MMMMMMMMMMMM MMMMMMMMMMM MMMMMMMMMMMMMM MMMMMMM MMMMMMMMMMMMMM
M M MM M MM MM M MMM MMM
M MM MM MM MMM MMM
M MMMMMM MM M MMM MM MMMMMM
M M MMMMM M MMM MM MMMMMM
MMMMMM M MMM MM MMM MM MMMMMM
M M MM M MMM MMM MMM
M M MM MMMM MM MMM MM MM MMMM
MMMMMMMMMMMMM MMMMMMMMMMM MMMMMMMMMMMMM MMMMMMM MMMMMMMMMMMMMM
==================================================================
A DD V V EEE N N TTT U U RRR EEE DDD X X .
AAA D D V V EE NN N T U U R R EE D D X
A A DD V EEE N NN T UUU R R EEE DDD X X .
==================================================================
DIRECTORS CUT || Version 2.2
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[A10]. Table of Contents
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
|--------------------------------------------|
|Chapter Name |Index # |
|--------------------------------------------|
|Table of Contents..................[A10] |
|Version History....................[A20] |
|Character/Upgrades Guide...........[A30] |
|--------------------------------------------|
|Sonic The Hedgehog.................[A40] |
| -Emerald Coast..................[A41] |
| -Windy Valley...................[A42] |
| -Casinopolis....................[A43] |
| -Ice Cap........................[A44] |
| -Sky Chase: Act I...............[A45] |
| -Twinkle Park...................[A46] |
| -Speed Highway..................[A47] |
| -Red Mountain...................[A48] |
| -Sky Chase: Act II..............[A49] |
| -Sky Deck.......................[A5a] |
| -Lost World.....................[A5b] |
| -Final Egg......................[A5c] |
|--------------------------------------------|
|Miles "Tails" Prower...............[A50] |
| -Windy Valley...................[A51] |
| -Casinopolis....................[A52] |
| -Ice Cap........................[A53] |
| -Sky Chase: Act I...............[A54] |
| -Sand Hill......................[A55] |
| -Sky Chase: Act II..............[A56] |
| -Sky Deck.......................[A57] |
| -Speed Highway..................[A58] |
| -------------------------------------------|
|Knuckles the Echidna...............[A60] |
| -Speed Highway..................[A61] |
| -Casinopolis....................[A62] |
| -Red Mountain...................[A63] |
| -Lost World.....................[A64] |
| -Sky Deck.......................[A65] |
| ------------------------------------------|
|Amy Rose...........................[A70] |
| -Twinkle Park...................[A71] |
| -Hot Shelter....................[A72] |
| -Final Egg......................[A73] |
|--------------------------------------------|
|E-102 "Gamma"......................[A80] |
| -Final Egg......................[A81] |
| -Emerald Coast..................[A82] |
| -Windy Valley...................[A83] |
| -Red Mountain...................[A84] |
| -Hot Shelter....................[A85] |
|--------------------------------------------|
|Big the Cat........................[A90] |
| -Twinkle Park...................[A91] |
| -Ice Cap........................[A92] |
| -Emerald Coast..................[A93] |
| -Hot Shelter....................[A94] |
|--------------------------------------------|
|Super Sonic........................[B10] |
|Metal Sonic........................[B20] |
|--------------------------------------------|
|Emblem List/Guide..................[B30] |
|Mission Guide......................[B40] |
|Chao (A-Life) Guide................[B50] |
|Action Replay Guide................[B60] |
|Contacting Me......................[B70] |
|Credits and Site List..............[B80] |
|Legal Info.........................[B90] |
|--------------------------------------------|
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[A20]. Version History
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
=============
Version .5 May 16, 2003: Almost 1 month from the release. Beginning of
guide based on the Dreamcast version
=============
Version 1.0 June 19, 2003: Done with sonic's guide, working on tails.
Should be finished by tomorrow
=============
Version 1.01 June 22, 2003: Done with the skeleton version of the guide
telling how to get though the main game. Guide updates planned soon are:
1. Chao Guide
2. Finishing up of the Main guide
3. Mission Guide
4. Game Gear Guide
=============
Version 1.10 June 22, 2003: I added some info about the Mission Quest
along with a pretty much complete section on each of the cards location.
Still planned is:
-Chao Guide
-Finishing up the main guide
-Info on each mission
-Game Gear Guide
=============
Version 1.20 June 25, 2003: I added the rest of the character guide along
with a basic form of a Chao guide. My objectives now are:
-Finishing up the Chao Guide
-Finishing up the main guide
-Info on each mission
-Game Gear Guide
Tonight, I will work on the mission info part of the guide
=============
Version 1.30 June 28, 2003: I added 17/60 missions along with some new AR
codes to try. Next update should be Monday, and that should be:
-23 more missions
-Emblem Guide
-Chao Animal Trick
=============
Version 1.40 July 13, 2003: After along time of not updating, I have
finally got a checklist for the emblems as well as a guide for the
field emblems up. As well as some new AR Codes to play around with.
Version 1.5 will have:
-The rest of the emblem Missions done
-effects of the new Ar Codes
You should see Version 1.50 in the following weeks.
=============
Version 1.50 August 15, 2003: Well, I finally finished the Main part of
the guide with all of the emblems, as well as some info on super sonic
and a rather old code for AR that can help you get M.S. easily. I also
redid the level and boss space with a better divider. In the next update
I plan on adding:
-a new layout for the whole mission
-more content on the mission
-possibility of a Game Gear guide
Until then...
=============
Version 1.42 September 19, 2003: Nothing much, just updating my
email
=============
Version 2.0/2.1 October 2-3, 2003:
Hard to believe that the game has been out nearly 5 months. Anyways..
After the update yesterday, I saw some of the errors in the layout and
fixed them. The new layout not only had that fixed, but dividers
placed in between the missions to cut down on confusion AND spell check.
I should get going on the missions sometime in November...
=============
Version 2.2 October 5, 2003: Well, we do have some new Mission info
11, 17, and 20 by Matías. If you have any other mission info, please
email me and I will give you credit for it.
=============
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[A30]. Character/Upgrades Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
SONIC THE HEDGEHOG
--------------------------------------
The main character of the game. Sonic's stages are based on the old
genesis games (Getting to the end of the level and breaking the capsule).
Sonic is the fastest character, and has the most stages.
+------------------+
|Control: |
+------------------+
Homing Attack
--------------
Required Items: None
Buttons used: A Button Twice
The Homing attack is one of Sonic's most used moves. It's either used to
destroy a enemy, get across a large gap, or giving more distance in a
jump.
Spin Dash
--------------
Required Items: None
Buttons used: Holding B and letting go
The spin dash is a move used to take out a long range of enemies or to
go faster in a area
Light Speed Dash
--------------
Required Items: Light Speed Shoes
Buttons uses: Holding B until Aurora is blue
The light speed dash is used to cross gaps by using rings in a straight
line. It is rarely used, but good for crossing areas at very fast speeds
Light Speed Attack
--------------
Required Items: Ancient Light
Buttons Used: Holding B until Aurora is blue
The light speed attack is used either to attack enemies that are off the
ground or attack enemies with a delayed response
+------------------+
|Upgrades: |
+------------------+
--------------------------------------------------------------------------
|Name |Location |
|----------------------|-------------------------------------------------|
|Light Speed Shoes |In the sewers. You only have access to them after|
| |level 2. |
|----------------------|-------------------------------------------------|
|Crystal Ring |In the second floor of the hotel on the right. |
| |Use the light speed dash to get |
|----------------------|-------------------------------------------------|
|Ancient Power |On a rock near Red Mountain |
--------------------------------------------------------------------------
+------------------+
|Emblems |
+------------------+
+--------------------------+------------------+
|Emblems |Total |
+--------------------------+------------------+
|10 Levels, 3 Emblems each |30 Emblems |
+--------------------------+------------------+
|1 Emblem from Sub Stages | 1 Emblem |
+--------------------------+------------------+
|1 Emblem from the field | 1 Emblem |
+--------------------------+------------------+
|TOTAL: 32 Emblems |
+--------------------------+------------------+
MILES "TAILS" PROWER
--------------------------------------
Sonic's sidekick and main ally. Tails stages are composed of getting to
the end before either sonic or Eggman. Tails is about as fast as sonic
and has 5 racing levels.
+------------------+
|Control: |
+------------------+
Flying
--------------
Required Items: None
Buttons used: Holding A
Tails most important ability. Tails can fly for about 10 seconds until
he gets tired and slowly falls to the ground. This is very useful to
get past sonic/robotnik in the racing stages.
Tail Attack
--------------
Required Items: None
Buttons Used: B button
Tail's standard attack. It is really only used in boss battles
Rapid Tail Attack
--------------
Required Items: Rhythm Badge
Buttons Used: Holding A
Similar to the tail attack, only continuous until you let go of
the B button.
+------------------+
|Upgrades: |
+------------------+
--------------------------------------------------------------------------
|Name |Location |
|----------------------|-------------------------------------------------|
|Jet Anklet |In a room above the end of the sewer behind |
| |Twinkle park |
|----------------------|-------------------------------------------------|
|Rhythm Badge |To the left of the entrance of the Echidna |
| |Temple in the past |
--------------------------------------------------------------------------
+------------------+
|Emblems |
+------------------+
+--------------------------+------------------+
|Emblems |Total |
+--------------------------+------------------+
| 5 Levels, 3 Emblems each |15 Emblems |
+--------------------------+------------------+
|1 Emblem from Sub Stages | 1 Emblem |
+--------------------------+------------------+
|5 Emblem from the field | 5 Emblem |
+--------------------------+------------------+
|TOTAL: 21 Emblems |
+--------------------------+------------------+
KNUCKLES THE ECHIDNA
--------------------------------------
Sonic's rival and the guardian of the Master Emerald. Knuckle's
levels are to hunt for the 3 pieces of the master emerald in
a area of one of Sonic and Tail's levels. Knuckles is a little
slower than sonic, but not by much, though he can glide and
climb up walls.
+------------------+
|Control: |
+------------------+
Gliding
--------------
Required Items: None
Buttons used: Jumping and holding A
Gliding is one of knuckles best moves. Not only can he damage
enemies, but he can get across a area very fast.
Digging
--------------
Required Items: Shovel Gloves
Buttons Used: A+B button at the same time
Used to either find items or pieces of the master emerald. It isn't
used much.
Maximum Heat Attack
--------------
Required Items: Gold Gloves
Buttons Used: Holding B
Pretty worthless. It is rarely used as a standard attack.
+------------------+
|Upgrades: |
+------------------+
--------------------------------------------------------------------------
|Name |Location |
|----------------------|-------------------------------------------------|
|Shovel Claws |In the cave west of Tails workshop |
|----------------------|-------------------------------------------------|
|Punching Gloves |On a cliff above big's house in the Jungle |
--------------------------------------------------------------------------
+------------------+
|Emblems |
+------------------+
+--------------------------+------------------+
|Emblems |Total |
+--------------------------+------------------+
| 5 Levels, 3 Emblems each |15 Emblems |
+--------------------------+------------------+
|0 Emblem from Sub Stages | 0 Emblem |
+--------------------------+------------------+
|1 Emblem from the field | 1 Emblem |
+--------------------------+------------------+
|TOTAL: 16 Emblems |
+--------------------------+------------------+
AMY ROSE
--------------------------------------
Amy is the "so called" girlfriend of sonic, although he doesn’t really
like her. Amy's levels are similar to sonic's, only that you have to
avoid a robot named ZERO that is following you for the bird. Amy is
slower than every other character besides Big, but has a very high
jump
+------------------+
|Control: |
+------------------+
Hammer Attack
--------------
Required Items: None
Buttons Used: B Button
Amy's standard attack. She needs to use this in order to damage
enemies
Hammer Whirl
--------------
Required Items: Warrior Feather
Buttons Used: Holding B and rotating the control stick
Not used much as a attack, but more used in hedgehog hammer.
Hammer Jump
--------------
Required Items: None
Buttons Used: While running, Press B
A useful move that gives more air when jumping and also damages
any enemies that come in contact with it.
+------------------+
|Upgrades: |
+------------------+
--------------------------------------------------------------------------
|Name |Location |
|----------------------|-------------------------------------------------|
|Warrior Feather |Get the high score in Hedgehog Hammer |
|----------------------|-------------------------------------------------|
|Long Hammer |Beat the High Score of Hedgehog hammer again (In |
| |adventure mode only) |
--------------------------------------------------------------------------
+------------------+
|Emblems |
+------------------+
+--------------------------+------------------+
|Emblems |Total |
+--------------------------+------------------+
| 3 Levels, 3 Emblems each | 9 Emblems |
+--------------------------+------------------+
|2 Emblem from Sub Stages | 2 Emblem |
+--------------------------+------------------+
|0 Emblem from the field | 0 Emblem |
+--------------------------+------------------+
|TOTAL: 11 Emblems |
+--------------------------+------------------+
E-102 "GAMMA"
--------------------------------------
Second robot in robotnik's E-100 series in his quest to get the chaos
emerald and Chaos's tail. E-102's stages are composed of the clock
counting backwards, as in a timer. In order to get more time, you must
hit several enemies at one time to get large amounts of extra time.
+------------------+
|Control: |
+------------------+
Laser Gun & Homing Missile
--------------
Required Items: None
Buttons Used: B Button to lock on, let it go to unlock
Gamma's attack used to damage and get more time.
Hovering
--------------
Required Items: Jet Booster
Buttons Used: Jump, then press A
Used to get over long gaps and to hover slowly down to the
ground
+------------------+
|Upgrades: |
+------------------+
--------------------------------------------------------------------------
|Name |Location |
|----------------------|-------------------------------------------------|
|Jet Booster |In the room on the left of the deck below the egg|
| |carrier. |
|----------------------|-------------------------------------------------|
|Machine Gun |In the room on the right of the deck below the |
| |Egg carrier after it crashes. |
--------------------------------------------------------------------------
+------------------+
|Emblems |
+------------------+
+--------------------------+------------------+
|Emblems |Total |
+--------------------------+------------------+
| 5 Levels, 3 Emblems each | 15 Emblems |
+--------------------------+------------------+
|0 Emblem from Sub Stages | 0 Emblem |
+--------------------------+------------------+
|0 Emblem from the field | 0 Emblem |
+--------------------------+------------------+
|TOTAL: 15 Emblems |
+--------------------------+------------------+
BIG THE CAT
--------------------------------------
A lazy cat with a house near the Echidna temple. Big's missions
are composed of fishing for his frog, froggy. Big is the slowest
character in the game, but he does have the most upgrades.
+------------------+
|Control: |
+------------------+
Casting
--------------
Required Items: None
Buttons used: B Button
Used to cast your line. Press B to make a cursor appear and
let go to cast.
Hooking
--------------
Required Items: None
Buttons Used: While a fish is biting, press down on the control stick.
Used to hook the fish and to reel them in.
Reeling
--------------
Required Items: None
Buttons Used: While a fish is hooked, press and hold B
Used to bring back the hooked fish. Watch the pressure meter, if it gets
too high, let go of the B button to let it go down a little.
Floating
--------------
Required Items: Life Belt
Buttons Used: While in water. No buttons pressed.
Used to cast while in water
Sinking
--------------
Required Items: Life Belt
Buttons Used: While floating, press A
Used to go underwater when trying to either locate froggy or a big
fish
+------------------+
|Upgrades: |
+------------------+
--------------------------------------------------------------------------
|Name |Location |
|----------------------|-------------------------------------------------|
|Power Rod |Under the bed in big's house |
|----------------------|-------------------------------------------------|
|Life Belt |To the left after the entrance to the ladder to |
| |Icecap |
|----------------------|-------------------------------------------------|
|Lure Upgrade I |In the sewer behind Twinkle Park |
|----------------------|-------------------------------------------------|
|Lure Upgrade II |While in Icecap, use the springs to reach a |
| |hidden area where the upgrade is under water |
|----------------------|-------------------------------------------------|
|Lure Upgrade III |In a cave south of Big's house |
|----------------------|-------------------------------------------------|
|Lure Upgrade IV |In a cell on the Egg Carrier |
--------------------------------------------------------------------------
+------------------+
|Emblems |
+------------------+
+--------------------------+------------------+
|Emblems |Total |
+--------------------------+------------------+
| 4 Levels, 3 Emblems each | 12 Emblems |
+--------------------------+------------------+
|0 Emblem from Sub Stages | 0 Emblem |
+--------------------------+------------------+
|0 Emblem from the field | 0 Emblem |
+--------------------------+------------------+
|TOTAL: 12 Emblems |
+--------------------------+------------------+
METAL SONIC
--------------------------------------
The Second enemy of Sonic CD, and made many appearances in other games.
To unlock Metal Sonic, you need to get 130 Emblems. The only bad part
is that he is really nothing more than a skin for Sonic's levels/Bosses.
