The Lord of the Rings: The Two Towers FAQ/Walkthrough
Version: Final
Copyright © 2003 RichardB
Email:
[email protected]
I. Version History: Just in case I update this guide, here's the version
history:
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Version FINAL: I really do not see anything more in this guide that I need to
update. So that's all, this will likely be the latest update.
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Version 1.1: I updated the basics, FAQ, and credits sections and I also added a
Bosses section.
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Version 1.0: The first, and basically complete version of the LOTR guide.
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Table of Contents:
I. Version History
II. Introduction
III. Legal Disclaimer
IV. Email Rules
V. IM Rules
VI. Basics
VII. Characters
VIII. Upgrades
IX. Prologue
X. Aragorn Walkthrough
XI. Legolas Walkthrough
XII. Gimli Walkthrough
XIII. Secrets
XIV. Bosses
XV. My Review
XVI. FAQ
XVII. Outro
XVIII. Credits
II. Introduction: Hello, this is yet another one of my guides. How many guides
am I going to do? I've done a lot already... anyway, this is one of my favorite
games of all time. I'm sure you knew I'd have to do this guide eventually. This
is a really complex game, with a lot of detail to be covered, and 12 levels to
be completed by three different characters, lots of stuff to write, secrets,
and more. It's really an awesome game with a good deal of replay value. There's
a reason I like this game a lot, and it improves over the first game in every
single way possible.
First of all, this is going to be a long walkthrough. Remember that lots of
SPOILERS will be contained in this walkthrough, so read at your own risk. How
will this walkthrough be done? First of all, there's all this garbage you're
reading now, then the E-Mail and IM Rules (recently updated, the both of them
were), the basics of the game and the characters so you can see how they fare
in battle, all of the upgrades you can buy, and then the prologue and the first
mission, then three walkthroughs. Since the characters are all different, it
requires seperate guides. Afterwards, there are the secrets, bosses, my review,
the FAQ, and the ending.
Anyway, thank you for choosing this guide, and feel free to send me positive or
negative feedback. Thank you very much, my kind friends! Now let's go on.
-Gbness
III. Legal Disclaimer: You are NOT permitted to put this FAQ on your site
without my permission first. All you have to do is email me or IM me saying you
want this FAQ on your site, then you can tell me your site and the chance is
high that I'll let you. But if you put this FAQ on your site without my
permission I swear you will regret it. If I let you, not ONE word should be
changed from this FAQ! NOT ONE! Got it? Good.
IV. E-Mail Rules: I love getting good emails, so you're free to email me with a
question any time, and I will answer questions already answered in this FAQ.
But these are the rules:
1. Don't send me a question for something that this FAQ shouldn't list anyway.
2. If you email me try to make it neat. There's a much higher chance I won't
respond to you if the email has ALL CAPS, no caps, and no short talk like i
instead of I, ur instead of you're, etc.
3. Don't send me advertisements. They will be ignored and deleted.
4. No silly stuff.
5. You have to send me a subject. If you don't, I will delete the e-mail.
If you follow these 5 rules there's a 99% chance I will respond to you within
12 hours.
V. IM Rules: I also like getting IMs, but don't send them to me too often, or
they may be ignored. I am on often, so feel free to IM me, but keep it light.
However, you are not allowed to use a lot of profane language. If you do, I
might not want to help you. Keep the message clean and I'll most likely talk to
you.
VI. Basics: Here are all the controls for the basic moves in this game, and the
basics of it.
-+-+-+-+-+-+-+-+-+
CONTROLS:
-+-+-+-+-+-+-+-+-+
Move: D-Pad or Left Analog Stick
Speed Attack: X
Fierce Attack: Triangle
Kick: O
Use Bow: L1
Aim Bow: Left Analog Stick
Kill Knocked Down Enemy: R2
-+-+-+-+-+-+-+-+-+
ATTACK RATINGS:
-+-+-+-+-+-+-+-+-+
There are four attack ratings:
Fair
Good
Excellent
Perfect
To get these ratings, you need to kill enemies quickly to fill your Skill
Meter. The quickest way to fill it is to use combos, like Isildur's Swift
Terror, and other powerful moves. You must also try not to get hit, or it will
drastically decrease. So basically, it's just attack-defend-attack-defend, but
it can be really tricky. The more enemies the better, as long as you can avoid
being hit. When you fill up the Skill Meter, your swords, daggers, or axe will
turn bright blue and your attacks will be very powerful. For a short time,
every kill you do on an enemy is a "Perfect."
-+-+-+-+-+-+-+-+-+
ITEMS:
-+-+-+-+-+-+-+-+-+
There are some items that you may find in The Lord of the Rings: The Two
Towers, so I'll just list those items right here:
Potions: These beakers are red, and you'll find them in Gates of Moria, Helm's
Deep: The Breached Wall, and a lot of other levels. They restore about 1/5 of
your health. They're pretty useful items, especially if you get hurt.
Full-Recovery Potions: These beakers are green, and you'll in Balin's Tomb, Gap
of Rohan, and a lot of other levels. They completely restore all of your
health. Basically the most useful of the items you'll find.
Missiles: (I call them missiles because Aragorn and Legolas use bows and Gimli
uses an axe.) With bows, they look like arrows, and with axes, they look like
two axes tied together to use. They get all your missiles back. You'll find
these in basically every level.
Skill Meter Block: These are very rare, but they're also very useful. If you
get this, it'll boost your Skill Meter a little and get you a bit more
experience. Unfortunately though, you see them an average of one time a level.
*NOTE: I was using the "Normal" difficulty, so getting Perfects wasn't too hard
for me. This walkthrough was written under the "Medium" level, but if you're
using "Easy" or "Expert", then it won't be much different.
-+-+-+-+-+-+-+-+-+
LEVELS:
-+-+-+-+-+-+-+-+-+
To purchase upgrades, your characters will have to be at a certain level.
Everyone starts at Level 1 and can go up to Level 10. You can see your Skill
Meter at the bottom-left side of the screen. Fill it by collected Skill Meter
Blocks and by killing the forces of evil.
VII. Characters: These are descriptions of the main characters in the game,
taken from the instruction manual. Aragorn, Legolas, and Gimli are also given
some stats for how good they are in battle. For some of the Forces Of Evil,
I'll take descriptions of them completely from the manual, and then my own
description. Also, I simply refuse to call the Urak-Hai by their proper names,
Uruk-hai, because Urak-Hai simply looks better to me. Forgive me.
CHARACTERS:
-+-+-+-+-+-+
ARAGORN:
-+-+-+-+-+-+
Men are weak, or at least this is the commonly held belief in Middle-earth.
Three thousand years ago, Isildur, KIng of the Men of Gondor, gained great
renown when he cut The One Ring from the hand of Sauron, ending his villainous
reign. Soon after, however, he chose not to destroy The One Ring when he had
the chance to cast it into the fires of Mount Doom, and thus Men are known to
be weak in character and not entirely trustworthy.
Aragorn can change all of that. He is a ranger, a strong man skilled in the use
of many weapons including swords. Aragorn is trained to survive in every
situation. Many know him as Strider, but few are aware of his true identity as
son of Arathorn and heir to Isildur's throne. He is the rightful king of
Gondor, and a force to be reckoned with.
Health: Medium
Strength: Medium
Speed: Medium
Missiles: Medium
Range: High
Overall: Good
-+-+-+-+-+-+
LEGOLAS:
-+-+-+-+-+-+
Legolas is a noble Elven prince, deadly accurate with his Elven bow and
knowledgeable in wilderness lore. Because he is an elf, Legolas has exceptional
sight and hearing, and although he will never die of old age, he can be hurt or
killed in battle. Legolas is kind and graceful, and he has a deep love for the
peaceful side of nature. He and his valuable bow attack are great assets to the
Fellowship.
Health: Low
Strength: Low
Speed: High
Missiles: Good
Range: Medium
Overall: Medium
-+-+-+-+-+-+
GIMLI:
-+-+-+-+-+-+
Gimli is a stubborn dwarf who makes up for his lack of height and grace with
great strength, bravery, and tenacity. Gimli fears nothing when he has his
trusty axe in hand, and his temper makes him formidable when angry. His gruff
disposition keeps him from making friends easily, but as a member of the
Fellowship he is a tough and loyal ally. Gimli especially dislikes elves,
however during his adventures with the Fellowship he develops an unlikely
friendship with Legolas. Gimli is very proud of his heritage, and looks forward
to seeing his cousin Balin in the Mines of Moria.
Health: High
Strength: High
Speed: Low
Missiles: Poor
Range: Low
Overall: Poor
-+-+-+-+-+-+
FRODO:
-+-+-+-+-+-+
Frodo is the Ringbearer, a brave hobbit whose cleverness keeps him alive in the
face of tremendous danger. His adventurous uncle Bilbo left him The One Ring,
along with the troubles that accompany it. However, Frodo shows great
resistance to the sinister powers of The One Ring and has volunteered to take
it to Mount Doom and destroy it forever for the good of Middle-earth. There
could not be a more difficult task.
