Paper Mario: The Thousand-Year Door
Only for the Nintendo GameCube
Completion Guide, version 2.02
By jamescom1
There probably are errors, so don't hesitate to e-mail corrections to me.
This is a guide that lists stuff (Star Pieces, Badges, other items) that you
find in each area. This isn't meant to be a walkthrough. I don't list any
items (such as keys) required to advance through the game.
NOTE: The Checklist lists the item and how to get it.
The Checklist Summary lists only the item.
(Don't worry; the Table of Contents just LOOKS big.)
Table of Contents Line Number
-------------------------------- -----------
Checklist Summary ........................................................ 132
Chapter 1 170
Chapter 2 228
Chapter 3 260
Chapter 4 278
Chapter 5 319
Chapter 6 347
Chapter 7 385
Chapter 8 429
The Checklist ............................................................ 456
Rogueport 508
Rogueport Sewers 597
Chapter 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 748
Petal Meadows 748
Petalburg 782
Path to Shhwonk Fortress 802
Shhwonk Fortress 833
Hooktail Castle 842
Chapter 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 927
Boggly Woods 927
The Great Tree 975
Chapter 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1068
Glitzville 1068
Glitz Pit 1096
Chapter 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1135
Twilight Town 1135
Twilight Trail 1169
Creepy Steeple 1214
Chapter 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1291
Keelhaul Key 1291
Pirate's Grotto 1369
Chapter 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1450
The Excess Express 1450
Riverside Station 1487
Poshley Heights 1534
Poshley Sanctum 1565
Chapter 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1582
Path to Fahr Outpost 1582
Fahr Outpost 1608
The Moon 1632
X-Naut Fortress 1663
Chapter 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1717
Palace of Shadow 1717
Pit of 100 Trials ........................................................ 1809
Summary 1835
Bonetail 2397
Trouble Center ........................................................... 2420
Pianta Parlor ............................................................ 2481
Prizes 2494
Slots 2538
Plane Game 2564
Paper Game 2599
Tube Game 2619
Boat Game 2658
Lahla 2679
Super Luigi RPG: Legend of the Marvelous Compass ........................ 2738
After Chapter 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2759
Waffle Kingdom Letter 2769
After Chapter 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2798
Rumblebump Volcano 2805
Blooey 2832
After Chapter 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2843
Plumpbelly Village 2851
Jerry 2879
After Chapter 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2889
Circuit Break Island 2896
Torque 2928
After Chapter 5 . . . . . . . . . . . . . . . . . . . . . . . . . 2937
Jazzafrazz Town 2945
Hayzee 2974
After Chapter 6 . . . . . . . . . . . . . . . . . . . . . . . . . 2982
Rapturous Ruins 2990
Screamy 3018
After Chapter 7 . . . . . . . . . . . . . . . . . . . . . . . . . 3024
Hatesong Tower 3033
Blooey 3072
After Chapter 8 . . . . . . . . . . . . . . . . . . . . . . . . . 3080
Super Luigi Book 3087
The Legend of Rogueport .................................................. 3102
The Fearsome Demon 3111
The Crystal Stars 3121
Dragons and Dungeons 3128
The Hero Who Arose 3137
The Wise Goomba 3146
The Stalwart Koopa 3153
The Four Heroes 3163
The Duel With the Demon 3171
The Demon Sealed Within 3181
The Demon's Curse 3191
The Great Tree and Punies 3201
The Boo Heroine's Last Days 3210
The Pirate King Cortez 3215
The Toad Hero's Final Days 3223
All Becomes Legend 3231
The Magical Map 3241
Tips ..................................................................... 3251
Efficient ways to make money 3255
Efficient ways to win piantas 3296
Fast ways to earn Star Points 3319
Amazy Dayzee 3348
Good recipes to make (with Cookbook) 3388
Good recipes to make (without Cookbook) 3510
Danger Mario 3575
Yoshi Colors 3626
The Lovely Howz of Badges 3686
Version & Contact ........................................................ 3739
Credits 3768
Legal 3783
END OF FILE ______________________________________________________________ 3797
===============================================================================
CHECKLIST SUMMARY
-------------------------------------------------------------------------------
Rogueport
Star Pieces: 18 ******************
Shine Sprites: 5 *****
Badges: 2 **
Double Dip
HP Drain
Items:
(none)
Other:
Trouble Center backdoor
Rogueport Sewers
Star Pieces: 13 *************
Shine Sprites: 8 ********
Badges: 9 *********
Damage Dodge
Defend Plus
Defend Plus P
Flower Saver P
FP Plus
Happy Heart P
Pretty Lucky
Soft Stomp
Spike Shield
Items:
Fire Flower
Mushroom
Other:
A cracked column blocking the path
Chet Rippo (switch stats)
Merlee (helpful "curses")
Merluvlee (locates Star Pieces/Shine Sprites)
Petal Meadows Chapter 1
Star Pieces: 2 ** "CASTLE AND DRAGON"
Shine Sprites: 0
Badges: 2 **
Close Call
Happy Heart
Items:
Fire Flower
Horsetail (infinite)
Mushroom
Mushroom
Mystery
Other:
Coin Block
Petalburg
Star Pieces: 2 **
Shine Sprites: 0
Badges: 1 *
Mega Rush P
Items:
Turtley Leaf (infinite)
Path to Shhwonk Fortress
Star Pieces: 1 *
Shine Sprites: 0
Badges: 0
(none)
Items:
Fire Flower
Inn Coupon
POW Block
POW Block
Shhwonk Fortress
Star Pieces: 0
Shine Sprites: 0
Badges: 1 *
Multibounce
Items:
(none)
Hooktail Castle
Star Pieces: 5 *****
Shine Sprites: 3 ***
Badges: 5 *****
Attack FX B (see Trouble Center)
Attack FX R
HP Plus
Last Stand P
Power Bounce
Items:
Honey Syrup
Life Shroom
Mushroom
Other:
Up Arrow
Boggly Woods Chapter 2
Star Pieces: 4 **** "THE GREAT BOGGLY TREE"
Shine Sprites: 1 *
Badges: 3 ***
P-Down, D-Up P
Quake Hammer
Super Appeal P
Items:
Honey Syrup
Inn Coupon
Sleepy Sheep
Volt Shroom
The Great Tree
Star Pieces: 6 ******
Shine Sprites: 4 ****
Badges: 4 ****
Charge
Damage Dodge P
FP Plus
Shrink Stomp
Items:
Dizzy Dial
Mushroom
Mushroom (infinite)
Mystic Egg (infinite)
Power Punch
Thunder Rage
Ultra Shroom
Other:
Hidden shop
Glitzville Chapter 3
Star Pieces: 5 ***** "OF GLITZ AND GLORY"
Shine Sprites: 1 *
Badges: 1 *
Power Plus P
Items:
Inn Coupon
Glitz Pit
Star Pieces: 5 *****
Shine Sprites: 1 *
Badges: 3 ***
Last Stand
Charge P
HP Plus P
Items:
Ice Storm
Twilight Town Chapter 4
Star Pieces: 3 *** "FOR PIGS THE BELL TOLLS"
Shine Sprites: 0
Badges: 1 *
Defend Plus
Items:
Boo's Sheet
Inn Coupon
Jammin' Jelly
Life Shroom
Peachy Peach (infinite)
Shooting Star
Twilight Trail
Star Pieces: 2 **
Shine Sprites: 1 *
Badges: 1 *
Hammer Throw
Items:
Earth Quake
Super Shroom
Other:
Coin Blocks
Creepy Steeple
Star Pieces: 5 *****
Shine Sprites: 3 ***
Badges: 5 *****
Flower Saver
Ice Smash
Lucky Start
Power Plus
Tornado Jump
Items:
Golden Leaf (infinite)
Mr. Softener
Ultra Shroom
Other:
Coin Block
Cookbook
Keelhaul Key Chapter 5
Star Pieces: 6 ****** "KEY TO PIRATES"
Shine Sprites: 2 **
Badges: 2 **
Ice Power
Head Rattle
Items:
Coconut (infinite)
Courage Shell
Inn Coupon
Jammin' Jelly
Keel Mango (infinite)
Mini Mr. Mini
Spite Pouch
Thunder Rage
Whacka Bump (x8)
Other:
Coin Block
Pirate's Grotto
Star Pieces: 4 ****
Shine Sprites: 5 *****
Badges: 2 **
P-Down, D-Up
Defend Plus P
Items:
Ruin Powder
The Excess Express Chapter 6
Star Pieces: 5 ***** "3 DAYS OF EXCESS"
Shine Sprites: 2 **
Badges: 0
(none)
Items:
Dried Shroom
Mushroom
Other:
30 coins
Riverside Station
Star Pieces: 1 *
Shine Sprites: 2 **
Badges: 3 ***
P-Up, D-Down
HP Plus
Close Call P
Items:
Dried Shroom
Thunder Rage
Poshley Heights
Star Pieces: 4 ****
Shine Sprites: 1 *
Badges: 1 *
HP Drain P
Items:
Inn Coupon
Poshley Sanctum
Star Pieces: 0
Shine Sprites: 1 *
Badges: 1 *
L Emblem
Items:
(none)
Path to Fahr Outpost Chapter 7
Star Pieces: 3 *** "MARIO SHOOTS THE MOON"
Shine Sprites: 1 *
Badges: 2 *
Double Dip P
HP Plus P
Items:
(none)
Fahr Outpost
Star Pieces: 3 ***
Shine Sprites: 1 *
Badges: 0
(none)
Items:
Inn Coupon
Space Food (infinite)
The Moon
Star Pieces: 1 *
Shine Sprites: 0
Badges: 0
(none)
Items:
Courage Shell
Ruin Powder
Stopwatch
Volt Shroom
X-Naut Fortress
Star Pieces: 2 **
Shine Sprites: 0
Badges: 2 **
Feeling Fine
Feeling Fine P
Items:
HP Drain
Sleepy Sheep
Super Shroom
Ultra Shroom
Other:
Cog
8-bit Mario
Palace of Shadow Chapter 8
Star Pieces: 0 "THE THOUSAND-YEAR DOOR"
Shine Sprites: 0
Badges: 2 **
All or Nothing
P-Up, D-Down P
Items:
Boo's Sheet
Jammin' Jelly
Jammin' Jelly
Jammin' Jelly
Life Shroom
Life Shroom
Life Shroom
Point Swap
Repel Cape
Shooting Star
Shooting Star
Shooting Star
Stopwatch
Thunder Rage
Ultra Shroom
Ultra Shroom
Ultra Shroom
===============================================================================
THE CHECKLIST
-------------------------------------------------------------------------------
It's hard to outline every single room of some places, especially if they are
non-linear such as Rogueport Sewers. So, not only are my directions slightly
confusing, but also my locations may not coincide with Ms. Mowz's ability to
sniff out item locations. I just thought I'd let you know...
Things I mention:
Blocks containing items
Coin Blocks
Invisible blocks
Star Pieces
Badges
Shine Sprites
Things I skip:
Coins hidden in bushes
Required items (such as keys)
On the very left side are symbols for what is at that location.
__
/_/ Star Piece
_
(_) Badge
+ Shine Sprite
! Item, Other (coins, special items, secrets)
I list any requirements to the left of the description of the location.
[ SUPER BOOTS ] = Use Super Jump to flip over a hidden panel
[ ULTRA BOOTS ] = Use Spring Jump to jump sky-high
[ SUPER HAMMER ] = Spin the hammer to break giant yellow blocks
[ ULTRA HAMMER ] = Use the hammer to break small and giant gray blocks
[ PLANE MODE ] = Change into Plane Mode to fly across chasms
[ PAPER MODE ] = Change into Paper Mode to fit between narrow bars
[ TUBE MODE ] = Change into Tube Mode to fit in small spaces
[ BOAT MODE ] = Change into Boat Mode to sail across water
In addition, you may also need the ability of a partner; I list that as well.
To reiterate, when you see [ SUPER BOOTS ], you know to use the Spin Jump to
flip the hidden panel. Then I won't say there's a hidden panel at that spot
because [ SUPER BOOTS ] implies that there is a hidden panel.
/-------------/-------------------------------
/ ROGUEPORT /
-------------------------------/-------------/
18 Star Pieces, 2 Badges, 5 Shine Sprites
-- Rogueport Harbor --
__
/_/ [ SUPER BOOTS ] Star Piece near the stairs
_
(_) [ BOAT MODE ] HP Drain badge in a chest. On the right side of this area
is a Boat Panel. Use Boat Mode to sail to a hidden alcove
on the left side, where the badge awaits.
__
/_/ [ BOAT MODE ] Star Piece behind some barrels near the HP Drain badge
-- Rogueport Square (also called Rogueport Plaza) --
__
/_/ [ SUPER BOOTS ] Star Piece near the entrance from Rogueport Harbor
__
/_/ Along the right wall, there's a couple of brown boxes and barrels.
A Star Piece is behind them.
__
/_/ On top of Zess T.'s house is a Star Piece. It's on the rear part of the
roof.
__
/_/ [ SUPER BOOTS ] Behind Zess T.'s house is a Star Piece.
__
/_/ Behind the inn is a door to a house that has a Star Piece inside.
-- Rogueport East Side --
__
/_/ Star Piece behind Prof. Frankly's house. There are a few crates tucked
away in an alley back there. On top of them is a Star Piece.
__
/_/ [ SUPER BOOTS ] Star Piece right in front of Prof. Frankly's house
__
/_/ [ YOSHI ] A Star Piece is behind the chimney on top of Admiral Bobbery's
house. His house is between Prof. Frankly's house and the
Trouble Center.
+ There's a Shine Sprite in the back room of Admiral Bobbery's house.
+ [ YOSHI ] A Shine Sprite is on top of Ishnail's hangout. Ishnail is the
leader of the Robbos.
__
/_/ [ PAPER MODE ] Right next to Ishnail's front door is a couple of crates
and a barrel. Hiding among them is a Star Piece.
+ [ YOSHI ] Across the stream from Ishnail's place is a Shine Sprite.
__
/_/ [ SUPER BOOTS ] On top of Garf's house is a hidden panel with a Star
[ YOSHI ] Piece. Garf's house is on the right side of this area.
_
(_) [ BOAT MODE ] Double Dip badge in the water in front of the Trouble
Center. To get there, use the Boat Panel near Ishnail's
house, and sail to the chest with the badge.
! [ FLURRIE ] There's a secret entrance on the rear side of the Trouble
Center. Use Flurrie to uncover the back door.
-- Rogueport West Side --
__
/_/ As soon as you enter from the right side, walk down. A Star Piece is
hiding behind the short wall.
__
/_/ There is a Star Piece behind the tall green pipe near the fountain.
__
/_/ [ SUPER BOOTS ] Star Piece right in front of the Pianta Parlor
__
/_/ All the way on the left side is a gray...trashcan, or something.
Check behind it for a Star Piece.
+ [ BOBBERY ] Shine Sprite behind a cracked wall next to the shop on the
left side of west Rogueport
+ [ TUBE MODE ] Go into the house on the right side of this area (it has
green wallpaper inside). In the corner on the second floor
is a small space where Mario can fit with Tube Mode.
A Shine Sprite is behind there.
-- Rogueport Station --
__
/_/ A Star Piece is hiding right behind the pipe that leads to the blimp.
__
/_/ [ SUPER BOOTS ] Star Piece on the train platform all the way to the left
/--------------------/----------------------------
/ ROGUEPORT SEWERS /
---------------------------/--------------------/
13 Star Pieces, 9 Badges, 8 Shine Sprites
// The first room is down the pipe that's in front of Prof. Frankly's house.
// There are four pipes in this room.
! [ BOBBERY ] Chet Rippo is in the background. To get there, have Bobbery
blow up the cracked wall that's in the left side of the room.
The pipe behind it will lead to Chet Rippo.
__
/_/ [ SUPER BOOTS ] Star Piece in front of the moving platform
! [ PAPER MODE ] Merlee is in a house in the background. To get there,
go down the rightmost pipe in this room.
// Go through the doorway on the right side of the room.
// In this room, there's a lot of water and a Boat Panel.
// A pipe to Petal Meadows is in this room.
+ [ BOAT MODE ] Shine Sprite on the right side of the room. Use Boat Mode.
_
(_) [ ULTRA BOOTS ] Defend Plus P badge in a chest. Use Spring Jump to grab
[ BOBBERY ] the bar, then go left and bomb the wall to get the badge.
__
/_/ [ ULTRA BOOTS ] Star Piece in a house in the background. Use Spring Jump
to grab the bar, then go right until you reach the end,
where a pipe will take you into the background.
// Return to the first room. Go down the pipe to the left of the moving
// platform. In this room, there's some water flowing at the bottom.
! Mushroom inside a yellow question block
! Fire Flower inside a yellow question block
_
(_) [ PAPER MODE ] Spike Shield badge in a chest inside a booby-trapped room.
[ VIVIAN ] Use Paper Mode to get to the doorway behind the bars.
Use Vivian to get through the spike-filled room.
// Go through the door on the left side.
// In this room are pipes leading to the Great Tree and Petalburg.
+ [ SUPER HAMMER ] Shine Sprite on a high ledge. You have to get rid of
the huge yellow block using the Super Hammer, first.
// Return to the previous room, and take the pipe down.
// In this room, there's a staircase leading up to an Airplane Panel.
_
(_) [ FLURRIE ] Happy Heart P badge in a chest underneath the stairs.
__
/_/ Star Piece alongside the green pipe. (If you have yet to destroy the
giant yellow block, the Star Piece is between that and the green pipe.)
