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SOUL CALIBUR II (Nintendo GameCube)
Weapon Master Mode Walkthrough, version 2.02 / March 13, 2005
By American Arsenal <americanarsenal4 (at) gmail (dot) com>
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"Transcending history and the world..."
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// `' \ \ _______ |/ `' `' \\
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"... a tale of souls and swords, eternally retold."
-- ASCII BY OSREVAD --
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TABLE OF CONTENTS
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I. Introduction
II. Main Walkthrough
a. Regulus
b. Thuban
c. Benetnasch
d. Mizar
e. Altair
f. Aldebaran
g. Rigel
h. Merak
i. Algol
j. Antares
III. Subchapter Walkthrough
a. Schedar
b. Alioth
c. Pollux
d. Procyon
IV. Extra Chapter Walkthrough
a. Castor
b. Cepheus
V. FAQ
VI. Revision History
VII. Legal Disclaimer
VIII. Closing
WHAT'S NEW?
Finally got around to adding in many reader contributions. If you're stuck
on the Merope Monastery Extra Mission, check out the various new strategies
that my awesome readers contributed!
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I ------------------------------------------------------ INTRODUCTION
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Welcome, one and all, to AA's latest monstrosity of an FAQ. After having
looked over this old guide of mine recently, I couldn't help but ask myself:
"What was I smoking when I wrote this?". Honestly, the original version of
this FAQ defined terrible, and especially after seeing that 300-400 people look
this over every day, I had no choice but to redo the entire thing, from the
ground-up. What you see before you is the product of much hard work,
frustration, and more than a few late night writing sessions. I sincerely hope
that this guide is able to help you hurdle any problem you might encounter;
from digging your way through the depths of the Hero's Tomb to the difficulty
difficult escapades in Merope Monastery, I'm there to help.
Enjoy the guide, hope it helps!
- American Arsenal
americanarsenal4 (at) gmail (dot) com
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II ------------------------------------------------- MAIN WALKTHROUGH
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Before the actual game begins, you will be prompted to select a name for your
character. It doesn't matter what you choose, so go ahead and pick whatever
tickles your fancy the most. Afterwards you'll be treated to a short cinema
which provides a basic premise for Soul Calibur II's storyline. When that
fades away, you'll get to read about the basic, essential knowledge that will
prove important as you play. Finally you're allowed to choose a fighter. Pick
whoever you want--each character has their own strengths and weakness, so try
everyone out in one of the other modes first to see who you like best. Keep
in mind that the fighter you select here CAN be changed at any time, so don't
feel too pressured. With that, it's time to begin!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
a. Regulus
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
First, the stuff available for purchase from the get-go...
REGULUS SHOP ==================================================================
ITEM NAME ----------------- PRICE ------------ USED BY... ---------------------
Epee 800 Raphael
Wind Guide 600 Talim
Machete 800 Yunsung
Spiked Shield 800 Cassandra
Korefuji 800 Mitsurugi
Kunai 600 Taki
Cat Claws 600 Voldo
Flamberge 600 Nightmare
War Hammer 600 Astaroth
Mirage Blade 600 Ivy
Quarterstaff 800 Kilik
Kard 600 Xianghua
Tetsuryu 600 Maxi
Lemures 600 Necrid
Razor Sword 600 Link
Shiranui 600 Yoshimitsu
Weapons Gallery 2000 --
New Costume 21600 Mitsurugi
And onto the missions...
== PROVING GROUNDS ============================================================
Opponent - Mitsurugi
Difficulty - *
Recommended Character - Anyone
Objective - Clear all the exercises!
Since this is your first battle, you shouldn't expect it to be very tough. In
fact, it's nothing more than a tutorial to show you the basics! Your opponent,
Mitsurugi, will give you some instructions and you'll get to try them out.
Here is a blow-by-blow description of how the "battle" plays out:
* The first move is simple - just press A to strike with a horizontal attack.
Horizontal attacks provide a great way to damage a circling foe.
* Secondly you need to try out the vertical attack. Press Y. These kinds of
attacks are especially useful to counter an enemy's horizontal attack.
* The third thing you'll learn about is the kick, which can be performed by
pressing the X button. Kicks tend to be a bit on the weak side, but their
quickness allows you to catch a foe off-guard.
* Next up is guarding. Wait for Mitsie to begin his attack, then hold either
B or one of the two triggers to block his move. You'll soon learn that
guarding is absolutely essential if you plan on becoming good at this game.
* Now you're told to practice moving around. Simply circle around your foe
a few times. This is a great way to evade enemy attacks.
* The next move you'll be taught is called a throw. You can pull one of
these flamboyant moves off by approaching your opponent and pressing one of
the guard buttons in addition to either A or B. Throws are very powerful,
so it's a good idea to go for one when you're up close to your enemy.
* Another form of the guard is called a Guard Impact. To see how it's done,
attack Mitsie and watch as he deflects your strike with the greatest of
ease. It seems you can execute this maneuver by pressing one of the guard
buttons and either left or right on the control pad. It may take a few
tries to get it down, but you'll learn the timing soon enough.
* Finally we get to learn all about the Soul Charge. There are several ways
to perform one of these, the easiest being a simple tap of the Z button
(you can also press up on the C-Stick or A, Y, and X all at once). So,
what's the purpose of Soul Charging? Well, for one thing, it looks pretty
darned cool. Ah, but that isn't the best reason, now is it? It also
increases the power of your attacks. Quite spiffy, I say!
And with that, this so-called battle ends!
Rewards - * 400 Experience
* 600 Gold
* Extra Practice Mode
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Random
Recommended Character - Anyone
Objective - Combatants are launched high into the air when
knocked against the wall or ground. Both
combatants' health recovers. Defeat the enemy
under these conditions!
The goal of this battle is, more or less, to repeatedly knock your foe against
the ground or wall and nail them with an air combo to offset the constantly
recovering health. Although normal attacks are perfectly useful here, I
suggest going instead for the air combo. Try some of these moves to send your
foe flying against the wall / ground:
Kilik - * Back + X-Y
* Forward-Forward + A
Nightmare - * Forward-Forward + A
* Forward-Forward + Y
* Back-Back + X
* Back-Back + Y
Cassandra - * Back + X
Simply pepper your foes with moves such as those, then hit them with anything
as they fall to score some huge damage.
Rewards - * 800 Experience
* 1200 Gold
== BULWARK RUINS ==============================================================
Opponent - Kilik, Xianghua, Maxi
Difficulty - *
Recommended Character - Anyone
Objective - Utilize all that you learned to defeat all the
enemies!
Your first real battle! Fortunately, this three-stage battle is pretty simple
and serves to hone your skills before letting you loose on some of the more
difficult missions out there. Your opponents--Kilik, Xianghua, and Maxi--are
fought in succession, but none of them are especially difficult and you recover
health between fights. Apply the basic knowledge you learned in the previous
mission and you shouldn't meet much trouble here. The toughest opponent in
this battle is probably Maxi, due to his lightning-quick speed. Be sure not to
forget about guarding, as it's certain to help take him down more easily.
Rewards - * 400 Experience
* 900 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Ivy, Astaroth, Nightmare
Recommended Character - Anyone quick
Objective - Defeat all the enemies!
What we've got here is a simple ladder match against three fighters who are at
least somewhat difficult-to-deal-with. Unless you're _really_ skilled with a
certain character by this time (in which case you probably won't be reading
this guide anyway, but whatever), I really suggest going with a fast fighter,
such as Maxi or Taki. Ivy is always troublesome, but being able to match her
speed will help to level the playing field. Following her defeat are two
slower yet much more powerful guys in Asty and Nightmare. Although you won't
be able to go toe-to-toe with them in terms of brute force, someone speedy can
dash in with a quick combo or two, then back off throughout the whole battle
for an easy win.
Rewards - * 800 Experience
* 1800 Gold
== WARRIOR'S TRIAL GROUNDS ====================================================
Opponent - Character specific
Difficulty - *
Recommended Character - Anyone
Objective - Overcome the enemy to clear the trial!
Depending on which character you're playing as you'll be pitted against a
different opponent here, as well as in many battles that have yet to come.
From this point onward, this enemy will be referred to as "Character specific",
since not everyone will be facing off with the same opponent. As for the
actual battle itself, there isn't a whole lot to it. One round, one opponent,
pretty standard stuff, really. Just toss together some nice combos, mix things
up with horizontal and vertical attacks, kicks, et cetera, et cetera, and
you're golden. Nothing to worry about!
Rewards - * 400 Experience
* 1500 Gold
* Lakeside Coliseum Stage
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Sophitia, Seung Mina, Necrid, Link
Recommended Character - Anyone
Objective - The enemies have strange weapons. Defeat all the
enemies under this condition!
Beware the Broom of Doom! This mission is pretty fun, given that each and
every foe is equipped with a joke weapon, ranging from Seung Mina's broom to
Link's bug-catching net. Know that these hilarious weapons don't make your
enemies any less dangerous, although it does make them a wee bit less
intimidating. In any event, there is nothing special about any of your enemies
in this mission, so dispatch of them with a simple mix of kicks, throws, and
weapon attacks.
Rewards - * 800 Experience
* 3000 Gold
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b. Thuban
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The item listings...
THUBAN SHOP ===================================================================
ITEM NAME ------------------- PRICE ------------- USED BY... -----------------
Wind Guide 600 Talim
Spiked Shield 800 Cassandra
Kunai 600 Taki
Mirage Blade 600 Ivy
Kard 600 Xianghua
Stiletto 1100 Raphael
Tonfa 900 Talim
Khanjar 1100 Yunsung
Dark Blade 1100 Cassandra
Two-Handed Sword 1100 Mitsurugi
Slicer 900 Taki
Tofana Scissors 900 Voldo
Great Blade 900 Nightmare
Terror Moon 900 Astaroth
Wiseman Mace 900 Ivy
Ling-Sheng Su Bo 1200 Kilik
Northern Star 900 Xianghua
Chained Kozuka 900 Maxi
Morphos 900 Necrid
Armos Series 900 Link
Kastane 900 Yoshimitsu
Reiterpallasch 1500 Raphael
Xiao Lan 1500 Yunsung
Shamshir 1500 Mitsurugi
Shame & Blame 1200 Voldo
Iron Staff 1600 Kilik
Battle Theater 4000 --
New Costume 4200 Taki
And the missions...
== THUBAN FERRY ===============================================================
Opponent - Voldo
Difficulty - *
Recommended Character - Link, Maxi, Yunsung, Ivy, or anyone else fast
Objective - Land 20 hits on the enemy and survive the round!
Okay, so we've got a mere 20 seconds to bust out 20 hits on that quick little
devil Voldo. What to do? Well, if, by chance, you're any good with one of
the quicker characters (e.g., Maxi, Ivy, and the like) then you should be able
to just lay down some pain. But you wouldn't be here if you could do that. So.
What to do? You can always try to string together some lengthy combos using
any of the recommended characters listed above. Or button-mash. If all else
fails, use fire... wait, this ISN'T Zelda II. Link does a surprisingly useful
move for the mission, however. Press Forward + Y and continually press Y to
stab with your sword over and over, racking up plenty o' hits. Do this for
the entire battle and you shouldn't have much trouble. Kinda cheap, but
totally effective.
However, if you happen to be playing the Xbox or PS2 version of SCII, then the
above strategy just isn't gonna cut it. No need to worry, folks--I've come
prepared with some sweet moves for everyone to enjoy. Raphael's got a quick
three-hit combo that works very well. The commands? Forward + Y-Y-Y. Mix in
some additional sword strikes/kicks and you'll do well, I should think. Just
avoid throws, as they consume far too much time. If you're one of those people
who just hates the French, though, then everyone's favorite samurai (that'd
be Mitsurugi) has two nice moves to use, also. First off is a combo similar
to the aforementioned one (used by Raphael). Forward + Y-Y-Y will execute it.
The second move is a little trickier to perform, but just as useful, if not
more so. First of all you need to enter the correct stance by pressing Forward
+ AY (with A and Y being pressed at the same time). Once you've done that,
repeatedly press A to rack up some major hits.
* If you cause a ring out during the battle, you can move on as if you'd
won the battle according to the objective. You'll even get the normal
amount of experience! So what's the catch? No gold will be awarded.
Bummer. :/
Rewards - * 500 Experience
* 400 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Taki
Recommended Character - Someone fast, or Link
Objective - Land 20 hits on the quick enemy and survive the
round!
The tricky thing about this battle is not racking up 20 hits on Taki, who is
devilishly quick, but rather avoiding your foe wipe the floor with you. See,
unlike the regular mission, you're pitted against an insanely agile foe and
are expected to land 20 hits in as many seconds. Quite the difficult task,
wouldn't you say? There are a few ways to go about this battle 1) repeatedly
use Link's Forward + Y-Y-Y... move 2) select a fast character (Talim, Maxi,
Ivy, etc) and try to string together some combos or 3) choose Kilik and strike
quickly with moves like his A+Y and Forward +AY. Using the third option, I was
able to amass 28 hits in one go. Translation: if all else fails, Kilik will
help you. For sure.
Rewards - * 1000 Experience
* 800 Gold
== VILLAGE OF ARCHE ===========================================================
Opponent - Yunsung
Difficulty - *
Recommended Character - Kilik, Mitsurugi, Raphael, Cassandra
Objective - Strong gusts constantly push you and prevent you
from stopping at the edge of the stage. Defeat the
enemy under this condition!
This battle isn't too bad. If you like, you approach it as if it was just a
normal battle with no special conditions and try to beat your foe silly.
However, I find that it's a lot easier to go for the ring out. Just be sure to
stay away from the edge of the stage yourself and use an attack that knocks
your foe back. Don't know of any such moves? Try some of these:
Kilik - * Forward + A
* Back, back + X
* Back + X-Y
Mitsurugi - * Back + X
Raphael - * Back, back + X
* Back, back + Y
Cassandra - * Back, back + X
Most characters also have a throw or two that work well here.
