FAQ/Walkthrough for Pokemon Colosseum.
Last updated 03/25/05 Version: 6.5
Project started: 12/01/04 Project completed: 12/22/04
Total development hours: 086 File size: 393 kilobytes (0.384 MB)
Written by: Josiah Herrington Status: In Major Revision
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Contents [TOP]
[010] 1: Intro
[020] 2: Legal stuff/Updates REMEMBER THAT YOU CAN
[030] 3: Overview USE CTRL+F TO ACCESS
[040] 4: Characters THE FIND FUNCTION AND
[050] 5: FAQ JUMP TO ANY SECTION IN
[060] 6: Playing the game THE FAQ BY SEARCHING
[W0.1] Controls FOR IT'S NUMBERED TAG.
[W0.2] Shadow Pokemon Like [060] or [W1.0]
[W0.3] The PC YOU CAN JUMP BACK HERE
BY JUMPING TO [TOP]
[070] 7: Walkthrough This table of contents
[W1.1] Train town and fenas city. is in a "tree" format.
[W1.2] Fenas city. This means that the
[W1.3] Paria town Numbered tags all the
[W1.4] Construction site Way to the left are
[W1.5] Paria Cave main categories, while
[W1.6] Ageto Village. the ones under and right
[W1.7] Battle Mountain of them are subcategories.
[W1.8] ??? Lab
[W1.9] Shadow Pokemon Lab
[W2.0] Andaa city again
[W2.5] Snagging the rest
[W3.0] Shadow pokemon list
[080] 8: Colosseum battle
[W4.0] Colosseum Battle
[W4.1] Mt. Battle VS 100
[B082] Single player Mt. Battle
[B083] Single Battle 1 - 10
[B084] Single Battle 11 - 20
[B085] Single Battle 21 - 30
[B086] Single Battle 31 - 40
[B087] Single Battle 41 - 50
[B088] Single Battle 51 - 60
[B089] Single Battle 61 - 70
[B090] Single Battle 71 - 80
[B091] Single Battle 81 - 90
[B092] Single Battle 91 - 100
[B090] Poke-Coupons/Prizes
[W4.2] Poke Coupon Exchange
[090] 9: Single player stadium mode
[100] 10: Pokèdex
[110] 11: Items
[120] 12: Basic Training
[W5.0] Move list
[W5.1] Type Chart
[W5.2] Abilities
[130] 13: Advanced training overview.
[140] 14: Secrets
[150] 15: Cheats/Glitches/Action Replay codes
[160] 16: Disclaimer
[170] 17: Credits
[180] 18: Contact information
===============================================================================
1: Intro
===============================================================================
[010]
HI! I have decided to write an FAQ for pokemon Colosseum.
In fact I have also decided to write a walkthrough and everything else you
might find in something like this. I hope you enjoy the game and my guide helps
you complete it as well as accomplish any evil plans you may have. And if I
help you accomplish evil goals that result in you taking over the world. Can I
be the ultra-supreme dictator of America? I can't?! Oh well! Here goes.
===============================================================================
2: Legal stuff/Updates
===============================================================================
[020]
This FAQ is mine and is copyright(c) 2004 Josiah Herrington.
This FAQ, as of now, can only be displayed at:
- Gamefaqs (
http://www.GAMEFAQS.com)
- Gamespot(www.gamespot.com)
- IGN(www.ign.com)
- www.neoseeker.com
This document is only for personal use.
You may not sell this FAQ or distribute it. Otherwise you may
not under any circumstances host this FAQ unless I give permission.
I still reserve all rights to discontinue any site's hosting of this
FAQ.
===============================================================================
3: Overview
===============================================================================
[030]
A sequel to the ever so popular Pokemon Stadium 1 and 2, Pokemon Colosseum
offers what Stadium did and much more. In the same way Stadium hooked up to
your Pokemon Gold/Silver cart via a transfer pack, Colosseum hooks up to your
Ruby/Sapphire cart via the GCN/GBA link cable. Now you can finally trade over
those pokemon you have been raising on your Gameboy Advance and battle your
friends in full 3D. In addition to the standard free battle and different
single player matches such as those found in the stadium games, there is now a
single player RPG mode. That makes it the cousin of the Gameboy pokemon games,
only in 3D! And another added bonus is the ability to steal some enemy's
pokemon from them. Which in my opinion is kinda cool. The moves in this are
also beautifully animated and look amazing. But enough of the boring overview
you are saying, On with the rest of the guide!
NOTE: Due to the large amount of connectivity between this game and Ruby,
sapphire, Fire Red, and Leaf Green there is naturally a lot of info in this FAQ
which pertains to those games more than this game. This does not mean that this
is a guide for either of those games! So stop asking me how to do *insert task*
in those games!
===============================================================================
4: Characters
===============================================================================
[040]
You:
His name is Leo. No I am not joking, its Leo. Your character is a strange
looking guy with a strange trench coat. He looks ok, but a bit weird. Like a
cross between a character from the pokemon show and Vash...or something. At any
rate this is you and you can name yourself whatever you choose. If you press X
or press the button to the side of the screen you can change the character
style from two different forms of oriental writing to standard English letters.
Rui. Your partner and your sidekick. That girl that crawled out of a
sack into your life. This is your sidekick who you rescue and now have
following you around for some reason. She can spot dark pokemon for you
(see section on dark pokemon.) You can name her whatever you wish in
any of the aforementioned letter styles. Her real name is Rui.
The mayor:
His name is Evice. He is a fat guy. A guy who can barely fit into
his chair. You will find him in his office in the first town
you get to. This old man has a lot more to him than meets the eye...
Other characters coming round Mt. Moon when they come.
===============================================================================
5: FAQ
===============================================================================
[050]
Q: Which games have some sort of compatible linkup with this game?
A: Pokemon Ruby and Sapphire, pokemon fire red and leaf green, and probably
it will be water blue in America rather than leaf green.
NOTE! LISTEN UP PEOPLE! IM GETTING DOZENS OF EMAILS FROM PEOPLE ABOUT THIS!
NO THIS GAME DOES NOT LINK UP WITH GOLD, SILVER, CRYSTAL, BLUE, RED, OR YELLOW!
IT ONLY LINKS TO RUBY, SAPPHIRE, FIRE RED, AND LEAF GREEN!
Q: Can I trade pokemon from this game to my ru/sa game? If so,
how?
A: Yes you can. You can use the GBA-GCN link cable that is available
at your local Wal-Mart for $10, and trade pokemon back and forth.
Also Fire red and Leaf green will be able to trade to Colosseum.
Q: Can my Japanese import Colosseum trade with my north American/European
Ruby/sapph cart?
A: No, while you may have heard otherwise 'cause GBA games are said to
be not region locked I know Gamecube games are. And I don't even know
if GBA games are not. I have never tested.
Q: Is *insert pokemon* in the game?
A: If it is I will have it listed below. If it is in the game and I do
not have it listed below E-mail me the info and you can be in the
credits. Though I think I have down all 386...
Q: Do the pokemon have their voices like in the anime or do they have those
stupid GBA ones?
A: They have the GBA ones...And they sound a bit better...
Q: Can you tell me how to...
A: Not very likely. Email me your question if you must AND If it is not
covered in the FAQ AND Preferably if you can't get help at the Pokemon
Colosseum board at GFAQs. Because chances are I won't answer your Email.
Q: When will this FAQ be updated?
A: As soon as I find more than one new thing about the FAQ I will Re-
submit it.
Q: Can *insert pokemon* Learn *insert move* by breeding or something?
A: I don't know. If it is the same type at the pokemon its likely but
if you want the answer go look at a pokedex/Breeding FAQ or something.
Q: Why does your guide suck so much?
A: Because you have the reading skills of a three year old and are not
reading it right. DELETED!
Q: Man your guide rocks!
A: Thank you! Thank you very much! *Hands you a cookie*
Q: Can you give me a code to do *insert effect?*
A: No. I have much better things to do than Email everybody who can't
do things the legit way codes. If you are lucky I Might carry some AR
codes or something in my guide later Though it is extremely unlikely.
But I think they are for ninnies Anyways and won't unless there is
very VERY high demand for various action replay or Gameshark codes.
Cheating is for incompetent people without skills. Unless they are
codes to attain the unattainable. *Hidden levels in smash bros*
Q: How do I get Jirachi?
A: You could have pre-ordered the game starting Feb. 9th and ending the 29th.
Then you could hook it up to your GBA and download Jirachi. Yay!
If not you basically can't. Look on E-bay or something and maybe you will find
it. Other than that you know your only option....>_>...Gameshark.
Q: What? What the heck is a Jirachi?
A: Jirachi is a high-stat (tier 3?) pokemon with stats similar to Mew
and Celebi when starting and is a legendary. It is psychic/steel I
believe.
Q: Can you get mew?
A: Yes. I don't know if you can in this game but I do know there is a
way discovered to get Mew in blue without going to a Nintendo Event or
using a cheating device. (UPDATE: It seems those people who have Fr/Lg
have tried the wild mew trick many times and Nintendo took it out of the
game. However in the game code they have found mew's sprite for the over-
world as you would see ho-oh in the burnt tower in gold or something so he
may yet be obtainable.)
Q: HOW?!?! MUST! HAVE! MEW! IN! BLUE!
A: Get on Google and search it. But it does work. I have one! ^_^
Q: Would you rate *insert team/move set/IV set/EV training/ETC*
A: No.
Q: Would you stop the Q/A stuff please?
A: Yes.
NOTE! IF you didn't find what you were looking for I VERY STRONGLY recommend
that you look for help at the GFAQs Pokemon Colosseum board
located here:
http://cgi.gamefaqs.com/boards/gentopic.asp?board=36896
===============================================================================
6: Playing the game
===============================================================================
[060]
********************
[W0.1] Controls
********************
The controls are very Simple...they are also in the
manual, but nobody ever reads the manual, so it's here.
Overworld:
Control stick: Move Leo around, Select an option.
A: Interact / confirm / select.
B: Cancel / back.
X: Bring up menu.
Y: Bring up menu.
R: Not used.
L: Not used.
Z: Not used.
START: Bring up Menu.
********************
[W0.2] Dark pokemon
********************
In the RPG mode of the game there will be certain pokemon that will be shadow
pokemon. They have a dark aura around them and are catch-able. They are the
only ones that you can catch. To catch one lower it's HP down to a low level
and throw a pokeball at it. When you catch a dark pokemon it will only know a
move called "Shadow rush" and will stay dark until you cure it of darkness. To
do that you can do certain things like use it in pokemon battles, have it in
your party rather than in the PC, or use the "call" command in battle.
Once you clear the dark bars that will be where the exp. Meter would normally
be by doing the above things the pokemon will be back to normal as well as
gaining some of the pokemon's natural moves. Once all the dark bars are gone
take it to Ageto Village and the cave down and left of the pokemon center.
There at the shrine you can purify it.
Here is a list of what you can do to purify a pokemon and which natures like
which method.
You can tell a pokemon's nature after you have cleared two dark bars.
First after you get the cologne case (after beating Dakim at the battle tower)
you can buy scents at the agate/ageto market. The scents are the following:
$600 Weakest scent
$800 Average scent
$1200 Strong scent.
You can use the move shadow rush in battle till your pokemon goes into
hyper mode. Then use the call out command.
You can also put the pokemon in the day care center in agate village.
Sending the pkmn into battle and walking around with them also un-darkens them.
This is what the different natures like:
~._________________________________________________________________.~
NATURE |USE IN BATTLE| CALLOUT | WALK AROUND | DAYCARE | MASSAGE |
|_____________|_____________|_____________|___________|___________|
Adamant |______#______|_____________|______#______|_____#_____|_____#_____|
Bashful |_____________|_____________|_____________|___________|___________|
Bold |______#______|_____________|______#______|___________|___________|
Brave |______#______|_____________|______#______|___________|___________|
Calm |______#______|_____________|_____________|_____#_____|___________|
Careful |_____________|_____________|_____________|_____#_____|_____#_____|
Docile |_____________|______#______|_____________|___________|___________|
Gentle |_____________|_____________|_____________|_____#_____|_____#_____|
Hardy |______#______|_____________|______#______|___________|___________|
Hasty |______#______|_____________|_____________|___________|_____#_____|
Impish |______#______|_____________|______#______|___________|___________|
Jolly |______#______|_____________|_____________|___________|_____#_____|
Lax |_____________|_____________|______#______|___________|_____#_____|
Lonely |_____________|______#______|______#______|___________|_____#_____|
Naive |_____________|_____________|______#______|___________|___________|
Naughty |______#______|_____________|______#______|___________|___________|
Mild |_____________|_____________|_____________|_____#_____|_____#_____|
Modest |_____________|_____________|_____________|_____#_____|___________|
Quirky |______#______|_____________|_____________|_____#_____|___________|
Rash |_____________|_____________|_____________|___________|_____#_____|
Relaxed |_____________|_____________|_____________|_____#_____|_____#_____|
Sassy |______#______|_____________|______#______|___________|___________|
Serious |_____________|______#______|_____________|___________|___________|
Timid |_____________|______#______|_____________|_____#_____|_____#_____|
Using in battle:
(Use the pokemon in battle)
Adamant
Bold
Brave
Calm
Hardy
Hasty
Impish
Jolly
Naughty
Quirky
Sassy
Call out in battle:
(Once the pokemon goes into hyper mode, use the call command)
Docile
Lonely
Serious
Timid
Walk with pokemon in Party:
(Walk around the overworld with the pokemon in your party)
Adamant
Bold
Brave
Hardy
Impish
Lax
Lonely
Naive
Naughty
Sassy
Leave pokemon in Day-Care:
(Leave the pokemon at the Day-Care center in Agate/Ageto village.)
Bashful
Calm
Careful
Gentle
Mild
Modest
Quirky
Relaxed
Timid
Massage pokemon:
(Use the Cologne case and scents to massage the pokemon.)
Bashful
Calm
Careful
Gentle
Hasty
Jolly
Lax
Lonely
Mild
Rash
Relaxed
Timid
********************
[W0.3] Using the PC
********************
Using the PC is fairly easy. When you use the PC you will be presented with a
menu. You have four options:
- Pokemon
- Items
- Save
- Quit
- Pokemon
This brings you to the pokemon storage section. There are a few main things you
do here:
Withdraw pokemon
Deposit pokemon
Move pokemon
To withdraw a pokemon you must have at least one open space in your team. Move
the cursor over the pokemon you wish to withdraw and press the "A" button, then
select "move." Now move the pokemon up to the top of the screen where it says
"Party pokemon" and press "A." Now place the pokemon in an empty slot by placing
the pokemon above the slot and pressing the "A" button. To deposit a pokemon you
must have at least one open space in a box. Move the cursor to the top to where
it says "party pokemon" and press "A." Now move the cursor onto the pokemon you
wish to deposit and press "A." Select "Deposit" and choose the box to place the
pokemon in.
===============================================================================
7: Walkthrough
===============================================================================
[070]
Here you will find the walkthrough for the RPG mode of the game.
NOTE: It is impossible for me to predict which pokemon you will use, how they
will level up, or what moves you will or will not let them learn so it is near
impossible for me to write a guide perfectly telling you what moves and pokemon
to use where. That is up to you to do if you do not have the same moves as I
have mentioned. That is only there to give you an idea of what to use. Chances
are your pokemon will be similar. If I say to use Entie but you don't have Entie
purified but do have a Lvl 65 Typhlosion by all means use that instead. This
will steer you in the general direction of what to use.
Also, I attempt not to spoil the plot too much but this is, after all, a
walkthrough for the game. Don't read if you aren't prepared for spoilers.
===================================
[W1.1] Train town and Fennas city.
===================================
After viewing the beginning cut-scene of your rascally character zooming on the
hover bike thingy you will be in a small town consisting on a single locomotive
which serves as a bar/restaurant sort of combination. You will not be able to
leave the town so head on into the building. You will see the TV program and
then you can walk out as there is nothing really in here you need to do. When
you exit a guy with pink hair will come out and chase you and have a match with
you. You start out the game with the psychic type pokemon Espeon at Lvl 25 and
the dark type pokemon Umbreon at Lvl 26.
Starting pokemon:
Umbreon Lvl 26 (Dark)
Move 1: Bite
Move type: Dark
Accuracy: 100
Move Power: 60
PP: 25
Effects: There is a 30% chance of the opponent flinching when hit.
Move 2: Secret Power
Move type: Normal
Accuracy: 100
Move Power: 70
PP: 20
Effects: There is a 30% chance of causing a stat Effect on the
opponent depending on the battle location.
Move 3: Taunt
Move type: Dark
Accuracy: 100
Move Power: ---
PP: 20
Effects: Makes opponent use attack moves only.
Move 4: Snatch
Move type: Dark
Accuracy: 100
Power: ---
PP: 10
Effects: Steals any positive status affects opponent pokemon uses.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Espeon Lvl 25 (Psychic)
Move 1: Confusion
Move type: Psychic
Accuracy: 100
Move Power: 50
PP: 25
Effects: There is a 10% chance of confusing the foe.
Move 2: Return
Move type: Normal
Accuracy: 100
Power: ---
PP: 20
Effects: The more the pokemon likes you, the stronger this move will be.
Move 3: Reflect
Move Type: Psychic
Accuracy: ---
Move Power: ---
PP: 20
Effects: Doubles defense thereby taking .05 damage from all normal attacks.
Move 4: Helping Hand
Move type: Normal
Accuracy: 100
Power: ---
PP: 20
Effects: Boosts allied pokemon's attack by 50% for one turn.
Trainer Willie's pokemon:
Zigzagoon Lvl 24
Zigzagoon Lvl 24
A far cry from the Lvl 2 pokemon faced at the beginning of a Gameboy pokemon
game these pokemon are both normal type. Use Espeon's Confusion and Umbreon's
Bite to kill them. The Zigzagoon hit with the confusion will probably die in
one hit or at least have only a few HP left. The bite from Umbreon should take
about 55% of the other Zigzagoon's HP. Use the moves again as necessary.
When you beat this trainer head left and you will exit this one engine town.
(LOL ONE ENGINE TOWN! HAHAHA! Get it? Cuz there is only... one... thing that's
a train engine and...Oh forget it.)
Go to the town on the left of the one you are at which will now be open.
===================================
[W1.2] Fenas city.
===================================
Upon arriving you will see two team (Shadow?) grunts moving a wiggling bag. One
of them will notice you and they will drop the bag and a battle will ensue.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shady guy folly:
Whismur Lvl 25
Whismur Lvl 25
Another easy battle. Espeon's confusion should take one out in one hit while
Umbreon's bit severely injures the other. Finish it off with another confusion
or bite.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cut-scene time! TADAA! The bag they were carting contained...a girl? WOW! A
sidekick! After some dialogue you will be able to name your new sidekick. I
named her Kessy so when and if I refer to a Kessy in this guide it is the
partner. Now you have a pre-teen girl following you around wherever you go.
Scary. Her name is Rui but you can name her whatever you want. Mom won't let
you have a pet? She is the next best thing!
Go north past the fountain and the Castform going around it and head up the
stairs. After you go up the stairs go left and across the little walkway to the
house which is the mayor's office. When you get close to the door a lady with
really freaky hair will come out and say a few lines and walk off. Head inside
the door and the mayor will say some stuff. Then head back outside. If you need
to heal your pokemon go back south then left to the pokemon center. Otherwise
head further north past the kid with the Jigglypuff. Go into the door and talk
to the trainers on the left and right and head back out. A battle should start
with a few Team grunts.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Snatch member Wakin:
Corprish Lvl 25
Koffing Lvl 25
Another easy battle. Use confusion on Koffing to kill him right away and use
bite on Corprish. Then use another bite/confusion on him to finish him. Battle
over. Yawn
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
After that they will run away, and you can do one of two things; look around
like I did and take 20 minutes to figure out what to do. Or you could read this
and head back to the one engine town by going to the shop and talking to the
woman with the long hair in the back of the shop then heading south and going
out the gate and choosing the first town you were in. Go into the train engine
and talk to the bartender. You will be able to buy stuff from him including
antidotes, Healing items, and more. But most importantly is he will give you
5 pokeballs! Hooray! You can finally capture dark pokemon!
I would advise buying the following:
- 9 great balls
- 20 pokeballs bought in 10 pokeball increments so as to get free premier
balls.
If you have extra money then get:
- some Antidotes or Prz Heals
Head back to the waterfall town and after the lady in pink stops gabbing at
you, go north and then west and enter the mayor's office. *Gasp!* WHAT THE HECK
IS EATING THAT MAN'S HEAD! Oh...its his hair. Nice afro. And what are they doing
here? BAD GUYS! WOMEN AND CHILDREN FIRST. Kill them! A battle will now start.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mirror B peon Folley:
Whismur Lvl 26
Lotad Lvl 25
Easy enough. Use confusion on the Whismur and bite on the Lotad to destroy this
grunts team. How droll.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now the other grunt will step up.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mirror B peon Trudly:
Duskull Lvl 25
Spinarak Lvl 25
Makuhita Lvl 30 (Shadow pokemon)
Not that hard. Use your psychic type confusion to 1HKO the bug type Spinarak
and use bite on Duskull. Now he sends out his Lvl 30 Makuhita! What's this?
Your partner shows up and tells you it's a dark pokemon. What do you know! It
is a dark pokemon. You can catch dark pokemon! So use Bite on Duskull to finish
him off. Use your second move, which is the one on the top-right, to injure
Makuhita. You don't want to kill him here. You want to bring his HP low so you
can capture it. Use bite on it a few more times while using the call out command
on your Espeon. Once its HP is low use the button to the right of the attack
button and that will bring up the items menu. Hit right and you should have 5
pokeballs there. Use one on the weakened Makuhita to capture it. If it gets out
of the ball use another.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You just beat both of them. They will run away
Go to the trainer school and talk to the teacher and get your PDA.
Now if you want to fight a few more trainers you can talk to the old man in the
south east of town or the roller-skater in the east. If not you can head to a
gate and fight the gate guard there to get through. You can fight the gate
guard on the east side of town for an opportunity to catch the fire pokemon
Quilava, the south gate guard for the opportunity to catch the water pokemon
Crocanaw, or the west gate guard for an opportunity to catch the grass pokemon
Bayleaf.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle Red/Blue/Green Trooper!
Note: I advise saving before this battle in case you kill the dark pokemon as
it is a very valuable pokemon to catch as a female if you plan on breeding it.
Bayleaf/Crocanaw/Quilava Lvl 30
Grimer Lvl 26
Spoink Lvl 24
Use confusion on the Grimer to KO him and bring out Spoink, while using bite on
quilava/bayleaf/crocanaw to weaken it. Use bite on the Starter to weaken it
further while hitting the Spoink with Return. Use bite again to bring the dark
pokemon down to very low HP and finish of Spoink with another Return. The dark
pokemon should be in the red in HP or at most the low yellow. Use a pokeball on
it while using a potion on your pokemon if you have it to strengthen it, or
using call out to keep it from killing the dark one.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle over! You got another pokemon! You are a lucky person. Watch the gate
guard hold his head in agony and defeat, then scamper away like a whipped dog.
Save if you got the starter, don't if you didn't. If you didn't get it hit that
reset button and try again. Once you have it and are done head out the gate and
to the next town over.
===================================
Construction site.
===================================
What a mess. Nothing doing here. Head to the next town.
===================================
[W1.3] Paria town
===================================
Gee what a dumpy town. It isn't nearly as pretty as the other one. Oh well.
Watch the person in the ridiculous blue hat talk to the other person. After
that ends there are some things to do in this town. Directly ahead of you is
the fortune telling shop. Go in there if you want to see a cross between Katt
Monroe of Starfox and Leia Organa from Starwars. Otherwise there isn't much to
do in there.
Go in the shop across the street and up a bit and the person with the stupid
blue hat will run into you causing him to wobble like a drunken man. Go out and
go up on to see a house with some old geezers in it. Go out and head up to get
to the shop and you can buy stuff there including hyper potion. It heals 200 HP
per potion. Sweetness. Go across the street to see a really big guy in that
building. Or just go north to reach the hotel on the left side of the street.
For 100 bucks you can have a room to heal your pokemon. Otherwise go outside or
run around inside and go into people's bedrooms. Go out and talk to the girl
there to battle her.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle: Chaser Emok
Gulpin Lvl 27
Zubat Lvl 27
Not to hard of a fight. Use Espeon's confusion here to kill Zubat and Gulpin.
And if you want to use your dark pokemon to make them less dark now would be a
good time.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
End battle. What's that ahead of you? A large target with trainers! Cool! Time
to get some Exp and lose some darkness!
Fight the one on the right first.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle: Male trainer
Skitty Lvl 28
Misdreavous Lvl 30 (Shadow)
Zigzagoon Lvl 28
A bit of a tough battle.
Here you will fight one of my old favorites Misdreavous from the gold/silver
days. Use confusion on Skitty and Zigzagoon. Use bite on Misdreavous. If you
want have your dark pokemon out here to make them become less dark. It's
probably best though you don't have your Espeon out and Misdreavous's Shadow
Ball will destroy him. Weaken Misdreavous and capture it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Male trainer
Senret Lvl 25
Swellow Lvl 25
Slakoth Lvl 26
Easy battle. Confusion the Senret and bite the Swellow. Repeat to kill them.
Take out the Slayoth with a Confusion and a Bite attack.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rider Liba
Skiploom Lvl 30 (Shadow)
Oddish. Lvl 26
Dustox Lvl 26
Confusion the Oddish and Dustox to death. Weaken the Skiploom and capture it.
Not very hard.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bandana guy Divel
Psyduck Lvl 29
Quagsire Lvl 30 (Shadow)
Easy. Bite the Psyduck out of existence and weaken the Quagsire and capture it.
Piece of rum cake.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lots of fighting to do here. You can fight the rest of the trainers and try to
catch their dark pokemon or you can continue on. When you want to go on, go to
the end of town, across the bridge and talk to the colosseum lady. Then go to
the very beginning of town and talk to the guy there. and you will battle him.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Masa:
Ralts: Lvl 28
Furret Lvl 33 (Shadow)
Machop Lvl 30
Seedot Lvl 27
Just bite the Ralts once to kill him and use Confusion to KO Machop. Use
Confusion on the Seedot and Bite the Furret down to low HP and catch it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A cut-scene will trigger.
Wow big hair is talking to freaky hair VIA videophone...Now head to the house
south of the hotel and talk to the buff guy and the kid and then open the door
behind the bookshelf and talk to the kids there. When you exit another kid will
be talking to the buff guy and then will leave. Head over to the windmill and a
cut-scene will trigger as a guy staggers out and collapses. Run inside and the
other guy will be on the floor too. Talk to him and a cut-scene will trigger
and that cop will run in. You will notice the gears are not turning anymore. It
seems one of them was taken. Now you have to get it back. Head over to the
construction site.
===================================
[W1.4] Construction site
===================================
When you get there head up and right to find a shiny gear. Now you can keep it
just for you because you obviously have a lot of use for it. Or you could
return it to the windmill. Head back to Paria Town.
===================================
Paria town
===================================
Run into the windmill and the buff guy and the windmill guy will be talking.
Run up to the axle that is missing the gear and press A to open your inventory.
You will automatically be on the gear so just press A till you put it back on.
TADA! The windmill is going again! At this point head north to the computer and
save.
Talk to the lady and just keep hitting A and you will go through into the run
down colosseum and a battle will start.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Trainer 1
Barboach Lvl 30
Sandshrew Lvl 31
Sandshrew goes down in a couple of Bites from Umbreon and Barboach will die to
a few Dark Rushes or Confusions.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle over.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 2!
Trainer 2
Natu Lvl 30
Meditite Lvl 30
Natu being psychic will go down easily to Umbreon's Bite, while Meditite will
go down to Confusion.
Battle end!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 3!
Trainer 3
Electrike Lvl 30
Cacnea Lvl 31
Vulpix
Cacnea goes down to a fire attack if you got Quilava or a poison attack if you
have it. You don't have a ground type pokemon so use Meganium if you go it
against Electrike or use Confusion or Bite on him to get the STAB damage in as
he is resistant to neither. Use confusion/bite/dark rush/ if you have it to
finish off Vulpix.
End battle 3!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 4!
Trainer 4
Bagon Lvl
Goldeen Lvl 32
Magnemite Lvl 31
Delibird Lvl 32
Bagon goes down to a confusion or a bite or two and Goldeen will go down in the
same. Magnemite will go down to a fire move if you have Quilava or earthquake
if you have it and Delibird goes down to a confusion or two. Battle 4 end!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You just beat the colosseum in this city! You rock! Upon exiting head south
after collecting your cash prize and meet the shadow grunt on the bridge. A
cut-scene will play and that door will finally open. The shadow grunt will take
you somewhere and some chick will say something to the grunt and he will battle
you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cypher peon nore:
Shadow grunt
Yanma Lvl 33 (Shadow)
Pineco Lvl 32
Nincada Lvl 31
Surskit Lvl 32
Pineco goes down in a couple bites and Nincada goes down to a confusion as does
Surskit. Weaken Yanma and capture it with a pokeball. End battle!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now your partner will talk to the buff guy and some kids who came in after the
grunts flee. After they leave pick up the shiny notebook next to you. Go
through the building fighting trainers as you go.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Trainers:
Trainer 1:
Phanpy Lvl 31
Trapinch Lvl 32.
Trapinch goes down in 2 confusions and Phanpy will be pasted by a couple Bites.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Roller boy pike:
Taillow Lvl 33
Hoothoot Lvl 34
A couple Bites and Returns will do the trick here. It isn't to hard.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now you have access to the computer and healing machine. Use them. Head up the
stairs.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bandana guy Geats:
Pupitar Lvl 31
Carvahna Lvl 32
Barboach Lvl 32
Pupitar and Carvahna are dark so keep Espeon out of this one. Pupitar will go
down in a couple bites and Carvahna in a few dark rushes. Barboach goes down in
a combination of dark rushes and bites easily.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hunter Geare:
Remoraid Lvl 33
Magnemite Lvl 32
Confusion and bite Remoraid to finish her then smokescreen and confusion
Magnemite to death. Mahukita's vital throw and Cross chop work wonders on
Magnimite.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now you can go the first left turn and fight the brute or go through the door
and fight the kid if you want some pokeballs from the case.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bandana guy Loba: (kid)
Wingull Lvl 32
Whooper Lvl 33
confusion whooper to bring him down to very low HP or kill him and bite Wingull
to KO her. Finish Whooper if you need to.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Body-builder Akmen: (brute)
Electrike Lvl 31
Voltorb Lvl 31
Confusion Voltorb to bring his HP to yellow and bite Electrike to do the same.
Once more to finish them.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go up the stairs for another floor of trainers.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rider Raleen:
Doduo Lvl 32
Ledyba Lvl 32
Swablu Lvl 31
Ledyba should be smitten with your bite and Doduo will be KO'd by a confusion.
Swablu will get his HP halved by a confusion and Ledyba should be about dead
now to your bite attacks. Once more to crush them both.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hunter Tura:
Spheal Lvl 31
Snorunt: Lvl 32
Bite Snorunt and confusion Spheal twice. Battle ended.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go into the second door to collect the prize from the box. Yay! A revive! ^_^
Fight the next trainer.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hunter Toti:
Horsea Lvl 31
Oddish Lvl 32
Sandshrew Lvl 32
Hit Oddish with confusion to KO him and hit Horsea with bite to KO him.
Confusion Sandshrew to take him out and if he doesn't die have a bite finish
him. End battle!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Next room. Next trainer.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bodybuilder Elidi:
Cacnea Lvl 32
Tentacool Lvl 33
Confusion Cacnea and finish it with bite. do a Confusion and a bite on
Tentacool to finish it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go onto the next room. Go upstairs and you are outside again...only on the
roof! Go in the door to find that kid you saw earlier on the ground quivering
at the feet of two shadow grunts. *sigh* Better save him.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mirror B Peon Reath:
Remoraid Lvl 20 (Shadow)
Spinarak Lvl 33
Luvdisk Lvl 32
First confusion the Spinarak to KO it in one hit. Confusion the Luvdisk and hit
the Remoraid with the weakest thing you have. Preferably a fire pokemon so it
is not effective otherwise you will KO it and not catch it. Secret power works
well also. Do another confusion to finish the Luvdisk. Catch the Remoraid. End
battle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mirror B peon Ferma:
Mantine Lvl 33 (Shadow)
Aipom Lvl 32
Furret Lvl 31
Yanma Lvl 33
Confusion the Aipom to heck and bite the Mantine to injure it a small amount.
Repeat till it is low on HP and capture it. Confusion the Furret to death.
Confusion or fire spin the Yanma to death. End battle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now the shadow grunts will flee. Run up and talk to the kid. The big haired guy
will appear on the screen. Use the elevator to get downstairs and pick up the
item and go through the door. Save at the computer. Head back up to the rooftop
and enter that cave. Battle the trainer to get in.
===================================
[W1.5] Paria Cave
===================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hunter Doken:
Quilfish Lvl 33 (Shadow)
Goldeen Lvl 33
Linoon Lvl 33
If your Espeon is Lvl 31 or under use confusion on the Quilfish to severely
injure it. Bite Goldeen twice to kill it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Enter the cave and make your way to the end. Go downstairs. You can fight
trainers on the way if you want or you can sneak past them.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Trainer 1:
Koffing Lvl 32
Ralts Lvl 31
Shroomish Lvl 32
Confusion Koffing and bite Ralts to KO them both in one hit. Confusion and bite
Shroomish to finish the match.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go down the tunnel and you can either go north or up the stairs. for now we
will go Up the stairs.
Follow the tunnel and fight the pink clad trainer or sneak past her.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Trainer 2:
Geodude Lvl 32
Lotad Lvl 31
Snorunt Lvl 32
Slakoth Lvl 31
Confusion Geodude to OHKO him and bite Lotad to hurt him. Confusion and bite
Snorunt to KO him then confusion Slakoth and bite Lotad to finish him. Finish
the sloth with whatever.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Walk past the kid and continue on. Get the Ultra balls and go back downstairs
and up and fight the trainer.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Trainer 3:
Meditite Lvl 33 (Shadow)
Bagon Lvl 33
Numel Lvl 32
Confusion Bagon to KO him in one hit and bite Meditite. Bite Numel to half his
HP and finish him with a confusion. Weaken Meditite and capture it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now you can go right or left. Going left for now. Go down the stairs. WATER! At
any rate go left across the bridge.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rider Sosh:
Dunsparce Lvl 33(Shadow)
Mareep Lvl 34
Cacnea Lvl 34
Confusion Mareep and bite Dunsparce. Repeat to KO Mareep and make dunsparce's
HP low. Secret power Cacnea to make it die. Capture Dunsparce and kill Cacnea.
End battle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go to the end of the bridge and use the healing machine and save at the
computer then go upstairs. Hug the wall going north and fight the trainer at
the end near the stairs.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hunter Zalo:
Swablu Lvl 33 (Shadow)
Lotad Lvl 31
Beldum Lvl 32
Lombre Lvl 32
Confusion the Swablu and bite the Lotad. Repeat. Catch the Swablu. The Swablu
should be at very low HP. confusion the Lombre and bite/fire spin the Beldum.
Rinse. Lather. Repeat. End battle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Head downstairs. WATER! Anyways head north. FIESTAAAAAAA! Go up and break up
the Salsa party appreciation day and you will find Mirabo/Miror B with his
pokemon. Approach mister salsa and throw off his groove.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mirabo/Miror B:
Ludicolo Lvl 31
Ludicolo Lvl 28
Ludicolo Lvl 30
Ludicolo Lvl 29
Sodowoodoo Lvl 35 (Shadow)
Return one and secret power the other. Secret power to finish him and use
whatever to finish the other. Dark rush is your friend in this match. Dark rush
the next few that should be lower levels. If you caught your Noctowl then USE
IT! its fly is invaluable here. Catch Sodowoodoo. Bite and secret power shall
weaken him!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
End battle! Get the TM 49 from the box and go up through the door. GET THE
MACHO BRACE from the northeast corner THEN approach Plusle. Trigger cut-scene.
After some talking Plusle will jump in your pockets. Its yours. Now exit town.
But wait. The fortune teller will call you and talk to her and she will say
something or other. Now exit town and go north!
===================================
[W1.6] Ageto Village.
===================================
Go to the big house and Kessy/your partner will run to her grandparents. Eagun
and Beluh. After some talking a boy will come in. The old man will follow the
boy out. Go out and head right and make your way down and end up going into a
cave. A girl will see you and walk up and fight you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cipher peon Doven:
Spheal Lvl 33
Carvahna Lvl 34
Confusion Spheal and bite Carvahna. Repeat. You win. Easy. The girl will cry.
>_>...the wimp...She will run off afterwards. Proceed into the cave.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cipher peon Silton:
Shroomish Lvl 34
Cacnea Lvl 34
confusion Shroomish and bite Cacnea. Repeat. You win!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
He leaves. Proceed farther. Ahh the exit...HUH! A girl drops in front of you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cipher peon Kass:
Ralts Lvl 35
Baltoy Lvl 35
Kirlia Lvl 35
Bite Ralts to 1HKO him and return Baltoy. Bite Kirlia to KO her. and return
Baltoy again. You win! Hooray!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go out and you are on an overgrown place with lots of clover. Head up. Some
idiot decides to fight the old man and his pikachu. Pika is 12 levels higher.
Surely he can't beat the old man. But what is this...dark rush? Poor pika. You
will run up. Now he will fight you! The fool! You have fury!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Cipher peon Skrub:
Geodude Lvl 35
Hitmontop Lvl 38 (Shadow)
Clampearl Lvl 36
Wynaut Lvl 37
Confusion Geodude to death and use a secret power/bite on Hitmontop till he is
at low HP. kill his Clampearl with your Flaffy if you have it. Use bite/return
on Wynaut to KO him.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You win. Tough battle. He will leave, dropping a notebook. Now you are back in
the grandparents home. Head down to the beginning dock and head left. Go around
the bend and into the cave. Open the cases to get a couple pokeballs. Go to the
shop with the large wooden pokeball sign and into the house southeast of it. A
Wobuffet at the table. Cool. Anyways Talk to the old man on the couch and select
yes when asked something. Go back to the house with your partner's grandparents
in it and talk to them and they will give you something. You now try to leave.
HUH! YOUVE GOT MAIL! Break out the PDA and read it. Head out of town.
===================================
[W1.7] Battle Mountain
===================================
Head to the sixth area and enter the building. Save and heal your pokemon and
enter the main door. Go forwards and you will enter a series of battles.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 1!
Rider Turo:
Trapinch Lvl 35
Numel Lvl 34
Sandshrew Lvl 35
Bite Numel and confusion Trapinch. Repeat Bite Sandshrew and confusion him.
End battle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 2!
Rider Drovic:
Swinub Lvl 35
Baltoy Lvl 36
Pupitar Lvl 37
Bite Baltoy. Repeat.
Bite Pupitar twice to kill it and use your Noctowl's fly on Swinub. Battle end.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 3!
Rider Kimit:
Sandshrew Lvl 36
Geodude Lvl 36
Numel Lvl 36
Confusion Geodude and bite Sandshrew. Repeat. Watch out for Geodude's magnitude.
Bite Numel and dark rush him.
Battle over!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 4!
Rider Riden:
Pineco Lvl 35
Baltoy Lvl 35
Houndour Lvl
Graveler Lvl 37
Confusion Pineco and bite Baltoy. Repeat.
Bite Graveler and return Houndour. Repeat.
End battle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 5!
Trainer Telia:
Trapinch Lvl 38
Lileep Lvl 36
Barboach Lvl 36
Trapinch Lvl 38
Bite Lileep and Confusion Trapinch. Repeat
Confusion Barboach. Repeat.
Bite Trapinch.
You win.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 6!
Sr. Performer Nortz:
Cacnea Lvl 37
Spinda Lvl 37
Kadabra Lvl 37
Bite Spinda and confusion Cacnea. Confusion Cacnea again and bite Spinda. Bite
Kadabra and confusion Spinda.
End battle!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 7!
Hunter Weeg:
Graveler Lvl 36
Vibrava Lvl 37
Sandslash Lvl 37
Confusion Vibrava and bite Graveler. Confusion Sandslash and bite Vibrava.
End battle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 8!
Cipher peon Kison:
Houndour Lvl 37
Koffing Lvl 37
Duskull Lvl 36
Kirlia Lvl 36
Confusion Koffing and secret power Houndour. Bite Duskull and return Houndour.
Bite Kirlia and return her.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 9!
Cipher Peon Berin:
Geodude Lvl 36
Geodude Lvl 36
Sandslash Lvl 38
Bite Geodude #1 and confusion Geodude # 2. Bite Sandslash. He's down. You win.
I would go back and save and heal now.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 10!
Cipher Admin Dakim:
Golem Lvl 38
Meting Lvl 37
Swampert Lvl 36
Camerupt Lvl 38
Entie Lvl 40 (Shadow)
This will be by far the hardest battle yet so open it all up. And if you kill
Entie hit that reset button. You must catch him!
Psybeam or confusion on golem and bite Metang. Psybeam Swampert and bite
Metang or use Ember if you have Quilava. Bite Camerupt and dark rush Swampert.
Use Misdreavous's shadow ball on Camerupt and bite Entie.
After you catch Entie SAVE! As soon as you can.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now watch the admin leap to safety outside of the camera's view. One can only
assume he is dead because we are directly above a chasm several hundred feet
deep above jagged rocks. And Lava...
>_> Anyways...
Pick up the hidden item on the ground next to you and talk to the guy that got
pasted to the floor before you fought the huge bad guy. You will end up in the
pkmn center place before the 10 platforms. He will give you an item that will
allow you to call Celebi and on the right is a box which contains TM47. Save
and retrieve your Entie from the PC. Just to make sure...save twice. Entie may
be weak for a legendary but he is still very strong. Head back to Ageto Village.
===================================
Ageto Village
===================================
Go forwards and the old man will see you. He will say some junk or other to
your partner and then go to the cave with the river in it. It is down the ramp
to the left of the pkmn center. Go through and reach the little pillar thing.
Stop and listen to the music and birds chirping if you want to, if not hit the
A button on the pillar. Select a pokemon that has its dark bars gone and is
dark. BANG! Its not dark anymore! Wow and you can even name it and it levels up
too! Time to purify all your best pokemon. And you might want to pick up the
notebook that guy with the Hitmontop dropped beforehand. You might want to
head back to the pkmn center and withdraw any pokemon you may have gotten the
dark bars gone from and purify them. If not... Fight the kid outside the pkmn
center.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Trainer:
Swellow Lvl 39
Rhyhorn Lvl 39
Sunflora Lvl 40
Might I suggest you use your Entie here to lower his dark bar. Dark rush
Swellow and use Misdreavous if you have it or Espeon. Either one should use
Psybeam. Use Quilava if you have it to kill Sunflora or shadow ball if you have
Misdreavous...or just dark rush with a dark pkmn...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now go east of the pkmn center and talk to the girl. When you have a choice
choose the bottom option and she will give you a cologne case.
Heal and save. Now I would suggest going somewhere and fighting a lot to lower
your pkmn's dark bars and/or gain exp.
When you are ready to go on talk to your partner's grandfather and the old man
outside the entrance to the village. Then when you go out a new area should be
open in the middle.
===================================
[W1.8] ??? lab.
===================================
Go there and you won't be able to do anything but you will get an Email. Head
back to Paria city..
===================================
Paria/pyrite city
===================================
Head over to the house with the secret room behind the bookshelf and go in the
secret room. Talk to them and then leave for the police station. Walk up to the
table in the side room and press A to get the key to the jail cell. walk up to
the nearby cell with two prisoners and press A on the door and choose the bottom
item in the list it opens to which should be your key. Walk up to the sleeping
guy and press A to plunder a key. Head to the large building at the north of
town right of the bridge before you cross it. Go right and go to the door and
get the key which is now the bottom item on the list it opens up to when you
select the door. Go down the elevator. YAY!...A slum city place...named Andaa...
