__  __                                          _____                _  _
|  \/  | ___  __ _  __ _ _ __ ___   __ _ _ __   |__  /___ _ __ ___   | || |
| |\/| |/ _ \/ _` |/ _` | '_ ` _ \ / _` | '_ \    / // _ \ '__/ _ \  | || |_
| |  | |  __/ (_| | (_| | | | | | | (_| | | | |  / /|  __/ | | (_) | |__   _|
|_|  |_|\___|\__, |\__,_|_| |_| |_|\__,_|_| |_| /____\___|_|  \___/     |_|
            |___/
        ____                   ____       _     _
       | __ )  ___  ___ ___   / ___|_   _(_) __| | ___
_____  |  _ \ / _ \/ __/ __| | |  _| | | | |/ _` |/ _ \
|_____| | |_) | (_) \__ \__ \ | |_| | |_| | | (_| |  __/
       |____/ \___/|___/___/  \____|\__,_|_|\__,_|\___|


Author: Warfreak
Version: Completed
Date Started 15/1/06

------------------------------------------------------------------------------
Table of Contents
[1] Introduction
   [1.01] Introduction
   [1.02] Version History
[2] Intro Bosses, and what wimps they are
   [2.01] Sub Core
   [2.02] Carnage O
[3] 4 Einherjar bosses and sub-bosses and how strong they really are
   [3.01] Sub-Boss Fire Renant
   [3.02] Boss Noble Mandrago
   [3.03] Sub-Boss Ribops
   [3.04] Boss Popra Cocapetri
   [3.05] Sub-Boss Spy Larue F
   [3.06] Boss Heat Genbelm
   [3.07] Sub-Boss Gear Bank
   [3.08] Boss Fenri Lunaedge
[4] Intermission Bosses - Stupid Intermissions
   [4.01] Commander Craft
   [4.02] The Giant
[5] Reminding 4 Einherjar Bosses and their sub-bosses
   [5.01] Sub-Boss Tyrine
   [5.02] Boss Sol Titanion
   [5.03] Sub-Boss Spy Larue I
   [5.04] Boss Tech Kraken
   [5.05] Sub-Boss Spy Larue E
   [5.06] Boss Pegasolta Eclair
   [5.07] Sub-Boss Clabanger NS
   [5.08] Boss Mino Magnus
[6] Final Bosses, and the complexity.
   [6.01] Commander Craft EX
   [6.02] Random Bandam
   [6.03] Cyball
   [6.04] Dr Weil (Form 1)
   [6.05] Dr Weil (Form 2)
[7] Glossary, where I define terms
   [7.01] Glossary
   [7.02] Q & A

[A] Contact Information
[B] Webmaster Information
[C] Credits
[D] Sites FAQ is on
[E] Copyright

------------------------------------------------------------------------------
[1.01] Introduction

The Reploids...
They were robots
designed to look like
Humans...

These technical marvels
were given unique
personalities and were
intended to be the
perfect workers and the
perfect partners for
mankind...

But...
The wheels of peace
between Reploids and
Humans were beginning
to grind to a halt

The Reploids were well
designed. Perhaps too
well. Their humanity
bagan to sow the seeds
of rebellion. The rebels
were labeled Mavericks
and feared by their
Human masters...

The Humans decided to
pit Reploid against
Reploid...
That was the fate given
to them.

The Reploids fighting for
humanity were never
given a chioce...

Thus the war of the
machines began and the
Humans just watched...

War begot war...
And time passed...
Even with the
construction of the
utopian Human city
Neo Arcadia,
the war dragged on...

The Mavericks defeated
the leader of
Neo Arcadia.
And now...
Neo Arcadia is under the
control of the criminal
Dr. Weil.

The former utopia is now
only a shadow of its
former glory.
Many have started to
flee the city.

We are one of those
groups fleeing from
the clutches of Dr. Weil
in our caravan...

Well, nice story, now to get on with the guide. This guide is to give you, the
player a through guide on all the bosses and how to kick their asses. I'll
detail all attacks and all the different ways to beat them. Happy reading!
All bosses will be rated on stars, showing how hard they are. 1 the easiest
and 10 the hardest.

Health will refer to how much health the boss has. Weakness shows what element
the boss is weak to and strength show what he is resistant to. The weather
is what the EX skill weather condition is. I will only go through the EX skill
weather condition, because it is harder. Subbosses will not have health bars
levels because we don't know how much health it has. Bosses will only use EX
Skill in their weather conditions.

------------------------------------------------------------------------------
[1.02] Version History

Verison 0.1 [15/1/06]
Started Guide.

Version 0.2 [16/1/06]
Nearly finished.

Version 0.3 [17/1/06]
Finishing Guide.

Complete [23/1/06]
Finished Guide, Completely.

------------------------------------------------------------------------------
[2.01] Sub Core

Description: Large core. Pull the plug to halt the lasers.
Health - 2 Life Bars
Difficulty - *

Weakness - Burst Bombs
Strength - None

Attacks
Twin Beam Laser       - The core will glow red before releasing two red
                       beams that will reflect off the floor and bounce. To
                       avoid, stay between the beams or hide under the core.

Triple Blue Laser     - The core will glow blue before releasing three blue
                       beams in a row. To avoid, dash under the beam and
                       when the beam moves past, move back and avoid. Move
                       back to have enough room to dodge and dash under the
                       next beam. To stop this attack, pull the plug, so use
                       your Z-Knuckle, if you have nothing on them and then
                       quickly pull out the four blue wires. The boss will
                       not use this attack for the rest of the battle.

Beamwalker Summon     - The Core will summon 4 beamwalkers to assist it. It
                       will summon 1 on the top, then bottom, then top and
                       bottom again. Attack the core while this is happening
                       and beamwalkers will die in a single sabre shot.

Strategy
This boss is easy. Before facing him, go to the crates on the caravans and use
your Z Knuckle to attack the crates. You will get 3 Burst Bombs. This will
lower the boss' hp to nearly a quarter of his max health. It is not needed
but it will help. When he summons his beamwalkers, you will jump and attack
him and kill the beamwalker at the same time. That way, you can kill the boss
a lot easier and you take out two for the price of one.

------------------------------------------------------------------------------
[2.02] Carnage O

Description - Built from ancient blueprints. It's code name is Mod-CF
Health - 3 Life Bars
Difficulty - **

Weakness - None
Strength - None

Attacks
Carnage Punch         - This is by far the worse move. You have to be on his
                       fist so that he can punch you. Every easy to avoid

Missile Salvo         - This is another easier attack to avoid. He launches
                       two large waves of missiles. As long as you are on
                       the middle of a platform, you will be safe.

