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---------------------================== R O G U E S Q U A D R O N I I
ASCII Art by Dallas Scott
__________________________________________
|Star Wars: Rogue Squadron II- Rogue Leader|
|For the Nintendo Gamecube |
|Imperial Shuttle FAQ |
|By Meowthnum1 [at] metacrawler [dot] com |
|Last Updated: 8/31/02 |
|Version 1.0 |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-------------------------------------------------------------------------------
UPDATE HISTORY
-------------------------------------------------------------------------------
31 Aug 02 - Meowthnum1 took over this FAQ. Bcole said that it's ok as long
as he was credited somewhere. He didn't seem to want to take
co-write credit.
26 Mar 02 - Included credit for all contributors
- Added Imperial shuttle: Triumph of the Empire and Revenge on
Yavin walkthroughs
08 Jul 02 - General formatting.
15 Jul 02 - Broke off Slave 1 info to different faq.
-------------------------------------------------------------------------------
IMPERIAL SHUTTLE INFO
-------------------------------------------------------------------------------
To unlock the imperial shuttle, you must get a gold on Triumph of the Empire
and Revenge on Yavin.
It can also be unlocked using the following code:
AJHH!?JY
Then enter:
BUSTOUR
Main weapon:
Quad lasers
Secondary weapon:
Auto-tracking rear laser turret
[From the unofficial Star Wars Dictionary found at www.theforce.net /
compiled
and written by Bob Vitas]
LAMBDA CLASS SHUTTLE
Three-winged transportation used by the Empire, it is also built in a
military
configuration as the Cygnus Spaceworks T-4a shuttle. The Lambda-class
shuttle
was designed to swiftly transport personnel and cargo between ships in the
Imperial fleet. Sienar Fleet Systems built the original shuttles to carry up
to
twenty passengers in relative safety, for the Lambda-class has standard
reinforced hull plating and multiple shield generators. The Lambda-class is
also fitted with a hyperdrive for travel between fleets. The basic Sienar
Lambda-class shuttle measured 20 meters in length, and was armed with three
double blaster cannons and two double laser cannons. It was designed to have
a
crew compliment of four, with two additional positions for communications
and
power regulation.
[end info from the unofficial Star Wars Dictionary]
-------------------------------------------------------------------------------
IMPERIAL SHUTTLE WALKTHROUGHS
-------------------------------------------------------------------------------
---------------------
Triumph of the Empire
---------------------
(Ace mode. remember - normal is much easier and you can cut many corners)
My strategy for the first part of this board is very simple. Fly low and
go
in a circle at full speed. The ties and turbo lasers will kill all the
rebels.
2ND PART.
You should have all three lives and at least green health for this part.
At
the beginning you start out perfectly lined up to enter the trench with your
wings open. Hit the gas, pass the ties that are below you, and enter the
trench. Once you're lined up with the y-wings, let them have it. Exit the
trench before you crash or have to slow down. Do not slow down at all while
doing this first part. After you've exited the trench fly above the trench
until you see the last crossbeam go by. For timing purposes, count to ten,
then close your wings and enter the trench facing back the way the y-wings
are
coming. Bring up your targeting computer and let them have it. Exit before
they start shooting you and turn around, open your wings, and catch back up
to
them. While you're catching up, the x-wings will be firing at you. Dodge
by
going up and down, just a little not a lot, and when you point down, try to
get
some shots in on the y-wings. Once you're above them, close your wings and
re-enter the trench. You'll be close enough to kill the y-wings, if you
don't
get them all by the they're out of range, catch up to them again, and
repeat.
Once they are dead, exit the trench, turn around, and re-enter it. You'll
take
some fire from the rebels but not too much. Fly as close as you can to the
bottom of the trench. The rebels above will fly slowly and will not shoot
you.
However, there will be one or two that keep trying to mass passes at you, so
try not to go very high. Keep watching for the x-wings and perform the same
thing you did on the y-wings on them.