_
(_) Pretty Lucky badge in an invisible block. Here's the easy way to find
it. Walk to the small crack in the wall next to the bars. Then walk
straight down until you hit the wall, then jump up.
__
/_/ [ SUPER BOOTS ] Star Piece past the doorway in the top-right corner.
It's right in front of the black chest.
// Use Paper Mode to go through the bars blocking the door.
// In this room is a pipe leading to Boggly Woods.
_
(_) Damage Dodge badge on a high ledge on the left side of the room. In the
hidden passageway, walk left instead of right to walk through a secret
passageway that leads to the badge.
__
/_/ [ SUPER BOOTS ] Star Piece in the right room near the pipe
// Return to the previous room. Go through the doorway on the left side of
that room. You are now in the same room as the Thousand-Year Door.
+ [ PAPER MODE ] Shine Sprite on a high ledge on the left side of the room
__
/_/ [ SUPER BOOTS ] Star Piece near the bottom-middle of the room
// Go through the doorway on the left side of the room.
// In this room is the entrance to the Pit of 100 Trials.
__
/_/ Star Piece behind the stairs
// Return to the first room. Go through the doorway on the left side.
// In this room is an underground town-like area.
! Merluvlee inside the rightmost building. She can tell you the locations
of any remaining Star Pieces or Shine Sprites.
! [ BOBBERY ] There's a big column that has fallen over, blocking the path.
Have Bobbery blow up the cracked column to open up the path.
__
/_/ Star Piece behind a pedestal in the upper-left corner
_
(_) Soft Stomp badge in a chest in the water in the lower-left corner
__
/_/ Star Piece among the fallen columns in the lower-right corner
__
/_/ Star Piece behind a pedestal in the upper-right corner
+ [ ULTRA BOOTS ] Shine Sprite above the pedestal in the upper-right
corner. Use Spring Jump in the upper-middle part of the
room to grab the bar overhead, then head to your right.
__
/_/ [ SUPER BOOTS ] Star Piece in the second house from the left (this is
Herb T's cola bar).
// Go through the doorway on the left side of the room.
// In this room are the pipes to Twilight Town and Fahr Outpost.
__
/_/ Star Piece in the corner of the L-shaped wall in the middle of the room
__
/_/ [ YOSHI ] Star Piece in the background. Jump into the green pipe on the
left side of the room, and jump across the platforms.
+ Shine Sprite on a ledge on the left side of the room
_
(_) [ ULTRA BOOTS ] Flower Saver P badge in a chest. On the left side of the
room is a red X on the floor. Use Spring Jump there.
// Go down through the pipe in the right half of the room.
// In this room, there is water flowing near the bottom.
! Slow Shroom inside a yellow question block
! Gradual Syrup inside a yellow question block
! [ FLURRIE ] There's a hidden pipe. Use Flurrie to uncover the pipe.
// There's a pipe leading down to the Pit of 100 Trials entrance.
// To the left of that pipe is a hidden passageway leading to a Boat Panel.
// Use the Boat Panel on the left side of the room and sail to the right.
// In the room you finally end up in, there are a whole bunch of Spanias.
+ Shine Sprite
+ Shine Sprite again
+ [ ULTRA BOOTS ] Shine Sprite high in the air
_
(_) [ YOSHI ] Defend Plus badge on a high ledge. Use Yoshi to get on the
[ KOOPS ] moving platform, then use Koops to retrieve the badge.
// Sail back to the previous room. Go through the doorway to the right.
// In this room are pipes leading to Poshley Heights and Keelhaul Key.
_
(_) [ ULTRA HAMMER ] FP Plus badge in a chest. You have to get rid of the
huge gray block using the Ultra Hammer, first.
/-----------------/-----------------------------
/ PETAL MEADOWS / Chapter 1
-----------------------------/-----------------/
2 Star Pieces, 2 Badges
-- first area with a castle in the background --
__
/_/ Star Piece up in the leftmost tree. Hit the tree with your hammer.
! Mushroom in the second tree from the left
! Mushroom inside a yellow question block
-- next area with patches of yellow flowers and a tall green pipe --
_
(_) Close Call badge inside a red question block
_
(_) [ KOOPS ] Happy Heart badge way up in the air. Use Koops to retrieve it.
! Coin Block. Hit the brown block quickly to gain up to ten coins.
! Horsetail found by whacking the rightmost blue-striped pole.
Can be obtained infinite times by reentering the area.
-- final area with a bridge over the river --
__
/_/ Star Piece in the background. Go down green pipe and walk right.
! Mystery in a bush to the right of the bridge
! Fire Flower inside a yellow question block
/-------------/-------------------------------
/ PETALBURG / Chapter 1
-------------------------------/-------------/
2 Star Pieces, 1 Badge
-- west Petalburg --
__
/_/ [ SUPER BOOTS ] Star Piece in front of the Bub-ulb
-- east Petalburg --
! Turtley Leaf in bushes in Mayor Kroop's front yard.
Can be obtained infinite times by reentering the area.
_
(_) [ PAPER MODE ] Mega Rush P badge behind a fence by Mayor Kroop's house.
__
/_/ [ SUPER BOOTS ] Star Piece near the flowers in the lower-right corner
/----------------------------/------------------------
/ PATH TO SHHWONK FORTRESS / Chapter 1
-----------------------/----------------------------/
1 Star Piece
-- path between Petalburg and the blue-colored building --
__
/_/ Star Piece in the leftmost bush
! POW Block inside a yellow question block
-- inside the blue-colored building --
(no items)
-- path between the blue-colored building and the red-colored building --
! POW Block in a bush on the right side of the area
-- inside the red-colored building --
(no items)
-- path between the red-colored building and the main Shhwonk Fortress --
! Fire Flower inside a yellow question block
! Inn Coupon near yellow question block, partially obscured by a short wall
/--------------------/----------------------------
/ SHHWONK FORTRESS / Chapter 1
---------------------------/--------------------/
1 Badge
_
(_) Multibounce badge inside a red question block
/-------------------/----------------------------
/ HOOKTAIL CASTLE / Chapter 1
----------------------------/-------------------/
5 Star Pieces, 5 Badges, 3 Shine Sprites
// Right outside the castle, with the broken bridge.
_
(_) [ KOOPS ] HP Plus badge under the bridge. Use Koops to retrieve it.
// The first room inside Hooktail Castle.
_
(_) Power Bounce badge inside a red question block
// The next room has bars in the back and a letter from Kolorado's father.
__
/_/ [ PAPER MODE ] Star Piece behind the bars on the left side of the room
[ SUPER BOOTS ]
// The next room has yellow and small purple blocks.
+ Shine Sprite out in the open
__
/_/ [ KOOPS ] Star Piece. Ride the purple block upward and go right.
__
/_/ [ KOOPS ] Star Piece. Ride the yellow block upward and jump to the left.
NOTE: An alternate way is to proceed until you get to the area
where you jump out a window. Fall down one of the gaps
instead of jumping out the window to land on the ledge
with this Star Piece.
// The next room has a big green block.
(no items)
// Take the door to the right. This room has a red switch that opens bars.
_
(_) [ PAPER MODE ] Attack FX R badge behind some bars
// Go right, past the black chest, into the room that had the falling ceiling.
! [ BOBBERY ] The Up Arrow is past the cracked wall in the room that had
the falling ceiling. Have Bobbery blow up the cracked wall.
// Go back to the room with the big green block, ride it upward, and go through
// the door to the left.
__
/_/ Star Piece. After jumping out the window, walk to the right.
// Keep going left, through the door, to a room with another big green block.
! Life Shroom underneath left platform after riding big green block up.
Jump down from above to reach the Life Shroom. You can also use Koops to
snatch it while riding the block upward.
// At the top of the room, go through the door on the left.
! Mushroom inside a chest
! Honey Syrup inside a chest
+ Shine Sprite near the Mushroom and Honey Syrup
// Go to the right, past two doors. Use the yellow block to reach the ceiling.
__
/_/ Star Piece near the ceiling in the rear to the right
// Use Plane Mode to reach the platform to the right, and go through the door.
_
(_) Last Stand P badge. Drop the big yellow block, and jump down to nab the
badge.
// (If you went for the badge, then you'll have to get back to the top again.)
+ Shine Sprite right before the door that takes you outside to the top of
the castle
// Inside Hooktail's room
_
(_) [ FLURRIE ] Attack FX B badge where Hooktail used to be. After
clearing Chapter 4, go to the Trouble Center and accept the
"Elusive badge!" trouble from "???". Return to Hooktail's
room, and use Flurrie to blow at the middle of the room.
/----------------/------------------------------
End of Chapter 1 / BOGGLY WOODS / Chapter 2
-----------------------------/----------------/
4 Star Pieces, 3 Badges, 1 Shine Sprite
-- first screen with Save Block, where you come out of Rogueport Sewers --
(no items)
-- next screen to the right --
! Sleepy Sheep in the leftmost tree
! Honey Syrup partially hidden by a circle of flowers next to a tree
-- next screen to the right, where the Great Tree is in the background --
! Inn Coupon in some grass to the right of the pipe that warps you into the
background
-- next screen to the right, with the Airplane Panel --
_
(_) P-Down D-Up P badge inside an invisible block over the tree stumps.
Jump around the middle of the row of tree stumps to hit the hidden block.
__
/_/ Star Piece on the left side of the screen on top of the tree stumps
+ [ KOOPS ] Shine Sprite high in the air to the left of the Airplane Panel
_
(_) Quake Hammer badge inside a red question block
-- next screen to the right, where Flurrie's house is in the background --
__
/_/ Star Piece in one of the trees on the left side of the area.
Use your hammer to knock it down.
! Volt Shroom behind the fence near the Recovery Block
__
/_/ Star Piece behind the fence to the left of the pipe
-- inside Flurrie's house --
_
(_) Super Appeal P badge in a chest inside Flurrie's room
__
/_/ [ SUPER BOOTS ] Star Piece inside Flurrie's room
/------------------/-----------------------------
/ THE GREAT TREE / Chapter 2
----------------------------/------------------/
6 Star Pieces, 4 Badges, 4 Shine Sprites
// Right outside the Great Tree, has a couple of small waterfalls on the sides.
_
(_) FP Plus badge on the right side of the area, hidden by some falling water
// The first room inside the Great Tree, with the Recovery and Save Blocks.
! Mystic Egg from Petuni. Play her Stump Petuni game and let her win.
Ask her "Mario likes which person the most?", and she'll give you an egg.
Can be obtained infinite times by leaving the Boggly Woods area and
coming back. Appears here only after completing Chapter 2.
// Go up the pipe. This room has a pedestal with a "10" on it.
__
/_/ [ SUPER BOOTS ] Star Piece on the right side of the room
// Go up the next pipe.
! Power Punch in the bush in the lower-right corner of the room
// Go all the way up to the top level, where the cells are.
__
/_/ [ SUPER BOOTS ] Star Piece inside the blue cell
// Go in the room to the left of the cells
! Ultra Shroom in a chest
! Mushroom from a Jabbi baby. Behind a bush on the left side of the room
is a hiding Jabbi baby. Talk to it to receive a Mushroom.
Can be obtained infinite times by leaving the Boggly Woods area and
coming back. Appears here only after completing Chapter 2.
// Return to the first room. Go into the room to the right.
// This room has bubbles that float upwards.
+ Shine Sprite in the bottom-right corner of the room
! Thunder Rage in a bush in the bottom-right part of the room
// Next room down the pipe
+ [ FLURRIE ] Shine Sprite over a large platform. Blow away the object
[ PLANE MODE ] covering the Airplane Panel, then fly to the Shine Sprite.
// Next room down the pipe; this room has a zigzag-like path
_
(_) Damage Dodge P badge in a red question block. Shoot out Koops under the
red block to hit a hidden coin block, with which you can reach the badge.
__
/_/ Star Piece hidden in one of the bushes at the bottom of the room
! [ FLURRIE ] At the bottom of the room on the left side, use Flurrie to
uncover the hidden shop in the Great Tree.
// Room to the left of Crump's cage trap
__
/_/ Star Piece hiding behind a pipe
// Room right under Crump's cage trap
__
/_/ Star Piece behind the pipe
// From the room where you got the Super Boots, go out, then go down the hole.
_
(_) Charge badge to the left of where you fell
+ Shine Sprite near where you fell
// Two rooms where the top room drained water into the bottom room
_
(_) Shrink Stomp badge in a chest after draining the top room
! Dizzy Dial on the other side of the stairs near the Shrink Stomp
+ Shine Sprite in the bottom room; step on the lilies to reach
// The last room with the Save Block and Recovery Block before the room where
// the Crystal Star's held.
! Mushroom in one of the bushes
// In the room where the Crystal Star's held, take the pipe on the right side.
// You'll emerge in a small room.
__
/_/ Star Piece in one of the bushes
/--------------/-------------------------------
End of Chapter 2 / GLITZVILLE / Chapter 3
------------------------------/--------------/
5 Star Pieces, 1 Badge, 1 Shine Sprite
-- main area of Glitzville, outside the Glitz Pit --
+ Shine Sprite near the front doors to the Glitz Pit.
Swing your hammer under the Shine Sprite to hit a hidden block.
Jump on top of the block to reach the Shine Sprite.
! Inn Coupon next to the red sign in front of the Fresh Juice Shop
_
(_) Power Plus P badge in a chest on top of the Fresh Juice Shop
__
/_/ Star Piece under the Rawk Hawk poster on top of the Fresh Juice Shop.
Use Koops to retrieve it.
__
/_/ Star Piece behind the bar inside the Fresh Juice Shop
__
/_/ Star Piece behind the phone booth in the lower-left corner of the area
__
/_/ Star Piece behind the green plants right in front of the Glitz Pit doors
__
/_/ [ SUPER BOOTS ] Star Piece near the southern end of the area
/-------------/-------------------------------
/ GLITZ PIT / Chapter 3
-------------------------------/-------------/
5 Star Pieces, 3 Badges, 1 Shine Sprite
-- the main lobby area --
__
/_/ [ SUPER BOOTS ] Star Piece near the bottom-left poster
-- the long and narrow backstage corridor behind the Glitz Pit --
_
(_) Last Stand badge inside a large hollow blue box
-- the red major-league locker room --
! Ice Storm next to the row of lockers on the left side
-- the storage room next to Grubba's office --
__
/_/ [ SUPER BOOTS ] Star Piece in the middle of the floor
_
(_) Charge P badge among the crates on the right side
+ Shine Sprite in the attic above the storage room
_
(_) HP Plus P badge in the attic above the storage room
-- the room to the right on the second floor of the storage room --
__
/_/ Star Piece among the boxes along the right wall
-- Grubba's office --
__
/_/ Star Piece behind the potted plant in the lower-left corner
__
/_/ Star Piece inside one of the desk drawers
/-----------------/-----------------------------
End of Chapter 3 / TWILIGHT TOWN / Chapter 4
-----------------------------/-----------------/
3 Star Pieces, 1 Badge
-- west side of town --
__
/_/ Star Piece hidden around the corner of the leftmost house
__
/_/ Star Piece in a bush at the bottom of the screen
! Peachy Peach in the inn. Each time you sleep at the inn, you'll find a
Peachy Peach to your left when you wake up.
-- east side of town --
! Shooting Star from the person in the house on the left side. Give her an
item, and she'll give you a Shooting Star before turning into a pig.
Must be done before defeating Doopliss for the first time.
_
(_) Defend Plus badge in a chest inside Twilight Shop's storage room
! Inn Coupon hidden behind the sign inside Twilight Shop
! Life Shroom inside Twilight Shop's storage room
! Boo's Sheet inside Twilight Shop's storage room
! Jammin' Jelly inside Twilight Shop's storage room
__
/_/ Star Piece hidden behind the barrels near the lower-left corner
/------------------/-----------------------------
/ TWILIGHT TRAIL / Chapter 4
----------------------------/------------------/
2 Star Pieces, 1 Badge, 1 Shine Sprite
-- first screen with the brown shed --
! Coin Block inside the brown shed
-- next screen --
! A single coin inside a yellow question block
! Super Shroom inside an invisible block. Jump on top of the previously
mentioned block, and jump up to make the Super Shroom appear.
! Coin Block on the right side of the area.
Hit the brown block quickly to gain ten coins.
-- next screen where you have to use Tube Mode to pass the fallen tree --
__
/_/ Star Piece right next to the fallen tree
__
/_/ Star Piece behind the green pipe
-- entering the woods --
! Coin Block; hit the brown block quickly to gain ten coins
! Earth Quake in a yellow question block
-- the next screen with a large tree on the left side --
_
(_) Hammer Throw in a red question block
-- the next screen with a large boulder in the way --
! Invisible Coin Block to the left of the boulder
(a tree in the foreground is kind of in front of it)
+ Shine Sprite to the right of the boulder. A tree in the foreground is
completely covering it, so you may have to jump around a little.
/------------------/-----------------------------
/ CREEPY STEEPLE / Chapter 4
----------------------------/------------------/
5 Star Pieces, 5 Badges, 3 Shine Sprites
// Outside Creepy Steeple. There's a well near the gate.
__
/_/ Star Piece just past the gate to the left
! Invisible Coin Block in the middle of the steps leading to the front door
// The main room of Creepy Steeple.
_
(_) [ SUPER HAMMER ] Lucky Start badge dropped by the Atomic Boo. After you
free the Boos, they appear in this room. Spin your
hammer to hit the Boos as they materialize around you.
This will trigger the fight with Atomic Boo.
// From the main room, use Tube Mode to go under the wall near the front door.
+ Shine Sprite
_
(_) Ice Smash badge in the left chest
! Cookbook in the right chest
__
/_/ Star Piece among the junk in the back
// Back in the main room, push the star statue right, and go down the hole.