Green Ring Lasers     - A harder attack to avoid. Carnage will give under
                       ground and pop up on either side of the battle arena.
                       He will launch 3 waves of 5 green lasers. Because he
                       is on one side of the screen, you will have to go to
                       the other side to avoid the attack.

Strategy
The only way you can damage this boss is buy smacking it in the head with your
Z sabre because it is the best weapon. You can three hit combo him without
much risk. When he is launching is missile salvo, you can three hit combo him
one, duck underneath, and if you are lucky, you can hit him again. The green
ring lasers are harder to dodge, but after you dodge it, you will have to
move to the centre to pound him with some more damage. Despite the large
health bar, the three hit combo with the Z Sabre will easily dispose him to
the scrap yard.

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[3.01] Sub-Boss Fire Renant

Description - This ant Mechaniloid burns intruders of Underground Forest
Health - ???
Difficulty - ***
Location - Underground Forest

Weakness - None
Strength - None

Attacks
Flamethrower          - This sub boss will walk around the room with a
                       constant flamethrower. You cannot deflect or reflect
                       this attack

Egg Bomb              - Once on low health, this sub boss will drop egg bombs
                       as it walks along. They have a short fuse and explode
                       quickly causing damage. You can use your Z Knuckle to
                       pick one up and use it against him if you like.

Strategy
This guy might be hard with the constant flame thrower and the egg bombs but
there is a way. Two charged sabre shots will force this ant to turn around and
go in the other direction. Use this to your advantage. Charge up and wait on
either the bottom or top platform, near the edge but not too close. When the
ant comes, unleash a charged attack and then quickly hit him again to force
him to change direction. By doing that, you will not get hit buy the flame
thrower and egg bombs will pose little to no threat. Simple.


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[3.02] Boss Noble Mandrago

Description - Reploid that lies in the Underground Forest. Can recover on
             sunny days
Health - 2 Life Bars
Difficulty - ****
Weather - Sunny
Location - Underground Forest

Weakness - None
Strength - None

Attacks
Mandrago Spin         - Mandrago will spin around on the lower floor and
                       if you get hit, you will take damage. Stay on the
                       wall above the floor to avoid getting hit.

Mandrago Drill        - Mandrago will drill into the ground or drill into the
                       ceiling. As long as you don't stand near her, you
                       won't get hit but she would.

Seed Planting         - Mandrago will throw some seeds, which will hurt you if
                       you get hit by it. During the battle, it will grow and
                       they will grow into plant arc cannons or those
                       annoying traps that suck your health. Seeds and plants
                       can be plucked with Z Knuckle but only plants can be
                       hit by the Z sabre. When you pluck it, you can try to
                       aim it back at her to damage her.

Triple Nectar Bomb    - This will happen after Mandrago drills. She will fire
                       three nectar bombs that will stick to you, slowing
                       Zero's movement and summon some bees to sting you.
                       Easy to avoid.

Mandrago Ultra Spin   - Like the Mandrago Spin but this time in the air.
                       When she finishes, there will be some rocks on the
                       floor so stay on the wall. This attack is quite rare.

EX SKILL
Mandrago Recover      - Great Skill. Mandrago will recover health with you see
                       some white stars around her. You cannot damage her in
                       this mode so attacking her is quite pointless.

Strategy
As you see now, Mandrago is really a giant, ugly, hairy plant. There is one
great weapon against plants. Its called the Z Knuckle. When she shows herself
after drilling around, use your Z Knuckle to pluck her from the ceiling or
wall and pluck her towards you. Dodge that and she will hit the wall and get
hurt. Her problem. This will also cancel all attacks she can do, which is the
Triple Nectar Bomb. When she is stop trying to really kill you, try some three
hit combos against her. As long as you can damage more than she can recover,
you can sooner or later beat her. That should finish her. When you finish the
level with the right weather, you will get an EX Skill. The Sky Chaser which
is an non-elemental down stab with the sabre.

------------------------------------------------------------------------------
[3.03] Sub-Boss Ribops

Description - Destroy or pull the eight key disks to stop this monstrosity
Health - N/A
Difficulty - ****
Location - Living City

Attacks

None

Strategy
In this tower, there are 8 plugs that you can pull out. Sound simple right?
Wrong. Although the bonsect that inhabit the tower pose no real threat, well
none that the Z sabre can fix. The Triaformers however, are the real threat.
They aim three indestructable sparks at you, which does a fair amount of
damage. It is a real pain in the rear end if it gets you whilst climbing the
wail. Try to kill them before they do any lasting damage. Other than that,
you have to destroy the 8 disks. There are two ways. The first way is to beat
them to death like any other enemy. But the easier way is to use the Z
Knuckle to pull them out. Other than that, you choose how to kill him

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[3.04] Boss Popla Cocapetri

Description: Bird Reploid entrusted with the security of the Living City
Health - 2 Life Bars
Difficulty - ****
Location - Living City
Weather - Sunny

Attacks

Chicken Jump          - Petri will just jump around since chickens can't
                       really fly and walking is too slow. Don't walk at him
                       and you won't get hurt

Mindless Ramming      - Petri will ram you, well, attempt to ram you even if
                       that means ramming other objects such as walls and
                       Z sabres

Chicken Feather Shed  - Petri will jump and unlease 6 feathers, 3 on each side
                       and it can actually damage you. Jump around and you
                       can avoid it. It can cause a fair amount of damage and
                       sometimes hard to avoid.

Feather Shed          - Not as bad as the Chicken Feather Shed but will only
                       unleash 3 feathers at you.

Stinky Green Blobs    - Petri will unlease three green blobs at you. He will
                       throw them in your direction and only the middle one
                       will be aimed at the left corner and the other ones
                       will be scattered to try to hit you.

Egg Dropper           - Petri will lay a small egg (roosters can lay eggs?)
                       that damages you on contact and will hatch into a
                       small chick to get you

EX SKILLS
Petrify               - Petri will shoot you with a green wave, that will
                       petrify you, that means, turn you into stone. You will
                       be frozen so smash buttons or get hit to break free

Time Stopper          - Petri will jump and flashes the screen. You will be
                       frozen and there is no way for you to avoid this part
                       of the attack. He will spin around and drop green
                       blobs all over the screen. Then, the game will start
                       again and you will have to dash in between the green
                       blobs to avoid the attack

Strategy
The boss will be easier, but the EX Skills will hurt. He won't move much and
if he does, it won't be quick because of his jumping and mindless ramming
attacks. Because of this, you can three hit combo him with you sabre to get
some health off him. He will move the levels of the floor around but will
disadvantage his mindless ramming since he will stop after he smashes into a
wall, which he does quick often. Dodge the attacks he will send after you and
try hard to avoid time stopper skills. Other than that, it should be a walk in
the park. When you beat him with the right weather conditions, you will get
the EX Skill Time Stopper, which will freeze weak enemies for a short period
of time. Pointless in my opinion.

