Bomberman Tournament Walkthrough/FAQ
By APellerano -
[email protected]
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0. INDEX:
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0. Index
1. Introduction/Copyright Information
2. Controls
3. Walkthrough
4. Monsters
5. Power-Up Locations
6. Karabom Locations
7. Multiplayer
8. Thanks
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1. INTRODUCTION/COPYRIGHT INFORMATION:
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Bomberman Tournament is a new twist on the Bomberman series. It plays a lot
like zelda, you have a life bar designated by a heart amount, and killing
bosses raises the max heart count. You can also collect different armor,
boots, bombs, and items to help you on your journey.
Copyright:
This FAQ is copyrighted by Andrew Pellerano, 2001. A lot of hard work has been
and will be put into this so please do not steal this faq for your sites,
magazines, websites, or any other public material. The ONLY site that is
allowed to have this FAQ is gamefaqs.com, because CJayC is the man. ONLY
gamefaqs.com will recieve the updates for this faq. If any portion or whole of
this faq is found anywhere else but gamefaqs.com, action will be taken.
Oh, bomberman and his bombs and all that are copyrighted by Hudson.
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2. CONTROLS:
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Bomberman has very simple controls. The menu set up is a little awkward, but
you get used to it rather quickly.
Direction Pad - moves bomberman.
- walking into a bomb kicks it. Must have Knuckle
Pommy in your team.
A Button - places bombs.
- (double tap) throws a bomb. Must have Strong in
your team.
- (tap once, then hold A) holds a bomb. Must have
Strong in your team.
B Button - detonates certain bombs.
- stop a bomb in mid-kick.
- activate karabom powers.
L Button - brings up a map.
R Button - brings up the item, bomb, and karabom menus.
Start Button - pauses the game.
Select Button - brings up the save menu.
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3. WALKTHROUGH:
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Watch the opening movie when you turn on your GBA. It will help you understand
the story. And scare you. Definitely scare you.
-----------
Alpha Town |
------------------------------------------
Exit your ship. Head up a bit and enter the first house. Talk to the girl to
hear about her ring dilemma, then go next door and talk to the camera man to
hear about Louie. Now go to the northeast side of town and head north into the
L.Forest.
---------
L.Forest | karabom01
------------------------------------------
Bomb the left vine so he retreats and head left into the tree stump. Bomb away
the two plants and murder the floating balloon. Head right and go into the
tree stump. When you emerge, place a bomb by the left and right plants holding
the trapped animal. Be sure not to trap yourself! Get the ring and backtrack
to the girl's house to deliver the ring. You'll get a small potion, and when
you exit her house Pommy joins you!
Head back into the L.Forest, go left into the stump again, and bomb the north
vine so it retreats. Go north. Oh, whenever you see a bush now, blow it up so
you can get power-ups for your karabom. Follow the logical path, blow up some
balloon monsters, some vines, hop in some trunks. Eventually you'll get the
picture of Louie. Backtrack and give it to the man next door to the girl in
town.
-----------
Alpha Town |
------------------------------------------
Take your new sensor and give it to the bombmaster to get landmines. Forget
about em, cause you won't be using them. Talk to the boy near the bombshop to
begin a karabom battle. Pick something where you attack first, this battle is
rediculously easy if you got pommy before snapping a picture of louie. With
the boy defeated, go west.
-------
Plains | karabom02
------------------------------------------
Follow the path, blow stuff up, collect power-ups, go west. Continue following
the path, and go north. Clear out the area to power up pommy, and bomb the
northeast wall to learn about some pine trees. Head back south and then go
west. Use bombs to drop the trees, and follow the path until you go north.
You may notice a stone temple in the middle of the river that you cant get to.
That is normal. You will come back here later, I'll tell you when. Continue
blowing down trees until you snake around and go east. Go up, right, bomb away
the bushes, and head south. Go right, bomb bushes, go north. Walk past the
sign, you will be shot by an arrow. Ceedran will pop out and challenge you.