+------------------+
|Control: |
+------------------+
Homing Attack
--------------
Required Items: None
Buttons used: A Button Twice
The Homing attack is one of Metal Sonic's most used moves. It's either
used to destroy a enemy, get across a large gap, or giving more distance
in a jump.
Spin Dash
--------------
Required Items: None
Buttons used: Holding B and letting go
The spin dash is a move used to take out a long range of enemies or to
go faster in a area
Light Speed Dash
--------------
Required Items: Light Speed Shoes
Buttons uses: Holding B until Aurora is blue
The light speed dash is used to cross gaps by using rings in a straight
line. It is rarely used, but good for crossing areas at very fast speeds
Light Speed Attack
--------------
Required Items: Ancient Light
Buttons Used: Holding B until Aurora is blue
The light speed attack is used either to attack enemies that are off the
ground or attack enemies with a delayed response
Hover
--------------
Required Items: None
Buttons Uses: Holding forward on the Control Stick
Hovering is Metal Sonic's special move that makes him different than
Sonic. Once he gets enough speed, he will start hovering off the ground.
It is slower than Sonic's max speed and has no traction, but you can
control Metal Sonic somewhat better
+------------------+
|Upgrades: |
+------------------+
--------------------------------------------------------------------------
|Name |Location |
|----------------------|-------------------------------------------------|
|None | |
--------------------------------------------------------------------------
+------------------+
|Emblems |
+------------------+
+--------------------------+------------------+
|Emblems |Total |
+--------------------------+------------------+
|None | |
+--------------------------+------------------+
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[A40]. Sonic's Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
STATION SQUARE
--------------------------------------------------------------------------
When you first start up, you can see that sonic is the only one you can
choose. Select him to view the opening movie of Sonic hoping from rooftop
to rooftop to reach Station Square's city hall where the police are
shooting at a liquid substance. Sonic then hop's down and trigger's a
boss battle.
----------------------------------------------------------------------
BOSS : Chaos 0 : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 3 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Chaos 0 is a very easy fight. Before starting to attack him, get a
few rings to be safe. Just use your Homing attack (A and then A
again) to damage him. After two hit's, he will start to hop on the
light post and attack you with it's tentacles. Wait until it get's
down and attack it again to kill it.
----------------------------------------------------------------------
After that is done, you will appear near a pool at the Station Square
Hotel. You then see Tails crashing into a nearby beach. This is when
you get control of sonic again. Go to the direction Tails was flying
at and go down the path to start your first level, Emerald Coast.
--------------------------------------------------------------------------
[A41]. Emerald Coast
--------------------------------------------------------------------------
Mission C: Rescue Tails
This mission is pretty easy. Since the level is the first, you should get
to know the control's of the game. The first area is full of springs. When
you see a series of springs, jump on the nearest one to get across. The
second part of the level has a whale you have to run from. Keep on
pressing forward on the control stick to go forward when he is chasing
you.
In the last part, you are introduced to jump pads. Press A while on the
first to go to the next pad. You must press A once you get on the next
one, or you will fall. After that part, the level is straight forward.
--------------------------------------------------------------------------
Mission B: Collect 50 Rings and break the capsule
This is a extremely easy mission. Chances are, you can get 200 rings and
not get hit. If you do get hit, collect the rings you lost and continue.
There is enough rings near the end to complete this mission.
--------------------------------------------------------------------------
Mission A: Break the Capsule in less than 2:00:00 minutes
This is somewhat hard due to the level being quite big. Do NOT stop for
anything and try not to get hit. You have a slim chance of getting the
time limit if you get hit, so be careful. A good shortcut is when you get
to the waterfall part, head on the upper path to the life instead of
going on the lower path. That will save some time.
--------------------------------------------------------------------------
After you do Mission C, Tails will tell you about his new plane, the
Tornado, and that it is fueled by a Chaos Emerald and to go to his shop
in the Mystic Ruins. After that cutscene, you are in control of Sonic
again.
^^^^^^^^^^^^^^^^^^^^^^^
NOTE-After the cutscene, you can now play as Tails
^^^^^^^^^^^^^^^^^^^^^^^
Once you are in control again, go to the Station Square Train Station (The
building next to the hotel) to go to the Mystic Ruins.
MYSTIC RUINS
--------------------------------------------------------------------------
Once you are in the ruins, go to the right to find a large hill. Go up the
stairs to start a cutscene, and then a boss fight with Robotnik/Eggman.
----------------------------------------------------------------------
BOSS : Egg Hornet : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 3 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
The Egg Hornet is a easy boss. It always follows a set pattern of
attack, attack, and opening to hit. The first thing it will do is
launch missiles at you. Run around to dodge them and if one gets close
to hitting you, do the homing attack to quickly get away. The second
thing it will do is use it's spikes to try to stab you into the
ground. When it does this, dodge it and then attack Eggman with a
homing attack. After each hit, he will launch more missiles and will
do the spike attack faster. Do this 3 times to defeat him.
----------------------------------------------------------------------
After you defeat Eggman, he will steal your chaos emerald and give it to
Chaos, making him Chaos 1. Tails then recommends that you get the emeralds
before Eggman so that chaos will not transfer to it's perfect form.
After the cutscene, go up to the front of the workshop to find a green
stone. That is the wind stone, pick it up and bring it to a cave with
blowing wind to the right, near the waterfall. Put it in the key slot
to open the next level, Windy Valley.
--------------------------------------------------------------------------
[A42]. Windy Valley
--------------------------------------------------------------------------
Mission C: Get the Chaos Emerald
The level is broken up in three parts. The first part is simply going
forward to the end where a tornado sucks you up. One thing: When you
see a windy path in the beginning, take it and try to point your control
stick forward so you don't run the risk of falling. The second part is
the tornado. You need to bounce up on the springs to reach the top so
you can bounce out. The third part is a long race to the end. Get the
Chaos emerald at the end to beat the level
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Break the Capsule
This is pretty easy. You can get around 200 rings on average if you
do not get hit, and the last part of the level, once again, has
plenty of rings. What also makes this easy is that there is few enemies
in the end, so that shouldn't be much of a problem.
--------------------------------------------------------------------------
Mission C: Break the Capsule in 3:00:00 Minutes
You have no room for error in this Mission. You need to NOT stop for
anything and continue going. To save time, go to the left until you
reach a small hill with wind propellers. Use the homing attack on
each one to bypass much of the beginning.
You should hit 40 seconds at the end of the first part, 60 seconds
in the end of the second, and try to get 2:00:00 at the last
check post, that way you can easily get to the Capsule in 2:30:00.
--------------------------------------------------------------------------
After the level, you must go back to Station Square. Head on the train to
go back to the Train Station.
STATION SQUARE
--------------------------------------------------------------------------
Remember the area where you fought Chaos in the beginning? The police
block is now gone and you can head to that area. look for a manhole
on the left and drop into it to head below Station Square.
Go forward and jump onto the balcony with the door to head to a hall
with a new ability, the light speed dash. Press the switch to make rings
appear and hold down B until you have a blue aurora around you. Let go
near the rings and you will be on a ledge with a door. Go though the
door to wind up in a shop near City Hall.
At this point, it is dark, but there is one more thing you should do
before you head to the Casino. Head to the second floor of the hotel
where you can see two switches. Charge up a light speed dash to
activate both (makes a path of rings appear along with making the
door on the other site open).
Stand on the one you use to open the door when you are fully charged
and then use it on the path of rings to get through the door. Inside
is the Crystal ring, a item used to cut the time used for the Light
Speed Dash in 1/2.
Head to the casino area (Either via the path on the left inside the
train station or right of the doors to the pool area in the hotel).
Hit the switch near the casino to make a path of ring's appear.
Use the light speed dash to hit a switch on the casino to open up
the casino to the third level.
--------------------------------------------------------------------------
[A43]. Casinopolis
--------------------------------------------------------------------------
Mission C: Get 400 Rings in the Emerald Storage area and get the Emerald
This mission is very different from others. There is 3 ways to get rings.
The first is NIGHT's pinball, or Pinball and cards. The object of this
game is to get two of a kind cards. The more pairs you have, the more
rings you get. The more of one card you get, the more you get. The second
is Slot's and Pinball.
The slot's give you special properties, while the pinball part gets you
rings. The third is if you get less than 100 rings in either of the
games, you can go down to the sewer and get the rings. On average, you
get 100-150 rings per play, meaning that you can play 3 games of either
to get enough rings.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Break the Capsule
The exact same as Mission C, only go back and get 100 rings from one of
the games before you break the capsule.
--------------------------------------------------------------------------
Mission A: Break the Capsule in 5:00:00 Minutes
This mission is almost impossible without the sewer. You can either
be VERY quick in pinball and get the 400 you need, or go though the
sewer 2 times and get enough rings.
--------------------------------------------------------------------------
After Mission C, Eggman will attack you, steal your emerald, and put you
to sleep for the night. When you wake up, you find that your emerald is
gone.
^^^^^^^^^^^^^^^^^^^^^^^
NOTE-After the cutscene, you will see Cream flying to the Casino
^^^^^^^^^^^^^^^^^^^^^^^
Get the Ice Stone on the right of the Casino down a path, and head on a
train to the Mystic Ruins
MYSTIC RUINS
--------------------------------------------------------------------------
After you arrive, you will see a cutscene where a stone wall will fall
down. Head to the stone wall area and up the wind shaft to head to a
new area.
Around half way down the path, you will find a Ice door with the Ice stone
slot. Put the stone in the slot to open the Ice door. Jump past the water
stream and go up the ladder to head to the fourth level, Ice Cap.
--------------------------------------------------------------------------
[A43]. Ice Cap
--------------------------------------------------------------------------
Mission C: Get the Emerald
The first part is a straightforward path. When you head to a area with Ice
Sickles, hop on the first one and make sonic face the other one with his
back and press A to hop to the next one. The second part of the level is
Snowboarding. Nothing special, just get to the end and get the emerald
--------------------------------------------------------------------------
Mission B: Get 50 Rings and break the Capsule
This is very easy. The level has very few enemies and although there is
not that many rings, you can still easily get 50 Rings by the second
part. If you do not have 50 Rings by the second part, try to take your
time to get most of the rings in the level.
--------------------------------------------------------------------------
Mission A: Break the Capsule in 4:00:00 Minutes
The best way to complete this level is to take the short cut. After the
first enemy in the snow field, go south to find a trail of rings. Use
the light speed dash to reach a jump panel. Use the panels to reach a
ledge to the next area that will shave off a few seconds.
--------------------------------------------------------------------------
After Mission C, go back to the Mystic Ruins main area to face Knuckles.
----------------------------------------------------------------------
BOSS : Knuckles : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 3 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
This is VERY easy. Just keep hitting him until he dies. Nothing
special
----------------------------------------------------------------------
After that, you will see a cutscene where Eggman steals the 2 Chaos
Emeralds you collected and feeds them to chaos 2, to make him Chaos 4.
Time for your next boss battle.
----------------------------------------------------------------------
BOSS : Chaos 4 : BOSS
DIFFICULTY : Medium : DIFFICULTY
DAMAGE : 4 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
The battle starts out with Chaos 4 doing a random attack (Either a
water splash attack, trying to hit the Lilly pads in trying to hit
you, etc). When Chaos 4 pokes his head out of the water, do a Homing
attack on him. 4 hits should put him out of commission. Try to jump
up when he is doing attack.
----------------------------------------------------------------------
After the boss battle, Tails will tell you to go after him and go to
his workshop. Head up to his workshop to start a cutscene, and the
next level: Sky Chase
^^^^^^^^^^^^^^^^^^^^^^^
NOTE-After the Chaos 4 battle, you can now play as Knuckles
^^^^^^^^^^^^^^^^^^^^^^^
--------------------------------------------------------------------------
[A44]. Sky Chase: Act I
--------------------------------------------------------------------------
Emblem 1: Beat the level in story mode
All you really need to do is keep your health up to the end. Try to
use rapid fire (repeatedly pressing A) to hit more than one enemy.
--------------------------------------------------------------------------
Emblem 2: Get 8000 Points
You need to hit every enemy you can to get this one. Try to take out
the formation fighters instead of dodging them, take out the missile
gunners, etc. A good trick is to hold B and use the target on your screen
to put a target on enemies and release to launch missiles.
--------------------------------------------------------------------------
STATION SQUARE
--------------------------------------------------------------------------
After the level, you will crash near the pool area. After the cutscene, go
to the City Hall area to meet up with Amy. After the cutscene, go to the
Twinkle Park area (South of the Hotel)
After meeting up with Amy and after the cutscene, you will enter your next
level, Twinkle Park.
--------------------------------------------------------------------------
[A45]. Twinkle Park
--------------------------------------------------------------------------
Mission C: Break the Capsule
The first part of the mission is to get a bumper car and run down the race
track to the rollercoaster. Use a homing attack to kill the driver of a
bumper card and jump in the seat to control the bumper car. The second
part is straightforward.
When you get to a area with pins and a ball compressor, try to aim it
to the center so you can get a strike and get a bonus amount of rings.
The end section is jumping from platform to platform to get to the end.
Try to take it slow in this area and time your jumps right.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Break the Capsule
The major problem with this level is the enemies. You need to watch
out for there attacks and try to avoid obstacles. One of the best ways
to get the 50 rings is to do the bowling game described in Mission C.
That way, you can get around 50 rings each time you come across one
(There are two in the level). Be careful at the end: There is
several enemies near the capsules that can screw you up.
--------------------------------------------------------------------------
Mission A: Break the Capsule in less than 3:00:00 Minutes
You need to keep going in this stage to win. At the beginning, take
out a driver and get a kart as fast as you can. QUICKLY get past the
bumper kart race and continue. When you get to the bowling section,
press A the second you enter ball mode so you don’t waste time. Try
to go as fast as you can in the last section and try to stay on the
rooftop section of the final part, that way you can easily get around
2:30:00.
--------------------------------------------------------------------------
After Mission C, a ID Card will appear near the grass in the center
of Station Square. Get the ID Card and go to the garage section to
open the garage doors to the next level, Speed Highway
--------------------------------------------------------------------------
[A46]. Speed Highway
--------------------------------------------------------------------------
Mission C: Break the Capsule
This is one giant level that keeps going forward. One of the things
you need to watch out on in this level is the gaps on the sides of the
roads. It's really easy to fall if you are careless. The first part is
running to the end. The second part is when you break though a glass
floor. In the second part, try to avoid the helicopters to save your
rings and obstacles to keep up your speed. The third part is a short
path to the capsule.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Break the Capsule
This is really hard, since there is so many enemies in the level. You
need to try to get 50 Rings in the first part before you go to Part
2 and 3, due to the fact of the lack of rings. Always be alert in this
level and not try to kill enemies unless you have to.
--------------------------------------------------------------------------
Mission A: Break the Capsule in 2:30:00 Minutes
The key to this level is to keep going. Do not stop to kill enemies,
do not stop for anything. You may barely get past this mission if you
follow those rules.
--------------------------------------------------------------------------
After Mission C, go to the Casino area to see a cutscene of Amy getting
kidnapped by ZERO. After the cutscene, go to the Mystic Ruins.
MYSTIC RUINS
--------------------------------------------------------------------------
After the cutscene of Amy getting beamed up to the Egg Carrier, go to the
area where you played the Ice Cap level. Go down farther to find the path
to the Angel Island Crash site is open. Go down a little ways until you
come to a rock with a skill upgrade on it. That is the Light Speed attack.
Go to the monkey guard and charge up the light speed attack to destroy
him and open the next level, Red Mountain
--------------------------------------------------------------------------
[A47]. Red Mountain
--------------------------------------------------------------------------
Mission C: Follow the Egg Carrier and Break the Capsule
This level is quite long. The first part is straight forward, but it
goes into a long trek of using pulleys and hopping from ledges to
ledges. Once you get to a pulley and a line, stand on the top to
go on the pulley.
Once you get to a section where you need to hop from a revolving gate
to the next, go at the end until the end of the gate on top is open.
The second area is a lava area that is straight forward to the capsule
area.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Break the Capsule
There are a few enemies in this level that can mess you up, so pay
attention. Fortunately, there is plenty of rings in this level to mess
up once or twice.
The worst part of the level is the lava area, since it can strike you
when you are not paying attention. Try to get past the lava area quickly
so that you only have to worry about the enemies.
--------------------------------------------------------------------------
Mission A: Break the Capsule in less than 3:00:00 Minutes
Several rules of thumb will help with this level. After the first rocket,
there should be a spring that launches you into the next section faster
than running.
Try to use the spin dash in the lava section to cut down on time.
I barely made this mission in 6 seconds doing this, so it may take
a few tries.
--------------------------------------------------------------------------
After Mission C, you will be in a cutscene, and then in the next level:
Sky Chase: Act II.
