PHANTASY STAR ONLINE
Items/Weapons/Armor/Units FAQ
v. 1.55 by Khaotika!
This FAQ is written for the US version of Phantasy Star Online for the Sega
Dreamcast. It is written for the sole purpose of finding all the appropriate
items for your character, best weapons for them, managing your inventory,
etc.
This FAQ shall not be posted up on any gaming websites without my
permission. Email me at
[email protected] if you wish to do so. Also,
the plagarizing or selling of this FAQ is illegal. Feel free to print this
for your enjoyment. ;)
The newest version of this FAQ can always be found at www.gamefaqs.com.
It will be updated once a week, unless I happen to get a glut of new info..
This FAQ can also be found at these websites:
www.neoseeker.com
www.upso.homestead.com
http://thephantasystaronline.homepage.com/index.html
http://tomeeboy.com/pso
www.khaotika.com/pso.html
Anywhere else means that they stole it. :p
It will be updated once a week, unless I happen to get a glut of new info..
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3/20/2001 - v. 1.55 - Not much to add; added a few URLs and a notice.
3/12/2001 - v. 1.5 - More updating, removed Rares Section. Look for it in the
Rare Items FAQ.
3/6/2001 - v. 1.45 - Guess what? Yep, more added to rares. Also added a
few tidbits to other sections. I need some more info on the rarest rares,
especially what family of weapon they belong to, and info on weapons like
Egg Blaster and Gladiator Spike. Keep sending those emails!
3/1/2001 - v. 1.4 - Wow. It's been a month since PSO came out.. Anyways,
in this revision, I've added more to the rares, as well as a few other
small revisions, and condensed the thanks and credits section.
2/26/2001 - v. 1.35 - Corrected some minor stuff, like ATA on guns, not
ATP/T. :p Added some more rare items, as well as more to the weapons/armor
sections. I wonder if I'll get truly finished with this before May.. :)
2/23/2001 - v. 1.3 - Lots more info on rare weapons/armor/units. Also added
some to the weapons section, as well as touched up a few missing details.
(Can't believe I forgot Power Material! :p ) BTW, If you're looking for
the Spells part of this FAQ, it can now be found as part of John Kadonoff's/
Taro's PSO Techniques FAQ.. :)
2/21/2001 - v. 1.25 - More spell info, rare item info added. Also added
more to the weapons and armor sections. Thanks to all who've emailed me
with additions so far! :p Had to remove spell info..file getting to be
humongous....
2/17/2001 - v. 1.2 - Even more spell info added. Retouched all
sections, as well as added a bit to each. FAQ ready to be published. :)
2/16/2001 - v. 1.15 - More spell info added. Started other sections.
2/15/2001 - v. 1.1 - Basic info on every other section added. Also added
more to Spells section.
2/12/2001 - v.1.0 - Items list and Spells list added.
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Contents -
*NOTICE*
Introduction
1. Items
(Names, Cost, Found, Description)
2. Weapons
(List of Attributes)
(Names, Cost, ATP/ATA/MST needed, Found)
3. Frames/Armor/Barriers/Shields
(Names, Cost, LVL Needed, Found)
4. Units
(Names, Cost, Found, Description)
5. Thanks and Credits
*****************************************************************************
*NOTICE*
While I appreciate the ton of emails I get about my 2 FAQs, PLEASE, PLEASE
don't email me asking for free handouts of these items. Some of these I
have, but most I don't. Those I do have, I'm probably using. Any Special
Weapons I happen to have are mainly for my own use, or to have for the hell
of it. And no, I don't have Heaven's Punisher, please quit asking for it.
What the hell use would a Gae Bolg be to a RAmar anyway?? I would consider
trades, but I don't have much of value..most of what I have, could easily
be found on your own.. :p
And if you do see me on PSO, please be kind. My mental health is usually one
step away from the looney bin.... @_@
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This FAQ is here as reference for the seemingly never ending amount
of items found in this game. It should serve as an all-purpose reference
guide for anyone looking for the best weapon for their character, to which
units are the best to attach to your armor. Everything here is based on a
run-through of the normal version, though some harder to find
weapons/armor/units can only be found in the harder versions.