Oh well. a cut-scene will trigger going into the city and you will see the city
and a run down TV with the reporter woman on it. Then some woman with gold wing
looking things and weird hair sticking out sideways. At any rate skip past all
this. Head south and then west to find a vending machine like those on top of
the goldenrod, celadon, or Lilycove dept stores in the Gameboy games. You can
buy water, soda pop, or lemonade here. Lemonade is the best because it is $350
and it heals 80 HP. Head back right and up to where you were and then head left
past the woman and down the stairs. Go into the shop. You can buy a lot of stuff
here such as:
_____________________________________________________________.
Hyper potion $1,200 Heals 200 HP |
Max potion $2,500 Heals all HP |
Full restore $3,000 Heals all HP and all stats. |
Full heal $600 Heals all status |
Revive $1,500 Revives a fainted pokemon |
And some TMs: |
TM10 Hidden power $3,000 |
TM14 Blizzard $5,500 |
TM15 Hyper beam $7,500 |
TM16 Light screen $3,000 |
TM17 Protect $3,000 |
TM20 Safeguard $3,000 |
TM25 Thunder $5,500 |
TM33 Reflect $3,000 |
TM38 Fire blast $5,500 |
_____________________________________________________________|
This is some good stuff here!
Head outside and south. Go left at the bottom and go into the hotel. Head
upstairs and out the door south. Head east and into the poke center place and
downstairs and talk to the kid. You will get a part. Head back outside to see
another cut-scene. Head back to where the shop is and head west up the stairs.
Talk to the kid and go inside. Head downstairs. Some talking will take place
after which you should talk to the kid with no hat. Then head outside. They
will ask about your PDA and get the equivalent of your phone number like on the
g/s/c games so they can call you. Head east and you will see that kid again tied
up again. Go save his butt...again.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Shadow grunt:
Ledyba Lvl 40 (Shadow)
Spinarak Lvl 39
Volbeat Lvl 38
Confusion Ledyba to hurt him about a third of his HP.
Dark rush Spinarak to take half of his HP.
Repeat and Spinarak should die.
Catch Ledyba and kill the rest. Dark rush/return Volbeat to death.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Shadow grunt
Arados Lvl 38
Illumise Lvl 40
Gloom Lvl 39
Use fire if you have Quilava. Or use whatever. Dark rush and dark moves work
well. Shadow ball will do well also. The bugs will kill your Espeon so keep it
out of this one. Fire, Ice, & Psychic will all paste Gloom.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to the kid in the prison VIA the indent on the side and he will give you
something. Now would be a good time to save. Head north to the hovering
hologram thing and press A. It should Be on an Item labeled R and UFO and
stuff. Choose that. Head up to the hover thing and hitch a ride and then go
forwards.
Go inside. NOTE!: You should save your game before this battle as there is a
dark Suicune which is one of the legendary dogs. You can't miss this one! I
would also advise that you head back to the outskirts train shop and buy some
net balls as these are more effective than an ultra ball on Suicune.
If you are ready head inside.
Head inside to see the press there filming that lady. Go into the room south to
find 3 rare candies in a box! Sweetness! Talk to the jeweled lady to fight her.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Cipher admin Venus:
Delcatty Lvl 45
Banette Lvl 45
Steelix Lvl 45
Vileploom Lvl 44
Suicune Lvl 40 (Shadow)
Your Umbreon will do well against Banette so use faint attack on it. Use
Hitmontop or Makuhita against Delcatty. Beware Banette's shadow ball as Espeon.
Use Entie's fire blast against Steelix. Use the same on Vileploom. use faint
attack/bite on Suicune. Or use secret power to take a small amount of HP away
from it and possibly paralyze it... which is very good to do. Sunny day is also
very useful.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
After beating her she will run away as will the rest of the people around.
Pickup the notebook on the desk and get the TM45 from above the stairs. Now
follow her down the stairs. The cheater took an elevator. Head back into the
door and east up the stairs that are through the door. A poke center. Save! Now
head back out where you saw her go down the elevator and take the rightmost
door. Head down the stairs battling trainers.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE 1!
Hunter Frena:
Teddiursa Lvl 37
Jigglypuff Lvl 36
Gilgar Lvl 43 (Shadow)
Shroomish Lvl 35
Entie will take out jiggly with a fire blast and Teddiursa with the same. Gilgar
will be injured by a dark rush from your new Suicune. Fire from Entie or Quilava
will destroy Shroomish as will Espeon's psychic moves. Capture Gligar.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 2!
Chaser Liaks:
Kirlia Lvl 37
Gloom Lvl 36
Roseleia Lvl 38
Stantler Lvl 43 (Shadow)
Entie's fire blast will toast gloom and Kirlia will die in a single faint
attack. Toast the flower with a fire blast! Hit Stantler with bite to weaken it
and capture it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 3!
Bodybuilder Lonia:
Masquerain Lvl 39
Dunsparce Lvl 39
Octilery Lvl 38
Piloswine Lvl 43 (Shadow)
Use Psybeam on Masquerain and faint attack on Dunsparce. Use dark rush if you
want. It works ok for the most part here. Octilery falls victim to Bayleaf if
you got it or an electric move. Hit Piloswine with faint attack a few times.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle 4!
Rider Nelis:
Corsola Lvl 41
Sneasle Lvl 43 (Shadow)
Loudred Lvl 41
Seviper Lvl 40
Bite works well at chipping down Sneasle's health without killing him so that a
good thing to use. Use shadow ball on Corsola or use Suicune's dark rush to
further lower its dark bars. Psybeam will KO Seviper. Loudred will die to
Hitmontop if you have it or perhaps a Psybeam.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go inside. Go in the far end of the train and then out the other side after
getting the item north of the train. Now she will flee like the coward that she
is but she will drop the key outside the door. I first thought this was very
poor programming of water dripping on the floor which was treated as an object
and you couldn't walk through it. But the sparkly thing is really the key. Grab
it. Cool you now have the key to a large and powerful vehicle inside...SO START
IT UP!!!! Wow! New area...head left and see two grunts...They run off and
suddenly blow the door. Head right of the door all the way to the end and get
the up UFO key.
Head inside. What do you know. A hole. The grunts will run off and then to your
right is another sparkly thing on the ground. Get it! Head the train back to
the first station. Go up the long stairs back to the top. All the way back to
the room where you fought the shadow exec and outside. Go back one that hover
platform and then use the UFO disks to go on. If you use the UFO disk you just
got you would think it would take you on but instead the up disk takes you up
to the second Celebi flute. You need the disk you got some time ago to go on.
The F disk. Head into the Colosseum and SAVE! You've been here before! Now use
the elevator! Head south to exit. Head to the middle area.
===================================
[W1.9] Dark Pokemon Lab
===================================
March right through the front door! Hit the lock on the left and use the key to
do that. Head left and collect your prize from the box. Go in the right door.
Go into the right room and trigger the other doors lock with the purple console
and head back outside and into the door. Save at the PC. Go right and through
the maze-like corridors. Head downstairs. Keep going and you will fight a
scientist.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Researcher miron:
Voltorb Lvl 38
Voltorb Lvl 38
Dark rush works well here as does faint attack. If you got
Quilava he will have dig and that is a 1HKO for the Voltorb.
One faint attack will kill a Voltorb or leave it with little
HP. Finish it off.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Oh look! He dropped another key on the floor that you never would have seen had
the bad guys not always polished their keys so much that they shine. Head back
outside and to the right door. Open the door with the key and go down the
elevator. Head left and down and go through the door. A shadow grunt will drop
down and challenge you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Cipher peon Cole:
Aipom Lvl 43 (Shadow)
Castform Lvl 41
Remoraid Lvl 42
Furret Lvl 37
Now I'm not usually like this but ummm...What's up with castform...he looks...
well...O_o Like its weird considering that castform is a she...and it has...
MOVING ON. Castform changes types so attack accordingly. Shadow ball Remoraid
to death. Weaken Aipom with Secret Power and capture it. KILL FURRET! Anything
will work.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go in the elevator. There is DNA on the counter so ummm...get it? Sneak past the
scientist and up the stairs.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Researcher coren:
Electrode Lvl 40
Magnemite Lvl 39
Magneton Lvl 40
Use dig/fire with Quilava while using helping hand with Espeon. These guys
Thunder hurts. Make sure Sunny Day is on to make Thunder only 40% accurate.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Grab the thing on the counter. Head back up the elevator back to the start and
this time head down. Head south and use the key you just got on the door. A
shadow grunt will fight you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Cipher peon lare:
Nuzleaf Lvl 38
Houndour Lvl 38
Carivana Lvl 38
Murkrow Lvl 43
Flame the Nuzleaf with fire blast or something and dark rush/surf/dig the
Houndour. Dark rush/Suicune's surf the Carvahna. Use bite on the Murkrow to
weaken it for the capture.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Head on south.
Once you reach the bottom a shadow grunt will challenge you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Cipher peon Vana:
Larvitar Lvl 40
Swablu Lvl 40
Fortress Lvl 43 (Shadow)
Zubat Lvl 40
Combine your attacks to take Swablu out in one turn. A dark rush and another
decent attack such as faint attack will finish it. combine both your attacks
again to kill Larvitar. A Psybeam should kill off Zubat and secret power will
hurt fortress a little and could paralyze it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Head down the elevator.
Head right and you will be faced with a shadow grunt.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Shadow grunt:
Ariados Lvl 43 (Shadow)
Rhyhorn Lvl 40
Grovyle Lvl 42
Combine your attacks to take out Rhyhorn and do the same for Grovyle. Two bits
and Ariados will be very low on HP. Catch it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Head right all the way and collect the reward at the end. Head back then up
and right. a shadow Grunt will fight you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Cipher peon Tanie:
Granbull Lvl 43 (Shadow)
Vigoroth Lvl 39.
Linoon Lvl 38
Faint attack Granbull and Psybeam Vigoroth with Espeon. Repeat. Faint attack
Linoon. Repeat while throwing balls at Granbull.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go back left and up. Sneak as close to the tanks as possible and you won't
fight the scientist. Pick up another DNA something on the floor behind him. Head
out. Head back to the two elevators. GO into the first one and head left.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE: Researcher Kotan:
Electrode Lvl 42
Magneton Lvl 42
Ampharos Lvl 41
Quilava is invaluable here. Use His sunny day first off to make the enemies
thunder only 40% accurate. Then use his dig and ember/fire blast(Magneton) to
own them from the face of the earth.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Continue on...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cipher peon Remil:
Vibrava Lvl 43 (Shadow)
Swellow lvl 43
Kadabra Lvl 42
Kleon Lvl 43.
Faint attack Vibrava to lower his HP for capture.
Faint attack Kadabra to kill him in one hit.
Use confuse ray on Kleon.
Confusion or Psybeam Swellow.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go through the next door and fight the grunt. To get through the door you will
need to know the three pokemon. Those two DNA samples can go in the second
elevator if you head back and the DNA machine will tell you the pokemon. I don't
know if it is the same for every game or random but I got it in my first try
even with only two DNA samples. I had Suicune, Mightyena, Misdreavous.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Cipher peon Skrub:
Hitmontop Lvl 38 (dark if you didn't catch him before when he was fighting
pikachu. If you caught him before it will be a Medicham.)
Wobuffet Lvl 42
Clampearl Lvl 43
Graveler Lvl 44
Be careful of the Wobuffet's destiny bond. Fear the power of teh Wabba! Focus
all your attack on him to KO him before he can destiny bond you because he has
little speed. Faint attack and dark rush him. Use bite or dark rush on Hitmontop
to weaken him. Electricity works well on the water type Clampearl. Psybeam works
well on Graveler. Medicham will go down with Psybeam as well.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go downstairs and see the bad guy erasing the computers.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Cipher admin EIN:
Altaria Lvl 46
Lanturn Lvl 47
Huntail Lvl 47
Golbat Lvl 48
Raikou Lvl 40 (Shadow)
Use confuse ray to make the others persons pokemon confused right off the bat.
Use faint attack on Lanturn. If you have Suicune's ice move yet hit Altaria with
it. Combine your attacks on Altaria. Kill Golbat with confusion or faint attack.
Use faint attack and secret power to lower Raikou's health and capture him.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now he will run off leaving you victorious! Go through the elevator and head
outside. You will get an email. Head back to Andaa
===================================
[W2.0] Andaa city/the under again
===================================
Head to that house with the kids in it with the sludge in front of it. Talk to
the kid in the upper room. Now head to the construction site. SUPPRISE! Its
built! WOW! What a joint! Next on the to-do list. Vacation for the rest of your
life. But you can't do that now can you. So head inside. Prepare for some hard
battling so get your best pokes with you. Heal and save and continue. Head left
to fight Mirabo. The pokeball haired guy of questionable orientation.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Mirabo/Miror B:
Loudred Lvl 46
Ludicolo Lvl 44
Golduck Lvl 45
Ludicolo Lvl 45
Sodowoodoo Lvl 35 (Shadow) Only if you missed it before. If you caught it before
he will have:
Armaldo Lvl 45
Psybeam Loudred and use Suicune's ice beam or blizzard if you have it on
Ludicolo. Faint attack Golduck and ice Ludicolo. Repeat the faint attack and ice
the next Ludicolo. Lastly combine all your strength against Armaldo. Fire works
well.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wow you got an item from him! Go heal and save. Return and take the right door.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Dakim:
Whiscash Lvl 46
Fortress Lvl 45
Flygon Lvl 46
Claydol Lvl 46
Houndooom Lvl 47
Use fire on fortress to KO him and confuse Whiscash. If necessary use fire again
or if he used protect. Shadow ball and psychic Flygon out. Blizzard works best
though. Shadow ball Claydol away or use Suicune's surf. Use Suicune's surf on
Houndooom.
End battle!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wow you got another ID!
Head back and save and heal.
This time go through the middle door in front of you. Tada. there are your
saving and healing stations. Talk to the old man to watch him transform and
battle you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Shadow grunt:
Muk Lvl 39
Beautifly Lvl 39
Seviper Lvl 40
Use psychic on Muk and surf to KO Muk and hurt Seviper and Beautifly. Finish
Beautifly with a psychic and use surf also so it will finish Seviper.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Continue on through the door to the left and then up. Two shadow grunts block
your way. Fight the north one first.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Cipher Peon Baila:
Sunflora Lvl 45 (Shadow)
Jumpluff Lvl 42
Gloom Lvl 41
Psychic Jumpluff and use surf with Suicune. The combined attacks will KO
Jumpluff and weaken Sunflora. Use ice, fire or psychic on gloom. Entie, Quilava,
Suicune, or Espeon will work well against it. Keep using surf to slowly weaken
Sunflora. Swift from Espeon works well also. Remember you want to catch it, not
kill it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go into the room above you now.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Venus:
Wigglytuff Lvl 48
Bellosom Lvl 47
Raichu Lvl 48
Misdreavous Lvl 47
Milotic Lvl 48
Psychic and faint attack Wigglytuff. Repeat on Bellosom or break out Entie and
destroy her. Repeat on Raichu. Faint attack Misdreavous and psychic it or
finish any other poke that may be alive still. Combine your attacks on Milotic
and finish it!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wow! Another ID! Cool..-_- Go back and fight the other shadow grunt.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Cipher peon Arton:
Delibird Lvl 45 (Shadow)
Piloswine Lvl 42
Glalie Lvl 42
Psychic Piloswine and faint attack him. Fire blast Glalie and that should KO
him. A couple swifts will really lower Delibird's HP. That or one secret power.
I got lucky with secret power and got Delibird to one HP and paralyzed him
so that should work just as well.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Heal and save and continue to the next "boss." This room in-between has four
colored pokeball fixtures. Each of the Id things goes into one of these. You
can put your three in now or go on and get the fourth first. At any rate On to
the fourth.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Borugu:
Manectric Lvl 50
Pellipepper Lvl 49
Rhyhorn Lvl 50
Starme Lvl 49
Crobat Lvl 49
Quilava's dig will work wonders on Manectric and Raikou's electricity will "clip
the wings" of Pellipepper. Suicune will mop up Rhyhorn with surf or you could
use psychic from Espeon. Starme will go down to Ampharos or Raikou's
electricity. Another good move would be faint attack on Starme because it is
also psychic. Crobat goes down to psychic or electricity.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
YAY! The last ID!
Go plug it in! But wait! You got an Email from Kessy's Grandpa! Go back and
speak to him. YAY! He gives you the master ball! The ultimate pokeball that
catches any poke 100% of the time, no matter what! Save!
Go put the final ID in the slot and go through the door. HUH? A shadow grunt
gets in your way.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cipher peon ???!
Shadow grunt:
Masquerain Lvl 42
Ariados Lvl 41
Heracross Lvl 45 (Shadow)
Psychic Masquerain and secret power Ariados. Psychic Ariados and secret power
Heracross. Use swift and secret power to weaken Heracross for the capture.
Catch it. Oh BTW. Don't use your master ball. Use conventional balls like the
ultra ball. Odds are your secret power will have paralyzed it so an ultra ball
should get it right away at low HP.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Go ahead to get ANOTHER Email. Just go on and you will be in a room full of
people aching for a fight. The first guy fights you.
BATTLE!
Trainer 1:
Nuzleaf Lvl 39
Graveler Lvl 42
Hariyama Lvl 42
Lombre Lvl 42
Graveler goes down to psychic and Nuzleaf will die with a faint attack or two.
Beware Nuzleaf's self destruct. Hariyama will go down in Nuzleaf's SD or in a
psychic from your Espeon. Whichever comes first. A psychic faint attack combo
will take down Lombre.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
go right and enter the door. you will hear a punching sound and a guy will
fight you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Trainer:
Wigglytuff Lvl 43
Loudred Lvl 45
Confuse ray Loudred and psychic Wigglytuff. Loudred will go down in whatever.
He is weaker than most of your pokes.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Head left (not through the door) to fight another trainer.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Trainer:
Quilfish Lvl 40
Octilery Lvl 39
Seadra Lvl 39
Feraligatr Lvl 40
All of these are rather weak. A good idea would be to use some dark pokemon and
bring their dark bars down. Watch Feraligatr's hydro pump though.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Head up to the guy in black next to the elevator and it seems that it is a guy
that is on your side!
Head in the elevator. Cool elevator... Wow! Finally you get to fight Jakira! Or
not. She flees up an elevator... Head up to the elevators and run around and
Helgonza, team snatch's leader will come down. He still isn't mad cuz you blew
up his base is he? *gulp* Guess he is...Fight him.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Helgonza/Gonzap:
Shiftry Lvl 53
Crawdaunt Lvl 52
Hariyama Lvl 53
Pincer Lvl 52
Skarmory Lvl 47 (Shadow)
Fire blast Shiftry and zap Crawdaunt. Hariyama goes down to a psychic and pincer
in a fire move. A psychic and a Psybeam will severely weaken Skarmory for the
capture. Capture it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Head out, heal, save and come back.
Go up the elevator and You will be in an arena. Now you will do like before
and fight 4 trainers in a row. Each have valuable dark pokemon so it would be
wise to pack some ultra balls.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Bodybuilder Jomas:
Zangoose Lvl 45
Miltank Lvl 48 (Shadow)
Porygon 2 Lvl 45
Use Suicune's surf to hurt both pokes and faint attack on Zangoose. Repeat.
Fighting will work well on Porygon. Swift works well to weaken Miltank.
Rider Delan:
Absol Lvl 46 (Shadow)
Sharpedo Lvl 47
Mightyena Lvl 46
Zap Sharpedo and secret power Absol to weaken it.
Kill Mightyena with a surf/secret power combo.
Capture Absol.
Cipher peon Nella:
Houndooom Lvl 48 (Shadow)
Torcoal Lvl 47
Mascargo Lvl 46
Use secret power and surf to start. The surf will severely injure Houndooom and
Torcoal and the secret power will finish it. If you have leveled up your Suicune
much surf will KO Houndooom. So if you have use another move on Torcoal.
Mascargo goes down to a water move. Catch Houndooom.
Cipher peon Ston:
Tropius Lvl 49 (Shadow)
Craydilly Lvl 48
Vileploom Lvl 48
Cacturn Lvl 49
Shadow ball and faint attack Craydilly to hurt it. Use secret power on Tropius
to weaken and paralyze it. Catch Tropius. Vileploom goes down in a single
psychic. Finish off Craydilly. Burn Cacturn or ice it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You win!
Your pokemon will be healed now and Jakira/Nascour appears.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battle!
Jakira/Nascour:
Xatu Lvl 54
Gardivour Lvl 55
Blazikin Lvl 54
Walrain Lvl 56
Dusclops Lvl 55
Metagross Lvl 50 (Shadow)
Faint attack gardivour and use surf. Repeat. Use psychic on Blazikin or use
surf. Use thunder on Walrein. Use faint attack on Dusclops added to a psychic.
Confuse Metagross. Swift and secret power can safely weaken Metagross.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
End battle!
Then the mayor will attack you. HE'S THE BIG BAD GUY! AHHHH PSYCHOPATHIC MAYOR!
KILLIM!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BATTLE!
Cipher head Evice:
Slowking Lvl 61
Machamp Lvl 61
Scizor Lvl 60
Salamence Lvl 60
Slayking Lvl 60
Tyranitar Lvl 55 (Shadow)
Aggron Lvl 60
Psychic Machamp.
You should have leveled up Entie to at least Lvl 45 by now and lvl up and purify
Tropius. Use them at the beginning and use sunny day with Entie and solar beam
with Tropius if either Tyranitar, Aggron, Slaking, or Slowking are out. If your
Tropius's level is above maybe 55 don't use solar beam as that will kill
Tyranitar. Feel free to use it on any of the others mentioned. Or:
Use Metagross and Espeon at the beginning. Use their psychics to clear out
anything but Slowking. Slayking, Machamp, Aggron, Tyranitar, and Scizor can't
take too much of that.
Or use Entie on Scizor.
Basically:
Fire blast/flamethrower Scizor.
Psychic/blizzard/ice beam Salamence.
Psychic Machamp.
Psychic Slaking
Sunny beam Aggron and Slowking.
Catch Tyranitar.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If you die, which you probably will, level up some and then come back.
And purify some useful pokes. Metagross for example. It took we a while though.
I got 78251 EXP for Metagross when I finally purified it, it took so long.
Metagross loves darkness I guess.
CONGRATULATIONS! YOU BEAT THE FINAL BOSS! YOU ARE TEH GAMER! The two cops run
up as do the spy kid and the buff guy. And Kessy's Grandpa also WITH HIS
PIKACHU!! Looks pretty bad for the mayor. No pokemon and against 6 people. I
guess he will surrender. NOT! Come on! Have you ever seen an evil mastermind
surrender? Watch the cowardly mayor do as all baddies do and flee. Crud he has
his chopper and he is going to escape....Or will he. Suddenly Ho-oh comes flying
in and shoots down the chopper with his trademark move, Sacred fire.
Sit back and enjoy the Sacredfireworks...Heh heh.
The end of RPG mode...
Now go catch all the pokes you missed.
===================================
[W2.5] Snagging the rest
===================================
After the credits you will find yourself in the train shop. You will receive
an Email. As you head outside you will receive another. Go to the under and
talk to the computer kid and he will tell you that people now link to your PDA.
Go to pyrite town and talk to the first guy you see. He will offer you info on
shadow pokemon if you can beat him. Kick his...>_>..rear end...He will tell you
that another trainer used a shadow pokemon. The one he tells you about depends
on the G/S/C starter you picked. If you picked Quilava he will tell you about a
Crocanaw.
If you picked Crocanaw he will tell you about a Bayleaf.
If you picked Bayleaf he will tell you about Quilava.
YAY! A new area opened up!
Head to the team snagem hideout that you blew up in the beginning! Time to
finish the job! Head inside! YOU'VE GOT MAIL!
He will tell you the name of the trainer with the dark poke. There are loads
of trainers to fight here. I trust you can handle them on your own by now. Find
the ranger. Some of the trainers in here have dark pokemon, if you missed them
before.
Keep an eye out for items in here. There are a ton of them. As you are messing
around in here you should get one or more new Emails.
Most of the trainers you can walk past and don't have to fight. Also things
lying around on the ground can be picked up. If you see a large broken machine
with pokeballs scattered around on the floor you can pick the pokeballs up and
keep them for future use.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Blue ranger:
Grumpig Lvl 54
Crocanaw Lvl 30 (Shadow) *its a water type. Use a net ball*
Muk Lvl 55
Camerupt Lvl 53
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now head to pyrite. You will receive an Email. Now head to The under. You will
receive another Email. Go talk to Nett. (The computer kid.) Now go talk to the
trainer he tells you to. He will battle you:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wailord Lvl 56
Wailord Lvl 56
You know the drill.
Electricity or grass works great. Psychic will also toast them.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now he will tell you about a pokemon with the dark pokemon. Head to the shadow
pokemon lab. EEEEE-MAAAAAAIL! Dear Strongbad! how do you type with boxing...Err
I mean Actually its saying that the ranger is at the lab you just arrived at.
Head inside and beat about 6 trainers before finding the blue ranger where you
fought the admin before.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fight him.
Bayleaf Lvl 30 (Shadow)
Spoink Lvl 59
Sharpedo Lvl 60
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Head to the snagem hideout. Stop off to heal if you need.
Email! Read it. Head inside VIA the entrance on the left. But it won't let you!
Shucks! Head inside normally. Remember. If ever you get stuck and can't figure
out what to do, leave the area, go to another area, and come back and that
should get you to the point where you can continue.
You should find some trainers in the snagem hideout that were not there before.
Beat them. 2 of them have dark pokemon. One is Smeargle, the other is Ursaring.
Snag them.
Head into the bosses room of the snagems hideout. You will find Helgonza/Gonzap
waiting for you. Beat him up and he will leave threatening you. Pick up the rare
candies and full revives in the corners. (press A on the red box in the lower
left corner of the room and press A towards the lower right side of the room)
Pick up the UFO disk that is sparkling on the desk.
Head out to the under. From the pokestation/colosseum head south and outside.
Give the old man his teeth if you have them to get the L-UFO disk. Take the
UFO down and heal and save. Enter the colosseum 4 times each time winning a HUGE
cash prize.
You will fight all of the cipher admins over once more.
Mirror B is the fourth trainer of the first match.
Dakim is the fourth trainer in the second entry.
Venus is the fourth trainer of the third entry.
Ein is the fourth trainer of the fourth entry.
The colloseum king is the fourth trainer in the last entry you will have
to make. He has a dark Shuckle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mirabo/ Miror B:
Ludicolo Lvl 68
Ludicolo Lvl 68
Ludicolo Lvl 69
Exploud Lvl 67
Armaldo Lvl 69
Trainer 1 in the second entry:
Sneasle Lvl 60
Jumpluff Lvl 61
Electrode Lvl 60
Sneasle goes down to fire or fighting. Jumpluff is weak. 'Bout anything will do
the trick. Use fire or psychic or something. Electrode goes down to ground.
Trainer 2 in the second entry:
Delibird Lvl 62
Marshtomp Lvl 61
Walrein Lvl 61
Delibird goes down to ice or electric and Marshtomp goes down to grass. Walrein
goes down to grass or electric.
Trainer 3 in the second entry:
Azumaril Lvl 62
Medicham Lvl 62
Linoon Lvl 63
Natu Lvl 62
Azumaril goes down to electric or grass while Medicham will go down to psychic
or ghost. Linoon goes down to a fighting move and Natu should be hit with ice.
Dakim:
Claydol Lvl 63
Solrock Lvl 64
Flygon Lvl 64
Swampert Lvl 65
Houndoom Lvl 65
Water is your friend here. Both Solrock and Claydol go down to surf. Flygon
will go down to ice but Swampert is a bit tougher. You need to hit him with
grass. Houndoom also goes down to surf.
Trainer 1 in third entry:
Machop Lvl 60
Machoke Lvl 60
Ursaring Lvl 61
Both Machop and Machoke go down to psychic. Ursaring goes down to fighting.
Trainer 2 in third entry:
Graveler Lvl 61
Wigglytuff Lvl 62
Wailmer Lvl 63
Donphan Lvl 61
Both the first go down to fighting type moves. Wailmer goes down to electric.
Donphan to water or grass.
Trainer 3 in third entry:
Spinda Lvl 62
Delcatty Lvl 62
Granbull Lvl 62
Spinda goes down to whatever. Fighting or ground. Delcatty goes down to a
fighting type move as does Granbull.
Venus:
Blissey Lvl 65
Raichu Lvl 63
Dusclops Lvl 64
Meganium Lvl 64
Milotic Lvl 65
Raichu goes under in a ground attack and Blissey will die with a fighting
attack. Dusclops will die to dark or ghost and Meganium goes to a fire attack.
Milotic is weak against electric.
Trainer 1 in the 4th entry:
Nuzleaf Lvl 60
Volbeat Lvl 60
Beautifly Lvl 60
Use fire on Nuzleaf and Beautifly...and Volbeat...and Jumpluff.
Trainer 2 in the 4th entry:
Lanturn Lvl 60
Exploud Lvl 61
Octilery Lvl 61
Lairon Lvl 60
Use grass on Lanturn and fighting on Exploud. Use electric on Octilery. Use
water on Lairon.
Trainer 3 in the fourth entry:
Swellow Lvl 62
Marshtomp Lvl 63
Crawdaunt Lvl 62
Swellow goes to ice or electric. Marshtomp goes to grass. Crawdaunt is weak
to electric.
Admin Ein:
Manectric Lvl 65
Mantine Lvl 63
Rhydon Lvl 63
Gyrados Lvl 64
Crobat Lvl 65
Manectric will go down to ground while Mantine is super weak against electric.
Rhydon goes down to water. Gyrados is also super weak against electric. Use
psychic, electric, rock, or ice against Crobat.
Trainer 1 of last entry:
Nincada Lvl 64
Horsea Lvl 63
Shuppet Lvl 63
Use fire on Nincada and dragon on Horsea. Use ghost or dark on Shuppet.
Trainer 2 in the last entry:
Kecleon Lvl 65
Misdreavous Lvl 64
Kadabra Lvl 64
Seadra Lvl 65
Kecleon goes down to a fighting type attack or whatever his type changes to.
Misdreavous goes down to dark or ghost. Same for Kadabra. Seadra goes down to
dragon or psychic.
Trainer 3 in last entry:
Mawile Lvl 66
Relicanth Lvl 67
Murkrow Lvl 68
Relicanth goes down to grass and Mawile to fire. Murkrow goes down to electric.
Deep King Agnol:
Girafarig Lvl 68
Sableye Lvl 69
Shedinja Lvl 68
Kingdra Lvl 70
Skarmory Lvl 66
Shuckle Lvl 45 (Shadow)
Girafarig goes to fighting and Sableye to dark. Hit Shedinja with any ghost,
rock, fire, dark, or flying attack because these are the only thing that can
hit it. Skarmory goes down to fire. Use water or fire on Shuckle till it is at
low HP and snag it.
Go to different areas and you will get Emails including one that has photos of
you beating up people with a shadow Togitec. Eventually you will get an Email
saying to watch TV. Do so.
Head to the train town eventually and there will be...You! Fight you!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Milotic Lvl 68
Houndoom Lvl 68
Gyrados Lvl 68
Manectric Lvl 68
Armaldo Lvl 68
Togitec Lvl 20 (Shadow)
For this one bring out a pokemon with ground moves and one with electric.
Houndoom goes to water or ground and Milotic to grass or electric. Manectric
goes to ground and Gyrados to electric. Use fire on Armaldo and false swipe on
Togitec. Catch Togitec.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
His real name is Fein. He is the master of disguise. How do you like the job he
did! Your reputation is totally trashed. Mwahahahaha!
YAY! You have all the dark pokemon! Now purify them! Now you should have a whole
heap of money saved up by now. Use it to buy scents to massage all your pokemon
with.
===================================
[W3.0] Dark pokemon list
===================================
Pikachu Lvl 10
Bayleef Lvl 30
Quilava Lvl 30
Croconaw Lvl 30
Furret Lvl 33
Noctowl Lvl 30
Ledian Lvl 43
Ariados Lvl 43
Togetic Lvl 20
Flaaffy Lvl 30
Sudowoodo Lvl 35
Skiploom Lvl 30
Aipom Lvl 43
Sunflora Lvl 45
Yanma Lvl 33
Quagsire Lvl 30
Espeon Lvl 25
Umbreon Lvl 26
Murkrow Lvl 43
Misdreavus Lvl 30
Forretress Lvl 43
Dunsparce Lvl 33
Gligar Lvl 43
Granbull Lvl 43
Qwilfish Lvl 33
Shuckle Lvl 45
Heracross Lvl 45
Sneasel Lvl 43
Ursaring Lvl 45
Slugma Lvl 30
Piloswine Lvl 43
Remoraid Lvl 20
Delibird Lvl 45
Mantine Lvl 33
Skarmory Lvl 47
Houndoom Lvl 48
Stantler Lvl 43
Smeargle Lvl 45
Hitmontop Lvl 38
Miltank Lvl 48
Raikou Lvl 40
Entei Lvl 40
Suicune Lvl 40
Tyranitar Lvl 55
Ho-oh Lvl 70
Celebi Lvl 10
Makuhita Lvl 30
Meditite Lvl 33
Plusle Lvl 13
Vibrava Lvl 43
Swablu Lvl 33
Tropius Lvl 49
Absol Lvl 48
Metagross Lvl 50
Jirachi Lvl 5
===============================================================================
8: Free battle
===============================================================================
[080]
===============================================================================
Mt Battle Vs 100
===============================================================================
[W4.1]
~+~+~+~+~+~+~+~+~+~+~
BEFORE YOU BEGIN
~+~+~+~+~+~+~+~+~+~+~
Here is where you will find anything I can think of that you should know before
you attempt to beat the battle tower. First off you should probably have a GBA
and a link cable. It isn't required but the pokemon available in it make it a
whole lot easier to beat.
All pokemon are at level 100. As far as I can tell they have little to no EV
training but may have good IVs.
You can only collect the prize tickets after you lose or quit. If you never lose
or quit you will collect the accumulated tickets after you defeat the 100th
trainer.
If attempting to beat Mount battle with a team of pokemon from colosseum RPG
mode, make sure they are all level 95 at least.
I would advise using held items, berries, and the like to help your team in
battle. For advanced players this battle tower can pose little challenge,
though it may be in the later levels, but to your average player, or newbie it
can be very difficult and these items will help out a lot.
************************
REGISTERING YOUR POKEMON
************************
You will need to register your pokemon in order for them to compete in the mount
battle challenge. To do so from the title screen select "Colosseum mode." Then
select "solo battle" and then "register pokemon."
To register GBA pokemon from ruby, sapphire, Fire red, or Leaf green You will
need the following:
A GBA system.
One of the aforementioned games.
A GCN-GBA link cable.
Hook the link cable to your gamecubes second controller port and insert the game
cart. Select "GBA pokemon" On the register screen and follow the on screen
instructions.
NOTE: YOU WON'T GET HO-OH IF YOU USE GBA POKEMON! YOU CAN, HOWEVER, TRADE GBA
POKEMON TO COLLOSEUM AND REGISTER THEM!
To register pokemon from the games RPG mode make sure the 6 you want to
register are in your team and save in the RPG mode. Then select "Colosseum
pokemon" and confirm the registration.
MAKE SURE YOU PLAY WITH THE RIGHT POKEMON!
The mount battle takes time and it wouldn't feel very good to get up to level
70 with your weak team and die after wasting 5 hours.
KNOW YOUR TYPES, THEIR STRENGTHS, AND THEIR WEAKNESSES!
It is essential to beating any hard challenge in pokemon. See the nifty type
chart at [W5.1] (It is above this point)
===============================================================================
Team recommendations
===============================================================================
[081]
Here I will recommend teams for the mount battle mode.
===================================
Single battle
===================================
Here are some teams for single player mount battle.
It is read as follows:
Pokemon@Held item
Pokemons special ability
Pokemon nature
Evs: stat 0-252
Move one
Move two
Move three
Move four
*=*=*=*=*=*=*=*=*=*=*=*
COLOSSEUM POKEMON TEAMS
*=*=*=*=*=*=*=*=*=*=*=*
These are teams that are created strictly from pokemon obtainable in pokemon
colosseum.
Colosseum team one:
Tyranitar@salac berry
Sandstorm
Brave Nature
EVs: HP 252 Attack 252 Sp att 6
Crunch
Rock slide
Earthquake
Return/Frustration
Metagross@Leftovers
Clear Body
Brave Nature
EVs: Attack 252 Defense 252 HP 6
Earthquake
Psychic
Metal Claw
Aerial Ace
Suicune@mystic water
Pressure
Modest nature
EVs: Sp att 252 Speed 252 HP 6
Surf/Hydro pump
Ice beam/blizzard
Calm mind
Rain dance
Umbreon@leftovers
Synchronize
Bold nature
EVs: Defence 252 Sp def 252 HP 6
Moonlight
Confuse Ray
Toxic
Attract/Mean Look
Heracross@salac berry
Guts
Adamant nature
EVs: Attack 252 Speed 252 HP 6
Endure
Reversal
Mega Horn
Rock slide
Entie@charcoal
Pressure
Lonely Nature
EVs: attack 252 speed 252 HP 6
Flamethrower/Fireblast
Body Slam
HP Grass/Frustration/Return
Double edge
*=*=*=*=*=*=*=*=*
Custom Teams
*=*=*=*=*=*=*=*=*
Swampert@chesto berry
Torrent
Naughty nature
EVs:HP 252 Attack 252 Sp att 6
Earthquake
Ice beam
Surf
Rest
Latios@soul dew/leftovers
Levitate
Brave nature
EVs: Sp att 252 Sp def 252 HP 6
Psychic
Dragon claw
Recover
Calm mind
Blazikin@Charcoal
Blaze
Naive nature
EVs: Attack 252 Sp att 252 speed 6
Attract
Flame thrower
Bulk up
Brick break
Crobat@Poison fang
Inner focus
Modest nature
EVs: HP 252 Speed 252 Sp def 6
Confuse ray
Toxic
Sludge bomb
Haze
Sceptile@Miricle seed/Leftovers
Overgrow
Lax nature
EVs: Sp att 252 attack 252 speed 6
Earthquake
Crush claw
Leaf blade
brick break
Skarmory@Leftovers/sharp beak
Keen eye
Naughty nature
EVs: Defence 252 Sp def 252 Speed 6
Drill peck
spikes
toxic
double team
I had no trouble beating it with them.
===============================================================================
Single player Mt. Battle
===============================================================================
[B082]
SINGLE BATTLE MODE:
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
[083] Battle 1 - 10
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
Prize money: 36 poke-coupons.
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 1: Glasses man Rood
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Sunkern
- Magikarp
- Wurmple
- Azurill
- Ralts
- Silcoon
NOTES:
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum pokemon team one:
- Entie
- Metagross
- Heracross
Custom team one:
- Skarmory
- Blazikin
- Crobat
If you are using your own team:
Use the following types:
- Poison
- Electric
- Fire
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 2: Athlete Sano
*~*~*~*~*~*~*~*~*~*~*~*~*
- Whooper
- Cascoon
- Feebas
- Nincada
- Lotad
- Igglybuff
NOTES:
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum pokemon team one:
- Metagross
- Umbreon
- Entie
Custom Team one:
- Sceptile
- Crobat
- Blazikin
If you are using your own team:
Use the following types:
- Poison
- Fire
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 3: Rider Eargle
*~*~*~*~*~*~*~*~*~*~*~*~*
- Pichu
- Makuhita
- Poochyena
- Duskull
- Seedot
- Zigzagoon
NOTES:
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum pokemon team one:
- Metagross
- Heracross
- Tyranitar
Custom Team one:
- Sceptile
- Swampert
- Blazikin
If you are using your own team:
Use the following types:
- fighting
- ground
- Fire
- Dark
- Grass
*~*~*~*~*~*~*~*~*~*~*~*
Trainer 4: Lady Zoila
*~*~*~*~*~*~*~*~*~*~*~*
- Marril
- Zubat
- Barboach
- Slugma
- Ledyba
- Skitty
NOTES:
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum pokemon team one:
- Metagross
- Suicune
- Umbreon
Custom Team one:
- Swampert
- Blazikin
- Sceptile
If you are using your own team:
Use the following types:
- Grass
- Water
- fighting
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 5: Lady in suit Secort
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Togepi
- Hoppip
- Smeargle
- Tailow
- Trapinch
- Shedinja
Notes: Shedinja is Immune to all attacks besides fire, flying,
ghost, dark, and poison.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum pokemon team one:
- Entie
- Tyranitar
- Metagross
Team one:
- Blazikin
- Marshtomp
- Sceptile
If you are using your own team:
Use the following types:
- Grass
- Water
- fire
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 6: Fun Old Man Grund
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Wynaut
- Swinub
- Senret
- Hoothoot
- Kirlia
- Wingull
Notes:
Swinub is immune to electrical attacks.
HootHoot is immune to ground type attacks.
Wingull is immune to ground type attacks.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum pokemon team one:
- Heracross
- Umbreon
- Suicune
Team one:
- Skarmory
- Blazikin
- Swampert
If you are using your own team:
Use the following types:
- Ghost
- Electric
- fighting
- Water
*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 7: Roller Boy Gars
*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Jigglypuff
- Meditite
- Spheal
- Mareep
- Geodude
- Spinarak
Notes:
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum pokemon team one:
- Metagross
- Heracross
- Tyranitar
Team one:
- Sceptile
- Blazikin
- Swampert
If you are using your own team:
Use the following types:
- Water
- Ground
- Electric
- Fire
*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 8: Hunter Ladin
*~*~*~*~*~*~*~*~*~*~*~*~*
- Electrike
- Vulpix
- Slakoth
- Pineco
- Shuppet
- Horsea
Notes:
Shuppet is immune to normal and fighting attacks.
Vulpix has Flash Fire making it immune to fire type attacks.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum pokemon team one:
- Tyranitar
- Suicune
- Umbreon
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Ground
- Psychic
- Dragon
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 9: Bodybuilder Rapoz
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Shroomish
- Whismur
- Snorunt
- Surskit
- Pikachu
- Sandshrew
Notes:
Sandshrew is immune to electric type attacks.
Whismur has soundproof making it immune to sound-based moves.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum pokemon team one:
- Suicune
- Heracross
- Metagross
Team one:
- Swampert
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Fighting
- Flying
- Ground
- Water
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 10: Area Leader Vannos
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Baltoy
- Beldum
- Bagon
- Remoraid
- Slakoth
- Larvitar
Notes:
Larvitar is immune to psychic type attacks
Baltoy is immune to electric type attacks.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum pokemon team one:
- Heracross
- Suicune
- Metagross
Team one:
- Swampert
- Blazikin
- Sceptile
If you are using your own team:
Use the following types:
- Fighting
- Electric
- Ice
- Ground
- Water
AREA ONE CLEAR!
PRIZE TICKET LEVEL: 36 tickets.
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
[B084] Single Battle 11 - 20
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
Prize Money: 72 pokecoupons
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 11: Hunter Girod
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Gulpin
- Torchic
- Carvanha
- Numel
- Treecko
- Corphish
Notes: Carvanha is immune to psychic type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseam team one:
- Tyranitar
- Suicune
- Metagross
Team one:
- Swampert
- Blazikin
- Sceptile
If you are using your own team:
Use the following types:
- Ground
- Fire
- Electric
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 12: Rich Boy Denc
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Cyndaquil
- Abra
- Doduo
- Machop
- Totodile
- Swablu
Notes: Swablu is immune to ground type attacks.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Tyranitar
- Metegross
Team one:
- Swampert
- Crobat
- Blazikin
If you are using your own team:
Use the following types:
- Ice
- Water
- Psychic
- Ghost
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 13: Fun Old Lady Myog
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Mudkip
- Chickorita
- Goldeen
- Oddish
- Psyduck
- Natu
Notes: Mudkip is immune to electric type attacks.
Natu is immune to ground type attacks.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Umbreon
- Metagross
- Tyranitar
Team one:
- Sceptile
- Blazikin
- Swampert
If you are using your own team:
Use the following types:
- Electric
- Grass
- Fire
- Dark
- Ghost
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 14: Bodybuilder Rogen
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Magnemite
- Voltorb
- Chinchou
- Flaffy
- Plusle
- Minun
Notes: This is an electric team. Ground is immune to electric.
Beware magnemite's self destruct move.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Metagross
- Umbreon
Team one:
- Swampert
- Latios
- Sceptile
If you are using your own team:
Use the following types:
- Ground
- Grass
- Rock
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 15: Guy Ardo
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Spoink
- Grimer
- Nincada
- Aron
- Luvdisk
- Houndour
Notes: Houndour is immune to psychic type attacks.
