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Baten Kaitos
Equipment Guide
Version 1.4
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Author: Sabin01
e-mail:
[email protected]
**Authorized lists of websites:
1) GameFAQs.com
2) Neoseeker.com
if you see this FAQ on another web site, please notify me, ASAP.
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Copyright 2004
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
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Table of Contents
I. Version History
II. Quick Reference Lists
A. Final Equips
B. Skull Equips
C. One Chance Equips
III. Equipment Reference
A. Kalas
B. Xelha
C. Gibari
D. Lyude
E. Savyna
F. Mizuti
IV. Credits
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I. Version History
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Version 1.0: 11/4/05 - Just getting started, will have everything up by next
update. I'm still missing the names of the constellation magnus that give you
Mizuti's equips, so if anyone sees me online, let me know.
Version 1.1: 11/6/05 - made a One Chance list for the equips that are one
chance. Also made some typo corrections. Still haven't got the names or
numbers of the constellations that give Mizuti's equips.
Version 1.2: 11/7/05 - spending multiple hours de-tabbing this guide, so be
greatful. Man my last guide had plenty of tabs. Hopefully they won't take a
guide down for it. Anyone else having problems with the tabs in that guide?
if so, let me know, on the next update, I will detab it was well. Oh and I
added something that Jesepi taught me! So Mizuti's Broken Birdie is no longer
a one-chance equip.
Version 1.3: 11/12/05 - Added One of the Constellations to Mizuti's equip
list, which I found my self, after asking on the boards and getting no
response...What happened?
Version 1.4: 11/19/05 - Final Version update, save for small fixes and the
occasional addition to the FAQ section. No more major updates. Oh and I am
keeping the One-Chance list AS IS no matter what a certain evil weapon-toting
person on the boards might say. I don't care if they aren't really one-chance
equips, 80% of the people miss them on their playthroughs and it is one less
thing you have to go back for. Everyone knows there is way too much of that
alreay in this game.
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II. Quick Reference Lists
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A. Final Equips
Just a quick list of a character and where they're final equip can be found.
I. Kalas: Moon Buckle-Pherkad, the Lord's Mansion. Up the stairs to the right.
II. Xehla: Pegasus Anklet-Wazn, Complete the Wazn Animal Quest.
III. Gibari: Creel of the Whale-Nashira, give Secret Information to man at the
bar.
IV. Lyude: Platinum Earrings-Pherkad, Complete the Quzman Family Tree.
V. Savyna: Fairy Barrette-Corellia's Palace, Give the Guard Pow Yogurt before
you go to the Celestial Alps. Return to him after obtaining Chaotic
Illusion and he will give you this second item.
VI. Mizuti: Broken Birdie-Mira, Complete the Museum side quest. Bring the
Museum Curator these items:
1) Thunderfish Bone - From Lesser Celestial River. This is why you
shouldn't pick it up right away.
2) Golden Pick Axe - Defeat all the Slimes and it appears in the
Detourne garden.
3) Adventure Novel - Durh, in Gemma Village.
4) Delinquency Stone - Zosma Tower, Basement Level.
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B. Skull Equips
Another quick list of equips and locations. For each character the skull
equips can be found in the character side quests that you learn about from the
witch, Catranne I think her name was. They are all in treasure chests, and
very easy to find, so if you need a better description of where they are, then
I'd recommend not using the skull equipment, as you clearly have further
issues to deal with.
I. Kalas: Skull Buckle-Celestial Alps.
II. Xelha: Skull Anklet-Illusory, Fortress of the Book.
III. Gibari: Skull Creel-Greater Celestial River.
IV. Lyude: Skull Earrings-The Phantom Goldoba.
V. Savyna: Skull Barrette-Nihal Desert.
VI. Mizuti: Skull Birdie-Zosma Tower Basement.
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C. One Chance Equips
The equips that people will sometimes miss are here, listed and exactly how to
get them.
Kalas-
1) Platinum Buckle- Bring Hot Rock to the lady in Azha village before the
fight with Geldoblame. THEN talk to the mother lying on the bed, she will
give this equip.
Xelha-
1) Sun Anklet- Visit Gemma Village after defeating Malpercio in Algorab
village. Talk to the person walking around.
Gibari-
1) Cypress Creel- After defeating Iron Beetle V in Castle Elnath, but before
going to the shrine of Wind, one of the soldiers by the exit by the throne
will sell this to you.
