Beat M3 | 02:19 | 03:59 | 05:39 | 07:19 |

S-Rank Rewards:
 Mission 1:    Option - Protector
 Mission 2:    Track #8 - Jump Road
 Mission 3:    Option - WPN Battery

==========================
4.3 Ancient Tree Missions
==========================

Rank Achieved   |   S   |   A   |   B   |   C   |   D
----------------+-------+-------+-------+-------+-------
Time to Beat M1 | 08:19 | 09:59 | 11:39 | 13:19 |
Time to Beat M2 | 06:39 | 09:59 | 13:19 | 16:39 |
Time to Beat M3 | 06:39 | 09:59 | 13:19 | 16:39 |

S-Rank Rewards:
 Mission 1:    Option - Magic Step
 Mission 2:    Track #9 - Park Avenue
 Mission 3:    Option - SP Battery

==========================
4.4 White Forest Missions
==========================

Rank Achieved   |   S   |   A   |   B   |   C   |   D
----------------+-------+-------+-------+-------+-------
Time to Beat M1 | 06:39 | 09:59 | 13:19 | 16:39 |
Time to Beat M2 | 06:39 | 09:59 | 13:19 | 16:39 |
Time to Beat M3 | 06:39 | 09:59 | 13:19 | 16:39 |

S-Rank Rewards:
 Mission 1:    Option - Reinforced Frame
 Mission 2:    Track #10 - Potion Road
 Mission 3:    Option - Clutch Master

===========================
4.5 Pirate Island Missions
===========================

Rank Achieved   |   S   |   A   |   B   |   C   |   D
----------------+-------+-------+-------+-------+-------
Time to Beat M1 | 07:29 | 09:59 | 12:29 | 14:59 |
Time to Beat M2 | 06:39 | 09:59 | 13:19 | 16:39 |
Time to Beat M3 | 04:09 | 07:29 | 09:49 | 12:09 |

S-Rank Rewards:
 Mission 1:    Option - High Grade Oil
 Mission 2:    Track #11 - Lost Highway
 Mission 3:    Option - Brake Master

=========================
5. Bike Racing    #BIKE#
=========================

-------------
5.1  Overview
-------------

Every time you travel to a dungeon, you ride your bike. The first time you go
to each place, the game will switch to a side-scrolling racing game. Your
objective there, as in every race track in this game, is to reach the finish
line.

WARNING: If you die while riding to a dungeon, the game ends.

Coach is in charge of the Bike Garage in San Miguel.

Coach gives you four options when talking to him. The first lets you
customize your bike. The second lets you rename your bike. The third lets you
do time trials and races on different tracks. The fourth option just lets you
talk to Coach.

--------------------
5.2  Bike Customizer
--------------------

+-----------------+ +------------------------------------------+
| BIKE NAME       | |BIKE CUSTOM                               |
|                 | |          ATTACK / Dmg    [Special Dmg]   |
|                 | |     WEAPON COST / Cost   [Special Cost]  |
| Picture of Bike | |    ACCELERATION / Acceleration           |
|                 | |           SPEED / Max Speed              |
|                 | |              HP / Bike HP                |
|                 | |          OPTION / Option Slots           |
|                 | | STEERING HANDLE / Steering Ability       |
|                 | |           BRAKE / Braking Speed          |
|                 | |      BOOST COST / Boost Cost             |
+-----------------+ +------------------------------------------+
+----------+       +----------+         +----------+
|  CUSTOM  |       |  OPTION  |         |  COLOR   |
+----------+       +----------+         +----------+

-----------------
5.2.1  Bike Parts
-----------------
Four pages of Bike Parts: Front, Body, Tire and Special.

------------
Front Parts:
------------

Name:         Blaster I
 Attack:     20
 Wpn Cost:   40
Description:  A single bullet is fired forward.
Location:     START


Name:         Sidewinder
 Attack:     30
 Wpn Cost:   120
Description:  Two bullets are fired, curve around the front of the bike to
             opposite sides, and head backwards.
Location:     Lifeless Town, Iron Armor, 1st Time


Name:         Blaster II
 Attack:     40
 Wpn Cost:   80
Description:  A more powerful bullet.
Location:     White Forest, Axe Boss, 1st Time


Name:         Hammerhead
 Attack:     40
 Wpn Cost:   180
Description:  A rocket is fired straight forward.
Location:     Pirate Island, Purple Armor, 1st Time


Name:         Fairy Tale
 Attack:     45
 Wpn Cost:   150
Description:  Two rockets are fired: one forward, one backwards.
Location:     Lita - After selling all four consumable items from "???"


Name:         Crusher
 Attack:     60
 Wpn Cost:   8
Description:  A close-range weapon to drill the opponent/obstacle.
Location:     Cheyenne - After forging all swords up to Lvl50 (not Gram)

-----------
Body Parts:
-----------

Name:         Viking
 Accelerate: 46
 Speed:      92
 HP:         360
 Options:    1
Description:  Your basic bike body, no special features.
Location:     START


Name:         Einherjar
 Accelerate: 32
 Speed:      108
 HP:         330
 Options:    2
Description:  Four exhaust pipes point to the rear.
Location:     Ancient Tree, Green Armor, 1st Time


Name:         Ulfhedinn
 Accelerate: 84
 Speed:      104
 HP:         290
 Options:    3
Description:  Rocket engine on the back, two exhaust pipes.
Location:     Pirate Island A, behind Green Door


Name:         Berserker
 Accelerate: 22
 Speed:      96
 HP:         630
 Options:    4
Description:  Large vanes on the back.
Location:     Pirate Island, Red Armor, 1st Time


Name:         Valkyrie
 Accelerate: 18
 Speed:      126
 HP:         240
 Options:    3
Description:  Back fender above wheel, two exhaust pipes.
Location:     Dark Castle, Dual Armor, 1st Time


Name:         Sleipnir
 Accelerate: 62
 Speed:      114
 HP:         420
 Options:    2
Description:  Back fender curved over wheel, two short exhaust pipes.
Location:     Ancient Tree, Black Knight, 2nd+ Game

-----------
Tire Parts:
-----------

Name:         Standard I
 Steering:   32
 Brakes:     58
 Boost Cost: 120
Description:  Your basic tire, has four spokes.
Location:     START


Name:         Standard II
 Steering:   34
 Brakes:     116
 Boost Cost: 102
Description:  Improved basic tire, has "two" spokes.
Location:     S-Rank Back Street (Track #7)


Name:         Trail
 Steering:   38
 Brakes:     87
 Boost Cost: 68
Description:  Unaffected by dirt, has three spokes.
Location:     Lifeless Town, 1st Time


Name:         Chain
 Steering:   36
 Brakes:     90
 Boost Cost: 68
Description:  Unaffected by ice, has spikes.
Location:     Ancient Tree 4F, 1st Time


Name:         Multi Purpose
 Steering:   58
 Brakes:     116
 Boost Cost: 88
Description:  The best steering and braking tire, matches color scheme.
Location:     Lifeless Town, 2nd Time


Name:         Booster
 Steering:   28
 Brakes:     77
 Boost Cost: 44
Description:  Low boost cost, thick tires.
Location:     Ancient Tree, 4F, 2nd Time

--------------
Special Parts:
--------------

Name:         Repair
 Spc Attack: 0
 Spc Cost:   4
Description:  Repairs your bike.
Location:     Elefan - 300 Pts


Name:         Mine
 Spc Attack: 80
 Spc Cost:   200
Description:  Drops a mine behind you.
Location:     Elefan - 300 Pts


Name:         Barrier
 Spc Attack: 0
 Spc Cost:   320
Description:  Invulnerability.
Location:     Elefan - 600 Pts


Name:         Spread Shield
 Spc Attack: 20
 Spc Cost:   200
Description:  Ramming Shield.
Location:     Elefan - 600 Pts


Name:         Stealth
 Spc Attack: 0
 Spc Cost:   300
Description:  Invisibility.
Location:     Elefan - 1200 Pts


Name:         Ballistic Missile
 Spc Attack: 120
 Spc Cost:   900
Description:  Launches a ballistic missile.  There is a delay before impact.
Location:     Elefan - 1200 Pts

-------------------
5.2.2  Bike Options
-------------------
Bike Options help to make your bike stronger.  However, each Bike Body can only
hold a limited number of options at a time.

