Hi, and welcome to my Konjiki no Gash Bell FAQ. You're free to use this guide
for personal use, and if you feel like reproducing it elsewhere, ask for
permission first (it's common courtesy) or else I'll use the 10th spell in my
book to barbeque you! Just kidding.
Revision History
----------------
v1.08 - Added the status abnormalities
v1.05 - Did some minor corrections here and there
v1.00 - Added some cheat codes
- Listed all the bookmark names & effects I know
- Finished pretty much all the sections
- Started the FAQ
This game is based on Konjiki no Gash Bell, an anime (and manga) series about
a boy named Kiyomaro that meets Gash Bell, a demon with thunder powers, and
decides to help him defeat the other demons to become a 'kind ruler'.
About the game, it's some kind of Action RPG, in which you go beating the
enemies to level up, but without turn-based battles.
Let's move on!
----------
|2. Basics |
----------
A : Casts selected spell (hold for improved effect)
B : Attack
Hold B: Sets your demon partner to attack the enemy continuously (hold B
again for him to return to your side)
L : Hold to select SA partner (up and down) or spell (left or right)
R : Run
L+R: SA Attack (uses up 1 SA orb)
Start: Brings up menu
Select: Changes selected character
-Pressing the B button many times will unleash a basic combo (which will
be evolving throughout the game), that can be cancelled anytime into a
spell or SA Attack.
-The game is pretty much straight-forward (complete all the stages and
beat the enemies in the way), so there'd be no real reason to make a
detailed walkthrough for it (besides, I don't even know japanese, to
start with).
-Here's a list of all the status abnormalities:
--Poison: you gradually lose HP
--Doom: you can move, but you can't change character, can't attack and
can't cast any spell
--Stun: you can't move for a short time
--Slow: you slow down
--Confusion: you can't control the direction you're going to attack or
cast a spell to
--------------
|3. Characters |
--------------
As you progress through the game, some characters will be joining you,
and you'll be learning more spells as well.
Here are the characters you can select:
Gash Bell
----------
The main character of the game, helped by Kiyomaro, his human partner.
His red book provides him with thunder spells.
Spell 1: Zakeru
Cost: 5
Desc: Zaps the enemy with a thunder from his mouth
Spell 2: Rashirudo
Cost: 10
Desc: Summons a thunder wall that reflects the enemy's attack
Spell 3: Jikerudo
Cost: 7
Desc: Throws a magnetic ball that stuns the enemy temporarily
Spell 4: Zakeruga
Cost: 10
Desc: A larger, condensed version of Zakeru
Spell 5: Rauzaruku
Cost: 15
Desc: Improves his offensive power
Tio
----
The female demon, who along her partner Megumi, shares the wish to become a
'kind ruler' with Gash. Her orange book provides her with defensive spells.
Spell 1: Saisu
Cost: 5
Desc: Throws a wind wave towards the enemy
Spell 2: Seushiru
Cost: 6
Desc: Summons a barrier that protects her
Spell 3: Ma Seshirudo
Cost: 10
Desc: Summons a powerful barrier that protects her against
stronger attacks
Spell 4: Saifojyo
Cost: 20
Desc: Summons a giant sword that heals her
Kyanchome
----------
A coward demon, fan of the famous actor Folgore (his partner),
whose yellow book provides him with shape-shifting spells.
Spell 1: Poruku
Cost: 2
Desc: Turns into a giant ape-like creature, inmune to most attacks,
though he actually can't attack like that
Spell 2: Poruku:Ladder
Cost: 2
Desc: Turns into a ladder to bridge between separate mountains
Spell 3: Poruku:Hook
Cost: 2
Desc: Turns into a hook to let you access higher/lower grounds
Spell 4: Poruku:Boat
Cost: 2
Desc: Turns into a duck boat to let you cross rivers
Spell 5: Koporuku
Cost: 15
Desc: Turns tiny-sized, inmune to any attacks, though his attacks
cause little damage
Spell 6: Invincible Folgore
Cost: 12
Desc: He and Folgore sing Folgore's song, and recover some HP
--------------
|4. SA Attacks |
--------------
These attacks are somewhat tricky. You'll call your SA partner, and he'll
perform his lv. 1 attack... and then you can choose another SA partner
to perform another attack (pushing A or B button until you get past the
gauge's mark) which level will be the times you had to push the button to
activate it (if you're required to push the button 3 times, it'll perform
a lv. 3 spell).