Lyude-
1) Glass Earrings- I'm not sure if this is a one chance equip, but I will put
it here anyways. Help the Knights fix both the east and west wings of the
castle, then talk to the head guard.
2) Skull Earrings- Pick this up on the Phantom Goldoba before fighting the
boss, as the Phantom Goldoba disappears after defeating him/her/it.
Savyna-
1) Scorpion Barrette- Again I'm not sure if this is a one chance, but better
safe than sorry. Find Trill's father in Balancoire and help his employee
attract more customers, then go back to get your prize.
2) Fairy Barrette- In Anuenue, in the left wing of the Palace, there is a
guard who wants some Pow Yogurt. He will be here after visiting Alfard. You
must give him the yogurt before going to the Celestial Alps. Return to him
after the Celestial Alps and he will give you the equip.
Mizuti-
None!
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III. Equipment Reference
Here I will list each equip, attributes description and how to get it. A quick
note that an increase in HP is in percentage increase not number increase.
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A. Kalas
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Aged Buckle-
Atk: 0 Def: 1 Agl: 0
Resistance
Death: 0 Sleep: 20 Paralysis: 10 Freezing: 0
Flames: 0 Poison: 0 Headache: 0 Confusion: 0
Description:
A belt buckle usable by Kalas. A thin layer of rust on its surface hints at
its age. Provides very limited defensive abilities, including slightly
increased resistance to Sleep.
Location:
Start of with this equipped on Kalas.
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Scale Buckle-
Atk: 0 Def: 5 Agl: 3 HP: 2%
Resistance
Death: 0 Sleep: 40 Paralysis: 0 Freezing: 0
Flames: 30 Poison: 20 Headache: 0 Confusion: 0
Description:
A belt buckle usable by Kalas. A patch work of hard, well-polished scales,
this buckle provides moderate resistance to sleep, flames and poison.
Location:
Obtained after defeating the Lord of the Spring in Moonguile Forest.
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Silver Buckle-
Atk: 3 Def: 10 Agl: 6
Resistance
Death: 5 Sleep: 25 Paralysis: 40 Freezing: 0
Flames: 0 Poison: 60 Headache: 0 Confusion: 15
Description:
A belt buckle usable by Kalas. Made from pure silver, its dimly glowing surface
makes those who wear it feel more mature. Provides resistance to poison, also
protecting against sleep and confusion.
Location:
Buy from the shop in Nashira.
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Crescent Buckle-
Atk: 0 Def: 18 Agl: 0 HP: 5%
Resistance
Death: 0 Sleep: 65 Paralysis: 5 Freezing: 60
Flames: 0 Poison: 35 Headache: 25 Confusion: 0
Description:
A belt buckle usable by Kalas. Designed with a crescent motif and emitting a
weak glow, this buckle provides high resistance to sleep and freezing, as well
increased physical protection.
Location:
Obtained after defeat Iron Beetle V at Castle Elnath.
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Ice Crystal Buckle- Character suffers a Headache while equipped...
Atk: 45 Def: 27 Agl: 27
Resistance
Death: 0 Sleep: 0 Paralysis: 0 Freezing: 0
Flames: 95 Poison: 0 Headache: 0 Confusion: 0
Description:
A belt buckle usable by Kalas. Entirely make of ice crystals, this buckle
provides extremely high resistance to flames.
Location:
Found in Holoholo jungle in the upper right, with several other treasure
chests.
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Golden Buckle-
Atk: 15 Def: 30 Agl: 15
Resistance
Death: 10 Sleep: 40 Paralysis: 90 Freezing: 0
Flames: 0 Poison: 100 Headache: 0 Confusion: 30
Description:
A belt buckle usable by Kalas. A valuable buckle of pure gold used in
ceremonies honoring brave warriors. Provides total protection against poison
and extremely high resistance to paralysis.
Location:
Obtained after defeating Sikri at Nekton.
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Platinum Buckle-
Atk: 54 Def: 54 Agl: 36
Resistance
Death: 15 Sleep: 3 Paralysis: 3 Freezing: 3
Flames: 3 Poison: 35 Headache: 0 Confusion: 0
Description:
A belt buckle usable by Kalas. Made with loads of platinum, this expensive
buckle provides minimal increase in resistance, coupled with huge boosts to
the wearer's strength, defense, and agility.
