Table of Contents
**********************************
1. Intro
2. Characters
3. Orbs
4. Spaces
5. What is the Day/Night System?
6. Party Mode Boards
7. Happening Events
8. Solo Mode
9. Mic Mode
10. Mini-game Mode
11. FAQS
12. Version History
13. Credits
14. Contacts/Copyright
**********************************
*******************
1. Intro
*******************
Brighton and Twila, the sun and the moon watch over the Mario Party
world. One day Brighton asked Twila "Who is more impressive, you or me?"
They started quarreling until Mario and his friends decided to solve this
quarrel by filling the star bank with stars with this new party to solve
Brighton and Twila's quarrel.
Description: Mario has been in every game since the Mario series
start. He likes to go save Princess Peach and loves to throw
parties.
Luigi
Description: Luigi is Mario's younger cowardly brother he mostly stars
in games with Mario but got is own game Luigi's Mansion. Daisy and
Luigi seem to have something going on between them.
Peach
Description: The Princess of Toadstool Peach has been in many games of
Mario. She is usually captured by Bowser but Mario always rescues her.
Yoshi:
Description: Yoshi is Mario's cute pet dinosaur. Yoshi is
another popular Mario figure and has been in a lot of games.
He has also been in his own game Yoshi Story. Yoshi is one of my favorite
characters with Daisy.
Wario
Description: Wario is Mario's rival for a long time. He has starred in
some games by himself and loves money.
Daisy
Description: Daisy first debuted in Super Mario Land game. Daisy
appeared in Mario Party 3 and is Peach's friend. She is more athletic
and a tomboy. She and Yoshi are my favorite characters.
Credits to PacMan55 for telling me hat game Daisy is from and that
her and Peach are friends
Credits to Dragon Slayer 500 for telling me Daisy appeared in Super
Mario Land not World.
Waluigi
Description: Waluigi is Luigi's rival who is tall and skinny.
He first debuted in Mario Tennis for N64. He first appeared
in Mario Party 3 just like Daisy.
Credits to PacMan55 for telling me that Waluigi first debut was in
Mario Power Tennis.
Toad
Description: Toad is Peach's servant. He isn't new to the series he use to
host boards and give out stars now he is playable on the boards.
Boo
Description: Boo is a ghost who likes to haunt Mario and his friends.
Like Toad he isn't new to Mario Party series he use to steal coins
and stars from other players but now he is playable.
Koopa Kid
Description: Koopa Kid is Bowser's child who wants to
be just like Bowser. Like Toad & Boo he isn't new to
the Mario Party Series. He use to take coins and stars
from people and wreak havoc on the board but now he is
playable. Koopa Kid is the Character I hate the most.
Toadette (New)
Description: Toadette first appeared in Mario Kart Double Dash with Toad
now she is playable and you can unlock her in the Star Bank for 30 coins.
Bowser: Just like all the other Mario Parties Bowser
is on the board to steal coins, stars, and orbs and do
other events to prevent you from
winning.
DK: Unfortunately DK is not playable once again. DK is now a space on
the board and gives out coins, stars, or DK mini-games to help you.
Brighton: Brighton is the sun that starts off each board map and does
the day time events on the board.
Twila: Twila is the moon that appears during the night time on the board
maps.
Pink Boo: Pink Boo appears during the night on some board maps and will steal
coins from another player for 5 coins or steal a star for 40 coins.
Chain Chomp: He steal's stars from your opponent's on Snowflake Lake.
E. Gadd: E. Gadd, the professor from Luigi's Mansion, hosts all the events
on his board.
Whomp: Whomp appears on Faire Square and Snowflake Lake and will let you
take his path for 10 coins.
**************************
3. Orbs
**************************
Like the capsule system from Mario Party 5 the
orb system is much more improved. You can get random
orbs on spaces for free or buy them from Item
Shops for a nominal fee. There are four type of orbs,
First off there are the orbs that you use on can only use
on yourself. then there are trap orbs when someone lands on
it they trigger the trap on that space. Third there is
the road block orbs when someone passes it they get the
effects off the orb. Last there are orbs that you hold to prevent
you from losing coins or stars.
Green- These are orbs that you can use on your self. They effect your
placement on the board. They can increase your movement, take you
different places, take you to the stars, etc.
Yellow- These are orbs that you can only throw. They do many of
verities if someone lands on it .All of them are good to throw.
Red- These are orbs that are thrown on the board and triggered when
someone passes it.
Blue- These are orbs that you have the option to hold.
Here are the orb descriptions and there effects:
*Credits to the game manual for helping me list the orbs.
Orb Name: Mushroom
Cost: 5
Type: Use on Yourself
Description: Gives you an extra dice block. If you
get 2 off the same numbers you two off the same numbers
you get ten coins.
When you get a Mushroom orb
---------------------------
When you get a Mushroom orb you should use it to advance you
towards the star. It is also great way to escape people that
have roadblocks. Be careful that no one throws a Thwomp or
Bob-omb orb because they decrease your movement. If you get 2
of the same numbers you get 10 coins and if you get 2 sevens
then you get 30 coins.
When your opponent has a Mushroom orb
------------------------------------
Don't freak out, first pray that he/she will get low numbers.
Another good strategy is to try and throw a Thwomp orb or a
Bob-omb orb in front of your opponent. Also pray they don't
get 2 of the same numbers.
