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44     44 4444444 44444444  44444444 44444444   4444444 444      44 44444444
44    44  44      444          44    44     44  44      4444     44    44
4444444   44      444          44    44      44 44      44 44    44    44
44444     4444444 444444444    44    44      44 4444444 44  44   44    44
44 44     4444444 444444444    44    44      44 4444444 44   44  44    44
44  44    44            444    44    44      44 44      44    44 44    44
44   44   44            444    44    44      44 44      44     4444    44
44    44  4444444 444444444 44444444 444444444  4444444 44      444    44
44     44 4444444 444444444 44444444 44444444   4444444 44       44    44

4444444  44               44 444444444444   444
4444444   44             44  444444444444   444
44         44           44        44        444
44          44         44         44        444
4444444      44       44          44        444
4444444       44     44           44        444
44             44   44            44        444
44              44 44             44        444
4444444          444         444444444444   444444444444
4444444           4          444444444444   444444444444


  4                                       44
 444 44444444444444444444444444444444444444444                     /
   444---------4444444444444444 44 MAGNUM 4444            00000000/
  4444---------4444444444444444444444444444444           0       / 0
     4---------444444444444                              0      /  0
     44444444444444444444                                0     /   0
     44444 44    4                                       0    /    0
    444444   4  4                                        0   /     0
   4444444444444                                         0  /      0
  44444444                                               0 /       0
 44444444                                                0/        0
444444444                                                /000000000
4444444444                                               /

The Weapon guide
By. RE expert44
ASCII by RE expert44




SECTIONS                        Quick nav(use CTRL+f to go to these places)
0. Intro                        (((
1. Version info                 )))
2. List of weapons              ***
3. Weapon locations             +++
4. Weapon classes               ===
5. Weapon functions             ^^^
6. Types of ammo                >>>
7. Damage rates to enemies      <<<
8. Ways to conserve ammo        ###
9. Leech hunter prizes          @@@
10.Weapons that never made it   [[[
11.Contact                      ]]]
13.Copyright                    $$$



(((
Section 1. intro

The purpose of this guide is to instruct the function and location of the
weapons in the game Resident Evil. Hopefully this guide will tell you how
to use the weapons wisely and defeat the enemies that you encounter.
Good luck. ^_^


)))
Section 2. version info


Version 1
completed

Intro
List of weapons
Weapon locations
Weapon classes
Weapon functions
Types of ammo
Damage rates to enemies
Ways to conserve ammo

Weapons that never made it
Contact
Copyright

Version 2

Spelling check
Added weapon clip capacity
credits additions
font change

Version 3
Added RE 4 stuff
Fixed ASCII
Spell Checked
cleaned it up a bit
Added quick nav


***
Section 3. List of weapons

1. Knife
2. Billy's handgun
3. Rebecca's handgun
4. Hunting gun
5. Shotgun
6. Grenade launcher
7. Molotov cocktail
8. Billy's custom handgun
9. Rebecca's custom handgun
10. Magnum
11. Sub machinegun
12. Magnum revolver
13. Rocket launcher


+++
Section 4. Location of weapons

1.Knife

It's located in 2 areas. Billy starts out with one in his inventory. The other
knife is located in cabin 202, on the floor. To get in to the cabin you climb
on to the roof using the hook shoot, and jump through the hole in the roof.

2. Billy's handgun

This weapon is located in Billy's inventory and it is equipped when you first
meet him, and it can be upgraded.

3. Rebecca's handgun

This weapon is located in Rebecca's inventory and it's equipped when you start
the game, this can be upgraded.

4. Hunting gun

This weapon is located in the cabin 101 on the top floor of the train after
the bar area.

5. Shotgun

This weapon is located in the statue room in the training facility, it
is found where the incomplete statue of evil is located next to some gasoline.

6. Grenade launcher

this weapon is located  in the room past the area that you fight the giant
centipede next to the water room, it can hold 3 types of ammo.