Do it again for the last set and you're done.
----------------
REVENGE ON YAVIN
----------------
(Ace mode. remember - normal is much easier and you can cut many corners)
This one is much easier than Triumph of the Empire. At the start make sure
your wingmen don't accidentally shoot you. Don't worry about the two
transports that are already leaving. Keep your wingmen in formation, they
help
you kill transports much faster, and so line yourself up so their lasers are
also hitting the intended target.
Turn to the left and take out the two transports there. Then continue
straight
on to the next group and take those out. The middle one will take off
first,
so kill it first. About the time the last one of these is dead, some rebels
will finally be on your back. Kill the last transport and head for the last
group of transports on the other side of the temple. At this point it's up
to
you to keep your wingmen in formation or not. Dodge to avoid enemy fire and
take out the last group.
2ND PART.
After the cutscene, head straight for the front of the temple. Fly over
the
top of the temple. Once you get to the bottom on the other side, do a 180
and
fly over it again. When you get to the other side the door to the hangar
will
be open. Go inside. There's some amount of leeway to this part and almost
any
strategy you use will work. I'd recommend taking out the front transports
first as they'll leave before the others, but you shouldn't have many
problems
here. Just always be shooting at something, and use the columns if you need
to
avoid enemy fire.
Hint: timing your entry into the hangar just before the door closes will
give
you a lot of breathing room until it opens again.
----------------------------------------------------------------------------
IMPORTANT STUFF
----------------------------------------------------------------------------
Unlike the rest of this :P.
-=5.01: Copyright Notice=-
Rogue Leader, and all characters, stages, items, and other related things
are copyright Lucasarts and Factor 5 1986-2002. This guide/FAQ/walkthrough
is copyrighted (c) 2002 to Trace Jackson, and is the intellectual property
of Trace Jackson.
This guide/FAQ/walkthrough is protected under International Copyright Laws,
and it is prohibited to take any piece of this document and reproduce it in
anyway without the written consent of the author. Any website or other
medium
found to have this document without permission will be dealt with to the
fullest extent of the law. Feel free to print it, or any part of it FOR
PERSONAL USE ONLY. Please contact the author (
[email protected]) if
you
find this on ANY SITE but GameFAQs (
http://www.gamefaqs.com), contact the
author ASAP.
-=5.02: Credits=-
-Devin (DMorgan) (
http://www.gamefaqs.com/features/recognition/3579.html)
-Colin (CMoriarty) (
http://www.gamefaqs.com/features/recognition/4280.html)
-Dallas (
http://www.gamefaqs.com/features/recognition/3855.html)
-Matt (MHulbert) (
http://www.gamefaqs.com/features/recognition/4150.html)
-Alex (Pop) (
http://www.gamefaqs.com/features/recognition/7659.html)
-Steve (Psycho Penguin),
(
http://www.gamefaqs.com/features/recognition/9471.html)
-Dingo (DJellybean) (
http://www.gamefaqs.com/features/recognition/2226.html)
-AstroBlue (
http://www.gamefaqs.com/features/recognition/4127.html)
-Alaska Fox (
http://www.gamefaqs.com/features/recognition/7818.html)
For being such great people, with whom I seem to be able to talk about to a
lot. They are all great, and you should check out their work sometime!
Thanks guys!
-The following people for contributions to this guide:
bcole23
Nairb10
Calinator
Talon 1
Bob Vitas
Thanks, guys!
-CJayC for being a great guy, and putting so much time in to GameFAQs
-Me for typing this guide
-Alt + 0175 for help with the charts. Alt + 0175 isn't a person; it's the
keystroke that allows a high underscore (an overscore, if you will).
Example: ¯ yay for that.
-=5.03: Revision History / What's to come=-
Version 1.0- the initial release of this guide. EVERYTHING is done.
-=5.04: "Outro"=-
I hope you enjoyed reading it. Check out some of my other work some time.
Thanks! =D
~Meowthnum1
&
bcole23