In my game I always block down down up to win, I don't know if it is the same
way with everyone else. Use ceedran's new shield to get past the arrows and
enter Beta town.
----------
Beta Town |
------------------------------------------
A man will shove you in his basement. Bomb your way north and collect the
radar from the chest, then leave his house. Go into the gift shop and buy
yourself a comic. Then head into the house north of the gift shop to learn
about pushing blocks. Don't worry about the shop with the swords above it,
you'll come back when you have 5 karabom. Head west out of town.
---------
B.Valley |
------------------------------------------
Follow the path and kill the flowers, then go up the ladder and step on the
switch. There's a bombable wall next to the ladder, but don't go in for now.
Head back down and step on the newly accessible switch then continue on. Head
south. Go down, step on a switch, another switch, and go down the new ladder.
Go down and left, blow away the bushes, and enter the first bomber base!
--------------
Bomber Base 1 |
------------------------------------------
_ _
J |M|-|B|
|
I |_|
_ | -------------
H |A|-|_| KEY
_ | _ -------------
G |P|-|_|-|_| K - Karabom
_ | | C - Crystal
F |_|-|_| |S| P - Power-up
| | _ B - Boss
E |_|-|_| |K| M - Medal
| _ | S - SID
D |_|-|_|-|_| A - Armor
| _
C |C|-|_|
|
B |_|
| _
A |_|-|_|
1 2 3 4 5 6 7 8 9 0
A-6 Kill all the monsters and go west.
A-7 Kill all the snakes and go north.
B-5 Dodge the arrows with Ceedran's shield and go north.
C-5 Open the chest for the crystal, bomb a hole in the left wall,
then go north.
D-5 Kill the zombies that pop out and go east.
D-6 Use Ceedran's shield to block the arrows, and go north.
E-6 Get your new karabom, Elifan. Go back to C-5.(karabom03)
C-5 Go east.
C-6 Kill the snakes and push the top block down and the middle block
down so you can get a Large Medicine. Go to D-5
D-5 Go west.
D-4 Kill all the monsters, push the red block, and go north.
E-4 Kill the monsters, push the red block, and go east.
E-5 Dodge the spitter and go north.
F-5 Kill all the hedgehogs and go west.
F-4 Go east. (That was to complete your map.)
F-5 Go north.
G-5 Push the red block and go east.
G-6 Push red down, blue down, yellow right, green down, go south.
F-6 Go down the stairs and use SID to get P.Fangs. Backtrack to G-5
(karabom04)
G-5 Push the green block and go west.
G-4 Open the chest for a FireUp! Go back to G-5
G-5 Push the yellow block and go north.
H-5 Kill the hedgehogs and snakes, then bomb the west wall, go west.
H-4 Dodge the arrows and open the chest for silver boots! Backtrack
to H-5.
H-5 Go north.
I-5 Equip P.Fangs and open the door, then go north.
J-5 Fight MagnetBomber and go west. See monsters section for tips.
J-4 Talk to the hologram of max to get the first medalian.
---------
B.Valley |
------------------------------------------
Go north past the new entrance you made.
--------
ToPlain |
------------------------------------------
Go down and left a bit, and enter the house. Go into the cellar to play a
game.
_
|_|
_|_|_
|_|_|_|
_|_|_|_|_
|_|_|_|_|_|
|_|_|_|_|_|
|_|_|_|
That is the symbol you have to make. You should have plenty of time to do it
if you pause the game to look at the picture above every few seconds. Make
sure you don't blow up anything important, and you will get Sharkun.
(karabom05) Leave the house, go right a bit, and take the new path south into
Gamma Town.
-----------
Gamma Town |
------------------------------------------
Enter the upper left-most house and Sharkun will open a new path for you. Go
into the path and follow it to Delta Town.
