Eternal Darkness
Autopsy Collection
By Erik McLennan-Funkytoad
Version 1.1
07/08/02
[email protected]
AIM -xXFunkytoadXx
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Table of Contents
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1-Introduction
2-Autopsy Collection
3-Mail
4-Closing
5-Credits
6-Disclaimer
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1-Introduction
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Hello, and welcome to my Autopsy Collection for the game Eternal
Darkness, for Gamecube. This will list you all of the autopsy notes, and
reports done by Maximillian Roivas in Chapter 5. These are quite fun to
read ^_^ Enjoy!
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2-Autopsy Collection
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Here is a collection of every autopsy that you can take with
Maximillian Roivas, in each fork of the game.
Mantorok Zombie
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - A living human corpse, it has no special attributes
or weaknesses
- It it very weak - composed of dried sinus and skin.
Maximillian's Report:
"Corpses! Lumbering, rotting cadavers! What contrivance
could have wrought this...this...this abomination?!?!
Diseased science...?? Blasphemous occult rituals? How can
something so...so dead, yet be so alive?!?! And hungry..!
They lust for flesh...Human flesh...and feast upon all the
sweetbreads a man has to offer!!"
Chattur'gha Zombie
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - Firm musculatures means a resilient organism. These
things can take more damage than others.
- Limbs regrow unless the creature itself is
destroyed.
Maximillian's Report:
"These wretched creatures, these flayed corpses! Wandering,
decrepit soulless vessels, content only to gnaw on human
meat, to spill human blood...Even...even headless, their
hate for the living grew in propensity...flailing maniacally
in their blood lust...killing anything close!"
Xel'lotath Zombie
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - Limbs regrow as "phantom entities" when severed,
causing deep rooted insanity in the observers.
- The wrappings of the mummy are highly combustible,
and
catch fire easily.
Maximillian's Report:
"Neither the embalming salve of their wrappings, nor the
numbness of death, could override the dominating madness
that is Xel'lotath. Controlled...prodded into an existance
by an incessant cacophony of voices, penetrating every level
of their psyches, these corpses are coerced into
life...Ambling...Moaning...SHRIEKING!
Ulyaoth Zombie
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - Severing the head will prevent it from singing.
- Accumulation of gas in the abdomen resulting from
decomposition is a serious threat. Watch out for
explosions!
Maximillian's Report:
"Rotted from within. Worried apart by the ravening fish and
parasitic foetor of their sunken graves...these drowned
zombies emerged, spilling their festing entrails and
slopping fluids with each pain ridden step...Each step
hoping to bring an end to their pain by spreading it to
others."
Trapper
¯¯¯¯¯¯¯
Notes - Cyst-like structures on the tail channel energy.
Maximillian's Report:
"There are worlds beyond this one, worlds as we've never seen...nor can
we...Our eyes do not open far enough...Try it...try holding your eyes
open...you can try holding them open as much as you want, but you'll
never see...never ever see...The world beyond the veil...the Veil of
Reality...It's there to protect us, from them:the Ancients...the
Darkness...that...which...we...CANNOT... understand.Nor should
we...Welcome the oblivion of ignorance!!For to have knowledge...is to be
DAMNED!!"
Chattur'gha Bonethief
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - Severing the neck kills the creature instantly.
- The creature wears the skins of people to protect
itself.
Maximillian's Report:
"They ARE amongst us! I knew they would come after me...knew
their devices...Their depraved methods! Creatures wearing
human skins as we wear clothers - to cover their hideousness
from our eyes! So they might consort insidiously with our
species, infiltrating, manipulating, playing us against each
other. DAMN OUR EYES!!! WE ARE BLIND TO THEM!!! But I
knew...Oh yes...I knew! I knew they were there - plotting
behind that door! One has to be careful...one must separate
their heads from their bodies. And yes! Fire is the key...to
purge their souls from this earth...sending them whimpering
to their masters in the Beyond!"
Xel'lotath Bonethief
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - The creature wears the skins of people to protect
itself.