----Page 1----

Name:         Magic Handle
 Attack:     +20
 Spc Attack: +20
Location:     Ancient Tree, 3F


Name:         Magic Step
 Attack:     +40
 Spc Attack: +40
Location:     S-Rank Ancient Tree Mission #1


Name:         Rock Emblem
 Attack:     +70
 Spc Attack: +70
Location:     Rockman Doll after 200 Races, 2nd+ Game


Name:         Platinum (Spark) Plug
 Accel:      +60%
Location:     Pirate Island A, Last Hidden Room (use a grenade)


Name:         High Grade Oil
 Accel:      +120%
Location:     S-Rank Pirate Island Mission #1


Name:         HYP Charger
 Speed:      +10%
Location:     Elefan - 300 Pts

----Page 2----

Name:         Blues Chain
 Speed:      +10%
Location:     Rockman Doll after 50 Races, 2nd+ Game


Name:         Colonel Gear
 Speed:      +10%
Location:     Rockman Doll after 100 Races, 2nd+ Game


Name:         Reinforced Armor
 HP:         +200
Location:     White Forest


Name:         Reinforced Frame
 HP:         +300
Location:     S-Rank White Forest Mission #1


Name:         Knuckle Guard
Effects:      Decreases damage received by 1.
Location:     Lifeless Town, near Red Key


Name:         Protector
Effects:      Decreases damage received by 2.
Location:     S-Rank Lifeless Town Mission #1

----Page 3----

Name:         BST Battery
 Boost Cost: -20%
Location:     S-Rank Sealed Prison Mission #3


Name:         WPN Battery
 Wpn Cost:   -60%
Location:     S-Rank Lifeless Town Mission #3


Name:         SP Battery
 Spc Cost:   -60%
Location:     S-Rank Ancient Tree Mission #3


Name:         Clutch Master
 Brakes:     +70%
Location:     S-Rank White Forest Mission #3


Name:         Brake Master
 Brakes:     +100%
Location:     S-Rank Pirate Island Mission #3


Name:         Kid's Afro
Effects:      Greatly increases Energy recovery.
Location:     S-Rank Sealed Prison Mission #1
Notes:        This is a great item.  It helps greatly in S-Ranking tracks.

----Page 4----

Name:         Smith's Hammer
Effects:      Potion effects are increased.
Location:     Elefan - 600 Pts


Name:         Violet's Apron
Effects:      If HP < 50%, damage received is reduced.
Location:     Elefan - 600 Pts


Name:         Lady's Card
Effects:      IF HP < 50%, all energy costs are reduced.
Location:     Elefan - 600 Pts


Name:         Cheyenne's Axe
Effects:      When you are behind your Rival, Speed is increased.
Location:     Elefan - 1200 Pts
Notes:        Only works in Bike Battles.


Name:         Lita's Ribbon
Effects:      When you are behind your Rival, Energy recovery is increased.
Location:     Elefan - 1200 Pts
Notes:        Only works in Bike Battles.


Name:         Zazie's Magical Stone
Effects:      When you are in front of Rival, Energy recovery is increased.
Location:     Elefan - 1200 Pts
Notes:        Only works in Bike Battles.

------------------
5.2.3  Bike Colors
------------------
You can paint your bike different colors.  Each scheme has a special theme to
it, usually related to the color name.
The basic description has a white patch on the seat and grey forks.

----Page 1----

Name:         Coffin Gray
Description:  Mostly light and dark grey, reddish forks.
Location:     START


Name:         Sol Yellow
Description:  Mostly yellow.
Location:     S-Rank San Miguel Loop (Track #1)


Name:         Luna White
Description:  That lunar white/purplish color.
Location:     S-Rank Distant Wasteland (Track #6), 2nd+ Game


Name:         Flame Red
Description:  Flame's Reddish-Orange color.
Location:     S-Rank Sea of Sand (Track #2)


Name:         Frost Blue
Description:  A Frosty Blue.
Location:     S-Rank Cruel Frozen Earth (Track #4)


Name:         Cloud Purple
Description:  Royal Purple.
Location:     S-Rank Accursed Shore (Track #5)

----Page 2----

Name:         Earth Green
Description:  Grassy Green.
Location:     S-Rank Forest of the Dead (Track #3)


Name:         Dark Black
Description:  Black and Dark Grey with some cool Red highlights.
Location:     S-Rank Jump Road (Track #8)


Name:         Django Red
Description:  Red with some Pink highlights and Red forks.
Location:     S-Rank Park Avenue (Track #9)


Name:         Sabata Black
Description:  Purple-Black with Purple highlights and Lunar forks.
Location:     S-Rank Lost Highway (Track #11)


Name:         Trinity SP
Description:  Purple with Green highlights and Yellow forks.
Location:     S-Rank Potion Road (Track #10)


Name:         Rock Blue
Effects:      Rockman is driving!
Description:  Frosty Blue with Dark Blue highlights and yellow forks.
Location:     Rockman Doll after S-Ranking all tracks

----------------
5.3  Bike Tracks
----------------

If you hit boxes or rocks on a track, you will take damage.

Boxes -   40 Damage
Rocks -  240 Damage

Dirt  -  Speed and Steering goes down.
Ice   -  Speed and Steering goes way down.

----Page 1----

Name:         Solar City Loop
Description:  Second half has several boxes, then several boulders.
Opponent:     None
Location:     START


Name:         Sea of Sand
Description:  Boxes in the beginning.
Opponent:     Skeletons
Location:     Finish Lifeless Town Dungeon driving senquence


Name:         Forest of Ruin
Description:  Dirt patches.  Some boxes and boulders.
Opponent:     Skeletons
Location:     Finish Ancient Tree Dungeon driving senquence


Name:         Cruel Tundra
Description:  Ice patches.  More boxes and boulders.
Opponent:     Skeletons
Location:     Finish White Forest Dungeon


Name:         Cursed Beach
Description:  Dirt and Ice patches. Many boxes and boulders.
Opponent:     Skeletons
Location:     Finish Pirate Island Dungeon driving senquence


Name:         Remote Wasteland
Description:  Just like the final bike ride.
Opponent:     Sabata
Location:     Finish Paradise Dungeon, Unlocked in 2nd+ Game

----Page 2----

Name:         Back Street
Description:  Boxes in the first half, boulders in the second.
Opponent:     Trinity
Location:     S-Rank Sealed Prison Mission #2


Name:         Jump Road
Description:  No obstacles, just lots and lots of ramps.
Opponent:     Trinity
Location:     S-Rank Lifeless Town Mission #2


Name:         Park Avenue
Description:  Dirt and Ice patches. Some boxes and boulders.
Opponent:     Trinity
Location:     S-Rank Ancient Tree Mission #2


Name:         Potion Road
Description:  Dirt and Ice patches. More boxes and boulders. Lots of potions.
Opponent:     Trinity
Location:     S-Rank White Forest Mission #2


Name:         Lost Highway
Description:  Dirt and Ice patches. Many boxes and boulders.
Opponent:     Sabata
Location:     S-Rank Pirate Island Mission #2

==========================
6. Shopkeepers    #SHOPS#
==========================

----------
Lita
----------

* - Buy these from "???" and sell them to Lita to add them to her wares.