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Delta Town |
------------------------------------------
Find the giftshop and buy a comic book. Now we're going to go back a bit and
collect some power-ups, so equip Pommy and warp to Alpha town.
-----------
Alpha Town |
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Go north into L.Forest
---------
L.Forest |
------------------------------------------
Bomb the upper plant and take the hollow trunk to a new area. Bomb away the
bushes and push the golden block. Enter the new stairs. The man inside will
give you a heart! Exit the house and warp or walk back to Delta. (Walk if you
want to power up some of your karabom in order to get the RC Bombs later.)
-----------
Delta Town |
------------------------------------------
Talk to some townsfolk if you want some information on the area, then go out
the north exit.
---------
WetWoods |
------------------------------------------
Kill the frogs and in the upper right corner push the green block. Enter the
stairs you find for yet another heart! Woohoo now we have 6! Go back through
Delta Town and take the southwest exit.
---------
S.Forest |
------------------------------------------
Kill the frogs and slimes, then take the upper west exit. Continue following
the path until you come to a house surrounded by water, talk to the fisherman
and get the RainDrop. Bring this back to the bomb master in Delta Town to get
AquaBombs, which work underwater. Once you're done return to S.Forest, and
take the middle south exit. Now go west. We'll call this area Underwater
Point. When I say to return here, this is where you will go. The lady inside
the house tells you about kaiman, your next karabom. Return to WetWoods north
of Delta.
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WetWoods | karabom07
------------------------------------------
Go west. Kill the spearguys and go west again. Equip sharkun and head north
through the new secret door. Push your way through the room and go north.
Find the disinfectant in the cave then head back to where the spearguys were.
Go up a bit and enter the left house. Talk to Lana to get Kaiman. Use Pommy
and warp back to delta, then walk to the Underwater Point. Go to the left,
equip Kaiman, and go down the ladder into the water.
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BigOcean | karabom08
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Head west. Walk past the first spring and use the second one to jump to the
right. Take the northeast exit, go east, and then head north. Go right, step
on the switch, and go through the new passage. Allow the whale to eat you.
When you land, talk and get TwinDrag to join you, then blast the three and head
back underwater via the Underwater Point.
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BigOcean | karabom24
------------------------------------------
Go west again, walk past the first spring and jump right with the second, and
whirlpool north off the screen. Go north again. Use the spring to go up, then
use the other to go right. Head north, take a quick left, and talk to the
fishes to get a fisherman's hook. then head up when the fish open and get
MarinGon to join your party. The secret room behind him is a healing fairy, if
you're low on life. Go back down and step on the green switch. Go through the
new opening and enter Bomber Base 2.
--------------
Bomber Base 2 |
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J
_ _ _
I |P|-|_|-|_|
| -------------
H |_| KEY
| _ -------------
G |_| |M| K - Karabom
| _ _ | C - Crystal
F |_| |_|-|A| |B| P - Power-up
_ _ _ | | _ | B - Boss
E |_|-|_|-|_|-|_|-|_|-|K|-|_| M - Medal
| _ _ | S - SID
D |_|-|_| |C|-|_| A - Armor
| |'
C |S| |_|
|
B |_|
| _ _
A |_|-|_|-|_|
1 2 3 4 5 6 7 8 9 0
A-7 Defeat the Black Monsters and go west.
A-6 Step on the switch in front of you, the top switch, the left
switch, then head out the door to the west.
A-5 Kill all the sardines and head north.
B-5 Head north. The green buttons control the conveyor belts
C-5 Murder the jellyfish and bomb the two red switches, north.
D-5 Bomb all 5 switches so they are up, and bomb the secret left
wall. Head left.
D-4 Once you make it through to the chest, open it for the red
crystal. Now you can see all the map! Head to E-5
E-5 Kill the disappearing skeletons and shellfish, head east.
E-6 Get all the switches to be up, then bomb the north wall. Head
into the new door.
F-7 Don't worry about this room for now, you'll return shortly.