Some items, weapons, etc. can only be used by certain classes. Androids
cannot use Magic, so items related to that are useless to them. Keep
in mind that some classes learn to use weapons/spells, etc. at a faster pace
than others.
I find that rarity of items depends on your class/game. For me, I've had a
ton of trouble finding Zonde type spells, but I find a TON of Force weapons.
As for the items list, you can hold a maximum of 60 items total in storage,
as well as 30 on your person. 90 items seems like a lot, but your space will
fill up quickly, trust me. ;)
Email me at
[email protected] if you have anything you want to add
here. I'll put it in the next revision. :)
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1. Items List
This covers all the found items as well as items you can buy in the
shops, for use in recovery, revival, etc. All characters can use these
freely, though the android characters need not worry about certain
magical related items. Some items can be kept in amounts of up to 10,
while others will take up space by themselves in your inventory. For
example, 2 Antidotes take up one space, while 2 Monogrinders take
up two. Keep this in mind as you manage your items.
ITEM NAME COST FOUND USE
-----------------------------------------------------------------------------
Monomate 50 Everywhere Restores 70 HP
Monofluid 100 Everywhere Restores 70 TP
Dimate 300 Everywhere Restores 200 HP
Difluid 500 Everywhere Restores 200 TP
Trimate 2000 Mines/Ruins/Hard/VHard Restores ALL HP
Trifluid 3600 Mines/Ruins/Hard/VHard Restores ALL TP
Antidote 60 Everywhere Neutralizes Poison affliction
Antiparalysis 60 Everywhere Neutralizes Paralysis affliction
Trap Vision 100 Everywhere See all hidden traps in rooms
Telepipe 350 Everywhere Creates a gate to the city,
remains active until creator
passes back through it.
Scape Doll 5500 Mines/Ruins When holder dies, the doll
(all difficulties) dies, and the owner revives.
Disappears after one use.
Moon Atomizer 350 Everywhere Bring a teammate back to life.
Sol Atomizer 300 Everywhere Removes all adverse effects
from body.
Star Atomizer 3700 Everywhere Recovers all HP, including
nearby teammates.
Monogrinder 2500 Everywhere Raises weapon attack value
(all difficulties) by 1; no effect if weapon is
already upgraded to its limit.
Digrinder N/A Caves/Mines/Ruins Same as Monogrinder, only by 2.
(all difficulties)
Trigrinder N/A Caves/Mines/Ruins Same as Monogrinder, only by 3.
(all difficulties)
HP Material N/A Everywhere Raises max HP by 2, will not
(all difficulties) increase past user's limit.
Power Material N/A Everywhere Same as HP, only raises
(all difficulties) Attack Power by 2.
Defense Material N/A Everywhere Same as HP, only raises
(all difficulties) Defense by 2.
Mind Material N/A Everywhere Same as HP, only raises
(all difficulties) MST/TP by 2.
Evade Material N/A Everywhere Same as HP, only raises
(all difficulties) Evade by 2.
Hit Material N/A Everywhere Same as HP, only raises
(all difficulties) Accuracy by 2.
Luck Material N/A Everywhere Same as HP, only raises
(all difficulties) Luck by 2.
*****************************************************************************
2. Weapons List
This section covers all the found weapons as well as ones you can buy in
the shops, for upping attack as well as attack power. There are some
universal weapons that all characters can use, like sabers and handguns,
but each class also possesses weapons that only they can use.
More powerful weapons are obviously better for your character, as well as
ones with a large number after the name. For example a Saber + 8 is more
powerful than a Saber + 2. Also, pay attention to the percentage against
each type of monster. You will want to keep/buy weapons that have a high
success rate against all types of monsters. The lower the rate, the more
misses the weapon will have against that type. These will always show up
in green font. Try to keep a weapon that has a good balance percentage
toward all monsters. Dump any weapons that have negatives (in blue).