If none of the above listed moves don't work for you, then feel free to tell
the mafia that I'm the one who ratted them out. :P
Rewards - * 500 Experience
* 800 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Mitsurugi
Recommended Character - Anyone
Objective - Strong gusts constantly push you and prevent you
from stopping at the edge of the stage. Furthermore
both combatants speed is increased. Defeat the
enemy under these conditions!
The obvious choice in this mission is to aim for the ring out. It's also the
easiest and quickest method to end the battle. Basically, from the beginning
of the battle try to stay on the inside (e.g., keep your opponent between
yourself and the edge of the stage) and strike with whatever you've got. As
long as you can keep yourself away from the edge, this battle should be over in
a matter of moments.
Rewards - * 1000 Experience
* 1600 Gold
== MINKAR MINE ================================================================
Opponent - Boss: Yoshimitsu
Difficulty - **
Recommended Character - Anyone
Objective - Navigate through the enemy-infested dungeon and
defeat the boss!
Welcome to your very first dungeon! It may seem like a cool concept now,
but you'll be singing a different tune when you see some of the later dungeons,
trust me. In any event, I walk you through the dungeons differently than I do
normal missions. I'm not going to describe every possibly battle that you may
encounter in a dungeon. Instead, I'll warn you of any particularly tricky
battles or aspects of the dungeon, give you a map of the entire place, and tell
you how to send the boss crying for his mommy. Sound good? Then let's get
goin'! Here's that map I promised you:
[*]-[ ]-[ ] Key
| ---
[!] * - Entrance
! - Boss
Pretty small, but it's only the first dungeon, so what'd you expect? ;) In
any event, the battles here aren't too difficult, as there are no special
conditions or anything of the sort to spice them up. Nevertheless, if you do
find yourself having trouble defeating your opponents, it's never a bad idea to
go for the ring out. Many of the moves listed in the previous mission strategy
are great for getting one. Try 'em out!
As for the boss, there isn't much to worry about. Yoshi's fighting style
borrows a lot from Mitsurugi's, so it isn't a big deal that you haven't fought
him before and don't know how to go about beating him down. As with any other
battle, try to mix together a nice variety of weapon strikes, kicks, and
throws. Of course, if things don't go smoothly, a ring out is always a healthy
alternative (just like sliced apples!).
Rewards - * 400 Experience
* 1600 Gold
* Yoshimitsu character
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Boss: Raphael
Recommended Character - Anyone
Objective - Navigate through the enemy-infested dungeon and
defeat the boss!
After navigating through the dungeon, which mirrors that of the normal mission,
you'll encounter the boss--Raphael. You've dealt with him a number of times
before, I'm sure, so apply some basic strategies; attack when you're open,
guard when he's on the offensive, and try to knock him out of the ring if he's
near the edge.
Rewards - * 800 Experience
* 2200 Gold
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c. Benetnasch
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
List of items, first and foremost...
BENETNASCH SHOP ===============================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Stiletto 1100 Raphael
Khanjar 1100 Yunsung
Two-Handed Sword 1100 Mitsurugi
Ling-Sheng Su Bo 1200 Kilik
Chained Kozuka 900 Maxi
Reiterpallasch 1500 Raphael
Side Harpe 1200 Talim
Xiao Lan 1500 Yunsung
Metesashi 1500 Cassandra
Shamshir 1500 Mitsurugi
Kagekiri 1200 Taki
Shame & Blame 1200 Voldo
Steel Paddle 1200 Nightmare
Battle Ax 1200 Astaroth
Dream Blade 1200 Ivy
Iron Staff 1600 Kilik
Fatibal 1200 Maxi
Orcus Claw 1200 Necrid
Megaton Hammer 1200 Link
Zantetsuken 1200 Yoshimitsu
Double Crescent Blade 1600 Talim
Spine Blade 2000 Cassandra
Yoroitoshi 1600 Taki
Chained Flail 1600 Ivy
Kopis 1600 Xianghua
Ignis Fatuus 1600 Necrid
Cane of Byrna 1600 Link
New Costume 22000 Voldo
.. followed by the mission strategies...
== CARNIVAL ===================================================================
Opponent - Charade
Difficulty - **
Recommended Character - Anyone
Objective - You cannot hold your footing at the edge of the
stage. Defeat the enemy with a ring out!
This battle isn't too tricky. The idea is to knock your foe off the edge of
the stage, so naturally you'll want to lure him toward the perimeter. From
there, most characters have a throw that works well to send someone flying off
the edge, and kicks tend to have a similar effect. Kilik's Back + A is a
fantastic move to use in this situation, as is Mitsurugi's Back + X-Y. If you
are using a different character, try pressing Back + X, Y, or A and you're sure
to come up with something useful for ring outs.
Rewards - * 700 Experience
* 1000 Gold
* Charade character
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Berserker
Recommended Character - Astaroth, Nightmare, Berserker
Objective - You cannot hold your footing at the edge of the
stage, and the gravity is weaker. Defeat the enemy
with a ring out!
An interesting aspect of this battle is that normal attacks hardly scratch your
foe, absolutely forcing you to win with a ring out. Unfortunately, the same
doesn't apply to the enemy. :/ Additionally, since the gravity is weaker,
it's possible to knock your foe high into the air. To win this battle, I
suggest grabbing someone that can match Berserker's sheer brute force, namely
either Nightmare or Astaroth. Either character can knock Berserker around and
drive him to the edge of the stage, where a single blow can seal the deal.
Rewards - * 1300 Experience
* 2000 Gold
== TALITHA GAMBLING DEN =======================================================
Opponent - Character specific
Difficulty - **
Recommended Character - Link, Mitsurugi
Objective - Receive heavy damage when knocked against the ground
or wall. Defeat the enemy under this condition!
In this fight, damage received and dealt from normal attacks is drastically
reduced, so you'll need to take advantage of moves that knock your foe to the
ground. Since being knocked against the wall also causes mass damage, you'll
want to do whatever you can to stay toward the inside--move around a lot and
don't be afraid to use throws to switch places with your foe. Hit your enemy
hard with moves such as Link's Forward + Y or Mitsurugi's Back + X and you
should be able to make it through. If at all possible, try to get your
opponent's back to the wall, then go crazy with almost anything to garner the
win.
Reward - * 700 Experience
* 1000 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Three random fighters
Recommended Character - Lizardman
Objective - Combatants receive heavy damage when knocked against
the ground or wall. Furthermore, your appearance
has changed. Defeat all the enemies under these
conditions!
Simply put, this mission is hard, mainly due to the fact that you're forced to
play as Lizardman, a difficult character to get the hang of. As for you're
actual objectives, you've seen battles like this countless times before, so all
you need to know is some decent moves to knock your foe to the ground or wall.
Try these:
Knockdown moves
---------------
A + Y
Up + A
Near the wall moves
-------------------
Back-Back + X
Forward-Forward + AY
Forward-Forward + X
Even with these moves, it may still take a few tries, so persevere and don't
get discouraged.
Rewards - * 1300 Experience
* 2000 Gold
== DIPHDA TEMPLE ==============================================================
Opponent - Raphael
Difficulty - **
Recommended Character - Anyone
Objective - Throws are more effective. Defeat the enemy!
Repeatedly pummeling your opponent with throws is the name of the game in this
battle. That's not to say that normal attacks are completely useless here, so
toss a few in to mix things up and keep Raphael on his toes. However,
predominantly using throws is the easiest way to finish off this battle. Just
beware of the relatively short time limit (30 second) that you're given; since
throws tend to take a few seconds each, you'll want to be quick about things.
Rewards - * 700 Experience
* 500 Gold
* Subchapter 1
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Charade
Recommended Character - Nightmare, Astaroth
Objective - The enemy will continually guard. Cause a Guard
Break and attack while the enemy's defenses are
down.
The gist of this mission is that you've got a good 20 seconds to take down
Charade, who'll be guarding the entire battle, making it near impossible to
land a hit. Select a heavy, powerful fighter such as Nightmare and, if
possible, equip a weapon with guard-breaking capabilities. From there, enter
the battle and go to town on Charade with anything you've got. Repeatedly
blows from Astaroth's axe or Nightmare's sword will be more than enough to
break through Charade's guard.
Rewards - * 1300 Experience
* 1000 Gold
== BENETNASCH HARBOR ==========================================================
Opponent - Maxi, Ivy, Voldo, Cervantes
Difficulty - **
Recommended Character - Maxi, Ivy, or anyone else quick
Objective - The enemies' weapons have poison, so you will go
numb if you are damaged! Defeat all the enemies
under this condition!
Although this may seem like little more than a simple ladder match, there's
actually a lot more to it. Every time you get hit your character will be
temporarily stunned, and there's limited health replenishment between battles.
Be sure to guard often to avoid being stunned, go for ring outs if you can.
If you're decent with a fast character such as Ivy or Maxi, you'll definitely
want to use them to prevent your foes from planting strings of attacks on you.
It may sound cheap, but if you're really having a tough time, button-mashing
with Maxi is a possible solution. It's rather easy to string together an
endless string of moves by hitting a few random buttons with Maxi, albeit being
a cheap alternative. Additionally, if you've got a weapon that replenishes
your character's health with each hit, be sure to equip that, as you're going
to need as much recovery as possible.
Rewards - * 800 Experience
* 2500 Gold
* Cervantes character
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Ivy, Raphael, Cervantes, Voldo
Recommended Character - Anyone
Objective - Defeat all the enemies!
After the last few grueling missions, it seems Namco decided to throw us a bone
and let us off the hook (temporarily, at least), as this mission is nice and
simple. It consists of a simple ladder match versus four opponents (three of
whom tend to be difficult to deal with in all situations, however), devoid of
any tricks or special advantages. Also, your health will be fully restored
after each battle. Rejoice!
Rewards - * 1500 Experience
* 5000 Gold
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
d. Mizar
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The shop listing...
MIZAR SHOP ====================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Side Harpe 1200 Talim
Metesashi 1200 Cassandra
Kagekiri 1200 Taki
Dream Blade 1200 Ivy
Wo Dao 1600 Raphael
Double Crescent Blade 1600 Talim
Giant Butcher Knife 2000 Yunsung
Spine Blade 1600 Cassandra
Basilard 2000 Mitsurugi
Yoroitoshi 1600 Taki
Iron Ram 1600 Voldo
Glam 1600 Nightmare
Great Maul 1600 Astaroth
Chained Flail 1600 Ivy
Kunlun Bamboo 2100 Kilik
Kopis 1600 Xianghua
Raimei 1600 Maxi
Ignis Fatuus 1600 Necrid
Cane of Byrna 1600 Link
Dha 1600 Yoshimitsu
Acheron 1600 Cervantes
Heavy Jur 2200 Voldo
Requiem 2200 Nightmare
Tabar 2200 Astaroth
Lambent Viper 2200 Necrid
Phlegethon 2200 Cervantes
New Costume 22800 Nightmare
And the battles...
== AL GIEBA RUINS =============================================================
Opponent - Assassin
Difficulty - **
Recommended Character - Anyone
Objective - Force the bomb off onto the enemy with your attacks!
You win if the enemy has the bomb when the timer
runs out.
Here's a really fun mission! Basically, you're playing a game of hot potato,
only it's a lot more dangerous, what with the swords and bombs and whatnot.
Anyway, the gist is that your foe starts with the bomb, but when he hits you
with an attack it becomes yours. You will, of course, want to return the
favor and hit him back, returning the bomb to it's original owner. When the
20 second time limit expires, whoever has the bomb will be the loser. After
transferring the bomb to your enemy, nail him with some throws to quickly wear
down the timer, and don't forget to block!
Rewards - * 800 Experience
* 1200 Gold
* Money Pit / Top Tier Stage
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Random
Recommended Character - Anyone
Objective - Force the bomb off onto the enemy with your attacks!
You win if the enemy has the bomb when the timer
runs out.
A carbon copy of the regular mission. Get the first hit to transfer the bomb
to your foe, then run down the timer with combos and throws.
Rewards - * 1500 Experience
* 2400 Gold
== WINDMILL ===================================================================
Opponent - Yoshimitsu, Taki
Difficulty - ***
Recommended Character - Kilik
Objective - Your health is low. Defeat all the enemies under
this condition!
Since we've only got half our life gauge to take down two opponents, it's a
good idea to play it safe in the first battle. Block often, strike when you
have to chance, and even go for the ring out if you've got the chance.
If you can make it through the first battle without minimal damage, you'll
regain a good amount before the second, helping to level the playing field.
Additionally, if you can play as Kilik, I highly recommend buying and equipping
a weapon called the Kunlun Bamboo--every time you connect with a hit you'll
have a small portion of your life refilled. Cool beans!
Rewards - * 800 Experience
* 1200 Gold
* Double Crescent Blade (Weapon for Talim)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Assassin, Assassin
Recommended Character - Anyone
Objective - Your health is low. Defeat all the enemies under
this condition!
Right from the get-go you'll be at a disadvantage--you've got half of a health
gauge and two enemies to take down. The first thing that should pop into your
mind is ring out. If you can quickly push Assassin No. 1 toward the edge and
knock him off, it'll really make the second round easier. If you aren't able
to do this, try equipping your character with a health-restoring weapon (e.g.,
Kilik's Kunlun Bamboo or Cassandra's Red Crystal Rod). Although these weapons
won't win the battle for you, they'll most certainly help to soften the blows
received from your opponents.
Rewards - * 1500 Experience
* 2400 Gold
== MEROPE MONASTERY ===========================================================
Opponent - Yunsung, Ivy, Mitsurugi, Astaroth, Nightmare
Difficulty - ***
Recommended Character - Anyone
Objective - The timer increases with each enemy you defeat.
Defeat all the enemies before time runs out!
A few things you should note about this fight: you need to defeat the first
couple of foes quick, otherwise you'll be left with little time to take out
the others. Also, as you should already know, ring outs tend to save a lot of
time, although they're a bit difficult to achieve in this stage. Even so, try
your best to knock your foes off the edge. That aside, the foes in this
mission have no advantages over you, so it should be a straight fight. One
last thing: your health will be completely restored between every battle, so
there's no need to worry about conserving it.