Grimer is immune to poison status
Aron is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Metagross
- Heracross
Team one:
- Swampert
- Sceptile
- Latios
If you are using your own team:
Use the following types:
- Ground
- Grass
- Fire
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 16:Teacher Feren
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Tentacool
- Lombre
- Staru
- Clampearl
- Corsola
- Wailmer
Notes: Corsola is immune to electric attacks
Tentacool is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Metagross
- Suicune
- Umbreon
Team one:
- Sceptile
- Crobat
- Latios
If you are using your own team:
Use the following types:
- Grass
- Electric
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 17: Rider Maloo
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Cacnea
- Nuzleaf
- Skiploom
- Lileep
- Gloom
- Grovyle
Notes: Gloom is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Entie
- Metagross
- Umbreon
Team one:
- Blazikin
- Crobat
- Skarmory
If you are using your own team:
Use the following types:
- Fire
- Poison
- Ice
- Flying
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 18: Researcher Doimo
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Phanpy
- Delibird
- Koffing
- Vibrava
- Teddiursa
- Rhyhorn
Notes: Phanpy is immune to electric attacks
Delibird is immune to ground attacks
Rhyhorn is immune to electric attacks
Vibrava is immune to ground type attacks
Koffing is immune to ground type attacks
Koffing is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Umbreon
- Heracross
Team one:
- Skarmory
- Latios
- Crobat
If you are using your own team:
Use the following types:
- Water
- Grass
- Ice
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 19: Cooltrainer Hebel
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Anorith
- Beautifly
- Dustox
- Ledian
- Ariados
- Yanma
Notes: Beautifly is immune to ground type attacks
Dustox is immune to ground type attacks
Yanma is immune to ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Metagross
- Entie
Team one:
- Crobat
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Ice
- Fire
- Flying
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 20: Area Leader Erben
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Graveler
- Roselia
- Loudred
- Wobbuffet
- Delcatty
- Machoke
Notes: Roselia is immune to poison status
Loudred is immune to sound based attacks.(growl, roar, etc)
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Metagross
- Umbreon
Team one:
- Crobat
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Psychic
- Ghost
AREA ONE CLEAR!
PRIZE TICKET LEVEL: 72 tickets.
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
[B085] Battle 21 - 30
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 21: St. Performer sido
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Nosepass
- Aipom
- Sableye
- Spinda
- Mawile
- Combusken
Notes: Sableye is immune to normal type attacks
Sableye is immune to fighting type attacks
Nosepass is immune to poison type attacks
Nosepass is immune to poison status
Spinda is immune to confusion status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Suicune
- Metagross
Team one:
- Latios
- Crobat
- Blazikin
If you are using your own team:
Use the following types:
- Fire
- Fighting
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 22: Trainer Kimber
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Volbeat
- Marshtomp
- Illumise
- Jigglypuff
- Kadabra
- Spheal
Notes: Marshtomp is immune to electric attacks.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Entie
- Umbreon
Team one:
- Latios
- Sceptile
- Skarmory
If you are using your own team:
Use the following types:
- Fire
- Grass
- Normal
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 23: Chaser Renfar
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Whooper
- Shroomish
- Marill
- Makuhita
- Lotad
- Whismur
Notes: Shroomish is immune to poison status
Whismur is immune to sound based attacks.
Whooper is immune to electric attacks.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Entie
- Heracross
- Metagross
Team one:
- Sceptile
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Grass
- Flying
- Fire
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 24: Cooltrainer Rateis
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Nincada
- Zubat
- Swinub
- Senret
- Pineco
- Taillow
Notes: Nincada is immune to electric type attacks
Zubat is immune to ground type attacks
Zubat is immune to poison status
Swinub is immune to electric type attacks
Pineco is immune to one hit KOs
Taillow is immune to ground type attacks.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Suicune
- Heracross
Team one:
- Swampert
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Fire
- Flying
- Rock
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 25: Fun old man Hoglo
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Slugma
- Vulpix
- Numel
- Quilava
- Torchic
- Combusken
Notes: Vulpix is immune to fire type attacks.
Vulpix is too dang cute. (o^.^o)
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Suicune
- Umbreon
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Ground
- Rock
- Water
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 26: Lady in suit Isette
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Shedinja
- Pikachu
- Seedot
- Gulpin
- Poochyena
- Snubbull
Notes: Shedinja is immune to all attacks save those of rock, flying
Fire, ghost, and dark type.
Gulpin is immune to poison status
Poochyena is immune to psychic type attack.
Sand storm from Tyranitar in colosseum team one is automatic death
for shedinja.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Heracross
- Entie
Team one:
- Swampert
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Fighting
- Fire
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 27: Bandana guy Norel
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Zigzagoon
- Togepi
- Skitty
- Doduo
- Teddiusra
- Loudred
Notes: Zigzagoon is immune to ghost type attacks
Togepi is immune to ghost type attacks
Skitty is immune to ghost type attacks
Doduo is immune to ghost type attacks
Teddiursa is immune to ghost type attacks
Loudred is immune to ghost type attacks
Loudred is immune to sound based attacks
This is a normal team
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Metagross
- Tyranitar
Team one:
- Sceptile
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Fighting
- Steel
- Fighting
- Rock
- Fighting
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 28: Lady Breda
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Hoothoot
- Ledyba
- Wingull
- Swablu
- Natu
- Delibird
Notes: Hoothoot is immune to ground type attacks
Hoothoot (MAY) be immune to sleep status
Leedyba is immune to ground type attacks
Wingull is immune to ground type attacks
Swablu is immune to ground type attacks
Natu is immune to Ground type attacks
Delibird is immune to ground type attacks
Delibird (MAY) Be immune to sleep status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Metagross
- Umbreon
Team one:
- Swampert
- Latios
- Skarmory
If you are using your own team:
Use the following types:
- Electric
- Ice
- Rock
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 29: Worker Wagel
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Spinarak
- Oddish
- Grimer
- Tentacool
- Koffing
- Roselia
Notes: Spinarak is immune to poison status
Oddish is immune to poison status
Grimer is immune to poison status
Tentagool is immune to poison status
Koffing is immune to poison status
Roselia is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Metagross
- Tyranitar
- Umbreon
Team one:
- Swampert
- Latios
- Skarmory
If you are using your own team:
Use the following types:
- Steel
- Psychic
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 30: Area Leader Leven
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Geodude
- Sandshrew
- Baltoy
- Larvitar
- Trapinch
- Rhyhorn
Notes: Geodude is immune to electric attacks
Sandshrew is immune to electric attacks
Baltoy is immune to electric type attacks
Larvitar is immune to electric type attacks
Trapinch is immune to electric type attacks
Rhyhorn is immune to electric type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Umbreon
- Heracross
Team one:
- Swampert
- Sceptile
- Skarmory
If you are using your own team:
Use the following types:
- Flying
- Water
- Grass
AREA THREE CLEAR!
PRIZE TICKET LEVEL: 144 tickets.
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
[B086] Battle 31 - 40
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 31: Researcher Hildon
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Hoppip
- Smeargle
- Wynaut
- Surskit
- Kirlia
- Slakoth
Notes: Hoppip is immune to ground type attacks.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Tyranitar
- Metagross
Team one:
- Latios
- Crobat
- Blazikin
If you are using your own team:
Use the following types:
- Fire
- Fighting
- Ghost
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 32: Roller Boy Tary
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Meditite
- Magnimite
- shuppet
- Aron
- Barboach
- Mareep
Notes: Magnemite is immune to one hit KOs
Magnemite is immune to poison status
Shuppet is immune to Normal type attacks
Shuppet is immune to Fighting type attacks
Shuppet is immune to sleep status
Aron is immune to Poison type attacks
Aron is immune to poison status
Aron is immune to one hit KOs
Barboach is immune to electric type attacks
Barboach is immune to attracted status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Metagross
- Umbreon
Team one:
- Swampert
- Crobat
- Blazikin
If you are using your own team:
Use the following types:
- Ground
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 33: Hunter Sason
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Duskull
- Treecko
- Horsea
- Snorunt
- abra
- Remoraid
Notes: Duskull is immune to Fighting type attacks
Duskull is immune to Normal type attacks
Duskull is immune to Ground type attacks
Snorunt is immune to flinching
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Metagross
- Suicune
- Entie
Team one:
- Swampert
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Grass
- Fire
- Fighting
- Ghost
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 34: Rich Boy Roex
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Bagon
- Goldeen
- Bayleef
- Murkrow
- Spoink
- Machop
Notes: Murkrow is immune to psychic type attacks
Murkcrow is immune to sleep status
Spoink is immune to confusion status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Metagross
- Entie
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Ice
- Water
- Psychic
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 35: Athlete Deron
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Corphish
- Cacnea
- Carvanha
- Phanpy
- Electrike
- Beldum
Notes: Carvanha is immune to psychic type attacks
Phanpy is immune to electric type attacks
Beldum is immune to poison type attacks
Beldum is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Entie
- Suicune
- Tyranitar
Team one:
- Marshtomp
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Grass
- Fire
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 36: Bodybuilder Tiana
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Mudkip
- Totodile
- Psyduck
- Chinchou
- Luvdisk
- Staryu
Notes: Mudkip is immune to electric type attacks
Chinchou is healed by electric type attacks
Psyduck negates all weather effects when in battle
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Metagross
- Umbreon
- Heracross
Team one:
- Swampert
- Latios
- Sceptile
If you are using your own team:
Use the following types:
- Grass
- Electric
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 37: Cooltrainer Moril
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Voltorb
- Lombre
- Clampearl
- Nuzleaf
- Vibrava
- Teddiursa
Notes: Voltorb is immune to sound based attacks
Nuzleaf is immune to psychic type attacks
Vibrava is immune to ground type attacks
Vibrava is immune to electric type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Metagross
- Suicune
- Entie
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Ground
- Fire
- Grass
- Electric
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 38: Fun Old Lady Grenay
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Graveler
- Aipom
- Nosepass
- Anorith
- Lileep
- Spinda
Notes: Graveler is immune to electric type attacks
Nosepass is immune to one hit KOs
Spinda is immune to confusion status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Metagross
- Tyranitar
Team one:
- Swampert
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Ground
- Fighting
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 39: Rider Lohon
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Corsola
- Skiploom
- Machoke
- Plusle
- Beautifly
- Linoon
Notes: Corsola is immune to electric type attacks
Skiploom is immune to ground type attacks
Beautifly is immune to ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Metagross
- Heracross
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Ice
- Psychic
- Flying
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 40: Area Leader Slewis
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Kadabra
- Mawile
- Dustox
- Swellow
- Groyvle
- Marshtomp
Notes: Mawile is immune to poison type attacks
Mawile is immune to poison status
Dustox is immune to ground type attacks
Swellow is immune to ground type attacks
Marshtomp is immune to electric type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Suicune
- Entie
Team one:
- Latios
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Rock
- Grass
- Fire
AREA FOUR CLEAR!
PRIZE TICKETS WON: 289 tickets.
PRIZE TICKET TOTAL: 541 tickets
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
[B087] Battle 41 - 50
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 41: Fun Old Man Orsak
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Ledian
- Sableye
- Flaffy
- Yanma
- Volbeat
- Gloom
Notes: Ledian is immune to ground type attacks
Sableye is immune to Fighting type attacks
Sableye is immune to Normal type attacks
Sableye is immune to psychic type attacks
Yanma is immune to ground type attacks
Gloom is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Entie
- Umbreon
- Suicune
Team one:
- Swampert
- Crobat
- Blazikin
If you are using your own team:
Use the following types:
- Fire
- Dark
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 42: Hunter Gohn
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Minun
- Ariados
- Rhyhorn
- Houndour
- Corphish
- Wobbuffet
Notes: Ariados is immune to poison status
Rhyhorn is immune to electric attacks
Houndour is immune to burn status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Umbreon
- Heracross
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Rock
- Grass
- Dark
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 43: Guy Deats
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Remoraid
- Carvanha
- Croconaw
- Mudkip
- Pikachu
- Chinchou
Notes: Carvanha is immune to Psychic type attacks
Mudkip is immune to Electric type attacks
Chinchou is healed by Electric type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Umbreon
- Heracross
- Metagross
Team one:
- Swampert
- Crobat
- Sceptile
If you are using your own team:
Use the following types:
- Grass
- Ground
- Electric
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 44: Teacher Tash
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Dunsparce
- Geodude
- Illumise
- Aron
- Sandshrew
- Lileep
Notes: Geodude is immune to Electric type attacks
Geodude is immune to one hit KOs
Allumise is immune to attract status
Aron is immune to Poison type attacks
Aron is immune to poison status
Sandshrew is immune to Electric type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Heracross
- Metagross
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Grass
- Fire
- Water
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 45: Glasses Man Acron
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Snorunt
- Grimer
- Psyduck
- Magnemite
- Cyndaquil
- Larvitar
Notes: Grimer is immune to poison status
Psyduck negates all weather effects when in battle
Magnemite is immune to Poison type attacks
Magnemite is immune to poison status
Magnemite is immune to one hit KOs
Cyndaquil is immune to burn status
Larvitar is immune to psychic type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Entie
- Heracross
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Rock
- Ground
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 46: Rider Kimery
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Machop
- Gulpin
- Snubbull
- Goldeen
- Luvdisc
- Bagon
Notes: Gulpin is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Heracross
- Metagross
Team one:
- Swampert
- Latios
- Sceptile
If you are using your own team:
Use the following types:
- Grass
- Ice
- Psychic
- Fighting
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 47: Bodybuilder Rawles
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Chimecho
- Doduo
- Abra
- Treecko
- Voltorb
- Staryu
Notes: Chimecho is immune to ground type attacks
Doduo is immune to ground type attacks
Dodup is immune to ghost type attacks
Voltorb is immune to sound based moves.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Umbreon
- Heracross
- Entie
Team one:
- Latios
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Dark
- Fire
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 48: Cooltrainer Rosno
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Skiploom
- Oddish
- Bellossom
- Chikorita
- Lombre
- Cacnea
Notes: Skiploom is immune to ground type attacks
Oddish is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Entie
- Suicune
- Umbreon
Team one:
- Crobat
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Flying
- Fire
- Poison
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 49: Chaser Mandev
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Delibird
- Flaaffy
- Spoink
- Swablu
- Tentacool
- Numel
Notes: Delibird is immune to ground type attacks
Delibird is immune to sleep status
Spoink is immune to confusion status
Swablu is immune to ground type attacks
Tentacool is immune to poison status
Numel is immune to electris type attacks
Numel is immune to burn status
Numel is immune to Attracted status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Metagross
- Umbreon
Team one:
- Swampert
- Latios
- Skarmory
If you are using your own team:
Use the following types:
- Ice
- Water
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 50: Arrea Leader Cryal
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Bayleef
- Quilava
- Croconaw
- Murkrow
- Medicham
- Sealeo
Notes: Quilava is immune to burn status
Murkrow is immune to Psychic type attacks
Murkrow is immune to sleep status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Metagross
- Heracross
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Water
- Ice
- Grass
AREA FIVE CLEAR!
PRIZE TICKETS WON: 578 tickets.
PRIZE TICKET TOTAL: 1119 tickets
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
[B088] Battle 51 - 60
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 51: Worker Damit
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Masquerain
- Ninjask
- Zangoose
- Swellow
- Girafarig
- Golbat
Notes: Masquerain is immune to Ground type attacks
Ninjask is immune to Ground type attacks
Swellow is immune to Ground type attacks
Golbat is immune to Ground type attacks
Golbat is immune to Poison Status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Heracross
- Entie
Team one:
- Latios
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Rock
- Fighting
- Electric
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 52: St. Performer Lirel
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Nuzleaf
- Loudred
- Delcatty
- Roselia
- Sharpedo
- Grumpig
Notes: Nuzleaf is immune to psychic type attacks
Loudred is immune to sound based attacks.
Roselia is immune to poison status
Sharpedo is immune to Psychic type attacks
Grumpig is immune to Electric type attacks
Grumpig is immune to confusion status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Umbreon
- Metagross
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Fire
- Fighting
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 53: Bandana Guy Crag
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Togetic
- Mascargo
- Azumarill
- Sudowoodoo
- Masquerain
- Pupitar
Notes: Togetic is immune to Ground type attacks
Mascargo is immune to burn status
Masquerain is immune to Ground type attacks
Bubitar is immune to Psychic type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Tyranitar
- Umbreon
Team one:
- Swampert
- Latios
- Sceptile
If you are using your own team:
Use the following types:
- Water
- Ice
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 54: Lady Rene
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Furret
- Dunsparce
- Linoon
- Wigglytuff
- Vigoroth
- Kecleon
Notes: Furret is immune to Ghost type attacks
Dunsparce is immune to Ghost type attacks
Linoon is immune to Ghost type attacks
Wigglytuff is immune to Ghost type attacks
Vigoroth is immune to Ghost type attacks
Kecleon changes types
Kecleon (MAY) be immune to Ghost type attacks
Kecleon (MAY) be immune to Psychic type attacks
Kecleon (MAY) be immune to Ground type attacks
Kecleon (MAY) be immune to Electric type attacks
Kecleon (MAY) be immune to Poison type attacks
Kecleon (MAY) be immune to Normal type attacks
Kecleon (MAY) be immune to Fighting type attacks
Kecleon (MAY) be immune to Poison Status
Kecleon (MAY) be immune to Burn Status
@_@
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Umbreon
- Tyranitar
Team one:
- Swampert
- Crobat
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Ghost
- Rock
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 55: Athlete Gulor
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Castform
- Natu
- Wailmer
- Metang
- Shelgone
- Mightyena
Notes: Castform is immune to Ghost type attacks
Castform changes types
Castform (MAY) be immune to burn status
Natu is immune to ground type attacks
Metang is immune to poison type attacks
Metang is immune to Poison Status
Mightyena is immune to Psychic type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Heracross
- Umbreon
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Ice
- Fighting
- Electric
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 56: Lady in Suit Amell
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Sunflora
- Quagsire
- Gligar
- Sneasle
- Quilfish
- Noctowl
Notes: Quagsire is immune to Electric type attacks
Gligar is immune to Ground type attacks
Gligar is immune to Electric type attacks
Sneasle is immune to Psychic type attacks
Quilfish is immune to poison status
Noctowl is immune to Ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Entie
- Suicune
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Rock
- Grass
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 57: Rider Vium
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Pelipepper
- Lairon
- Disclops
- Fortress
- Sandslash
- Skarmory
Notes: Pelipepper is immune to Ground type attacks
Lairon is immune to Poison type attacks
Lairon is immune to Poison Status
Lairon is immune to one hit KOs
Dusclops is immune to Normal type attacks
Dusclops is immune to Fighting type attacks
Disclops is immune to Ground type attacks
Fortress is immune to Poison type attacks
Fortress is immune to poison status
Fortress is immune to one hit KOs
Sandslash is immune to electric type attacks
Skarmory is immune to Ground type attacks
Skarmory is immune to Poison type attacks
Skarmory is immune to poison status
Skarmory is immune to one hit KOs
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Heracross
- Suicune
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Ground
- Fire
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 58: Roller Boy Bidix
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Lunatone
- Jumpluff
- Solrock
- Seadra
- Misdreavous
- Seaking
Notes: Lunatone is immune to Ground type attacks
Jumpluff is immune to Ground type attacks
Solrock is immune to Ground type attacks
Solrock is immune to burn status
Misdreavous is immune to Fighting type attacks
Misdreavous is immune to Ground type attacks
Misdreavous is immune to Normal type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Suicune
- Umbreon
Team one:
- Latios
- Crobat
- Blazikin
If you are using your own team:
Use the following types:
- Water
- Electric
- Fire
- Ghost
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 59: Researcher Nanot
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Manectric
- Cacturn
- Piloswine
- Seviper
- Breloom
- Smeargle
Notes: Cacturn is immune to Psychic type attacks
Piloswine is immune to Electric type attacks
Seviper is immune to poison status
Breloom is immune to poison status
Smeargle is immune to confusion status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Tyranitar
- Umbreon
Team one:
- Swampert
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Flying
- Fire
- Fighting
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 60: Area Leader Glydin
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Sneasle
- Sharpedo
- Seadra
- Golbat
- Hitmontop
- Girafarig
Notes: Sneasle is immune to Psychic type attacks
Sharpedo is immune to Psychic type attacks
Golbat is immune to ground type attacks
Golbat is immune to Poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Suicune
- Umbreon
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Electric
- Psychic
AREA SIX CLEAR!
PRIZE TICKETS WON: 1156 tickets.
PRIZE TICKET TOTAL: 2275 tickets
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
[B089] Battle 61 - 70
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 61: Rich Boy Benit
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Ninjask
- Dodrio
- Tropius
- Mantine
- Xatu
- Salamence
Notes: Ninjask is immune to Ground type attacks
Dodrio is immune to Ground type attacks
Dodrio is immune to Ghost type attacks
Tropius is immune to Ground type attacks
Mantine is immune to Ground type attacks
Xatu is immune to Ground type attacks
Salamence is immune to Ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Suicune
- Umbreon
Team one:
- Swampert
- Latios
- Crobat
If you are using your own team:
Use the following types:
- Rock
- Electric
- Ice
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 62: Bodybuilder Helmin
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Camerupt
- Lanturn
- Vileplume
- Swalot
- Absol
- Stantler
Notes: Camerupt is immune to Electric type attacks
Camerupt is immune to burn status
Lanturn is healed by Electric type attacks
Vileplume is immune to poison status
Swallot is immune to Poison status
Absol is immune to Psychic type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Metagross
- Suicune
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Psychic
- Fighting
- Water
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 63: Rider Rogin
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Whiscash
- Crawdaunt
- Ludicolo
- Octiliery
- Huntail
- Relicanth
Notes:
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Heracross
- Umbreon
Team one:
- Latios
- Crobat
- Sceptile
If you are using your own team:
Use the following types:
- Electric
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 64: Hunter Cewan
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Grumpig
- Mariyama
- Granbull
- Banette
- Torkoal
- Raichu
Notes: Grumpig is immune to Electric type attacks
Grumpig is immune to confusion status
Banette is immune to Fighting type attacks
Banette is immune to Normal type attacks
Banette is immune to Ground type attacks
Torkaol is immune to burn status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Metagross
- Tyranitar
Team one:
- Swampert
- Latios
- Sceptile
If you are using your own team:
Use the following types:
- Water
- Ground
- Psychic
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 65: Fun Old Lady Perstin
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Shiftry
- Electrode
- Exploud
- Tentacruel
- Golem
- Glalie
Notes: Shiftry is immune to Psychic type attacks
Exploud is immune to sound based attacks
Tentacruel is immune to poison status
Golem is immune to Electric type attacks
Golem is immune to one hit KOs
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Metagross
- Tyranitar
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Psychic
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 66: Cooltrainer Dazon
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Bellossom
- Rhydon
- Gorebyss
- Weezing
- Magneton
- Alakazam
Notes: Rhydon is immune to Electric type attacks
Weezing is immune to Ground type attacks
Weezing is immune to poison status
Magneton is immune to poison type attacks
Magneton is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Metagross
- Umbreon
- Tyranitar
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Ground
- Fighting
- Psychic
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 67: Athlete Ziale
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Cradily
- Pinsir
- Armaldo
- Miltank
- Claydol
- Wailord
Notes: Claydol is immune to Electric type attacks
Claydol is immune to Ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Entie
- Suicune
- Heracross
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Fire
- Fighting
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 68: Hunter Corvin
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Donphan
- Golduck
- Zangoose
- Ampharos
- Heracross
- Houndoom
Notes: Donphan is immune to Electric type attacks
Houndoom is immune to Psychic type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Tyranitar
- Suicune
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Grass
- Rock
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 69: Glasses Man Dunor
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Muk
- Sharpedo
- Ninetales
- Porygon 2
- Machamp
- Gardevoir
Notes: Muk is immune to poison status
Sharpedo is immune to Psychic type attacks
Ninetales is powered up by fire type attacks
Ninetales is immune to burn status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Metagross
- Suicune
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Psychic
- Water
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 70: Area Leader Vario
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Slaking
- Gyrados
- Aggron
- Walrein
- Manectric
- Cacturn
Notes: Slaking is immune to Ghost type attacks
Gyrados is immune to Ground type attacks
Aggron is immune to Poison type attacks
Aggron is immune to poison status
Aggron is immune to one hit KOs
Cacturn is immune to Psychic typ attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Tyranitar
- Umbreon
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Ground
- Grass
AREA SEVEN CLEAR!
PRIZE TICKETS WON: 1300 tickets.
PRIZE TICKET TOTAL: 3575 tickets
*REST COMING SOON*
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
[B090] Battle 71 - 80
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 71: Teacher Lison
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Kingdra
- Muk
- Heracross
- Shiftry
- Alakazam
- Breloom
Notes: Muk is immune to poison status
Shiftry is immune to Psychic type attacks
Breloom is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Entie
- Metagross
- Suicune
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Fire
- Psychic
- Dragon
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 72: Chaser Faul
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Milotic
- Houndoom
- Claydol
- Starme
- Magneton
- Seviper
Notes: Houndoom is immune to Psychic type attacks
Houndoom is immune to Burn Status
Claydol is immune to Electric type attacks
Claydol is immune to Ground type attacks.
Magneton is immune to Poison type attacks
Magneton is immune to poison status
Magneton is immune to one hit KOs
Seviper is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Suicune
- Heracross
Team one:
- Swampert
- Latios
- Sceptile
If you are using your own team:
Use the following types:
- Ground
- Grass
- Rock
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 73: Cooltrainer Gilly
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Meganium
- Ninetails
- Weezing
- Sandslash
- Gardevoir
- Umbreon
Notes: Ninetails is immune to burn status
Weezing is immune to Ground type attacks
Weezing is immune to poison status
Sandslash is immune to Electric type attacks
Umbreon is immune to Psychic type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Metagross
- Tyranitar
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Water
- Psychic
- Ice
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 74: Bodybuilder Chiod
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Blazikin
- Wailord
- Ampharos
- Golem
- Bellossom
- Skarmory
Notes: Blazikin is immune to burn status
Golem is immune to Electric type attacks
Golem is immune to One Hit KOs
Skarmory is immune to Ground type attacks
Skarmory is immune to Poison type attacks
Skarmory is immune to poison status
Skarmory is immune to One Hit KOs.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Suicune
- Metagross
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Ground
- Fire
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 75: Guy Maton
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Feraligatr
- Machamp
- Ursaring
- Rhydon
- Torcoal
- Tropius
Notes: Rhydon is immune to Electric type attacks
Rhydon is immune to One Hit KOs.
Torcoal is immune to burn status
Tropius is immune to ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Heracross
- Metagross
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Water
- Ice
- Fighting
- Psychic
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 76: St. Performer Sirko
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Sceptile
- Armaldo
- Grumpig
- Exploud
- Forretress
- Glalie
Notes: Grumpig is immune to electric type attacks
Grumpig is immune to confusion status
Exploud is immune to sound based attacks
Forretress is immune to Poison type attacks
Forretress is immune to poison status
Forretress is immune to One Hit KOs.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Entie
- Heracross
- Suicune
Team one:
- Swampert
- Sceptile
- Skarmory
If you are using your own team:
Use the following types:
- Fire
- Fighting
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 77: Rider Zalla
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Jirachi
- Absol
- Flygon
- Kirlia
- Mightyena
- Dusclops
Notes: Jirachi is immune to Poison type attacks
Jirachi is immune to poison status
Absol is immune to Psychic type attacks
Flygon is immune to Electric type attacks
Flygon is immune to Ground type attacks
Mightyena is immune to Psychic type attacks
Dusclops is immune to Normal type attacks
Dusclops it immune to Fighting type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Suicune
- Umbreon
Team one:
- Swampert
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Fighting
- Grass
- Ghost
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 78: Worker Ordo
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Typhlosion
- Pinsir
- Craydilly
- Ludicolo
- Xatu
- Lairon
Notes: Typhlosion is immune to burn status
Zatu is immune to Ground type attacks
Lairon is immune to Poison type attacks
Lairon is immune to poison status
Lairon is immune to One Hit KOs.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Suicune
- Metagross
Team one:
- Swampert
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Ground
- Rock
- Fire
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 79: Lady in Suit Jodin
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Swampert
- Donphan
- Miltank
- Raichu
- Banette
- Piloswine
Notes: Swampert is immune to Electric type attacks
Donphan is immune to Electric type attacks
Banette is immune to Fighting type attacks
Banette is immune to Normal type attacks
Banette is immune to Sleep status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Tyranitar
- Heracross
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Grass
- Ground
- Ghost
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 80: Area Leader Dessa
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Groudon
- Castform
- Shuckle ^_^
- Electrode
- Jumpluff
- Swalot
Notes: Groudon is immune to Electric type attacks
Groudon is immune to Burn status
Castform changes types
Castform (MAY) be immune to Ghost type attacks
Castform (MAY) be immune to Burn status
Jumpluff is immune to Ground type attacks
Swalot is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Entei
- Tyranitar
Team one:
- Swampert
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Ground
- Water
- Fire
AREA EIGHT CLEAR!
PRIZE TICKETS WON: 1445 tickets.
PRIZE TICKET TOTAL: 5020 tickets
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
[B091] Battle 81 - 90
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 81: Researcher Reman
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Chimecho
- Wigglytuff
- Azumarill
- Quilfish
- Sunflora
- Pelipper
Notes: Chimecho is immune to Ground type attacks
Wigglytuff is immune to Ghost type attacks
Quilfish is immune to poison status
Pelipper is immune to Ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Umbreon
- Entei
- Heracross
Team one:
- Sceptile
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Electric
- Fire
- Fighting
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 82: Bandana Guy Feek
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Metang
- Sealeo
- Furret
- Sudowoodoo
- Piloswine
- Medicham
Notes: Metang is immune to Poison type attacks
Metang is immune to poison status
Furret is immune to Ghost type attacks
Piloswine is immune to Electric type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Tyranitar
- Heracross
Team one:
- Sceptile
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Fighting
- Grass
- Steel
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 83: Roller Boy Aich
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Tropius
- Pupitar
- Shelgon
- Jumpluff
- Sandslash
- Gligar
Notes: Tropius is immune to Ground type attacks
Pupitar is immune to Psychic type attacks
Jumpluff is immune Ground type attacks
Sandslash is immune to Electric type attacks
Gligar is immune to Ground type attacks
Gligar is immune to Electric type attacks.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Heracross
- Umbreon
Team one:
- Swampert
- Sceptile
- Skarmory
If you are using your own team:
Use the following types:
- Water
- Ice
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 84: Guy Wiler
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Sneasle
- Lunatone
- Solrock
- Kecleon
- Seviper
- Lairon
Notes: Sneasle is immune to Psychic type attacks
Lunatone is immune to Ground type attacks
Solrock is immune to Ground type attacks
Solrock is immune to burn status
Kecleon changes types
Kecleon (MAY) be immune to Ghost type attacks
Kecleon (MAY) be immune to Psychic type attacks
Kecleon (MAY) be immune to Ground type attacks
Kecleon (MAY) be immune to Electric type attacks
Kecleon (MAY) be immune to Poison type attacks
Kecleon (MAY) be immune to Normal type attacks
Kecleon (MAY) be immune to Fighting type attacks
Kecleon (MAY) be immune to Poison Status
Kecleon (MAY) be immune to Burn Status
Seviper is immune to poison status
Lairon is immune to Poison type attacks
Lairon is immune to poison status
Lairon is immune to One Hit KOs.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Suicune
- Umbreon
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Ground
- Water
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 85: Athlete Menzon
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Breloom
- Seadra
- Quagsire
- Noctowl
- Vigoroth
- Misdrevous
Notes: Breloom is immune to poison status
Quagsire is immune to Electric type attacks
Noctowl is immune to Ground type attacks
Noctowl is immune to sleep status
Vigoroth is immune to Ghost type attacks
Misdreavous is immune to Normal type attacks
Misdreavous is immune to Fighting type attacks
Misdreavous is immune to Ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Umbreon
- Heracross
Team one:
- Latios
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Ice
- Dragon
- Fighting
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 86: Fun Old Man Berlo
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Espeon
- Tentacruel
- Camerupt
- Stantler
- Seaking
- Magcargo
Notes: Tentacruel is immune to poison status
Camerupt is immune to Electric type attacks
Camerupt is immune to Burn status
Magcargo is immune to Burn status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Umbreon
- Metagross
Team one:
- Swampert
- Latios
- Sceptile
If you are using your own team:
Use the following types:
- Water
- Electric
- Ghost
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 87: Lady Sanol
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Metagross
- Shiftry
- Raichu
- Crobat
- Mantine
- Hitmontop
Notes: Metagross is immune to Poison type attacks
Metagross is immune to poison status
Shiftry is immune to Psychic type attacks
Crobat is immune to Ground type attacks
Crobat is immune to Poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Metagross
- Entie
Team one:
- Swampert
- Latios
- Skarmory
If you are using your own team:
Use the following types:
- Rock
- Ground
- Fighting
- Psychic
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 88: Rider Rebin
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Blazikin
- Vileploom
- Lanturn
- Glalie
- Granbull
- Banette
Notes: Blazikin is immune to burn status
Vileploom is immune to poison status
Lanturn is healed by Electric type attacks
Granbull is immune to Ghost type attacks
Banette is immune to Normal type attacks
Banette is immune to Fighting type attacks
Banette is immune to Ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Heracross
- Umbreon
Team one:
- Swampert
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Ground
- Fighting
- Dark
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 89: Rich Boy Perc
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Starme
- Huntail
- Gorebyss
- Octillery
- Whiscash
- Crawdaunt
Notes:
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Metagross
- Umbreon
- Heracross
Team one:
- Latios
- Crobat
- Sceptile
If you are using your own team:
Use the following types:
- Electric
- Grass
- Steel
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 90: Area Leader Axley
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Regirock
- Regice
- Registeel
- Relicanth
- Wailord
- Flygon
Notes: Registeel is immune to Poison type attacks
Registeel is immune to poison status
Flygon is immune to Ground type attacks
Flygon is immune to Electric type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Suicune
- Umbreon
Team one:
- Latios
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Grass
- Dragon
AREA NINE CLEAR!
PRIZE TICKETS WON: 2167 tickets.
PRIZE TICKET TOTAL: 7187 tickets
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
[B092] Battle 91 - 100
~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_~_-_
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 91: Cooltrainer Cruik
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Entei
- Golem
- Muk
- Torkoal
- Manectric
- Tentacruel
Notes: Golem is immune to Electric attacks
Golem is immune to One Hit KOs
Muk is immune to poison status
Torkoal is immune to Burn status
Tentacruel is immune to poison status
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Metagross
- Umbreon
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Ground
- Psychic
- Fighting
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 92: Hunter Parel
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Swampert
- Alakazam
- Ludicolo
- Walrein
- Golduck
- Exploud
Notes: Swampert is immune to Electric type attacks
Exploud is immune to Ghost type attacks
Exploud is immune to Sound based attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Umbreon
- Metagross
Team one:
- Sceptile
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Fighting
- Ghost
- Grass
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 93: Athlete Nomol
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Raikou
- Ninetails
- Weezing
- Shuckle
- Armaldo
- Xatu
Notes: Ninetails is immune to burn status
Weezing is immune to Ground type attacks
Weezing is immune to poison status
Xatu is immune to Ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Entie
- Umbreon
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Rock
- Ground
- Fire
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 94: Fun Old Lady Desor
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Meganium
- Typhlosion
- Feraligatr
- Espeon ^_^
- Umbreon ^___^
- Pinsir
Notes: Typhlosion is immune to burn status
Umbreon is immune to Psychic type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Metagross
- Entei
Team one:
- Sceptile
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Flying
- Dark
- Electric
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 95: Glasses Man Eldan
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Latias
- Ursaring
- Houndoom
- Miltank
- Electrode
- Gyarados
Notes: Latias is immune to Ground type attacks
Houndoom is immune to burn status
Electrode is immune to sound based attacks
Gyarados is immune to Ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- Tyranitar
- Suicune
Team one:
- Swampert
- Latios
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Dragon
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 96: Bodybuilder Eldora
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Suicune
- Ampharos
- Claydol
- Stantler
- Porygon 2
- Donphan
Notes: Claydol is immune to Electric type attacks
Claydol is immune to Ground type attacks
Donphan is immune to Ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Heracross
- suicune
- Metagross
Team one:
- Swampert
- Sceptile
- Blazikin
If you are using your own team:
Use the following types:
- Fighting
- Grass
- Ground
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 97: Hunter Lisan
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Metagross
- Cradily
- Machamp
- Skarmory
- Rhydon
- Hariyama
Notes: Metagross is immune to Poison type attacks
Metagross is immune to poison status
Skarmory is immune to Poison type attacks
Skarmory is immune to poison status
Rhydon is immune to Electric attacks
Rhydon is immune to One Hit Kos.
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Metagross
- Umbreon
Team one:
- Swampert
- Latios
- Sceptile
If you are using your own team:
Use the following types:
- Ground
- Rock
- Psychic
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 98: Teacher Massi
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Latios
- Kingdra
- Flygon
- Altaria
- Salamence
- Sceptile
Notes: Latios is immune to Ground Type attacks
Flygon is immune to Ground type attacks
Flygon is immune to electric type attacks
Altaria is immune to Ground type attacks
Salamence is immune to ground type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Tyranitar
- Umbreon
Team one:
- Swampert
- Latios
- Skarmory
If you are using your own team:
Use the following types:
- Ice
- Dragon
- Rock
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 99: Cooltrainer Tynan
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Heracross
- Wobbuffet
- Milotic
- Dodrio
- Cacturn
- Sableye
Notes: Dodrio is immune to Ground type attacks
Dodrio is immune to Ghost type attacks
Cacturn is immune to Psychic type attacks
Sableye is immune to Psychic type attacks
Sableye is immune to Normal type attacks
Sableye is immune to Fighting type attacks
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Suicune
- Tyranitar
- Entei
Team one:
- Sceptile
- Blazikin
- Skarmory
If you are using your own team:
Use the following types:
- Fire
- Electric
- Ghost
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Trainer 100: Mt Battlemaster Infin
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
- Gardevoir
- Altaria
- Kyogre
- Crobat
- Magneton
- Aggron
Notes: Altaria is immune to Ground type attacks
Crobat is immune to Ground type attacks
Crobat is immune to Poison status
Magneton is immune to Poison type attacks
Magneton is immune to poison status
Magneton is immune to One Hit KOs
Aggron is immune to Poison type attacks
Aggron is immune to poison status
Aggron is immune to One Hit KOs
Your three pokemon should be:
If you are using my teams from the teams section:
Colosseum team one:
- Tyranitar
- Umbreon
- Suicune
Team one:
- Swampert
- Sceptile
- Skarmory
If you are using your own team:
Use the following types:
- Ground
- Rock
- Electric
MOUNT BATTLE CLEAR!
YOU HAVE BECOME A NEW LEGEND!
PRIZE TICKETS WON: 3612 tickets.
PRIZE TICKET TOTAL: 10799 tickets
*************
Poke-Coupons:
*************
Each 10 trainers you beat you will receive a certain amount
of poke-coupons as a reward! The amounts are as follows:
Trainers beaten : pokecoupons won
ten trainers: 36 poke coupons
Twenty trainers: 72 poke coupons
Thirty trainers: 144 poke coupons
Fourty trainers: 289 poke coupons
Fifty trainers: 578 poke coupons
Sixty trainers: 1156 poke coupons
Seventy trainers: 1300 poke coupons
Eighty trainers: 1600 poke coupons
Ninety trainers: 1900 poke coupons
One hundred trainers: 2100 poke coupons
===================================
POKE COUPON PRIZE TRADE LIST
===================================
Prize list:
You can exchange your poke coupons for prizes.
Here are the different prizes available to you.
TM29...............................Psychic
Description: A powerful Psychic attack that
may lower SP. DEF
Cost: 3,500 Poke coupons
TM13...............................Ice Beam
Description: Fires an icy cold beam that may
freeze the target.
Cost: 4,000 Poke Coupons
TM24...............................Thunderbolt
Description: A powerful electric attack that
may cause paralysis.
Cost: 4,000 Poke Coupons
TM35...............................Flamethrower
Description: Looses a stream of fire that may
burn the target.
Cost: 4,000 Poke Coupons
TM32...............................Double Team
Description: Creates illusory copies to enhance
elusiveness.
Galon Berry
Description: A hold item that raises defense
in a pinch
Cost: 15,000 Poke Coupons
Salac Berry
Description: A hold item that raises Speed in
a pinch
Cost: 15,000 Poke Coupons
Petaya Berry
Description: A hold item that raises Sp. ATK.
in a pinch
Cost: 15,000 Poke Coupons
Apicot Berry
Description: A hold item that raises SP. DEF
in a pinch
Cost: 15,000 Poke Coupons
Leftovers
Description: A hold item that gradually
restores HP in battle
Cost: 10,000 Poke Coupons
Mental Herb
Description: A hold item that snaps pokemon
out of infatuation.
Cost: 8,000 Poke Coupons
Focus Band
Description: A hold item that occasionally
prevents fainting.
Cost: 10,000 Poke Coupons
White Herb
Description: A hold item that restores any
lowered stat.
Cost: 8,000 Poke Coupons
Quick Claw
Description: A hold item that occasionally
allows the first strike.
Cost: 10,000 Poke Coupons
Bright Powder
Description: A hold item that casts a glare
to reduce accuracy.
Cost: 10,000 Poke Coupons
Kings Rock
Description: A hold item that May cause
Flinching when the foe is hit.
Cost: 10,000 Poke Coupons
Scope Lens
Description: A hold item that raises the
Critical-Hit rate.
Cost: 10,000 Poke Coupons
Choice Band
Description: A hold item that raises a move's
power, but permits only that move.
Cost: 10,000 Poke Coupons
===============================================================================
9: Single player stadium mode
===============================================================================
[090]
*********
TEAMS
*********
For you people who are too weak minded to make your own team
or simply too lazy, and want a team then fine. Here are some
teams.
Definitely not my best team but its one of my favorites. You won't
be winning a whole lot of battles if you play on Netbattle or
something with this but its decent and I made it myself, though
it ended up pretty standard.
Skarmory@Leftovers
Drill peck
Spikes
Roar
Double team
Swampert@Chesto berry
Rest
Ice beam
Earthquake
Surf
Blazikin@Charcoal/leftovers/black belt
Brick break
Flame thrower
Earthquake
attract/bulk up
Crobat(shiny ^_^)@Leftovers/poison barb
Sludge bomb
haze
toxic
confuse ray
Latios@soul dew/twisted spoon/dragon fang(SHUDDUP ABOUT CHEAP! ;)
Dragon claw
Psychic
Recover
Calm mind
Sceptile@Leftovers
Earthquake
Leaf blade
Crush claw
Brick break
===============================================================================
10: Pokèdex
===============================================================================
[100]
Here I will list the pokemon I know to be in here. Obviously you can
have all the pokemon in Ruby/sapph as well as Blue/red because of the
fire red and leaf green hookups that will come. So I will have those
and any other (i.e. gold/silver) ones I know to be in here. If you
find one you think shouldn't be here keep in mind I am also factoring
in things such as trading, breeding, evolutions that were not in the
original blue but are in Ru/Sa/Fr/Lg, etc. That is pretty much all of
them.
I think I have all of them, And will soon be adding where and how to
get them.
Semi complete...
HUGE THANKS GOES TO silverbananax For creating a program for me which
allowed me to enter the data such as stats into fields and have it
automatically formatted into the format you see right now! This
saved me about 3 minutes of work on each of the first 150 entries.
