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r EBIRTH for NINTENDO Game Cube
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The Complete Game Super Speed Walkthrough
to beat the Real Survival Mode
under 2:40
and get the Secret Reward
by J M S (Armando Jaimes)
Mexico City, Mexico
© August 4 2002
Final English Version
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Contents:
I.- Introduction
II.- Before Start Playing
III.- Super Speed Walkthrough
A.- Arrival to the Mansion
B.- The Guard House
C.- The Hunters
D.- Lisa's Dungeons
E.- The Lab
F.- The 4 Different Endings
IV.- Items Obtainded
V.- Conclusions
VI.- FAQs
1.- Grenade Launcher Trick
VII.- Credits
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I.- Introduction
Hi everyone!!! I'm JMS; a fully video gamer dedicated guy from
Coapa in Mexico City since I was 6 yeras old.
I decided to write this FAQ, 'cause I own the best video game
ever! Resident Evil for the Nintendo Game Cube since July 17.
And like in all the other Resident evil games, I want to finish
as fast as I can.
The first time it was 7:15! wow, with Jill, and the second one
with Chris about 5:30; then I said to myself: myself, you can get
the amazing infinite Rocket Launcher with Jill, I tried to,
but... 3:25 no!!!! it can't be, I went as fast as I ever played.
Wrong answer... I put on my best, and finished the game again to
find the best pad to never return to an Item Box in the game if
it's not by the way; and here is the result, yesterday, I got
2:25 in Hard mode!!! Impossible? no! the Rocket Launcher rocks,
and u have it instead the knife since the beginning of the game
with both characters, it kills anything that can be killed, with
only one shot, including the Plant and the Tyrant, the bad?
they're not availables in the Invisible & Real Survival Modes; so
I started to write the FAQ to beat the "hardest mode" Real
Survival, and here's the result, without returning continuosly,
and carrying ur Magnum and its Rounds easily, wanna do it too?
Then just read, and concentrate...
II.- Before Start Playing
Well, u must take on count some aspects while following this
Super Speed Walktrough.
First u had must unlocked the Real Survivor Mode option in the
Main Menu, by finishing the game under Normal or Hard difficulty.
I think they included this option, to make u try to beat as fast
as u can, and works as a warm up for the Resident Evil Zero (like
Tofu in the Resident Evil 2), in where the Item Boxes won't be
magically linked, but, u'll have the option to throw Items in the
way that the next time u return through there if u need them, u
can take it from the floor.
The principal target is to beat the mode in under 5 hours, to get
a "Secret Reward", but with this FAQ, u'll finish it under 3
hours.
Skip all the FMV's with the Start button, I don't care if u
haven't seen them all, u can follow this FAQ again and watch
them, but we need time today!
Remember that the automatic aim doesn't work in this mode, be
carefull and aim the best u can, don't understimate the game.
I recomend u to tell ur brother, cousin, friend of someone, to
help you reading this FAQ while playing, 'cause if u pause the
game, the Timer won't stop, or if u're in the Item Box, or the
Map screen, or the Save screen, or even when u change the Disc,
the game Time won't stop at all since u select Real Survival Mode
until u finish the game!!!
If u have the zone Map, press Z and u can "surf" through it,
using the A button, and review the items u stored in each Item
Box.
Always I say Right or Left, it's the Jill's Right or Left not urs
this will help a lot, don't get confused.
Don't take herbs if u are not poisoned, or damaged, 'cause
they're only be blocking space for more items, and if u stored
some on a Item Box, remember u maybe won't be able to take them
back, 'cause u almost never will return to it, just if u want,
always carry a Green Herb, and take the Herbs and/or Sprays from
the places u'll never return, like the room where u use the
Herbicide, and from the Trunks u'll never come back, like the
returning to the place u met Lisa for the first time.
Don't bother taking the bullets if they're not Magnum Rounds,
u'll never need them, I promise, if u already got the Samurai
Edge Weapon, u're good, if not, there's no problem; set the
Defense Items Manual this way u'll only use them when u don't
have herbs or u're damaged; I finished the game with lot of
Daggers and Batterys, I never used the Deffensive Items, and I
tried to don't kill Zombies, 'cause u know, they wake up as
crazies Crimson Heads, who r the ones? well, the
ones with Hair, but, sometimes, like the 1st Zombie Barry kills,
magicaly became a Haired-Zombie, so don't kill them, instead let
them damage u and after use a Herb, or dribble them, or if u're
seriously damaged, use ur defensive item, that's why I tell u
don't set them to Auto, they're like GOLD!!!
