Shaman King: Master of Spirits
Guide by XnxMK2
E-mail:
[email protected]
MSN:
[email protected]
TABLE OF CONTENTS
Note: For easy navigation, press Ctrl + F and enter the shortcut for the part
you want to go to. (Ex.: Walkthrough: WKT)
1. Introduction (INT)
2. Story (STY)
3. Controls (CNT)
4. Walkthrough (WKT)
5. Items and Battle Equipment (IBE)
6. Spirit List and Combos (SLC)
7. Frequently Asked Questions (FAQ)
8. Credits (CDS)
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Introduction (INT)
-------------------------------
Um... Hi. This is my first FAQ ever. I am XnxMK2, someone with good grammar and
the only one I saw so far from Israel in GameFAQs. Haha, fear me. Anyhow, this
FAQ should be helpful to you in some ways. If not, well... Go read a book. >_>;
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Story (STY)
-------------------------------
Yoh and the gang are all at the inn, with Yoh laid back as usual and Morty
desperately trying to encourage him to do something about Zeke. When suddenly a
mysterious-looking man walks in and asks if there is an Anna Kyoyama. (I sure
hope I spelled that right...) Anna informs him that it depends on what he wants
with her. He asks for "The Tome of the Shaman", a book which will let him
revive the man named Mephias-- The Guardian of Demons... And Ex-Shaman King!
Lenny takes a wild guess and says he wants to use Mephias to win the
tournament, rule the world etc., The usual stuff. Magister corrects him by
saying that he does not want to use him to rule the world or as a spirit. He
wants to revive Mephias so he (Mephias) can win the tournament and be Shaman
King again. Anna, simple as that, says no. Big surprise. Magister decides he'll
get the Tome by force, and Morty promptly gives Yoh the Sword of Light, and
Magister mocks it. And with a good reason-- Yoh attacks, and the result is...
The Sword of Light being thrashed to Kingdom Come. Who knows where, but far
away. Rio intervenes, and tries to pull the tome away from Magister. Morty
tries to warn him to not pull it too hard, or it'll rip open. And a bit too
late at that-- The Tome rips open and its pages get scattered all over the map,
er, world. ^_^;
Magister then disappears, and Amidamaru points out that 'He is quick to flee'.
Nice observation, Sherlock. The gang then wonders what was this all about, and
splits up to look for the pages. Before that, though, Rio gives Yoh his Wooden
Sword. Hey, would you rather PUNCH monsters to death? Stabbing them with sharp
wood sticks is much more like it. ^_^
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Controls (CNT)
-------------------------------
Here I will list all the controls and moves for this game.
Directional Buttons: Move around, Duck, choose options (In option menu).
A: Jump, continue text, accept option.
B: Attack, Cancel option.
L: Use Spirit.
R: Use Spirit.
Start: Open menu.
Select: Switch decks.
Down + Down: Back Dash.
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WALKTHROUGH (WKT)
-------------------------------
NOTE: THIS WALKTHROUGH WILL OBVIOUSLY CONTAIN SPOILERS. IF YOU DIDN'T COME FOR
THAT, SKIP DOWN! :ETON
You will start in the middle of the inn. There are four ways to go-- One is the
Graveyard. Probably a bad idea... If you could go over there anyway. There's a
firewall. Literally. Then there's the cave, with poison that takes 10 HP off of
you every half a second till you die. Joy. Next up, there's a bright and quiet
area, with a ledge that you can't jump on. And there's a crate that might help
us get over there... But how do we push it? The only way you have is obviously
through some grassy area. For the first stage, it's not very hard; very
straightforward. Run along, kill the monsters, jump, kill more monsters,
collect treasure etc... You're not bound for any trouble around this place.
After you finish, you will come across your second path split, Down and
forward. If you choose down, you will be blocked by a huge glowing totem.
Try whatever you want, you cannot put it away now. The obvious choice is keep
going forward...
Well, we're--- Oh, EW! Stinking SEWER WATER! Yep, we ARE going down that low...
