============================================
FIRE EMBLEM ~SEIMA NO KOUSEKI~
(Fire Emblem - The Sacred Stones)
============================================
Copyright 2004 Nintendo/Intelligent Systems
= Supports FAQ =
[by neonclover]
*******************************************************************************
-------------------------
| (x.x) Table of Contents |
-------------------------
x.x Table of Contents
1.0 - Version Information
1.1 - American Name References
2.0 - Introduction
2.1 - Support Basics
2.2 - Available Supports List
2.3 - Support Bonuses
2.4 - Pairing Endings
3.0 - To-Do List
4.0 - Credits/Thanks
5.0 - Contact
6.0 - Closing Notes/Disclaimer
---------------------------
| (1.0) Version Information |
---------------------------
October 12th, 2004
Got started on the FAQ. Added all of the available supports, and the table
with the support bonuses. Published it on GameFAQs.
October 14th, 2004
Fixed some mistakes (Thank you very much to Dark Koji for pointing them out),
and hopefully clarified a few confusing parts of the FAQ.
October 15th, 2004
Added some more known pairings that have/don't have endings (major thanks to
Dark Koji, again), changed "Selene" to "Seraine" (seemed a more proper way of
romanizing "Shire-ne". If you don't like it, sue me. :p)
January 18th, 2005
LONG time no update. D: All I did was add some more pairings that are known to
have endings, and a list of the ones that need checking, yay. How useful. This
FAQ is likely to go on hiatus until this game is released in English, however.
:<
June 4th, 2005
Added references to the american version's names, but I'm not going to fix
them all. Do the conversions yourselves (the american names suck anyway. :p)
--------------------------------
| (1.0) American Name References |
--------------------------------
Since the American version's finally out, here are the name references for
those unfamiliar with the names I'd been using. I won't be fixing the names
in the support lists, sorry, so please use this list for reference.
NAME IN THIS FAQ AMERICAN VERSION NAME
Eirik Eirika
Seth Seth
Franz Franz
Gilliam Gilliam
Molda Moulder
Vanessa Vanessa
Garcia Garcia
Ross Ross
Namie Neimi
Korma Colm
Ashley Artur
Luute Lute
Natasha Natasha
Joshua Joshua
Ephram Ephraim
Forde Forde
Kyle Kyle
Tahna Tana
Amelia Amelia
Hyneas Innes
Jist Gerik
Tetis Tethys
Marika Marisa
Rachael L'Arachel
Dozler Dozla
Saleh Saleh
Ewan Ewan
Cougar Cormag
Renack Rennac
Dussel Duessel
Noel Knoll
Myrrh Myrrh
Syrene Syrene
Fire Emblem: Seima no Kouseki (Fire Emblem: The Sacred Stones)was released on
October 7th 2004 in Japan, and on May 23rd 2005 in the United States. Like
in previous FE games (Fuuin no Ken, Rekka no Ken), certain characters can have
special conversations with others during battle, and give each other bonuses
when fighting together.
This guide basically covers the requirements for such conversations and the
bonuses they give. In the future, I may add descriptions of the conversations,
but for that I'd need someone with good Japanese skills (which I don't have :D)
to help me.
Either way, this guide was written by me, neonclover, and if you steal it, I'll
eat your toes. >:O
Also, when contacting me, have the decency of being polite. Telling me "HEY
LISTEN YOU HAVE TO DO THIS AND THAT LIEK DEFINITELY" is bound to not work.
----------------------
| (2.1) Support Basics |
----------------------
Sometimes in battle, a new option will appear in the character action menu when
they stand next to a specific other character. Choosing this option will bring
up a brief conversation between the two characters in question, and increase
their "Support Level" (which can easily be checked in the individual character
status screens).
There are three possible levels for Support (C, B and A), each of them
requiring a new support conversation to trigger. A character may have up to 5
support conversations with any other characters in a single playthrough, and
if any of the supported characters die, the number of support conversations a
character had with them will become available again.
Support conversations will trigger when the two characters' support level
reaches a certain value, as follows:
80 :: Level C
160 :: Level B
240 :: Level A
In other words, when the counter hits 80, the C Support conversation will be
available, and so on. Please note that while you may only have ONE support
conversation per map, the counter keeps increasing. Also note that once the
counter hits 80, it'll stop until the support conversation is triggered.
The Support Level (SL) increases by a set amount every time the two characters
spend a turn next to each other. The initial value of the SL and the amount it
rises per turn depends on the pairing, as seen in Section 2.2 "Available
Supports List".