~+~+~+~+~+~+~+~+~+~+~+POKEDEX'D!+~+~+~+~+~+~+~+~+~+~+~
001 Bulbasaur Lvl 5 Starter in Fr/Lg
002 Ivysaur Evolve from Bulbasaur Lvl 16
003 Venusaur Evolve from Ivysaur Lvl 36
Evolution #------1----------------2----------------3
Type: Grass/Poison-----Grass/Poison-----Grass/Poison
Height: 2'4" 3'3" 6'7"
Weight: 15.2 lbs 28.7 lbs 220.5 lbs
Ability: Overgrow
Evolution #---1-----2-----3
Level learned:#.....#.....#
Tackle 1 - -
Growl 4 - -
Leech Seed 7 - -
Vine Whip 10 - -
Poison Powder 15 - -
Sleep Powder 15 - -
Razor Leaf 20 22 -
Sweet Scent 25 29 -
Growth 32 38 41
Synthesis 39 47 53
Solarbeam 46 56 65
TM compatibility:
Ruby/Sapphire:
05, 06, 09, 10, 11, 15, 17, 19, 21, 22, 26, 27, 32,
36, 42, 43, 44, 45, HM01, HM04, HM05, HM06
Fire Red/Leaf Green:
---
___________________________________________________________________
Base Stats: Bulbasaur | Base Stats: Ivysaur | Base Stats: Venusaur |
HP: 45 | HP: 60 | HP: 80 |
Attack: 49 | Attack: 62 | Attack: 82 |
Defense: 49 | Defense: 63 | Defense: 83 |
SP. ATT: 65 | SP. ATT: 80 | SP. ATT: 100 |
SP. DEF: 65 | SP. DEF: 80 | SP. DEF: 100 |
Speed: 45 | Speed: 60 | Speed: 80 |
| | |
Max Stats: Bulbasaur | Max Stats: Ivysaur | Max Stats: Venusaur |
HP: 294 | HP: 324 | HP: 364 |
Attack: 197 | Attack: 223 | Attack: 263 |
Defense: 197 | Defense: 225 | Defense: 265 |
SP. ATT: 229 | SP. ATT: 259 | SP. ATT: 299 |
SP. DEF: 229 | SP. DEF: 259 | SP. DEF: 299 |
Speed: 189 | Speed: 219 | Speed: 259 |
______________________|_____________________|______________________|
004 Charmander Starter in Fr/Lg
005 Charmeleon Evolve from Charmander Lvl 16
006 Charizard Evolve from Charmeleon Lvl 36
Evolution #---1--------2----------3
Type: Fire-----Fire-----Fire/Flying
Height: 2'00" 3'7" 5'7"
Weight: 18.7 lbs 41.9 lbs 199.5 lbs
Ability: Blaze
Evolution #---1-----2-----3
Level learned:#.....#.....#
Scratch 1 - -
Growl 1 - -
Ember 7 - -
Smokescreen 13 - -
Rage 19 20 -
Scary Face 25 27 -
Flamethrower 31 34 -
Wing Attack - - 36
Slash 37 41 44
Dragon Rage 43 48 54
Fire Spin 49 55 64
TM compatibility:
Ruby/Sapphire:
01, 02, 05, 06, 10, 11, 15, 17, 21, 23, 26, 27, 28, 31, 32,
35, 38, 40, 42, 43, 44, 45, 47, 50, HM01, HM02, HM04, HM06
Fire Red/Leaf Green:
---
________________________________________________________________________
Base Stats: Charmander | Base Stats: Charmeleon | Base Stats: Charizard |
HP: 39 | HP: 58 | HP: 78 |
Attack: 52 | Attack: 64 | Attack: 84 |
Defense: 43 | Defense: 58 | Defense: 78 |
SP. ATT: 60 | SP. ATT: 80 | SP. ATT: 109 |
SP. DEF: 50 | SP. DEF: 65 | SP. DEF: 85 |
Speed: 65 | Speed: 80 | Speed: 100 |
| | |
Max Stats: Charmander | Max Stats: Charmeleon | Max Stats: Charizard |
HP: 282 | HP: 320 | HP: 360 |
Attack: 203 | Attack: 227 | Attack: 267 |
Defense: 185 | Defense: 215 | Defense: 255 |
SP. ATT: 219 | SP. ATT: 259 | SP. ATT: 317 |
SP. DEF: 199 | SP. DEF: 259 | SP. DEF: 269 |
Speed: 229 | Speed: 259 | Speed: 299 |
_______________________|________________________|_______________________|
007 Squirtle Starter in Fr/Lg
008 Wartortle Evolve from Squirtle Lvl 16
009 Blastoise Evolve from Wartortle Lvl 36
Evolution #---1---------2---------3
Type: Water-----Water-----Water
Height: 1'8" 3'3" 5'3"
Weight: 19.8 lbs 49.6 lbs 188.5 lbs
Ability: Torrent
Evolution #---1-----2-----3
Level learned:#.....#.....#
Tackle 1 - -
Tail Whip 4 - -
Bubble 7 - -
Withdraw 10 - -
Water Gun 13 - -
Bite 18 19 -
Rapid Spin 23 25 -
Protect 28 31 -
Rain Dance 33 37 42
Skull Bash 40 45 55
Hydro Pump 47 53 68
TM compatibility:
Ruby/Sapphire:
01, 03, 05, 06, 07, 10, 13, 14, 15, 17, 18, 21, 23, 26, 27,
28, 31, 32, 42, 43, 44, 45, HM03, HM04, HM06, HM07, HM08
Fire Red/Leaf Green:
---
_____________________________________________________________________
Base Stats: Squirtle | Base Stats: Wartortle | Base Stats: Blastoise |
HP: 44 | HP: 59 | HP: 79 |
Attack: 48 | Attack: 63 | Attack: 83 |
Defense: 65 | Defense: 80 | Defense: 100 |
SP. ATT: 50 | SP. ATT: 65 | SP. ATT: 85 |
SP. DEF: 64 | SP. DEF: 80 | SP. DEF: 105 |
Speed: 43 | Speed: 58 | Speed: 78 |
| | |
Max Stats: Squirtle | Max Stats: Wartortle | Max Stats: Blastoise |
HP: 292 | HP: 322 | HP: 362 |
Attack: 195 | Attack: 225 | Attack: 265 |
Defense: 229 | Defense: 259 | Defense: 299 |
SP. ATT: 199 | SP. ATT: 229 | SP. ATT: 269 |
SP. DEF: 227 | SP. DEF: 259 | SP. DEF: 309 |
Speed: 185 | Speed: 215 | Speed: 255 |
_____________________|_______________________|_______________________|
010 Caterpie Wild in Fr/Lg. More locations soon.
011 Metapod Evolve from Caterpie Lvl 7
012 Butterfree Evolve from Metapod Lvl 10
013 Weedle Wild in Fr/Lg. More locations soon.
014 Kakuna Evolve from Weedle Lvl 7
015 Beedrill Evolve From Kakuna Lvl 10
Evolution #----1--------------2--------------3
Type: Bug/Poison-----Bug/Poison-----Bug/Poison
Height: 1'0" 1'12" 3'3"
Weight: 7.1 lbs 22.0 lbs 6.0 lbs
Ability: Shield Dust
Evolution #---1-----2-----3
Level learned:#.....#.....#
Poison Sting 1 - -
String Shot 1 - -
Harden - 7 -
Fury Attack - - 10
Focus Energy - - 15
Twin Needle - - 20
Rage - - 25
Pursuit - - 30
Pin Missile - - 35
Agility - - 40
Endeavor - - 45
TM compatibility:
Ruby/Sapphire:
06, 10, 11, 15, 17, 19, 21, 22, 27, 31, 32, 36, 40, 42, 43,
44, 45, 46, HM01, HM06
Fire Red/Leaf Green:
---
_______________________________________________________________
Base Stats: Weedle | Base Stats: Kakuna | Base Stats: Beedrill |
HP: 40 | HP: 45 | HP: 65 |
Attack: 35 | Attack: 25 | Attack: 80 |
Defense: 30 | Defense: 50 | Defense: 40 |
SP. ATT: 20 | SP. ATT: 25 | SP. ATT: 45 |
SP. DEF: 20 | SP. DEF: 25 | SP. DEF: 80 |
Speed: 50 | Speed: 35 | Speed: 75 |
| | |
Max Stats: Weedle | Max Stats: Kakuna | Max Stats: Beedrill |
HP: 284 | HP: 294 | HP: 334 |
Attack: 169 | Attack: 149 | Attack: 259 |
Defense: 159 | Defense: 199 | Defense: 179 |
SP. ATT: 139 | SP. ATT: 149 | SP. ATT: 189 |
SP. DEF: 139 | SP. DEF: 149 | SP. DEF: 259 |
Speed: 199 | Speed: 169 | Speed: 249 |
___________________|____________________|______________________|
016 Pidgey Wild in Fr/Lg Routes 1, 2, 3, 5, 6, 7, 8, 12, 13, 14, 15, 25
017 Pidgeotto Evolve from Pidgey Lvl 18. Wild in Fr/Lg Route 13, 14, 15
018 Pidgeot Evolve from Pidgeotto Lvl 36
Evolution #-------1-----------------2-----------------3
Type: Normal/Flying-----Normal/Flying-----Normal/Flying
Height: 1'0" 3'7" 4'11"
Weight: 4.0 lbs 66.1 lbs 87.1 lbs
Ability: Keen Eye
Evolution #---1-----2-----3
Level learned:#.....#.....#
Tackle 1 - -
Sand Attack 5 - -
Gust 9 - -
Quick Attack 13 - -
Whirlwind 19 20 -
Wing Attack 25 27 -
Feather Dance 31 34 -
Agility 39 43 48
Mirror Move 47 52 62
TM compatibility:
Ruby/Sapphire:
06, 10, 11, 15, 17, 18, 21, 27, 32, 40, 42, 43, 44, 45, 46,
47, HM02
Fire Red/Leaf Green:
---
_________________________________________________________________
Base Stats: Pidgey | Base Stats: Pidgeotto | Base Stats: Pidgeot |
HP: 40 | HP: 63 | HP: 83 |
Attack: 45 | Attack: 60 | Attack: 80 |
Defense: 40 | Defense: 55 | Defense: 75 |
SP. ATT: 35 | SP. ATT: 50 | SP. ATT: 70 |
SP. DEF: 35 | SP. DEF: 50 | SP. DEF: 70 |
Speed: 56 | Speed: 71 | Speed: 91 |
| | |
Max Stats: Pidgey | Max Stats: Pidgeotto | Max Stats: Pidgeot |
HP: 285 | HP: 330 | HP: 370 |
Attack: 189 | Attack: 219 | Attack: 259 |
Defense: 179 | Defense: 209 | Defense: 249 |
SP. ATT: 169 | SP. ATT: 199 | SP. ATT: 239 |
SP. DEF: 169 | SP. DEF: 199 | SP. DEF: 239 |
Speed: 211 | Speed: 241 | Speed: 281 |
___________________|_______________________|_____________________|
019 Rattata Wild in Fr/Lg on Routes 1, 2, 4, 9, 17, 18, 22
020 Raticate Evolve Rattata Lvl 20. Wild in Fr/Lg on Routes 17 and 18
Evolution #----1------------2-----------3
Type: Normal--------Normal-----N/A
Height: 1'0" 2'4"
Weight: 7.7 lbs 40.8 lbs
Ability: Guts Guts
Run Away Run Away
Evolution #---1-----2-----3
Level learned:#.....#.....#
Tackle 1 - -
Tail Whip 1 - -
Quick Attack 7 - -
Hyper Fang 13 - -
Focus Energy 20 - -
Scary Face - 20 -
Pursuit 27 30 -
Super Fang 34 40 -
Endeavor 41 50 -
TM compatibility:
Ruby/Sapphire:
05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 23, 24, 25, 27,
28, 30, 32, 34, 42, 43, 44, 45, 46, HM01, HM04, HM06
Fire Red/Leaf Green:
---
_______________________________________________________________
Base Stats: Rattata | Base Stats: Raticate | Base Stats: --- |
HP: 30 | HP: 55 | HP: --- |
Attack: 56 | Attack: 81 | Attack: --- |
Defense: 35 | Defense: 60 | Defense: --- |
SP. ATT: 25 | SP. ATT: 50 | SP. ATT: --- |
SP. DEF: 35 | SP. DEF: 70 | SP. DEF: --- |
Speed: 72 | Speed: 97 | Speed: --- |
| | |
Max Stats: Rattata | Max Stats: Raticate | Max Stats: --- |
HP: 264 | HP: 314 | HP: --- |
Attack: 211 | Attack: 261 | Attack: --- |
Defense: 169 | Defense: 219 | Defense: --- |
SP. ATT: 149 | SP. ATT: 199 | SP. ATT: --- |
SP. DEF: 169 | SP. DEF: 239 | SP. DEF: --- |
Speed: 243 | Speed: 293 | Speed: --- |
____________________|______________________|___________________|
021 Spearow Wild in Fr/Lg on routes 3, 4, 9, 10, 11, 17, 18, 22, 23
022 Fearow Evolve From Spearow Lvl 20. Wild in Fr/Lg on Routes 17. 18, 23
Evolution #-------1-----------------2---------------3
Type: Normal/Flying-----Normal/Flying--------N/A
Height: 1'0" 3'11"
Weight: 4.4 lbs 83.3 lbs
Ability: Keen Eyes Keen Eyes
Evolution #---1-----2-----3
Level learned:#.....#.....#
Peck 1 - -
Growl 1 - -
Leer 7 - -
Fury Attack 13 - -
Pursuit 19 26 -
Aerial Ace 25 - -
Mirror Move 31 32 -
Drill Peck 37 40 -
Agility 43 47 -
TM compatibility:
Ruby/Sapphire:
06, 10, 11, 15, 17, 18, 21, 27, 32, 40, 42, 43, 44, 45, 46,
47, HM02
Fire Red/Leaf Green:
---
______________________________________________________________
Base Stats: Spearow | Base Stats: Fearow | Base Stats: --- |
HP: 40 | HP: 65 | HP: --- |
Attack: 60 | Attack: 90 | Attack: --- |
Defense: 30 | Defense: 65 | Defense: --- |
SP. ATT: 31 | SP. ATT: 61 | SP. ATT: --- |
SP. DEF: 31 | SP. DEF: 61 | SP. DEF: --- |
Speed: 70 | Speed: 100 | Speed: --- |
| | |
Max Stats: Spearow | Max Stats: Fearow | Max Stats: --- |
HP: 284 | HP: 334 | HP: --- |
Attack: 219 | Attack: 279 | Attack: --- |
Defense: 159 | Defense: 229 | Defense: --- |
SP. ATT: 161 | SP. ATT: 221 | SP. ATT: --- |
SP. DEF: 161 | SP. DEF: 221 | SP. DEF: --- |
Speed: 239 | Speed: 299 | Speed: --- |
____________________|____________________|____________________|
023 Ekans Wild in Fire Red on Routes 4, 8, 9, 10, 11, 22, 23,
024 Arbok Evolve Ekans Lvl 22. Wild in Fire Red Routes 22, 23
Evolution #----1----------2-----------3
Type: Poison------Poison--------N/A
Height: 6'7" 11'6"
Weight: 15.2 lbs 143.3 lbs
Ability: Shed Skin Shed Skin
Intimidate Intimidate
Evolution #---1-----2-----3
Level learned:#.....#.....#
Wrap 1 - -
Leer 1 - -
Poison Sting 8 - -
Bite 13 - -
Glare 20 - -
Screech 25 28 -
Acid 32 38 -
Stockpile 37 46 -
Swallow 37 46 -
Spit Up 37 46 -
Haze 44 56 -
TM compatibility:
Ruby/Sapphire:
06, 10, 11, 15, 17, 18, 19, 21, 23, 26, 27, 28, 32, 36, 41,
42, 43, 44, 45, 46, 49, HM04
Fire Red/Leaf Green:
---
___________________________________________________________
Base Stats: Ekans | Base Stats: Arbok | Base Stats: --- |
HP: 35 | HP: 60 | HP: --- |
Attack: 60 | Attack: 85 | Attack: --- |
Defense: 44 | Defense: 69 | Defense: --- |
SP. ATT: 40 | SP. ATT: 65 | SP. ATT: --- |
SP. DEF: 54 | SP. DEF: 79 | SP. DEF: --- |
Speed: 55 | Speed: 80 | Speed: --- |
| | |
Max Stats: Ekans | Max Stats: Arbok | Max Stats: --- |
HP: 274 | HP: 324 | HP: --- |
Attack: 219 | Attack: 269 | Attack: --- |
Defense: 187 | Defense: 237 | Defense: --- |
SP. ATT: 179 | SP. ATT: 229 | SP. ATT: --- |
SP. DEF: 207 | SP. DEF: 257 | SP. DEF: --- |
Speed: 209 | Speed: 259 | Speed: --- |
__________________|___________________|____________________|
025 Pikachu Evolve Pichu (happy.) Wild in Fr/Lg at P.Plant, V.Forest
026 Raichu Evolve Pikachu (Thunder Stone)
Evolution #-----1------------2------------3
Type: Electric-----Electric--------N/A
Height: 1'4" 2'7"
Weight: 13.0 lbs 66.0 lbs
Ability: Static Static
Evolution #---1-----2-----3
Level learned:#.....#.....#
Thundershock 1 - -
Growl 1 - -
Tail Whip 6 - -
Thunder Wave 8 - -
Quick Attack 11 - -
Double Team 15 - -
Slam 20 - -
Thunderbolt 26 - -
Agility 33 - -
Thunder 41 - -
Light Screen 50 - -
TM compatibility:
Ruby/Sapphire:
01, 06, 10, 15, 16, 17, 18, 21, 23, 24, 25, 27, 28, 31, 32,
34, 42, 43, 44, 45, 46, HM04, HM05, HM06
Fire Red/Leaf Green:
---
______________________________________________________________
Base Stats: Pikachu | Base Stats: Raichu | Base Stats: --- |
HP: 35 | HP: 60 | HP: --- |
Attack: 55 | Attack: 90 | Attack: --- |
Defense: 30 | Defense: 55 | Defense: --- |
SP. ATT: 50 | SP. ATT: 90 | SP. ATT: --- |
SP. DEF: 40 | SP. DEF: 80 | SP. DEF: --- |
Speed: 90 | Speed: 100 | Speed: --- |
| | --- |
Max Stats: Pikachu | Max Stats: Raichu | Max Stats: --- |
HP: 274 | HP: 324 | HP: --- |
Attack: 209 | Attack: 279 | Attack: --- |
Defense: 159 | Defense: 209 | Defense: --- |
SP. ATT: 199 | SP. ATT: 279 | SP. ATT: --- |
SP. DEF: 179 | SP. DEF: 259 | SP. DEF: --- |
Speed: 279 | Speed: 299 | Speed: --- |
____________________|____________________|____________________|
027 Sandshrew Wild in Lg on routes 4, 8, 9, 10, 11, 12, 23
028 Sandslash Evolve from Sandshrew Lvl 22. Wild in Lg on Route 23, V. road
Evolution #----1----------2-----------3
Type: Ground-----Ground--------N/A
Height: 2'0" 3'3"
Weight: 26 lbs 65 lbs
Ability: Sand veil Sand Veil
Evolution #---1-----2-----3
Level learned:#.....#.....#
Scratch 1 - -
Defense Curl 6 - -
Sand Attack 11 - -
Poison Sting 17 17 -
Slash 23 24 -
Swift 30 33 -
Fury Swipes 37 42 -
Sand Tomb 45 52 -
Sandstorm 53 62 -
TM compatibility:
Ruby/Sapphire:
01, 06, 10, 11, 17, 21, 23, 26, 27, 28, 31, 32, 37, 39, 40,
42, 43, 44, 45, 46, HM01, HM04, HM06
Fire Red/Leaf Green:
---
___________________________________________________________________
Base Stats: Sandshrew | Base Stats: Sandslash | Base Stats: --- |
HP: 50 | HP: 75 | HP: --- |
Attack: 75 | Attack: 100 | Attack: --- |
Defense: 85 | Defense: 110 | Defense: --- |
SP. ATT: 20 | SP. ATT: 45 | SP. ATT: --- |
SP. DEF: 30 | SP. DEF: 55 | SP. DEF: --- |
Speed: 40 | Speed: 65 | Speed: --- |
| | --- |
Max Stats: Sandshrew | Max Stats: Sandslash | Max Stats: --- |
HP: 304 | HP: 354 | HP: --- |
Attack: 249 | Attack: 299 | Attack: --- |
Defense: 269 | Defense: 319 | Defense: --- |
SP. ATT: 139 | SP. ATT: 189 | SP. ATT: --- |
SP. DEF: 159 | SP. DEF: 209 | SP. DEF: --- |
Speed: 179 | Speed: 229 | Speed: --- |
______________________|_______________________|____________________|
029 Nidoran (F) Wild in Fr/Lg on route 3
030 Nidorina Evolve from Nidoran (F) Lvl 16.
031 Nidoqueen Evolve from Nidorina (Moon Stone)
Evolution #----1--------------2-------------3
Type: Poison---------Poison--------Poison
Height: 1'4" 2'7" 4'3"
Weight: 15.4 lbs 44.1 lbs 132.3 lbs
Ability: Poison Point Poison Point Poison Point
Evolution #---1-----2-----3
Level learned:#.....#.....#
Growl 1 - -
Scratch 1 - -
Tail Whip 8 - -
Double Kick 12 - -
Poison Sting 17 18 -
Bite 20 22 -
Body Slam - - 23
Helping Hand 23 26 -
Fury Swipes 30 34 -
Flatter 38 43 -
Crunch 47 53 -
TM compatibility:
Ruby/Sapphire:
01, 03, 05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 23, 24,
25, 26, 27, 28, 30, 31, 32, 34, 35, 36, 37, 38, 39, 40, 41,
42, 43, 44, 45, 46, HM01, HM03, HM04, HM06
Fire Red/Leaf Green:
---
_______________________________________________________________________
Base Stats: Nidoran (F) | Base Stats: Nidorina | Base Stats: Nidoqueen |
HP: 55 | HP: 70 | HP: 90 |
Attack: 47 | Attack: 62 | Attack: 82 |
Defence: 52 | Defence: 67 | Defence: 87 |
SP. ATT: 40 | SP. ATT: 55 | SP. ATT: 75 |
SP. DEF: 40 | SP. DEF: 55 | SP. DEF: 85 |
Speed: 41 | Speed: 56 | Speed: 76 |
| | |
Max Stats: Nidoran (F) | Max Stats: Nidorina | Max Stats: Nidoqueen |
HP: 314 | HP: 344 | HP: 384 |
Attack: 193 | Attack: 223 | Attack: 263 |
Defence: 203 | Defence: 233 | Defence: 273 |
SP. ATT: 179 | SP. ATT: 209 | SP. ATT: 249 |
SP. DEF: 179 | SP. DEF: 209 | SP. DEF: 269 |
Speed: 181 | Speed: 211 | Speed: 251 |
________________________|______________________|_______________________|
029 Nidoran (M) Wild in Fr/Lg on route 3
030 Nidorino Evolve from Nidoran (M) Lvl 16.
031 Nidoking Evolve from Nidorino (Moon Stone)
Evolution #----1--------------2-------------3
Type: Poison---------Poison--------Poison
Height: 1'8" 2'11" 4'7"
Weight: 19.8 lbs 43.1 lbs 136.7 lbs
Ability: Poison Point Poison Point Poison Point
Evolution #---1-----2-----3
Level learned:#.....#.....#
Leer 1 - -
Peck 1 - -
Focus Energy 8 - -
Double Kick 12 - -
Poison Sting 17 18 -
Horn Attack 20 22 -
Thrash - - 23
Helping Hand 23 26 -
Fury Swipes 30 34 -
Flatter 38 43 -
Crunch 47 53 -
TM compatibility:
Ruby/Sapphire:
01, 03, 05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 23, 24,
25, 26, 27, 28, 30, 31, 32, 34, 35, 36, 37, 38, 39, 41, 42,
43, 44, 45, 46, HM01, HM03, HM04, HM06
Fire Red/Leaf Green:
---
_______________________________________________________________________
Base Stats: Nidoran (M) | Base Stats: Nidorino | Base Stats: Nidoking |
HP: 46 | HP: 61 | HP: 81 |
Attack: 57 | Attack: 72 | Attack: 92 |
Defence: 40 | Defence: 57 | Defence: 77 |
SP. ATT: 40 | SP. ATT: 55 | SP. ATT: 85 |
SP. DEF: 40 | SP. DEF: 55 | SP. DEF: 75 |
Speed: 50 | Speed: 65 | Speed: 85 |
| | |
Max Stats: Nidoran (M) | Max Stats: Nidorino | Max Stats: Nidoking |
HP: 296 | HP: 326 | HP: 366 |
Attack: 213 | Attack: 243 | Attack: 283 |
Defence: 179 | Defence: 213 | Defence: 253 |
SP. ATT: 179 | SP. ATT: 209 | SP. ATT: 269 |
SP. DEF: 179 | SP. DEF: 209 | SP. DEF: 249 |
Speed: 199 | Speed: 229 | Speed: 269 |
________________________|______________________|_______________________|
035 Clefairy Evolve From Cleffa (Happy) Wild in Fr/Lg on Mt. moon
036 Clafable Evolve from Clafairy (Moonstone)
Evolution #----1----------2-----------3
Type: Normal------Normal--------N/A
Height: 2'0" 4'3"
Weight: 16.5 lbs 88.2 lbs
Ability: Cute Charm Cute Charm
Evolution #---1-----2-----3
Level learned:#.....#.....#
Pound 1 - -
Growl 1 - -
Encore 5 ? -
Sing 9 ? -
Follow me 17 ? -
Minimize 21 ? -
Defence curl 25 ? -
Metronome 29 ? -
Cosmic Power 33 ? -
Moonlight 37 ? -
Light Screen 41 ? -
Meteor Mash 45 ? -
TM compatibility:
Ruby/Sapphire:
01, 03, 04, 06, 10, 11, 13, 14, 15, 16, 17, 18, 20, 21, 22,
23, 24, 25, 27, 28, 29, 30, 31, 32, 33, 34, 35, 38, 42, 43,
44, 45, 49, HM04, HM05
Fire Red/Leaf Green:
---
_________________________________________________________________
Base Stats: Clefairy | Base Stats: Clafable | Base Stats: --- |
HP: 70 | HP: 95 | HP: --- |
Attack: 45 | Attack: 70 | Attack: --- |
Defence: 48 | Defence: 73 | Defence: --- |
SP. ATT: 60 | SP. ATT: 85 | SP. ATT: --- |
SP. DEF: 65 | SP. DEF: 90 | SP. DEF: --- |
Speed: 35 | Speed: 60 | Speed: --- |
| | |
Max Stats: Clefairy | Max Stats: Clafable | Max Stats: --- |
HP: 344 | HP: 394 | HP: --- |
Attack: 189 | Attack: 239 | Attack: --- |
Defence: 195 | Defence: 245 | Defence: --- |
SP. ATT: 219 | SP. ATT: 269 | SP. ATT: --- |
SP. DEF: 229 | SP. DEF: 279 | SP. DEF: --- |
Speed: 169 | Speed: 219 | Speed: --- |
_____________________|______________________|____________________|
037 Vulpix Wild in Leaf Green on Routes 7, 8. Wild in Ru/Sa on Mt Pyre.
038 Ninetales Evolve Vulpix (Fire Stone)
Evolution #---1-----------2----------3
Type: Fire--------Fire------ -N/A
Height: 2'0" 3'7"
Weight: 22 lbs 44 lbs
Ability: Flash Fire Flash Fire
Evolution #---1-----2-----3
Level learned:#.....#.....#
Ember 1 - -
Tail Whip 5 - -
Raor 9 - -
Quick Attack 13 - -
Will-O-Wisp 17 - -
Confuse Ray 21 - -
Imprison 25 - -
Flamethrower 29 33 -
Safeguard 33 39 -
Grusge 37 44 -
Fire Spin 41 52 -
TM compatibility:
Ruby/Sapphire:
05, 06, 10, 11, 15, 17, 20, 21, 23, 27, 28, 32, 33, 35, 38,
42, 43, 44, 45, 50
Fire Red/Leaf Green:
---
________________________________________________________________
Base Stats: Vulpix | Base Stats: Ninetales | Base Stats: --- |
HP: 38 | HP: 73 | HP: --- |
Attack: 41 | Attack: 76 | Attack: --- |
Defence: 40 | Defence: 75 | Defence: --- |
SP. ATT: 50 | SP. ATT: 81 | SP. ATT: --- |
SP. DEF: 65 | SP. DEF: 100 | SP. DEF: --- |
Speed: 65 | Speed: 100 | Speed: --- |
| | --- |
Max Stats: Vulpix | Max Stats: Ninetales | Max Stats: --- |
HP: 280 | HP: 350 | HP: --- |
Attack: 181 | Attack: 251 | Attack: --- |
Defence: 179 | Defence: 249 | Defence: --- |
SP. ATT: 199 | SP. ATT: 261 | SP. ATT: --- |
SP. DEF: 229 | SP. DEF: 299 | SP. DEF: --- |
Speed: 229 | Speed: 299 | Speed: --- |
___________________|_______________________|____________________|
039 Jigglypuff Evolve from Igglybuff (happy) Wild in Fr/Lg Route 3.
Wild in Ru/Sa Route 115
040 Wigglytuff Evolve From Jigglypuff (Moon Stone)
Evolution #----1-----------2-----------3
Type: Normal------Normal--------N/A
Height: 1'8" 3'3"
Weight: 12.1 lbs 26.5 lbs
Ability: Cute Charm Cute Charm
Evolution #---1-----2-----3
Level learned:#.....#.....#
Sing 1 - -
Defense Curl 4 - -
Pound 9 - -
Disable 14 - -
Rollout 19 - -
Double Slap 24 - -
Rest 29 32 -
Body Slam 34 39 -
Mimic 39 45 -
Hyper Voice 44 51 -
Double Edge 49 57 -
TM compatibility:
Ruby/Sapphire:
01, 03, 06, 10, 11, 13, 14, 15, 16, 17, 18, 20, 21, 22, 24,
25, 27, 28, 29, 30, 31, 32, 33, 34, 35, 38, 42, 43, 44, 45,
HM04, HM05
Fire Red/Leaf Green:
---
_____________________________________________________________________
Base Stats: Jigglypuff | Base Stats: Wigglytuff | Base Stats: --- |
HP: 115 | HP: 140 | HP: --- |
Attack: 45 | Attack: 70 | Attack: --- |
Defence: 20 | Defence: 45 | Defence: --- |
SP. ATT: 45 | SP. ATT: 75 | SP. ATT: --- |
SP. DEF: 25 | SP. DEF: 50 | SP. DEF: --- |
Speed: 20 | Speed: 45 | Speed: --- |
| | |
Max Stats: Jigglypuff | Max Stats: Wigglytuff | Max Stats: --- |
HP: 434 | HP: 484 | HP: --- |
Attack: 189 | Attack: 239 | Attack: --- |
Defence: 139 | Defence: 189 | Defence: --- |
SP. ATT: 189 | SP. ATT: 249 | SP. ATT: --- |
SP. DEF: 149 | SP. DEF: 199 | SP. DEF: --- |
Speed: 139 | Speed: 189 | Speed: --- |
_______________________|________________________|____________________|
041 Zubat Wild in Ru/Sa in Granite Cave, Meteor Falls, Victory road.
Wild in Fr/Lg Ice Cave, Mt Moon, Rock Tunnel.
042 Golbat Evolve Zubat Lvl 22. Wild in Ru/Sa in Granite Cave,
Victory Road, Shoal Cave.
Wild in Fr/Lg Mt. Moon, Victory Road, Rock Tunnel,
Evolution #-------1-----------------2---------------3
Type: Poison/Flying-----Poison/Flying--------N/A
Height: 2'7" 5'3"
Weight: 16.5 lbs 121.2 lbs
Ability: Inner Focus Inner Focus
Evolution #---1-----2-----3
Level learned:#.....#.....#
Leech Life 1 - -
Supersonic 7 - -
Astonish 12 - -
Bite 16 17 -
Wing attack 21 22 -
Confuse Ray 25 28 -
Air Cutter 32 35 -
Mean Look 36 42 -
Poison Fang 41 49 -
Haze 46 56 -
TM compatibility:
Ruby/Sapphire:
06, 10, 11, 12, 15, 17, 18, 19, 21, 27, 30, 32, 36, 40, 41,
42, 43, 44, 45, 46, 47, 49
Fire Red/Leaf Green:
---
____________________________________________________________
Base Stats: Zubat | Base Stats: Golbat | Base Stats: --- |
HP: 40 | HP: 75 | HP: --- |
Attack: 45 | Attack: 80 | Attack: --- |
Defence: 35 | Defence: 70 | Defence: --- |
SP. ATT: 30 | SP. ATT: 65 | SP. ATT: --- |
SP. DEF: 40 | SP. DEF: 75 | SP. DEF: --- |
Speed: 55 | Speed: 90 | Speed: --- |
| | |
Max Stats: Zubat | Max Stats: Golbat | Max Stats: --- |
HP: 284 | HP: 354 | HP: --- |
Attack: 189 | Attack: 259 | Attack: --- |
Defence: 169 | Defence: 239 | Defence: --- |
SP. ATT: 159 | SP. ATT: 229 | SP. ATT: --- |
SP. DEF: 179 | SP. DEF: 249 | SP. DEF: --- |
Speed: 209 | Speed: 279 | Speed: --- |
__________________|____________________|____________________|
043 Oddish Wild in Ru/Sa Routes 110, 117, 119, 120, 121, 123.
Wild in Fr/Lg Routes 5, 6, 7, 12, 13, 14, 15, 24, 25
044 Gloom Evolve From Oddish Lvl 21. Wild in Ru/Sa Routes 121, 123.
Wild in Fr/Lg Routes 12, 13, 14, 15
045 Vileplume Evolve Gloom (Leaf Stone)
Evolution #-------1----------------2----------------3
Type: Poison/Grass-----Poison/Grass-----Poison/Grass
Height: 1'8" 2'7" 3'11"
Weight: 11.9 lbs 19 lbs 41 lbs
Ability: Chlorophyll Chlorophyll Chlorophyll
Evolution #---1-----2-----3
Level learned:#.....#.....#
Absorb 1 - -
Sweet scent 7 - -
Poison Powder 14 - -
Stun Spore 16 17 -
Sleep Powder 18 19 -
Acid 23 24 -
Moonlight 32 35 -
Petal Dance 39 44 52
TM compatibility:
Ruby/Sapphire:
06, 09, 10, 11, 15, 17, 19, 21, 22, 27, 32, 36, 42, 43, 44,
45, HM01, HM05
Fire Red/Leaf Green:
---
_______________________________________________________________
Base Stats: Oddish | Base Stats: Gloom | Base Stats: Vileplume |
HP: 45 | HP: 60 | HP: 75 |
Attack: 50 | Attack: 65 | Attack: 80 |
Defence: 55 | Defence: 70 | Defence: 85 |
SP. ATT: 75 | SP. ATT: 85 | SP. ATT: 100 |
SP. DEF: 65 | SP. DEF: 75 | SP. DEF: 90 |
Speed: 30 | Speed: 40 | Speed: 50 |
| | |
Max Stats: Oddish | Max Stats: Gloom | Max Stats: Vileplume |
HP: 294 | HP: 324 | HP: 354 |
Attack: 50 | Attack: 229 | Attack: 259 |
Defence: 55 | Defence: 239 | Defence: 269 |
SP. ATT: 75 | SP. ATT: 269 | SP. ATT: 299 |
SP. DEF: 65 | SP. DEF: 249 | SP. DEF: 279 |
Speed: 159 | Speed: 179 | Speed: 199 |
___________________|___________________|_______________________|
046 Paras Wild in Fr/Lg in Mount Moon.
047 Parasect Evolve Paras Lvl 24. Wild in Fr/Lg In Safari Zone.
Evolution #----1-------------2--------------3
Type: Bug/Grass-----Bug/Grass--------N/A
Height: 1'0" 3'3"
Weight: 11.9 lbs 65.0 lbs
Ability: Effect Spore Effect Spore
Evolution #---1-----2-----3
Level learned:#.....#.....#
Scratch 1 - -
Stun Spore 7 - -
Poisonpowder 13 - -
Leech Life 19 - -
Spore 25 27 -
Slash 31 35 -
Growth 37 42 -
Giga Drain 43 51 -
Aromatherapy 49 59 -
TM compatibility:
Ruby/Sapphire:
06, 09, 10, 11, 15, 17, 19, 21, 22, 27, 28, 32, 36, 40, 42,
43, 44, 45, 46, HM01, HM05, HM06
Fire Red/Leaf Green:
---
______________________________________________________________
Base Stats: Paras | Base Stats: Parasect | Base Stats: --- |
HP: 35 | HP: 60 | HP: --- |
Attack: 70 | Attack: 95 | Attack: --- |
Defence: 55 | Defence: 80 | Defence: --- |
SP. ATT: 45 | SP. ATT: 60 | SP. ATT: --- |
SP. DEF: 55 | SP. DEF: 80 | SP. DEF: --- |
Speed: 25 | Speed: 30 | Speed: --- |
| | |
Max Stats: Paras | Max Stats: Parasect | Max Stats: --- |
HP: 274 | HP: 324 | HP: --- |
Attack: 239 | Attack: 289 | Attack: --- |
Defence: 209 | Defence: 259 | Defence: --- |
SP. ATT: 189 | SP. ATT: 219 | SP. ATT: --- |
SP. DEF: 209 | SP. DEF: 259 | SP. DEF: --- |
Speed: 149 | Speed: 159 | Speed: --- |
__________________|______________________|____________________|
048 Venonat Wild in Fr/Lg Routes 12, 13, 14, 15
049 Venomoth Evolve Venonat Lvl 31 Wild in Fr/Lg in Safari Zone.
Evolution #-------1--------------2------------3
Type: Poison/Bug-----Poison/Bug--------N/A
Height: 3'3" 4'11"
Weight: 66.1 lbs 27.6 lbs
Ability: Compound Eyes Compound Eyes
Evolution #---1-----2-----3
Level learned:#.....#.....#
Tackle 1 - -
Disable 1 - -
Foresight 1 - -
Supersonic 9 - -
Confusion 17 - -
Poisonpowder 20 - -
Leech Life 25 - -
Stun Spore 28 - -
Gust - 31 -
Psy beam 33 36 -
Sleep Powder 36 42 -
Psychic 41 52 -
TM compatibility:
Ruby/Sapphire:
06, 10, 11, 15, 17, 19, 21, 22, 27, 29, 32, 36, 40, 42, 43,
44, 45, 46, 48, HM05
Fire Red/Leaf Green:
---
________________________________________________________________
Base Stats: Venonat | Base Stats: Venomoth | Base Stats: --- |
HP: 60 | HP: 70 | HP: --- |
Attack: 55 | Attack: 65 | Attack: --- |
Defence: 50 | Defence: 60 | Defence: --- |
SP. ATT: 40 | SP. ATT: 90 | SP. ATT: --- |
SP. DEF: 55 | SP. DEF: 75 | SP. DEF: --- |
Speed: 45 | Speed: 90 | Speed: --- |
| | |
Max Stats: Venonat | Max Stats: Venomoth | Max Stats: --- |
HP: 324 | HP: 344 | HP: --- |
Attack: 209 | Attack: 229 | Attack: --- |
Defence: 199 | Defence: 219 | Defence: --- |
SP. ATT: 179 | SP. ATT: 279 | SP. ATT: --- |
SP. DEF: 209 | SP. DEF: 249 | SP. DEF: --- |
Speed: 189 | Speed: 279 | Speed: --- |
____________________|______________________|____________________|
050 Diglett Wild in Fr/Lg in Diglett's tunnel
051 Dugtrio Evolve Diglett Lvl 26. Wild in Fr/Lg in Diglett's tunnel.
Evolution #----1-----------2-----------3
Type: Ground----- Ground--------N/A
Height: 0'8" 2'4"
Weight: 1.8 lbs 73.4 lbs
Ability: Sand Veil Sand Veil
Arena Trap Arena Trap
Evolution #---1-----2-----3
Level learned:#.....#.....#
Scratch 1 - -
Sand attack 1 - -
Growl 5 - -
Magnitude 9 - -
Dig 17 - -
Mud Slap 25 - -
Slash 33 38 -
Earthquake 41 51 -
Fissure 49 64 -
Sand Tomb - 26 -
TM compatibility:
Ruby/Sapphire:
06, 10, 11, 15, 17, 21, 26, 27, 28, 32, 36, 39, 40, 42, 43,
44, 45, 46, HM01, HM06
Fire Red/Leaf Green:
---
_______________________________________________________________
Base Stats: Diglett | Base Stats: Dugtrio | Base Stats: --- |
HP: 10 | HP: 35 | HP: --- |
Attack: 55 | Attack: 80 | Attack: --- |
Defence: 25 | Defence: 50 | Defence: --- |
SP. ATT: 35 | SP. ATT: 50 | SP. ATT: --- |
SP. DEF: 45 | SP. DEF: 70 | SP. DEF: --- |
Speed: 95 | Speed: 120 | Speed: --- |
| | |
Max Stats: Diglett | Max Stats: Dugtrio | Max Stats: --- |
HP: 224 | HP: 274 | HP: --- |
Attack: 209 | Attack: 259 | Attack: --- |
Defence: 149 | Defence: 199 | Defence: --- |
SP. ATT: 169 | SP. ATT: 199 | SP. ATT: --- |
SP. DEF: 189 | SP. DEF: 239 | SP. DEF: --- |
Speed: 289 | Speed: 339 | Speed: --- |
____________________|_____________________|____________________|
052 Meowth Wild in Fr/Lg Routes 5, 6, 7, 8.
053 Persian Evolve From Meowth Lvl 28.
Evolution #----1----------2-----------3
Type: Normal-----Normal--------N/A
Height: 1'4" 3'3"
Weight: 9.3 lbs 70.5 lbs
Ability: Pickup Limber
Evolution #---1-----2-----3
Level learned:#.....#.....#
Scratch 1 - -
Growl 1 - -
Bite 11 - -
Pay Day 20 - -
Faint Attack 28 29 -
Screech 35 38 -
Fury Swipes 41 46 -
Slash 46 53 -
Fake out 50 59 -
TM compatibility:
Ruby/Sapphire:
03, 05, 06, 10, 11, 12, 15, 17, 18, 21, 23, 24, 25, 27, 28,
30, 32, 34, 40, 41, 42, 43, 44, 45, 46, 49, HM01, HM05
Fire Red/Leaf Green:
---
______________________________________________________________
Base Stats: Meowth | Base Stats: Persian | Base Stats: --- |
HP: 40 | HP: 65 | HP: --- |
Attack: 45 | Attack: 70 | Attack: --- |
Defence: 35 | Defence: 60 | Defence: --- |
SP. ATT: 40 | SP. ATT: 65 | SP. ATT: --- |
SP. DEF: 40 | SP. DEF: 65 | SP. DEF: --- |
Speed: 90 | Speed: 115 | Speed: --- |
| | |
Max Stats: Meowth | Max Stats: Persian | Max Stats: --- |
HP: 284 | HP: 334 | HP: --- |
Attack: 189 | Attack: 239 | Attack: --- |
Defence: 169 | Defence: 219 | Defence: --- |
SP. ATT: 179 | SP. ATT: 229 | SP. ATT: --- |
SP. DEF: 179 | SP. DEF: 229 | SP. DEF: --- |
Speed: 279 | Speed: 329 | Speed: --- |
___________________|_____________________|____________________|
054 Psyduck Wild in Fire Red Routes 23, 22, 24, 25, 4, 21, 20, 19, 14,
13, 12, 11, 10, 8, 6, Safari zone.