Rewards - * 800 Experience
* 3200 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Mitsurugi, Voldo, Taki, Nightmare, Cervantes
Recommended Character - Anyone
Objective - The timer increases with each enemy you defeat.
Figure out the best way to defeat all the enemies
before time runs out!
Hands down, this is THE most frustrating mission in the game. Ring outs will
making the later battles significantly easier, although actually getting one is
a bit difficult. However, if you can, try to lure the first few opponents,
Mitsie and Voldo especially, toward the edge and knock them off if at all
possible. Another hurdle you've have to leap, however, is that each foe has an
increased defense and some, Taki especially, refuse to stop guarding. Keeping
that in mind, you'll want to equip a weapon that can penetrate your enemy's
guard. Also, look in your character's movelist for anything marked with a
"GB" next to it. Those moves can break through a guard, so they'll definitely
help out in this situation.
* Reader Strategies!
- M Thomson suggests using Nightmare's forward + A move to ring out the
first two opponents, then using A-A-B to deal with Taki.
- Pelend sez: "Equip Talim with her joke-weapon. RO both Voldo and
Mitsurugi. With Taki, just keep doing Talim's 8A+B at her. It KO'ed her
with three hits. Proceed to ring out Nightmare and Cervantes."
- Patrick sez: "Use Link. His simple front on A throw move grabs the
opponent and throws them behind him. To beat this level then all you need
to do is get your back facing the ring out area and then simply A throw
the enemy behind you for an easy ring out. Try it and you'll see."
- Neil Goodall sez: "After 20 or so unsuccessful attempts with Cervantes I
switched to Link, because although not a great character overall, he does
have one very useful attribute, a very long throw.
Using A+G (Link's Arm Twist Throw) is very effective at scoring ring outs
because not only does it throw the opponent a significant distance (i.e.
over the ledge) but it throws them opposite to the direction Link is
facing which means you don't have to try and corner your opponent, you
can walk yourself to the edge and wait for your opponent to follow you.
This is especially useful against constantly guarding enemies.
Using this tactic I went from not being able to get past Taki, to
completing it with 50 seconds left!
The only slight danger is that by walking yourself to the edge, you risk
being Ring Outed yourself, but for any player at this stage, this should
be a minor draw back. The only other bad point is that this strategy can
only be used on the Gamecube version of SC2."
- John Ho sez: "There's a secret method to beat Taki almost instantly with
Nightmare(haven't tried other characters, and I don't want to).
Nightmare's A-A-B attack has two versions -- a delayed one, and the
normal one. The delayed one has this blue flame about the third hit. If
you hit Taki with the blue flame, she'll die almost instantly. I managed
to cut off 3/4 of her life just by doing that as she blocks."
Rewards - * 1500 Experience
* 6000 Gold
== DESERTED VILLAGE ===========================================================
Opponent - Mitsurugi, Raphael
Difficulty - ***
Recommended Character - Kilik, Link
Objective - The enemies favor Vertical Attacks and are armed
with weapons that excel in Breaks. Defeat all the
enemies under these conditions!
Since both opponents in this mission, Mitsurugi and Raphael, use vertical
attacks almost exclusively and can easily break your guard, the best way to
avoid taking damage is to stay on the move. The moment you see your foe tense
up or move his arms, sidestep around and quickly retaliate with a fast blow.
Also, to help conserve health throughout the two fights, you may be interested
in using Kilik (equipped with the Kunlun Bamboo), Link (equipped with the Cane
of Byrna) or anyone else who was a weapon that replenishes life. These items
tend to be life-savers, and really shine in missions like this one. Of course,
your life is restored in it's entirety between the two battles here, so using
such a weapon is far from necessary.
Rewards - * 900 Experience
* 1200 Gold
* Schweizer (Weapon for Raphael)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Necrid, Astaroth
Recommended Character - Anyone
Objective - The enemies favor Horizontal Attacks and are armed
with weapons that are strong against Breaks. Defeat
the enemies under these conditions!
This mission is the exact opposite of it's predecessor--instead of using
Vertical attacks often, your foes stick to horizontal blows for the most part.
To combat this, you'll want to stay on your guard and strike quickly in spurts
before backing up, preparing yourself, and dashing in to attack again. Truth
be told, this battle isn't too far removed from your basic match with no tricks
to make it any more difficult, so don't over think it and screw yourself over.
Rewards - * 1800 Experience
* 2400 Gold
== CHARON'S PASS ==============================================================
Opponent - Boss: Sophitia
Difficulty - ***
Recommended Character - Anyone
Objective - Navigate through the booby-trapped dungeon and
defeat the boss!
The interesting thing about this dungeon is that many of the battles take place
in stages with unorthodox terrain, such as ice or fire. Generally, the best
strategy for battles that take place on ice is to go for the ring out. Try
to keep yourself in the center of the ring, and give your opponent a powerful
blow or two. However, try to stay away from large combos, as you might
accidentally carry yourself off the edge. Not cool. As for the fire stages,
you'll find a circle of lava around the perimeter of the ring. The idea here
is, obviously enough, to lure your foe into the fire. If either you or an
enemy stands in the lava for about a second, that fighter will take damage and
become an easy target for a powerful retaliatory attack.
Additionally, some battles take place in quicksand. Basically what you want to
do in such cases is stay on the move to avoid getting swallowed up and losing
mobility. Other than that, the quicksand doesn't pose too much of a problem,
so don't worry too much about it. One last thing to remember is that the foes
in certain stages will automatically regain health throughout the entire
battle, meaning that you need to dispatch of them as quickly as possible.
[W] Key
| ---
[ ]-[ ]-[!] * - Entrance
| ! - Boss
[*]-[I]-[Q]-[F]-[ ] I - Battle on ice
Q - Battle on quicksand
F - Battle with fire ring
W - Win this battle to gain a new weapon
The boss fight is against Sophitia who, like most everyone else in this
dungeon, is constantly regaining health. Because of that, you'll want to hit
her quick in an attempt to take her down ASAP. If you can fight well against
Cassandra, then Sophitia shouldn't offer anything new, as their fighting styles
are strikingly similar. Anyhoo, you needn't worry about ice, fire, or
quicksand bothering you in this fight, as the stage takes place on normal
ground. Another great way to counteract the health-restoration is to go for
the ring out, which is quite easy in a smaller stage like this one.
Rewards - * 1500 Experience
* 3000 Gold
* Sophitia character
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Boss: Maxi
Recommended Character - Anyone
Objective - Navigate through the booby-trapped dungeon and
defeat the boss!
As with the normal version, the dungeon is still infested with unique terrain
that you probably aren't used to; ice, quicksand, and lava. Even so, all of
this can just as easily be used to your advantage as it can be used against
you. On icy stages, the most obvious course of action is to go for the ring
out--the slick surface makes sending your foe flying off the edge no problem.
The quicksand slows both combatants down, whilst lava will temporarily stun
anyone who stands in it for about a second.
When boss time rolls around, be prepared for a bout with that nunchuck-wielding
Elvis-wannabe pirate Maxi! You've dealt with him many times before, so I'm
gonna assume you know the general tidbits about his style--he's quick, he
breaks into combos often, and once he gets going it's hard to stop him. To
prevent him from doing this, guard a lot and try to beat him to the punch and
attack before he gets the opportunity.
Rewards - * 1500 Experience
* 6000 Gold
* Fuzoroi (Weapon for Maxi)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
e. Altair
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The shop listings...
ALTAIR SHOP ===================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Reiterpallasch 1200 Raphael
Xiao Lian 1500 Xianghua
Iron Staff 1800 Kilik
Fatibal 1500 Maxi
Megaton Hammer 1200 Link
Wo Dao 1600 Raphael
Double Crescent Blade 1600 Talim
Giant Butcher Knife 2000 Yunsung
Spine Blade 1600 Cassandra
Basilard 2000 Mitsurugi
Yoroitoshi 1600 Yoshimitsu
Iron Ram 1600 Voldo
Glam 1600 Nightmare
Great Maul 1600 Astaroth
Chained Flail 1600 Ivy
Kunlun Bamboo 2400 Kilik
Kopis 1600 Xianghua
Raimei 2000 Maxi
Ignis Fatuus 1600 Necrid
Cane of Byrna 1600 Link
Blue Crystal Rod 1600 Sophitia
Dha 1600 Yoshimitsu
Acheron 1600 Cervantes
Chaqu 2200 Talim
Katzbalger 2200 Cassandra
Fumakugi 2200 Taki
Viper Edge 2200 Ivy
Qi Xing Sword 2200 Xianghua
Art Gallery Hi-Res 8500 --
New Costume 17000 Astaroth
And the missions...
== NEREID GORGE ===============================================================
Opponent - Three random fighters
Difficulty - ***
Recommended Character - Three random fighters
Objective - Team up with the fort's soldiers and defeat all the
enemies!
Depending on your skill with the three provided characters, this mission can
prove either very easy or a nightmare. Basically, it's a three-on-three match
in that once a character is defeated, the next fighter from that side will be
put into battle. Hopefully you can fight well with at least one of the three
characters you're required to use. Providing a strategy for this battle isn't
easy, since everything is so random. If you can't win, just keep trying until
you end up with a group of fighters that you're best with.
Rewards - * 900 Experience
* 2100 Gold
* Extra Time Attack Mode
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Three random fighters
Recommended Character - Assassin, Berserker, Lizardman
Objective - Control a special team and defeat all the enemies!
Unfortunately, this mission requires you to take control of Assassin (aka the
Yunsung reject), Berserker (aka the Astaroth reject), and Lizardman (who just
sucks) to defeat three random opponents. Luckily, your foes are simple enough
that they can be defeated with basic moves and throws, so apply what you know
for the easy win.
Rewards - * 1800 Experience
* 4200 Gold
== PARADISE OF ALTAIR =========================================================
Opponent - Yourself
Difficulty - ****
Recommended Character - Anyone
Objective - You are your worst enemy... Defeat yourself!
Except for the fact that you're pitted against whoever you're playing as, this
is a straight-up battle with no tricks. At this point, you should be at least
decent with a character, so use that fighter to win here. If you still aren't
too great, try going for the ring out, as the stage isn't too large and there
are no barriers on the perimeter whatsoever.
Rewards - * 900 Experience
* 1400 Gold
* Soul Calibur [Evil] (Weapon for Xianghua)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Your character, Mitsurugi
Recommended Character - Anyone
Objective - The enemies have excellent speed and health. The
ability to knock back the enemy has increased.
Defeat all of the enemies within the time limit!
Thanks to several attributes of this mission (the stage with no walls, being
able to knock foes way back with a single hit), the best way to end this battle
quickly is to aim for the ring out. In both battles.
Rewards - * 1800 Experience
* 2400 Gold
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
f. Aldebaran
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The shop listings...
ALDEBARAN SHOP ================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Double Crescent Blade 1600 Talim
Spine Blade 1600 Cassandra
Chained Flail 1600 Ivy
Kopis 1600 Xianghua
Schweizer 2000 Raphael
Chaqu 2200 Talim
Cheng Ying 2700 Yunsung
Katzbalger 2200 Cassandra
Gassan 2700 Mitsurugi
Fumakugi 2200 Taki
Heavy Jur 2200 Voldo
Requiem 2200 Nightmare
Tabar 2200 Astaroth
Viper Edge 2200 Ivy
Rokushakuboh 3300 Kilik
Qi Xing Sword 2200 Xianghua
Fuzoroi 2700 Maxi
Lambent Viper 2200 Necrid
Mirror Shield 2200 Link
Fire Blade 2200 Sophitia
Kagekiyo 2200 Yoshimitsu
Phlegethon 2200 Cervantes
Karma & Mara 3000 Voldo
Faust 3000 Nightmare
Nanbanfu 3000 Astaroth
Hex Luminae 3000 Necrid
Magic Sword 3000 Link
Pakayun 3000 Yoshimitsu
Art Gallery 5500 --
New Costume 22500 Ivy
And the missions...
== CASTLE OF THE DEAD =========================================================
Opponent - Berserker
Difficulty - ***
Recommended Character - Ivy, Talim, Maxi, anyone quick
Objective - Defeat the enemy within the time limit!
While this battle may at first seem to be nothing special, with no gimmicks or
anything to spice it up, you'll soon find that your blows aren't doing nearly
as much damage as they should be. Now, the 50 second time limit really isn't
anything to worry about, but Berserker is a powerful opponent who is best
dealt with by a speedy character. To avoid getting smacked around too much,
you'll want to keep the combos coming at him. Also, if he crouches and looks
like he's charging up an attack, either back far away or quickly run in and
nail him, as he's prepping for a devastating move that you don't want to be
caught in. Fortunately, Berserker isn't the most mobile fighter, so you can
pretty easily run circles around him, dodging attacks. Even so, be wary of
him, since his axe can cut you down surprisingly fast.
Rewards - * 1000 Experience
* 800 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Assassin
Recommended Character - Taki, Ivy, or anyone fast or Nightmare, Astaroth
Objective - The enemy has excellent speed and health.
Furthermore, your health decreases over time.
Defeat the enemy within the time limit!
The name of the game in this mission is finishing off the battle ASAP. Take
into consideration that you're facing a quick and deadly foe with your health
actively decreases the entire time and you'll see why. There are two solid
choices to go for the victory here: by speed or by power. With the former,
you'll want to choose a quick fighter such as Taki or Ivy and constantly chain
moves into Assassin, preventing him from getting back at you and quickly ending
the battle. In the latter, select a character who relies on brute force, like
Asty or Nightmare, and can easily smack little Assassin around all battle long.
Rewards - * 2000 Experience
* 1600 Gold
== CITY OF NASHIRA ============================================================
Opponent - 5 random fighters
Difficulty - ***
Recommended Character - Anyone
Objective - The prize money doubles with each win. Gauge your
strength and win the matches!
