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I. Introduction
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We are MysticWeirdo and zeldafannow also known by our real names
Warren Grieder and Mats Andersson.
In March 2004 we where chatting about the elemental stars.
zeldafannow had a idea of a point system in which
card used increased the number of points for its element, while decreasing
the number of points. MysticWeirdo managed to determine how the point system
works after some extensive experimentation and will be covering his/our findings
in this guide.
We have previously written a Card/Item/Combo Collection and Boss Guide for
this game as well as a Card/Combo/Boss FAQ for the original Lost Kingdoms.
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II. Version History
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Version 1.01, Sep 05 2004 15:00 GMT-6 DST
<MysticWeirdo>Some updates to legal and contacts
Version 1.002:
<zeldafannow> June 19, 2004:
Very minor changes in the introduction and version hisory.
Version 1.0:
<MysticWeirdo>June 4 2004:
Original version.
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III. Elemental Stars
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Each card in Lost Kingdoms 2 has one of six elemental types associated with
it: Fire, Water, Earth, Wood, Neutral, or Mech. Each cards also has a
difficulty rating of 1 to 8 stars and a base magic stone consumption from
0-20 magic stones.
Your character has a skill rating of 1-8 stars for each of the elements which
vary as you play the game. The current values of the skills depend on a hidden
experience point value for each of the elements. These experience values
increase when you use a card of the same element and decrease when you use
a card of a different element.
In this guide 1 experience point in a element is equal to the amount of
experience the Fire element loses when a 1 magic stone Earth card is used.
* I've haven't determined the upper bound for level 8. If it had followed the
patterns of the other levels it should have been 17999. However my testing
indicates that the value must be greater than 23840.
A cards magic stone consumption determined by its base stone requirement,
whether or not the card is too powerful, i.e. the card's difficulty rating
in higher than the character current skill level of that element, and
whether or not the card has been z-effected.
+--------------------------+-------------+
| Too Powerful, Z-effected | Consumption |
+--------------------------+-------------+
| No No | base |
| No Yes | 2 x base |
| Yes No | 2 x base |
| Yes Yes | 4 x base |
+--------------------------+-------------+
Increase Modifiers
------------------
The increase modifier is multiplied by a cards magic stone consumption
to get the total increase to an elements experience. Experience cannot
be increase beyond the maximum for the 8th star level. The value of the
modifier decreases as the elements level increases as given by this
table.
The decrease modifier for an element is multiple by the
magic stone consumption of the card used. Experience
cannot be decreased below 0. This table gives the
decrease modifiers for the different elemental pairing.
Combos do not seem effect to the experiece levels of the
elements.
Strategy to get 8 stars for all six elements
--------------------------------------------
An examination of the modifier table indicates that if we try raising
all six elements: Fire, Water, Earth, and Wood will hit the break
even point at level 7 and Neutral and Mech will hit the break even
point at level 5. So its going to be necessary to increase the
experience points of some of the elements past the minimum requirement
for the 8th star.
My calculation indicate that raising Neutral and Mech from 0
experience to level 8 at the same time will reduce the other four
elements' experience by slightly less than 8500 points. So we need
to raise the experience point for each of those four elements to
at least 22500.
At level 8, expending 1 magic stone in each of Fire, Water, Earth, and
Wood result in a net increase of 3 experience point for each of the
four elements. So 2834 magic stones worth other cards (roughly 142 god
cards) need to be used to used in each element after all four are
already at level 8 for the elements to enough experience to allow
Neutral and Mech to be raised to level 8.
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IV. LEGAL
**********************************************************************
This document is Copyright 2004 MysticWeirdo a.k.a Warren Grieder and
zeldafannow a.k.a mats andersson
All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.
Permission to host this document is given to the following:
GameFAQs
IGN
Neoseeker
Sites that DO NOT have permission and never will:
fuska.nu
cheats.de
CheatCC.com
Cheatindex.com
supercheats.de
IF you decide to steal this guide one of us is going to personally
beat you to death with a stick.
This file may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission,
except GameFaqs, IGN or Neoseeker. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a
violation of copyright.
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V. Contact Information
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For suggestions and/or corrections for this guide please email:
{mystic.weirdo [at] gmail.com for MysticWeirdo or if you can't reach
me; zeldafannow.faq.contact.mail [at] gmail.com for zeldafannow}
The most recent version of this guide will be on www.gamefaqs.com.
Please check there before contacting us with additions/corrections.
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VI. Credits
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Thanks go to the following:
Activision and FromSoftware for making this great game.
GameFAQs for hosting this FAQ.
IGN for hosting this FAQ.