============================================
                        FIRE EMBLEM ~SEIMA NO KOUSEKI~
                       (Fire Emblem - The Sacred Stones)
                 ============================================

                 Copyright 2004 Nintendo/Intelligent Systems

                              = Supports FAQ =

                              [by neonclover]

*******************************************************************************
-------------------------
| (x.x) Table of Contents |
-------------------------

x.x Table of Contents
   1.0 - Version Information
         1.1 - American Name References
   2.0 - Introduction
         2.1 - Support Basics
         2.2 - Available Supports List
         2.3 - Support Bonuses
         2.4 - Pairing Endings
   3.0 - To-Do List
   4.0 - Credits/Thanks
   5.0 - Contact
   6.0 - Closing Notes/Disclaimer

*******************************************************************************

---------------------------
| (1.0) Version Information |
---------------------------

October 12th, 2004

Got started on the FAQ. Added all of the available supports, and the table
with the support bonuses. Published it on GameFAQs.

October 14th, 2004

Fixed some mistakes (Thank you very much to Dark Koji for pointing them out),
and hopefully clarified a few confusing parts of the FAQ.

October 15th, 2004

Added some more known pairings that have/don't have endings (major thanks to
Dark Koji, again), changed "Selene" to "Seraine" (seemed a more proper way of
romanizing "Shire-ne". If you don't like it, sue me. :p)

January 18th, 2005

LONG time no update. D: All I did was add some more pairings that are known to
have endings, and a list of the ones that need checking, yay. How useful. This
FAQ is likely to go on hiatus until this game is released in English, however.
:<

June 4th, 2005

Added references to the american version's names, but I'm not going to fix
them all. Do the conversions yourselves (the american names suck anyway. :p)

*******************************************************************************

--------------------------------
| (1.0) American Name References |
--------------------------------

Since the American version's finally out, here are the name references for
those unfamiliar with the names I'd been using. I won't be fixing the names
in the support lists, sorry, so please use this list for reference.

NAME IN THIS FAQ        AMERICAN VERSION NAME
Eirik                   Eirika
Seth                    Seth
Franz                   Franz
Gilliam                 Gilliam
Molda                   Moulder
Vanessa                 Vanessa
Garcia                  Garcia
Ross                    Ross
Namie                   Neimi
Korma                   Colm
Ashley                  Artur
Luute                   Lute
Natasha                 Natasha
Joshua                  Joshua
Ephram                  Ephraim
Forde                   Forde
Kyle                    Kyle
Tahna                   Tana
Amelia                  Amelia
Hyneas                  Innes
Jist                    Gerik
Tetis                   Tethys
Marika                  Marisa
Rachael                 L'Arachel
Dozler                  Dozla
Saleh                   Saleh
Ewan                    Ewan
Cougar                  Cormag
Renack                  Rennac
Dussel                  Duessel
Noel                    Knoll
Myrrh                   Myrrh
Syrene                  Syrene

--------------------
| (2.0) Introduction |
--------------------

Fire Emblem: Seima no Kouseki (Fire Emblem: The Sacred Stones)was released on
October 7th 2004 in Japan, and on May 23rd 2005 in the United States. Like
in previous FE games (Fuuin no Ken, Rekka no Ken), certain characters can have
special conversations with others during battle, and give each other bonuses
when fighting together.

This guide basically covers the requirements for such conversations and the
bonuses they give. In the future, I may add descriptions of the conversations,
but for that I'd need someone with good Japanese skills (which I don't have :D)
to help me.

Either way, this guide was written by me, neonclover, and if you steal it, I'll
eat your toes. >:O

Also, when contacting me, have the decency of being polite. Telling me "HEY
LISTEN YOU HAVE TO DO THIS AND THAT LIEK DEFINITELY" is bound to not work.