-+-+-+-+-+-+
GANDALF:
-+-+-+-+-+-+
Gandalf the Grey is known and respected throughout Middle-earth as a great
conjurer and a genuinely wise man. He is not young, but he can use staffs and
swords skillfully in combat. Nevertheless, Gandalf's true strength lies in his
vast repertoire of magic spells and abilities. He is the only character capable
of using magic and he uses it well.
Gandalf serves as a father figure to Frodo providing leadership and protection
to the young Hobbit. He would carry The One Ring himself, but his knowledge of
magic is too dangerous to expose to the corruptive powers of The One Ring.
FORCES OF EVIL:
-+-+-+-+-+-+
SAURON:
-+-+-+-+-+-+
The Dark Lord himself has not been physically present on Middle-earth for some
time. In fact, it was over 3,000 years ago that Isildur cut The One Ring from
Sauron's hand, ending his last evil reign. Today, however, Sauron grows more
powerful with every passing minute. His vile armies are spreading throughout
Middle-earth in an ever-expanding search for The One Ring. If he gets it,
Middle-earth will be plunged into an age of unimaginable terror and violence,
and Sauron will take physical form once again.
-+-+-+-+-+-+
SARUMAN:
-+-+-+-+-+-+
Once a trusted friend and advisor to Gandalf, Saruman betrayed all he once
stood for to join the sinister cause of the Dark Lord Sauron. His powerful
magic inspires fear in all those who oppose him, and his fortress in Isengard
is home to a vast army of his own foul creation: the Urak-Hai. One cannot hope
to overpower Saruman, for merely surviving any confrontation with this
brilliant wizard is considered a true victory.
-+-+-+-+-+-+
CAVE TROLL:
-+-+-+-+-+-+
Big, slow-witted, and dangerous, the cave troll is an awkward brute that might
not be taken seriously if it weren't so horrifying. Its strength is legendary,
its speed deceptively fast, and its thick hide and strong constitution make
fighting one an epic event. Thankfully, its decision-making skills are lacking,
and Cave Trolls despise direct sunlight.
Unfortunately, there's no real way to make the Cave Trolls die by direct
sunlight, but they're pretty easily taken care of after Balin's Tomb. You fight
one of these beasts in Balin's Tomb as a boss, and you have to fight them
various times during the game. They are very powerful, so you'd best watch
out...
-+-+-+-+-+-+
RINGWRAITHS:
-+-+-+-+-+-+
The nine Dark Riders were once great kings, hellishly corrupted to the point of
no return. They fell victim to Sauron when he gifted them rings of power, which
slowly turned them to wraiths. They are now completely under the Dark Lord's
control and he dispatches them throughout Middle-earth in attempts to recover
The One Ring. They appear in hooded black robes, usually when the Eye of Sauron
is fully fixed upon The One Ring's wearer.
You have to fight these demons in The Weathertop. They are devilish blighters,
sort of reminding you from dementors from Harry Potter. You have to light the
torch that Aragorn carries in that epic fight on the fire in the middle and set
them on fire with the torch. Ringwraiths cannot be harmed by any sort of
physical attack, only by the logical way.
-+-+-+-+-+-+
ORCS:
-+-+-+-+-+-+
The footsoldiers of Sauron's evil forces, Orcs can be found throughout
Middle-earth. Although mutated from Elves, Orcs are corrupted forms that stand
just over five feet tall. Taking their strength and determination for less than
full-size can be a deadly mistake, however especially when multiple Orcs are
involved in battle. Capable of melee attacks as well as ranged attacks with
bows, Orcs have no obvious weaknesses.
Orcs have more weaknesses than the instruction manual claims they do. You'll
first meet these little blighters in the Gates of Moria, the mission with
Gimli. While the normals ones are skilled at melee attacks and some Orcs carry
bows and become referred to as Archers, and even though some carry shields, all
Orcs are very easy dealt with and eliminated without much fear of being
slaughtered, regardless of how the company was attacked by Orcs in the book.
-+-+-+-+-+-+
URAK-HAI:
-+-+-+-+-+-+
Saruman has succeeded in crossbreeding Men and Orcs. The result is an army of
stronger, faster Orcs that do not weaken in sunlight. They are capable of melee
attacks, ranger attacks with bows, and pike attacks. Genetic enhancement makes
the Urak-Hai larger, stronger, and far more dangerous than their standard Orc
counterparts.
You'll meet these cross-breeders in Amon Hen, and they're definitely no easy
creatures to be defeated. There are actually three kinds of Urak-Hai, the
normal ones, the black ones, and the sword-wielders. The normal ones can be
killed in a few hits, and the black ones are enhanced versions but still not
too hard to kill. Sword-wielders are ultimately powerful and the most dangerous
creatures in the game. So obviously, Urak-Hai are hard.
-+-+-+-+-+-+
LURTZ:
-+-+-+-+-+-+
At Amon Hen, the Fellowship fights to protect Frodo from the Urak-Hai. Lurtz,
their leader, is bigger and more fierce than the rest of his army, and slaying
him will prove no easy task.
You will fight Lurtz as a boss in Amon Hen. He is the leader of them and the
murderer of Boromir. Despite his great power, ferocious appearance and awesome
speed, he lacks a good brain, similar to the Cave Trolls.
-+-+-+-+-+-+
WARGS:
-+-+-+-+-+-+
The great Wargs are a terrifying breed of huge wolf-like carnivores, driven by
a hunger for blood and predatory intelligence. Saruman recruits Wargs, and Orcs
skilling in riding them, in his campaign to crush the nation of Rohan. Worked
into a killing frenzy by the murderous Orcs, the Wargs fall upon ruined Rohan
refugees as they flee their burning homes.
Wargs only show up in one level, the Gap of Rohan, being ridden by powerful
Orcs. Their teeth are very sharp and nasty, plus they all have weapons. But
they're nothing compared to their master, the Overseer, the captain found a
little later in the level. There are few of them, but while they last, they
deal with power and are even agile. They have no real weaknesses.
-+-+-+-+-+-+
THE WATCHER:
-+-+-+-+-+-+
The Mines of Moria rarely sees visitors, and the Watcher is one of the main
reasons why. This multi-tentacled behemoth waits patiently for prey just
outside the entrance to the mines.
You will fight with the Watcher in the Gates of Moria, the mission where the
Orcs are encountered. Its tentacles are very annoying and can slap you right
away from it, but unfortunately enough for it, it cannot attack without its
tentacles being vulnerable, and if they're hit, just remember the head hates
arrows...
VIII. Upgrades: Each character has seperate upgrades. Isildur and Aragorn have
exactly the same. Here's a rather useless legend for this:
Name: Name of the attack.
Done: Buttons to do the attack.
Cost: How much the attack costs.
Effect: A description for the attack. (Made up by me.)
-+-+-+-+-+-+
ARAGORN:
-+-+-+-+-+-+
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LEVEL 1 MOVES:
--------------------------------------------------------------------
Name: Triple Strike
Done: X, X, X
Cost: N/A
Effect: Hits an enemy three times. Only use this against unshielded foes, as
it's three speed attacks, which won't hurt shields. But this is very useful.
Name: Double Hack
Done: /_\, /_\
Cost: N/A
Effect: Smashes an enemy's shield. Against unshielded enemies, this will most
likely kill them, and is very useful for breaking enemy shields.
Name: Shadow Strike
Done: R2
Cost: N/A
Effect: Instantly kills a knocked down foe. This is a VERY useful move, as you
will knock down a lot of enemies. This is perhaps the most useful move in the
game.
Name: Combat Kick
Done: O
Cost: N/A
Effect: Kicks an enemy or object. I can only think of one mission in which this
has any use against objects, but it can be rather useful to knock down enemies.
Name: Sword Parry
Done: []
Cost: N/A
Effect: Defends against an enemy attack. Quite useful, especially in the Gates
of Moria, Amon Hen, and all the Helm's Deep levels.
Name: Dunesdane Bow
Done: L1 + X or /_\
Cost: N/A
Effect: Shoots a bow at an enemy. You can hold them down to increase the
damage. This is a weak bow, but just about any missile attack is invaluable in
tons of missions, notable ones are Gates of Moria, Balin's Tomb, and Plains of
Rohan.
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LEVEL 2 MOVES:
--------------------------------------------------------------------
Name: Rush Attack
Done: X, O
Cost: 3000
Effect: Charges forward and knocks unshielded enemies down. This is a pretty
useless move, unless you come really close to lots of enemies, like in Balin's
Tomb.
Name: Rising Attack
Done: X
Cost: 8000
Effect: Attack as you regain your feet, taking enemies by surprise. This is an
expensive move, but EXTREMELY useful, especially when you're in Amon Hen. Buy
this quickly!
Name: Isildur's Swift Terror
Done: X, X, /_\
Cost: 5000
Effect: Hits an unshielded enemy twice, and then finishes it off with a strong
blow. A VERY useful combo, you'll want this immediately, as it really adds to
your Skill Meter, and you'll know exactly when you do it!
Name: Isildur's War Rush
Done: X, O, R2
Cost: 5000
Effect: Hurts, knocks down, and kills a powerful enemy. Not quite as useful as
Swift Terror, but an extremely worthwhile move even so. Very useful against
sword-wielding Urak-Hai.