_
(_) [ FLURRIE ] Flower Saver badge inside a hidden room. Have Flurrie blow
on the rear wall to reveal a secret passageway. Go in the
hidden passageway, and walk to the right to claim the badge.
// Go left through the door.
! Ultra Shroom held by a Boo. Open the box, and 200 Boos should come out.
// Return to the main room, and go through the door on the far wall.
! Golden Leaf up in a tree. There's a place in the fence where you can
go through the fence with Paper Mode. Follow the path to the right.
Hit the brown tree to obtain a Golden Leaf.
Can be obtained infinite times by reentering the area.
// Go to the room that has the stairs that can be moved by hitting the switches
in the adjacent rooms.
__
/_/ [ SUPER BOOTS ] Star Piece in the middle-right part of the room
// Go back outside Creepy Steeple, and jump down the well near the gate.
+ Shine Sprite on the left side
// Go to the right to the next room where several Buzzy Beetles are
_
(_) Tornado Jump badge inside a red question block
// Go right, under the gate using Vivian's Veil, and through the door.
+ Shine Sprite again
// Go right using Tube Mode, then go down the hole.
// You should be behind some windows.
__
/_/ Star Piece behind the windows on the right side
// Use Tube Mode and go to the left, into the room with the parrot.
__
/_/ [ SUPER BOOTS ] Star Piece in the lower-right corner
! Mr. Softener inside a chest
_
(_) Power Plus badge inside a chest
/----------------/------------------------------
End of Chapter 4 / KEELHAUL KEY / Chapter 5
-----------------------------/----------------/
6 Star Pieces, 2 Badges, 2 Shine Sprites
-- first screen, right next to the sea on the west side of the island --
! Whacka Bump from Whacka. Hit Whacka with your hammer to receive it.
You can get only eight Whacka Bumps.
__
/_/ [ SUPER BOOTS ] Star Piece a little to the north of the exit on the right
-- next screen to the right, with the inn and the shop --
__
/_/ Star Piece in the water in the lower-left corner of the area
__
/_/ Star Piece behind the brown rocks near the exit to the right
-- next screen to the right, the beginning of the jungle --
! Keel Mango in a tree on the left side of the area (hit with hammer).
Can be obtained infinite times by reentering the area.
Appears here only after completing Chapter 5.
__
/_/ Star Piece in the bush at the left side of the area
_
(_) Head Rattle badge in a red question block
! Courage Shell in a yellow question block near the red question block
-- next screen to the right --
! Mini Mr. Mini in a bush at the bottom of the area
! Coin in a yellow question block
! Invisible Coin Block above the previous yellow question block.
Quickly hit the brown block repeatedly to gain ten coins.
__
/_/ Star Piece at the bottom of the area to the right of the yellow question
block. It's somewhat obstructed from view by a branch in the foreground.
+ [ YOSHI ] Shine Sprite in the upper-left corner of the area to the left
of the yellow question block containing the Thunder Rage
! Thunder Rage in a yellow question block at the top of the area
! Jammin' Jelly in an invisible block. A little to the south of the yellow
block with the Thunder Rage is a hidden block with Jammin' Jelly. It's a
little bit off the edge, though, so you have to walk to the edge and spin
your hammer to hit the invisible block. Bobbery's explosion works, too.
NOTE: If you have no idea what I'm talking about, then it's a lot easier
to get it after getting the Ultra Boots. Simply get on top of the
yellow block in the center of the area (the one where you have to
use Yoshi to get to it), and perform a Spring Jump. You'll go
straight up into the Jammin' Jelly.
-- next screen to the right, with the bridge over the water --
! Inn Coupon behind a bush on the left side of the area
! [ YOSHI ] Coconut in a tree on an island in the background.
Get to the pipe under the bridge using Yoshi.
Can be obtained infinite times by reentering the area.
_
(_) [ PAPER MODE ] Ice Power badge under the right side of the bridge.
Use Paper Mode to slip through the bridge.
+ Shine Sprite on the right side of the screen hidden by a tree's leaves.
-- last screen to the right, with the two rocks with blue and red mustaches --
! Spite Pouch in the last bush right before the water
__
/_/ Star Piece hidden behind a rock in the foreground
/-------------------/----------------------------
/ PIRATE'S GROTTO / Chapter 5
----------------------------/-------------------/
4 Star Pieces, 2 Badges, 5 Shine Sprites
// The first room.
! Ruin Powder in the lower-left corner behind a barrel
// The next room to the right, with a long fall down and some jump platforms.
(no items)
// The next room to the right, with spikes that pop out from the floor.
+ Shine Sprite over the tip of the floating boat near the left side of the
room. Partially hidden by the stalactites in the foreground.
__
/_/ Star Piece out in the open
// The next room to the right, with a long wooden bridge over the water.
(no items)
// The next room to the right, with a large waterfall in the background.
(no items)
// The next room to the right, with some winding steps upward and a small
// waterfall in the very back.
+ Shine Sprite at the top of the steps. From the right, use Koops to hit a
hidden block underneath the Shine Sprite.
// The next room to the left, with a small stream that seems to be distinctly
marked for some reason. There's also a Boat Panel here.
__
/_/ [ SUPER BOOTS ] Star Piece in the upper-right corner of the room
_
(_) [ BOAT MODE ] Defend Plus P badge in a chest. Use Boat Mode, and go into
the hole to the right. Then sail into the small waterfall.
There's a secret area behind it that contains the badge.
// The next room to the left, which looks like some sort of storeroom.
// Use Koops or Bobbery to activate the switch from afar.
+ Shine Sprite on top of the barrels along the left wall
__
/_/ Star Piece inside a hollow barrel near the Shine Sprite
// Return to the room with some winding steps upward and a small waterfall in
// the very back. Go through the door on the right at the bottom of the room.
// This room is a very small room.
__
/_/ [ SUPER BOOTS ] Star Piece in the middle of this small room
// Proceed onward. The next room has waves rolling in the water. The room
// also features spikes that come out of the wall.
+ [ KOOPS ] Shine Sprite to the right of the spikes
// Go through the doorway to the left. This room has some flotsam.
+ Shine Sprite on the right side of the room. There is an invisible coin
block underneath the Shine Sprite that you can hit with your hammer.
// The next room to the left is pretty much just a long corridor.
(no items)
// The next room to the left has a couple of Boat Panels and an abandoned ship
// where a black chest is.
(no items)
// Inside the abandoned ship
_
(_) P-Down, D-Up badge behind the black chest
/----------------------/---------------------------
End of Chapter 5 / THE EXCESS EXPRESS / Chapter 6
--------------------------/----------------------/
5 Star Pieces, 2 Shine Sprites
-- The orange and brown passenger car, containing rooms 003, 004, and 005 --
__
/_/ [ SUPER BOOTS ] Star Piece in the bottom-left corner of room 004
+ Shine Sprite on the left side of room 005
! Dried Shroom inside the drawer in room 005
-- The green and brown passenger car, containing rooms 001 and 002 --
! 30 coins from Toodles. Return her Gold Ring to her to receive the coins.
-- The engineer's car at the front of the train --
__
/_/ [ SUPER BOOTS ] Star Piece near the Save Block
-- The dining car, which includes a shop --
__
/_/ Star Piece from Chef Shimi. Return his Galley Pot to him to receive it.
__
/_/ Star Piece from the waitress. Return her Shell Earrings to receive it.
-- The blue and brown passenger car, containing rooms 006, 007, and 008 --
__
/_/ Star Piece inside the drawer in room 008
+ Shine Sprite from Bub. Bring him the engineer's Autograph to receive it.
! Mushroom from the conductor. Return his Blanket to him to receive it.
/---------------------/---------------------------
/ RIVERSIDE STATION / Chapter 6
---------------------------/---------------------/
1 Star Piece, 3 Badges, 2 Shine Sprites
// The first room, with the elevator.
_
(_) [ ULTRA BOOTS ] Close Call P badge on a high ledge. Use Spring Jump to
knock it down.
// The next room to the right.
(no items)
// Go through the door at the top of the room.
// This room has a lot of spinning gears.
__
/_/ Star Piece behind a last gear all the way on the right side of the room
// Return to the previous room, then go through the door on the right.
// This will lead you outside.
! Thunder Rage in an invisible block. Along the way, there should be a
lone yellow block on the ground. Jump on top of it, then jump up.
+ Shine Sprite out in the open
_
(_) HP Plus badge in a small alcove. In the stairs near the top door is a
hole. Roll in there with Tube Mode to reach the badge.
// Go through the door at the bottom-left. This room is a garbage dump with a
maze just for Mario in Tube Mode.
_
(_) P-Up, D-Down badge inside the maze
! Dried Shroom in one of the garbage bins
// At the bottom is another door. Through that door is an abandoned office.
(no items)
// One more room to the left. This is the records room.
+ [ KOOPS ] Shine Sprite near the top of the stairs. Use Koops to get it.
/-------------------/----------------------------
/ POSHLEY HEIGHTS / Chapter 6
----------------------------/-------------------/
4 Star Pieces, 1 Badge, 1 Shine Sprite
-- the first area, nearest to the Excess Express train --
_
(_) [ PAPER MODE ] HP Drain P badge in a chest. Inside Goldbob's house (the
house on the left), you will find a slight discoloration
on the wall. Use Paper Mode there to enter a secret room.
__
/_/ Star Piece behind a lawn chair to the left of Goldbob's house
__
/_/ [ SUPER BOOTS ] Star Piece in the center of the area near the Save Block
__
/_/ Star Piece hidden in some shrubbery. To the right of Toodle's house (the
house on the right) is some shrubbery. There's a crack in there; walk in
there, and go up to snag the hidden Star Piece.
-- the next area, which has a hotel --
! Inn Coupon behind the vendor that sells Fresh Pasta
__
/_/ Star Piece behind the shrubbery to the left of the house
-- the last area, where Poshley Sanctum is --
+ [ ULTRA BOOTS ] Shine Sprite high in the air. Use Spring Jump to get.
/-------------------/----------------------------
/ POSHLEY SANCTUM / Chapter 6
----------------------------/-------------------/
1 Badge, 1 Shine Sprite
-- the "real" Poshley Sanctum --
(no items)
-- the Poshley Sanctum inside the painting --
+ Shine Sprite on a high ledge on the left side
_
(_) L Emblem badge on a high ledge on the left side
/------------------------/--------------------------
End of Chapter 6 / PATH TO FAHR OUTPOST / Chapter 7
-------------------------/------------------------/
3 Star Pieces, 2 Badges, 1 Shine Sprite
-- first screen, just coming out of the blue pipe --
__
/_/ [ SUPER BOOTS ] Star Piece to the left of the blue pipe
_
(_) Double Dip P badge in an invisible block. It's directly in front of the
rightmost tree.
-- next screen to the right --
+ Shine Sprite hidden behind a tree near the left side of the area
__
/_/ Star Piece partially hidden by a tiny dead bush
-- last screen to the right --
_
(_) HP Plus P badge inside a red question block
__
/_/ Star Piece hidden by the wall in the foreground near the right side
/----------------/------------------------------
/ FAHR OUTPOST / Chapter 7
-----------------------------/----------------/
3 Star Pieces, 1 Shine Sprite
-- left half of Fahr Outpost --
__
/_/ Star Piece hidden by a wall near the bottom-left side of the area
-- right half of Fahr Outpost --
! Inn Coupon next to the steps in front of the inn
! Space Food in the inn. Each time you sleep at the inn, you'll find
Space Food to your left when you wake up.
__
/_/ [ SUPER BOOTS ] Star Piece a little to the left of the cannon monument
__
/_/ Star Piece inside the rightmost house
+ Shine Sprite out in the open on the right side of the area
/------------/--------------------------------
/ THE MOON / Chapter 7
-------------------------------/------------/
1 Star Piece
NOTE: After completing Chapter 7, the moon will become inaccessible until
after you beat the final boss, so get the Star Piece before you leave.
-- first screen, with the Save Block --
! [ BOBBERY ] Stopwatch in cracked boulder in top-left part of area
-- next screen to the right --
! [ BOBBERY ] Volt Shroom in cracked rock in middle of area
-- next screen to the right, contains the X-Naut fortress in the background --
__
/_/ Star Piece hidden behind a small rock in middle of area
-- next screen to the right --
! [ BOBBERY ] Ruin Powder in cracked rock in right part of area
-- next screen to the right --
! [ BOBBERY ] Courage Shell in cracked rock in bottom part of area
/-------------------/----------------------------
/ X-NAUT FORTRESS / Chapter 7
----------------------------/-------------------/
2 Star Pieces, 2 Badges
NOTE: After completing Chapter 7, the X-Naut Fortress will become inaccessible
until after you beat the final boss, so get the items before you leave.
-- Level 1, the top floor --
! Super Shroom inside a yellow question block in the rightmost room
-- Sublevel 1 --
_
(_) Feeling Fine badge in leftmost room (requires the Cog)
_
(_) Feeling Fine P badge in leftmost room (requires the Cog)
__
/_/ Star Piece in leftmost room (requires the Cog)
-- Sublevel 2 --
! Sleepy Sheep in yellow question block in leftmost room
__
/_/ [ SPRING JUMP ] Star Piece; in one of the rooms, you can Spring Jump into
the ceiling. A Star Piece is all the way to the left.
! [ SPRING JUMP ] Cog item; in one of the rooms, you can Spring Jump into
[ PAPER MODE ] the ceiling. If you fall down the second hole from the
[ KOOPS ] left, you will drop on top of a computer near the Cog.
! [ SPRING JUMP ] 8-bit Mario! In one of the rooms, you can Spring Jump
[ PAPER MODE ] into the ceiling. If you fall down the rightmost hole,
you'll drop into a room where you'll emerge with "8-bit"
graphics! Take a look at your Mario and Party menus;
even your Map has 8-bit Mario on it. Also, you can equip
the L Emblem and/or the W Emblem badges to change colors.
Leave the room to return to normal.
-- Sublevel 3 --
! HP Drain in yellow question block in leftmost room
-- X-Naut factory (to the right of Sublevel 3) --
! Ultra Shroom in the background all the way on the left side
-- Sublevel 4 --
(no items)
/--------------------/----------------------------
End of Chapter 7 / PALACE OF SHADOW / Chapter 8
---------------------------/--------------------/
2 Badges
// Entering the first room of the Palace of Shadow
(no items)
// A bridge-like staircase over water
! Stopwatch near the left door. As soon as you walk in, walk up.
// A winding path downward
! Shooting Star inside a yellow question block
// A corridor filled with spike traps
_
(_) All or Nothing badge inside a red question block
// A bridge over water with bars of fire in the way
! Boo's Sheet in an invisible block. In the middle of the room is a couple
of fire bars spinning around one spot. Stand on that spot and jump up.
// A large room
(no items)
// Another winding path downward
! Ultra Shroom inside a yellow question block
// Another large room
! A single coin inside a yellow question block
_
(_) P-Up, D-Down P badge in a red question block
! Jammin' Jelly inside a yellow question block
// Fast forward to Gloomtail's room, after defeating Gloomtail. Note that once
// you use the eight Palace Keys inside the tower containing the eight riddles,
// Gloomtail's room becomes inaccessible, so get these two items beforehand.
! [ BOBBERY ] Ultra Shroom inside a yellow question block. On the right
wall of Gloomtail's room is a crack. Blow up the wall there
to uncover a secret room with the Ultra Shroom inside.
! [ BOBBERY ] Jammin' Jelly inside a yellow question block to the right
of the yellow question block containing the Ultra Shroom.
// Now fast forward to the part after solving the eight riddles and defeating
// Beldam, Marilyn, and Freak...I mean, Doopliss. The corridors that
// originally lead to Gloomtail have now been reconfigured, so it is the
// last (platforming) test before the final boss(es).
! [ SPRING JUMP ] Thunder Rage inside a yellow question block in the first
hallway. Use Spring Jump to hit it. You can also use
Koops to hit it.
! Repel Cape inside a yellow question block
! Shooting Star inside a chest
! [ SPRING JUMP ] Life Shroom inside a yellow question block. Again, you
can use either Spring Jump or Koops to hit the block.
! Life Shroom inside a yellow question block over the spinning wheel
! A single Coin inside a yellow question block
! Point Swap inside an invisible block above the block with the single Coin
! [ PLANE MODE ] Life Shroom on top of a high pedestal. Use Plane Mode
and drop when you're over the Life Shroom.
! [ PLANE MODE ] Shooting Star to the right of the Life Shroom. Use Plane
Mode and drop when you're over the Life Shroom. If you're
on the pedestal where the Life Shroom was, then you can
also use Yoshi to hover to the right.
// The room RIGHT BEFORE the showdown with the final boss.
! Ultra Shroom in a chest. Use it wisely.
! Jammin' Jelly in a chest. Use it wisely.
===============================================================================
PIT OF 100 TRIALS
-------------------------------------------------------------------------------
The Pit of 100 Trials is a sidequest that is accessible after you get cursed
with Paper Mode in Hooktail Castle. The entrance to the Pit of 100 Trials is
in the room to the left of the Thousand-Year Door.
Every set of ten floors has certain enemies that you will fight randomly.
At every tenth floor is an exit pipe (which leads to the entrance) and a prize.
Level 10 = BADGE: Sleepy Stomp (put an enemy to sleep)
Level 20 = BADGE: Fire Drive (fire damage that pierces defense)
Level 30 = BADGE: Zap Tap (electrifies Mario)
Level 40 = BADGE: Pity Flower (may recover 1 FP when hit)
Level 50 = ITEM: Strange Sack (doubles inventory space)
Level 60 = BADGE: Double Dip (Mario can use two items in one turn)
Level 70 = BADGE: Double Dip P (partner can use two items in one turn)
Level 80 = BADGE: Bump Attack (defeat low-level enemies automatically)
Level 90 = BADGE: Lucky Day (increases evasion)
Level 100 = BADGE: Return Postage (counters direct attackers)
A very powerful boss guards Level 100 and the Return Postage badge, so beware.
