---------------------------
Riviera - The Promised Land
Event Item Guide v1.40
---------------------------

This entire document is (C) 2005-2009 Edward Tran.  All trademarks are property
of their respective owners.  No section of this guide may be used without the
author's explicit written consent, except for personal, private use.  Usage
includes, but is not limited to, posting this document on any website, making
links to this document, including parts of this document in another, and
distributing this document.

This guide was developed for use on http://www.gamefaqs.com, and as such it has
permission to host and link to this file.  I currently have no intention of
extending this permission to any other parties.

-------------------------------------------------------------------------------

---------------
Version History
---------------

v.1.00 - Initial release

v.1.20 - Added improved descriptions of item locations, item uses.  Improved
readability.

v.1.30 - Added item descriptions and improved locations and uses, courtesy of
Shifen.

v.1.40 - Added entry for PSP-exclusive key item Banango Peel, courtesy of
Drafon5.

-------------------------------------------------------------------------------

------------
Introduction
------------

This is a guide listing the location, usage, and description of every event
item in the game.  It is not possible to obtain every event item in a single
playthrough, but saving with an event item in your inventory will add it to
the Item Manual, even if the save is later overwritten, so it is possible to
get a complete list that way.

Please note that the last item, Banango Peel, was added to the game for the PSP
release and as such is not present in the GBA version.  As far as I know the
other items and their locations are unchanged.  If you have information to the
contrary please let me know.

A quick list for your convenience:

Immoral Rosary
Rock
Sword Hilt
Orihalcon
Angel's Bell
NoNo
Golden Decoration
Album
Rusty Sword
Chipped Dagger
Mosamo Branch
Dark Bat Wings
Torch
Moondrop
Moon Lily
Mosamo Ash
Water
Four-Leaf Clover
Ogrenium
Mushroom Book
Dizzyshroom
Powershroom
Laughshroom
Aran Doll
Thunder Onyx
Serene's Pendant
Hammer
Paradise Plume
Golden Egg
White Butterflies
Fishing Rod
Pouch
Spiral Shell
Item Manual
Grasshopper
Fish
Upola Statue
Lala Sutra
Golem Manual
Rusty Key
Crystal Key
Rope
Trap Memo 1
Trap Memo 2
Trap Memo 3
Mithril
Mint
Fang Bat Wing
Bottle
Music Sheet
Magic Mirror
Golden Key
Holy Grail
Angel Gem
Ripped Page
Divine Scripture
Valdes Scripture
Diamond Teardrop
Thief Manual
Light Moss
X Ankh
L Ankh
A Ankh
Y Ankh
I Ankh
T Ankh
Venoma Bud
Magic Icicle
LoLo and MoMo
KiKi
PiPi
LaLa
Aquarium Fragment
Black Feathers
Key to Hell
Banango Peel

Items are covered in the same order as they appear in the in-game item menu.
To quickly find the entry for a particular item, simply use Ctrl-F to search
by name.

-------------------------------------------------------------------------------

---------------
Event Item List
---------------

_______________________________________________________________________________
Immoral Rosary
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Obtained from Hector. It is a forbidden item that gives the wearer
power.

After - Obtained from Hector. It was destroyed in the battle with Aghart...

Location - You start the game with this.

Use - Gives Ein his stat boost in Chapter 1.

_______________________________________________________________________________
Rock
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Found lying on the ground. It's about the size of a fist.

After - A fist-sized rock. It has already been thrown.

Location - The Rock can be found in most Chapters.
One is found on the second screen of Chapter 1, Area 2.  Examine the rock pile
to find the Rock.
One is found on the second screen of Chapter 2, Area 1.  Examine the grass to
find the Rock.
One is found on the third screen of Chapter 3, Area 2.  Examine the rubble and
have Ein search to find the Rock.
One is found on the second screen of Chapter 4, Area 2.  Examine the ground to
find the Rock.
One can be found on the first and last screens of Chapter 5, Area 3 and the
first screen of Area 4.  While moving onto these screens, a stalactite may
randomly drop on you.  If you successfully dodge it, examine the rock left on
the ground to receive a Rock.
One is found in Chapter 6, Area 2.  From the entrance, go right, examine the
shaky rock and stomp on it, then go down and examine the boulder fragment to
find the Rock.

Use - Rocks are used for either earning points or other items during chapters.
Throw at the spider at Chapter 1, Area 3, screen 3.
Throw at the bat at Chapter 2, Area 4, screen 3.
Purpose in Chapter 3 currently unknown, but there does not appear to be one.
Throw at window at Chapter 4, Area 5, screen 3 to make the bat come out.
Throw at water at Chapter 5, Area 4, on the screen marked X below, to start
the legendary 50 times skipping stone event.
5-4
   [ ] [ ]-[X]
    |   |   |
[ ]-[ ]-[ ] [ ]-[ ]>
    |   |   |
   [ ]-[ ] [ ]
Throw at enemy at Chapter 6, Area 4, on the screen marked X below.
6-4
   [ ]-[ ]-[ ]>
        |
[ ]-[ ]-[X]-[ ]
    \
   [ ]-[ ]

_______________________________________________________________________________
Sword Hilt
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A failed attempt at pulling Dragon Killer from the ground...

After -
[Case 1]Even this stigma of failure vanished in the battle with Aghart...
[Case 2]Another failed attempt at pulling out a Dragon Killer. How many hilts
       does this make?
[If anyone has failed with all the Dragon swords, tell me what message you get]

Location - Can be obtained in Chapters 1, 5, 6, and 7.  Simply fail at pulling
a sword out of the ground three times, and you will receive the Sword Hilt.
One can be found on the first screen of Chapter 1, Area 5.
One can be found on the same screen as the blue magic circle in Chapter 5,
Area 4.  Use the L Ankh in the red shrine, the T Ankh in the yellow shrine,
and the A Ankh in the blue shrine to easily access the sword.
One can be found on Chapter 6, Area 4, on the screen marked D below.
6-4
   [ ]-[ ]-[ ]>
        |
[D]-[ ]-[ ]-[ ]
    \
   [ ]-[ ]
One can be found on the first screen of Chapter 7, Area 1.