Orb Name: Super Mushroom
Cost: 15
Type: Use on Yourself
Description: Gives you two extra dice blocks. If you get 3
of the same numbers you get 30 coins
When you get a Super Mushroom orb
---------------------------------
First off smile and laugh at your friends/computer players.
you should use it to advance you towards the star.
It is also great way to escape people that
have roadblocks. Be careful that no one throws a Thwomp or
Bob-omb orb because they decrease your movement. If you get 2
of the same numbers you get 30 coins and if you get 3 sevens
then you get 50 coins.
When your opponent has a Super Mushroom orb
------------------------------------------
Don't freak out, first pray that he/she will get low numbers.
Another good strategy is to try and throw a Thwomp orb or a
Bob-omb orb in front of your opponent. Also pray they don't
get 3 of the same numbers.
Orb Name: Cursed Mushroom (Only appears in Solo Mode)
Cost: N/A
Type: Use on Yourself
Description: Your dice blocked is cut in half and is
numbered 1-5.
*Can't Do*
Orb Name: Sluggish Mushroom
Cost: 10
Type: Use on Yourself
Description: Makes the numbers on the dice block slower.
When you get a Sluggish Mushroom orb
------------------------------------
Consider yourself lucky since this is a very good orb. Since
the dice block moves very slow then it's a good idea to get
a high number like ten. It is also good to land on certain
spaces like happening or duel spaces. Use it wisely.
When your opponent has a Sluggish Mushroom orb
---------------------------------------------
The best thing you can do is just watch what they get and
pray they don't land on a duel spaces and duel you.
Orb Name: Metal Mushroom
Cost: 10
Type: Use on Yourself
Description: Your character turns into metal and can't be hurt
by any roadblocks on the board map.
When you get a Metal Mushroom orb
---------------------------------
Save until there is a roadblock in the way. It really saves you
from pesky roadblocks like Thwomps and Amps. Use it wisely
because these are also useful orbs.
When your opponent has a Metal Mushroom orb
------------------------------------------
Well make sure there are no good roadblocks in their way and
they don't mess up your strategy.
Orb Name: Bullet Bill
Cost: 20
Type: Use on Yourself
Description: Ride on Bullet Bill and take 20 coins from everyone you
pass for that turn. NOTE: When you use this you can't participate in
some events like buying stuff from stores, playing games, and getting
a Star.
When you get a Bullet Bill orb
------------------------------
Consider yourself lucky because this is a good orb to get coins. Make
sure that there are a lot of people in front of you up to ten spaces
before you use this orb. make sure there are no events up ahead of you
before you use this orb.
When your opponent has a Bullet Bill orb
---------------------------------------
Make sure your not within ten spaces when they use it and pray that
they get a low number.
Orb Name: Pipe
Cost: 10
Type: Use on Yourself
Description: Switch places with an opponent via roulette.
When you get a Pipe orb
-----------------------
Save it until someone is close to the star or a particular event.
Do not that it uses a roulette to pick it's person so try to
get the right player.
When your opponent has a Pipe orb
--------------------------------
Since the pipe switches a user with a roulette wheel then pray that
they don't pick your character if your near the star.
Orb Name: Flutter
Cost: 30
Type: Use on Yourself
Description: Flutter appears and takes you to the star space. NOTE:
You still have to pay 20 coins for a star.
When you get a Flutter orb
--------------------------
Use it when you have 20 coins because you will need it when she takes
you to the star space. Make sure you don't land on anyone's Toady or
Mr. Blizzard's space or you will lose your precious orb and star.
When your opponent has a Flutter orb
-----------------------------------
Keep throwing orbs that will make your opponent lose coins. Also
through some Mr. Blizzard and Toady orbs when you get them to
prevent them from getting a star.
Orb Name: Spiny
Cost:
Type: Throw
Description: If opponent lands on your space, Spiny will
take 10 coins from them and give it to you.
When you get a Spiny orb
------------------------
Just throw it and pray that someone lands on it.
When your opponent has a Spiny orb
---------------------------------
Pray that you don't land on it.
Orb Name: Goomba
Cost: 10
Type: Throw
Description: Goomba appears and spins a dice block to see how
many coins he will take from your opponent and give it to you.
When you get a Goomba orb
-------------------------
Pray that your opponent lands on it and gives you the max amount
of coins.
When your opponent has a Goomba orb
----------------------------------
Pray that you don't land on it and you don't have to give up
the max amount of coins.
Orb Name: Piranha Plant
Cost: 15
Type: Throw
Description: Piranha Plant will take half off the players coins of whoever
lands on that space.
When you get a Piranha Plant orb
--------------------------------
Pray that your opponent lands on it and they have a lot of coins.
When your opponent has a Piranha Plant orb
-----------------------------------------
Pray that you don't land on it.
Orb Name: Klepto
Cost: 5
Type: Throw
Description: Klepto appears and takes the player who landed on
his space back to start.
When you get a Klepto orb
-------------------------
Throw it and that's it.
When your opponent has a Klepto orb
----------------------------------
Pray that you don't land on it. Sometimes this can be useful though like
when your opponent has a Bullet Bill orb.
Orb Name: Toady
Cost: 5
Type: Throw
Description: Toady appears and takes an orb from an opponent
and gives it to you.
When you get a Toady orb
------------------------
Pray that your opponent lands on it and gives you a good orb.
When your opponent has a Toady orb
----------------------------------
Pray that you don't land on it and get a good Orb taken away from you.
Orb Name: Kamek
Cost: 10
Type: Throw
Description: Kamek appears and turns an opponents trap space on
a board into a trap space for you.
