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******** PHANTASY STAR ONLINE EPISODE 3: C.A.R.D. REVOLUTION ************
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CHARACTER GUIDE
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/ \
/ MADE BY \
/ \
/ Geehater \
/___________________________\
Introduction: This guide was made to show the advantages and
disadvantages of each of the characters on both sides(Hunters and Arkz).
Also this guide may contain spoilers if you have not yet received
all of the characters so if you wish to avoid spoilers I recommend to
scroll only to the character you currently have. And I have arranged
the character in order of when you receive them so they will me simple
to locate. If you like what you see please "rate" my FAQ helpful. If not
"rate" it as not helpful. Thanks.
How to use this Guide: The main format of the guide is first to show
the stats of the character then followed by their special abilities. As
stated in the Introduction the characters are ordered in which you receive
them. And there attack pattern is shown wit X's, 0', and a C.
Example:
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
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1. Character Guides
I. HUNTER SIDE (heroside)
1. Group one
A. Sil'fer
B. Kranz
C. Ino'lis
2. Group two
A. Kylria
B. Viviana
C. Teifu
3. Group three
A. Relmitos
B. Orland
C. Guykild
4. Group four
A. Saligun
B. Stella
C. Glustar
II. ARKZ SIDE(darkside)
1. Group one
A. Break
B. Lura
C. Endu
2. Group two
A. K.C.
B. Memoru
C. Rufina
3. Group three
A. Rio
B. Peko
C. Hyze
4. Group four
A. Reiz
B. Creinu
C. Ohgun
5. Side Notes
6. How to Contact Me
7. Credits
8. Self Information
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<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< THE FAQs >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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I.
HUNTER SIDE
Heroside
Group 1
A. Sil'fer
HP +0
AP 3
TP 1
MV 2
Abilities
NONE
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
B. Kranz
HP -1
AP 2
TP 1
MV 2
Abilities
FIXED RANGE:The attack range of this card remains the same
regardless of action cards used.
EXP BONUS: Receive 1 bonus EXP if this character destroys
any opponent(s) with one single attack. (Receive
only 1 bonus EXP even is multiple opponents are
destroyed.)
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
C. Ino'lis
HP -1
AP 1
TP 1
MV 3
Abilities
TECH: Using Tech Cards cost 1 less action Point.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
Group two
A. Kylria
HP +0
AP 3
TP 0
MV 2
Abilities
NONE
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
B. Viviana
HP -1
AP 1
TP 1
MV 2
Abilities
BONUS TP RISE: During your own Act Phase, this charcter
temporarily gains TP equal to your teams
dice bonus x1.5.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
C. Teifu
HP -3
AP 1
TP 0
MV 2
Abilities
ENEMY BONUS: During a physical attack, this card temporarily
gains AP equal to half the number of field
Characters (items and creatures) on opponents
team on the field.
ANTI-ABNORMALITY: Prevents Abnormal Conditions: Acid, Drop,
Freeze, Immoble, Paralysis, etc.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
Group three
A. Relmitos
HP +0
AP 3
TP 3
MV 3
Abilities
A/T Swap PERM.: This character swaps its own AP and TP
every time it attacks. The new status
remains even after the attack. Effective
even with equipped Items.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
B. Orland
HP -3
AP 1
TP 0
MV 2
Abilities
SWORD BONUS: During a physical attack, damage inflicted
temporarily increases by the number of
sword-type items on the field.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
C.Guykild
HP -5
AP 2
TP 0
MV 3
Abilities
ANTI-ABNORMALITY: Prevents Abnormal Conditions: Acid, Drop,
Freeze, Immoble, Paralysis, etc.
BIG SWING: During an attack or Action Card attack, all ATK
Points costs increase by 1. (this effect also
occurs during an attack with an equipped item or
an Action Card.)
ELUDE: This card does not lose HP even if an equipped item
is destroyed.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
Group four
A. Saligun
HP -1
AP 2
TP 0
MV 3
Abilities
ANTI-ABNORMALITY: Prevents Abnormal Conditions: Acid, Drop,
Freeze, Immoble, Paralysis, etc.
LOW-COST HALFGUARD: Recieve 1/2 damage when directly
attacked by charcters that cost 3 or
less Action Points. No effect against
equipped items.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
B. Stella
HP -1
AP 1
TP 0
MV 4
Abilities
ANTI-ABNORMALITY: Prevents Abnormal Conditions: Acid, Drop,
Freeze, Immoble, Paralysis, etc.
