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- Copyright Tazar -
* 2002 *
- Version 1.8 -
* 02/03/02 *
-
[email protected] -
* web site: www.tazar.iwarp.com *
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PIKMIN FAQ / WALKTHROUGH
FOR THE NINTENDO GAMECUBE
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=======================================
1====== I N T R O D U C T I O N =======
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
This guide will tell you where & how to get all 30 rocket parts in 30
days. It will have tips for raising pikmin, a FAQ, and monsters listing. E-
mail me at
[email protected] for questions, comments, suggestions,
information, or anything of the like. Make the subject Pikmin. I have msn
Messenger Service so you can add me if you want.
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=======================================
2========= C O N T E N T S ============
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
1)Introduction
2)Contents
3)Versions
4)Controls
5)Menus
A-Main Menu
6)Tactics
7)Characters
A-Olimar
B-Pikmin
C-Red Pikmin
D-Yellow Pikmin
E-Blue Pikmin
F-Purple Pikmin
8)Areas
A-Impact Site
B-The Forest of Hope
C-The Forest Navel
D-The Distant Spring
E-The Final Trial
9)Story
10)Walkthrough
11)Parts
A-Impact Site
B-Forest of Hope
C-Forest Navel
D-Distant Spring
E-Final Trial
12)Challenge Mode
A-Records
I-The Impact Site
II-The Forest of Hope
III-The Forest Navel
IV-The Distant Spring
V-The Final Trial
B-Monsters
I-The Impact Site
II-The Forest of Hope
III-The Forest Navel
IV-The Distant Spring
V-The Final Trial
C-Strategies
I-The Impact Site
II-The Forest of Hope
III-The Forest of Hope
IV-The Distant Spring
V-The Final Trial
13)FAQ
14)Ship Log
A-The First Day: Recovery
B-Learning More About The Planet
C-A New Discovery!
D-Going Deeper into the Planet...
E-Yet another Discovery!
F-Left Behind?
G-Intelligent Life-Forms?
H-Vast Wetland...
I-Halfway There!
J-Memories...
K-Hope...
L-Beautiful Scenery!
M-Cluster of Parts!
N-Horror!!!
15)Monsters
16)Credits
17)Legal Disclaimer
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=======================================
3========= V E R S I O N S ============
=======================================
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|---------------|
|Version 1.8 |
|---------------|
|02/03/02 |
|---------------|
|Wordpad KB:184 |
|---------------|
Hmmmm....I feel like updating agian! I see CyricZ has a nice FAQ up now, more
competition! I like that! I am determined to make this complete now! I
spotted on the message board we have two more coming to, one from flammable
and one from MC Grammar, as well as Myst Erik Ery. I better get workin'!
1 -Added to the Menu Section, a big update there.
2 -Added the Purple Pikmin in the characters section.
3 -Straightened some stuff out in the controls section.
4 -Added just a plain "pikmin" section to the characters area.
5 -Added the ship's log section!
6 -Completed the ship log section up to as far as I am in the game!
7 -Put The Ship Log section in the Contents and changed around the numbers on
the bottom.
8 -Started putting the wordpad KB to easily keep track of how much I added in
the version.
9 -Added a Question to the FAQ
10-Added another Q to the FAQ.
11-Added a way to get Zirconium in the parts section
12-Redid the layout of the Parts section!
13-Worked on the controls section again.
14-Added goolix strategy thanks to RedRapier.
Another Update will soon be on the way!
=========================================================================
|----------------|
|Version 1.7 |
|----------------|
|02/01/02 |
|----------------|
|Wordpad KB-151 |
|----------------|
1- Changed the layout here in the Version area.
2- Changed the layout of the Challenge monster section.
3- Added monsters to the Challenge monster section.
4- Updated the Contents section, added the sub-sub-section of the challenge
monster section.
5- Made the record section of the challenge mode area the top 3 instead of 5.
6- Changed the layout of the Challenge Record section.
7- Put the areas in the contents of the challenge mode records.
8- Put the areas in the contents of the challenge mode strategies.
9- Added a Character Section
10- Fixed an error in the Section numbers, were out of place since I added the
menu section and forgot to label the numbers different.
11- Changed the layout of the challenge mode strategies section.
12- Added the Characters section to the contents.
13- Added some design to the section labels to stand out better.
14- Did the Intro to the characters part.
15- Did Captain Olimar in the characters part.
16- Did the Red Pikmin Part.
17- Redid the story part, I did this version out of the instruction manual.
18- Re-changed the layout of the Monster section, but still part of the last
change is there.
19- Did the Yellow Pikmin part
20- Did the Blue Pikmin part
21- Added Tommy P.'s Strategy for defeating Emporer Bulbax
22- Added Tommy P. to the credit section.
23- Removed the trailing spaces from the back of the FAQ
24- Added a Q to the FAQ
This update took a long time, mainly making the huge layout change to the
monster section. The FAQ looks like it is nearing completion....Just a few
more days in the Walkthrough(which i reluctantly need to do!)and info in the
monster section, with tidbits of other stuff here and there!
==========================================================================
Version 1.6
------------
01/21/02
------------
This is a pretty big update, so far for this FAQ anyway.
1- Added the menu section.
2- Added a helpful tactic to the Tactics section thanks to Ferret Coconut.
3- Added a ASCII map of The Impact Site to help show where the stuff is, the
ones for the next levels are coming soon.
4- Changed the entire layout of the Monster area, because it was to congested
looking, and hard to read.
5- I also added some new info to the Monster section.
6- Made a monster section in the challenge mode.
7- Changed layout of challenge mode section too.
8- Made a change to the contents, added some sub-categories to it.
9- Added a thanks to Ferret Coconut to the Credits.
10- Update to the Levels section too.
11- Fixed minor Grammatical errors throughout the Whole Thing.
12- Added a question to the FAQ and changed the layout of that.
13- Changed the ASCII art at top of FAQ.
14- Added D-pad to controls section, for when Olimar lays down.
15- I almost finsished day 14 in the walkthrough.
17- Changed the layout of the area section too.
18- Changed the layout of the Parts section.
That is all for this update, so goodbye!
=========================================================================
Version 1.5
------------
01/12/02
------------
1- Updated Controls section.
2- Added scores to the challenge mode area.
3- Updated intro to Tactics section.
4- Did a major update in the parts section.
5- Added stuff to Monsters section.
6- Changed error in contents.
7- Updated the levels section.
8- Updated the Legal Disclaimer.
9- Re-centered some stuff in the walkthrough.
=========================================================================
Version 1.4
------------
01/05/02
------------
Just a normal update did things here and there.
1- Fixed up some info in the monster section.
2- Added info to the walkthrough.
3- Added unnecessary ship parts to the FAQ.
4- Added to the tactics section.
5- Updated the Area section.
6- Added more bomb-rock locations to distant Spring.
7- Added day 13 to the walkthrough.
8- Added a few scores to the challenge section.
9- Added the Parts section.
10- Added to the intro.
11- Added to the intro to the walkthru.
==========================================================================
Version 1.3
------------
12/30/01
------------
1- Added more Q's and A's to the faq section.
2- Added the Challenge Section with the layout done.
3- Put up more information in the Monsters section.
==========================================================================
Version 1.2
------------
12/30/01
------------
1- Added Bomb-rock locations to Area Section.
2- Added Bomb-rock and Flower Tips to the Tactics Section.
3- Added flower locations to the area guide.
4- Added a few Q's and A's to the FAQ.
5- Spellchecked.
==========================================================================
Version 1.1
------------
12/28/01
------------
1- Updated Monster Info, added descriptions for most and weight for some.
2- Added Anti-Dioxin Filter to Day 9.
3- Added Days 10, 11, and 12 to the walkthrough.
4- Updated Area monsters and ship pieces.
5- Added the Aiming trick to the Tactics Section.
6- Edited the full thing.
7- Added more to C in the controls section.
==========================================================================
Version 1.0
------------
12/28/01
------------
First update, no use in trying to list what is done! Just need to say that
the walkthrough is done to the end of day 9.
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=======================================
4)======== C O N T R O L S ============
=======================================
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These are the basic controls of the game. If you can't get used to
these, then you won't get anywhere in this game. They are easy to master,
you'll learn them right away.
--------------------------------------------
- This calls your pikmin to come to you. The longer you hold it
the more area
B the whistle covers. In dialogue it goes straight to the end of
it. It also
cancels a selection.
--------------------------------------------
- Use to confirm or move on in dialogue. Use to throw the
pikmin. If held while
A throwing a pikmin then all of the pikmin in your current group
will line up
color wise. If you are not commanding any Pikmin then Olimar
can attack the
enemy with his head.
--------------------------------------------
R - This allows you to zoom in or out. When harvesting pikmin I
prefer the
closest but otherwise the more distant ones are better.
--------------------------------------------
Z - Switches between birds-eye or fixed camera views. The regular,
or fixed, is
better.
--------------------------------------------
L - In whatever direction Olimar is facing and you press L, the
camera will move to
his back.
--------------------------------------------
Analog Stick- If you just slightly move it, it will move the cursor, but
moved more you will
be controlling Olimar. Used to select options.
--------------------------------------------
C Stick - Use this to control the Pikmin. Like to tell them to charge
the enemy or take a
pellet back to an onion, that is what its for. It also makes
the Pikmin get in
form so they can fit through smaller places. You'll know that
you are
commanding them whenever a tune is playing.
--------------------------------------------
Y - Use this to go into your computer during the game.
--------------------------------------------
X - If your commanding Pikmin, press this to dismiss them and they
will form three
groups color wise.
--------------------------------------------
Start - Press this to Pause and go into a menu.
--------------------------------------------
D-Pad - Press down to make Olimar lay down, and any surrounding Pikmin
will Pick him up
and will carry him to an onion. He will go up and hit his
head, causing
fireworks. This doesn't effect anything though.
--------------------------------------------
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=======================================
5)=========== M E N U S ===============
=======================================
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This section is little, but has the game menus in it. It isn't complete
yet.