--------------------------------------------------------------------------
[A48]. Sky Chase: Act II
--------------------------------------------------------------------------
First Emblem: Complete the Level
There is more enemies this time around, and you must go around the Egg
Carrier Twice, and then a very easy boss battle. Try to do the rapid
fire attack to take out other enemies and keep your help up. Try to keep
your health up above 50% by the second part, that way it would be easier.
After the boss, you will beat the stage.
--------------------------------------------------------------------------
Second Emblem: Get 20000 Points
You need to take out almost everything to complete this. Just like Act
I, try to take out the formation fighter pilots to get a good score,
the missile cannons, and the sky bombs. It may take a few times to
complete.
--------------------------------------------------------------------------
After the second part is the next boss battle:
----------------------------------------------------------------------
BOSS : Egg Carrier Beam Cannon : BOSS
DIFFICULTY : Very Easy : DIFFICULTY
DAMAGE : 1 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
This really isn't a boss, and isn't that hard, but some people do have
problems with this, so here’s a strategy for it. The first thing it
will do is launch several missiles at you. After it does this, it will
launch the beam cannon at you. When it opens up, head to the very
right of the screen and hit the fire button to destroy the cannon.
----------------------------------------------------------------------
After the boss battle, you will watch a cutscene, and you will be on
the Egg Carrier.
EGG CARRIER
--------------------------------------------------------------------------
Head to the center of the giant turbine to see a cutscene of the Egg
Carrier turning into defensive mode. After that, head up the stairway
on the far side to reach the door to the next level, the Sky Deck.
--------------------------------------------------------------------------
[A49]. Sky Deck
--------------------------------------------------------------------------
Mission C: Break the Capsule
You need to be very careful in this level. The paths are very small and
it is very easy to fall.
The first part is going from area to area without falling.
The second area is getting to the end without everything falling apart,
and the third is trying to climb to the top of the area.
One tip: when trying to cross, do it while the atmosphere is normal
and not dark. When it is normal, the cannons will not fire at you.
When it is dark, they will.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Break the Capsule
There is plenty of rings in this level, but the main problem is the
hazards in this level. The enemies are very numerous and falling is
very easy in this level. Try to get a magnet shield in the beginning
in order to collect a large ammount of rings. Fortunately, the last
section has quite a few rings, so try to get at least 20-30 in the
second section.
--------------------------------------------------------------------------
Mission A: Break the Capsule in 5:00:00 Minutes
The main problem with this level is the normal time to complete this
level is 10-15 minutes. In order to cut down in time, you need to
swiftly bypass the beginning and don't take time up. It is best that
you carefully scan the level a few times though and go from there.
There are very few shortcuts that can really help, so memorizing the
level like any other A mission is necessary.
--------------------------------------------------------------------------
After Mission C, go on the lift to the top of the Egg Carrier to start
a cutscene, and a boss battle.
----------------------------------------------------------------------
BOSS : E-102 "Gamma" : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 3 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Same as Knuckles. Dodge his blast and hit him 3 times in order to beat
him.
----------------------------------------------------------------------
After the boss, you will see a cutscene and have a new objective: return
the egg carrier to the way it was when you first got here. After the
cutscene, you will take control of Sonic again.
^^^^^^^^^^^^^^^^^^^^^^^
NOTE-After the boss, you can now play as E-102
^^^^^^^^^^^^^^^^^^^^^^^
Go to the door to the north of the battle area. Go though to find a switch
that creates a path of rings. Use the light speed dash to go up the path
to enter the bridge. Get on the giant chair to move it, and hit the switch
under it to change the ship back. Now go back to the giant turbine area
When you get there, you will see Eggman, Big, and Chaos 6. After the
cutscene, you will face your next boss.
----------------------------------------------------------------------
BOSS : Chaos 6 : BOSS
DIFFICULTY : Medium/Hard : DIFFICULTY
DAMAGE : 5 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Chaos 6 has several attacks. It's first one is to suck in air
and try to swallow you. The second is to hop in the air and come
down with a shock wave, destroying any grounded enemies that may
have been hit. The third is to go into a Jelly-like state, launch
tentacles at you, and then hit you with his tail. To damage him,
you need to hit one of the freeze bots that Robotnik throws out and
throw it at it's mouth when it's open (Either when it is sucking
in air or when it goes from a pattern of opening and closing it's
mouth). Repeat until he is dead
----------------------------------------------------------------------
After the boss, you will go after Eggman and wake up in the Mystic Ruins.
You will see a cutscene of the next level opening, The Lost World
--------------------------------------------------------------------------
[A5a]. Lost World
--------------------------------------------------------------------------
Mission C: Get to the Center of the Ruins
This is a long level, so listen up. The first part of the level is
a straight forward path to the second part, the water area. In this
area, there is a water snake, and several switches. The first thing
you must do is go to the left and hit the round switch to both raise
the water level and make the water snake to appear. Ride the water
snake to the gate switch (A square switch with light around it) and
hit it. Then go to the second water switch and so forth.
You will eventually get to a red gate switch. Hit that to open the door
to the next area. In the second area, you must use lights on the mirrors
to light the path ahead. Be careful in this area: there is fire arrows
that can damage you. Do that until you get to a waterslide to the third
area.
In the third area, you must use the switches to line up the tiles and make
the center have a pink triangle. When that happens, use the homing attack
on the tile to be able to walk up it. Do this until you are in the 4th
area: trying to outrun a boulder. After the 4th area, you will be in the
center.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and break the Capsule
This is pretty easy, compared to mission A. There are a ton of rings in
the later sections, so it shouldn't be too bad if you get hit.
--------------------------------------------------------------------------
Mission A: Break the Capsule in 4:30:00 Minutes
The key to this level is, don't fool around. A good majority of the
players will take around 10 seconds before the limit is up to get the
level done.
In the fire tunnel section, try to use your spin dash to bypass most of
it. In the snake section, make sure you do not take too much time in
hitting the switches.
At most, only allow the snake to pass once on each switch, otherwise
restart. In the mirror room, you may want to practice a few times and
memorize where the mirrors are so that you don't spend too much time in
this section.
In the water slide section, make sure you use the springs, so that will
save you a few seconds. Finally, in the wall section, the only advice
is to stay sharp and restart from the last checkpoint if you are taking
too much time on the walls.
--------------------------------------------------------------------------
MYSTIC RUINS
--------------------------------------------------------------------------
After Mission C, you will begin a cutscene and be in a new area: The
master emerald shrine. Go in front of the shrine to start a cutscene
about Tikal and the Master Emerald. After that cutscene, you will see
another one of Robotnik going to the north of the ruins. After that,
you will be in control of sonic.
Go to the north of the ruins to find a path to the Egg Carrier II.
Enter the passage to be in a new area (Note the Metal Sonic and the
Mecha sonic in the tubes). Go past them to find a floor puzzle.
The Puzzle should look like this:
--- ---
/ \ / \
| 1 | | 6 |
\ / \ /
--- ---
--- ---
/ \ / \
| 2 | | 5 |
\ / \ /
--- ---
--- ---
/ \ / \
| 3 | | 4 |
\ / \ /
--- ---
Hit 5 first, then 4, then 3, then 2, and then the door to the last level
will open
--------------------------------------------------------------------------
[A5b]. Final Egg
--------------------------------------------------------------------------
Mission C: Get to the Center of the base
This level can sometimes take up to 15 minutes if you take too long. The
first area is straightforward. When you get to the moving platform section
with the spikes and moving turbines, dodge the spike paths and hop to the
next moving platform. In the next area, you need to hop from platform to
platform. The first section has moving platforms, and the second has
hammers swinging back and forth and moving platforms.
The third area has wind fans that blow you up. You need to travel on
these fans in the order they are in, or else you will fall. When you get
to rooms with many purple robots, do not bother to kill them. There is
either a ladder, a path, or a door to the next room and they will
replenish anyways. Head to the center to end the stage.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Break the Capsule
The main enemy here is the..well..enemies. You need to check each room
when you enter and watch the movements of the enemies. Same with the
environment.
It is very easy to fall into a pitfall, so it is wise that you
memorize the level 2 or 3 times before attempting the 50 ring run.
--------------------------------------------------------------------------
Mission A: Break the Capsule in less than 4:30:00 Minutes
The key here is to not mess with the enemies, especially in the rooms
with the purple blob enemies. Know your path and don't take time to
look around unless it is necessary. In the beginning with the obstacles,
only let the platform go up once or twice, or you may want to restart from
the last checkpoint.
--------------------------------------------------------------------------
After the battle, you will see a cutscene, and the final battle for
sonic.
----------------------------------------------------------------------
BOSS : Egg Viper : BOSS
DIFFICULTY : Hard : DIFFICULTY
DAMAGE : 6 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Egg Viper is a extremely hard boss if you do not know what you are
doing. The first thing it will do is fire a laser at you two times.
Dodge it, and then wait for robotnik to make a path to his cockpit.
Time your jumps right, and use the homing attack on the lights in
order to reach the cockpit and damage him.
The second time, he will do the same as the first, only use a
tracking laser that will fire after a few seconds, and then do the
damage path again. The third time, he will go to the platform area
you are in and fire lasers at you, and then open the path again.
The fourth time, he will do a new attack: a spiked platform charge.
When the platform comes near you, jump on it and hit robotnik.
When he is down to one hit, he will take out the other side of the
arena and do the same thing he was doing for several turns. After
he loses all HP, he will stall for a few seconds and try to take
you down with him. Dodge his final attack, and you will clear
sonic's story.
----------------------------------------------------------------------
After the boss, you will see the ending for sonic and get a emblem. Now on
to tails.
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[A50]. Tails Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
STATION SQUARE
------------------------------
After the Intro, Tail's will say to go to his workshop in the
Mystic Ruins. After you gain control of him, go to the station
and get on the train to the mystic ruins.
^^^^^^^^^^^^^^^^^^^^^^^
NOTE-This is a good time to get the Jet Anklet from the sewers behind
Twinkle Park. Fly up the hole at the end of the sewer to find a room
with the Anklet in it. This doubles the speed of flying
^^^^^^^^^^^^^^^^^^^^^^^
MYSTIC RUINS
--------------------------------------------------------------------------
After you get off the train, go to tails workshop to see a cutscene and
face the Egg Hornet again.
----------------------------------------------------------------------
BOSS : Egg Hornet : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 3 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
The same as Sonic's boss. To find out how to defeat him, read sonic's
section. The method of beating him is the same and he uses the same
attacks and attack pattern.
----------------------------------------------------------------------
After the boss and the cutscene, get the wind key from the side of the
workshop and go to the Wind Cave with the Wind keyhole. Drop the key
in the hole to open the first level, Windy Valley.
--------------------------------------------------------------------------
[A51]. Windy Valley
--------------------------------------------------------------------------
Mission C: Beat Sonic to the Emerald
Although Sonic is much faster than you, there is a way to easily
beat him in each level. In the sky is speed rings. When you fly
though them, they speed you up and usually lead you to the next
ring or section. Use these to get ahead of sonic and get the emerald
before him
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Break the Capsule before sonic
Very easy. On the track alone, you can pick up 100 easily and still
beat sonic. Even though the whole level is a pitfall, there is little
concern for falling, along with the lack of enemies.
--------------------------------------------------------------------------
Mission A: Beat a Faster Sonic to the Capsule
You need the Jet Anklet to beat this level easily. The key to nearly
all of tails A levels (Besides Casinopolis and Icecap) is to the
green rings accessible by flying. When you fly into one of the green
rings, you get both a speed boost and usually ends you up in the next
section or near another green ring. You really can't beat sonic on foot,
so flying is your best bet.
--------------------------------------------------------------------------
After the level, go back to the train to go back to Station Square
STATION SQUARE
--------------------------------------------------------------------------
Go though the hotel or the Train Station to the Casino Area. Fly to
the switch on top of the Casino to open the next level, Casinopolis.
--------------------------------------------------------------------------
[A52]. Casinopolis
--------------------------------------------------------------------------
Mission C: Beat Sonic to the Emerald
Once again, very easy. It takes sonic several seconds to get up
the stairs when you can fly over them and get ahead. When you
get near a door in the wind area to the next area, keep on pressing
A to get up there faster. In the final area with the spikes, just fly
over them to the emerald, where as sonic has to spend time dodging
the spikes.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Break the Capsule
Very easy again. Nearly all the narrow paths have ring capsules in them,
meaning that you can pick up the rings very quickly. Just be cautious of
the spike balls and the final area full of hazards.
--------------------------------------------------------------------------
Mission A: Beat a faster sonic to the Capsule
The best way to beat this mission is to get a head start. Fly in the
beginning instead of climbing. Make sure that the path you go down doesn’t
take too long to get to via the wind. Fortunately, the final area slows
sonic down dramatically so you can use that to your advantage.
--------------------------------------------------------------------------
After Mission C, you will see the cutscene where Eggman knocks you out and
steals your emerald. After the cutscene, go down the ally on the right and
get the Ice Stone. Head on the train to the Mystic Ruins.
MYSTIC RUINS
--------------------------------------------------------------------------
After you arrive, the rocks blocking the path to Ice Cap will fall. Take
the stone to the Ice Door a little down the long ice hall after the wind
shaft and put it in the slot to open the ice door. Go up the ladder to
start level 3, Ice Cap.
--------------------------------------------------------------------------
[A53]. Icecap
--------------------------------------------------------------------------
Mission C: Get to the Emerald Before Sonic
This level is a bit different than the rest. In this one, you need to
dodge the walls and not crash into the ice, which will slow you down.
The best way to get ahead is to use the jump ramps and press A when
your about to go off to do a trick. The trick will make you travel
faster. Another short cut is the ramp's near the end that are in the
middle. If you can hit those 3 ramps, you can get to a small short
cut that can save time.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Beat Sonic to the Capsule
This mission can be a bit hard. Although there are little to no
enemies in the snowboarding part, there are very few rings. It
is best that you try to get every ring you see. It's also best that
you stay in the top part of the level so you can get the rings
easier.
--------------------------------------------------------------------------
Mission A: Beat a faster sonic to the capsule
This is pretty hard, but there is a easy way to complete this mission.
In the beginning, try to avoid all of the obstacles (As in the ice,
turns, etc) and stay in the middle of the track. The upper part of
the level (As in using the ramps) is the best way to gain a lead
on Sonic.
--------------------------------------------------------------------------
After this level, go back to the Mystic Ruins main area to see a cutscene
and face Knuckles again.
----------------------------------------------------------------------
BOSS : Knuckles : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 3 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Same as sonic, keep on hitting him until he dies. It shouldn't
take long.
----------------------------------------------------------------------
After that, you will see a cutscene where Eggman steals the 2
Chaos Emeralds you collected and feeds them to chaos 2, to make him Chaos
4. Time for your next boss battle.
----------------------------------------------------------------------
BOSS : Chaos 4 : BOSS
DIFFICULTY : Medium : DIFFICULTY
DAMAGE : 4 Hits : DAMAGE
---------------------------------------------------------------------
~ STRATEGY ~
Same method as sonic, only now you can fly over all the attacks. Fly
in the air until Chaos 4 pokes his head out, and then hit him with a
Tail attack.
----------------------------------------------------------------------
After the cutscene, go to Tail's workshop to do the Sky Chase
level again
^^^^^^^^^^^^^^^^^^^^^^^
NOTE-If you haven’t unlocked Knuckles yet, you will unlock him after the
battle.
^^^^^^^^^^^^^^^^^^^^^^^
--------------------------------------------------------------------------
[A54]. Sky Chase: Act I
--------------------------------------------------------------------------
Mission I: Complete the level with 8000 points
Same as sonic's Sky Chase, only this time you need 8000 points to get a
Emblem. If you don't get enough points, you can go back on the main screen
and select the level from there.
--------------------------------------------------------------------------
After the first sky chase, you will land in the Mystic Ruins. Take the
cart to the north to the Ruin Site. In this area, go down the ladder and
go to the left until you see a cutscene of Froggy eating a chaos emerald.
Once you start up, go in the sand cave area and hit the switch to clear
the sand away and open up another sub level, Sand Hill.
--------------------------------------------------------------------------
[A55]. Sand Hill
--------------------------------------------------------------------------
Mission I: Complete the Level
Very simple, just complete the level like normal and you will get a
emblem.
--------------------------------------------------------------------------
Mission II: Get 10000 Points
This can be tricky. You need well over 25-20 gates in a row to get around
5000, and the other 5000 comes from time. This will take you a few tries
to complete.
--------------------------------------------------------------------------
After the level, you will then be transported to the Ruins in the Past.
The first thing you need to do is get the Rhythm Badge. Go to the left
of the area at the start and look for a upgrade field.
It should be in one of the dirt circles. After you get the badge, go
to the stairs of the ruins to start a cutscene with Tikal. After that,
you will see a cutscene with big and start Sky Chase: Act II.