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[3.05] Sub-Boss Spy Larue F

Description: Wyvern Mechaniloid that fires incendiary shots
Health - ???
Difficulty - *****
Location - Particle Beam

Weakness - Thunder
Strength - Ice

Attacks

Fire Whirlwind        - Larue F will produce a fire whirlwind that will suck
                       you into the whirlwind. You have to dash away to try
                       to get away from it as it does a fair amount of
                       damage to Zero. Keep running till is fades away

Tail Laser Cannon     - Larue will fire 3 random lasers at you. The ones on
                       the top, don't jump, you'll get it, so do nothing. On
                       the middle ones, jump over it or dash under it to
                       avoid it and the low ones, just jump.

Latch and Slam        - Larue will fly towards you and try to grab you. If he
                       does, he will grab you into the air and then slam you
                       onto the ground. Does a fair amount of damage.

Strategy
Okay, this guy is real hard for a sub-boss. He has a fair amount of health and
the attacks restrict your attacking capacities. When he tries to latch you,
do a three hit combo to make him retreat and go away. When he tries to
whirlwind you, when he starts the attack, dash towards him and slam him. When
you get close, slam him with your sabre. When he tries to latch you, three hit
combo him. When he whirlwinds you, if you are on the left side of the
whirlwind, you can slice him with your sabre, the right side, you can just use
your buster. On the tail cannon, when you jump, fire a barrage of buster ammo
into his face. When on lower health, his latch will be faster so that is an
indication of when he is about to die.

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[3.06] Boss Heat Genbelm

Description: This turtle reploid can reflect all attacks with its shell
Health - 2 life bars
Difficulty - *******
Location - Particle Beam
Weather - Sunny

Weakness - Thunder
Strength - Ice

Attacks

Turtle Fire Spin      - This attack is extremely annoying, because he nearly
                       always does this at the start of the battle and the
                       following attack is even more annoying. Genbelm will
                       start spinning, with flames around him and if you
                       get it, you will take a fair amount of damage. Jump on
                       the wall to avoid the attack

Wavy Flamethrower     - Genblem will raise his feet and withdraw his head back
                       into his shell. Then, flames will come out in a wavy
                       pattern that makes it easier to avoid as you can stay
                       in the same spot and not get attacked. The spot in
                       front of Genblem is the perfect spot for you to attack
                       him as flames can't reach that spot.

Flaming Sky Uppercut  - There are two versions of the uppercut. The first one
                       is when Genbelm charges a fire punch with several
                       flames so dash under him and pound him from the back.
                       That one will send Zero into the wall. The second
                       uppercut will result in one punch and one flame so
                       jump over the flame and smack him.

EX SKILL

Solar Death Cannon    - This attack almost always follows the turtle fire spin
                       and only sometimes the attack doesn't follow through.
                       He will spin in a clockwise direction, and fire a
                       massive solar cannon. You can avoid it by dashing over
                       on the wall and jumping over the flames and over the
                       stupid turtle himself. It is handy to have double jump
                       here because it is hard to clear those flames around
                       him and he spins quite fast. He will spin in a clock
                       wise direction on the left wall and in an anti-clock
                       wise direction on the right wall. He will go through
                       3 cycles so it might be hard and you might lose health
                       doing so.

Strategy
Just because he is a turtle, he is quick so be alert but he is not as fast as
Zero so relax. Thunder as a weakness does no good to you, because even if you
have the thunder attacks, it does little damage and only stuns him for a
second or two. He also dodges any attack you send him so your only time for
offence is when he takes on the offence. He will reflect any attack while in
Turtle Spin Mode so that is pointless. When he uses the flamethrower, move
quickly next to him, dash if need be and slash him as much as possible. Keep
using three hit combos when he is in that mode. When he spins, he will reach
the ceiling and if he doesn't stop mid-air, you are lucky that he is not going
to Solar Death Cannon you. He will though if he stops in mid-air. When he uses
the Death Cannon, dash over him like I mentioned before and when you have to
go under him, unleashed a charged sabre attack on him and deal some damage to
him before you have to start the cycle again. Repeat for the next 2 cycles and
when he falls down, three hit combo him before he can back away and defend
himself. Only do the attack if you are positve you can clear the cannon ray
and have enough time to get over the next cannon. Its fun isn't it? Chasing a
death cannon ray. When you jump to hit him, avoid the flames because that
could sting your health meter. When he is on the ground, use the buster or
sabre to get him to charge an attack. If it is the uppercut, you will see him
holding some flames. Don't go near him while he is charging an uppercut
because I don't need to mention that it does hurt and is quite painful. When
he finishes or if you dash over his head with double jump, you can slash him
in the back to deal some massive damage into him. This is one of the hardest
bosses, other than Weil, so a subtank or two to recharge your health can be
used. And having a good nurse Elf Level is nice too. I was lucky that he
didn't use his Cannon on me at all. To stop him, try to attack him, so when
he wants to release an attack, unless you can tell it is the uppercut that you
can avoid, keep attacking him till it is then you can pound him with your
sabre. I finished the battle in under 30 seconds, a record for me. When you
defeat the EX level, you will get the Flame Fang attack, allowing you to do
an uppercut move with your fire sabre. Very useful for the next bosses.

------------------------------------------------------------------------------
[3.07] Sub-Boss Gear Bank

Description: Spits out Serpent Gears. Weak spot are the four hatches
Health - ???
Difficulty - ***
Location - Hibernation Chamber

Weakness - Fire
Strength - Thunder

Attacks

Serpent Gear          - Gear Bank will open a hatch and unleash 6 serpent
                       gears named for the fact that they move like a snake,
                       in a line. One sabre slash and wipe out severals at a
                       time.

Strategy
Easy boss, high health. Use your Flame Fang skill, if you have it to wipe the
floor with him. Use the sabre to kill the hatches, where the serpent gears are
unleashed and use the Flame Fang to do more damage. You will need to start
jumping about to remove the top hatch. Use Flame Fang as well for the gears as
it can wipe out all 6 if you are lucky. This sub-boss should give you no real
problem.

------------------------------------------------------------------------------
[3.08] Boss Fenri Lunaedge

Description: Wolf Reploid that spits sharp fangs of ice.
Health - 2 Life Bars
Difficuly - ****
Location - Hibernation Chamber
Weather - Snowy

Weakness - Fire
Strength - Thunder

Attacks

Ice Slash             - Fenri will move in and attempt to cut you with the ice
                       blade on his wrist.