Name: Ranger Fury
Done: /_\ (hold)
Cost: 2000
Effect: Hold down Triangle and unleash a strong attack. In short, it's a pretty
useless move, just forget all about this. It takes FAR too long to do, and
although it has long range, it is slow and useless.
Name: Strength of the Stewards
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
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LEVEL 4 MOVES:
--------------------------------------------------------------------
Name: Goblin Bane
Done: [], X, R2
Cost: 4000
Effect: Instantly kills an attacking goblin. A useless move, just kill a goblin
the normal way, for crying out loud.
Name: Charge Attack
Done: X, O
Cost: 4000
Effect: Charges at an enemy for a devastating attack. Well, it's better than
Rush Attack, although it requires Rush Attack.
Name: Isildur's Death Charge
Done: X, O, /_\
Cost: 5000
Effect: Attack, knock down, and attack an enemy. A VERY useful move, especially
if you're aiming for Perfects.
Name: Isildur's Gambit
Done: X, /_\, X, X
Cost: 5000
Effect: Strike an unshielded enemy, kill him, and then strike another quickly.
Hard as hell to do, but you'll know when you've done it. A very good move.
Name: Rohan Bow
Done: L1 + X
Cost: 4000
Effect: Shoots a bow at an enemy. A stronger version of Dunesdane Bow.
Name: Strength of Isildur
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Requires Strength of the Stewards.
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LEVEL 6 MOVES:
--------------------------------------------------------------------
Name: Orc Bane
Done: [], X, R2
Cost: 6000
Effect: Instantly kills an attacking goblin. A useless move, just kill a goblin
the normal way, for crying out loud.
Name: Isildur's Deliverance
Done: /_\, X, X, /_\
Cost: 5000
Effect: Decimate shielded foes in short time. HARD TO DO, as you might be
attacked while doing this, but it's a great move.
Name: Strength of Elendil
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Requires Strength of Isildur.
Name: Wilderness Rage
Done: /_\ (hold)
Cost: 4000
Effect: Hold down Triangle and unleash a strong attack. In short, it's a pretty
useless move, just forget all about this. It takes FAR too long to do, and
although it has long range, it is slow and useless. Requires Ranger Fury.
Name: Master Swordsman
Done: X
Cost: 10000
Effect: Increases the damage of your speed attack. Obviously, if you never use
speed attacks you won't want this, but if you do, buy this immediately.
--------------------------------------------------------------------
LEVEL 8 MOVES:
--------------------------------------------------------------------
Name: Bane of Saruman
Done: [], X, R2
Cost: 8000
Effect: Instantly kills an attacking Urak-hai. A useless move, just kill an
Urak-hai the normal way, for crying out loud.
Name: Isildur's Judgment
Done: /_\, /_\, O, /_\
Cost: 5000
Effect: Smash an enemy shield, knock him down, and then strike him with a
fierce attack. Again, difficult to do, but this is a great move to do.
Name: Strength of Argonath
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Requires Strength of Elondil.
Name: Wrath of Numenor
Done: /_\ (hold)
Cost: 6000
Effect: Hold down Triangle and unleash a strong attack. In short, it's a pretty
useless move, just forget all about this. It takes FAR too long to do, and
although it has long range, it is slow and useless. Requires Wilderness Rage.
Name: Gondor Bow
Done: L1 + X
Cost: 4000
Effect: Shoots a bow at an enemy. A stronger version of Rohan Bow.
-+-+-+-+-+-+
LEGOLAS:
-+-+-+-+-+-+
--------------------------------------------------------------------
LEVEL 1 MOVES:
--------------------------------------------------------------------
Name: Triple Strike
Done: X, X, X
Cost: N/A
Effect: Hits an enemy three times. Only use this against unshielded foes, as
it's three speed attacks, which won't hurt shields. But this is very useful.
Name: Double Hack
Done: /_\, /_\
Cost: N/A
Effect: Smashes an enemy's shield. Against unshielded enemies, this will most
likely kill them, and is very useful for breaking enemy shields.
Name: Shadow Strike
Done: R2
Cost: N/A
Effect: Instantly kills a knocked down foe. This is a VERY useful move, as you
will knock down a lot of enemies. This is perhaps the most useful move in the
game.
Name: Combat Kick
Done: O
Cost: N/A
Effect: Kicks an enemy or object. I can only think of one mission in which this
has any use against objects, but it can be rather useful to knock down enemies.
Name: Knife Parry
Done: []
Cost: N/A
Effect: Defends against an enemy attack. Quite useful, especially in the Gates
of Moria, Amon Hen, and all the Helm's Deep levels.
Name: Mirkwood Longbow
Done: L1 + X or /_\
Cost: N/A
Effect: Shoots a bow at an enemy. You can hold them down to increase the
damage. This is a weak bow, but just about any missile attack is invaluable in
tons of missions, notable ones are Gates of Moria, Balin's Tomb, and Plains of
Rohan.
--------------------------------------------------------------------
LEVEL 2 MOVES:
--------------------------------------------------------------------
Name: Rush Attack
Done: X, O
Cost: 3000
Effect: Charges forward and knocks unshielded enemies down. This is a pretty
useless move, unless you come really close to lots of enemies, like in Balin's
Tomb.
Name: Elrond's Swift Terror
Done: X, X, /_\
Cost: 5000
Effect: Hits an unshielded enemy twice, and then finishes it off with a strong
blow. A VERY useful combo, you'll want this immediately, as it really adds to
your Skill Meter, and you'll know exactly when you do it!
Name: Elrond's War Rush
Done: X, O, R2
Cost: 5000
Effect: Hurts, knocks down, and kills a powerful enemy. Not quite as useful as
Swift Terror, but an extremely worthwhile move even so. Very useful against
sword-wielding Urak-Hai.
Name: Elven Fury
Done: /_\ (hold)
Cost: 2000
Effect: Hold down Triangle and unleash a strong attack. In short, it's a pretty
useless move, just forget all about this. It takes FAR too long to do, and
although it has long range, it is slow and useless.
Name: Force of Celeborn
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Name: Rivendell Longbow
Done: L1 + X
Cost: 4000
Effect: Shoots a bow at an enemy. A stronger version of Mirkwood Longbow.
--------------------------------------------------------------------
LEVEL 4 MOVES:
--------------------------------------------------------------------
Name: Goblin Bane
Done: [], X, R2
Cost: 4000
Effect: Instantly kills an attacking goblin. A useless move, just kill a goblin
the normal way, for crying out loud.
Name: Charge Attack
Done: X, O
Cost: 4000
Effect: Charges at an enemy for a devastating attack. Well, it's better than
Rush Attack, although it requires Rush Attack.
Name: Rising Attack
Done: X
Cost: 8000
Effect: Attack as you regain your feet, taking enemies by surprise. This is an
expensive move, but EXTREMELY useful, especially when you're in Amon Hen. Buy
this quickly!
Name: Elrond's Death Charge
Done: X, O, /_\
Cost: 5000
Effect: Attack, knock down, and attack an enemy. A VERY useful move, especially
if you're aiming for Perfects.
Name: Elrond's Gambit
Done: X, /_\, X, X
Cost: 5000
Effect: Strike an unshielded enemy, kill him, and then strike another quickly.
Hard as hell to do, but you'll know when you've done it. A very good move.
--------------------------------------------------------------------
LEVEL 6 MOVES:
--------------------------------------------------------------------
Name: Orc Bane
Done: [], X, R2
Cost: 6000
Effect: Instantly kills an attacking goblin. A useless move, just kill a goblin
the normal way, for crying out loud.
Name: Isildur's Deliverance
Done: /_\, X, X, /_\
Cost: 5000
Effect: Decimate shielded foes in short time. HARD TO DO, as you might be
attacked while doing this, but it's a great move.
Name: Dragonfire Arrows
Done: L1 + X
Cost: 8000
Effect: Shoots a bow at an enemy. A stronger version of Rivendell Longbow. A
very useful move, as it sets enemies on fire!
Name: Force of Galadriel
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Requires Force of Celeborn.
Name: Gil-gilad's Rage
Done: /_\ (hold)
Cost: 4000
Effect: Hold down Triangle and unleash a strong attack. In short, it's a pretty
useless move, just forget all about this. It takes FAR too long to do, and
although it has long range, it is slow and useless.
--------------------------------------------------------------------
LEVEL 8 MOVES:
--------------------------------------------------------------------
Name: Bane of Saruman
Done: [], X, R2
Cost: 8000
Effect: Instantly kills an attacking Urak-hai. A useless move, just kill an
Urak-hai the normal way, for crying out loud.
Name: Elrond's Judgment
Done: /_\, /_\, O, /_\
Cost: 5000
Effect: Smash an enemy shield, knock him down, and then strike him with a
fierce attack. Again, difficult to do, but this is a great move to do.
Name: Mithril Arrows
Done: L1 + X
Cost: 10000
Effect: Shoots a bow at an enemy. A stronger version of Dragonfire Arrows. An
IMMENSELY useful move, as it goes right through enemies and keeps going!