Maximillian's Report:
"The devils inside the servant's skulls were trying to kill
me! They plotted behind doors locked and barred and planned
the downfall of the human race! I took care of the ones
around me...Stopped their plans. Their are others, I'm
sure...Out there...Manipulating us...Secreting madness
inside our very heads, while our souls are pushed into the
corner's of our skulls...watching as our hands do tasks that
we have no control over! Oh
horrible...horrible...things...WE MUST PURGE THEM FROM OUR
MIDST!! Kill them all!! CUT THEM, BURN THEM!!! It's the only
way...I know...I've done it...It...works..."
Ulyaoth Bonethief
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - The creature wears the skins of people to protect
itself.
- Severing its neck kills the creature instantly.
Maximillian's Report:
"They are so close their stench fills the air! You can smell
them, I tell you!! Somewhere between the spice of vanilla
and the bitter sweetness of pustulent rot! Those creatures
inhabit the bodies of men and women...exorcising the human
soul and replacing it with their own putrid spirits. But
they couldn't fool me...no...not at all...I could smell
them, you see...They were all around me...Dear god! All
around! I knew what I had to do...they had to go...By blade
and bullet I had to get rid of them! DON'T YOU UNDERSTAND?!!
Dear god, I had to do it...had to...You believe me, dont
you? Don't you?"
Chattur'gha Horror
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - The necks of the Horror are its weakest point.
- Thick chitinous curvious plates & sturdy muscles
protect this creature.
Maximillian's Report:
"Oh, the Horror! The HORROR!! A behemoth of hatred
incarnate! What manner of creature is that? A ton of flesh
and sinew wielding muscles thick as ropes strung onto claws
that could crush stone and sever metal as though it were
threshed wheat. Crushing, cutting..The walls shook with each
step it took! Oh, the HORROR!! An abomination...Its
physiology remarkable abstract...no real organs or
anything...It shouldn't work, but it did!! And the
mouths...those gnashing scythes of teeth - I tell you, it
existed ONLY to EAT!! To consume! To gnaw! To bite! To
DEVOUR!!"
Xel'lotath Horror
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - Its eyes are its weakness.
- The creature is highly dependant on sight, rather
than
sound.
Maximillian't Report:
"Eyes! Rot their eyes...! Their staring sees through your
soul like looking through a window...And the
lids...festooned with tiny, hook-like teeth...that gape and
gnash...It doesn't make sense...no anatomy would form like
that...but it has!! Was it natural? How could it be? Oh
unholy beast, thou must be killed, lest you corrput my
world!! Have at thee!! HAVE AT THEE..."
Ulyaoth Horror
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - Although the creature has no eyes, it is far from
blind.
- The Horror's latent energy causes an electrical
discharge if it comes close.
Maximillian's Report:
"They have no eyes...! But they CAN see, I tell you!! No
eyes...no! No eyes at all...but you can feel it LOOKING at
you!! It stares through you...like looking through empty
air, and you can feel it...raking through your innards with
their "touch"...! The shiver of their senses combing your
bowels through empty space...! Oh horribleness!"
Chattur'gha Guardian
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - Massive jaws on underside of body.
- Armored shell prevents physical damage.
- No obvious vulnerability.
Maximillian's Report:
"They came from the darkness...Chittering spider-like
parasites! Infesting the city EHN'GHA!! EHN'GHA!!! They
killed the city's inhabitants, using them for food, for
slaves, for play...In the city's last, dark, doomed days
blood filled the waterways, drained upon the streets...a
proud, mighty race, now nothing but bloody gobbets of meat
in the gutters...so it has been for eons. The Guardians -
those eternal parasites still swarm in that necropolis,
feeding on those...Those that live in ignorance many miles
above...US!! Damn you listen to me!! They feed on US!! The
Darkness...The Darkness comes!! It WILL consume us all!!
We...must...fight them!! Or all is lost."
Xel'lotath Guardian
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - A curious lack of internal organs means no way of
inflicting critical damage.
- No obvious vulnerability.
Maximillian's Report:
"Oh...oh gibbering insanity wrought in flesh as though an
artist had sculpted it! Created from nothing by their
mistress Xel'lotath, a canvas as grotesque as any!! Their
bodies made no sense - no heads, no organs - an empty husk
devoid of the trappings of nature,,,But it walked...it
sang...it shrieked!!! A mockery of reason, both natural and
mental!! A blasphemy from beyond the Veil!! The veil has
opened!! And we should not see beyond!! We...we weren't
meant to...never...ever...meant to!! Oh, give us the
blessing of ignorance, the happiness of oblivion...Innocence
can only be tainted, never returned!"
