_   _ _       _          ______ _                   ____
         | \ | (_)     (_)        |  ____(_)                 / __ \
         |  \| |_ _ __  _  __ _   | |__   ___   _____ ______| |  | |
         | . ` | | '_ \| |/ _` |  |  __| | \ \ / / _ \______| |  | |
         | |\  | | | | | | (_| |  | |    | |\ V /  __/      | |__| |
         |_| \_|_|_| |_| |\__,_|  |_|    |_| \_/ \___|       \____/
                      _/ |
                     |__/
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Table of Contents
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    1. - Introduction...............................................NFO01
    2. - Walkthrough................................................NFO02
              2.1 - Bank..................................NFO21
              2.2 - Harbor................................NFO22
              2.3 - Airport...............................NFO23
              2.4 - Cave..................................NFO24
              2.5 - Base..................................NFO25
              2.6 - Launch Site...........................NFO26
    3. - Bosses.....................................................NFO03
    4. - Enemies....................................................NFO04
    5. - Contact....................................................NFO05
    6. - Disclaimer.................................................NFO06

*Please Note - This entire FAQ/Walkthrough has been designed for easy access.
This means that you can use your browser's search function to find any section
immediately. Just bring it up by pressing ctrl+f and search for either the
section name or the code to the right. You will go right to that section.
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1. - Introduction                                                         NFO01
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Controls
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D-Pad  - Move
B      - Shuriken
A      - Jump
L      - Look Around
R      - Katana
Start  - Pause
Select - No Use
A+B    - Special

You will notice two bars in the top left corner of the HUD. The higher bar is
your health bar. If your health bar depletes to nothing, you will die. The
second bar is the tricky one. This is your special bar. It will fill up as you
kill enemies. Killing enemies with your katana will make it fill up quicker
than with shurikens. If you use your special by pressing A+B and your special
bar is full, you will kill every enemy on the screen. If it is not full, you
will simply be invincible as it slowly empties.

There aren't many items in this game, not enough to warrant a complete section
for them, so I will list them here. First and most important is a key that you
will need to unlock the door at the end of each stage. The second is a heart
and will replenish a small portion of health. The third is a blue lightning
bolt which will fill up your special bar. The fourth is a yellow lightning bolt
which will upgrade your shuriken. You will lose a level of your shuriken power
by being hit by an enemy. Below are what each level of shuriken will do.

Level 1        This one is your basic shuriken, nothing special and exactly
              what you would expect from a shuriken. You can throw it and it
              hits your enemy to hurt them. Your basic level 1 shuriken isn't
              powerful and won't do much damage.

Level 2        The level 2 shuriken gives a nice area of effect attack. It is
              a little more powerful than a level 1 shuriken and you will
              notice it will take less hits to kill an enemy. The main
              difference you will see is that it shoots three shurikens at
              once and all in a vertical line. This makes it much easier to
              hit moving enemies and make jumping throw attacks.

Level 3        This shuriken isn't going to give you the area of effect that
              the level 2 shuriken gives you but it is still more powerful
              which means one hit will kill most enemies. On top of that,
              these shurikens will go through enemies. So if you are on a
              platform and there are two or three enemies in front of you on
              the same platform, you will kill all of them with that one
              attack.

Your other form of attack is your katana. This is a great tool as it will one
hit kill most enemies you meet in the game if you jump while using your katana.
If you are standing while using it, it will take two hits to kill a typical
enemy.  If the enemy is looking the other way, simply sneak up behind them and
cut them for an easy kill. A good way to deal with small ninjas is to jump and
use your katana in the air. Jumping katana attacks cover a wider area so it's
much easier to kill enemies with them.

Don't forget that you are in fact a ninja. This isn't exactly a stealth game
but it does have some cool features that you can take advantage of. If an enemy
doesn't see you, it won't attack you. This counts whether you are behind a wall
or behind them. Take advantage of this and try to sneak up on enemies. Use your
katana when you're behind them as it is a one shot kill weapon. The way enemies
react to sound is a bit confusing as sometimes you can jump and they will hear
you and attack you and other times they won't hear you and just stand around.s

Another important thing to note in this game is your Kaginawa Wire grappling
hook. If you have ever played Bionic Commando, you will surely understand how
the grappling hook works. You can use this to swing across large gaps or onto
higher platforms. Just press A while jumping to use it. If you are trying to
get onto a higher platform, just swing side to side until you swing over the
edge and onto the platform.

One trick with the grappling hook that you will need as you progress through
the game is to climb up a narrow path. Jump and grapple onto a wall. Swing away
from the wall and immediately as you start swinging away, jump and grapple to
the wall again. If you just jump sitting still on the wall, you will drop so
make sure to swing away from the wall first. It's tough at first but you will
get used to it quick and do it no problem. Just practice this when you can
early so you won't have troubles later on.

There are more maneuverability features in this game other than just the
grappling hook though. You will notice that if you jump towards an edge of a
platform, you will grab onto the edge. From here, you have three options. You
can either jump onto the platform which is only really useful on the time
trials. You can press down to drop back down. The other option is to press up
to pull yourself up which won't draw the attention of enemies. You can also
slide by crouching and pressing A. You can tap it to slide a little or hold it
to slide a lot.
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2. - Walkthrough                                                          NFO02
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Please Note - This entire walkthrough is written on Hard difficulty. The harder
the difficulty, the more enemies that will appear. The keys will also sometimes
appear in different locations on easy but always the same between normal and
hard. I will list at the beginning of each stage, where the key is in every
difficulty but the enemy listing in each area may be off depending on which
difficulty you are playing on. As for hostages, the harder the difficulty, the
more hostages there will be. If you're playing an easier difficulty and you
don't see one of the hostages I list here, simply move on thinking that is a
hostage that isn't included in the difficulty you are playing on.
              _________________________________________________

              2.1 - Bank                                  NFO21
              _________________________________________________
_________________________

Stage 1
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Key Locations:

Red Key
  EASY           In second room, only suitcase in room.
  NORMAL/HARD    In first room, in the left suitcase.

Jump over the crates as the knife thug is walking to the right. Quickly run up
behind him and cut him with your katana for an easy kill. Do the same over the
next set of crates to kill the next knife thug. Now you will approach a door
which you have to jump over. Jump over it and quickly duck waiting for the
gunner thug to shoot. Once he stops, stand up and throw shurikens at him until
he dies. Kill the next gunner on the next set of crates to the right.

Now grapple onto the left side of the platform above. Wait for the knife thugs
to meet in the middle of this platform and then swing onto the edge of it. Jump
onto the platform and kill these two thugs quickly. Enter the doorway here for
the first room of the stage. Slide through the hole to the right and kill this
gunner. Break the suitcase with your katana for an item that fills your energy
bar. Now slide over to the far left side and kill that gunner. Break this
suitcase for the red key. Now leave the room the way you came in.

Run to the right and fall off the platform. Kill the two knife thugs where you
land and continue to the right. Jump over the next set of crates and kill
another knife thug. Enter this door and kill the two knife thugs to your right.
Run to the right and jump onto the higher platform at the end. Kill the gunner
thug here and leave the room. Now grapple onto the platform above and kill the
grenadier thug here. Fall off the left side of the platform and jump over the
crates to the right. Kill the knife thug and enter the red door to complete
this stage.
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Stage 2
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Key Locations:

Red Key
  EASY           In lower room right above red door, only suitcase in room.
  NORMAL/HARD    Held by small ninja in the room in the upper right corner.


Kill the gunner thug on the crates to the right and upgrade your shuriken with
the item he drops. Now run to the door to the right and enter it. Kill the
yellow ninja in this room and leave it. Grapple onto the platform above and
kill these two knife thugs. Enter the door and kill the two knife thugs here,
one on each side. Jump onto the platform to the left and kill the hostage taker
when he shoots at you to free the hostage. Break the suitcase in the upper
right to fill up your energy meter, leave the room when ready.

Walk to the far right edge of this platform and throw a couple shurikens to the
right. This will kill the grenadier thug just off the screen. To make sure he's
dead, hold L and move the screen to the right. When he's dead, fall off the
platform to the right and kill the two knife thugs here. Jump over the next
cover to the right and kill the hostage taker when the hostage is safe. Jump
over another set of crates and kill the gunner thug there.

Grapple onto the platform above and kill the grenadier thug up here. Avoid the
attacks from the gunner thug to the right and duck to throw shurikens at him.
Now jump to the platform to the left and kill the hostage taker. Drop back down
to the ground and kill the three knife thugs to the lower right. Now grapple
onto the middle platform with the door on it above and kill the gunner thug to
the right.