The structure of this mission entails that you fight until you either defeat
all five opponents and take home the cash prize (4800 gold) or that you play it
safe and walk away with your money while you can. Every time you win a battle,
you'll be asked to either put it on the line and fight another round or back
away and quit while you're ahead. The latter is a simple way to complete this
mission, but hardly fun. I highly recommend trying to win all five battles so
you can get the full reward. To do this, you'll need to conserve one life
gauge throughout five battles, so equipping a healing weapon such as Kilik's
Kunlun Bamboo or Link's Cane of Byrna is a very good idea. In addition, you'll
want to use the character you're most familiar with, even if that fighter does
not have a healing weapon.
Rewards - * 1000 Experience
* However much you win (ranges from 300-4800)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Five random fighters
Recommended Character - Anyone
Objective - The prize money doubles with each win. Gauge your
strength and win the matches!
As with before, it's not absolutely necessary to win the entire tournament--you
can pussy out and walk away with a lesser prize. However, should you decide to
go for the gold, there are a few things to keep in mind. First, ring outs are
terrific for ending these battles before you take excessive damage, but don't
focus on getting one so much that you end up losing the battle. Next, don't be
afraid to guard often; it's better to take a bit longer ending a battle and
come out with full health than end it fast and be left with only half of your
gauge.
Rewards - * 2000 Experience
* However much you win (ranges from 800-16000)
== SEGINUS TEMPLE =============================================================
Opponent - Seung Mina
Difficulty - ***
Recommended Character - Anyone
Objective - The enemy's weapon has the ability to Guard Break.
Defeat the enemy under this condition!
Granted you don't rely too much on guarding, this battle shouldn't prove too
difficult. Just bust out some nice strong moves and try to stay on the move
moreso than usual to compensate for the inability to guard. Although you've
never fought Seung Mina before, you should know her style because she fights
very similarly to Kilik.
Rewards - * 1000 Experience
* 800 Gold
* Seung Mina character
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Seung Mina
Recommended Character - Anyone
Objective - The enemy's weapon has the ability to Guard Break.
Defeat the enemy under this condition!
Granted you can go a single battle without guarding and still come out on top,
this one won't be trouble.
Rewards - * 2000 Experience
* 1600 Gold
== CRYTOMERIA RIDGE ===========================================================
Opponent - Cassandra
Difficulty - ***
Recommended Character - Anyone
Objective - Guard Impact the enemy's attacks!
Since normal attacks do next to no damage here and there's not enough time to
whittle Cassie's life down like that, we'll need to find an alternative
solution. If you can block one of her attacks with a Guard Impact (block +
left or right on the Control Stick), she'll take a hefty amount of damage.
Watch for her movements and try to predict when she's gonna strike, then hit
the Guard Impact. Two should be enough to end the mission.
Rewards - * 1200 Experience
* 800 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Sophitia
Recommended Character - Anyone
Objective - The enemy excels in Guard Impacts. Reverse the
Guard Impacts back at the enemy!
Same deal as with the regular mission. Anticipate Sophie's attacks, then hit
the Guard Impact and she'll take heavy damage. Perhaps she can't stand the
sound of swords clashing? In any event, two Guard Impacts should seal the
deal.
Rewards - * 2300 Experience
* 1600 Gold
== SIAM RUINS =================================================================
Opponent - Yunsung
Difficulty - ***
Recommended Character - Anyone
Objective - The enemy's weapon absorbs life. Defeat the enemy
under this condition!
The premise of this mission is rather simplistic--you need to slap Yunsung
silly. The trick is that his weapon not only hurts you, but it also helps to
recover Yunsung's life. A great way to counteract this is to equip a weapon
like that for yourself (Kilik's Kunlun Bamboo comes to mind, although I've been
suggesting that you use it for the last ten or so missions :/). Either way,
Yunsung isn't too difficult of an opponent here; just toss together some nice
moves and add in a throw or two to spice things up. Next!
Rewards - * 1200 Experience
* 800 Gold
* Extra Survival Mode
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Taki
Recommended Character - Anyone
Objective - Crouch or jump to avoid the effects of the frequent
earthquakes. Furthermore, the enemy's health
recovers over time. Defeat the enemy under these
conditions!
Although your foe in this battle will be constantly regaining life through the
battle, you've got a trump card of your own, so to speak. Every so often,
there will be a 3-2-1 countdown, leading into an earthquake that will stun both
you and your opponent for a moment. However, if you jump or crouch as the
quake hits, you'll dodge the blow, allowing for a free go at you're enemy.
These earthquakes occur so often that you'll be able to win the battle based on
the freebies you get from them alone.
Rewards - * 2300 Experience
* 1600 Gold
== UNDERGROUND JUNO ===========================================================
Opponent - Bosses: Assassin, Astaroth
Difficulty - ****
Recommended Character - Anyone
Objective - Navigate through the enemy-infested dungeon and
defeat the boss within the time limit!
In this dungeon, you've got a mere 200 seconds to make your way through the
rooms and find the boss. With this in mind, you'll want try to finish off the
minor battles as quickly as possible, especially if you're going for the prize
weapon in the top corner of the dungeon.
[ ]-[ ]-[ ]-[W] Key
| | ---
[*]-[ ]-[ ] [ ] * - Entrance
| | ! - Boss
[ ]-[ ]-[ ] W - Win this battle to gain a new weapon
|
[ ]
|
[!]
As for the bosses, neither one has any tricks up their sleeves that you haven't
seen before. As long as you've made it through the dungeon quick enough,
defeating them should be easy enough. If not, try restarting the dungeon and
heading straight for the boss, even if that means forgoing the prize weapon,
it'll help you complete the mission.
Rewards - * 2300 Experience
* 3800 Gold
* Labyrinth Stage
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Bosses: Xianghua, Seung Mina
Recommended Character - Anyone
Objective - Navigate through the booby-trapped dungeon and
defeat the boss!
Very much like the original mission, you've got a time limit this time around,
as well. However, you've got an extra 40 seconds now. Additionally, as you
venture through the dungeon, be wary of the booby-traps in each individual
room. Sometimes the floor is mined and sometimes you can knock your foe
further, so be aware!
As for the bosses, neither one has any obvious advantages over you, so slap
them silly in whatever manner pleases you most.
Rewards - * 4600 Experience
* 7600 Gold
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
g. Rigel
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The shop listings...
RIGEL SHOP ====================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Wo Dao 1600 Raphael
Giant Butcher Knife 2000 Yunsung
Basilard 2000 Mitsurugi
Kunlun Bamboo 2400 Kilik
Raimei 2000 Maxi
Schweizer 2000 Raphael
Chaqu 2200 Talim
Cheng Ying 2700 Yunsung
Katzbalger 2200 Cassandra
Gassan 2700 Mitsurugi
Fumakugi 2200 Taki
Heavy Jur 2200 Voldo
Requiem 2200 Nightmare
Tabar 2200 Astaroth
Viper Edge 2200 Ivy
Rokushakuboh 3300 Kilik
Qi Xing Sword 2200 Xianghua
Fuzoroi 2700 Maxi
Lambent Viper 2200 Necrid
Mirror Shield 2200 Link
Fire Blade 2200 Sophitia
Bardiche 2200 Seung Mina
Kagekiyo 2200 Yoshimitsu
Phlegethon 2200 Cervantes
Cao Ankana 3000 Talim
Red Crystal Rod 3000 Cassandra
Silent Edge 3000 Taki
Alraune 3000 Ivy
Krita-Yuga 3000 Xianghua
Art Gallery (Special) 4700 --
New Costume 24000 Xianghua
And the missions...
== UNDERGROUND PRISON =========================================================
Opponent - Maxi
Difficulty - ***
Recommended Character - Anyone
Objective - Receive heavy damage when knocked against the ground
or wall. Defeat the enemy under this condition!
You've seen a mission like this before. The only tricky thing is that you're
fighting in an enclosed arena, meaning that you need to always need to be
moving to try to avoid getting caught with your back to the wall. Since
normal attacks cause scarce damage, instead you'll need to use moves that
either knock your foe to the ground or against the wall. Try some of these
moves for assorted characters:
Kilik - * Back + X-Y (great when you're foe's back is to the wall)
* Forward + AY (also good for a wall hit)
Mitsurugi - * Back + X
* Back + AY-Y
Yunsung - * Circle around by pressing up or down, then hit X
* Forward + A-A
* Back-Back + X
Talim - * Forward + Y-Y
* Forward-Forward + Y (awesome move when near a wall)
Nightmare - * Forward-Forward + A
* Forward-Forward + Y
* Back-Back + Y
Even if you aren't particularly adept with any of the above characters, the
aforementioned moves are simple to execute and work wonders.
Rewards - * 1200 Experience
* 1800 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Random
Recommended Character - Anyone
Objective - Knock the enemy against the wall and utilize wall
combos to defeat the enemy!
Pretty much the same ol' mission as before; no new twists have been added in to
spice things up and piss you off. The various moves listed above still work
terrifically, so apply them as you did before.
Rewards - * 2300 Experience
* 3600 Gold
== RIGEL, SPIRITUAL CITY ======================================================
Opponent - Character specific
Difficulty - ***
Recommended Character - Anyone
Objective - Neither you nor the enemy can guard against attacks.
Defeat the enemy under this condition!
While not being able to guard may seem like a huge handicap, keep in mind that
your opponent is unable to block, as well. With that in mind, go pell-mell on
your enemy with whatever combos you've become accustomed to using in battles
like this one. Just try not to rely on guarding, as it won't do you any good
whatsoever!
Rewards - * 1300 Experience
* 1800 Gold
* Hwangseo Palace / Phoenix Court Stage
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Random
Recommended Character - Anyone
Objective - Neither you nor the enemy can guard against attacks.
Defeat the enemy under this condition!
So long as you remember not to fall back and guard when in doubt, this battle
will be a cinch. Just keep in mind that it'll take a bit more than usual to
defeat your enemy, as his/her it's defenses seem somehow reinforced.
Rewards - * 2500 Experience
* 3600 Gold
== FORBIDDEN GROUNDS ==========================================================
Opponent - Inferno
Difficulty - ***
Recommended Character - Anyone
Objective - Defeat the enemy!
Since you've never dealt with Inferno before (unless you've also been playing
Arcade mode, that is), allow me to explain about him. Much like Combot from
Tekken 4 or a wealth of other fighting game characters, he doesn't have his own
distinguishable fighting style. Instead, he borrows his moves and everything
from a random character. With that in mind, the first thing you'll find to
find out is who Inferno is impersonating. The weapon it's holding along with
some of the moves should be enough for you to determine who you're really
fighting. Once you know that, you can figure out how to approach the fight.
That aside, there's little strategy I can impart here; pull no punches and use
all your best moves.
Rewards - * 1300 Experience
* 900 Gold
* Soul Edge [Growth] (Weapon for Nightmare)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Inferno
Recommended Character - Anyone
Objective - Defeat the enemy!
A perfect mirror of the regular mission. Remember to find out who Inferno is
masquerading as before rushing into battle, otherwise you may be caught off
guard by an unexpected fighting style. Other than that, simply break out with
everything you've got and hope for the best.
Rewards - * 2500 Experience
* 1800 Gold
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
h. Merak
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The shop listings...
MERAK SHOP ====================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Chaqu 2200 Talim
Kaztbalger 2200 Cassandra
Fumakugi 2200 Taki
Viper Edge 2200 Ivy
Qi Xing Sword 2200 Xianghua
Holy Antler 3000 Raphael
Cao Ankana 3000 Talim
Ramdao 3600 Yunsung
Red Crystal Rod 3000 Cassandra
Tulwar 3600 Mitsurugi
Silent Edge 3000 Taki
Karma & Mara 3000 Voldo
Faust 3000 Nightmare
Nanbanfu 3000 Astaroth
Alraune 3000 Ivy
Amud 4500 Kilik
Krita-Yuga 3000 Xianghua
Modified Flail 3600 Maxi
Hex Luminae 3000 Necrid
Magic Sword 3000 Link
Gladius 3000 Sophitia
Halberd 3000 Seung Mina
Pakayun 3000 Yoshimitsu
Cocytus 3000 Cervantes
Estoc 4000 Raphael
Blue Thunder 4800 Yunsung
Masamune 4800 Mitsurugi
Duel Rod 6000 Kilik
Falcon 4800 Maxi
Biggoron's Sword 4000 Link
New Costume 19600 Raphael
And the missions...
== SIRIUS, CITY IN THE SKY ====================================================
Opponent - Yunsung, Cassandra, Raphael, Ivy, Xianghua
Difficulty - ****
Recommended Character - Anyone
Objective - The timer increases with each enemy you defeat.
However, the enemies' weapons penetrate defenses.
Defeat all the enemies before time runs out!
The trickiest thing about this battle is not the time limit, but rather the
fact that enemy attacks damage you even when guarding. Indeed, you've got more
than enough time for each battle, so you don't need to force yourself to hurry
through. Because guarding is useless, however, playing a defensive game is a
wee bit difficult. As long as you can focus on the offensive, this mission
shouldn't prove too tough, especially since you're health meter is completely
restored after each individual fight.
Rewards - * 1300 Experience
* 5000 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Five random fighters
Recommended Character - Anyone
Objective - The timer increases with each enemy you defeat.
However, the enemies' health recovers over time.
Defeat all the enemies before time runs out!
We begin with 50 seconds on the clock and, although we only regain a measly
10 seconds per win, it's nothing to worry about unless a battle really drags
on. You'll want to finish the battles off as quick as possible anyway, in an
attempt to stave off the effects of your enemies' health recovering status.
Fortunately, you don't have to worry about conserving your own health too much,
as it recovers in full following each fight.
Rewards - * 2500 Experience
* 10000 Gold
== CRYSTAL MINE ===============================================================
Opponent - Random
Difficulty - ***
Recommended Character - Mitsurugi
Objective - The ability to knock back the enemy has been
increased, but your health decreases over time.