Sometimes, when finishing the SA Attack, both you and your SA partner
will perform a simultaneous spell.
The spells to choose from will depend on the character used and the initial SA
partner selected (as each combination has a different 'route' of choices),
though the spells may be listed like this:
Gash Bell & Kiyomaro
---------------------
Lv 1: Zakeru
Desc: A regular Zakeru spell
Lv 2: Zakeruga
Desc: A regular Zakeruga spell
Lv 3: Baou Zakeruga
Desc: Summons a dragon-shaped thunder
Lv 4: Rauzarukuga
Desc: Charges at the enemy several times
Tio & Megumi
-------------
Lv 1: Saisu
Desc: A regular Saisu spell
Lv 2: Saifojyo
Desc: A regular Saifojyo (heals you)
Lv 3: Giga Ra Seushiru
Desc: A barrier encloses the enemy
Kyanchome & Folgore
--------------------
Lv 1: Poruku
Desc: Turns into a cannon and confuses the enemy
Lv 2: Dikaporuku
Desc: Turns into a giant foot that stomps on the enemy
Lv 3: Kopuruku
Desc: Lots of little Kyanchomes attack the enemy
Lv 3: Chichiwomoge
Desc: Folgore dances his famous song and heals you
Brago & Sherry
----------------
Lv 1: Reisu
Desc: Launches a gravity ball towards the opponent
Lv 2: Grabirei
Desc: The gravity around the enemy crushes them against the ground
Lv 3: Gigano Reisu
Desc: Throws a giant gravity ball towards the opponent
Lv 4: Aian Grabirei
Desc: A massive version of Grabirei
Lv 4: Dioga Grabidon
Desc: A giant gravity ball tries to suck the enemy in
Lv 4: Rioru Reisu
Desc: Launches various gravity balls towards the opponent
Kid & Naso Naso ?
------------------
Lv 1: Zegaru
Desc: Throws a laser attack at the enemy
Lv 1: Zegaruga
Desc: Throws a stronger, more condensed attack at the enemy
Lv 2: Zerusen
Desc: Shoots a pair of metal punches at the enemy
Lv 3: Giganozegaru
Desc: Hits the enemy with a spiral energy attack
Lv 3: Ganzu Zegaru
Desc: Takes out a gatling and shoots repeatedly at the enemy
Lv 3: Amu Zegaru
Desc: Runs towards the enemy and punches him with a giant robot hand
Lv 3: Koburuku
Desc: Lots of little Kids attack the enemy
Lv 4: Rajia Zerusen
Desc: Shoots a pair of rocket punches at the enemy
Won Lei & Lee Yen
------------------
Lv 1: Gouredoruku
Desc: Performs a rising attack
Lv 2: Garuredoruku
Desc: Charges at the enemy with a spiral attack
Lv 3: Ganzu Baruren
Desc: Hits the enemy repeatedly with energy balls
Lv 4: Raou Dibauren
Desc: Projects a huge tiger that slashes the enemy several times
Umagon & Sunbeam
-----------------
Lv 1-2: Shudoruku
Desc: Changes into an unicorn and charges at the enemy
Lv 3: Goushudoruku
Desc: A multi-hit version of Shudoruku
Lv 4: Guurupi!
Desc: Changes into an unicorn and shines upon the enemy
-------------
|5. Bookmarks |
-------------
As you progress through the story, you'll get different bookmarks to enhance
your characters.
Red bookmarks are to be used while in battle, and blue, green and yellow
bookmarks must be equipped on the character (purple bookmarks can't be used).
When you meet Kokomero (the mushroom-haired guy), you can ask him to recognize
your unknown bookmarks for you, and you'll be able to combine two bookmarks to
get a new one (note that not all combinations will work out; you might want to
use the 'recipes' below to make sure you get the desired bookmark).
*Note: when you get 100% completion on the bookmarks, Kokomero will tell
you about something called "Igirisu", and you'll be supposed to look for it...
though I'd appreciate a somewhat faithful translation.