FIXED RANGE: The attack range of this card remains the same
regardless of action cards used.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
C. Glustar
HP +0
AP 1
TP 3
MV 3
Abilities
NONE
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
II.
ARKZ
Darkside
A. Break
HP +4
AP 3
TP 4
MV 3
Abilities
NONE
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
B. Lura
HP +2
AP 2
TP 0
MV 4
Abilities
ANTI-ABNORMALITY: Prevents Abnormal Conditions: Acid, Drop,
Freeze, Immoble, Paralysis, etc.
FIXED RANGE: The attack range of this card remains the same
regardless of action cards used.
AERIAL ASSASSIN: Inflicts 1.5x damage when attacking Aerial
creatures.
Attack Pattern
000
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
C. Endu
HP +0
AP 2
TP 0
MV 3
Abilities
RAMPAGE: A physical attack inflicts an equal amount of
damage to all items equipped by the opponent, if
any are equiped.
Attack Pattern
000
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
Group two
A. K.C.
HP +3
AP 2
TP 1
MV 4
Abilities
FIXED RANGE:The attack range of this card remains the same
regardless of action cards used.
EXP BONUS: Receive 1 bonus EXP if this character destroys
any opponent(s) with one single attack. (Receive
only 1 bonus EXP even is multiple opponents are
destroyed.)
Attack Pattern
X0X
X0X
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
B. Memoru
HP +4
AP 1
TP 4
MV 4
Abilities
SNATCH: Asorbs EXP from the opponent. The amount absorbed is
half the damage that your Tech attack inflicted.
(Absorb no EXP if the has zero EXP.)
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
C. Rufina
HP +5
AP 3
TP 1
MV 4
Abilities
ACTION UP: When Rufina uses any physical attack Action card,
her AP is Multiplyed by 2.
Attack Pattern
X0X
0X0
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
Group three
A. Rio
HP +3
AP 2
TP 1
MV 3
Abilities
FIXED RANGE: The attack range of this card remains the same
regardless of action cards used.
REVENGE: A physical attack inflicts an equal amount of
damage to all items equipped by the opponent, if
any are equiped.
Attack Pattern
X0X
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
B. Peko
HP +3
AP 2
TP 2
MV 3
Abilities
TECH: Using Tech Cards cost 1 less action Point.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
C. Hyze
HP +4
AP 4
TP 0
MV 3
Abilities
ANTI-ABNORMALITY: Prevents Abnormal Conditions: Acid, Drop,
Freeze, Immoble, Paralysis, etc.
AP ASSIST: Before each Act Phase, all ally characters
(except items) within one block of this card
temporarily gain 1 AP, excluding this card
itself.
Attack Pattern
X0X
0CX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
Group four
A. Reiz
HP +0
AP 1
TP 0
MV 3
Abilities
ANTI-ABNORMALITY: Prevents Abnormal Conditions: Acid, Drop,
Freeze, Immoble, Paralysis, etc.
PIERCE: A physical attack pierces any guard creature or
equiped item, directly inflicting damage to
opponent Story Characters.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
B. Creinu
HP -1
AP 1
TP 0
MV 4
Abilities
HP ASSIST: Before each turn, all your own creatures within
one block of this card recover 1 HP, excluding
this card itself.
Attack Pattern
X0X
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
C. Ohgun
HP +1
AP 2
TP 0
MV 2
Abilities
ANTI-ABNORMALITY: Prevents Abnormal Conditions: Acid, Drop,
Freeze, Immoble, Paralysis, etc.
IMPACT HALFGUARD: During defence, receive 1/2 damage from
attacks that inflict 6 or more damage.
Attack Pattern
000
000
XXX
XCX
XXX
X= Non attacking zone
0= Attacking Zone(s)
C= Character
5.0
Side Notes
If anything you see is wrong tell me and I'll change it as soon as
possible. If you need to contact me for any reason here is how you
may contact me:
6.0
How To Contact Me
E-Mail:
[email protected]
AIM: Ace Xero Mako
MSN Messenger:
[email protected]
GAMEFAQs Name: Geehater
7.0
Credits
Geehater
8.0
Self Information
I have received many e-mails about my character levels and such so I
decided to add a small section about it. Hopefully this will reduce the
amount of e-mails I receive and can respond to your game related
questions.
Phantasy Star Online 1/2 Phantasy Star Online 3
Name: *Thunder* Name: *Thunder*
Level: 130 CLv. 1(online) CLv. 7(offline)
Race: HUnewearl Race: HUnewearl