Defeat the enemy under these conditions!
The name of the game here is to dispose of your opponent as quickly as
possible. Thanks to your newfound ability to send people flying with certain
moves, going for a ring out is the obvious solution. Select Mitsurugi, lure
your foe toward the edge of the arena and press Back + X. Blammo. We're done
here.
Rewards - * 1400 Experience
* 2000 Gold
* Subchapter 3
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Charade
Recommended Character - Anyone
Objective - Combatants are launched high into the air when
knocked to the ground. Furthermore, the ability to
knock back the enemy has been increased. Defeat the
enemy under these conditions!
Well, you've got two options here; ring out or pure beat down. Nabbing a ring
out should be easy enough, given your newfound abilities coupled with open
stage. Should you opt for the beat down method, use some moves such as
Mitsurugi's Back + X or Nightmare's Forward-Forward + Y to put Charade on it's
back, scoring some bonus damage.
Rewards - * 2800 Experience
* 4000 Gold
== DUBHE ARENA ================================================================
Opponent - Voldo
Difficulty - ***
Recommended Character - Mitsurugi
Objective - Knock the enemy against the wall and utilize wall
combos to defeat the enemy!
What really sucks about this mission is that while we have to utilize wall
combos in order to win, Voldo can just slice 'n' dice right through us without
bothering with the wall combos. Lame. Anyhoo, use whatever moves you want to
get him near any of the arena's four walls, then use Mitsie's Back + X move.
Two of those will do the trick quite nicely, maybe even one if you link some
other move into it while Voldo's on the wall.
Rewards - * 1400 Experience
* 2000 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Random
Recommended Character - Anyone
Objective - Knock the enemy against the wall and utilize wall
combos to defeat the enemy!
As with many a mission before this, you need to find some moves that send your
randomly-chosen foe flying toward the walls. Try these:
Talim - * Forward + Y-Y
* Forward-Forward + Y
Kilik - * Back + X-Y
* Forward + AY
Mitsurugi - * Back + X
Nightmare - * Forward-Forward + A
Yunsung - * Forward + A-A
* Back-Back + X
With moves like those in tow, your foes may as well buy a house on the wall,
since they're living there anyway! </lame>... In any event, just deliver a few
quick blows once they've hit the wall and the battle will end.
Rewards - * 2800 Experience
* 4000 Gold
== IO'S VASE ==================================================================
Opponent - Kilik
Difficulty - ***
Recommended Character - Mitsurugi
Objective - Airborne time is increased due to blasts of wind
from below. Defeat the enemy using air combos!
If you know what to do here, this battle can be over in a simple matter of
seconds. Use Mitsie's Back + X-Y move to deplete about 9/10 of Kilik's health
gauge. If you don't wanna be repetitive and cheap by using the same move
again, press A+Y then use any move you want to slam your foe with as he falls
from above. Easy.
Rewards - * 1400 Experience
* 2000 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Random
Recommended Character - Mitsurugi
Objective - Airborne time is increased due to blasts of wind
from below. Defeat the enemy using air combos!
Just like before, you can bring your foe's health to a fatal level in one
fell swoop by applying Mitsie's Back + X-Y move. Following that, try his A + Y
to send the enemy flying high above; nail the stool pigeon as s/he falls to
cause mass damage.
Rewards - * 2800 Experience
* 4000 Gold
== GRAND SHRINE OF MERAK ======================================================
Opponent - Nightmare
Difficulty - ****
Recommended Character - Anyone
Objective - The enemy's health recovers over time. Defeat the
enemy under this condition!
The name of the game here is to finish off Nightmare as quickly as possible.
Since his health is actively recovering, you'll want to hit him with a
continuous stream of attacks in order to render this condition useless. With
this in mind, you need to play this match with an offensive style--sitting on
your heels and guarding isn't going to work. If that's something you are not
quite used to, just run in guns blazing (figuratively speaking, of course) and
don't back down.
Rewards - * 1500 Experience
* 1000 Gold
* New costume (Nightmare)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Ivy, Necrid, Kilik
Recommended Character - Anyone
Objective - The enemies recover their health over time. Defeat
all the enemies under this condition!
Foes with recovering health is a hurdle that you've jumped various times in
past missions, so there isn't anything new or surprising here. You'll simply
have to play a more defensive game to get the most out of your life gauge.
Stand back and only attack when you've got a clear opening; otherwise, sit on
your heels and be ready to guard. Once you've caused a good chunk of damage,
switch to the offensive and beat your opponent into the ground to try to negate
their advantage.
Rewards - * 2800 Experience
* 2000 Gold
== PHANTOM CAVE ===============================================================
Opponent - Boss: Lizardman
Difficulty - ****
Recommended Character - Anyone
Objective - Navigate through the booby-trapped dungeon and
defeat the boss!
First of all, you're probably wondering how to unlock this most mysteriously
mysterious stage. In Subchapter 4 - Procyon, beat Stage 2: Tower of Happiness
[Extra Mission]. As for the actual dungeon, there are four different types of
stages: normal, ice, lava, and quicksand. All things you've dealt with before.
[*]-[ ]-[ ]-[Q]-[Q]-[ ]
| |
[ ] [Q]
| |
[I] [ ]
| |
[ ]-[ ] [F]
| |
[I] [ ]-[F]-[ ]-[!]
| |
[ ]-[ ]-[ ]
During the boss battle versus Lizardman, you've got two choices. You can
either beat him down the normal way, or you can lure him into the lava for a
second or two and wait for it to stun him, giving you an opening to smash him
into the stage's walls.
Rewards - * 3100 Experience
* 6200 Gold
* Egyptian Crypt stage
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Boss: Lizardman
Recommended Character - Anyone
Objective - Navigate through the booby-trapped dungeon and
defeat the boss!
Everything, from the dungeon layout to the masses of Lizardman grunts you need
to face en route to the boss, is the same as before. Enjoy!
Rewards - * 6200 Experience
* 12400 Gold
* Ethereal Edge (Weapon for Necrid)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
i. Algol
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The shop listings...
ALGOL SHOP ====================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Schweizer 2200 Raphael
Heavy Jur 2200 Voldo
Requiem 2200 Nightmare
Tabar 2200 Astaroth
Lambent Viper 2200 Necrid
Holy Antler 3000 Raphael
Cao Ankana 3000 Talim
Ramdao 3600 Yunsung
Red Crystal Rod 3000 Cassandra
Tulwar 3600 Mitsurugi
Silent Edge 3000 Taki
Karma & Mara 3000 Voldo
Faust 3000 Nightmare
Nanbanfu 3000 Astaroth
Alraune 3000 Ivy
Amud 3900 Kilik
Krita-Yuga 3000 Xianghua
Modified Flail 3600 Maxi
Hex Luminae 3000 Necrid
Magic Sword 3000 Link
Gladius 3000 Sophitia
Halberd 3000 Seung Mina
Pakayun 3000 Yoshimitsu
Cocytus 3000 Cervantes
Maila Kari 4000 Talim
Ivan the Terrible 4000 Cassandra
Kamizoroe 4000 Taki
Demon Tail 4000 Ivy
Blue Storm 4000 Xianghua
Synval 4000 Sophitia
New Costume 23600 Talim
And the missions...
== CORRIDOR OF THE SKY ========================================================
Opponent - Astaroth
Difficulty - ***
Recommended Character - Anyone
Objective - Only the enemy's weapon is visible. Defeat the
enemy under this condition!
Although you can only see his massive axe floating around, Asty is a rather
massive target himself, meaning that you shouldn't have too much trouble
striking him. Generally, it's pretty easy to tell where Astaroth is standing
just by the position of his axe, so don't get too worried about this one.
Rewards - * 1500 Experience
* 2200 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Two random fighters
Recommended Character - Anyone
Objective - Only the enemies' weapons are visible. Defeat all
the enemies under this condition!
Very much like the regular version of the mission, except that you've got two
opponents this time. Since your health is fully restored between rounds, all
you need to worry about is defeating the invisible foes. Watch their weapons
attack only when you know you'll connect, leaving the enemy without the
opportunity to slap you silly.
Rewards - * 2800 Experience
* 4400 Gold
== ANCIENT AMPITHEATER ========================================================
Opponent - Cassandra, Yunsung, Raphael, Mitsurugi
Difficulty - ***
Recommended Character - Yunsung, Kilik, Link, or anyone else with a health-
restoring weapon
Objective - Unseen forces push the combatants together. Defeat
the enemy opponents under this condition! A bonus
is available during the matches!
The mission is a tournament-style battle with four different matches against
four different opponents. The fights are incredibly short, a mere 15 seconds
each, so it's necessary to finish them off quickly. As if that wasn't enough,
you're only given one health gauge to conserve throughout all four battles. As
such, it's far from a bad idea to use a health-restoring weapon, such as
Yunsung's Ramdao. As for the "unseen forces" pushing your characters together,
it's really nothing at all, except that it makes it easier to get ring outs.
Speaking of ring outs, going for one is a terrific idea in this battle; as I
said before, the faster you end this thing the better. Finally, by exploiting
the special bonus during this battle, you can really rack up some cash. Each
time you connect a hit with a foe, you'll receive some gold. So basically,
you'll want to end this battle as soon as possible while getting in as many
hits as possible. Sound easy? It ain't. Don't worry about the gold bonus for
now; come back to it after beating the mission. Just focus on winning for now.
Rewards - * 1700 Experience
* Gold winnings vary depending on how many hits you land
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Two random fighters, Link
Recommended Character - Anyone
Objective - There is a bomb on your body; falling down means
certain death. Defeat all the enemies under this
condition! A bonus is available during the matches!
This mission can be extremely frustrating, given that you immediately die the
moment you hit the ground. The most effective way I've found to go about this
battle is to forget playing it safe (the time limit really doesn't allow for
anything like that, anyway) and pull an all-out offensive from start to finish
of each round. If you're busy comboing a foe, they certainly won't have the
chance to knock you down, ending the mission. Also, forget about the bonus for
now; you'll have plenty of time later on to return and make all the cash you
want. At this point, you just want to focus on beating your opponent senseless
or knocking them out of the ring.
Rewards - * 3000 Experience
* Gold winnings vary depending on how many hits you land
== RECLUSIVE PALACE ===========================================================
Opponent - Charade
Difficulty - ***
Recommended Character - Kilik, Nightmare, Seung Mina
Objective - Only one part of the enemy can be seen. Defeat the
enemy under this condition!
This battle is somewhat similar to the first stage here in Algol in that you
can only see a portion of your foe. However, instead of a weapon, all you get
here is Charade's legs. Fortunately, this limits Charade's attacks to nothing
but kicks, albeit it means that you must use low moves exclusively in order to
strike this unique enemy. Just throw down some low kicks or vertical slices
that extend to the ground. Preferably, though, you'll choose one of the
suggested characters, all of whom have some nice ground-based moves or other
attacks that will work very well here.
Rewards - * 1700 Experience
* 2200 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Charade
Recommended Character - Kilik, Nightmare, Seung Mina, Voldo
Objective - Only one part of the enemy can be seen, and the
enemy has excellent speed. Defeat the enemy under
these conditions!
Somewhat of a mirror to the original mission, except that Charade has suddenly
become a lot faster. Still, the suggested fighters from before still work
quite well. Kilik and Seung Mina are quick and have some terrific ground
based attacks (Down + AY, for one), Nightmare's got a myriad of overhead
chops that will knock Charade's legs around a bit, and Voldo's, well, Voldo.
Rewards - * 3000 Experience
* 11000 Gold
== NORTHERN ALGOL =============================================================
Opponent - Cassandra, Sophitia
Difficulty - ***
Recommended Character - Anyone
Objective - Defeat the enemies!
First of all, you're probably wondering how to unlock this stage, eh? Simply
clear the Ancient Amphitheater [Extra Mission] and you're good to go. As for
the actual fight itself, you'll soon find that the Greek sisters have no
significant advantages over you, so all that should worry you is conserving
enough health during the first bout to last you the second.
Rewards - * 1700 Experience
* 2200 Gold
* Extra Time Attack (Alternative) Mode
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Cassandra, Sophitia
Recommended Character - Anyone
Objective - Defeat all the enemies!
Again you get face off with Cassie and Sophie, and again there's to worry about
other than making it through the first battle with at least half your health
meter. To do this, stand back and play it safe, only attacking when you're
blatantly open to do so.
Rewards - * 3000 Experience
* 4400 Gold
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
j. Antares
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The shop listings...
ANTARES SHOP ==================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Cao Ankana 3000 Talim
Red Crystal Rod 3000 Cassandra
Silent Edge 3000 Taki
Alraune 3000 Ivy
Krita-Yuga 3000 Xianghua
Estoc 4000 Raphael
Maila Kari 4000 Talim
Blue Thunder 4800 Yunsung
Ivan the Terrible 4000 Cassandra
Masamune 4000 Mitsurugi
Kamizoroe 4000 Taki
Full Moon 4000 Voldo
Soul Edge (Growth) 4000 Nightmare
Bulova 4000 Astaroth
Demon Tail 4000 Ivy
Duel Rod 5200 Kilik
Blue Storm 4000 Xianghua
Falcon 4800 Maxi
Infernal Edge 4000 Necrid
Biggoron's Sword 4000 Link
Synval 4000 Sophitia
Ambassador 4000 Seung Mina
Monohoshizao 4000 Yoshimitsu
Styx 4000 Cervantes
New Costume 23600 Talim
New Costume 21600 Mitsurugi
New Costume 22000 Voldo
New Costume 76500 Cassandra
And the missions...
== MIDNIGHT COLISEUM ==========================================================
Opponent - Talim, Xianghua, Seung Mina, Taki, Ivy
Difficulty - ****
Recommended Character - Yunsung, Kilik, Link, or anyone else with a health-
restoring weapon
Objective - Your health is low. Defeat all the enemies under
this condition!