Ice Wheel             - Fenri will move into a ball formation and bounce
                       around the room. You cannot hit him in this mode so
                       wait until he reaches the centre

Ice Foam Tail         - Fenri will do this if you are near him. He will jump
                       and ice the air, damaging you if you are near him.
                       This attack will lead into the next attack but if you
                       can stop him here, the next attack is cancelled.

Ice Mirage Attack     - Fenri will stand in one of the two corners and create
                       two mirror images of himself. Destroy them because
                       they can do damage after a while.

Triple Ice Blade      - This is Fenri's second most dangerous attack. This is
                       hard to avoid because of its speed, something that
                       Fenri lacks. When you are on the wall opposite him,
                       this is the procedure of attacks. First attack will
                       up to the middle part of your wall, releasing the
                       blade downwards, the second part will go to the
                       opposite wall with blades running vertically both up
                       and down. The final blade will go towards your lower
                       corner of your wall, releasing a blade upwards.

EX SKILL

Ice Shockwave         - Fenri leaps into the air and slashes the floor giving
                       off large shockwaves. The blades take the lower and
                       upper parts of the room, very hard to dodge.

Strategy
The floor will be filled with ice which makes this battle much more harder
than what it is. So, watch where you decide to dash, mainly on the triple ice
blade attack and of course, the game rigs it that Fenri is at no dis-advantage
at all. Fenri doesn't move much except to attack but it doesn't mean you
should let your guard down, because Triple Ice Blade, Ice Slash and the Ice
Shockwave are quite fast and hard to dodge. Triple Ice Blade requires you to
dash under the first attack, dash CAREFULLY under the second attack and climb
onto the middle part of the wall to avoid the third one. Ice Shockwave is a
pain because of the speed so when you see it, dash to the top of the wall and
when the lower one passes, jump down immediately to avoid the second one. He
will sometimes use it twice to make it hard for you. Use the Flame Fang to
destroy him because that does HUGE amounts of damage. Once you beat him, you
will get his Ice Blade (Shockwave) attack for your sabre.

------------------------------------------------------------------------------
[4.01] Commander Craft

Description: Neo Arcadian combat reploid that was an old friend of Neige's
Health - 3 Life Bars
Difficulty - *********

Weakness - None
Strength - None

Attacks

Homing Missile        - Craft will launch a homing missile onto you. Slash it
                       to destroy it, but it will leave behind an explosion.

Laser Cannon          - Craft will use his gun and fire a straight red beam.
                       It won't kill you but he will then fire a straight
                       blue laser at you. You will have to jump behind him or
                       double jump to avoid this attack.

Acute Laser Cannon    - Craft will go to one side of the screen and hover and
                       point his gun at the ground. Then, at a 45 degree
                       angle, he will fire his laser cannon on the floor. You
                       have to slash Craft to stop this attack. Jump into the
                       air to do it.

Scatter Bomb          - Craft will jump into the air and fire a large grey
                       bomb at you. When it hits the ground, it will open up
                       to 6 fragments, each dealing damage to you if hit.
                       Destroy the bomb while it is in the air but be careful
                       of the explosion.

Dodge                 - Not really an attack but Craft will dash across the
                       screen, allowing you to pass through him without
                       taking damage. You cannot attack him in this mode.

Serrated Bayonet Stab - Craft will dash towards you with his gun, unlocking a
                       serrated bayonet in-built in the gun. If you get hit,
                       you basically get stabbed, then, he releases the
                       bayonet, smashing you into a wall, making you take a
                       second hit. Nasty. Jump over Craft or move back when
                       he pulls out the knife.

Grenade Lob           - Craft will bend down and lob 3 grenades at your
                       direction. Either stay away, jump over it or destroy
                       it with the Z sabre. Careful of the explosion.

Strategy
This guy is a handful. He has several attacks at his disposal and no weakness
for you. Your sabre will be your primary weapon with your buster giving you
support. Three of his attacks, Grenade Lob, Homing Missile and the Scatter
Bomb can be destroyed, so when you destroy the attack, attack Craft as well.
The most damaging attack is the bayonet but it is quite short ranged, so jump
over him and slash him in the back. The laser cannon attack will require you
to jump over him or the attack. If you go behind him, slash him. Needless to
say, you must attack him at every possible chance before he can do some major
damage. Use your subtanks wisely and have your Cyber Elf ready. His dodge
move will have two endings, another dodge move or, most likely, an attack.

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[4.02] The Giant

Description: Has spent a long time in prison. Attacks with a hammer punch
Health - 3 Life Bars
Difficulty - *****

Weakness - None
Strength - None

Attacks

One Armed Smash       - Giant will use one arm to attempt to smash you. Jump
                       to the opposite side and slash him on the way.

Two Armed Smash       - Giant will use both arms and attempt to smash you in
                       the middle. Dash to the corners.

Smash Shockwave       - Giant will use both arms to smash and floor and create
                       at shockwave along the floor. Dash onto the wall, jump
                       to his face and slash him. This will also make some
                       rocks fall from the ceiling and that will drop and if
                       it hits you, you will take damage. They will then
                       serve as obstacles.

Strategy
The Giant is not quick on attacking but has plenty of life to boot. If you are
very slow at dodging attacks, you will take a lot of damage as Giant will do
plenty of damage. You can only attack Giant in his face, making it harder to
hit him if he is performing an attack. He might take a fair amount of attacks
to bring down due to high defence but makes up for it in slow movement. Should
not be hard to subdue him.

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[5.01] Sub-Boss Tyrine

Description: Mechaniloid with Eight GlassCannons in tow.
Health - ???
Difficulty - ***
Location - Artificial Sun

Weakness - None
Strength - None

Attacks

Glass Bullet Barrage  - Tyrine will get all available glass cannons to fire
                       bullets from its glass cannons. Jump to avoid getting
                       hit.

Glass Energy Ball     - Tyrine will get the glass cannons to fire 8
                       consecutive energy balls at you in odd intervals. That
                       means you get it on the 1st wave, 3 wave, 5 wave, etc.
                       Jump to avoid.

Glass Chain Beam      - This is just like Genbelm's Solar Death Cannon. It
                       will fire many energy balls, in a beam shape, at you
                       when it losses all the 8 Glass Cannons surrounding it.
                       Use same strategy as the Death Cannon but it does not
                       stop at three cycles.

Strategy

Use your sabre and / or your Mega Axe on the glass cannons. You can easily
dodge the Bullet Barrage and Energy Balls but the Chain Beam is slightly
harder to dodge. Your axe and sabre should easily kill the glass cannons so
get be prepared for the Chain beam and strike at every chance you get. It is
hard to finish this boss off, but easy to get it down to low health.