When you get a Kamek orb
------------------------
Throw it and pray that an opponent lands on it and they give you a
good trap space.
When your opponent has a Kamek orb
----------------------------------
Pray that you don't land on it and they don't take a good trap space from
you.
Orb Name: Mr. Blizzard
Cost: 10
Type: Throw
Description: Mr. Blizzard falls on your opponent and he/she will
lose all their orbs.
When you get a Mr. Blizzard orb
-------------------------------
Throw it and pray that someone lands on it and loses their good
orbs.
When your opponent has a Mr. Blizzard orb
-----------------------------------------
Pray that you don't land on this space and lose a good orb.
Orb Name: Podoboo
Cost: 5
Type: Roadblock
Description: Any opponent who passes this space Podoboo will burn
them and make them give up 10 coins.
When you get a Podoboo Orb
--------------------------
I say save it, or throw it in front of an opponent. the best place
to throw it is in front of a Star Space. Just pray that your
opponent doesn't have a metal mushroom.
When your opponent has a Podoboo Orb
------------------------------------
Well you could take a hit or use a Metal Mushroom. Make sure that it's
not near a star.
Orb Name: Zap
Cost: 15
Type: Roadblock
Description: Every time and opponent passes a Zap space they lose 5
coins for every space beyond it.
When you get a Zap Orb
----------------------
I suggest that you throw it right in front of your opponent or a
Star space. Just pray that they get a high number.
When your opponent has a Zap Orb
--------------------------------
Using a Metal Mushroom might help but try to avoid it. Just pray
that you don't get a high number and lose a lot of coins.
Orb Name: Tweester
Cost: 15
Type: Roadblock
Description: Tweester appears and blows tour opponent to a
random space on the board.
When you get a Tweester Orb
---------------------------
I say just throw it anywhere because it's random
When your opponent has a Tweester Orb
-------------------------------------
Since the space is random then I guess it might be helpful. To
be on the safe side, just use a Metal Mushroom.
Orb Name: Thwomp
Cost: 10
Type: Roadblock
Description: If someone passes a Thwomp space they can't move any
more.
When you get a Thwomp Orb
-------------------------
I suggest that you throw it right in front of a Star Space or person
so they can't move. This is a very good orb to have.
When your opponent has a Thwomp Orb
-----------------------------------
Try not to get in front of it and a Metal Mushroom would be helpful.
Orb Name: Bob-omb
Cost: 10
Type: Roadblock
Description: If someone passes a Bob-omb space their dice block is
cut in half.
When you get a Bob-omb Orb
--------------------------
Well this orb is OK so just throw it in front of an opponent and
pray that they get a high number.
When your opponent has a Bob-omb Orb
------------------------------------
Don't worry since this orb is not much of a threat but just use
a Metal Mushroom just i case.
Orb Name: Koopa Troopa
Cost: 10
Type: Roadblock
Description: If someone passes a Koopa Troopa space Koopa Troopa
will carry your opponent and switch him/her with you.
When you get a Koopa Troopa Orb
-------------------------------
Well this can be good or bad. When someone is near the star and
they pass then it might be good. If you are near a Star Space and they
pass it then you might be in trouble.
When your opponent has a Koopa Troopa Orb
-----------------------------------------
It could be good or bad. If you are near a star then I suggest that
you be careful and even use a Metal Mushroom if you have it. If your
opponent is near the star then that's an exception.
Orb Name: Snack
Cost: 10
Type: Hold
Description: Prevents Chain Chomp from stealing a star from you.
When you get a Snack Orb
------------------------
Feel lucky because Chain Chomp's can take a star from you.
When your opponent has a Snack Orb
----------------------------------
Pray that someone else makes them lose it.
Orb Name: Boo-Away
Cost: 10
Type: Hold
Description: Prevents Pink Boo from stealing coins/stars from you.
When you get a Boo-Away Orb
---------------------------
Hold onto it since Pink Boo can't take anything away from you.
When your opponent has a Boo-Away Orb
-------------------------------------
Pray that someone else makes them use it.
************************************
5. What is the Day/Night System?
************************************
The Day/Night system is a new system that effects the game play on
the boards. Every 3 turns it turns from day to night and night
to day. During the night time you access different events on the board
that you can't do during the day time or even some routes are blocked.
Another thing the Day/Night system effects is the mini-games. Some
mini-games will have a different background and some actually are different
in then night instead of the day time. Overall the Day/Night system is the
best!
************************************
6. Party Mode Boards
************************************
Steps on how to get ready for Party Mode
#####################
#First: Pick a Board# (see below)
#####################
Board Name: Towering Treetop
Number of Blue Spaces:
Number of Red Spaces:
Number of Happening Spaces:
Number of Capsule Spaces
Description: A board on top of a big tree. All you do is go around the
board and collect stars.
Day Effects: Flowers are open and the nice tree will give you coins.
Night Effects: Different flowers will open and the evil tree will
appear and take coins from you.
Board Name: Faire Square
Number of Blue Spaces:
Number of Red Spaces:
Number of Happening Spaces:
Number of Capsule Spaces
Description: A board that has slot machines to win coins and stars. To
get the stars at this board you have to buy them from Brighton/Twila
and you can buy up to 5 of them.
Day Effects: Slot machine costs 5 coins, Star cost 20 coins, There are
3 hats at the star shuffle.
Night Effects: Slot machines cost 10 coins, the cost of a star is
random, there are 6 hats at the star shuffle.