Location: *One Chance*
In Azha, after you have entered the Lava caves, pick up some lava and wait
30 minutes for it to cool to a hot rock. Quickly take the hot rock to the
daughter in Azha looking for "hot rock" to heal her mother's back. She will
give you a Cetaka's Sword. Talk to the mother for the Platinum buckle.
==============================================================================
Earth Buckle-
Atk: 0 Def: 0 Agl: 0 HP: 10%
Resistance
Death: 2 Sleep: 80 Paralysis: 80 Freezing: 50
Flames: 50 Poison: 20 Headache: 25 Confusion: 20
Description:
A belt buckle usable by Kalas. Blessed by Mother Earth, this buckle greatly
increases resistance in several areas, yet does little to boost the wearer's
physical abilities.
Location:
In Gemma Village, follow the flashing warps until you get to it.
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Skull Buckle- Character suffers from confusion while equipped...
Atk: 60 Def: 50 Agl: 40 HP: 12%
Resistance
Death: 99 Sleep: 99 Paralysis: 99 Freezing: 99
Flames: 99 Poison: 99 Headache: 99 Confusion: 99
Description:
A belt buckle usable by Kalas. The spirit trapped inside this buckle provides
near-total resistance to all types of effects, though the wearer will
experience confusion as long as it is worn.
Location:
Found in the Celestial Alps.
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Moon Buckle-
Atk: 70 Def: 100 Agl: 70 HP: 15%
Resistance
Death: 1 Sleep: 1 Paralysis: 1 Freezing: 1
Flames: 1 Poison: 1 Headache: 1 Confusion: 1
Description:
A belt buckle usable by Kalas. Representing the first day of the waning moon,
this buckle blesses the wearer with the powers of the moon and provides a huge
boost to his physical abilities.
Location:
In Pherkad, on the garden floor of the Lord's Mansion. Only obtain after
servant moves from the stairs. After the Celestial Alps events.
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B. Xelha
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Fancy Anklet-
Atk: 0 Def: 1 Agl: 4
Resistance
Death: 0 Sleep: 20 Paralysis: 0 Freezing: 0
Flames: 0 Poison: 30 Headache: 0 Confusion: 0
Description:
An anklet usable by Xelha. Widely available at market stalls and jewelry shops
for reasonable prices, this type of anklet looks fancy but offers minimal
protection.
Location:
Start off equipped.
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Anklet of Calm Winds-
Atk: 0 Def: 5 Agl: 18 HP: 3%
Resistance
Death: 0 Sleep: 30 Paralysis: 25 Freezing: 0
Flames: 0 Poison: 40 Headache: 30 Confusion: 0
Description:
An anklet usable by Xelha. Brings the wearer closer to the wind, greatly
increasing her speed.
Location:
Return to Ceralbai after visiting Pherkad and talk to the girl milking the
Pow, she will give you.
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Silver Anklet-
Atk: 9 Def: 15 Agl: 15
Resistance
Death: 0 Sleep: 0 Paralysis: 50 Freezing: 0
Flames: 0 Poison: 65 Headache: 0 Confusion: 20
Description:
An anklet usable by Xelha. Its simple design brings out the mysterious powers
inherent in silver, increasing the wearer's resistance to poison and
paralysis.
Location:
Obtain after defeating the Thunderfish in the Lesser Celestial River.
==============================================================================
Magical Anklet-
Atk: 0 Def: 18 Agl: 21
Resistance
Death: 5 Sleep: 40 Paralysis: 20 Freezing: 45
Flames: 0 Poison: 30 Headache: 35 Confusion: 5
Description:
An anklet usable by Xelha. Imbued with magical powers, this anklet increases
the wearer's defensive abilities, agility, and resistance, yet provides no
offensive bonus.
Location:
In Castle Elnath. The upstairs room on the far left.
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Water Mirror Anklet-
Atk: 14 Def: 18 Agl: 12 HP: 5%
Resistance
Death: 20 Sleep: 50 Paralysis: 65 Freezing: 0
Flames: 80 Poison: 0 Headache: 10 Confusion: 30
Description:
An anklet usable by Xelha. Provides high resistance to flames and moderate
protection against confusion.