MAIN MENU
============
START
------------
From here you choose what game you want to play. There are 3 different
slots to play. If you want to start a new game, choose the empty ones. To
delete a file, press x and then choose the one. To copy a file, press Y.
OPTIONS
--------------
In here there are 3 more options, which are Sound, Rumble, and High
Scores. To adjust the sound, click on it and then move the yellow dot to
Stereo and Mono by moving the analog stick left and right. Press down and
adjust the sound by pressing left or right on the control stick also.
The rumble adjustment is straigt-forward, choose it and press either on
or off.
The high score area includes you best 5 scores the single player mode,
with you parts in the amount of days and the surviving pikmin, and lost
Pikmin. Once you unlock the Challenge Mode you can see you best scores for
all of the levels.
CHALLENGE MODE
-----------------
This becomes abailable only after you have a game save. Inside you can
choose what level you want, which are determined by how many you have been to
in the real mode. Once you choose one, then you go straight to the game, go
to the Challenge mode area for more info.
IN GAME
===============
This is the pause menu from during the game, and also the one after the day
ends.
IN-GAME PAUSE MENU
-=-=-=-=-=-=-=-=-=-=-=-
CONTINUE
-----------
The obvious. Press A on this and you will just go back to the game to play
again. The game does not progress when you press start though.
GO TO SUNSET
--------------
Click A on this and then another screen will pop up saying:"Go to sunset?"
Click Yes. You will see the ending scene for a day with Olimar calling to all
of his pikmin. He will then go into his rocket. While enemies are trying to
eat the left over pikmin. This is just like ending a day.
CONTINUE FROM LAST SAVE
-------------------------
You'll use this alot. Press A on this and you will be taken to another
screen. It asks;"Continue from last save?" Say yes here. Now you will have
to choose which svae you want to play as. Press A on the one you want and
continue as if it never happened.
END OF DAY MENU
-=-=-=-=-=-=-=-=-
This is a menu telling you about your status and how you did during the
day. Here is what it looks like in general, so I can explain better:
=========PIKMIN POPULATION================================= 412 ===========\
day - Today's Change in Pikmin Population: - |
8 : . _.__.__. . . : . . . . . . : |
Ship's Log 4 / \______________________________ |
______/ __________________________ |
____________________/ |
_______________________________________________ |
|
===========================================================================/
- Today - - Total - \
-Sprouted: .. | 68 | | 245 | |
-Lost in Battle: .. | 12 | | 56 | |
- Left Behind: .. | 02 | | 24 | |
|
===========================================================================/
{red onion} | 100 | {yellow onion} | 100 | {blue onion} | 100 |
{Rocket}7 Parts Remaining 15 Days Remaining 15
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
000000000000000000000000000000000
=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-
Whew, that is a rough sketch of the page. Now for what everything means.
PIKMIN POPULATION
Look to the right of it and you will see your total amount of Pikmin.
DAY
Right under it is the day.
SHIPS LOG
Don't know what this means, it has something to do with his journal entry's
though. Email me if you know.
TODAY'S CHANGE IN PIKMIN POPULATION
Under this is the sun meter. It will also have red, blue, and yellow lines.
At the beginning of the day, it will start out of how much pikmin you had, and
then go up or down, being appropriate for that color of pikmin and that time
of the day.
SPROUTED
This is how many pikmin you grew that day.
LOST IN BATTLE
Self-explanatory
LEFT BEHIND
If you left any pikmin behind that day, then they will be killed. This tells
you how many.
ONIONS
The onions at the bottom tell you how much you have of that color of Pikmin
ROCKET
Tells you how many rocket parts you have.
PARTS REMAINING
Self-Explanatory
DAYS REMAINING
Self-Explanatory
Now, Press A. Choose either save or dont save. If you choose Save, then it
will save. You will then return to the Level Select screen. If you choose
don't save, then you choose either Continue or Continue from last save.
Continue lets you go on without saving the game. Continue from last save
takes you to the file select screen.
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=======================================
6=========== T A C T I C S ============
=======================================
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Here are some tactics that are popular for attacking enemies. Wait at
the main Menu and you will see the basic way to play. I recommend you watch
this.
F I G H T I N G
C stick rush- This is what I use on all of the weaker enemies early on like
dwarf bulborbs etc. Use it to slow down enemies but it also gives a bigger
chance of your Pikmin getting hurt.
Throw Barrage- Start throwing enemies rapidly at the enemy. This is helpful
because whenever the Pikmin land they start attacking the monster.
Aiming- I have found that if you throw a Pikmin on the enemy's head they will
hold on and do more damage.
Faster Throwing(thanks to Ferret Coconut)- Use the C-stick to make them go at
your feet and throw repeatedly and they will throw a LOT faster.
M A K I N G P I K M I N
Color Coding- Always color code. This means that if you find a yellow pellet
and put it in a yellow onion, it will be 20 yellows. But if you took that
same pellet and put it in a blue or red onion, you would end up with only 10
of that color.
Flowers- Every once in awhile you'll see a red, yellow, or blue flower. If
you throw your pikmin in, the flower will eat them up. In a few seconds, the
flower will spit them out just like an onion. The only difference, they are
the color of whatever the flower was. They will start to grow around there
and you can pluck them up just like you would at an onion. There is a list of
where the flowers are in the areas section.
O U T S I D E O F B A T T L E
Bomb-Rocks- If you pick up a bomb rock in any one of the sets, more bomb
rocks could appear out of no where. I don't know why they just do.
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=======================================
7)====== C H A R A C T E R S ==========
=======================================
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This is the characters area, and introduces the characters, as well as a
chart showing their sizes. There are only 4 different characters in the game,
except for the enemies, which are in the monster section. Go there for more
information about them.
==========================
CAPTAIN OLIMAR
==========================
Captain Olimar is the person who you will control throughout the game.
He is about the size of a quarter, which is just a tad bit taller than a
pikmin. He has a whistle on top of his head, which he uses to call Pikmin to
his attention, or to get their attention away from him. I still don't see how
he can blow his whistle whenever he has his helmet on, and if their was a hole
in it, wouldnt he die from the poisonous atmosphere? Oh well, all that
matters is that it works.
===========================
PIKMIN
===========================
Pikmin are small lifeforms, plantlike, about the size of dimes. They
come in different varieties, which can do different things. Below are some
things Pikmin do in general. See the different colored Pikmins' for specific
abilities.
----------------------------------------------------------------------
EVOLUTION: Pikmin evolve into stronger life forms, whenevever they stay in
the ground longer. When they come out of the onion, they start out as seeds.
They then grow into leafs, which you can pluck out of the ground. They are
slower and weaker than the older pikmin. Then they turn into bud pikmin. Bud
pikmin have a white bud on the top of their head, and have average abilities.
Later on, Bud pikmin evolve into Flower pikmin. Flower Pikmin are a lot
stronger than bud, or leaf pikmin. They keep up with Olimar and trip less
often.
----------------------------------------------------------------------
EVOLVING ITEMS: If you pick a pikmin out of the ground when they are a leaf
or bud, then you may think there is no way for them to become flower pikmin.
Wrong. If you find one of hte following, your in luck:
Honeywisp
Rocks
Grass
Nectar
If you find a honeywisp, throw pikmin up at it, it will drop the nectar.
If you find purple rocks, have your pikmin attack it and nectar will pop out.
If you find tall green grass, let your pikmin attack it, and nectar will pop
out. If you find a drop of nectar, let them eat it, and they will all grow
into flower pikmin!
------------------------------------------------------------------------
===========================
RED PIKMIN
===========================
The Red Pikmin are the first creatures you will find on this planet, and
they are very helpful too. They are much more powerful than the other Pikmin.
Red Pikmin are a little taller than a dime.
Abilities Of Red Pikmin
------------------------
FIRE WALK- Red Pikmin can walk through fire without fear, and they don't get
hurt the least bit. The only fire you will find on the planet is the fire
geysers, and the fire from a few enemies, but you require them for some parts.
POWER- The Red Pikmin are more powerful than the other two types of Pikmin,
even though it may seem wierd since they were your first Pikmin. It shows
too, they can beat up them baddies pretty good.
===========================
YELLOW PIKMIN
===========================
Yellow Pikmin are the second pikmin you find on the planet, in The Forest
of Hope. They are super-light, and can be thrown higher thanks to this. They
are weaker than red Pikmin in battle. They can, however, be very powerful.
If you find a bomb-rock, get them to throw it at an enemy, and it will take a
good amount of damage! Yellow Pikmin are a little taller than a dime.
Abilities of Yellow Pikmin
--------------------------
HIGH THROW- Yellow Pikmin can easily be thrown higher, and farther, than other
pikmin. Just throw them, and you will see what I mean.
BOMB-ROCK- Find a bomb-rock, and equip a Yellow pikmin with it and you can do
various things. Blow up walls, Blow up Stone walls, blow up enemies, and
hopefully you wont, but you can also blow up your own pikmin.
============================
BLUE PIKMIN
============================
Blue Pikmin are found in The Forest Navel. They are weaker than red
Pikmin, but have a much more important ability. They can walk through water
faster than they can walk on land. They can rescue drowning pikmin that can
not swim to, as well as carry pellets and parts throughout water. This proves
neccesary throughout the game.
Abilities of Blue Pikmin
------------------------
WATER WALK- Blue Pikmin can easily walk through water without trouble. They
can carry parts and pellets out of water to.
LIFE GUARD- Blue Pikmin can rescue drowning pikmin. First, go into the water,
where the drowning pikmin is. Press X to make all of your pikmin surround the
nearby drowning pikmin. They will then throw them ashore.
============================
PURPLE PIKMIN
============================
You find purple pikmin in the Forest Navel. They are different than the
others though, and in a bad way. In a courageous battle against puffstool,
your pikmin may knock the gas out of him, and he will turn your pikmin purple,
with a mushroom on their head. They attack you all they can, running at the
speed of flower or bud pikmin! Watch out for these guys, because they cannot
be turned back if I am correct.