------------------------------------------------------------------------------
[5.02] Boss Sol Titanion

Description: Butterfly Reploid that flaps around on it wings of fire.
Health - 2 Life Bars
Difficuly - *****
Location - Artificial Sun
Weather - Sunny

Weakness - Thunder
Strength - Ice

Attacks

Green Circular Blade - Titanion will fly to a corner and summon two green
                      blades. They will fly to the opposite lower corner, the
                      first going up and the other sweeping the floor

Red Circular Blade   - Titanion will fly to a corner and summon two red blades
                      which will curve down the curve up. Harder two dodge
                      than the other one

Flamethrower         - Titanion will fly across the screen while breathing a
                      continious stream of fire. Stand under the fire at the
                      points where the flames don't reach. She will do it
                      twice.

Fire Mine            - Titanion will drop three mines in the field. They will
                      explode into 4 seperate fireballs so be careful and
                      dodge if possible.

EX SKILL

Burning Shot         - Titanion raises her hands and summons a large fireball
                      which will split into 6 smaller fireballs. Easier to
                      dodge.

Strategy
Her weakness, Thunder, is here for stunning effects. All the attacks except
the flamethrower and burning shot can be destroyed. If you have the mega axe,
this battle is easiers. Rotors can be destroy with three hit combos or two
axe swings. She has less defence, with a trade off for speed, making her
faster, but slow enough for you to pound her with the axe. When you defeat
her, you will get the Burning Shot skill, which allows you to charge your
buster, and release a large fireball, which will split into 6 mini explosions.

------------------------------------------------------------------------------
[5.03] Sub-Boss Spy Larue I

Description: Wyvern Mechaniloid that spits out ice shards.
Health - ???
Difficulty -
Location - Deep Sea

Weakness - Fire
Strength - Thunder

Attacks


Tail Laser Cannon     - Larue will fire 3 random lasers at you. The ones on
                       the top, don't jump, you'll get it, so do nothing. On
                       the middle ones, jump over it or dash under it to
                       avoid it and the low ones, just jump.

Latch and Slam        - Larue will fly towards you and try to grab you. If he
                       does, he will grab you into the air and then slam you
                       onto the ground. Does a fair amount of damage.

Ice Wind              - Larue will breath the ground, freezing some water
                       vapour and summon 5 to 6 ice javelins. 3 of them will
                       travel fast and the rest, slower. You will have to
                       dodge both waves to avoid the attack. If you stand in
                       the way, you will get frozen.

Strategy
Any fire attack will destroy this boss like eating cake. If you have the
Quick 3 Helmet, you will charge fast and this boss is a walk in the park
Without fire attacks, just three hit combo him to death.

------------------------------------------------------------------------------
[5.04] Boss Tech Kraken

Description: Squid Reploid inside the Submarine. Attacks from admist ink.
Health - 2 Life Bars
Difficuly - ***
Location - Deep Sea
Weather - Rainy

Weakness - Fire
Strength - Thunder

Attacks

Quadriple Sea Hunter  - Kraken will release 4 purple seed things through the
                       water and onto the ground. Once on the ground, the
                       hunters will move along the walls and floors and
                       injure anything along the way.

Reflective Chain Beam - Kraken will release 2 green beams, one along the top
                       and one along the bottom. They will reflect off any
                       surface.

Ice Wall              - Kraken summons a wall made of ice the will reflect the
                       beams and freeze you if you get hit by the beam making
                       the wall. Use a fire attack to get rid of it.

Hideaway Ink          - Kraken creates an ink field that he will run into and
                       hide him. Then, at intervals, he will use his
                       tentacles through ink fields to attack you. It can
                       only travel in one direction however.

EX SKILL

Ice Javelin           - Kraken floats to the middle of the battlescreen and
                       releases two ice beams, similar to those used to
                       summon ice walls. They will freeze you and ice
                       javelins will float out from it. Start dashing and
                       jumping to avoid the attack hitting you.

Strategy
This is the easiest of the eight Einherjar battles. His weakness is a very
big weakness, 6 Flame Fangs attacks and he is history. There is another combo
for this level. You can use the Burning Shot Attack and then use the Flame
Fang attack, and that will both count as Karken will not flinch in that time
which means it easier still to defeat him. The only was to stop his quick
defeat is to use the Hideaway Ink skill to protect him from you. When you
finish him off, you get the Ice Javelin Skill, for your buster. A very good
attack and mainly used as EX SKILL for busters.

------------------------------------------------------------------------------
[5.05] Sub-Boss Spy Larue E

Description: Wyvern Mechaniloid that spits out electricity.
Health - ???
Difficulty - ***
Location - Hanging Gardens

Weakness - Ice
Strength - Fire

Attacks

Tail Laser Cannon     - Larue will fire 4 random lasers at you. The ones on
                       the top, don't jump, you'll get it, so do nothing. On
                       the middle ones, jump over it or dash under it to
                       avoid it and the low ones, just jump.

Latch and Slam        - Larue will fly towards you and try to grab you. If he
                       does, he will grab you into the air and then slam you
                       onto the ground. Does a fair amount of damage.

Electric Chain        - Larue will fire three green lightning balls that will
                       seperate into lightning bolts when they stop so the
                       ball will change into two lightning bolts, one going
                       you and one down. Easy to dodge.

Strategy
Your best bet is to use Ice Javelin if you have it. It is quick as does a
fair amount of damage to him. Otherwise, just use the three hit combos as with
the previous Larues to finish this guy off. From now on, no more Larues.

------------------------------------------------------------------------------
[5.06] Boss Pegasolta Eclair

Description: Pegasus Reploid destroying natue from Hanging Garden.
Health - 2 Life Bars
Difficulty - ******
Location - Hanging Gardens
Weather - Cloudy

Weakness - Ice
Strength - Fire

Attacks

Twin Lightning Rods   - Eclair will drop down two lightning balls. Do not go
                       between them because they will conduct in a straight
                       line and anything in between gets zapped.

Lightning Charge      - Eclair will go to your side of the field and start
                       zig zagging down to hit you. Use give him a free three
                       hit combo to send him packing.

Lightning Line        - Eclair will focus his electricity, creating a line of
                       electricity. When this happens, go to the middle
                       platform and start dashing when it comes near you. You
                       shouldn't sustain damage if you do it correctly.

Lightning Kick        - Eclair will came swoop down and give you a nice kick
                       in the back, with the hopes of smashing you into the
                       pit and die does to height. For a boss, that is a new
                       low.

EX SKILL

Thunder Stab          - Eclair charges up like Lightning Line but this time,
                       the charges, goes off the screen, then charges where
                       you are and stabs you. You cannot harm him until is
                       lightning aura is gone.