055 Golduck Evolve From Psyduck Lvl 33
Evolution #------1-----------------2----------------3
Type: Water/Psychic-----Water/Psychic--------N/A
Height: 2'7" 5'7"
Weight: 43.2 lbs 168.9 lbs
Ability: Damp/Cloud Nine
Evolution #---1-----2-----3
Level learned:#.....#.....#
Water Sport 1 - -
Scratch 1 - -
Tail Whip 5 - -
Disable 10 - -
Confusion 16 18 -
Screech 23 29 -
Psych Up 31 35 -
Fury Swipes 40 44 -
Hydro Pump 50 58 -
TM compatibility:
Ruby/Sapphire:
01, 03, 04, 06, 07, 10, 13, 14, 15, 17, 18, 21, 23, 27, 28,
31, 32, 40, 42, 43, 44, 45, HM03, HM04, HM05, HM06, HM07, HM08
Fire Red/Leaf Green:
---
_______________________________________________________________
Base Stats: Psyduck | Base Stats: Golduck | Base Stats: --- |
HP: 50 | HP: 80 | HP: --- |
Attack: 52 | Attack: 82 | Attack: --- |
Defence: 48 | Defence: 78 | Defence: --- |
SP. ATT: 65 | SP. ATT: 95 | SP. ATT: --- |
SP. DEF: 50 | SP. DEF: 80 | SP. DEF: --- |
Speed: 55 | Speed: 85 | Speed: --- |
| | |
Max Stats: Psyduck | Max Stats: Golduck | Max Stats: --- |
HP: 304 | HP: 364 | HP: --- |
Attack: 203 | Attack: 263 | Attack: --- |
Defence: 195 | Defence: 255 | Defence: --- |
SP. ATT: 229 | SP. ATT: 289 | SP. ATT: --- |
SP. DEF: 199 | SP. DEF: 259 | SP. DEF: --- |
Speed: 209 | Speed: 269 | Speed: --- |
____________________|_____________________|____________________|
056 Mankey Wild on Route 3, 4, 22, 23, Rock tunnel and Victory Road.
057 Primeape Evolve From mankey Lvl 28. Wild on Route 23, Victory Road.
Evolution #-----1-------------2------------3
Type: Fighting------Fighting--------N/A
Height: 1'9" 3'3"
Weight: 61.7 lbs 70.5 lbs
Ability: Vital Spirit Vital Spirit
Evolution #---1-----2-----3
Level learned:#.....#.....#
Scratch 1 - -
Leer 1 - -
Low Kick 9 - -
Karate Chop 15 - -
Fury Swipes 21 - -
Focus Energy 27 - -
Rage - 28 -
Seismic Toss 33 36 -
Cross Chop 39 45 -
Screech 45 54 -
Thrash 51 63 -
TM compatibility:
Ruby/Sapphire:
01, 06, 08, 10, 11, 12, 15, 17, 18, 21, 23, 24, 25, 26, 27,
28, 31, 32, 39, 40, 42, 43, 44, 45, 46, 50, HM04, HM06
Fire Red/Leaf Green:
---
_______________________________________________________________
Base Stats: Mankey | Base Stats: Primeape | Base Stats: --- |
HP: 40 | HP: 65 | HP: --- |
Attack: 80 | Attack: 105 | Attack: --- |
Defence: 35 | Defence: 60 | Defence: --- |
SP. ATT: 35 | SP. ATT: 60 | SP. ATT: --- |
SP. DEF: 45 | SP. DEF: 70 | SP. DEF: --- |
Speed: 70 | Speed: 95 | Speed: --- |
| | |
Max Stats: Mankey | Max Stats: Primeape | Max Stats: --- |
HP: 284 | HP: 334 | HP: --- |
Attack: 259 | Attack: 309 | Attack: --- |
Defence: 169 | Defence: 219 | Defence: --- |
SP. ATT: 169 | SP. ATT: 219 | SP. ATT: --- |
SP. DEF: 189 | SP. DEF: 239 | SP. DEF: --- |
Speed: 239 | Speed: 289 | Speed: --- |
___________________|______________________|____________________|
058 Growlithe Growlithe Wild in Fire Red Routes 6 and 8.
059 Arcanine Evolve Growlithe (fire stone)
Evolution #-----1-------------2------------3
Type: Fire----------Fire------------N/A
Height: 2'4" 6'3"
Weight: 49.1 lbs 341.7 lbs
Ability: Flash Fire Flash Fire
Evolution #---1-----2-----3
Level learned:#.....#.....#
Bite 1 - -
Roar 1 - -
Ember 7 - -
Leer 13 - -
Odor Sleuth 19 - -
Take Down 25 - -
Flame Wheel 31 - -
Helping Hand 37 - -
Agility 43 - -
Flamethrower 49 - -
Extremespeed - 49 -
TM compatibility:
Ruby/Sapphire:
05, 06, 10, 11, 15, 17, 21, 23, 27, 28, 32, 35, 38, 40, 42,
43, 44, 45, 46, 50, HM04, HM06
Fire Red/Leaf Green:
---
Ruby/Sapphire:
05, 06, 10, 11, 15, 17, 21, 23, 27, 28, 32, 35, 38, 40, 42,
43, 44, 45, 46, 50, HM04, HM06
__________________________________________________________________.
Base Stats: Growlithe | Base Stats: Arcanine | Base Stats: --- |
HP: 55 | HP: 90 | HP: --- |
Attack: 70 | Attack: 110 | Attack: --- |
Defence: 45 | Defence: 80 | Defence: --- |
SP. ATT: 70 | SP. ATT: 100 | SP. ATT: --- |
SP. DEF: 50 | SP. DEF: 95 | SP. DEF: --- |
Speed: 60 | Speed: 95 | Speed: --- |
| | |
Max Stats: Growlithe | Max Stats: Arcanine | Max Stats: --- |
HP: 314 | HP: 384 | HP: --- |
Attack: 239 | Attack: 319 | Attack: --- |
Defence: 189 | Defence: 259 | Defence: --- |
SP. ATT: 239 | SP. ATT: 299 | SP. ATT: --- |
SP. DEF: 199 | SP. DEF: 259 | SP. DEF: --- |
Speed: 219 | Speed: 289 | Speed: --- |
______________________|______________________|____________________|
060 Poliwag Wild in Fr/Lg. More locations soon.
061 Poliwhirl Evolve from Poliwag Lvl 25
062 Poliwrath Evolve from Poliwhirl (water stone)
063 Abra Wild in granite cave.
064 Kadabra Evolve from Abra 16
065 Alakazam Evolve from Kadabra (trade)
066 Machop Wild on route 112 and fiery path.
067 Machoke Evolve from Machop Lvl 28.
068 Machamp Evolve from Machoke (trade)
069 Bellsprout Wild in Fr/Lg More locations soon.
070 Weepinbell Evolve from Bellsprout Lvl 21
071 Victreebel Evolve from Weepinbell (Leaf stone)
072 Tentacool Wild in all water except Route 102, 104, 11-114 116-117, 120.
073 Tentacruel Evolve from Tentacool Lvl (???)Wild in abandoned ship???
074 Geodude Wild on routes 111, 114, s-zone, granite cave, and vict road.
075 Graveler Evolve from Geodude Lvl 25. Wild on Victory road.
076 Golem Evolve from Graveler (trade)
077 Ponyta Wild in Fr/Lg. More locations soon.
078 Rapidash Evolve from Ponyta Lvl 40
079 Slowpoke Wild in Fr/Lg More locations soon.
080 Slowbro Evolve from Slowpoke Lvl 37
081 Magnemite Wild in new mauville.
082 Magneton Evolve from Magnemite Lvl (???) Wild in new mauville.
083 Farfetch'd Wild in Fr/Lg. More locations soon.
084 Doduo Wild in safari zone.
085 Dodrio Evolve from Doduo Lvl. ??? Wild in safari zone.
086 Seel Wild in Fr/Lg. More locations soon.
087 Dewgon Evolve Seel Lvl 34
088 Grimer Wild in Fr/Lg/Ru/Sa.
089 Muk Evolve from Grimer.
090 Shellder Wild in Fr/Lg. More locations soon.
091 Cloyster Evolve Shellder (water stone?)
092 Gastly Wild in Fr/Lg. More locations soon.
093 Haunter Evolve from Gastly Lvl 25
094 Gengar Evolve from Haunter (trade)
095 Onix Wild in Fr/Lg. Mt. Moon. More locations soon.
096 Drowzee Wild in Fr/Lg. More locations soon.
097 Hypno Evolve Drowzee Lvl 26
098 Krabby Wild in Fr/Lg. More locations soon.
099 Kingler Evolve Krabby Lvl 28
100 Voltorb Wild in new mauville.
101 Electrode Evolve from Voltorb Lvl(???) Wild in new mauville.
102 Exeggcute Wild in Fr/Lg. More locations soon.
103 Exeggutor Evolve from Exeggcute Leaf stone.
104 Cubone Wild in Fr/Lg. More locations soon.
105 Marowak Evolve from Cubone Lvl 28
106 Hitmonlee {Breed male Hitmontop in Colosseum or the secondary gym in}
107 Hitmonchan {Saffron city in Fr/Lg which lets you choose either! YAY! }
108 Lickitung Wild in Fr/Lg
109 Koffing Wild in Fr/Lg/Ru/Sa.
110 Wheezing Evolve from Koffing Lvl
111 Rhyhorn Wild in Ru/Sa
112 Rhydon Evolve from Rhyhorn
113 Chancey Wild in Fr/Lg
114 Tangela Wild in Fr/Lg
115 Kangaskhan Wild in Fr/Lg
116 Horsea Wild Near Evergrande city in ocean.
117 Seadra Evolve from Horsea Lvl
118 Goldeen Fish on route 102, 117, 111, 114, 120, s-zone, meteor falls,
and Victory-road.
119 Seaking Evolve from Goldeen Lvl 33
120 Staru Wild in Fr/Lg and Ru/Sa.
121 Starme Evolve From Staru (water stone)
122 Mr. Mime Wild in Fr/Lg
123 Scyther Wild in Fr/Lg.
124 Jynx Wild in Fr/Lg
125 Electabuzz Wild in Fr/Lg
126 Magmar Wild in Fr/Lg
127 Pinsir Wild in safari zone.
128 Tauros Wild in Fr/Lg
129 Magikarp Wild Everywhere. not on routes 112-113 or 116.
130 Gyrados Evolve from Magikarp Lvl 20. Wild in sootopolis?
131 Lapras Wild in Fr/Lg
132 Ditto Wild in Fr/Lg
133 Eevee In the Celadon mansion (back door) on the top floor in Fr/Lg.
134 Vaporeon Evolve from Eevee (water stone)
135 Jolteon Evolve from Eevee (thunder stone)
136 Flareon Evolve from Eevee (fire stone)
137 Porygon Obtainable in Fr/Lg
138 Omanyte Revive fossil from Fr/Lg
139 Omastar Evolve from Omanyte Lvl
140 Kabuto Revive fossil in Fr/Lg
141 Kabutops Evolve from Kabuto
142 Aerodactyl
143 Snorelax Blocking several routes in Fr/Lg
144 Articuno One in Fr/Lg (location soon)
145 Zapdos One in Fr/Lg (location soon)
146 Moltres One in Fr/Lg (location soon)
147 Dratini
148 Dragonair
149 Dragonite
150 Mewtwo One in Fr/Lg Cave north, west, then south of cerulean city.
151 Mew Gameshark. Possibly in FR/LG.
152 Chikorita Trade from Colosseum to ruby and breed.
153 Bayleaf Colosseum green ranger.
154 Meganium Evolve from Bayleaf Lvl 32
155 Cyndaquil Trade from Colosseum to ruby and breed.
156 Quilava Colosseum Red ranger
157 Typhlosion Evolve from Quilava Lvl 32
158 Totodile Trade from Colosseum to ruby and breed.
159 Croconaw Colosseum Blue ranger
160 Feraligatr Evolve from Croconaw Lvl 32
161 Senret Trade from Colosseum to ruby and breed.
162 Furret Dark in Colosseum.
163 Hoothoot Trade from Colosseum to ruby and breed.
164 Noctowl Dark in Colosseum.
165 Ledyba Trade from Colosseum to ruby and breed.
166 Ledian Dark in Colosseum.
167 Spinarak Trade from Colosseum to ruby and breed.
168 Ariados Dark in Colosseum.
169 Crobat Evolve From Golbat (trade)
170 Chinchou Wild Underwater in grass.
171 Lanturn Evolve from Chinchou Lvl 27?
172 Pichu Breed two Pikachus or Raichus.
173 Cleffa Trade Clefairy from Fr/Lg to Ru/Sa and breed.
174 Igglybuff Breed two Jigglypuffs or Wigglytuffs.
175 Togepi Trade from Colosseum to ruby and breed.
176 Togetic Dark in Colosseum.
177 Natu Wild in safari zone.
178 Xatu Evolve from Natu Lvl Wild in safari zone.
179 Mareep Trade from Colosseum to ruby and breed.
180 Flaffy Dark in Colosseum.
181 Ampharos Evolve from Ampharos Lvl
182 Bellossom Evolve from Gloom (sun stone)
183 Marill Wild on routes 102, 117, 111, 114, and 120.
184 Azumarill Evolve from Marill Lvl 18
185 Sudowoodo Dark in Colosseum.
186 Politoed Evolve from Poliwhirl (Trade)
187 Hoppip Dark in Colosseum.
188 Skiploom Evolve from Hoppip Lvl 18
189 Jumpluff Evolve from Skiploom Lvl 27
190 Aipom Dark in Colosseum.
191 Sunkern Trade from Colosseum to ruby and breed.
192 Sunflora Dark in Colosseum.
193 Yanma Dark in Colosseum.
194 Whooper Trade from Colosseum to ruby and breed.
195 Quagsire Dark in Colosseum.
196 Espeon MALE Starter in Colosseum.}You cannot breed two males
197 Umbreon MALE Starter in Colosseum.} for Eevee. Stop asking.
198 Murkrow Dark in Colosseum.
199 Slowking Evolve from Slowpoke (trade with kings rock???)
200 Misdreavous Dark in Colosseum.
201 Unown ???
202 Wobbuffet Evolve from Wynaut Lvl
203 Girafarig Wild in Safari zone.
204 Pineco Trade from Colosseum to ruby and breed.
205 Forretress Dark in Colosseum.
206 Dunsparce Dark in Colosseum.
207 Gligar Dark in Colosseum.
208 Steelix Trade Onyx with steel coat.
209 Snubbull Trade from Colosseum and breed.
210 Granbull Dark in Colosseum.
211 Quilfish Dark in Colosseum.
212 Scizor Trade Scyther with metal coat.
213 Shuckle Dark in Colosseum.
214 Heracross Wild in Safari zone.
215 Sneasle Dark in Colosseum.
216 Teddiursa Trade from Colosseum to ruby and breed.
217 Ursaring Dark in Colosseum.
218 Slugma Wild in fiery path.
219 Mascargo Evolve from Slugma Lvl
220 Swinub Trade from Colosseum to ruby and breed.
221 Piloswine Dark in Colosseum.
222 Corsola Dark in Colosseum. Wild near Evergrande city.
223 Remoraid Dark in Colosseum.
224 Octillery Dark in Colosseum.
225 Delibird Dark in Colosseum.
226 Mantine Dark in Colosseum.
227 Skarmory Wild on route 113
228 Houndour Dark in Colosseum.
229 Houndoom Evolve from Houndour Lvl 24
230 Kingdra Evolve from Seadra (trade with Dragon scale attached)
231 Phanpy Wild in Fr/Lg and Ru/Sa.
232 Donphan Wild in Ru/Sa, Fr/Lg, Evolve Phanpy Lvl
233 Porygon2 Evolve from Porygon. (trade with Upgrade attached)
234 Stantler Dark in Colosseum.
235 Smeargle Dark in Colosseum.
236 Tyrogue Trade from Colosseum and breed.
237 Hitmontop Dark in Colosseum.
238 Smoochum Trade from Fr/Lg and breed.
239 Elekid Trade from Fr/Lg and breed.
240 Magby Trade from Fr/Lg and breed.
241 Miltank Dark in Colosseum.
242 Blissey Evolve from Chancey (220 happiness)
243 Raikou Dark in Colosseum. Wild in Fr/Lg if you choose Squirtle.
244 Entie Dark in Colosseum. Wild in Fr/Lg If you choose Bulbasaur.
245 Suicune Dark in Colosseum. Wild in Fr/Lg if you choose Charmander.
246 Larvitar Trade from Colosseum to ruby and breed.
247 Pupitar Trade from Colosseum to ruby and breed.
248 Tyranitar Dark in Colosseum.
249 Lugia (??? Possibly in Colosseum) Catch-able in Fr/Lg
350 Ho-oh Awarded in Colosseum. Also catch-able in Fr/Lg
251 Celebi (Available in Colosseum in Japan. Possibly North America also)
252 Treecko Lvl 5 starter pokemon in Ru/Sa
253 Grovyle Evolve from Treecko. Lvl 16.
254 Sceptile Evolve from Grovyle. Lvl 36
Evolution #---1---------2--------3
Type: Grass-----Grass-----Grass
Height: 1'8" 2'11" 5'7"
Weight: 11.0 lbs 47.6 lbs 115.1 Lbs
Ability: Overgrow
Evolution #---1-----2-----3
Level learned:#.....#.....#
pound 1 - -
Leer 1 - -
Absorb 6 - -
Quick attack 11 - -
Pursuit 16 17 -
Fury cutter - 16 -
Screech 21 23 -
Mega drain 26 29 -
Leaf blade - - 29
Agility 31 35 35
Slam 36 41 43
Detect 41 47 51
Giga drain 46 53 -
False swipe - - 59
TM compatibility:
Ruby/Sapphire:
01, 06, 09, 10, 11, 17, 20, 21, 22, 23, 27, 28, 31, 32, 39,
40, 42, 43, 44, 45, HM01, HM04, HM05, HM06
Fire red/Leaf Green:
---
_________________________________________________________________
Base Stats: Treecko | Base Stats: Grovyle | Base Stats: Sceptile |
HP: 40 | HP: 50 | HP: 70 |
Attack: 45 | Attack: 65 | Attack: 85 |
Defense: 35 | Defense: 40 | Defense: 65 |
SP. ATT: 65 | SP. ATT: 85 | SP. ATT: 105 |
SP. DEF: 55 | SP. DEF: 65 | SP. DEF: 85 |
Speed: 70 | Speed 95 | Speed: 120 |
| | |
Max stats: Treecko | Max stats: Grovyle | Max Stats: Sceptile |
HP: 284 | HP: 304 | HP: 344 |
Attack: 189 | Attack: 229 | Attack: 269 |
Defense: 169 | Defense: 189 | Defense: 229 |
SP. ATT: 229 | SP. ATT: 269 | SP. ATT: 309 |
SP. DEF: 239 | SP. DEF: 229 | SP. DEF: 269 |
Speed: 239 | Speed: 289 | Speed: 339 |
_________________________________________________________________|
255 Torchic Starter pokemon in Ru/Sa
256 Combusken Evolve from Torchic. Lvl 16
257 Blaziken Evolve from Combusken. Lvl 36
Evolution #---1-------2--------3
Type: Fire-----Fire/Fight-----Fire/Fight
Height: 1'4" 2'11" 6'7"
Weight: 5.5 lbs 43.0 lbs 114.6 Lbs
Ability: Overgrow
Evolution #---1-----2-----3
Level learned:#.....#.....#
Scratch 1 - -
Growl 1 - -
Focus energy 7 - -
Ember 10 - -
Peck 16 - -
Sand attack 19 21 -
Fire Spin 25 - -
Bulk up - 28 -
Quick attack 28 32 -
Slash 34 39 42
Blaze Kick - - 36
Mirror move 37 43 49
Flamethrower 43 - -
Sky uppercut - 50 59
TM compatibility:
Ruby/Sapphire:
01, 05, 06, 10, 11, 15, 17, 21, 26, 27, 28, 31, 32, 38, 39, 40, 42,
43, 44, 45, 50, hm01, HM04, hm06
Fire red/Leaf Green:
---
__________________________________________________________________
Base Stats: Torchic | Base Stats: Combusken| Base Stats: Blazikin |
HP: 45 | HP: 60 | HP: 80 |
Attack: 60 | Attack: 85 | Attack: 120 |
Defense: 40 | Defense: 60 | Defense: 70 |
SP. ATT: 70 | SP. ATT: 85 | SP. ATT: 110 |
SP. DEF: 50 | SP. DEF: 60 | SP. DEF: 70 |
Speed: 45 | Speed 55 | Speed: 80 |
| | |
Max stats: Torchic | Max stats: Combusken | Max Stats: Blazikin |
HP: 294 | HP: 324 | HP: 264 |
Attack: 219 | Attack: 269 | Attack: 339 |
Defense: 179 | Defense: 219 | Defense: 239 |
SP. ATT: 239 | SP. ATT: 269 | SP. ATT: 319 |
SP. DEF: 199 | SP. DEF: 229 | SP. DEF: 239 |
Speed: 189 | Speed: 209 | Speed: 259 |
__________________________________________________________________|
258 Mudkip Starter pokemon in Ru/Sa
259 Marshtomp Evolve from Mudkip. Lvl 16
260 Swampert Evolve from Marshtomp. Lvl 36
Evolution #---1-------2--------3
Type: Water-----Water/ground-----Water/ground
Height: 1'4" 2'4" 4'11"
Weight: 16.8 lbs 61.7 lbs 180.6 Lbs
Ability: Torrent
Evolution #---1-----2-----3
Level learned:#.....#.....#
Tackle 1 - -
Growl 1 - -
Mud slap 6 - -
Water gun 10 - -
bide 15 - -
Mud shot - 16 -
Foresight 19 20 -
Mud sport 24 25 -
Take down 28 31 -
Whirlpool 33 - -
Muddy water - 37 39
Protect 37 42 46
Hydro pump 42 - -
Earthquake - 46 52
Endeavor 46 53 61
TM compatibility:
Ruby/Sapphire:
01, 03, 05, 06, 07, 10, 13, 14, 15, 18, 21, 23, 27, 28, 31, 32, 42,
39, 43, 44, 45, hm01, hm03, HM04, hm06, HM07, HM08
Fire red/Leaf Green:
---
__________________________________________________________________
Base Stats: Mudkip | Base Stats: Marshtomp| Base Stats: Swampert |
HP: 50 | HP: 70 | HP: 100 |
Attack: 70 | Attack: 85 | Attack: 110 |
Defense: 50 | Defense: 70 | Defense: 90 |
SP. ATT: 50 | SP. ATT: 60 | SP. ATT: 85 |
SP. DEF: 50 | SP. DEF: 70 | SP. DEF: 90 |
Speed: 40 | Speed 50 | Speed: 60 |
| | |
Max stats: Mudkip | Max stats: Marshtomp | Max Stats: Swampert |
HP: 304 | HP: 344 | HP: 404 |
Attack: 239 | Attack: 269 | Attack: 319 |
Defense: 199 | Defense: 239 | Defense: 279 |
SP. ATT: 199 | SP. ATT: 219 | SP. ATT: 369 |
SP. DEF: 199 | SP. DEF: 239 | SP. DEF: 279 |
Speed: 179 | Speed: 199 | Speed: 219 |
__________________________________________________________________|
261 Poochyena Wild on route 101, 102, and 103.
262 Mightyena Evolve from Poochyena. Lvl 20
Evolution #---1-------2--------3
Type: Dark-----Dark-----N/A
Height: 1'8" 3'3" ---
Weight: 30.0 lbs 81.6 lbs ---
Ability: Run away-->intimidate
Evolution #---1-----2-----3
Level learned:#.....#.....#
Tackle 1 - -
Sand attack 5 - -
Bite 9 - -
Odor sleuth 17 - -
Roar 21 22 -
Swagger 25 27 -
Scary face 29 32 -
Take down 33 37 -
Taunt 37 42 -
Crunch 41 47 -
Thief 45 52 -
TM compatibility:
Ruby/Sapphire:
06, 10, 11, 17, 18, 21, 23, 27, 28, 30, 32, 41, 42, 43, 44,
45, 49, hm06
Fire red/Leaf Green:
---
___________________________________________________________________
Base Stats: Poochyena| Base Stats: Mightyena| Base Stats: --- |
HP: 35 | HP: 70 | HP: --- |
Attack: 55 | Attack: 90 | Attack: --- |
Defense: 35 | Defense: 70 | Defense: --- |
SP. ATT: 30 | SP. ATT: 60 | SP. ATT: --- |
SP. DEF: 30 | SP. DEF: 60 | SP. DEF: --- |
Speed: 35 | Speed 70 | Speed: --- |
| | |
Max stats: Poochyena | Max stats: Mightyena | Max Stats: --- |
HP: 274 | HP: 344 | HP: --- |
Attack: 209 | Attack: 279 | Attack: --- |
Defense: 169 | Defense: 239 | Defense: --- |
SP. ATT: 159 | SP. ATT: 219 | SP. ATT: --- |
SP. DEF: 159 | SP. DEF: 219 | SP. DEF: --- |
Speed: 169 | Speed: 239 | Speed: --- |
___________________________________________________________________|
263 Zigzagoon Wild on route 101-104, 110, 116-123
264 Linoone Wild on route 118-123. Evolve from Zigzagoon. Lvl 20.
265 Wurmple Wild on route 101, 102, 104, and petalburg woods.
Evolution #---1--------2--------3
Type: Bug------N/A------N/A
Height: 1'0"-----N/A------N/A
Weight: 7.9 lbs--N/A------N/A
Ability: Shield Dust
Evolution #---1-------2--------3
Level learned:#.....#.....#
Tackle 1 - -
String Shot 1 - -
Poison Sting 4 - -
TM compatibility:
Ruby/Sapphire:
---
Fire Red/Leaf Green:
---
___________________________________________________________________
Base Stats: Wurmple | Base Stats: --- | Base Stats: --- |
HP: 45 | HP: --- | HP: --- |
Attack: 45 | Attack: --- | Attack: --- |
Defense: 35 | Defense: --- | Defense: --- |
SP. ATT: 20 | SP. ATT: --- | SP. ATT: --- |
SP. DEF: 30 | SP. DEF: --- | SP. DEF: --- |
Speed: 20 | Speed: --- | Speed: --- |
| | |
Max Stats: Wurmple | Max Stats: --- | Max Stats: --- |
HP: 294 | HP: --- | HP: --- |
Attack: 189 | Attack: --- | Attack: --- |
Defense: 169 | Defense: --- | Defense: --- |
SP. ATT: 139 | SP. ATT: --- | SP. ATT: --- |
SP. DEF: 159 | SP. DEF: --- | SP. DEF: --- |
Speed: 139 | Speed: --- | Speed: --- |
_____________________|______________________|______________________|
266 Silcoon Evolve from Wurmple Lvl 7. (random)
267 Beautifly Evolve from Silcoon Lvl 10.
268 Cascoon Evolve from Wurmple Lvl 7. (random)
269 Dustox Evolve from Cascoon Lvl 10.
270 Lotad Wild on route 102 and 114.
271 Lombre Evolve from Lotad Lvl 16
272 Ludocolo Evolve from Lombre (Water stone)
273 Seedot Wild on route 102 and 114.
274 Nuzleaf Evolve from Seedot Lvl 16
275 Shiftry Evolve from Nuzleaf (Leaf stone)
276 Taillow Wild on route 104, 115-116, and Petalburg woods.
277 Swellow Wild on route 115. Evolve from Taillow Lvl 22
278 Wingull Wild everywhere except routes 111-114, 117, and 120.
279 Pellipepper Same as above except not 101-102. Evolve from Wingull Lvl 25
280 Ralts Wild on route 102.
281 Kirlia Evolve from Ralts Lvl 20.
282 Gardevoir Evolve from Kirlia Lvl 32
283 Surskit Wild on routes 102, 111, 114, 117, and 120
284 Masquerain Evolve from Surskit Lvl 22.
285 Shroomish Wild in petalburg woods.
286 Breloom Evolve from Shroomish Lvl 23
287 Slakoth Wild in petalburg woods.
288 Vigoroth Evolve from Slakoth Lvl 16
289 Slaking Evolve from Vigoroth Lvl 36
290 Nincada Wild on route 116.
291 Ninjask Evolve from Nincada Lvl 20
292 Shedinja Evolve Nincada into Ninjask holding 5 or less pokemon.
293 Whismur Wild on route 116 and Rusturf tunnel.
294 Loudred Evolve from Whismur Lvl 20. Wild on victory road.
295 Exploud Evolve from Loudred Lvl 40.
296 Makuhita Wild in granite cave and Victory road.
297 Hariyama Evolve from Makuhita Lvl 24. Wild on road to elite 4.
298 Azurill Breed two marrils with sea incense attached.
299 Nosepass Wild in granite cave. (use rock smash on very bottom floor)
300 Skitty Wild on Route 116 or breed a Skitty with a Wailord...
301 Delcatty Evolve from Skitty. (moon stone)
302 Sableye Wild in G-cave, sky pillar, V-road and cave of origin.(sapph)
303 Mawile Wild in G-cave, sky pillar, V-road and cave of origin.(ruby)
304 Aron Wild in granite cave and victory road.
305 Lairon Evolve from Aron Lvl 32. wild on victory road.
306 Aggron Evolve from Lairon Lvl 42
307 Meditite Wild on Mt pyre and Victory road.
308 Medicham Evolve from Meditite Lvl 36.
309 Electrike Wild on route 110 and 118.
310 Manectric Evolve from Electrike Lvl 26.
311 Plusle Wild on route 110
312 Minun Wild on route 110
313 Volbeat Wild route 117.
314 Illumise Wild route 117.
315 Roseleia Wild route 117.
316 Gulpin Wild route 110.
317 Swalot Evolve from Gulpin Lvl 26.
318 Carvanha Wild route 119.
319 Sharpedo Evolve from Carvanha Lvl ??? Wild on routes 103, 118, 122-134.
320 Wailmer wild anywhere with water connected to the ocean on your map.
321 Wailord Evolve from Wailmer Lvl ???. Wild on route 129.
322 Numel Wild in fiery path
323 Camerupt Evolve from Numel.
324 Torkoal Wild on fiery path.
325 Spoink Wild in Fr/Lg. Dark in Colosseum.
326 Grumpig Evolve from Spoink Lvl
327 Spinda Wild on route 113
328 Trapinch Wild in desert.
329 Vibrava Wild in Ru/Sa Evolve from Trapinch
330 Flygon Evolve From Vibrava
331 Cacnea Wild in Desert
332 Cacturn Evolve from Cacnea Lvl
333 Swablu Wild in Fr/Lg
334 Altaria Evolve from Swablu Lvl
335 Zangoose Wild in Ruby.
336 Seviper Wild in Sapphire.
337 Lunatone Wild in Meteor Falls. (sapphire only)
338 Solrock Wild in Meteor Falls. (Ruby only)
339 Barboach Wild in Ru/Sa
340 Whiscash
341 Corphish Wild in Ru/Sa
342 Crawdaunt Evolve from Corphish Lvl
343 Baltoy Wild in desert in Ru/Sa.
344 Claydol Wild in Ru/Sa.
345 Lileep Revive Root fossil.
346 Cradily Evolve from Lileep Lvl
347 Anorith Revive Claw fossil.
348 Armaldo Evolve from Anorith Lvl
349 Feebas Route 119 in 1-6 different random tiles.
350 Milotic Evolve from Feebas (maximize beauty)
351 Castform Weather institute in Ru/Sa
352 Kecleon Wild in Ru/Sa
353 Shuppet Wild in Ru/Sa Mt. Pyre and Sky pillar.
354 Banette Mt. Pyre (Ruby only?) And Sky pillar.
355 Duskull Wild in Ru/Sa. Sky pillar and Mt pyre.
356 Dusclops Wild in Ruby. Mt. Pyre and Sky pillar.
357 Tropius Wild in Ru/Sa
358 Chimecho Wild on Mt. Pyre Summit.
359 Absol Wild in Ru/Sa
360 Wynaut Egg from lady in Ru/Sa. Wild on Mirage Island.
361 Snorunt In ice room in the shoal cave north of mossdeep (low tide)
362 Glalie Evolve from Snorunt Lvl
363 Spheal Wild in the ice cave.
364 Sealeo Evolve from Spheal Lvl #
365 Walrein Evolve from Sealeo Lvl #
366 Clamperl Wild underwater in grass.
367 Huntail Evolve from Clampearl (trade with deepseascale)
368 Goribyss Evolve from Clampearl (trade with deepseatooth)
369 Relicanth Wild underwater in grass.
370 Luvdisk Fish near Evergrande city.
371 Bagon Wild in one room in meteor falls (see bottom of pokedex)
372 Shelgon Evolve from Bagon Lvl 30
373 Salamence Evolve from Shelgon Lvl 50
374 Beldum House in Mossdeep city.
375 Metang Evolve from Beldum Lvl 20
376 Metagross Evolve from Metagross Lvl 45
377 Regirock {The legendary trio in Ru/Sa. They are found in }
378 Regice {Specific places and it is hard to get to them. }
379 Registeel {Refer to the Catching the Regis section of the FAQ.}
380 Latias Wild anywhere in Hoenn. Southern island with eon ticket (ruby)
381 Latios Wild anywhere in Hoenn. Southern island with eon ticket (sapph)
382 Kyogre Wild in Cave of Origin. Lvl 45
383 Groudon Wild in Cave of Origin. Lvl 45
384 Rayquaza Wild in Sky pillar. Lvl 70
385 Jirachi Obtainable VIA Colosseum preorder disk.
386 Dioxys Sapphire }\
386 Dioxys Fire red } >Catch-able in Fr/Lg
386 Dioxys Leaf green}/
===============================================================================
11: Items/TMs/Pokeballs
===============================================================================
[110]
And that should be all of them. If you spot anything missing or any errors,
please let me know. Note that this does NOT include such items as tickets or
ribbons. Only items that have some direct effect on pokemon.
TMs
==========================
01 Focus punch
Type: Fighting
Base PP: 20
Accuracy: 100
Base power: 150
Special: Attacks last. If user is hit user flinches.
02 Dragon claw
Type: Dragon
Base PP: 15
Accuracy: 100
Base power: 80
Special: N/A
03 Water pulse
Type: Water
Base PP: 20
Accuracy: 100
Base power: 60
Special: 10% chance to confuse
04 Calm mind
Type: Psychic
Base PP: 20
Accuracy: ---
Base power: ---
Special: Raises SP.ATT and SP.DEF.
05 Roar
Type: Normal
Base PP: 20
Accuracy: 100
Base power: ---
Special: Makes trainer pokemon switch out.
06 Toxic
Type: Poison
Base PP: 10
Accuracy: 85
Base power: ---
Special: Poisons foe with a poison that gets worse each turn.
07 Hail
Type: Ice
Base PP: 10
Accuracy: ---
Base power: ---
Special: Summons a hail storm that hurts all types besides ice.
08 Bulk up
Type: Fighting
Base PP: 20
Accuracy: ---
Base power: ---
Special: Raises Attack and Defense.
09 Bullet seed
Type: Grass
Base PP: 30
Accuracy: 100
Base power: 10
Special: Attacks 2-5 times per turn.
10 Hidden power
Type: Normal
Base PP: 15
Accuracy: 100
Base power: ---
Special: This move has different type and power depending on your pokemon.
11 Sunny day
Type: Fire
Base PP: 5
Accuracy: ---
Base power: ---
Special: Boosts the power of fire moves for 5 turns. No Solarbeam charge.
12 Taunt
Type: Dark
Base PP: 20
Accuracy: 100
Base power: ---
Special: Taunts the foe and forces them to only use attack moves.
13 Ice beam
Type: Ice
Base PP: 10
Accuracy: 100
Base power: 95
Special: 10% chance of freezing the foe
14 Blizzard
Type: Ice
Base PP: 5
Accuracy: 70
Base power: 120
Special: 10% chance of freezing Foe. Hits both enemies in double battle.
15 Hyper beam
Type: Normal
Base PP: 5
Accuracy: 90
Base power: 150
Special: Attacks but the user cannot move or switch out next turn.
16 Light screen
Type: Psychic
Base PP: 30
Accuracy: ---
Base power: ---
Special: Creates a screen of light that cuts Sp damage by 50%
17 Protect
Type: Normal
Base PP: 10
Accuracy: ---
Base power: ---
Special: Completely negates all attacks that turn.
18 Rain dance
Type: Water
Base PP: 5
Accuracy: ---
Base power: ---
Special: Powers up water type moves for 5 turns. Thunder is 100% accurate.
19 Giga drain
Type: Grass
Base PP: 5
Accuracy: 100
Base power: 60
Special: Returns half of damage done to foe to the users HP
20 Safeguard
Type: Normal
Base PP: 25
Accuracy: ---
Base power: ---
Special: Covers user and team and prevents any status problems.
21 Frustration
Type: Normal
Base PP: 20
Accuracy: 100
Base power: ---
Special: This attack is stronger the more your pokemon hates you.
22 Solarbeam
Type: Grass
Base PP: 10
Accuracy: 100
Base power: 120
Special: Charges for one turn and unleashes the next.
23 Iron tail
Type: Steel
Base PP: 15
Accuracy: 75
Base power: 100
Special: 10% chance of lowering foes defense
24 Thunderbolt
Type: Electric
Base PP: 15
Accuracy: 100
Base power: 95
Special: 10% chance of paralyzing Foe
25 Thunder
Type: Electric
Base PP: 10
Accuracy: 70
Base power: 120
Special: 100% accurate with rain dance active.
26 Earthquake
Type: Ground
Base PP: 10
Accuracy: 100
Base power: 100
Special: Double damage on a pokemon using Dig.
27 Return
Type: Normal
Base PP: 20
Accuracy: 100
Base power: ---
Special: This attack is more powerful the more your pokemon loves you.
28 Dig
Type: Ground
Base PP: 10
Accuracy: 100
Base power: 60
Special: Cannot be hit while underground.
29 Psychic
Type: Psychic
Base PP: 10
Accuracy: 100
Base power: 90
Special: 10% chance of lowering SP.DEF
30 Shadow ball
Type: Ghost
Base PP: 15
Accuracy: 100
Base power: 80
Special: 10% chance of lowering SP.DEF
31 Brick break
Type: Fighting
Base PP: 15
Accuracy: 100
Base power: 75
Special: Shatters Light Screen and Reflect.
32 Double team
Type: Normal
Base PP: 15
Accuracy: ---
Base power: ---
Special: Makes user more evasive
33 Reflect
Type: Psychic
Base PP: 20
Accuracy: ---
Base power: ---
Special: Creates a wall of light that reduced Normal attacks by 50%
34 Shockwave
Type: Electric
Base PP: 20
Accuracy: ---
Base power: 60
Special: An electric attack that always hits.
35 Flamethrower
Type: Fire
Base PP: 15
Accuracy: 100
Base power: 95
Special: 10% chance of burning foe.
36 Sludge bomb
Type: Poison
Base PP: 10
Accuracy: 100
Base power: 90
Special: 10% chance of poisoning Foe.
37 Sandstorm
Type: Rock
Base PP: 10
Accuracy: ---
Base power: ---
Special: Creates a storm that hurts all types but rock, ground, and steel
38 Fire blast
Type: Fire
Base PP: 5
Accuracy: 85
Base power: 120
Special: 10% chance of burning foe.
39 Rock Tomb
Type: Rock
Base PP: 10
Accuracy: 80
Base power: 50
Special: Lowers speed of foe.
40 Aerial ace
Type: Flying
Base PP: 20
Accuracy: ---
Base power: 60
Special: A flying type attack that never misses.
41 Torment
Type: Dark
Base PP: 15
Accuracy: 100
Base power: ---
Special: Keeps the foe from using the same move in a row.
42 Facade
Type: Normal
Base PP: 20
Accuracy: 100
Base power: 70
Special: Raises users attack when paralyzed, burned, or poisoned.
43 Secret power
Type: Normal
Base PP: 20
Accuracy: 100
Base power: 70
Special: 10% chance of adding an effect based on where you are.
44 Rest
Type: Normal
Base PP: 20
Accuracy: ---
Base power: ---
Special: User regains all health and status but sleeps for 2 turns.
45 Attract
Type: Normal
Base PP: 10
Accuracy: 100
Base power: ---
Special: Makes the opposite gender less likely to attack.
46 Thief
Type: Dark
Base PP: 10
Accuracy: 100
Base power: 40
Special: ??% chance of stealing the foes held item.
47 Steel wing
Type: Steel
Base PP: 25
Accuracy: 90
Base power: 70
Special: N/A
48 Skill swap
Type: Psychic
Base PP: 10
Accuracy: 100
Base power: ---
Special: User trades Special abilities with the target.
49 Snatch
Type: Dark
Base PP: 10
Accuracy: 100
Base power: ---
Special: Steals effects of the move the foe uses next.
50 Overheat
Type: Fire
Base PP: 5
Accuracy: 100
Base power: 150
Special: Severely lower the SP.ATT of the user.
HM01 Cut
Type: Normal
Base PP: 20
Accuracy: 100
Base power: 50
Special: Can cut down trees in overworld.
HM02 Fly
Type: Flying
Base PP: 20
Accuracy: 95
Base power: 70
Special: Flies the first turn and attacks the second. Can't be hit in air
HM03 Surf
Type: Water
Base PP: 15
Accuracy: 100
Base power: 95
Special: Can be used in overworld to cross water.
HM04 Strength
Type: Normal
Base PP: 20
Accuracy: 100
Base power: 80
Special: Can be used in overworld to move boulders
HM05 Flash
Type: Normal
Base PP: 20
Accuracy: 70
Base power: ---
Special: Lowers foes accuracy. Can be used to light up caves in overworld.
HM06 Rock smash
Type: Fighting
Base PP: 15
Accuracy: 100
Base power: 20
Special: 50% lowering targets defense. Can smash rocks in overworld.
HM07 Waterfall
Type: Water
Base PP: 15
Accuracy: 100
Base power: 80
Special: Can climb waterfalls in overworld.
HM08 Dive
Type: Water
Base PP: 10
Accuracy: 100
Base power: 60
Special: Dives first turn and strikes the second. Can't be hit while under
Can be used in overworld to dive below the surface and explore.
Balls:
***********************************************************
Certain pokeballs are buyable in the train town. When I figure out which ones
I will put it here.