7. Molotov cocktail

This weapon is found every where in the game, you make this weapon by finding
glass bottles and the gas cans and combining them.

8. Billy's custom handgun

This weapon is made when you combine the handgun parts from the case found in
the locker where you first fight the hunters. The code for the case
is 385.

9. Rebecca's custom handgun

This weapon is made when you combine the handgun parts from the case found in
the locker in the room where you first fight the hunters. The code for the
case is 385.

10. Magnum

This weapon is found in the rail car in the laboratory area, it is next to the
dead man on the bench. (Don't worry he wont come to life.)

11. Sub machinegun

This weapon is earned when you complete the game and get an A ranking, it will
be in Billy’s inventory when you start a new game.

12. Magnum revolver

This weapon is earned when you collect 91-99 leeches in the leech hunter mini
game. It is found next to the dead man on the train in the room next to the
first save room.

13. Rocket launcher

This weapon is earned when you complete the game and get an S ranking. It is
Rebecca's inventory in the start of the game.



===
Section 5. Weapon classes


Class 1. Crappy but free

Knife

Why it is in this class? It is very weak but uses no ammo.

Class 2. Standard

Billy's handgun
Rebecca's handgun

Why? They are basic, ammo is plentiful, can kill and enemy fairly well.

Class 3. Advanced

Hunting gun
Shotgun
Custom handgun
Normal grenade launcher

Why? They are strong enough to down an enemy in a few hits and have higher
decapitation rates on zombies than standard weapons, ammo is not too hard to
find, good stuff.

Class 4. Powerful

Magnum
Flame grenade launcher
Acid grenade launcher
Molotov cocktails
Sub machinegun

Why? These weapons are very strong and they will kill pretty much any normal
enemy in 1 or 2 hits,(5 seconds of bullets from machinegun). Ammo is rare.

Class 5. Omega

Magnum revolver
Rocket launcher

Why? These 2 weapons will kill any thing in 1 hit, except the queen leech for
2. As good as it gets.




^^^
Section 6. Weapon functions

This will tell in detail what a weapon is, does and how to use it effectively.


1. Knife

The knife, the weapon that is in all main Resident Evil games. the knife is a
weapon of last resort. The knife is usually only useful in a situation when a
zombie is laying on the ground and needs to be killed when you are out of ammo.
The knife is a weapon that can't kill a boss unless you use an insane amount
of stabs. Only use the knife if you have to and have run out of ammo.

Rating.1/10 Weak
Usefulness 2/10 not helpful
Ammo type/ none
Ammo rarity/ none
Firing rate 6/10 Ok

2.Billy's handgun

The handgun is a weapon that is in all resident evil games. the handgun is a
weapon that can do some damage but is nothing to brag about. The ammo for this
weapon is in surplus there is a lot of it. This weapon is to be used on weaker
creatures such as zombies and dogs. It is possible to take out a hunter or a
bug with one, but you might not want to take the risk in getting killed. This
weapon can be upgraded. Billy's handgun is slightly more powerful than
Rebecca's.

Rating.4/10 Ok
Usefulness 6/10 use in tight situations
Ammo type/ handgun bullets
Ammo rarity/ common
Firing rate 6/10 Ok
Holds 15 shells

3.Rebecca's handgun

The handgun is a weapon that is in all resident evil games. the handgun is a
weapon that can do some damage but is nothing to brag about. The ammo for this
weapon is in surplus there is a lot of it. This weapon is to be used on weaker
creatures such as zombies and dogs. It is possible to take out a hunter or a
bug with one, but you might not want to take the risk in getting killed. This
weapon can be upgraded. Rebecca's handgun is slightly less powerful than
Billy's.

