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Final Fantasy: Crystal Chronicles
Bonus Point Guide
Version 1.1
Author - Jay Pee
Copyright © 2004 Justin Pontes
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Table Of Contents
I.   Intro
II.  Bonus Conditions
III. Calculation Bonus Points
IV.  Version History
V.   Legal Info
VI.  Contact
VII. Thanks
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I. Intro

Each Time you enter a dungeon you will earn or lose bonus points based on the
condition you get. Your bonus can be observed on the bottom of the radar
screen in multiplayer and single player if you have a GBA plugged into the
second controller slot. In multiplayer the person in your party with the most
bonus points gets first pick at the artifacts, then the person with the
second most points gets second pick and so on. Usually there aren't many
disputes if you have a few different classes, but if you get a party with two
mages and there's only one Magic +5 some disputes may arise. The set of four
artifacts you get from defeating the boss is also determined by the number of
bonus points you get. I may add the Artifact sets per point totals in a future
update.

II. Bonus Conditions

Pick Up Items - If you pick up items other than gil you will get bonus points.
This includes scrolls, healing items, magic, etc. You don't gain points by
picking up and dropping the chalice or picking up items dropped by your
allies.

Pick Up Money - If you pick up any amount of gil you will gain bonus points.
The amount of gil doesn't matter just how many times you pick gil up. You
cannot gain points by picking up gil you or your allies have dropped.

Defeat Enemies With Spell Fusion - Defeat an enemy with a fused spell such as
Fira, Blizzaga, Holy, Gravity, etc. You have to deliver the final blow to get
the points. You won't recieve any points for just damaging monsters with fused
spells. You can bring down it's health with regular magic or melee attacks if
you want.

Defeat Enemies With Focus Attacks - Defeat an enemy with a focus attack. You
have to deliver the final blow to get the points. You won't recieve any points
for just damaging the monsters with focus attacks. You can bring down it's
health with any attack just as long as the final blow is with a focus attack.

Defeat Enemies With Spells - Defeat an enemy with a spell. You have to deliver
the final blow in order to get the points. You won't recieve and points for
just damaging monters with spells. You can bring down the monster's health
with any attack just as long as the final blow is with a spell. Fused spells
don't count.

Open Tresure Chests - If you open a treasure chest you'll get points. Even if
it contains a mimic.

Inflict Damage - Quite possibly the best bonus. You earn points when you deal
any amount of damage. You can rack up tons of points by using weak attacks.

Take Physical Damage - Take damage from an enemy using a physical attack. As
with most of these bonuses the damage does not matter.

Take Magical Damage - Take damage from an enemy using a magical attack. As
with most of these bonuses the damage does not matter. Only spells that hurt
will count for points. Slow, haste, etc. will not count towards your total.

Avoid Damage - You'll start at a set number of points and when you take any
kind of damage you will lose points.

Don't Cast Spells - You'll start at a set number of points and if you cast any
kind of magic you lose points. It doesn't matter if you kill the enemy with
it or not.

Don't Use Focus Attacks - You'll start at a set number of points and if you
use a focus attack you will lose points. It doesn't matter if you kill the
enemy with it or not.

Don't Use Physical Attacks - You'll start with a set number of points and if
you use a physical attack you will lose points. It doesn't matter whether you
kill the enemy with it or not.

Don't Heal Yourself - You'll start off with a set number of points and once
you take damage and use cure on yourself or use an item you will lose points.
Using a phoenix down, whether it be automatic or not, or casting life will
result in a loss of points.

Don't Pick Anything Up - You'll start with a set number of points and lose
points when you pick up items and/or gil. You can pick up gil that your ally
drops. You will lose points if you pick up items your allies drop.

III. Calculating Bonus Points
For the first nine conditions you start with zero and gain points by perfoming
the actions and for the other ones you start with 100 and lose points every
time you complete the said action. Dungeons have different point penalties.
Your final total is the the points recieved for the condition + the number
of enemies you defeated + the number of items you picked up. Here are the
point differences for each dungeon.