Enter the door on this platform. Drop down to the ground and kill the hostage
taker when the hostage is safe. Once that hostage is free, grapple back to the
door and go through it. Grapple to the platform above and go through that door.
Kill the orange ninja in this room for the red key. Leave the room and drop
down to the ground. Go through the red door to the right here to complete this
stage.
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Stage 3
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Key Locations:

Blue Key
  EASY           Held by large enemy to the right of where you begin.
  NORMAL/HARD    Held by large enemy to the right of where you begin.

Red Key
  EASY           In Yellow Room, upper left corner.
  NORMAL/HARD    In Yellow Room, upper right corner.

Yellow Key
  EASY           In Blue Room, upper left corner.
  NORMAL/HARD    In Blue Room, upper right corner.

Kill the two gunner thugs to your right and jump over the crates. Run to the
right until you reach the gunner ninja and kill him quickly from a distance.
Stay far away so you can avoid his attacks, this is one tough enemy. Grab the
blue key when he drops it and kill the knife thug to the right. Run to the far
right until you reach a door, enter it.

Slide under the wall and kill the gunner thug that is hiding behind the crates.
Slide until the next wall to the right and jump onto the platform above. Kill
the gunner thug to the left. Slide under the next wall and kill the hostage
taker when he attacks. Now leave the room the same way you came in. Jump onto
the platform directly above this door and kill the gunner thug. Now jump onto
the platform above this platform and enter the door here.

Kill the two yellow ninjas in this room. Now just leave the room and jump onto
the platform above. Kill the gunner thug to the right and drop off the platform
to the right when the knife thug isn't near you. Kill him and drop down again
when it is safe to kill another gunner thug. Drop to the ground once more and
enter the blue room.

Kill the grenadier thug to the right and then the gunner thug to the left. Jump
onto the higher platform from the left and deal with the grenadier thug first.
After that thug is killed, kill the gunner to the left and jump onto one of the
crates on this platform to show the platforms above. Grapple onto the edge of
either platform and swing onto one of them. Kill the hostage taker closer to
you first when the hostage is safe. After that hostage is saved, kill the
other.

Jump and grapple onto the platform above in the middle of the room and you will
see a gunner ninja. Jump onto an edge just as he walks away from that edge.
Quickly attack him with a couple of shurikens. If he is about to attack, just
drop down to save yourself, then jump back up to finish him off. When he is
dead, he will drop an upgrade to your shuriken, pick it up. Grapple onto the
center platform above and swing to jump onto it. Kill the gunner thug to the
left and break the suitcase to the right for the yellow key. Pick it up and
drop back down to the door, leave the room through the door at the bottom.

Climb up the set of platforms here until you reach the red door. Walk to the
left edge of the platform with the red door, crouch, and throw a couple of
shurikens to the left to kill a grenadier thug on the chandelier. Drop down two
platforms to the left and jump over to the next platform to the left. Kill the
hostage taker there has he looks helplessly in the wrong direction. Grapple
onto the chandelier above and grab the shuriken upgrade the grenadier thug
dropped. Throw a couple of shurikens to the left to kill the next grenadier
thug.

Jump to that chandelier that that grenadier thug was on. Kill the knife thug to
the left and jump onto that platform. Run to the left until you see a gunner
thug, kill him with a couple of shurikens. Now run to the left and drop off the
platform when you are safe from the gunner thug below. Quickly kill him and
enter the yellow room.

Slide under the wall to the right and kill the gunner thug here. Jump onto the
platform above and kill the hostage taker as he looks to the left. Now jump
onto the platform to the left and kill the gunner thug here. Also kill the
grenadier thug to the far left to get him out of your way. Jump onto the
platform in the middle and kill the gunner thug on the crates. Jump onto those
crates to jump onto the higher platforms. There will be two gunner ninjas here,
focus on one at a time. Jump onto the platforms as they walk away from the
center and attack when they are as far away as possible. Avoid their attacks by
dropping down a few times.

After you finish off both gunner ninjas here, jump onto the center platform
above from the right side to easily kill the hostage taker. Jump onto the next
set of platforms and kill the grenadier thug to the left and gunner thug to the
right. Break the right suitcase for the red key and the left suitcase for an
energy power up. Now drop back down to the bottom of the ground and leave the
room the same way you came in. Fall off the platform to the right and climb the
platforms at the wall to the right. Once you reach the red door, enter it to
complete this stage.
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Stage 4
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Target: Kabuki (Warrior)

Ninpo    - Hanabi Magic
Attacks  - Spear    - If you are close to Kabuki, he will try to attack you
                      with his spear. There are three different heights he
                      will attack, one being at about his head, the other at
                      his waist, and the final by his feet.
          Fireball - After you hurt him enough, he will jump to the highest
                      platform and twirl his spear which will shoot fireballs
                      in all different directions.
Movement - Kabuki's movements are simple. He will hop around on one foot to
           move from platform to platform. He doesn't move very quickly at all
           so it is easy to get away if he ever gets close. After you hurt him
           enough, he will jump up to the top of the stage and stand still
           while he does his fireball attack. From there, he will continue to
           just hop around.
Strategy - Watch which direction he starts to move in from the top and run to
           the opposite side of the stage. Jump onto the first platform there
           and look at him. Attack him as much as possible. From here, you can
           jump and throw shurikens while he's on the highest platform on
           either far side, stand on this platform when he's level to you, or
           duck and throw shurikens when he's on the ground. He shouldn't get
           close to you by the time he jumps up to shoot fireballs around.
           When he starts this, fall to the ground and just run back and forth
           while watching any fireballs that may be near you, make sure to
           avoid them. Just repeat this strategy until he dies. If you need
           health or energy, jump to the highest platform in the stage.
              _________________________________________________

              2.2 - Harbor                                NFO22
              _________________________________________________
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Stage 1
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Key Locations:

Blue Key
  EASY           In the room in the lower right corner of where you start, in
                  the first suitcase on the left side of the room.
  NORMAL/HARD    In the yellow room on the bottom of the screen.

Red Key
  EASY           In the blue room in the upper left suitcase.
  NORMAL/HARD    In the blue room in the upper left suitcase.

Yellow Key
  EASY           In the room in the lower right corner of where you start, in
                  the suitcase in the upper left corner.
  NORMAL/HARD    In the room in the lower right corner of where you start, in
                  the suitcase in the upper left corner.

Jump over the crates to the right when the knife thug turns away and quickly
kill him. Now jump onto the crates to the right and kill the grenadier thug
behind the crate. Jump onto the platform above and kill the gunner thug on it.
From here, jump onto the platform with the red door on it above. Jump onto the
moving platform to the left and kill the hostage taker when the hostage is
safe. Now jump across the platform to the upper right corner and kill another
hostage taker. Jump back to the center platform and drop to the ground. Kill
the knife thug to the right and enter the door in the lower right corner.

Each end of the floor will have fire jets which shoot out fire straight up.
Wait for the fire to stop and jump onto either platform. Jump up and kill the
gunner thug on the center platform. Jump onto that platform and grapple
straight up onto the higher platform. Swing onto it and kill the gunner thug.
Pick up the shuriken power up here. Jump onto the platform to the left and kill
the gunner thug when you can. Grapple onto the platform above and kill the
grenadier on it. Jump onto the platform to the upper left here and break the
suitcase for a yellow key. Now drop to where you saw the door on the right and
go through it.

Jump onto the platform to the right of the first conveyor belt. An orange ninja
will appear on the platforms to each side of you. Kill them quickly and pick up
the shuriken power up the right ninja drops. Continue to the right until you
reach the second to last platform in between conveyor belts. Again, you will
have another two orange ninjas spawn on both sides of you, kill them and enter
the yellow door to the right.

Wait for the fire jets to stop and quickly drop down. Break the suitcase in the
middle of the room for the blue key. Now jump back to the platform above and go
through the door again. Jump to the far left and go through the door here.
Climb up the platforms to the upper right corner. Avoid that fire jet at the
top and go through the door up here.

Jump onto the moving platform to the right and kill the hostage taker to the
right when the hostage is safe. Jump onto that platform and then onto the red
platform to the right. Go through the blue door. Avoid the fire jet to the
right and climb onto the platform above. Kill the gunner thug up here and break
the suitcase to upgrade your shuriken. Now drop down and avoid both fire jets
as you make your way to the far left. Jump onto the platform in the upper left
and kill the gunner thug. Break the suitcase for the red key.

Leave this room the same way you came in. Drop down all the platforms down to
the ground and enter the door at the very bottom. Jump over the crates to the
left and onto the crates and barrels even further to the left. Jump onto the
two platforms above until you reach the platform with the red door. Go through
this door to complete this stage.
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Stage 2
_________________________

Key Locations:

Blue Key
  EASY           Held by the large ninja on the right side of the yellow room.
  NORMAL/HARD    Held by the large ninja on the second center platform of the
                  yellow room.