Ulyaoth Guardian
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Notes - This creature bears no relation to anything in my
experience.
- No obvious vulnerability.
Maximillian's Report:
"Deep in those ancient caverns, a great city was lost...Long
before we Humans...Long, long before...The proud city of
Ehn'gha - decadent and trusting...and it was their
downfall...When the Darkness came...and the Guardian's
slaughtered them...Their existence was but a dying echo,
shrieking from violated mouths...Resounding within their
homes...Their tombs...If you stand alone, in one of those
halls, quietly...ever so quietly...you can hear the cries of
the people of Ehn'gha...rent apart by the unseen claws of
the Guardians...Their echoes still linger...as do their
souls..."
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3-Mail
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This section is to showcase all the mail I've been getting about the
Trapper...it just seems to be an easier way to accurately credit
everyone that's tried to help, because I don't want anyone getting
screwed.
From: "Brad Bolton" <
[email protected]>
To:
[email protected]
Subject: eternal darkness autopsy FAQ
Date: Mon, 8 Jul 2002 00:02:55 -0500
hey i just read your autopsy FAQ you left out the trapper it's only one
entry (there's not xel'lotath, ulyaoth, etc.) the only way to get it is
too shoot it with the gun and then do an autopsy
basically it says
"cyst-like structures on the tail channel energy" as the info no the
page
if you want maximillian's rant, email me or try and shoot one
yourself...
your fellow captain in completeness,
bartman723
From:
[email protected]
Date: Mon, 8 Jul 2002 00:15:17 EDT
Subject: GameFAQ info
To:
[email protected]
Hello Funky Toad, you are really good with information, but you have
overlooked one little factor in the Autopsy Section on Eternal Darkness:
Sanity's Requiem. You have all but one and that's an autopsy on a
Trapper. It is easy, just use your pistols and fire....one hit kills it
and then run up to it and have an autopsy on it.
From: "Knives" <
[email protected]>
To:
[email protected]
Subject: autopsy collection
Date: Sun, 7 Jul 2002 23:32:14 -0400
I thought you might whant to know you can collect an autopsy of a
trapper.
On the 1st floor of the mansion in the dinning room there is a trapper,
if you shoot it with the flintlock pistol you can run up and perform an
autopsy on it before it fades. From the looks of it there is only one
page for the trapper because it doen't tell which alignment the trapper
was.
From:
[email protected]
Date: Sat, 6 Jul 2002 17:11:24 EDT
Subject: about the eternal darkness faq
To:
[email protected]
You forgot the Trapper.... if you go into the kitchen after the first
Horror
appears in the main hall, you can sneak close, shoot it, and quickly
autopsy.
There's only 1 type of trapper you can autopsy, I guess its just an
all-around "Trapper".
Here's what it says:
Trapper: "Cyst-like structures on the tail channel energy."
Max says:
"There are worlds beyond this one, | worlds as we've never seen... |
nor can
we... | Our eyes do not open far enough... | Try it... | try holding
your
eyes open... | you can try holding them open as much as you want, | but
you'll never see... | never ever see... | The world beyond the veil...
| the
Veil of Reality... | It's there to protect us, | from them: | the
Ancients...
| the Darkness... | that...which...we... | CANNOT... understand. | Nor
should
we... | Welcome the oblivion of ignorance!! | For to have knowledge...
| is
to be DAMNED!!"
I used |'s to seperate what parts are shown at the bottom of the
screen.
Date: Sat, 6 Jul 2002 13:38:52 -0700 (PDT)
From: "Shawn M" <
[email protected]>
Subject: Eternal Darkness Autopsy FAQ - one thing missing
To:
[email protected]
At least one thing is missing anyway. I missed it
myself until the second time playing through the game.