Name: Elven Bow Mastery
Done: L1 + X
Cost: 10000
Effect: Increases the power of your arrows. After you have this, you've
basically done all you can for Legolas's bow. He can take anything on now.
-+-+-+-+-+-+
GIMLI:
-+-+-+-+-+-+
--------------------------------------------------------------------
LEVEL 1 MOVES:
--------------------------------------------------------------------
Name: Triple Strike
Done: X, X, X
Cost: N/A
Effect: Hits an enemy three times. Only use this against unshielded foes, as
it's three speed attacks, which won't hurt shields. But this is very useful.
Name: Double Hack
Done: /_\, /_\
Cost: N/A
Effect: Smashes an enemy's shield. Against unshielded enemies, this will most
likely kill them, and is very useful for breaking enemy shields.
Name: Shadow Strike
Done: R2
Cost: N/A
Effect: Instantly kills a knocked down foe. This is a VERY useful move, as you
will knock down a lot of enemies. This is perhaps the most useful move in the
game.
Name: Axe Thrust
Done: O
Cost: N/A
Effect: Kicks an enemy or object. I can only think of one mission in which this
has any use against objects, but it can be rather useful to knock down enemies.
Name: Axe Parry
Done: []
Cost: N/A
Effect: Defends against an enemy attack. Quite useful, especially in the Gates
of Moria, Amon Hen, and all the Helm's Deep levels.
Name: Erebor Axes
Done: L1 + X or /_\
Cost: N/A
Effect: Shoots a bow at an enemy. You can hold them down to increase the
damage. This is a weak bow, but just about any missile attack is invaluable in
tons of missions, notable ones are Gates of Moria, Balin's Tomb, and Plains of
Rohan.
--------------------------------------------------------------------
LEVEL 2 MOVES:
--------------------------------------------------------------------
Name: Rush Attack
Done: X, O
Cost: 3000
Effect: Charges forward and knocks unshielded enemies down. This is a pretty
useless move, unless you come really close to lots of enemies, like in Balin's
Tomb.
Name: Balin's Swift Terror
Done: X, X, /_\
Cost: 5000
Effect: Hits an unshielded enemy twice, and then finishes it off with a strong
blow. A VERY useful combo, you'll want this immediately, as it really adds to
your Skill Meter, and you'll know exactly when you do it!
Name: Balin's War Rush
Done: X, O, R2
Cost: 5000
Effect: Hurts, knocks down, and kills a powerful enemy. Not quite as useful as
Swift Terror, but an extremely worthwhile move even so. Very useful against
sword-wielding Urak-Hai.
Name: Dwarven Fury
Done: /_\ (hold)
Cost: 2000
Effect: Hold down Triangle and unleash a strong attack. In short, it's a pretty
useless move, just forget all about this. It takes FAR too long to do, and
although it has long range, it is slow and useless.
Name: Might of Rock
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Name: Might of Iron
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Requires Might of Rock.
--------------------------------------------------------------------
LEVEL 4 MOVES:
--------------------------------------------------------------------
Name: Goblin Bane
Done: [], X, R2
Cost: 4000
Effect: Instantly kills an attacking goblin. A useless move, just kill a goblin
the normal way, for crying out loud.
Name: Charge Attack
Done: X, O
Cost: 4000
Effect: Charges at an enemy for a devastating attack. Well, it's better than
Rush Attack, although it requires Rush Attack.
Name: Rising Attack
Done: X
Cost: 8000
Effect: Attack as you regain your feet, taking enemies by surprise. This is an
expensive move, but EXTREMELY useful, especially when you're in Amon Hen. Buy
this quickly!
Name: Balin's Death Charge
Done: X, O, /_\
Cost: 5000
Effect: Attack, knock down, and attack an enemy. A VERY useful move, especially
if you're aiming for Perfects.
Name: Balin's Gambit
Done: X, /_\, X, X
Cost: 5000
Effect: Strike an unshielded enemy, kill him, and then strike another quickly.
Hard as hell to do, but you'll know when you've done it. A very good move.
Name: Rune of Protection
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Requires Might of Iron.
--------------------------------------------------------------------
LEVEL 6 MOVES:
--------------------------------------------------------------------
Name: Orc Bane
Done: [], X, R2
Cost: 6000
Effect: Instantly kills an attacking orc. A useless move, just kill an orc the
normal way, for crying out loud.
Name: Balin's Deliverance
Done: /_\, X, X, /_\
Cost: 5000
Effect: Attack a shielded enemy, break his shield, kill him, and then strike
another one quickly. A very good move, although it's hard to do.
Name: Might of Balin
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Requires Rune of Protection.
Name: Might of Gloin
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Requires Might of Balin.
Name: Moria Axes
Done: L1 + X
Cost: 4000
Effect: Shoots an axe at an enemy. A stronger version of Erebor Axes.
Name: Mountain Rage
Done: /_\ (hold)
Cost: 2000
Effect: Hold down Triangle and unleash a strong attack. In short, it's a pretty
useless move, just forget all about this. It takes FAR too long to do, and
although it has long range, it is slow and useless.
--------------------------------------------------------------------
LEVEL 8 MOVES:
--------------------------------------------------------------------
Name: Bane of Saruman
Done: [], X, R2
Cost: 8000
Effect: Instantly kills an attacking Urak-hai. A useless move, just kill an
Urak-hai the normal way, for crying out loud.
Name: Balin's Judgement
Done: /_\, /_\, O, /_\
Cost: 5000
Effect: Smash an enemy shield, knock him down, and then strike him with a
fierce attack. Again, difficult to do, but this is a great move to do.
Name: Might of Khazad-dum
Done: N/A
Cost: 10000
Effect: Permanently increases your health. This is an extremely good addition.
Requires Might of Gloin.
Name: Wrath of Moria
Done: /_\ (hold)
Cost: 6000
Effect: Hold down Triangle and unleash a strong attack. In short, it's a pretty
useless move, just forget all about this. It takes FAR too long to do, and
although it has long range, it is slow and useless. Requires Dwarven Fury.
Name: Misty Mountain Axes
Done: L1 + X
Cost: 6000
Effect: Shoots an axe at an enemy. A stronger version of Moria Axes.
Name: Axe Mastery of Kings
Done: /_\
Cost: 10000
Effect: Increases the damage of your fierce attack. Very costly, but extremely
useful.
IX. Prologue and Weathertop: The reason I seperated the Prologue and the
Weathertop from the rest of the walkthrough is because you can only play as
Aragorn and Isildur in these two levels. They are both very easy levels.
--------------------------------------------------------------------
PROLOGUE: DIFFICULTY: *
--------------------------------------------------------------------
Isildur: Level 10
You will see a scene, about three of the rings being gifted to the elves, seven
to the dwarven lords, and nine to the race of men, and The One Ring, embodied
with the darkness, malice, cunning, and the will to dominate all of
Middle-earth of Sauron. Many of the people of Middle-earth fell to the power of
Sauron's army, but there were some who resisted... such as the King himself,
Isildur. Now this is the mission that takes place three thousand years ago...
Now, this mission is really straightforward. The men will say "defend yourself,
sire!" when you need to defend, and there are way too many enemies here now, so
defend! After that's over, use fierce attacks, no matter what these guys say.
Fierce attacks are much better than speed attacks, especially if you want
Perfect. Whether the enemies are shielded or not, always use fierce attacks.
Also, you can hold down /_\ to use a Wrath or Rage attack, so I'd personally
recommend doing just that. When you get perfect, try to make as many kills as
possible. After that point where you first defend, then ignore your future
warnings to defend, just ignore defense and attack.
After this mission, you will see a scene. Sauron will kill the whole army in
three blows. These ridiculously powerful attacks will only knock Isildur down
though. Isildur will take up his father's sword, and kill Sauron in one blow.
The One Ring will drop, and then it passed to Isildur, who had the one chance
now to set it in the fires of Mount Doom, but the hearts of men are easily
corrupted. Isildur won't destroy it. It will then pass to Strider, or Aragorn,
not Isildur himself, but the heir to his throne.
--------------------------------------------------------------------
WEATHERTOP: DIFFICULTY: **
--------------------------------------------------------------------
Aragorn: Level 1
You will see a scene at the start of the game, with Aragorn entering a chamber
and saying how all Isengard is empty, and the Dark Lord Sauron draws near...
and then we see a Ringwraith say "Baggins...", a scene that we all remember
from the beginning of the Fellowship of the Ring, and then they'll hunt Frodo
down. Uh-oh, we're in trouble now, aren't we?
You cannot hurt the Ringwraiths directly with speed attacks, fierce attacks,
shadow attacks, or anything else. They will just charge at you and attack.
Ignore Frodo's life bar, it doesn't mean anything yet. Light Aragorn's torch by
using a fierce attack on the fire in the middle of this area, and then put both
Ringwraiths on fire. If you want to be safe, do two fierce attacks, then defend
quickly and attack again, then dodge the attack, and relight the torch, and
then kill the Ringwraiths. It takes five hits to rid a Ringwraith of its life.
After both are defeated, another will come after you...