Red Key
  EASY           Under the blue door once you enter it.
  NORMAL/HARD    At the end of the upper path through the blue door.

Yellow Key
  EASY           Held by the large ninja in the upper right corner of the room
                  you start in.
  NORMAL/HARD    Held by the large ninja in the upper right corner of the room
                  you start in.

Jump over the crates to the right and quickly kill the yellow ninja that will
appear. Jump onto the platform to your right and grapple onto the platform
above you. Swing and land onto the moving platform to the left and quickly kill
the katana ninja to the right with your shurikens. Grab the yellow key he
drops. Drop to the lower platform and then to the right. Avoid the fire jets as
you run to the right on the conveyor belt to the right.

At the end of the conveyor belt, jump onto the platform to the right. Now
grapple onto the platform to the left and swing onto it. Kill the gunner thug
with a flamethrower to the right. Now drop down to the conveyor belt to the
right of the red door. Ride this platform to the far right while avoiding the
fire jets. Right before the end, stop to avoid the spikes on the wall and
grapple onto the platform directly above. Jump to the right to land on the
ground.

Kill the orange ninja as he jumps over the crates to the right. Grapple onto
the platform to the far right and swing onto it. Kill the gunner ninja to the
far left. When he is dead, jump onto the moving platform to the left. Jump onto
the platform where the gunner ninja was and pick up the shuriken power up. Now
jump back onto the moving platform and enter the yellow door in the upper right
corner.

Kill the frogs as they approach from both sides. Kill the grenadier thug to the
left and then the gunner thug to the right. You will see small circles above
you, these are little pegs that you can grapple onto. Grapple onto one of them
and then swing onto the platform directly above you. Kill the gunner thug here
and jump onto either platform above. Kill the two hostage takers here when the
hostages are safe. Now jump onto the platform above for a boomerang ninja, kill
him and grab the blue key he drops.

Grapple onto the left side of the platform above and jump onto it. Kill the
hostage taker on this platform while he looks in the wrong direction. Drop down
to the lowest part of this room and go through the door. Drop to the ground and
jump onto the platform to the left when you reach the wall. Jump onto the
conveyor belt and avoid the fire jets as you make your way to the far left.
Jump onto the platform with the red door and drop onto the conveyor belt to the
left. Avoid the fire jets to the left and grapple onto the ceiling right before
the spikes at the end of this conveyor belt.

Swing onto this platform as you are grappled onto it. Jump onto the moving
platform to the left. Now jump onto the platform to the far left and go through
the blue door. Drop off the platform to the right and swing your katana right
before you hit the floor to kill the two frogs. Climb up the crates to the left
and drop down to break the suitcase for a shuriken power up. Now jump back up
and to the right. Jump onto the platform here to get back to the blue door.

Climb onto the platform to your right and kill the grenadier thug here. Now
grapple onto one of the pegs above you in the center of the room. Swing onto
the platform above the pegs and grapple onto the platform above. Kill the
gunner thug to the right with the rail gun then kill the grenadier thug to the
left. Go through the door on the center platform for the next room.

You have to grapple and zig zag up the walls to the top of this room but be
careful of the fire jet in the center of the ceiling in the center of this
room. To zig zag up the wall easily, grapple onto the wall. Swing away from the
wall and then jump. If you don't swing before you jump, you will just drop
straight down. At the top, kill the boomerang ninja.

Ride down the platform to the right and kill the gunner thug and then knife
thug on your way down. At the bottom run to the left and drop off the platform
at the wall. Kill the two frogs and break the suitcase for a red key. Leave the
room the same way you came in and drop down to the bottom of the room here. Go
through the door and ride the conveyor belt to the right while avoiding the
fire jets. Go through the red door on the platform after the conveyor belt to
complete this stage.
_________________________

Stage 3
_________________________

Key Locations:

Blue Key
  EASY           In the upper left room, take the right path, in the suitcase
                  at the end of the path.
  NORMAL/HARD    In the lower left corner of the green room.

Green Key
  EASY           When entering the blue room, in the suitcase in the lower
                  right corner.
  NORMAL/HARD    In the upper left room, at the end of the path to the right.

Red Key
  EASY           In the green room in the lower left corner.
  NORMAL/HARD    Held by the second large ninja in the yellow room.

Yellow Key
  EASY           In the upper left room, take the left path, in the suitcase
                  at the end of the path.
  NORMAL/HARD    In the blue room, take the upper left path to the end.


Grapple onto the pegs in either direction above you and swing onto the higher
platform in the center of this room. Jump onto the platform to the upper right
and kill the hostage taker on it. Now grapple over to the platform to the left
and kill the boomerang ninja. Pick up the shuriken power up that he drops. Jump
onto the platform to the upper left and enter the door.

Slide under the wall to the right when the fire jet stops and grapple up the
walls to reach the platform in the upper left. Avoid the fire jet at the
ceiling along the right wall. Drop down at the top of the platform and crouch
beneath the fire jet down here. Break the suitcase for the green key. Now make
your way to the door and slide under the left wall while avoiding the fire jet.
Zig zag up the walls to the platform to the upper right. Break this suitcase
for an energy power up. Now leave the room the same way you entered it.

Now jump across the platforms to the green door in the upper right corner of
this room, enter it. Fall onto moving platform below when the fire jet stops.
Jump onto the higher platform to the left the first chance you get and duck
from the fire jet up here. Kill the hostage take to the right when you can. Now
fall back onto the moving platform and jump to the right when the fire jet
there stops. Drop to the ground to the right. Slide under the wall and kill the
white ninja to the left and yellow ninja to the right. Break the suitcase here
for the blue key. Leave this room the same way you entered it.

Make your way to the blue door which is in the far lower left corner of this
room. Fall to the right while avoiding the fire jets and kill the frogs and
hostage taker. Now climb back up to the door and do the same thing down the
path to the left. Now jump up the platform to the left and onto the moving
platform. Climb through the small hole to the right at the top and avoid the
fire jet as you fall down the gap. Grab the yellow key and jump through the
holes to the right. Go through the blue door when you reach it.

Swing across the pegs to the yellow door in the lower right corner of this
room. Fall onto the small lip off the right edge of this platform and throw
shurikens at the katana ninja to the far right. Now jump across the moving
platforms while avoiding the fire jets. Grab the shuriken power up the katana
ninja dropped and jump onto the platform above. Avoid the fire jet and jump
across the next set of moving platforms. Jump onto the small platform level
with the katana ninja and throw shurikens at him until he dies. Grab the red
key he drops and leave the room the same way you entered it. Now grapple onto
the pegs to the left and swing onto the platform in the middle above you and
enter the red door to complete this stage.
_________________________

Stage 4
_________________________

Target: Hannya (Sniper)

Ninpo    - Toad Magic
Attacks  - Fire Spit   - When the toad Hannya is riding on gets close to you,
                         it will spit fire at you.
          Katana Spin - After Hannya falls off the toad, he will spin with
                         his katana and either bounce around or slide along
                         the ground.
Movement - The boss will bounce around when he is on the toad. When he uses his
           fire spit attack, he will stop moving. When he falls of the toad,
           he will either bounce around or slide along the ground. He bounces
           with more health and will typically slide along the ground with
           less but don't be surprised to see him make either of these
           movements regardless of his health.
Strategy - Keep your distance when Hannya is on the toad and just keep jumping
           and throwing shurikens at Hannya. If you hit the toad, it won't
           do any damage to Hannya. After enough damage, Hannya will fall off
           and jump or slide around with his katana. He will slide around more
           and more the further you get into this boss battle. When Hannya is
           off the toad, he still takes damage but you want to focus more on
           avoiding his attacks. Just try to avoid them and attack him while
           he is on the toad until he dies.
              _________________________________________________

              2.3 - Airport                               NFO23
              _________________________________________________
_________________________

Stage 1
_________________________

Key Locations:

Blue Key
  EASY           Held by the large ninja in the upper left corner.
  NORMAL/HARD    Held by the large ninja in the upper left corner.

Green Key
  EASY           Held by the small ninja in the lower right corner of the blue
                  room.
  NORMAL/HARD    Held by the small ninja in the lower right corner of the blue
                  room.

Red Key
  EASY           Held by the large ninja in the upper right corner of the
                  green room.
  NORMAL/HARD    Held by the large ninja in the upper right corner of the
                  green room.

Run to the right and kill the yellow ninja when he appears. Now kill the
grenadier thug on the crates. Jump over the crates and duck close to the
hostage taker. Kill him with the katana when the hostage is safe and then kill
the gunner thug to the right. Continue all the way to the right and wait for
the orange ninja to run at you from the left. Kill him to get him out of the
way and enter the door.