Keep going forward. You'll meet our UNfriendly neighbourhood puncher-- A good
strategy is to wait before he uses his Dash Punch at you (Called Gussy Kenji.
My english translation is but a guess) then jump over him and SLICE HIM FOR ALL
YOU GOT. Use Halo Bump if you wish. When you defeat him, you will notice a
floating and glowing green ball... With a face? Collect this one for a spirit
attack-- Gussy Kenji! NOW you can punch monsters to death. ^_^
Go on and you will come across a big hole. Hit UP and enter it. In the sewer we
gooooo! Good thing you can't smell things from the GBA, huh? You might haven't
noticed but there are Piranhas in this area. (What are Piranhas doing in sewers
anyway? O_o) Beware, since they can surprise you. And they jump. Go forward,
kill the creatures and jump over your first spike hole! Hooray! Still going
forward, you will come to a dead end. With blocks that are apparently hanging
on thin air... Climb them. Keep going forward aaaaand-- YOUR FIRST MAGATAMA
BEAD! See Items and Battle Equipment for more information... Anyhow.
Keep going up and you will exit the sewers. There you will see another Gussy
Kenji-er. Use the same strategy... Or just jump over him and be done with it.
^_^;
Well, we're out of THAT stinky area. Another path split shall miraculously
appear before you. Up, Forward and Down. Let's see. Up is the same bright and
quiet area, with another firewall blocking the way. Forward is somewhat a
Graveyard, but obviously smaller then the one with the fire. And doesn't has
the same creepy tune... Anyhow, there you should find another big crate that
will help you get up a ledge. Don't bother with it. Well, down we go...
Continue going and you will see tiny balls of blue fire. Actually spirits...
What to do with them? SLASH EM. ^_^ After that, go on...
You should probably know that Pressing Down + Jump makes you fall through
something thin like a bridge. And apparently, you're currently on one of these,
with no particular reason. Maybe except for the bottomless holes... Anyway,
there's a treasure chest below there. Go on, kill more stuff and go on...
Area change! Woo! You probably noticed some fire from the bottom of the screen.
Another fire, yes, and it's not coming from the bottom of your computer's
screen... Anyhow ignore it. Get the treasure chest with the money and...
Sushi... in it... Who the heck would keep Sushi in treasure chests? O_o
A bit more forward, and you will see a guy tossing little green... things at
you. Slash 'em up and proceed to kick the sources' butt. And get Chimi-Moryo.
Then you should see a floating stone elevator. If you go down to the path below
you'll find a (Yet another) fire wall which is blocking another floating green
face. Answer? IGNORE IT. If you didn't know that, then... You're stupid.
Go back up (If you previously chose the bottom path) and leave the area.
Whaddya know, another path split! Down leads to a spirit-infested area with a
rock pillar you can't get to. So obviously go forward now.
Now you'll be in a city... Which has randomly placed graves on the path for
some odd reason. Run forward and you'll see an eagle. I suppose you already
know what to do with it? Next up is another eagle. But it dropped the same
thing the punching guy dropped. Take it for yeh Magnescope.
Then there's this musical dude again. Kill him. Like you did to most of the
obstacles of the game by now... Go a bit more forward, and you'll find your
Headphones! Can't you hold your stuff to yourself?! Good thing you found it!
Keeeeep going and you shall fight a Samurai on a bridge! Dramatic. Down and
Jump to see the treasure that is waiting for you under it. Then there's another
Samurai. Now, the bridge you're on is a BAD idea to fall through. The whole
area is a bottomless pit. Good thing Amidamaru saves you from your certain doom
if you accidently fall over. Go on, get the chest, go on...
----------
CUT SCENE!
----------
Yoh keeps going, and finds Rio. He asks Rio if he found any pages. Anna
exclaims that she feels Evil spirits. Then Rio, with his red eyes, says he
finally found his Sacred Hang. Whoopee-doo! It seems like Morty thinks it's
pretty small, since it's just a little shrine. Rio is offended and counters
with a 'Quiet, you' and takes out a stick. and Anna, like some teacher, says
'It's all fun and games until someone loses an eye'. *Laugh* Rio tells everyone
to get out, saying that he won't give anyone his Sacred hang. Like someone
would want it anyway... He slashes! Yoh back-dashes, and rain starts pouring.