Go to E-7.
E-7 Woohoo a new karabom, P.Nucklz! Go to F-7. (karabom09)
F-7 Kick a bomb and stop it before the soft block, then push the
block below it and head to the chest. Silver armor! Return to
E-5, you're done with this side of the base.
E-5 Take the west path.
E-4 Push the green blocks out of the way and kick a bomb to the red
switch, then head west.
E-3 Equip TwinDrag and place a bomb near the upper right switch to
the left of the tube. Follow your newly opened path and place
another bomb between the two pipes at the bottom. Put a bomb
under the T pipe in the upper left of the room and kick it in,
then wait for it to explode. Do the same thing but on the
bottom T pipe, and head west. Phew!
E-2 Make sure the conveyor is going fast (green button down), and
set a bomb on the belt at the lower right exit, then run up and
take the upper right way off the belt. Your bomb will snake
around and hit the switch, allowing you to go south.
D-2 Kill the jellyfish and sardines, bomb the east wall and go east.
D-3 Look for the boxes with points and proceed very slowly through
this room. It isn't hard if you keep your eyes open. Inside
the chest is a large medicine...yay...Head to D-2
D-2 Go south.
C-2 There's one spike thing to the left, hit the left arrow first,
then hit the next arrow and go down the stairs for SID. Ok,
everyone back to E-5. (karabom10)
E-5 Head north.
F-5 Kill the black monsters and kick a bomb at the red switch, go
north.
G-5 Kick a bomb up the pipe, then from right to left and go through
the north exit.
H-5 Bomb away the soft blocks, then press both green switches. Once
the spikes are away head north.
I-5 This room is fun! Kick bombs through the pipes until all 4
shellfish are dead, then go west.
I-4 Learn to place bombs on the normal squares, wait a second or
two, then kick them. Head west whenever you can.
I-3 Half the blocks are spike ones, move slowly and open the chest
for BombUp! Go back to E-5.
E-5 East!
E-6 East!
E-7 Equip P.Sea, open the door, and move north for the boss!
F-7 See Monsters section for boss strategy. Once PrettyBomber is
dead, head west.
F-6 Woohoo, another medalian!
-----------
Delta Town |
------------------------------------------
Quickly bring the fish hook to the fisherman to get a large medicine. Now head
back to Gamma Town, head out the southwest exit, and enter the battle arena.
Use your 5 best karabom and choose a pattern where you attack first for the
first two times, and then use a special first and an attack second on your last
round. Once you win all 5 rounds you will get a transistor. Take this to
bombmaster in Delta Town to get RC Bombs! Equip these and keep 'em equiped.
Take the boat in Delta Town to the next area.
------
Jetty | (karabom11)
------------------------------------------
Use this area to get used to RC Bombs. Basically you stand far away and direct
a bomb to an enemy, then follow it with the bomb until it explodes. Killing
things has never been easier! Head up and follow the path until you can go
east when you're ready. Keep walking east and you'll have to play a minigame.
Just place bombs down on all three cannons in the beginning, then concentrate
on whoever is left. You'll get ToughGuy, who lets you throw bombs! Head back
west. Head west, and break your way through the snowmen and enemies, then go
west yet again. Throw bombs across at the black monsters, and an avalanche
will occur allowing you to pass. Leave north when you can. Keep going north
past the sign, then turn east. Move east, and enter the town!
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Epsilon Town |
------------------------------------------
Talk to everyone in town for information on the area, and buy a comic book.
Make sure you talk to the guy to the right of the gift shop so you can get
Flour. Once you have that leave town and go right, bomb the red switch, and
cross the moving platform when you can. East. Go north and be prepared for a
puzzle. The blue snowman regenerate, and you CAN get stuck. If this happens
warp back to epsilon and try again. I bomb the rightmost one when you enter
the area, then find the path with two snowmen together and a lone snowman after
that. Throw a bomb between the one you cant reach, and put one next to the one
in front of you. When the bombs explode, charge through to the bridge! Head
into the south house to get Bread, warp back to Epsilon Town.