Use - Nothing

_______________________________________________________________________________
Orihalcon
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A rare metal from the Cavern of Justice. It's used to forge Diviners.

After - A rare, shiny metal. It was lost in the battle with Aghart.

Location - On the first screen of Chapter 1, Area 4, examine the sunlight.  Do
the same on the second screen, and you will receive the Orihalcon.

Use - Nothing.  No, there is no way to keep it/make more Diviners with it.

_______________________________________________________________________________
Angel's Bell
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A small bell shaped like an angel feather. It makes a sweet sound.

After - A small bell shaped like an angel feather. It was lost in the battle
against Aghart...

Location - Found in Chapter 1, Area 6, on the screen marked X below.
1-6
   [ ]-[ ]>
    |
[ ]-[ ]-[X]
Go into Look Mode and examine the source of the sound, and then complete the
challenge to receive the Angel's Bell.

Use - Nothing

_______________________________________________________________________________
NoNo
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A Fairy that wandered into Heaven's Gate. Her name is NoNo.

After - A Fairy that wandered into Heaven's Gate. She lives happily at the
Elendia spring.

Location - In the third screen of Chapter 1, Area 7, go into Look Mode and
examine the fairy.  Choose to take it with you to receive NoNo.

Use - You receive free healing and a minor stat boost for taking NoNo.  Also,
bring her back to Elendia and talk to her when you arrive to get Ribbon x20.

_______________________________________________________________________________
Golden Decoration
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A gorgeous golden decoration from the Silver Palace.

After - A gorgeous golden decoration lost in the battle with Aghart...

Location - Found in the first screen of Chapter 1, Area 9.  To get to this
area, you must have successfully jumped off the falling platform after
defeating the red dragon in Area 5.  Examine the statue twice to find the
Golden Decoration.

Use - Nothing

_______________________________________________________________________________
Album
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description:
An album of the world's memories. Ein found it at the silver palace.
*CG Collection

Location - Found in the first screen of Chapter 1, Area 9.  Examine the chest
to receive the Album.

Use - This item unlocks the CG Collection under Extra Content.

_______________________________________________________________________________
Rusty Sword
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A sword from the Silver Palace. It's way too old to use.

After - A sword from the Silver Palace. Chappi reforged it as an Iron Sword.

Location - Found in the second screen of Chapter 1, Area 9.  Examine the
broken statue, and then examine the rusted sword to receive the Rusty Sword.

Use - Give it to Chappi after Chapter 1 to receive an Iron Sword x50.

_______________________________________________________________________________
Chipped Dagger
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Lina found this at Wilheim Hill. It's too damaged to use...

After - Lina found this at Wilheim Hill. Chappi reforged it into a Silver
Dagger.

Location - In the first screen of Chapter 2, Area 1, examine the wet grass.
Afterwards, examine the other patch of grass to receive the Chipped Dagger.

Use - Give it to Chappi after Chapter 2 to receive a Silver Dagger x10.

_______________________________________________________________________________
Mosamo Branch
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - The branch of a Mosamo tree found at Lacrima Castle. It broke when
Lina fell on it.

After - The branch of a Mosamo tree. It became a torch when we lit it.

Location - Found in the bottom screen of Chapter 2, Area 3.  When fighting the
Wyrm in the second screen of Chapter 2, Area 4, let it blow you away twice.
After falling down for the second time, examine the fallen twig to receive the
Mosamo Branch.

Use - This item is required to get the Torch event item.

_______________________________________________________________________________
Dark Bat Wings
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - The wings of a black bat from Lacrima Castle. Obtained by defeating it
in Sentry Tower.

After - The wings of a black bat from Lacrima Castle. Eing gave them to NaNa,
who was looking for ingredients.

Location - In the third screen of Chapter 2, Area 4, examine the flying bat.
Assuming you have an unthrown Rock in your inventory, successfully throw a
rock at the bat to receive the Dark Bat Wings.

Use - Give it to NaNa at the Magic Guild for a +20 HP boost for Ein.

_______________________________________________________________________________
Torch
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before:
A Mosamo branch lit on fire. It illuminates dark surroundings.

After:
Was once a Mosamo branch, but it's been burned to ashes...

Location - Obtained in the first screen of Chapter 2, Area 6 (or second,
depending on whether or not you avoided the cracked tiles).  You must have
gotten the Mosamo Branch.  Examine the blue flame and choose to hold the twig
over it to receive the Torch.

Use - The Torch is required in Chapter 2, Area 8 to get the Ogrenium event
item and a Book of Laura x50.  The Torch is also required to get the Mosamo Ash
event item.

_______________________________________________________________________________
Moondrop
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Taken from a Moon Lily at Lacrima Castle. It's said to cure any
ailment.

After - Taken from a Moon Lily at Lacrima Castle. It cured Meute's inability to
speak.

Location - Examine the purple flowers in the first screen of Chapter 2, Area 7.
Then, move right and down and examine the fountain.  Scoop some Water and water
the withered flowers.  Afterwards, you will be given the option of taking the
Moondrop.

Use - Give it to Meute at the Undine Spring to restore her voice and receive
an Ice Javelin x50.

_______________________________________________________________________________
Moon Lily
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A rare flower that blooms in moonlight. Grown in Lacrima Castle.