In this mode u can't chose the difficulty sething, it's on Hard,
but u won't have any problem and u'll get the reward anyway, I
finished the game in Once Again Hard, and it's the same.
This FAQ was specialy designed to beat the game with Jill,
'cause it's easier, but if u beat this mode with Chris, u'll get
another "Secret Reward" with him.
If u want to get the perfect ending, u'll be able to, and u'll
finish the game under 3 hours, I did 2:35!!!
If u want to get all the files, well, I don't mention them here,
but I'll do a FAQ with this purpose in future days, by the moment
ur only objective is to get the reward, isn't it?
So follow my path, r u Ready? then just take a clock near u,
sit comfortable, and don't let u receive any distraction, 'cause
let me tell u that I only saved... ONCE; it's true, after beating
the first Tyrant, do u want to c? write me an e-mail and I'll
send u the photo.
OK, so, u're prepared; then let's start to get the "Secret
Reward" and all the fourth endings by playing just once,
with easy 45 steps...
III.- Super Speed Walkthrough
A.- Arrival to the Mansion
0.- When u enter with Barry to the Dinning Room, instead of go with
him, return to the Main Hall, then return with Barry, after the
FMV try to return to the Main Hall, and return again with Barry
by where the clock is.
1.- Get the golden arrow, and instead return all the way, go
through the next door to up-right by the Dinning Room 2F, go to
the Tomb and get the Sword Key.
2.- Take the Herbicide, Shotgun, and go to the nearest Save Room.
3.- Refill ur Canteen, just for an emergency, I never used it, and
use the Item Box to just take with u the Shotgun, Sword Key
and if u want the Canteen, but it'll blocking ur space.
4.- Go for the Lighter and Dog Whistle, and return by the same door
u entered, and go to the Main Hall throught the door at the end
of the hall.
5.- Use the Dog Whistle in the Balcony, now get the Armor Key in
the Trap Room by going and coming through the Dinning Room 1F.
6.- Go and get the super Grenade Launcher, now go to the Fish Tank
Room BUT FIRST!, enter the nearest Save Room down the stairs,
put inside the Trunk all the items of the room, and do the
elite Grenade Launcher trick with the Grenade Rounds(see FAQs
section for more info), put in the Shotgun, Sword Key and the
Acid Rounds, and take out the Herbicide and the Canteen.
7.- Go to get the Wind Crest in the Fish Tank Room.
8.- Now get the Death Mask from the Knight Room, by pushing the
up-right, down-right, down-left, and down-right statues.
9.- Go with Richard, and to the Serum by the 2F Dinning Room, open
the Item Box, just carry with u the Grenade Launcher, Armor
Key, Lighter, Wind Crest, Face, the Closet Key if u like
(and/or if u have it) and the Herbicide, DON'T FORGET THE
SERUM.
10.- Use the Herbicide on Red, and go with Richard by the door next
to the Piano Bar and through the Dinning Room 1F.
11.- Take the Music Sheet and go directly to the Piano Bar (use the
Closet Key if u have it), and combine it with the Music Notes.
12.- Return to the Dinning Room and take the Emblem, play the piano,
change the Emblem and use it to open the clock; set the 6:00 by
turn the Large clasp twice to the same direction.
13.- Go to kill the Yawn just if u want the Richard's Assault
Shotgun but be ware of being poisoned, 'cause u'll lose time!,
instead, go to the end of the room, take the Mask, and get out
of there!, poor Richard, and his weapon useless, hehe...
14.- Go to the Gallery Room by the East Stairs (don't worry the
door knob is not broken), 1st, 4th, 5th pictures, take the Mask
and get out to the Tomb by the grate.
15.- In the Tomb from left to right; Eyes, Mouth-Nose, Nose, Mouth;
beat easily the Crimson Head and return through the grate.
16.- Take the Spray in the Storage Room and exit by the door next to
it, the right one.
17.- Red-East, Blue-North, take the Magnum WALKING, the Crank and
open the Item Box to put in the Magnum and the Spray (if u
think it's a good idea), and return (if u shot Lisa 3 times, u
can pass without taking damage, with one too, but it's more
risky).