Purple Pikmin have no abilities, just to attack Olimar!
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=======================================
8)=========== A R E A S ===============
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Here are the areas of pikmin where you will recover the 30 space ship
parts. It will tell you the ship parts you will find in the area and also
what day of the walkthrough it is in. The monsters in the area are also
listed. The bomb rock locations are there too, with the number of them there
are there. I will start making maps of the areas to that will help you find
the stuff better.
=======================
A- IMPACT SITE
=======================
This is where you first crash, as the name says. It is a small area and
holds only 2 ship parts.
_______ _______ ___
_/-- \ _/ \_ \ \_________
/--- \ / \_ \ \
/---- _|/ |_\#1 __ |
__/----- |.| # __%%|__ 1 /
|-- ---- |.| # __| %% __/
|-- ----- \ / | %% _/
\--- --- - \_ /___ \ %% __/
\------- \_______/_|__)_|%% |____ _
\-2----- |.| / |/ \
\------- ______|.|__/ \ __ _
\-- ----__/ | R Y / / \ \\
\____-/ \ \ \ /_//
| / / \
______ \_/\ B | | /
/ \____| /_/ /
/ ___| /
\ / \______/| ^^ /
\______/ ___/ _/
/ __ _/
\___/__/ /
/___/
KEY:
---: WATER
1 : MAIN ENGINE
2 : POSITRON GENERATOR
# : WHERE MAMUTA OR GOOLIX MAY APPEAR
% : BOX MOVEMENT
|.|: STONE WALL
R : RED ONION
B : BLUE ONION
Y : YELLOW ONION
^^: ROCKET/START
#1: BOMB-ROCK SET 1
Ship Parts
-----------------
Engine ------------- Day 1
Positron Generator -- Day 6
Monsters
-----------
Pearly Clamp Clamp
Irredescent Flint Beetle
Goolix
Mamuta
Bomb-Rock Locations
----------------------
Set #1- 6 -The only bomb-rocks around here are on the other side of the box
sitting on the cardboard.
Flower Locations: There are no flowers in this area.
==============================
THE FOREST OF HOPE
==============================
Here you will encounter your first battle. There are 8 ship pieces here.
You will add yellow Pikmin to your party here. The map for here is coming
soon.
The ship parts
-----------------
Eternal Fuel Dynamo --- Day 2
Nova Blaster ------- Day 4
Extraordinary Bolt ---- Day 4
Sagittarius --------- Day 7
Shock Absorber -------- Day 7
Radiation Canopy ------ Day 7
Whimsical Radar ------- Day 3
Geiger Counter -------- Day 8
Monsters
-----------
Spotty Bulborb
Bugs
Tadpoles
Armored Cannon Beetle
Burrowing Snagret
The Bomb-Rock Locations:
Set #1- 5 -When you go out of the first gate you knock down head right.
There will be 5 bomb-rocks in a can there.
Set #2- 6 -From location #1 head through that gate and to the left. You
will find 6 more in another can.
Set #3- 3 -From location #1 head through the gate from there and head right.
There are three bomb rocks right before that gate.
Set #4- 5 -From the base head through the gate you blew up. Advance until
you turn right and find a dark wall. Smack it down and go all the way through
there to find 5 bomb-rocks.
Flower Locations:There are none in this area.
===========================
C- THE FOREST NAVEL
===========================
There are 9 ship pieces here. Blue Pikmin call this cave their home.
The Bomb-rocks are in remote locations here.
Ship Parts
--------------
Omega Stabilizer ----- Day 9
Space Float ---------- Day 5
Ionium Jet #1 -------- Day 5
Automatic Gear ------- Day 5
Gravity Jumper ------- Day 9
Libra ---------------- Day 10
Analog Computer ------ Day 10
Anti-Dioxin Filter --- Day 9
Guard Satellite ------ Day 11
The monsters here are
-----------------------
PuffStool
WollyWog
Swooping Snitch Bug
BreadBug
Beady Long Legs
The bomb-rocks are located
-----------------------------
Set #1- 5 -From the base head down behind you and you'll see a pool. The
one we are looking for has a lower pool behind it with the Ionium Jet #1 in
it. Go to the lower pool then. There are 5 bomb rocks there.
Set #2- 4 -From the base go all the way down past the big lake and you'll
see a big spring, the gravity jumper. If you've already got it, then go up
the bridge. If not then throw your pikmin up there and go behind it to find 4
bomb rocks.
=========================
D- THE DISTANT SPRING
=========================
This is a relatively bigger and more challenging level with 10 ship
parts.
The ship parts in this area are
---------------------------------
Gluon Drive ------------ Day 12
Repair-type Bolt ------- Day 13
Massage Machine -------- Day 12
Pilot's Seat ----------- Day 14
Interstellar Radio ----- Day 12
Zirconium Rotor -------- Day 14
The monsters in this area are
------------------------------
Spotted Bulbear
Wolly Wog
Puffy Blowhog
Water Dumple
Swooping Snitch Bug
Armored Cannon Beetle
Bomb-Rock locations
---------------------
Set #1- 4 - From the base head forward and to your left. You will see a
Spotty Bulbear guarding a hollow stump. Beat him and enter it for 4 bomb
rocks.
Set #2- 3 - In the very front of the level under a skull.
Set #3- 3 - There are two sets here under two skulls again. Go behind you
to where the massage machine was.
Flower Locations
------------------
Red: Straight in front of the bases is a stump. You'll see them up there.
To get up there go around the black gate and walk up there.
Yellow: Go forward( the direction that is not going into the water) all the
way and on an island in the water you'll find this.
Blue: Just past the yellow flower on some snow you'll find the blue flower.
=========================
E- THE FINAL TRIAL
=========================
This is the final area that holds one rocket piece.
The rocket piece is
---------------------
Secret Safe------- Day
The Monsters in this area are
------------------------------
The Emporer Bulbax
Bomb-Rock Locations
--------------------
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
=======================================
9=========== S T O R Y ================
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
This story comes straight from the instruction manual, word for word.
My name is Captain Olimar. On my homeworld of Hocotate, I am a well-
known navigator of the stars. I use my faithful ship, the Dolphin, to carry
small freight and deep-space minerals from planet to planet. It is a job of
no small importance, and I take it seriously.
For a long time I had been working too hard, a tendency of mine, so I
decided to take some time off by myself to recuperate. The night before I
left, my wife prepared my favorite soup. This soup is a famous dish on my
planet, made with three large onions and hundreds of miniature red, yellow,
and blue carrots. Once I had my fill of this delicious dinner, I climbed into
my warm bed and beagan to htink of the leisurely vacation that would start the
next morning. I finally fell into a deep, peaceful sleep.
The journey began well. With no set destinateion in mind, I simply
allowed the sleek Dolphin to make its own efficient way through the vast
reaches of space. A strange feeling came over me... I then felt a premonition
that my short trip would soon be be become an epic adventure. I dismissed the
thought as foolishness from my overactive brain, then switched the Dolphin to
auropilot and stood up from the control seat to make a hot cup of tea. Just
then, a massive jolt shook the Dolphin! For a brief moment, my mind reeled
with the possibilities of what might have happened, but I had little time to
react.
The story isnt done! I lost my instruction manual so I have to find it. So it
will prolly be done in the next update.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
=======================================
10====== W A L K T H R O U G H ========
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
This will be divided up by days. Before Each day I will sum up how many
pikmin I have so you can compare them to yours. This is my first time through
the game. This is meant to use from start to end, if you want just how to
collect a part individually, refer to the part section. If it isnt there yet
then look in here.
+++++++++++++++++++++++++++++
DAY 1
Impact Site
Ship Pieces: Engine
Pieces Collected:0
Current Pikmin:0
Red: 00
Yellow: 00
Blue: 00
+++++++++++++++++++++++++++++
You land at the impact site. There is no sun meter since you are just
getting used to the controls, so take your time here. You know nothing of
this world so you decide to explore. Turn around and walk around until you
find a blackish-purple machine like thingy, then walk up to it. It will fly
up and transform into a red onion and goes on to release your first pikmin.
Whenever it sprouts go and pick it up.
Now you can move your camera controls. Get used to these. I recommend
being the second or third farthest away from Olimar so you can see more of
what is going on. Anyway, go around and knock down a some flowers and take
the seeds back to the onion. Don't pick them until they are flowers though.
There is one flower on the ledge and to get it throw your pikmin onto it and
then throw it up on it again and it will carry the seed back to the onion.
Whenever the second number in the bottom right corner of your screen says nine
then wait until they are all flowers. When 5 of them are flowers pick them
and then go to the 5 seed you seen by the flower on the ledge. Take it to the
onion.
Once all the your pikmin are flowers(you should have 14) go to the box and
push it out of the way. You then find the Engine. You need 20 Pikmin to
carry it so ignore it for now. Head up over the box and order your pikmin to
carry all of the seeds back to the onion. Wait for them to bloom and then
pick them. Head to the engine and then carry it back to the rocket to end the
level.
+++++++++++++++++++++++++++++++++++++++++++++++++
DAY 2
The Forest of Hope
Ship Pieces: Eternal Fuel Dynamo
Pieces collected: 1
Current Pikmin: 25
Red: 25
Yellow: 0
Blue: 0
+++++++++++++++++++++++++++++++++++++++++++++++++
First thing thing each day to do is to take your Pikmin out of the
onions. Just take your 25 red pikmin. Take the few pellets in the area to
the onion. Now see the white gate behind the onion? Take your Pikmin and
have them slap the heck out of it and it will eventually fall down. When the
gate falls the sun meter should be in between the 2nd and 3rd dot. Now go
kill the two small bulborbs. I recommend taking them one at a time since you
only have 25 Pikmin. Take thier bodies back to the onion for some seeds.
Also take all the flower pellets.