In order to use more powerful weapons, the Hunter must have a high amount
of ATP. For Rangers, it's ATA, and for Forces, their MST must be high.
TYPE OF ATTRIBUTE USE
-----------------------------------------------------
Heat Fire family. Does fire damage
Fire with special attack, progressively
Flame more powerful with each new name.
Burning
Ice Ice family. Does ice damage
Frost with special attack, progressively
Freeze more powerful with each new name.
Blizzard May freeze enemies.
Shock Lightning family. Does lightning
Thunder damage with special attack,
Storm progressively more powerful with
Tempest each new name. May paralyze robotic
enemies.
Panic Confusion family. Confuses enemy
Riot with a special attack, progressively
Havoc more powerful with each new name.
Chaos
Draw Draw family. Drains HP of varying %
Drain from an enemy with a special attack.
Fill Again, becomes more powerful with
Gush higher names. (5%, 9%, 13%, and 17%,
respectively..)
Bind Paralyze family. Can paralyze an
Hold enemy . Again, becomes more powerful
Seize with higher names.
Arrest
Dim Death family. Can kill an enemy
Shadow instantly with special attack. You
Dark know the drill....(lower ones can
Hell only kill weak enemies)
Charge Charge family. Uses one of 3 things
Spirit to launch a double powered attack.
Berserk (Meseta, TP and HP, respectively.)
Heart Technique family. Drains TP from
Mind enemies with a special attack. % is
Soul higher with higher names. (3%, 4%,
Geist 5%, 6% of max TP respectively..)
Master's Experience family. Drains a certain
Lord's % of the enemy's experience, and
King's gives it to you. Often worthless
because of a significant power decrease.
(8%, 10%, and 12% of Enemy EXP, respectively)
Devil's Reduction family. Reduces an enemy's
Demon's current total HP by 1/2 (Devil's) or
1/4 (Demon's).
*Weapons progress in level by color, no matter which weapon it is. So,
in case you ever see someone with a cool looking gold saber, you'll know
that it's a level 5 saber, known as a Gladius. (for example)
The color order proceeds like this:
Green
Blue
Purple
Red
Gold
Blue/Green
Red/Purple
Green/Gold
BTW, the + at the end of the cost indicates that weapons with element
types will be more expensive. The + at the end of ATP/ATA/MST means that
after you reach the base level, you will be able to equip the weapon
anytime afterwards.*
*Your main goal is to find a high level weapon combined with a high
level attribute. For example, I have a Demon's Laser +25. It's considered
a 9-star weapon because it is the highest level of rifle, plus it has
a very high attribute, with 4 stars. You should always be searching for
the best kind of weapon for your characters!*
BASIC WEAPONS COST ATP NEEDED FOUND
---------------------------------------------------------------------------
(all characters can use these)
Saber 600 to 5000+ 30+ Everywhere
Brand 3000 to 9000+ 90+ Caves/Mines/Ruins
Buster 7000 to 15000+ 155+ Caves/Mines/Ruins
Pallasch 15000 to 28000+ 233+ Mines/Ruins/Hard Mode
Gladius 26000 to 45000+ 266+ Ruins/Hard Mode
Slicer 270 to 900+ 135+ Everywhere
Spinner 1000 to 3800+ 204+ Caves/Mines/Ruins
Cutter 3500 to 7500+ 302+ Mines/Ruins/Hard Mode
