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The INFINITE ROUTES GUIDE for SIMPSONS ROAD RAGE, v1.3
Written and maintained by SubSane
Last Updated on April 21, 2005
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TABLE OF CONTENTS
1.0 INTRODUCTION
1.1 Introduction
1.2 Importance of Infinite Routes
1.3 Infinite Route Tips
2.0 INFINITE ROUTES
2.1 Evergreen Terrace
2.2 Entertainment District
2.3 Springfield Dam
2.4 Nuclear Power Plant
2.5 Downtown
2.6 Springfield Mountains
3.0 LEGAL / MISC.
3.1 Version History
3.2 Guide Credits
3.3 Contact Information
3.4 Legal Stuff
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===== 1.0 INTRODUCTION =============================================
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1.1 Introduction
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I was reading through FAQs and guides out there and I realized there
isn't much text devoted to the infinite routes in Simpsons Road Rage.
Although there are some routes in the general FAQs and guides, they
are few and are scattered all over.
What is an infinite route, you ask? Well, it's just the best thing
since fried Twinkies. An infinite route is a source of money that
never runs out. You can drive around in a constantly repeating path
and never run out of time, thereby gaining insane amounts of cash.
So, here it is. All known infinite routes are in this guide, and
anybody who discovered the route is credited.
You should know that this guide is for the Gamecube version of
Simpsons Road Rage. The infinite routes in this guide may not work
with the PS2 and Xbox versions.
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1.2 Importance of Infinite Routes
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The objective of Simpsons Road Rage is to obtain one million dollars
and buy the Transit Corporation from Mr. Burns. One million dollars
is a lot of cash, and if you just drive around aimlessly and pick up
anybody, you will be playing for a LONG time.
To avoid the years it will take to get the cash normally, we use
infinite routes. You can average around eight thousand to ten
thousand dollars without infinite routes. Some people have been
known to get from two hundred thousand dollars to the whole million
with infinite routes.
'Nuff said.
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1.3 Infinite Route Tips
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1. Whenever you make a tight turn, always hold the B or Y button as
you make the turn. The technique takes some time to master, but once
you do you'll be making the turns like some guy who, uh, makes turns
real good...
2. The Z button can be used whenever you accidentally flip over.
Press Z to have the car right-side up again.
3. Another good tip is to use the best possible car, meaning the
fastest. I like to use Professor Frink because he is, in my opinion,
fast and has excellent turns.
Other good candidates are Apu, Snake, and Grampa.
4. Practice in the Sunday Drive mode if you want to get experience
without running out of time.
5. While on the road, try and knock over any Burns Transit bus stops.
You will get an extra 2 seconds for each one knocked over.
6. Sometimes you may get a Road Rage or Safe Trip bonus after picking
someone up. Don't try the Road Rage bonuses because they are a major
waste of time. The Safe Trip bonuses are easy to accomplish, so go
for those.
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===== 2.0 INFINITE ROUTES ==========================================
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2.1 Evergreen Terrace
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WWWWWWWWWWWWWWWWWWWWWWWWW
+-------------------------+
Evergreen Terrace Route 1
+-------------------------+
VVVVVVVVVVVVVVVVVVVVVVVVV
Drive ahead and pick up the first person in front of you, who will
want to go to the Kwik-E-Mart. Drive straight up the hill and follow
the street, then go down the next hill. The Kwik-E-Mart will be
right in front.
Drive down the hill and don't pick up anybody. Take the left branch
when you reach the intersection and pick up the first person you
see on the right. They will be waiting on the corner.
This person will want to go to either the Simpsons' house, Milhouse's
house, or the President's house. All three of these locations are
back where you started, so drive back up the hill and into the
neighborhood again.
After you have dropped the person at their destination, pick up the
first person you picked up to go back to the Kwik-E-Mart and repeat
the route.
WWWWWWWWWWWWWWWWWWWWWWWWW
+-------------------------+
Evergreen Terrace Route 2
+-------------------------+
VVVVVVVVVVVVVVVVVVVVVVVVV
Evergreen Terrace: starting with Kwik-E-Mart, then the School or
Willie's Shack, Church, Lovejoy's house, then pick anyone until you
get 2 Grocery store, Wiggum or Ralph, Simpson/Flanders/Milhouse's
home. Rinse, repeat.
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2.2 Entertainment District
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WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
+------------------------------+
Entertainment District Route 1
+------------------------------+
VVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
You start next to Moe's Tavern, so pick up the person on your right
that is across the street from Moe's. This person will want to go
to the She-She Lounge, Duff Brewery, or Rusty Barnacle.
If you dropped the person at the Rusty Barnacle, bust a U-turn and
go back near the Duff Brewery. Now, from here go down the street and
you'll see a green banner with a person standing under it. This
person will want to go back to Moe's Tavern or King Toot's Music
Store. Cut through the alley across the street from the person to
get there quickly.