^^^^^^^^^^^^^^^^^^^^^^^
NOTE-IF you haven’t unlocked Big yet, you will unlock him after the
cutscene
^^^^^^^^^^^^^^^^^^^^^^^
--------------------------------------------------------------------------
[A56]. Sky Chase: Act II
--------------------------------------------------------------------------
Mission I: Get 20000 Points
Once again, lock on to multiple targets and use missiles to whip them
out fast. This level can be easy as long as you kill everything. Once
again, you will not get a emblem since you already got one as sonic.
--------------------------------------------------------------------------
After the second part is the next boss battle:
----------------------------------------------------------------------
BOSS : Egg Carrier Beam Cannon : BOSS
DIFFICULTY : Very Easy : DIFFICULTY
DAMAGE : 1 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
This really isn't a boss, and isn't that hard, but some people do
have problems with this, so here’s a strategy for it. The first
thing it will do is launch several missiles at you.
After it does this, it will launch the beam cannon at you. When it
opens up, head to the very right of the screen and hit the fire
button to destroy the cannon. If you haven’t noticed yet, this is the
exact same as Sonic's fight.
----------------------------------------------------------------------
After the boss battle, you will watch a cutscene, and you will be on
the Egg Carrier
EGG CARRIER
--------------------------------------------------------------------------
Head to the center of the giant turbine to see a cutscene of the Egg
Carrier turning into defensive mode. After that, head up the stairway
on the far side to reach the door to the next level, the Sky Deck.
--------------------------------------------------------------------------
[A57]. Sky Deck
--------------------------------------------------------------------------
Mission C: Break the Capsule Before Sonic
This is EXTREMELY easy. Since Sonic takes so long trying to climb around
to the main path, you can easily fly and get ahead. Just be careful of
falling: Sonic will reappear at the checkpoint you are at when you die.
In the last area, you can easily cut across to the center where the
Capsule is.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Break the Capsule Before Sonic
This mission can be a bit hard, but not because of sonic, but because of
the pitfalls and large amounts of enemies. It is best that you be very
careful about not falling and if you feel that tails is about to fall,
try to land. If you do lose rings, look around the final area for some
capsules.
--------------------------------------------------------------------------
Mission A: Beat a faster Sonic to the Capsule
Same as mission C. Sonic may be faster, but he is greatly slowed down
by the obstacles. Your best bet is to fly.
--------------------------------------------------------------------------
After Mission C, go on the lift to the top of the Egg Carrier to start
a cutscene, and a boss battle.
----------------------------------------------------------------------
BOSS : E-102 "Gamma" : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 3 Hits : DAMAGE
---------------------------------------------------------------------
~ STRATEGY ~
Same as Knuckles, and the same as sonic's fight. Dodge his blast and
hit him 3 times in order to beat him.
----------------------------------------------------------------------
^^^^^^^^^^^^^^^^^^^^^^^
NOTE-After the battle, if you haven’t unlocked Gamma, you will unlock him.
^^^^^^^^^^^^^^^^^^^^^^^
After the cutscene, you will see a series of cut scenes of the Egg Carrier
exploding and Eggman threatening to blow up Station Square without chaos.
After the cutscene, you will start your last stage: Speed highway
--------------------------------------------------------------------------
[A58]. Speed Highway
--------------------------------------------------------------------------
Mission C: Beat Dr. Robotnik to the Missile
This is a bit different than the sonic stages. Dr. Robotnik is faster
than sonic and can fly over areas and obstacles. The best way to beat him
is to use the Green Speed Rings in the sky to boost your speed up. Another
good way is to get to the last checkpoint when you are a little behind and
kill yourself, meaning that he will start at the checkpoint you were last
at.
--------------------------------------------------------------------------
Mission B: Get 50 Rings and Beat Robotnik to the Missile
This can be a bit hectic. It is best that you be careful about where
you fly and be aware of any enemies around you. It's also best that
you stay away from robotnik if he is near you, if you hit him, you
will lose your rings.
--------------------------------------------------------------------------
Mission A: Beat a Faster Dr. Robotnik to the Missile
Robotnik is much faster than A Emblem sonic, so the only way you
can really beat this level is to fly and use the Green Rings. A good trick
to use is to kill yourself if he gets too much of a lead, that way, he
will wind back up at the same point as you.
--------------------------------------------------------------------------
After the stage, you will see a short cutscene, and face the last boss for
Tails.
----------------------------------------------------------------------
BOSS : Egg Walker : BOSS
DIFFICULTY : Medium : DIFFICULTY
DAMAGE : 4 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Although Egg Walker seems difficult, he is quite easy. Several
of his attacks are to stomp on the ground and cause a shock wave,
a short range flamer thrower attack, and to scatter bombs around and
detonanate them. To damage him, go near his legs and make him do the
shock wave attack. When he does that, dodge is and hit the glowing
joint on his legs after he does the attack. After you do this, the
cockpit part will fall to the ground, strike the cockpit with a tails.
attack. Each time you do this, more joints will light up, meaning you
have to be faster. Beat Egg Walker to view Tail's ending.
----------------------------------------------------------------------
After beating egg walker, you will view tails ending and get a emblem
for Tail's Story. Now on to Knuckles.
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[A60]. Knuckles Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
STATION SQUARE
--------------------------------------------------------------------------
After the Intro for knuckles talking about how the Master Emerald
was stolen, go to the City Hall area. Go to the area where you fought
chaos as sonic and you will see a barricade blocking the door. Press B
to break the door and enter Knuckle's first stage: Speed Highway
--------------------------------------------------------------------------
[A61]. Speed Highway
--------------------------------------------------------------------------
Mission C: Get the 3 Pieces of the Master Emerald
As you can see, you are in the last part of Sonic's Speed Highway.
If you are new to Sonic Adventure and have played Sonic Adventure 2,
one of the things that was added was the ability to track all of the
Emeralds at once, not one at a time like Sonic Adventure 2. The
emeralds are scattered randomly, so look in containers and high ledges
that require climbing. After you get all 3, you will complete the level.
--------------------------------------------------------------------------
Mission B: Get all 3 Shards of the Master Emerald Without using a Hint
Ball
All of Knuckles B missions are pretty easy. Just don't run into a Hint
Ball and find the shards.
--------------------------------------------------------------------------
Mission A: Get all 3 pieces in 1:00:00 or less
Knuckle's A missions are pretty hard, or near impossible, but there is a
trick to getting them. Find each shard, but DO NOT TOUCH THEM!!! Pinpoint
there location and press start and restart. Now the timer will be at 0 and
you know where the shards are. Rush to the shards as quick as you can, and
you will beat the mission.
--------------------------------------------------------------------------
After the level, go to the casino area either via the train area or
though the hotel. Climb the side of the movie theater so you can
glide into the switch and start level 2: Casinopolis
--------------------------------------------------------------------------
[A62]. Casinopolis
--------------------------------------------------------------------------
Mission C: Get the 3 Pieces of the Master Emerald
Once again, the shards are randomly scattered. Some of the places
you can find them are:
1. Inside the giant sonic statue
2. In one of the enemies
3. In the Golden lions mouth at the top
4. In the water fountain
--------------------------------------------------------------------------
Mission B: Get all 3 Shards of the Master Emerald Without using a Hint
Ball
Once again, easy. Just watch out for the Hint Balls and get the shards.
--------------------------------------------------------------------------
Mission A: Get all 3 pieces in 1:00:00 or less
Knuckle's A missions are pretty hard, or near impossible, but there is a
trick to getting them. Find each shard, but DO NOT TOUCH THEM!!! Pinpoint
the relocation and press start and restart. Now the timer will be at 0 and
you know where the shards are. Rush to the shards as quick as you can,
and you will beat the mission.
--------------------------------------------------------------------------
After the level, go to the hotel to see Robotnik go in on the right
elevator. Go up the elevator to start a cutscene, and a boss battle
----------------------------------------------------------------------
BOSS : Chaos 2 : BOSS
DIFFICULTY : Medium : DIFFICULTY
DAMAGE : 4 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Chaos 2 is a bit different from his other forms. At first, he will
bounce around the room as a giant blob and try to crush you. The
he will walk around for a little bit and then charge up a tentacle
attack. After he does that attack, quickly hit him with your
punch attack to damage him. As he goes further into the battle,
he will try to flood the arena with water. After he does this,
jump into the air and glide to avoid it.
----------------------------------------------------------------------
After the battle, Eggman will tell you that sonic is also looking
for the shards. After the cutscene, go on the train to the Mystic
Ruins.
MYSTIC RUINS
--------------------------------------------------------------------------
After you get on the train, go north to start the boss battle
with Sonic.
----------------------------------------------------------------------
BOSS : Sonic : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 3 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Same as sonic and Tails fight, just change the name and it will be
the exact same.
----------------------------------------------------------------------
After that, you will see a cutscene where Eggman steals the 2 Chaos
Emeralds Tails and Sonic collected and feeds them to chaos 2, to make
him Chaos 4. Time for your next boss battle.
----------------------------------------------------------------------
BOSS : Chaos 4 : BOSS
DIFFICULTY : Medium : DIFFICULTY
DAMAGE : 4 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Same method as sonic and tails, and just like tails, you can glide
over all his attacks. Fly in the air until Chaos 4 pokes his
head out, and then hit him with your punch attack.
----------------------------------------------------------------------
After the battle, go to the cave west of Tails workshop to get the shovel
claws. After getting them, go to the spot that keeps on showing Robotnik's
crest to dig up a switch. Throw it at the KiKi cage to open it. For some
reason, the switch also disappears, so get on a train and come back and
dig it up and go to the Angel Island crash site. Throw it at the KiKi
cage near the entrance to the level to start level 3: Red mountain.
--------------------------------------------------------------------------
[A63]. Red Mountain
--------------------------------------------------------------------------
Mission C: Get the 3 Pieces of the Master Emerald
Once again, the Emerald Shards are random. Several spots are;
1. The top of the volcano
2. Inside Enemies
3. Underground (Press A+B to dig)
4. In areas to the side of the volcano
--------------------------------------------------------------------------
Mission B: Get all 3 Shards of the Master Emerald Without using a Hint
Ball
Once again...just watch out for the hint balls and get the shards....Not
hard...
--------------------------------------------------------------------------
Mission A: Get all 3 pieces in 1:00:00 or less
Knuckle's A missions are pretty hard, or near impossible, but there is a
trick to getting them. Find each shard, but DO NOT TOUCH THEM!!! Pinpoint
there location and press start and restart. Now the timer will be at 0 and
you know where the shards are. Rush to the shards as quick as you can, and
you will beat the mission.
If you can't tell by now, I am just copy and pasting the same strategy...
since it is all the same...
--------------------------------------------------------------------------
After Mission C, go back to the main area and go on the mine cart to
the jungle area to the north. After you get off the cart, you will see
a golden statue. Pick it up and go to the side of the ruins. Put it in
the golden statue slot.
For the second statue, look at your map for a small path to a area on
the right that stops. Go there to find another one of those dig spots.
Dig up the statue and put it at the silver statue slot at the side of
the ruins to open up level 4: Lost world.
--------------------------------------------------------------------------
[A64]. Lost World
--------------------------------------------------------------------------
Mission C: Get the 3 Pieces of the Master Emerald
Once again, the shards are randomly scattered in sonic’s third
part of lost world. Some of the places you can find them are:
1. In the crates
2. In the enemies
3. In the beginning, go down to a area with some sand and water. Dig
in front of the shrine there for a piece if the radar is detecting it.
4. On the walls
--------------------------------------------------------------------------
Mission B: Get all 3 Shards of the Master Emerald Without using a Hint
Ball
...You should know the drill by now
--------------------------------------------------------------------------
Mission A: Get all 3 pieces in 1:00:00 or less
Knuckle's A missions are pretty hard, or near impossible, but there is a
trick to getting them. Find each shard, but DO NOT TOUCH THEM!!! Pinpoint
there location and press start and restart. Now the timer will be at 0 and
you know where the shards are. Rush to the shards as quick as you can, and
you will beat the mission.
--------------------------------------------------------------------------
After lost world, you will see a cutscene with the Echidna ruins back in
the past. Go to the north to start another cutscene and to start a
cutscene of the angel island shrine.
After that, you will see E-102 go back to the egg carrier. Go back to
the jungle area and go north to find the site of the egg carrier.
After the cutscene, you will wind up in level 5: Sky Deck.
--------------------------------------------------------------------------
[A65]. Sky Deck
--------------------------------------------------------------------------
Mission C: Get the 3 Pieces of the Master Emerald
This mission is a bit different than the others. When you first start out,
you will see a lever. This level controls the tilt of the ship. Some of
the emeralds can only be got when the ship is at a certain tilt. Here's
some of the locations:
1. Inside Enemies
2. Inside the doors where the trash comes out
3. Dig under the moving containers
4. On Ledges
5. In the center of the big crane
--------------------------------------------------------------------------
Mission B: Get all 3 Shards of the Master Emerald Without using a Hint
Ball
...Same as always. Just be careful of the Hint ball near the beginning
of the level and you will be fine...
--------------------------------------------------------------------------
Mission A: Get all 3 pieces in 2:00:00 or less
*One small note before I copy and paste again. You now have 2 minutes
instead of the one. That is because of going back to the beginning
and changing where the ship tilts.
Knuckle's A missions are pretty hard, or near impossible, but there is a
trick to getting them. Find each shard, but DO NOT TOUCH THEM!!! Pinpoint
there location and press start and restart. Now the timer will be at 0 and
you know where the shards are. Rush to the shards as quick as you can, and
you will beat the mission.
--------------------------------------------------------------------------
After the battle, go to the center of the egg carrier to see a cutscene,
and face knuckles final boss: Chaos 6.
----------------------------------------------------------------------
BOSS : Chaos 6 : BOSS
DIFFICULTY : Medium : DIFFICULTY
DAMAGE : 5 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Chaos 6 has several attacks. It's first one is to suck in air
and try to swallow you. The second is to hop in the air and come
down with a shock wave, destroying any grounded enemies that may
have been hit. The third is to go into a Jelly-like state, launch
tentacles at you, and then hit you with his tail. To damage him,
you need to hit one of the freeze bots that Robotnik throws out and
throw it at it's mouth when it's open (Either when it is sucking in
air or when it goes from a pattern of opening and closing it's mouth).
Repeat until he is dead.
The changes in Knuckles is that Robotnik isn't the one throwing out
the freeze bots, they just appear, and that two sections of the
floor are gone, so glide over those when you need to escape a
attack.
-----------------------------------------------------------------------
After the boss battle, you will see knuckle's ending and get a emblem.
Now on to Amy.
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[A70]. Amy's Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
STATION SQUARE
--------------------------------------------------------------------------
After beginning Amy's quest, you will begin the cutscene in the City Hall
area and will have a long cutscene with ZERO. After that, go to the Casino
area to see a cutscene with sonic. After that is done, go to the Twinkle
park area to start a cutscene, and Amy's first stage: Twinkle Park.
--------------------------------------------------------------------------
[A71]. Twinkle Park
--------------------------------------------------------------------------
Mission C: Grab the Balloon and Evade ZERO
This is a bit similar to Sonic's stages, only you have a
hazard after you, ZERO. You need to try to stay ahead of him
and evade his attacks.
In the first area, you need to go around the pool area and hit the
four switches to unlock the pleasure castle. When in the mirror
rooms, look at the mirrors to see if there is anything different,
like a gap.
After the pleasure castle, you only have a small distance to the
balloon.
--------------------------------------------------------------------------
Mission B: Get 50 rings and grab onto the balloon
The hardest part of this level is the final area. Try to get
as many rings as you can and avoid the many enemies, and try to
be quick in the final area with the exploding barrels and KiKi's.
--------------------------------------------------------------------------
Mission A: Grab the Balloon in less than 2:00:00 Minutes
Pretty easy for the most part. Just run though the first area and
activate the switches, run though the castle, and get to the balloon.
A good time saver is to use the Hammer Jump in the final area to
Bypass the KiKi.
--------------------------------------------------------------------------
EGG CARRIER
--------------------------------------------------------------------------
After Mission C, you will see a lengthy cutscene of ZERO kidnapping you
and E-102 freeing you from your jail cell. Go out the other door to wind
up in minigame room. You need to beat the high score on the monitor to
both open the right door and get the warrior feather. Go in the right
door to start the next level, the Hot Shelter.
--------------------------------------------------------------------------
[A72]. Hot Shelter
--------------------------------------------------------------------------
Mission C: Grab the Balloon and Evade ZERO
This is quite a lengthy level. When you get to a crank, push B to hold the
crank and rotate the control stick counterclockwise to open the door.
You continue doing this until you get to a section with four cubes and
colored slots.
You need to put the colored cubes in the right slots to open up the
next area. Not far from the colored cube puzzle is another cube
puzzle. This time, three of the cubes are on the floor, and the
other one is on a metal beam on the air.
Look for a spring and use it to reach the metal beam above and get
the cube and put it in the slot to open the door. After that puzzle
is the balloon.