 Item            Soll
 Earthly Nut       50
 Solar Nut        100
 Power Nut        100
 Speed Nut        100
 Tiptoe Nut       100
 See-All Nut       50
 Warp Leaf         50
 Jerky            150
 Chocolate        100
 Antidote          50
 Drop of Sun       50
*Elixer           200
*Red Mushroom      50
*Blue Mushroom    200
*Bear Nut         400

----------
Kid
----------

 Accessory          Soll
 Circlet             100
 Cool Bandana        200
 Leather Armor       100
 Chain Mail          200
 Fire Dragon Armor   100
 Ice Dragon Armor    300
 Wind Dragon Armor   400
 Earth Dragon Armor  200
 Power Wrist         100
 Bracelet            200
 Crest of Clubs      300
 Crest of Diamonds   300
 Iron Clogs          100
 Funny Shoes         200
 Power Ankle         300
 Traveler's Shoes    400

----------
Cheyenne
----------

* - Swords in Page 2 to Page 6 will be get added as you successfully forge
   each sword.

 Sword             Soll
 Gradius            100
 Estoc              150
 Kopis              150
 Short Sword        150
 Zweihander         150

 Rapier             200
 Bronze Edge        200
 Kagerou            200
 Broadsword         200
 Iron Sword         200
 Epee
 Katzbalger         250

 Wild Rose
 Falcata
 Shiranui           300
 Iron Blade         300
 Flamberge
 Falchion
 Claymore

 Saber
 Silver Edge
 Shinzan
 Schiavona          500
 Steel Sword
 Pallasch
 Bastard Sword      700

 Bloody Rose
 Kora
 Sakurabana
 Nameless Sword
 Greatsword
 Ice Edge
 Air Blade
 King of Swords

 Prime Rose
 Damascus Edge
 Shuusui
 Platinum Blade
 Adamant Sword

----------
Coffin Monster Elefan
----------
* - Can only receive one, then it is removed from the list.

 300 Pts (random):
 Health Potion
 Energy Potion
 Tasty Meat
*Repair
*Mine
*HYP Charger

 600 Pts (random):
 Sunny Clog
 Mr. Rainnot
 tonnaiR .RM
*Barrier
*Spread Shield
*Smith's Hammer
*Violet's Apron
*Lady's Card

 1200 Pts (random):
 The Moon
 The Sun
 Judgement
*Stealth
*Ballistic Missile
*Cheyenne's Axe
*Lita's Ribbon
*Zazie's Magical Stone

----------
"???"
----------
"???" only shows up at night in the same spot as GariGari.

 Item               Soll
 Lifeless Town:
 Red Mushroom         50
 Undead Fingernail  1200

 Ancient Tree:
 Elixir              200
 Bat Wing           1200

 White Forest:
 Blue Mushroom       200
 Wolf Fang          1200

 Pirate Island:
 Bear Nut            400
 Rat Tail           1200

----------
GariGari
----------
GariGari only shows up during the day in the same spot as "???"
* - If you found a Winner Stick in GariGari Soda, he gives you a GariGari
   Cola.

 Item           Soll
 GariGari Soda    60
*GariGari Cola    60

=========================
7. Solar Smith    #FORGE#
=========================

Solar Smith is the art of using the sun's energy for forging. In Solar Smith,
a sword and an accessory are used as the materials to create one new sword.
You can do it any number of times for free, but you must supply the materials
yourself.

====================================
8. Library Information    #LIBRARY#
====================================

                        /-Game Stats
+----------------------==+
]<-- Title Log           |        Request Sheets
+--+                  +--+
|#5|      {LADY}      |#6|        #1: Sealed Prison
+==+                  +==+
]<-- Album               |        #2: Lifeless Town
+--+                  +--+
|#3|                  |#4|        #3: Ancient Tree
+==+                  +==+
]<-- Equipment Guide     |        #4: White Forest
+--+                  +--+
|#1|                  |#2|        #5: Pirate Island
+==+                  +==+
]<-- Monster Guide       |        #6: Dark Castle
+----------|  |----------+

-------------------------------
8.1  Monster Guide      #MNSTR#
-------------------------------

Number:       01
Name:         Poisoner                  Common:     None
Type:         Beast                     Rare:       None
Element:      None

Number:       02
Name:         Perplexer                 Common:     None
Type:         Beast                     Rare:       None
Element:      None

Number:       03
Name:         Popbud                    Common:     None
Type:         Beast                     Rare:       None
Element:      None

Number:       04
Name:         Dragon Poppy              Common:     None
Type:         Beast                     Rare:       None
Element:      None

Number:       05
Name:         Spider                    Common:     None
Type:         Beast                     Rare:       Earthly Nut
Element:      Earth

Number:       06
Name:         Poison Spider             Common:     Antidote
Type:         Beast                     Rare:       Earth Dragon Armor
Element:      Earth

Number:       07
Name:         Bee                       Common:     None
Type:         Beast                     Rare:       Earthly Nut
Element:      Cloud

Number:       08
Name:         Poison Bee                Common:     None
Type:         Beast                     Rare:       Antidote
Element:      Cloud

Number:       09
Name:         Killer Bee                Common:     None
Type:         Beast                     Rare:       Earthly Nut
Element:      Cloud

Number:       10
Name:         Bat                       Common:     Speed Nut
Type:         Beast                     Rare:       Earthly Nut
Element:      Cloud

Number:       11
Name:         Vampire Bat               Common:     Speed Nut
Type:         Beast                     Rare:       Earthly Nut
Element:      Dark

Number:       12
Name:         Crow                      Common:     Speed Nut
Type:         Beast                     Rare:       Earthly Nut
Element:      Cloud

Number:       13
Name:         Raven                     Common:     Speed Nut
Type:         Beast                     Rare:       Raincoat
Element:      Cloud

Number:       14
Name:         Centipede                 Common:     Tasty Meat
Type:         Beast                     Rare:       Power Ankle
Element:      Earth

Number:       15
Name:         Hound                     Common:     Tasty Meat
Type:         Beast                     Rare:       Traveler's Shoes
Element:      None

Number:       16
Name:         Hot Dog                   Common:     Jerky
Type:         Beast                     Rare:       Earth Amulet
Element:      Flame

Number:       17
Name:         Ice Dog                   Common:     Jerky
Type:         Beast                     Rare:       Buckler
Element:      Frost

Number:       18
Name:         Hound+                    Common:     None
Type:         Beast                     Rare:       None
Element:      None

Number:       19
Name:         Ivy                       Common:     None
Type:         Beast                     Rare:       None
Element:      Earth

Number:       20
Name:         Octopus                   Common:     None
Type:         Beast                     Rare:       None
Element:      Frost

Number:       Unlisted
Name:         Bee Hive                  Common:     Solar Nut
Type:         Beast                     Rare:       None
Element:      None

Number:       Unlisted
Name:         Poison Bee Hive           Common:     Antidote
Type:         Beast                     Rare:       Wind Dragon Armor
Element:      None

Number:       Unlisted
Name:         Killer Bee Hive           Common:     Earthly Nut
Type:         Beast                     Rare:       Adventurer's Boots
Element:      None



Number:       21
Name:         Ghoul                     Common:     Earthly Nut
Type:         Undead                    Rare:       Bracelet
Element:      Dark

Number:       22
Name:         Zombie                    Common:     Earthly Nut
Type:         Undead                    Rare:       Rune Armor
Element:      Dark

Number:       23
Name:         Ghoul+                    Common:     None
Type:         Undead                    Rare:       None
Element:      Dark