After - A rare flower that blooms in moonlight. Ein gave it to Soala.

Location - After watering the withered flowers, examine them again and you will
be given the option of taking a Moon Lily.

Use - Give it to Soala after Chapter 2, along with any staff, and you will
receive a Moon Wand x50 after Chapter 3, assuming you also give her a Golden
Egg.

_______________________________________________________________________________
Mosamo Ash
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - The remains of a Mosamo branch.

After - The remains of a Mosamo branch. Ein gave it to Reiche.

Location - Examine the fountain on the screen right and down of the entrance
of Chapter 2, Area 7.  If you have the Torch, you will be given the option of
dipping it into the water to receive the Mosamo Ash.

Use - Give it to Reiche after Chapter 2 to receive a Flag x10.

_______________________________________________________________________________
Water
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Fountain Water from Lacrima Castle. It's dripping through Ein's
hands...

After -
[Case 1]Fountain Water from Lacrima Castle. It all dripped through Ein's hands.
[Case 2]Fountain Water from Lacrima Castle. Ein used it to revive some Moon
       Lillies.

Location - Obtained from the fountain located on the screen right and down of
the entrance of Chapter 2, Area 7.  Examine the fountain and choose scoop to
obtain the Water.

Use - The Water is used to obtain the Moon Drop and Moon Lily event items.

_______________________________________________________________________________
Four-Leaf Clover
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - A rare clover. Those who find it are blessed with good luck, even
in love.

Location - From the entrance of Chapter 2, Area 7, go right twice and examine
the thicket.  You will have a 2/9 (22%) chance of finding the Four-Leaf Clover.

Use - Nothing

_______________________________________________________________________________
Ogrenium
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A heavy, black ore from Lacrima Castle.

After - A heavy, black ore from Lacrima Castle. Chappi used it to forge an Ogre
Blade.

Location - Found in the second screen of Chapter 2, Area 8.  Examine the torch
and choose to light it (You must have obtained the Torch but not the Mosamo
Ash to get this option).  Open the chest to receive Ogrenium.

Use - Give it to Chappi after Chapter 2, along with all scythes, to receive an
Ogre Blade x50.

_______________________________________________________________________________
Mushroom Book
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A thick book obtained from Claude. It contains information on all of
Riviera's mushrooms.

After - A thick book obtained from Claude. We used it to identify mushrooms.

Location - Talk to Claude at the Magic Guild after Chapter 2 until he gives
you the Mushroom Book.

Use - The Mushroom Book lets you identify Mushrooms, changing their entries in
the event item list and what items you can trade them for.  Don't take it if
you want the Spiral Shell event item.

_______________________________________________________________________________
Dizzyshroom
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before -
[Without Mushroom Book] A spotted white mushroom. It smells good, but its
effects are unknown.
[With Mushroom Book] A spotted white mushroom. Causes hallucinations.
DO NOT EAT! (Mushroom Book, page 175)

After - A spotted white mushroom. Ein gave it to Reiche.

Location - Found in Chapter 3, Area 1.  Go to the screen marked D below and
examine the mushroom.  Choose to take it to receive the Dizzyshroom.  Note
that this will appear as "Mushroom" if you don't have the Mushroom Book.
3-1
   [ ]
    |
[D]-[L]-[ ]
    |
[P]-[ ]-[ ]

Use - If you have the Mushroom Book, give the Dizzyshroom to Reiche after
Chapter 3 to receive a Magna Rock x5.  If you don't have the Mushroom Book,
give Reiche three Mushrooms to receive the Spiral Shell event item.

_______________________________________________________________________________
Powershroom
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before -
[Without Mushroom Book] A blue mushroom. It looks poisonous, but its effects
are unknown.
[With Mushroom Book] A blue mushroom. It's very healthy, and used by body-
builders! (Mushroom Book, page 229)

After - A blue mushroom. Ein gave it to Reiche.

Location - Found in Chapter 3, Area 1.  Go to the screen marked P below and
examine the mushroom.  Choose to take it to receive the Powershroom.  Note
that this will appear as "Mushroom" if you don't have the Mushroom Book.
3-1
   [ ]
    |
[D]-[L]-[ ]
    |
[P]-[ ]-[ ]

Use - If you have the Mushroom Book, give the Powershroom to Reiche after
Chapter 3 to receive a Magna Rock x5.  You can also choose to eat it when you
find it to raise strength by 1 and HP by 5.  If you don't have the Mushroom
Book, give Reiche three Mushrooms to receive the Spiral Shell event item.

_______________________________________________________________________________
Laughshroom
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before -
[Without Mushroom Book] A long, brown mushroom. It looks normal, but its
                       effects are unknown.
[With Mushroom Book] A long, brown mushroom. Causes uncontroallable laughter.
DO NOT EAT! (Mushroom Book, page 342)

After - A long, brown mushroom. We gave it to Reiche.

Location - Found in Chapter 3, Area 1.  Go to the screen marked L below and
examine the mushroom.  Choose to take it to receive the Laughshroom.  Note
that this will appear as "Mushroom" if you don't have the Mushroom Book.
3-1
   [ ]
    |
[D]-[L]-[ ]
    |
[P]-[ ]-[M]

Use - If you have the Mushroom Book, give the Laughshroom to Reiche after
Chapter 3 to receive a Magna Rock x5.  If you don't have the Mushroom Book,
give Reiche three Mushrooms to receive the Spiral Shell event item.

_______________________________________________________________________________
Aran Doll
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - This doll smells burnt. We found it in Wieser Forest. It's supposed to
be a god of the Upola tribe.

After - A doll of Aran, the Upola tribe's god. Ein gave it to Molan.