_____________________________________________________________________________
/ \
| Pit of 100 Trials: An Abstract |
| |
| LEVEL ENEMY NAME : STATS REWARD |
|-----------------------------------------------------------------------------|
| LEVEL Dull Bones : 1 HP, 2 Atk, 1 Def |
| 1-9 Fuzzy : 3 HP, 1 Atk, 0 Def |
| Gloomba : 7 HP, 3 Atk, 0 Def |
| Spania : 3 HP, 1 Atk, 0 Def |
| Spinia : 3 HP, 1 Atk, 0 Def |
|.............................................. Sleepy Stomp badge = LEVEL 10 |
| LEVEL Cleft : 2 HP, 2 Atk, 2 Def |
| 11-19 Dark Puff : 3 HP, 2 Atk, 0 Def |
| Paragloomba : 7 HP, 3 Atk, 0 Def |
| Pider : 5 HP, 2 Atk, 0 Def |
| Pokey : 4 HP, 3 Atk, 0 Def |
|................................................ Fire Drive badge = LEVEL 20 |
| LEVEL Bandit : 5 HP, 2 Atk, 0 Def |
| 21-29 Bob-omb : 4 HP, 2 Atk, 1 Def |
| Boo : 7 HP, 3 Atk, 0 Def |
| Lakitu : 5 HP, 3 Atk, 0 Def |
| Spiky Gloomba : 7 HP, 4 Atk, 0 Def |
| Spiny : 3 HP, 3 Atk, 3 Def |
|................................................... Zap Tap badge = LEVEL 30 |
| LEVEL Dark Koopa : 8 HP, 4 Atk, 2 Def |
| 31-39 Flower Fuzzy : 6 HP, 3 Atk, 0 Def |
| Hyper Cleft : 4 HP, 3 Atk, 3 Def |
| Parabuzzy : 5 HP, 3 Atk, 4 Def |
| Shady Koopa : 8 HP, 3 Atk, 1 Def |
|............................................... Pity Flower badge = LEVEL 40 |
| LEVEL Bulky Bob-omb : 6 HP, 4 Atk, 2 Def |
| 41-49 Dark Paratroopa : 8 HP, 4 Atk, 2 Def |
| Lava Bubble : 6 HP, 4 Atk, 0 Def |
| Poison Pokey : 8 HP, 4 Atk, 0 Def |
| Spiky Parabuzzy : 5 HP, 3 Atk, 4 Def |
|.................................................... Strange Sack = LEVEL 50 |
| LEVEL Badge Bandit : 12 HP, 5 Atk, 0 Def |
| 51-59 Dark Boo : 8 HP, 5 Atk, 0 Def |
| Ice Puff : 9 HP, 4 Atk, 0 Def |
| Moon Cleft : 6 HP, 5 Atk, 5 Def |
| Red Chomp : 6 HP, 5 Atk, 3 Def |
|................................................ Double Dip badge = LEVEL 60 |
| LEVEL Dark Craw : 20 HP, 6 Atk, 0 Def |
| 61-69 Dark Lakitu : 13 HP, 5 Atk, 0 Def |
| Dark Wizzerd : 10 HP, 5 Atk, 2 Def |
| Dry Bones : 8 HP, 5 Atk, 2 Def |
| Frost Piranha : 10 HP, 5 Atk, 0 Def |
| Sky-Blue Spiny : 6 HP, 6 Atk, 4 Def |
|.............................................. Double Dip P badge = LEVEL 70 |
| LEVEL Chain-Chomp : 7 HP, 6 Atk, 5 Def |
| 71-79 Dark Koopatrol : 25 HP, 5 Atk, 2 Def |
| Phantom Ember : 10 HP, 5 Atk, 0 Def |
| Swoopula : 9 HP, 4 Atk, 0 Def |
| Wizzerd : 10 HP, 6 Atk, 3 Def |
|............................................... Bump Attack badge = LEVEL 80 |
| LEVEL Arantula : 16 HP, 7 Atk, 0 Def |
| 81-89 Dark Bristle : 8 HP, 8 Atk, 4 Def |
| Piranha Plant : 15 HP, 9 Atk, 0 Def |
| Spunia : 12 HP, 7 Atk, 2 Def |
|................................................. Lucky Day badge = LEVEL 90 |
| LEVEL Amazy Dayzee : 20 HP, 20 Atk, 1 Def |
| 91-99 Bob-ulk : 10 HP, 4 Atk, 2 Def |
| Elite Wizzerd : 12 HP, 8 Atk, 5 Def |
| Poison Puff : 15 HP, 8 Atk, 0 Def |
| Swampire : 20 HP, 6 Atk, 0 Def |
|.............................................................................|
| LEVEL Bonetail : 200 HP, 8 Atk, 2 Def Return Postage badge |
| 100 |
\_____________________________________________________________________________/
Charlieton appears randomly every ten floors. He sells HP/FP restoring items
as well as attack items, but his prices grow steeper the farther down you go.
I list enemy names and stats on the left side. I show excerpts of Goombella's
tattles on the right side (because I'm too lazy to come up with my own words;
she probably describes enemies better than I ever will, anyway...).
/--------------------\
| LEVELS 1 THROUGH 9 |
\--------------------/
Dull Bones "Sort of a skeleton thing. It was a Koopa Troopa...once.
HP: 1 X These creeps throw bones to attack. Oh, and they build
Atk: 2 ++ reinforcements, too! Attacks that can strike multiple
Def: 1 = Dull Bones at once are the most effective."
Fuzzy "Those things suck up your HP and use it to replenish
HP: 3 XXX their own! Isn't that the worst? Anyway, guard against
Atk: 1 + them by pressing A the MOMENT they release you."
Def: 0
Gloomba "It's stronger than a normal Goomba, so be careful."
HP: 7 XXXXXXX
Atk: 3 +++
Def: 0
Spania "A Spinia with spikes on its head. You oughta watch out
HP: 3 XXX for the spikes on its head, but otherwise, just whale on
Atk: 1 + it."
Def: 0
Spinia "A totally weird creature made of thin, papery boards. Its
HP: 3 XXX attacks are super-swift, but it should be pretty easy."
Atk: 1 +
Def: 0
/----------\
| LEVEL 10 |
\----------/
Sleepy Stomp (badge)
"2 FP are required to use this attack, which can make enemies sleep if
executed superbly."
Charlieton
Item Cost What it does
------------- ---- ------------
Mushroom 10 Recover 5 HP
Super Shroom 30 Recover 10 HP
Honey Syrup 10 Recover 5 FP
Maple Syrup 40 Recover 10 FP
Fire Flower 20 3 damage + burn all enemies
Thunder Rage 40 5 damage all enemies
/----------------------\
| LEVELS 11 THROUGH 19 |
\----------------------/
Cleft "A rock-head jerk with spikes on his noggin. Fire doesn't
HP: 2 XX hurt it, but other types of items are pretty effective,
Atk: 2 ++ usually."
Def: 2 ==
Dark Puff "It's basically a tiny, mean thunderhead. Sometimes it'll
HP: 3 XXX charge itself with electricity. Don't touch it when it
Atk: 2 ++ does! After it charges itself, it'll totally zap you with
Def: 0 lightning."
Paragloomba "It's a Gloomba with wings."
HP: 7 XXXXXXX
Atk: 3 +++
Def: 0
Pider "Besides its normal attacks, it might spit three web-wads
HP: 5 XXXXX at you consecutively."
Atk: 2 ++
Def: 0
Pokey "It's a cactus ghoul that's got nasty spines all over its
HP: 4 XXXX body. Pokeys attack by lobbing parts of their bodies and
Atk: 3 +++ by charging at you... They can even call friends in for
Def: 0 help, so be quick about taking them out."
/----------\
| LEVEL 20 |
\----------/
Fire Drive (badge)
"5 FP are required to use this attack, which assaults all ground enemies
and burns them as well."
Charlieton
Item Cost What it does
------------- ---- ------------
Mushroom 15 Recover 5 HP
Super Shroom 45 Recover 10 HP
Honey Syrup 15 Recover 5 FP
Maple Syrup 60 Recover 10 FP
Fire Flower 30 3 damage + burn all enemies
Thunder Rage 60 5 damage all enemies
/----------------------\
| LEVELS 21 THROUGH 29 |
\----------------------/
Bandit "This scumbag tries to bump you and grab coins. If you
HP: 5 XXXXX time your guard well when he attacks, he won't be able to
Atk: 2 ++ steal anything. If a Bandit steals coins from you, defeat
Def: 0 him before he flees to get your coins back."
Bob-omb "It attacks by blowing itself up. A Bob-omb will get
HP: 4 XXXX totally mad if you damage it. When it gets mad, it'll
Atk: 2 ++ charge and explode on its next turn. THAT attack...
Def: 1 = really hurts. Oh, and if it's mad, it'll blow up at the
slightest contact. So don't attack directly! Attack it
from a step away with a hammer or hit it with something
hard, like a shell."
Boo "It's everyone's favorite ghost. ...Well, most everyone...
HP: 7 XXXXXXX It's nothing to write home about on the Attack side, but
Atk: 3 +++ it can turn invisible. If it turns invisible, we won't be
Def: 0 able to hit it, so beat it while you can see it."
Lakitu "It's a member of the Koopa clan that rides on clouds. It
HP: 5 XXXXX attacks by throwing Spiny Eggs. If you stomp on it when
Atk: 2 ++ it's holding up a Spiny Egg, you'll take damage, so DON'T
Def: 0 do it! Spiny Eggs slowly hatch into Spinies, so beat the
Lakitu before fighting the Spinies."
Spiky Gloomba "It's a Spiky Goomba that likes dark places. I'm sure you
HP: 7 XXXXXXX know this, but try not to jump on the spike."
Atk: 4 ++++
Def: 0
Spiny "Basically a spike-covered Koopa. These things have such
HP: 3 XXX high Defense that you can't even hurt them when they roll
Atk: 3 +++ up. So, when they go back to normal, do all the damage
Def: 3 === you can, and do it quickly! If you flip them over, their
Defense drops to 0. THAT'S the time to take them out."
/----------\
| LEVEL 30 |
\----------/
Zap Tap (badge)
"Do damage to enemies that touch Mario in battle."
Charlieton
Item Cost What it does
------------- ---- ------------
Mushroom 20 Recover 5 HP
Super Shroom 60 Recover 10 HP
Honey Syrup 20 Recover 5 FP
Maple Syrup 80 Recover 10 FP
Fire Flower 40 3 damage + burn all enemies
Thunder Rage 80 5 damage all enemies
/----------------------\
| LEVELS 31 THROUGH 39 |
\----------------------/
Dark Koopa "It's a bit tougher than a regular Koopa, so you won't be
HP: 8 XXXXXXXX able to beat it easily. But, it DOES have the same
Atk: 4 ++++ weakness as a regular Koopa. Flip it over and it's
Def: 2 == helpless."
Flower Fuzzy "This thing attack by boinging in and sucking out FP. Once
HP: 6 XXXXXX it charges up its own FP, it uses magical attacks. Better
Atk: 3 +++ beat it before it does."
Def: 0
Hyper Cleft "It's basically a Cleft that uses charged-up moves. When
HP: 4 XXXX it charges up, its Attack power rises to 9. Couple its
Atk: 3 +++ rock-hardness with its ability to charge up... and things
Def: 3 === get scary. If you're confident, you may wanna try doing
Superguards to send its attacks back..."
Parabuzzy "A Buzzy Beetle with wings. Fire and explosions seem to
HP: 5 XXXXX have no effect, so don't bother, OK? If you flip it over,
Atk: 3 +++ its Defense goes down to 0, so jump on it first."
Def: 4 ====
Shady Koopa "It's yet another member of the Koopa family tree. The
HP: 8 XXXXXXXX difference between them and other Koopas? They can attack
Atk: 3 +++ from their backs! And, when they flip back up, their
Def: 1 = Attack gets boosted and they go totally ape!"
/----------\
| LEVEL 40 |
\----------/
Pity Flower (badge)
"When Mario takes damage, occasionally recover 1 FP."
Charlieton
Item Cost What it does
------------- ---- ------------
Mushroom 25 Recover 5 HP
Super Shroom 75 Recover 10 HP
Honey Syrup 25 Recover 5 FP
Maple Syrup 100 Recover 10 FP
Fire Flower 50 3 damage + burn all enemies
Thunder Rage 100 5 damage all enemies
/----------------------\
| LEVELS 41 THROUGH 49 |
\----------------------/
Bulky Bob-omb "I think it's like other Bob-ombs...but it's huge! It's
HP: 6 XXXXXX weird... It never attacks, but once its fuse is lit,
Atk: 2 ++ it'll blow up on its own eventually. I don't mind it
Def: 1 = taking itself out of the battle, but that explosion hurts
us, too! Oh, and when it powers up, that Attack power is
8, so watch out! Fire and explosions light its fuse, so I
guess setting it off early is one strategy..."
Dark Paratroopa "It's strong, but otherwise just like other Paratroopas.
HP: 8 XXXXXXXX It's airborne, so try to ground it first."
Atk: 4 ++++
Def: 2 ==
Lava Bubble "It's a flame spirit. Its HP and Attack power may be
HP: 6 XXXXXX different from an Ember's, but otherwise it's the same.
Atk: 4 ++++ Since it is made of fire, try not to touch it, 'cause
Def: 0 it'll burn you. Apparently it's vulnerable to explosions
and ice attacks. Oh, and if you get hit by a flame
attack, you might catch fire, so guard well."
Poison Pokey "As you probably guessed, it's a poisonous Pokey. If you
HP: 8 XXXXXXXX get poisoned, your HP will slowly drain, so you may want
Atk: 4 ++++ to avoid that. I'm sure you can see this but they have
Def: 0 spines all over, so DON'T touch them."
Spiky Parabuzzy "It's a Buzzy with a spike and wings. Fire and explosions
HP: 5 XXXXX don't work on Buzzies, in case you've forgotten.
Atk: 3 +++ ...And this one flies in the air AND has a spike.
Def: 4 ==== What a total pain."
/----------\
| LEVEL 50 |
\----------/
Strange Sack (item)
"An item that lets you carry up to 20 items."
Charlieton
Item Cost What it does
------------- ---- ------------
Mushroom 30 Recover 5 HP
Super Shroom 90 Recover 10 HP
Honey Syrup 30 Recover 5 FP
Maple Syrup 120 Recover 10 FP
Fire Flower 60 3 damage + burn all enemies
Thunder Rage 120 5 damage all enemies
/----------------------\
| LEVELS 51 THROUGH 59 |
\----------------------/
Badge Bandit "He's a Bandit who'll go after your badges. He has high
HP: 12 XXXXXXXXXX Attack power and HP. He sometimes steals a badge when he
XX tackles you, so use your Guard carefully."
Atk: 5 +++++
Def: 0
Dark Boo "Its HP and Attack are high, but they're just like
HP: 8 XXXXXXXX ordinary Boos otherwise. So, just attack it like a
Atk: 5 +++++ normal Boo. Get it before it turns invisible!
Def: 0
Ice Puff "It's a mean snow cloud that appears in cold areas. It
HP: 9 XXXXXXXXX swoops down and uses cold breath to attack. That cold
Atk: 4 ++++ breath can freeze us, so try to avoid it. Also, if we
Def: 0 touch it when it's storing cold energy, we'll get hurt.
They're vulnerable to fire, so let's try that, maybe."
Moon Cleft "It's your basic cleft living on the moon. Defense is
HP: 6 XXXXXX high, as usual... and fire attacks don't work against it.
Atk: 5 +++++ If you can turn it over with an explosion, though, its
Def: 5 ===== Defense goes down to 0.
Red Chomp "It's a rabid, red, biting, chewing, chomping fool! Its HP
HP: 6 XXXXXX is pretty low, though, so items and special moves might
Atk: 5 +++++ just work..."
Def: 3 ===
/----------\
| LEVEL 60 |
\----------/
Double Dip (badge)
"Wear this to become able to use two items during Mario's turn in battle.
This move requires 4 FP."
Charlieton
Item Cost What it does
------------- ---- ------------
Mushroom 35 Recover 5 HP
Super Shroom 105 Recover 10 HP
Honey Syrup 35 Recover 5 FP
Maple Syrup 140 Recover 10 FP
Fire Flower 70 3 damage + burn all enemies
Thunder Rage 140 5 damage all enemies
/----------------------\
| LEVELS 61 THROUGH 69 |
\----------------------/
Dark Craw "Wow, that's some serious Attack power. You don't wanna
HP: 20 XXXXXXXXXX jump on it if its spear is pointing up. 'Cause that...
XXXXXXXXXX would hurt."
Atk: 6 ++++++
Def: 0
Dark Lakitu "It rides a rain cloud. It attacks by throwing pipes at
HP: 13 XXXXXXXXXX you. If it's holding up a pipe when you jump on it,
XXX you'll get hurt. And sometimes the pipes it throws turn
Atk: 5 +++++ into Sky-Blue Spinies. If you only attack the Spinies,
Def: 0 you'll never win, so go after the Dark Lakitu!"
Dark Wizzerd "It's a part-machine, part-organic, centuries-old thing.
HP: 10 XXXXXXXXXX It uses magic to attack and to alter your condition, so
Atk: 5 +++++ stay on guard. If there's only one left, it'll multiply
Def: 2 == itself to confuse you."