Aragorn will warn Frodo to keep away from them, then Frodo yells for help and
uses the Ring, and becomes invisible. He's now pure white, running around the
area, although you'll see the Ringwraith can see him. There's another
Ringwraith, but this is VERY easy. Get your torch lit, then quickly run to the
left and hit him five times. He'll be too stunned to attack, so just do this,
and then...
Yes, and then two more Ringwraiths will threaten Frodo, knock him down, and
stab him. And just think, he was invisible but the Ringwraiths were drawn to
the power of the ring. Well, he can easily go down, and he's very vulnerable to
attack. Be careful to watch his life bar. You should have a chance for Perfect
now, so light your torch and hit both Ringwraiths at once. If you want Perfect,
you'll definitely need to do this.
After the two Ringwraiths are defeated, we'll see a scene with a Ringwraith on
fire running away from Aragorn, and Frodo being carried away. Unfortunately
though, when Frodo was stabbed by the Ringwraith, he was very badly injured and
poisoned, one of the worst injuries one can take. A female elf will say "Let
him be spared. Save him." Now we'll see a past scene, with Frodo telling
Gandalf he will take the ring to Mordor in the council of Elrond. Aragorn says
that if he can, then by life or death, he'll swear to protect Frodo, and that
he has his sword. Legolas will tell Frodo that he has his bow, and Gimli will
tell him that he has his axe. And now the game really begins...
X. Aragorn Walkthrough: Aragorn is a good character, doubtedly the best in the
game, so taking him will provide you with this walkthrough:
--------------------------------------------------------------------
GATES OF MORIA: DIFFICULTY: *
--------------------------------------------------------------------
Aragorn: Level 2
Since Aragorn has such speed and power on him, killing all the enemies here
will be easy as hell. With Aragorn, you shouldn't have one worry on your mind
here.
We see a scene with Gandalf leading the party up a mountain. Gimli says to go
to Moria, and then everyone arrives at Moria, or should I say... the Gates of
Moria. Aragorn, if you're playing as him, agrees to go on and search, as
Middle-earth has had no word from Moria is many years. Gimli accompanies him.
Go down the hill, and Gimli will warn you of some Orcs. Although the book says
they have no weaknesses, these guys are pushovers. Kill them with a few blows,
and try to get Perfect. Then proceed, and take on the Orcs that jump down from
above. With Perfect, they'll die in a second. Three more Orcs will try to kill
you, so just knock them out with your sword attacks. Gimli will tell you to
quickly come, as he takes out an Orc, and then one tries to sneak up on him.
Aragorn will shoot it.
Now, go on and you'll encounter some more Orcs, but there's one noticeable one.
It's the high one, and you'll have to shoot him. Be careful, as you only have
30 arrows to fire. After you take the Orc out, hurry on, and Gimli will say
that you could pass through, and that his cousin Balin would give you a royal
welcome. Three Orcs will shoot at you.
Okay, some more Orcs will be running for you, while you're trying to shoot
these three Orcs. I strongly recommend keeping a distance from the Orcs,
because if you get too close they will shoot you. This is pretty easy as
Aragorn, so when a Goblin comes after you, kill it normally, and shoot the Orcs
from a distance. Some more Orcs will be climbing up a cliff to kill you, so be
careful. Pass through, and kill all the Orcs.
Soon, you'll be in swampy water. This is cakewalk as Aragorn, Gimli will kill a
lot of enemies with his axe, but try to get in some kills too. On high Orcs,
shoot them, on low ones, kill them with your sword. Movement is quite slow in
this water, so be sure that the Orcs don't annihilate you. At the end of here...
We will see a scene with some tentacles appearing from the water.
Unfortunately, they will hit Gimli, and just look, he was knocked out in one
blow. If you've read from the instruction manual, you'll know what this is.
It's the Watcher, and it's your first boss.
Defeating the Watcher is quite simple. It will always be trying to hurt you
with its tentacles, and they are almost unavoidable, as the area is quite
small. Defend when they attack, until one is possible to attack. Once it is,
attack it and the Watcher will show it's ugly face. You can't hit it with Speed
Attacks or Fierce Attacks, no matter how hard you try. Just use a bow to hurt
it. Repeat this process until the Watcher dies. Gimli is then okay, and Gandalf
will lead you further.
We see a scene, as Gandalf says it is the Door of Durin, Lord of Moria. Gimli
will read that the door says "Speak friend and enter." Gandalf says that they
must face the long, dark of Moria.... and that's our first real mission
complete. After this mission, DO NOT BUY STRENGTH OF THE STEWARDS. I know how
tempting it is, but DON'T DO IT. Buy Isildur's War Rush, Rush Attack, and
Ranger Fury.
--------------------------------------------------------------------
BALIN'S TOMB: DIFFICULTY: **
--------------------------------------------------------------------
Aragorn: Level 3
Aragorn will have a fairly long time killing the Cave Troll, but it won't be at
all hard for him.
We see a scene with all the characters entering the Tomb of Balin. Gimli
realizes that Balin is dead. Gandalf says that they have barred the gates and
that they cannot get out. Then the Orcs and Goblins arrive, pounding on the
door to destroy it. After some nice action, Aragorn, Legolas, Gimli, Boromir,
Frodo, and Gandalf draw their weapons.
The earlier part of this level is basically short, and just hack and slash.
There are A LOT of enemies here, Orcs and Goblins, and they're showing no
mercy. Aragorn is really good here because he'll have no slowdown at all.
Attack all of them, while getting Perfects, and annihilating them. You might
want to kill as many as possible, so you can get a Perfect score in this level,
and for more credit. After that...
Yes, Legolas fires an arrow at a Cave Troll that is coming. He doesn't look
friendly, and geez, his arms are really big, his body is big, and he's
formidably fast, not to mention the fact that he has a big club that will pack
a very, very powerful punch. Ouch, time for another boss.
Well, now it's time to leave the orcs to the rest of the Fellowship. Now you
handle the Cave Troll. Sometimes, if it gets you low on health, shielded Orcs
drop Full-Recovery Potions. Use these just in case. The Cave Troll is large, so
it's immune to quick attacks. Only bow attacks and fierce attacks can harm it.
There are two ways to handle this beast:
One, is to just handle it with fierce attacks. Ignore everything else, while
avoiding their attacks. Get Full-Recovery Potions if necessary, but just hack
at the Cave Troll twice, and then BACK AWAY. He WILL swing his club at you and
you WILL get hit. Sometimes if you just hit once he'll be able to hit you. This
method is short, but a little risky.
Two, is to always keep your distance from the Cave Troll. Sometimes these Orcs
drop Arrows, so if you run out for some reason, you can always hit the Cave
Troll. Be aware that the arrows will do a very little damage. Kill Orcs if
something goes wrong for their potions. This method is long, but safe.
Once you take away enough health from the Cave Troll, it will get angry and
throw its club away. Aragorn will run away and jump up onto a high ledge. But
you didn't think the Cave Troll wouldn't have a weapon to attack with, did you?
It now has a chain whip. Uh-oh, things don't look good...
The Cave Troll is a lot harder from up here. As it is now below you, you can't
use fierce attacks to hit it. Plus, the Cave Troll's attacks will still do a
LOT of damage to you. To make it even worse, you can see that your space is
very limited. This is still pretty simple, but here's the strategy:
You can see there are pillars around here. These are for shielding yourself
from the Cave Troll. The Chain Whip will hit the pillars instead of you if
you're behind one of them, but be quite careful, as you've got to hit the Cave
Troll itself. Try to position yourself in an area where you can hit the Cave
Troll and it can't hit you. You can't get out of range from it, no matter how
hard you try. If you can't do this, then after the Cave Troll tries to hit you
and hits the pillar, come slightly out from behind the pillar and shoot the
Cave Troll twice, or thrice at the most. Keep in mind that the pillars can take
three hits each before they crumble, and there are five (I think) pillars on
this area. If all of them go down, you'll just have to dodge the Cave Troll's
attacks without a pillar, and then just shoot it.
But, to be your best friend and yet still worst nightmare, some Orcs can get up
here the way you did! This is rare though, but these Orcs can hit you, or even
worse, get you in the range of the Cave Troll's attacks. The good side is that
you can at least get some Full-Recovery Potions. So get them if needed, and
then kill the Cave Troll with your arrows. I'd recommend buying Strength of the
Stewards now.
--------------------------------------------------------------------
AMON HEN: DIFFICULTY: ***
--------------------------------------------------------------------
Aragorn: Level 4
With Aragorn, Urak-Hai are no problem, even the ones with swords. This mission
is Aragorn's specialty.
Aragorn will talk about Moria being a dark journey for the Fellowship, and then
we see Gandalf falling into the Shadow. He dies... and we hear Lady Galadriel
talking. Aragorn will kneel down and tell Frodo that he will follow him to the
very fires of Mordor.
Then Aragorn will say that Frodo carries the fate of them all and that they
must defend him. The bar at the top right indicates Frodo's health. The number
adjacent to it indicates how many Urak-Hai are remaining. You cannot complete
the level until all 75 Urak-Hai are defeated.