--------------------------------------------------------------------------
Mission B: Get 50 rings and grab onto the balloon
Defiantly the hardest of Amy's B missions. There is many enemies
and a lack of rings in this level, plus ZERO follows you around
3/4 of the level. Be aware of your surroundings and be careful.
--------------------------------------------------------------------------
Mission A: Grab the Balloon in less than 6:30:00 Minutes
This level is quite long, and difficult at times with little
shortcuts. It's best that you just run though the level as
fast as you can, and if that doesn’t work, try to practice
so that you can find out when it is best to do a certain
action at the right time.
--------------------------------------------------------------------------
After that, you will see a long cutscene about the egg carrier
exploding and birdie’s missing family. After the cutscene is done,
go to the Mystic Ruins
MYSTIC RUINS
--------------------------------------------------------------------------
Go to the north of the ruins to find a path to the Egg Carrier II. Enter
the passage to be in a new area (Note the Metal Sonic and the Mecha sonic
in the tubes). Go past them to find a floor puzzle. The Puzzle should look
like this:
--- ---
/ \ / \
| 1 | | 6 |
\ / \ /
--- ---
--- ---
/ \ / \
| 2 | | 5 |
\ / \ /
--- ---
--- ---
/ \ / \
| 3 | | 4 |
\ / \ /
--- ---
Hit 5 first, then 4, then 3, then 2, and then the door to the last level
will open, Final Egg
--------------------------------------------------------------------------
[A73]. Final Egg
--------------------------------------------------------------------------
Mission C: Grab the Balloon and Evade ZERO
For a final level, it is quite short. The first area is similar to Sonic's
first area of Final Egg until you get to the part with the two paths.
Go down the open one to find a switch and crates on both sides. Hit the
switch and hide so ZERO doesn’t find you.
After about 10 or so seconds, the elevator will appear. Head up and
continue until you get to a part where there is 5 doors. The Green
Door is always the right path. Go down the green door to continue.
After a little ways, you will come to a section where the path is out
of reach and there is a Oil can.
Either use your Hammer Jump to get up to the path or bring the oil
can and jump on it to continue. After that is the balloon.
--------------------------------------------------------------------------
Mission B: Get 50 rings and grab onto the balloon
The only area that really has any enemies is the beginning area. After
that, your only major concern is to avoid ZERO. Fortunately, the final
area (The room with the balloon) has some rings capsules, so if you
do lose some rings, as long as you have around 20 or more, you should
be fine.
--------------------------------------------------------------------------
Mission A: Grab the Balloon in less than 2:30:00 Minutes
The key to this level is to just keep on going forward. Do not
stop for anything and just keep going. You should finish this one
without much trouble
--------------------------------------------------------------------------
After mission C, you will see a cutscene where Amy says that you
need to go to the Egg Carrier crash site. Go back to the main
area of the Mystic Ruins and go under the train station to find
a boat dock. Go on the boat to head to the Egg Carrier crash site.
EGG CARRIER
--------------------------------------------------------------------------
Once you are on the Egg Carrier, a cutscene will play and then
Amy's final (and only) boss. It's none other than ZERO!!!
----------------------------------------------------------------------
BOSS : ZERO : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 3 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
For a final boss, it is quite sad. ZERO uses the same attacks
he uses in the levels and he uses them just as stupidly. He has
a lock on attack where he will lock on and then fire his hand
at you, a shock wave attack he almost always uses, and that’s
about it...To damage ZERO, keep on hitting him with your hammer
to knock him back, and keep doing that so he hit's the electric
field. When he does that, the top of his head will open and expose
a button. Hit it to damage him. Repeat until dead.
----------------------------------------------------------------------
After the boss, you will see Amy's boring ending and get her emblem.
Next is E-102
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[A80]. E-102's Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
After the intro cutscene, Robotnik will tell you to go train
in Final Egg, your first level.
--------------------------------------------------------------------------
[A81]. Final Egg
--------------------------------------------------------------------------
Mission C: Destroy the Sonic Doll
The way the level is done is a bit different than the normal
stages. You are given a time limit and you must either destroy/capture
the target in that time limit. To get extra time, you must target more
than one enemy. Here's how it goes:
1 Enemy: 1 Second
2 Enemies: 3 Seconds
3 Enemies: 6 Seconds
4 Enemies: 9 Seconds
5 Enemies: 15 Seconds
6 Enemies: 30 Seconds
More than 6: 5 Seconds more to the 30
Anyways, the path to the sonic doll is very quick and shouldn't take
you long. Normal dolls take 1 hit to destroy, but the sonic doll takes
3.
--------------------------------------------------------------------------
Mission B: Get 50 rings and destroy the Sonic Doll
Although the level has very few rings, the final area with the Sonic
Doll has several Capsules on the ceiling. Look for a spring and use
that to launch yourself up.
--------------------------------------------------------------------------
Mission A: Beat the level in the allowed time
Gamma's A missions are a bit confusing, but here is how that
works. In the Mission Description, it will give you a certain
ammount of seconds you must finish in.
What that means, is that you have to beat the level with that ammount
of time left on the clock. For example, if it says 180 Seconds, that
means that you must have 3:00:00+ minutes left on the clock when you
finish the level, or you will fail. In order to get great amounts of
time, you must lock on to multiple enemies and release the fire button
at the same time.
--------------------------------------------------------------------------
After mission C, you will see a cutscene and a boss battle with E-101.
----------------------------------------------------------------------
BOSS : E-101 "Beta" : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 4 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Beta is easy, but you need to be quick in the beginning. Beta
will fire a laser at you when the battle starts, so quickly gather
some rings, target the missile and destroy it. Beta can hover, but that
shouldn't be much of a difference.
----------------------------------------------------------------------
After the battle, you will see a cutscene about becoming part of
Robotnik's elite force and about capturing froggy. After the cutscene,
you will be in station square.
STATION SQUARE
--------------------------------------------------------------------------
Go to the hotel and go to the pool area via the left door. Shoot down
the three targets on the gate to Emerald Coast and enter to start level
2.
--------------------------------------------------------------------------
[A82]. Emerald Coast
--------------------------------------------------------------------------
Mission C: Capture Froggy
This is a very short and easy level. You start out on Sonic's
emerald coast until you get to the loop de loop. After that, it
is a straight forward path to Froggy
--------------------------------------------------------------------------
Mission B: Get 50 rings and Capture Froggy
Although there are few rings in this level, as long as you pick
up all the rings you see and not get hit, you will be fine.
--------------------------------------------------------------------------
Mission A: Beat the level in the allowed time
There is not much I can say about this level, besides that it is very hard
to complete. The only real strategy is to lock on to many enemies at one
time and fire at the same time.
--------------------------------------------------------------------------
After Mission C, you will go into Gamma's Ruin Past sequence. Go up
to the alter to start a series of cut scenes with Tikal and then a
cutscene with Robotnik telling you to get the bird that Amy has.
After another cutscene with Beta, go into the right door to start
another one with Amy. After that, go to the main part to hear a message
to get the jetpack.
Go up to the right upper part and go through the door to the booster.
After that, take the hover cart up to the deck to start a boss battle
with sonic.
----------------------------------------------------------------------
BOSS : Sonic : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 3 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Sonic is really easy. Just keep targeting him and shooting him and he
will quickly die.
----------------------------------------------------------------------
After that, you will see a cutscene of the Egg Carrier exploding and
E-102 deciding to "free" the E-100 series and to not take orders from
Robotnik anymore. After that, you will land in the mystic ruins.
Go to Tails Workshop and get the Wind Stone and put it in the key
slot in the Wind Cave to start level 3
--------------------------------------------------------------------------
[A83]. Windy Valley
--------------------------------------------------------------------------
Mission C: Destroy E-103 "Delta"
This level is pretty much straightforward to Delta. There
are quite a few robots that you can lock onto several times
and get around 30+ seconds each time. Once you get to the end,
you will face E-103.
--------------------------------------------------------------------------
Mission B: Get 50 rings and destroy E-103 "Delta"
The level has plenty of rings, but the main problem is Delta. Before
going into the fight, make sure you have a shield so if you get hit,
you don't lose all your rings. It's also best that you kill Delta
as fast as you can.
--------------------------------------------------------------------------
Mission A: Defeat the level in the allowed time
The easiest of Gamma's A missions. There are many enemies that you
can lock onto multiple times and get around 30 seconds per enemy.
If you do that and get most of the enemies, you should have well
above 5:30:00+ minutes when you defeat Delta.
--------------------------------------------------------------------------
Once you get to the end, you will face E-103 as a boss.
----------------------------------------------------------------------
BOSS : E-103 "Delta" : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 5 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Delta is easy. Just keep hitting him until he is dead. At the
beginning, he will fire a missile at you, so target and hit
that and then target and hit Delta
----------------------------------------------------------------------
After that, the rocks that block the path to the Ice Cave will fall. Enter
the ice cave and go all the way to the Angel Island Crash site and enter
the Red Mountain entrance to start level 4.
--------------------------------------------------------------------------
[A84]. Red Mountain
--------------------------------------------------------------------------
Mission C: Destroy E-104 "Epsilon"
This level is pretty much straightforward to Epsilon. The level takes
place in Sonic's Lava part of Red Mountain, so it shouldn't take that
long. Beat E-104 to complete the level.
--------------------------------------------------------------------------
Mission B: Get 50 rings and destroy E-104 "Epsilon"
The problem with this level is that there is many things that can outright
damage you. The many enemies, the lava, etc. Make sure you pick up some of
the shields to help you with getting rings.
--------------------------------------------------------------------------
Mission A: Defeat the level in the allowed time
This level can be as hard as Emerald Coast. You need to lock onto multiple
enemies in order to beat this level, and do not waste time on Epsilon
either.
--------------------------------------------------------------------------
When you get to the end, you will face E-104
----------------------------------------------------------------------
BOSS : E-104 "Epsilon" : BOSS
DIFFICULTY : Easy : DIFFICULTY
DAMAGE : 4 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
104 is just like 103, keep hitting him to kill him. He's the exact
same as Beta and Delta.
----------------------------------------------------------------------
After that, you will see a cutscene of E-102 saying that E-105
"Zeta" is aboard the Egg Carrier crash site.
Return to the main area of the Mystic Ruins and go to the boat docks. Go
on the boat to head to the Egg Carrier Crash Site.
EGG CARRIER
--------------------------------------------------------------------------
Head back to the room with the 3 doors that you found Amy and
Beta in. Head in the middle door to start E-103's last level,
the Hot Shelter.
--------------------------------------------------------------------------
[A85]. Hot Shelter
--------------------------------------------------------------------------
Mission C: Destroy E-105 "Zeta"
A very interesting level. The path is straightforward until you
get to the part where you have to stand on the switches and get
picked up. On the first one, activate the switch and stand there
to be picked up.
On the second, stand in the spot of the crane and use your laser
blaster to hit the switch. After the second, you will be in a moving
cargo train area. In this area, you need to hop from cart to cart
until you cannot fly and have to jump to the left or right cart, or
you find the switch on the right.
After it stops, it will be at a checkpoint. Head though the checkpoint
and blast the boxes to expose a hole. Jump down and avoid the moving
spike balls. In the room below, destroy all the KiKi and blast the box
before the ramp to expose a speed ramp. Jump on the speed ramp to hit
the last checkpoint before E-105, Zeta.
--------------------------------------------------------------------------
Mission B: Get 50 rings and destroy E-105 "Zeta"
Defiantly the hardest of Gamma's B Missions. There are MANY enemies
and hazards in the level that can harm you, along with Zeta. The
only thing that can really help you is that there is many ring
capsules in the falling area with the KiKi's.
--------------------------------------------------------------------------
Mission A: Beat the level in the allowed time
Not much I can say..besides this level is hard. Try your best
to make haste in the area's and lock onto as many enemies as
you can, and to be quick with Zeta.
--------------------------------------------------------------------------
Get to the end to face Zeta.
----------------------------------------------------------------------
BOSS : E-105 "Zeta" : BOSS
DIFFICULTY : Medium : DIFFICULTY
DAMAGE : 5 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
This is a bit different from the other E-100 series. The first
thing Zeta will do is fire around 5-6 missiles at you. Destroy the
missiles and aim for the cannons. One hit to one of the cannons will
damage Zeta. Do this 5 times to destroy him.
----------------------------------------------------------------------
After Mission C, you will see a cutscene where E-101 fly’s overhead to
the giant turbine. Go to the turbine to start E-102's last battle.
----------------------------------------------------------------------
BOSS : E-101 MK II : BOSS
DIFFICULTY : Hard : DIFFICULTY
DAMAGE : 4 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
E-101 can be a bit tricky if you are not careful. He will start off
with firing several missiles at you. After he does that, he will
charge up a mecha hand charge and thrust at you.
After he does this attack, shoot him. In his next wave of attacks,
he will introduce a new attack: The camera will switch to a overhead
view and he will fire a energy blast at you. Dodge and wait until he
does the mechanical hand attack.
After each damaging blow, he will increase the ammount of energy
blast. Defeat him to see E-102's sad ending.
----------------------------------------------------------------------
After you beat E-101, you will see E-102's ending and get his story
emblem. Now on to Big.
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[A90]. Big's Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
STATION SQUARE
--------------------------------------------------------------------------
After seeing the intro about Froggy getting Chaos tail and
eating a chaos emerald, you will start in station square. Go to
the city hall area to see a cutscene of froggy going under a car.
Go up to the car and press B to lift it up and go under it.
While in the sewer, go back to find a path to the right. Jump on
the box and then on to the ledge to get to the elevator. Go into
the elevator to go to the upper part of Twinkle Park. Head down
the path to Twinkle Park to start level 1.
--------------------------------------------------------------------------
[A91]. Twinkle Park
--------------------------------------------------------------------------
Mission C: Catch Froggy
Although it seems simple, it may take you a few tries.
To cast: stand still and press B to make a cursor appear.
Let go of the button to cast.
When a fish or froggy is biting, press down on the control
stick to hook them, and hold A to reel them in. Watch the
pressure meter: If it gets too high, let go of the A button
until it get's down. If you don't, you will lose a life.
Catch Froggy to end the level.
--------------------------------------------------------------------------
Mission B: Get a 1500g fish and Catch froggy
Not much I can say on big's B and A emblems besides to get all
of the lures and catch all of the big looking fish before
restarting.
--------------------------------------------------------------------------
Mission A: Get a 2000g fish and Catch froggy
Honestly, I have NO IDEA HOW PEOPLE CONCIDER THIS TO BE HARD. Anyways,
the best advice I can give is to get all the lure upgrades and to
try to catch the metal fish. Another tip is that you can catch
as many fish as you like, but as long as one of those fish was 2000g,
then you are fine.
--------------------------------------------------------------------------
After mission C, the Ice Stone will appear behind the Twinkle
Park entrance. Get the Ice stone and go on the train to
the Mystic Ruins.
MYSTIC RUINS
--------------------------------------------------------------------------
When you arrive in the Mystic Ruins, the rocks blocking the path to
the Ice cave will break. Go down to the Ice Door and put the ice
stone in the key slot to open it.
While going to the ladder, look around for a ability upgrade, the Life
Vest. It allows you to stay underwater and see where Froggy is. Head up
the ladder to start level 2, Ice Cap.
--------------------------------------------------------------------------
[A92]. Ice Cap
--------------------------------------------------------------------------
Mission C: Catch Froggy
Before you start, you may want to get the hidden lure in this
level. Use the springs to reach the hidden area with the lure.
After that, go back down to the bottom, pick up the boulder, and
throw it at the ice to break it and expose a fishing spot. Froggy
should be down below that section. Catch froggy to end the level.
--------------------------------------------------------------------------
Mission B: Get a 1500g fish and Catch froggy
...Not much I can say, but you can find 1500g fish in the
frozen pond near the beginning.
--------------------------------------------------------------------------
Mission A: Get a 2000g fish and Catch froggy
Getting the 2000g fish may take some time in Big's Icecap. Anyways,
try the frozen pond, or try the hidden area near the hidden lure
for 2000g fish.
--------------------------------------------------------------------------
After Mission C, go back down to the main area to see a cutscene with
Tails. After that, take the Train back to Station Square.
STATION SQUARE
--------------------------------------------------------------------------
Go to the pool area via the hotel's left door and go to the emerald
coast entrance to start level 3, Emerald Coast.
--------------------------------------------------------------------------
[A93]. Emerald Coast
--------------------------------------------------------------------------
Mission C: Catch Froggy
Froggy can be in one of two places. He can either be in
the beginning part of the level to the right, or in the
hidden part where you would need the life belt. Either way,
once again, catch froggy to end the level.
--------------------------------------------------------------------------
Mission B: Get a 1500g fish and Catch froggy
Look for Sharks, Metal Fish, and any other fish that may look big...The
best spot to find a 1500g+ fish is the hidden cave area.
--------------------------------------------------------------------------
Mission A: Get a 2000g fish and Catch froggy
...I don't know why, but I found this harder than Twinkle Park. Try the
hidden area and any fish that may look big...that’s all the advice I
have...