*******************************************************************************

----------------------
| (2.1) Support Basics |
----------------------

Sometimes in battle, a new option will appear in the character action menu when
they stand next to a specific other character. Choosing this option will bring
up a brief conversation between the two characters in question, and increase
their "Support Level" (which can easily be checked in the individual character
status screens).

There are three possible levels for Support (C, B and A), each of them
requiring a new support conversation to trigger. A character may have up to 5
support conversations with any other characters in a single playthrough, and
if any of the supported characters die, the number of support conversations a
character had with them will become available again.

Support conversations will trigger when the two characters' support level
reaches a certain value, as follows:

80  :: Level C
160 :: Level B
240 :: Level A

In other words, when the counter hits 80, the C Support conversation will be
available, and so on. Please note that while you may only have ONE support
conversation per map, the counter keeps increasing. Also note that once the
counter hits 80, it'll stop until the support conversation is triggered.

The Support Level (SL) increases by a set amount every time the two characters
spend a turn next to each other. The initial value of the SL and the amount it
rises per turn depends on the pairing, as seen in Section 2.2 "Available
Supports List".

Keep in mind that if two characters don't support each other, regardless of how
many turns they spend next to each other, the SL will not increase.

*******************************************************************************

-------------------------------
| (2.2) Available Supports List |
-------------------------------

Below are listed all of the available supports, sorted by character.

=============================================
|| Character's Name (Character's alignment)||
=============================================

Name            :-: Supported character's name (romanized)
Element         :-: Supported character's alignment
Initial         :-: Initial SL value
Turn            :-: Added SL per turn the characters spend next to each other
Number of Turns :-: Number of turns it'll take for the characters to reach
                   each of the support levels (note that this is the total
                   number of turns, so it means that if it takes 53 turns to
                   get to A support, it takes 53 turns TOTAL, not 53 turns
                   to go from B to A. Sorry for the confusion.)

=================
||Eirik {Light}||
=================

Name    Element Initial Turn    Number of Turns
Ephram  Fire    30      +4      C (13) B (33) A (53)
Seth    Anima   25      +3      C (19) B (46) A (73)
Tahna   Wind    20      +2      C (30) B (70) A (110)
Forde   Wind    20      +2      C (30) B (70) A (110)
Hyneas  Ice     10      +2      C (35) B (75) A (115)
Rachael Light   10      +2      C (35) B (75) A (115)
Saleh   Wind    05      +2      C (38) B (78) A (118)

================
||Seth (Anima)||
================

Name    Element Initial Turn    Number of Turns
Eirik   Light   25      +3      C (19) B (46) A (73)
Franz   Light   15      +2      C (33) B (73) A (113)
Garcia  Fire    10      +2      C (35) B (75) A (115)
Natasha Ice     05      +2      C (38) B (78) A (118)
Cougar  Fire    00      +2      C (40) B (80) A (120)

=====================
||Gilliam (Thunder)||
=====================

Name    Element Initial Turn    Number of Turns
Syrene  Thunder 20      +3      C (20) B (47) A (74)
Franz   Light   10      +2      C (35) B (75) A (115)
Molda   Anima   10      +2      C (35) B (75) A (115)
Garcia  Fire    00      +2      C (40) B (80) A (120)
Namie   Fire    00      +2      C (40) B (80) A (120)

=================
||Franz (Light)||
=================

Name    Element Initial Turn    Number of Turns
Forde   Wind    25      +3      C (19) B (46) A (73)
Amelia  Thunder 05      +3      C (25) B (52) A (79)
Seth    Anima   15      +2      C (33) B (73) A (113)
Gilliam Thunder 10      +2      C (35) B (75) A (115)
Natasha Ice     10      +2      C (35) B (75) A (115)

=================
||Molda (Anima)||
=================

Name    Element Initial Turn    Number of Turns
Vanessa Anima   15      +2      C (33) B (73) A (113)
Gilliam Thunder 10      +2      C (35) B (75) A (115)
Syrene  Thunder 10      +2      C (35) B (75) A (115)
Korma   Light   00      +2      C (40) B (80) A (120)