-------------
Epsilon Town | karabom12
------------------------------------------
Trade your bread for the karabom egg. (what is this guy thinking?) Now we'll
need to head to the hot springs to hatch the egg, so exit town and go west.
Keep going west and then south, then go east when you see a sign. Now go east
many many times, until you reach the hot springs. You'll get karabom P.Beast!
Find the bridge north of Epsilon and cross it using P.Beast's flying ability.
---------
F.Palace | karabom13
------------------------------------------
Turn west after the bridge, and place a bomb when the moving platform is at the
top of its run. Cross and go west, then go south. Go south again and bomb the
soft rocks until you find an ice flower, then meet Pteradon. Now head all the
way back to the set of stairs you passed in the beginning of this area, and
take them up. Walk into the door for bomber base 3.
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Bomber Base 3 |
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FLOOR 1
J
I
-------------
H KEY
-------------
G K - Karabom
_ _ _ C - Crystal
F |K| |C|-|_| P - Power-up
_ _ _ | _ | B - Boss
E |_|-|_|-|_|-|_| |_|-|_| M - Medal
| | _ | S - SID
D |_| |_|-|_|-|_| A - Armor
C
B
A
1 2 3 4 5 6 7 8 9 0
FLOOR 1
-------
D-3 Put a bomb on the yellow switch and hurry through the north
door.
E-3 Chase the shadows with RC Bombs, then head east.
E-4 East.
E-5 Scuttle Scuttle!
E-6 Open the chest and go north.
F-6 A new karabom, Dorako! (karabom14) Go to D-6
D-6 Make sure Dorako is set, push the block, go east.
D-7 Murder the archers and continue east.
D-8 Break the blocks, careful of the holes. Head north.
E-8 Bomb the north wall and enter the new door.
F-8 Push the green block and go west.
F-7 Step on the green switch and throw a bomb at the red one to get
the crystal! Ouch, a three level dungeon. Go to E-8.
E-8 Throw a bomb on the red switch and go west.
E-7 Take the stairs up to Floor 2.
FLOOR 2
J
I
-------------
H KEY
-------------
G K - Karabom
_ _ _ C - Crystal
F |_|-|_|-|_| P - Power-up
| _ | _ _ _ B - Boss
E |_| |_| |_|-|_|-|_|-|_| M - Medal
| | | S - SID
D |_|-|_| |P| A - Armor
C
B
A
1 2 3 4 5 6 7 8 9 0
E-7 Blast away the soft blocks, push the blue block, go west.
E-6 Throw bombs at the cardmen while they are still trapped, head
west when you can.
E-5 Scuttle scuttle scuttle!
E-4 Bomb the south wall and go into the new door.
D-4 Get your FireUp from the chest! Return to E-4.
E-4 Throw a bomb on the north switch and rush through the open door.
F-4 Throw a bomb onto the yellow switch and run into the west door
as fast as you can. You'll just make it.
F-3 Throw a bomb onto the lower switch from the bottom of the room
and go west again.
F-2 Throw bombs at the spear demons from afar, go south.
E-2 Set a bomb on the north switch and head south.
D-2 Start on the right and push your way to the middle, throw a bomb
onto the switch, and go east.
D-3 Walk around and head north.
E-3 Set Sharkun and head up the invisible flight of stairs.
FLOOR 3
J
I
-------------
H KEY
-------------
G K - Karabom
_ _ _ C - Crystal
F |_|-|S| |M| P - Power-up
_ _ _ | | | B - Boss
E |_|-|_|-|_|-|_| |A| |B| M - Medal
| _ | S - SID
D |_|-|_|-|_| A - Armor
C
B
A
1 2 3 4 5 6 7 8 9 0
E-3 Set a bomb on the switch and go east.