So. We're at 75% of our normal health capacity and five angry females want to
kill us. What to do? As with countless other battles, it's highly recommended
that whoever you choose has a life-restoring weapon similar to Yunsung's
Ramdao. Also, since a small portion of your health will be restored between
bouts, you don't need to worry too much about that. Just concentrate on taking
down your foes and forget about your disadvantage; it's nothing. Of course,
ring outs are perfect equalizers, but don't kill yourself just to get one.
Rewards - * 1800 Experience
* 6000 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Raphael, Taki, Mitsurugi, Xianghua, Talim
Recommended Character - Anyone
Objective - Your health is low, and does not recover. Defeat
all the enemies under this condition!
Fortunately, "low" in this case is equivalent to about 3/4 of your health
meter; not too large of a deficit. Problem is, it won't recover between any
of the battles. At all. As such, I definitely suggest arming your fighter
with a weapon that has recovery abilities; otherwise you'll likely find
yourself in a hole during the later rounds. Also, make sure that you are aware
of the various styles you'll be facing through this mission. Raphael's swift
with his sword, but can be easily blocked. Taki is even quicker, but can be
knocked around with relative ease by almost anyone, much less the likes of
hulks such as Asty and Nightmare. Mitsurugi relies more on power than either
of the previous two, but he's no slowpoke. As for Xianghua and Talim, well,
they're some quick chicas, but can be pushed around by a heavy fighter.
Rewards - * 3000 Experience
* 12000 Gold
== COURT OF THE DEAD ==========================================================
Opponent - Boss: Character specific
Difficulty - ****
Recommended Character - Anyone
Objective - Navigate through the enemy-infested dungeon and
defeat the boss!
All of the battles leading up to the boss him/herself are pretty
run-of-the-mill, so I don't see many people having too much trouble with that.
Just know that there are two different rooms in this dungeon where you can gain
a nice prize by winning there. Use the map below the find your way around:
[*]-[ ]-[ ]-[ ]-[D]-[ ] Key
| | ---
[ ]-[ ]-[ ]-[ ]-[ ]-[W] * - Entrance
| | ! - Boss
[ ] [ ] W - Win this battle to gain a new weapon
| | D - Your health will actively decrease in this
[!]-[ ]-[ ] room
|
[W]
As for the boss, it's your old character specific buddy again! Not much to say
here as the strategy differs depending on who you're playing as. Even so, this
shouldn't be too difficult of a battle and, if it is, go for the ring out!
Rewards - * 4200 Experience
* 3700 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Boss: Character specific
Recommended Character - Anyone
Objective - Navigate through the enemy-infested dungeon and
defeat the boss!
As per usual, the dungeon layout is a mirror of the original mission, so keep
an eye on the map above. Granted that you've been faced with much more
challenging tasks before, breezing through the regular rooms should be of small
difficulty. Just be careful of the mines in the floor and try not to get
knocked down too frequently. As in the normal mission, the boss is your
fighter's rival whom you've encountered several times in the past. By this
time, I'm sure you're accustomed to dealing with this foe, so have fun beating
him/her into the ground.
Rewards - * 8400 Experience
* 7400 Gold
* Souvenir Gift (Weapon for Mitsurugi)
== TARTAROS ===================================================================
Opponent - Inferno
Difficulty - ****
Recommended Character - Anyone
Objective - Unleash all of your power and vanquish the enemy!
Here we are: the final battle! This fight mirrors the finale of Arcade mode;
your opponent Inferno will draw upon the styles of three random characters
throughout the battle. The idea is to quickly identify who's moves he's using
(the weapon he's holding tends to be a good indicator) so you can figure out
how to counteract him. By this time, I assume you've taken a liking to at
least one character and have learned some decent moves with him/her/it. Pull
no punches here and bust out with everything you've got. There's only one
round, so go all out with a nice mixture of throws, kicks, and weapon strikes
to garner the win!
Rewards - * 2500 Experience
* 1200 Gold
* Weapon Master Opening (viewable in the Museum)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Inferno
Recommended Character - Anyone
Objective - Unleash all of your power and vanquish the enemy!
If you though the regular version of this mission was tough, get ready to go
through hell! In all honesty, there's not much new to say here; figure out
who Inferno's posing as soon and apply the proper strategy from there. Good
luck!
Rewards - * 3500 Experience
* 2400 Gold
* Weapon Master Ending (viewable in the Museum)
=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=
III ------------------------------------------ SUBCHAPTER WALKTHROUGH
=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
a. Schedar
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
========================
HOW DO I UNLOCK SCHEDAR?
========================
Beat Stage 3 (Diphda Temple) in Benetnasch. Easy enough, right?
The shop listings...
SCHEDAR SHOP ==================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Exhibition Theater 6400 Raphael
Exhibition Theater 3500 Talim
Exhibition Theater 4800 Yunsung
Exhibition Theater 5100 Cassandra
Exhibition Theater 2800 Mitsurugi
Exhibition Theater 2500 Taki
Exhibition Theater 2800 Voldo
Exhibition Theater 2600 Nightmare
Exhibition Theater 2700 Astaroth
Exhibition Theater 3100 Ivy
Exhibition Theater 3900 Kilik
Exhibition Theater 3700 Xianghua
Exhibition Theater 2400 Maxi
Exhibition Theater 4300 Necrid
Exhibition Theater 6000 Link
Exhibition Theater 1900 Yoshimitsu
Exhibition Theater 4600 Charade
And the mission...
== STONE TEMPLE ===============================================================
Opponent - Boss: Berserker
Difficulty - ****
Recommended Character - Anyone
Objective - Navigate through the booby-trapped dungeon and
defeat the boss!
Though most of the rooms in this large dungeon contain regular battles against
opponents with no advantages, there are a few places you might want to take
note of. In this dungeon you'll find a single room where your health will
automatically recover the entire time, as well as another place where you can
gain a new weapon for winning. Cool beans!
[ ]-[R]-[ ] Key
| | ---
[ ] [W]-[ ]-[I]-[ ] * - Entrance
| | | ! - Boss
[ ]-[ ]-[ ] [ ]-[W] W - Win this battle to gain a new weapon
| | R - Your health will actively restore here
[ ] [ ] I - Only your foe's weapon can be seen
| |
[ ] [ ]
| |
[*]-[ ]-[ ] [!]
All of the battles leading up to the boss are against Berserker, and none of
them are particularly difficult. This is mainly because Berserker's health
will rarely start at its maximum level, so the fights will probably end rather
abruptly. As you may guess, ring outs are quite useful in ending these
battles even more rapidly--not that you'll need to.
The boss is just another version of Berserker, whom you should have plenty of
experience fighting against by now. So just apply any of the strategies you've
been using throughout this place and you'll do just fine. Be sure to watch out
for the countdown--every three seconds there will be a ground-shaking
earthquake which will stun you unless you jump or crouch. It isn't too
difficult to avoid, and it has the same effects against you foe, as well,
giving you a nice advantage if you can dodge it.
Rewards - * 1100 Experience
* 1000 Gold
* Extra Team Battle Mode
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Boss: Berserker
Recommended Character - Anyone
Objective - Navigate through the booby-trapped dungeon and
defeat the boss!
This Extra Mission mirrors the normal mission in terms of the dungeon's layout
and your opponents. However, you'll really need to conserve your health this
time around, as it carries over from battle to battle, with only slight
recovery between bouts. As I've said far too many times before, it's a great
idea to use a weapon such as Cassandra's Blue Crystal Rod or Link's Cane of
Byrna--they may not be the strongest weapons, but they provide an invaluable
edge over your foes. One final thing to take note of is that during the boss
battle you gain bonus gold every time you connect with a hit.
Rewards - * 2200 Experience
* Gold winnings vary depending on how many hits you land
* Berserker character
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
b. Alioth
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=======================
HOW DO I UNLOCK ALIOTH?
=======================
The main requirement to unlock Subchapter 2 is that you need to be at least
Level 72 (Iron Edgemaster). Once you've hit that landmark, go beat Stage 3 of
Chapter 4 (even if you've already done it, you need to beat the level again).
With that done, Subchapter 2 will be all yours.
The shop listings...
ALIOTH SHOP ===================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Cane 12500 Raphael
Weight 12500 Talim
Child's Sword 12500 Yunsung
Keepsake 12500 Cassandra
Souvenir Gift 12500 Mitsurugi
Tobacco Pipes 12500 Taki
Tambourines 12500 Voldo
Galley Oar 12500 Nightmare
Rock 12500 Astaroth
Prototype Ivy Blade 12500 Ivy
Bamboo Staff 12500 Kilik
Calligraphy Brush 12500 Xianghua
Termite Snack 12500 Maxi
Ethereal Edge 12500 Necrid
Bug-Catching Net 12500 Link
Memento 12500 Sophitia
Feather Broom 12500 Seung Mina
Shepard's Crook 12500 Yoshimitsu
Imitation Sword 12500 Cervantes
New Costume 51000 Sophitia
New Costume 21000 Seung Mina
And the missions...
== CELBARAI FORTRESS ==========================================================
Opponent - Xianghua
Difficulty - ***
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
If you remember the "hot potato" battles from earlier on, you'll know just what
to do here. Your foe, Xianghua, will begin the battle with the bomb, or
potato, but when she hits you, you'll get the bomb. So in the end, you want to
make sure you get the last hit. A good way to do this is to smack Xianghua so
that she's got the bomb, then quickly run down the timer by tying her up with
throws and combos.
Rewards - * 3800 Experience
* 3000 Gold
* Soul Edge [Complete] (Weapon for Xianghua)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Xianghua
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
From what I can tell, the "unknown conditions" referred to in the objective
are nonexistent, as Xianghua has no obvious advantages over you. Just approach
the mission like a normal battle; throw a nice blend of combos, kicks, and
throws at Xianghua and you'll do fine.
Rewards - * 7500 Experience
* 17000 Gold
== CERES STRONGHOLD ===========================================================
Opponent - Voldo
Difficulty - ***
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
The added condition in this battle is that unseen forces will push you and your
adversary together. Just slap a weapon that has the ability to guard break
onto your fighter and slam Voldo with everything you've got (the weapon is
necessary because Voldo tends to guard often during this mission).
Rewards - * 3800 Experience
* 3000 Gold
* Soul Edge [Complete] (Weapon for Voldo)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Voldo
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
A nice follow-up to the previous mission, this is the same thing as before,
except that Voldo now regains health throughout the battle. Again you'll want
to grab a guard breaking-weapon and go to town on him with everything you've
got.
Rewards - * 7500 Experience
* 20000 Gold
== ANCIENT LIBRARY ============================================================
Opponent - Taki
Difficulty - ***
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
During this fight, your health will SLOWLY decrease throughout. Fortunately,
it moves down at a snail's rate, meaning you really don't need to worry about
it and can concentrate and taking down Taki. Also, Taki blocks rather often,
so you may want to arm yourself with a weapon that can break through her
guard.
Rewards - * 3800 Experience
* 3000 Gold
* Soul Edge [Complete] (Weapon for Taki)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Taki
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
Its more or less the same thing as before, except that your health decreases at
a more rapid pace. If it's going down too fast for you, try going for a ring
out. Otherwise, do the same thing you did before.
Rewards - * 7500 Experience
* 24000 Gold
== TEMPLE IN THE CLOUDS =======================================================
Opponent - Cassandra
Difficulty - ***
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
In this mission, the strong winds push both fighters toward the wall on the
far side of the stage. Although this makes getting a ring out rather
difficult, it also provides the opportunity to smash Cassie into the walls,
racking up some powerful hits. Additionally, the ground seems to be mined, so
you can cause some major havoc by knocking Cassie to the ground. Just be sure
to avoid having the same done to you.
Rewards - * 3800 Experience
* 6000 Gold
* Soul Edge (Complete) (Weapon for Cassandra)
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Cassandra
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
The winds from last time around are now gone, so you'll want to smash Cassie
into the ground to quickly wear her down. Of course, you can also go at her
with some good ol' brute force. The decision is yours.
Rewards - * 7500 Experience
* 17000 Gold
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
c. Pollux
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=======================
HOW DO I UNLOCK POLLUX?
=======================
Beat Stage 2 (Crystal Mine) in Merak.
The shop listings...
POLLUX SHOP ===================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Schweizer 2000 Raphael
Cheng Ying 2700 Yunsung
Gassan 2700 Mitsurugi
Heavy Jur 2200 Voldo
Requiem 2200 Nightmare
Tabar 2200 Astaroth
Rokushakuboh 3300 Kilik
Fuzoroi 2700 Maxi
Lambent Viper 2200 Necrid
Mirror Shield 2200 Link
Kagekiyo 2200 Yoshimitsu
Phlegethon 2200 Cervantes
Holy Antler 3000 Raphael
Ramdao 3600 Yunsung
Tulwar 3600 Mitsurugi
Karma & Mara 3000 Voldo
Faust 3000 Nightmare
Nanbanfu 3000 Astaroth
Amud 4500 Kilik
Modified Flail 3600 Maxi
Hex Luminae 3000 Necrid
Magic Sword 3000 Link
Pakayun 3000 Yoshimitsu
Cocytus 3000 Cervantes
Estoc 4000 Raphael
Blue Thunder 4800 Yunsung
Masamune 4800 Mitsurugi
Full Moon 4000 Voldo
Soul Edge (Growth) 4000 Nightmare
Bulova 4000 Astaroth
Duel Rod 6000 Kilik
Falcon 4800 Maxi
Infernal Edge 4000 Necrid
Biggoron's Sword 4000 Link
Monohoshizao 4000 Yoshimitsu
Styx 4000 Cervantes
And the missions...
== ETERNAL PALACE =============================================================
Opponent - Talim
Difficulty - ***
Recommended Character - Mitsurugi, Link
Objective - The ground is strewn with landmines; falling down
means certain death. Defeat the enemy under this
condition!
At last a mission where the conditions apply not just to us, but to the enemy
also! This battle is kind of a quick draw situation--whoever can knock down
their foe first is the winner. Moves like Mitsie's Back + X-Y or Link's
Forward-Forward + Y were made for this battle. The only trouble is getting
around Talim's stalwart guarding, so equip a weapon that's good at penetrating
defenses.