Now take your 25 pikmin and head out of the gate and head right. Get the
10 pellet and carry it back. Head back out there and beat the 2 small
bulborbs. Carry them back to the onion. My sun meter is now on the 4th dot.
Take some of your Pikmin and dont regroup them back with your flower pikmin.
Take about 10 of them at a time. Head to some grass and they will chop it up
and then they will find some nectar and mature to flowers. Once you have at
least 40 pikmin, regroup. At noon I had 50 Pikmin. Head out of the gate and
over to the two big batteries. This is the Eternal Fuel Dynamo. Assign all
of your Pikmin to it and then head back. Pluck the rest of the flower Pikmin
and then head out of the gate to the right.
At this point I would sneak past the Spotty Bulborb and advance ahead.
Smack the next gate down. Kill the little bulborb and ignore the Spotty
Bulborb. You will now see another Onion in the ground. Approach it and pops
up and transforms into a yellow Onion. Pluck the leaf Pikmin out of the
ground. Gather the pellets from around the area without bothering the
monsters. When you feel confident take out the monsters. Watch your sun
meter. On the last dot I had 11 seeds in the yellow ground but not plucked.
Whenever it says "hurry! It is almost sunset" then gather all the pikmin you
have into your party and if you want or are near just put them back into their
onions. If you leave any behind they are killed by the monsters.
++++++++++++++++++++++++++++++++++++++
DAY 3
The Forest of Hope
Ship pieces: Whimsical Radar
Pieces Collected: 2
Current Pikmin: 73
Red: 60
Yellow: 13
Blue: 0
++++++++++++++++++++++++++++++++++++++
Today the yellow onion lands beside the red onion. If you haven't yet
plucked your yellow Pikmin I think they will still be in the area where it
used to be. So take out all of your yellow and what you can of your reds, I
can take all of them. Every day the Nectar has regrown already so if you have
unmatured Pikmin take them there. Now head out of the gate to the right. You
now can take on the Spotty Bulborbs if you already havent, but don't be
surprised if some of your Pikmin die. Just finish them off as quickly and
efficiently as possible. When you kill the Bulborb carry him back to the
Yellow onion, since you don't have as many of them yet. After plucking some
more Pikmin, on the way back to where the bulborb was pick up some bomb rocks
with the yellow Pikmin.
Go to the wall where there are already a few bomb rocks and blow it up
but make sure you take all your pikmin away afterwards. When you get through
beat the enemies and then you see a steering wheel like device up on the cliff
right? Well it is actually the Whimsical Radar.(NOTE: Once the radar is
attached you can press Y to see a map of the area) Well throw your pikmin up
their and they will carry it back. On the way back equip some of your yellow
pikmin with the remaining bomb-rocks.
When you get back take your bomb rock pikmin and see the other rock wall?
This one requires bomb rocks. Blow it up. My yellow pikmin were turning into
flowers no so I picked them. My sun meter is in between the 9th and 10th now.
Kill the Bulborb. Carry it to the yellow onion. Carry all the pellets back
now. Get all your current yellows and throw them up at the 20 yellow pellet.
Also if you need to go back and heal Olimar by standing in the rainbow circle
and pressing A. Go back to where you beat the spotty bulborb. Slap the dark
gate down. It is stronger so it will take longer.
At this point It is almost sundown so get ready to gather your Pikmin.
+++++++++++++++++++++++++++++++++++++++++++++++++++
DAY 4
The Forest of Hope
Ship Pieces: Nova Blaster, Extraordinary Bolt
Pieces collected: 3
Current Pikmin: 122
Red:66
Yellow:56
Blue:00
++++++++++++++++++++++++++++++++++++++++++++++++++++
Take 75 reds or whatever you have. Then take 25 yellows. Head out the
first gate and head to the right to where you bombed the wall. To your left
is a can with some bomb rocks inside. Equip them. Go past where you got the
whimsical radar and to the rock wall. Bomb it. Them bombs weren't enough for
me so go back and go to the first can where you found the eternal fuel dynamo.
Re equip yourself and rebomb it. Inside youll find the extraordinary bolt.
Carry it back to the rocket. If neccessary heal your suit.
Now head back through the 2nd gate. This time with as many reds as
possible and just fill in extra spaces with yellow. Go through the destroyed
dark wood gate and battle the three bulborbs and reach the Nova Blaster.
Carry it back to the rocket. Carry the big bulborbs body to whoever has the
least amount of pikmin, red or yellow. For me its red.
Back at the onions, remember where you got that 20 yellow pellet? It is
back so get it again. Currently it is just after noon. Now just go out and
kill some monsters and get some pikmin. Again, make sure you have your pikmin
at sunset.
++++++++++++++++++++++++++++++++++++++++++++++
DAY 5
The Forest Navel
Ship Pieces: #1 Ionium Jet, Automatic Gear, Space Float
Pieces Collected: 5
Current Pikmin: 179
Red: 91
Yellow:88
Blue: 00
++++++++++++++++++++++++++++++++++++++++++++++
First thing here is to pull out every one of your reds. See that light
wooden gate right by you? Assign half of the to attack that and take the rest
with you. Go back to the bases and fall of the ledge where the blue onion
would be. Go right until you see a pile of sticks that looks like a campfire
with no fire. Across the ledge is the automatic gear. Assign about 40 of
your Pikmin to attack the brush and they will automatically go across when its
done so go ahead.
Now drop straight down from there and head right and you will see the
last onion, the blue. Pick the blue out of the ground and do the normal,
collect all the pellets in the area. Though I this time would take out all
the leaf pikmin not worrying if thier flower or not.
Now you should have over 15. If not go get some pellets. Then go out of
the pool then go up the ramp. You will see a pool with a lower pool behind
it. Drop into the first pool and then in to the one behind it by an incline.
You then find the Ionium Jet #1. Put all your pikmin on it and let them go.
Go back to where you assigned your red group #1. Take them and get some more
pikmin if you can.
If not then go get the ones that took the automatic gear back. Now find
the bread bug that has been roaming around. It is the one that has a wrinkly
red body and wobbles around. When you do, grab a pellet nearby and assign
double however many it takes to carry it. It will then slowly be dragged to
the onion and hit its head on it. If it doesnt kill it try to throw pikmin on
it and it will die. Then take the Space Float.
Use the remaining time trying to get more blue pikmin.
++++++++++++++++++++++++++++++++++++++++++++++
DAY 6
The Impact Site
Ship Pieces: Positron Generator
Pieces Collected: 8
Current Pikmin: 186
Red: 88
Yellow: 84
Blue: 18
++++++++++++++++++++++++++++++++++++++++++++++
This is the last time you will see this place. Now is the time we will
pump up our blues and even out our pikmin numbers. First go and take out 15
yellow Pikmin. All of your blues, since you only have a few anyway. And take
out however many reds you can. Head through where you pushed the box and
dismiss your pikmin and get your yellows. Equip them with the bomb rocks on
the opposite side of the box. Go up and over the box and destroy the wall.
Go and get your reds and take the 20 red pellet back. Get the rest of your
pikmin and head up to the first pearly clamp clamp on your right. To fight
these guys you simply throw pikmin at his pearl and whenever he is about to
shut his mouth QUICKLY call them back and repeat.
Whenever that is done his pearl flies out. The pearls are worth 50
pikmin so don't slack. Get 3 blues to take it back. Now get all your yellows
and reds and go to your left and have them smack that gate down. Meanwhile
your blues are attacking the pearly clamp clamp with the positron generator in
it. Once it flies out just leave it there unless you have 20 blues with you.
Then take it back. But if you dont go back and put some reds away and take
some of them blues you just got from the pearl and go back and get it.
Whenever they are taking that back get 20 yellows and go right above the
box and launch them up there. Now that they are carrying that back go and get
back your blues and kill that other pearly clamp clamp. Carry that pearl to
the blue onion. Go back and get more blues to carry the blue 20 in the pond
back to the onion. By now it should be approaching sunset but get as many
Pikmin as you can!
Make sure that you pluck the pikmin before the day is over because we
arent coming back for them. Whew did I get a lot of Pikmin there.
++++++++++++++++++++++++++++++++++++++++++
DAY 7
The Forest of Hope
Ship Pieces: Sagittarius, Shock Absorber, Radiation Canopy
Pieces Collected: 9
Current Pikmin: 343
Red: 113
Yellow: 94
Blue: 136
++++++++++++++++++++++++++++++++++++++++++
First thing to do whenever you land is to take 100 blue pikmin. Head out
of the first gate and make half of them work on that bridge. Take the other
half and go into the water and go past the island and you'll see another
bridge that needs unraveling. Throw them up there. Whenever the other Pikmin
are done get them over there too. Once that bridge is done, Walk across them
to reach the Sagittarius. Assign as many as possible to it. On your way back
to base, take all the monsters you killed on the way.
Back at the base, the sun meter on the 4th dot, the Sagittarius is being
put in the rocket. Make sure you got all of your blue pikmin yet and we're
ready to head out.
Outside the 1st gate again, we are ready to get the shock absorber. To
your immediate left there is a small pool and a branch that connects upwards.
The best way to get your pikmin up it is to go up it yourself,you commanding
all of them and after you get up it go a short way and then push c to the left
and right and see if any come up. I got 76 at one time like this.
Whenever you get up make sure you don't fall off the ledge in front of
you. Go to your right, ignoring the shock absorber, and bombarding the spotty
bulborb. Once you kill him have some pikmin carry him back. Carry the shock
absorber back now.
Back at the base, my sun meter is on the Noon dot. This gives us plenty
of time. Restock your blue troops if needed and head out the 2nd gate. You
should still need 100 blues. Head out the 2nd gate and go through the right
gate then. Go into the water on your left and smack it down. Now go back to
the base and replace the blue with red pikmin. Now with your 100 red Pikmin
go to the ledge where over it you can see a black gate. Throw all your reds
up there.