Keep in mind that if two characters don't support each other, regardless of how
many turns they spend next to each other, the SL will not increase.
-------------------------------
| (2.2) Available Supports List |
-------------------------------
Below are listed all of the available supports, sorted by character.
=============================================
|| Character's Name (Character's alignment)||
=============================================
Name :-: Supported character's name (romanized)
Element :-: Supported character's alignment
Initial :-: Initial SL value
Turn :-: Added SL per turn the characters spend next to each other
Number of Turns :-: Number of turns it'll take for the characters to reach
each of the support levels (note that this is the total
number of turns, so it means that if it takes 53 turns to
get to A support, it takes 53 turns TOTAL, not 53 turns
to go from B to A. Sorry for the confusion.)
Name Element Initial Turn Number of Turns
Ephram Fire 30 +4 C (13) B (33) A (53)
Seth Anima 25 +3 C (19) B (46) A (73)
Tahna Wind 20 +2 C (30) B (70) A (110)
Forde Wind 20 +2 C (30) B (70) A (110)
Hyneas Ice 10 +2 C (35) B (75) A (115)
Rachael Light 10 +2 C (35) B (75) A (115)
Saleh Wind 05 +2 C (38) B (78) A (118)
Name Element Initial Turn Number of Turns
Eirik Light 25 +3 C (19) B (46) A (73)
Franz Light 15 +2 C (33) B (73) A (113)
Garcia Fire 10 +2 C (35) B (75) A (115)
Natasha Ice 05 +2 C (38) B (78) A (118)
Cougar Fire 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Syrene Thunder 20 +3 C (20) B (47) A (74)
Franz Light 10 +2 C (35) B (75) A (115)
Molda Anima 10 +2 C (35) B (75) A (115)
Garcia Fire 00 +2 C (40) B (80) A (120)
Namie Fire 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Forde Wind 25 +3 C (19) B (46) A (73)
Amelia Thunder 05 +3 C (25) B (52) A (79)
Seth Anima 15 +2 C (33) B (73) A (113)
Gilliam Thunder 10 +2 C (35) B (75) A (115)
Natasha Ice 10 +2 C (35) B (75) A (115)
Name Element Initial Turn Number of Turns
Vanessa Anima 15 +2 C (33) B (73) A (113)
Gilliam Thunder 10 +2 C (35) B (75) A (115)
Syrene Thunder 10 +2 C (35) B (75) A (115)
Korma Light 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Syrene Thunder 20 +3 C (20) B (47) A (74)
Hyneas Ice 10 +3 C (24) B (51) A (78)
Molda Anima 15 +2 C (33) B (73) A (113)
Luute Anima 10 +2 C (35) B (75) A (115)
Forde Wind 05 +2 C (38) B (78) A (118)
===============
||Ross (Fire)||
===============
Name Element Initial Turn Number of Turns
Garcia Fire 35 +4 C (12) B (32) A (52)
Jist Thunder 00 +3 C (27) B (54) A (81)
Luute Anima 05 +2 C (38) B (78) A (118)
Amelia Thunder 05 +2 C (38) B (78) A (118)
Ewan Light 05 +2 C (38) B (78) A (118)
Name Element Initial Turn Number of Turns
Ross Fire 35 +4 C (12) B (32) A (52)
Seth Anima 10 +2 C (35) B (75) A (115)
Namie Fire 10 +2 C (35) B (75) A (115)
Dozler Thunder 10 +2 C (35) B (75) A (115)
Gilliam Thunder 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Korma Light 80 +3 C (00) B (27) A (54)
Amelia Thunder 15 +3 C (22) B (49) A (76)
Ashley Ice 05 +3 C (25) B (52) A (79)
Galrcia Fire 10 +2 C (35) B (75) A (115)
Gilliam Thunder 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Namie Fire 80 +3 C (00) B (27) A (54)
Kyle Ice 05 +2 C (38) B (78) A (118)
Renack Dark 05 +2 C (38) B (78) A (118)
Molda Anima 00 +2 C (40) B (80) A (120)
Marika Ice 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Luute Anima 15 +3 C (22) B (49) A (76)