So, that's it. Pick up the person in front of Moe's again to use the
infinite route. Eventually you may not be able to make it to the
Rusty Barnacle, so you can stop going there.
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2.3 Springfield Dam
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WWWWWWWWWWWWWWWWWWWWWWW
+-----------------------+
Springfield Dam Route 1
+-----------------------+
VVVVVVVVVVVVVVVVVVVVVVV
When you start off you'll see three people on your right. Pick up
the person farthest away from you, standing on the corner of that
little grass island. The person will want to go to Kamp Krusty.
As you go up the street, remember there's a shortcut up the hill
under that Burns Transit billboard. When you get to the area with
the outhouse and K-Radio buildings, take the right branch down the
hill, then at the bottom take a sharp right so you end up driving in
the water. Drive all the way across and drop off the person at Kamp
Krusty.
Next up will be someone wanting to go to the Builder's Shack. To go
there just take the road on top of the dam and take the right branch
at the end, up the hill. This part is VERY important. You must finish
this part as quickly as possible to get the most money. You may not
see it at first, but after you're around 20,000, you'll see what I
mean.
Someone will want to go to Rancho Relaxo now. Drive back down the hill
and when you get to the bottom, make a U-turn to the right, so you
end up going down the path on the right. On the right side of the
cliff there's a cave covered by hanging moss. Drive through the cave,
then make a left down the street. Go straight through the grassy area
with no fence to drop and take shortcut down the hill. Drop the
person off at Rancho Relaxo.
Next up pick up the person on the right of the road. They'll be
wanting to go to the TNT Storage. Drive back up the hill and go back
through the cave to drop the person off.
The next person will want to go all the way back to the Stonecutters'
Lodge. Drive straight up the hill ahead of the TNT Storage and follow
the street back to the Stonecutters' Lodge, then pick up the person
from the same spot you started at. Repeat the steps again to have
the infinite route.
WWWWWWWWWWWWWWWWWWWWWWW
+-----------------------+
Springfield Dam Route 2
+-----------------------+
VVVVVVVVVVVVVVVVVVVVVVV
When you start off you'll see three people on your right. Pick up
the person farthest away from you, standing on the corner of that
little grass island. The person will want to go to Kamp Krusty.
As you go up the street, remember there's a shortcut up the hill
under that Burns Transit billboard. When you get to the area with
the outhouse and K-Radio buildings, take the right branch down the
hill, then at the bottom take a sharp right so you end up driving in
the water. Drive all the way across and drop off the person at Kamp
Krusty.
Drive back into the lake and pick up the person on that little
island.
Someone will want to go to Rancho Relaxo now. Drive across the dam
and take the path on the left. On the right side of the cliff there's
a cave covered by hanging moss. Drive through the cave, then make a
left down the street. Go straight through the grassy area with no
fence to drop and take shortcut down the hill. Drop the person off
at Rancho Relaxo.
Next up pick up the person on the left of the road, near the flipped
truck. They'll be wanting to go to the Mayor Quimby's house. Drive
back up the hill and go back through the cave to drop the person off.
The next person will want to go all the way back to the Stonecutters'
Lodge. Drive straight up the hill ahead of the TNT Storage and follow
the street back to the Stonecutters' Lodge, then pick up the person
from the same spot you started at. Repeat the steps again to have
the infinite route.
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2.4 Nuclear Power Plant
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WWWWWWWWWWWWWWWWWWWWWWWWWWW
+---------------------------+
Nuclear Power Plant Route 1
+---------------------------+
VVVVVVVVVVVVVVVVVVVVVVVVVVV
A route from Phil Rosenbaum:
Though it takes some time cause the routes are so close, you
actually increase your game time! I got about 6 mins added from this
route. Anyway, here it is.
As soon as you start, pick up the first person on the right, they
will want to go to the main gate at the plant. Pick up the person
right in front of the gate, they will want to go to the Turbines or
the Fuel Rod Storage.
I'm splitting up the guide, cause each route is different.
Turbine Route. Pick up the person in front of the turbines, they
will want to go to the Cutoff Valve or the Parking lot. If you take
them to the cutoff valve, DO NOT pick up anybody there, instead drive
back around and pick up the person from that same spot. If you know
the person is going to the valve again, turn around as you approach
so you face the valve route. Reverend Lovejoy will go to both places
so watch out. If they go to the parking lot, just pick up the person
from the front gate.
Fuel Rod route. Pick up the person in between the pipe mesh. They
will want to go to the Generators, the Office, or the Mall. If you go
to the Generators of the Office, just go to the gate and pick up that
person and repeat. If they go to the Mall, pick up the person to the
left of the entrance. They will want to go to the Baseball Diamond or
the Community Center. Then drive back to the gate and repeat the
process.
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2.5 Downtown
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WWWWWWWWWWWWWWWW
+----------------+
Downtown Route 1
+----------------+
VVVVVVVVVVVVVVVV
Drive to the Hospital. Pick up the person standing in front. This
person will want to go to either City Hall or the County Courthouse.