In this room, you will see an orange ninja appear on both sides of you, quickly
kill both of them. Now grapple onto the platform above and swing through the
gap, kill the gunner thugs on each side of the screen. Grapple onto one of the
pegs above you and swing to reach the higher platform. Swing onto the platform
and go through the door.

Swing across the ceiling with your grappling hook until you reach the platform
in the upper left corner of this room. Kill the boomerang ninja from the right
side of the crate here. Pick up the blue key that he will drop. Jump off the
platform to the right and drop all the way to the ground. Run all the way to
the right and grapple onto the platform above at the far right wall. Swing onto
it and kill the hostage taker on it. Now grapple onto the platform above and
swing onto it, enter the blue door.

Jump onto the lower platform to the right and then quickly onto the platform
with the hostage taker in the upper right. Kill the hostage taker when the
hostage is safe and make your way to the lower platform. Just try to drop below
the katana ninjas and kill the white ninja on the ground in the lower right
corner. Pick up the green key he drops and kill the hostage taker to the left.
If you want to upgrade your shuriken, kill the katana ninja to the left. If not
and you don't care about points, just leave the room the way you came in while
avoiding the katana ninjas. If you want the best score possible, kill these
ninjas but just be careful.

When you leave the room, jump off the platform to the left and kill the
grenadier thug on the left side of the crate. Kill the hostage taker further to
the left and fall off the platform to the right. Run to the far left and
grapple onto the platform above at the left edge. Swing onto it and kill the
gunner thug and hostage taker to the right. Jump to the platform to the left
and kill the gunner thug to upgrade your shuriken. Now run to the left edge of
this platform and grapple onto the platform above, swing onto it and kill the
two knife thugs. Enter the green door to the right.

Kill the gunner thug to the left and slide under the wall behind him. Now kill
another gunner thug and slide under another wall. Kill the katana ninja to the
left here and jump onto the right platform above. Kill the four knife thugs to
the right and the gunner thug to the left with the flamethrower. Now climb the
platform along the far left wall and grapple across the ceiling to the
boomerang ninja. Just slide up and down your grappling hook while not swinging
to avoid his boomerang and kill him. Grab the red key he drops and leave the
room the same way you entered. Now drop one platform below you and run to the
left for the red door to complete this stage.
_________________________

Stage 2
_________________________

Key Locations:


Blue Key
  EASY           At the top of the top room of the elevator shaft in the
                  middle.
  NORMAL/HARD    Enter the door in the middle of the starting room, in the
                  lower left suitcase of the first door above.

Green Key
  EASY           In the upper right corner of the starting room.
  NORMAL/HARD    Held by the third small ninja in the blue room.

Red Key
  EASY           In the center of the room with spikes after the yellow or
                  green room, depending which you entered.
  NORMAL/HARD    In the center of the room with spikes after the yellow or
                  green room, depending which you entered.

Yellow Key
  EASY           In the upper left corner of the starting room.
  NORMAL/HARD    Held by the large ninja at the beginning of the green room.

Jump over the crates to the right and kill the grenadier thug. Now grapple onto
the platform above and swing onto it, kill the two knife thugs up here. Jump
off the right edge and grapple onto the light on the ceiling. Swing to the
right and jump over the spikes. Kill the hostage taker to the right and the
grenadier thug to the left. Go through the door here.

Right as you enter this room, you will see orange ninjas appear on both sides
of you, kill each of them. Grapple onto the platform above and swing on it to
jump through the small hole. Kill the grenadier thugs on each side of this
room. Jump onto the platform above and skip this door for now. Grapple onto the
pegs above and swing onto the higher, center platform. Kill the gunner thug to
the right and grab the shuriken power up to the left. Now go through the door
in the middle here.

Jump onto the crates on either side and sit on the higher crate. Look in the
opposite direction and an orange ninja will appear, kill him before he gets
close. Now kill the hostage taker here. Do the same on the other side, an
orange ninja will also appear. Now jump up the platforms along the left side
and kill the hostage taker on the highest center platform as he looks in the
wrong direction. Drop to the ground and go through the door. Drop back down the
center of this room and land on the next lower platform, go through this door.

Run to the left to make an orange ninja and kill him. Now run to the right to
make a yellow ninja appear and kill him. Slide under the wall to the right
while avoiding the exposed wires. Kill the hostage taker here when the hostage
is safe. Now slide back under the wall when the exposed wires aren't shocking
the area. Slide under the wall to the far left while avoiding the electric
shock and kill a gunner thug. Break the suitcase for a blue key. Now slide back
under the wall to the right. Go through the door in the center of this room.

Drop down to the ground and go through this door. Jump straight up and grapple
straight up to grab onto the ceiling. Swing to the right and grapple over the
spikes. Jump onto the upper right platform here. Kill the gunner thug and the
hostage taker up here. Now drop off the platform to the left and kill the
grenadier thug. Go through the blue door to the far right when this room is
clear.

Run to the right and kill the yellow, white, and then orange ninjas that will
appear quickly. The orange ninja will drop the green key, pick it up and leave
the room the same way you entered it. Grapple onto the left side of the
platform above you. Now jump to the left and grapple onto the light to jump
over the spikes. Go through the door here and jump up the platforms to the
first door you run into, go through it.

Jump onto the platform to the upper right and slide under the wall while
avoiding the shocks from the exposed wires. Go through the green door here.
Fall off the platform to the right and kill the gunner thug. Grab the yellow
key he drops. Now jump off the platform to the far right while hugging the left
wall to land on some crates instead of the spikes. Jump and grapple onto the
wall over the spikes. Lower yourself from the grappling hook without letting go
of the wall and swing under the wall to the door to the left.

Swing along the ceiling to the left until you reach a platform. Break the
suitcase here and grab the red key within it. Swing over the spikes to the left
and enter the door at the end. Fall to the left and kill the gunner ninja. Zig
zag jump up the walls to the left to reach the top of this room. Kill the
hostage taker from behind. Grapple onto the wall above the spikes and again,
lower yourself without letting go of your grappling hook to swing to the yellow
door, go through it.

Now slide under the wall to the right while avoiding the electric shock from
the exposed wires. Go through the door to the right and drop down to the
ground. Go through this door and jump, grapple straight up. Swing to the right
and grapple over the spikes. Go through the blue door in the lower right corner
of this room. Grapple over the boxes to the right and swing along the ceiling
to the far right, kill the gunner thug with the flamethrower if you want the
points. Kill the boomerang ninja at the end of this path and go through the red
door to complete this stage.
_________________________

Stage 3
_________________________

Key Locations:

Blue Key
  EASY           In the upper right corner of the green room.
  NORMAL/HARD    Held by the second small ninja in the stage.

Green Key
  EASY           Held by the small ninja right where you start the stage.
  NORMAL/HARD    Held by the large ninja in the room after the blue room.

Red Key
  EASY           Held by the large ninja in the yellow room.
  NORMAL/HARD    Held by the large ninja in the yellow room.

Yellow Key
  EASY           Held by large ninja in room after blue room.
  NORMAL/HARD    In the upper right corner of the green room.

Jump onto the crates to the right and kill the gunner thug and grenadier here.
As you jump to the right side of the crates, an orange ninja will appear from
the left. Quickly kill this ninja. Jump over the crates and slowly walk to the
right. Kill the first hostage taker that pops up from a seat in front of you.
Now run to the right and kill the next hostage taker as he pops up from the
seat behiind you. Quickly kill the yellow ninja that will appear from the right
and pick up the blue key he drops. Run to the left until you get back to the
blue door, go through it.

Slide under the walls to the left while avoiding an electric shock. Fall off
the platform and a white ninja will appear to the right and a yellow ninja from
the left. Kill them and go through the door to the right. Kill the gunner ninja
to the left and pick up the green key he drops. Now leave the room the same way
you came in and then go through the door in the upper right corner of this
room.

Run to the right and kill the hostage taker ahead of you when he pops up.
Continue to the right and kill the hostage taker that pops up behind you. Now
go through the green door to the right. Jump onto the higher platforms and kill
the gunner thugs with flamethrowers up here. Break the right suitcase for the
yellow key. Now break the left suitcase for a shuriken power up and leave the
room. Run back to the left and go through the blue door again.

Avoid the electronic shocks as you slide under the wall to the left. Fall off
the platform and run to the right, go through this door. Now run to the left
and jump onto the higher platform. Slide under the wall to the right while
avoiding an electric shock and go through the yellow door. Kill the four knife
thugs, two on each side. Now jump onto the higher platform and kill the gunner
thug. Grab the red key this gunner ninja drops. Leave the room the same way you
came in.

Slide under the wall to the left while avoiding a shock and fall off the edge.
Go through the door in the lower right corner. Now run to the left and jump
onto the higher platform. Slide under the wall to the right while avoiding a
couple more electric shocks. Go through the door and run safely to the right
until you reach the green door.