Strategy

Quite hard unless you have Ice Javelin which makes it easier since he is weak
to ice. He doesn't have a low AI score since he will dodge attacks you send
at him while he isn't doing anything. The wind and rain will make it harder
for you to stand your ground, but double jump will give more advantage in
this level than with those boots that prevent that movement. Careful not to
end up off the platform, or else you are in trouble. Ice Javelins should be
your main weapon but Ice Blades might help if he is charging at you and you
can counterattack with Ice Blade. His EX Skill, Thunder Stab gives you an
alternative to dashing and attacking.

------------------------------------------------------------------------------
[5.07] Sub-Boss Clabanger NS

Description: Crab Mechaniloid that guards the Magnetic Zone from intruders.
Health - ???
Difficulty - **
Location - Magnetic Zone

Weakness - Ice
Strength - Fire

Attacks

Summon Electric Crabs - Clabanger will summon small versions of himself onto
                       the field. Don't do anything about it because he will
                       release another one, of the opposite polarity and kill
                       the first one, damaging itself. That sucks.

Raise Platform        - Just uses electricity to move the platforms closer to
                       him. A real waste of time since stepping on it will
                       make it back to normal.

Strategy
Some ice javelins and some friendly fire will kill this stupid boss so easy
that you could use sit back and relax literally. The ceiling is electric so
that is the only threat to you when offloading Ice Javelins.

------------------------------------------------------------------------------
[5.08] Boss Mino Magnus

Description: Reploid capable of coming apart & combining using its magnet.
Health - 2 Life Bars
Difficulty -
Location - Magnetic Zone
Weather - Thunder

Weakness - Ice
Strength - Fire

Attacks

Magnetic Fields       - Magnus will create a glowing red ball that will either
                       repel you or attract you to him. Just dash if needed.

Trash Collector       - Magnus will summon a green ball that will pull any
                       magnetic trash out of the ground in waves of three. It
                       will damage you if the trash hits ou en route. Then,
                       once he has collected enough metal, he will just dump
                       the whole lot on you. What a dumper. Then, after he
                       drops it, he jumps, axes it into halves and then it
                       goes to both walls. Dash onto the wall for safety.

Slam                  - Magnus will dash towards you and tries to grab you. If
                       he does, the will damage you and magnetically charge
                       you to attract junk from the ground. This will weigh
                       you down a lot and your movement will be hindered.

Magnus Spilt          - Magnus will jump into the air and throw his axe into
                       space. He will seperate his body into 3 sections and
                       5 parts. 2 arms, 2 legs and a head. Head will stay in
                       the centre, it doesn't move. The arms will stay in the
                       upper corners, then moving to join in the centre and
                       the head. Legs will dash to the middle and up the wall
                       bouncing. To dodge the legs, dash under them or double
                       jump. The arms require you to jump up the wall. Blast
                       him in the head while you are at it. Then, Magnus will
                       join together again and finishes the move.

EX SKILL

Tractor Shot          - Magnus will shoot a green ball, like collection trash
                       but it returns from a wall with a lot more junk. Do
                       what you did with the Trash Collector move as it is
                       nearly the same.

Strategy

Magnus is tough, but his weakness is from ice javelins. They do the most
damge. So, because his axe blocks frontal attacks, attack him from the back
as there is no such thing as cowardice here. He will fall quickly if you do
it right. When he splits, jump up the wall and blast his head more. Do not
stay in the corners because his most dangerous moves work best in the corners.
Use your subtanks because this is just another Heat Genbelm you have to
defeat or slay. When you beat him, you get the Tractor Shot, which allows you
to charge your busters, and when enemies fire bullets at you, it gets absorbed
and makes your green charge stronger.
------------------------------------------------------------------------------
[6.01] Commander Craft EX

Description: Neo Arcadian combat reploid that was an old friend of Neige's
Health - 3 Life Bars
Difficulty - *********

Weakness - None
Strength - None

Attacks

Homing Missile        - Craft will launch a homing missile onto you. Slash it
                       to destroy it, but it will leave behind an explosion.

Laser Cannon          - Craft will use his gun and fire a straight red beam.
                       It won't kill you but he will then fire a straight
                       blue laser at you. You will have to jump behind him or
                       double jump to avoid this attack.

Acute Laser Cannon    - Craft will go to one side of the screen and hover and
                       point his gun at the ground. Then, at a 45 degree
                       angle, he will fire his laser cannon on the floor. You
                       have to slash Craft to stop this attack. Jump into the
                       air to do it.

Scatter Bomb          - Craft will jump into the air and fire a large grey
                       bomb at you. When it hits the ground, it will open up
                       to 6 fragments, each dealing damage to you if hit.
                       Destroy the bomb while it is in the air but be careful
                       of the explosion.

Dodge                 - Not really an attack but Craft will dash across the
                       screen, allowing you to pass through him without
                       taking damage. You cannot attack him in this mode.

Serrated Bayonet Stab - Craft will dash towards you with his gun, unlocking a
                       serrated bayonet in-built in the gun. If you get hit,
                       you basically get stabbed, then, he releases the
                       bayonet, smashing you into a wall, making you take a
                       second hit. Nasty. Jump over Craft or move back when
                       he pulls out the knife.

Grenade Lob           - Craft will bend down and lob 3 grenades at your
                       direction. Either stay away, jump over it or destroy
                       it with the Z sabre. Careful of the explosion.

EX SKILL

Exodus                - Craft will jump into the middle of the battle, point
                       his gun down and fire the laser cannon. Then, he
                       unleashes three waves of massive missiles, which
                       should not harm you if you stay on the corner.

Strategy
Same old Craft. Except for his Exodus attack. That is dangerous. It does
heavy amounts of damage and without elf upgrades, you are in serious trouble.
It is a quick attack so you might not see it coming. Use any attack you want,
mainly Ice Javelin because of its speed to demolish Craft once and for all.
Ice Blades will be handy and Flame Fangs as well. It is a very hard battle.
Subtanks should be used if need be.

------------------------------------------------------------------------------
[6.02] Random Bandam

Description: Protects the Teleporter Base. Connected with four computers.
Health - 3 Life Bars
Difficulty - ***

Weakness - None
Strength - None

Attacks

Random Bounce         - Bandam will just randomly bounce around. Pull out the
                       sabre and start slicing and dicing this fool away.

Random Shots          - Bandam will disappear and start to get some multiple
                       gun turrets on the walls and shoot you. Use the
                       Tractor Shot skill to absorb the bullets and shoot
                       what was his back at it.

Random Lasers         - Bandam will disappear and start to go to the back
                       ground.  It will flash and an eye will pop up. Slice
                       it before Bandam launches lasers in a hexagon shape.

Random Sparks         - Bandam will start shooting sparks like Genbelm Death
                       Cannon. He does it in a counter clockwise to clock
                       wise direct or vice versa depending where you are.