Rating.4/10 Ok
Usefulness 6/10 use in tight situations
Ammo type/ handgun bullets
Ammo rarity/ common
Firing rate 6/10 Ok
Holds 15 shells

4. Hunting gun

Now you get a taste of the shotgun family. The hunting gun is a moderately
powerful weapon that can help you kill enemies fast. The Hunting gun does not
use ammo wisely, it can hold only 2 shots before a reload. To counteract this
problem fire 2 shots then go to your inventory screen and reload. This weapon
can decapitate a zombie fairly easy, to do so just wait for a zombie to get
close, aim up, and blast away. This weapon is good in the train and early
parts of the game, but when the real shotgun is found this weapon should be
discarded. It is an ok weapon.

Rating.6/10 Pretty good
Usefulness 7/10 use on stronger enemies
Ammo type/ shotgun shells
Ammo rarity/ uncommon
Firing rate 2/10 slow
Holds 2 shells

5. Shotgun

Now you are ready to kill. This shotgun is much better than the Hunting gun.
With this shotgun you will be able to take down hordes of zombies with not
much effort. Some of the improvements over the Hunting gun are... The spread is
much larger and more effective, it can hold 7 shots instead of 2, it fires
faster, it has a higher decapitation rate. So as you can see this weapon is
much better than the Hunting gun. When using the shotgun you really don't have
to aim, just point in the general direction of an enemy and fire away. This is
also a forgivable weapon against bosses. But a warning, the farther away the
enemy the less damage it does so you have to master the skill of getting close
but not eaten. ^_^


Rating.7/10 Very good
Usefulness 7/10 use on stronger enemies
Ammo type/ shotgun shells
Ammo rarity/ uncommon
Firing rate 4/10 not good
Holds 2 shells

6. Grenade launcher

Finally a weapon that can use multiple types of ammo. This weapon is unique
because of the ability to use 3 types of ammo, Acid, Fire, Explosive. Sounds
fun right, right it is. This weapon can be used in many different ways, for
blowing apart zombies, for torching humanoid leeches, and for corroding hunters.
When using this weapon be sure to use the correct type of ammo so you can save
it for the correct enemy. The ammo it uses has different effects on different
creatures. Ammo is rare so try not to use it on every thing that you come
across. Save the flame rounds for the leech men and the acid for hunters and
bugs. This weapon is a great powerhouse overall, With 3 types of rounds,
strategy is a must.

Rating.8/10 Great
Usefulness 8/10 use on bosses
Ammo type/ Acid rounds, Flame rounds, Explosive rounds
Ammo rarity/ rare
Firing rate 5/10 good
Holds up to 255 shells of 1 type of grenade

7. Molotov cocktails

A newbie to the world of Resident Evil. This weapon has made an impact in the
power and speed department. This is to be used in many situations, like on
zombies and bosses, but the best application is on a leech man because the
fire is it's weakness. This is made by combining the glass bottles with the gas
cans. These are found all over in the game. Their appearance might be
unconvincing, but they pack a punch. Words of wisdom, when a leech comes your
way, burn them away.

Rating.7/10 Very good
Usefulness 7/10 use on stronger enemies
Ammo type/ glass bottles, gas cans
Ammo rarity/ fairly common
Firing rate 2/10 slow

8. Billy's custom handgun

This weapon is in all aspects the same as the handgun expect for a few things.
The main reason is that is faster, due to the new sliding bridge that is
installed, the second thing is that it has much better accuracy for not only
targeting enemies faster and keeping track of them but to get a better shot on
the enemies weak spots. It is also better on ammo. Once again Billy's custom
handgun is better than Rebecca's.

Rating.6/10 Pretty good
Usefulness 7/10 use on stronger enemies
Ammo type/ handgun bullets
Ammo rarity/ common
Firing rate 8/10 very fast
Holds 15 shells

9. Rebecca's custom handgun

This weapon is in all aspects the same as the handgun expect for a few things.
The main reason is that is faster, due to the new sliding bridge that is
installed, the second thing is that it has much better accuracy for not only
targeting enemies faster and keeping track of them but to get a better shot on
the enemies weak spots. It is also better on ammo. Once again Rebecca's custom
handgun is weaker than Billy's.