Location - Found in the Forest Maze in Chapter 3, Area 1, which can only be
accessed after Cierra joins.  Once in the maze, go up, down, up, and then down
and examine the open chest to find the Aran Doll.

Use - Give it to Molan. You gain 5 trust and 1 mood from Cierra and lose 1
trust and mood from everyone else when you pick this up. When you give it to
Molan, you lose 2 trust from Cierra and gain 1 trust from everyone else. In
essence, you gain 3 trust from Cierra, 1 mood in Chapter 3, and everybody else
loses 1 mood in chapter 3.

_______________________________________________________________________________
Thunder Onyx
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A magic gem filled with lightning. Fia found it buried at Nelde Ruins.

After - A magic gem filled with lightning. Fia found it buried in rubble, and
it was forged into a Thunder Blade.

Location - Found in the third screen of Chapter 3, Area 2.  Examine the rubble
and ask Fia to search to receive the Thunder Onyx.  Note that you will find a
Rock if you have Ein search.

Use - Give it to Chappi before Chapter 4, along with all swords, to receive a
Thunder Blade x50.

_______________________________________________________________________________
Serene's Pendant
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - Serene's favorite pendant. She lost it at Nelde Ruins, but it was
returned to her.

Location - After getting Cierra, go right and up from the first screen of
Chapter 3, Area 3.  Examine the shiny object and choose to get it to receive
Serene's Pendant.

Use - Gain either +3 or +1 Trust from Serene during the event in which you
obtain this, depending on what option you choose.  You can also give it to one
of the other girls to raise their Trust by 1.

_______________________________________________________________________________
Hammer
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Noll gave it to Ein when he saved him from bullies. It's small, but
looks strong.

After - A small hammer we got for helping Noll. Used to break barrels.

Location - After getting Cierra, go into Look Mode on the first screen of
Chapter 3, Area 3.  Choose to save the monster, and after the battle he will
give you the Hammer.

Use - Use it in Chapter 4 to break barrels and receive a Banango x10 and a
Blood Fang x50.

_______________________________________________________________________________
Paradise Plume
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - Feather of a Paradise Bird found at Nelde Ruins. Its rainbow
coloring is mesmerizing.

Location - Found on the second screen of Chapter 3, Area 8.  Examine the
beautiful feather to receive the Paradise Plume.

Use - Lina and Fia will get dirty while attempting to get this item. When you
return to Elendia, you have a chance at seeing them take a bath.

_______________________________________________________________________________
Golden Egg
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - An egg laid by a Pelga, a monsterous bird from Nelde Ruins. It lays a
golden egg once every blue moon.

After - A golden Pelga egg. Ein gave it to Soala so she could make a Moon Wand.

Location - Found on the first screen of Chapter 3, Area 9.  To get to this
area you must have managed to avoid falling on the last screen of Chapter 3,
Area 3.  Examine the egg to receive the Golden Egg.

Use - Assuming you gave Soala the Moon Lily and a staff after Chapter 2, give
her the Golden Egg after Chapter 3 to receive a Moon Wand x50.

_______________________________________________________________________________
White Butterflies
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Butterflies that live by the Nelde Ruins. They can detect crystals.

After - Butterflies that lived near Nelde. They now reside in Elendia's Crystal
Caverns.

Location - Found on the third screen of Chapter 3, Area 9.  Examine the white
things and choose to catch them to receive the White Butterflies.

Use - Talk to Ritz at the Crystal Caverns after Chapter 3 to release the White
Butterflies and find a Diamond Teardrop after Chapter 4.  Part of a 3-chapter
long quest to obtain the strongest spear.

_______________________________________________________________________________
Fishing Rod
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A simple wooden fishing rod. Ein received it from Kyle, who was in a
good mood.

After -
[Case 1]Ein received it from Kyle. He used the rod to catch a fish at Tetyth.
[Case 2]Ein received it from Kyle. He used the rod to catch a strange statue...

Location - Talk to Kyle after Chapter 3.  Say that you like fishing to get the
Fishing Rod.

Use - Use it with the Pouch to find either the Fish or Upola Statue event
items during Chapter 4 (see those entries for more details).

_______________________________________________________________________________
Pouch
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Ein received it from Gill. It can be used to carry live fish.

After -
[Case 1]Ein received it from Gill. The fish he caught is inside it.
[Case 2]Ein received it from Gill. He gave he fish to Mursya.

Location - Talk to Gill (located in the second screen of Pixia Residence) after
getting the Fishing Rod to receive the Pouch.

Use - Use it to hold the Fish event item during Chapter 4 (see that entry for
more details).

_______________________________________________________________________________
Spiral Shell
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - We got it from Reiche. It emulates the sound of the ocean.
*Voice Collection

Location - Received from Reiche after Chapter 3.  You must have the three
Mushrooms but not the Mushroom Book.  Give Reiche the Mushrooms and you will
receive the Spiral Shell.

Use - This item unlocks the Voice Collection under Extra Content.

_______________________________________________________________________________
Item Manual
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - Displays all of the world's items. We received it from Claude
after telling him of ancient words at Lacrima Castle. *Item Manual

Location - You must have examined the wall on the second screen of Chapter 2,
Area 9.  To access this area, you must have examined the chest on the right
most screen of Area 5.  Talk to Claude at the Magic Guild after Chapter 2, and
give him the correct combination (right, down, A, up, B) to receive the Item
Manual.

Use - This item unlocks the Item Manual under Extra Content.

_______________________________________________________________________________
Grasshopper
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A large grasshopper found near the Carnea District.

After - A large grasshopper found on the way to Tetyth. It was already used as
bait...

Location - In the second screen of Chapter 4, Area 1, examine the ground and
successfully input the commands to get the Grasshopper.