B.- The Guard House
18.- Go to the Courtyard now by the left, use the Crank, and in the
Guardhouse take the Blue Herb, go to the save room, put in the
Item Box the room stuff necesary, and just carry with u the
Grenade Launcher, Blue Herb, and Lighter if u want to make
the V-Jolt, but, we need time!!! so forget it.
19.- Go to the Spyder's room, take the Herb, First AID Kit (FAK),
and the Red Book (light the Candles if V-Jolt).
20.- Get the key of Room 001 in the 002's bathroom, take ur time, we
want the Zombie in the bath 'cause we'll return, and he has
hair, so.
21.- On Room 001, get the Self Defense Gun if u want (it's very
helpfull against the Plant), and the Control Room Key in the
bathroom's bathtub.
22.- Go to the Watertank by the Room 002, and take the herb in the
way; to drain the Tank, center-switch, right-switch, lever,
turn off valve (random), right-switch, lever, center-switch;
exit and take the super Magnum Rounds.
23.- Go by the double doors to the right, get the Residence Gallery
Key (u can kill the Shark by pushing the self in front of u,
and activting the power at the left), get out through the
grate, and return for the Insecticide.
24.- Use it, take the Room 003 key (make V-Jolt if u want u
time-loser! and use it in the Control Room of the Water Tank),
take the book from the shelf and use the Red Book, now equip
the Self Defense Gun if u have it, and go upstairs, pass the
first railing corner, and next, attach the most u can to the
second railing corner, shot the Mini-Gun, now equip ur Grenade
Launcher, shot once, watch the small FMV but get ready to shoot
a few more times, and dead! (easy don't u think?), watch if u
didn't get poisoned, if yes, use ur Mixed Blue & Green Herb
until you're on Caution, or after killing the Plant; take the
Helmet Key and return to the Save Room taking the Red Herb from
outside.
25.- Open the Item Box, and take the Crank, Helmet Key, Magnum
Rounds, and all the Sprays and Herbs around there, 'cause will
never return to that Trunk, and if we need space, we'll just
use them (leave the Lighter if u have it), and return to the
Mansion.
* Watch ur clock, and u must have no more than 95 minutes until
here!
C.- The Hunters
26.- Now Hunters will be waiting for u, just finish with them by
shooting directly to its face, CAUTION! Hunters can decapitate
u even if u're full of health!; go to the Main Hall by the gate
in the Gallery Room, go to Eagle Eye Room by the Dinning Room
2nd Floor's 2nd door, turn off the light, move the small
shelfs, and take the Gems by moving under the Eagle.
27.- Exit the room and take to the left, go straight-right to enter
the Trap Room door, and kill the Yawn, take the Silver Wolf
Medal and after exit from the Trap Room, go straight, take the
stairs down, and enter the door before the Piano Bar.
28.- Go to the Tiger Head (first and only door to the right) and use
the Yellow Jewel to get the first of the three Mo-Disk.
29.- Return by the same door to the Dinning Room 1F (surprise! who
the hell threw down the statue?), and open the left door on the
1F Main Hall East side, combine the Treasure Box with the Red
Jewel, and solve the easy puzzle.
30.- Enter through the 2F Main Hall to the Save Room downstairs,
and make the Grenade Launcher trick with the Acid Rounds (see
FAQs section for more info), and put in the Trunk the Grenade
Rounds, go to Fireplace Room and enter the Sculpture Room, go
down, take the Eagle Gold Medal, and go down again.
31.- Activate the Elevator's power, use it, take the Lift Battery,
the Magnum Rounds, and the Herbs u can carry from the hall, and
exit through this, after, take left to past by the Dinning Room
2F and go to the Tomb by the Main Hall.
32.- Enter by the gate and go to the Spencer Study, take the Iron
Umbrella Object and exit to the Courtyard by the double door,
next by the gate and take the elevator down.
33.- Down, go to the South-East and place the Lift Battery, go up by
the elevator next, and use the Crank, now go down by the same
elevator, and enter where the cascade was, go down, go to the
Item Box and just keep the Grenade Launcher.
D.- Lisa's Dungeons
34.- Enter the door next to the stairs, after to the left, and in
the next hall straight-right, and take the Crank from Henrico,
return to use it next to Item Box and enter the door, take the
Herbs and FAK in the way.