===================
||Vanessa (Anima)||
===================

Name    Element Initial Turn    Number of Turns
Syrene  Thunder 20      +3      C (20) B (47) A (74)
Hyneas  Ice     10      +3      C (24) B (51) A (78)
Molda   Anima   15      +2      C (33) B (73) A (113)
Luute   Anima   10      +2      C (35) B (75) A (115)
Forde   Wind    05      +2      C (38) B (78) A (118)

===============
||Ross (Fire)||
===============

Name    Element Initial Turn    Number of Turns
Garcia  Fire    35      +4      C (12) B (32) A (52)
Jist    Thunder 00      +3      C (27) B (54) A (81)
Luute   Anima   05      +2      C (38) B (78) A (118)
Amelia  Thunder 05      +2      C (38) B (78) A (118)
Ewan    Light   05      +2      C (38) B (78) A (118)

=================
||Garcia (Fire)||
=================

Name    Element Initial Turn    Number of Turns
Ross    Fire    35      +4      C (12) B (32) A (52)
Seth    Anima   10      +2      C (35) B (75) A (115)
Namie   Fire    10      +2      C (35) B (75) A (115)
Dozler  Thunder 10      +2      C (35) B (75) A (115)
Gilliam Thunder 00      +2      C (40) B (80) A (120)

================
||Namie (Fire)||
================

Name    Element Initial Turn    Number of Turns
Korma   Light   80      +3      C (00) B (27) A (54)
Amelia  Thunder 15      +3      C (22) B (49) A (76)
Ashley  Ice     05      +3      C (25) B (52) A (79)
Galrcia Fire    10      +2      C (35) B (75) A (115)
Gilliam Thunder 00      +2      C (40) B (80) A (120)

=================
||Korma (Light)||
=================

Name    Element Initial Turn    Number of Turns
Namie   Fire    80      +3      C (00) B (27) A (54)
Kyle    Ice     05      +2      C (38) B (78) A (118)
Renack  Dark    05      +2      C (38) B (78) A (118)
Molda   Anima   00      +2      C (40) B (80) A (120)
Marika  Ice     00      +2      C (40) B (80) A (120)

================
||Ashley (Ice)||
================

Name    Element Initial Turn    Number of Turns
Luute   Anima   15      +3      C (22) B (49) A (76)
Namie   Fire    05      +3      C (25) B (52) A (79)
Tetis   Fire    10      +2      C (35) B (75) A (115)
Joshua  Wind    05      +2      C (38) B (78) A (118)
Cougar  Fire    05      +2      C (38) B (78) A (118)

=================
||Luute (Anima)||
=================

Name    Element Initial Turn    Number of Turns
Ashley  Ice     15      +3      C (22) B (49) A (76)
Kyle    Ice     05      +3      C (25) B (52) A (79)
Vanessa Anima   10      +2      C (35) B (75) A (115)
Ross    Fire    05      +2      C (38) B (78) A (118)
Noel    Dark    05      +2      C (38) B (78) A (118)

=================
||Natasha (Ice)||
=================

Name    Element Initial Turn    Number of Turns
Joshua  Wind    20      +3      C (20) B (47) A (74)
Franz   Light   10      +2      C (35) B (75) A (115)
Noel    Dark    10      +2      C (35) B (75) A (115)
Seth    Anima   05      +2      C (38) B (78) A (118)
Cougar  Fire    05      +2      C (38) B (78) A (118)

=================
||Joshua (Wind)||
=================

Name    Element Initial Turn    Number of Turns
Natasha Ice     20      +3      C (20) B (47) A (74)
Jist    Thunder 15      +3      C (22) B (49) A (76)
Marika  Ice     10      +3      C (24) B (51) A (78)
Ashley  Ice     05      +2      C (38) B (78) A (118)
Rachael Light   05      +2      C (38) B (78) A (118)
Hyneas  Ice     00      +2      C (40) B (80) A (120)