Board Name: E. Gadd's Garage
Number of Blue Spaces:
Number of Red Spaces:
Number of Happening Spaces:
Number of Capsule Spaces
Description: A board that has machines and gadgets mage by E. Gadd
himself. The point of this board is to collect a star from a star
space.
Day Effects: The middle of the board stays in the same place and
the you can give the orb machine an orb to get a different orb.
Night Effects: The middle part changes the orb machine will turn
your orbs into coins.
Board Name: Snowflake Lake
Number of Blue Spaces:
Number of Red Spaces:
Number of Happening Spaces:
Number of Capsule Spaces
Description: A board that has is icy. You start off with 5 stars
and you must pay chain chomp on the board to steal a star from
your opponent.
Day Effects: The boards paths aren't blocked by Freezes.
Night Effects: Some of the board's paths are blocked by Freezes.
Board Name: Castaway Bay
Number of Blue Spaces:
Number of Red Spaces:
Number of Happening Spaces:
Number of Capsule Spaces
Description: A big board with 3 sections. To get a star you have to
go to the beach side of the board and you must buy a Star from DK then
it switches to Bowser who takes a coins/stars from you.
Day Effects: Pink Boo isn't available
Night Effects: Pink Boo is available.
################################
#Second: Select Playing options#
################################
4 player or Team battle
Number of Turns
Mini-game sets: Easy, Action, Hard, Weird
Team Names
------------------------------
Mario + Luigi- Mario Bros.
Mario + Peach- Cutest Couple
Mario + Yoshi- Famous Combo
Mario + Wario- Alter Egos
Mario + Daisy- Nice Couple
Mario + Waluigi- Pseudo Bros.
Mario + Toad- Best Buds
Mario + Boo- Old Acquaintances
Mario + Koopa Kid- Uneasy Allies
Luigi + Peach- Green Escort
Luigi + Yoshi- Green Bros.
Luigi + Wario- Unloving Bros.
Luigi + Daisy- Steady Sweeties
Luigi + Waluigi- Unloving Bros.
Luigi + Boo- Scare Pair
Luigi + Toad- Good Friends
Luigi + Koopa Kid- Friendly Enemies
Peach + Yoshi- Regal Friends
Peach + Wario- Royal Pain
Peach + Daisy- Lordly Ladies
Peach + Waluigi- Anti-Couple
Peach + Toad- Royal Family
Peach + Boo- Royally Spooky
Peach + Koopa Kid- Trouble Brewing
Yoshi + Wario- Food Fanatics
Yoshi + Daisy- Royal Ride
Yoshi + Waluigi- Unhappy Dino
Yoshi + Toad- Cute Buddies
Yoshi + Boo- Scary Dino
Yoshi + Koopa Kid- Dino Cousins
Wario + Daisy- Mismatched Pair
Wario + Waluigi- Wicked Bros.
Wario + Toad- Mushroom Stinkers
Wario + Boo- Spooky Spoilsports
Wario + Koopa Kid- Bad Baddies
Daisy + Waluigi- Awkward date
Daisy + Toad- Royal Pals
Daisy + Boo- Haunted Flower
Daisy + Koopa Kid- Grudging Allies
Waluigi + Toad- Tall 'n' Small
Waluigi + Boo- Scary Screeches
Waluigi + Koopa Kid- Cheap Chaps
Toad + Boo- Scaredy Toad
Toad + Koopa Kid- Little Guys
Boo + Koopa Kid- Pure Evil
Toadette + Mario- Unexpected Pair
Toadette + Luigi- Forgotten Force
Toadette + Peach- Pink Punishers
Toadette + Yoshi- Racing Champs
Toadette + Wario- Secret Friends
Toadette + Daisy- Shopping Buddies
Toadette + Waluigi- Diabolical Duo
Toadette + Toad- 'Shroom Mates
Toadette + Boo- Terrifying Twosome
Toadette + Koopa Kid- Potent Pals
*Credits to the game manual for helping me list the mini-games.
Easy
------------------------------
Smashdance
Odd Card Out
Freeze Frame
Circuit Maximus
Catch You Letter
Treasure Trawlers
Cannonball Fun
Note to Self
Same is Lame
Blooper Scooper
Trap Ease Artist
Pokey Punch-out
Money Belt
Sunday Drivers
Throw Me a Bone
Cash Flow
Snow Brawl
Surge and Destroy
Pop Star
Stage Fright
Conveyor Bolt
Crate and Peril
Dust til' Dawn
Pixel Perfect
Slot Trot
Gondola Glide
Mole-it
Cashapult
Jump the Gun
Rocky Road
Burnstile
Hyper Snyper
Insectricide
Stamp by Me
Control Schtick
Black Hole Boogie
O-Zone
Pitifall
Mass Meteor
Lunar-tics
Boo'd off the Stage
Boonanza
Trick or Tree
Action
------------------------------
Smashdance
What Goes Up...
Granite Getaway
Circuit Maximus
Cannonball Fun
Daft Rafts
Note to Self
Lift Leapers
Pokey Punch-out
Money Belt
Cash Flow
Snow Brawl
Surge and Destroy
Conveyor Bolt
Crate and Peril
Ray of Fright
Pixel Perfect
Mole-it
Cashapult
Jump the Gun
Rocky Road
Burnstile
Stamp By Me
Wrasslin' Rapids
Control Schtick
Cog Jog
Full Tilt
Asteroad Rage
Boo'd Off the Stage
Boonanza
Hard
------------------------------
Odd Card Out
Freeze Frame
Catch You Letter
Snow Whirled
Tricky Tires
Treasure Trowlers
Mowtown
Blooper Scooper
Money Belt
Sunday Drivers
Cash Flow
Sink or Swim
Ball Dozers
Pop Star
Stage Fright
Dust til' Dawn
Garden Grab
Gondola Glide
Light Breeze
Body Builder
Cashapult
Clean Team
Hyper Snyper
Insectricide
Strawberry Shortfuse
Black Hole Boogie
Sumo of Doom-o
Pitifall
T Minus Five
Trick or Tree
Weird
--------------------------------
Smashdance
What Goes Up...