Location:
Return to the Ancient Library of Magic after defeating Folon. It will be in
the same room where you fought him.
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Golden Anklet-
Atk: 25 Def: 36 Agl: 36
Resistance
Death: 3 Sleep: 80 Paralysis: 90 Freezing: 50
Flames: 0 Poison: 70 Headache: 0 Confusion: 0
Description:
An anklet usable by Xelha. A splendid work of pure gold, this anklet provides
high resistance to paralysis, sleep and poison.
Location:
Turn in 20 Constellation Magnus.
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Powder Snow Anklet-
Atk: 24 Def: 30 Agl: 60
Resistance
Death: 25 Sleep: 0 Paralysis: 0 Freezing: 0
Flames: 100 Poison: 100 Headache: 0 Confusion: 60
Description:
An anklet usable by Xelha. A rare item with an attractive design, this anklet
provides total protection against flames and poison, and increases agility.
Location:
Obtain after defeating Geldoblame in the Flame Caves.
==============================================================================
Sun Anklet-
Atk: 36 Def: 45 Agl: 15 HP: 10%
Resistance
Death: 30 Sleep: 80 Paralysis: 80 Freezing: 100
Flames: 0 Poison: 40 Headache: 25 Confusion: 25
Description:
An anklet usable by Xelha. Imbued with sunlight, this anklet provides total
protection against freezing as well as an all-around boost to the wearer's
physical abilities.
Location: *One Chance*
Obtain this after defeating Malpercio for the first time in Algorab Village.
Return to Gemma Village and talk to the person walking around. She will give
this to you.
==============================================================================
Skull Anklet- Character suffers from Confusion while equipped...
Atk: 60 Def: 50 Agl: 40 HP: 14%
Resistance
Death: 99 Sleep: 99 Paralysis: 99 Freezing: 99
Flames: 99 Poison: 99 Headache: 99 Confusion: 99
Description:
An anklet usable by Xelha. The spirit trapped inside this anklet provides
near-total resistance to all types of effects, though the wearer will
experience confusion as long as it is worn.
Location:
Found in Illusory, Fortress of the Book.
==============================================================================
Pegasus Anklet-
Atk: 70 Def: 70 Agl: 100
Resistance
Death: 1 Sleep: 1 Paralysis: 1 Freezing: 1
Flames: 1 Poison: 1 Headache: 1 Confusion: 1
Description:
An anklet usable by Xelha. Made from the mane of Pegasus, this near-weightless
anklet provides a tremendous boost to the wearer's physical abilities--agility
most of all.
Location:
Complete the Wazn Animal Quest and return to Kaffaljidhma to claim your prize.
==============================================================================
C. Gibari
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Bamboo Creel-
Atk: 0 Def: 6 Agl: 0
Resistance
Death: 0 Sleep: 0 Paralysis: 30 Freezing: 0
Flames: 40 Poison: 0 Headache: 0 Confusion: 0
Description:
Usable by Gibari. This creel, originally a basket for holding fish is a lucky
charm carried by all Skyfarers. It provides moderate resistance to flames and
paralysis.
Location:
Start off with this equipped.
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Hemp Creel-
Atk: 0 Def: 9 Agl: 6
Resistance
Death: 0 Sleep: 40 Paralysis: 10 Freezing: 0
Flames: 45 Poison: 20 Headache: 0 Confusion: 0
Description:
Usable by Gibari. A hemp basket used by generations of fishermen, this creel
is knitted tightly enough to hold water with little worry of leaks. It
provides moderate resistance to flames and sleep.
Location:
After defeating the Thunderfish in the Lesser Celestial River, head up and
over to the chest in the same area as the Thunderfish battle.
==============================================================================
Cypress Creel-
Atk: 0 Def: 15 Agl: 9 HP: 3%
Resistance
Death: 0 Sleep: 0 Paralysis: 0 Freezing: 0
Flames: 50 Poison: 60 Headache: 30 Confusion: 25
Description:
Usable by Gibari. Carved from a cypress tree, this creel lets off a subtle
aroma which soothes the user's senses and provides protection against
headaches and confusion, among other things.
Location: *One Chance*
After defeating Iron Beetle V in Castle Elnath, you will be able to go to the
Shrine of Winds. Before you do, one of the two Diadem Knights will sell items
to you. Be sure to buy it before you fight the Lord of the Wind.