=================
||Ephram (Fire)||
=================

Name    Element Initial Turn    Number of Turns
Eirik   Light   30      +4      C (13) B (33) A (53)
Myrrh   Wind    10      +4      C (18) B (38) A (58)
Dussel  Anima   30      +3      C (17) B (44) A (71)
Tahna   Wind    25      +3      C (19) B (46) A (73)
Forde   Wind    20      +3      C (20) B (47) A (74)
Kyle    Ice     20      +3      C (20) B (47) A (74)
Rachael Light   05      +3      C (25) B (52) A (79)

================
||Forde (Wind)||
================

Name    Element Initial Turn    Number of Turns
Kyle    Ice     30      +3      C (17) B (44) A (71)
Franz   Light   25      +3      C (19) B (46) A (73)
Ephram  Fire    20      +3      C (20) B (47) A (74)
Eirik   Light   20      +2      C (30) B (70) A (110)
Vanessa Anima   05      +2      C (38) B (78) A (118)

==============
||Kyle (Ice)||
==============

Name    Element Initial Turn    Number of Turns
Forde   Wind    30      +3      C (17) B (44) A (71)
Ephram  Fire    20      +3      C (20) B (47) A (74)
Luute   Anima   05      +3      C (25) B (52) A (79)
Syrene  Thunder 05      +3      C (25) B (52) A (79)
Korma   Light   05      +2      C (38) B (78) A (118)

================
||Tahna (Wind)||
================

Name    Element Initial Turn    Number of Turns
Ephram  Fire    25      +3      C (19) B (46) A (73)
Hyneas  Ice     25      +3      C (19) B (46) A (73)
Syrene  Thunder 20      +3      C (20) B (47) A (74)
Eirik   Light   20      +2      C (30) B (70) A (110)
Marika  Ice     10      +2      C (35) B (75) A (115)
Cougar  Fire    00      +2      C (40) B (80) A (120)

====================
||Amelia (Thunder)||
====================

Name    Element Initial Turn    Number of Turns
Namie   Fire    15      +3      C (22) B (49) A (76)
Dussel  Anima   10      +3      C (24) B (50) A (77)
Franz   Light   05      +3      C (25) B (52) A (79)
Ewan    Light   05      +3      C (25) B (52) A (79)
Ross    Fire    05      +2      C (38) B (78) A (118)

================
||Hyneas (Ice)||
================

Name    Element Initial Turn    Number of Turns
Tahna   Wind    25      +3      C (19) B (46) A (73)
Jist    Thunder 15      +3      C (22) B (49) A (76)
Vanessa Anima   10      +3      C (24) B (51) A (78)
Rachael Light   05      +2      C (38) B (78) A (118)
Eirik   Light   10      +2      C (35) B (75) A (115)
Joshua  Wind    00      +2      C (40) B (80) A (120)

==================
||Jist (Thunder)||
==================

Name    Element Initial Turn    Number of Turns
Tetis   Fire    30      +4      C (13) B (33) A (53)
Saleh   Wind    25      +3      C (19) B (46) A (73)
Marika  Ice     20      +3      C (20) B (47) A (74)
Joshua  Wind    15      +3      C (22) B (49) A (76)
Hyneas  Ice     15      +3      C (22) B (49) A (76)
Ross    Fire    00      +3      C (27) B (54) A (81)

================
||Tetis (Fire)||
================

Name    Element Initial Turn    Number of Turns
Jist    Thunder 30      +4      C (13) B (33) A (53)
Ewan    Light   25      +3      C (19) B (46) A (73)
Ashley  Ice     10      +2      C (35) B (75) A (115)
Marika  Ice     10      +2      C (35) B (75) A (115)
Renack  Dark    05      +1      C (75) B (155)A (235)