Now go through the gate your blues opened. Get your reds and smack the
gate down. Inside is the armored cannon beetle and the radiation canopy. You
could escape without defeating the cannon beetle but that is harder. Whenever
the beetle faces you, Throw Pikmin at the opening in his forehead when he
takes big breaths. He will then spread his wings and you throw pikmin at the
red. The first time I did this I took away almost all of his health. He
should take two turns to defeat.
Carry the Armored Cannon Beetle back to your base along with the
radiation canopy. Now it should be sunset by now, but if not just get some
more pellets.
+++++++++++++++++++++++++++++++++++++++++
DAY 8
The Forest of Hope
Ship Pieces: Geiger Counter
Pieces Collected: 12
Current Pikmin: 415
Red: 166
Yellow: 94
Blue: 155
++++++++++++++++++++++++++++++++++++++++++
To start take 50 blue and 10 yellow. Go out the 1 gate and go to where
the old location of where the yellow onion was. Go left and blow up that
wall. Leave the yellows here. Go through with the blues and sneak through
into the water on the left. Throw some of the blues behind the box and they
will push it out of the way. Sneak back out and grab your yellows on your way
back to the base.
At the base, put all of them back into there rightful onions and withdraw
100 red pikmin. Now head back to where the box was. Go through there with
caution so that you don't make your reds fall into the water. Now you have to
battle the Burrowing Snagrets. They are not easy. When one sticks it's head
up throw millions of pikmin on its head. Your in luck if they get their head
stuck in the ground and only their beak sticks up.
If that happens you can throw pikmin on much more easily, and it does
more damage too. So carry the Gieger Counter back to the base. Just waste
around getting pikmin the rest of the day.
+++++++++++++++++++++++++++++++++++++++++++++++++
DAY 9
The Forest Navel
Ship Parts: Omega Stabilizer, Gravity Jumper, Anti-Dioxin Filter
Ship Pieces: 13
Current Pikmin: 356
Red: 107
Yellow: 94
Blue: 155
++++++++++++++++++++++++++++++++++++++++++++++++++
Start out by getting 100 reds. If you have explored this place, you'll
know where the freaky lookin place is. Well if you haven't, then go directly
behind you until you get to a large clearing. Then youll get to a wall with a
spring on it. Remember that place. Then go straight left.
Meet PUFFSTOOL. He'll introduce you to a new color of pikmin! They are
purple mushroom headed traitors who attack Olimar ruthlessly. So the trick
is.... Go up to him and C-stick rush him with ALL 100 of your reds and then
hell flip over and now you can do major damage by throwing reds directly on
top of his stem thing.
Whenever he is done with, get the stuff and carry it back. If you have
any leftover guys with you who aren't carrying anything, go back to the
spring. Throw them up in front of the pile of sticks so they start forming
the bridge for later.
Whenever they're doing that, go back to the onions. Pull out all your
blues and put your redheads in. Since you should of cleared the big plain
from the fiery blowhogs already, go to the back of the big lake and you will
find the anti-dioxin filter. Assign as many to it as you can and go back.
Back at the base you should just take the reds back with you again. Head
to the spring. Whenever you get there, the bridge should be formed. If not,
then start forming it. Go up and get the gravity spring. Take note that
there is some bomb rocks right there behind you, but dont go there yet.
Back at the base it is almost sunset. So do the usual and get more pik
pik's.
++++++++++++++++++++++++++++++++++++
Day 10
The Forest Navel
Ship Pieces: Analog Comuter, Libra
Pieces collected: 16
Current Pikmin: 327
Red: 100
Yellow: 94
Blue: 133
+++++++++++++++++++++++++++++++++++++
Start by taking 40 reds, 30 blues, and 20 yellows. Go down to where the
blue onion was. Leave the yellow and blue behind and take the red ahead.
Kill the fiery blowhogs that are in your way. Follow the path to the right
and you'll see one more plus a black wall. Kill the blowhog and get your
other pikmin now. Slap the gate down. At this point my sun meter is just
before noon. Now move along and move you c-stick to the left while you are
walking directly along the left wall. Whenver you get to the first bridge,
Assign all of your yellows on it. Now move along doing the same till you get
to the water. Now make your blues go into the water and carry the Analog
Computer out.
Whenever it gets onto the land stop them and make the reds start carrying
it. Now get everyone you have left to go back to where the yellows were and
help them finish it. Whenever that is done get your blues to go into the
water and unplug the air hole. Now throw your yellows onto the next ledge.
Now go to the air spout and launch yourself up. Now throw the yellows even
higher and they will pull down the Libra. They will wreck and hurt
themselves. Now they pick it up again and start back. Take the yellows off
and put 15 reds on it and head back to the base.
Take the regular order now for some more pik pik carrots.
+++++++++++++++++++++++++++++++++++++++
DAY 11
The Forest Navel
Ship Pieces: The Guard Satellite
Pieces Collected: 18
Current Pikmin: 317
Red:97
Yellow: 92
Blue:128
++++++++++++++++++++++++++++++++++++++++
First take out 10 yellows. Then take 90 reds. Now head to where the
gravity jumper was and go behing there equip as many of your yellows as you
can with the bomb rocks. Now start building that bridge, its not to long.
Now go to the beginning of the area where puffstool was. To your left is a
long incline, go up that. Take your bomb-equipped pikmin and bomb it open,
making sure not to go into the fire geyser. When it is open, take about 40
reds in there. Beady Long Legs will appear and start to attack you. To beat
him whenever he is moving his legs around, you'll learn the pattern after a
while, his head will come down lower launch Pikmin repeatedly on his head to
win. After the battle, his ball(Head)heh, will fall open and you will get 5
seeds and the Guard Satellite. Carry them back to the Base.
If you haven't noticed, I've been getting really low on Pikmin. I lost
103 on the way back from beating the burrowing snagrets because I assigned
every one of my pikmin to carry a seed. I was ambushed by like 5 Spotty
Bulborbs and lost my whole army to them. Since then I have been losing more
and more since I didn't have a strong army. So now I have time to get some
more.
But I am actually losing a lot still since I lost a few fighting Beady
Long Legs.
++++++++++++++++++++++++++++++++++++++
DAY 12
The Distant Spring
Ship Pieces: Interstellar Radio, Massage Machine
Pieces Collected 19
Current Pikmin:275
Red:62
Yellow: 85
Blue: 128
++++++++++++++++++++++++++++++++++++++
The first thing you should do in this level when you enter it is explore
it with just captain Olimar. If you walk in the water for a while and see a
bunch of islands and a ball, I wouldn't touch it yet. But for later
references that is the Smoky Progg. Once you get used to the level restart
it.
Once you start get 100 blues. Go to your map and you'll see a kind of
few lines that curve with a star at the end, near the onions. We're not going
after that star though. There is a star which the curve almost ends up
pointing at, so head in that dirdtion. When you get there you fight a few
shearwigs. After that rush and throw barrage the spotty bulbear. Now assign
all of your pikmin to form the bridge nearby. When that is done defeat the
yellow wollywog on the other side. Now go back and carry the massage machine
and all of the bodies you want to take back to the onions.
After harvesting take 100 blue pikmin again. See the swirling islands on
your map? We're heading to the star after that.
You'll know you're there whenever you see a bunch of water dumples and a
puffy blowhog. Eliminate the water dumples first. Whenever you beat them,
its time to kill the puffy blowhog. To kill it, After it blows throw all your
pikmin on him and he will fall down. Charge him and kill him for the
Interstellar Radio.
Carry it back to the onions with reinforcements to take out the enemies.
When it is back at the base, it is turning sunset. Turn in all your blues and
get 100 reds.
Go onto your map and look for the 2 closest stars on there. The left one
is what we are looking at. Kill all the monsters you can between the base and
there before sunset. If you get done early, start forming the bridge to it.
+++++++++++++++++++++++++++++++++++++++
DAY 13
The Distant Spring
Ship Pieces: Gluon Drive, Repair-Type Bolt(Thanks to Power613)
Pieces Collected: 21
Current Pikmin: 286
Red: 96
Yellow: 85
Blue:105
+++++++++++++++++++++++++++++++++++++++
To start the day take out 100 blues. Head forward and to the left.
You'll see a bulbear guarding a stump. Destroy him and move one. Assign 20
pikmin to the first part of the bridge then defeat the wolly wog. Go to the
other side of the bridge. Beat the 3 shearwigs and build the bridge.
Whenever the bridge was done the time was between the 4th and 5th dots. Carry
the stuff back to the base.
Take 30 blues. Head to that spiral thing by where your base is. Go into
the corner and throw all your 30 up there so none fall off. Go to the other
side and call them with your whistle. Walk along the fround where it is
narrow all the way to the wall. they will follow you on that ledge. Command
them to carry back the Repair Type Bolt now. Now go back and carry the spotty
bulbear back and equip your yellows with them bomb rocks. Take them to the
black wall by your base and blow it up. Go pick your red pikmin and then go
kill some monsters. The wall wont have fallen down yet. Just get your pikmin
higher now.
+++++++++++++++++++++++++++++++++++++++++++++++++
DAY 14
The Distant Spring
Ship Pieces:Zirconium Rotor, pilot's seat
Pieces Collected: 23
Current Pikmin: 291
Red: 113
Yellow: 83
Blue: 95
+++++++++++++++++++++++++++++++++++++++++++++++++
Start off by taking 10 yellow Pikmin and go behind the base to where you
got the massage machine. Equip them with bomb-rocks from there. Head back to
the base and go to where the stone wall by where you got the gluon Drive.
Blow up this wall, it will take only 6. On your way back pick up the bomb-
rocks from the skull inside the skull. Head to the dark wall by your base and
blow it up, I had already bombed part of it a day before, so for me it fell
down. Go back to your base and put away your yellows, and take out 100 blues.
Go to where you got the Gluon drive and go on down the river. Defeat
some of the Yellow wollywogs there. Have your blues attack the light colored
wall until it falls. Have about 35 carry it back. Go out of there and more
towards the back of the level, and inside two carved out stumps you will find
the pilots seat. Assign 45 to it(max) and they will go out into the big
plain, where a lot of monsters are. At the end the black wall will have to be
blown up, which is why you did that earlier. They will speed past the enemies
and make it back. The puffy Blowhog may attack, but it shouldn't. If you
lose to many Pikmin, start the day over. They will make it back safely.