The rest of the Fellowship and you will be fighting these Urak-Hai. They are
rather difficult to dispatch, because they are quick and powerful, and can
easily knock you down. Fierce attacks only are recommended. They sometimes drop
Full-Recovery Potions, or small potions, so be sure to get them if needed.
Don't proceed until you have about 60 Urak-Hai remaining.
Shoot some Urak-Hai with your bows, then as you proceed, an ugly leader known
as Lurtz will order the other Urak-Hai to find the Halfling. (The Halfling
being Frodo.) Then the other members of the Fellowship will leave you, although
Legolas says: "We must defeat these Urak-Hai for Frodo to escape." The "we" is
a bit off, eh?
Well, this is where the Urak-Hai get a little dangerous. Some of them are
wielding long swords. For these, you will have to wait for them to swing their
swords around, and then when they put them in the ground, you will have to
attack them. There are quite a few of these around here, so proceed when about
45 Urak-Hai are remaining, and you'll be in a small area.
Here, there are some Urak-Hai with bows. When the arrows touch the ground,
it'll catch fire. Look out for these guys, as you'll have to shoot them. With
Aragorn this is no problem. There are a few sword-wielders, so be sharp about
it. Head on to the right when there are 35 or less Urak-Hai, and then some
Urak-Hai will start to fire...
You will now be between two fires. There are some Urak-Hai still trying to fire
at you, so shoot at them. By the time you are able to defeat all of them, the
fires should have worn out. Now be careful going on, because there are some
Urak-Hai with swords. There is a tablet to increase your level in the room to
your north, so get that quickly by taking the door down with fierce attacks.
Now go on.
You will be surrounded by some Urak-Hai. Legolas will take two of them out
while more of them will come. You will have to fight them off. This is a piece
of cake as Aragorn because they don't wield swords or anything and Aragorn's
attacks are strong as heck. After the Urak-Hai have gone down to 0, you will
see Frodo running from two Urak-Hai. Legolas will shoot them and they're dead.
But something's dreadfully wrong.
Go to the left and you'll see Lurtz with his bow. He will fire it at Boromir
and he will die. Now Aragorn will appear, too late. Lurtz will growl at him and
then the two will engage in a bit of an unfair fight.
The first part of this battle is fairly simple. All Lurtz will do is shoot some
arrows at you. They won't catch on fire, so all you have to do is avoid a few
of Lurtz's arrows, and when he stops firing, give him a piece of your mind by
shooting your own arrows at him. Don't bother going for him, or he'll put his
bow down and run very quickly at you and slash you with his sword. So fire at
him.
Once you've taken a very small part of Lurtz's health away, he'll replace his
bow with a long sword. But it might be too long... you'll see some statues
around here. Try to get behind them if Lurtz is right there, and he might
accidentally stick his sword in the statue. If so, use Fierce Attacks to shave
some health off of him. Do this until all of it is gone.
But you didn't think it'd be quite that easy, did you? There are some Urak-Hai
that appear sometimes if Lurtz commands it. If this is during the first stage
of the battle, they're no problem at all, but during the second, you can't
really hit them, because Lurtz is right in front of them, he's fast, and he's
always after you. You'll need to be VERY careful with the Urak-Hai, preferably
taking them out when Lurtz's sword is stuck in the statue.
--------------------------------------------------------------------
FANGORN FOREST: DIFFICULTY: **
--------------------------------------------------------------------
Aragorn: Level 5
Aragorn is decent here, but since he doesn't have Legolas's speed or Gimli's
power, I'd say he's only average in this level.
We see a scene of creatures kidnapping Sam, Merry, and Pippin. Then for days
Aragorn, Legolas, and Gimli follow them, leading them to the Fangorn Forest.
Legolas will recommend spliting up, and now here we go.
Go on ahead, and ignore the goblins making noise in the bushes above, they're
not coming. Head on until you find a wooden barrier, and then some Goblins and
Orcs will break it down and attack. The Orcs have shields and helmets, so
you'll have to use Fierce Attacks to handle them. This is cake as Aragorn.
After killing all of them, (hopefully with a Perfect), head on and you'll find
a sword-wielding Urak-Hai.
Sword-wielding Urak-Hai are never good. It's not really that hard as Aragorn,
but this will not be easy. First, run away slowly. Don't let it get so far
behind. When it starts swinging its sword, seperate yourself from it by a small
distance, and wait until it sticks the sword in the ground. Immediately use two
Fierce Attacks and it will fall down. Don't bother hitting it on the ground by
Fierce Attacks, because the Urak-Hai will get up and take the initiative by
knocking you down. So use a Shadow Strike.
Go on, and you will see some Orcs being thrown around. I think we all know
who's throwing them. If you guessed a Cave Troll, you were right. Dealing with
it is quite easy as Aragorn. All you have to do is wait for it to throw stuff
at you, then deal two, or to make it safe, one Fierce Attack, then quickly run
away before he slaughters you with his club. Hopefully he'll throw more stuff
at you, and then you can use Fierce Attacks. Space is quite limited here, so be
very careful not to be overcome. The Cave Troll has a lot of health, but he's
nothing to worry about.
Proceed, and we'll see Orcs around a large pit. A bird will fly away and then
an Orc will knock another Orc into the pit. Aragorn will sneak up on them. From
where you currently are, the Orcs cannot see you, but don't underestimate them,
if you aim just one arrow or do anything, they'll spot you, so try to sneak up
on the closest one and teach him a lesson with your Fierce Attacks. Ignore all
defense and hit them. You shouldn't have but one problem with them. After you
have killed them, take note you can find a Full-Recovery Potion by going up and
to the right. Go to the water and you'll find three Orcs. They have bows. Piece
of cake.
After dealing with the Orcs, you'll notice that you're walking on water. Some
Goblins will be jumping out of the water to attack you by surprise here, and
movement is slow here, so be cautious. If you find lots of Full-Recovery
Potions or just plain Potions here, you might want to ignore them, because you
have a little something coming up...
Head into the little cave, and you'll see some bats flying around the wooden
wall. Then something big breaks it. It's yet ANOTHER Cave Troll. This fight
will be harder than the last because if you didn't take care of all the Orcs
back there they may want to barge in here and attack you. Plus, space is very
limited here, and you may not be able to proceed because the Cave Troll blocks
you. His club is very big, and if he kills you, you'll be right back to the
last Cave Troll! Bad business.
With Aragorn though, this isn't hard. Get in two fierce attacks on the Cave
Troll, and then try to avoid its club. It can be tricky to avoid, so be
careful. If it manages to wither down your health, then just get out of here
and get the potions that I recommended getting from orcs and goblins. Soon the
Cave Troll will die. Go on and break the web, and a sword-wielding Urak-Hai
will be here. Space is still very limited, but this isn't any harder than the
last Urak-Hai. Simply avoid its swing, and then quickly attack it and kill it.
Simple as that.
Now, hurry on and you'll find three Orcs. Finish the back one off by shooting
at it, and use any combo to take these two out. Go on and you will find a
majority of Orcs and Goblins. They will not appear all at once, but many will
come. Doing Isildur's Swift Terror or Fierce Attacks quite often may be your
only hope to finishing these guys off quickly. If you have Isildur's Death
Charge, then killing these guys will be only too easy. Now, we're about to meet
the boss of Fangorn Forest...
Well, perhaps I should say "bosses." On ahead, you'll see a pitiful looking
Orc. A Cave Troll will pick it up and smash it while another Cave Troll will
appear in the area and raise its club. Uh-oh, now you, as Aragorn, are up
against two nasty Cave Trolls. Thankfully, it's not really that bad with
Aragorn.
There are two ways to get in attacking the Cave Trolls. One, you'll have to
break a web to the right, or three logs in the center. I personally prefer you
break both. When you break the logs though, try not to be hit by one of their
throws. Break them, and then land a Fierce Attack on one of the trolls. I
recommend just hitting once, or one Troll will smack you.
After you do this, go back and to the right. In case you need it, a
Full-Recovery Potion is here. Go on and hit the opposite Cave Troll. Now, go
back and hit the other one, then go back to the right to hit the other, and
keep alternating until they're both dead. This isn't the fastest method, but
it's most definitely the safest. After both trolls have dropped, get out of
here by going behind the trolls and breaking the web.
Now, it will show perhaps the best scene in the game. Legolas will tell Aragorn
that he sees something, the White Wizard. Gimli will think that it's Saruman,
but then a great blue light will shine and Gandalf the White will appear. He
will them there is a union between the two towers, Orthanc and Barad-dur, and
that war is coming to Rohan. Now, they must save Rohan, before it is too late...
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PLAINS OF ROHAN: DIFFICULTY: ****
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Aragorn: Level 5
Aragorn will simply decimate any enemy that you come across in this level.
There is no enemy he isn't very good at killing in this level, plus his speed
is formidable.
You see a scene of Gandalf the White on his great white horse galloping to
Rohan. We can clearly see that Rohan is being attacked. A villager will fire at
an Urak-Hai, killing it, and then another Urak-Hai will shoot at the villager,
killing him. Another villager will shoot at something belonging to the Urak-Hai
and destroy it, and we'll see Aragorn and Gandalf arriving at the Plains of
Rohan.