How about we tell Rio to NOT attack, the hard way?
----------
------------
BOSS BATTLE!
------------
Rio's crazy, and we gotta calm him down. He'll use the following attacks (Which
names I have only guessed. *shrug*):
Lizard Slash: Rio will use Tokageroh to slash you in an arc! Get away from him.
That's all I can say. This attack will turn you into Burn state.
Slash: Do I really need to say anything?
Bombs On The Road: Praise me, for I choose thy weird names for attacks. It fits
well, though, as Rio will run out of the screen and will come back riding his
motorcycle, while dropping bombs. Try sticking to the side of the screen he
came out of and jump over him. Then just wait till the bombs explode.
Rio is vulnerable every time he's finished an attack, or is about to start one.
You'd better off using Amidamaru, as he is also thrown back by Halo Bump. Once
you beat him, he comes back to his senses and you will get one of the pages of
the Tome.
------------
After the battle, Rio will be just standing there, wondering what happened. Yoh
explains, and Rio will tell that that's probably the reason why he's smarting a
little. 'Ouch', for a direct quote. Morty asks Rio what happened, and he says
he doesn't remember. When he got to the shrine, Magister was standing there.
His body started to glow, and that's the end of the flashback. Amidamaru says
he's glad that he returned to his senses. Not like Rio was ever sane, anyway.
At least you don't see him randomly asking girls to marry him. ^_^;
Anna mocks Rio and... LAUGHS? WHO'S IN CHARGE HERE?! SHE NEVER LAUGHED IN THE
SHOW! WHY WEREN'T I... Well, anyway, Rio tells Anna to 'Give a man a rest'.
Riiiight... Anyhow, for apologizing, he agrees to give up Tokageroh, and he
will give him to you! Anna just asks what's his going to help in (How's that
for impolite?). He'll explain that Tokageroh can use his Big Thumb to push
heavy objects. Morty will proclaim that he didn't know that it was used for
that... And you'll get Tokageroh. Rio will say he will retire to the inn and
repeat the line of 'A man needs his rest'. JUST GO ALREADY!
------------
------------
Now that we have Tokageroh, you might remember that we had some wood crates
that would help us go up high places, but are too far away. That's when
Tokageroh comes into the picture. If you hold R, Tokageroh's face will come up
and push crates. Sweet.
Anyhow, keep going towards up. Retrack to the first stage you saw the block,
the bright, quiet area. Push it, and vwalla! You can now reach high places,
which has misplaced crates next to them for some odd reason...
Well, keep pushing that crate and the one after it. Kill the monster, and take
the chest above. Is it just me, or does 85% of this game consists of jumping?
Anyhow, continue over. JUMP over the pit and kill the monsters. And then, go
on... Seriously, what do you EXPECT me to say? Retrack? Now, for starters, jump
over to the floating wood platforms and take the chest. Go back and go on. And
take the chest by pressing Down + Jump. You already figured that, yes?
Now, for your amazement, you will find a WOODEN CRATE. Push it, but NOT, I
repeat, NOT to the ground. Push it to the lower part of the platform so you can
get up the ledge. You will witness a lonely green face (Spirit from now on,
please) which is Nizba. Take it and open the chest. Then... Well, go forward.
*Shrug*
Run along, collect the chests, defeat the monsters... Very detailing, ne?
You'll come to an area with two boxes which need to be pushed at the correct
order and right timing! Nah, just kidding. You need to push a crate so you can
push the other crate, after you push that crate.
..Just push the damn crates!
Go forward and you SHALL EXIT THIS AREA! Pretty annoying with the boxes, eh?
Just wait till you get to the later stages...
Now go to the only way you can go, and you'll find a crate blocking the way.