Dry Bones "It's a former Koopa whose spirit animates its bones. When
HP: 8 XXXXXXXX its HP goes down to 0, it collapses into a pile, but
Atk: 5 +++++ it'll eventually rise again. Fire and explosions will put
Def: 2 == a permanent end to it getting back up, though. A Dry
Bones will sometimes build friends if it feels it's
outnumbered. If you don't take them all out close
together, they'll just keep coming back."
Frost Piranha "It's a cool customer with strong ice powers. Its biting
HP: 10 XXXXXXXXXX attack sometimes freezes us, so try to immobilize it
Atk: 5 +++++ first. It's weak against fire attacks, too, so use them
Def: 0 as well."
Sky-Blue Spiny "It appeared from a pipe thrown by the Dark Lakitu. It'll
HP: 6 XXXXXX totally charge at you! Sometimes it balls up to defend
Atk: 6 ++++++ and store energy for an attack. If you can, beat it and
Def: 4 ==== any buddies it may have with a special attack."
/----------\
| LEVEL 70 |
\----------/
Double Dip P (badge)
"Wear this to allow your partner to use two items in one turn in battle.
This move requires 4 FP."
Charlieton
Item Cost What it does
------------- ---- ------------
Mushroom 40 Recover 5 HP
Super Shroom 120 Recover 10 HP
Honey Syrup 40 Recover 5 FP
Maple Syrup 160 Recover 10 FP
Fire Flower 80 3 damage + burn all enemies
Thunder Rage 160 5 damage all enemies
/----------------------\
| LEVELS 71 THROUGH 79 |
\----------------------/
Chain-Chomp "It's body is hard, so most attacks won't do much. Plus,
HP: 7 XXXXXXX you can't damage it with fire and ice attacks. You can
Atk: 6 ++++++ freeze it, though. Luckily, it has low HP, so you could
Def: 5 ===== take it down with a special move or an item."
Dark Koopatrol "These guys just totally ooze toughness, don'tcha think?
HP: 25 XXXXXXXXXX After it charges up power, its next attack will be
XXXXXXXXXX devastating. Try to survive it."
XXXXX
Atk: 5 +++++
Def: 2 ==
Phantom Ember "It's an angry spirit born of hatred and confusion. If it
HP: 10 XXXXXXXXXX attacks you with spirit flames, you'll catch on fire."
Atk: 5 +++++
Def: 0
Swoopula "An airborne, bloodsucking, batlike thing. As if losing HP
HP: 9 XXXXXXXXX wasn't bad enough, this little creep adds yours to its
Atk: 4 ++++ own!"
Def: 0
Wizzerd "It's a part-machine, part-organic, centuries-old thing.
HP: 10 XXXXXXXXXX It uses magic to attack, heal, and alter your condition,
Atk: 6 ++++++ so stay on guard."
Def: 3 ===
/----------\
| LEVEL 80 |
\----------/
Bump Attack (badge)
"Bump into weak foes to defeat them without battling."
Charlieton
Item Cost What it does
------------- ---- ------------
Mushroom 45 Recover 5 HP
Super Shroom 135 Recover 10 HP
Honey Syrup 45 Recover 5 FP
Maple Syrup 180 Recover 10 FP
Fire Flower 90 3 damage + burn all enemies
Thunder Rage 180 5 damage all enemies
/----------------------\
| LEVELS 81 THROUGH 89 |
\----------------------/
Arantula "It's a spiderlike creature that lives deep underground.
HP: 16 XXXXXXXXXX It'll spit web-wads at you. Sometimes it even attacks
several times in a row."
Atk: 7 +++++++
Def: 0
Dark Bristle "It's an ancient creature made of rock. You can't jump on
HP: 8 XXXXXXXX it because of its spikes, and you can't approach due to
Atk: 8 ++++++++ its spears. AND its Defense is high. You'd better take it
Def: 4 ==== out with special attacks or items."
Piranha Plant "I think this is the strongest type of them all. It's
HP: 15 XXXXXXXXXX Attack power is absurdly high... It may look like a
XXXXX normal Piranha Plant, but don't be fooled!
Atk: 9 +++++++++ It's super-tough!"
Def: 0
Spunia "Its body is made up of springy discs. It may not look
HP: 12 XXXXXXXXXX like much, but it's pretty tough."
XX
Atk: 7 +++++++
Def: 2 ==
/----------\
| LEVEL 90 |
\----------/
Lucky Day (badge)
"When Mario's attacked, cause enemies to miss more often."
Charlieton
Item Cost What it does
------------- ---- ------------
Mushroom 50 Reoover 5 HP
Super Shroom 150 Recover 10 HP
Honey Syrup 50 Recover 5 FP
Maple Syrup 200 Recover 10 FP
Fire Flower 100 3 damage + burn all enemies
Thunder Rage 200 5 damage all enemies
/----------------------\
| LEVELS 91 THROUGH 99 |
\----------------------/
Amazy Dayzee "This mystical Dayzee is like, the rarest thing ever.
HP: 20 XXXXXXXXXX Since it has such high HP and runs away really quickly,
XXXXXXXXXX it's almost impossible to beat. Plus, its lullaby has
Atk: 20 ++++++++++ massive Attack power."
++++++++++
Def: 1 =
Bob-ulk "It won't attack, but once its fuse is lit, it'll explode
HP: 10 XXXXXXXXXX after a while. So the problem is...how to beat it before
Atk: 4 ++++ it goes off. I mean, its bomb attack has a power of 16!
Def: 2 == That's no joke. Seriously, watch out for that. Or you
could just set it off early with fire or explosions."
Elite Wizzerd "This is the top of the heap for half-machine organisms.
HP: 12 XXXXXXXXXX You can probably guess this, but it uses various magic
XX moves in battle. And, if it's alone, it'll create
Atk: 8 ++++++++ illusions of itself. It has no real weakness. So just
Def: 5 ===== use whatever you've got to beet it, OK?"
Poison Puff "Basically just a puff of poisonous air. Its poison-gas
HP: 15 XXXXXXXXXX attack is 10! These things charge you, but they also save
XXXXX up toxins and poison you with them. Plus, you can't touch
Atk: 8 ++++++++ them when they're saving up toxins or you'll get hurt."
Def: 0
Swampire "It's a feared health-sucker that hides in the darkness.
HP: 20 XXXXXXXXXX It sucks health from its prey to add to its own HP. If
XXXXXXXXXX you let it feast on you, its HP will get really high."
Atk: 6 ++++++
Def: 0
/-----------\
| LEVEL 100 |
\-----------/
Bonetail HP: 200 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Atk: 8 ++++++++
Def: 2 ==
Goombella:
"He has various breaths that might confuse us or put us to sleep.
When his HP gets low, he'll recover...or reanimate, as the case may be.
He's probably stronger than the last boss, seriously!"
Reward: Return Postage (badge)
"Make direct-attackers take 1/2 the damage they do."
The Return Postage badge is like a permanent Spite Pouch, if you are familiar
with that item. Many players seem to find the badge useless and a worthless
prize for clearing the difficult Pit of 100 Trials. If nothing else, you can
always sell the badge to the Lovely Howz of Badges for 500 coins.
===============================================================================
TROUBLE CENTER
-------------------------------------------------------------------------------
The Trouble Center is a place in east Rogueport where Mario can solve troubles
and possibly receive a reward in return. More troubles are accessible after
completing every chapter.
_____________________________________________________________________________
/ \
| Trouble Center: An Abstract |
| |
| TROUBLED THE TROUBLE YOUR REWARD |
|-----------------------------------------------------------------------------|
| NEW GAME |
| Garf Need a key! 20 coins |
| McGoomba Safe delivery... 20 coins |
| Arfur Price adjustment. 20 coins |
| Goomther Find this guy! 20 coins |
| Mousimillian Hit me, please! A small money-making tip |
| Bomberto I'm hungry! 11 coins |
| AFTER CHAPTER 1 |
| Koopook Try to find me! Special Card |
| Mayor Kroop Listen to me! Turtley Leaf |
| Plenn T. Order me an item! Ultra Shroom |
| AFTER CHAPTER 2 |
| Puni Elder Emergency Shroom! 60 coins |
| Lahla Play with me! 10 piantas |
| Pine T. Jr. Help my daddy! Silver Card |
| AFTER CHAPTER 3 |
| Jolene Help wanted! 30 coins |
| Merlee Heartful Cake recipe... 30 coins |
| Bub-ulber The food I want. Dried Bouquet |
| AFTER CHAPTER 4 |
| ??? Elusive badge! Attack FX B badge, new partner |
| Mayor Dour Newsletter... 30 coins |
| Zess T. Seeking legendary book! Honey Shroom, can cook 2 items |
| AFTER CHAPTER 5 |
| Eve Tell that person... Meteor Meal |
| Goom Goom Looking for a gal! Couple's Cake |
| AFTER CHAPTER 6 |
| Frankie Important thing! Gold Card |
| Chef Shimi Get these ingredients! 40 coins |
| Toodles I must have that book. Platinum Card |
| Businessman Security code... can buy Hot Sauce |
| AFTER CHAPTER 7 |
| Goldbob Delivery, please! 64 coins |
| Gob I can't speak! 20 coins |
| Toadia I wanna meet Luigi! Choco Cake |
| AFTER CHAPTER 8 |
| Doe T. Roust these cads! 20 coins |
| Bub Help me make up. 3 coins |
| Swob Erase that graffiti! Snow Bunny |
\_____________________________________________________________________________/
NOTE: It seems like Frankie's trouble isn't available until after Chapter 6.
Too bad; it kind of breaks the rhythm (three troubles per chapter).
It also stops you from utilizing Danger Mario until after Chapter 6.
===============================================================================
PIANTA PARLOR
-------------------------------------------------------------------------------
The Pianta Parlor is a game center in west Rogueport. There, you can play
minigames that you have unlocked with certain cards that you acquire from some
of the troubles at the Trouble Center.
The Pianta Parlor uses tokens called pianta coins, or simply piantas. You can
win piantas from minigames, and you can trade in your own coins for piantas.
(The conversion rate is 3 coins for 1 pianta.) Piantas can be used only at the
Pianta Parlor. You can trade piantas for various prizes.
PRIZES:
________________________________ ____________________________________________
\ /
This shows prizes sorted by the | This column shows items and badges sorted
order in which they're unlocked. | alphabetically, the cost in piantas, and
| the cost in coins (3 coins = 1 pianta).
AVAILABLE FROM BEGINNING: |
Cake Mix = 6 piantas | THE COMPLETE LIST OF PRIZES
Super Shroom = 10 piantas | SORTED ALPHABETICALLY:
Super Appeal = 34 piantas |
Refund = 34 piantas | ITEMS: COST <-- COIN
UNLOCKED WITH SPECIAL CARD: |
(the Plane Game minigame) | Cake Mix = 6 piantas = 18 coins
Maple Syrup = 14 piantas | Gold Bar x 3 = 234 piantas = 702 coins
Power Jump = 34 piantas | Jammin' Jelly = 67 piantas = 201 coins
HP Plus = 100 piantas | Maple Syrup = 14 piantas = 42 coins
FP Plus = 100 piantas | Super Shroom = 10 piantas = 30 coins
UNLOCKED WITH SILVER CARD: | Ultra Shroom = 67 piantas = 201 coins
(the Paper Game minigame) |
Power Smash = 34 piantas | BADGES: COST <-- COIN
Multibounce = 50 piantas |
HP Plus P = 200 piantas | FP Plus = 100 piantas = 300 coins
Gold Bar x 3 = 234 piantas | Hammer Throw = 50 piantas = 150 coins
UNLOCKED WITH GOLD CARD: | HP Plus = 100 piantas = 300 coins
(the Tube Game minigame) | HP Plus P = 200 piantas = 600 coins
Power Rush = 34 piantas | Money Money = 234 piantas = 702 coins
Power Rush P = 34 piantas | Multibounce = 50 piantas = 150 coins
Hammer Throw = 50 piantas | Power Jump = 34 piantas = 102 coins
Tornado Jump = 67 piantas | Power Rush = 34 piantas = 102 coins
UNLOCKED WITH PLATINUM CARD: | Power Rush P = 34 piantas = 102 coins
(the Boat Game minigame) | Power Smash = 34 piantas = 102 coins
Quake Hammer = 67 piantas | Quake Hammer = 67 piantas = 201 coins
Ultra Shroom = 67 piantas | Refund = 34 piantas = 102 coins
Jammin' Jelly = 67 piantas | Super Appeal = 34 piantas = 102 coins
Money Money = 234 piantas | Tornado Jump = 67 piantas = 201 coins
________________________________/ \____________________________________________
You obtain the different Member's Cards by solving specific troubles:
Special Card = Koopook's trouble (available after Chapter 1)
Silver Card = Pine T. Jr.'s trouble (available after Chapter 2)
Gold Card = Frankie's trouble (available after Chapter 6)
Platinum Card = Toodles's trouble (available after Chapter 6)
--++< Slots >++--
If you are able to get 7's even remotely consistently, then the slots will
easily give you all the piantas you'll need. It costs only one pianta for one
play. Line up three matching symbols, and you win piantas.
Payoff:
3 faces = 3 piantas
3 stars = 15 piantas
3 sevens = 100 piantas
The good news is that the slots don't seem to be rigged, so it all comes down
to your skill. Of course, the bad news is that you'll need a lot of practice;
the sevens won't come to you that easily. You need sharp eyes and a quick
thumb. Luckily, the sevens are on red, which stand out from the green and the
blue that the faces and stars are on, making the sevens easier to distinguish.
When it begins, you'll see the three slots spinning. You'll see the A button
above the first slot. You can stop the slots in any order by pressing left or
right, but usually you stop them left to right. Get a feel for the timing of
the seven passing by. Press the A button just before the seven passes by, and
hopefully it'll stop on the seven. Note that the timing for each slot is
slightly different. That's because the right slot spins faster than the left
slot.
--++< Plane Game >++--
Here, you can hone your awesome flying skills to your heart's content while
getting some piantas along the way. Theoretically, you could get more piantas
here than in the other minigames, but it'll require a little more work. Not
only that, but also this minigame is so short, you could probably play this
twice in the time it takes you to play one of the other minigames once.
In this minigame, you are in Plane Mode flying through the air to see how far
you can fly. There are signposts at regular intervals that say 100, 200, 300,
and so forth. Every 30 you go equals one pianta (so the 300 sign marks 10
piantas). Flashing bonus platforms move along the ground. If you land on one
of those, you double the number of piantas you gained in the current play.
Penalty platforms remain stationary on the ground and say -5, -10, -15, and so
on. Landing on one of those usually means you lose all the piantas you gained
in the current play. Also, a few piantas float in the sky. Touching one of
them adds one pianta to your current play and is also affected by any bonus or
penalty you get. Finally, pressing the A or B button makes you fall to the
ground right where you are. You can use that to help you land on the bonus
panels if you can time it correctly.
When you are flying in the air, you'll want to keep tapping left so you don't
lose too much altitude. It's kind of hard to describe; you'll have to develop
your own rhythm for it. If you're going for piantas, then you'll want to go
for the bonus platform moving around the 300 sign. Get any piantas that are
conveniently in your way as you head toward that bonus platform. The bonus
platform is usually in the foreground or the background, so you have to hit it
while it's switching from one to the other. With practice and luck, you'll be
able to land on it. You can use the A or B button to fall down where you are,
but remember that the bonus platforms keep moving even while you're falling.
Why does it not say anywhere what the distance is measured in? I'm guessing
maybe meters, but...
--++< Paper Game >++--
If you're playing games to win piantas, then this game is a good one (probably
the best one because it's very easy and consistent: 20 piantas for 1st place).
This is a race between you and 700 other characters; no elapsed time is kept.
There are giant fans on both sides of the track that periodically activate.
The idea is to use Paper Mode to avoid getting blown off the track. If you
fall off, then you win nothing. If you get 1st place, you get 15 piantas plus
5 bonus piantas, always. Forget about 2nd place or anything else besides 1st
place. It's incredibly easy to win 1st place.
You may see some other characters in the Paper Game as well. Luigi is usually
there often (isn't he supposed to be kicking butt in the Waffle Kingdom?).
I've also seen Koopie Koo and Wonky there. (Man, I was hoping for a Puni...)
If Mario got Paper Mode from the "curse" of the black chest, then how did
everyone else get the power of Paper Mode?...
--++< Tube Game >++--
The Tube Game is essentially an obstacle course for Mario's Tube Mode.
When the race starts, go right. Jump over the bars on the ground, and move
around the posts. Follow the 180-degree curve, and then slow down just enough
so you can jump up the steps without hitting the sides of the steps. Charge
through the hollow building, then look ahead for the moving platforms. If you
rushed through the course without stopping, then the platform to Mario's left
should be there for you to get on. If it's just leaving, then you can try to
jump to it; otherwise, wait for the next platform. While on the platform, if
you want to save some time, you can jump off the platform to the other side
(make sure you get a rolling start, first). Once on the other side, roll down
the steep decline to another 180-degree curve. After the turn, some more bars
await you. Do short hops with the B button (to avoid hitting the high bars).
Get past the tilted track, and cross the finish line.
Incidentally, if you fall off the track after crossing the finish line, then
you'll "magically" jump back onto the track. It won't subtract from your
Technical Bonus, either.
With practice, it's possible to finish consistently with 2:17 or 2:18 left on
the clock. That's 14 piantas right there. Combined with the Technical Bonus,
you'll get 19 piantas, which is very comparable to the Paper Game in terms of
winnings, especially if you can also pick up one or two piantas from the track.