Sawcer ?? 395+ Hard Mode
Diska ?? 476+ Hard Mode/VHard Mode
Handgun 642 to 4000+ 68+ Everywhere
Autogun 3300 to 8500+ 78+ Caves/Mines/Ruins
Lockgun 8600 to 13000+ 88+ Mines/Ruins/Hard Mode
Railgun 15000 to 24000+ 98+ Ruins/Hard Mode
Raygun ?? 108+ Hard Mode
Mechgun 600 to 1700+ 79+ Everywhere
Assault ?? 87+ Caves/Mines
Repeater ?? 97+ Mines/Ruins
Gatling ?? 109+ Ruins/Hard Mode
Vulcan ?? 117+ Hard Mode
HUNTER WEAPONS COST ATP NEEDED FOUND
---------------------------------------------------------------------------
Sword 1300 to 4500+ 82+ Caves/Mines/Ruins/Hard Mode
Gigush 3700 to 8500+ 168+ Mines/Ruins/Hard Mode
Breaker 8500 to 14500+ 258+ Ruins/Hard Mode
Claymore 15000 to 23500+ 316+ Ruins/Hard Mode
Calibur ?? 474+ Hard Mode
Dagger 1600+ 65+ Everywhere
Knife 4000 to 10000+ 117+ Caves/Mines/Ruins
Blade 11000 to 15000+ 182+ Ruins/Hard Mode
Edge ?? 281+ Hard Mode
Ripper ?? 340+ Hard Mode
Partisan 1500 to 4500+ 124+ Caves/Mines/Ruins
Halbert 5500 to 11000+ 192+ Mines/Ruins
Glaive 12000 to 19500+ 286+ Mines/Ruins/Hard Mode
Berdys ?? 335+ Ruins/Hard Mode
Gungir ?? 450+ Hard Mode
RANGER WEAPONS COST ATA NEEDED FOUND
---------------------------------------------------------------------------
Rifle 1250+ 72+ Everywhere
Sniper 4000 to 8000+ 83+ Caves/Mines/Ruins
Blaster 8400 to 13000+ 100+ Mines/Ruins
Beam 14000 to 23000+ 106+ Ruins/Hard Mode
Laser ?? 115+ Hard Mode
Shot 1000 to 4300+ 85+ Caves/Mines/Ruins
Spread 4000 to 11000+ 90+ Mines/Ruins/Hard Mode
Cannon 10000 to 20000+ 102+ Mines/Ruins/Hard Mode
Launcher ?? 112+ Ruins/Hard Mode
Arms ?? 120+ Ruins/Hard Mode
FORCE WEAPONS COST MST NEEDED FOUND
---------------------------------------------------------------------------
Cane 600 to 7500+ 50+ Everywhere
Stick 2500 to 8000+ 150+ Everywhere
Mace 6000 to 14000+ 300+ Mines/Ruins/Hard Mode
Club 10000 to 28000+ 420+ Mines/Ruins/Hard Mode
Wand 200 to 5000+ 114+ Everywhere
Staff 1700 to 9000+ 250+ Caves/Mines/Ruins
Baton 5000 to 14000+ 380+ Mines/Ruins/Hard Mode
Scepter ?? 460+ Ruins/Hard Mode
Rod 1000 to 8000+ 80+ Everywhere
Pole 3700 to 12000+ 200+ Caves/Mines/Ruins
Pillar 7800 to 18000+ 340+ Mines/Ruins/Hard Mode
Striker ?? 450+ Ruins/Hard Mode
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3. Frames/Armor List
This covers all the found armor upgrades as well as ones you can buy in the
shops, for use in additions to defense, evade, and sometimes extra slots
for units. Some Frames/Armor may actually decrease certain stats while
boosting others as well as give you added protection against some elements,
but not others. It's up to you to decide what's the best armor to own in
your situation. Every character can equip Frames, but only Hunters and
Rangers can equip Armor. Everyone can equip Barriers, but only Hunters and
Rangers can equip Shields.
Frames/Armor with green font are essentially like the weapons, so you
should check to see if they provide the right protection against all
types of monsters. You should also always check to see how many slots
it has for unit upgrades. The more, the better...
The price ranges cover from no slots/white font to multiple slots/green
font versions.