____________________________________________________________________________.
| Item Description, Cost, Details, Effects, ETC. |
ITEM | |
___________|________________________________________________________________|
Pokeball | 1x chance of catching pokemon. |
| Buyable at the poke mart for $200 |
___________|________________________________________________________________|
Great ball | 1.5x chance of catching pokemon. |
| Buyable at most poke marts. $700 |
___________|________________________________________________________________|
Ultra ball | 2.0x chance of catching pokemon. |
| Buyable at your local poke supermart. $1200. |
___________|________________________________________________________________|
Masterball | 100% chance of catching pokemon. Never fails. |
| Very rare. Un-buyable. |
___________|________________________________________________________________|
Net ball | 3x chance of catching water or bug type pokemon. |
| Buyable at Poke mart. $1000 |
___________|________________________________________________________________|
Dive ball | 2x Chance of catching pokemon caught underwater. |
| Unobtainable in Pokemon Colosseum. |
___________|________________________________________________________________|
Luxury ball| 1x chance of catching pokemon. Just a fancy color. |
| Win a master rank pokemon contest and each time you win it |
| with the same pokemon afterwards you will get one! |
___________|________________________________________________________________|
Premier | Same as above. |
ball | Buy 10 pokeballs, get a premier ball free! |
___________|________________________________________________________________|
Timer ball | A pokeball that becomes more powerful every 10 turns. |
| Buyable at the rustboro poke mart $1000 |
___________|________________________________________________________________|
Repeat ball| A pokeball that is more powerful if it is used on a pokemon |
| You already have. |
| Buyable at the rustboro poke mart $1000 |
___________|________________________________________________________________|
Nest ball | The weaker the pokemon the more likely a catch. |
| Buyable at the verdanturf poke mart $1000 |
___________|________________________________________________________________|
Safari ball| A standard ball you get at the safari zone. |
| $500 for 30 of them. |
___________|________________________________________________________________|
| Item Description/effects/cost/etc |
Items: | |
___________|________________________________________________________________|
Potion | Heals 20 HP |
| Buyable $300 |
___________|________________________________________________________________|
Super | Heals 50 HP |
potion | Buyable $700 |
___________|________________________________________________________________|
hyper | Heals 200 HP |
potion | Buyable $1200 |
___________|________________________________________________________________|
Max potion | Heals all HP |
| Buyable $2500 |
___________|________________________________________________________________|
Lemonade | Heals 80 HP |
| Buyable $350 |
___________|________________________________________________________________|
Soda pop | Heals 60 HP |
| Buyable $300 |
___________|________________________________________________________________|
Fresh water| Heals 50 HP |
| Buyable $200 |
___________|________________________________________________________________|
Prz heal | Cures paralysis |
| Buyable $200 |
___________|________________________________________________________________|
Antidote | Cures poison |
| Buyable $100 |
___________|________________________________________________________________|
Burn heal | Cures burns |
| Buyable $250 |
___________|________________________________________________________________|
Ice heal | Cures freezing |
| Buyable $250 |
___________|________________________________________________________________|
Awakening | Awakens a sleeping pokemon |
| Buyable $250 |
___________|________________________________________________________________|
Full heal | Cures any status problem |
| Buyable $600 |
___________|________________________________________________________________|
Full | Cures any status problem and restores all HP. |
restore | Buyable $3000 |
___________|________________________________________________________________|
Revive | Revives any fainted pokemon to 1/2 HP |
| Buyable $1500 |
___________|________________________________________________________________|
Max Revive | Fully revives a fainted pokemon. |
| Buyable $??? |
___________|________________________________________________________________|
X Speed | Use in battle to raise speed. |
| Buyable $350 |
___________|________________________________________________________________|
X Special | Use in battle to raise special. |
| Buyable $350 |
___________|________________________________________________________________|
X attack | Use in battle to raise attack. |
| Buyable $500 |
___________|________________________________________________________________|
X defend | Use in battle to raise defense. |
| Buyable $550 |
___________|________________________________________________________________|
Dire Hit | Use in battle to up critical hit ratio. |
| Buyable $650 |
___________|________________________________________________________________|
Guard Spec | Use in battle to prevent stat loss. |
| Buyable $700 |
___________|________________________________________________________________|
X accuracy | Use in battle to boost accuracy. |
| Buyable $950 |
___________|________________________________________________________________|
Elixir | Restores 10 PP in a all moves. |
___________|________________________________________________________________|
Max elixir | Restores all PP in all moves. |
___________|________________________________________________________________|
Ether | Restores 10 PP in a single move. |
___________|________________________________________________________________|
Max ether | Restores All PP in a single move. |
___________|________________________________________________________________|
Escape rope| Escape to beginning of caves |
| Buyable $550 |
___________|________________________________________________________________|
Repel | Repel pokemon for 100 steps. |
| Buyable $350 |
___________|________________________________________________________________|
Super Repel| Repel pokemon for 200 steps |
| Buyable $500 |
___________|________________________________________________________________|
Max Repel | Repel pokemon for 250 steps |
| Buyable $700 |
___________|________________________________________________________________|
HP up | Raises HP EV by 10 |
| Buyable $9800 |
___________|________________________________________________________________|
Carbos | Raises Speed EV by 10 |
| Buyable $9800 |
___________|________________________________________________________________|
Iron | Raises defense EV by 10 |
| Buyable $9800 |
___________|________________________________________________________________|
Calcium | Raises Sp. ATT EV by 10 |
| Buyable $9800 |
___________|________________________________________________________________|
Protein | Raises attack EV by 10 |
| Buyable $9800 |
___________|________________________________________________________________|
Zinc | Raises SP. DEF EV by 10 |
| Buyable $9800 |
___________|________________________________________________________________|
Fire stone | Evolves certain pokemon |
| Buyable $2400 in Fr/Lg |
___________|________________________________________________________________|
Water stone| Evolves certain pokemon |
| Buyable $2400 in Fr/Lg |
___________|________________________________________________________________|
Thunder | Evolves certain pokemon |
stone| Buyable $2400 in Fr/Lg |
___________|________________________________________________________________|
Leaf stone | Evolves certain pokemon |
| Buyable $2400 in Fr/Lg |
___________|________________________________________________________________|
Moon stone | Evolves certain pokemon |
| Not buyable |
___________|________________________________________________________________|
Sun stone | Evolves certain pokemon |
| Not buyable |
___________|________________________________________________________________|
Everstone | Keeps pokemon from evolving. |
| Not buyable |
___________|________________________________________________________________|
Metal coat | Ups the power of STEEL type moves by 10% |
___________|________________________________________________________________|
silk scarf | Ups the power of NORMAL type moves by 10% |
___________|________________________________________________________________|
Twisted | |
spoon | Ups the power of PSYCHIC type moves by 10% |
___________|________________________________________________________________|
Dark | |
glasses | Ups the power of DARK type moves by 10% |
___________|________________________________________________________________|
Never | |
meltice| Ups the power of ICE type moves by 10% |
___________|________________________________________________________________|
Mystic | |
water | Ups the power of WATER type moves by 10% |
___________|________________________________________________________________|
Charcoal | Ups the power of FIRE type moves by 10% |
___________|________________________________________________________________|
Spell tag | Ups the power of GHOST type moves by 10% |
___________|________________________________________________________________|
Miracle | |
seed| Ups the power of GRASS type moves by 10% |
___________|________________________________________________________________|
Magnet | Ups the power of ELECTRIC type moves by 10% |
___________|________________________________________________________________|
Dragon fang| Ups the power of DRAGON type moves by 10% |
___________|________________________________________________________________|
Soft sand | Ups the power of GROUND type moves by 10% |
___________|________________________________________________________________|
Sharp beak | Ups the power of FLYING type moves by 10% |
___________|________________________________________________________________|
Hard Rock | Ups the power of ROCK type moves by 10% |
___________|________________________________________________________________|
Black Belt | Ups the power of FIGHTING type moves by 10% |
___________|________________________________________________________________|
Silver | |
Powder | Ups the power of BUG type moves by 10% |
___________|________________________________________________________________|
Poison Barb| Ups the power of POISON type moves by 10% |
___________|________________________________________________________________|
Sea incense| Ups the power of WATER type moves by 10% |
___________|________________________________________________________________|
Lax incense| Ups the holders evasiveness slightly |
___________|________________________________________________________________|
Shell bell | Recovers 1/16 of the damage you do to an opponent. |
___________|________________________________________________________________|
Leftovers | Recovers 1/16 of your total HP every turn. |
___________|________________________________________________________________|
Kings rock | 16% chance to make your opponent flinch when hit with |
| any move. |
___________|________________________________________________________________|
Bright | |
powder| Ups the holders evasiveness slightly. |
___________|________________________________________________________________|
Quick Claw | May allow the pokemon holding it to strike first. |
___________|________________________________________________________________|
Choice Band| The first move you use will receive a drastic increase in |
| power but all other moves will be disallowed. |
___________|________________________________________________________________|
Focus Band | 12% chance that the user will have 1HP instead of fainting. |
___________|________________________________________________________________|
Scope Lens | Boosts critical hit ratio |
___________|________________________________________________________________|
Light ball | Doubles the SP att of Pikachu |
___________|________________________________________________________________|
Stick | Raises the critical hit ratio of Farfetch'd |
___________|________________________________________________________________|
Thickclub | Doubles the attack of Cubone and Marowak |
___________|________________________________________________________________|
Deepseascale Doubles the Sp. DEF of Clamperl |
___________|________________________________________________________________|
Deepseatooth Doubles the Sp. ATT of Clamperl |
___________|________________________________________________________________|
Soul Dew | Doubles the Sp. ATT and Sp. DEF of Latias and Latios. |
___________|________________________________________________________________|
Lucky Punch| Raises the critical hit ratio of Chancey |
___________|________________________________________________________________|
===============================================================================
12: Basic Training
===============================================================================
[120]
===================
[W5.0] Move list
===================
Bite
Move type: Dark
Accuracy: 100
Move power: 60
PP: 25
Effects: There is a 30% chance of the opponent flinching when hit.
Absorb
Move type: Grass
Accuracy: 100
Move power: 20
PP: 20
Effects: Pokemon heals half the dealt damage
Acid
Move type: Poison
Move power: 40
Accuracy: 100
PP: 30
Effects: 10% chance of lowering opponents defense
Acid Armor
Move type: Poison
Move power: N/A
Accuracy: N/A
PP: 40
Effects: Pokemon's defense is raised
Aerial Ace
Move type: Flying
Move power: 60
Accuracy: N/A
PP: 20
Effects: Always hits unless the pokemon is underground.
Aeroblast
Move type: Flying
Move power: 100
Accuracy: 95
PP: 5
Effects: High critical hit rate
Agility
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 30
Effects: Pokemon's speed is raised
Air Cutter
Move type: Flying
Move power: 55
Accuracy: 95
PP: 25
Effects: High critical hit rate.
Amnesia
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 20
Effects: Pokemon's Defence is raised.
Ancient power
Move type: Rock
Move power: 60
Accuracy: 100
PP: 5
Effects: 10% chance to raise all stats.
Arm Thrust
Move type: Fighting
Move power: 15
Accuracy: 100
PP: 20
Effects: Attacks twice.
Aromatherapy
Move type: Grass
Move power: N/A
Accuracy: N/A
PP: 5
Effects: Cures all status abnormalities
Assist
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: Uses an ally's move
Astonish
Move type: Ghost
Move power: 30
Accuracy: 100
PP: 15
Effects: 30% chance that opposing pokemon will flinch
Attract
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 15
Effects: May render pokemon of opposite gender incappable of attack
Aurora Beam
Move type: Ice
Move power: 65
Accuracy: 100
PP: 20
Effects: 10% chance that opposing pokemon's attack will be lowered
Barrage
Move type: Normal
Move power: 15
Accuracy: 85
PP: 20
Effects: Attacks up to five times
Barrier
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 30
Effects: Pokemon's defence is raised
Baton Pass
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 40
Effects: Switches out current pokemon and passes stat changes to the next
Beat Up
Move type: Dark
Move power: 10
Accuracy: 100
PP: 10
Effects: Each pokemon in your part attacks the foe, except fainted ones.
Belly Drum
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 10
Effects: Pokemon's attack is sharply boosted at the cost of 50% HP
Bide
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 10
Effects: Stores damage for two turns and then counters with double force
Bind
Move type: Normal
Move power: 15
Accuracy: 75
PP: 20
Effects: Opponent is damaged slightly for 5 turns and cannot escape.
Bite
Move type: Dark
Move power: 60
Accuracy: 100
PP: 25
Effects: 10% chance of causing the foe to flinch
Blast Burn
Move type: Fire
Move power: 150
Accuracy: 90
PP: 5
Effects: Attacks the first turn then rests the next.
Blaze Kick
Move type: Fire
Move power: 85
Accuracy: 90
PP: 10
Effects: 10% chance of burning the foe.
Blizzard
Move type: Ice
Move power: 120
Accuracy: 70
PP: 5
Effects: 30% chance of freezing the foe
Block
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 5
Effects: Prevents the foes escape while user is in battle.
Body Slam
Move type: Normal
Move power: 85
Accuracy: 100
PP: 15
Effects: 10% chance the foe might become paralized
Bone Club
Move type: Ground
Move power: 65
Accuracy: 85
PP: 20
Effects: 30% chance of causing the opponent to flinch
Bone Rush
Move type: Ground
Move power: 25
Accuracy: 80
PP: 10
Effects: Hits 2, 3, 4, or 5 times.
Bonemerang
Move type: Ground
Move power: 50
Accuracy: 90
PP: 10
Effects: Hits twice
Bounce
Move type: Flying
Move power: 85
Accuracy: 85
PP: 5
Effects: Bounces up the first turn and is out of range.
Attacks the second turn.
Brick Break
Move type: Fighting
Move power: 75
Accuracy: 100
PP: 15
Effects: Shatters barriers like Reflect and Light Screen
Bubble
Move type: Water
Move power: 20
Accuracy: 100
PP: 30
Effects: 10% chance of lowering foe's speed.
Bubble Beam
Move type: Water
Move power: 65
Accuracy: 100
PP: 20
Effects: 30% chance of lowering the foe's speed
Bulk Up
Move type: Fighting
Move power: N/A
Accuracy: N/A
PP: 20
Effects: Pokemon's Attack and Defence are raised.
Bullet Seed
Move type: Grass
Move power: 10
Accuracy: 100
PP: 30
Effects: Attacks between 2 and 5 turns.
Calm Mind
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 20
Effects: Pokemon's Special Attack and Defence are raised.
Camouflage
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: ???
Charge
Move type: Electric
Move power: N/A
Accuracy: 100
PP: 20
Effects: Boosts the power of a following electric type attack by 100%
Charm
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: Lowers the foe's attack.
Clamp
Move type: Water
Move power: 35
Accuracy: 75
PP: 10
Effects: The foe cannot escape and is damaged for 2, 3, 4, or 5 turns.
Comet Punch
Move type: Normal
Move power: 18
Accuracy: 85
PP: 15
Effects: Hits the for 2 to 5 times.
Confuse Ray
Move type: Ghost
Move power: N/A
Accuracy: 100
PP: 10
Effects: Confuses the foe.
Confusion
Move type: Psychic
Move power: 50
Accuracy: 100
PP: 25
Effects: 10% chance of confusing the foe.
Constrict
Move type: Normal
Move power: 10
Accuracy: 100
PP: 35
Effects: 10% chance of lowering the foe's speed.
Conversion
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 30
Effects: Pokemon's type changes to move's type.
Conversion 2
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 30
Effects: Pokemon is resistant to the type of the last attack.
Cosmic Power
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 20
Effects: Pokemon's Defence and Special Defence are raised.
Cotton Spore
Move type: Grass
Move power: N/A
Accuracy: 85
PP: 40
Effects: Slows down the opponent.
Counter
Move type: Fighting
Move power: N/A
Accuracy: 100
PP: 20
Effects: Returns to the foe double the damage of attack done that turn
Foe's attack must be a non-special attack
Covet
Move type: Normal
Move power: 40
Accuracy: 100
PP: 40
Effects: Pokemon steals held item from foe.
Crabhammer
Move type: Water
Move power: 90
Accuracy: 85
PP: 10
Effects: High critical hit rate
Cross Chop
Move type: Fighting
Move power: 100
Accuracy: 80
PP: 5
Effects: High critical hit rate
Crunch
Move type: Dark
Move power: 80
Accuracy: 100
PP: 15
Effects: 10% chance of lowering foe's defence
Crush Claw
Move type: Normal
Move power: 75
Accuracy: 95
PP: 10
Effects: 10% chance of lowering opponent's defence
Curse
Move type: Ghost
Move power: N/A
Accuracy: N/A
PP: 10
Effects: Non-Ghost types: Speed is lowered and attack and defence is raised
Ghost types: Saccrifice half your max HP to lay a curse on the foe
that drains 1/4 of their max HP every turn.
Cut
Move type: Normal
Move power: 50
Accuracy: 95
PP: 30
Effects: Can cut away trees on the overworld map in the GBA games
Defense Curl
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 40
Effects: Pokemon's defence is raised
Destiny Bond
Move type: Ghost
Move power: N/A
Accuracy: N/A
PP: 5
Effects: If pokemon faints in the next turn, the destiny bonded foe faints.
Detect
Move type: Fighting
Move power: N/A
Accuracy: N/A
PP: 5
Effects: Negates all attcks, may fail if used in sucession.
Dig
Move type: Ground
Move power: 60
Accuracy: 100
PP: 10
Effects: Pokemon dig into the ground the first turn, then attacks the second.
Pokemon cannot be hit while underground except by earthquacke and
magnitude which do 200% damage.
Disable
Move type: Normal
Move power: N/A
Accuracy: 55
PP: 20
Effects: The opponent's last used move is disabled for 2 to 5 turns.
Dive
Move type: Water
Move power: 60
Accuracy: 100
PP: 10
Effects: Dives underwater the first turn, then surfaces to attack the second.
Pokemon cannot be hit while inder except by surf.
Dizzy Punch
Move type: Normal
Move power: 70
Accuracy: 100
PP: 10
Effects: 30% chance of confusing foe.
Doom Desire
Move type: Steel
Move power: 120
Accuracy: 85
PP: 5
Effects: Attack hits whatever pokemon is out 2 turns later.
Double Kick
Move type: Fighting
Move power: 30
Accuracy: 100
PP: 30
Effects: Attacks twice.
Double Team
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 15
Effects: Pokemon's evasiveness is raised
Double Edge
Move type: Normal
Move power: 120
Accuracy: 100
PP: 15
Effects: The user loses 1/8 of inflicted damage.
Doubleslap
Move type: Normal
Move power: 15
Accuracy: 85
PP: 10
Effects: Attacks 2 to 5 times.
Dragon Claw
Move type: Dragon
Move power: 80
Accuracy: 100
PP: 15
Effects: N/A o_o
Dragon Dance
Move type: Dragon
Move power: N/A
Accuracy: N/A
PP: 20
Effects: Pokemon's Attack and Speed are raised.
Dragon Rage
Move type: Dragon
Move power: N/A
Accuracy: 100
PP: 10
Effects: Causes 40 HP damage reguardless of foe's defence.
Dragonbreath
Move type: Dragon
Move power: 60
Accuracy: 100
PP: 20
Effects: 10% chance of paralyzing foe.
Dream Eater
Move type: Psychic
Move power: 100
Accuracy: 100
PP: 15
Effects: Adds the damage inflicted on the sleeping foe into the pokemon's HP
Drill Peck
Move type: Flying
Move power: 80
Accuracy: 100
PP: 20
Effects: N/A
Dynamicpunch
Move type: Fighting
Move power: 100
Accuracy: 50
PP: 5
Effects: 50% chance of confusing foe.
Earthquake
Move type: Ground
Move power: 100
Accuracy: 100
PP: 10
Effects: Hits all pokemon in play besides the user.
Egg Bomb
Move type: Normal
Move power: 100
Accuracy: 75
PP: 10
Effects: N/A
Ember
Move type: Fire
Move power: 40
Accuracy: 100
PP: 25
Effects: 10% chance that the foe may be burned.
Encore
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 5
Effects: The foe is forced to repeat his last attack for 2 to 5 turns.
Endeavor
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 5
Effects: Does damage to the foe by subtracting your HP from your foes
and dealing the remainder.
Endure
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 10
Effects: Pokemon will have at least 1 HP left over after the foe's move.
Eruption
Move type: Fire
Move power: 150
Accuracy: 100
PP: 5
Effects: The lower your HP gets, the more powerful the move is.
Explosion
Move type: Normal
Move power: 250
Accuracy: 100
PP: 5
Effects: User faints.
Extrasensory
Move type: Psychic
Move power: 80
Accuracy: 100
PP: 30
Effects: 10% chance of making foe flinch.
Extremespeed
Move type: Normal
Move power: 80
Accuracy: 100
PP: 5
Effects: Always attack first.
Facade
Move type: Normal
Move power: 70
Accuracy: 100
PP: 20
Effects: The move power is doubled when user is poisoned, paralyzed, or burned.
Faint Attack
Move type: Dark
Move power: 60
Accuracy: N/A
PP: 20
Effects: Always hits the target.
Fake Out
Move type: Normal
Move power: 40
Accuracy: 100
PP: 10
Effects: User attacks first and causes foe to flinch.
Fake Tears
Move type: Dark
Move power: N/A
Accuracy: 100
PP: 20
Range: One Enemy
Comes in contact with Pokemon: No
Effects: Sharply lowers the special Defence of the target.
False Swipe
Move type: Normal
Move power: 40
Accuracy: 100
PP: 40
Effects: Leave the target with no less than 1 HP.
Featherdance
Move type: Flying
Move power: N/A
Accuracy: 100
PP: 15
Effects: Sharply lowers the attack of the target.
Fire Blast
Move type: Fire
Move power: 120
Accuracy: 85
PP: 5
Effects: 10% chance to burn target.
Fire Punch
Move type: Fire
Move power: 75
Accuracy: 100
PP: 15
Range: One Enemy
Effects: 30% chance of burning the target.
Fire Spin
Move type: Fire
Move power: 15
Accuracy: 70
PP: 15
Effects: Traps target in a firey vortex for 2 - 5 turns.
Fissure
Move type: Ground
Move power: N/A
Accuracy: 30
PP: 5
Effects: Ground type 1HKO move.
Flail
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 15
Effects: The lower the users HP, the more powerful the move becomes.
Flamethrower
Move type: Fire
Move power: 95
Accuracy: 100
PP: 15
Effects: 10% chance to burn target.
Flash
Move type: Normal
Move power: N/A
Accuracy: 70
PP: 20
Effects: Lowers targets accuracy. Lights up dark areas in the overworld.
Flatter
Move type: Dark
Move power: N/A
Accuracy: 100
PP: 15
Effects: Raises the targets Special attack and confuses them.
Fly
Move type: Flying
Move power: 70
Accuracy: 95
PP: 15
Effects: User flies up out of harms way for the first turn, then
swoops to attack the second.
Focus Energy
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 30
Effects: Increases critical hit rate of user.
Focus Punch
Move type: Fighting
Move power: 150
Accuracy: 100
PP: 20
Range: One Enemy
Effects: If the user is struck before using this move, the user flinches.
Follow Me
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: All foe's attacks become focused on user.
Foresight
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 40
Effects: Restores lost accuracy and prevents accuracy loss.
Frustration
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: The lower the users happiness, the more powerful the move becomes.
Fury Attack
Move type: Normal
Move power: 15
Accuracy: 85
PP: 20
Effects: Strikes two to five times.
Fury Cutter
Move type: Bug
Move power: 10
Accuracy: 95
PP: 20
Effects: Power of move increaces every time the move connects sequentially.
Power returns to normal if move misses or is not used.
Fury Swipes
Move type: Normal
Move power: 18
Accuracy: 80
PP: 15
Effects: Strikes two to five times.
Future Sight
Move type: Psychic
Move power: 80
Accuracy: 90
PP: 15
Effects: Foresees an attack two turns in the future.
Giga Drain
Move type: Grass
Move power: 60
Accuracy: 100
PP: 5
Effects: User regains half of the damage caused to the target.
Glare
Move type: Normal
Move power: N/A
Accuracy: 75
PP: 30
Effects: 100% chance to paralyze the target.
Grasswhistle
Move type: Grass
Move power: N/A
Accuracy: 55
PP: 15
Effects: Puts target to sleep/
Growl
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 40
Effects: Lowers the target's attack.
Growth
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 40
Effects: Raises the users Special Attack.
Grudge
Move type: Ghost
Move power: N/A
Accuracy: 100
PP: 5
Effects: If user faints, the PP of the killing move is reduced to zero.
Guillotine
Move type: Normal
Move power: N/A
Accuracy: 30
PP: 5
Effects: A normal type 1HKO.
Gust
Move type: Flying
Move power: 40
Accuracy: 100
PP: 35
Effects: Blows away spikes.
Hail
Move type: Ice
Move power: N/A
Accuracy: N/A
PP: 10
Effects: Damages all non ice type pokemon for 5 turns.
Harden
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 30
Effects: Raises the users defense.
Haze
Move type: Ice
Move power: N/A
Accuracy: N/A
PP: 30
Effects: Resets all stat changes.
Headbutt
Move type: Normal
Move power: 70
Accuracy: 100
PP: 15
Effects: 30% chance to make the target flinch.
Heal Bell
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 5
Effects: Cures all status ailments of all pokemon in party.
Heat Wave
Move type: Fire
Move power: 100
Accuracy: 90
PP: 10
Effects: 10% chance to burn target(s)
Helping Hand
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: Boosts allies attack by 50%
Hi Jump Kick
Move type: Fighting
Move power: 85
Accuracy: 90
PP: 20
Effects: If the user misses the target the user takes damage.
Hidden Power
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 15
Effects: The type and strength of this move is based on the IVs of the user.
Horn Attack
Move type: Normal
Move power: 65
Accuracy: 100
PP: 25
Effects: N/A o_o
Horn Drill
Move type: Normal
Move power: N/A
Accuracy: 30
PP: 5
Effects: A normal type 1HKO move.
Howl
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 40
Effects: Boosts the attack of the user.
Hydro Pump
Move type: Water
Move power: 120
Accuracy: 80
PP: 5
Effects: N/A o_o
Hyper Beam
Move type: Normal
Move power: 150
Accuracy: 90
PP: 5
Effects: User must recharge for one turn after using.
Hyper Voice
Move type: Normal
Move power: 90
Accuracy: 100
PP: 10
Effects: N/A o_o
Hypnosis
Move type: Psychic
Move power: N/A
Accuracy: 60
PP: 20
Effects: If it hits, the target is put to sleep.
Ice Ball
Move type: Ice
Move power: 30
Accuracy: 90
PP: 20
Effects: Attacks for five turns with increasing damage unless the user misses.
Ice Beam
Move type: Ice
Move power: 95
Accuracy: 100
PP: 10
Effects: 10% chance to freeze target.
Ice Punch
Move type: Ice
Move power: 75
Accuracy: 100
PP: 15
Effects: 30% chance to freeze target.
Icy Wind
Move type: Ice
Move power: 55
Accuracy: 95
PP: 15
Effects: Lowers the target(s) speed.
Imprison
Move type: Psychic
Move power: N/A
Accuracy: 100
PP: 15
Effects: Prevents target from using moves that that the user knows.
Ingrain
Move type: Grass
Move power: N/A
Accuracy: N/A
PP: 20
Effects: User becomes unable to flee but regains HP each turn.
Iron Defense
Move type: Steel
Move power: N/A
Accuracy: N/A
PP: 15
Effects: Sharply increaces the defence of the user.
Iron Tail
Move type: Steel
Move power: 100
Accuracy: 75
PP: 15
Effects: 30% chance to lower the target's defence.
Karate Chop
Move type: Fighting
Move power: 50
Accuracy: 100
PP: 25
Effects: High critical hit rate.
Kinesis
Move type: Psychic
Move power: N/A
Accuracy: 80
PP: 15
Effects: If it hits, target's accuracy is lowered.
Knock Off
Move type: Dark
Move power: 20
Accuracy: 100
PP: 20
Effects: Removes the targets item from it.
Leaf Blade
Move type: Grass
Move power: 70
Accuracy: 100
PP: 15
Effects: High critical hit rate.
Leech Life
Move type: Bug
Move power: 20
Accuracy: 100
PP: 15
Effects: User absorbs half of the damage done to the foe.
Leech Seed
Move type: Grass
Move power: N/A
Accuracy: 90
PP: 10
Effects: Seeds the target and leeches health for the user every turn.
Leer
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 30
Effects: Lowers the target's defence
Lick
Move type: Ghost
Move power: 20
Accuracy: 100
PP: 20
Effects: 30% chance to paralyze target.
Light Screen
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 30
Effects: Reduces damage done by special type attacks to 50% while in effect.
Lock-On
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 5
Effects: The taret is hit by the next move. Period.
Low Kick
Move type: Fighting
Move power: N/A
Accuracy: 100
PP: 20
Effects: The more the pokemon weighs, the stronger the attack is.
Luster Purge
Move type: Psychic
Move power: 70
Accuracy: 100
PP: 5
Effects: Lati@s/smergle only move. 50% chance to lower SP. defence.
Mach Punch
Move type: Fighting
Move power: 40
Accuracy: 100
PP: 5
Effects: User attacks first.
Magic Coat
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 15
Effects: Reflects Special Attacks.
Magical Leaf
Move type: Grass
Move power: 60
Accuracy: N/A
PP: 20
Effects: Always hit's 100% of the time.
Magnitude
Move type: Ground
Move power: N/A
Accuracy: 100
PP: 30
Effects: The attack is stronger at higher magnitudes.
Mean Look
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 5
Effects: Target is trapped and cannot switch out.
Meditate
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 40
Effects: Boosts the attack power of the user.
Mega Drain
Move type: Grass
Move power: 40
Accuracy: 100
PP: 10
Effects: User absorbs half the damage inflicted on target.
Megahorn
Move type: Bug
Move power: 120
Accuracy: 85
PP: 10
Effects: N/A o_o
Memento
Move type: Dark
Move power: N/A
Accuracy: 100
PP: 10
Effects: Lowers the target's attack and special attack to rock bottom, but
the user faints.
Metal Claw
Move type: Steel
Move power: 50
Accuracy: 95
PP: 35
Effects: 10% chance to raise the defence of the user.
Metal Sound
Move type: Steel
Move power: N/A
Accuracy: 85
PP: 40
Effects: Sharply lowers the defence of the target.
Meteor Mash
Move type: Steel
Move power: 100
Accuracy: 85
PP: 10
Effects: 10% chance of rising the attack of the user.
Mimic
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 10
Effects: User temporarily learns one of the target's moves.
Mind Reader
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 5
Effects: The users next move hits, period.
Minimize
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 20
Effects: Increases the users evasiveness.
Mirror Coat
Move type: Psychic
Move power: N/A
Accuracy: 100
PP: 20
Effects: Counters special moves returning 200% of damage.
Mirror Move
Move type: Flying
Move power: N/A
Accuracy: N/A
PP: 20
Effects: User copies the targets move.
Mist
Move type: Ice
Move power: N/A
Accuracy: N/A
PP: 30
Effects: User's team becomes immune to status afflictions for 5 turns.
Mist Ball
Move type: Psychic
Move power: 70
Accuracy: 100
PP: 5
Effects: 50% chance to lower targets Special Defence.
Moonlight
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 5
Effects: Restores the users health based on the weather.
Morning Sun
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 5
Effects: Restores the users health based on the weather.
Mud Shot
Move type: Ground
Move power: 55
Accuracy: 95
PP: 15
Effects: Lowers the target's accuracy.
Mud Sport
Move type: Ground
Move power: N/A
Accuracy: N/A
PP: 15
Effects: Reduces the power of electric moves by 50%
Muddy Water
Move type: Water
Move power: 95
Accuracy: 85
PP: 10
Effects: 30% chance to lower the accuracy of target(s)
Mud-Slap
Move type: Ground
Move power: 20
Accuracy: 100
PP: 10
Effects: Lowers the accuracy of the target.
Nature Powder
Move type: Normal
Move power: N/A
Accuracy: 95
PP: 20
Effects: Changes moves depending on location.
Needle Arm
Move type: Grass
Move power: 60
Accuracy: 100
PP: 15
Effects: 30% chance to make target flinch.
Night Shade
Move type: Ghost
Move power: N/A
Accuracy: 100
PP: 15
Effects: Causes the same amount of damage as the users level.
Odor Sleuth
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 40
Effects: Reset's the users accuracy and prevents accuracy loss.
Outrage
Move type: Dragon
Move power: 90
Accuracy: 100
PP: 15
Effects: User rampages for 2 or 3 turns but is confused afterwards.
Overheat
Move type: Fire
Move power: 140
Accuracy: 90
PP: 5
Effects: Sharply lowers the user's special attack.
Peck
Move type: Flying
Move power: 35
Accuracy: 100
PP: 35
Effects: N/A o_o
Perish Song
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 5
Effects: Causes all pokemon on the battlefield to faint in three turns.
Petal Dance
Move type: Grass
Move power: 70
Accuracy: 100
PP: 20
Effects: User attacks for 2 or 3 turns but is confused aftarwards.
Pin Missle
Move type: Bug
Move power: 14
Accuracy: 85
PP: 20
Effects: Attacks 2 to 5 times.
Poison Fang
Move type: Poison
Move power: 50
Accuracy: 100
PP: 15
Effects: 30% chance to poison target.
Poison Gas
Move type: Poison
Move power: N/A
Accuracy: 55
PP: 40
Effects: If it hits, target becomes poisoned.
Poison Sting
Move type: Poison
Move power: 15
Accuracy: 100
PP: 35
Effects: 30% chance to poison target.
Poison Tail
Move type: Poison
Move power: 50
Accuracy: 100
PP: 25
Effects: 10% chance to poison the target. High critical hit rate.
Poisonpowder
Move type: Poison
Move power: N/A
Accuracy: 75
PP: 35
Effects: If it hits, the target is poisoned.
Pound
Move type: Normal
Move power: 40
Accuracy: 100
PP: 35
Effects: N/A o_o
Powder Snow
Move type: Ice
Move power: 40
Accuracy: 100
PP: 25
Effects: 10% chance to freeze target.
Protect
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 10
Effects: Neggates all attacks on user when used. Successive uses degrade
accuracy.
Psybeam
Move type: Psychic
Move power: 65
Accuracy: 100
PP: 20
Effects: 10% chance to confuse target.
Psych Up
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 10
Effects: When target uses a stat boosting move, users stat is also boosted.
Psychic
Move type: Psychic
Move power: 90
Accuracy: 100
PP: 10
Effects: 10% chance to lower target's Special Defence.
Psywave
Move type: Psychic
Move power: N/A
Accuracy: 80
PP: 15
Effects: Damage varies depending on the user.
Pursuit
Move type: Dark
Move power: 40
Accuracy: 100
PP: 20
Effects: Does massive damage if target attempts to switch out.
Quick Attack
Move type: Normal
Move power: 40
Accuracy: 100
PP: 30
Effects: User attacks first.
Rage
Move type: Normal
Move power: 20
Accuracy: 100
PP: 20
Effects: Each time the user is hit while using this move, the user's attack
builds.
Rain Dance
Move type: Water
Move power: N/A
Accuracy: N/A
PP: 5
Effects: Causes it to rain adding 50% to water type moves and taking 50% from
fire type moves.
Rapid Spin
Move type: Normal
Move power: 20
Accuracy: 100
PP: 40
Effects: Frees user from Fire spin, Whirlpool, Wrap, and other similar moves.
Blows away spikes, leech seeds, etc.
Razor Leaf
Move type: Grass
Move power: 55
Accuracy: 95
PP: 25
Effects: High critical hit rate.
Razor Wind
Move type: Normal
Move power: 80
Accuracy: 100
PP: 10
Effects: High critical hit rate.
Recover
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 20
Effects: User recovers 50% HP.
Recycle
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 10
Effects: Allows user to re-use a held item.
Reflect
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 20
Effects: Reduces damage of normal attacks by 50%
Refresh
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 20
Effects: Cures the user of burn, poison, or paralysis.
Rest
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 10
Effects: Heals all HP and status condition, but user falls asleep.
Return
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: The higher the pokemon's happiness, the stronger the move.
Revenge
Move type: Fighting
Move power: 60
Accuracy: 100
PP: 10
Effects: 100% stronger if user takes damage.
Reversal
Move type: Fighting
Move power: N/A
Accuracy: 100
PP: 15
Effects: The lower the user's HP, the more powerful teh move is.
Roar
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: Causes the trainer to switch pokemon.
Rock Blast
Move type: Rock
Move power: 25
Accuracy: 80
PP: 10
Effects: Attacks 2 to 5 times.
Rock Slide
Move type: Rock
Move power: 75
Accuracy: 90
PP: 10
Effects: 30% chance to make target flinch.
Rock Smash
Move type: Fighting
Move power: 20
Accuracy: 100
PP: 15
Effects: 30% chance to lower target's defense.
Rock Throw
Move type: Rock
Move power: 50
Accuracy: 90
PP: 15
Effects: ???
Rock Tomb
Move type: Rock
Move power: 50
Accuracy: 80
PP: 10
Effects: 100% chance to lower the target's speed.
Rollout
Move type: Rock
Move power: 30
Accuracy: 90
PP: 20
Effects: User attacks for 5 turns with rising intensity.
Safeguard
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 25
Effects: User's party is protected from all status abnormalities.
Sand Tomb
Move type: Ground
Move power: 15
Accuracy: 70
PP: 15
Effects: ???
Sand-Attack
Move type: Ground
Move power: N/A
Accuracy: 100
PP: 15
Effects: Lowers the accuracy of the target.
Sandstorm
Move type: Rock
Move power: N/A
Accuracy: N/A
PP: 10
Effects: Creates a violent sandstorm that does 1/16th of max health damage
every turn to all non Rock, steel, or ground pokemon.
Scary Face
Move type: Normal
Move power: N/A
Accuracy: 90
PP: 10
Effects: If it hits, the target's speed is shaply lowered.
Scratch
Move type: Normal
Move power: 40
Accuracy: 100
PP: 35
Effects: N/A
Screech
Move type: Normal
Move power: N/A
Accuracy: 85
PP: 40
Effects: If it hits, the target's speed is sharply lowered.
Secret Power
Move type: Normal
Move power: 70
Accuracy: 100
PP: 20
Effects: Has 30% chance to cause a status effect on the target.
Seismic Toss
Move type: Fighting
Move power: N/A
Accuracy: 100
PP: 20
Effects: Does damage points to target based on users level.
Self Destruct
Move type: Normal
Move power: 200
Accuracy: 100
PP: 5
Effects: Use faints when this move is used.
Shadow Ball
Move type: Ghost
Move power: 80
Accuracy: 100
PP: 15
Effects: 10% chance to lower target's special defence.
Shadow Punch
Move type: Ghost
Move power: 60
Accuracy: N/A
PP: 20
Effects: Always hits target.
Sheer Cold
Move type: Ice
Move power: N/A
Accuracy: 30
PP: 5
Effects: An ice type one hit KO move.
Shock Wave
Move type: Electric
Move power: 60
Accuracy: N/A
PP: 20
Effects: Always hits target.
Signal Beam
Move type: Bug
Move power: 75
Accuracy: 100
PP: 15
Effects: ??% chance to confuse target.
Silver Wind
Move type: Bug
Move power: 60
Accuracy: 100
PP: 5
Effects: 10% chance to raise user's attack, defence, special attack,
special defense, and speed.
Sing
Move type: Normal
Move power: N/A
Accuracy: 55
PP: 15
Effects: If it hit's the target is afflicted with sleep.
Skill Swap
Move type: Psychic
Move power: N/A
Accuracy: 100
PP: 10
Effects: User trades special ability with target.
Skull Bash
Move type: Normal
Move power: 100
Accuracy: 100
PP: 15
Effects: User withdraws into shell and raises defence.
On the next turn the user attacks.
Sky Attack
Move type: Flying
Move power: 140
Accuracy: 90
PP: 5
Effects: Glows on the first turn and then attacks on the second.
Sky Uppercut
Move type: Fighting
Move power: 85
Accuracy: 90
PP: 15
Effects: N/A
Slack Off
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 10
Effects: Heals 50% of the user's HP.
Slam
Move type: Normal
Move power: 80
Accuracy: 75
PP: 20
Effects: N/A
Slash
Move type: Normal
Move power: 70
Accuracy: 100
PP: 20
Effects: High critical hit rate.
Sleep Powder
Move type: Grass
Move power: N/A
Accuracy: 75
PP: 15
Effects: If it hits, the target is afflicted with sleep.
Sleep Talk
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 10
Effects: The user attacks randomly while asleep.
Sludge
Move type: Poison
Move power: 65
Accuracy: 100
PP: 20
Effects: 30% chance to poison target.
Sludge Bomb
Move type: Poison
Move power: 90
Accuracy: 100
PP: 10
Effects: 10% chance to poison target.
Smellingsalt
Move type: Normal
Move power: 60
Accuracy: 100
PP: 10
Effects: Inflicts 200% damage if target is paralyzed, but cures paralasis.
Smog
Move type: Poison
Move power: 20
Accuracy: 70
PP: 20
Effects: 30% chance to poison target.
Smokescreen
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: Lowers the target's accuracy.
Snatch
Move type: Dark
Move power: N/A
Accuracy: 100
PP: 10
Effects: If the foe uses a move that has a positive effect,
that effect is stolen by the user.
Snore
Move type: Normal
Move power: 40
Accuracy: 100
PP: 15
Effects: Allows the user to attack while asleep.
Solarbeam
Move type: Grass
Move power: 120
Accuracy: 100
PP: 10
Effects: Charges up with sunlight and attacks with a powerful beam.
No charge is needed when Sunny Day is in effect.
Take two turns to charge it rain dance is in effect.
Sonicboom
Move type: Normal
Move power: N/A
Accuracy: 90
PP: 20
Effects: Does 20 damage.
Spark
Move type: Electric
Move power: 65
Accuracy: 100
PP: 20
Effects: 30% chance to paralyse target.
Spike Cannon
Move type: Normal
Move power: 20
Accuracy: 100
PP: 15
Effects: Attacks 2 - 5 times.
Spikes
Move type: Ground
Move power: N/A
Accuracy: N/A
PP: 20
Effects: Lays spikes on the battlefield that damage pokemon that are
switched in.
Spit Up
Move type: Normal
Move power: 100
Accuracy: 100
PP: 10
Effects: N/A o_o
Spite
Move type: Ghost
Move power: N/A
Accuracy: 100
PP: 10
Effects: Lowers the PP of the last move the target used.
Splash
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 40
Effects: Does nothing whatsoever. The move is useless.
Spore
Move type: Grass
Move power: N/A
Accuracy: 100
PP: 15
Effects: Causes the target to fall asleep.
Steel Wing
Move type: Steel
Move power: 70
Accuracy: 90
PP: 25
Effects: May raise the defense of the user.
Stockpile
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 10
Effects: Use consecutive times to power up "swallow"
Stomp
Move type: Normal
Move power: 65
Accuracy: 100
PP: 20
Effects: 30% chance to make the target flinch.
Strength
Move type: Normal
Move power: 80
Accuracy: 100
PP: 15
Effects: N/A o_o
String Shot
Move type: Bug
Move power: N/A
Accuracy: 95
PP: 40
Effects: If it hits, the target's speed is lowered.
Struggle
Move type: Normal
Move power: 50
Accuracy: 100
PP: Infinite
Effects: Pokemon automatically use this move when out of PP for all moves.
User takes recoil damage.
Stun Spore
Move type: Grass
Move power: N/A
Accuracy: 75
PP: 30
Effects: If it hits, the target is paralyzed.
Submission
Move type: Fighting
Move power: 80
Accuracy: 80
PP: 25
Effects: User takes recoil damage.
Substitute
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 10
Effects: USer loses 25% HP and creates a substitue to take damage.
Sunny Day
Move type: Fire
Move power: N/A
Accuracy: N/A
PP: 5
Effects: Makes the sun shine brightly adding 50% power to fire moves
and taking 50% power from water moves.
Superpower
Move type: Fighting
Move power: 120
Accuracy: 100
PP: 5
Effects: User's defense and attack are lowered.
Supersonic
Move type: Normal
Move power: N/A
Accuracy: 55
PP: 20
Effects: If it hits, the target is confused.
Surf
Move type: Water
Move power: 95
Accuracy: 100
PP: 15
Effects: N/A o_o
Swagger
Move type: Normal
Move power: N/A
Accuracy: 90
PP: 15
Effects: Sharply boosts the attack of the target, but causes confusion.
Swallow
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 10
Effects: Use stockpile to boost the healing power of this move.
Sweet Kiss
Move type: Normal
Move power: N/A
Accuracy: 75
PP: 10
Effects: If it hits, the target is confused.
Sweet Scent
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: Lowers the evasion of the target.
Swift
Move type: Normal
Move power: 60
Accuracy: N/A
PP: 20
Effects: The move will connect. Period.
Swords Dance
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 30
Effects: Sharply boosts the attack of the user.
Synthesis
Move type: Grass
Move power: N/A
Accuracy: N/A
PP: 5
Effects: The user restores HP depending on the weather.
Tackle
Move type: Normal
Move power: 35
Accuracy: 95
PP: 35
Effects: N/A o_o
Tail Glow
Move type: Bug
Move power: N/A
Accuracy: N/A
PP: 20
Effects: Sharply boosts the special attack of the user.
Tail Whip
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 30
Effects: Lowers the target's defense.
Take Down
Move type: Normal
Move power: 90
Accuracy: 85
PP: 20
Effects: User takes recoil damage.
Taunt
Move type: Dark
Move power: N/A
Accuracy: 100
PP: 20
Effects: Target must use an attack move forthe next 2 turns or the move
will fail.
Teeter Dance
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: Confuses all pokemon on the field but the user.
Teleport
Move type: Psychic
Move power: N/A
Accuracy: N/A
PP: 20
Effects: N/A
Thief
Move type: Dark
Move power: 40
Accuracy: 100
PP: 10
Effects: User might steal the target's held item
Thrash
Move type: Normal
Move power: 90
Accuracy: 100
PP: 20
Effects: User attacks for 2 or 3 turns but then becomes confused.
Thunder
Move type: Electric
Move power: 120
Accuracy: 70
PP: 10
Effects: 30% chance to paralyze target.
Move has 100% accuracy when rain sance is in effect.
Move has 40% accuracy when sunny day is in effect.
Move does double damage to pokemon using fly.
Thunder Wave
Move type: Electric
Move power: N/A
Accuracy: 100
PP: 20
Effects: The target is paralyzed.
Thunderbolt
Move type: Electric
Move power: 95
Accuracy: 100
PP: 15
Effects: 10% chance to paralyze the target.
Thunderpunch
Move type: Electric
Move power: 75
Accuracy: 100
PP: 15
Effects: 30% chance to paralyze the target.
Thundershock
Move type: Electric
Move power: 40
Accuracy: 100
PP: 30
Effects: 10% chance to paralyze the target.
Tickle
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: Lowers the defense and attack of the target.
Torment
Move type: Dark
Move power: N/A
Accuracy: 100
PP: 15
Effects: Target can no longer use any move consecutively.
Toxic
Move type: Poison
Move power: N/A
Accuracy: 85
PP: 10
Effects: Badly poisons the foe. ^_^ Awesome move.
Tri-Attack
Move type: Normal
Move power: 80
Accuracy: 100
PP: 10
Effects: 10% chance to paralyze the target.
10% chance to freeze the target.
10% chance to burn the target.
Trick
Move type: Psychic
Move power: N/A
Accuracy: 100
PP: 10
Effects: User switches held items with target.
Twister
Move type: Dragon
Move power: 40
Accuracy: 100
PP: 20
Effects: Double damage against flying foes. Can blow away spikes.
Uproar
Move type: Normal
Move power: 50
Accuracy: 100
PP: 10
Effects: Attacks for 2 to 5 consecutive turns while preventing sleep.
ViceGrip
Move type: Normal
Move power: 55
Accuracy: 100
PP: 30
Effects: N/A o_o
Vital Throw
Move type: Fighting
Move power: 70
Accuracy: 100
PP: 10
Effects: Attacks last but the move will hit without fail.