E-4 Kill the monsters and continue east.
E-5 Scuttle scuttle scuttle scuttle!
E-6 Push the top block down and move north.
F-6 Throw a bomb at the red switch in the bottom right so you can
go east.
F-7 Bomb the right switch first, then stand on the first patch of
down spikes to bomb the second. Get your gold shoes! Head back
north.
F-6 Press the green switch and head down the stairs to fuse with
SID. You get P.Dragon! Go to E-6. (karabom15)
E-6 Push the bottom block and go south.
D-6 Just stand in the top left corner and throw 3 bombs. Head east.
D-7 Destroy monsters, east.
D-8 Use P.Dragon to open the door. Before going in make sure you
have RC Bombs and TwinDrag set. Be ready for an easy battle.
E-8 Murder PlasmaBomber and go north.
F-8 Yay, medal.
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4. MONSTERS
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Here you will find a detailed listing of monsters and how to defeat them, as
well as the 5 Bomber Bosses.
- Blue Slime -
Description: A blue blob.
Attacks: Don't walk into it and it won't hurt you.
Tactics: Find the direction it is traveling in, then place a bomb in
front and behind it.
- Fake Tree -
Description: Looks like a real tree, but rustles.
Attacks: Walks into you! Ahh!
Tactics: Place a bomb in front of it and to the side. When the tree
wakes up it will die almost instantly.
- Balloon -
Description: A red balloon.
Attacks: Floats around and accidentally deals you damage.
Tactics: Trap them like blue slime.
- Black Monster -
Description: Looks like a bear on a stick figure body. They do a
little dance every once in a while.
Attacks: This thing will make no effort to attack you. Slaughter it.
Tactics: Place a bomb next to them, they will dance and explode.
- Snake -
Description: It's a snake.
Attacks: The snake will charge at you or eat your bombs!
Tactics: Place two bombs next to each other. The snake will eat the
first one and get blown away by the second.
- Hedgehog -
Description: Think sonic, but grey.
Attacks: The hedgehog will roll at you and slam into you.
Tactics: Place a bomb between you and the hedgehog, then stand out of
blasting distance. The hedgehog will try to roll towards
you and blow himself up. Hedgehogs take two hits to kill.
- Yellow Slime -
Same as its blue counterpart but a bit faster. One bomb will still
do the dirtywork on these suckers.
- Frog -
It's best to place two bombs down and step away. You'll eventually
get them. Make sure they don't trap you in a corner, as they can
jump over bomb blasts sometimes.
- Spear Guy -
Just place two bombs down and he'll walk into them. It's basically
a slime that you can't get too close to, or you'll be stabbed.
- Lobster -
Place two bombs next to each other like with the frogs.
- Merman -
Just like the Spear Guys except they throw small daggers. Dodge
them and use the two bomb technique.
- Sardines -
These shoot fire straight up. One bomb will finish them.
- Jellyfish -
Like zelda's jellyfish, these can electricute you up to 2 blocks
away. Trap them and bomb them.
- Disappearing Skeletons -
These are tricky because they disappear and take two hits. Trap
them in an area and don't let them out.
- Shellfish -
One bomb will take care of these, just make sure they don't go
underground to avoid the blast.
- Snowman -
They will throw a snowball at you, so keep your distance and chase
them with an RC Bomb.
- Ninjas -
These guys remind me of Link. They will shoot a hookshot at you if
you get too close, and they can flip over your bombs. Chase them
with an RC Bomb, you may have to do it twice.
- MAGNET BOMBER -
To defeat magnet bomber in his dragon form, place two bombs down and get out of
the way. MagnetBomber will run into the bombs himself a lot. If you hit his
head, it will detach from the body and they will blow up. Avoid their line of
fire. If you hit his entire body with one bomb he will take massive damage.
His attacks include leaving sections of his body to explode, and spitting fire.