35.- In the next hall go through where the Rock is, and kill the
Spider with 5 shoots, use the Survival Knife and in the next
area take the Blue Herbs if, go right, in the next hall left,
left, take the Cylinder and return to combine it in the area
before Henrico was (going to the Item Box first to leave the
Crank, and taking out the Gold & Silver Medals, the Iron
Umbrella Object, Mo-Disk, and Magnum Rounds), with the Cylinder
Shaft, and enter 4231 to use the elevator next and go down;
when u arrive, use the Item Box to just carry the Grenade
Launcher.
36.- Exit by the door, in the next hall go attached to the right all
the way and enter the door (use the same technic as in the
Cabin to pass Lisa without being hited), send the box to the
other side, return to broke it (all the way attached to the
left), take the Broken Flamethrower, and all the important
items from the Trunk, exit again.
37.- Here comes the tricky timed puzzle part, go to where the switch
is, u'll see Lisa blocking ur way before arrive to it, then
just turn around and keep walking making Lisa follow you,
always next to the right, u'll see two Green Herbs, don't
try to take them or Lisa will hit u, instead, start to run
(still attached to the right) to the switch, pull down the
lever, now turn left, and run taking the first right, and the
first left, put the Broken Flamethrower and done!, enter the
door; all this must be done quickly, or u won't be able to set
the Broken Flamethrower and u'll have to do this again untill u
become fast.
38.- Go straight until the second room (Lisa's Room), and take the
Treasure Box, open it an combine the Stone Ring with the Iron
Umbrella Object, go upstairs, take the Herbs u can, go upstairs
again and take the Magnum (and the FAK if u u left it), and u
must have 1 EMPTY SLOT.
39.- Return to the Mansion, dribble or kill the first Zombie, and
before the gate closes, keep pressing UP & B to run and don't
worry about the Zombies where the Ravens were; after the
Storage Room take the Iron & Stone Umbrella Object from the
wall, and exit again through the Gallery Room's gate to the
door under the Main Hall stairs, and continue to shoot Lisa
until she falls, or push the Stones (too risky), remember to
give Barry his gun, and continue straight until go up and set
the Wolf Medal, and the Eagle Medal, turn right, and get down
to the Lab and quickly set the CD2, I said quickly!!!
* Watch ur clock, this part must be done under 55 minutes, and
u must have a total time less than 2 hours and 30 minutes.
E.- The Lab
40.- Go down the stairs killing all the Zombies and/or Chimeras, and
taking all the Herbs and FAKs in the way from now, leave the
Magnum Rounds in the Item Box, in the next hall go downstairs,
and go to the door on the left, John-Ada-Cell, go upstairs to
the left and take the Mo-Disk, enter the door, and take the
Mo-Disk, 8462 take the key, watch the Kenneth's film if u like
(or if u have time), and go downstairs again.
41.- Straight, left, first door to the left to use the Mo-Disk
reader, return and when exit to the door next in the left.
42.- Straigh to the Save Room, take the Spray and do the Grenade
Launcher trick with the Flame Rounds, leave the Acid Rounds in
the Trunk, exit to the left killing the Zombies, in the next
area kill all the Chimeras and take the Capsule to set it in
the right door after entering the door next of the stairs.
43.- Kill the Zombie, use the Mo-Disk reader, and fill the Capsule
to take it back to where u took it WITHOUT RUN OR SHOOT IN ALL
THE WAY!
44.- After exit from the Freeze room take left, right, left and
enter, right, and right and left; set the Capsule and exit by
the door at the other side, straight use the Mo-Disk reader,
now enter to the door in the other side, turn on the
elevator's power (here u found Wesker dead when he activated
the self destruct system by the Chimeras after the first Tyrant
in the original version; thanks to Enrique Gutiérrez by this
information), exit the boiler area and equip ur Magnum Gun, and
equip too the Batteries as Defensive Item, and now change them
to AUTO (we don't want a misfortune), take the Elevator; when
u start fighting with the Tyrant, just go to the end of the
Tyrant's back hall, and start shooting, if he's getting close,
just go to the right, turn, and shoot quicly again to beat
him, u only need 5 shoots; release the electronic door's lock
at the end of the room, talk to Barry, skip the FMV, and return
to the Save Room; watch u have all the Sprays or their equals
(or all u have, remember if u have something in the Trunk u
left the Magnum Rounds), take the Ink Ribbon and save (I did it
here, just once!!!), and before leaving the room, put the Ink
Ribbon inside the Item Box, go upstairs (or read the Endings
section), and to the door at ur left-back, to equip ur Magnum
and take its Rounds from the Item Box, now reload the gun to
fight against the final Tyrant (there's a miserable Green Herb
in the way), u'll only need 12 shoots to kill him, just don't
understimate him when u got the Rocket Launcher, and use ur
Spray or equal inmediatly after he hit u.