Results:
Time Remaining: Ignore the fractions of a second for this calculation. For
every two seconds above 1:50, you are awarded one pianta. So
1:51 or 1:52 will award one pianta, 1:53 or 1:54 will award
two piantas, 1:59 or 2:00 will award five piantas, and so on.
1:50 or lower will award no piantas. If you run out of time,
then you won't get Piantas Earned or Technical Bonus, either.
Piantas Earned: Any piantas you picked up from the course will be added here.
Technical Bonus: You start with 5 piantas as a Technical Bonus. Every time
you fall off the course, one pianta will be taken away from
your Technical Bonus.
--++< Boat Game >++--
This minigame is kind of a pain to navigate. The first half of the course has
floating barrels to avoid (though nothing happens if you touch them), and the
second half has moving whirlpools to dodge. The whirlpools come in big and
small varieties. The small whirlpools push you away from them, and the big
whirlpools sink you. Reach the finish line within the two-minute time limit.
Results:
Time Remaining: Ignore the fractions of a second for this calculation. For
every two seconds above 1:15, you are awarded one pianta. So
1:16 or 1:17 will award one pianta, 1:18 or 1:19 will award
two piantas, 1:24 or 1:25 will award five piantas, and so on.
1:15 or lower will award no piantas. If you run out of time,
then you won't get Piantas Earned or Technical Bonus, either.
Piantas Earned: Any piantas you picked up from the course will be added here.
Technical Bonus: You start with 5 piantas as a Technical Bonus. Every time
you sail into a whirlpool, big or small, one pianta will be
taken away from your Technical Bonus.
--++< Lahla >++--
Lahla is the Boo working behind the counter. You can use Paper Mode to get to
Lahla directly. Get first place in the various minigames, and she'll tell you
various tidbits of her personal life.
WITH ZERO FIRST PLACES:
Oh, my! Customers aren't allowed back here! What?!? You want to learn a little
more about me? Well, I'm in charge of the parlor center, silly! I know all
there is to know about this place, so if you have a question, just ask! ...You
were hoping for more personal information? Uhhh... Ugh! Fine! Whatever... I'm
eighteen. My favorite food is Honey Shrooms. The rest is a secret. If you get
a high score in one of the mini-games, maybe I'll tell you more...
WITH ONE FIRST PLACE:
Oh, my! Customers aren't allowed back here! What?!? You got a high score in
one of the mini-games? Ugh! Fine! Whatever... Um... My sister Peeka works in
the shop next door, and we get along REALLY well! We go shopping together
whenever we get a day off. So much FUN, shopping! Peeka likes jewelry and bags
and things, but those don't interest me at all. I guess maybe I could use a
little more flair in my outfits, though... OK! That's enough. Maybe I'll tell
you more if you get another high score.
WITH TWO FIRST PLACES:
Oh, my! Customers aren't allowed back here! What?!? You got another high
score? Ugh! Fine! Whatever... Um... I really love sweets, so I ask Zess T. to
bake stuff for me all the time. Ooh, and I love nothing better than a nice,
sweet cake, but... Lately I've been feeling a little chunky, though... So I'm
on a diet. But hey! That's a secret! Seriously! Don't tell Peeka! But that's
all for now. Maybe I'll tell you more about me if you get another high score,
all right?
WITH THREE FIRST PLACES:
Oh, my! Customers aren't allowed back here! What?!? You got another high
score? Ugh! Fine! Whatever... Um... The other day a customer named Arfur
asked me out to dinner. But I said no... I mean, I don't even know him, right?
Still, I wonder if he really likes me... I just don't get it, though. What
could he like about me? I mean, really... OK, that's all for now. How
embarrassing. Maybe I'll tell you more about me if you get another high score,
all right?
WITH ALL FOUR FIRST PLACES:
Oh, my! Customers aren't allowed back here! What?!? You got another high
score? Ugh! Fine! Whatever... Um... My dream is to have my own place someday.
I just wanna be surrounded by cakes and cute stuff all the time... And then
I'd get all the people I like to hang out here... It'd be sooo great! So,
I've gotta work hard now to make my dream come true. But I kind of like being
a parlor kitty, too, tee-hee! OK, that's all for now! I feel silly talking
about this kind of stuff. And, Mario... I hope you're not spending all your
time trying to talk to little old me. Because I'm sure there are other things
you're supposed to be doing, right?
===============================================================================
SUPER LUIGI RPG: LEGEND OF THE MARVELOUS COMPASS
-------------------------------------------------------------------------------
It seems that Luigi has his own adventure while Mario's out. After Chapter 1,
Luigi will appear in Rogueport, where you can ask him about his adventure.
After every chapter, he'll be in another spot in Rogueport, just waiting to
tell you the next chapter in his adventure. It's a pretty good read; just use
your imagination.
By the way, Luigi's adventure is recorded as a multiple-volume novel and sold
in the shop in Rogueport. The writing style of that novel has a more serious
and emotional feeling to it. The novel is virtually stripped of humor, but
it's mostly the same recounting of Luigi's adventure. I'm not going to type
that novel here; buy it for yourself in Rogueport! As an incentive, the first
volume of the novel contains a recipe.
Everything below is Luigi speaking to Mario, unless it says [Addendum], then
the paragraph is Luigi's partner talking to Mario.
~~{ AFTER CHAPTER 1 }~~
Well, hey, big brother! Fancy meeting you here! What a co-inky-dink! Eh? Who,
me? Well, Bro, I'm on an adventure. I have to rescue Princess Eclair of the
Waffle Kingdom. Yeah, it's a bad scene, all right. She's been kidnapped by the
evil Chestnut King. If you gotta know, I met with some Waffle Kingdom cabinet
members the other day. It was pretty crazy, Bro. Wanna hear what happened?
It's a pretty long story...
"Waffle Kingdom Letter"
Well, like I said, it's a really long story, but here goes... My big brother--
that's you, Bro--got a letter from Princess Peach and took off. Left behind as
usual, I was cooking a snack at home when another letter arrived. We don't get
so much mail, so I was thinking: "Huh?" This is what the letter said: "Sirs!
My name is Crepe. I am a cabinet minister in the far-off Waffle Kingdom. Our
land has been attacked by the Chestnut King, who took our Princess Eclair. I
ask, nay, BEG for your assistance! The Waffle Kingdom needs your skills. I
humbly request your prompt response, sirs. Sincerely, Crepe" ...Well, I don't
remember it exactly, but I think it went something like that. With Mario--
that's you, Bro--gone, it fell to me to answer this plea! Hesitating only a
teensy bit, I headed to the Waffle Kingdom to investigate. Oh, no, first I
wrote a note to myself about what I was cooking. Then I left. Once I reached
the Waffle Kingdom, I met Minister Crepe, who filled me in. The Chestnut King
had kidnapped Princess Eclair and vanished. Apparently, though, some oracle
said a Marvelous Compass could locate her. This Marvelous Compass had been
broken into seven parts by an ancient curse... ...and those parts had been
scattered across the land. Can you believe it, Bro? Each part of the Marvelous
Compass was said to point to the next. And since one of the parts was embedded
in the tiara worn by the princess... I surmised that once I collected all the
parts, I'd find her! Smart, huh? The minister gave me the compass base spoken
of in Waffler fables... When it activated, the entire thing lit right up,
indicating the deep south... It was pointing me toward Rumblebump Volcano on
the Pudding Continent! So yeah, here I am! I'm sailing out of Rogueport for
Rumblebump Volcano. It's probably gonna be pretty dangerous, but... I gotta
rescue that princess!
~~{ AFTER CHAPTER 2 }~~
Well, I went to Rumblebump Volcano and got myself a Marvelous Compass piece!
It was an incredible quest! There was danger, and all sorts of adventuring! It
was pretty nutso, Bro. Wanna hear what happened? It's a pretty long story...
"Rumblebump Volcano"
Well, like I said, it's a really long story, but here goes... As soon as my
ship docked on the Pudding Continent, I set out for the volcano. To reach my
destination, I spent several days fording through dense jungle... Scary beasts
were all over! More than once I thought I was done for, Bro! I may have
screamed a bit. To scare them off, you know. But as fate would have it... A
Blooper named Blooey heard me shrieking and found me in this one town. Blooey
was on a journey of his own, but he joined me after hearing my tale. Now,
Blooey's a madman. Back in his hometown, they call him "White Torpedo"! Yeah,
he's a tough guy. Anyway, he helped me fight to Rumblebump Volcano. This place
was all about bubbling lava pools and heat that'd make the sun sweat. AND, the
place was lousy with evil traps designed to protect the compass piece. The
scariest one of all was this gigantic, 100-foot-tall statue that stomped
around. Now, the weakness of this giant statue, Bro, was a red gem on its
forehead... Now, I can jump high, but not high enough to reach this thing by a
long shot. So I came up with this plan for Blooey to hit that weak spot! "All
you, man!" I said! I waited for a pause in the statue's movements and hucked
Blooey up there! And bull's-eye! The White Torpedo saved the day! That jewel
got whacked! It was a critical hit, and that stone statue toppled and crumbled
into pieces! Once that was done, it was an easy stroll to the room where the
treasure was. Unfortunately, Princess Eclair was nowhere to be found... But I
got another piece of the Marvelous Compass, and put it in the base... Now the
compass pointed west, to Plumpbelly Village on the Strudel Continent. So I set
sails once again and came back here to Rogueport to recharge. That's what
happened to me lately, but I'll be heading back out soon...
[Addendum by Blooey, the Blooper]
Hey there, I'm Blooey. ...And this guy is a total liar! Don't listen to him!
You heard his story, right? Well, he did TRY to throw me but he completely
tripped! And what happens? I end up landing in lava! LAVA, man! You think that
feels good? Thanks to him, you can stick a fork in me! I'm well-done! My pale
skin's crispified! I'll NEVER forgive this guy! I'm gonna make him pay if it
takes my whole lifetime! That's the ONLY reason I'm still hanging around with
him. YOU'LL PAY, LUIGI!
~~{ AFTER CHAPTER 3 }~~
Well, I got my second piece of the Marvelous Compass at Plumpbelly Village
recently! Hoo, boy! I really got my hands dirty on that one, I'll tell you
what! It was pretty wild, Bro. Wanna hear what happened? It's a pretty long
story...
"Plumpbelly Village"
Well, like I said, it's a really long story, but here goes... Once we made
landfall on the Strudel Continent, we made for Plumpbelly Village. Once we
got there, though, we immediately noticed that something was wrong. We
learned from the mayor that the town was ruled by a giant snake named Hizza!
He said his own daughter was gonna be offered up as a sacrifice to this beast,
too! So, of course, being heroic, I offered myself up to go in her stead!
Brave, huh? Now, the custom was for sacrifices to be dressed as brides, so I
got all dolled up...I was one hot sacrifice, Bro. I looked so good, I fooled
our foes and got in Hizza's lair. It was kind of rough fighting in that gown,
but I managed. Chiffon really chafes, Bro! I finally found Hizza...and the
snake had a second head on its tail! Talk about scary! I fainted real quick,
but when I came to, I managed to distract both heads... It reared up, fangs
bared to attack, and at that moment, I deftly lunged left! His gaping mouths
smashed into one another...and he vanished in a cloud of smoke! A shining
plate fell down on the spot where Hizza's body had been coiled... Yes!
Another compass piece! I set it, and it pointed east, to Circuit Break Island!
Just as I was about to leave town, the mayor asked me to stay and marry his
daughter. I thought about it--she was sorta cute--but we ended up sneaking
off the next morning. I mean, I still have to save Princess Eclair from the
Chestnut King! And...when the Marvelous Compass activated this time, I heard
somebody's voice. It was so beautiful, Bro... I'm certain it was Princess
Eclair's voice! My heart began to race! That's when I realized it: Princess
Eclair... I think I... Oh! I kinda zoned out there. Umm... So, yeah. We set
sail again after ditching town... And somehow we managed to get back here to
Rogueport. And here I am!
[Addendum by Jerry, the Bob-omb]
Hi, I guess. I'm Jerry. I'm a Bob-omb from Plumpbelly Village. Nice meeting
you. Sorry I sound so down, but you would be too if you saw Luigi dressed as a
bride. I'm serious. It scarred me. It was honestly scarier than that giant
snake-thing. I feel I now have a moral duty to stop Luigi from ever dressing
as a bride again. I have to protect the world from my fate. That's why I'm
sticking close to this guy.
~~{ AFTER CHAPTER 4 }~~
Well, I headed to Circuit Break Island and got me a Marvelous Compass piece!
You wouldn't believe it, Bro! Talk about thrills, chills, and spills! It was
pretty nuts, Bro. Wanna hear what happened? It's a pretty long story...
"Circuit Break Island"
Well, like I said, it's a really long story, but here goes... Just as our
boat arrived at Circuit Break Island, we heard this incredible racket! We
soon found out that they hold kart races almost every day on the island.
Whoever takes first place in the race gets to rule the island as king for
that day. Just as we got to the racetrack, they were holding the awards
ceremony... I couldn't believe my eyes! Right there, on the trophy they give
to the winner... It was another piece of the Marvelous Compass! I almost
passed dead away! I decided right then and there that the only thing to do
was enter the next race. I mean, I've driven in kart races before, so I
thought I'd be OK. Boy, was I wrong. The karts were supercharged machines
that could send you airborne with their exhaust! These vehicles were armed
with missiles and bazookas... It was "anything goes," Bro! Of course, I
wanted to get right out of there, pronto! These drivers were crazed! But I
worked up my courage and signed up anyway. And my race day finally came... I
got one of the best karts: the Big Green 01! I took my position at the start
line... The light went green, I stomped the accelerator...and something bad
happened. I was in reverse! The Big Green 01 went rocketing backwards with me
yelling... I crashed into the wall behind me hard enough to cut me off
midscream. In one fell swoop I dropped into last place and wrecked my racing
machine... But it wasn't all bad news: all the other karts crashed because of
my maneuver... Once I got in gear and took off, I was the only car left! I
won by a country mile, Bro! I took the piece off of my trophy and added it to
the Marvelous Compass... The compass came to life and pointed me toward
Jazzafrazz Town in the east! Then I heard that voice! Princess Eclair's voice
echoed in my ears again! Oh, my princess! Random words would form poetry if
spoken by your voice! I will most definitely save you! Just wait for me!
Princess Eclair!!! Oh! Sorry about that, Bro... Umm... So, after that, I got
back on my boat... And came back here to Rogueport. And that's what's been up
with me.
[Addendum by Torque, the Buzzy Beetle]
Yeah, I'm Torque, and don't for a second think this dude's tellin' the whole
story. The only reason I lent him my rig was 'cause he got down on his knees
and begged. And what happens? He's in it for one second before he completely
totals it! Idiot! I'm not lettin' this dip outta my sight until he repays me
the 5,000-coin repair costs!
~~{ AFTER CHAPTER 5 }~~
Well, I got another piece of that Marvelous Compass! At Jazzafrazz Town, this
time. Bro, I'm telling you, I turned adventuring into an art form on THAT
little quest! Hoo! It was pretty nutty, Bro. Wanna hear what happened? It's a
pretty long story...
"Jazzafrazz Town"
Well, like I said, it's a really long story, but here goes... As soon as we
hit Jazzafrazz Town, we were overcome by the glitz and the glamour. It's a
very lively place, Bro. Tons of Dayzees live there, and they're always
smiling! While looking for the piece of compass, I met a hip Dayzee named
Hayzee. Hayzee was a producer, and he was looking for actors to go on stage
with him. I told him we couldn't, since we were looking for the compass part,
you know. But Hayzee said we could WIN the compass part in the upcoming Drama
Slam! He said the so-called Dramalama Plaque might, in fact, be one of the
parts! Well, we just had to give it a try, so we rehearsed with the cast and
hit the stage! Our musical was called "The Mystery of the Fiery Hat of Social
Awareness." The script was great, but I got really hosed, Bro... My "role"...
My "part"... ...Was grass! I played grass by the side of the road! Grass, Bro!
Grass! I just sprawled out on the ground and had to be silent. Everyone but
me had lines... I don't care if I was wearing green! Who casts someone based
on that? It was awful! In the end, our musical was the talk of the town, and
we won the Drama Slam. I got the compass part I was after, but even that
didn't make me very happy. The huge after-party just bummed me out more, so I
snuck out the back door. But WOW! Outside were tons of fans! MY fans! Fans of
grass! They swarmed me! I just couldn't believe it! Imagine! Cheering for
grass! I was ecstatic, Bro! After that I added the piece to the Marvelous
Compass, which pointed north. It pointed to the Rapturous Ruins in Grimble
Forest. Then... The voice again... Oh, my cherished Princess Eclair! How you
soothe me! I would be grass for you... I will find you! I will reach you! I
will stand by your side and be your Luigi! Wow. Sorry about that, Bro. Umm...
So, yeah, anyway... Then I got back on my boat. I came back to Rogueport, and
here I am, another leg of my adventure completed!
[Addendum by Hayzee, the Dayzee]
I'm Hayzee! And I must say, Luigi is a great actor, one of the finest I've
seen! After this adventure, we're going on tour to appear on stages
everywhere! I'm going to be known as "The Red Miracle"! And, of course, Luigi
will be grass!
~~{ AFTER CHAPTER 6 }~~
Well, guess what I found in Rapturous Ruins, Bro? Yup! A Marvelous Compass
piece! This part of my adventure was actually sort of sad, if you wanna know
the truth. It was pretty insane, Bro. Wanna hear what happened? It's a pretty
long story...