================
||Marika (Ice)||
================

Name    Element Initial Turn    Number of Turns
Jist    Thunder 20      +3      C (20) B (47) A (74)
Joshua  Wind    10      +3      C (24) B (51) A (78)
Tahna   Wind    10      +2      C (35) B (75) A (115)
Tetis   Fire    10      +2      C (35) B (75) A (115)
Korma   Light   00      +2      C (40) B (80) A (120)

===================
||Rachael (Light)||
===================

Name    Element Initial Turn    Number of Turns
Dozler  Thunder 25      +3      C (19) B (46) A (73)
Ephram  Fire    05      +3      C (25) B (52) A (79)
Eirik   Light   10      +2      C (35) B (75) A (115)
Renack  Dark    10      +2      C (35) B (75) A (115)
Joshua  Wind    05      +2      C (38) B (78) A (118)
Hyneas  Ice     05      +2      C (38) B (78) A (118)

====================
||Dozler (Thunder)||
====================

Name    Element Initial Turn    Number of Turns
Rachael Light   25      +3      C (19) B (46) A (73)
Ewan    Light   00      +3      C (24) B (51) A (78)
Garcia  Fire    10      +2      C (35) B (75) A (115)
Renack  Dark    10      +2      C (35) B (75) A (115)
Myrrh   Wind    00      +2      C (40) B (80) A (120)

================
||Saleh (Wind)||
================

Name    Element Initial Turn    Number of Turns
Myrrh   Wind    30      +3      C (17) B (44) A (71)
Jist    Thunder 25      +3      C (19) B (46) A (73)
Ewan    Light   15      +3      C (22) B (49) A (75)
Eirik   Light   05      +2      C (38) B (78) A (118)

================
||Ewan (Light)||
================

Name    Element Initial Turn    Number of Turns
Tetis   Fire    25      +3      C (19) B (46) A (73)
Saleh   Wind    15      +3      C (22) B (49) A (75)
Ross    Fire    05      +3      C (25) B (52) A (79)
Amelia  Thunder 05      +3      C (25) B (52) A (79)
Dozler  Thunder 00      +3      C (27) B (54) A (81)

=================
||Cougar (Fire)||
=================

Name    Element Initial Turn    Number of Turns
Dussel  Anima   10      +2      C (35) B (75) A (115)
Ashley  Ice     05      +2      C (38) B (78) A (118)
Natasha Ice     05      +2      C (38) B (78) A (118)
Seth    Anima   00      +2      C (40) B (80) A (120)
Tahna   Wind    00      +2      C (40) B (80) A (120)

=================
||Renack (Dark)||
=================

Name    Element Initial Turn    Number of Turns
Rachael Light   10      +2      C (35) B (75) A (115)
Dozler  Thunder 10      +2      C (35) B (75) A (115)
Korma   Light   05      +2      C (38) B (78) A (118)
Tetis   Fire    05      +1      C (75) B (155)A (235)

==================
||Dussel (Anima)||
==================

Name    Element Initial Turn    Number of Turns
Ephram  Fire    30      +3      C (17) B (44) A (71)
Amelia  Thunder 10      +3      C (24) B (51) A (78)
Cougar  Fire    10      +2      C (35) B (75) A (115)
Noel    Dark    00      +2      C (40) B (80) A (120)

===============
||Noel (Dark)||
===============

Name    Element Initial Turn    Number of Turns
Natasha Ice     10      +2      C (35) B (75) A (115)
Luute   Anima   05      +2      C (38) B (78) A (118)
Dussel  Anima   00      +2      C (40) B (80) A (120)

=================
||Myrrh (Wind)||
=================

Name    Element Initial Turn    Number of Turns
Ephram  Fire    10      +4      C (18) B (38) A (58)
Saleh   Wind    30      +3      C (17) B (44) A (71)
Dozler  Thunder 00      +2      C (40) B (80) A (120)