PUSH IT! I bet you didn't think I was gonna say that. Admit it. Anyhow, jump
along the floating wooden platforms to find another box. Push it, and not to
the ground this time either. Just get to the higher platform. Now there is yet
another wooden box... Push it... *yawn* Oh, and don't push it in the wall. You
can't squeeze in in this game. ^^
Go on and push random crates and be careful to not misplace them. Eventually
you'll that you have your Left Glove just around here. Now WHAT did I say about
holding on your things? This will let you use two spirits now-- R and L. For
extra convenience, a good choice is Amida and Toka. And yes, I like to use
those shortcuts.
A bit forward on, you'll see circular ropes with platforms spinning on them.
Now here's where you need to time... Beware not to fall down too much. There's
a part with a safe ground on it, also with a Magatama Bead there. Take it, what
else? Now just keep jumping around and take the chest at the top. Keep going,
and end of stage. Oh, and... Don't go up in the world map. Instead, go to the
area where the fire blocked you from the other side. In other words, down.
Continue along the path and you'll see Master Yohmi, Yoh's grandfather! After a
bit of ramblin' and talkin', he'll give you his Shikigami and explain that you
need leaves to use them. After he leaves the area will have a few. Oh, he'll
also give you a page from the tome.
NOW you can go up... And here we are, in the *shiver* icy stages. What a
coincidence, it's raining in here as i'm writing all this... Cold here, cold
there, IT'S COLD FRIGGIN' EVERYWHERE! Sorry, couldn't resist...
Anyway, go to the first stage you see from Up. A bit on and you will see the
same old monsters... RIDING CLOUDS. -_-;
(To be continued! Once the author getn un-lazy enough to go through all the
details of the stages!)
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Items and Battle Equipment (IBE)
-------------------------------
Here I will detail through the various items and equipment.
HEALING ITEMS:
Sushi- Heals 20 HP. Can be bought for 150 Yen. Takes 1 space.
HotDog- Heals 50 HP. Can be bought for 400 Yen. Takes 1 space.
Hamburger- Heals 120 HP. Can be bought for 1000 Yen. Takes 2 spaces.
Noodles- Heals all HP. Can be bought for 3000 Yen. Takes 3 spaces.
Antidote- Recover from poison states. Can be bought for 300 Yen. Takes 1 space.
ARMOR:
Lucky Charm- First defending armor. Gives 5 points to Defense.
BearPaw- I never really got to this one. Not even sure it's armor.
Battle Clothes- Best armor. Gives 40(!) points to Defense.
WEAPONS:
Wooden Sword- Rio's wooden sword. Gotten from the start. Lets you use Halo Bump.
Sword of Light- Gotten from Rio at the inn after defeating Faust. Lets you use
Celestial Slash.
The Antiquity- Gotten from Master Yohmi after defeating Lyserg(?). Lets you use
Into The Antiquity.
UPGRADES:
Magatama Bead- Collect four parts of these to increae your MAX health.
Tome Page- Collect four pages to increae your furyoko by one meter.
-------------------------------
Spirit List and Combos (SLC)
-------------------------------
Here I will detail the various spirits, and the combos they make.
SPIRITS
-------
01: Amidamaru
Can be gotten in three levels.
Halo Bump: Slashes wide once.
Celestial Slash: Slashes at the air to send a shockwave.
Into the Antiquity: Slashes with a big sword. Everyone in front, above and
below you gets hurt.
Level 1: Gotten in the start of the game.
Level 2: Sword of light, gotten from Rio by going to the inn after defeating
Faust.
Level 3: After defeating Lyserg, instead of going back, keep going forward.
Eventually, Master Yohmi will greet you and give you the Antiquity.
02: Mosuke
Attack goes up by 3 levels. (Attack goes up by 20, I think)
Found in the Graveyard levels with the blue spirits.
03: Tokageroh
Pushes heavy crates of wood with Tokageroh's face.
Gotten after defeating Rio.
04: Corey
Uses Nipopo Punch. Can freeze some enemies until they are damaged or after time
passes.