There are two dangerous Urak-Hai here. They have swords but are quite easy to
dispatch. Isildur's Death Charge is THE WAY TO GO. Just knock these guys down,
and when they're down, continuously do fierce attacks while dodging their
attacks. Gandalf is so powerful he might kill some of them himself. Try to get
a Perfect, and then just head on.
Gandalf will tell you that they must save all the villagers that you can or the
village will die. Now on the upper-right side of the screen, you'll see a
health bar. As people die, this bar will go down. If you have a Perfect, simply
annihilate the Urak-Hai to the left with Fierce Attacks, and do not let him
kill the villagers! If they die, some of the bar will dry off and it can't go
down. After the Urak-Hai are defeated, Gandalf will knock the door straight
ahead of you down with his magic sword, and disappear.
Inside here, you'll see some furniture and a bucket. Destroy the furniture with
your fierce attacks and then slash the bucket. The fire will be washed away and
the villagers will live. Upstairs, you'll see some poor villagers begging the
Urak-Hai for mercy. One Urak-Hai will give one man a slash and he'll fall to
the fire and it will die out.
A sword-wielding Urak-Hai will barge in and start trying to kill you. If you
don't let the villagers to the left escape, then he will kill them without
further notice. RUN from this Urak-Hai for now, and go upstairs. You'll have to
slash away at the furniture blocking your path, so be sure to do this. The
Urak-Hai are trying to kill the villagers, so try to first get a Perfect by
killing one of the Urak-Hai. If you do, killing the other Urak-Hai is cakewalk.
Go out and you'll find another sword-wielding Urak-Hai, the VERY WORST kind of
Urak-Hai. If you still have that Perfect, then finish him off in two hits. If
you don't, then he is still quite easy to kill. There is fire around him, so he
might accidentally step in it. If he does, he's dead in five seconds flat. Take
out the Urak-Hai just up the hill, and head on and you'll be blocked by fire
and wood. Shoot to the other side of the fire to take it out, and do two fierce
attacks to destroy the wood.
Now, you'll see some villagers running away from an Urak-Hai. Very easy to
kill. HERE is where to build up your Skill Meter. Do NOT get a Perfect, or
you'll be in some difficulty in the next part of the mission. Enter the burning
house to the right, and you'll find another Urak-Hai halfway through. Now kill
him and GET A PERFECT. After he's dead, exit the house by going down and
getting out from the upcoming door.
Outside, you'll find Gandalf again, and five nasty Urak-Hai. Use this Perfect
to your advantage and knock all these Urak-Hai out with two attacks, or if
you're lucky, an Isildur's Gambit, although we all know how hard this move is
to do. With Aragorn this is very easy. There is an Urak-Hai up above, but
hitting it will be no easy task, and villagers are likely to die. Gandalf will
eventually kill it, but try to get in some kills yourself. To the right, there
is also an Urak-Hai, although it is totally out of view and will not do
anything.
Go to the left, and we'll see a scene of the villagers and Urak-Hai in a great
battle. But there's one catch, a cruel Urak-Hai will slash at some villagers,
and they'll be trapped in a burning house. There is wood blocking the house, so
they can't get out of the fires. Below the villager health bar, there is a new
bar indicating these villagers' health. It will go down very quickly. Ignore
all the Urak-Hai and head to the far side of this area and destroy the wood
QUICKLY. With Aragorn, the other Urak-Hai will be no problem with getting in
your way. If you don't, then the fire will kill the villagers and the village
is gone. But after the wood is gone, the lower bar will disappear. Now, kill
the other Urak-Hai!
After all the other Urak-Hai are dead, Gandalf will tell you that you've done
everything that you can and that you must leave. The surviving villagers will
make for Helm's Deep, and now this tough mission is finally over!
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THE WESTFOLD: DIFFICULTY: **
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Aragorn: Level 6
It doesn't matter what character you are playing as; the mission is almost too
easy. You should have absolutely no trouble whatsoever with this level, whether
you're as Aragorn or anyone else.
You will be told that you're not alone in defending Rohan. The kings' men are
still fighting and struggling to get to Helm's Deep. A black soldier appears
and fights with you, and then a suicidal Urak-Hai appears and the soldier kills
it. Aragorn fires an arrow at the explosive barrels, and then the soldier says
that they must stand together. Saruman's forces are moving explosive devices
through the town.
Head on and shoot the explosive barrels and they'll explode. There are lots of
suicidal Urak-Hai around here with these barrels on their backs, so don't come
close. It's recommended that you shoot ahead of yourself. Head on after
shooting all the barrels and go straight ahead, and then shoot the barrel in
the middle, then take out the Urak-Hai with fierce attacks. After taking all of
them out, head to the waterfall and go up. You'll find one of those Skill Meter
things. Useful.
After getting this, take out the Orc that comes after you, then go down and to
the right, then head around. More suicidal Urak-Hai are coming. They are best
taken out by shooting at them. They are driven by Saruman's madness and
Sauron's will. Go on, and you'll come to a sort of gate protected by Urak-Hai.
Take all of them out, and handle everything around here, and then enter.
There are explosive barrels here and Urak-Hai. You must take the Urak-Hai out
with the bow to kill them quickly, but that's just a recommendation. Kill them,
and continue. You'll find another door, this time on fire. There are a lot of
explosive barrels and Urak-Hai, some in which could prove a small challenge. It
shouldn't be too hard as Aragorn though. Take every single thing out, and go
in. It'll be hard, but do so.
Take out the two explosive barrels to the left and down, as well as the
upcoming Urak-Hai, and then go on while taking them out with perhaps an
Isildur's Swift Terror or two, and you'll come to a lake. This is the most
challenging part of the whole level. Traveling in this lake is pretty easy as
Aragorn though, but there are suicidal Urak-Hai and normal ones here, so be
cautious.
After wading through the lake and taking out all the Urak-Hai, you'll find a
line of explosive barrels. Shoot your bow at the one straight ahead of you, and
all of them will explode. The soldier will escort the remaining soldiers out to
Helm's Deep, where the future of Rohan will live or die.
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GAP OF ROHAN: DIFFICULTY: ***1/2
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Aragorn: Level 7
This mission is very tricky but as Aragorn it isn't really all that bad. Still,
the Overseer will change Aragorn's life, and he's tough no matter how you look
at it, so you'll have to be careful as you possibly can be.
Legolas will look in the distance and see some Wargs coming. They don't look
too happy... Aragorn says that they can't let the creatures reach the refugees.
It will then show a crow eating the remains of an Orc, and a bell will ring.
Now the mission begins.
There are two Wargs at the start of this mission. I basically don't have any
strategy for them except to use Isildur's Swift Terror on them, because Legolas
and Gimli are here and they'll kill them in seconds. This part will be very
easy to handle. But try to take the glory yourself by killing the Wargs. After
they're dead, look to the right and you'll find a Skill Meter item, and the
barrel next to the exit contains one as well.
At the exit, Legolas and Gimli will run to Aragorn, but the logs will fall and
block their path. They're gone for this mission. Two nasty Wargs will appear
and the great captain, (called the Overseer) will order them to "Make them fear
the wolves of Isengard!" (I love that quote.)
You basically have to reshape the faces of these guys by killing them, but
they'll be fairly difficult to kill as Legolas and Gimli aren't here to help.
Isildur's Swift Terror is VERY useful here, and you can block them. Doing this
will knock you down, but it won't hurt you. Kill both Wargs and go straight
ahead, where the Overseer and two more Wargs are. The two Wargs will enter
battle with Aragorn. Reshape them with Isildur's Swift Terror or repetitive
Fierce Attacks.
After they're dead, the Overseer will attack, and he's no pushover. He's VERY
fast to run at you and attack, so be very careful. You cannot hurt him at all,
so don't try. If you get even close to him, his Warg will bite you and the
Overseer will slash you, so don't even try. Thankfully the Overseer cannot get
into water, so when he starts to run after you, get in the water.
Sometimes, instead of just going for you, the Overseer's Warg will just start
on its hind legs, and the Overseer will try to get it down. THIS is the chance
to hurt it! Run as fast as you can to the Overseer, and slash his Warg and
it'll get down, but refuse to move. Now the Overseer will shake it and try to
get it to move. Hit it twice more and then RUN AWAY AS FAST AS YOU CAN! The
Overseer will almost definitely recover less than a second after you hit him,
and you will get hurt.
But, this mission isn't just with the Overseer after that. After his Warg comes
down, he'll summon another Warg to come after you and kill you. Well, this is
actually a great thing! When he comes after you, kill him before he gets a
chance to do anything. You won't have any problems with this as Aragorn. Then
he'll almost always drop a Full Recovery Potion! So you'll hardly have to worry
about your health. Taking the Overseer out will be easy as hell now.
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HELM'S DEEP: THE DEEPING WALL DIFFICULTY: ****1/2
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Aragorn: Level 8
Man. Now this mission is really going to be hard, perhaps harder than the
Plains of Rohan. Aragorn is really agile and can take out the sword-wielders in
no time, but this is a mission that will really have you mad.