Random Projectiles    - Bandam will shoot 5 waves of projectiles. The ones at
                       the bottom require you to scale the wall to dodge. The
                       ones in the middle make you stay away from the wall
                       then the top, do nothing, then middle and then bottom.

Strategy
This guy is easy, except for the fact that he keeps running like a cat. He
likes to run and that annoying laugh makes me want to sue Capcom because it
gets repeated so many time. Dodge correctly and attack at every change and you
should get it.

------------------------------------------------------------------------------
[6.03] Cyball

Description: Protection program in the Teleport Circuit. Can utilize
cyber-elves.
Health - 3 Life Bars
Difficulty - *****

Weakness - None
Strength - None

Attacks

8 Figure              - Cyball will circle the field in an 8 shape starting
                       with the top first. Move around and dash to dodge it.
                       Very easy attack to dodge and hit off.

Indestructable Ball   - Cyball will launch 3 indestructable balls of goo at
                       you. Although you cannot destroy it, use your sabre
                       to move it back and avoid you. When it flashes, it
                       will soon disappear.

Electric Fence        - Cyball will go off the screen and the cannons will
                       connect together to form a electric fence in a
                       rectangle shape. Stay in the centre to dodge.

Cell Division         - Cyball will divide into 4 blobs and spin around in
                       a diamond shape across the screen. Stay on the top
                       platform and jump to avoid this attack.

Large Pink Lasers     - Cyball will glow pink and turn into a cannon. Then two
                       cannons on the same side as Cyball will become laser
                       cannons. Stay in the centre and jump or dash to avoid
                       the centre laser. Don't worry about the other two.

Strategy
Quite an easy boss but takes a long time to defeat. He will use his 8 Figure
attack every two turns, making Zero have an easy time against him. Charge up
and slash or shot him. You can  destroy the cannons on the side with two
charged slashes, but it isn't worth the risk.

------------------------------------------------------------------------------
[6.04] Dr Weil (Form 1)

Description: Strapped with Ragnarok parts, this Dr. Weil is powered up.
Health - 3 Life Bars
Difficulty - **********

Weakness - None
Strength - None

Attacks

Fade                  - Weil will fade away a few times, making him invincible
                       to your attacks, but you can pass through him. This is
                       the most annoying stalling move.

Phantom Split         - Weil will go off screen and reappear with 3 more
                       Weils, one of which is real. Wait for him to solid
                       himself up and slice him before he moves on to this
                       sequal move. Note you cannot stop him from using it.

Electric Kunais       - After he reappears after splitting himself, he will
                       summon six kunais to the field, so stand under him to
                       avoid getting hit. Then, he will raise to the top and
                       charge a purple ball and leave it. The electric ball
                       will shoot a electric ball at each kunai, which
                       conducts the energy to the floor, which sends out two
                       balls of electricity along the floor, one left and the
                       other one right. You will have to jump in the clear
                       area over the electric balls, because they are fast
                       and deal damage. You can use your sabre or mega axe or
                       an empty Z Knuckle to destroy kunais but remember that
                       your main objective here is to dodge the attacks, not
                       destroy it because you simply don't have enough time
                       to. Use your EX skills, main Ice Blade to destroy the
                       Kunais. If you destroy an uncharged kunai, the purple
                       ball will still send a charge, but it does right
                       through the floor.

Recover               - Weil will summon 4 green blobs onto the field. Destroy
                       these blobs before Weil can use them to recover a tiny
                       amount of health each. It heals about 10 for him.

Triple Diamond Cutter - Weil will summon a hexgonal shaped ice block with
                       pointy edges and will split it into three smaller
                       diamonds that will be homing onto you. Jump and dash.
                       They cannot be destroyed.

Blue Ball Spray       - Weil will summon an array of blue balls, used to throw
                       onto the ground in an arc formation. You will have to
                       be on the move and won't be able to attack him much as
                       he fires 4 waves of this attack at you. He will always
                       fire from top to bottom, so use this to your
                       advantage. Do not stand under him because you won't
                       have any room and you will get hit. He will stand in
                       the upper-mid sections of each wall. His attack is by
                       far the most annoying. Sometimes you might be lucky
                       he might only summon 2 waves instead of the usual 4.

Meteor Shower         - Weil will summon two waves of meteor at the top of the
                       field to hit you and deal liberal amounts of damage.
                       There are two waves, the first containing grey meteors
                       and the second with three grey meteors and three gold
                       meteors. The grey meteors will fall down in a diagonal
                       pattern and are quite easy to avoid. The gold meteors
                       however are annoying because they are homing meteors
                       and hunt you down. This might be hard to dodge with
                       the grey meteors falling at the same time. Use your
                       dash skills here to avoid injury. When you are near
                       Weil, attack him with the axe or sabre.

EX SKILL (In this case ULTIMATE SKILL)

Graveyard Summon       - Weil will summon a multi colour ball which will float
                        to the middle of the battle and summon the 8 warriors
                        that you defeated in Megaman Zero 3. Talk about deja
                        vu. They won't last long but he will summon all eight
                        warriors. They names aren't important but they come
                        in the same order. You cannot kill them.

Fire Flower            - Goes to your nearest corners and hits you with a
                        flamethrower that will cover more than half the lower
                        floor
Ice Driller            - Drills into the floor, releasing two ice shards in
                        both directions. Jump to dodge. He drills at the
                        centre.
Robot Bat              - Appears in the corner furthest from you and is like
                        Spy Larue tail laser attack. He will summon electric
                        balls of various heights, low, medium and high. You
                        should know how to dodge that by now.
Praying Mantis         - Appears in the corner nearest to you and sends his
                        scythe cross wise, so dash under it. Then he will
                        change the scythe vertically so jump, dash jump or
                        double jump over it.
Robot Fox              - Goes to the middle and fires 2 fireballs each side
                        in arc shapes. In two waves. Dodge like the Weil's
                        blue ball spray attack.
Giant Duck Thing       - Appears out of the sky and trys to land or squash
                        you, can't tell the difference.
Electric Eel           - Plugs his tail into the ground, charging it to make
                        the floor electric. Jump and double jump to dodge.
Big Trash Guy          - Magnus wannabe. Like the Duck Thing, he will try to
                        land on you, and damage you.

Strategy
This guy is really hard, harder than Craft. There are no easy ways to beat him
but I can only give you some pointers. On the meteors, try to figure out which
way the grey meteors go and lead the gold ones there, therefore, you avoid
both without taking damage. Like always, attack at every possible chance, time
is of the essence, because, it is a battle of who can last longer. Him or you.
Meh, Battle of Attrition. Make sure you got the mega axe before hand because
it is strong. In the slower parts of battle, when Weil is summoning, blast him
with the axe but otherwise, the sabre should be your primary weapon. No need
to use your buster here. Dodging is a bigger priorty, more so if you don't
upgrade to at least level six of nurse with your elf to give you decent hp.
Just dodge, attack when you know you can escape. If you are not going for S
Rank, time doesn't matter. Use subtanks, but a maximum of two. Finish Weil and
find out why.