Water Gun
Move type: Water
Move power: 40
Accuracy: 100
PP: 25
Effects: N/A o_o
Water Pulse
Move type: Water
Move power: 60
Accuracy: 100
PP: 20
Effects: 20% chance to confuse the target.
Water Sport
Move type: Water
Move power: N/A
Accuracy: N/A
PP: 15
Effects: Reduces the power of fire moves by 50%
Water Spout
Move type: Water
Move power: 150
Accuracy: 100
PP: 5
Effects: The higher the user's HP, the more powerful the move.
Waterfall
Move type: Water
Move power: 80
Accuracy: 100
PP: 15
Effects: N/A o_o
Weather Ball
Move type: Normal
Move power: 50
Accuracy: 100
PP: 10
Effects: This move's power is doubled when a weather effect is in play and
becomes the type of the weather effect.
Whirlpool
Move type: Water
Move power: 15
Accuracy: 70
PP: 15
Effects: Does damage for 2 to 5 turns preventing the target's escape.
Whirlwind
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 20
Effects: Blows away spikes. Forces foe to switch pokemon.
Will-O-Wisp
Move type: Fire
Move power: N/A
Accuracy: 75
PP: 15
Effects: If it hits, the target is burned.
Wing Attack
Move type: Flying
Move power: 60
Accuracy: 10
PP: 35
Effects: N/A o_o
Wish
Move type: Normal
Move power: N/A
Accuracy: N/A
PP: 10
Effects: The pokemon in play at the end of the next turn will revive 50% HP.
Wrap
Move type: Normal
Move power: 15
Accuracy: 85
PP: 20
Effects: Does continual damage for 2 to 5 turns preventing the target's escape.
Yawn
Move type: Normal
Move power: N/A
Accuracy: 100
PP: 10
Effects: At the end of the next turn the target will fall asleep.
Zap Cannon
Move type: Electric
Move power: 100
Accuracy: 50
PP: 5
Effects: If it hits the target will take damage and become paralyzed.
===================
[W5.1] Type Chart
===================
+ = double effective (double damage)
- = half effective (half damage)
I = Ineffective (no damage)
DEFENDER DEFENDER DEFENDER
====|Bug|DRk|DRG|ELC|FGT|FIR|FLY|GST|GRS|GND|ICE|NOR|PSN|PSY|RCK|STL|WTR|
A BUG |___|_+_|___|___|_-_|_-_|_-_|_-_|_+_|___|___|___|_-_|_+_|_-_|_-_|___|
T DRK |___|_-_|___|___|_-_|___|___|_+_|___|___|___|___|___|_+_|___|_-_|___|
T DRG |___|___|_+_|___|___|___|___|___|___|___|___|___|___|___|___|_-_|___|
A ELC |___|___|___|___|___|___|_+_|___|___|_I_|___|___|___|___|___|___|_+_|
C FGT |_-_|_+_|_-_|_-_|___|___|___|_I_|_-_|___|_+_|_+_|___|___|_+_|_+_|___|
K FIR |_+_|___|_-_|___|___|_-_|___|___|_+_|___|_+_|___|___|___|_-_|_+_|_-_|
E FLY |_+_|___|___|_-_|_+_|___|___|___|_+_|___|___|___|___|___|_-_|_-_|___|
R GST |___|_-_|___|___|___|___|___|_+_|___|___|___|_I_|___|_+_|___|_-_|___|
GRS |_-_|___|_-_|___|___|_-_|_-_|___|_-_|_+_|___|___|_-_|___|_+_|_-_|_+_|
A GND |_-_|___|___|_+_|___|_+_|_I_|___|_-_|___|___|___|_+_|___|_+_|_+_|___|
T ICE |_+_|___|___|___|___|_-_|_+_|___|_+_|_+_|_-_|___|___|___|___|_-_|_-_|
T NOR |___|___|___|___|___|___|___|_I_|___|___|___|___|___|___|_-_|_-_|___|
A PSN |___|___|___|___|___|___|___|_-_|_+_|_-_|___|___|_-_|___|_-_|_I_|___|
C PSY |___|_I_|___|___|_+_|___|___|___|___|___|___|___|_+_|_-_|___|_-_|___|
K RCK |_+_|___|___|___|_-_|_+_|_+_|___|___|_-_|_+_|___|___|___|___|_-_|___|
E STL |___|___|___|_-_|___|_-_|___|___|___|___|_+_|___|___|___|_+_|_-_|_-_|
R WTR |___|___|_-_|___|___|_+_|___|___|_-_|_+_|___|___|___|___|_+_|___|_-_|
_______________________________________________________
|Types: By Alphabet || Types: By Normal/Special |
|___________________________||__________________________|
|Bug = Bug Normal || Bug = Bug Normal |
|Drk = Dark Special || Fgt = Fighting Normal |
|Drg = Dragon Special || Fly = Flying Normal |
|Elc = Electric Special || Gst = Ghost Normal |
|Fgt = Fighting Normal || Gnd = Ground Normal |
|Fir = Fire Special || Nor = Normal Normal |
|Fly = Flying Normal || Psn = Poison Normal |
|Gst = Ghost Normal || Rck = Rock Normal |
|Grs = Grass Special || Stl = Steel Normal |
|Gnd = Ground Normal || Drk = Dark Special |
|Ice = Ice Special || Drg = Dragon Special |
|Nor = Normal Normal || Elc = Electric Special |
|Psn = Poison Normal || Fir = Fire Special |
|Psy = Psychic Special || Grs = Grass Special |
|Rck = Rock Normal || Ice = Ice Special |
|Stl = Steel Normal || Psy = Psychic Special |
|Wtr = Water Special || Wtr = Water Special |
|___________________________||__________________________|
===================
[W5.2] Abilities
===================
______________________________________________________________________________
|Air Lock | Neggates all weather effects while pokemon is in play. |
|_____________|_______________________________________________________________|
|Arena Trap | Disallows fleeing except flying types or pokemon with levitate|
|_____________|_______________________________________________________________|
|Battle Armor | 10% less chance of being strick with a critical hit |
|_____________|_______________________________________________________________|
|Blaze | Boosts fire type moves by 10% when HP falls below one third. |
|_____________|_______________________________________________________________|
|Chlorophyll | Raises speed by 10% when sunny day is in effect |
|_____________|_______________________________________________________________|
|Clear body | Pokemon's stats cannot be lowered |
|_____________|_______________________________________________________________|
|Cloud Nine | Neggates all Weather effects while pokemon is in play. |
|_____________|_______________________________________________________________|
|Color Change | Pokemon changes to match the type of attack that struck it. |
|_____________|_______________________________________________________________|
|Compound Eyes| Raises pokemon's accuracy. |
|_____________|_______________________________________________________________|
|Cute Charm | Opponent has 30% chance of becoming infatuated on contact. |
|_____________|_______________________________________________________________|
|Damp | Self destructing moves cannot be used while pokemon is in play|
|_____________|_______________________________________________________________|
|Drizzle | Causes constant Rain Dance status |
|_____________|_______________________________________________________________|
|Drought | Causes constant Sunny Day Status. |
|_____________|_______________________________________________________________|
|Early Bird | Causes pokemon to wake up in half the usual turns. |
|_____________|_______________________________________________________________|
|Effect Spore | 30% chance of causing burns, paralysis, or poison on contact. |
|_____________|_______________________________________________________________|
|Flame Body | 30% chance of causing a burn on contact. |
|_____________|_______________________________________________________________|
|Flash Fire | Absorbs fire attacks to boost strength of fire moves. |
|_____________|_______________________________________________________________|
|Forecast | Pokemon changes type to match the weather. |
|_____________|_______________________________________________________________|
|Guts | Attack raised by 10% when affected with a status abnormality |
|_____________|_______________________________________________________________|
|Huge Power | Attack is raised by 50% |
|_____________|_______________________________________________________________|
|Hustle | Attack is raised by 50% at the expense of accuracy. |
|_____________|_______________________________________________________________|
|Hyper Cutter | Attack cannot be lowered. |
|_____________|_______________________________________________________________|
|Illuminate | Increase Random encounter rate by 30% |
|_____________|_______________________________________________________________|
|Immunity | Pokemon is immune to poison status |
|_____________|_______________________________________________________________|
|Inner Focus | Pokemon is immune to flinching. |
|_____________|_______________________________________________________________|
|Insomnia | Pokemon is immune to sleep status |
|_____________|_______________________________________________________________|
|Intimidate | Lowers Opponents attack by 10% |
|_____________|_______________________________________________________________|
|Keen Eye | Pokemon's accuraccy cannt be lowered. |
|_____________|_______________________________________________________________|
|Levitate | Pokemon is immune to Ground type moves. Can escape Arena Trap |
|_____________|_______________________________________________________________|
|Light Ball | Boosts Pikachu's special attack by 50% |
|_____________|_______________________________________________________________|
|Lightning Rod| Pokemon draws all electrical attacks. |
|_____________|_______________________________________________________________|
|Limber | Pokemon is immune to paralyzed status. |
|_____________|_______________________________________________________________|
|Liquid Ooze | When draining move is used on pokemon foe is damaged. |
|_____________|_______________________________________________________________|
|Magma Armor | Pokemon is immune to Ice type moves. |
|_____________|_______________________________________________________________|
|Magnet Pull | Pokemon prevents the escape of Steel type pokemon. |
|_____________|_______________________________________________________________|
|Marvel Scale | Defence boosted by 50% when affected by a status abnormality |
|_____________|_______________________________________________________________|
|Minus | Special Attack is boosted by 50% when plussle is in the battle|
|_____________|_______________________________________________________________|
|Natural Cure | Pokemon is healed of all status abnormalities when recalled |
|_____________|_______________________________________________________________|
|Oblivious | Pokemon is immune to attracted status. |
|_____________|_______________________________________________________________|
|Overgrow | Boosts grass type moves by 10% when HP falls below one third |
|_____________|_______________________________________________________________|
|Own Tempo | Pokemon is immune to confusion status. |
|_____________|_______________________________________________________________|
|Pickup | Pokemon may discover items after battle. |
|_____________|_______________________________________________________________|
|Poison Point | 30% chance that foe will be poisoned on contact |
|_____________|_______________________________________________________________|
|Pressure | Opponents PP usage is doubled. |
|_____________|_______________________________________________________________|
|Pure Power | Attack power is doubled |
|_____________|_______________________________________________________________|
|Rain Dish | One 16th of your HP is healed each turn when Rain Dance is on |
|_____________|_______________________________________________________________|
|Rock Head | Pokemon is immune to recoil damage |
|_____________|_______________________________________________________________|
|Rough Skin | Foe is hurt by 1/16 of their HP when they come into contact |
|_____________|_______________________________________________________________|
|Run Away | Pokemon can flee all battles |
|_____________|_______________________________________________________________|
|Sand Stream | Causes constant sandstorm status |
|_____________|_______________________________________________________________|
|Sand Veil | Pokemons evasion is boosted by 10% when sandstorm is in effect|
|_____________|_______________________________________________________________|
|Serene Grace | Doubles the chances of status effects of moves |
|_____________|_______________________________________________________________|
|Shadow Tag | Foe cannot switch out pokemon |
|_____________|_______________________________________________________________|
|Shed Skin | 10% chance Pokemon may be cured of status effects at turns end|
|_____________|_______________________________________________________________|
|Shell Armor | Pokemon is immune to Critical hits |
|_____________|_______________________________________________________________|
|Shield Dust | Attack status effects will be nullified |
|_____________|_______________________________________________________________|
|Soundproof | Pokemon is immune to sound based moves. |
|_____________|_______________________________________________________________|
|Speed Boost | Causes speed to increase after each turn. |
|_____________|_______________________________________________________________|
|Static | 30% chance foes will become paralized on contact |
|_____________|_______________________________________________________________|
|Stench | Random encounters reduced by 30% |
|_____________|_______________________________________________________________|
|Sticky Hold | Pokemon is immune to Knock off and Thief |
|_____________|_______________________________________________________________|
|Sturdy | Pokemon is immune to One hit KOs. |
|_____________|_______________________________________________________________|
|Suction Cups | Pokemon cannot be ejected from battle |
|_____________|_______________________________________________________________|
|Swarm | Boosts bug type attacks by 10% when HP falls below one third |
|_____________|_______________________________________________________________|
|Swift Swim | Pokemon's speed is boosted by 10% when Rain Dance is in effect|
|_____________|_______________________________________________________________|
|Synchronize | If attacker inflicts a status effect, defender will reflect it|
|_____________|_______________________________________________________________|
|Thick Fat | Defence against fire and ice moves boosted by 50% |
|_____________|_______________________________________________________________|
|Torrent | Boosts water attacks by 10% when HP falls below one third |
|_____________|_______________________________________________________________|
|Trace | Pokemon copies foe's ability |
|_____________|_______________________________________________________________|
|Truant | Pokemon loafs around every other turn. |
|_____________|_______________________________________________________________|
|Vital Spirit | Pokemon is immune to sleep status |
|_____________|_______________________________________________________________|
|Volt Absorb | Pokemon is healed by Electric type attacks. |
|_____________|_______________________________________________________________|
|Water Absorb | Pokemon is healed by Water Type attacks. |
|_____________|_______________________________________________________________|
|Water Veil | Pokemon is immune to burn status |
|_____________|_______________________________________________________________|
|Wonder Guard | Pokemon is immune to non-super effective moves and field moves|
|_____________|_______________________________________________________________|
===============================================================================
13: Advanced training overview
===============================================================================
[130]
Basic explanation: IVs
IVs stand for Individual Value. Each pokemon has an individual
value for each stat from when you catch it, hatch it, snatch it,
or whatever. The IVs range from 0-31 and add that amount of points
to its stat. This is a factor in the equation used to calculate the
pokemon's stat. The IVs are randomly generated when you attain the
pokemon and are set in stone and unchangeable.
Basic explanation: EVs
EVs stand for Effort Value. You get effort value points by battling certain
pokemon. For instance battling a Spinda will get you one SP. ATT EV. You can
attain a max of 255 in a single stat, and no more than 510 total. Every four
EVs nets you one stat point. So battling four Spindas would net you one SP. ATT
Point. Getting 255 is a waste of three IV points because 252 is the highest
multiple of four in that range.
If you get the following:
Attack EV: 255
DEF EV: 255
You would add 63 points to Attack and 63 to defense. However, if on the same
pokemon you got:
Attack: 252
Defense: 252
SP. ATT: 6
You would have added 63 to Attack, 63 to Defense, and 1 to HP. Believe me, that
one HP might just save your skin, plus you might as well have it.
______________________________________________________________________________.
The equation to calculate attack, defense, speed, SP att, and SP def is: |
Stat = ((base stat * 2 + I + ((E-(E mod 4))/4) * (L/100) + 5 * N) |
|
The equation for calculating HP is: |
Stat = ((basestat * 2 + I + ((E-(E mod 4))/4) * (L/100) + 10 + L) |
______________________________________________________________________________|
Where:
N = either 0.9, 1.0, or 1.1 depending on whether your pokemon's nature adds,
subtracts, or has no effect on the stat you are calculating.
L = the level of your pokemon.
I = The number of IVs the pokemon has.
E = The number of EVs the pokemon has.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
How to effectively EV train:
So you're EV training a pokemon? If you've not read the breeding section, I
would suggest you go there now and read it. It is very important to getting the
perfect EV training subject. Okay, for this example, we will assume that we
will be EV Training a Charmander, hoping for the best Charizard the world has
ever seen, or at least one that can whoop that pesky 6 year old down the street
who keeps pwning you.
What you will need:
- Time
- Patience
- 50+ Rare Candies
- A "seed" pokemon to breed.
- The fast bike, to hatch the eggs as fast as possible.(Optional)
- Gather at least 10 of each vitamin. (Iron, Protine, etc)
Okay, what you will want to do is start by breeding about 10 or so Charmander
eggs VIA the day care center. Catch all of them, and deposit them in your PC so
they don't get mixed up. It would also help to name them names like "1", "2",
"3", etc. to keep them seperate. You can always rename them later.
Now, trade in your pokemon for your one of the hatched pokemon. Here is where
we will choose which of the 10 or 20 is the best pokemon, IV wise. Save your
game before using the Rare Candies so you can simply reset and use them on a
different pokemon. Raise the pokemon up to level 50 using Rare candies ONLY!
It's important that it has fought in no battles and gained no EXP whatsoever.
Once it is at level 50, use the following formulas to determine the IVs for
the pokemon:
______________________________________________________________________________.
The equation to calculate attack, defense, speed, SP att, and SP def is: |
Stat = ((base stat * 2 + I + ((E-(E mod 4))/4) * (L/100) + 5 * N) |
______________________________________________________________________________|
Assuming the Charizard (Evolves to Charizard at Lvl 36) had an attack stat of
115 at level 50. Charizard has a base attack stat at level 50 of 84 points.
So, Stat = 123 and Base Stat = 84. We know you havn't gotten any EVs yet so we
can make that part zero. You are at level 50 so L = 50. We will assume for now
that charizard has a nature which doesn't effect attack.
If you already know Algebra, just plug in your values and solve for I and warp
here: [skipIV] If you haven't yet learned Basic Algebra don't panic: I'll walk
you through it. Also, if you are at level 50 exactly, skip to [skipIV2] for a
simpler way to do this. I have this method here because it will work for all
levels.
Alright, So far you would have:
115 = (84 * 2 + I + (0/4) * (50/100) + 5 * 0)
Which becomes:
115 = (168 + I * .5 + 5 * 0)
Now, Subtract 115 from both sides and you get:
0 = 168 + I * .5 - 115
Subtract I from both sides to get:
-I = 168 * .5 - 115
Then finish up by doing the arithmetic to get:
-I = -31
Divide both sides by -1 to get:
I = 31
Thus you will see that your Charizard has an IV of 31 in attack, which is as
high as he can go. You will use this method to get the IV of the pokemon's
attack, defense, special attack, special defense, and speed.
[skipHP]
To get the IV for Hit Points, you will need to ise the HP formula in the same
manner.
______________________________________________________________________________.
The equation for calculating HP is: |
Stat = ((basestat * 2 + I +((E-(E mod 4))/4) * (L/100) + 10 + L) |
______________________________________________________________________________|
Assume that Charizard has an HP count of 109. Charizard has a base HP stat at
level 50 of 78 points. So, Stat = 109 and Base Stat = 78. We know you haven't
gotten any EVs yet so we can make that part zero. You are at level 50 so L = 50
and we will assume for now that charizard has a nature which doesn't effect HP.
So simply plug in the values and solve for I.
[skipIV2]
So you're at exactly level 50? Well then it's really simple!
To get your base Attack, Defense, Special Attack, Special Defense, Speed, or
HP simply use the following method:
Assuming the Charizard had an attack stat of 115 at level 50. Charizard has a
base attack stat at level 50 of 84 points. So, Stat = 123 and Base Stat = 84.
I = Stat - Base Stat
So it would be I = 115 - 84
Which becomes I = 31
this is why I strongly urge you to be at EXACTLY level 50.
Okay, once you've done this for the first pokemon, record it's IV values in the
upcoming table if you've saved this to your hard drive or on a piece of paper
or something. Once you've done this for the first pokemon's stats reset so you
have all your 50 Rare candies back and repeat for the second. Once you've done
it for all of your pokemon (Probably at the very least 5 of them) compare their
IVs in the table. Make sure the KEY IVs are the ones you have the highest in
and make a wise decision. For instance, Blissey is the ultimate counter for a
special sweeper. It hase very high Special Defense and HP, rendering it all but
invulnerable to special attacks. Now, if you were breeding and EV training them
you wouldn't want the blissey that had 31 IVs in it's attack, defense, and
speed but had 0 IVs in HP, Special Defense, and Special Attack you wouldn't
want it.
The IV Recording Table:
______________________________________________________________________________.
Pokemon |Hit Points| Attack | Defense | SP.ATT | SP. Def. | Speed |
__________|__________|__________|____________|__________|__________|__________|
Pokemon 1 | 00 | 00 | 00 | 00 | 00 | 00 |
__________|__________|__________|____________|__________|__________|__________|
Pokemon 2 | 00 | 00 | 00 | 00 | 00 | 00 |
__________|__________|__________|____________|__________|__________|__________|
Pokemon 3 | 00 | 00 | 00 | 00 | 00 | 00 |
__________|__________|__________|____________|__________|__________|__________|
Pokemon 4 | 00 | 00 | 00 | 00 | 00 | 00 |
__________|__________|__________|____________|__________|__________|__________|
Pokemon 5 | 00 | 00 | 00 | 00 | 00 | 00 |
__________|__________|__________|____________|__________|__________|__________|
Pokemon 6 | 00 | 00 | 00 | 00 | 00 | 00 |
__________|__________|__________|____________|__________|__________|__________|
Pokemon 7 | 00 | 00 | 00 | 00 | 00 | 00 |
__________|__________|__________|____________|__________|__________|__________|
Pokemon 8 | 00 | 00 | 00 | 00 | 00 | 00 |
__________|__________|__________|____________|__________|__________|__________|
Pokemon 9 | 00 | 00 | 00 | 00 | 00 | 00 |
__________|__________|__________|____________|__________|__________|__________|
Pokemon 10| 00 | 00 | 00 | 00 | 00 | 00 |
__________|__________|__________|____________|__________|__________|__________|
Okay, once you've chosen the post of the lot, or perhaps the best few, now is
where the actual EV training. As mentioned before, you can get a max of 255 in
a single stat, but shouldn't go higher than 252. Now, I'm not a big fan of
splitting up EVs, such as giving 252 to attack, 126 to defense, 126 to Speed,
and 6 to HP. I find it is generally better to just go with 252, 252, 6 with
emphesis on your key stats, depending on what you want to do with that pokemon.
Now, how do you get 252 of them? Well for starters, break out those vitamins
you got, or buy them now. Each vitamin adds 10 to one of the EV stats, and you
can use a maximum of 10 on one stat. So if you were boostinf attack and defense
to 252 you would use 10 vitamins on each of those stats to booth it by an
instant 100 EVs. Then you have to go and fight pokemon to get EVs. Certain
pokemon give certain EVs when they are defeated, so you can defeat a certain
pokemon repeatedly to gain EVs, but make sure you record it! This can take a
LONG time to do, so there are a few things you can do to speed up the process.
The first thing you can do is equip a Macho Brace. This handy dandy accessory
lowers your speed, but doubles the amount of EVs you get! Sweet, huh! The
second thing to do revolves around luck. If you happen to catch PokeRus, you're
very lucky. Make sure to walk around with a team of pokemon in with the
infected one so they all contract it and then store them in the box for future
speading of the disease. You'll know if you get it when you try to heal at a
Pokecenter and the nurse tells you that there are things on your pokemon.
What is PokeRus? It's kind of like a permenant Status Effect that causes you to
get double EVs. It wears away after the game clock reaches midnight, so be sure
to put them into the PC before that and until it's passed so they won't be
cured, making your EV gain slower.
===============================================================================
Enhance your team with legendary and rare pokemon!
===============================================================================
This is how to catch legendary pokemon from the GBA games only.
First note that just because a pokemon is legendary, rare, or hard to get, does
NOT mean it is powerful, useful, or even worthwhile.
This part is just to allow you to know how to procure legendary and rare pokemon
to augment your Colosseum battling teams.
No I am not going to give you in depth information on other games.
-~-~-~-~-~-~-~-~-~-~-~-~
Catching the Regis
-~-~-~-~-~-~-~-~-~-~-~-~
So you want to catch the Regis and make your Colosseum team that much stronger?
Here is your chance!
What you will need:
Wailord
Relicanth
30 or more ultra balls.
Pokemon that know the moves:
Surf
Fly
Dig
Rock smash
It is not needed but would help to have:
A pokemon with sleep or paralysis moves.
A Lvl 100 pokemon with false swipe.
Put Relicanth in the first pokemon slot and Wailord in the last.
First go to pacificdlog town and surf left. You will want to stick to the
bottom but not all the way. Eventually you will find a patch of water that
you are able to dive into. Now you need to dive there. DUH!
There should be Braille writings on the walls underwater. Enter the cave and
use dive again to return to the top.
Walk to the Braille on the wall in front of you and stand in front of the middle
one. Now use dig facing the middle tile. Enter the next room. Walk up to the
Braille in the wall and press "A" on the middle tile.
You will get a message and an earthquake will happen.
The Regis are released.
Exit the cave and fly to dewford.
NOTE: I do not know if the order of catching them matters.
However I was E-mailed by a person who pointed out a Ruby/sapphire
FAQ and stated that you have to get them in this order. If this is incorrect
feel free to tell me.
Surf north till you come upon an island with a lot of trees and one NPC
on it. Then turn west and surf up again. You will arrive at a place with a
a big mound of rock on it. Inside the rock mound you will find more
Braille writing. Walk forwards and press on the middle tile of Braille at the
end of the room. Now stand there and wait for several minutes. Eventually
a hole will open up and you can walk through it to find Regiice at Lvl 40.
Use your pokemon with false swipe and/or sleep/paralysis moves to weaken
it and put it to sleep or paralyze it. Then throw ultra balls until you
catch it.
Go to route 121 by way of Lilycove city.
Walk west past the safari zone and arrive at route 120.
Continue west and you will see some stairs. Go up them.
Wade through the tall grass and go up the second flight of stairs.
Now you are in a stormy area with another mound of rock. Go in!
Stand in the very center of the room and use the move Fly.
A hole will open to the next room. Go inside and you will find
Registeel at Lvl 40. Use your paralyze/sleeper on him, then use your
false swiper because he is resistant to false swipe.
Use ultra balls to catch him.
Now go to route 111 by way of lavaridge town or Fallarbor town.
Head all the way to the bottom of the desert and you will find
yet another mound of rock. Go into it. Go all the way to the end
to the middle tile with Braille writing on it. Now move two squares
right then two squares down. Now select a pokemon and use strength.
Another hole opens up and you can go through to find Regirock at,
YOU GUESSED IT, Lvl 40! Use a paralyze or sleeping move on him and
then use false swipe to chip off his health. Use ultra balls to capture
him. CONGRAT-FRIKIN-ULATIONS! You have the legendary Ru/Sa trio!
-~-~-~-~-~-~-~-~-~-~-~-~
Catching Latios and Latias
-~-~-~-~-~-~-~-~-~-~-~-~
After Beating the Elite four watch a TV and you will see a news
program that says a strange colored pokemon has been seen. Now
your pokemon is on the loose. The chase is on!
You will encounter Latios or Latias randomly in any area in the game.
Latios will be found in Ruby, while Latias is wild in Sapphire.
Once you find them it would be a good idea to use your master ball
on them because they run all the time.
Otherwise use a sleeper and attack them while they are asleep and use
ultra balls to capture them. If you see them and they run away
you can track them using your pokedex. Simply find their entry
in the pokedex and click "area" and it will show you where they are. Now
do NOT fly to them because they will also fly to a random location. If you go
on foot to them they will move one route every time you do one. once you
are on the same route as them save because they will always be on that
route till you leave. Now walk or surf around till they appear.
To catch the other one you will need to attend a special Nintendo event and
get an Eon ticket from them. Now go to the petalburg pokemon center
and talk to the guy by the PC. Enter the profile as:
"Mystery events is exciting."
Save and leave to Lilycove. Before you go any farther get your false swiping
pokemon and your pokemon with sleeping/paralysis moves. Also buy lots and lots
of ultra balls and/or timer balls. The second one will not run from you.
Talk to the lady in the place with the ferry and she will stutter in shock and
go fetch a sailor. he will take you to the "SOUTHERN ISLAND!"
Now go north and enter the area you see after reading the ominous sign.
Now SAVE!
I MEAN IT!
Now talk to the egg and the other Lati@s will appear.
Use your sleeper/paralyzer to sleep or paralyze it
then switch in your false swiper and lower its health.
use ultra balls to catch it.
YAYZORZ! You now have one or both of the legendary LATI@S!
-~-~-~-~-~-~-~-~-~-~-~-~
Catching The legendary dogs
-~-~-~-~-~-~-~-~-~-~-~-~
These pokemon are found in Colosseum. (see the walkthrough)
-~-~-~-~-~-~-~-~-~-~-~-~
Catching Ho-Oh and Lugia
-~-~-~-~-~-~-~-~-~-~-~-~
Ho-Oh is obtainable in Colosseum (see Mount Battle section)
Both Ho-oh and Lugia are obtainable on the islands seven and eight of Fire Red
and Leaf Green VIA a special Nintendo promotion.
-~-~-~-~-~-~-~-~-~-~-~-~
Catching Mewtwo and Mew
-~-~-~-~-~-~-~-~-~-~-~-~
Mewtwo is available in Fire Red and Leaf Green in Mewtwo's cave in cerulean
city after you have beaten the Elite 4 and all seven islands, gotten both of
the gems, and returned them to the guy in the pokemon center on island 1.
Mew is only available through special Nintendo Promotions.
-~-~-~-~-~-~-~-~-~-~-~-~
Catching the legendary birds
-~-~-~-~-~-~-~-~-~-~-~-~
ArticUNO, ZapDOS, and MolTRES, are available in Fire Red and Leaf Green.
Articuno is wild in (the ice cave? Can't remember), Zapdos is wild in the
powerplant east of Cerulean City, Moltres is wild on Cinibar Island in the
cave.
-~-~-~-~-~-~-~-~-~-~-~-~
Catching Celebi
-~-~-~-~-~-~-~-~-~-~-~-~
Celebi is available VIA the colosseum Bonus disk in Japan.
-~-~-~-~-~-~-~-~-~-~-~-~
Catching Jirachi and Dioxys
-~-~-~-~-~-~-~-~-~-~-~-~
Jirachi is obtainable VIA the bonus disk for Colosseum in the US.
Dioxys is available in Fire Red and Leaf Green VIA a special Nintendo Event on
Island 9.
===============================================================================
14: Secrets
===============================================================================
[140]
Catch Ho-oh:
To catch the fire/flying legendary, Ho-oh Capture and heal all dark pokemon in
the game. Beat the battle tower You will get a message and see Ho-oh and then
he will be sent to your PC at Lvl 70.
Jirachi:
Not really a secret but if you preorder you will get a bonus disk from which
you can download Jirachi into your GBA cart if you are in North America.
Celebi:
Same as above but in Japan.
===============================================================================
15: Cheats/Action Replay codes
===============================================================================
[150]
~+~+~+~+~+~+~+~+~+~
Cheats/Tricks
~+~+~+~+~+~+~+~+~+~
Thanks to the pokemon colosseum message boards.
Purification trick
To do the trick, head to Agate village. Go up the entrance
ramp and you'll see a little outcrop that is over the village
entrance. To determine that you are in the right place, run
down. The screen should shake if you hold down. Now, unplug
your controller. Hold the control stick on the Controller in
the UP position and plug it in. Release the stick and you
should start walking down automatically. Leave the game for a
half hour or so and come back to check your purification.
To reset the controller, just unplug it and plug it back in.
Infinite masterball uses: Thanks goes to RossMacDaddy.
First Pokémon's turn: Select Master Ball and target Shadow Pokemon
Second Pokémon's turn: In the item screen, switch the Master Ball
position in the inventory with your Poké Ball's. Cancel out of
Inventory. Use attack on other opponent Pokémon.
~+~+~+~+~+~+~+~+~+~
ACTION REPLAY CODES
~+~+~+~+~+~+~+~+~+~
NOTE: I do not accept responsibility for any damage to your save file that may
result as a use of these codes. The Action Replay to my knowledge is incapable
of damaging the system or the memory card, and the disk is read only. The only
real danger is that your memory card and all the saves on it may become
corrupted.
ALSO THE CODE TO INSTANTLY UNDARKEN POKEMON DOES UNDARKEN THEM BUT IT
DOES NOT REGISTER THEM AS UNDARKENED ON YOUR PDA! THUS BY USING IT YOU ARE
DESTROYING ANY CHANCE OF GETTING HO-OH!
(M)
T5Q5-3Z14-1PN7X
1XQX-P4JW-BYNKZ
XW15-0ED9-7TDK3
U37Y-NRU7-JNQNP
QKD7-BBUR-PE574
H92V-PT0G-QAFTZ
UZEN-7R25-VD1CJ
3R46-C157-GTX6K
M401-KYPD-GXNT5
H92V-PT0G-QAFTZ
D3R6-UCX9-FYA60
Infinite Money
F34N-YFCE-B5VFF
J6BC-FZ51-RZPYN
BQ44-7UK5-9DJ16
Infinite Poke Coupons
DVFV-6HUU-GT7A3
WYXE-W14D-AXGBA
CGVH-9ERC-671ZW
IN BATTLE CODES:
BEJW-N529-XFTFH
Hold L+R While Earning EXP For Quick Level Up
ENNC-05Y3-PUZA6
N6NJ-UEJB-5D7BR
MRC7-6NTX-N2JGA
29EV-N45B-P8774
GDXX-W4Y7-EQ2YT
E9FZ-A3QA-YCERP
Able To Catch Any Pokemon
B26Z-M8UR-846W0
D5T4-BCVW-WQKTH
QZZF-15QP-PGEQU
XTXX-CVYP-JFCKG
PHBR-5E46-3YZMZ
Max/Infinite HP
77UM-5M33-XX7XH
9B9E-19HK-1AVZH
1WKD-THVU-2DRND
ABFK-VPCE-YUXH2
2BXA-MM9H-Q89U0
Status Is Always Normal
4RAN-TR4A-87EP9
8NCJ-QZZD-CNC69
QGA3-E8DK-C7UC8
1 Hit Kills Opponents
FAJK-V3F4-QU2J9
KWXY-M7U2-M0YEJ
2B4C-GGNX-1M1V9
41M0-D8DM-7REMW
134B-58MB-5FPR5
Instant Win (Perform any move)
93ZQ-M676-1HB9Y
3VYV-J8AU-99PB6
35N6-16D2-VJDKC
OUT OF BATTLE CODES:
BQ2K-1T4K-QRTV6
Pokemon 1: Full HP
2PBF-JK2H-ECHA3
46Y9-8TW7-QWWGJ
Pokemon 1: Max HP
EJUP-KMDM-1U5J7
XB0H-CF6B-34YG3
Pokemon 1: Max Attack
HZ6P-M809-7HXE8
KX4X-9YD9-JPE1R
Pokemon 1: Max Defense
GNKF-ME7Y-XFW6V
YV2Y-9M1J-WB8CK
Pokemon 1: Max Sp. Attack
WN8P-U4B9-95YR2
A60H-QNA5-27781
Pokemon 1: Max Sp. Defense
5XXH-P6PJ-3V4AP
CZYK-C3QF-KVHQT
Pokemon 1: Max Speed
ZAX1-5U5G-TJJG9
ENW3-B3TQ-RVWFR
Pokemon 1: Full PP (All Moves)
T4BV-02ZA-URRED
2FDK-0KNG-NPFJ0
26CN-8U7W-N59B9
2DVA-V8CU-K7WJT
P89F-TQG9-1935K
Pokemon 1: Status Is Normal
UNFB-X31Z-6CWAY
5NA3-XVEA-FD2EP
Pokemon 1: Heart Is Open
5ZN7-GHM8-78JH8
H41Z-VP9T-1G0EA
BCRJ-B9JV-EHUM3
Pokemon 2: Full HP
MGCR-AY9Q-B2WPP
ZCG1-KC8R-XG8BR
Pokemon 2: Max HP
JY69-PBP5-Q8XRA
BUQH-76WR-3T5TQ
Pokemon 2: Max Attack
P9ZB-2MC3-2U67Z
P1KU-K3BR-86T77
Pokemon 2: Max Defense
4H71-EWKH-Q0DWX
YY71-E6YQ-NG6RW
Pokemon 2: Max Sp. Attack
CZUJ-WVVJ-0YHWX
NB6R-WQXE-PV7K8
Pokemon 2: Max Sp. Defense
JHXY-JUY4-KHBAX
YJ8E-YFFG-8D13F
Pokemon 2: Max Speed
JEM0-ZKCK-RK6BF
02UY-BVYP-TBV3F
Pokemon 2: Full PP (All Moves)
UUNU-0BDF-6VXD2
DXV6-G122-ATWAW
Y7UN-UBWH-NNUNQ
2EFA-TVP7-QP6A9
4865-WJ3U-4EKVN
Pokemon 2: Status Is Normal
N03M-81UG-29JDK
ANNC-3YMZ-VC44E
Pokemon 2: Heart Is Open
VFQM-Z0H5-XHGEU
YRCJ-DAMF-UWUX6
229N-5G5T-RUNPJ
Pokemon 3: Full HP
PTW0-XR62-T5E4W
XP34-1EXR-6G11U
Pokemon 3: Max HP
TFG3-8NQQ-AWMX7
F9MV-E1GM-3T03J
Pokemon 3: Max Attack
4CVP-Y3R9-9460K
H2Z3-QH1A-TZME5
Pokemon 3: Max Defense
T1KZ-T62K-W33M5
EMBM-XZJB-8FE5R
Pokemon 3: Max Sp. Attack
52K9-J8XV-9XBQ5
T75H-BEGX-3U6C0
Pokemon 3: Max Sp. Defense
C9FM-ZEP5-VWHNP
YN8E-ECC5-E5BK1
Pokemon 3: Max Speed
V043-A64F-MJF96
07ZR-M043-705G2
Pokemon 3: Full PP (All Moves)
88E9-JHF4-2U53R
WQJ6-59BX-4KCG8
CYFJ-E44T-6A1W0
HE0R-N00D-0JWAY
R0NR-XN1M-HVP0R
Pokemon 3: Status Is Normal
4J3V-K1ED-2H3EU
C1MT-R1WB-HM88K
Pokemon 3: Heart Is Open
U18D-ZKP8-60A24
BYEP-3P75-ZM0C6
10U8-W0K2-6UKQC
Pokemon 4: Full HP
8VTH-QYD9-FZ167
RGWJ-QRFA-6MY33
Pokemon 4: Max HP
H91N-KTBE-F6CP7
MZ60-KA86-6UR77
Pokemon 4: Max Attack
JW45-WRPG-KWMJ7
4M34-H6K0-VYB0H
Pokemon 4: Max Defense
WUMF-V1CM-VYMEF
D16F-5EKC-EHF8C
Pokemon 4: Max Sp. Attack
HVVE-FMMY-4H8EQ
XWMX-QK38-BBM02
Pokemon 4: Max Sp. Defense
DJJ1-AJRN-WC7PY
B535-NP6J-GU7TD
Pokemon 4: Max Speed
F74W-JTH1-R28CE
U96C-7X86-5YP5Q
Pokemon 4: Full PP (All Moves)
2AZV-H067-RCKJV
F7D2-P458-AH8JE
MMDR-RM3R-AFX6K
EFU6-YTWF-X4ETG
22M0-PTK3-1ECAB
Pokemon 4: Status Is Normal
JPXT-247W-UT3KE
27RG-2526-DR8TA
Pokemon 4: Heart Is Open
RQ37-N0PU-277ZC
75TG-AQ6H-R8BXD
2XAM-JTPK-5V79W
Pokemon 5: Full HP
4TT5-WBM6-UT073
42PM-HHBW-1UGJR
Pokemon 5: Max HP
MF4F-PXWR-BV6V5
N6UC-PU0F-P12C2
Pokemon 5: Max Attack
2JQ1-ZFQW-RF5PU
CBK6-YWB3-UDC0Y
Pokemon 5: Max Defense
UHN7-E3G0-604FM
WGD4-YFGN-BDZVP
Pokemon 5: Max Sp. Attack
05XV-667B-JP2VY
08NK-P09Q-F89GF
Pokemon 5: Max Sp. Defense
KG3B-DJQ2-PQHTZ
6DW1-R6NQ-7JQ4X
Pokemon 5: Max Speed
3F5J-VNZV-5V1VW
TH2M-FUGX-N09RU
Pokemon 5: Full PP (All Moves)
WR9J-K6NZ-Q6KJ1
4XER-4YFN-KEEZA
F9QM-BDDC-1QRWU
A2MJ-5M7U-NGTDU
3H13-DXDE-3ZWN1
Pokemon 5: Status Is Normal
3HFK-WWYC-JD25Z
PTYU-6C9Q-X1FT8
Pokemon 5: Heart Is Open
17U8-676C-QMCZH
GYAB-UREU-8RQ6M
MEA7-F5A8-8XP4H
Pokemon 6: Full HP
3UR6-C9CR-56B59
HNGN-UBZK-54F17
Pokemon 6: Max HP
YERD-R7N7-XMHY2
EVD1-CYTQ-K9Y3B
Pokemon 6: Max Attack
JBN0-FKNK-G3B1A
48QV-ZRD6-HM6FY
Pokemon 6: Max Defense
3GQ3-8ZY2-2GKD3
ZXMP-WXFB-W0FFZ
Pokemon 6: Max Sp. Attack
10C7-78WA-49CM9
B675-YVXR-97V4R
Pokemon 6: Max Sp. Defense
54NK-GQFY-0545W
BM38-46Y7-592VZ
Pokemon 6: Max Speed
ZX9N-XE84-FK1PY
15ED-4MGT-JXEN6
Pokemon 6: Full PP (All Moves)
C94A-3F00-YT8ZC
UJ18-D7CE-GCYC8
4QYR-B50R-N8J74
7ZVG-1UYQ-CTTCD
AFCK-1248-7DTED
Pokemon 6: Status Is Normal
82V2-R0BN-HWVC6
46YH-EW3P-C7ZHJ
Pokemon 6: Heart Is Open
W6CU-6JVB-PDMB9
HRFT-AJ0C-TG73Y
YFWM-EH15-5NN9T
HAVE 9999 OF THE FOLLOWING IN PC:
U7HG-EAXC-MR0T2
Slot 1: Master Ball
3MDB-WKBJ-M17PA
ZNMA-P28E-EV6NC
E6Q9-1C8Y-64MGT
Slot 2: Ultra Ball
C3ZA-QY3K-XHQA3
WX6F-5PNX-VY805
NMU1-WXDD-1CBEE
Slot 3: Great Ball
9650-M0KC-X4WK5
MMB3-0XZJ-CDV5K
HRZF-9D0E-WN0CK
Slot 4: Poke Ball
RW7Y-CRY9-5459D
UDFP-5J52-V9TMD
HP70-FF66-00AYH
Slot 5: Safari Ball
N2KJ-8JFT-U73Z0
TZE8-Y6BE-NUVDT
F9M5-GAUT-4UQCP
Slot 6: Net Ball
RBZR-2JX5-XBG08
V498-W47C-XH4GT
XMX4-1KNM-KK81Y
Slot 7: Dive Ball
PGJF-QAXP-NY96M
R5XV-1YVJ-NWXUV
MMJG-CNTT-YDU90
Slot 8: Nest Ball
FZNF-BRXT-JAZ5G
VX22-F5QG-6NK6Z
5HT0-2P3Q-H7ZUJ
Slot 9: Repeat Ball
K62V-UH8P-JCNGE
BDGD-72UM-P57AD
AW46-VK6U-4H549
Slot 10: Timer Ball
6K1V-EXR4-VGVKM
D412-30G7-T98EG
WBYN-BBZB-V90FT
Slot 11: Luxury Ball
JU8T-0YW8-RKZKM
3K28-1WQH-D76UR
JF1M-5C1Q-37QVP
Slot 12: Premier Ball
FZH8-VY8H-QEWWH
UZ33-8E1R-DADFB
XJZJ-4XKW-DYKC5
Slot 13: Potion
QDJD-J66Z-TTMYW
0MXR-0H08-ECPJ8
0K28-BZE1-1G44K
Slot 14: Antidote
R02F-4HEE-V5QVM
RG7K-4GP0-JHKUC
BCMH-8R6J-C86NY
Slot 15: Burn Heal
JXEH-U9HP-TJDBQ
8T9B-XV92-5P6MU
A2QT-NPP4-XKGKZ
Slot 16: Ice Heal
VFGP-NMA3-NC68Z
J1GV-0UVT-EP2Z5
P2FG-CCDE-C9NF3
Slot 17: Awakening
NFHP-AT1W-J4KP3
RNDZ-983F-5M9HM
ZMQD-XB4C-JXEPA
Slot 18: Paralyze Heal
AGP6-U932-09ACJ
BRT4-WAZR-192K3
8855-JE82-QWJGZ
Slot 19: Full Restore
RNZC-XKZN-VGDZ5
5M3B-YP99-9EHM1
WP4J-5Z1G-HPWRC
Slot 20: Max Potion
HHYG-MM77-FWADK
D11Z-R48Q-39TAW
9151-FX3N-CMFY4
Slot 21: Hyper Potion
HB10-6JZB-YKA5N
CEE3-3AWG-1G5FH
FANG-Y5KC-WWUVM
Slot 22: Super Potion
KGG5-WXRU-ZDU03
K3TA-P14U-G1Q95
KVFV-Z5CD-5CPHF
Slot 23: Full Heal
XEKB-T44B-PK1EB
BXB5-AHTH-9Y1WK
2TDC-HWJ7-2WMKF
Slot 24: Revive
GB0Z-HZ4V-FTY3A
FWGD-WGKD-M1HGN
56GD-R3J7-QUVDG
Slot 25: Max Revive
1VJB-2UGV-7VX90
DA5Q-JYB2-27GW7
VYEA-6Q2Q-4XK11
Slot 26: Fresh Water
D4PN-ME27-1PZM3
VRBH-RHYR-XFMEY
UA26-RNJT-GX962
Slot 27: Soda Pop
EN91-M095-5GVBW
3DFE-BT60-PVMMB
5A4M-WZ0A-VWNGX
Slot 28: Lemonade
8085-BK5J-N3C54
4KW2-E7WW-9D0H4
X6DZ-9WP9-25HJ1
Slot 29: MooMoo Milk
HP00-YG7F-MWZVB
6DMR-MWZG-BHURJ
ZRBX-GYQZ-43466
Slot 30: Energy Powder
KJRN-36AZ-Q2A87
C2ZK-VFWU-C9NKW
DB2R-27P3-VD2HX
Slot 31: Bitter Root
U00X-DXXR-H3WPA
8G7C-BZ2G-UVWTC
24TZ-BPWA-G4FM8
Slot 32: Heal Powder
GD5W-FA3B-00MTZ
30QP-Z54D-FPNAQ
XMT5-HZDR-CCWM5
Slot 33: Revival Herb
TEGE-XK39-HR8E1
HF0W-4N2G-VAQEJ
A2DP-FV72-M8W5U
Slot 34: Ether
MPKZ-RM6Z-D851Z
XAJT-KKD3-3CUPX
JTZZ-G4W3-C3E07
Slot 35: Max Ether
3PC7-R31J-EU913
JDMP-JQ73-ME9T4
QWR9-VH5D-2AE3R
Slot 36: Elixir
XFUP-NBMB-PF6ZP
7612-2EN0-61FPX
N9HY-3Q84-U9YVV
Slot 37: Max Elixir
GDKW-NQPR-J1NKK
CYQZ-WUFA-68Q1E
RXVB-677M-XHHR8
Slot 38: Lava Cookie
7P8T-QY8G-T1M6M
JCQD-JW2W-1DA3Q
VMW1-7ZNZ-ZJVYG
Slot 39: Blue Flute
ZN3M-2ZEV-44222
WWZW-RHBM-V65AW
CHUU-3Z03-ZDTR0
Slot 40: Yellow Flute
T9X7-N7KP-Z35YW
C1Y8-G4B7-ZW2VG
NUAN-DKQQ-74DD7
Slot 41: Red Flute
J68P-UKCX-FDHUQ
RWCB-8W6D-GMFD8
AKJ1-6J68-MBNN9
Slot 42: Black Flute
UNZ6-M91M-GFW8N
W8PA-G7C6-KK5Y8
QBHF-MYCJ-JR2XM
Slot 43: White Flute
X079-XG39-Y9U9N
1Z74-PJMC-K1RRP
E0DT-E40J-GHTYE
Slot 44: Berry Juice
BGTH-BKXP-YVRMQ
W3XD-44DT-4Z4P5
QN6G-529U-44XZW
Slot 45: Sacred Ash
21CY-07QT-9V480
421V-UP2W-AWB3U
323D-0B0J-7FXWD
Slot 46: Shoal Salt
P8T8-BR8N-XDCTK
VBN3-HZAF-5BG0Z
NGNF-TCUJ-0YUN4
Slot 47: Shoal Shell
5421-HTB6-U39MQ
PM3K-16GZ-KE92M
V64K-63PV-8G9EC
Slot 48: Red Shard
ZW5E-QBNX-ZE0RP
1V29-VU0Z-5GRM4
T8MJ-2RZ3-7QJ20
Slot 49: Blue Shard
BJ19-FHWK-22E2V
UQMA-X65V-U74QC
4CUM-1PMA-3524V
Slot 50: Yellow Shard
MP0U-QC52-ZDQTJ
WRJQ-MA30-GQXM3
TPTK-Q6JU-XTHU7
Slot 51: Green Shard
VN9P-VMZC-JPG3W
K3D3-QTTH-HV51K
AD0T-ZFJ4-RJGFG
Slot 52: HP Up
VG2G-9N5C-824UV
972B-ERF1-TWQ4R
4ECK-5BVJ-P7T1R
Slot 53: Protein
EZ2H-NUMB-NRTHH
T7EK-PBJ0-V47X9
XDT3-MMZX-P596J
Slot 54: Iron
C449-Y8XD-DB15P
GMF6-XGCC-THQB0
ADB5-44RJ-JB5D3
Slot 55: Carbos
2Y6M-EUVZ-EV7R9
MQK2-7BWT-XNVRW
B8TC-3MD8-3WWD0
Slot 56: Calcium
8YAW-2WXC-UNX7P
QAD0-WZPF-909RM
F8DZ-4A9M-UF3PH
Slot 57: Rare Candy
HWPV-GZEY-9JBWW
GA7P-AB7A-94861
JW2V-KCWR-94TKK
Slot 58: PP Up
17U1-NX0C-4TKAH
N7Z2-RTCY-9KATW
KW2E-GYA2-AW3U0
Slot 59: Zinc
E09T-ARHZ-F99EF
7FKH-9UJP-7JU2G
KVVP-D8M6-Y4D88
Slot 60: PP Max
U5VZ-5GJM-QK9PB
X0NB-0N8U-7D6H8
1VDD-DRJV-CMDYN
Slot 61: Guard Spec.