F.- The 4 Different Endings
45.- Now u'll be able to get all fourth endings from here, yes! all
the possible endings by just playing once!, u can do it with
Jill & Chris, here's how to;
Best Ending: Before going upstairs take the door next to them
pull the 3 levers down, and enter to rescue ur
"companion", when fighting the Tyrant don't let
him hit ur partner (Barry or Rebecca), just by
keep shooting to him until he goes to smash u.
Second Ending: Don't rescue Jill or Chris, and don't let the
Tyrant to kill ur partner.
Third Ending: Save Jill or Chris and let the Tyrant kill ur
partner, just don't shoot him until he kill him
or her.
Fourth Ending: Don't save jill or Chris, and let the Tyrant to
kill ur partner.
Done! u just played once, and got all the endings.
If u set the Battery in AUTO mode, when the Tyrant grabs u,
he'll get a super shockwave and will release u.
* Watch ur clock, u must finish the Lab section in nomore than
30 minutes, now u finished! I know u could do it, I made
2:35, if u want 2 c it, just e-mail me and I'll send u the
photo.
CONGRATULATIONS!!! U GOT UR REWARD, DID U LIKE IT??? HEHEHE!!!
Rememeber that if u finish with Chris, u'll get his...
IV.- Items Obtainded
Well, cool! but I only got these for all the pain?
YES!!!
So, what do u think, it was a very good time-effort inversion,
don't u think? hehe...
Well, u also got experience, to finish the mode again with
Chris and get his "Secret Reward".
V.- Conclusions
This Game is not very hard to beat as u think, well it could,
but god bless the Grenade Launcher trick, hehe.
What about ur time record? a lot under 3 hours isn't it?
Well this is the best game out there, but I hadn't play the
Resident Evil Online of PS2.
All I can say for now, is that u're superior that lot of
videogamers in the world (except the crazy japaneses 'cause
they finished the Resident of PSX under 2 hours and only with
the knife!!!)
After beating this mode, u'll agree with me that there's no
more challenge than to finish the Invisible Enemy Mode on Hard,
'cause there's not auto aim, few Herbs and Ammo, u can't c any
enemy, even the Tyrant!!!, u can't c if there's a Zombie in the
floor that after become a Crimson Head, u can'r know when
something is coming to u and/or will attack u!, but
fortunately, the Item Boxes are linked and the Grenade Launcher
trick works; if u beat the mode under 5 hours u'll get some
special photos and messages from the game's programmers, that
u'll only be able to c when u finish the game, so save before
the last Tyrant, and we want to beat this game entirely; so,
good luck to us!!!
Any suggestions, critics and/or questions that are not on the
FAQs section, e-mail me to the adress in the Credits section.
VI.- FAQs
1.- What is the Grenade Launcher trick u mention, and how do I make
it?
A= It's the best bug-trick out there for any game ever, or at least
I think, it can be done only when u got some kind of Rounds that
are not already in the Grenade Launcher, here's how to;
Go to any Item Box, take ur Grenade Launcher and set it on ur
upper left slot, and take too an Acid, Grenade or Flame Rounds
(the ones u want to make the trick with), and close the Item
Box; equip ur Grenade Launcher, and open the Item Box; set the
cursor on the Rounds and press A twice, this will set ur Rounds
in the first slot of the Item Box; now set the cursor in the
Rounds u already set in the Trunk, press A, and set the cursor
in the Grenade Launcher and press A again; u'll see that the
Rounds u got in ur Grenade Launcher are now in the Trunk, and
the other are in the Grenade Launcher with a bug number of
rounds, now take out the Rounds u just stored in the Trunk and
place them in another Item Box slot, or they'll disappear; close
the Item Box, and done! Rounds for all the game!!!; u can do
this with any Rounds, but the best for Zombies are the Fire ones
'cause it works as Kerosene, and the Acid ones works great for
the Hunters, just follow the steps again to make more Rounds of
ur choice.