====================
||Syrene (Thunder)||
====================

Name    Element Initial Turn    Number of Turns
Gilliam Thunder 20      +3      C (20) B (47) A (74)
Vanessa Anima   20      +3      C (20) B (47) A (74)
Kyle    Ice     05      +3      C (25) B (52) A (79)
Tahna   Wind    20      +2      C (30) B (70) A (110)
Molda   Anima   10      +2      C (35) B (75) A (115)

*******************************************************************************

-----------------------
| (2.3) Support Bonuses |
-----------------------

Support bonuses will be active when the supported characters are within a 3
panel range from the main character, as shown below:

x = support range
O = character

  x
 xxx
xxxxx
xxxOxxx
xxxxx
 xxx
  x

Below is the table of support bonuses, sorted by element.

To calculate the exact bonuses given by supports, add up the first character's
elemental bonuses and the supported character's bonuses for the appropriate
support level.

Example:

Ephraim is of the [Fire] Element.
Eirik is of the [Light] Element.

In their C Support, the math would be done as follows:

Attack Defense     Hit   Avoid    Crit   CrEvd
  +0.5       0   +2.5%   +2.5%   +2.5%       0
  +0.5    +0.5   +2.5%       0   +2.5%       0
 -----   -----   -----   -----   -----   -----
  +1.0    +0.5   +5.0%   +2.5%   +5.0%       0

Attack  :-: Bonus given to the damage dealt to an enemy.
Defense :-: Bonus given to the defense against an enemy's attack.
Hit     :-: Bonus given to the chance of hitting an enemy.
Avoid   :-: Bonus given to the chance of evading an enemy's attack.
Crit    :-: Bonus given to the chance of delivering a critical hit.
CrEvd   :-: Bonus given to the chance of avoiding a critical hit.

Thus, in a round of combat, both of them's attack would be increased by 1,
defense by 0.5, hit% by 5, avoid% by 2.5, critical% by 5, and there would be no
bonus to critical evasion.

Please note that if the final values for Hit, Avoid, Critical and Critical
Evasion are decimal numbers (i.e. 6.5) they'll be rounded down (6.5->6.0) in
actual combat.

**Note: You can check a specific character's element in their individual
status screen, as well as in the section 2.2 of this FAQ (well, duh. :D)

_____________________
+_Support Bonus Table_+

Element Level    Attack Defense     Hit   Avoid    Crit   CrEvd

Fire    C          +0.5       0   +2.5%   +2.5%   +2.5%       0
       B          +1.0       0   +5.0%   +5.0%   +5.0%       0
       A          +1.5       0   +7.5%   +7.5%   +7.5%       0

Ice     C             0    +0.5   +2.5%   +2.5%       0   +2.5%
       B             0    +1.0   +5.0%   +5.0%       0   +5.0%
       A             0    +1.5   +7.5%   +7.5%       0   +7.5%

Wind    C          +0.5       0   +2.5%       0   +2.5%   +2.5%
       B          +1.0       0   +5.0%       0   +5.0%   +5.0%
       A          +1.5       0   +7.5%       0   +7.5%   +7.5%

Thunder C             0    +0.5      0    +2.5%   +2.5%   +2.5%
       B             0    +1.0      0    +5.0%   +5.0%   +5.0%
       A             0    +1.5      0    +7.5%   +7.5%   +7.5%

Dark    C             0       0   +2.5%   +2.5%   +2.5%   +2.5%
       B             0       0   +5.0%   +5.0%   +5.0%   +5.0%
       A             0       0   +7.5%   +7.5%   +7.5%   +7.5%

Light   C          +0.5    +0.5   +2.5%       0   +2.5%       0
       B          +1.0    +1.0   +5.0%       0   +5.0%       0
       A          +1.5    +1.5   +7.5%       0   +7.5%       0

Anima   C          +0.5    +0.5       0   +2.5%       0   +2.5%
       B          +1.0    +1.0       0   +5.0%       0   +5.0%
       A          +1.5    +1.5       0   +7.5%       0   +7.5%

*******************************************************************************

-----------------------
| (2.4) Pairing Endings |
-----------------------

If you get two characters to have an A support between them, their endings may
change. So far, a few of the paired endings have been confirmed (MAJOR thanks
to Dark Koji for many of the pairings listed below)...