Use - Use this with the Fishing Rod and Pouch to catch a Fish in Chapter 4
(see that entry for more details).

_______________________________________________________________________________
Fish
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - We caught it at Tetyth. It's a large tuna.

After - We caught it at Tetyth. Mursya ate it...

Location - Obtained in Chapter 4, Area 2.  You must have the Fishing Rod, the
Pouch, and the Grasshopper.  Try fishing on the second screen and you will
catch the Fish.

Use - Give the Fish to Mursya after Chapter 4 to recieve a Cheer Bell x20.

_______________________________________________________________________________
Upola Statue
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A statue of the now extinct Upola tribe. We caught it while fishing at
Tetyth.

After - A statue of the now extinct Upola tribe. We gave it to Reiche.

Location - Obtained in Chapter 4, Area 2.  You must have the Fishing Rod and
the Pouch, but not the Grasshopper.  Try fishing on the second screen, and you
will randomly find the Upola Statue.

Use - Give the Upola Statue to Reiche after Chapter 4 to receive a Dragon
Meat x10.

_______________________________________________________________________________
Lala Sutra
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - The sutra of the Lala religion, which believes Riviera was created by
12 angels.

After - The sutra of the Lala religion. It played a key part in translating the
lithograph at Yggdrasil.

Location - Found on the first screen of Chapter 4, Area 3.  Examine the
floating object to receive the LaLa Sutra.

Use - The LaLa Sutra is needed to obtain the Magic Mirror.

_______________________________________________________________________________
Golem Manual
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - It says, "[Up] [Down] [Up] [Right] will shut it down." We found it
blowing in the wind in the Carnea District.

After - Using the command "[Up] [Down] [Up] [Right]", Ein shut down two enemy
Golems.

Location - On the last screen of Chapter 4, Area 3, after defeating the Wyrm,
attempt to leave.  Successfully input the commands, and you will receive the
Golem Manual.

Use - The Golem Manual lets you shut down some Golem enemies in Chapter 4 so
you don't have to fight them.

_______________________________________________________________________________
Rusty Key
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A key covered in rust. We got it from a chest in the Carnea District.

After - A key covered in rust. It opened the rusty door in the Carnea District.

Location - From the first screen of Chapter 4, Area 3, go right twice, have
either Cierra, Serene, or Fia stand on the plate, then go right again and open
the green chest for the Rusty Key.

Use - Required to progress.

_______________________________________________________________________________
Crystal Key
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A key made of crystal. We found it in a storage room in the Carnea
District.

After - A key made of crystal. We used it to open the crystal door in the
Carnea District.

Location - After unlocking the door with the Rusty Key and reaching the second
half of Chapter 4, Area 3, go right.  Search the darkness to find the Crystal
Key.

Use - Required to progress.

_______________________________________________________________________________
Rope
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - The rope that the Sage and Fool used for their trap. It's long and
sturdy.

After - The rope that the Sage and Fool used for their trap. It was used to
climb down into Mireno's cemetery.

Location - In the second screen of Chapter 4, Area 4, examine the hanging
ropes.  Pull any rope (return to this screen if you were forced to leave) and
examine the fallen rope to receive the Rope.

Use - The Rope is used in Chapter 5 to safely enter Area 2.

_______________________________________________________________________________
Trap Memo 1
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description -
[Left Rope] The Sage's note: "Bee-envenido a Tetyth! from the Red Sage"
[Middle Rope] The Sage's note: "The Colosseo. A tug on the middle rope. The
             sound of a barrel. by the Red Sage"
[Right Rope] The Fool's note: "Banangos are good! by the Blue Fool" The rest is
            illegible.

Location - After pulling any of the hanging ropes in the second screen of
Chapter 4, Area 4, examine the paper on the ground to receive the Trap Memo 1.
The description changes depending on which rope you pulled.

Use - Nothing

_______________________________________________________________________________
Trap Memo 2
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description -
[Pushed X] The Sage's note: "Serves you right! -the Red Sage"
[Pushed O] "Oh... I guess that was a bit easy. from the Red Sage"

Location - On the first screen of Chapter 4, Area 5, attempt to leave, and
then step on either the X or the O.  Afterwards, examine the paper to receive
the Trap Memo 2.  The description changes depending on which option you chose.

Use - Nothing

_______________________________________________________________________________
Trap Memo 3
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description -
[Fought] The Sage's note: "You have won just yet!" from the Red Sage"
[Input Code] The Sage's note: "Cheater! from Red Sage"

Location - Found on the last screen of Chapter 4, Area 6.  Either fight the
Golem or enter the code, and then examine the paper on the ground to receive
the Trap Memo 3.  The description changes depending on whether or not you used
the code on the Golem.

Use - Nothing

_______________________________________________________________________________
Mithril
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - An ore found at the Aura Plateau. It transmits magic power.

After -
[Case 1]
A silver ore found at the Aura Plateau. Chappi forged it into a Holy Sabre.
[Case 2]
A silver ore found at the Aura Plateau. Chappi forged it into a Mithril Sword.

Location - On the second screen of Chapter 4, Area 5, examine the ground and
choose to take some rocks to receive the Mithril.

Use - Give it to Chappi after Chapter 4, along with all your swords, to receive
Mithril Sword x50.  Give him rapiers instead and you will receive a Holy Saber
x50.

_______________________________________________________________________________
Mint
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A type of herb that grows at the Aura Plateau. Not good to eat, but
often used in beauty care.

After - Supposed to keep skin soft and smooth. This has been visually
confirmed.

Location - On the second screen of Chapter 4, Area 5, examine the mint plant
and choose to take some to receive the Mint.

Use - This item is needed to view the second bath scene in Elendia, before
Chapter 5.