Rating.6/10 Pretty good
Usefulness 7/10 use on stronger enemies
Ammo type/ handgun bullets
Ammo rarity/ common
Firing rate 8/10 very fast
Holds 15 shells

10. Magnum

The hand cannon. It just wouldn't be Resident Evil without a Magnum in the
game. This is an extremely good weapon. Ammo is in shot supply, but the pure
power of this weapon more than makes up for it. This weapon is best in use for
bosses and hunters. The firing speed is the main flaw of the weapon. The best
thing about it is that you have to do nothing special to get it, you find it
on a chair, wow. A fun thing to do is to torture zombies by blowing off their
legs and then using the combat knife to hack up the monster to have bragging
rights.

Rating.9/10 Excellent
Usefulness 9/10 All purpose
Ammo type/ Magnum rounds
Ammo rarity/ Rare
Firing rate 2/10 slow
Holds 8 shells

11. Sub machinegun

Another classic weapon to the Resident Evil series. This weapon is a good
weapon and it has a fast firing rate. The best feature it has is the ability
to move in a pattern by using the control stick. When firing this weapon
remember that you have limited ammo that is represented by a percentage, or
about 300 bullets. Each bullet is about as strong as a handgun bullet. The
weapon has a low decapitation rate but it will still kill a hunter in a few
shots. This is a weapon that is to be used on normal enemies, never a boss,
except the giant bat. You can earn this weapon by getting an A ranking when
you complete the game. Another clip of ammo is achievable if you get an E
ranking in the leech hunter mini game.

Rating.7/10 Very good
Usefulness 7/10 Use on stronger enemies
Ammo type/ Sub machinegun clip
Ammo rarity/ Very rare but obtainable
Firing rate 10/10 Extremely fast
Holds 100% ammo

12. Magnum Revolver

The ULTIMATE hand cannon. Much more powerful than the regular Magnum, but at a
higher price. The way to unlock this weapon is to beat the leech hunter game
and collect at least 90 leeches. When you find this gun it will have limited
ammo but that is not a problem, just beat the leech hunter and collect all 100
leeches and it will have unlimited ammo, or use a cheat disk both work fine.
It will also hold normal Magnum rounds so when you find some you will be in
business. This weapon will kill any boss or enemy alike in 1 hit (Except the
Queen leech and Dr. Marcus). Beating the game with this on your side will be
a snap.

Rating.10/10 Class 3 kill machine
Usefulness 10/10 ANYTHING
Ammo type/ Magnum rounds
Ammo rarity/ Rare
Firing rate 2/10 slow
Holds 5 and infinite



13. Rocket Launcher

Yet again another gun that is imbedded in the Resident Evil franchise. This,
as you expect, is the ultimate weapon. Nearly perfect in every way. But it
does have some minor flaws. Flaw 1, it has very slow speed, not a huge problem
because unless you missed your target it is dead. Flaw 2, it is heavy, so when
you run with it you run slower than you should. Those are the flaws, but how
about the good points? 1, it is the most destructive weapon in the game. 2.
it will never run out of ammo. And 3 1 hit kills on every thing but the Queen
leech and Dr. Marcus. The weapon has hit home once again.

Rating.10/10 Class 3 kill machine
Usefulness 10/10 ANYTHING
Ammo type/ Unlimited Rockets
Ammo rarity/ Unlimited
Firing rate 3/10 Kinda slow
Holds infinite ammo



>>>
Section 7. Types of ammo

1. Handgun bullets
Used in/ handgun, custom handgun

Your basic bullet. Nothing special about them. Low decapitation rate.

2. Shotgun shell
Used in/ Hunting gun, Shotgun

Powerful but kind of hard to find. Can kill an enemy rather quickly. Decent
decapitation rate.

3. Explosive grenade
Used in/ grenade launcher

Strong but not the strongest. Can kill a zombie in 1 or 2 hits. Not great on
later bosses.