------------------------------------------------------------------------------
[6.05] Dr Weil (Form 2)

Description: Dr. Weil after melding completely with Ragnarok.
Health - 3 Life Bars
Difficulty - **********

Weakness - None
Strength - None

Attacks

Guard                 - Not an attack, but it blocks all attacks launched
                       against Weil when it is up and will damage you on
                       contact.

Spike Projectiles     - Weil will suck you in and launch a light purple
                       rotating crystal that will fire two sets of spike
                       projectiles, first in a cross shape and the second in
                       an X shape. It will damage you, but unlike normal
                       spikes, not a one hit kill.

Blue Ball Spray       - Like the original, but it is on the top of the screen
                       and launches 5 blobs and there is only one wave per
                       turn. Better than the 2 to 4 waves before.

Lock On Spider Webs   - Weil will summon heaxgon shaped spider webs to stop
                       you. Once it makes contact, Weil will summon it to the
                       centre, lowering his guard and firing a massive beam
                       at you. That takes a lot of health from you. Also, you
                       can destroy the webs. If you have the mega axe, or
                       using the sabre, just to his face, slash it and when
                       if you turn in time, it will follow through, and slice
                       the webs that are close to you. This is the most time
                       consuming move if you get caught but if you are good
                       enough, you can destroy one and a half bars of health
                       in one attack like me :)

Guard Bommerang       - Weil will lower his guard, place thorns all over it
                       and fire it along the floor at you. Then, after it
                       reaches the left side, it will come back at him. This
                       is a perfect him to attack him.

Triple Sphere         - Weil will release 3 red balls, large ones and send the
                       balls at you. If you try to destroy it, it will divide
                       into three smaller balls. Destroy one large sphere and
                       get some breathing space.

Face Cannon           - Weil will suck you closer to him, then fires a very
                       large horizontal beam at you which takes the middle
                       then lowers, decends onto you and you will have to
                       dash under what is left of the large beam.

Summon Bonsect        - Remember the first level. How you use bombs to kill
                       the boss. Now, if you don't have the mega axe, you
                       can grab 4 bombs off a bonsect, when Weir summoms one
                       and toss it at him. It is hard to get it pass the
                       shield and hit him however.

Strategy
This boss can be hard to some, but there is a reason he is hard. There is a
120 second time limit. And of course, he now has a guard. But don't let that
deter you from killing him. You have 120 seconds, that is ample. I killed this
SOB in 45 seconds. You might think that he has his shield up. But, his attacks
are limited if he keeps his shield up. You can easily destroy half of his
health on the Spider Webs attack. That needs some skill. If this is your
second or third time round, this would be a piece of cake. This is the only
battle that I'm going to say, don't worry about dodging. If you have at least
two subtanks, then you can let all hell break loss and kill him. Take damage
and use subtanks to heal. On Lvl 7 Nurse, you have two bars of health, against
his three bars. You have experience. Weil is extremely slow, third to Genbelm
and Magnus. He doesn't even move so once the guard is down, FULL OUT ATTACK!
His attacks are not quick and you can see it coming. Jst attack like crazy
but don't take extremely stupid risks. That will kill you. That is the only
thing that will kill you. Just calm down and forget about the time limit. Only
if the time comes down to 30 seconds, do you worry, but you have more than
enough time to kill him. In fact, I finished that last stage enough to earn
20 points. Good Luck


------------------------------------------------------------------------------
[7.01] Glossary

Buster - Zero's Z Buster

Cyber-Elf - Your assistant that can help you

Dash - Quicker movement. Default key is L

Dodging - Avoiding Attacks

Double Jump - Piece of Equipment that allows you to jump twice

EX SKILL - Bosses special move gained when the battle is set on the correct
          weather before deploying

Field - Battle Screen

Fire - One of the three elements. Deals more damage.

Ice - One of the three elements. Can freeze enemies.

Life Bars - Amount of health a boss has. One bar equals 32 health points

Mega Axe - Weapons that can be used with Z Knuckle. Steal weapon from Axeloids
          the blue-green monsters that carry axes. Found in Artificial Sun
          and final stage before facing Weil.

Nurse - One of the three areas you can level your Cyber Elf in hat raises life

Sabre - Zero's Z Sabre

Slash - Attack with Z-Sabre or equipped Mega Axe

Three Hit Combo - Means you press the B button or the button that allows you
                 to use your sabre three times to hit three times

Thunder - One of the three elements. Can stun enemies

Triple - Three

Zero - Main character of the game. You should know that

------------------------------------------------------------------------------
[7.02] Q & A

Q. Where can I find the Rom?
A. Somewhere ...

Q. What is so good about the sabre?
A. Its stronger than the buster

Q. Do I have to get the Mega Axe?
A. Its optional but you should get it

Q. How do I use the Z Knuckle?
A. Listen to Creveau and you might find out

Q. Why can't I use the buster?
A. It is too slow and does low damage

Q. Do I have to get the EX Skills?
A. No, but it is recommended that you do

Q. Do I know you from somewhere?
A. No

Q. Is there an element circle?
A. Thunder is good against Fire, which is good against Ice, which is good
  against Thunder

------------------------------------------------------------------------------
------------------------------------------------------------------------------
[A] Contact Information

******************************************************************************
Before you E-Mail me, read the guide first. If the answer is not in here, then
E-Mail me. If it is, don't bother as I won't reply.
******************************************************************************

To contact me, e-mail me at
hillsdragon13 [at] hotmail [dot] com

Replace at with @ and dot with .

Don't add me to MSN Messenger List because if I don't know you, I won't accept
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E-Mail me (and anyone else you want to e-mail) with courtesy and respect as
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Don't write in sloppy English. I mean, who the hell would understand "Hwo Od
Yoi Di Tjih Ni Methdan?" Don' be too formal, a question is not a freakin
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I will credit you if your send me information about this game that is not in
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I will not respond to:

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Technical Problems I will not answer as they should be sent to Capcom not me.
I didn't design the game so I shouldn't know what's wrong with it, its your
game not MINE.

------------------------------------------------------------------------------
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[C] Credits

This section is where you see your name. It will be long. The names are either
Board Names from the Boards or your e-mail so if your name is Bob Rob and
another Bob Rob posted the message, the First Bob Rob will not be credited so
in short, someone around the world who shares the same name as you will not
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