FRAMES COST LVL NEEDED FOUND
---------------------------------------------------------------------------
Frame 250+ Start Forest/Caves
Giga Frame 1822+ Level 10 Forest/Caves
Soul Frame 3062+ Level 13 Forest/Caves
Solid Frame 6250+ Level 19 Caves/Mines
Hyper Frame 10562+ Level 27 Caves/Mines
Shock Frame 16000 to 48000+ Level 35 Mines/Ruins
King's Frame 18922 to 37845+ Level 39 Hard Forest
Dragon Frame 22562 to 67687+ Level 43 Hard Forest
Protect Frame 30250 to 60500+ Level 51 Hard Caves
Perfect Frame 39062 to 120000+ Level 59 Hard Ruins
Valiant Frame 43560+ Level 63 VHard Caves/Mines
Ultimate Frame ?? Level 80 VHard Ruins
ARMOR COST LVL NEEDED FOUND
---------------------------------------------------------------------------
Armor 490+ Level 4 Forest/Caves
Psy Armor 1000+ Level 7 Forest/Caves
Cross Armor 3615 to 14563+ Level 16 Caves/Mines/Ruins
Brave Armor 8122+ Level 23 Mines/Ruins/Hard mode
Grand Armor 12960+ Level 31 Mines/Ruins/H Forest
Absorb Armor 26010 to 52020+ Level 47 Hard Forest
General Armor 68445 to 117000+ Level 55 Hard Caves
Imperial Armor 49000 to 196000+ Level 67 Hard Ruins
Holiness Armor 54022 to 108045+ Level 71 VHard Mines/Ruins
Guardian Armor 70000 to 240250+ Level 75 VHard Mode
Divinity Armor ?? Level 78 VHard Mode
Celestial Armor ?? Level 85 Rarely dropped after
beating Dark Falz in
V.Hard mode.
BARRIERS COST LVL NEEDED FOUND
---------------------------------------------------------------------------
Barrier 364+ Start Forest/Caves
Soul Barrier 2112+ Level 13 Caves/Mines
Brave Barrier 3120+ Level 19 Caves/Mines
Flame Barrier 5408+ Level 27 Mines/Ruins
Plasma Barrier 6384+ Level 31 Hard Forest
Freeze Barrier 7584+ Level 35 Hard Forest
Psychic Barrier 9248+ Level 39 Hard Forest
Protect Barrier 13122+ Level 47 Hard Caves
Imperial Barrier ?? Level 55 Hard Ruins
Divinity Barrier 22898+ Level 63 VHard Ruins
SHIELDS COST LVL NEEDED FOUND
---------------------------------------------------------------------------
Shield 648+ Level 4 Forest/Caves
Core Shield 1058+ Level 7 Forest/Caves
Giga Shield 1512+ Level 10 Caves/Mines
Hard Shield 2380+ Level 16 Caves/Mines
Solid Shield 3872+ Level 23 Mines/Ruins
General Shield 11000+ Level 43 Ruins/Hard Forest
Glorious Shield 15312+ Level 51 Hard Caves
Guardian Shield 20200+ Level 59 Hard Mines and Ruins
Ultimate Shield ?? Level 67 VHard mode
Spritiual Shield ?? Level 71 VHard Ruins
Celestial Shield ?? Level 75 VHard Ruins
***************************************************************************
4. Units List
This covers all the found units as well as ones you can buy in the shops,
for use in additions to defense, HP, etc. All characters can use these
freely, as long as they have slots available on their frames/armor to
allocate them, though the android characters need not worry about magical
related ones.
Just like the Weapons, Green Font versions are better, as well as those
that have pluses next to their names.
UNIT NAME COST FOUND USE
---------------------------------------------------------------------------
Knight/Power 2000 Everywhere Boosts Attack Power by 5.
Thief/Legs 3000 Everywhere Boosts Evasion by 10.
Marksman/Arm 2000 Everywhere Boosts Accuracy by 3.
Priest/Mind 2000 Everywhere Boosts Mind Energy by 5.
Warrior/Body 3000 Mines/Ruins Boosts Defense by 10.
Digger/HP 2000 Guards Shop Boosts Max HP by 10.
Resist/Fire 2000 Guards Shop Boosts Fire Resistance
by 3.
Resist/Cold 2000 Guards Shop Boosts Ice Resistance
by 3.
Resist/Shock 2000 Guards Shop Boosts Lightning Resist
by 3.
Resist/Light 3000 Guards Shop Boosts Light Resistance
by 3.
Resist/Dark 4000 Guards Shop Boosts Dark Resistance
by 3.