Take 100 reds and head out into the big plain. Defeat most of the
enemies, and make sure you don't lose to many pikmin.
(THIS DAY ISN'T DONE YET, IT WILL BE FINISHED IN THE NEXT VERSION! SO DON'T E-
MAIL ME ABOUT IT!)
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
=======================================
11========== P A R T S ================
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
This tells you just how to get the individual parts. I will have how to
get all of them in the later versions. Now it is just the lists. So here
they are:
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
THE IMPACT SITE
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
*********************************
** 1 ** THE MAIN ENGINE **
*********************************
Quite obvious, just push the box out of the way and
carry it back to the rocket.
************************************
** 2 ** THE POSITRON GENERATOR **
************************************
Go over the box you pushed over there, and proceed to
the area with pearls after blowing the wall up. The
back pearl, with the positron generator in it, holds
it so just kill it and carry it back.
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
THE FOREST OF HOPE
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
*********************************
** 3 ** ETERNAL FUEL DYNAMO **
*********************************
Go out of the first gate and to your right. It is
pretty well right there so that isn't to hard. Just
carry it back.
*********************************
** 4 ** WHIMSICAL RADAR **
*********************************
Go out of the first gate and to the right. Knock down
this gate and blow up the gate to your right. Defeat
the enemies and there is a steering wheel like thing
on the cliff. Throw your pikmin up there and they will
carry it back for you.
**********************************
** 5 ** EXTRAORDINARY BOLT **
**********************************
Proceed to where the Whimsical Radar was found. Get some
bomb-rocks and blow up the black wall. There is the
Extraordinary Bolt inside there. Just carry it back now.
**********************************
** 6 ** NOVA BLASTER **
**********************************
Blow up the second gate at your base. Then knock or blow
up the black gate soon after that. Go through there and
defeat the bulborbs. There are some bomb-rocks and the
unnecessary Nova Blaster lurking here.
**********************************
** 7 ** SHOCK ABSORBER **
**********************************
Go out of the first gate and head left with your blues.
Command them to follow you over the log in the water.
Defeat the Spotty Bulborb. The Shock Absorber is
waiting for you here.
**********************************
** 8 ** RADIATION CANOPY **
**********************************
Go out the second gate with your blues. Go through the
black gate, then knock down the wall behind the water.
Go back to the base and get reds. Throw them up on the
ledge before you get to the black gate. Go through the
water and pick them up, knocking down that black gate.
Defeat the armored cannon beetle and carry back the
Radiation Canopy. It is possible to carry it back with
out defeating him, but it is harder.
**********************************
** 9 ** GEIGER COUNTER **
**********************************
Go to where the yellow onion was and go left. Blow up
this wall with the bomb rocks locted inside the can
there. Take blues and go into the water. Throw them
behind the box and they will push it out of the way.
Defeat the back burrowing snagret for this. Just carry
it back.
**********************************
** 10 ** SAGITTARIUS **
**********************************
Go out of the first gate. Build that bridge. Then
head to the back of that pond and throw them up to
build that bridge go across them and carry back the
Sagittarius.
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
THE FOREST NAVEL
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
**********************************
** 11 ** #1 IONIUM JET **
**********************************
Go down to where the blue onion is. That is in a pool
not far behind the base. In a pool beside it, there is
a golden trophy like thing. Carry it back. On the way
a wall will get in the way, so knock it down.
***********************************
** 12 ** AUTOMATIC GEAR **
***********************************
Go off of hte ledge behind where the blue onion is at your
base. Go right and you will see a pile of sticks. Attack
it until it reaches the other side. carry it back to get it.
************************************
** 13 ** GRAVITY JUMPER **
************************************
Go all the way to the back of the level, by the edge of the
lake. Don't go in it though, go to where the bread bug's
hole is. Throw your pikmin up to make the bridge. Go up
it and carry back the Gravity Jumper.
************************************
** 14 ** SPACE FLOAT **
************************************
You will see a bread bug scurrying around stealing pellets.
Knock down a flower and wait for him to come by your base.
Put to pikmin on it and fight for it all the way back to the
base. He will hit his head on the onion and take 99 damage.
Throw a pikmin or two on him or repeat to get the space float.
*************************************
** 15 ** NON-DIOXIN FILTER **
*************************************
Go all the way to the back of the level and the into the pool.
Defeat the wollywogs and carry back the Non-Dioxin Filter.
*************************************
** 16 ** GUARD SATELLITE **
*************************************
Go to where the Puffstool was and go up the left ledge. There
is a black stone wall there. Blow it up with some bomb rocks
and defeat the beady long legs inside.
*************************************
** 17 ** LIBRA **
*************************************
Go down to the beginning of the fiery blowhog plain. Go right
around the curve and beat up that blowhog. Knock down that
wall. Go past the fire geysers until you reach a bridge.
Make it and go across. Tell the blues to fix the geyser
in the water while throwing up the yellows up to the next
ledge. When that is done go off the geyser up to the next
level. throw them yellows up to the libra. When the get
down to the first level, put reds on it to carry it back.
**************************************
** 18 ** ANALOG COMPUTER **
**************************************
Go to where you built the bridge for the libra but this
time go all the way until you reach another little pond.
Get your blues to carry it out of the water and then
assign your reds to carry it the rest of the way.
***************************************
** 19 ** OMEGA STABILIZER **
***************************************
Go to the back of the level to where it has the blue
candle like things. Beat the PuffStool to get it.
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
THE DISTANT SPRING
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
***************************************
** 20 ** REPAIR TYPE BOLT **
***************************************
Go to the curved thing right beside your base. Throw
20 blues up there. Go to the other side and call them.
They won't be able to get to you because of a ledge so
walk that little bridge and command them to carry that
back to the rocket.
***************************************
** 21 ** MASSAGE MACHINE **
***************************************
Go behind you with 100 blues and destroy the Spotty
Bulbear and the Shearwigs. Build the bridges and
carry back the Massage Machine.
***************************************
** 22 ** INTERSTELLAR RADIO **
***************************************
Go all the way behind you and defeat the Puffy Blowhog.
He will drop it and it will be ready to carry back.
make sure not to get close to the big egg too.
***************************************
** 23 ** GLUON DRIVE **
***************************************
Go past the Spotty bulbear and Puffy blowhog to find
two bridges that need to be connected. Build them and
carry the Gluon Drive back to the rocket.
***************************************
** 24 ** UV LAMP **
***************************************
***************************************
** 25 ** ZIRCONIUM ROTOR **
***************************************
From the start of the level, go to where you get the
gluon drive. Go past there and head farther down the
river. Smack down the white wall in the river and go
inside and get the Zirconium Rotor. Carry it back
through the bombed white wall.
****************************************
** 26 ** PILOT'S SEAT **
****************************************
****************************************
** 27 ** BOWSPIRIT **
****************************************
****************************************
** 28 ** CHRONOS REACTOR **
****************************************
****************************************
** 29 ** #2 IONIUM JET **
****************************************
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
THE FINAL TRIAL
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
****************************************
** 30 ** SECRET SAFE **
****************************************
Beat Emporer Bulbax.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
=======================================
12=== C H A L L E N G E M O D E =====
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
I will make a top five scores for each level so send in your best score
with your name. I just hope I can trust so you guys don't lie, be honest so
people have a fair chance. Honest guys finish first. The challenge mode is
unlocked whenever you make you first save in a game. The days last longer,
depending on your level. The point of it is to get as many Pikmin as you can
in a single day. The pellets are in different places, there are more of them,
there are more enemies, different enemies in that area and more. The levels
may be slightly changed too. The challenge mode does not have to be played,
but can be very interesting since it seems fast paced and longer. Here are
some strategies on how to get the best scores, but there are always better
strategies out there. I will make a top three scores for each level so send
in your best score with your name.
Impact Site
============
1)166- Alanj
2)113- Tazar
3)108- Tesh
The Forest of Hope
===================
1)205- Mikee
2)176- TommyBeta7
3)173- Tazar
The Forest Navel
=================
1)212- Alanj
2)117- Power613
3)
The Distant Spring
===================
1)186- Alanj
2)
3)
The Final Trial
================
1)145- Max
2)
3)
============
ENEMIES
============
The enemies are different in challenge mode, so here are the list of
monsters in the levels.
THE IMPACT SITE
=================
Irredescent Flint Beetle
THE FOREST OF HOPE
====================
Spotty Bulborb
Dwarf Spotty Bulborb
Dwarf Spotty Bulbear
Spotty Bulbear
Pearly ClamClamp
THE FOREST NAVEL
====================
Bread Bug
Honey Wisp
THE DISTANT SPRING
====================
Puffstool
Mamuta
Spotty Bulbear
Dwarf Spotty Bulbear
Dwarf Spotty Bulborb
THE FINAL TRIAL
=================
=============
STRATEGIES
=============
THE IMPACT SITE
=================
THE FOREST OF HOPE
====================
THE FOREST NAVEL
==================
THE DISTANT SPRING
====================
THE FINAL TRIAL
================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
=======================================
13============ F A Q ==================
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Here are some questions that are often asked. E-mail me more questions
and I'll put them up. My e-mail is
[email protected].
----------------------------------------------------------------------------
Q1: Is there any way to redo a day?
A1: Yes. If you want to restart during the day press pause and then go to
continue from last save. Then answer yes. Then select the file you want and
then you are back to that day. If the day has already ended and you don't
like your stats choose dont save and then continue from last save.
----------------------------------------------------------------------------
Q2: What Happens if you don't get all 30 ship parts?
A2: It all depends. If you get all 30 then you will get ending #1, where
Olimar lifts off.
If you get all of the parts that you have to get, but don't get all the
optional pieces, you will get ending #2. If you don't get all of the main
parts then you get 3rd ending. The obvious here. Here are the unnecessary
parts.