Namie Fire 05 +3 C (25) B (52) A (79)
Tetis Fire 10 +2 C (35) B (75) A (115)
Joshua Wind 05 +2 C (38) B (78) A (118)
Cougar Fire 05 +2 C (38) B (78) A (118)
Name Element Initial Turn Number of Turns
Ashley Ice 15 +3 C (22) B (49) A (76)
Kyle Ice 05 +3 C (25) B (52) A (79)
Vanessa Anima 10 +2 C (35) B (75) A (115)
Ross Fire 05 +2 C (38) B (78) A (118)
Noel Dark 05 +2 C (38) B (78) A (118)
Name Element Initial Turn Number of Turns
Joshua Wind 20 +3 C (20) B (47) A (74)
Franz Light 10 +2 C (35) B (75) A (115)
Noel Dark 10 +2 C (35) B (75) A (115)
Seth Anima 05 +2 C (38) B (78) A (118)
Cougar Fire 05 +2 C (38) B (78) A (118)
Name Element Initial Turn Number of Turns
Natasha Ice 20 +3 C (20) B (47) A (74)
Jist Thunder 15 +3 C (22) B (49) A (76)
Marika Ice 10 +3 C (24) B (51) A (78)
Ashley Ice 05 +2 C (38) B (78) A (118)
Rachael Light 05 +2 C (38) B (78) A (118)
Hyneas Ice 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Eirik Light 30 +4 C (13) B (33) A (53)
Myrrh Wind 10 +4 C (18) B (38) A (58)
Dussel Anima 30 +3 C (17) B (44) A (71)
Tahna Wind 25 +3 C (19) B (46) A (73)
Forde Wind 20 +3 C (20) B (47) A (74)
Kyle Ice 20 +3 C (20) B (47) A (74)
Rachael Light 05 +3 C (25) B (52) A (79)
Name Element Initial Turn Number of Turns
Kyle Ice 30 +3 C (17) B (44) A (71)
Franz Light 25 +3 C (19) B (46) A (73)
Ephram Fire 20 +3 C (20) B (47) A (74)
Eirik Light 20 +2 C (30) B (70) A (110)
Vanessa Anima 05 +2 C (38) B (78) A (118)
==============
||Kyle (Ice)||
==============
Name Element Initial Turn Number of Turns
Forde Wind 30 +3 C (17) B (44) A (71)
Ephram Fire 20 +3 C (20) B (47) A (74)
Luute Anima 05 +3 C (25) B (52) A (79)
Syrene Thunder 05 +3 C (25) B (52) A (79)
Korma Light 05 +2 C (38) B (78) A (118)
Name Element Initial Turn Number of Turns
Ephram Fire 25 +3 C (19) B (46) A (73)
Hyneas Ice 25 +3 C (19) B (46) A (73)
Syrene Thunder 20 +3 C (20) B (47) A (74)
Eirik Light 20 +2 C (30) B (70) A (110)
Marika Ice 10 +2 C (35) B (75) A (115)
Cougar Fire 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Namie Fire 15 +3 C (22) B (49) A (76)
Dussel Anima 10 +3 C (24) B (50) A (77)
Franz Light 05 +3 C (25) B (52) A (79)
Ewan Light 05 +3 C (25) B (52) A (79)
Ross Fire 05 +2 C (38) B (78) A (118)
Name Element Initial Turn Number of Turns
Tahna Wind 25 +3 C (19) B (46) A (73)
Jist Thunder 15 +3 C (22) B (49) A (76)
Vanessa Anima 10 +3 C (24) B (51) A (78)
Rachael Light 05 +2 C (38) B (78) A (118)
Eirik Light 10 +2 C (35) B (75) A (115)
Joshua Wind 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Tetis Fire 30 +4 C (13) B (33) A (53)
Saleh Wind 25 +3 C (19) B (46) A (73)
Marika Ice 20 +3 C (20) B (47) A (74)
Joshua Wind 15 +3 C (22) B (49) A (76)
Hyneas Ice 15 +3 C (22) B (49) A (76)
Ross Fire 00 +3 C (27) B (54) A (81)
Name Element Initial Turn Number of Turns
Jist Thunder 30 +4 C (13) B (33) A (53)
Ewan Light 25 +3 C (19) B (46) A (73)
Ashley Ice 10 +2 C (35) B (75) A (115)
Marika Ice 10 +2 C (35) B (75) A (115)
Renack Dark 05 +1 C (75) B (155)A (235)
Name Element Initial Turn Number of Turns
Jist Thunder 20 +3 C (20) B (47) A (74)
Joshua Wind 10 +3 C (24) B (51) A (78)
Tahna Wind 10 +2 C (35) B (75) A (115)
Tetis Fire 10 +2 C (35) B (75) A (115)
Korma Light 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Dozler Thunder 25 +3 C (19) B (46) A (73)
Ephram Fire 05 +3 C (25) B (52) A (79)