When you use Maximillion, go into the kitchen, the
room with two exits. There's a trapper in there. Shoot
it and then do an autopsy. Doesn't matter if it's
red/green/blue, you get the same autospy of it no
matter what. Thought you should know. Great FAQs, btw.
maxx77
From: "George Argiropoulos" <
[email protected]>
To:
[email protected]
Subject: Autopsy FAQ
Date: Sat, 06 Jul 2002 09:41:54 -0500
Hey, I just finished readin your FAQ, and I noticed that you didnt
include any of the Trappers. They can be examined you just have to run
over to them before they evaporate. I believe that you can find them in
the dinning room. Sorry in advance if you are already aware of this.
From: "Cyrus_Ðrogen" <
[email protected]>
To:
[email protected]
Subject: autopsy ED
Date: Sat, 6 Jul 2002 04:59:22 -0600
Hey there,
I was reading your autopsy page for eternal darkness, and I noticed that
you missed one. The Trapper. If you don't know how to get it, you go
into the kitchen, and after you shoot it, go close before it
dissappears, and you can attempt autopsy. Good luck. Neurodaemon
From:
[email protected]
Date: Sat, 6 Jul 2002 00:24:11 EDT
Subject: autopsy faq
To:
[email protected]
you probably have heard this 100 times by now, but you missed the
trapper autopsy. you can get it by going into the kitchen, shooting the
trapper with the pistols, and then quickly running up to it and pushing
B. there are no divisions of trapper types, just one "trapper" autopsy
for all three.
From:
[email protected]
Date: Thu, 4 Jul 2002 02:09:06 EDT
Subject: Autopsy FAQ (Eternal Darkness)
To:
[email protected]
It is possible to obtain an autopsy of a Trapper (that's right, JUST a
trapper. No Xel'lotath, Chattur'gha, or Ulyaoth before it.) In Max's
chapter, head into the dining room after you obtain the tome (left of
the
main hall.)
MAKE SURE YOU HAVE A LOADED FLINTLOCK PISTOL.
Sneak around until you spot the Trapper, inch close to it (stop if it
starts
chittering madly.) When you are very close (DON'T TOUCH IT!) aim at it
with
"R" and shoot it. Quickly run to its corpse, and the "Perform Autopsy"
command should appear.
You now have an autopsy of a Trapper. If you'd like me to send
descriptions... I'll do it tomorrow.
Date: Wed, 03 Jul 2002 09:16:41 -0400
From:
[email protected]
Subject: Eternal Darkness Autopsy FAQ!
To:
[email protected]
Just so you can add it in, the Trapper in the kitchen will give an
autopsy. Shoot it with the gun and then
go over to it before it dissappears. My gameFAQs screen name is Eds
Xwing, just in case you wanted to
give me credit for that one. Later.
Ed
From: "Addison Fricker" <
[email protected]>
To:
[email protected]
Subject: autopsy faq
Date: Tue, 2 Jul 2002 22:23:07 -0700
dude, where's the trapper autopsy? that's the best one!
Date: Tue, 02 Jul 2002 12:36:39 -0700
To:
[email protected]
From: "David Graham" <
[email protected]>
Subject: Autopsy FAQ - Missed One
In the Chattur'gha path for sure, I haven't double checked on the other
two
paths yet, there's a Trapper in the kitchen of Maximillions chapter
that
you can perform an autopsy on as well if you shoot it. I missed it on
my
first time through Maximillions chapter, and my brother missed it on
his
two runs through the game, I'm not sure if we were just blind or if the
Trapper didn't actually appear in the kitchen on other colored paths.
kErosion
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4-Closing
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Well, there you have it...I hope that this was of some use to you! Email
me if you want to use it for your site, or have any questions!
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5-Credits
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CJayC-for running such an awesome website, and hosting my FAQs
Silicon Knights-for making this AWESOME game!
Nintendo-for making the AWESOME system to play this AWESOME game on!
(lol)
Everyone featured in the Mail section, for letting me know about the
Trapper (about a million people, lol!)
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6-Disclaimer
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I own this guide, and it is protected by copyright...so don't
plagiarize, got it? I'll sue yer ass faster than you can call for your
mommy. The only thing I own is this guide. All characters, trademarks
etc, are owned by Silicon Knights and nintendo.
*EOF*