1: Nova blaster-Forest of Hope
2: Space Float-The Forest Navel
3: Massage Machine: The Distant Spring
4: UV lamp: Distant Spring
5: Secret safe:The Final Trial
----------------------------------------------------------------------------
Q3: Is it better to risk the lives of your pikmin, or to try to conserve
them?
A3: It totally depends on what enemies your fighting. If you are fighting
just the normal enemies(such as the Spotty Bulborbs) then I recommend you
sovae them. Whenever you are fighting the bosses(like beady long legs and the
burrowing Snagrets) it will be ok to lose some of your pikmin. It would be
very hard to beat the bosses without losing pikmin so just go for it, but try
to sacrifice as little of their lives as possible.
----------------------------------------------------------------------------
Q4: When will you finish the walkthrough?
A4: I don't know. Just keep checking GameFaqs.com for the latest updates,
and it may have more to it then.
----------------------------------------------------------------------------
Q5: What do the Giant Flowers do?
A5: Go to the Tactics section for more information, but for a quick reference,
they make a pikmin of the color of the flower itself, just throw a pikmin in
it!
----------------------------------------------------------------------------
Q6: How much memory blocks does this game take up?
A6: This game takes up 19 save blocks.
----------------------------------------------------------------------------
Q7: Are there really PURPLE pikmin?
A7: Yes, despite the fact you wouldn't think so. They are evil purple
pikmin. See the character section for more information.
----------------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
=======================================
14======== S H I P L O G ============
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
This section caontains Olimars Journal entries, from after each day. I
don't know to much about these, so if you have one that I don't have yet, feel
free to Email me it, and I'll put it up! I am mainly wanting to know if you
get the same entry each day, no matter waht you do. Well, on we go, with what
information I have! I will put down how i think I got them, and a name I gave
it. If I cant figure out how I got it, please email me if you know how.
====================================================================
THE FIRST DAY: RECOVERY
-Finish the first day
====================================================================
I have somehow managed to launch the Dolphin, but I wqas surprised to see
the Onion lift off with me. Perhaps the Pikmin cannot survive overnight on
the planet's surface. Or have they merely decided to join me for other
reasons? Either way, it seems they will help me again tomorrow.
The Dolphin is missing 29 parts. If I can't recover tehm all, I may never
return home to my family on Planet Hocotate. Analysis shows life-support
systems will function for only 29 more days. How can I repair my Dolphin in
such a short time? A dense forest is visible on the surface below. As it
holds the keys to my survival, I name it the Forest of HOpe. I explore it
tomorrow.
====================================================================
LEARNING MORE ABOUT THE PLANET
-Finish the second day, seeing enemies
====================================================================
It appears that many of my ship's parts have landed in this region. If i
can just recover the Parts of my radar, I should be able to use my radar
screen. How that would improve my chances! Then I'd only have to press Y to
locate my parts.
Yet....there seem to be many hostile life-forms here. If I am attacked and
my space suit takes damage, I must return to my ship, stand in front of it and
press A to make suit repairs. As I explore, I must pay attention to my suit's
damage meter in the bottom-left corner of the screen.
====================================================================
A NEW DISCOVERY!
-Find the yellow onion
====================================================================
I now add yellow Pikmin to my list of discoveries. These creatures can
wield bomb-rocks, so perhaps I can use them to blast down rock walls and open
up new regions. Red and yellow Pikmin, as well as bomb-rock carriers, break
into squads when dismissed with X or when I grab one for a moment by holding
A.
=====================================================================
GOING DEEPER INTO THE PLANET...
-Get enough parts to go to the Forest Navel
=====================================================================
With its newly increased functions, the Dolphin now lifts higher into this
planet's atmostphere. I see a great depression in the woods beneath me- it
looks like a belly button in this vast forest. Now that my ship is more
stable, I should be able to set it down there.
======================================================================
YET ANOTHER DISCOVERY!
-Find the blue onion
======================================================================
Deep in the cave I discovered in the forest, I encountered blue Pikmin.
These blue felllws have something resembling gills on their cheeks, and they
appear to be amphibious, surviving both in water and on land. The wonders of
nature never cease to stun me, even in this alien land!
======================================================================
LEFT BEHIND?
-Leave a pikmin or two behind
======================================================================
The Pikmin that I did not bring back to the Onion all vanished overnight.
It may well be that they have fallen prey to the planet's nocturnal creatures.
An ugly thought... Perhaps that is why they follow me into hte atmosphere. I
am starting to grasp the cycles of life on this planet.
======================================================================
INTELLIGENT LIFE-FORMS?
-Make the pikmin build a bridge
======================================================================
I've made a new discovery! The Pikmin can choose their own routes!
But...does this indicate rational thought or just basic instinct?
Unfortunately, I cannot determine that at this point, I will be vigilant in my
studies though...
======================================================================
A VAST WETLAND...
-Get enough parts to go to the Distant Spring
======================================================================
I have managed to increase the range of the Dolphin! Lookin from the
Dolphin's portal as it launches ever higher into the sky, I see a vast wetland
in the deepest parts of the forest. I shall call it The Distant Spring. I
cazn begin my exploration of it tomorrow... For now, I must sleep.
=======================================================================
HALFWAY THERE...
-Have only 15 parts left. The 21 changes depending on the situation
=======================================================================
There are now only 15 parts that I still need to retrieve. will I be able
to recover the remaining parts in 21 more days? Surely there are some parts
that are not absolutely necessary. If my ship is not complete by day 30, the
only way I will find out is to try to lift off.
========================================================================
MEMORIES...
-Get the Sagittarius
========================================================================
I just recalled the day I took my son for a ride in this spaceship. He was
so happy...I shall tell him of htis journey when I return. And I shall
return! I must! I can already see the look of wonder on his precious face as
I describe my adventures with the Pikmin...
=========================================================================
HOPE...
-
=========================================================================
Hope has begun to well up within me for the Dolphin's repair and my own
chances for a reunion with my dear family. tomorrow I shall go forth a new
attitude and continue my exploration in a different region. I hope that
Fortune will smile upon me...
=========================================================================
BEAUTIFUL SCENERY!
-
=========================================================================
It is very strange... The scenery of this planet, which I once found
hostile, now somethimes strikes me as surprisingly serene. Perhaps the Pikmin
have openedmy heart to the bearuty of this world. I even started thinking
there were some parts I do not need. A daydream...
=========================================================================
CLUSTER OF PARTS!
-
=========================================================================
There appears to be a large cluster of parts here. if my calculations are
correct, then I should be able to recover virtually all of my missing ship
parts! But...not quite all of htem. Unfortunately, there still seem to be
some pices that remain unaccounted for...
=========================================================================
HORROR!!!
-Blow up a yellow(maybe any color though) pikmin with a bomb-rock.
=========================================================================
Oh, horrors! A bomb-rock explosion engulfed my Pikmin! That last horrified
facial expression is burned into my memory... I must review my procedures for
handling Pikmin with bomb-rocks so that I do not repear this mistake...
When I press A to throw Pikmin who are carrying bomb-rocks and call them
back with B, they drop their bomb-rocks and come back. but if I directl touch
those Pikmin, they keep their bomb-rocks and rejoin the group. To separate
those who have bomb-rocks from those who don't, I can press X to disband them
or hold A and grab one for a moment.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
=======================================
15========== M O N S T E R S ==========
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Here are the monsters and how to beat them, where they are located, what
their bodies are worth, and if they are holding anything, the description of
what they look like, and the wieght.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
ARMORED CANNON BEETLE
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
=========================
LOCATED
=========================
The Forest of Hope
The Distant Spring
=========================
WORTH
=========================
=========================
WEIGHT
=========================
30 Pikmin
=========================
HOLDS
=========================
The Radiation Canopy(It is hidden behind him, hes not actually holding
it.)The one at
the Forest Of Hope holds it. The one at The Distant Spring also holds
something. It has the Bow Spirit
==========================
HOW TO BEAT
==========================
Whenever it is sucking up air for its attack, throw a pikmin at the
opening in its forehead. It will then spread its wings. From here throw your
pikmin onto his red back and this is how you deal damage to him.
==========================
DESCRIPTION
==========================
The Armored Cannon Beetle is a large black beetle, to my it resembles
just a regular beetle. It has two little beady eyes, which are very small for
it's size.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
----------------------------------------------------------------------
BEADY LONG LEGS
----------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
===============
LOCATED
===============
The Forest Navel
=============
WORTH
=============
5 seeds
==============
HOLDS
==============
Guard Satellite
==============
WEIGHT
==============
1 for each seed
==============
HOW TO BEAT
==============
To beat him whenever he is moving his legs around, you'll learn the pattern
after a while, his head will come down lower launch Pikmin repeatedly on his
head to win.
===============
DESCRIPTION
===============
He is big, you'll know who he is when you see him. Just think of the name and
you'll know.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
BREAD BUG
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
==============
LOCATED
==============
The Forest Navel
============
WORTH
============
3
============
WEIGHT
============
3
============
HOLDS
============
The bread bug in the forest navel holds the Space Float
==================
HOW TO BEAT
==================
Put double the amount of Pikmin on a pellet than required and the breadbug
will be dragged into the onion, hitting his head, almost killing him. Or you
can throw pikmin at him.
DESCRIPTION:A tan head, red body with wrinkles and wobbles around like it just
learned to move.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-------------------------------------------------------------------------
BURROWING SNAGRET
-------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
===============
LOCATED
===============
The Forest Of Hope
===============
WORTH
===============
Gives out several multi-colored pellets
===============
HOLDS
===============
The Geiger Counter
===============
WEIGHT
===============
Whatever the pellets say.
===============
HOW TO BEAT
===============
There are three of these, but you can take them one at a time. Whenever they
come out of the ground, start launching pikmin at their heads. They have a
lot of hp but they will go down. On of them hold the geiger counter.