4. Acid grenade
Used in/ grenade launcher

Very strong and fast acting. Great for hunters and bugs. Good on bosses.

5. Flame grenade
Used in/ grenade launcher

Very strong and does lingering damage by it's fire. Great for leech men and
spiders. Good on bosses.

6. Gas cans and glass bottles

Used to make Molotovs. Great on leech men and any other normal enemies. Ok on
bosses.

7. Magnum rounds
Used in/ Magnum, Magnum Revolver

Very strong, can kill any normal enemy in a 1 or few hits. Great on bosses.

8. Sub machinegun clip

All purpose. Fast firing. Good on normal enemies, not on bosses.



<<<
Section 8.Damage rates to enemies

1.Zombie

1. Knife/ 12 to 15 swipes
2. Billy's handgun/ 6 shots
3. Rebecca's handgun/ 7 shots
4. Hunting gun/ 3 to 4 shots *
5. Shotgun/ 2 to 3 shots *
6. Grenade launcher/
Acid 1 to 2
Flame 1 to 2
Explosive 1 to 3
7. Molotov cocktail/ 1 to 2
8. Billy's custom handgun/ 4 shots
9. Rebecca's custom handgun/ 5 shots
10. Magnum/ 1 shot *
11. Sub machinegun/ 3 to 5 seconds of fire
12. Magnum revolver/ 1 shot *
13. Rocket launcher/ 1 shot *

2.  Zombie dog

1. Knife/ 15 to 20swipes
2. Billy's handgun/ 7 shots
3. Rebecca's handgun/ 8 shots
4. Hunting gun/ 1 to 3 shots *
5. Shotgun/ <><><><><><><><><>
6. Grenade launcher/
Acid ><><><><><><><><>
Flame><><<><><><>
Explosive ><><><><><><><><><>
7. Molotov cocktail/ 1 to 2
8. Billy's custom handgun/ <><><><><><><><><><><>
9. Rebecca's custom handgun/ <><><><><><><><><><><>
10. Magnum/ <><><><><><><>
11. Sub machinegun/ 4 to 6 seconds of fire
12. Magnum revolver/ 1 shot *
13. Rocket launcher/ 1 shot *

3.Bug

1. Knife/ 26 to 37 swipes
2. Billy's handgun/ 17 shots
3. Rebecca's handgun/ 18 shots
4. Hunting gun/ 5 to 6 shots
5. Shotgun/ 4 to 5 shots
6. Grenade launcher/
Acid 1 to 2
Flame 1 to 2
Explosive 3 to 5
7. Molotov cocktail/ 2 to 3
8. Billy's custom handgun/ 10 shots
9. Rebecca's custom handgun/ 11 shots
10. Magnum/ 1 shot
11. Sub machinegun/ 5 to 6 seconds of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

4. Leech man

1. Knife/ 38 to 56 swipes
2. Billy's handgun/ 25 shots
3. Rebecca's handgun/ 27 shots
4. Hunting gun/ 8 to 12 shots *
5. Shotgun/ 7 to 12 shots *
6. Grenade launcher/
Acid 4 to 7
Flame 1 to 2
Explosive 5 to 7
7. Molotov cocktail/ 1 to 2
8. Billy's custom handgun/ 22 shots
9. Rebecca's custom handgun/ 24 shots
10. Magnum/ 8 shots
11. Sub machinegun/ 8 to 11 seconds of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

5. Hunter

1. Knife/ 20 to 22 swipes
2. Billy's handgun/ 13 shots
3. Rebecca's handgun/ 14 shots
4. Hunting gun/ 3 to 4 shots
5. Shotgun/ 2 to 3 shots
6. Grenade launcher/
Acid 1 to 2
Flame 2 to 4
Explosive 3 to 6
7. Molotov cocktail/ 3 to 5
8. Billy's custom handgun/ 11 shots
9. Rebecca's custom handgun/ 12 shots
10. Magnum/ 1 to 2 shots
11. Sub machinegun/ 6 to 7 seconds of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