Number:       24
Name:         Mummy                     Common:     Tiptoe Nut
Type:         Undead                    Rare:       Funny Shoes
Element:      Dark

Number:       25
Name:         Ghast                     Common:     Tiptoe Nut
Type:         Undead                    Rare:       Rune Gauntlet
Element:      Dark

Number:       26
Name:         Mummy+                    Common:     None
Type:         Undead                    Rare:       None
Element:      Dark

Number:       27
Name:         Vorn                      Common:     Melted Chocolate
Type:         Undead                    Rare:       Chocolate
Element:      Cloud

Number:       28
Name:         Vorn+                     Common:     None
Type:         Undead                    Rare:       None
Element:      Cloud



Number:       29
Name:         Statue                    Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       30
Name:         Armor                     Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       31
Name:         Garmr Statue              Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       32
Name:         Muspell Head              Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       33
Name:         Poison Hand               Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       34
Name:         Scream                    Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       35
Name:         Wind Cannon               Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       36
Name:         Vulcan Cannon             Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       37
Name:         Plasma Cannon             Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       38
Name:         Skeleton                  Common:     Power Nut
Type:         Material                  Rare:       Chain Mail
Element:      None

Number:       39
Name:         Skeleton Fencer           Common:     Speed Nut
Type:         Material                  Rare:       Proof of Shinobi
Element:      None

Number:       40
Name:         Skeleton Archer           Common:     Tiptoe Nut
Type:         Material                  Rare:       Sabaton
Element:      None

Number:       41
Name:         Black Skeleton            Common:     Earthly Nut
Type:         Material                  Rare:       Alfar Tiara
Element:      None

Number:       42
Name:         Black Fencer              Common:     Solar Nut
Type:         Material                  Rare:       Black Gauntlet
Element:      None

Number:       43
Name:         Black Archer              Common:     Solar Nut
Type:         Material                  Rare:       Black Armor
Element:      None

Number:       44
Name:         Skeleton+                 Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       45
Name:         Clay Golem                Common:     Power Nut
Type:         Material                  Rare:       Plate Mail
Element:      Earth

Number:       46
Name:         Stone Golem               Common:     Power Nut
Type:         Material                  Rare:       Spike Mail
Element:      Earth

Number:       47
Name:         Golem+                    Common:     None
Type:         Material                  Rare:       None
Element:      Earth

Number:       48
Name:         Mimic                     Common:     See-All Nut
Type:         Material                  Rare:       None
Element:      None

Number:       49
Name:         Sword                     Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       50
Name:         Sword+                    Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       51
Name:         Axe                       Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       52
Name:         Axe+                      Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       53
Name:         Bronze Armor              Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       54
Name:         Iron Armor                Common:     None
Type:         Material                  Rare:       None
Element:      None

Number:       55
Name:         Flame Armor               Common:     None
Type:         Material                  Rare:       None
Element:      Flame

Number:       56
Name:         Flame Armor+              Common:     None
Type:         Material                  Rare:       None
Element:      Flame

Number:       57
Name:         Frost Armor               Common:     None
Type:         Material                  Rare:       None
Element:      Frost

Number:       58
Name:         Frost Armor+              Common:     None
Type:         Material                  Rare:       None
Element:      Frost

Number:       59
Name:         Cloud Armor               Common:     None
Type:         Material                  Rare:       None
Element:      Cloud

Number:       60
Name:         Cloud Armor+              Common:     None
Type:         Material                  Rare:       None
Element:      Cloud

Number:       61
Name:         Earth Armor               Common:     None
Type:         Material                  Rare:       None
Element:      Earth

Number:       62
Name:         Earth Armor+              Common:     None
Type:         Material                  Rare:       None
Element:      Earth

Number:       63
Name:         Dual Armor                Common:     None
Type:         Material                  Rare:       None
Element:      Flame / Frost

Number:       64
Name:         Dual Armor+               Common:     None
Type:         Material                  Rare:       None
Element:      Flame / Frost

Number:       65
Name:         Black Knight              Common:     None
Type:         Material                  Rare:       None
Element:      Dark

Number:       66
Name:         Nidhoggr                  Common:     None
Type:         Material                  Rare:       None
Element:      Earth

Number:       Unlisted
Name:         "Laser Cannon"
Type:         Material
Element:      None

Number:       Unlisted
Name:         "Bomb Launcher"
Type:         Material
Element:      None

Number:       Unlisted
Name:         "Missile Launcher"
Type:         Material
Element:      None



Number:       67
Name:         Wall Ooze                 Common:     None
Type:         Phantom                   Rare:       None
Element:      None

Number:       68
Name:         Floor Ooze                Common:     None
Type:         Phantom                   Rare:       None
Element:      None

Number:       69
Name:         Klorofolun                Common:     None
Type:         Phantom                   Rare:       Solar Nut
Element:      Dark

Number:       70
Name:         Burrnun                   Common:     None
Type:         Phantom                   Rare:       Solar Nut
Element:      Flame

Number:       71
Name:         Chillun                   Common:     None
Type:         Phantom                   Rare:       Solar Nut
Element:      Frost

Number:       72
Name:         Red Slime                 Common:     Bad Mushroom
Type:         Phantom                   Rare:       Burning Headband
Element:      Flame

Number:       73
Name:         Blue Slime                Common:     Bad Mushroom
Type:         Phantom                   Rare:       Ice Dragon Armor
Element:      Frost

Number:       74
Name:         Purple Slime              Common:     Bad Mushroom
Type:         Phantom                   Rare:       Crest of Clubs
Element:      Cloud

Number:       75
Name:         Green Slime               Common:     Bad Mushroom
Type:         Phantom                   Rare:       Crest of Diamonds
Element:      Earth

Number:       76
Name:         Ghost                     Common:     Solar Nut
Type:         Phantom                   Rare:       Cool Bandana
Element:      Dark

Number:       77
Name:         Leys                      Common:     Solar Nut
Type:         Phantom                   Rare:       Golden Mask
Element:      Dark



Number:       78
Name:         Count
Type:         Immortal
Element:      Dark

Number:       79
Name:         Hresvelgr
Type:         Immortal
Element:      Cloud

Number:       80
Name:         Sabata
Type:         Immortal
Element:      Dark

Number:       81
Name:         Nidhoggr
Type:         Immortal
Element:      Frost

Number:       82
Name:         Ratatosk
Type:         Immortal
Element:      Flame

Number:       83
Name:         Vanargandr
Type:         Immortal
Element:      None

Number:       Unlisted
Name:         "Left Hand"
Type:         Immortal
Element:      Solar

Number:       Unlisted
Name:         "Right Hand"
Type:         Immortal
Element:      Dark

-------------------------------
8.2  Weapon Guide       #WEAPN#
-------------------------------

Name:         Name of the weapon

Level:        Minimum level required to wield the weapon.

Power:        Attack power of the weapon.

SP Ability:   One or two special abilities this weapon gains if you
             manage to forge the SP version.

--------------
Fencing Swords
--------------
Fencing Swords are upgraded with the following Torso items:
Leather Armor, Chain Mail, Plate Mail, Rune Armor, Spike Mail, Novice Mail

Name:         Estoc
Level:        5
Power:        10
SP Ability:   None


Name:         Rapier
Level:        10
Power:        15
SP Ability:   None


Name:         Epee
Level:        15
Power:        20
SP Ability:   None


Name:         Wild Rose
Level:        20
Power:        25
SP Ability:   Low chance of Stunning enemy with each attack.
             Django takes more damage from Frost element.


Name:         Saber
Level:        30
Power:        35
SP Ability:   None


Name:         Pallasch
Level:        35
Power:        40
SP Ability:   None


Name:         Bloody Rose
Level:        40
Power:        45
SP Ability:   Life is increased with each kill.
             Damage depends on level. (Powerx2)


Name:         Prime Rose
Level:        50
Power:        55
SP Ability:   Low chance of Stunning enemy with each attack.