-------------------
River Bevelle Path
-------------------
Pick Up Items +5
Pick Up Money +7
Defeat Enemies With Spell Fusion +5
Defeat Enemies With Focus Attacks +5
Defeat Enemies With Spells +5
Open Treasure Chests +15
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +10

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

------------
Goblin Wall
------------
Pick Up Items +4
Pick Up Money +7
Defeat Enemies With Spell Fusion +5
Defeat Enemies With Focus Attacks +5
Defeat Enemies With Spells +5
Open Treasure Chests +8
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +10

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

----------------
Mushroom Forest
----------------
Pick Up Items +5
Pick Up Money +7
Defeat Enemies With Spell Fusion +5
Defeat Enemies With Focus Attacks +5
Defeat Enemies With Spells +5
Open Treasure Chests +10
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +10

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

-------------------
Mine Of Cathurgies
-------------------
Pick Up Items +5
Pick Up Money +7
Defeat Enemies With Spell Fusion +5
Defeat Enemies With Focus Attacks +5
Defeat Enemies With Spells +5
Open Treasure Chests +8
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +7

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

-----
Tida
-----
Pick Up Items +3
Pick Up Money +5
Defeat Enemies With Spell Fusion +4
Defeat Enemies With Focus Attacks +4
Defeat Enemies With Spells +4
Open Treasure Chests +8
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +4

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

--------------
Moschet Manor
--------------
Pick Up Items +8
Pick Up Money +10
Defeat Enemies With Spell Fusion +7
Defeat Enemies With Focus Attacks +7
Defeat Enemies With Spells +7
Open Treasure Chests +15
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +10

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

--------------
Veo Lu Sluice
--------------
Pick Up Items +7
Pick Up Money +10
Defeat Enemies With Spell Fusion +6
Defeat Enemies With Focus Attacks +6
Defeat Enemies With Spells +6
Open Treasure Chests +20
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +6

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

---------------
Daemon's Court
---------------
Pick Up Items +5
Pick Up Money +7
Defeat Enemies With Spell Fusion +5
Defeat Enemies With Focus Attacks +5
Defeat Enemies With Spells +5
Open Treasure Chests +10
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +6

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

----------------
Selepation Cave
----------------
Pick Up Items +3
Pick Up Money +5
Defeat Enemies With Spell Fusion +5
Defeat Enemies With Focus Attacks +5
Defeat Enemies With Spells +5
Open Treasure Chests +9
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +6

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

--------
Kilanda
--------
Pick Up Items +5
Pick Up Money +7
Defeat Enemies With Spell Fusion +6
Defeat Enemies With Focus Attacks +6
Defeat Enemies With Spells +6
Open Treasure Chests +17
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +6

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

--------------
Conall Curach
--------------
Pick Up Items +2
Pick Up Money +4
Defeat Enemies With Spell Fusion +5
Defeat Enemies With Focus Attacks +5
Defeat Enemies With Spells +5
Open Treasure Chests +5
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +5

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

-------------
Rebena Te Ra
-------------
Pick Up Items +3
Pick Up Money +5
Defeat Enemies With Spell Fusion +5
Defeat Enemies With Focus Attacks +5
Defeat Enemies With Spells +5
Open Treasure Chests +7
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +5

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

--------------
Lynari Desert
--------------
Pick Up Items +3
Pick Up Money +5
Defeat Enemies With Spell Fusion +5
Defeat Enemies With Focus Attacks +5
Defeat Enemies With Spells +5
Open Treasure Chests +10
Inflict Damage +1
Take Physical Damage +2
Take Magical Damage +6

Avoid Damage -1
Don't Cast Spells -5
Don't Use Focus Attacks -5
Don't Use Physical Attacks -5
Don't Heal Yourself -2
Don't Pick Anything Up -1

IV. Version History
1.0 - Original guide, includes bonus conditions and calculations.
1.1 - Fixed some minor typos and clarified some of the conditions from the
e-mail I have recieved.

V. Legal Info
This guide may only be reproduced for personal or private unless given my
consent. It may not be posted on any other website other than GameFAQS.com
unless asking me first.

VI. Contact
You can contact me at [email protected]. I'm open to suggestions,
correction of my mistakes, as well as any questions you might have. Just
include your name or alias so I can give credit and put Bonus Point Guide as
the subject. I'm also looking for some ASCII art for this guide, looks kinda
dull right now.

VII. Thanks
I hope you all found my first FAQ informative and helpful. A special thanks
to my two brothers Nick and Tommy who helped me write this guids and to my
friend Craig. The FF:CC board was a big help and the people who
e-mailed me with questions and the mistakes I made.