Known Pairings With Endings:

- Eirik   x Ephram
- Eirik   x Seth
- Eirik   x Hyneas
- Eirik   x Saleh
- Franz   x Amelia
- Namie   x Korma
- Ashley  x Luute
- Natasha x Joshua
- Ephram  x Tahna
- Ephram  x Rachael
- Ephram  x Myrrh
- Forde   x Kyle
- Amelia  x Ewan
- Jist    x Tetis
- Jist    x Marika

Known Pairings WITHOUT Endings:

- Gilliam x Garcia
- Molda   x Vanessa
- Ross    x Luute
- Ashley  x Cougar
- Tetis   x Ewan
- Rachael x Renack
- Dussel  x Noel

Pairings That Need Checking (help? :( ):

- Eirik   x Tahna
- Eirik   x Forde
- Seth    x Franz
- Seth    x Garchia
- Seth    x Natasha
- Seth    x Cougar
- Gilliam x Syrene
- Gilliam x Franz
- Gilliam x Molda
- Gilliam x Namie
- Franz   x Forde
- Franz   x Natasha
- Molda   x Syrene
- Molda   x Korma
- Vanessa x Syrene
- Vanessa x Hyneas
- Vanessa x Luute
- Vanessa x Forde
- Ross    x Garcia
- Ross    x Jist
- Ross    x Amelia
- Ross    x Ewan
- Garcia  x Namie
- Garcia  x Dozler
- Namie   x Amelia
- Namie   x Ashley
- Korma   x Kyle
- Korma   x Renack
- Korma   x Marika
- Ashley  x Tetis
- Ashley  x Joshua
- Luute   x Kyle
- Luute   x Noel
- Natasha x Noel
- Natasha x Cougar
- Joshua  x Jist
- Joshua  x Marika
- Joshua  x Rachael
- Joshua  x Hyneas
- Ephram  x Forde
- Ephram  x Kyle
- Kyle    x Syrene
- Tahna   x Hyneas
- Tahna   x Syrene
- Tahna   x Marika
- Tahna   x Cougar
- Amelia  x Dussel
- Hyneas  x Jist
- Hyneas  x Rachael
- Jist    x Saleh
- Tetis   x Marika
- Tetis   x Renack
- Rachael x Dozler
- Dozler  x Ewan
- Dozler  x Myrrh
- Sale h  x Myrrh
- Saleh   x Ewan
- Cougar  x Dussel


*******************************************************************************
------------------
| (3.0) To-Do List |
------------------

- Add brief descriptions of the supports (and possibly scripts once the game
 is translated)
- Finish the "Pairing Endings" section, clean it up a bit

*******************************************************************************
----------------------
| (4.0) Credits/Thanks |
----------------------

- www.pegasusknight.com for the tables of the added SL per turn
- Dark Koji for pointing out some mistakes and things that needed to be
 more clearly explained, and for his great help with the pairings with endings

*******************************************************************************

---------------
| (5.0) Contact |
---------------

If you have any questions or corrections, please feel free to forward them to
neonclover @ bol.com.br ( neonclover AT bol DOT com DOT br )

*******************************************************************************

--------------------------------
| 6.0 Closing Notes / Disclaimer |
--------------------------------

This FAQ is intended for personal/private use only. No copyright infringement
intended.

The contents of this FAQ, unless otherwise noted, are (c)2004 to Camilla Lima.
Reproduction of the contents without written permission is prohibited by law,
and all that. Do your own work, dudes. ;[


Fire Emblem Seima no Kouseki is (c)2004 Nintendo/Intelligent Systems.