6. Spider

1. Knife/ 15 to 21 swipes
2. Billy's handgun/ 8 shots
3. Rebecca's handgun/ 9 shots
4. Hunting gun/ 3 to 4 shots
5. Shotgun/ 2 to 3 shots
6. Grenade launcher/
Acid 2 to 5
Flame 1 to 2
Explosive 2 to 5
7. Molotov cocktail/ 1 to 3
8. Billy's custom handgun/ 6 shots
9. Rebecca's custom handgun/ 7 shots
10. Magnum/ <><><><><><><><><><><>
11. Sub machinegun/ 3 to 5 seconds of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

7. Lurker A.K.A. big frog

1. Knife/ 1 swipe
2. Billy's handgun/ 1 shots
3. Rebecca's handgun/ 1 shots
4. Hunting gun/ 1 shot
5. Shotgun/ 1 shot
6. Grenade launcher/
Acid 1
Flame 1
Explosive 1
7. Molotov cocktail/ 1
8. Billy's custom handgun/ 1
9. Rebecca's custom handgun/ 1
10. Magnum/ 1 shot
11. Sub machinegun/ 1 second of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

8. Crows

1. Knife/ 2 swipes
2. Billy's handgun/ 1 shots
3. Rebecca's handgun/ 1 shots
4. Hunting gun/ 1 shot
5. Shotgun/ 1 shot
6. Grenade launcher/
Acid <><><><><><><><><>
Flame <><><><><><><><><><>
Explosive <><><><><><><><><>
7. Molotov cocktail/ 1
8. Billy's custom handgun/ <><><><><><><><><><>
9. Rebecca's custom handgun/ <><><><><><><><><>
10. Magnum/ <><><><><><><><
11. Sub machinegun/ 1 second of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

9.Leech


1. Knife/ 1 swipe
2. Billy's handgun/ 1 shots
3. Rebecca's handgun/ 1 shots
4. Hunting gun/ 1 shot
5. Shotgun/ 1 shot
6. Grenade launcher/
Acid 1
Flame 1
Explosive 1
7. Molotov cocktail/ 1
8. Billy's custom handgun/ 1
9. Rebecca's custom handgun/ 1
10. Magnum/ 1 shot
11. Sub machinegun/ 1 second of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

BOSSES

1.Scorpion

1. Knife/ 20 to 30 swipe
2. Billy's handgun/ 20 shots
3. Rebecca's handgun/ 22 shots
4. Hunting gun/ 6 shot
5. Shotgun/ <><><><><><><><><><><><>
6. Grenade launcher/
Acid <><><><><><><><><><><><>
Flame <><><><><><><><><><><><>
Explosive <><><><><><><><><><><><>
7. Molotov cocktail/ 8 to 9
8. Billy's custom handgun/ <><><><><><><><><><><><>
9. Rebecca's custom handgun/ <><><><><><><><><><><><>
10. Magnum/ <><><><><><><><><><><><>
11. Sub machinegun/ 10 to 12 seconds of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

2. Centipede

1. Knife/ 38 to 40 swipes
2. Billy's handgun/ 36 shots
3. Rebecca's handgun/ 38 shots
4. Hunting gun/ 12 shots
5. Shotgun/ 11 shots
6. Grenade launcher/
Acid <><><><><><><><><><>
Flame <><><><><><><><><>
Explosive 10
7. Molotov cocktail/ 15
8. Billy's custom handgun/ <><><><><><><><><><>
9. Rebecca's custom handgun/ <><><><><><><><><><>
10. Magnum/ <><><><><><><><><><><><>
11. Sub machinegun/ 18 seconds of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