NC6Q-RBK4-GR9TJ
HQD6-KGCQ-RPW0T
85AX-CRUN-6XHC1
Slot 62: Dire Hit
K6J6-W6Z3-D31C7
W2P6-CY47-R102P
2PPE-1UT6-UH3WN
Slot 63: X Attack
A1U0-2PFT-271VV
PGVT-M0HV-EBK5C
J8FY-4KYB-757AM
Slot 64: X Defend
NQNZ-H67W-WAPDJ
J0HX-F2KB-E4KV5
DWXJ-J208-WCNJA
Slot 65: X Speed
4YKB-CK54-9WZ2J
FU4U-FXE3-TQENK
201T-4XV2-32CYC
Slot 66: X Accuracy
4PFY-TR86-A6HK8
WDPC-F5EV-X5063
4URC-A9JV-BWYJA
Slot 67: X Special
VPBE-NBWE-1EFK5
0C42-AWTB-JE6XM
UWP0-0K4W-G5TMA
Slot 68: Poke Doll
4TAG-VZQ6-CN9MD
GTGW-NJYG-VQ773
JBC1-962H-6QAMZ
Slot 69: Fluffy Tail
0R47-UB7M-KYBAN
6A1J-ZH44-5DHWF
ZWMN-FUCF-GR2A9
Slot 70: Super Repel
F5C0-Y8NM-MVUWQ
04M7-Y74F-F0GEY
7WYP-2CX2-7ND9R
Slot 71: Max Repel
H6NX-A74B-K1ZJB
T32M-WABB-8G1U1
9VFD-E7PA-MWYT3
Slot 72: Escape Rope
R04A-B3J4-UK0MZ
KERV-X220-BUGKH
FQBT-EDJJ-Z4ZNX
Slot 73: Repel
HGYU-CYWM-VXXJB
W22Z-XWWB-MM34A
F2TD-435F-4RE4E
Slot 74: Sun Stone
BQ4A-0D0U-CUV9W
NKPE-0MEF-D9A8Z
WG3W-PXZ9-124FQ
Slot 75: Moon Stone
NJ3N-CXKQ-V7NXG
BRKU-DUH2-QGYRU
V68Q-HP6U-G4Y1F
Slot 76: Fire Stone
KQ66-MBRX-TT1W9
9D8U-0HHF-B5C48
0RM9-CPQM-1FXX6
Slot 77: Thunder Stone
8K6E-Z2ZV-P1YFC
0HK0-CU37-7YAP7
NBDJ-HYQA-NJ3FX
Slot 78: Water Stone
1Q5R-E4ZR-5EPKG
P9KF-KXMP-7CC6E
5Z18-ECZP-FZXBY
Slot 79: Leaf Stone
D0EX-M7RX-H8VWW
W835-87YJ-ZPTQK
NF15-1PPQ-UZ7HR
Slot 80: Tiny Mushroom
GZD4-J6CB-0B93R
Y0HV-082G-2JKEM
H0GU-M03C-0MR4P
Slot 81: Big Mushroom
35EB-3VAX-BWUXD
UNW8-G41T-YTWNP
ATBP-Q7CZ-UVZ80
Slot 82: Pearl
ZYT4-VK1K-6AWPA
EDV3-Y4AK-VZXDR
JY7Z-CF0V-GHG3R
Slot 83: Big Pearl
8CDY-TPCW-EYZ6N
0179-0PM8-YU49Y
PPFA-UTWR-DGMM1
Slot 84: Stardust
YCP5-3BZ3-FYN2T
TTUN-H83Q-BZTEB
4XNB-KUFR-HNEHE
Slot 85: Star Piece
7WTF-RKJR-63V42
8DT0-9HV6-9EX39
4Z82-G90E-UBD6W
Slot 86: Nugget
KEA4-C4QU-JEV1G
9TJC-BV9K-DVGU5
8MUT-6TGC-WGTW4
Slot 87: Heart Scale
9J2J-1NVD-ZJACT
0YVN-VN7F-FG8CT
RMJ8-8P9B-EUHVQ
Slot 88: Cheri Berry
M49X-ZTEB-2GGNP
GDN9-PP0Q-JBW32
NQ7E-GY5J-DTKCD
Slot 89: Chesto Berry
MHHG-442Q-UJC8J
VPT4-454T-7KURW
A3M0-RXTB-XDAA4
Slot 90: Pecha Berry
1ZZZ-6Y4G-VCZ5P
RPDQ-JACX-N2ZQB
M24J-EZUM-U46B9
Slot 91: Rawst Berry
0KXJ-3JTV-RBM5T
PV2G-1UD1-XU9VV
Y2E4-YYVR-YEBF2
Slot 92: Aspear Berry
FQXU-WRWZ-GY11B
6CMA-X2G7-HW410
QXU7-10FM-HTGAZ
Slot 93: Leppa Berry
P6KY-8RGW-K84J5
TTFB-V9Z0-1WW9Z
0P5K-52Z0-DC5ZH
Slot 94: Oran Berry
KAGA-UF8M-UTM0C
40KY-7ZED-JFY18
UPK9-PHTH-J5NQQ
Slot 95: Persim Berry
A8D8-G0BF-5P69H
QF4Q-HT4G-Q1HHP
GZEY-NV6E-MKZ8H
Slot 96: Lum Berry
RGEJ-W9UB-0Y466
MZGB-J218-QGMZ3
JPPP-GBWA-CQQNZ
Slot 97: Sitrus Berry
22BY-UQK4-7Q2QM
29KK-85D2-MXTV1
AY61-JRVH-2A9KB
Slot 98: Figy Berry
PV8B-KZCU-53UYP
X3D4-AJ7T-BJEJH
ZANG-M36U-P0PTK
Slot 99: Wiki Berry
DQPT-8BEN-30TGB
CWKW-Z0T5-B58UA
16ZG-PX6Y-KEGHB
Slot 100: Mago Berry
MTWA-HF9P-KGBX3
MA96-P1KV-NR6KB
U9R2-K5M9-7DTDN
Slot 101: Aguav Berry
V7F6-X95X-40X56
MURZ-7A8M-WM12P
8R97-AF97-TQN6N
Slot 102: Iapapa Berry
WA5Q-A6UA-QC5MR
PJD2-Z461-T22JW
8Y7U-U592-P9EZ6
Slot 103: Razz Berry
Y1VT-X15Q-6ZC4K
HWD8-Y7B5-BTJKA
KKDR-CFUU-56AR8
Slot 104: Bluk Berry
PJVK-NC56-02KC8
M0ZC-VC6X-H55KY
XC6B-ZUHH-A6UPK
Slot 105: Nanab Berry
NGH9-MJB5-GQAHH
3UCM-Q1JY-WVF2Q
MXEH-16MK-ZMV95
Slot 106: Wepear Berry
X66N-VEZ7-TZUE6
Z2HY-0NCA-PWMTC
WMD4-15MU-BG4BE
Slot 107: Pinap Berry
3138-B79U-6QYCU
ZZJ6-6ZNP-2B7YF
QBQB-MDDE-F5NMX
Slot 108: Pomeg Berry
0MVT-JWUX-ZV9HJ
7WGC-GC1Z-NU6XV
TWK1-FKPX-BEQRF
Slot 109: Kelpsy Berry
ND8X-D6DY-1PR4F
03FC-ZAW9-QCEZM
3WDK-7GH3-VQ967
Slot 110: Qualot Berry
NR9X-HKWR-DPCAP
X3JK-FCV7-A1337
KK4H-4YPV-2R43N
Slot 111: Hondew Berry
31BA-F6QX-1GQJC
XNRV-2T4K-8A7BV
TTDY-ABTM-T2ZE1
Slot 112: Grepa Berry
K755-F5HU-PXPJT
ZC1E-YA6H-MFXA7
PJBP-Q4R5-90524
Slot 113: Tamato Berry
CPXD-BV32-RGC1J
0XWD-2Y3G-XZG11
3TPD-4KQ2-4XQ8Q
Slot 114: Cornin Berry
2ANV-8075-5K346
CXGN-U2DU-9Y3F9
DG71-EB42-8W7K9
Slot 115: Magost Berry
Z4AY-A6VB-61JX6
3CDW-8PYR-KP93V
DN7X-52FF-CH2U5
Slot 116: Rabuta Berry
9W8P-2PCB-WZHKB
XXR5-V020-T1C5G
E31H-3178-QMRC7
Slot 117: Nomel Berry
7ZZ0-0Y3D-GH9CE
WX60-YYMY-AY09D
AB5R-0AF6-YXD1B
Slot 118: Spelon Berry
G5NZ-MRK2-DB57X
PDQB-6EYQ-05E1J
6DKW-0D9Q-98GFF
Slot 119: Pamtre Berry
MPZ6-5DMN-AQ1A1
2NZF-G1WG-WPYB0
H1AR-TAGR-BDFM2
Slot 120: Watmel Berry
HN3P-6T33-3VHCZ
1NBC-Y24P-HJY55
0CR7-T28R-AQT6B
Slot 121: Durin Berry
2AUK-HD51-F9Q32
2AXW-FH43-HMZ93
MK2J-BPBY-BE0PV
Slot 122: Belue Berry
0YHK-QFXU-GACUM
HR97-90YP-5E4HV
3GUN-ABRK-F5TPN
Slot 123: Liechi Berry
3YR9-YUJ5-QPKYU
CGMT-N6TJ-916JK
FDRP-7KG1-VG3EX
Slot 124: Ganlon Berry
TG31-MFTG-NHY9H
KZ41-NEWE-Q2U39
0YQH-55M6-U4NG6
Slot 125: Salac Berry
8HEH-J7W2-RF6FU
Y8K1-D8G6-0P65N
DAR0-HERC-TCPDN
Slot 126: Petaya Berry
DT6G-TJTE-92XQ8
P9W1-CPCX-P8FQC
VYEF-K0B7-VKVRD
Slot 127: Apicot Berry
KQ6E-46WQ-E22M7
8V3P-Y1WN-M7AHH
VZ6W-47CW-T1E6R
Slot 128: Lansat Berry
BWKJ-HQNT-137AP
9PHC-UD6Y-51YW1
YYAW-UYU0-8MBZC
Slot 129: Starf Berry
0DT9-5TQ4-KDQ28
B0WF-Q5H9-JP67J
NNNH-UEW5-UY3NJ
Slot 130: Bright Powder
R2WF-J08U-Q90VV
QVZN-BWCP-WK9PA
EA5W-9GRU-607TA
Slot 131: White Herb
YTMW-6P7U-VFREX
6RH3-J4EZ-XJ361
D1DC-JQKN-B4VEJ
Slot 132: Macho Brace
QHN5-AHPX-9G6K9
8XMD-RWY6-53722
YFYA-UM3D-8F41G
Slot 133: Exp. Share
BVNJ-QGE4-4JWX1
Q2ZM-4RZC-MF826
0A99-XATB-W1D0T
Slot 134: Quick Claw
KAD8-DV8W-KUJG1
2DGK-0BR8-7BQXV
MM1D-8NPF-83FM6
Slot 135: Soothe Bell
1ZDV-V4JV-TJPDW
BGTE-UWHB-2E2XQ
MBEK-2F9F-YMQBB
Slot 136: Mental Herb
G14J-QCTJ-0QDV8
XFTN-B7AC-G9AEV
3R95-6B5F-1170F
Slot 137: Choice Band
HX8B-FGTH-M07GY
0FA3-MTB7-Q04WG
E68H-ZY0E-9PYJW
Slot 138: King's Rock
35YA-Q8CY-ZB80F
65QW-W7K4-94A5Y
FG7E-06EV-35RB8
Slot 139: Silver Powder
7Z14-GWR7-FXJM8
5UFR-JCFA-UHJN8
W786-73Q8-4YN45
Slot 140: Amulet Coin
8K29-KEWF-EP3NN
BCTV-YBD6-0453B
PYMN-NWA7-BTYB3
Slot 141: Cleanse Tag
MXC6-YP77-MKWQD
0T47-JXHU-2DKNX
6M5Z-T7ER-0TV6N
Slot 142: Soul Dew
T21J-8V0U-AW32E
VGYA-26H2-489M4
DEZP-HWRZ-C0D2H
Slot 143: Deep Sea Tooth
URBB-V7V7-JBUTY
GQ3R-WPXJ-5YZ8D
U7HC-RAE3-UEW0Y
Slot 144: Deep Sea Scale
HJV9-0TGB-AHEYR
A6DK-HDUH-RPX8R
GU3D-0NTW-YCQ41
Slot 145: Smoke Ball
DBPV-4BC5-UT6TR
JCWU-GC5G-48ENC
RCFC-WG5D-7KAWM
Slot 146: Everstone
U00P-44CM-RERCP
Y82E-GU48-HC3EC
UD9J-X76R-Y58W8
Slot 147: Focus Band
U413-KH4D-UH15Y
B146-AJAR-ZY3QX
CXUT-412U-8BTYN
Slot 148: Lucky Egg
A8HJ-3X3F-2PDCC
UEHW-N6WW-8Y4BK
55YR-UW1A-V1GKV
Slot 149: Scope Lens
U90Y-TB3Y-D6VYM
X0FG-3BCD-W288Z
11CJ-2VDM-BFCA4
Slot 150: Metal Coat
Q77A-U1PE-B8QH9
T482-BM4P-XX08X
C4VG-36Y4-00AGM
Slot 151: Leftovers
DXE1-WZWA-T4HB2
T31N-R421-DAV9T
DV4T-CTEJ-AGTY2
Slot 152: Dragon Scale
DT49-QT2M-5XGP2
20BQ-6AAF-U3CRE
ZM8K-RDQU-YPB9Z
Slot 153: Light Ball
3RJB-1P9A-7MECE
ZUKX-XG1E-M5XK8
GTJY-Q59Z-6FFAG
Slot 154: Soft Sand
5KGV-QNTK-UDPWU
253D-9AY6-5D7RM
G04Y-T00P-D4Q8G
Slot 155: Hard Stone
T1M6-942Q-9H3QR
A2XY-K1PW-1RV9Q
MG3B-0BP5-5PHRZ
Slot 156: Miracle Seed
RZWG-E8N5-2D8P9
8ZXT-66Z7-31WRN
XCK3-JW22-DW0XX
Slot 157: Black Glasses
Y72P-1ADY-VXGNW
REMH-548R-BU09D
JCXX-EUEF-GJKT9
Slot 158: Black Belt
6Q9V-G53D-4CE14
7D5T-BV5E-97XBG
0HVV-HK5J-5RXQP
Slot 159: Magnet
6JRG-7PE2-F7JUT
A7Y8-WUE1-HU8WZ
DPK3-5FC3-A8NF2
Slot 160: Mystic Water
MPCD-TG3U-W6VQ0
8RGX-D5PU-D8V4Y
QM1J-U61K-5590J
Slot 161: Sharp Beak
1F79-AW73-CZZFA
AV5W-W3YT-EZZGD
Y741-KKT6-UP1DA
Slot 162: Poison Barb
JR3T-BRAV-FDW1D
18WR-JH2K-PN34R
HGAJ-UM18-0Q0K1
Slot 163: Nevermelt Ice
R4KT-DVQN-XPKXP
NAUX-Z56Q-XM18G
F5Y6-C8W1-JZ7R1
Slot 164: Spell Tag
QNNH-88WE-5E2F9
P6VX-NN1J-BB80B
NG1Q-G403-XMQBV
Slot 165: Twisted Spoon
UDTU-PPZX-EH8N6
UTU7-4Z76-07FPB
NDVQ-ATZD-2BH94
Slot 166: Charcoal
Y5AQ-XN9F-77493
N4K9-1H63-3WMDV
ZK8Z-905E-F8JKZ
Slot 167: Dragon Fang
31M5-NT3C-373TP
C5NQ-TFRV-BCKU2
YDC6-V47E-YG8QF
Slot 168: Silk Scarf
EV3Q-M1T9-42X1Y
PHCH-UGF5-6TG3Z
5MB4-Q2FB-Y2XH2
Slot 169: Up-Grade
NV81-1PQK-HTT0V
2TPW-1KN6-THAKK
N0GF-74G9-EY6H0
Slot 170: Shell Bell
FCN5-GR09-DVADM
Q32Q-MB4D-1JHNF
0088-NATA-WJ1TG
Slot 171: Sea Incense
BDGT-68X0-QN2BV
459U-KN1A-N14XR
JKW7-GBXX-CZD6B
Slot 172: Lax Incense
CJAN-0BBA-ZEMM2
95VH-CF2P-4TMJQ
RPFW-58C3-JAMQ1
Slot 173: Lucky Punch
PRMJ-U8TA-B9E9V
UQVU-H8XZ-4TA1P
JYK4-14X2-20XZ2
Slot 174: Metal Powder
9413-59Z2-6U01V
8Z5X-9G9A-CKMYR
RVUN-4V7R-W86BK
Slot 175: Thick Club
MAMY-H7XW-EB2TA
PD6X-9YY4-TXY11
A702-AR7H-U2VAB
Slot 176: Stick
WDMM-R3WP-JZPHF
AX0M-M1N0-0N5TY
7D8V-3K2K-27F71
Slot 177: Red Scarf
PQ81-4F9E-YTB7M
AMDE-UZ0Y-U6QFB
PYY7-NUTC-H2U7M
Slot 178: Blue Scarf
993H-N23Y-48WBM
5U3T-2C2W-7XMT7
YWT3-T6NZ-VHH8Y
Slot 179: Pink Scarf
HEQP-V53A-C3JXJ
UN26-17DZ-PDH4A
CMJ7-ANR4-K8EYR
Slot 180: Green Scarf
F7V9-F034-ZRDN1
ZU0E-T5Q2-MU0B8
FHY0-FJ4G-76XVP
Slot 181: Yellow Scarf
A4E0-HA0V-R0Q78
CC97-RGEW-04NNU
0KM1-DT5R-V388X
Slot 182: TM01
N60Q-AHCM-RJ5TR
EYR3-Y44A-WHFMM
WJMG-FRCE-GZJQ7
Slot 183: TM02
VYJJ-CVK3-1MAMH
MEEJ-CNVQ-HNE1M
1TXR-VXYK-ZE5EM
Slot 184: TM03
07YF-NMHJ-0YU0Z
BG61-FVWJ-XM7D0
UBVR-9CTR-1WHQ2
Slot 185: TM04
77TY-CBAT-BQ1RK
7CUT-KKRG-D9KK2
0C4J-T6PJ-6M5XW
Slot 186: TM05
Y9ZA-M5ZT-3G7CP
3GHR-89VZ-ECD23
THFN-XDR2-8YCZA
Slot 187: TM06
26GR-ZDRB-G233Z
H3KN-1BHQ-B73V6
H5AY-6G50-P5TNF
Slot 188: TM07
A9DM-TB53-FM7FR
4TBN-N0KT-YEU3T
770K-DJU8-8F3VB
Slot 189: TM08
V8HK-K7X8-YDG4H
BJW7-ER3W-B2JHE
H1FC-P4PP-370G8
Slot 190: TM09
VAEQ-Y83C-GCGEK
4UJQ-MHXQ-131AV
CWD1-7C66-289FX
Slot 191: TM10
TJ0P-1YYB-R98EA
1UBZ-MZWH-9M63A
UJRD-MZC0-Q7AXJ
Slot 192: TM11
XZAE-NEBJ-6Q9GF
9W6J-5YQ1-DVWUT
X06D-YH0M-MKPEV
Slot 193: TM12
DZU5-XW3G-9XTNW
VNYN-N5DE-6101T
R0K6-4ET4-7FJFQ
Slot 194: TM13
CH68-3R9A-ZH4GC
1KPN-ZBAF-B4176
GW55-PAQH-3ZP6T
Slot 195: TM14
JQTG-YB1K-MJAJB
ZQRY-N1BY-01JKA
1U7J-530G-G76YV
Slot 196: TM15
Z2W3-7JH1-1UEMH
EH06-40ZM-5H1EK
YHCR-EZRC-TT9PP
Slot 197: TM16
B917-C9EK-X028U
4HHR-CKPM-2F2RB
ZME4-AEB0-VQ40A
Slot 198: TM17
UK2J-3QU8-ZQ88X
TMMC-9ZCT-JTUDR
FK5K-WWD2-HZ1UG
Slot 199: TM18
H6ZB-TD7T-CQZU0
3QWC-3H0R-6JKZ4
MF3R-8E8D-CRVV0
Slot 200: TM19
XRW1-602Y-C8HG8
54GT-QKZ8-8KN79
F99Y-045Y-P6P5T
Slot 201: TM20
U7DV-W3YG-VA9DQ
8EG1-B4A7-NM353
8JCB-FB9C-RXJXU
Slot 202: TM21
8DQ3-314T-6KE0U
4T65-XH4N-16680
2VFB-B7TD-M0FJX
Slot 203: TM22
227U-WYFV-BU86Y
UKWJ-26AH-CREPF
94AT-D0GP-83NNH
Slot 204: TM23
8VFG-WHNX-U4G8C
JTG7-84C4-59XYQ
8NUD-AFTE-5QGTR
Slot 205: TM24
0JQ7-E8F7-C9ZHP
M37C-87MJ-8GT09
AZPH-P4BW-AC404
Slot 206: TM25
JBNV-DCAT-JYW52
CPKN-D6W9-F9RB3
5EZV-A3Y0-VK19Y
Slot 207: TM26
43YD-TWAU-4UUH6
XNNU-D9U0-304VV
R7H1-F0EX-D5KEV
Slot 208: TM27
DRRP-GD8J-9BB8J
8643-0DYP-1TGH4
KY50-PTN7-R00AP
Slot 209: TM28
T7RY-ATB1-RQZQ6
3DCG-AKKB-1KD77
4MUU-0VHQ-FW04P
Slot 210: TM29
0N2Z-2WNH-VQG5T
H6BK-RE8K-XEMAR
5RFN-9Q6G-74QY9
Slot 211: TM30
WY2B-5X1C-WR33K
845H-YUGP-8QHKP
0XKN-BZHC-RVWBQ
Slot 212: TM31
RU9R-37R4-GKXZF
WEUH-2NCK-V3DC2
RCHQ-JN0M-37ZEA
Slot 213: TM32
ZFM0-0CDB-ZM35Q
4646-KBGB-1VXJ7
4F8K-M7W7-ZT87Y
Slot 214: TM33
NCGH-VPGX-DKVRR
A44K-26PE-9JDA4
FQPQ-YQYW-C57ZJ
Slot 215: TM34
39RV-UJWJ-CE6ZR
9QAU-FFWP-TRVVJ
E2T5-2HFX-VEZU4
Slot 216: TM35
TKCM-WE36-N6412
R9V0-M6TE-QUJZV
TM8R-NUM2-T0C2U
Slot 217: TM36
ZEU1-FRVX-B7C2G
K0KA-UR9V-314BV
RW6A-A4NJ-GYJVQ
Slot 218: TM37
1DB0-GV1N-K3T4Z
Y6TU-6UPW-909Q1
CQHW-FEA2-PJZAG
Slot 219: TM38
R024-H4AA-D0FRY
B3GX-MH9Y-U0BEP
HA1M-01JU-1UZXC
Slot 220: TM39
UHK9-JJFR-QF5C0
CVDD-NB0D-F65EY
86UR-WY9Q-AY1TE
Slot 221: TM40
62Z0-RJQ8-PPX6K
JYGF-3NMJ-9UBH5
WRJU-1W6X-GA1HM
Slot 222: TM41
VB6E-E0XQ-UKD2T
K2A3-RMXC-Y3BMU
JZ5H-2EPC-R237M
Slot 223: TM42
NKBK-F39D-CYRA7
4EBT-HBQ9-UU5KF
9UEA-VRHC-UWB8A
Slot 224: TM43
1PHP-UTVW-MMVGB
ECDA-ECX3-AF39Z
F1WY-8DXY-EQG96
Slot 225: TM44
BAET-BAR9-60CN1
QYK6-KDDV-H8KYJ
M552-NYT9-3GAQR
Slot 226: TM45
2Q59-2TC8-CW6BM
7A2Q-4803-PHG22
9B40-YZMT-DB170
Slot 227: TM46
EB9N-URDA-CGP75
EQTC-467K-QDM99
4BQJ-HD3A-FRW5C
Slot 228: TM47
RNRX-81UG-QFD8E
ZW99-K8UM-VTWRK
A1AY-K4U4-JH0XZ
Slot 229: TM48
GUB5-7TQN-Q79WV
EP05-4TJD-NNNU7
8J47-3DRD-QVW4U
Slot 230: TM49
2UB8-KXRU-G9VMT
QF5Z-D9HZ-CAF80
TJD4-PPBK-9D2KY
Slot 231: TM50
V0UM-D3F5-06CY5
GRQZ-WDV6-7GG5B
226M-7BH4-XZAW4
SLOT 232-KEY ITEM MODIFIER(Pick One)
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
TRUX-K76X-DG8XZ
PC Slot 232: Jail Key
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
P1MD-HVNJ-9C6TT
EYDK-MBH2-KA0NN
AMA7-4BN9-RABG6
PC Slot 232: Elevator Key
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
Q5QH-NVQC-TBKD2
CPPT-HB67-Z6W13
AMA7-4BN9-RABG6
PC Slot 232: Small Tablet
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
G429-6EG7-HYB4F
03T9-XPWY-E270R
AMA7-4BN9-RABG6
PC Slot 232: F-Disk
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
G3B2-JX97-F8WED
645H-5PA2-PHCJ9
AMA7-4BN9-RABG6
PC Slot 232: R-Disk
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
UTG3-3JPZ-2H4T9
MDMK-A5DR-DZY10
AMA7-4BN9-RABG6
PC Slot 232: L-Disk
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
KGQD-770H-A5TWZ
RZ3M-MZ3A-EFC1X
AMA7-4BN9-RABG6
PC Slot 232: D-Disk
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
C1F7-M837-CAH3Y
VUYJ-BTT1-Q8AGZ
AMA7-4BN9-RABG6
PC Slot 232: U-Disk
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
7TM1-KPHU-2NGJZ
RQ3B-KWC7-5MZCB
AMA7-4BN9-RABG6
PC Slot 232: Subway Key
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
YG20-YJGT-ZDMDN
KX2U-TZ0K-G3874
AMA7-4BN9-RABG6
PC Slot 232: Maingate Key
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
NJVU-B3R1-XKMFW
7NPB-PMUZ-W0J4E
AMA7-4BN9-RABG6
PC Slot 232: Card Key
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
TK0N-6APQ-6F3J6
G1QW-XK85-JE0VJ
AMA7-4BN9-RABG6
PC Slot 232: Down St. Key
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
ZE2W-FT3F-2KFTM
7B7J-7C8V-RE8T0
AMA7-4BN9-RABG6
PC Slot 232: DNA Sample 1
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
WA0N-R4K8-5Z6KG
BW4K-20EE-XWTEM
AMA7-4BN9-RABG6
PC Slot 232: Bayleef DNA
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
J39T-G1ZT-3Y5YN
HV32-MNGZ-V21X3
AMA7-4BN9-RABG6
PC Slot 232: DNA Sample 2
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
GNTZ-8T7A-R9MXZ
H6YN-4DCQ-M8FD4
AMA7-4BN9-RABG6
PC Slot 232: Quilava DNA
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
GMTK-AJ49-TTY00
UMME-1FBA-7GZ1Q
AMA7-4BN9-RABG6
PC Slot 232: DNA Sample 3
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
BBQG-C1WW-CFERN
N3FU-353F-VV8P9
AMA7-4BN9-RABG6
PC Slot 232: Croconaw DNA
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
CZV9-C6AY-C3BEB
38DX-UVCM-UV6D2
AMA7-4BN9-RABG6
PC Slot 232: DNA Sample 4
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
QJPY-TTR1-UEYA0
578K-NH51-MGU2F
AMA7-4BN9-RABG6
PC Slot 232: Sudowoodo DNA
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
ZZZ8-MGDZ-774DN
MD0G-P7XE-11Q2J
AMA7-4BN9-RABG6
PC Slot 232: DNA Sample 5
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
J0NT-T9H9-EAJD8
JHFA-KHRN-NYVE9
AMA7-4BN9-RABG6
PC Slot 232: Misdreavus DNA
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
G876-XUKC-DJ5JX
W3FW-0349-U1QAN
AMA7-4BN9-RABG6
PC Slot 232: DNA Sample 6
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
NXKR-V6FH-YHB89
CGXU-U19B-D04XZ
AMA7-4BN9-RABG6
PC Slot 232: Mightyena DNA
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
Q0Q7-31FX-BRCNV
GVWW-4A9Z-RX4E8
AMA7-4BN9-RABG6
PC Slot 232: DNA Sample 7
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
B3XH-H1X3-WG969
QACP-C7H2-DH5EZ
AMA7-4BN9-RABG6
PC Slot 232: Raikou DNA
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
U8U5-MW62-N1Y5E
24KM-FM8Z-48M57
AMA7-4BN9-RABG6
PC Slot 232: DNA Sample 8
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
MX63-BBXP-HPR6Y
ACCW-TM5H-1P60C
AMA7-4BN9-RABG6
PC Slot 232: Entei DNA
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
7WKA-JXG3-3PEX3
JRMR-ZH9B-CPUF3
AMA7-4BN9-RABG6
PC Slot 232: DNA Sample 9
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
KJE8-9JEA-9EA9B
7KRC-KJ2V-2Q8J9
AMA7-4BN9-RABG6
PC Slot 232: Suicune DNA
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
42X2-KEXV-X49RC
DWFE-363R-N7U17
AMA7-4BN9-RABG6
PC Slot 232: Data ROM
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
XUTT-DF6H-H1UE2
9FGX-8KXY-6GJQR
AMA7-4BN9-RABG6
PC Slot 232: Steel Teeth
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
VYQF-FX81-B9ZWW
QN4D-91GQ-TWH25
AMA7-4BN9-RABG6
PC Slot 232: Gear
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
ZP0H-U0K1-1Z1N8
6CBF-UZ1K-9Q1JC
AMA7-4BN9-RABG6
PC Slot 232: Red ID Badge
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
ZNEE-HP61-TNRVC
X82W-34RJ-YHP58
AMA7-4BN9-RABG6
PC Slot 232: Green ID Badge
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
UEJ6-KF91-1NW94
VEPN-CJZF-PC13F
AMA7-4BN9-RABG6
PC Slot 232: Blue ID Badge
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
N04X-B2JD-2NWK2
3CPY-65MZ-XNFKM
AMA7-4BN9-RABG6
PC Slot 232: Yellow ID Badge
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
ZTB7-HYBR-CZDYD
KP4D-TXQC-GMEFW
AMA7-4BN9-RABG6
PC Slot 232: Time Flute
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
0FFE-9QN3-UXHN6
7V43-AMXX-QBKZE
AMA7-4BN9-RABG6
PC Slot 232: Ein File S
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
BAN4-J1UM-VEKQ4
B36D-M601-UUW87
AMA7-4BN9-RABG6
PC Slot 232: Ein File H
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
E9T3-EFCT-BZNDV
ZKQW-D3FP-8PJ3E
AMA7-4BN9-RABG6
PC Slot 232: Ein File C
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
QJKF-EKPW-ANWV2
4YPY-R1HR-DYV9Q
AMA7-4BN9-RABG6
PC Slot 232: Ein File P
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
38Z4-K6Z7-ANKPG
QT01-A0VF-3800T
AMA7-4BN9-RABG6
PC Slot 232: Cologne Case
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
R7WR-1819-C0FPQ
9291-VB16-M4E0M
AMA7-4BN9-RABG6
PC Slot 232: Joy Scent
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
XMGM-HPJ1-V0712
QB49-KMUV-JMTG5
AMA7-4BN9-RABG6
PC Slot 232: Excite Scent
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
HE22-XCQE-Y0G9G
CDNJ-Q3HA-RZ4DW
AMA7-4BN9-RABG6
PC Slot 232: Vivid Scent
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
EP2G-5WF0-4801H
DEAJ-H5FK-8A36R
AMA7-4BN9-RABG6
PC Slot 232: Powerup Part
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
PNK0-7DNY-J4KJ3
06TA-CZCX-WT3ZE
AMA7-4BN9-RABG6
PC Slot 232: Ein File F
PREMATURE USE OF KEY ITEMS MAY INTERFERE WITH NATURAL PROGRESSION OF THE STORY
BVKA-321F-AQ708
CV9R-EPCY-5EH1A
AMA7-4BN9-RABG6
MAKE POKEMON FEMALE CODES:
THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL.
J8K2-8DW8-0QK12
Pokemon 1 is Female
THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL.
TTMB-586A-K0VB5
X5G5-MUUR-7RUVT
Pokemon 2 is Female
THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL.
WT2F-DRPJ-MEW6G
WMHG-DEWM-492PA
Pokemon 3 is Female
THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL.
YWVV-7ZJG-13U1E
MJEF-2T1B-DQP73
Pokemon 4 is Female
THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL.
F2B1-PF2R-5WPX8
4V5C-YEZG-KDVND
Pokemon 5 is Female
THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL.
ZP6G-UY64-Q9MGH
9H9J-B739-J4P44
Pokemon 6 is Female
THESE ARE IRREVERSIBLE AND MAY ONLY BE VISUAL.
UFV8-R778-NFQUP
3B5T-K0F2-M1K06
===============================================================================
16: Disclaimer
===============================================================================
[160]
Oh and should you read my FAQ wrong or something and you lose those 2000 hours
you had in Smash Brothers, the 87% complete Metroid Prime game, your full Zelda
wind waker gallery, all your Soul Caliber 2 data, and your Ocarina of time save
I feel for you and all...but I have no fault. Oh and I am also not suggesting
you use Action Replays. I am in no way responsible for any damage it may and
probably will do to your game data. Thank you.
===============================================================================
17: credits
===============================================================================
[170]
[Credits go here in the event someone disserves credit.]
Special thanks to...
Nintendo and Gamefreak for this cool game.
Jeff Veasey AKA CJayC for GameFAQs which this FAQ was designed for, as well as
a thanks for all the time and energy he devotes to keeping the site running.
My Best friends Josh and Emily for uhhh...For no good reason except that they
pwn all. I LOVE YOU GUYS!
WW_Prong For giving me G-mail which you do or will be soon using to mail me.
===========
Thanks to:
===========
Thanks to www.codejunkies.com for the action replay codes.
The following people for pointing out significant errors in my guide:
*Requested Anonymity*
Jonathan Rhoades
Serebii's site for the Japanese names of the towns and various game info
concerning characters Japanese names.
Shin Kaiser Dragon for a few pokemon I took from his pokedex FAQ because they
were lacking in my pokedex.
Deathborn 688 for the natures and what they like to be purified with.
Ken J. Egervari from who's FAQ on GameFAQs I memorized info like
the stat formulas and for any additional information I may use from
which my knowledge came from that FAQ.
I won't be taking the info out of the FAQ, only out of my own
memory, but as at one point the info came from that FAQ the
author deserves credit. I highly recommend that you read the
guide if you want to beat all your friends up.
To all the FAQ writers, advice givers, team raters, and message posters
since the pokemon blue days. Without them I wouldn't have a tenth of the
knowledge I have about pokemon.
Those who helped me (or tried to help me ^_^) on the GFAQs board.
Thanks all!
===============================================================================
18: contact
===============================================================================
[180]
If you have any really useful information I do not already have, Email it to me
and if I use it you can be in the credits! Also if you spot incorrect
information please Email me and yell at me... In a non-hostile manner please.
I don't like hostile Emails.
If you want to host my FAQ go ahead and ask. I will say no but it can't hurt to
ask and you never know. Basically though unless you have a rather large gaming
site like IGN.com or a decent size site devoted to pokemon such as serebii.net
the answer will be an automatic no.
E-Mail kirbyroks.:at:.gmail(dot)com
IF YOU E-MAIL ME YOU MUST GIVE IT THE SUBJECT "FAQ Question" WITHOUT THE
QUOTATION MARKS! IF YOU DO NOT CHANCES ARE I WILL NOT SEE IT!
DO NOT Email me unless you have read the FAQ and I haven't answered your
question. No this does not mean you have to go over my FAQ with a
fine toothed comb looking for a trace of an answer but look around
and make relatively sure I haven't answered it. Even then it would probably
be better if you were to ask help at the GFAQs Pokemon Colosseum board
which is located here:
http://cgi.gamefaqs.com/boards/gentopic.asp?board=36896
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Here are some things NOT to Email me:
*************************************
- QUESTIONS CONCERNING OTHER GAMES! IM NOT A WALKING POKEMON DICTIONARY!
- Questions about my personal life have no purpose and are frankly annoying.
- Questions that make no sense.
- E-mails that seek to correct me when the you yourself know nothing about it.
- Requests for friendship, love, and happiness.
- Flames
- Any sort of attachment
If you have something to contribute to me that you absolutely cannot put down
in words then it is useless to me because this FAQ is made of, guess what,
WORDS!
- Fake information
Sending Emails like the following will probably result in my not posting
your info:
**"Hey I wanna tell you a secret. Normally id keep it to myself but its
great so I gotta tell. I'm gonna tell you how to get celebi. First you
gotta beat RPG mode and free all the pokemon from their being dark and
get ho-oh. Then you have to name Ho-oh 'flame' and use it to go
through and fight and defeat every trainer on the battle tower again
using fire and flying type moves. Then at the end Celebi will chalenge you!
Bet it using NO fire type OR flying type or any move thats super effectave
and then go back to the train town and but 35 pokeballs. Then toss them
all and check in your PC. Celebi should be in there. If it didn't work read
it all carefully and do it again! IT WORKS!!!! I have one!!! Hes awesom! I
touht it solar beam and gig drain and psychic! He pwns! Put me in ur FAQ and
I WANT ALL CREDITS 4FOR THIS!!! NO CHEATING ME! Put me down as F@nb0y1337 87"**
NOTE: I have seen at least a dozen instances of people on message boards
or in E-mails thinking that the above is real. IT IS NOT!
FIN!
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And that wraps up this literary masterpiece. Thanks for reading!
Josh and Emily, you own! I love you guys so much!
===============================================================================
\^^^/ \^^^/
\m/(-_-)\m/ I'll be a POKEMON MASTER ~George W. Bush \m/(-_-)\m/
( . ) [Stares]----<(^_^)>----[Stares] ( . )
_/ \_ (>*_*)> <(*_*<) (>*_*)> <(*_*<) _/ \_
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