Circuit Maximus
Memory Lane
Note to Self
Same is Lame
Trap Ease Artist
Pokey Punch-out
Money Belt
Throw Me a Bone
Cash Flow
Ball Dozers
Surge and Destroy
Conveyor Bolt
Crate and Peril
Ray of Fright
Pixel Perfect
Slot Trot
Light Breeze
Body Builder
Cashapult
Jump the Gun
Insectricide
Strawberry Shortfuse
Control Schtick
Light Up My Night
O-Zone
Mass Meteor
Lunar-tic
Something's Amist
#######################
#Third: Pick character#
#######################
Mario
Luigi
Yoshi
Peach
Daisy
Waluigi
Wario
Koopa Kid
Boo
Toad
Toadette
##################################
#Fourth: Pick Handicap then start#
##################################
This is a basic turn:
1. Use any orbs that you have.
|
2. Hit the Dice Block
|
3. Move the number of spaces you got on the dice block
and do any events before you end your turn.
|
4. End your turn on a certain space.
|
5. mini-game begins then you repeat this process until
the number of turns you picked is over.
-------------
|Bonus Stars|
-------------
If you have the bonus option on then here are the stars
that you can get:
Mini-game Star: Awarded to the person who won the most
stars in a mini-game.
Orb Star: Awarded to the person who used the most orbs.
Action Star: Awarded to the person who lands on the most
star spaces.
----------------
Towering Treetop
----------------
Event #1: The first happening event you will come across is the giant
tree in the middle. When you land on that space, he will ask you to
make him sneeze. Press "A" as fast as you can. If you make him sneeze,
then every other player on top of the tree goes back to start,
Event #2: In the middle of the board, there is a house. When you step
on that space, Koopa/Shy Guy will pop out and ask you if you want to
ride a fluff. If you do, then the fluff will take you to a random
space.
Event #3: There is a space in front of a tree on the top of the board.
During the day, there will be a good tree, who will give each player
some coins. At night, there will be a bad tree, and he will take coins
from each player.
Event #4: Near the slide, there is a bee hive. When you land on it,a
couple of bees will appear and take 1-4 coins from you.
----------------
E. Gadd's Garage
----------------
Event #1: The first of many happening spaces you will come to is the
conveyor belt one. If you land on it, you and all the other people
of the conveyor belt go to the bottom of the board and you also get coins.
Event #2: The second event is a big fan in the upper part of the board.
If you land on it, then you have a choice on stealing coins from your
opponent. If the coins are being sucked from you, push the "A" button
really fast.
Event #3: The third event is the teleport that are in 3 locations on the
board. If you land on one, you have the option to go to teleport to the
next one.
Event #4: The fourth happening event is a big Orb machine on the right side
of the board. If you land on the space during the day, E. Gadd will ask
you if you want to trade all your orbs for different orbs. During the night,
E. Gadd will ask you if you want to change your orbs into coins.
Event #5: On the lower right hand board, E. Gadd will ask if you want to
make a trap space for a certain number of coins.
------------
Faire Square
------------
Event #1: The first event is a broomstick that will take you in front of
the Star Space, or take you one space over the star space.
Event #2: The next event is on the upper part of the board. If you land on it
during the day, Koopa will ask you if you want to play the shuffle game. First,
you pick your platform you want to be on. Then you plant starts to grow. If you
win, you get coins during the day and stars during the night.
Event #3: The last event is near the star shuffle. It is a house with a pumpkin
on it. If you land on it, you go back to start.
--------------
Snowflake Lake
--------------
Ebvent #1: The first event is in the middle, where the ice is. If you land on
it during the day, you and your opponents skate around and start collecting
as many coins as you can. During the night, you throw snowballs at each
other and collect coins.
Event #2: The last event is on the upper part if the board. If you land on
it, a snowball will come rolling down the mountain and chase all players'
in its path back to a certain point.
------------
Castaway Bay
------------
Event #1: The first event is located on many places on the board. If you
land on it, it will either change from DK to Bowser, or Bowser to DK.
Event #2: The second event is located near the bottom right. I have not
tried this event yet.
----------------
Clockwork Castle
----------------
Event #1: The first event will change the color of each of the Warp Pipe.
Sometimes you will get two of the same color for a warp pipe.
Event #2: There are 2 house located in the middle. The left one is
Brighton, and the right one is Twila. If you land on the spaces
on the house for the right time of day, one of them will appear
and give you presents. The presents contains either coins or a
Star.
Event #3: The third events is located on the upper part. It's
a roulette that changes the time of day. Try to get day time.
Event #4: The fourth event is a UFO that takes you back to start.
Event#5: The last event is a fishing game that allows you to
either get or lose in orb. If you get nothing, then you lose all
your orbs in your possession.
*****************************
8. Solo Mode
*****************************
Solo Mode is different then Party Mode. Instead of collecting
the most stars you go around a small board and collect mini-games.