Resist/Flame 6000 Guards Shop Boosts Fire Resistance
by 7.
Resist/Freeze 5000 Guards Shop Boosts Ice Resistance
by 7.
Resist/Thunder 6000 Guards Shop Boosts Lightning Resist
by 7.
Resist/Evil 7000 Guards Shop Boosts Dark Resistance
by 7.
Resist/Saint 7000 Guards Shop Boosts Light Resistance
by 7.
General/HP 4000 Guards Shop Boosts Max HP by 20.
General/Power 5000 Ruins/Early H Lvls Boosts Attack Power by 10.
General/Mind 5000 Ruins Boosts Mind Energy by 10.
General/Arm 5000 Ruins Boosts Accuracy by 7.
General/Legs 6000 Ruins/Early H Lvls Boosts Evasion by 20.
General/Body 6000 Guards Shop Boosts Defense by 20.
Trap/Search 7000 Guards Shop Makes Traps Visible.
HP/Restorate 4000 Guards Shop Recover HP as you walk
long distances.
TP/Restorate 5000 Guards Shop Recover TP as you walk
long distances.
PB/Amplifier 5000 Guards Shop Boost Photon Energy as you
walk long distances.
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5. Thanks and Credits
This FAQ was a Herculean effort on my part, and I couldn't do it without
the following people who helped make this FAQ possible.
*This list was getting to be about as big as a mob hit list, so I decided
to trim it to just names. :)*
Bantam13, Rugal Bernstein, Viet Loc, Neil Nylander, Mike Shafer,
Muddobbers, Ken Chiu, Sin,
[email protected], jshuey22, darkgohan45,
Alex Jennings, Krowten, Dave,
[email protected],
[email protected],
WafflecakeBoy,
[email protected], CTRobot,
[email protected], Drolemag,
Wei Huang, Artimis Lincoln,
[email protected], Adam Noyce, Spoonman,
[email protected],
[email protected], Paradox, Thomas Ferrill,
Hibiki Kanazi, Zarathos X,
[email protected], Wulfson, Tran Sam,
Tam Nguyen, Y2J, XYoshikiX, ApocT, Drew, SNK Fan,
[email protected],
Steve Her,am, Duda, Istanbul,
[email protected], XeNoGeArZ,
[email protected], Allstar, Chris van Breda, Doombringer, A.Mok,
Hitman
[email protected], Raz Masters, Colin Milliken, Brett McIrvin,
[email protected], Zatan, Ray Watts,
[email protected], Ukyo, Jerry Lutrell,
Zack Williams,
[email protected],
[email protected],
[email protected], LordSephiroth, Mel Matsumoto,
[email protected],
Nick Hawes, Deathbringer, Aerie Meriander, Macneto, Kujin, Solo, Tauros,
M,
[email protected], Cleopatra IX, Christian, Rodion Steshenko,
Toasty,
[email protected],
[email protected], Matt Gulbransen,
Zyn, Wolfwood, Malibu, Shifting Colors, Odlanor, Gideon
Everyone who's been a part of my team - Thanks for all the good times,
boss fights, and countless hours of playing...
Thanks to CJayC for hosting this up at GameFAQS. Don't work yourself
to death or anything... :P
*A side note: I hate the Soul Eater questing. Infinitely stupid MOME and
ASH....* (grumble)
*Another side note: There's no such thing as 'one person finds photon
claw the other finds double saber.' I should know because I found both
in my game. :p *
PHANTASY STAR ONLINE, as well as the Phantasy Star name and games
are copyright/trademarked Sega/Sonic Team, 2000 - 2001.
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Look me up Online - I'm a RAmar (Human Ranger), with blonde hair, goatee,
green suit, named Khaotika. (Still Lvl 100 as of 3/20/01)
Failing that, I'll be there as LuccaAshtear (FOnewearl) from Crono Trigger,
or as Pixiebitch (HUnewearl). TV's Frank (HUmar), has been retired. :p
Look for me at Ophelia, Block 10.
* Khaotika! -
[email protected]
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