_______________________________________________________________________________
Fang Bat Wing
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - The wings of a grey bat from Tetyth. We obtained it after defeating
one.

After - The wings of a grey bat from Tetyth. We gave it to NaNa, who needed
ingredients.

Location - On the third screen of Chapter 4, Area 5, go into Look Mode and
examine the dark window.  If you have an unthrown Rock, choose to throw it and
then examine the bat.  Either choose to catch it, fail, and then defeat it in
battle or choose to slash it and succeed to receive the Fang Bat Wing.

Use - Give the Fang Bat Wing to NaNa at the Magic Guild to receive a +30 HP
boost for Ein.

_______________________________________________________________________________
Bottle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - It was floating in the water at St. Claremonts. There's a letter
inside.

After -
[Case 1] It was floating in the water at St. Claremonts.  A Venoma Bud is
stored inside.
[Case 2] It was floating in the water at St. Claremonts.  We gave the Venoma
Bud to Soala.

Location - Found on the second screen of Chapter 4, Area 6.  This item can
only be found if there is water flooding this screen, which will only happen if
you have spent 15 turns in this Area.  Go into Look Mode, examine the floating
bottle and choose to pick it up to receive the Bottle.

Use - The Bottle is needed to get the Music Sheet and Venoma Bud.

_______________________________________________________________________________
Music Sheet
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - Written by Pura the saint. We found it in a floating bottle at
Tetyth. *Sound Test

Location - After finding the Bottle in Chapter 4, Area 6, choose to look
inside to receive the Music Sheet.

Use - This item unlocks the Sound Test under Extra Content.

_______________________________________________________________________________
Magic Mirror
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - Allows the user to see into his/her own heart. We found it in
Yggdrasil. *Face Collection

Location - Go up from the first screen of Chapter 6, Area 6.  If you have the
LaLa Sutra, you can examine the large black stone to receive the Magic Mirror.

Use - This item unlocks the Face Collection under Extra Content.

_______________________________________________________________________________
Golden Key
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A key made of gold. We found it in a chest at St. Claremonts.

After - A key made of gold. Ein used it ot open the golden door at St.
Claremonts.

Location - Found in Chapter 4, Area 6, on the screen marked G below.  Open the
green chest to find the Golden Key.
4-6
   [ ]-[ ]-[ ]-[ ]
    |   |   |
[ ]-[ ]-[ ] [G]
    |
   [ ]

Use - The Golden Key is required to get the Holy Grail.

_______________________________________________________________________________
Holy Grail
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A beautifully decorated cup found at St. Claremonts.

After -
[Case 1] A beautifully decorated cup. It is filled with holy water.
[Case 2] A beautifully decorated cup. The water inside is all gone.

Location - Found in Chapter 4, Area 6, on the screen marked H below.  You must
have the Golden Key to get this item.  To get to the part of screen H that
contains the Holy Grail, go to screen D and open the golden door with the
Golden Key.  Move right, then open the green chest to receive the Holy Grail.
Note that you will not be able to access this chest if you have spent too many
turns in this area.
4-6
   [D]-[H]-[ ]-[ ]
    |   |   |
[ ]-[ ]-[ ] [ ]
    |
   [ ]

Use - If you have 14 battle items or less, you may go to Undine Spring at any
time and choose to scoop water with the Holy Grail to receive a Holy Water x5.

_______________________________________________________________________________
Angel Gem
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A giant carbuncle gem. It was in the forehead of Flaybell Cathedral's
goddess statue.

After - A giant carbuncle gem. Ein gave it to one of the girls.

Location - In Chapter 4, Area 8, go to the third screen and keep examining the
angel statue until someone notices the statue's forehead shining. Then, jump
onto the statue and you will arrive in Area 9.  Note that you cannot get to
this Area if you have spent too many turns in this Chapter.  Go up two screens,
examine the statue, and you will find the Angel Gem.

Use - Give to one of the girls to boost her Trust by 5.  Does not appear to
have a purpose if you keep it for yourself.

_______________________________________________________________________________
Ripped Page
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A page torn out of a giant book at the library in Flaybell Cathedral.

After -
[Case 1] Taken from the library in Flaybell Cathedral. Claude claims that it's
nothing special.
[Case 2] Taken from the library in Flaybell Cathedral. Claude claims that it's
an ancient spell.

Location - In the fourth screen of Chapter 4, Area 9, you will find a giant
book.  Examine it and choose anyone's page to receive the Ripped Page.

Use - After Chapter 4, go to Claude at the Magic Guild and give him the Ripped
Page to hear his appraisal.
If you took Cierra's page, you'll get Nost Lenne x3 from Claude.
If you took Fia's page, you'll get Ceneca Qui x3 from Claude.
If you took Ein's page, you'll get Clene Met x3 from Claude.
If you took Lina's page, he'll tell you it's just about food of that period.
If you took Serene's page, he'll tell you it's just a table of contents.

_______________________________________________________________________________
Divine Scripture
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Obtained after defeating Hades. "Seal the Accursed, then dig the path
to the spring 5 times."

After - Scriptures from ancient times.  Shows the location of Fanelia, the
divine weapon.

Location - Defeat Hades in Chapter 8, then start a new game.  When you get to
Elendia after Chapter 1, go to the second room of the Magic Guild and examine
the bookshelf.  You will obtain the Divine Scripture.  To unlock Chapter 8,
you must have the Key to Hell in your possession when you beat the final boss.

Use - The Divine scripture tells you how and where to get Fanelia x1 (After
Chapter 5, dig five times on the path to Undine Spring).  Note that you don't
actually need this item to get the Fanelia.