Rewards - * 2200 Experience
* 1500 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Random
Recommended Character - Anyone
Objective - The ground is strewn with landmines; falling down
means certain death. Defeat the enemy under this
condition!
Unlike last time around, a single knockdown won't kill your foe, although one
will still kill you in an instant. Because of this, you need to be extra
careful; don't even let your foe get the chance to attack. Stay on the
offensive at all times and hit the enemy with a constant barrage of moves.
Rewards - * 3000 Experience
* 3000 Gold
== CASTLE OF THE DAMNED =======================================================
Opponent - Voldo, Ivy, Yoshimitsu, Taki, Assassin
Difficulty - ***
Recommended Character - Anyone
Objective - Your health decreases over time. Defeat the enemy
under this condition!
While having your health actively decreasing over five battles may seem like
an insurmountable task, there's actually a very simple solution. With a
restorative weapon firmly in tow, you'll basically be able to completely negate
the negative effects granted that you can keep a flow of moves going. Add to
that the fact that you'll get a nice portion of health back between each round
and you won't need to worry about your health. Just concentrate on defeating
this five quick foes; if you're character is also fast, try to make good use
of short combos. If you're fighting as someone slower but stronger, stick more
to singular moves, as they've got a nice effect against these somewhat small
fighters.
Rewards - * 2200 Experience
* 7500 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Voldo, Ivy, Yoshimitsu, Taki, Assassin
Recommended Character - Someone quick
Objective - The enemy is quick, and your health decreases over
time. Defeat all the enemies under these
conditions!
Although you're doing battle with the same gang from before, they've been
buffed up and made a good bit faster. As such, you might want to choose a
quicker character; preferably someone who can keep up with them. Remember to
use a weapon that can restore health to counteract the decreasing effects and
you should be good.
Rewards - * 3000 Experience
* 15000 Gold
* Assassin character
== HERO'S TRAIL ===============================================================
Opponent - Boss: Kilik
Difficulty - ****
Recommended Character - Anyone
Objective - Navigate through the booby-trapped dungeon and
defeat the boss!
This dungeon revives the ice, quicksand, and lava battles you were faced with
a few times earlier on. Remember, ice is great for a ring out, especially if
you can knock your foe on his/her back. Quicksand just slows you down and the
ring of lava around some stages will temporarily stun anyone standing in it.
Use these different types of terrain to your advantage!
[ ]-[I]-[ ]-[ ] Key
| | ---
[ ] [I] * - Entrance
| | ! - Boss
[*]-[ ]-[Q]-[ ] [ ]-[Q]-[ ]-[!] I - Battle takes place on ice
| | Q - Quicksand battle
[ ] [ ] F - Lava ring battle
| |
[ ]-[F]-[ ]-[ ]-[F]-[ ]
The boss battle against Kilik takes place in an enclosed ring (meaning no ring
outs :/) with lava around the edges (meaning you should try to lure Kilik into
it). Just pummel him with everything you've got and stay out of the lava by
all means.
Rewards - * 2300 Experience
* 8400 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Boss: Voldo
Recommended Character - Anyone
Objective - Navigate through the booby-trapped dungeon and
defeat the boss!
Much like every other dungeon, the layout is exactly the same as the regular
mission. There's a new boss this time around, however, in Voldo. The catch
in this battle is that normal attacks don't do much damage, so you'll need to
get him into the lava for a second or two before opening fire, so to speak.
One plus for you, though, is that he's equipped with his Soul Edge weapon, so
every time he attacks he'll lose a tiny portion of health.
Rewards - * 4600 Experience
* 16800 Gold
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
d. Procyon
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
========================
HOW DO I UNLOCK PROCYON?
========================
Beat Stage 3 - Hero's Trail in Pollux.
The shop listings...
PROCYON SHOP ==================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Chaqu 2200 Talim
Katzbalger 2200 Cassandra
Fumakugi 2200 Taki
Viper Edge 2200 Ivy
Qi Xing Sword 2200 Xianghua
Fire Blade 2200 Sophitia
Bardiche 2200 Seung Mina
Cao Ankana 3000 Talim
Red Crystal Rod 3000 Cassandra
Silent Edge 3000 Taki
Alraune 3000 Ivy
Krita-Yuga 3000 Xianghua
Gladius 3000 Sophitia
Halberd 3000 Seung Mina
Maila Kari 4000 Talim
Ivan the Terrible 4000 Cassandra
Kamizoroe 4000 Taki
Demon Tail 4000 Ivy
Blue Storm 4000 Xianghua
Synval 4000 Sophitia
Ambassador 4000 Seung Mina
New Costume 23600 Talim
New Costume 76500 Cassandra
New Costume 42000 Taki
New Costume 22500 Ivy
New Costume 24000 Xianghua
And the missions...
== MULIPHEIN'S CRYPT ==========================================================
Opponent - Necrid, Lizardman, Charade, Astaroth
Difficulty - ***
Recommended Character - Anyone
Objective - The ability to knock back the enemy has been
increased. Moreover, you cannot hold your footing
at the edge of the stage. Defeat the enemy under
these conditions!
In case the information imparted in the objective wasn't enough to clue you in,
the goal here is to go for a ring out. Thanks to your new abilities, doing so
is a rather simple task. Just use some strong horizontal moves to push your
foe toward the edge, then finish the job in one fell swoop. Make sure you're
careful around the edge of the stage yourself, though, as you'll fall off
immediately if you get too close.
Rewards - * 2000 Experience
* 7500 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Assassin, Lizardman, Berserker, Necrid
Recommended Character - Anyone
Objective - You cannot hold your footing at the edge of the
stage, unseen forces push the opponents apart.
Defeat the enemy under these conditions!
This one's a bit similar to the regular mission, but it differs in one
important way: instead of being able to knock your foes way back, "unseen
forces" push you and your enemy apart. Basically what this means is that you
will probably just want to beat your foes senseless instead of aiming for a
ring out. Again, you'll need to be especially careful when near the stage's
edge, but other than that all you need to be concerned with is your health.
Rewards - * 4000 Experience
* 15000 Gold
== TOWER OF HAPPINESS =========================================================
Opponent - Charade
Difficulty - ***
Recommended Character - Anyone
Objective - The strong gusts increase your ability to knock
back the enemy. Defeat the enemy with a ring out!
Much like the previous mission you've got a nifty new ability, only this time
you're required to exploit it to win with a ring out. Simply lure your foe
toward the edge of the stage and deliver a solid horizontal attack, a good
throw, or a nice kick to seal the deal.
Rewards - * 2000 Experience
* 3000 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Charade
Recommended Character - Anyone
Objective - The ability to knock back the enemy has been
increased. Furthermore, receive heavy damage when
knocked into the wall or ground. Defeat the enemy
with a ring out!
Same deal as last time, only you can soften up Charade by knocking it to the
ground or against the walls repeatedly. Just make sure the same doesn't happen
to you, eh? Drive to the edge of the stage and end the battle with a swift
attack.
Rewards - * 4000 Experience
* 6000 Gold
== MOUNT PROCYON ==============================================================
Opponent - Yunsung
Difficulty - ***
Recommended Character - Mitsurugi
Objective - You will be launched high into the air when knocked
to the ground. Defeat the enemy under this
condition!
Conventional attack methods are entirely ineffective here, so you'll need to
rely solely on air combos. Using Mitsurugi you can end this battle in no less
than two moves: A + Y will take out a large chunk of your foe's health gauge,
and Back + X-Y will finish Yunsung off.
Rewards - * 2000 Experience
* 3000 Gold
* Extra Survival (Death Match) Mode
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Random
Recommended Character - Mitsurugi
Objective - Combatants are launched high into the air when
knocked to the ground. Use air combos to defeat the
enemy.
As with before, Mitsurugi is a doll here. Apply the same moves from above,
possibly tossing in some other random move to spice things up.
Rewards - * 4000 Experience
* 6000 Gold
* Termite Snack (Weapon for Maxi)
== LYNX ARBOR =================================================================
Opponent - Four random fighters, Link
Difficulty - ***
Recommended Character - Anyone
Objective - The monetary prize doubles with each win. Gauge
your strength and win the matches!
This is one of those missions where you don't need to put up with any gross
disadvantages you're given. All you have to bother with is making sure your
health stays high enough for you to go all five rounds, if you're going for the
big cash prize, that is. If not, you can simply whip up your first opponent
and walk away. The choice is yours.
Rewards - * 2000 Experience
* Gold ranges from 800-12800
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Four random fighters, Link
Recommended Character - Anyone
Objective - The enemies are quick and possess weapons that excel
in Guard Breaks. The monetary prize doubles with
each win. Gauge your strength and win the matches!
Extremely similar to the above version, only more difficult. Again you're
given the choice of going all the way to get the huge cash prize or taking the
easy way out and quitting after the first few bouts. If you do plan on going
the full nine yards, arming yourself with a health-restorative weapon should go
without saying.
Rewards - * 4000 Experience
* Gold ranges from 1200-19200
== RUCHBA'S MANDIBLE ==========================================================
Opponent - Boss: Ivy
Difficulty - ****
Recommended Character - Anyone
Objective - The ability to knock back the enemy has been
increased. Navigate through the booby-trapped
dungeon and defeat the boss before your health runs
out!
Welcome to the biggest dungeon you've seen yet. Enjoy your stay. The one
thing that makes this mission different from the other dungeon-crawlers is
that you've got one health gauge to last you for the entire dungeon. What this
means is that you really need to conserve what you've got. Granted, you will
receive partial replenishment between battles, but you'll still want to make an
effort to end battles as quickly as possible, preferably with a ring out (which
are easier to score than usual in this dungeon).
[ ]-[ ]-[ ]-[ ]-[A]-[ ]-[ ] Key
| | | ---
[ ] [ ] [ ] * - Entrance
| | | ! - Boss
[ ] [A] [ ]-[A]-[ ]-[ ] A - Must win this battle using air
| | | | combos or ring outs
[ ]-[ ]-[ ] [ ] [ ] W - Win this battle to gain a new weapon
| | |
[ ] [ ] [ ]
| | |
[*]-[ ]-[ ] [ ]-[W]-[ ]-[ ]-[!]
Your resident boss for this lengthy dungeon is the agile and always potent Ivy.
If you're fighter of choice can't match her speed, try use some more powerful
attacks to prevent her from getting into a groove with that whip of hers.
Rewards - * 4300 Experience
* 8100 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Boss: Taki
Recommended Character - Anyone
Objective - Navigate through the booby-trapped dungeon and
defeat the boss!
The layout is the same thing as before, but you can't rely so much on ring outs
during the normal battles anymore. Oh, well. Taki fights similarly to Ivy,
only she doesn't have the same range and, as such, is an easier opponent to
deal with.
Rewards - * 8600 Experience
* 16200 Gold
* Imitation Sword (Weapon for Cervantes)
=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=
IV ---------------------------------------- EXTRA CHAPTER WALKTHROUGH
=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
a. Castor
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=======================
HOW DO I UNLOCK CASTOR?
=======================
Beat Stage 4 - Northern Algol [Extra Mission] in Algol.
The shop listings...
CASTOR SHOP ===================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Soul Edge [Complete] 7800 Raphael
Soul Edge [Complete] 7800 Talim
Soul Edge [Complete] 7800 Yunsung
Soul Edge [Complete] 7800 Cassandra
Soul Edge [Complete] 7800 Mitsurugi
Soul Edge [Complete] 7800 Taki
Soul Edge [Complete] 7800 Voldo
Soul Edge [Complete] 7800 Nightmare
Soul Edge [Complete] 7800 Astaroth
Soul Edge [Complete] 7800 Ivy
Soul Edge [Complete] 7800 Kilik
Soul Edge [Complete] 7800 Xianghua
Soul Edge [Complete] 7800 Maxi
Soul Edge [Complete] 7800 Necrid
Soul Edge [Complete] 7800 Link
Soul Edge [Complete] 7800 Sophitia
Soul Edge [Complete] 7800 Seung Mina
Soul Edge [Complete] 7800 Yoshimitsu
Soul Edge [Complete] 7800 Cervantes
New Costume 19600 Raphael
New Costume 21600 Mitsurugi
New Costume 22000 Voldo
New Costume 22800 Nightmare
New Costume 17000 Astaroth
New Costume 21000 Link
And the missions...
== CASTOR'S EYE ===============================================================
Opponent - Cervantes
Difficulty - ***
Recommended Character - Anyone
Objective - Crouch or jump to avoid the effects of the frequent
earthquakes. Defeat the enemy under this condition!
While this mission may initially seem to be no more than a regular fight,
chances are that you'll soon notice the 3-2-1 countdown. At one, a minor
earthquake will take place, stunning both you and your opponent. However,
there is a rather simple way to dodge this bullet; if you're crouching or in
the air when the counter hits one, the earthquake won't have an effect on you.
So generally you'll want to crouch during the countdown to avoid the quake,
allowing a free hit on your foe who just wasn't smart enough to do the same as
you.
Rewards - * 3200 Experience
* 5000 Gold
* Extra Time Attack (Extreme) Mode
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Random
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
The "unknown conditions" mentioned in the objective entail two different ways
in which this battle is different from a normal match: first, earthquakes hit
every so often (exact same thing as above) and secondly, knocking your foe to
the ground will cause bonus damage. Even better way to cause huge damage, I'd
say.
Rewards - * 6300 Experience
* 10000 Gold
== GATEWAY TO HELL ============================================================
Opponent - Five random fighters
Difficulty - ***
Recommended Character - Anyone
Objective - The monetary prize doubles with each win. Gauge
your strength and win the matches!
As with several missions like this before, you've got two main choices: either
bare through all five matches and go home with the gold or win a match or two
and leave early with a lesser the prize. The decision is yours, but be sure
to keep an eye and a half on your life gauge should you decide to go all the
way.