Jump over the crates to the right and kill the first hostage taker as he pops
up behind you. Now inch to the right until a yellow ninja appear behind you,
kill him. Inch further to the right and kill the hostage taker as he pops up in
front of you. Run to the right and kill another hostage taker as he pops up
behind you. Continue to the right and kill one more hostage taker as he pops up
in front of you.

Continue jumping over the crates to the right and kill the orange ninja as he
appears to your right. Run to the right and another will appear behind you,
kill him for a shuriken power up. Go through the first door and kill the orange
ninja to the left for an energy power up. Now kill the white ninja to the
right. Go back through the door and complete this stage by leaving the red door
to the right.
_________________________

Stage 4
_________________________

Target: Shadow Master

Ninpo    - Dragon Magic
Attacks  - Sword Beam  - As the boss walks around in a human form, he will
                         swipe his sword and shoot out a magic beam. If you
                         are standing, he will shoot high so you can duck
                         below it but if you crouch, he will shoot it along
                         the ground.
          Fire Dragon - After enough damage, he will turn into a fire dragon
                         and fly around aimlessly on the screen.
Movement - When Karyuu is in a human form, he will simply walk back and forth
           while taking the pilot hostage. He will stop to make his sword beam
           attacks. When he turns into a fire dragon, he will fly around
           aimlessly.
Strategy - Immediately, you will notice two bars for the boss instead of one,
           the smaller bar is the health of the pilot and if the pilots dies,
           the boss battle is over and you have to restart. Karyuu will begin
           in his human form. Now you just have to jump and attack his head
           with shurikens while avoiding any sword beams he shoots until he
           turns into a fire dragon. Avoid him as he flies around aimlessly
           and try to attack his head whenever you can. Just keep up this
           strategy until this boss dies.
              _________________________________________________

              2.4 - Cave                                  NFO24
              _________________________________________________

*PLEASE NOTE - You can't go any further in this game on easy mode.
_________________________

Stage 1
_________________________

Key Locations:

Blue Key
  NORMAL/HARD    Held by second small ninja in yellow room.

Green Key
  NORMAL/HARD    Held by large ninja in blue room.

Red Key
  NORMAL/HARD    Held by thug in lower left corner of green room.

Yellow Key
  NORMAL/HARD    In first suitcase on left side.

Jump to the right and grapple straight up over the spiks. A bat will come down
towards you, quickly kill it with a single shuriken. Now swing onto the right
side and swing onto this platform. Kill the bat along the left wall here that
should still be on the platform waiting for you to approach it. From here, jump
to either platform and kill the gunner thug on it with your katana. Now look
the other way and kill the other gunner thug with your shurikens.

Grapple on your way up the center of these pegs in this room until you see bats
on each side of the wall. Slowly approach them to get them to move and kill
them one at a time just to get them out of your way. Swing onto the pegs in the
middle to reach the platform to the right, jump onto it and katana the gunner
thg with a rail gun. Now grapple onto the platform above and swing to the left,
break the suitcase for a yellow key. Now grapple onto the platform above and
swing onto it. Kill the grenadier thug on here and free the hostage by pressing
up. Swing onto the pegs above and reach the highest platform in the center,
kill the gunner thug with the flamethrower here. Now this entire room should be
completely clear of enemies.

Drop down and hug the right wall on your way down, go through the yellow door
at the bottom. Slide under the wall to the right just after the closer spider
attacks. Now jump and kill this spider quickly before it attacks again. Grapple
onto the ceiling and pull yourself up to kill the next spider. Run to the right
and an orange ninja will appear to the left and a yellow ninja to the right.
Kill them and pick up the blue key the yellow ninja drops. Slide under the wall
right after the spiders attack and kill it. Kill the next spider as well, use
your grappling hook to reach high enough for it.

Run a little further to the right for two more small ninjas, there will be a
white ninja to the left and an orange to the right. Kill them both quickly.
Grab the shuriken power up the orange ninja drops. Now slide under the wall to
the right and jump up these platforms. At the top, stand on the platform just
to the right of the spikes under water, it is a little lower than the highest
platform here. Duck and throw all your level two shurikens safely from here to
kill both bats and the gunner thug.

Grapple along the ceiling and kill the next bat. Get close to the gunner ninja
and kill him while on your grappling hook, slide up and down on it to avoid the
gunner ninja until you kill him. Fall off the platform just to the left of the
platform the gunner ninja was on, kill the gunner thug here. Fall into the pit
and free the hostage. Now climb up the platforms to reach the far left wall and
fall down here. Go through this door down here. Jump over the spikes to the
left and go through the blue door in the lower left of this room.

Zig zag up the walls here to reach the platform in the upper left corner. Kill
the boomerang ninja to the right and free the hostage when the large ninja is
dead. Jump over the gap to the right and pick up the green key he drops. Now
fall down the gap to the right and break the suitcase to fill up your energy
bar. Slide under the wall to the left and zig zag back up to the top of this
room. Fall along the far left wall and break this suitcase for a shuriken power
up. Slide under the wall to the right and go through the door back to the main
room. Climb all the way to the upper left corner of this room and through the
green door.

Jump and kill the bat coming down from above you with your katana. Grapple up
and kill the spider and bat to the left. Now jump onto the platform to the
left. When the gunner thug with the flamethrower in the lower left stops
attacking, jump and kill him with your katana. Pick up the red key he drops.
Grapple onto the platforms above and jump onto the center platform above, kill
the spider on it. Snakes will spawn on both side platforms and they're narrow
so you may want to just avoid those.

Grapple onto the platform above and jump on it when the gunner thug with the
rail gun stops shooting. Make sure to jump from the ledge and kill him with a
jumping katana swipe. A bat will come down from both sides as well. Just jump
straight up when they come near you at the same time and kill them with a
katana swipe. Free the hostage there. Grapple onto one of the platforms above
and then swing onto them. Grapple onto the next large platform and swing onto
that one. Kill the gunner ninja on there. Free the hostage and fall down along
the far right wall. Go through the green door. Jump over the gaps to the right
and enter the red door to complete this stage.
_________________________

Stage 2
_________________________

Key Locations:

Blue Key
  NORMAL/HARD    Held by large ninja in the room in the far lower right corner
                  of the room you start in.

Red Key
  NORMAL/HARD    Held by thug on lower right platform from start.


Yellow Key
  NORMAL/HARD    Held by large ninja in the room in the far lower left corner
                  of the room you start in.

Jump and kill the spider directly above you with your katana. Jump across the
platforms to the left and kill the gunner thug with the rail gun. Reach the far
left wall and drop down here. Slide under the wall to the right and grapple
along the ceiling over the spikes. Slide down and kill the spider. Now swing to
the right and jump onto the platform with the door. Go through this door.

There will be a katana ninja to the left, quickly kill him before his puffs of
smoke get close to you. Jump over the crate to the left when the large ninja is
dead and kill two bats as they attack from the left. Jump up the platform to
the left and onto the moving platform. Jump onto the first platform to the
right, kill the boomerang ninja there and grab the yellow key he drops. Now
jump onto the next moving platform to continue up.

Kill the bats as they attack from the next platform. Jump onto that platform
and free the hostage. Now jump onto the next moving platform that moves up.
Kill the gunner thug with the flamethrower at the top and jump down the right
side gap. Continue down the next gap at the blue door and go through the door
to get back into the main room.

Jump onto the platform to your right and quickly kill the snake that will
appear on the right side of this platform. Duck to the left and kill the two
bats to the left. Jump and grapple onto the platform to the right, swing up and
kill the gunner thug with the flamethrower on it. Grab the red key he drops.
Grapple onto the platform to the upper right and climb onto it. Kill this
gunner thug with the rail gun on it. Fall down the path to the right and kill
the spider to the left by lowering yourself with the grappling hook. Grapple
under the wall and go through the door to the left.

Kill the two gunner thugs to the right and jump up the platforms to the left.
Climb onto it and kill the snake that will appear on it. Break the suitcase for
an energy power up. Now run to the right and grapple onto the ceiling above the
moving platforms. Kill the two bats and spider along this ceiling from a
grappling hook. Now fall onto the moving platforms and jump onto the right of
the two. Kill the katana ninja to the right and pick up the blue key he drops.

Jump onto the platform above you and kill the gunner ninja to the left. Slide
under the wall and kill the spider in between its attacks. Go through the
yellow door. Kill the yellow ninja to the left and white ninja to the right.
Climb up these platforms and kill the grenadier thugs on top. Free both
hostages and go back through the yellow door. Quickly jump onto the hostage
cage to the left and free him. Now quickly jump to the platform to the upper
left to avoid both snakes. Slide under the wall and go through the door to the
left.