2.- The FAQ at the top says English Final Version, where can I found
the FAQ in the Language I like?
A= Well, I just translated it to Spanish, u can find it on my Home
Page.
3.- Which's the Resident evil Zero game u talk about, and where can
I find it?
A= Is the game that talks about the before day's incidents to this
game, and the realease date for America is November 1st only
for Game Cube.
4.- I didn't finished the game under 3 hours what happened?
A= Or u're a loser, or u need more practice, or u tried to finish
the game for first time with this FAQ, try again, and u'll be
able to.
5.- Did u really finished the game with 2:35?
A= Yes I did, my 12 years old brother help me by reading the FAQ
while I was playing yesterday, so, after proved, I wrote it, if
u don't beleive me, write me an e-mail and I'll send u the
photo.
6.- How do I change the Defensive Item to Manual and viceverse?
A= Press the Start button, enter to Options-Controller and at the
bottom of the screen says Defensive Item; Manual-Auto.
7.- Can I post ur FAQ on my site?
A= First write me an e-mail, and if there's no problem, I'll give u
the access to do it; and u won't be able of change any single
letter, character or space of it, or...
8.- Where else can I found this FAQ?
A= By the moment just at GameFAQs and my Home Page; The JMS' site.
9.- Will u make the Invisible Enemy Mode FAQ?
A= No, it's almost the same like this, and practically the same as
the Super Speed Walkthrough FAQ to get the Rocket Launcher.
10.- Will u make the Chris Super Speed Walktrough FAQ?
A= No, I don't like Chris, it's almost this same pad, except Chris
doesn't have 8 slots, but resist more attacks, and he must find
Old Keys 'cause he doesn't have a Lockpick, anyway beat the game
with Jill to get the "Secret Reward". and by following this FAQ
again it'll be easier to finish the mode with Chris, and get
his.
11.- Will u write the FAQ to get the Infinite Rocket Launcher?
A= No, 'cause I already wrote it! visit my Site.
12.- Where can I found the Files and Keys?
A= I'll make a FAQ of this in the next days.
13.- Can I make the V-Jolt instead of fighting with the Plant?
A= Sure, it does not changes the game ending, just keep watching ur
clock and remember u need time!
14.- I Don't have my Samurai Edge Weapon or Rocket Launcher in the
Invisible & Real Survivor Modes, why?
A= You can not use them there, I don't know why, but maybe you just
have to beat the game with a good time to get the Special Items
availables in that mode...
15.- I blew up a Zombie's head with just one or few shots of the
Hand Gun, can I do it always and how?
A= I did it too, since the original version of PSX, and I know lot
of people did, but sincerelly, there's a very low probability to
do it in an entire game, maybe just 1 Zombie per game, and from
diferent locations, there isn't a distance, angle, weapon, any
pattern that u can follow to do it easily, it's maybe just Luck,
but the Zombie almost always u can do this with, is the one
outside the Tomb in the other side of the gate, where some
Shotgun Shells are.
16.- Who is Lisa and why she didn't appear in the other Resident Evil
games?
A= This is a hard to answer question, it's too large, so I just can
tell u that she's a new Resident Evil's character, maybe
there'll be more in the other remake titles, and all we can know
for now about her, is on the Wesker's Report 2 FAQ that you can
found on my home page in English and Spanish.
VII.- Credits
Thanks to all of the Resident Evil series personel.
Nintendo, Playstation, GameFAQs and more people for this
oportunity to write my second FAQ after Dragon Ball Z Idainaru
Densetsu 100 Z Rank Guide in Spanish for the PSX (and Resident Evil
Dual Shock for PS1, but never posted due to a numeric Map only FAQ,
maybe in a future on my home page...), and this, my best FAQ at the
moment.
Special Thanx to my brother Aldo Jaimes, for supporting me while
getting the Infinte Rocket Launcher, amazing time brother and in
Real Survival Mode!!!
And Very Special Thanks to u, by reading this FAQ.
[email protected]
http://www.angelfire.com/super/jms
ICQ 87085570
© J M S (Armando Jaimes)
Mexico City, Mexico; Coapa
August 4, 2002