This can detonate your bombs early so watch out! After 3 hits MagnetBomber
will be defeated.
- PRETTY BOMBER -
Wow, this bomber is easy! Place a bomb down and another one two spots away, so
when PrettyBomber gets down there the bombs will explode and deal her damage!
Then do it again to make two sides weaken. Whatever side is the fastest way to
the core, place bombs in it's path and it will walk right into them. Four
times and this bomber's down for the count. If you find yourself having a
problem bombing the boss, use TwinDrag to increase your fire range by one in
each direction. Just don't hit yourself!
- PLASMA BOMBER -
You'll fight this battle on three squares. Equip RC Bombs and TwinDragon, then
run to the bottom left corner of the room. Stand here and chase Plasma Bomber
with your RC Bombs and eventually you'll hit him when he lands. After being
hit, some eggs will fall. You may have to move 1 or 2 squares to avoid the
blasts from the eggs. Once 4 or 5 hits are delt to Plasma Bomber, he'll be
down for the count.
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5. POWER-UP LOCATIONS:
_____________________________________________________________________
---------------------------------------------------------------------
Bombs, Armor, and Power-Ups, oh my! All armor and power-ups are found within
the 5 bomber bases. Bombs are either needed to progress in the game, or you'll
pick up special ones through games and other side quests that come in handy but
aren't necessary.
--------------
Bomb Upgrades |
------------------------------------------
Landmine - Snap a picture of Louie in L.Forest and return it to
the man in Alpha town to get the Sensor.
RC Bombs - Win 5 straight battles in the Karabom league to get
the transistor needed for these.
Aqua Bombs - Talk to the fisherman near the BigOcean to get the
RainDrop. Use this to make Aqua Bombs.
Hold Bombs -
---------------
Armor Upgrades |
------------------------------------------
Silver Boots - Located in hidden room H-4, in Bomber Base 1.
Silver Armor - Located in hidden room F-7, in Bomber Base 2.
Gold Boots - Located in hidden room E-7 (F3), in Bomber Base 3.
Gold Armor - Bomber Base 4, see Walkthrough Section.
----------
Power-Ups |
------------------------------------------
FireUp - Located in room G-4 in Bomber Base 1.
Located in room D-4 (F2) in Bomber Base 3.
Located in Bomber Base 5, see Walkthrough Section.
BombUp - Located in room I-3 in Bomber Base 2.
Located in Bomber Base 4, see Walkthrough Section.
_____________________________________________________________________
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6. KARABOM LOCATIONS:
_____________________________________________________________________
---------------------------------------------------------------------
Find the number next to the Karabom you're looking for, and add karabom to it.
Now hit Ctrl+F and type in this word, to be whisked away to the walkthrough
section detailing how to find the Karabom.
Example: You want to find Kai-man, simpley hit ctrl+f, type in 'karabom07' and
click Find.
01. Pommy
02. Ceedrun
03. Elifan
04. P.Fangs
05. Sharkun
06. Th.Liger
07. Kai-man
08. TwinDrag
09. P.Nucklz
10. P.Sea
11. ToughGuy
12. P.Beast
13. Pteradon
14. Dorako
15. P.Dragon
16. Youno
17. Sibaloon
18. P.Animal
19. Unagi
20. Elekong
21. Youni
22. SeaWing
23. KameKing
24. MarinGon
25. Firekong
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7. MULTIPLAYER:
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I've decided to write a seperate in-depth FAQ for multiplayer, please look for
it on gamefaqs.com when this FAQ is completed!
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8. THANKS:
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Special thanks to capcom for producing this game, and to nintendo for the
gameboy advance. Also thanks to CJayC for posting my lovely walkthrough. I
lubba j00, CJayC.
If you have any comments, corrections, questions, add-ons, or otherwise, please
e-mail me at
[email protected].
Please note, i've already beaten the game so if you have any questions that
aren't covered in the FAQ yet you can email me for help.
End of File.