At the end of each board there is a chance that you can get a Rare
mini-game but if you pass the space you must start over and you lose
all your points you won. After you are done your points are turned
into Stars for the Star Bank.
########
#Spaces#
########
Solo mode has different spaces then Party Mode. When you land on a
space in Solo Mode something will happen.
4 Player apace: A 4 player mini-game begins.
1 vs. 3 space: A 1 vs. 3 mini-game begins.
2 vs. 2 space: A 2 vs. 2 mini-game begins.
Duel space: A duel starts with either B. Koopa Kid, R. Koopa Kid, or G.
Koopa Kid.
Battle space: A battle mini-game begins.
Bowser space: Bowser will start a random mini-game and if you lose then he
will take something from you.
? Space- A happening event happens depending on each board.
Rare Mini-game space- The last space on the board. If you land on it you get
a Rare mini-game but if you miss then you die and start over.
######
#Orbs#
######
In Solo Mode there are only 2 orbs.
Orb Name: Cursed Mushroom (Only appears in Solo Mode)
Cost: N/A
Type: Use on Yourself
Description: Your dice blocked is cut in half and is
numbered 1-5.
Orb Name: Sluggish Mushroom
Cost: N/A
Type: Use on Yourself
Description: Makes the numbers on the dice block slower and
is numbered 1-6.
here is the rating system. Credits for MistDragonX for providing this
Minigames won on Easy! (10 coins)
Minigames won on Normal! (15 coins)
Minigames won on Hard! (20 coins)
Minigames won on Harder! (25 coins)
You set a new record! (30 coins)
You beat the Koopa Kids! (50 coins)
You got a Rare Minigame! (100 coins)
You got ten minigames! (100 coins)
No minigame played! (100 coins)
Two identical Dice Blocks! (20 coins)
Three identical Dice Blocks (30 coins)
Even number Dice Block! (10 coins)
Odd number Dice Block! (10 coins)
A giant Dice Block! (30 coins)
A mini Dice Block! (30 coins)
Hit the Dice Block with the Mic! (10 coins)
Always hit Dice with the Mic! (5 coins)
Mic Dice Master (50 coins)
Ten Dice Blocks! (100 coins)
No Orbs! (10 coins)
You have three Orbs! (30 coins)
You threw your Orbs out! (10 coins)
You trashed a lot of Orbs (30 coins)
Two of the same Orbs in a row! (20 coins)
Three of the same Orbs in a row! (30 coins)
No Orb used! (20 coins)
Mushrooms! (10 coins)
Cursed Mushrooms! (20 coins)
Sluggish 'Shrooms! (20 coins)
You landed on a ? Space! (10 coins)
You landed on a Bowser Space! (10 coins)
You love 4-Player spaces! (15 coins)
You love 1-vs.-3 Spaces! (15 coins)
You love 2-vs.-2 Spaces! (15 coins)
You love Duel Spaces! (30 coins)
You love ? Spaces! (30 coins)
???
Rare Game Space! (50 coins)
You've conquered all the spaces! (50 coins)
You've played all the boards! (50 coins)
You've played ten times! (100 coins)
You've played 100 times in Solo Mode! (300 coins)
Credits to Stevend987 for telling me that you play in Solo mode
100 times bonus, you trashed a lot of orbs bonus, and you conquered
all the spaces bonus.
Minigames won on Easy!- You get this bonus for each mini-game
you win on the Easy difficulty.
Minigames won on Normal!- You get this bonus for each mini-game
you win on the Normal difficulty.
Minigames won on Hard!- You get this bonus for each mini-game
you win on the Hard difficulty.
Minigames won on Harder!- You get this bonus for each mini-game
you win on the Harder difficulty.
You set a new record!- You get this bonus for each time you
break a record in a record mini-game.
You beat the Koopa Kids!- You get this bonus when you beat Red,
Green, and Blue Koopa Kid in a Battle mini-game.
You got a Rare Minigame!- You get this bonus if you land on a Rare
mini-game space at the end of a board.
You got ten minigames!- You get this bonus if you get 10
new mini-games through one playthrough.
No minigame played!- You get this bonus if you don't play
any mini-games. Land on ? spaces and you mus tuit half-way
through the game.
Two identical Dice Blocks!- You get this bonus
if you get two of the same numbers in a row on the dice block.
Three identical Dice Blocks!- You get this bonus if you get three
of the same numbers in a row on the dice block.
Even number Dice Block!- All the numbers you get on the dice
block are even.
Odd number Dice Block!- All the numbers you get on the dice
block are odd.
A giant Dice Block!- The only numbers you can hit on the dice
block is 4-6.
A mini Dice Block!- The only numbers you can hit on the dice
block is 1-3.
Hit the Dice Block with the Mic!- You said a number using
the mic before you used the dice block.
Always hit Dice with the Mic!- You always a number in the
mic before you hit the dice block.
Mic Dice Master!- All the numbers you say in the mic must
match the numbers you get on the dice block.
You have three Orbs!- You have a total of three orns in your
inventory.
You threw your Orbs out!- First your inventory should be full,
once you pass an orb space, say "Yes" when it ask you to throw out
an orb, then you will get this bonus.
You trashed a lot of Orb!- Just like the above bonus.
You must have a fullorb inventory first. Trash about 10 orbs
and you might get this bonus. I'm not sure how many orbs you have to
trash though.
Two of the same Orbs in a row!- When you pass an orb space,
you must get 2 of the same Cursed/Sluggish Mushroom twice in a row.