"Rapturous Ruins"
Well, like I said, it's a really long story, but here goes... After journeying
deep into the Grimble Forest, I found the domed Rapturous Ruins. Inside,
everything was pure white. You couldn't tell where the floor became walls...
Proceeding dead ahead, I found myself in a chamber where a young boy sat. As I
approached the boy, someone named Screamy appeared out of nowhere! Screamy
said the boy's name was Cranberry, and that he'd wake for a child of fate.
That didn't make any sense to me, so I started searching quietly for the
compass piece. But then it happened, Bro: I got a tiny tickle in my nose, and
I let out a huge sneeze! Well, Cranberry must've heard it, 'cause he opened
his eyes right up! He looked at me and smiled. And all of a sudden I could
understand his language! Can you believe it? I learned that the boy was the
last of an ancient race, the Luffs... He had been there guarding the Marvelous
Compass piece for the last thousand years! He told me that the compass is an
item with the power to see into the future... The ancient Luff empire used the
power of the compass to rule much of the world. Because of their greed, they
were cursed by the compass, and their empire collapsed. To prevent a repeat of
their fate, Cranberry broke the compass into seven parts. He hid six and kept
one, putting himself to sleep until a worthy hero woke him. I WAS that hero,
Bro! He gave it to me, and then he and the ruins vanished... When I added that
piece to the compass... It pointed to the far north, where dreaded Hatesong
Tower stands. This time, I heard Princess Eclair's voice more clearly than
ever before! I will rescue the princess! I will be super! And then I'll...
I'll... I'll... Well, I'll figure the rest out later. Anyway, I headed back
here to Rogueport after that. I'm making my final preparations for my final
battle now. I'm a little nervous, Bro. But that's what I've been up to, anyway!
[Addendum by Screamy]
..I'm Screamy. I wonder what future is plotted for us by he who holds the
compass... For I must deliver something...
~~{ AFTER CHAPTER 7 }~~
Let's see, adventures... Oh, of course! Me, I'm done questing for now. Yup!
I scaled Hatesong Tower the other day and rescued the fair Princess Eclair!
That's one adventure I'm never gonna forget. Nope, it was just tooooo
exciting! It was just bonkers, Bro. Wanna hear what happened? It's a pretty
long story...
"Hatesong Tower"
Well, like I said, it's a really long story, and this part is just crazy, but
here goes... Hatesong Tower stands atop a jagged, unclimbable cliff beyond the
northernmost sea. The winds whistle down the cliff, howling like banshees
singing songs of hate... People say it's pretty much the scariest place in the
world. And I had to go there. Blocking out the bone-chilling howls, I somehow
managed to reach the tower's door. I was terrified, but thoughts of Princess
Eclair warmed my heart and gave me power. All of my companions felt the same
way. They were with me to the bitter end. The door to the tower swung slowly
open to reveal an inconceivable darkness... I tried to call out Princess
Eclair's name, but I couldn't even breathe because... As I strained my eyes in
the darkness, I saw the most terrifying beast of all! The Chestnut King
himself appeared before me! He was monstrous and drooling! Puddles of toxic
goo dripped from his mouth, melting the very ground at our feet! I couldn't
stop shaking, but I gritted my teeth and faced the evil beast dead-on! I
dodged the king's fangs, jumped onto his chest, and gave him a hammer-whack!
My swing split the air and crashed dead-center onto the Chestnut King's skull!
Hope powered me up, Bro! I was going toe-to-toe with the king, and I was
loving it! "This is it!" I thought! I can win this! I'll risk it all on my
next blow! I gripped my hammer tight and waited for my moment... The tension
stung me... SHHHHHWHAAAAACK! The ocean winds raged against the tower windows!
With that sound as my call to battle, I advanced with no mercy in my heart!
And then..............................................
And then..............................................
.................................................................
.................................................................
.................................................................
.................................................................
I beat him. I defeated the Chestnut King. An even worse beast came next, a
nightmare thing...but I beat it, too.
..........................
I rescued Princess Eclair. It was all over. And then I came back to Rogueport
and had a light lunch. And that's about it.
.........................
Huh? You think there's more to the story than that? Not at all. That's it.
That's the whole story of the quest for Princess Eclair. The End. But my
adventures won't end here, Bro... They'll never end...
[Addendum by Blooey, the Blooper]
Hey! You! Remember me? It's me, Blooey! Maaaan, that last battle was hairy!
You have no idea! I was burnt to a crisp, but I was actually kinda relieved,
if you can believe that! But if you want the whole story, you should just ask
Luigi here! Wahahaha!
~~{ AFTER CHAPTER 8 }~~
I've been catching a breather here, you know, reflecting back on all my
adventures. It's been a long road, Bro. Wanna hear what happened? It's a
pretty long story...
"Super Luigi Book"
Actually, know what? This guy actually novelized my quest! He's been
interviewing me. He was actually interviewing me here at the inn during breaks
from my adventure! I didn't think anyone would be interested in reading a book
about Luigi... But "Super Luigi" came out recently, and check this out, Bro:
here in Rogueport... It's set a new record for consecutive weeks at number one
on the best-seller list!!! Oh ho ho ho ho ho ho ho! Hooray for Luigi, Bro! I
started reading it the other day, but it's an encyclopedic account in multiple
volumes... Excruciating detail, Bro. It's like a history book! ...It seemed
like one, anyway. They've got it in the shop here in Rogueport. How about you
snag a copy, Bro?
===============================================================================
THE LEGEND OF ROGUEPORT
-------------------------------------------------------------------------------
On top of Merlon's house is a guy named Grifty who imparts the tales passed
around the streets of Rogueport. The tales explain the ancient city beneath
Rogueport, the reason the city was destroyed, the Crystal Stars, the black
chests, and the Magical Map. Every chapter, he reveals more of the legend.
"The Fearsome Demon"
Ages ago, a city flourished here in peace and splendor. ...But it was
destroyed in a single day by a demon form the dark beyond. Historians claim a
great calamity befell the city, but nay...'twas a demon. The city sank below
ground, and one-quarter of the old city became the demon's den. This demon
put fear into the hearts of all men and sent out minions to take the land.
And its den, its palace, grew rich with the treasures stolen from all over
the world.
"The Crystal Stars"
In order to increase its already formidable power... The demon created
Crystal Stars to hold the essence of the heavens. One of these stars was
placed in each country to exert the demon's influence. One of the castles
built to contain these stars still stands near Petal Meadows.
"Dragons and Dungeons"
The demon built a dungeon near its palace and filled it with terrifying
monsters... All those who fell into disfavor were thrown into this dungeon to
rot... Yea, and the demon also had three dragon pets: Hooktail, Gloomtail,
and Bonetail. These dragons flew across the land, spreading fear and sorrow
over all. Even now, the mere mention of a dragon is enough to give some the
terrors...
"The Hero Who Arose"
One day, there came a hero who could vanquish the fell demon. The young Toad
from Petal Meadows was strong of arm, but shy of voice... All those around
the boy teased him endlessly about the way he spoke. But when the demon cast
his fearful gaze across the lands and reached out... The young Toad used his
strength and honor to defend his people. And he became a hero to all, despite
his odd voice.
"The Wise Goomba"
There was a wise Goomba from Boggly Woods gifted in knowledge of the world.
When beasts rose to take the woods, this knowledge helped the people fight
them. And this Goomba, who knew the way that every monster would attack...
She began to think of a way to banish all monsters from the land...
"The Stalwart Koopa"
A Koopa who traveled the world alone learned of the darkness covering the
land... He went alone wherever evil dwelt, and banished it with shell and
sheer bravado. The monsters grew to fear this scar-riddled Koopa who thwarted
them at every turn. But the brave Koopa was finally taken in a trap set for
him by the monsters. But then, a Boo who fought with the monsters came and
used her magic to free him. The brave Koopa's spirit had melted the heart of
the cold Boo lass...
"The Four Heroes"
The Boo used her powerful magic to learn more about the evil they faced...
"We cannot destroy this darkness alone," she decided, her face a grim mask.
"We need the Toad hero of Petal Meadows and the wise Goomba of Boggly Woods."
The Boo's magic drew the four heroes together to send the demon from the
world. And so, the four heroes finally set out for the Palace of Shadow...
"The Duel With the Demon"
The power of the world-devouring demon was greater than any could imagine...
But the wise Goomba soon realized that this was the power of the Crystal
Stars... She thought of a way to take the stars and use them against the
demon. She told the other heroes her plan and set it in motion, banishing
their fears. The Boo's magic and the Toad's strength created a gap in the
demon's defenses... At that moment, the brave Koopa seized the stars... And
succeeded in badly damaging the demon...
"The Demon Sealed Within"
But even the brave Koopa's stroke was not enough to end the demon's reign...
The wise Goomba thought of another use for the Crystal Stars in that dire
hour... She suggested sealing the demon forever with the Crystal Stars. All
agreed. The heroes matched their strengths with the power of the Crystal
Stars... And they successfully sealed the demon's soul within the deepest
part of the palace. Together, they made it so that only all seven stars could
break the seal...
"The Demon's Curse"
The four heroes thought they had sealed away the demon and all of its
powers... But the demon used a tiny opening before the seal was complete to
curse them all. While holding the Crystal Stars, they'd feel nothing, but
when they let them go... A black box would appear to seal their souls within.
The four heroes traveled the world, scattering the stars so the seal would
remain. But the last four stars each carried the curse, which claimed each
hero...
"The Great Tree and Punies"
The hiding places of many of the Crystal Stars have now faded into legend.
But some say that the wise Goomba hid one in the Great Tree. At that time,
many monsters wandered in the nearby Boggly Woods. The tiny Punies were
always tormented by their fierce appetites, it was said. Pitying them, the
Goomba hollowed out the Great Tree for the Punies to live in. The Punies were
so grateful that they swore to protect the Crystal Star there...
"The Boo Heroine's Last Days"
Once the Boo heroine hid her star in a steeple, she was trapped in the nearby
town... Some say the Crystal Star lies in that steeple still...
"The Pirate King Cortez"
The Koopa hero went to a southern isle to hide his star where none would find
it. But the Koopa was so tired from his journey that the pirate Cortez stole
it easily. In that very instant, the brave Koopa was trapped in an
inescapable chest. But Cortez did not realize the power of the star and lost
it among his treasures...
"The Toad Hero's Final Days"
The strong Toad held his star and continued his arduous journey. But
eventually the miles took their toll upon him, and he collapsed. A traveling
healer happened by and saved his life... But the Toad knew his fate was to be
trapped in the box when the star was gone... So he asked this healer to hide
the star in a secret place known to no one...
"All Becomes Legend"
After the demon was sealed within the Palace of Shadow... Many refused to
come near that place of terror. But as the years passed, entire generations
forgot... And the penniless and the immoral began to congregate in this once-
barren place... This place soon became a populous harbor, the town of
Rogueport... And some even began to say that the underground city held a
legendary treasure. But they were unaware that the demon slept beneath them
still...
"The Magical Map"
The heroes knew that the seal might not last forever... And they sought to
make the Crystal Stars available to one who might need them... So, before
going to their individual dooms, they made a map to all the stars. And to
prevent an evil force from misusing this map... They placed it in a box that
could only be opened by the pure of heart.
===============================================================================
TIPS
-------------------------------------------------------------------------------
***** Efficient ways to make money *****
The most efficient way to get money (at least in the long run) is to buy Money
Money badges from the Pianta Parlor. It costs 234 piantas for one, which
equals 702 coins if you use the pianta changer. It's money well-spent in my
opinion since you'll receive more coins per battle. (You'll receive even more
coins if you equip more Money Money badges.) Trust me; equip a Money Money
badge or two, fight some higher-level enemies, and see the money pour in. My
favorite place to rake in the money is the path right outside Fahr Outpost for
its easy access to an inn if battles go bad (and because I like snow places).
Unfortunately, the Money Money badge is not for sale until after Chapter 6.
Another excellent long-term investment is Lumpy, the Ratooey who appears in
Rogueport Harbor until Chapter 3 is completed. He asks for your coins to fund
his quest for oil. You can give him 100, 200, or up to 300 coins. Come back
here after Chapter 6, and he'll return your investment approximately threefold:
100-coin investment --> 300-coin return
200-coin investment --> 600-coin return
300-coin investment --> 999-coin return (no joke!)
A different way to get some decent cash is to trounce Rawk Hawk in the Glitz
Pit. After completing Chapter 3, you can reenter the Glitz Pit. Your Glitz
Pit registration will be gone, so you'll have to fight your way up the ranks
again. Once you make your way back to the top, you can challenge Rawk Hawk as
many times as you wish. You will receive 20 coins every time you defeat Rawk
Hawk. The fight with Rawk Hawk is quite easy; Rawk Hawk has the same stats as
when you first fought him in Chapter 3, but Mario grows stronger with all the
new moves, items, and badges he gets in each chapter. So this really is a
painless way to make some money.
If you need immediate gratification, then you can try selling an Ultra Shroom
or Jammin' Jelly for 100 coins. You can always buy another one in Rogueport
Sewers for 200 coins, which really isn't that much if you have a Money Money
badge or two as stated above; plus, you can cook Zess Deluxes (+40 HP/FP) for
only 40 coins each. You can also sell badges to the Lovely Howz of Badges for
some quick money. Sell the badges that you probably won't use anytime in the
near future. For example, the Attack FX badges sell for 50 coins each. The
Return Postage badge sells for 500 coins! You can always buy back the badges
later if you wish (at twice the price you sold them for, however).
***** Efficient ways to win piantas *****
In my opinion, the best way to win piantas is to play the slots. Just learn
the timing for the 7's; it's really not that hard (it takes a lot of practice,
though). It costs 1 pianta for 1 play, and three 7's give you 100 piantas.
(Of course, I'm probably alone on this opinion...)
There are two other ways to get piantas consistently. One way is to play the
Paper Game. The Paper Game awards 20 piantas for 1st place every single time,
and it's very easy to win 1st place. As for the other minigames, they're not
as consistent as the Paper Game, but they could give more than 20 piantas. In
the Tube Game, you can win around 18-22 piantas with practice (depends on how
many piantas you pick up from the track), so it's a good game to play if you
get bored of the Paper Game. The Plane Game could be the most profitable
minigame since it's so short, provided that you are able to land on the bonus
platforms frequently. I do not recommend the Boat Game...
The other way to get piantas is the pianta changer, of course. If you have
extra money flowing out of your pockets, and you don't feel like playing any
Pianta Parlor games, then you may consider dumping your money into the pianta
changer. The exchange rate is 3 coins for 1 pianta.
***** Fast ways to earn Star Points *****
The maximum level that Mario can reach is 99, so if your goal is to max out
Mario's level, then you have a long road ahead of you...
There are two ways to earn mass Star Points. One way is to look for the Amazy
Dayzee, which looks like a golden, sparkling Crazee Dayzee. At level 30,
you'll gain over 30 Star Points for defeating one Amazy Dayzee. You can read
more about Amazy Dayzees in the following section.
Another good way is to go through the Pit of 100 Trials. Lots of enemies in
floors 81-89 give decent Star Points. The enemies in floors 91-99 give you a
lot of Star Points, and you should meet at least one Amazy Dayzee there,
probably more than one. Plus, the fact that you have to go through 90 floors
worth of enemies ensures that you'll get at least 90 Star Points...
Note that, even with the Amazy Dayzee, there is no "fast" way for Mario to
level up all the way to 99. I recommend using Danger Mario to help you get
through battles more quickly.
A slightly less fast way to get Star Points is to fight Rawk Hawk in the Glitz
Pit. After completing Chapter 3, you can reenter the Glitz Pit. Your Glitz
Pit registration will be gone, so you'll have to fight your way up the ranks
again. Once you make your way back to the top, you can challenge Rawk Hawk as
many times as you wish. Rawk Hawk gives you decent experience for a "normal"
battle; you even get 20 coins per battle as well. Past level 30, however, he,
too, starts giving 1 Star Point.
***** Amazy Dayzee *****
Amazy Dayzee's stats:
HP = 20
Attack = 20
Defense = 1
Amazy Dayzees look similar to Crazee Dayzees, except Amazy Dayzees are golden
and sparkly. They also give a ton of Star Points. At level 30, you'll gain
nearly 40 Star Points for defeating one Amazy Dayzee (more Star Points than
most bosses give you). They also have an Attack of 20 and tend to run away in
the first turn, so be prepared to take it out in one turn if you fight one.
There are several different ways to deal with the Amazy Dayzee:
-- Have Mario use Art Attack. It is possible to defeat it with one Art Attack,
but if it's still alive after that, then finish it off with your partner.
-- Have Mario use Supernova, then have your partner use an attack that hits
all enemies such as Shell Slam, Stampede, Fiery Jinx, or Bob-ombast.
-- Equip some badges that boost Attack, have Mario use Power Bounce, then have
Goombella use Multibonk. Alternatively, you can have Goombella use Rally
Wink after Mario's Power Bounce, and then have Mario use Power Bounce again.
-- Use the Double Dip and Double Dip P badges to hit it with four Thunder Bolts
or four Thunder Rages.
-- You can try to inflict a status effect (immobilize it, freeze it, or put it
to sleep), and if it fails, run away and reenter the battle (see below).
If you wish to exit a battle from an Amazy Dayzee (perhaps to heal or to swap
badges), then you can run away without worry; the Amazy Dayzee will still be
there if you fight the same enemy again (but do not leave the immediate area).
Amazy Dayzees can be found at Twilight Trail. Get into battles with Crazee
Dayzees, and you'll randomly find Amazy Dayzees (a very small chance).
Apparently, you have a slightly greater chance of finding Amazy Dayzees if
you're carrying a Golden Leaf with you (how convenient that Creepy Steeple is
right next to Twilight Trail).