Eirik Light 10 +2 C (35) B (75) A (115)
Renack Dark 10 +2 C (35) B (75) A (115)
Joshua Wind 05 +2 C (38) B (78) A (118)
Hyneas Ice 05 +2 C (38) B (78) A (118)
Name Element Initial Turn Number of Turns
Rachael Light 25 +3 C (19) B (46) A (73)
Ewan Light 00 +3 C (24) B (51) A (78)
Garcia Fire 10 +2 C (35) B (75) A (115)
Renack Dark 10 +2 C (35) B (75) A (115)
Myrrh Wind 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Myrrh Wind 30 +3 C (17) B (44) A (71)
Jist Thunder 25 +3 C (19) B (46) A (73)
Ewan Light 15 +3 C (22) B (49) A (75)
Eirik Light 05 +2 C (38) B (78) A (118)
Name Element Initial Turn Number of Turns
Tetis Fire 25 +3 C (19) B (46) A (73)
Saleh Wind 15 +3 C (22) B (49) A (75)
Ross Fire 05 +3 C (25) B (52) A (79)
Amelia Thunder 05 +3 C (25) B (52) A (79)
Dozler Thunder 00 +3 C (27) B (54) A (81)
Name Element Initial Turn Number of Turns
Dussel Anima 10 +2 C (35) B (75) A (115)
Ashley Ice 05 +2 C (38) B (78) A (118)
Natasha Ice 05 +2 C (38) B (78) A (118)
Seth Anima 00 +2 C (40) B (80) A (120)
Tahna Wind 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Rachael Light 10 +2 C (35) B (75) A (115)
Dozler Thunder 10 +2 C (35) B (75) A (115)
Korma Light 05 +2 C (38) B (78) A (118)
Tetis Fire 05 +1 C (75) B (155)A (235)
Name Element Initial Turn Number of Turns
Ephram Fire 30 +3 C (17) B (44) A (71)
Amelia Thunder 10 +3 C (24) B (51) A (78)
Cougar Fire 10 +2 C (35) B (75) A (115)
Noel Dark 00 +2 C (40) B (80) A (120)
===============
||Noel (Dark)||
===============
Name Element Initial Turn Number of Turns
Natasha Ice 10 +2 C (35) B (75) A (115)
Luute Anima 05 +2 C (38) B (78) A (118)
Dussel Anima 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Ephram Fire 10 +4 C (18) B (38) A (58)
Saleh Wind 30 +3 C (17) B (44) A (71)
Dozler Thunder 00 +2 C (40) B (80) A (120)
Name Element Initial Turn Number of Turns
Gilliam Thunder 20 +3 C (20) B (47) A (74)
Vanessa Anima 20 +3 C (20) B (47) A (74)
Kyle Ice 05 +3 C (25) B (52) A (79)
Tahna Wind 20 +2 C (30) B (70) A (110)
Molda Anima 10 +2 C (35) B (75) A (115)
-----------------------
| (2.3) Support Bonuses |
-----------------------
Support bonuses will be active when the supported characters are within a 3
panel range from the main character, as shown below:
x = support range
O = character
x
xxx
xxxxx
xxxOxxx
xxxxx
xxx
x
Below is the table of support bonuses, sorted by element.
To calculate the exact bonuses given by supports, add up the first character's
elemental bonuses and the supported character's bonuses for the appropriate
support level.
Example:
Ephraim is of the [Fire] Element.
Eirik is of the [Light] Element.
In their C Support, the math would be done as follows:
Attack :-: Bonus given to the damage dealt to an enemy.
Defense :-: Bonus given to the defense against an enemy's attack.
Hit :-: Bonus given to the chance of hitting an enemy.
Avoid :-: Bonus given to the chance of evading an enemy's attack.
Crit :-: Bonus given to the chance of delivering a critical hit.
CrEvd :-: Bonus given to the chance of avoiding a critical hit.
Thus, in a round of combat, both of them's attack would be increased by 1,
defense by 0.5, hit% by 5, avoid% by 2.5, critical% by 5, and there would be no
bonus to critical evasion.
Please note that if the final values for Hit, Avoid, Critical and Critical
Evasion are decimal numbers (i.e. 6.5) they'll be rounded down (6.5->6.0) in
actual combat.