3.Giant bat

1. Knife/ 40 to 45 swipes
2. Billy's handgun/ 39 shots
3. Rebecca's handgun/ 41 shots
4. Hunting gun/ 15 shot
5. Shotgun/ 13 shot
6. Grenade launcher/
Acid 7
Flame 5
Explosive 9
7. Molotov cocktail/ 19
8. Billy's custom handgun/ 35
9. Rebecca's custom handgun/ 37
10. Magnum/ <><><><><><><><><><><><>
11. Sub machinegun/ 22 seconds of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

4,5. Tyrant 1 and 2

1. Knife/ 55to 63 swipes
2. Billy's handgun/ 43 shots
3. Rebecca's handgun/ 46 shots
4. Hunting gun/ 18 shots
5. Shotgun/ 16 shots
6. Grenade launcher/
Acid 17
Flame 18
Explosive 22
7. Molotov cocktail/ 22
8. Billy's custom handgun/ 41
9. Rebecca's custom handgun/ 44
10. Magnum/ 8
11. Sub machinegun/ 27 seconds of fire
12. Magnum revolver/ 1 shot
13. Rocket launcher/ 1 shot

6. Dr. Marcus

1. Knife/ 87 to 93 swipes
2. Billy's handgun/ 55 shots
3. Rebecca's handgun/ 58 shots
4. Hunting gun/ 29 shots
5. Shotgun/ 27 shots
6. Grenade launcher/
Acid 34
Flame 20
Explosive 38
7. Molotov cocktail/ 25
8. Billy's custom handgun/ 52
9. Rebecca's custom handgun/ 56
10. Magnum/ 12
11. Sub machinegun/ 34 seconds of fire
12. Magnum revolver/ 3 shots
13. Rocket launcher/ 3 shots

<><><><><><><><><><><>= Weapon can’t be used on this enemy
*= Can deliver a one hit kill
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~




###
9. Ways to conserve ammo

This will explain how to save your ammo in a situation when you are in short
supply.

1. The first way to save ammo is to aim for the head, it will take an enemy
down faster.

2. Run from an enemy.  If you are low on ammo just run away when it is not
mandatory to stay and fight.

3. Just knock them down. When it is possible to knock down an enemy, do just
that. Then run.

4. Save ammo for bosses. The bosses are what you really  need the bullets for,
don’t waste ammo on every enemy you run across.

5. Don't kill everything you see. Unless you have unlimited ammo, don't shoot
every thing or just play around. Most ammo is rare.

6. Use the correct ammo on the correct enemy. In this guide I tell how to kill
an enemy with the correct type of gun. Use the one that uses the least ammo to
take down a monster.



@@@
10. Leech hunter prizes

The leech hunter is a mini game that is unlocked when you complete the game on
any mode and get any ranking. It will give you unlimited ammo for some or all
weapons, also extra ammo.

0-29 Extra ammo for sub machinegun
30-59 Unlimited ammo for handgun
60-89 Unlimited ammo for Hunting gun
90-99 Magnum Revolver
100 Unlimited ammo for all guns (not Molotovs) Molotovs show up earlier



[[[
11. Weapons that never made it
This shows the weapons that were originally supposed to be in the game but for
some reason they never made it. These weapons are achievable by using the
action replay code disk, they can't be used but you can examine them.

1. Axe
2. Hand grenade
3. Custom Magnum
4. Custom shotgun
5. Silencer

That is it. More items that never made it can be found at rehorror.com


]]]
12. Contact

For more info on any of the Resident Evil games you can contact me at
[email protected] on weekdays and [email protected] on weekends.



###
13. Copyright

This guide is the property of RE expert44.  This guide is allowed on
www.gamefaqs.com
www.gamespot.com

I would like to thank the following web sites and items.
Capcom for creating Resident Evil.
Action Replay for creating a good code device.
Nintendo for making a good system to play these games on.
www.rehorror.com for the beta item codes.
And finally gamefaqs.com for their great game info and message boards.

RE expert44
Copyright 2004 Resident Evil weapon guide
Resident Evil is property of the capcom co.
Action Replay is property of the Datel co.



Resident Evil 0