--------------------------------------------------------------------------
After Mission C, you will see a cutscene of Gamma taking
Froggy. After that, you will see a cutscene of the Egg Carrier
going into the sky and you will be in the Egg Carrier
EGG CARRIER
--------------------------------------------------------------------------
After the cutscene, go down to the area with the 3 door. Go into
the right one to the cell area so you can get a lure upgrade,
and go to the middle door to start the last level, the Hot
Shelter.
--------------------------------------------------------------------------
[A94]. Hot Shelter
--------------------------------------------------------------------------
Mission C: Catch Froggy
Wow...the first level where you have to walk a little ways
to get to froggy. Anyways, just like Amy, when you get to
a crank, press B to hold it and move the analog stick
counterclockwise to open the door.
After a little ways, you will wind up in a giant circular
room where froggy is in. Jump on the switch to open the
water release doors and to get froggy into the room. Catch
froggy to end the level.
--------------------------------------------------------------------------
Mission B: Get a 1500g fish and Catch froggy
It really shouldn't be hard at all to find a 1500g fish. A good
majority of the 2000g+ fish are in the area froggy is in, so
try to go after the bigger fish...
--------------------------------------------------------------------------
Mission A: Get a 2000g fish and Catch froggy
Same a Mission B...nearly all of the giant fish are in the area
froggy is in...(Yea, I haven’t been a big help with all of big's
missions, so sue me..)
--------------------------------------------------------------------------
After that, you will see Big's Ruins past sequence. Go up
to the shrine to start a cutscene and to return to the egg
carrier. Hit the monorail button to make the monorail appear
and get on to go to the deck of the Egg Carrier. Head to the
giant turbine area to start a cutscene and to battle big's
final (and only), boss.
----------------------------------------------------------------------
BOSS : Chaos 6 : BOSS
DIFFICULTY : Very Easy : DIFFICULTY
DAMAGE : 1 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
This is a sad, sad battle. You don't even attack chaos 6, you
only have to get froggy to end it. Cast your lure near where froggy
is to catch him...and that’s it. CONGRADULATIONS!!! You beat
Chaos 6....
----------------------------------------------------------------------
After you "beat" chaos 6, you will see Big's ending and get his
story emblem. Now on to the last story, SUPER SONIC.
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[B10]. Super Sonic's Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
Mystic Ruins
--------------------------------------------------------------------------
After you see the Intro movie, Tails will come get you and say that
Angel Island fell again. Go down the Ice Cave and to the front
of Angel Island to start a cutscene and another dream sequence
to the past.
In the dream sequence, go up to the emerald shrine to start a cutscene
where Tikal is refusing to let her father steal the chaos emeralds
and chaos appears and absorbs the emeralds. Go up again to see
another cutscene with Tikal and the Master Emerald.
After the dream sequence is done, go back to the main area and
go on the north mine cart to start another long cutscene, after
that, you will go to your super form, Super Sonic, and face Perfect
Chaos!!!
----------------------------------------------------------------------
BOSS : Perfect Chaos : BOSS
DIFFICULTY : Medium/Hard : DIFFICULTY
DAMAGE : 6 Hits : DAMAGE
----------------------------------------------------------------------
~ STRATEGY ~
Any old vet of the sonic world should know about Super Sonic. He can
only stay in his super form as long as he has rings. To damage Perfect
Chaos, you must be at top speed (Your Aurora must be blue) when you
hit him to damage him. He will try to throw hazards in your way to
slow you down, so try to dodge them. Once you do 3 hits, Perfect Chaos
will throw more hazards at you. Hit him six times to beat him
----------------------------------------------------------------------
After that, you will see the final ending and get Super Sonic's emblem
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[B20]. Metal Sonic's Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
*-Note: Instead of getting a emblem for completing a stage, you get a
mark put next to a Mission that has been completed.
It is not required that you get all the emblems, nor does it unlock
anything as far as we know. A key difference is that any of the
missions that you have to save someone or get a emerald is now to
break the capsule.
--------------------------------------------------------------------------
Stages
--------------------------------------------------------------------------
Emerald Coast: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 2:00:00 Minutes
Windy Valley: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 3:00:00 Minutes
Casinopolis: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 5:00:00 Minutes
Icecap: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 4:00:00 Minutes
Twinkle Park: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 3:00:00 Minutes
Speed Highway: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 2:30:00 Minutes
Red Mountain: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 3:00:00 Minutes
Sky Deck: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 5:00:00 Minutes
Lost World: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 4:30:00 Minutes
Final Egg: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 4:30:00 Minutes
Total: 30 Emblems total
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[B30]. Emblem Guide/List
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
--------------------------------------------------------------------------
[X]. Sonic's Emblems
--------------------------------------------------------------------------
Emerald Coast: (3 Emblems)
[]-Mission C: Rescue Tails
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 2:00:00 Minutes
Windy Valley: (3 Emblems)
[]-Mission C: Get the Chaos Emerald
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 3:00:00 Minutes
Casinopolis: (3 Emblems)
[]-Mission C: Get the Chaos Emerald
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 5:00:00 Minutes
Icecap: (3 Emblems)
[]-Mission C: Get the Chaos Emerald
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 4:00:00 Minutes
Twinkle Park: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 3:00:00 Minutes
Speed Highway: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 2:30:00 Minutes
Red Mountain: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 3:00:00 Minutes
Sky Deck: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 5:00:00 Minutes
Lost World: (3 Emblems)
[]-Mission C: Get to the center of the ruins
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 4:30:00 Minutes
Final Egg: (3 Emblems)
[]-Mission C: Break the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule
[]-Mission A: Get to the Capsule in 4:30:00 Minutes
Last Boss
[]-Destroy the Egg Viper and view the ending
Total: 31 Emblems total
--------------------------------------------------------------------------
[X]. Tail's Emblems
--------------------------------------------------------------------------
Windy Valley: (3 Emblems)
[]-Mission C: Beat Sonic to the Emerald
[]-Mission B: Get 50 Rings and Break the Capsule before Sonic
[]-Mission A: Beat a Faster Sonic to the Capsule
Casinopolis: (3 Emblems)
[]-Mission C: Beat Sonic to the Emerald
[]-Mission B: Get 50 Rings and Break the Capsule before Sonic
[]-Mission A: Beat a Faster Sonic to the Capsule
Icecap: (3 Emblems)
[]-Mission C: Beat Sonic to the Emerald
[]-Mission B: Get 50 Rings and Break the Capsule before Sonic
[]-Mission A: Beat a Faster Sonic to the Capsule
Sky Deck: (3 Emblems)
[]-Mission C: Beat Sonic to the Capsule
[]-Mission B: Get 50 Rings and Break the Capsule before Sonic
[]-Mission A: Beat a Faster Sonic to the Capsule
Speed Highway: (3 Emblems)
[]-Mission C: Beat Robotnik to the Missile
[]-Mission B: Get 50 Rings and Get to the Missile before Robotnik
[]-Mission A: Beat a Faster Robotnik to the Missile
Last Boss:
[]-Destroy the Egg Walker and view the ending
Total: 16 Emblems Total
--------------------------------------------------------------------------
[X]. Knuckle's Emblems
--------------------------------------------------------------------------
Speed Highway: (3 Emblems)
[]-Mission C: Get the 3 pieces of the Master Emerald
[]-Mission B: Get the 3 pieces of the Master Emerald without using
hint balls
[]-Mission A: Get the 3 pieces of the Master Emerald in 1:00:00 Minutes
Casinopolis: (3 Emblems)
[]-Mission C: Get the 3 pieces of the Master Emerald
[]-Mission B: Get the 3 pieces of the Master Emerald without using
hint balls
[]-Mission A: Get the 3 pieces of the Master Emerald in 1:00:00 Minutes
Red Mountain: (3 Emblems)
[]-Mission C: Get the 3 pieces of the Master Emerald
[]-Mission B: Get the 3 pieces of the Master Emerald without using
hint balls
[]-Mission A: Get the 3 pieces of the Master Emerald in 1:00:00 Minutes
Lost World: (3 Emblems)
[]-Mission C: Get the 3 pieces of the Master Emerald
[]-Mission B: Get the 3 pieces of the Master Emerald without using
hint balls
[]-Mission A: Get the 3 pieces of the Master Emerald in 1:00:00 Minutes
Sky Deck: (3 Emblems)
[]-Mission C: Get the 3 pieces of the Master Emerald
[]-Mission B: Get the 3 pieces of the Master Emerald without using
hint balls
[]-Mission A: Get the 3 pieces of the Master Emerald in 2:00:00 Minutes
Last Boss:
[]-Destroy Chaos 6 and view the ending
Total: 16 Emblems Total
--------------------------------------------------------------------------
[X]. Amy's Emblems
--------------------------------------------------------------------------
Twinkle Park: (3 Emblems)
[]-Mission C: Evade ZERO and get the balloon
[]-Mission B: Get 50 rings and get the balloon
[]-Mission A: Get the Balloon in 2:00:00 Minutes
Hot Shelter: (3 Emblems)
[]-Mission C: Evade ZERO and get the balloon
[]-Mission B: Get 50 rings and get the balloon
[]-Mission A: Get the Balloon in 6:30:00 Minutes
Final Egg: (3 Emblems)
[]-Mission C: Evade ZERO and get the balloon
[]-Mission B: Get 50 rings and get the balloon
[]-Mission A: Get the Balloon in 2:30:00 Minutes
Last Boss:
[]-Destroy ZERO and view the ending
Total: 10 Emblems Total
--------------------------------------------------------------------------
[X]. Big's Emblems
--------------------------------------------------------------------------
Twinkle Park: (3 Emblems)
[]-Mission C: Catch Froggy
[]-Mission B: Catch Froggy and a 1000 G fish
[]-Mission A: Catch Froggy and a 2000 G fish
Icecap: (3 Emblems)
[]-Mission C: Catch Froggy
[]-Mission B: Catch Froggy and a 1000 G fish
[]-Mission A: Catch Froggy and a 2000 G fish
Emerald Coast: (3 Emblems)
[]-Mission C: Catch Froggy
[]-Mission B: Catch Froggy and a 1000 G fish
[]-Mission A: Catch Froggy and a 2000 G fish
Hot Shelter: (3 Emblems)
[]-Mission C: Catch Froggy
[]-Mission B: Catch Froggy and a 1000 G fish
[]-Mission A: Catch Froggy and a 2000 G fish
Last Boss:
[]-Destroy Chaos 6 and view the ending
Total: 13 Emblems Total
--------------------------------------------------------------------------
[X]. E-102's Emblems
--------------------------------------------------------------------------
Final Egg: (3 Emblems)
[]-Mission C: Destroy the Sonic Doll
[]-Mission B: Get 50 Rings and destroy the Sonic Doll
[]-Mission A: Destroy the sonic doll in the time limit
Emerald Coast: (3 Emblems)
[]-Mission C: Get Froggy
[]-Mission B: Get 50 Rings and get Froggy
[]-Mission A: Get Froggy in the time limit
Windy Valley: (3 Emblems)
[]-Mission C: Destroy E-103
[]-Mission B: Get 50 Rings and destroy E-103
[]-Mission A: Destroy E-103 in the time limit
Red Mountain: (3 Emblems)
[]-Mission C: Destroy E-104
[]-Mission B: Get 50 Rings and destroy E-104
[]-Mission A: Destroy E-104 in the time limit
Hot Shelter: (3 Emblems)
[]-Mission C: Destroy E-105
[]-Mission B: Get 50 Rings and destroy E-105
[]-Mission A: Destroy E-105 in the time limit
Last Boss:
[]-Destroy E-102 MK II and view the ending
Total: 16 Emblems Total
*-Note: If you have the time's you need to beat for E-103, please email
me.
--------------------------------------------------------------------------
[X]. Super Sonic's Emblems
--------------------------------------------------------------------------
Last Boss:
[]-Destroy Perfect Chaos and view the ending
Total: 1 Emblem
--------------------------------------------------------------------------
[X]. Chao Emblems
--------------------------------------------------------------------------
[]-Chao Race 1
[]-Chao Race 2
[]-Chao Race 3
[]-Chao Race 4
[]-Chao Race 5
Total: 5 Emblems
--------------------------------------------------------------------------
[X]. Sub game Emblems
--------------------------------------------------------------------------
Sky Chase
--------------------------------------------------------------------------
[]-Beat Act I
[]-Get 8000 points in Act I
[]-Beat Act II
[]-Get 20000 points in Act II
Sand Hill
--------------------------------------------------------------------------
[]-Beat it as Tails
[]-Get 10000 points as Sonic or Tails
Twinkle Circuit
--------------------------------------------------------------------------
[]-Beat it once as any character
[]-Beat your own score
Hedgehog Hammer
--------------------------------------------------------------------------
[]-Get a High Score
[]-Beat your High Score
Total: 10 Emblems
--------------------------------------------------------------------------
[X]. Field Emblems
--------------------------------------------------------------------------
Station Square:
--------------------------------------------------------------------------
[]-As Tails, fly upward in the area where the Ice Key was found to get it
[]-As Any Character, go to the train station and go to the left or right
side and go against the wall until you get to the other side with the
emblem
[]-As any character, go inside the burger shop and go down the isle to
find it
[]-As Tail's, go to City Hall and cut the grass until you find the emblem
Mystic Ruins:
--------------------------------------------------------------------------
[]-As Tails or Knuckles, go to the Tails Workshop area and face the left
to find a cliff. Fly/glide over there to get the emerald
[]-As any character, go down the right path to bigs house to find it in
the jungle
[]-As Tails or Knuckles, climb/fly up the tree in the back of bigs house
and go inside the tree to find the emblem
[]-As Knuckles, go to the Master Emerald Shrine area and look on the
left side of the bridge for a emblem out in the middle of the air. Glide
out there to get it
Egg Carrier
--------------------------------------------------------------------------
[]-As Sonic in Offence mode (Wings out), go to the green turbine area
where you fought chaos 6 and enter one of the cannons there until you
crash into the right box with the emblem in it
[]-As Tails, switch the ship into defense mode (Wings in) and fly to
the top of the yellow disk platform outside to get the emblem
[]-As sonic or tails in offence mode, go into the other door where you
used the light speed dash to find Eggman's bedroom. Hit the switch in the
room to make the bed come down, exposing a emblem
[]-As Tails, go to the pool section where Knuckles went to access Sky
Deck and fly up to the high dive board to find the emblem
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[B40]. Mission Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
--------------------------------------------------------------------------
[X]. Before You Begin
--------------------------------------------------------------------------
A new addition to Sonic Adventure is mission mode. In mission mode, you
go around the 3 fields and collect mission cards and then complete the
objective on the card. Here's the several rules of mission mode
-To unlock a characters mission mode, you must complete there story
in Adventure mode to unlock there missions.
-Mission cards can only be found on the Adventure fields and not in any
of the levels (Although many of the actual missions take place in the
levels)
-Only certain characters can get certain cards, and they cannot complete
the missions of other characters
-You can collect field emblems in mission mode, but not level emblems.