Gotten after defeating Trey.
05: Eliza
If in deck, poison will not affect you (Not the kind of Antidote heal poison-
The gas in the cave).
Gotten after defeating Faust.
06: Silver Shield
Increases defense power two levels. (Defense goes up by 10) Part of the Totem
Attack.
07: Silver Tail
Increases movement speed by 2 levels. Part of the Totem Attack.
08: Silver Wing
Increases furyoko recovery speed. Part of the Totem Attack.
09: Silver Horn
Increases attack power by two levels. (Attack goes up by 10) Part of the Totem
Attack.
10: Silver Rod
Increases MAX health. Part of the Totem Attack.
11: Mic
Makes you dash. Jump in the middle for increased distance.
Gotten after defeating Joco.
12: Lee Pai-Long
Makes you use a sliding low kick, can be used to get under low places.
Gotten after defeating Lee Pai-Long.
13: Bason
Can be gotten in two levels.
Rapid Tempo Assault: Similiar to Nipopo Punch, only that it can hit
rapidly with contact. And it's longer.
Golden Thunder Impalement: Makes the whole ground area flooded with gold
shining weapons. Hits rapidly with contact.
Level 1: Gotten from defeating Lenny.
Level 2: After defeating Tao En, go back to the inn. You'll get the Golden
Thunder Sword.
14: Grand Tao Dragon
Skips a level.
Gotten from Tao En after his defeat.
15: Chloe
Can hang onto blue shining rings.
Gotten from beating Lyserg.
16: Michael
Shoots an angel from a gun.
Gotten from Marco after defeating him.
17: Kanta
Uses a brush to hit enemies with white paint.
Is behind a fire in one of the Grass levels with the graves in the background.
Nipopo Punch/Corey needed.
18: Gussy Kenji
Uses a rapid-punch.
Should be the first spirit you get. This is from the second Boxer guy in the
sewer level.
19:
20: Shikigami
Sends a homing leaf-powered Shikigami at the enemy. Requires leaves, obviously.
Before going to the icy areas, go back to the village area. A bit forward on
you'll see Master Yohmi, which will give you the Shikigami. Yoh will also
announce about that being a 'Cool one!'.
21: Frankensteiny
Increases movement speed a little.
Gotten in the graveyard area from an Undead Dog.
22: Konchi
Uses an energy arrow to paralyze the enemies.
Gotten from the same level as Mosuke, from Tamera.
23: Ponchi
Uses a heart shield to block projectile attacks.
See #22.
24: Chimi-Moryo
Sends little green things at the enemy to slow them down.
At the grass levels, there's one who shoots those green things at you-- Defeat
him to get Chimi-Moryo.
25: Shaolin
Sends a little energy ball to short distance.
Gotten from some astronaut guy at the Tao Residence.
26: Black Raven
Considerably boosts Furyoko recovery speed.
27: Tao the Great
Tao the Great falls down beside Yoh with a big quake.
After beating Tao En, go forward. This is hanging in mid-air.
28: Ian
Increases attack power a little.
29: Nizba
Increases defense power a little.
30: Dreisa
Increases MAX health a little.
31: Yophia
Increases furyoko recovery speed a little.
32: Badbh
Prevents going into freeze state.
33: Vodianoi
Won't slip on water, neither will be slower in water.
34: Deht the Viking
This will negate the effect of slipping on ice.
35: Gororo
More powerful version of Nipopo Punch. This acts as a machine gun... Which does
not shoot.
36: Zenki
This will block projectile attacks from the front.
37: Kohki
Thus will block projectile attacks from behind.
38: Golem
A laser that will pierce any shielding the enemy uses. All enemies in front
will be damaged.
39:
40: Pascal Avaf
This will make you hang in mid-air until your furyoko depletes or you stop
holding the R/L button.
41: Yamagami
Four balls of blue fire will surround you. Note that this isn't a protection,
but will hurt enemies that will come close to you.
42:
43:
44: Gabriel
Lights up dark places, such as caves.