Name:         Blue Rose
Level:        55
Power:        60
SP Ability:   Adds Frost Element by consuming Energy. (10 ENE/attack)


Name:         La Vie en Rose
Level:        ??
Power:        ??
SP Ability:   Power is directly related to your current Level.

-------------
Curved Swords
-------------
Curved Swords are upgraded with Foot items.

Name:         Kopis
Level:        5
Power:        10
SP Ability:   None


Name:         Bronze Edge
Level:        10
Power:        15
SP Ability:   Low chance of Stunning enemy with each attack.
             Django takes more damage from Cloud element.


Name:         Falcata
Level:        20
Power:        25
SP Ability:   None


Name:         Falchion
Level:        25
Power:        30
SP Ability:   None


Name:         Silver Edge
Level:        30
Power:        35
SP Ability:   Low chance of Stunning enemy with each attack.
             Django takes more damage from Dark element.


Name:         Kora
Level:        40
Power:        45
SP Ability:   None


Name:         Ice Edge
Level:        45
Power:        50
SP Ability:   Adds Frost Element by consuming Energy. (10 ENE/attack)
             Django takes more damage from Flame element.


Name:         Damascus Edge
Level:        50
Power:        55
SP Ability:   Low chance of Stunning enemy with each attack.


Name:         Thunder Edge
Level:        55
Power:        60
SP Ability:   Adds Cloud Element by consuming Energy. (10 ENE/attack)

-------
Katanas
-------
Katanas are upgraded with Head items.

Name:         Kagerou
Level:        10
Power:        15
SP Ability:   Adds Solar Element by consuming Energy. (10 ENE/attack)
             Django takes more damage from Dark element.


Name:         Shiranui
Level:        20
Power:        25
SP Ability:   Adds Flame Element by consuming Energy. (10 ENE/attack)
             Django takes more damage from Frost element.


Name:         Shinzan
Level:        30
Power:        35
SP Ability:   Adds Earth Element by consuming Energy. (10 ENE/attack)
             Django takes more damage from Cloud element.


Name:         Sakurabana
Level:        40
Power:        45
SP Ability:   Damage increased depending on Life. *GLITCHED* (Power x 1.25)
             Life is decreased with each kill.


Name:         Shuusui
Level:        50
Power:        55
SP Ability:   None


Name:         Murasame
Level:        55
Power:        60
SP Ability:   High chance of Stunning enemy with each attack.
             Life is decreased with each kill.

-----------
Long Swords
-----------
Long Swords are upgraded with Hand items.

Name:         Gradius
Level:        1
Power:        5
SP Ability:   None


Name:         Short Sword
Level:        5
Power:        10
SP Ability:   None


Name:         Broadsword
Level:        10
Power:        15
SP Ability:   None


Name:         Katzbalger
Level:        15
Power:        20
SP Ability:   None


Name:         Iron Blade
Level:        20
Power:        25
SP Ability:   Low chance of pushing the enemy away with each attack.
             Django takes more damage from Flame element.


Name:         Schiavona
Level:        30
Power:        35
SP Ability:   None


Name:         Bastard Sword
Level:        35
Power:        40
SP Ability:   None


Name:         Nameless Sword
Level:        40
Power:        45
SP Ability:   None


Name:         Air Blade
Level:        45
Power:        50
SP Ability:   Adds Cloud Element by consuming Energy. (10 ENE/attack)
             Django takes more damage from Earth element.


Name:         Gram
Level:        50
Power:        55
SP Ability:   Energy is increased with each kill.
             Django takes more damage from Dark element.


Name:         Platinum Blade
Level:        50
Power:        55
SP Ability:   Low chance of pushing the enemy away with each attack.


Name:         Fire Blade
Level:        55
Power:        60
SP Ability:   Adds Flame Element by consuming Energy. (10 ENE/attack)


Name:         Sol Blade
Level:        60
Power:        65
SP Ability:   Adds Solar Element by consuming Energy. (5 ENE/attack)

------------
Great Swords
------------
Great Swords are upgraded with the following Torso items
Fire Dragon Armor, Ice Dragon Armor, Wind Dragon Armor, Earth Dragon Armor,
Raincoat, White Armor, Black Armor

Name:         Zweihander
Level:        5
Power:        12
SP Ability:   None


Name:         Iron Sword
Level:        10
Power:        17
SP Ability:   Low chance of pushing the enemy away with each attack.
             Django takes more damage from Earth element.


Name:         Flamberge
Level:        20
Power:        27
SP Ability:   None


Name:         Claymore
Level:        25
Power:        32
SP Ability:   None


Name:         Steel Sword
Level:        30
Power:        37
SP Ability:   Low chance of pushing the enemy away with each attack.
             Django takes more damage from Dark element.


Name:         Greatsword
Level:        40
Power:        47
SP Ability:   None


Name:         King of Sword
Level:        45
Power:        52
SP Ability:   None


Name:         Adamant Sword
Level:        50
Power:        57
SP Ability:   Low chance of pushing the enemy away with each attack.


Name:         Sword of Earth
Level:        55
Power:        62
SP Ability:   Adds Earth Element by consuming Energy. (10 ENE/attack)
Price:        1500  SOLL


Name:         Immortal Sword
Level:        60
Power:        67
SP Ability:   High chance of pushing the enemy away with each attack.

---------
Large Gun
---------
Name:         Mega Buster
Level:        ??
Power:        6
SP Ability:   Consumes Energy to attack.
             Power increases in direct relation to remaining life.

-------------------------------
8.3  Accessory Guide    #ACSRY#
-------------------------------

--------------
Head Equipment
--------------

Name:         Circlet
Effect:       +4 Spirit, Enemy drops items less often.
Location:     Kid's Shop


Name:         Cool Bandana
Effect:       +8 Spirit, Trace Rate -50%.
Location:     Kid's Shop, Ghost-Rare


Name:         Burning Headband
Effect:       Trance Rate +100%.
Location:     Red Slime-Rare, Crimson Mummy+


Name:         Earth Amulet
Effect:       Prevents Poisoning.
Location:     Hot Dog-Rare, Crimson Golem+


Name:         Proof of Shinobi
Effect:       Silences Footsteps, Trance Rate -50%.
Location:     Skeleton Fencer-Rare, Crimson Hound+,
             Dark Castle - Earth Armor Boss


Name:         Alfar Tiara
Effect:       Permanent Invisibility, -50% Experience gained.
Location:     Black Skeleton-Rare, Crimson Hound+,
             Dark Castle - Earth Armor Boss


Name:         X-Ray Glasses
Effect:       Permanent effects of a See-All Nut.
Location:     Crimson Skeleton+, Dark Castle - Flame Armor Boss


Name:         Golden Mask
Effect:       Enemy drops items more often.
Location:     Leys-Rare, Crimson Vorn+, Dark Castle - Cloud Armor Boss


Name:         Faded Hat - Weatherworn Set
Effect:       Doubles Solar Gauge effects (Max is 10 bars).
Location:     Arena, Platinum Class


Name:         Wolf Fang - Beastly Set
Effect:       -50% Experience gained.
Location:     "???" in White Forest


Name:         Colonel Helm - Rockman Set
Effect:       Prevents Poisoning, Paralysis and Confusion.
Location:     Crossover Battle 2

---------------
Torso Equipment
---------------

Name:         Leather Armor
Effect:       +2 Vitality.
Location:     Kid's Shop


Name:         Chain Mail
Effect:       +4 Vitality.
Location:     Kid's Shop, Skeleton-Rare