--------------------------------------------------------------------------
[X]. Card locations
--------------------------------------------------------------------------
Sonic's Cards:
+------------------------------------------------------------------------+
|# |Location |Description |
+---+-------------------------------+------------------------------------+
Station Square Mission Cards (10 Cards)
+---+-------------------------------+------------------------------------+
|#1 |In front of the Train Station |Bring the man who is standing in |
| | |front of the hamburger shop! |
+---+-------------------------------+------------------------------------+
|#3 |Pool Area |Collect 100 rings and go to Sonic's |
| | |billboard by the pool! |
+---+-------------------------------+------------------------------------+
|#9 |Behind the Entrance to Twinkle |Get the balloon floating behind the |
| |Park |waterfall at the emerald sea. |
+---+-------------------------------+------------------------------------+
|#13|Near Casinopolis |I can't shower like this! Do |
| | |something |
+---+-------------------------------+------------------------------------+
|#17|In the gold Chao egg shop |Aim and shoot all the medallions |
| | |with a Sonic Ball. |
+---+-------------------------------+------------------------------------+
|#23|Near the door across from the |Go for the wooden horse and collect |
| |entrance to Twinkle Park |10 Balloons! |
+---+-------------------------------+------------------------------------+
|#27|In the Hamburger Shop |Collect 100 rings and head to the |
| | |Heliport! |
+---+-------------------------------+------------------------------------+
|#28|Second Floor of Hotel |During the morning traffic, use the |
| | |fountain to get the balloon |
+---+-------------------------------+------------------------------------+
|#49|In the Sewer after the ring |Scorch though the tracks and get all|
| |switch |the flags |
+---+-------------------------------+------------------------------------+
|#55|After the Twinkle Park elevator|Run down the building and get all |
| |go left |The balloons! |
+---+-------------------------------+------------------------------------+
Mystic Ruins Mission Cards (11 Cards)
+---+-------------------------------+------------------------------------+
|#3 |Outside the entrance to the |Get the Balloon in the skies of |
| |train station |Mystic Ruins! |
+---+-------------------------------+------------------------------------+
|#15|Past the barricade fence near |My Medallions got swept away by the |
| |the Train Station |Tornado! Somebody help me get them |
| | |back! |
+---+-------------------------------+------------------------------------+
|#20|In pool near the Ice Cap level |Get all the medallions within a time|
| | |limit! It's really slippery, so be |
| | |careful! |
+---+-------------------------------+------------------------------------+
|#30|On the right steps of the |A fugitive has escaped from the jail|
| |Echidna Temple |of burning hell! Find the fugitive! |
+---+-------------------------------+------------------------------------+
|#40|Inside Tail's Workshop |What is hidden in the area that the |
| | |giant snake is staring at? |
+---+-------------------------------+------------------------------------+
|#41|Near the Echidna Temple |Look Carefully as you fall from the |
| | |waterfall! |
+---+-------------------------------+------------------------------------+
|#45|In the Sand Hill entrance cave |Go to a place where rings are laid |
| | |in the face of Sonic's face! |
+---+-------------------------------+------------------------------------+
|#46|In a cave south of Big's House |A secret base that's full of |
| | |mechanical traps. Pay attention, and|
| | |you might see... |
+---+-------------------------------+------------------------------------+
|#53|Near entrance to Ice Cap |Get the balloon with 3 super high |
| | |jumps using the ski slope |
+---+-------------------------------+------------------------------------+
|#57|On a rock near Red Mountain |Peak of the volcanic mountain! Watch|
| | |out for the lava! |
+---+-------------------------------+------------------------------------+
|#58|Behind the bottom of the ladder|The big rock starts rolling at you! |
| |leading to the ruins |Try to get all the flags! |
+---+-------------------------------+------------------------------------+
Egg Carrier Mission Cards (3 Cards)
+---+-------------------------------+------------------------------------+
|#33|In the pool |Shoot yourself out of the cannon and|
| | |get the balloon! |
+---+-------------------------------+------------------------------------+
|#34|After the egg carrier is in |Can you get the balloon that is |
| |defense mode, exit the bridge |Hidden on the ship's bridge? |
| |to find a card at the top | |
+---+-------------------------------+------------------------------------+
|#36|In a green light above the 3 |Fighter aircraft are flying |
| |doors (Hot shelter, prison) |everywhere. Somebody get me out of |
| | |here! |
+---+-------------------------------+------------------------------------+
-Station Square: 10 Cards
-Mystic Ruins: 11 Cards
-Egg Carrier: 3 Cards
TOTAL: 24 Cards
Tail’s Cards:
+------------------------------------------------------------------------+
|# |Location |Description |
+---+-------------------------------+------------------------------------+
Mystic Ruins Mission Cards (5 Cards)
+---+-------------------------------+------------------------------------+
|#4 |Near the Train Station |Weeds are growing everywhere! I must|
| | |get rid of them! |
+---+-------------------------------+------------------------------------+
|#16|In the cave south of Tail's |Get the flags from the floating |
| |workshop |islands! |
+---+-------------------------------+------------------------------------+
|#37|Near the mine cart to the |Fly over the jungle and get all the |
| |jungle |balloons |
+---+-------------------------------+------------------------------------+
|#47|Near Tail's house |Get 10 balloons on the field under |
| | |the time limit! |
+---+-------------------------------+------------------------------------+
|#54|Near the Ladder to Ice Cap |Slide downhill in a blizzard and get|
| | |all the flags! |
+---+-------------------------------+------------------------------------+
Station Square Mission Cards (3 Cards)
+---+-------------------------------+------------------------------------+
|#10|In the Hotel |What's that sparkling in the water? |
+---+-------------------------------+------------------------------------+
|#24|In the Ice Key location |"I hate this dark and filthy place! |
| | |Can you find it? |
+---+-------------------------------+------------------------------------+
|#31|In the train station, on top of|Get the Balloon as you float in the |
| |clock near the trains |air with the trash! |
+---+-------------------------------+------------------------------------+
Egg Carrier (None)
-Station Square: 3 Cards
-Mystic Ruins: 5 Cards
-Egg Carrier: 0 Cards
TOTAL: 8 Cards
Knuckle's Cards:
+------------------------------------------------------------------------+
|# |Location |Description |
+---+-------------------------------+------------------------------------+
Station Square Mission Cards (4 Cards)
+---+-------------------------------+------------------------------------+
|#5 |Near Casinopolis |I lost my balloon! It's way up there|
| | |now! |
+---+-------------------------------+------------------------------------+
|#25|Near City Hall |What is hidden under the Lion's |
| | |right hand? |
+---+-------------------------------+------------------------------------+
|#26|Near City Hall |What is that on top of the ship's |
| | |mast that the pirates are protecting|
+---+-------------------------------+------------------------------------+
|#48|On a lamp post near city hall |Can you get the medallion that the |
| | |giant sonic is staring at? |
+---+-------------------------------+------------------------------------+
Mystic Ruins Mission Cards (4 Cards)
+---+-------------------------------+------------------------------------+
|#12|On the plateau near Tail's |Who is Chao good friends with? And |
| |workshop |what is hidden underneath it? |
+---+-------------------------------+------------------------------------+
|#32|On the bridge leading to the |Can you get the balloon that is |
| |Master Emerald Shrine |hidden under the bridge? |
+---+-------------------------------+------------------------------------+
|#38|On the ledge above big's house |A message from an ancient people: In|
| | |the direction where the burning |
| | |arrow is pointing. You will see... |
+---+-------------------------------+------------------------------------+
|#56|Down a path right of the fallen|Relentless eruption occur in the |
| |rocks |flaming canyon. What could be hidden|
| | |in the area she is staring at? |
+---+-------------------------------+------------------------------------+
Egg Carrier (1 Cards)
+---+-------------------------------+------------------------------------+
|#59|In the pool |Watch out for the barrels and find |
| | |the hidden flag inside the container|
+---+-------------------------------+------------------------------------+
-Station Square: 4 Cards
-Mystic Ruins: 4 Cards
-Egg Carrier: 1 Card
TOTAL: 9 Cards
Amy's Cards:
+------------------------------------------------------------------------+
|# |Location |Description |
+---+-------------------------------+------------------------------------+
Mystic Ruins (2 Cards)
+---+-------------------------------+------------------------------------+
|#6 |Near the Train Station |He is going to drown! Help the man |
| | |in the water! |
+---+-------------------------------+------------------------------------+
|#50|Near final egg entrance, on |Select a road that splits into 5 |
| |a table at the top |paths before time runs out! |
+---+-------------------------------+------------------------------------+
Station Square (2 Cards)
+---+-------------------------------+------------------------------------+
|#18|In Train station, in the right |During the night, at the amusement |
| |cube at the bottom of the right|park, pace your jumps on top of one |
| |stairs |of the tables |
+---+-------------------------------+------------------------------------+
|#19|On top of the music store |What is behind that mirror? |
| |leading to City Hall | |
+---+-------------------------------+------------------------------------+
Egg Carrier (1 Card)
+---+-------------------------------+------------------------------------+
|#43|In the first prison cell in |Fortress of steel. High jump on 3 |
| |the prison room |narrow paths. Be careful not to fall|
+---+-------------------------------+------------------------------------+
-Station Square: 2 Cards
-Mystic Ruins: 2 Cards
-Egg Carrier: 1 Card
TOTAL: 5 Cards
E-102's Card's
+------------------------------------------------------------------------+
|# |Location |Description |
+---+-------------------------------+------------------------------------+
Mystic Ruins (3 Cards)
+---+-------------------------------+------------------------------------+
|#7 |After the cart to the jungle |Lonely Metal Sonic needs a friend...|
| | |Look carefully |
+---+-------------------------------+------------------------------------+
|#21|Near Final Egg |Protect the Sonic Doll from Spinners|
| | |surrounding it! |
+---+-------------------------------+------------------------------------+
|#51|On the Echidna Temple |Gunman of the Windy Valley! Destroy |
| | |all the Spinners under a time limit!|
+---+-------------------------------+------------------------------------+
Station Square (1 Card)
+---+-------------------------------+------------------------------------+
|#39|in room where Crystal Ring is |Treasure hunt at the beach! Find all|
| | |the medallions under a time limit! |
+---+-------------------------------+------------------------------------+
Egg Carrier (1 Card)
+---+-------------------------------+------------------------------------+
|#42|In a cell in the prison room |I can't get in get into the bathroom|
| | |How can I let something like this |
| | |happen to me! |
+---+-------------------------------+------------------------------------+
-Station Square: 1 Card
-Mystic Ruins: 3 Cards
-Egg Carrier: 1 Card
TOTAL: 5 Cards
Big’s Cards
+------------------------------------------------------------------------+
|# |Location |Description |
+---+-------------------------------+------------------------------------+
Station Square Mission Cards (4 Cards)
+---+-------------------------------+------------------------------------+
|#8 |Near Twinkle Park |The medallion fell under there! No |
| | |Illegal parking please! |
+---+-------------------------------+------------------------------------+
|#14|Near Twinkle Park |I am the keeper of this hotel! Catch|
| | |me if you can! |
+---+-------------------------------+------------------------------------+
|#22|In Hotel |Find the flag hidden in the secret |
| | |passage under the emerald ocean! |
+---+-------------------------------+------------------------------------+
|#29|Near Town Hall |I am the keeper of this canal. Catch|
| | |me if you can! |
+---+-------------------------------+------------------------------------+
Mystic Ruins Mission Cards (3 Cards)
+---+-------------------------------+------------------------------------+
|#35|Near the monkey switch |I am the keeper of this Icy Lake! |
| | |Catch me if you can! |
+---+-------------------------------+------------------------------------+
|#52|Near Big's house |Get 3 flags in the jungle under the |
| | |time limit! |
+---+-------------------------------+------------------------------------+
|#60|In front of the train |Something is hidden inside the |
| | |Dinosaur's mouth. Can you find it? |
+---+-------------------------------+------------------------------------+
Egg Carrier: (1 Cards)
+---+-------------------------------+------------------------------------+
|#44|To the right of the door to the|I am the keeper of this ship! Catch |
| |pool |me if you can! |
+---+-------------------------------+------------------------------------+
-Station Square: 4 Cards
-Mystic Ruins: 3 Cards
-Egg Carrier: 1 Card
TOTAL: 8 Cards
If there is any cards I missed, Please email me.
--------------------------------------------------------------------------
[X]. Mission Guide
--------------------------------------------------------------------------
Current Missions listed: 17/60
Next Update: 23\60 (40/60)
Key:
---------------------------------------------------
|*-Easy (or means mission info is not available in|
|this update) |
|**-Medium |
|***-Hard |
|****- Very Hard |
---------------------------------------------------
--------------------------------------------------------------------------
Mission #1
--------------------------------------------------------------------------
Character: Sonic
Location: In front of the train station in Station Square
Difficulty: *
Objective: Get the Man from the burger shop and put him on the target
Info: Bring the statue of the old man in front of the burger shop and put
him down on the spot in front of the Train Station.
--------------------------------------------------------------------------
Mission #2
--------------------------------------------------------------------------
Character: Sonic
Location: Near the waterfall in the Mystic Ruins.
Difficulty: *
Objective: Get the balloon by using a light speed attack on the spinners
Info: When you get to the waterfall area, you will see a line of
spinners and a balloon. Use the Light Speed Attack to get
to the balloon.
--------------------------------------------------------------------------
Mission #3
--------------------------------------------------------------------------
Character: Sonic
Location: Near the Pool at the hotel in Station Square.
Objective: Get 100 rings and bring it to the Sonic X sign near the pool
Difficulty: **
Info: You need to collect 100 rings from the field (not the levels)
and bring it to the Sonic X sign by the pool. Try to get the
rings from:
1. The light speed dash switches (Hotel and Sewer)
2. Ring Boxes (Egg Carrier: pool area, etc)
--------------------------------------------------------------------------
Mission #4
--------------------------------------------------------------------------
Character: Tails
Location: Mystic Ruins: Tails Workshop
Objective: Use the tail attack to get all the weeds.
Difficulty: *
Info: You need to get all the weeds near Tail's Workshop to
complete the mission. The weeds are scattered around
the house and in the water mill pond.
--------------------------------------------------------------------------
Mission #5
--------------------------------------------------------------------------
Character: Knuckles
Location: Station Square: Casino Area
Objective: Get the balloon above the little kid
Difficulty: *
Info: Climb the area you did to access Casinopolis and look
near the Train Station. Use the glide attack on the
balloon above the little boy to end the mission.
--------------------------------------------------------------------------
Mission #6
--------------------------------------------------------------------------
Character: Amy
Location: Mystic Ruins: Main Area
Objective: Get the man in the waterfall area and put him on the blue
spot
Difficulty: *
Info: Go to the center of the waterfall area in the main area
of the main area. Bring the old man statue from the
middle to the spot in front of the explorers cabin to
end the mission.
--------------------------------------------------------------------------
Mission #7
--------------------------------------------------------------------------
Character: E-102
Location: Mystic Ruins: Egg Carrier Base
Objective: Get the old man statue and put it
in front of the Metal Sonic tube.
Difficulty: *
Info: Go to the Egg Carrier base near the Echidna ruins and
find the Metal Sonic tube. Go down below to find a
Old Man statue on one of the platforms and pick it
up. Drop it on the spot in front of the tube to end
the mission.
--------------------------------------------------------------------------
Mission #8
--------------------------------------------------------------------------
Character: Big
Location: Station Square: Sewers
Objective: Get the Medallion under the sewers
Difficulty: *
Info: Go to the City hall area and find the car blocking the
sewers. Lift it up and go in the sewers and find the
medallion to end the mission.
--------------------------------------------------------------------------
Mission #9
--------------------------------------------------------------------------
Character: Sonic
Location: Emerald Coast: Waterfall area
Objective: Get the balloon by using the homing attack on a line
of spinners
Difficulty: *
Info: Go to the waterfall area (The area with the KiKi and the
speed up box). Right after the checkpoint, look for a line
of spinners to the right. Use the Homing attack or the
Light speed attack on the spinners to reach the balloon.
--------------------------------------------------------------------------
Mission #10
--------------------------------------------------------------------------
Character: Tails
Location: Station Square: Chao Garden
Objective: Get the Coin in the Chao pond
Difficulty: *
Info: The one (and only) Chao mission. Go to the Chao garden
(The left elevator in the hotel) and go to the pond
section to the left. Look behind the Chao statue in
the middle to find the coin.
--------------------------------------------------------------------------
Mission #11
--------------------------------------------------------------------------
Character: Sonic
Location: WINDY VALLEY
Objective: Get the Balloon
Difficulty: *
Info: at the begining of the stage you will see
a line of floating little windmills, do the light
speed attack until you reach the the yellow
balloon.
*Done by Matías
--------------------------------------------------------------------------
Mission #12
--------------------------------------------------------------------------
Character: Knuckles
Location: Mystic Ruins Main Area: Near tails workshop.
Objective: Dig below the Cream & Cheese Sign
Difficulty: *
Info: Go to the area where Sonic and Tails fought the egg
hornet to find several signs (Sonic Mega collection,
Sonic Advance 2, Sonic X, etc) Find the sign with
cream and cheese (A girl bunny and a Chao from
SA2) and dig below it to find a coin, ending
the mission
--------------------------------------------------------------------------
Mission #13
--------------------------------------------------------------------------
Character: Sonic
Location: Casinopolis: Shower Area
Objective: Defeat all the spinners in the showers
Difficulty: *
Info: In the Shower area of Casinopolis, you will find spinners
in the showers. Defeat them all to beat the mission.
--------------------------------------------------------------------------
Mission #14
--------------------------------------------------------------------------
Character: Big
Location: Station Square: Hotel Pool
Objective: Catch the Robot fish in the pool
Difficulty: **
Info: Before this mission, it may be wise to get some of
the lure upgrades. Anyways, you need to catch the
robot fish (Which is X4 the weight of froggy) to
end the mission.
--------------------------------------------------------------------------
Mission #15
--------------------------------------------------------------------------
Character: Sonic
Location: Windy Valley: Tornado Area
Objective: Get all 5 medallions in the tornado area
Difficulty: *
Info: After you get swept into the tornado, look for the 5
medallions. There should be 1 or 2 in each of the 3
main sections of the tornado area.
--------------------------------------------------------------------------
Mission #16
--------------------------------------------------------------------------
Character: Tails
Location: Windy Valley
Objective: Get all 8 Flags on the double islands
Difficulty: ***
Info: When racing sonic, there should be a flag on each
of the double islands (Two islands connected
together) above the track. Try to be slow on the
track and look for the double islands with flags
on them.