45: Uriel
Reduces the damage recieved when you fall in a pit.
46: Metatoron
Reduces damage from spikes.
47: Sariel
Reduces damage recieved from fire-based attacks.
48: Remiel
Reduces damage recieved from electricity-based attacks.
49: Mash
If the angel is chosen, you will be healed completely. If the devil is chosen,
all enemies on-screen will recieve big damage, although bosses will get 1.
50: Blaumro
Uses a life-sucking whip. The longer the R/L button is held, the more HP you
get. Sucks 1 HP per second.
51: Footballer
Body-slams forward. You WILL get hurt when you make contact, unless the enemy
is destroyed from one hit.
52: Shion-Shion
Produces a disk that you can spin around with the D-Pad.
53: Blocks
Makes a block that you can step on. Disappears after a few seconds.
54: Jen
By defeating 50 enemies, a roulette will appear and when you press A, you might
get either Sushi, Hotdog, Hamburger or Noodles.
55: Ashcroft
Throws a wide spear in an arc.
56: Jack
Will let you throw knives rapidly.
57: Chuck
The Chuck doll will appear and shoot 3 circular waves forward.
58: Carlos & Joao
A cactus appears in your hand, and spikes will shoot out in 8 directions when
making contact with an enemy.
59:
60: Jose
Sets up a doll to attack enemies.
61: Pancho
Sets up a doll to attack enemies.
62: Zapata
Sets up a doll to attack enemies.
63: Miguel
Sets up a doll to attack enemies.
64: Magnescope
Enables to look ahead a bit in all directions.
65: Mama
Turns you into a little sheep. Can go under low places + Move fast + Jump
higher + Look funny.
66: Cifer
A blue glowing stick appears in your hands and smashes down anyone right in
front of you.
67: Spirit of Fire
Every time you destroy an enemy, you will get 10 HP back.
68: Matamune
Similiar to Amidamaru's 3rd attack, only doing NORMALLY 207 damage.
COMBOS
------
Grand Halo Blade:
Amidamaru + Mosuke
Uses Halo Bump in a triple slash.
-
Revival:
Ian + Nizba + Dreisa + Yophia
No real name-- When you die, four spirits will come
down and bring you back to the world map instead of Game Over.
-
Totem Attack:
Silver Shield + Silver Tail + Silver Wing + Silver Horn + Silver Rod
A huge silver-glowing cannon will appear and shoot a wide
beam of energy, after charging power for a while. Used to destroy totems.
-
Ultra Cavalry Charge:
Bason + Black Raven
Lenny's Spear will appear and Yoh will charge forward a bit. R/L button needs
to be held.
-
Jaguarman:
Mic + Pascal Avaf
You will have a glider in a jaguar style. When you press Forward or Back,
you'll slowly start gliding. Very fun at high places.
-
Ray of Light:
Michael + Gabriel + Uriel + Metatoron + Remiel
The screen will freeze, the background will change to the X-Laws' spirits, and
Yoh will release a blast to all enemies on-screen.
-
Grande Phantasma:
Miguel + Pancho + Zapata + Jose + Antonio(?)
I only heard about this combo. Once I find Antonio, i'll describe more.
-------------------------------
Frequently Asked Questions (FAQ)
-------------------------------
None yet. Scroll up to Email me if you need something...
And no spam, and make sure I can READ your mail.
-------------------------------
Credits (CDS)
-------------------------------
Shane Lowe for reminding me the name of Bason's first attack... Not the real
name, but hey, at least you gave it a name! ^_^
Pakman, for telling me the REAL name of Bason's first attack, and for #47
Sariel in the Spirit list.
GameFAQs, for letting my FAQ in.
Various FAQ authors, for inspiring me to make this.
This game, how would I write a FAQ about it without it?
You, for reading this.
Me, for making it.
You wanna be listed here? Send me useful information
(Not about the walkthrough though, i'll work on that)
and i'll put your name in the Credits.
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END OF FAQ
-------------------------------