Three of the same Orbs in a row!- When you pass an orb space,
you must get 3 of the same Cursed/Sluggish Mushroom three times
in a row.
No Orbs!- Don't pass any orb spaces while your playing on a board.
To get this,land on Happening Spaces and quit before you pass an
orb space.
Mushrooms!- You get this bonus when you use 10 Mushrooms on one board. It
doesn't matter what kind though.
Cursed Mushrooms!- The only orbs you use are Cursed Mushrooms.
Sluggish 'Shrooms!- The only orbs you use are Sluggish Mushrooms.
You landed on a ? Space!- Land on a ? space.
You landed on a Bowser Space!- Land on a Bowser space.
You love 4-player Space!- the only spaces you land on are 4-Player
mini-game spaces on one board. The mic and Sluggish Mushrooms are
helpful.
You love 1-VS 3 Spaces!- the only spaces you land on are 1 vs. 3
mini-game spaces on one board. The mic and Sluggish Mushrooms
are helpful.
You love 2-VS 2 Space!- the only spaces you land on are 2 vs. 2
mini-game spaces on one board. The mic and Sluggish
Mushrooms are helpful.
You love Duel Space!- the only spaces you land on are Duel spaces
on one board. The mic and Sluggish Mushrooms are helpful.
You might have to quit in the middle of the game to get this one.
You love ? Space!- the only spaces you land on are ? spaces
on one board. The mic and Sluggish Mushrooms are helpful. You must
quit in the middle of the game to get this one.
???- No one has got this bonus left.
Rare Game Space!- You land on a Rare Mini-game space at the end of a
board.
You've conquered all the spaces!- You landed on at least one of each
space.
You've played all the boards!- You've played all the 3 Solo mode boards.
You've played ten times!- You play Solo Mode a total of 10 times.
You've played 100 times!- You play Solo Mode a total of 100 times.
*****************************
9. Mic Mode
*****************************
To get the mic mini-games working first the microphone must be on so go
to Option Mode to turn it on.
Speak Up: This is a quiz game that you do with 2 or more friends. First pick
your category then your question the answer it. You can also ask for hints.
Star Sprint: Race to the end of each course to win stars and set new records!
There will be obstacles to stop you so prepare.
Controls- Here are the actions you tell your character to say in the
microphone:
"Grab The Star"- Grab the star if it's not in your hand.
"Run"- Makes you faster. You can tell by your meter in the left hand corner.
"Move Up"- Moves your character up to a higher road.
"Move Down"- Moves your character down to a lower road.
"Reverse"- Makes you go backwards but not all the way.
"Freeze"- Stops your character in his/her tracks.
"Jump"- Your character jumps over an obstacle"
"Mario Party"- Your 3 team mates come and help move a big obstacle.
"Pause the Game"- Pauses the game.
Help items/People:
Friends: When you say "Mario Party" during big obstacles your friends come
to help you.
Metal Mushroom: Each course has one Metal Mushroom. A metal mushroom makes
you invincible so you can run through obstacles and makess you faster, but
has limited amount of time.
Turbo: Each course has a turbo that makes you faster.
-------------------------
|Course One: Meadow Road|
-------------------------
Start the course by saying "Grab the Star". Start running then you
will come to a flower patch in the middle. After the
flower patch part you will come to some more flower patches,
one on the top and one on the bottom.
Next you will come to tree stump in the middle. Either say "Jump" into the
microphone or go up or down. After the stump you will come to a big log.
Say Mario Party and your friends come to help push the log. Say "Roll it"
ten times then it will ask you to say "Hurry" for your friends to
move it faster. After the log part run with the star again.
Then you will come to a long log. Jump over it and run up because
Monty Mole's are ahead and if you hit them then you lose your star.
After all the Monty Moles there will be a turbo to speed you up.
After the turbo there will be more Monty Mole's, flower patches, and
tree stumps. Beware the rock trio because you can't jump over them.
In the middle of the course is a Metal Mushroom collect it power up and pass
all obstacles. After it wears off you should be at a bridge. Hop onto the
wheel and say "Run" to move the bridge. After the bridge start running
and beware the tree stump in the middle. Just jump over it and there
will be a turbo and a finish line!
(more to come)
*****************************
10. Mini-game Mode
*****************************
Mini-game Tour: After you unlock the mini-game tour bus you can play any
mini-game you unlocked.
Battle Bridge: Pick 3,5,7 wins and then battle in mini-games. The first
person to meet the goal wins.
Treetop Bingo: First you must have at least one: 4 player mini-game, 2 vs. 2
mini-game, and 1 vs. 3 mini-game. First you must compete in a mini-game then
pick a space on the Bingo tree. Whoever gets Bingo first wins.
Mount Duel: Duel 4 people in Duel mini-games to get to the top.
4 Player Mini-games: Mini-games that every
man/woman for them self.
Smashdance
Odd Card Out
Freeze Frame
What Goes Up....
Granite Getaway
Circuit Maximus
Catch You Letter
Snow Whirled
Daft Rafts
Tricky Tires
Treasure Trawlers
Memory Lane
Mowtown
Cannonball Fun
Note To Self
Same is Lame
Lift Leapers
Blooper Scooper
Trap Ease Artist
Pokey Punch-out
Money Belt
Sunday Drivers
Throw Me a Bone
2 vs. 2 Mini-game: Mini-games that you and another player
work together to defeat the other 2 players at Mini-games.