===============
DESCRIPTION
===============
A yellow beak white head, and blue snakelike neck that much resembles a
Pelican.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
EMPORER BULBAX
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
================
LOCATED
================
Final Trial
================
WORTH
================
================
HOLDS
================
================
WEIGHT
================
================
HOW TO BEAT
================
Thanks to Tommy P. for this. I just copy/pasted this and edited a few of the
errors.
First you get 20 yellow pikmin. Then 80 Red Pikmin. Go into his arena but
don't wake him up yet. Go around him and tear down the gate. There are tons of
bomb rocks there. Give them to your Yellow Pikmin. Now dismiss all of your
Pikmin and by yourself wake him up. Now go and take 1 yellow pikmin( no more
or you will run out of yellows.) And take him near Emperor Bulbax. Dismiss him
and RUN back to your reds. Call them and wait for Mr. Bulbax to eat the yellow
bomb-rock-carrying pikmin. Smoke should come out of his nose. Now is your
chance to attack. Take all 80 of your reds quickly and throw them on his face.
DO NOT ATTACK HIS FEET. He will wake up in about 5-8 seconds no matter where
you attack. If you attack his feet, when he comes to, he will jump and squash
every pikmin on or close to his feet. Ouch! When he wakes up with your pikmin
on his face, he will still jump but none will be crushed under his massive
girth, (unless one disobeyed you and still attacked his feet.) Now just
continue dismissing ONE yellow pikmin with a bomb-rock inside his arena then
attacking his FACE with the reds. Eventually, he will only eat your yellow
pikmin after he jumps a couple of times. Don't dismiss your SINGLE yellow
pikmin until he opens his mouth and drools like nuts and his mouth will shake
a little to. Now dismiss, RUN, and throw Reds on his face. You should beat him
with about 10 of 20 yellows left and if you never attacked his feet all of
your reds should still be part of the living. If you did what I said and still
lost, try over and over until you do. I tried to beat him 5 times and lost
each time until the 6th time. Good luck!!!
================
DESCRIPTION
================
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
---------------------------------------------------------------------
FIERY BLOWHOG
---------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
================
LOCATED
================
The Forest Navel
================
WORTH
================
================
HOLDS
================
================
WEIGHT
================
7
================
HOW TO BEAT
================
Get red Pikmin and c-stick rush him and throw at him, but the fire can de-
volve your pikkies.
================
DESCRIPTION
================
They are silver colored with a snout that blows fire. They have a red tip on
there noses.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
----------------------------------------------------------------------
GOOLIX
----------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
=================
LOCATED
=================
The Impact Site
=================
WORTH
=================
=================
HOLDS
=================
=================
WEIGHT
=================
=================
HOW TO BEAT
=================
This strategy is by RedRapier:
Attack it with your blue pikmin, don't let it touch olimar.
=================
DESCRIPTION
=================
He is a roundish blue blob with dual Nuclei.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-------------------------------------------------------------------------
HONEYWISP
-------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
==================
LOCATED
==================
The Forest of Hope, The Forest Navel
==================
WORTH
==================
A drop of Nectar
==================
HOLDS
==================
A drop of Nectar
==================
WEIGHT
==================
==================
HOW TO BEAT
==================
Throw pikmin at them when they are low and they drop a drop of nectar.
==================
DESCRIPTION
==================
Golden Flying things, they have a drop of Nectar hanging off of the bottom of
them.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
IRREDESCENT FLINT BEETLE
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
===================
LOCATED
===================
The Impact site
The Forest of Hope
The Forest Navel
===================
WORTH
===================
If a thrown pikmin hits it, it drops a pellet.
===================
HOLDS
===================
===================
WEIGHT
===================
===================
HOW TO BEAT
===================
Your Pikmin hate these monsters, and go after him automatically.
===================
DESCRIPTION
===================
A tealish blue small rodent that is rather fast.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-------------------------------------------------------------------
MAMUTA
-------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
====================
LOCATED
====================
The Impact Site
====================
WORTH
====================
15
====================
HOLDS
====================
Nothing
====================
WEIGHT
====================
8
====================
HOW TO BEAT
====================
Just take your pikmin and launch them at the monster repeatedly. He can not
kill
your pikmin he just puts them back into the ground.
====================
DESCRIPTION
====================
A tan stone thing that smacks your pikmin into the ground. Has a kind of
heart
shape at the top.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-----------------------------------------------------------------------
PEARLY CLAMCLAMP
-----------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
====================
LOCATED
====================
The Impact Site
=====================
WORTH
=====================
50
=====================
HOLDS
=====================
The Pearly ClamClamp in the back of the Impact Site holds the Positron
Generator
=====================
WEIGHT
=====================
3
======================
HOW TO BEAT
======================
Throw pikmin in to attack the pearl. Whenever he is about to clamp his mouth
shut, quickly call back your pikmin. Repeat several times until the pearl
flies out.
======================
DESCRIPTION
======================
Obviously this is the clam with a pearl in it.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
PUFFSTOOL
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
======================
LOCATED
======================
The forest navel
======================
WORTH
======================
======================
HOLDS
======================
Omega Stabilizer
======================
WEIGHT
======================
10
======================
HOW TO BEAT
======================
He'll introduce you to a new color of pikmin! They are purple mushroom headed
traitors who attack Olimar ruthlessly. So the trick is.... Go up to him and
C-stick rush him with all 100 of your reds and then he'll flip over and now
you can do major damage by throwing reds directly on top of his stem thing.
He isnt that hard.
======================
DESCRIPTION
======================
A giant mushroom, needless to say.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
PUFFY BLOWHOG
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
======================
LOCATED
======================
The Distant Spring
======================
WORTH
======================
4 of multicolored 5 pellets
======================
HOLDS
======================
Interstellar Radio(The one behind the Smoky Progg in The Distant Spring)
======================
WEIGHT
======================
======================
HOW TO BEAT
======================
Throw as many pikmin on to him as you can and he will eventually die. When
you see him huff, run away before he puffs.
======================
DESCRIPTION
======================
They are blue and white floatie things that puff your pikmin away.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-----------------------------------------------------------------------
SHEARWIG
-----------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
=======================
LOCATED
=======================
The Forest Navel
=======================
WORTH
=======================
=======================
HOLDS
=======================
=======================
WEIGHT
=======================
1
=======================
HOW TO BEAT
=======================
Just rush them.
=======================
DESCRIPTION
=======================
Small and green. They come out of the ground, attack and fly.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-----------------------------------------------------------------------
SMOKY PROGG
-----------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
========================
LOCATION
========================
The Distant Spring(In the swirling islands, inside the egg, just attack it)
========================
WORTH
========================
100
========================
HOLDS
========================
========================
WEIGHT
========================
3
========================
HOW TO BEAT
========================
Throw your pikmin on it's head, and make sure you dont get them behind him in
the acid, or they will die instantly.
========================
DESCRIPTION
========================
He is a big frog with acid dripping from him.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
SPOTTY BULBEAR
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
========================
LOCATED
========================
The Distant Spring
========================
WORTH
========================
========================
HOLDS
========================
========================
WEIGHT
========================
10
========================
HOW TO BEAT
========================
Come up behind them and start charging and throwing pikmin at him.
========================
DESCRIPTION
========================
A big mouth with a round body and two legs. Has red dots and black skin.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
SPOTTY BULBORB
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
========================
LOCATED
========================
The Forest of Hope
========================
WORTH
========================
========================
HOLDS
========================
========================
WEIGHT
========================
10
========================
HOW TO BEAT
========================
Rush and throw your pikkies at them.
========================
DESCRIPTION
========================
A big mouth with a round body and two legs. Has red skin and white dots.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
SWOOPING SNITCHBUG
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
=========================
LOCATED
=========================
The Distant Spring
=========================
WORTH
=========================
=========================
HOLDS
=========================
Holds three different multicolored seeds.
=========================
WEIGHT
=========================
3
=========================
HOW TO BEAT
=========================
Throw pikmin on him to bring him down to the ground, and rush him to keep him
down and eventually kill him.
=========================
DESCRIPTION
=========================
A freaky looking green flying thing. His hands hang down, and flies around
picking up your pikmin.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
WATER DUMPLE
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
=========================
LOCATED
=========================
The Distant Spring
=========================
WORTH
=========================
=========================
HOLDS
=========================
=========================
WEIGHT
=========================
5
=========================
HOW TO BEAT
=========================
Just rush them.
=========================
DESCRIPTION
=========================
They are little blue things that move slowly along the ground. They usually
are in herds of 3.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
------------------------------------------------------------------------
WOLLYWOG
------------------------------------------------------------------------
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
=========================
LOCATED
=========================
The Forest Navel
The Distant Spring
=========================
WORTH
=========================
=========================
HOLDS
=========================
=========================
WEIGHT
=========================
7
=========================
HOW TO BEAT
=========================
Whenever he comes down rush him with all pikmin. He wont be able to go up
again. He'll go down fast now.
=========================
DESCRIPTION
=========================
A plump wierd thing that jumps up and down. They are yellow. The yellows are
harder than the blues.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
=======================================
16========= C R E D I T S =============
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
I would like to thank Dallas and AstroBlue for their variety of faqs at
www.faqwarp.com
Thanks to Nintendo for creating such a wierd game.
Thanks to Power613 for telling me how to get the repair type bolt.
Thanks to Ferret Coconut for The faster throwing technique.
Thanks to FisH for giving me the idea of making ASCII maps of the areas.
Thanks to Tommy P. for the strategy for emporer bulbax.
Thanks to RedRapier for the strategy on Goolix.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
=======================================
17= L E G A L D I S C L A I M E R ==
=======================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
This FAQ is copyright Tazar 2001. Under no circumstances may anyone use
this faq to make money. The only way you can use this faq on your site is if
I give you permission.
Sites Allowed to use this:
Gamefaqs.com
Tpgtvg.com
neoseeker.com
If you find this anywhere else please inform me. It is possible I may forget
to put them on here but unlikely.