Red bookmarks
--------------
001: Wakana
Recipe: 095x1 + 094x1
Effect: Recovers 50 HP
002: Hamachi
Recipe: 001x1 + 094x1
Effect: Recovers 100 HP
003: Mejiro
Recipe: 002x1 + 094x2
Effect: Recovers 200 HP
004: Buri
Recipe: 003x1 + 094x3
Effect: Recovers 300 HP
005: Kanburi
Recipe: 004x1 + 094x4
Effect: Recovers all HP
006: ? no Tane
Recipe: 095x1 + 090x1
Effect: Recovers 30 MP
100: Fein
Recipe: None (got by getting a 100 hit combo and asking Kokomero)
Effect: speeds up your character
101: Vulcan
Recipe: 102x1 + 103x4
Effect: you get more experience from enemies
102: Hako
Recipe: None (found in the castle)
Effect: ?
103: Waribashi
Recipe: None
Effect: ?
104: ? no Recipe
Recipe: 029x1 + 001x1
Effect: shows the recipe for #002
105: ? no Recipe
Recipe: 029x1 + 006x1
Effect: shows the recipe for #008
106: ?? Recipe
Recipe: 029x1 + 019x1
Effect: shows the recipe for #019
107: ?i Recipe
Recipe: 029x1 + 030x1
Effect: shows the recipe for #031
108: ?i Recipe
Recipe: 029x1 + 037x1
Effect: shows the recipe for #040
109: ?i Recipe
Recipe: 029x1 + 044x1
Effect: shows the recipe for #046
110: ?i Recipe
Recipe: 104x1 + 105x1
Effect: shows the recipe for #085
111: Rauzaruku
Recipe: None (got after finishing the game)
Effect: The character you equip this on gets a 0-cost Rauzaruku spell
112: Seushiru
Recipe: None (got after finishing the game?)
Effect: The character you equip this on gets a 0-cost Seushiru spell
113: Koporuku
Recipe: None (got after finishing the game?)
Effect: The character you equip this on gets a 0-cost Koporuku spell
Purple bookmarks
-----------------
114: Kokoro
Got by: defeat one of the various bosses
115: Yobidashi
Got by: defeat one of the various bosses
116: Load
Got by: finish the game
117: ?? no ?
Got by: ?
118: ?? no ?
Got by: ?
119: ?? no ?
Got by: ?
Hidden bookmarks
-----------------
I guess these bookmarks can only be gotten by cheating. They show up
in the bookmark list, and work properly, but they don't add up on the
completion percentage (and there is the chance that they may screw
up your game, though I'd doubt that).
120: Zakeru (yellow)
Got by: use the cheat code below with XX=71
Effect: The character you equip this on gets a 0-cost Zakeru spell
121: Zakeruga (yellow)
Got by: use the cheat code below with XX=72
Effect: The character you equip this on gets a 0-cost Zakeruga spell
122: 101 ?? (purple)
Got by: use the cheat code below with XX=79
123: ?? no ? (purple)
Got by: use the cheat code below with XX=7A
---------------
|6. Cheat codes |
---------------
Here are the cheats I found for the VBA. Use them with caution,
and all that stuff.
Effect: Get any bookmark after combining
Code: 3200728E:00XX
Desc: Select a couple of bookmarks to form a valid combination, and
before combining them, replace XX with the number of the bookmark
you want to get minus one (in hexadecimal)
*Note: to get the purple bookmarks, add two to the result
*Note 2: this is a GameShark code
Effect: Defeat instantly the last boss (1st phase)
Code: 020002CE:0001
Desc: It'll only require a hit to defeat the last boss (don't defeat
him with the cheat on)
Effect: Defeat instantly the last boss (2nd phase)
Code: 020001D2:0001
Desc: It'll only require a hit to defeat the last boss (don't defeat
him with the cheat on)
Well, that should be it for now.
As always, if you got any corrections or suggestions to make, send me a
e-mail with a subject similar to: "Gash Bell FAQ" to the address written at
the top of this FAQ, and you'll be credited.
Please do not e-mail me to ask questions about the actual series (use Google).
Thank you for reading (or simply scrolling) this far!! See ya!