_______________________________________________________________________________
Valdes Scripture
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - Early accounts of Ragnarok are inscribed within. It was taken
from the Cathedral Library. *High Score

Location - In the second room of the library in Chapter 4, Area 9, examine the
large object.  Then, proceed to the third room and examine the giant shelf.
You will obtain the Valdes Scripture.

Use - This item unlocks the High Score under Extra Content.

_______________________________________________________________________________
Diamond Teardrop
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A legendary crystal which the White Butterflies found in the Crystal
Caverns.

After - A legendary crystal found in the Crystal Caverns. Chappi forged the
Silvia spear with it.

Location - After Chapter 4, go to the Crystal Caverns.  If you released the
White Butterflies here after Chapter 3, there will be a group of butterflies.
Examine it to find the Diamond Teardrop.

Use - Give it to Chappi immediately, along with any spear, to receive
Silvia x50 after Chapter 5.

_______________________________________________________________________________
Thief Manual
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Obtained from a thief in the Ghost Town. It explains how to disarm
special traps.

After - Explains how to disarm special traps. Ein used it to find more
treasure.

Location - In Chapter 5, Area 1, examine the sign in the first screen until
Lina's backpack gets stolen.  Proceed to the next screen, and examine the
well. Then, proceed to the third screen and examine the dead tree.  Next,
return to the first screen and examine the building.  After defeating the
thief, let him go and he will give you the Thief Manual.

Use - Use it on the screen in Chapter 5, Area 4 marked below to open the locked
chest and receive a Tarot x5.
5-4
   [ ] [ ]-[ ]
    |   |   |
[ ]-[ ]-[ ] [ ]-[ ]>
    |   |   |
   [ ]-[ ] [X]

_______________________________________________________________________________
Light Moss
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - We found it at Mireno Cemetery. Its magic properties make it ideal for
magic experiments.

After -
[Case 1]We found it at Mireno Cemetery. We gave it to Soala.
[Case 2]We found it at Mireno Cemetery. We gave it to Soala in exchange for one
of her books.

Location - In Chapter 5, Area 2, examine the empty chest in the third screen.
Then, return to the first screen and examine the glowing rock.  Choose Take to
receive the Light Moss.

Use - Give the Light Moss, along with the Magical Icicle and Venoma Bud, to
Soala after Chapter 5 to receive a Book of Kirie x50.

_______________________________________________________________________________
X Ankh
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - An ankh found at Xenon's grave. It is shaped like the letter "X."

After - An ankh shaped like Xenon's "X." It is being offered in one of the
shrines at Mireno.

Location - Found in Chapter 5, Area 5, on the screen marked X below.  Examine
the tombstone and then defeat the enemies to receive the X Ankh.
5-5
[ ] [ ]-[X]
|   |
[ ]-[ ]-[ ]
    |
   [ ]-[ ]

Use - Used to control the water level of the lake in Area 4.

_______________________________________________________________________________
L Ankh
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - An ankh found at Lokin's grave. It is shaped like the letter "L."

After - An ankh shaped like Lokin's "L." It is being offered in one of the
shrines at Mireno.

Location - Found in Chapter 5, Area 5, on the screen marked L below.  Examine
the tombstone and then defeat the enemies to receive the L Ankh.
5-5
[ ] [ ]-[ ]
|   |
[ ]-[ ]-[L]
    |
   [ ]-[ ]

Use - Used to control the water level of the lake in Area 4.

_______________________________________________________________________________
A Ankh
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - An ankh found at Askus's grave. It is shaped like the letter "A."

After - An ankh shaped like Askus's "A." It is being offered in one of the
shrines at Mireno.

Location - Found in Chapter 5, Area 5, on the screen marked A below.  Examine
the tombstone and then defeat the enemies to receive the A Ankh.
5-5
[ ] [ ]-[ ]
|   |
[ ]-[ ]-[ ]
    |
   [ ]-[A]

Use - Used to control the water level of the lake in Area 4.

_______________________________________________________________________________
Y Ankh
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - An ankh found at Yumel's grave. It is shaped like the letter "Y."

After - An ankh shaped like Yumel's "Y." It is being offered in one of the
shrines at Mireno.
Location - Found in Chapter 5, Area 6, on the screen marked Y below.  Examine
the tombstone and then defeat the enemies to receive the Y Ankh.
5-6
       [Y]
        |
[ ]-[ ]-[ ]-[ ]
    |
   [ ]-[ ]

Use - Used to control the water level of the lake in Area 4.

_______________________________________________________________________________
I Ankh
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - An ankh found at Iduna's grave. It is shaped like the letter "I."

After - An ankh shaped like Iduna's "I." It is being offered in one of the
shrines at Mireno.

Location - Found in Chapter 5, Area 6, on the screen marked I below.  Examine
the tombstone and then defeat the enemies to receive the I Ankh.
5-6
       [ ]
        |
[ ]-[ ]-[ ]-[ ]
    |
   [ ]-[I]

Use - Used to control the water level of the lake in Area 4.

_______________________________________________________________________________
T Ankh
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - An ankh found at Teula's grave. It is shaped like the letter "T."

After - An ankh shaped like Teula's "T." It is being offered in one of the
shrines at Mireno.

Location - Found in Chapter 5, Area 6, on the screen marked T below.  Examine
the tombstone and then defeat the enemies to receive the T Ankh.
5-6
       [ ]
        |
[ ]-[ ]-[ ]-[T]
    |
   [ ]-[ ]

Use - Used to control the water level of the lake in Area 4.

_______________________________________________________________________________
Venoma Bud
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - We found it at Mireno Cemetery. Its magic properties make it ideal for
magic experiments.

After:
[Case 1]We found it at Mireno Cemetery. We gave it to Soala.
[Case 2]We found it at Mireno Cemetery. We gave it to Soala in exchange for one
of her books.