Amazy Dayzees also appear in the Pit of 100 Trials; unfortunately, they appear
all the way at the bottom: levels 91-99.
***** Good recipes to make (with Cookbook) *****
-- Jelly Ultra --
Effects: Recover 50 HP and 50 FP
Total Cost: 0-400 coins
Ingredients: Ultra Shroom (200 coins in Rogueport Sewers,
67 piantas, or 201 coins, in the Pianta Parlor)
Jammin' Jelly (200 coins in Rogueport Sewers,
67 piantas, or 201 coins, in the Pianta Parlor)
First Available: After giving the Cookbook to Zess T. after Chapter 4
Notes: The most powerful healing item, unless you count the Life Shroom's
reviving power. It is extremely expensive to make, though.
-- Zess Deluxe --
Effects: Recover 40 HP and 40 FP
Total Cost: 40 coins
Ingredients: Life Shroom (40 coins in Twilight Town)
Horsetail (Petal Meadows)
2 Turtley Leaves (Petalburg, in the bushes in Mayor Kroop's yard)
First Available: After giving the Cookbook to Zess T. after Chapter 4
Notes: My favorite recipe, and a lot more cost-effective than Jelly Ultras.
-- Zess Cookie --
Effects: Recover 15 HP and 15 FP
Total Cost: 0-33 coins
Ingredients: Cake Mix (6 piantas, or 18 coins, in the Pianta Parlor)
Mystic Egg (win from Petuni in The Great Tree)
OR Gradual Syrup (15 coins in Rogueport Sewers)
OR Maple Syrup
First Available: After giving the Cookbook to Zess T. after Chapter 4
Notes: This is a nice and easy recipe to cook after getting the Cookbook.
-- Honey Candy --
Effects: Recover 20 FP
Total Cost: 3-23 coins
Ingredients: Cake Mix (6 piantas, or 18 coins, in the Pianta Parlor)
Honey Syrup (5 coins in Rogueport, 3 coins in Keelhaul Key)
First Available: After giving the Cookbook to Zess T. after Chapter 4
Notes: If you don't want to make Zess Tea (since you'd need Golden Leaves),
then Honey Candy is the way to go, though you'll need some coins.
-- Healthy Salad --
Effects: Recover 15 FP, cure poison
Total Cost: 0 coins
Ingredients: Turtley Leaf (Petalburg, in the bushes in Mayor Kroop's yard)
Horsetail (Petal Meadows)
First Available: After giving the Cookbook to Zess T. after Chapter 4
Notes: If you don't want to make Zess Tea (since you'd need Golden Leaves),
and you don't want to have to pay coins to make Honey Candy, then
Healthy Salad is for you. It also cures poison, which can be useful.
-- Zess Dynamite --
Effects: 7 damage to all enemies
Total Cost: 10-20 coins
Ingredients: Mystic Egg (win from Petuni in The Great Tree)
Coconut (Keelhaul Key)
2 Fire Flowers (10 coins in Rogueport, 5 coins in Keelhaul Key)
First Available: After Chapter 6
Notes: An alternative to Thunder Rage/Shooting Star, and it does more damage.
First, mix the Mystic Egg and a Fire Flower to make an Egg Bomb.
Then, mix the Coconut and a Fire Flower to make a Coconut Bomb.
Finally, mix the Egg Bomb and the Coconut Bomb to make Zess Dynamite.
-- Trial Stew --
Effects: Reduce the user's HP to 1, and reduce FP to 0.
Total Cost: 26-45 coins
Ingredients: Ice Storm (15 coins in The Great Tree/Keelhaul Key,
6 coins in Fahr Outpost)
Point Swap (5 coins in Glitzville)
Slow Shroom (15 coins in Rogueport Sewers)
Golden Leaf (Creepy Steeple)
Horsetail (Petal Meadows)
OR Fire Flower (10 coins in Rogueport, 5 coins in Keelhaul Key)
First Available: After giving the Cookbook to Zess T. after Chapter 4
Notes: This is an advanced item that requires great care on the player's part.
It instantly puts the user in Peril, where Mega Rush or Mega Rush P
badges can drastically boost the Attack power of the one in Peril.
Use an FP-restoring item after eating Trial Stew. To cook this recipe,
first mix the Ice Storm and Golden Leaf together to make a Snow Bunny.
Second, cook the Horsetail or the Fire Flower to make some Spicy Soup.
Third, mix the Snow Bunny and Spicy Soup to create a Couple's Cake.
Fourth, mix a Slow Shroom with a Point Swap to make a Poison Shroom.
Lastly, mix the Couple's Cake and Poison Shroom to create Trial Stew.
It's a bit of a hassle to create, but the effects can be very potent.
++ Honorable Mentions ++
-- Zess Frappe --
Effects: Recover 20 FP (not 20 HP like the game says)
Ingredients: Ice Storm (15 coins in The Great Tree/Keelhaul Key,
6 coins in Fahr Outpost)
Maple Syrup (20 coins in Twilight Town/Fahr Outpost,
15 coins in the Excess Express,
14 piantas, or 42 coins, in the Pianta Parlor)
Notes: It's good to make if you happen to have an Ice Storm and Maple Syrup.
Otherwise, it's more expensive to create than Honey Candy. Plus, the
typo in the description could confuse the player. That's a stupid
reason, I know, but it could happen...
-- Heartful Cake --
Effects: Recover 20 FP, softens the user (Defense down)
Ingredients: Cake Mix (6 piantas, or 18 coins, in the Pianta Parlor)
Ruin Powder (15 coins in Fahr Outpost)
Notes: It's good to make if you happen to have Ruin Powder. Otherwise, just
stick with Honey Candy. Defense down may sound bad, but Defense cannot
be less than 0, so it's safe to eat if the user's Defense is already 0.
-- Fire Pop --
Effects: Recover 20 FP
Ingredients: Cake Mix (6 piantas, or 18 coins, in the Pianta Parlor)
Fire Flower (10 coins in Rogueport, 5 coins in Keelhaul Key)
Notes: It's good to make if you happen to get a Fire Flower in your travels;
otherwise, just stick with Honey Candy.
-- Electro Pop --
Effects: Recover 15 FP
Ingredients: Cake Mix (6 piantas, or 18 coins, in the Pianta Parlor)
Volt Shroom (10 coins in Rogueport)
Notes: It's good to make if you happen to get a Volt Shroom in your travels;
otherwise, just stick with Honey Candy.
***** Good recipes to make (without Cookbook) *****
Zess T. won't cook anything until you give her a Contact Lens. Unfortunately,
the Contact Lens is not available until after Chapter 1.
-- Shroom Fry --
Effects: Recover 6 HP and 2 FP
Total Cost: 5 coins
Ingredients: Mushroom (5 coins in Rogueport)
First Available: After giving the Contact Lens to Zess T. after Chapter 1
Notes: Mushrooms heal 5 HP and no FP, so you should always cook Mushrooms.
Volt Shrooms also work, so cook those if you're not going to use them.
-- Koopa Tea --
Effects: Recover 7 FP
Total Cost: No cost
Ingredients: Turtley Leaf (Petalburg, in the bushes in Mayor Kroop's yard)
First Available: After giving the Contact Lens to Zess T. after Chapter 1
Notes: 7 FP is better than Honey Syrup's 5 FP, and Turtley Leaves are free.
-- Spicy Soup --
Effects: Recover 4 HP and 4 FP
Total Cost: 10 coins
Ingredients: Fire Flower (10 coins in Rogueport)
First Available: After giving the Contact Lens to Zess T. after Chapter 1
Notes: Useful if you don't need Fire Flower's attack power.
-- Shroom Roast --
Effects: Recover 15 HP and 5 FP
Total Cost: 15 coins
Ingredients: Slow Shroom (15 coins in Rogueport Sewers)
First Available: After giving the Contact Lens to Zess T. after Chapter 1
Notes: More expensive but can be useful if you need the extra healing power.
-- Mousse Cake --
Effects: Recover 15 FP
Total Cost: 0-18 coins
Ingredients: Cake Mix (6 piantas, or 18 coins, in the Pianta Parlor)
First Available: After giving the Contact Lens to Zess T. after Chapter 1
Notes: More expensive but can be useful if you need the extra healing power.
-- Fried Egg --
Effects: Recover 10 HP
Total Cost: No cost
Ingredients: Mystic Egg (win from Petuni in The Great Tree)
First Available: After Chapter 2
Notes: Same recovery as a Super Shroom, and Mystic Eggs are free.
-- Zess Tea --
Effects: Recover 20 FP
Total Cost: No cost
Ingredients: Golden Leaf (Creepy Steeple)
First Available: After Chapter 4
Notes: It is a very good recovery item, even after getting the Cookbook,
although it is a bit cumbersome to walk all the way to Creepy Steeple.
++ Honorable Mentions ++
-- Fresh Juice --
Effects: Recover 5 FP, cure poison
Ingredients: Honey Syrup (5 coins in Rogueport)
Notes: It's the same as Honey Syrup, except it can also cure poison status.
There are no poisonous enemies before you get the Cookbook, though...
***** Danger Mario *****
"Danger Mario" is a specific setup for Mario that involves equipping a lot of
Power Rush badges while perpetually keeping his HP at 5. The idea is to kill
all your enemies in one turn, thereby keeping your HP safe. It is considered
"cheating" by some players because Mario's Attack power can go as high as the
player wishes (the damage caps at 99, though). This isn't a glitch, either;
it's a valid, legitimate setup within the game. I don't know if I'd call it
cheating, but it certainly is cheap, so don't use it in your first playthrough.
The complete setup for Danger Mario is not available until after Chapter 6.
The setup will be much easier to do if you do not raise Mario's HP at all
whenever Mario levels up.
First of all, you have to keep Mario's HP at 5 or lower at all times. To do
this, you are going to lower his Max HP to 5. Go down the pipe in front of
Professor Frankly's house to enter Rogueport Sewers. To the left is a cracked
wall. Have Bobbery blow up the cracked wall to uncover a pipe. This pipe
leads to Chet Rippo, a magician who can alter your stats. Have him lower
Mario's Max HP to 5. It costs 39 coins for every level transfer, so it's much
easier if you did not level up Mario's HP a lot, if at all.
Next, you need the Power Rush badges themselves. Solve Frankie's trouble in
the Trouble Center to obtain the Gold Card. Take the Gold Card to the Pianta
Parlor. You'll unlock the Tube Game and items for sale, including the Power
Rush badge. Now just buy as many Power Rush badges as you want. That's all.
They cost 34 piantas each (or 102 coins if you use the pianta changer).
Finally, you get to set up your badges. Go to your badge screen. Equip your
Power Rush badges. Five should take care of a lot of enemies, and ten should
kill almost everything. Equip the Multibounce badge to take care of all the
regular enemies in one turn, and equip the Power Bounce badge to kill bosses.
Also, equip the Spike Shield badge to protect against spiked enemies and the
Ice Power badge to protect against fire enemies. Optionally, you can wear the
Flower Saver and FP Drain badges so you never have to worry about FP again.
Flower Saver drops Multibounce's FP consumption to 1, and FP Drain gives you 1
FP every time you attack; therefore, your FP never goes down. Power Bounce
will still cost 2 FP, but that's only for bosses, or you can equip a second
Flower Saver.
Of course, this setup isn't flawless. Multibounce will not hit enemies that
hang from the ceiling. For this, you can use Quake Hammer to hit them. If
there are also enemies floating in the air, then you can use Goombella's Rally
Wink to give Mario a chance to use Multibounce. If you're still worried about
Mario getting hit, you can wear defensive and evasive badges. Last Stand and
Close Call will help since Mario is always in Danger. P-Down, D-Up increases
his Defense by 1, and his Attack is so high that a decrease in Attack will not
matter. HP Drain will recover his HP by 1 every time he attacks, and his
Attack is so high that the decrease in Attack will not matter.
***** Yoshi Colors *****
It is possible to determine the color that your Yoshi is going to be. It must
be done while you're in Chapter 3. The color is based on elapsed time, from
the time you get the egg to the time you lose to the Iron Clefts with the egg.
See, at any given time, the Yoshi is a certain color for a specific duration.
Color Lasts for And becomes
------ ----------- -----------
Green 6 minutes Red
Red 3 minutes Blue
Blue 2 minutes Orange
Orange 4 minutes Pink
Pink 3 minutes Black
Black 1 minute White
White 0.5 minute Green
Or, a more flowchart-like diagram (read from left to right):
Green Red Blue Orange Pink Black White
/ \ / \ / \ / \ / \ / \ / \
| +6 min. +3 min. +2 min. +4 min. +3 min. +1 min. |
| |
^<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< +0.5 min. <-
Once the Yoshi egg hatches, the color is permanent, so do the following steps
in Chapter 3 before the egg hatches.
1. Fight your way up the ranks until you are rank 11 (your next fight will be
the Iron Clefts). If you have yet to get the Yoshi egg, then get it now.
2. Save in the Save Block outside your locker room.
3. Lose to the Iron Clefts and see what color your Yoshi turns out to be.
4. Reset the game, and reload your file.
5. Now that you know the current color, you just have to wait underneath the
Save Block for a certain amount of time while the Yoshi changes colors
inside the egg. Use the chart to add up the number of minutes you ought to
wait. Be careful not to wait too long, though.
For example, if you know you have orange, and you want black, then you have
to wait a maximum of 7 minutes. I say maximum because if your Yoshi was at
the end of the orange phase, then you'd have to wait only 3 or 4 minutes; 7
minutes would cycle back to green. Therefore, do not overestimate your
wait time.
You can use the Play Time clock on Mario's Menu screen to count the number
of minutes that pass by.
6. Once you think you've waited long enough, save your game.
7. Now quickly lose to the Iron Clefts, and see what color you get. If it's
the one you wanted, then great! If not, then try again from step 4.
Sorry, I probably made this sound a lot more confusing than it actually is.
***** The Lovely Howz of Badges *****
The Lovely Howz of Badges is a badge shop where you can buy and sell badges.
The shop becomes available after Professor Frankly gives you your first badge.
The badges on display on the counter are 70% of the regular cost. The badges
rotate every time you leave and reenter Rogueport, so there are always five of
the available badges that are on sale.
| AVAILABLE |
| |
| | Badge Name | | Regular | | Special |
| | | | | Cost | | Deal |
FROM BEGINNING
FP Drain 100 coins 70 coins
Happy Flower 150 coins 105 coins
Last Stand 50 coins 35 coins
Last Stand P 50 coins 35 coins
Piercing Blow 75 coins 52 coins
Power Jump 50 coins 35 coins
Simplifier 50 coins 35 coins
Super Appeal 50 coins 35 coins
Unsimplifier 50 coins 35 coins
AFTER CHAPTER 1
Close Call 100 coins 70 coins
Close Call P 100 coins 70 coins
Sleepy Stomp 75 coins 52 coins
AFTER CHAPTER 2
First Attack 100 coins 70 coins
Power Rush 50 coins 35 coins
Pretty Lucky P 150 coins 105 coins
AFTER CHAPTER 3
Ice Smash 75 coins 52 coins
Power Rush P 50 coins 35 coins
Shrink Stomp 75 coins 52 coins
AFTER CHAPTER 4
Damage Dodge 150 coins 105 coins
Head Rattle 100 coins 70 coins
Soft Stomp 75 coins 52 coins
AFTER CHAPTER 5
Damage Dodge P 150 coins 105 coins
Fire Drive 100 coins 70 coins
Super Appeal P 50 coins 35 coins
AFTER CHAPTER 6
Attack FX P 100 coins 70 coins (No kidding; there are
Simplifier 50 coins 35 coins <-- 2 Simplifier badges and
Unsimplifier 50 coins 35 coins <-- 2 Unsimplifier badges.)
I don't know if there are more badges after Chapter 7; I'll have to check that
out when I get there.
===============================================================================
VERSION & CONTACT
-------------------------------------------------------------------------------
E-mail:
[email protected]
Version 1.0 - February 9, 2005
Whew, I finished the checklist. Hopefully, I have not missed anything.
Originally, I was just going to do the checklist, but then I decided to
add the Pit of 100 Trials, Trouble Center, and Pianta Parlor sections.
I'll have to include tips and strategies for those sections next version.
Version 2.0 - March 4, 2005
Added a whole bunch of stuff. Entire new sections were put in. It also
crossed my mind that it may be easier to get the Jammin' Jelly in Keelhaul
Key by spinning your hammer. Finally, thanks to "Turtlebirdnl" for telling
me that Space Food appears in the Fahr Outpost inn, and "Glenn Tore
Fingarson Dalby" for pointing out two errors in my checklist (one in
Rogueport Sewers and one in Petalburg). I can't believe I made such lame
mistakes... Oh, and I still need to do the Pit of 100 Trials and Trouble
Center sections.
Version 2.01 - March 6, 2005
Added Rawk Hawk in the Tips section as a good source for coins and
possibly experience.
Version 2.02 - March 11, 2005
Shoot, I had completely forgotten about 8-bit Mario in the X-Naut Fortress.
That's added to the Checklist now.
===============================================================================
CREDITS
-------------------------------------------------------------------------------
God, without whom everything is meaningless.
My family who always takes such good care of me.
Nintendo for making such an awesome game.
Nintendo again for making such an addictive theme song.
"blaiken used peck" for posting that a Golden Leaf attracts Amazy Dayzees.
"Turtlebirdnl" for telling me that Space Food appears in the Fahr Outpost inn.
"Glenn Tore Fingarson Dalby" for correcting two checklist location errors.
===============================================================================
LEGAL
-------------------------------------------------------------------------------
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.
Copyright 2005 James Akasaka.
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