Jump to the platform to the left and kill the snake that will appear on the
right side of this platform. Grapple onto the platform to the upper left and
kill the gunner thug with the flamethrower on it. Climb up the platforms now to
reach the upper left corner and fall down the far left wall. Grapple and swing
over the spikes to the right and go through this door.

Run to the left and ride up the series of moving platforms along the left wall
to reach the top of this room. Fall down the right wall at the top and go
through the blue door. There will be two bats attacking from both sides, kill
them and slide under either wall on the side. Jump and grapple onto the ceiling
above and kill the boomerang ninja up here. Free the hostage and go back
through the blue door. Now fall down the pit to the right and go through this
door. Simply fall to the platform below this one and enter the red door to
complete this stage.
_________________________

Stage 3
_________________________

Key Locations:

Blue Key
  NORMAL/HARD    In suitcase on platform below the upper left door from where
                  you start once you enter the door.

Red Key
  NORMAL/HARD    In suitcase in upper left corner of blue room.

Yellow Key
  NORMAL/HARD    Held by large ninja at the top of the upper right door from
                  where you start.

Grapple onto the pegs on either side of where you spawn and then onto the
center set of pegs. Grapple onto the left platform and swing to the left until
you reach the wall. Kill the gunner thug with the flame thrower and free the
hostage. Now grapple along the platforms above you until you reach the far
right wall and kill the gunner thug with the rail gun, free the hostage as
well. Grapple onto the platform above and swing to the left, jump onto the
platform at the gap. Jump onto the right platform and kill the three spiders.
Now grapple to the left platform and kill these three spiders. Go through the
door to the left.

Kill the white ninja to the left first since he will attack first and then kill
the yellow ninja to the right. Fall down either side and jump onto the platform
in the middle. Jump down into the pit in the middle of this platform and kill
the snakes. Break the suitcase for a blue key. Now jump back out of here and
drop down either side even further. Kill the boomerang ninja on the ground and
pick up the shuriken power up he drops. Now free both hostages and return to
the door at the top of this room, go through it. Jump over the gap to the right
and enter the door in the upper right corner of this room.

As you enter this room, two bats will attack from each side. Kill them all and
zig zag up either wall. Kill the gunner ninja at the top for the yellow key.
Pick it up and go back through the door you entered this room from. Fall down
the center to land on the platform you started this stage on. Grapple onto the
pegs to the right and swing to the yellow door, enter it.

Jump onto the platform above and fall to the right. Slide under the wall and
reach the hostage. Orange ninjas will appear on both crates here, kill them and
free the hostage, leave back to the left. Jump into the small hole to the upper
right here and crawl to the right while killing a few snakes. At the end, kill
the katana ninja and grab the shuriken power up. Free the hostage here and make
your way back to where you started this room. Jump onto the ledge to the left
and run to the right. Kill an orange ninja that will appear behind you, then a
yellow ahead of you, then two white ninjas behind you and an orange ninja
behind you. Free the hostage at the end and leave the room the same way you
came in.

Swing past the pegs to the left and go through the blue door in the lower left
corner of this room. Grapple onto the pegs in the center of this room and make
your way up, kill the bats as they appear from both sides of the screen. Kill
the gunner thug with the rail gun on the first platform to the left. Now break
the suitcase on the right platform there for an energy power up. Now grapple up
the pegs in the middle here and jump onto the moving platform. Kill the two
gunner thugs with flame throwers at the top. Free the hostage on the upper
right platform and break the suitcase on the upper left platform for the red
key. Now drop along the left wall and leave through the red door to complete
this stage.
_________________________

Stage 4
_________________________

Target: Tengu (Hunter)

Ninpo    - Bat Magic
Attacks  - Spawn Bats   - This is easily the most annoying part of this boss,
                          she will spawn a ton of bats from all over the
                          screen to hurt you.
          Throw Knives - She has two knives in her hands at all times, she
                          will randomly throw those in opposite directions and
                          then they will return to her.
Movement - The only movements will be the boss jumping from platform to
           platform. She will hang from the bottom part of the platform and
           there are three platforms she jumps onto. There is one in the
           center up high and then the two you will see at the top of the
           screen from where you start on each side. Every now and then on
           these platforms, she'll jump straight down and land back on the
           same platform instead of jumping to another.
Strategy - The main problem with this boss battle is dealing with the bats. Try
           to make those jumping katana swipes which cover more of an area to
           kill several bats at once. When she jumps onto one of the lower
           platforms, jump and keep attacking her. Also make sure to use your
           energy power to do more damage safely. Just keep killing bats with
           your katana and attacking her with shurikens when she is low until
           you kill her.
              _________________________________________________

              2.5 - Base                                  NFO25
              _________________________________________________
_________________________

Stage 1
_________________________

Key Locations:

Red Key
  NORMAL/HARD    Held by final large ninja of stage.

You will notice in this stage that there are lasers all over the place. Wait
for the laser to disappear to your right and jump past it. Kill the two
grenadier thugs here and jump through the two lasers when they stop to the
right. Slide under the wall and crouch under the laser. Kill the tank to the
right and upgrade your shuriken. Now grapple onto the ceiling and kill the
gunner thug with the flamethrower to the right. Slide under the wall to the
right and jump through the laser field when you're safe. Kill the boomerang
ninja here and fall off the platform to the right.

Kill the two tanks to the left and then run to the left. Slide under the wall
when you reach it. Jump onto the higher platform and jump through the lasers
when they are deactivated while killing the grenadier thug in the middle of the
lasers. Slide under another wall after the lasers. Now kill an orange ninja
that appears to the left and a white ninja from the right in this next small
room. Slide under the wall to the left and quickly run to the right to avoid
the laser.

Crouch under the next laser and jump next to the tank when safe from the laser,
kill it. Slide under the wall to the right. This next room is going to have a
series of lasers. Just note that the laser can only hurt you at its brightest
point. You will have to move slowly to the right and quickly jump away from
each laser before it hurts you until you reach the far right wall, slide under
it. Jump over the first laser right after it turns off and duck at the second,
wait for the gunner thug to stop shooting and keep jumping towards him. Katana
him to death to get past the lasers here. Slide under the wall to the right
when the laser is off and move to the left to get away from the laser.

Quickly kill the gunner thug to the left with the flamethrower. Avoid the
lasers as you go to the left. Slide under the wall and kill the gunner ninja in
this room. Wait at the next wall to time when the tank shoots right as the
lower laser stops. When that happens, slide under the wall and quickly jump and
grapple to the ceiling but don't go all the way to the ceiling, get close to
the higher laser. When that laser turns off, jump and grapple to the far left
wall of this room. When the lower laser turns off, fall off the grappling hook
and slide under the wall to the left. Jump in between lasers here and just keep
jumping and throwing shurikens at the gunner ninja to the left until he dies.
Grab the red key he drops and go through the red door here to complete this
stage.
_________________________

Stage 2
_________________________

Key Locations:

Red Key
  NORMAL/HARD    Held by third left small ninja at end of stage.

Fall down the gap to the right and slide past the lasers when it is safe. Once
you land, quickly jump up and grapple to avoid the tank's attacks from below.
Once it attacks, drop back down and land next to it when the laser turns off.
Kill the tank and grab the shuriken power up. Fall down the gap in the middle
and kill the orange ninjas that will attack from each side of this room. Now
approach either side for a yellow ninja to appear on the edge of this platform.
Kill him and fall down along the wall.

Slide under the wall and avoid the lasers as you make your way to the gap in
the middle. Fall down there when the laser below turns off. Now quickly slide
to left side to get past this laser. Kill the tank when you land with your
katana. Now break the suitcase to your right for the shuriken power up. Fall
off the platforms to the left while avoiding the lasers. At the bottom, quickly
jump onto the platform to the right to avoid another vertical laser. Continue
up these platforms until you can fall down that gap in the middle.