Both of these destinations are very close by, with the City Hall
being just right across the street. Once you've dropped off your
passenger at either one of these locations, quickly drive back up
the Hospital's driveway and pick up the person waiting there to
repeat the loop.
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2.6 Springfield Mountains
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WWWWWWWWWWWWWWWWWWWWWWWWWWWWW
+-----------------------------+
Springfield Mountains Route 1
+-----------------------------+
VVVVVVVVVVVVVVVVVVVVVVVVVVVVV
First pick up the person right in front of you who wants to go to the
Tire Fire. Drive up the hill and you'll quickly see the spot.
Next up is someone who might want to stop at Inspiration Point before
you proceed to the Gold House. Just follow the hand down the street
and you'll see it easily. Then pick up the next person to go to the
Gold House.
Someone will then be standing next to a bus stop, the person closest
to you. Take the person back up the road to the World's Largest Toilet.
Pick up the person standing next to the "WORLD'S LARGEST TOILET"
sign and take him back down the street and up a hill road on the
right to the Cemetery.
At this point someone may want to go up to Burns' Mansion before you
go to Springfield Gorge. Drive up the hill and pick up the next
person.
Drive down the right side and through the tunnel. After you pass the
tunnel you have to make a big leap across the gorge, so make sure you
have someone fast and have enough speed to make it over.
Pick up anyone in this area to go to the Gas Station. Take the dirt
road on the left of the parking lot and follow it back to the main
road. Take the tunnel on the right to find the place.
Someone here may want to stop at KBBL radio first, so follow the
hand up the street and take a left at Inspiration Point to drop him
off at KBBL.
From here just go back to the Tire Fire and repeat the process.
WWWWWWWWWWWWWWWWWWWWWWWWWWWWW
+-----------------------------+
Springfield Mountains Route 2
+-----------------------------+
VVVVVVVVVVVVVVVVVVVVVVVVVVVVV
Follow the street and take the right branch at the Tire Fire. Go
straight down this road until you reach the gorge. Pick up the person
at the end of the tunnel.
This person will want to go to the other side of the gorge. Make the
jump across and drop off the person, then press Z to return to the
other side.
Back up and pick up that person again to repeat the process and have
the infinite route.
WWWWWWWWWWWWWWWWWWWWWWWWWWWWW
+-----------------------------+
Springfield Mountains Route 3
+-----------------------------+
VVVVVVVVVVVVVVVVVVVVVVVVVVVVV
You go forward till you can see the Largest Toilet through the arch,
and pick up the person on the right side of the road before you do.
They will wanna go to the Gold House. Take them there and pick up
the person that would be on the right side of the road if you didnt
turn around. They will wanna go the the Toilet. Repeat.
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===== 3.0 LEGAL / MISC. ============================================
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3.1 Version History
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April 21, 2005: Version 1.3
- - - - - - - - - - - - - -
Added new routes for Downtown,
October 22, 2004: Version 1.2
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It took more than a year, but here's that update: a new route for
Nuclear Power Plant. Thanks, Phil.
July 3: Version 1.1
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Just updated the format. I'll have some content with the next update.
April 12: Version 1.0
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Added all the infinite routes that have been discovered so far.
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3.2 Guide Credits
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Thanks to...
1. IHateFrasierCrane, kazykd16, Phil Rosenbaum, Zeikier, and Aj for
their infinite routes.
2. Thanks to the Road Rage (Gamecube) message board at GameFAQs.
3. Matt Groening. The man created 'The Simpsons', which has been on
the air for 14 years and is still going strong. Shine on you crazy
bearded bastard!
4. If I thank Matt Groening, then I also have to praise the hundreds
of individuals who are involved with the show. To the writers, voice
actors, animators, producers, gofers, and every other person
involved... thank you!
5. Wilson Lau gets mad props for his kick ass 'Bart vs. the Space
Mutants' guide. It inspired me to write guides for Simpsons video
games.
6. Fox Interactive, Electronic Arts, Radical Entertainment, and
Nintendo for creating the game.
7. Thank YOU for reading. After all, I didn't write this for my own
health...
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3.3 Contact Information
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So, the address is:
[email protected]
The issue of too many e-mails isn't a problem, so I'll most likely
respond to any questions (for now). But, I do delete e-mails without
a subject. Put something like 'Road Rage guide' to be sure I read it.
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3.4 Legal Stuff
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1. "The Simpsons Road Rage" is copyright © 2001 Electronic Arts and
Fox Interactive. The Simpsons and any related Simpsons characters
are property of Twentieth Century Fox Film Corporation.
2. This guide copyright © 2003-2005 SubSane. This guide may be
distributed freely as long as it remains in it's ORIGINAL and
UNALTERED form. It is only for private use and may not be reproduced
for commercial purposes.
If I discover that this guide has been altered in any way and is
being displayed publicly, I reserve the right to have the guide
removed from that location.