--------------------------------------------------------------------------
Mission #17
--------------------------------------------------------------------------
Character: Sonic
Location: CASINOPOLIS
Objective: Get all 5 Medalions in the Slot Pinball Area
Difficulty: *
Info: if you are bad at pinball this mission will
take you some time, but if you are good you will have
no problem
*Done by Matías
--------------------------------------------------------------------------
Mission #18
--------------------------------------------------------------------------
Character: Amy
Location: Twinkle Park: Before the Pleasure castle
Objective: Get the balloon above the lake area
Difficulty: **
Info: Run around the pond area until you get enough speed for a
hammer jump. Use the Hammer jump to reach a platform across
from the start area and then jump a second time to reach
the balloon.
--------------------------------------------------------------------------
Mission #19
--------------------------------------------------------------------------
Character: Amy
Location: Twinkle Park: 3rd mirror room
Objective: Get the invisible balloon by looking in the mirrors
Difficulty: **
Info: In the 3rd mirror room (Where the path is reflected, making
it look like a full room). Go to the end to find a shadow
of a balloon on the right and a image of a balloon on the
left. Get on the ledge above and jump above the shadow to
get the balloon.
--------------------------------------------------------------------------
Mission #20
--------------------------------------------------------------------------
Character: Sonic
Location: Icecap
Objective: Get all 13 medalions in the spike
hanging area within a limit time
Difficulty: **
Info: until you get to the spike hanging area you must
press the red switch and then hurry to the spike hanging
area, then jump of spike in spike until you get all the
medalions.
*Done by Matías
--------------------------------------------------------------------------
If you have any other info, Email me.
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[B50]. A-Life (Chao) Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
One of the newest editions to the Sonic series was the A-Life Chao
system that was first shown in Sonic Adventure for the Dreamcast back
in 1998 in Japan.
Ever since then, Chao have become the basis for each sonic game after
Sonic Adventure for the Dreamcast. Chao are 3D virtual pets that are,
in a way, a simplified pet that expresses different moods depending on
the situation.
Although Chao raising is not required to complete story mode, it is
required to get all 130 emblems, Metal Sonic, and all of the Game
Gear games.
--------------------------------------------------------------------------
Raising a Chao
--------------------------------------------------------------------------
In order to raise a Chao, you must first hatch it from a Chao Egg. The
color of the Chao will depend on the color of the Chao egg you are
hatching it from, and how close it will get to you will depend on how
you hatch it.
If you pick up the egg with X and, at the same time, press the control
stick to the upper right or left part, you will rock the egg.
Do this for several minutes and then put it down for the egg to hatch.
This is the best way to hatch a Chao. The other ways are to either throw
the egg against the wall (The worst way), or let it hatch by itself
(it is neither for or against you when you do this.)
After it is hatched, the Chao will begin the most important part of
it's life, childhood. Childhood determines the path the Chao
will go and what type it will turn into depending on what you do.
There are many types of Chao based on the different areas of growth.
In all, there is 7 different types of Chao: Swim, Fly, Run, Power,
Normal, Hero, and Dark. Your infant Chao will evolve into one of
those 7 categories.
Just like real pets, Chao eat and sleep. A normal sign that a Chao
is hungry when it lies on the floor, pound it's arms and feet, and
cry. Another way is if when you give your Chao a fruit, it will
eat it's food in great haste (or that could be a sign of one of
the personalities, big eater).
Normal fruits grown on the palm trees will only raise Stamina, but
different fruits will do different effect. Shaped fruits will make
a Chao happy if that chao's personality likes that fruit. Hero and
Dark fruits will change your Chao appearance to either darker or
lighter, and based on how many fruits you gave it, may evolve into
either a hero or dark Chao. Status fruits like Chao fruits and
mushrooms help all status.
When your Chao sleeps, it is best that you do not wake it up, or
it will be angry at you. If you leave the room and a Chao that was
sleeping is in the water now, it will get out and go back to sleep.
--------------------------------------------------------------------------
Raising a Chao's Status
--------------------------------------------------------------------------
One of the most important things in Chao raising is the level of it's
status. When you go near a Chao, it's screen will appear like this:
+----------------------+
|(Chao's Name) |
| |
|Swim Lv. ? |
|000 |
|()()()()()()()()()() |
| |
|Fly Lv. ? |
|000 |
|()()()()()()()()()() |
| |
|Run Lv. ? |
|000 |
|()()()()()()()()()() |
| |
|Power Lv. ? |
|000 |
|()()()()()()()()()() |
| |
|Stamina Lv. ? |
|000 |
|()()()()()()()()()() |
+----------------------+
Swim status improves how well it can swim while either in the Chao
garden pool or races. Fly shows the distance a Chao can travel in
a race. Run shows several things:
When a Chao can walk and not craw (Normally Level 4-6), if it trips
or not, and how fast in can run in the Chao garden/race. Power
shows if a Chao can climb up the side of the wall (Pool, race,
etc). And Stamina shows how much a Chao can take before giving up
on a race and lay down.
*Update- Sonicmaster4 has informed me of a few things I knew and I
didn't. Chao learn to Swim, Fly, and Run when there status level
for those reaches level 100 (The status level is under the name of
the status and the level). He also said that when a Chao dies, it
will go into a grey cocoon, and when it is going to reincarnate,
it will develop a pink cocoon.
Along with the different types of status is the types of Chao
that come out of the different status when it evolves. Here is
a chart on how Chao can evolve:
Child Chao
|
|
----------------------------------
| | |
Dark Chao Hero Chao Normal Chao
There is also another variation of the chart, the different type's
of Chao. It looks like this:
Dark Chao:
--------------------------------------------------------------------------
Child Chao
|
|
----------------------------------
|
Dark Chao
----------------------------------------------
| | | | |
Dark Swim Dark Fly Dark Run Dark Power Dark Normal
Hero Chao:
--------------------------------------------------------------------------
Child Chao
|
|
----------------------------------
|
Hero Chao
----------------------------------------------
| | | | |
Hero Swim Hero Fly Hero Run Hero Power Hero Normal
Normal Chao:
--------------------------------------------------------------------------
Child Chao
|
|
----------------------------------
|
Normal Chao
------------------------------------------------
| | | | |
Normal Swim Normal Fly Normal Run Normal Power Normal Chao
As you can see, there is a Swim, Fly, Run, Power and Normal variations for
each type of Chao, whether it is Hero, Dark, or Normal
--------------------------------------------------------------------------
Chao Life Cycle
--------------------------------------------------------------------------
Egg
|(10 Minutes)
-------------Infant----------------------
| |(Several Hours) | |
| | | |
Hero Normal Dark Other
|----------------|----------------|--------|
|
|(Various)
|
|
----------------------
| | |
Reincarnation Death Second Form
| | |
| | |
|-----------------------|
|
|-----|
Egg *First Reincarnation
|(10 Minutes)
-------------Infant----------------------
| |(Several Hours) | |
| | | |
Hero Normal Dark Other
|----------------|----------------|--------|
|
|(Various)
|
|-------------------------------------|
----------------------- |
| | | |
Reincarnation Death Second Form |
| | | |
| | | |
|-----------------------| |
| |
|-----| |WO All
Egg *Second Reincarnation |Animals
|(10 Minutes) |
-------------Infant---------------------- |
| |(Several Hours) | | |
| | | | |
Hero Normal Dark Other------- |
|----------------|----------------|--------| | |
|----------------|----------------|--------------------|
(All Animals) (All Animals) (All Animals)
| | |
Hero Chaos Chao Chaos Chao Dark Chaos Chao
*The Other represents the Other forms of Chao, such as Dark Power
Chao, Normal Swim Chao, etc. The second form represents the form
the Chao may go to when it gets a certain ammount of animals while
as a certain Chao (Such as a running normal evolving to a Sonic
Chao.
--------------------------------------------------------------------------
Getting a Tail's Chao
--------------------------------------------------------------------------
Requirements:
-Phantasy Star Online Ep. I and II for GCN
-GCN Link-up to GBA
-Empty GBA
-Sonic Advance or 2 *Optional*
OR
-AR or GSA for GBA
-Sonic Advance I or II
-GCN link-up to GBA
Method I:
To get a tails Chao, you first must complete the first 3 missions
in the Hunter Guild in Episode I to unlock several new levels for
the forest level.
One of those is The Fake In Yellow. Go to that mission and
complete it by continuing to run into the giant Yellow Rappy
until he is near the waterfall. After the mission is done (Do
not collect your reward yet!), go back to the level via telepipe
near the bank and go near the waterfall to make a Chao appear.
After the cutscene, go back to the city and look for a Download
system across from the warp pad and download the Chao either to
a GBA or Sonic Advance 1 or 2. After that, download it again to
either SA2B or SADX. The Tail's Chao has all A status and can
already fly, swim, etc.
Method II:
You can download the Tails Chao Via a Sonic Advance I or II
file on Gamefaq's via the gamesharks/AR's game save download
capabilities.
--------------------------------------------------------------------------
Getting a Knuckle/Amy Chao
--------------------------------------------------------------------------
Requirements:
-AR or GSA for GBA
-Sonic Advance I or II
-GCN link-up to GBA
So far, the only way you can download the Chao is via game save
from www.soniccult.org
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
-----------------------------------------------------------
[B60]. Action Replay Guide
-----------------------------------------------------------
**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
The Codes
--------------------------------------------------------------------------
*Note-Action Replay is a cheat device made by datel, which used to be
InterAct and used to make the gameshark before selling the gameshark
name to MadCatz. To find out more on Action Replay, or "AR", go to
www.codejunkies.com.
US/Canada Codes: (Code Junkie's)
--------------
Master Code *
1 67T6-UMZX-DP633
2 BCGB-Y7MZ-3A4HA
Max/Infinite Rings
1 D4C0-5CEU-Q4EFY
2 KYDK-C1VT-3JAEV
Infinite Lives ***
1 WPNU-QY1K-23ZDZ
2 5C2G-2TRH-BRH31
Hold Z+A For Super Jump (Sonic Only)
1 3X92-N2PN-KNQ5U
2 W36B-30NG-4NMUT
3 0BE5-6JAC-WHV0B
4 70EB-DYNX-MK5B7
5 EDU1-ZY02-3Z3J1
Hold Y For Turbo
1 PBQV-VMBF-265A5
2 G9B0-1VXB-UJE7E
3 WMJQ-CF1K-23XY3
4 DRPN-YR8R-HB4Y9
5 T32H-NRMP-88YMM
All of Sonic's levels/Sub stages open in trial mode
1 PEDV-23C5-FP81U
2 HGEF-VZMZ-G9TTU
All Characters Unlocked (See Below)
1 KMFX-UK81-8MADU
2 7B8R-JNV2-X15X5
3 WR7X-N49U-FTGN6
US/Canada Codes: (Sapphire's Codes)
--------------
Mini Debug Mode
1 4PP1-7DKF-30JTH
2 7B41-AZ0K-MVXYY
Time Counter is 00:01:05
1 J2D2-9TEV-H4W3W
2 H83A-E4YW-8ZA2U
Time Counter is Always 6 minutes
1 G4P6-5X2P-WC9JM
2 KJAF-A3Q0-N79TM
Change Sonic's Color **
1 8H7Y-3A55-6BMAG
2 UQ0G-19K7-8M6B2
3 T6ER-YFC5-836PA
Theme for Twinkle Circuit is Super Sonic Racing **
1 5EXY-QG48-A2UQM
2 EGWD-3GTZ-3FRFE
3 7DUY-Z1EN-C8HNE
4 J7DM-0JUD-MQ2YG
5 C77F-VF1F-M5HA4
US/Canada Codes: (Generallee02's Codes)
--------------
Tails - Inf. Flying **
1 6A8B-3G8A-TX0MB
2 TRFY-J0R6-BUKNE
3 PE4R-3706-6YCGP
Hold A For Super Jump (Tails Only)
1 NFRU-EEJW-5X4VJ
2 W5ET-B9DN-FC5Z2
3 EBGG-1WUN-XADGV
4 981Q-QT1U-69HME
5 AYCG-YMB9-AHPFT
Hold Z+A For Super Jump (Knuckles Only)**
1 9KA2-E04U-HUTPC
2 W36B-30NG-4NMUT
3 GP5B-V69A-8ZR52
4 70EB-DYNX-MK5B7
5 3R3Z-H09M-FZZW9
Hold A For Super Jump (E-102 Only)
1 1T28-U14T-2TJ27
2 W5ET-B9DN-FC5Z2
3 ZMW9-TH6V-4RJYC
4 981Q-QT1U-69HME
5 E61N-1X9A-4A9EF
Hold A For Super Jump (Big's Only)**
1 6564-WM49-XQKW2
2 W5ET-B9DN-FC5Z2
3 GD5K-GYF4-QMF0G
4 981Q-QT1U-69HME
5 WZ9W-5UKV-BU9M1
Key:
--------------
*-Must be on for all the other codes to work
**-Untested
***-Tested, but does not work
The Effects
--------------------------------------------------------------------------
Sonic in Sand Hill in Adventure Mode
--------------------------------------------------------------------------
AR Code used: Super Jump Code
With the super jump code on, with sonic, go to the area where tails goes
to sand hill in adventure mode. Use the Super Jump code to jump up to
the switch and trigger it to make all the sand drain. When you are done,
you will reappear at the steps of the echidna temple.
Mini Debug Mode
--------------------------------------------------------------------------
AR Code used: Mini Debug Mode Code
With the mini debug code on, you will have a white or blue sphere around
you when you talk to people or are in a action stages.
The Bottomless pits will also have a graphics glitch where it will light
up. Unlike the DC Debug code, this one does not have info at the bottom
and some of the other draw distance glitches.
Infinity Lives with Max/Infinite Rings code
--------------------------------------------------------------------------
AR Code used: Max/Infinite Rings Code
Although the Infinity Lives code does not work, there is a easier way
to get many lives. With the Max/Infinite Rings code on, you will always
have 999 rings, meaning that one ring would have given you 1000 Rings.
When you pick up a ring on a action stage or the field, you will get a
extra life and keep the 999 rings. (Note-I had a few emailing me about
this code, and although I thank you, I found this out before the people
who knew about the effect emailed me. I thank everyone who emailed me
about this info).
Unlock Metal Sonic The Easy Way
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AR Code used: All Characters Unlocked Code
Enter the code and activate the game. When you get to trial, Metal
Sonic will be unlocked regardless of your Emblem count, as well
as all the other characters in Adventure mode.
If you have any effects, email me.
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[B70]. Contacting Me
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Due to the ammount of questions I get, either email or IM, I have decided
to put this up. Due to some of the people out in the world always bugging
me for help, I decided to post what I accept and not.
Email: (
[email protected])
-You are welcome to ask any questions or send any positive comments to
me, but I warn you, it may be a few days before I email you if you
asked a question that’s already in the guide (Which I have been
getting a lot of.)
-Mailbox flooding, threats, flames, and negative comment senders will
be blocked and deleted, and may be reported based on the seriousness
of the threat. Mailbox flooding is basically sending the same email in
several minutes which some people have done. Just send one email and
if I don’t reply in 2 days email me again. You don’t have to flood my
email box with junk. Oh yea, if you try to send me a virus to erase
my hard rive, you will fail. I already have a copy of my computer
backed up and im not stupid enough to check a attachment with a
virus program before I read it
IM (AOL Instant messaging or Yahoo IM jasonchhowell96, YIM is same
as email)
-This is something that has bothered me. I have IM open to questions, BUT,
many people who have IMed me questions have either repeatedly ask
questions I have already answered in the guide.
Usually when I say read the guide or help somewhat and don’t answer
back, people get pissed at me and either call me profound names or
repeatedly IMed me. I will warn you now, Harass me on IM and you
will be blocked, and since I rarely add people who ask me questions
on my buddy list, it will be permanent.
That’s all I ask...and people, please don’t be stupid.
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[B80]. Credits and Site List
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**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**--**
Prima's Sonic Adventure DX guide: For the info on the locations
of the cards (Although there was a few typo's)
Sapphire and Generallee02: For creating several of the AR codes
www.gscentral.com: For hosting the Forums where Sapphire and
Generallee02 Posted the codes
Matías: For info on Missions 11, 17, and 20.
www.codejunkies.com: For several of the AR Codes
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Sites that can use this guide:
www.gamefaqs.com
www.zeldanine.com
www.ign.com
www.gamespot.com
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Banned Site List:
www.cheatcc.com
www.zeldaguide.com
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email me at
[email protected] to use this.
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[B90]. Legal Info
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This guide is copyright of Jason Howell. Only gamefaqs.com and
Zeldanine.com have automatic permission to use this guide. If you
wish to use it, please email me and I will gladly give you permission.
If you steal this guide and edit it, you are violating the copyright
laws and may have charges pressed against you. Please email me at
[email protected] if you find anyone that has stolen this
guide, or wish to use it, or ask a question. This guide cannot be
used to make money, copy and past as your own, or anything else.
*Note-This guide can be printed out and used without my permission. Its
just websites that wish to use it that need to email me.