Rewards - * 3200 Experience
* Gold ranges from 600-9600
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Five random fighters
Recommended Character - Taki, Ivy, Maxi, someone quick OR Astaroth/Nightmare
Objective - The enemy is quick, and you cannot guard. The
monetary prize doubles with each win. Gauge your
strength and win the matches!
Same deal as above, only this time you're foes are a lot quicker and things
are even more difficult since you can't guard. There are two effective ways to
go about winning this more-difficult-than-most mission: by power or by speed.
The former consists of taking a powerhouse fighter in the vein of Nightmare or
Asty and going pell-mell on you're foes, basically smacking them around and not
giving them the light of day. The latter, on the other hand, relies on you
picking out someone particularly speedy (e.g., Maxi, Ivy, Taki, Talim, or
someone else of the like) and trying to smother your enemy with a constant
barrage of quick combos. You need to stay on the offensive at all times here,
as your defense is severely limited without the ability to guard.
Rewards - * 6300 Experience
* Gold ranges from 1500-12000
* Bamboo Staff (Weapon for Kilik)
== SWORDSMEN'S GRAVE ==========================================================
Opponent - Boss: Necrid
Difficulty - *****
Recommended Character - Anyone
Objective - Conquer this uncharted dungeon!
Huge dungeon alert! The (many, many) battles leading up to the boss are
basically just an amalgam of ice, lava, quicksand, and normal fights. Simple
stuff that you got used to a while ago.
[ ]-[Q]-[Q]-[Q]-[Q]-[ ]-[*] Key
| ---
[Q] * - Entrance
| ! - Boss
[ ]-[Q]-[Q]-[ ] W - Win this battle to gain a new weapon
| I - Battle takes place on ice
[W]-[I]-[I]-[ ] Q - Battle takes place in quicksand
| F - A ring of lava surrounds the stage
[I]
|
[!]-[F]-[F]-[F]-[F]-[ ]-[ ]
When you arrive at Big Mister Boss Man Necrid's lair, don't be too intimidated;
the guy's a pushover. If you want, you can even lure him into the lava to
score some massive damage, but it's far from necessary. All you really need to
do is pepper the green beast with a few combos and it'll be over before it even
started (if that's possible).
Rewards - * 6800 Experience
* 11500 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Boss: Link
Recommended Character - Anyone
Objective - Conquer this uncharted dungeon!
The only thing that has changed from the original mission is the who you'll
be facing as the boss (Necrid -> Link). Nintendo's tight-wearing hero isn't
too difficult, as I'm sure you've realized at this point. Knock him into the
lava and wait for it to burn him back to Hyrule (if that makes sense).
Rewards - * 13600 Experience
* 23000 Gold
* Galley Oar (Weapon for Nightmare)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
b. Cepheus
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
========================
HOW DO I UNLOCK CEPHEUS?
========================
Beat Stage 4 - Lynx Arbor in Procyon.
The shop listings...
CEPHEUS SHOP ==================================================================
ITEM NAME ---------------- PRICE ----------- USED BY... -----------------------
Queen's Guard 9800 Raphael
Soul Calibur 9800 Talim
Han Guang 9800 Yunsung
Valkyrie 9800 Cassandra
Damascus Sword 9800 Mitsurugi
Kris Naga 9800 Taki
Guillotine 9800 Voldo
Soul Calibur 9800 Nightmare
Thanatos 9800 Astaroth
Kaleidoscope 9800 Ivy
Jingu Staff 9800 Kilik
Soul Calibur 9800 Xianghua
Vajra 9800 Maxi
Chaos 9800 Necrid
Great Fairy Sword 9800 Link
Orichalcum 9800 Sophitia
Hraesvelgr 9800 Seung Mina
Hihiirokane 9800 Yoshimitsu
Lethe 9800 Cervantes
New Costume 23600 Talim
New Costume 76500 Cassandra
New Costume 42000 Taki
New Costume 22000 Voldo
New Costume 24000 Xianghua
New Costume 51000 Sophitia
New Costume 21000 Seung Mina
Ending (Arcade Version) 5000 -
And the missions...
== COR CAROLI =================================================================
Opponent - Ivy, Taki, Sophitia, Seung Mina, Cassandra,
Xianghua, Talim (all the ladies)
Difficulty - ****
Recommended Character - Anyone
Objective - Defeat all the enemies under unknown conditions!
Although the objective suggests otherwise, this mission is really nothing more
than a simple seven round ladder match versus the lovely ladies of Soul
Calibur. None of the foes seem to be in control of any noticeable advantages,
so beat them to a pulp with everything you've got. Between battles, you'll
receive partial health restoration, so don't worry about conserving health too
much.
Rewards - * 3800 Experience
* 17500 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Seung Mina, Voldo, Mitsurugi, Sophitia, Taki,
Cervantes, Nightmare
Recommended Character - Anyone
Objective - The enemy recovers health over time. Defeat all the
enemies under this condition!
As you may have expected, this mission is the same thing as last time, only
now you have to be quicker in ending the battles, as your foes' health is
always recovering. However, you've dealt with this far too many times to count
in the past, so I'm sure you're aware of how it works. As with before, your
health is restored in part between battles.
Rewards - * 7500 Experience
* 35000 Gold
== ER RAI =====================================================================
Opponent - Raphael
Difficulty - ***
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
With just a single move you can send Raphie flying way back, thanks much to
the "unknown condition." Since the stage has no walls, the obvious decision
here is to knock Raphael out of the ring. Lure him somewhat near the edge and
deliver a nice horizontal blow the end it.
Rewards - * 3800 Experience
* 5000 Gold
* Extra Survival (No Recovery) Mode
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Random
Recommended Character - Anyone
Objective - Defeat the enemy under unknown conditions!
The unknown factor in this battle is that every so often an earthquake will
occur, stunning anyone who isn't in the air, crouching, or on the ground when
the counter hits one. You know the deal, crouch during the countdown, then
strike your prone foe quick and hard.
Rewards - * 7500 Experience
* 10000 Gold
* Prototype Blade (Weapon for Ivy)
== HERO'S TOMB ================================================================
Opponent - Boss: Charade
Difficulty - *****
Recommended Character - Anyone
Objective - Conquer this uncharted dungeon!
Time for yet another mind-numblingly long dungeon. Fun! All of the chambers
leading up to the boss are filled with normal, the-enemy-has-nothing-on-you
battles, so hopefully you can breeze through them and cut down on the place's
length.
[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[*]
|
[ ] Key
| ---
[ ] * - Entrance
| ! - Boss
[ ] W - Win this battle to gain a new weapon
|
[ ]
|
[W]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[ ]-[!]
The boss, Charade, is a bit erratic, in that you never know which character
it'll try to impersonate. As such, there's not much to say here. By now you
should know how to deal with most of the other fighters, anyway.
Rewards - * 7300 Experience
* 18600 Gold
-- EXTRA MISSION --------------------------------------------------------------
Opponent - Boss: Charade
Recommended Character - Anyone
Objective - Conquer this uncharted dungeon!
Nothing's changed from before, so bare through the far-too-long dungeon and
take down Charade.
Rewards - * 14600 Experience
* 37200 Gold
* Memento (Weapon for Sophitia)
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V --------------------------------------------------------------- FAQ
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Answers to make-believe questions...
1. OKAY, SO I'M NEW TO THE GAME. WHO'S THE BEST CHARACTER?
-------------------------------------------------------------------------------
Honestly, there is no true best character, as your personal skill far outweighs
the importance of a character's innate "goodness" (although I believe Cervantes
is generally considered the "best" character, according to the tiers). Really,
the best way to get good is to pick an appealing fighter and stick with him/her
until you start learning some good moves, combos, and strategies. As for my
personal favorite, I'm really a Mitsurugi kinda guy. However, I will concede
that Kilik and Maxi serve as great backups.
If you're looking to start out with a more simplistic character before moving
on to someone complex (such as Ivy), you might want to try out the likes of
Yunsung, Mitsurugi, or Nightmare. All are relatively simple characters who are
easy to get the hang of and allow you to get a feel for the game. After
practicing a bit with one of them, try out Ivy or whoever it is that you really
want to play as.
2. WHAT ABOUT THE WORST CHARACTER?
-------------------------------------------------------------------------------
Not a clue. I'd guess either Link or Yunsung, since I hear a ton of crap about
them. Really, though, it's quite possible to get really good with any
character if you work at it.
3. WHAT'S THE EASIEST WAY TO MAKE QUICK MONEY?
-------------------------------------------------------------------------------
Repeatedly play the second level (Ancient Amphitheater) of Chapter 9 (Algol).
Either the normal version or the extra mission is sure to net you a ton of cash
if you can win over and over.
4. I WANNA UNLOCK ALL OF THE SECRET CHARACTERS! HOW DO I DO THIS?
-------------------------------------------------------------------------------
Pretty easy, actually, beat a certain stage to unlock each character. Here's
the lowdown:
* Yoshimitsu - Thuban Stage 3
* Charade - Benetnasch Stage 1
* Cervantes - Benetnasch Stage 4
* Sophitia - Mizar Stage 5
* Seung Mina - Aldebaran Stage 3
* Assassin - Subchapter 3, Stage 2 [Extra Mission]
* Berserker - Subchapter 1, Stage 1 [Extra Mission]
* Lizardman - Beat everything in Weapon Master Mode, including all of the
Extra Missions
5. OKAY, I ALSO WANNA GET ALL THE SECRET STAGES? HOW DO I DO THIS?
-------------------------------------------------------------------------------
Same deal as with the secret fighters:
* Lakeside Coliseum - Regulus Stage 3
* Money Pit / Top Tier - Mizar Stage 1
* Labyrinth - Aldebaran Stage 6
* Hwangseo Palace / Phoenix Court - Rigel Stage 2
* Egyptian Crypt - Merak Stage 5
6. I AM REALLY BAFFLED!! HOW I DO UNLOCK SUBCHAPTER 2? IT IS A MYSTERY!
-------------------------------------------------------------------------------
The main requirement to unlock Subchapter 2 is that you need to be at least
Level 72 (Iron Edgemaster). Once you've hit that landmark, go beat Stage 3 of
Chapter 4 (even if you've already done it, you need to beat the level again).
With that done, Subchapter 2 will be all yours.
7. HOW DO YOU UNLOCK THE EXTRA MISSIONS?
-------------------------------------------------------------------------------
Simply enough, beat Stage 3 of Chapter 10 and they'll be all yours!
8. WHERE CAN I PURCHASE EVERYONE'S LAST THREE WEAPONS? I CAN'T FIND 'EM!
-------------------------------------------------------------------------------
You can purchase them in Subchapter 2 (see question number six), as well as in
the two Extra Chapters (not to be confused with Extra Missions--they are two
different things!).
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VI ------------------------------------------------- REVISION HISTORY
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Care to take a gander at what can be found in this version of the FAQ? If so,
this is the place to be!
===============
CURRENT VERSION
===============
Version 2.02 / March 13, 2005
Allowed <www.honestgamers.com> and <www.gamerhelp.com> to host this FAQ.
=============
PAST VERSIONS
=============
Version 2.02 / February 6, 2005
Finally got around to adding in many reader contributions. If you're stuck
on the Merope Monastery Extra Mission, check out the various new strategies
that my awesome readers contributed!
Version 2.01 / October 9, 2004
Many thanks to M Thomson for providing a worth-checking-out new strategy for
getting past that pesky Merope Monastery Extra Mission.
Version 2.0 / June 15, 2004
I took the time to completely redo everything--the format, all the mission
descriptions, everything! I feel this new version is infinitely more useful
than the original, so enjoy it!
Version 1.1 / February 11, 2004
Added in some purty ASCII, compliments of the incredibly-talented osrevad.
Version 1.0 / October 18, 2003
The first complete version of this FAQ. There probably won't be any more
updates, so this is it! Enjoy!
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VII ------------------------------------------------ LEGAL DISCLAIMER
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This document is copyright (c) 2003-2005 Chris Noonan (American Arsenal). It
is not to be reproduced in any way, shape, or form. However, feel free to
download it, print it out for personal use, or send it to your buddies, as long
as you leave it unaltered and do not make a profit off of it. Doing so would
be very illegal, so I suggest that you do nothing of the sort. One final note:
this document should absolutely *NOT* be found on any websites with the
exception of <www.gamefaqs.com>, <www.ign.com>, <www.neoseeker.com>,
<www.honestgamers.com> and <www.gamerhelp.com>. Don't even bother asking for
permission to use it, as the answer will always be no.
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VIII -------------------------------------------------------- CLOSING
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While it makes me sadly sad to give you this news, its due time to bring this
so-called guide of mine to a close! Before that, however, it's necessary to
give props to the people who made this FAQ possible.
--- Ceej <GameFAQs.com>
For running the best videogame-related website I've ever stumbled across.
--- osrevad
For creating the incredibly incredible ASCII art you see at the top of this
here document. Should you be interested into bribing him into making some
for you, go ahead and contact him. You can drop him a line via e-mail
(osrevad [at] gmail [dot] [com]) or on AIM as nahuwe.
--- The following contributors (without whom, my guide would be *incredibly*
crappy instead of just crappy)...
M Thomson, Pelend, Patrick, John Ho, and Neil Goodall: For providing many
diverse and awesome strategies for clearing that pesky Merope Monastery
Extra Mission.
Meredyth and Richard Nguyen: For pointing out errors in my shop listings.
Rani: For informing me of a nice reward I somehow missed in Alioth.
--- Coheed & Cambria, Dream Theater, and Green Day
For making terrific music that made rewriting this guide a lot less
painful.
=======================================
T H A N K S F O R R E A D I N G ! !
=======================================
All-righty then, it's over! That's it! Done deal! Over and out! Bon voyage!
See ya next time! ... (that's all)
And be sure to check out all of my other FAQs:
http://www.gamefaqs.com/features/recognition/39691.html
_______________________________________________________________________________
Copyright (c) 2003-2005 Chris Noonan. All rights reserved.