**Note: You can check a specific character's element in their individual
status screen, as well as in the section 2.2 of this FAQ (well, duh. :D)
_____________________
+_Support Bonus Table_+
Element Level Attack Defense Hit Avoid Crit CrEvd
Fire C +0.5 0 +2.5% +2.5% +2.5% 0
B +1.0 0 +5.0% +5.0% +5.0% 0
A +1.5 0 +7.5% +7.5% +7.5% 0
Ice C 0 +0.5 +2.5% +2.5% 0 +2.5%
B 0 +1.0 +5.0% +5.0% 0 +5.0%
A 0 +1.5 +7.5% +7.5% 0 +7.5%
Wind C +0.5 0 +2.5% 0 +2.5% +2.5%
B +1.0 0 +5.0% 0 +5.0% +5.0%
A +1.5 0 +7.5% 0 +7.5% +7.5%
Thunder C 0 +0.5 0 +2.5% +2.5% +2.5%
B 0 +1.0 0 +5.0% +5.0% +5.0%
A 0 +1.5 0 +7.5% +7.5% +7.5%
Dark C 0 0 +2.5% +2.5% +2.5% +2.5%
B 0 0 +5.0% +5.0% +5.0% +5.0%
A 0 0 +7.5% +7.5% +7.5% +7.5%
Light C +0.5 +0.5 +2.5% 0 +2.5% 0
B +1.0 +1.0 +5.0% 0 +5.0% 0
A +1.5 +1.5 +7.5% 0 +7.5% 0
Anima C +0.5 +0.5 0 +2.5% 0 +2.5%
B +1.0 +1.0 0 +5.0% 0 +5.0%
A +1.5 +1.5 0 +7.5% 0 +7.5%
If you get two characters to have an A support between them, their endings may
change. So far, a few of the paired endings have been confirmed (MAJOR thanks
to Dark Koji for many of the pairings listed below)...
Known Pairings With Endings:
- Eirik x Ephram
- Eirik x Seth
- Eirik x Hyneas
- Eirik x Saleh
- Franz x Amelia
- Namie x Korma
- Ashley x Luute
- Natasha x Joshua
- Ephram x Tahna
- Ephram x Rachael
- Ephram x Myrrh
- Forde x Kyle
- Amelia x Ewan
- Jist x Tetis
- Jist x Marika
Known Pairings WITHOUT Endings:
- Gilliam x Garcia
- Molda x Vanessa
- Ross x Luute
- Ashley x Cougar
- Tetis x Ewan
- Rachael x Renack
- Dussel x Noel
Pairings That Need Checking (help? :( ):
- Eirik x Tahna
- Eirik x Forde
- Seth x Franz
- Seth x Garchia
- Seth x Natasha
- Seth x Cougar
- Gilliam x Syrene
- Gilliam x Franz
- Gilliam x Molda
- Gilliam x Namie
- Franz x Forde
- Franz x Natasha
- Molda x Syrene
- Molda x Korma
- Vanessa x Syrene
- Vanessa x Hyneas
- Vanessa x Luute
- Vanessa x Forde
- Ross x Garcia
- Ross x Jist
- Ross x Amelia
- Ross x Ewan
- Garcia x Namie
- Garcia x Dozler
- Namie x Amelia
- Namie x Ashley
- Korma x Kyle
- Korma x Renack
- Korma x Marika
- Ashley x Tetis
- Ashley x Joshua
- Luute x Kyle
- Luute x Noel
- Natasha x Noel
- Natasha x Cougar
- Joshua x Jist
- Joshua x Marika
- Joshua x Rachael
- Joshua x Hyneas
- Ephram x Forde
- Ephram x Kyle
- Kyle x Syrene
- Tahna x Hyneas
- Tahna x Syrene
- Tahna x Marika
- Tahna x Cougar
- Amelia x Dussel
- Hyneas x Jist
- Hyneas x Rachael
- Jist x Saleh
- Tetis x Marika
- Tetis x Renack
- Rachael x Dozler
- Dozler x Ewan
- Dozler x Myrrh
- Sale h x Myrrh
- Saleh x Ewan
- Cougar x Dussel
*******************************************************************************
------------------
| (3.0) To-Do List |
------------------
- Add brief descriptions of the supports (and possibly scripts once the game
is translated)
- Finish the "Pairing Endings" section, clean it up a bit
- www.pegasusknight.com for the tables of the added SL per turn
- Dark Koji for pointing out some mistakes and things that needed to be
more clearly explained, and for his great help with the pairings with endings
This FAQ is intended for personal/private use only. No copyright infringement
intended.
The contents of this FAQ, unless otherwise noted, are (c)2004 to Camilla Lima.
Reproduction of the contents without written permission is prohibited by law,
and all that. Do your own work, dudes. ;[
Fire Emblem Seima no Kouseki is (c)2004 Nintendo/Intelligent Systems.