Grapple onto the first peg as you drop down here and lower yourself so you are
just above the highest laser. As they turn off from top to bottom, lower
yourself as far as you can safely and jump off. Grapple onto the next peg that
you fall past and use the same technique to avoid these lasers. Once you hit
the ground, kill the orange ninja to the left and then white ninja to the
right. Now kill the yellow ninja from the left and orange ninja from the right.
There will be one last set of ninjas so kill the white ninja from the left and
a yellow ninja from the right. Pick up the red key the last white ninja drops
and enter the door to complete this stage.
_________________________

Stage 3
_________________________

Target: Shadow Master

Ninpo    - Dragon Magic
Attacks  - Sword Beam  - As the boss walks around in a human form, he will
                         swipe his sword and shoot out a magic beam. If you
                         are standing, he will shoot high so you can duck
                         below it but if you crouch, he will shoot it along
                         the ground.
          Fire Dragon - He will teleport to the top of the screen and bring
                         fire dragons down from above or up from below. When
                         they appear from below, the middle will be clear and
                         when they come from above, the clear area will be
                         around the edges of the ground, but not as far to the
                         edge as possible. Towards the end of the fight, he
                         will send dragons from both top and bottom. At the
                         very end, he will shoot four up from the bottom
                         instead of two and send several waves up and down.
Movement - Shadow Master will walk towards you and stop to use his sword beam
           attack. After a while, they will teleport and do either two things.
           One of the two is teleport to the top of the screen to use his fire
           dragon attack. The other is to teleport and fill the screen up with
           fake duplicates of himself. After they teleport back, they walk
           like normal again.
Strategy - First thing is first, to hurt this boss, you have to attack his
           head. Just keep jumping at head height and attacking him with
           shurikens. When he stops to use his sword beam, just duck under his
           attacks and keep attacking until he teleports. When he teleports,
           he will either make several duplicate fake copies of himself or
           summon fire dragons. If he makes duplicate copies, just attack all
           of them because if you hit the right one, it will hurt him. If he
           teleports to the top, stay in the middle. If the dragons appear
           from below, you will stay safe. If the dragons appear from above,
           you will have time to avoid them. Towards the end of this battle,
           he will summon dragons from the top and bottom so avoid both. At
           the very end, he will shoot four up from the bottom instead of two
           and send several waves up and down. Just keep following this
           strategy until this boss dies.
              _________________________________________________

              2.6 - Launch Site                           NFO26
              _________________________________________________
_________________________

Final Stage
_________________________

Slide under either wall while avoiding the electric shock and jump onto the
higher platform. Slide towards the center while keeping an eye on the electric
shocks. Now zig zag up this room while avoiding the lasers. To be quick, you
should grapple onto a wall twice before switching walls. Now at the top, fall
down in the small gap on either side. Both sides are different so refer to the
walkthrough below to know what to do in each path.

 If you went down the left path:
  Slide under the wall to the left. Jump to the higher platforms while
  avoiding the electric shocks. At the second set of exposed wires, jump and
  grapple straight up. Pull yourself up and wait for the next laser to turn
  off. Jump on that side and pull yourself up onto the block that you were
  just grappled onto. From here, jump and grapple onto the higher platform
  while avoiding another electric shock. Avoid the fire jet and jump onto the
  higher platform until you reach the large platform in the middle with the
  laser.

 If you went down the right path:
  Slide under the wall to the right and duck under the fire jet. When it
  stops, jump onto the platform to the right and duck under this fire jet.
  Again, when this one stops, jump onto the platform to the left. Now duck
  under another fire jet and jump onto either platform above, whichever
  doesn't have a laser active on it. From here, quickly jump to the center
  block and jump up to the next platform without the laser on. Jump up another
  platform where the laser isn't on and then onto the block in the middle.

Now this is where both paths meet. Wait for the laser to turn off and jump up
onto this platform. Jump and grapple onto one of the pegs in the center of this
room. Swing and grapple onto one of the higer platforms. Pull yourself up onto
the small platform in the center and fall into the pit in the center of it. Now
jump up and grapple straight up. Grapple up a couple more sets of pegs while
avoiding the lasers on your way up and attack the computer on the top platform
a couple of times until you break it to complete this stage and the game.
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3. - Bosses                                                               NFO03
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_________________________

Kabuki
_________________________


Ninpo    - Hanabi Magic
Attacks  - Spear    - If you are close to Kabuki, he will try to attack you
                      with his spear. There are three different heights he
                      will attack, one being at about his head, the other at
                      his waist, and the final by his feet.
          Fireball - After you hurt him enough, he will jump to the highest
                      platform and twirl his spear which will shoot fireballs
                      in all different directions.
Movement - Kabuki's movements are simple. He will hop around on one foot to
           move from platform to platform. He doesn't move very quickly at all
           so it is easy to get away if he ever gets close. After you hurt him
           enough, he will jump up to the top of the stage and stand still
           while he does his fireball attack. From there, he will continue to
           just hop around.
Strategy - Watch which direction he starts to move in from the top and run to
           the opposite side of the stage. Jump onto the first platform there
           and look at him. Attack him as much as possible. From here, you can
           jump and throw shurikens while he's on the highest platform on
           either far side, stand on this platform when he's level to you, or
           duck and throw shurikens when he's on the ground. He shouldn't get
           close to you by the time he jumps up to shoot fireballs around.
           When he starts this, fall to the ground and just run back and forth
           while watching any fireballs that may be near you, make sure to
           avoid them. Just repeat this strategy until he dies. If you need
           health or energy, jump to the highest platform in the stage.
_________________________

Hannya
_________________________

Ninpo    - Toad Magic
Attacks  - Fire Spit   - When the toad Hannya is riding on gets close to you,
                         it will spit fire at you.
          Katana Spin - After Hannya falls off the toad, he will spin with
                         his katana and either bounce around or slide along
                         the ground.
Movement - The boss will bounce around when he is on the toad. When he uses his
           fire spit attack, he will stop moving. When he falls of the toad,
           he will either bounce around or slide along the ground. He bounces
           with more health and will typically slide along the ground with
           less but don't be surprised to see him make either of these
           movements regardless of his health.
Strategy - Keep your distance when Hannya is on the toad and just keep jumping
           and throwing shurikens at Hannya. If you hit the toad, it won't
           do any damage to Hannya. After enough damage, Hannya will fall off
           and jump or slide around with his katana. He will slide around more
           and more the further you get into this boss battle. When Hannya is
           off the toad, he still takes damage but you want to focus more on
           avoiding his attacks. Just try to avoid them and attack him while
           he is on the toad until he dies.
_________________________

Shadow Master
_________________________

Ninpo    - Dragon Magic
Attacks  - Sword Beam  - As the boss walks around in a human form, he will
                         swipe his sword and shoot out a magic beam. If you
                         are standing, he will shoot high so you can duck
                         below it but if you crouch, he will shoot it along
                         the ground.
          Fire Dragon - After enough damage, he will turn into a fire dragon
                         and fly around aimlessly on the screen.
Movement - When Karyuu is in a human form, he will simply walk back and forth
           while taking the pilot hostage. He will stop to make his sword beam
           attacks. When he turns into a fire dragon, he will fly around
           aimlessly.
Strategy - Immediately, you will notice two bars for the boss instead of one,
           the smaller bar is the health of the pilot and if the pilots dies,
           the boss battle is over and you have to restart. Karyuu will begin
           in his human form. Now you just have to jump and attack his head
           with shurikens while avoiding any sword beams he shoots until he
           turns into a fire dragon. Avoid him as he flies around aimlessly
           and try to attack his head whenever you can. Just keep up this
           strategy until this boss dies.
_________________________

Tengu
_________________________

Ninpo    - Bat Magic
Attacks  - Spawn Bats   - This is easily the most annoying part of this boss,
                          she will spawn a ton of bats from all over the
                          screen to hurt you.
          Throw Knives - She has two knives in her hands at all times, she
                          will randomly throw those in opposite directions and
                          then they will return to her.
Movement - The only movements will be the boss jumping from platform to
           platform. She will hang from the bottom part of the platform and
           there are three platforms she jumps onto. There is one in the
           center up high and then the two you will see at the top of the
           screen from where you start on each side. Every now and then on
           these platforms, she'll jump straight down and land back on the
           same platform instead of jumping to another.
Strategy - The main problem with this boss battle is dealing with the bats. Try
           to make those jumping katana swipes which cover more of an area to
           kill several bats at once. When she jumps onto one of the lower
           platforms, jump and keep attacking her. Also make sure to use your
           energy power to do more damage safely. Just keep killing bats with
           your katana and attacking her with shurikens when she is low until
           you kill her.
_________________________

Shadow Master (Revisited)
_________________________

Ninpo    - Dragon Magic
Attacks  - Sword Beam  - As the boss walks around in a human form, he will
                         swipe his sword and shoot out a magic beam. If you
                         are standing, he will shoot high so you can duck
                         below it but if you crouch, he will shoot it along
                         the ground.
          Fire Dragon - He will teleport to the top of the screen and bring
                         fire dragons down from above or up from below. When
                         they appear from below, the middle will be clear and
                         when they come from above, the clear area will be
                         around the edges of the ground, but not as far to the
                         edge as possible. Towards the end of the fight, he
                         will send dragons from both top and bottom. At the
                         very end, he will shoot four up from the bottom
                         instead of two and send several waves up and down.
Movement - Shadow Master will walk towards you and stop to use his sword beam
           attack. After a while, they will teleport and do either two things.
           One of the two is teleport to the top of the screen to use his fire
           dragon attack. The other is to teleport and fill the screen up with
           fake duplicates of himself. After they teleport back, they walk
           like normal again.
Strategy - First thing is first, to hurt this boss, you have to attack his
           head. Just keep jumping at head height and attacking him with
           shurikens. When he stops to use his sword beam, just duck under his
           attacks and keep attacking until he teleports. When he teleports,
           he will either make several duplicate fake copies of himself or
           summon fire dragons. If he makes duplicate copies, just attack all
           of them because if you hit the right one, it will hurt him. If he
           teleports to the top, stay in the middle. If the dragons appear
           from below, you will stay safe. If the dragons appear from above,
           you will have time to avoid them. Towards the end of this battle,
           he will summon dragons from the top and bottom so avoid both. At
           the very end, he will shoot four up from the bottom instead of two
           and send several waves up and down. Just keep following this
           strategy until this boss dies.
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4. - Enemies                                                              NFO04
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              _________________________________________________

                                    Thugs
              _________________________________________________

Thugs are your typical enemy that you will run into when playing Ninja Five-O.
They come in varieties like all enemies and look like just regular thugs with
guns, hence the name. They like hiding behind cover but will run towards you if
they only use knives. They can easily be killed by shurikens. They will all die
with three level 1 shurikens, two level 2 shurikens, or 1 level 3 shuriken.