Okay, we'll see an insanely long scene with the final battle with the enemies
that is oh so familiar from the movie, in case you've watched it. After that
long scene, we'll see Gimli and Legolas knocking down ladders, and the mission
begins. This is a rather different mission that will really test you to win.
First of all, I'll discuss the rules: you have to defend the wall. You can kick
the ladders with the O button, and you have to take down the Urak-Hai and Orcs
with Fierce Attacks or combos (if you have Wrath of Numenor, USE IT!) You can
see the wall's health at the top-right side of the screen. Here's the table for
it:
COLOR STATUS
Blue Good
Yellow Shaky
Red Bad
Flashing UGH.
If it starts flashing, be prepared to lose this mission shortly. Now that we've
got that in order, let's begin the mission!
At the start of this mission, kick the ladder right ahead of you down. This
will stop some Orcs from coming after you. Currently you will just be fighting
some Orcs, and they are pretty easy to take care of. Kick that ladder, then
take out the Orcs (I really recommend Orc Bane, it's actually very useful
here), and Isildur's Swift Terror and Charge Attack are very useful too. After
you take those Orcs out, take down every ladder you can, and then...
Urak-Hai will start shooting arrows at the wall. Some Urak-Hai will join the
attacking Orcs, so be ready to take them out! Just in case you have the Bane of
Saruman, (I didn't) you will easily take them out. Be prepared to try and
escape some attacks. There are some Urak-Hai firing arrows at you, so be
careful! Take them out, along with every single ladder you can. With Aragorn,
killing the Urak-Hai will be a cinch.
The Urak-Hai will start making a catapult and now they're firing bombs at you.
This is a good time to go to the left and get a Full Recovery Potion. The bombs
can nearly kill you in one hit. You NEED to avoid them. To make matters even
worse, sword-wielding Urak-Hai are here too! With Aragorn they may not be very
hard, but these are going to be VERY hard! Take out every ladder in sight, and
take evasive action! You can't expect to win easily, but give it all you've got!
Eventually, the soldiers will line up and start shooting out tons of arrows at
these evil Urak-Hai, and they will all fall dead. Aragorn kicks the last ladder
back, and then this mission is over. Gimli brags about his kicking back 19
ladders, and then some Urak-Hai start doing another attack...
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HELM'S DEEP: BREACHED WALL DIFFICULTY: ****
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Aragorn: Level 8
Geez, I just LOVE this level! It's my very favorite level in the whole game,
and Aragorn should be ready to take this mission on. Make sure he's got only
the very best stuff, and we're ready to go.
We'll see a cutscene with Aragorn talking to a woman, forcing her and the women
and children to get to the Great Hall. Aragorn says that he will hold them
here, and then the woman fires a fiery arrow and destroys some suicidal
Urak-Hai. Aragorn will lead the villagers into a gate.
Now, for this level, we have to defend this gate. It doesn't matter what
happens to you, but no matter what you do, GUARD THE GATE! Let your own health
drown away to finish it, but make sure the gate doesn't fall, or this mission
will be over. It has a lot of health, but the suicidal Urak-Hai and Cave Trolls
will do great damage.
With Aragorn, firing your bow is no problem. Don't let the Urak-Hai come within
a couple inches within the gate, or they may do a few scratches on it. If you
run low on anything (Aragorn probably won't), the Urak-Hai sometimes drop
Potions and Arrows for you.
After you've caused a lot of suicidal Urak-Hai some pain, shielded orcs and
occasionally some regular Orcs will start running for the door. If you've been
fending off the Urak-Hai, you're in trouble... these Orcs are VERY fast.
They'll get to the door quickly. Try using Isildur's Deliverance to take out
all the Orcs. Also, you may want to make a sacrifice and let a suicidal
Urak-Hai blow up all the Orcs and everyone, and make a little sacrifice in
damage to the door. Oh well.
Shortly after you've eliminated these guys, some Archers will line up and send
a barrage of arrows at you. With the Urak-Hai attacking the wall, try to get a
Perfect, and then shoot at the Archers one by one and watch them drop! By now
you've probably exhausted your health quite a little, (Aragorn might very well
be like this) so just in case, get all the Potions they drop.
After these Archers are all dead, we'll see the Urak-Hai making a deadly
looking catapult. Ouch, it doesn't look good. Also, if you look carefully, you
can see a Cave Troll coming at you. This is one of the easiest Cave Troll
fights in the whole game. If he gets close to the door, he'll do major damage
to it, so keep him OFF. Have Aragorn slash Urak-Hai like you've never done it
before! It doesn't matter if they wield swords, just do it. Get your Perfect,
then run at the Cave Troll and do two Fierce Attacks on it. Then run away while
it swings its club. Do two more, and soon the Cave Troll will fall.
Soon, all of the Urak-Hai will be dead. But it doesn't look good, they have a
nasty Catapult for you to destroy. It's not very hard to destroy, as a matter
of fact, but it'll still prove a challenge. By now, the door may be falling,
but ignore it and go for the Catapult! It must be destroyed: it will fire bombs
at the door and damage it a lot. This will be a battle to end all battles. Here
is a diagram of the Catapult:
___ ___
| | | |
| B | | C |
|___| |___|
___
| |
| A |
|___|
(There is much to the Catapult than this, but this is all that matters.) There
are three panels on the catapult. I would recommend destroying the panels in
the order A, B, and C. Ignore all of the Urak-Hai. If they hit you, Aragorn can
easily kill them quickly. Use Wrath of Numenor; it's a very good way to destroy
the 3 panels. After you destroy the Catapult, it will launch off a bomb, in
which will backfire and the Catapult will destroy itself. The mission is then
over for good, and everyone is safe.
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HELM'S DEEP: HORNBURG COURTYARD DIFFICULTY: *****
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Aragorn: Level 10
OH MY SWEET LOVING GOD!!! This mission is so hard it makes the previous two
missions look easy! Since the wall will go down and the Cave Trolls will rip it
open, not to mention the fact Legolas will be in trouble, Aragorn will have so
much trouble I'm not going to frighten you.
At the start of this mission, there will be a cutscene with some of the
soldiers trying to keep a big army of Orcs and Goblins at bay. But, they can't
hold them. The "army" of Orcs and Goblins will barge out and they'll try to
attack the big door in front of you. You know what you have to do.
You'll want lots of Perfects here to try and eliminate all of these Orcs and
Goblins immediately. You'll want to use Wrath of Numenor if you possibly can.
And just think: that move was useless until now! Using it might be difficult
though, so just let go of the Triangle button when there's a little fire, and
then several foes will die! Other previously useless moves like Goblin Bane and
Orc Bane (to tell Goblins and Orcs apart, Goblins are a bit smaller and don't
have light faces like Orcs) are extremely useful here as well.
Shortly, Legolas will try to take on some Urak-Hai with his bow. He succeeds to
kill one, but then three angry ones still remain. He can't do it by himself.
Gimli will tell you to help Legolas while he remains and kills the Orcs and
Goblins here. So go to Legolas! Go to the lower-left for the stairs.
Helping Legolas is not an easy task. At the top-right of the screen, you'll the
Elf's health gauge. When it runs out, Legolas will die and the mission is over.
To make things worse, the enemies up on this ledge, and even your own people,
will block you! This will be a hard task, but do it quickly. Ignore any
enemies. When you get to Legolas, do either the Bane of Saruman or Fierce
Attacks. Either way, just kill them.
Go to the left and get the Skill Meter block, and then go back. This will not
be easy. Some bombs will be coming right at you and if they hurt you, you don't
want to know the trouble you're in. Sometimes it may kill some Urak-Hai up
here, and if it does, they'll drop Potions, or maybe even Full-Recovery
Potions. VERY useful.
When you get back to the floor, Gimli will be fighting a LOT of these evil
Urak-Hai. But, there are SOOO many of them, he can't kill all of them! He
simply eliminates several of them, but then two start hacking at the wall. Go
down and kill them all! Wrath of Numenor with your effort and Bane of Saruman
are the way to go! You may also want to do the exceedingly useful Isildur's War
Rush.
Shortly, after lots of Urak-Hai die, a soldier will cry "Archers on the wall!"
Now is your time to act. Leave the door and let Gimli handle it, and get up on
that ledge, and with a little of Legolas's help, shoot all the Orcs in the
distance! It doesn't matter what you do, just destroy them. After all of them
are dead, Gimli will call for you. He's a good pal.
Now, once that's done, you don't have much more to do, but remember, there are
sword-wielding Urak-Hai down here! Isildur's War Rush, Wrath of Numenor, and
the regular way with him sticking his sword in the ground, a couple Fierce
Attacks, and a Shadow Strike will deal with him. After they're dead, it'll look
like you're winning, but two Cave Trolls will step into the action.
This is the easy part! Get a Perfect like you did in Breaching Wall (VERY, VERY
easy with Aragorn) and then run to those Cave Trolls! Don't let them come close
to the wall, just kill them! It shouldn't take more than six Fierce Attacks to
kill them. Alright now, after they're dead, let me mark one word here:
SPOILERS