Name:         Plate Mail
Effect:       +8 Vitality.
Location:     Clay Golem-Rare, Crimson Mummy+


Name:         Fire Dragon Armor
Effect:       Flame Resistance increases, Frost Resistance decreases.
Location:     Kid's Shop


Name:         Ice Dragon Armor
Effect:       Frost Resistance increases, Flame Resistance decreases.
Location:     Kid's Shop, Blue Slime-Rare, Crimson Mummy+


Name:         Wind Dragon Armor
Effect:       Cloud Resistance increases, Earth Resistance decreases.
Location:     Kid's Shop, Poison Bee Hive-Rare, Crimson Golem+


Name:         Earth Dragon Armor
Effect:       Earth Resistance increases, Cloud Resistance decreases.
Location:     Kid's Shop, Poison Spider-Rare


Name:         Raincoat
Effect:       Protects against Rain effects.
Location:     Raven-Rare, Crimson Hound+,
             Dark Castle - Earth Armor Boss


Name:         Rune Armor
Effect:       -1 Strength. The higher your Spirit, the less damage you take.
Location:     Zombie-Rare, Crimson Golem+


Name:         Spike Mail
Effect:       When attacked, enemy takes a fraction of the damage you take.
Location:     Stone Golem-Rare, Crimson Hound+,
             Dark Castle - Frost Armor Boss


Name:         Novice Mail
Effect:       Damage taken is reduced a moderate amount.
Location:     Crimson Skeleton+, Crimson Vorn+,
             Dark Castle - Flame Armor and Cloud Armor Bosses


Name:         White Armor
Effect:       Damage taken is reduced a lot in the day, increased at night.
Location:     Crimson Skeleton+, Dark Castle - Flame Armor Boss


Name:         Black Armor
Effect:       Damage taken is reduced a lot at night, increased in the day.
Location:     Black Archer-Rare, Crimson Vorn+,
             Dark Castle - Cloud Armor Boss


Name:         Worn-out Coat - Weatherworn Set
Effect:       Damage taken is reduced according to the Solar Gauge.
Location:     Arena, Bronze Class


Name:         Bat Wing - Beastly Set
Effect:       Flame / Frost / Cloud / Earth Resistance decreases.
Location:     "???" in Ancient Tree


Name:         Forte Mantle - Rockman Set
Effect:       Damage taken is reduced by 50%.
Location:     Crossover Battle 2

--------------
Hand Equipment
--------------

Name:         Power Wrist
Effect:       +4 Strength, sword breaks twice as fast.
Location:     Kid's Shop


Name:         Bracelet
Effect:       +8 Strength, energy costs are doubled.
Location:     Kid's Shop, Ghoul-Rare


Name:         Crest of Clubs
Effect:       Your Chopping attack damage increases.
Location:     Kid's Shop, Purple Slime-Rare, Crimson Mummy+


Name:         Crest of Diamonds
Effect:       Your Piercing attack damage increases.
Location:     Kid's Shop, Green Slime-Rare, Crimson Mummy+


Name:         Buckler
Effect:       Swords break half as fast.
Location:     Ice Dog-Rare, Crimson Golem+


Name:         Rune Gauntlet
Effect:       -1 Strength. The higher your Spirit, the more damage you deal.
Location:     Gust-Rare, Crimson Hound+,
             Dark Castle - Frost Armor Boss


Name:         White Gauntlet
Effect:       Sword damage increased during the day, decreased at night.
Location:     Crimson Skeleton+, Dark Castle - Flame Armor Boss


Name:         Black Gauntlet
Effect:       Sword damage increased at night, decreased during the day.
Location:     Black Fencer-Rare, Crimson Vorn+,
             Dark Castle - Cloud Armor Boss


Name:         Sweaty Gloves - Weatherworn Set
Effect:       Sword damage is increased according to the Solar Gauge.
Location:     Arena, Silver Class


Name:         Undead Fingernail - Beastly Set
Effect:       Energy costs are doubled.
Location:     "???" in Lifeless Town


Name:         Tomahawk Armor - Rockman Set
Effect:       Sword damage is increased.
Location:     Crossover Battle 2

--------------
Foot Equipment
--------------

Name:         Iron Clogs
Effect:       Movement speed is slower, but you ignore Solar Wind.
Location:     Kid's Shop


Name:         Funny Shoes
Effect:       +2 Vitality, +2 Strength, Footsteps alert enemies.
Location:     Kid's Shop, Mummy-Rare


Name:         Power Ankle
Effect:       +4 Vitality, +4 Strength, Items in bag rot faster.
Location:     Kid's Shop, Centipede-Rare, Crimson Mummy+


Name:         Traveler's Shoes
Effect:       Doubles Solar Bug effects.
Location:     Kid's Shop, Hound-Rare, Crimson Golem+


Name:         Sabaton
Effect:       Prevents damage from walking into lava.
Location:     Skeleton Archer-Rare, Crimson Hound+,
             Dark Castle - Frost Armor Boss


Name:         Winged Boots
Effect:       Movement speed is faster by consuming Energy.
Location:     Crimson Skeleton+, Dark Castle - Flame Armor Boss


Name:         Adventurer's Boots
Effect:       Doubles Solar Fruit effects.
Location:     Killer Bee Hive-Rare, Crimson Vorn+,
             Dark Castle - Cloud Armor Boss


Name:         Worn-out Boots - Weatherworn Set
Effect:       Life is gained during movement.
Location:     Arena, Gold Class


Name:         Rat Tail - Beastly Set
Effect:       Energy is consumed during movement.
Location:     "???" in Pirate Island


Name:         Blues Leg - Rockman Set
Effect:       You can always Dash at maximum speed.
Location:     Crossover Battle 2

--------------
Equipment Sets
--------------

When you wear all four items in the same set, you will gain extra bonuses.

Name:         Weatherworn Set
Effect:       Sol Django lasts longer.


Name:         Beastly Set
Effect:       Dark Django lasts longer.
             All equipment effects are reversed.


Name:         Rockman Set
Effect:       Enables you to charge the Rockbuster.
             Turns Django Yellow, Dk Blue, Lt Blue.

-------------------------------
8.4  Album              #ALBUM#
-------------------------------

Name:         Solar Boy, Django (A)
Location:     Sealed Prison, Bronze Armor, 2nd Game

Name:         Solar Boy, Django (B)
Location:     Dark Castle, Dual Armor, 3rd Game

Name:         Messenger of the Sun, Otenko
Location:     Lifeless Town, Iron Armor, 3rd Game

Name:         Dark Boy, Sabata (A)
Location:     Sealed Prison, Bronze Armor, 1st Game

Name:         Dark Boy, Sabata (B)
Location:     Dark Castle, Dual Armor+, 4th Game

Name:         Trinity
Location:     Lifeless Town, Iron Armor, 4th Game

Name:         Crying Witch Carmilla
Location:     Pirate Island, Dogs Boss, 2nd Game

Name:         Earth Maiden, Lita
Location:     Ancient Tree, Earth Armor, 3rd Game

Name:         Sunflower Girl, Zazie
Location:     Pirate Island, Dogs Boss, 3rd Game

Name:         Steel Smith
Location:     Pirate Island, Cloud Armor, 3rd Game

Name:         Violet (Sumire)
Location:     Pirate Island, Dogs Boss, 4th Game

Name:         Neko (Kuro)
Location:     Sealed Prison, Bronze Armor, 3rd Game

Name:         Kid
Location:     Pirate Island, Flame Armor+, 4th Game

Name:         Cheyenne the Wind Warrior
Location:     Pirate Island, Cloud Armor+, 4th Game

Name:         Lady
Location:     Ancient Tree, Earth Armor+, 4th Game

Name:         Coffin Shopkeeper
Location:     Pirate Island, Flame Armor+, 2nd Game