Garden Grab
Pixel Perfect
Slot Trot
Gondola Glide
Light Breeze
Mole-it
Cashapult
Jump the Gun
Rocky Road
Clean Team
Burnstile
1 vs. 3 Mini-games: Mini-games that 1 person vs. 3 other players.
Some mini-games the lone person has the advantage and some mini-games
the 3 people have the advantage.
Cash Flow
Sink or Swim
Snow Brawl
Ball Dozers
Surge and Destroy
Pop Star
Stage Fright
Conveyor Bolt
Crate and Peril
Ray of Fright
Dust til' Dawn
Duel Mini-games: 2 people vs. each other for coins or stars.
Light Up My Night
Cog Jog
Black Hole Boogie
Full Tilt
Sumo of Doom-o
O-Zone
Pitifall
Mass Meteors
Lunar-tics
T Minus Five
Boo'd Off the Stage
Boonanaza
Trick or Tree
Something's Amist
Asteroad Rage
Battle Mini-games: Battle Mini-games are like 4 player mini-games
except each player has to give up a certain amount of coins
and the 1st and 2nd place winner get the coins.
Hyper Snyper
Insectricide
Stamp By Me
Wrasslin' Rapids
Strawberry Shortfuse
Control Schtick
DK Mini-games: Special Mini-games only can
be retrieved during DK mini-game event.
Tally Me Banana
Banana Shake
Pier Factor
Bowser Mini-Games: Can only be obtained during a Bowser
mini-game event.
Pit Boss
Dizzy Rotiserrie
Dark n' Crispy
Mic Mini-games: These are mini-games that involve the mic. These
mini-games can played within Mic Mode or in party/Solo Mode if you
have the microphone plugged in.
Verbal Assault
Shoot Yer Mouth Off
Talkie Walkie
Fruit Talktail
Record Mini-games: These are mini-games mentioned above
but have actual records the game keeps.
The records varies from getting the best time to
tapping the A button faster see how far you can jump.
Record mini-games are one of the fun features of MP5 so have
fun setting a godly record.
Circuit Maximus
Snow Whirled
Lift Leapers
Throw Me a Bone
Sunday Drivers
Full Tilt
Gondola Glide
Mini-game name: Smashdance
Day Effects: Ground Pound on the tiles when they are lit. the
first person to do get the most points in 30 seconds wins!
Night Effects: Same as above but the sky is dark.
Mini-game name: Freeze Frame
Day Effects: You have 10 seconds to take 1 picture and get as
many Goomba's in the picture as possible. First person to get
the most points win. During the day if you get a Fly Guy you
get 3 points.
Night Effects: Same as above but during the night if you get
a UFO you get 3 points.
Mini-game name: What Goes Up...
Day Effects: Jump on the Paratroopa to try and get to the
top. Some Paratroopa's may move so be careful. The first
person who get's the greatest distance wins!
Night Effects: During the night you must try to get to the
bottom cloud and avoiding Paratroopa's and clouds that get
in your way.
Mini-game name: Granite Getaway
Day Effects: Race to the finish line while being chased by
a big boulder. Beware of rocks and lose rubble which might
slow you down. Any person who makes it to the finish line
without being squished wins!
Night Effects: None.
Mini-game name: Catch You Letter
Day Effects: The Post Office has exploded and it's up to you
to retrieve the fly letters and give it to the Shy Guy. Person
with the most letters wins!
White -> 1 point
Pink -> 3 points
Night Effects: Same as above but the sky is dark.
Mini-game name: Circuit Maximus
Day Effects: You are in a maze full of Amps and you must get
to the finish line. If you touch an Amp it will stun you for
a few seconds. Some Amps stay still and some move so be careful.
The first person who crosses the finish line wins! This is a
record mini-game so good luck on getting a good record.
Night Effects: None.
Mini-game name: Snow Whirled
Day Effects: You are on a snowboard and doing some tricks to earn
points (not really). When it's your turn press the buttons that a
appear at the bottom of the screen to earn points. The person with
the most points wins! This is a record mini-game so good luck on
setting a good record.
Night Effects: Same as above except that the sky is dark.
Mini-game name: Daft Rafts
Day Effects: Jump from raft to raft to try not to fall into the
waterfall. Some rafts might have obstacles so be careful. Whoever
reaches the finish line wins.
Night Effects: Podoboo's are on the rafts during the night.
Mini-game name: Tricky Tires
Day Effects: Control a hard to steer vehicle to the finish line.
Be careful of Thwomps and others obstacles because they might slow
you down.
Night Effects: None.
Mini-game name: Treasure Trawlers
Day Effects: You are controlling a big ship and trying to find
some treasure. When you feel your controller (or have a ! over
your head) that means something is under you. It might be a
treasure chest which might give you points or a Bob-omb which
stuns you for a few seconds. The first person to get the most
points wins!
Bob-omb -> 0 points
Chest -> 1 point
Gold Chest -> 3 points
Night Effects: Same as above except that the sky is dark.
Mini-game name: Memory Lane
Day Effects: Shy Guy will run down a glass path that lights up.
It's up to you to follow that path and reach the finish line. If
you pick the wrong tile you will fall and Lakitu will pick you up
and you will lose some time. First person to reach the finish line
wins.
Night Effects: Same as above except that the sky is dark.
Mini-game name: Mowtown
Day Effects: You are in a yard that hasn't been mowed for a while
so you are hired to mow as much grass as you can in 30 seconds. The
person who mows the most grass in 30 seconds wins!
Night Effects: Same as above except the sky is dark.