GRENADIER THUG           The Grenadier Thug is the easiest to deal with. They
                        never move so they are an easy target from long range.
                        Even at close range all they will do is throw some
                        explosives towards you so they are never really a
                        major threat. I would still recommend killing them
                        whenever you can for the points and just to save
                        yourself the trouble of dealing with them later.

GUNNER THUG              The Gunner Thug likes to hide behind cover, they use a
                        few different kinds of guns like hand guns, assault
                        rifles, rail guns, and flamethrowers. Flamethrowers
                        are tough to deal with as they go through cover so try
                        to keep your distance on those. The rest of the gunner
                        thugs are easy to deal with if you just keep your
                        distance.

HOSTAGE TAKER            The hostage takers aren't much of a threat but you
                        have to kill all of them in order to advance in a
                        stage. They will hold the hostage in front of them.
                        When they want to shoot is your time to attack. Kill
                        them quickly before they use the hostage as a meat
                        shield again. You can also sneak up behind them and
                        kill them with ease.

KNIFE THUG               The Knife Thug is one of the few enemies that will
                        move towards you when they see you. They will patrol
                        an area and then when they see you, they will run
                        after you to try to stab you. If you jump over them,
                        they will throw their knife upwards at you. They will
                        just keep pulling knives out of their pocket so this
                        isn't going to make them any weaker, just keep note of
                        this when jumping over them.
              _________________________________________________

                                Small  Ninjas
              _________________________________________________

Small ninjas are the hardest enemies you will fight against. They are the same
size as a thug but they are very quick and will block your lower level shuriken
attacks with their katanas. They will also always appear just out of the
background so you won't see them coming until they are already close. If you
have level 3 shurikens, just use those as they can't block them. If you don't
have level 3 shurikens, simply jump and use your katana up close to make quick
work of them.

ORANGE NINJA             These ninjas can be a bit of a pain. They will run
                        towards you and when they get close, they will jump
                        making a sweeping attack with his sword. Try to run
                        under their jumps if they get close and attack them
                        from behind.

WHITE NINJA              These ninjas are easier to avoid than the others. They
                        will simply spin with their katana along the ground.
                        If you have a level three shuriken, just duck and
                        throw one at them. If not, jump over them and throw
                        shurikens at them.

YELLOW NINJA             These ninjas are pretty easy to kill. They will only
                        jump onto crates but if they are on a flat platform,
                        they will just run. They move really quickly and will
                        run towards you. When they get close, they will try
                        to attack you with their katana. If you jump over
                        them, they will turn around and jump back away from
                        you to gain some distance. They will then repeat that
                        strategy until one of you die.
              _________________________________________________

                                Large  Ninjas
              _________________________________________________

Large ninjas are mainly tough because of their strength. They move rather
slowly so that's not an issue but their attacks can be devastating and hard to
dodge. They also take much longer to kill than any other enemy in the game. Try
to simply keep your distance and hit them with a couple of shurikens, then
quickly run. Repeat this process until they fall.

BOOMERANG NINJA          The Boomerang Ninja is by far the easiest of the large
                        ninjas to deal with. They will throw a boomerang that
                        will fly forward and then back to them, as you would
                        expect. They will either throw it high towards your
                        head or low by your legs if you are crouching. Just
                        keep standing and only duck to avoid his boomerang.
                        Keep throwing shurikens while doing this to easily
                        kill him.

GUN NINJA                These are what I personally believe are the toughest
                        enemies in the game. They will carry around a large
                        gun and shoot you with it. These travel quite quickly
                        making them fairly difficult to avoid as you will
                        likely be throwing shurikens as fast as you can at
                        them and you can't move while throwing them.

KATANA NINJA             The Katana Ninja isn't too tough unless you get close.
                        They will swipe their katana and you will see two
                        puffs of purple smoke appear. These can be destroyed
                        with an attack from either your katana or your
                        shuriken but he will produce them quickly.
              _________________________________________________

                                Miscellaneous
              _________________________________________________

There are also a few enemies that don't pose much of a threat but can't be
categorized in any of the above enemy sections. They are all really weak so
they are easy to kill and are more annoying than dangerous. These will all
appear only in the latter stages of the game.

BAT                      These are some of the most annoying enemies you will
                        encounter in the game. They are small and hard to hit
                        so try to keep your distance and just throw shurikens
                        at them until you kill them. They will simply fly
                        towards you in a zig zag motion. If you don't kill
                        them, they will fly off the screen but will reappear
                        the next time you enter the room.

FROG                     The frogs are fairly annoying if there are other
                        enemies around you like thugs. They will just hop
                        around towards you and that's about it. The only pain
                        is that you have to crouch to hit them but some will
                        hop quicker than others so it will be hard to hit
                        them. If they get close, just use your katana to make
                        quick work of them.

SNAKE                    These aren't too annoying but can be a bit of a pain
                        when they appear on small platforms that you are
                        trying to jump on to. They will appear out of a small
                        hole in the background and on the edge of a platform
                        and just walk around on that platform. They die easy
                        and only real way to hurt you is to walk into you. Try
                        to kill these before landing on the platform and then
                        jump onto it.

SPIDER                   You will run into spiders as they hang from the
                        ceiling. They will hang from a short web and never
                        move making them easy kills. Their only attack is to
                        shoot a web downwards to the left and to the right.
                        They are only a threat if you are close to them.

TANK                     Tanks can be pretty threatening at first but aren't
                        too bad. They are those small yellow objects on tracks
                        and move back and forth. They can't hurt you by
                        touching them. Their only attack is to every now and
                        then shoot something up that will float down in both
                        directions. Just jump next to it in between its
                        attacks and attack it for an easy kill.
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5. - Contact                                                              NFO05
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Do you have any suggestions, comments, critiques, or just a simple thanks to
me? Well you could e-mail me at [email protected] and tell me what you
think! You could tell me whatever you'd like about the game whether it's a tip
not listed in this guide that you think would help a lot of people, a mistake I
made, or just a simple thanks. I will try to get back to you as quickly as
possible answering any questions you may have. Just make sure to include
something about Ninja Five-O in the subject of the e-mail or I will delete it.
Please don't send any attachments or I will immediately delete the e-mail
without opening it. I have recently received a virus through an e-mail and was
forced to reformat and I'm not going to go through that again.

Things/How to E-Mail me about:
-What you think about this guide.
-If you need any additional help or clarification.
-Some tips for maps or strategies that aren't in this guide.
-Anything you think would be a good addition to this guide.
-Make sure your subject indicates you're trying to contact me about this game.
-Just a simple thanks!

Things/How NOT to E-Mail me about:
-Things that don't have anything to do with the game.
-Anything that is already clearly discussed in this guide.
-Any file attachments.
-With really bad grammar! I understand that for some people, English isn't
 their first language but that doesn't mean you should send me something
 completely unreadable because you're too lazy to use punctuations or spaces.
 If I can't understand what you're trying to say, your e-mail will be ignored.

***Also, I would greatly appreciate it if you liked the guide, to also click on
the "Liked this FAQ? Click to recommend it to other GameFAQs users." link at
the top of this page!
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6. - Disclaimer                                                           NFO06
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This FAQ/Walkthrough is copyrighted © 2011 to Frank Grochowski. International
Copyright laws protect this FAQ/Walkthrough. You cannot sell this
FAQ/Walkthrough for a profit of any kind. You cannot reproduce this
FAQ/Walkthrough in any way with out my written consent. You are however allowed
to download this FAQ/Walkthrough for personal use. You can also post it on your
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