Name:         Coach
Location:     Pirate Island, Flame Armor, 3rd Game

Name:         Ennio
Location:     White Forest, Axe+ Boss, 2nd Game

Name:         Marcello
Location:     White Forest, Axe+ Boss, 4th Game

Name:         Luis
Location:     White Forest, Axe Boss, 3rd Game

Name:         Count of Groundsoaking Blood
Location:     Lifeless Town, Iron Armor, 2nd Game

Name:         Wings of Death Hresvelgr
Location:     Ancient Tree, Earth Armor+, 2nd Game

Name:         Machine King Nidhoggr
Location:     Pirate Island, Cloud Armor+, 2nd Game

Name:         Ratatosk the Puppeteer
Location:     Dark Castle, Dual Armor+, 2nd Game

Name:         ??? (Solid Snake)
Location:     Pirate Island, Sword+ Boss, 2nd Game

Name:         Rockman
Location:     Pirate Island, Sword Boss, 3rd Game

Name:         GariGari
Location:     Pirate Island, Sword+ Boss, 4th Game

-------------------------------
8.5  Title Log          #TITLE#
-------------------------------

Name:         Adept
Requires:     Reach Level 99.
Location:     Lita


Name:         Gladiator
Requires:     Finish Battle Arena.
Location:     Cheyenne


Name:         SP Agent
Requires:     S-Rank All Dungeon Missions.
Location:     Lady


Name:         Champion
Requires:     S-Rank All Racing Tracks.
Location:     Coach


Name:         Dark Hunter
Requires:     Complete Monster Guide.
Location:     Zazie


Name:         Alchemist
Requires:     Complete Equipment Guide.
Location:     Smith


Name:         Collector
Requires:     Complete Album.
Location:     Kid


Name:         Doll Master
Requires:     Collect All Dolls.
Location:     Violet


Name:         Storyteller
Requires:     Collect All Endings.
Location:     Otenko


Name:         Grand Master
Requires:     Collect All Other Titles.
Location:     Nero

-------------------------------
8.6  Request Sheets     #QUEST#
-------------------------------
After you finish a dungeon and reveal the next dungeon, you will be able
to return to the previous dungeon and go hunting for a Crimson Monster that
only appears if you meet certain conditions. Each time you enter a room in
that dungeon, there is a random chance one of the monsters in that room will
be replaced with its Crimson version.

Crimson Monsters are similiar to their normal counterparts, only they
have much more HP.

The ideal rooms to hunt Crimson monsters will contain at least one of them
near a doorway. Simply enter and exit the room repeatedly.

Once you have successfully killed a Crimson monster, return to San Miguel,
Save, and then speak to Lady. The treasure isn't determined until the chest
appears.

Request #1:  Sealed Prison
Target:      Crimson Bok
Condition:   Nighttime
Reward:      Rare Item

Request #2:  Lifeless Town
Target:      Crimson Mummy
Condition:   Using Tiptoe Nut
Reward:      300 Sol Accessory

Request #3:  Ancient Tree
Target:      Crimson Golem
Condition:   Daytime
Reward:      400 Sol Accessory

Request #4:  White Forest
Target:      Crimson Hound
Condition:   Tasty Meat in bag
Reward:      500 Sol Accessory

Request #5:  Pirate Island
Target:      Crimson Skeleton
Condition:   Zero items in bag
Reward:      600 Sol Accessory (random):
            X-Ray Glasses, Novice Mail, White Armor, White Gauntlet, Winged
            Boots

Request #6:  Dark Castle
Target:      Crimson Vorn
Condition:   Zero Solar Gauge
Reward:      600 Sol Accessory (random):
            Golden Mask, Novice Mail, Black Armor, Black Gauntlet,
            Adventurer's Boots

================================
9. Collections    #COLLECTIONS#
================================

-------------------------------
9.1  GunDelSol Parts    #GDSOL#
-------------------------------
The GunDelSol consists of two parts: a Lens and a Frame.

-----------------
9.1.1  Lenses
-----------------
Name:           Location:
Sol (Solar)     START
Luna            San Miguel Home
Flame           Lifeless Town
Frost           White Forest
Cloud           Pirate Island
Earth           Ancient Tree
Star            Sealed Prison after you finish the ride of White Forest
Astro (Solar)   Konami Events Only

-----------------
9.1.2  Frames
-----------------

Depending on the frame equipped, shots fired from the Gun Del Sol will behave
differently. At the start, you only have one frame, the Fighter Frame.
In your first game, you can collect the rest of the frames. If you miss any
of them, they will still be available to collect in future games.

For the letter ranks, it goes S as highest and D as lowest.

Name:      Fighter
Power:     C
ENE Cost:  S (3 ENE/shot)
Effect:    Basic Shot. A single shot forward.
Location:  START


Name:      Calamity
Power:     C
ENE Cost:  A (7 ENE/shot)x(5 shots)
Effect:    Rapid Shot. Five shots forward.
Location:  Lifeless Town B - Six Traps Room


Name:      Wizard
Power:     B
ENE Cost:  B (10 ENE/shot)
Effect:    Split Shot. Fires five shots forward in a 90-degree arc.
Location:  Sealed Prison - First Spider Room


Name:      Bubbles
Power:     B
ENE Cost:  A (7 ENE/shot)
Effect:    One large bubble is fired. It splits into three smaller bubbles.
Location:  Dark Castle B9 - Cloud Area


Name:      Hoop
Power:     B
ENE Cost:  A (7 ENE/shot)
Effect:    Ring Shot. A large ring shot is fired.
Location:  Lifeless Town B - West of first Outdoors "+" Room


Name:      Juggler
Power:     B
ENE Cost:  A (7 ENE/shot)
Effect:    Richochet. A shot is fired that ricochets off surfaces.
Location:  Pirate Island B - Tiny Room before Ship #2


Name:      Stalker
Power:     A
ENE Cost:  B (10 ENE/shot)
Effect:    Homing. A semi-homing shot is fired that veers towards enemies.
Location:  Paradise


Name:      Dragoon
Power:     S
ENE Cost:  A (5-7 ENE/shot)
Effect:    Charge Shot. Hold the button to charge up the shot.
Location:  Ancient Tree - Floor 2


Name:      Samurai
Power:     B
ENE Cost:  B (10 ENE/shot)
Effect:    Beam Shot. Shoots a beam forward.
Location:  Pirate Island A - South of "Boiler Room"


Name:      Bomber
Power:     S
ENE Cost:  C (15 ENE/shot)
Effect:    Grenade Shot. Lobs a grenade shot. Causes noise. Breaks walls.
Location:  White Forest A - West of Snow Field


Name:      Tempest
Power:     C
ENE Cost:  B (~10 ENE/360spin)
Effect:    Spinning Spread. Hold the button to spin and fire.
Location:  Ancient Tree - Floor 5


Name:      Beatmania
Power:     D
ENE Cost:  S (3 ENE/shot)
Effect:    Noise Shot. Causes noise where it hits.
Location:  White Forest B - West of Snow Field

-----------------------------
9.2  Usable Items    #ITEMS#
-----------------------------

Health Items:

 Name:       Health Potion
 Effect:     Heals 20% of maximum Health.
 Image:      Green Potion

 Name:       Earth Nut
 Effect:     Heals 40% of maximum Health.
 Image:      Green Berry

 Name:       Rotten Nut
 Effect:     Heals 5% of maximum Health.  Poisons Django.
 Image:      Shriveled Earth Nut

 Name:       Jerky
 Effect:     Heals 40% of maximum Health.
 Image:      Slice of steak

 Name:       Tasty Meat
 Effect:     Heals 60% of maximum Health.
 Image:      Meat Roast

 Name:       Rotten Meat
 Effect:     Heals 5% of maximum Health.  Poisons Django.
 Image:      Purple Tasty Meat

 Name:       Chocolate
 Effect:     Heals 20% of maximum Health.  Melts.
 Image:      A chocolate bar

 Name:       Deluxe Chocolate
 Effect:     Heals 40% of maximum Health.
 Image:      A cube of chocolate
 Notes:      Result of Chocolate melting over another Chocolate.