Location - When you first enter Chapter 5, Area 8, choose to ask Fia what
Venoma is.  Examine the Venoma, then move right and examine the Venoma's tip.
If you have the Bottle, you will obtain the Venoma Bud.

Use - Give the Venoma Bud, along with the Magical Icicle and Light Moss, to
Soala after Chapter 5 to receive a Book of Kirie x50.

_______________________________________________________________________________
Magic Icicle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - We found it at Mireno Cemetery. Its magic properties make it ideal for
magic experiments.

After -
[Case 1]We found it at Mireno Cemetery. We gave it to Soala.
[Case 2]We found it at Mireno Cemetery. We gave it to Soala in exchange for one
of her books.

Location - In Chapter 5, Area 4, on the screen marked X below, examine the
black boulder until you have the option to move it.  (To reveal the boulder,
use the L Ankh in the red room, T Ankh in the yellow room, and X Ankh in the
blue room.)  Use the stairs that appear to go to Area 9.  On the second screen
of Area 9, examine the icicle and choose to chop it.  Examine the icicle piece
to receive the Magic Icicle.
5-4
   [ ] [ ]-[ ]
    |   |   |
[ ]-[ ]-[X] [ ]-[ ]>
    |   |   |
   [ ]-[ ] [ ]

Use - Give the Magical Icicle, along with the Venoma Bud and Light Moss, to
Soala after Chapter 5 to receive a Book of Kirie x50.

_______________________________________________________________________________
LoLo and MoMo
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Fairies that live in Yggdrasil. They were hiding from the Cefiro when
we found them.

After -
[Case 1]Fairies that live in Yggdrasil. After being reunited with their friend,
       they thanked us and left.
[Case 2]Fairies that live in Yggdrasil. They resolved to fight, along with
       their friend LaLa.

Location - Go into Look Mode in the second screen of Chapter 6, Area 1.  After
seeing the two fairies fly away, go to the third screen and examine the grass.
You will receive LoLo and MoMo.

Use - After meeting LaLa at Chapter 6, Area 8, screen 2, they will try to
leave.  You can ask them to stay and fight to get Battle Pixies x03.

_______________________________________________________________________________
KiKi
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A Fairy that lives in Yggdrasil. She was trapped in a chest.

After - A Fairy that lives in Yggdrasil. She's still there.

Location - Found in the first screen of Chapter 6, Area 6.  Open the chest to
find KiKi.

Use - KiKi will offer to turn your Mithril Sword into a Zephyr before joining
you, but its durability will remain unchanged.

_______________________________________________________________________________
PiPi
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A Fairy that lives in Yggdrasil. She was hiding behind a rock.

After - A Fairy that lives in Yggdrasil. She's still there.

Location - Found in Chapter 6, Area 6.  From the starting screen, go right,
up, and then up.  Examine the shadow to find PiPi.

Use - PiPi will heal you when you agree to take her with you.

_______________________________________________________________________________
LaLa
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - A Fairy that lives in Yggdrasil. She resolved to fight, along
with LoLo and MoMo.

Location - Found in the second screen of Chapter 6, Area 8.  Examine the
surroundings and ask the fairy to join you and fight, and you will receive
LaLa.  Note that you must have LoLo and MoMo.

Use - You get her along with Battle Pixies x3.

_______________________________________________________________________________
Aquarium Fragment
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - A piece of the Aquarium, a crystal that protected Yggdrasil. It's made
out of Manalith.

After - A piece of the Aquarium, a crystal that protected Yggdrasil. Chappi
used it to forget a Manalith dagger.

Location - Found in the third screen of Chapter 6, Area 9.  This area can be
accessed from the screen in Chapter 6, Area 4 marked with an X below.
6-4
   [X]-[ ]-[ ]>
        |
[ ]-[ ]-[ ]-[ ]
    \
   [ ]-[ ]
Simply examine the crystal shards to receive the Aquarium Fragment.

Use - Give it to Chappi after Chapter 6 to receive Manalith Dagger x10.

_______________________________________________________________________________
Black Feathers
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before - Found near the first destroyed Aquarium. These are no doubt from a
Grim Angel...

After - Found in Yggdrasil. Soala turned them into a Fallen Fan.

Location - Found in the same screen as the Aquarium Fragment.  Examine the
feathers on the ground to receive the Black Feathers.

Use - Give it to Soala after Chapter 6 to receive Fallen Fan x20.

_______________________________________________________________________________
Key to Hell
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - It opens the door of Parveeju Temple, which leads to Hell.
*Chapter 8

Location - At the end of Chapter 5, Area 9, defeat the Zombie Dragon to obtain
the Key to Hell.

Use - This item unlocks the Bonus Chapter under Extra Content.

_______________________________________________________________________________
Banango Peel (PSP version only)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Description - The peel Ein slipped on. It has turned black and is slippery, but
still smells sweet.

Location - After Chapter 3, during the event when Lina and Fia are bathing in
the Undine Spring, fail to prevent yourself from falling.  Afterwards, go into
look mode to obtain the Banango Peel.  Note that you must have told Fia and
Lina to get the Paradise Plume in order to trigger this scene.

Use - Nothing

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--------------
Author's Notes
--------------

The guide is a bit ugly, but it is complete and error-free, as far as I know.
If you see that I made a factual error, omitted something, or need to contact
me for some other reason, feel free to email me at edwtran(at)hotmail.com.  If
I have made a mistake, I'll correct the problem and credit you in the text.

As of version 1.30, Shifen is to be considered a co-author of this guide, as a
significant portion of the material contained was written by him during the
creation of his own Event Item guide.  As my guide was posted before Shifen's,
we agreed to add his information to my guide rather than allow it to go to
waste.

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