 Name:       Melted Chocolate
 Effect:     Heals 20% of maximum Health.
 Image:      A blob of chocolate
 Notes:      Result of Chocolate melting when nothing is below it.

 Name:       Chocolate Covered Item
 Effect:     Heals 20% of maximum Health.  Returns item that was coated.
 Image:      Chocolate Covered "something"
 Notes:      Result of Chocolate melting over almost anything.

 Name:       GariGari Soda
 Effect:     Heals 130 Health.  Returns a Stick or Burnt Stick.
 Image:      Blue Popsicle

 Name:       GariGari Cola
 Effect:     Heals All Health.  Returns a Stick or Burnt Stick.
 Image:      Red Popsicle

Energy Items:

 Name:       Energy Potion
 Effect:     Heals 20% of maximum Energy.
 Image:      Red Potion

 Name:       Solar Nut
 Effect:     Heals 40% of maximum Energy.
 Image:      Yellow Gourd

 Name:       Bad Mushroom
 Effect:     Heals 5% of maximum Energy.  Confuses Django.
 Image:      Purple Mushroom

Status Recovery Items:

 Name:       Antidote
 Effect:     Cures Poisoning.
 Image:      Blue Flask

 Name:       Elixer
 Effect:     Cures Poisoning, Confusion, Paralysis.
 Image:      Yellow Flask

 Name:       Drop of Sun
 Effect:     Cures Curses.
 Image:      Blue Bottle

Status Changing Items:

 Name:       Bear Nut
 Effect:     Invulnerability for 15 seconds.
 Image:      Green Pepper

 Name:       Speed Nut
 Effect:     Increased movement speed for 30 seconds.
 Image:      Lemon

 Name:       Power Nut
 Effect:     Increased pushing and dragging speed for 30 seconds.
 Image:      Banana

 Name:       Chocolate Covered Banana
 Effect:     Increased pushing and dragging speed for 60 seconds.
 Image:      Chocolate Banana

 Name:       Tiptoe Nut
 Effect:     Silences footsteps for 30 seconds.
 Image:      Lime

 Name:       Red Mushroom
 Effect:     Shrinks Django for 15 seconds.
 Image:      Red Mushroom

 Name:       Blue Mushroom
 Effect:     Invisibility for 30 seconds.
 Image:      Blue Mushroom

 Name:       See-All Nut
 Effect:     Can see invisible chests and Mimics for 30 seconds.
 Image:      Blueberry

Miscellaneous Useful Items:

 Name:       Warp Leaf
 Effect:     Warps you to the world map.
 Image:      Mint Leaf

 Name:       Mr. Rainnot
 Effect:     Prevents rain and provides artificial sunlight for one day.
 Image:      Looks like a ghost on a string.

 Name:       Tonnair .Rm
 Effect:     Causes rain and reduces sunlight for one day.
 Image:      Upside-down version of Mr. Rainnot

 Name:       Sunny Clog
 Effect:     If clog lands upwards, -2 Sunlight.  If downwards, +2 Sunlight.
 Image:      A clog

 Name:       Stick
 Effect:     None
 Image:      Popsicle Stick

 Name:       Burnt Stick
 Effect:     Talk to GariGari to receive a GariGari Cola.
 Image:      Popsicle Stick with a line

Tarot Cards:

 Name:       The Moon
 Effect:     Restores all Health.
 Image:      Green Card

 Name:       The Sun
 Effect:     Restores all Energy.
 Image:      Green Card

 Name:       Judgement
 Effect:     Revives you upon death.  Automatically used.
 Image:      Green Card

 Name:       The Empress
 Effect:     Permanent +2 to Body for this game.
 Image:      Red Card

 Name:       The Emperor
 Effect:     Permanent +2 to Spirit for this game.
 Image:      Red Card

 Name:       Strength
 Effect:     Permanent +2 to Muscle for this game.
 Image:      Red Card

 Name:       Wheel of Fortune
 Effect:     Permanent +4 to Body OR Spirit (random) for this game.
 Image:      Red Card

----------------------
9.3  Dolls    #DOLLS#
----------------------

Name:         Otenko
Effect:       Fully restores your Life.
Description:  Solar Messenger "Otenko" doll.
Location:     START


Name:         Okenko
Effect:       Heals status effects.
Description:  Solar Doctor "Okenko" doll.
Location:     Lifeless Town - Little Girl, 1st Time


Name:         Doronbo
Effect:       Randomly buys you gifts that appear when you enter the warehouse.
Description:  Green hat and three keys.
Location:     Pirate Island A - Treasure Room, Invisible Chest


Name:         Otante
Effect:       Gives clues to the location of Crimson Monsters.
Description:  Dressed like Sherlock Holmes.
Location:     Lifeless Town - Little Girl, 2nd Time


Name:         Kagenko
Effect:       Prevents Dark Mana Bugs from appearing.
Description:  Dark-purple version of Otenko.
Location:     White Forest - Beat Frame room.


Name:         Oganku
Effect:       Sound Test.
Description:  Musical notes.
Location:     Lifeless Town - Little Girl, 3rd Time


Name:         Solar Bank Twins
Effect:       Raises Solar Interest Rate. Lowers Dark Interest Rate.
Description:  Solar Bank Twins "Luxana" and " Doomy" doll.
Location:     Lifeless Town - Little Girl, 4th Time


Name:         Rockman
Effect:       Fully restores your Energy.
             Receive rewards from Racing and Cross Battle 2 when you have
             PET.
Description:  Net Navi "Rockman" doll.
Location:     Ancient Tree - 2F


Name:         Blues
Effect:       Increases likelihood of GREAT! when forging
             Increases chance of SP-Rank weapons.
Description:  Net Navi "Blues" doll.
Location:     Dark Castle - B6, Invisible Chest


Name:         Colonel
Effect:       Fully fills the Trance Gauge.
Description:  Net Navi "Colonel" doll.
Location:     Pirate Island - Up the Mast, Invisible Chest

-----------------------
9.4  Endings    #ENDGS#
-----------------------

Four Endings:

Best Endings:  Use Sol Django more often than Dark Django.
              Don't attack Sabata when battling Vanargandr.

Good Endings:  Use Dark Django more often than Sol Django.
              Don't attack Sabata when battling Vanargandr.

Bad Endings:   Use Sol Django more often than Dark Django.
              Attacking Sabata during Vanargandr battle.

Worst Endings: Use Dark Django more often than Sol Django.
              Attacking Sabata during Vanargandr battle.


===========================
10. Version Info    #VERSI#
===========================

- Version 1.0.1 -  The first version.

======================
11. Credits    #CREDT#
======================

Thanks to xsoulx326 for making this walkthrough.
Thanks also to Casebier for the Accessory and Weapon Guide.
Thanks also to Zombiekiller for introducing this game for me.

==========================
12. Legal Info    #LEGAL#
==========================

This FAQ is copyright 2008 xsoulx326.
This guide may only be displayed on the following sites:

-GameFAQs.com
-GameSpot.com

Displaying this guide without my permission will give me the urge to freeze
you for 500 years and also forcing me to contact the Admins and Mods.

And that's all for now, and if your site isn't on it, find my e-mail and ask.

===========================
13. Contact Info    #CNTCT#
===========================

E-mail - [email protected]