==============================================================================
Bamboo Grass Creel-
Atk: 0 Def: 9 Agl: 30
Resistance
Death: 0 Sleep: 50 Paralysis: 50 Freezing: 0
Flames: 60 Poison: 80 Headache: 5 Confusion: 5
Description:
Usable by Gibari. A genuine gem of bamboo-grass handicraft hand-knitted by a
master of the trade, this creel provides high resistance to poison, partly due
to the bamboo-grass' natural healing powers.
Location:
Go inside the house located where the Miandeer docks in Anuenue. It is hidden
in one of the pots to the right.
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Moonlight Creel-
Atk: 24 Def: 30 Agl: 24
Resistance
Death: 10 Sleep: 0 Paralysis: 100 Freezing: 0
Flames: 73 Poison: 5 Headache: 0 Confusion: 50
Description:
Usable by Gibari. Shaped like a crescent moon, this creel is suited for
carrying captured eels and the like. It imbues the wearer with the power of
the moon, providing total protection against paralysis.
Location:
Buy from shop in first town of Mira.
==============================================================================
Hermit's Creel-
Atk: 30 Def: 36 Agl: 42 HP: 5%
Resistance
Death: 0 Sleep: 0 Paralysis: 0 Freezing: 0
Flames: 30 Poison: 0 Headache: 0 Confusion: 0
Description:
Usable by Gibari. Imbued with the powers of a dark spirit, this creel offers
little in terms of protection, but makes up for this shortcoming by providing
a boost to the wearer's agility.
Location:
Defeat Giacomo, Amye and Folon on the Goldoba.
==============================================================================
Goldfish Bowl-
Atk: 54 Def: 42 Agl: 45
Resistance
Death: 0 Sleep: 5 Paralysis: 5 Freezing: 0
Flames: 100 Poison: 70 Headache: 100 Confusion: 100
Description:
Usable by Gibari. Designed to hold your favorite aquatic pet, this features a
cute, wavy rim. Provides a puzzling immunity to flames, headaches, and
confusion.
Location:
Defeat Naiad. This boss shows up in whichever island Xehla goes to first to
investigate the interdimensional cracks.
=============================================================================
Poseidon's Creel-
Atk: 39 Def: 45 Agl: 30 HP: 10%
Resistance
Death: 45 Sleep: 100 Paralysis: 30 Freezing: 0
Flames: 90 Poison: 15 Headache: 0 Confusion: 0
Description:
Usable by Gibari. This creel sports an engraving of Poseidon himself, complete
with the trademark trident. Provides excellent protection in several areas,
including some resistance to death.
Location:
Defeat Ungyo and Agyo in the Zomsa Tower.
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Skull Creel- Character suffers from Confusion while equipped...
Atk: 60 Def: 50 Agl: 40 HP: 12%
Resistance
Death: 99 Sleep: 99 Paralysis: 99 Freezing: 99
Flames: 99 Poison: 99 Headache: 99 Confusion: 99
Description:
Usable by Gibari. The ghostly spirit trapped inside this creel provides near-
total resistance to all types of effects, though the wearer will experience
confusion as long as it is worn.
Location:
Found in the Greater Celestial River.
==============================================================================
Creel of the Whale-
Atk: 100 Def: 70 Agl: 70 HP: 14%
Resistance
Death: 1 Sleep: 1 Paralysis: 1 Freezing: 1
Flames: 1 Poison: 1 Headache: 1 Confusion: 1
Description:
Usable by Gibari. This creel provides a tremendous boost to the user's
offensive capabilities, allowing attacks reminiscent of a whale swallowing
entire schools of fish in a single gulp.
Location:
Give Secret Information to the person who asks for it in the bar in Nashira.
==============================================================================
D. Lyude
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Dark Red Earrings-
Atk: 0 Def: 6 Agl: 0
Resistance
Death: 0 Sleep: 20 Paralysis: 0 Freezing: 0
Flames: 0 Poison: 0 Headache: 0 Confusion: 0
Description:
Earrings usable by Lyude. These elegant, sunset-colored earrings provide the
wearer with slightly increased resistance to sleep, but offer little
protection otherwise.
Location:
Start off with this equipped.
==============================================================================
Glass Earrings-
Atk: 0 Def: 9 Agl: 3
Resistance
Death: 0 Sleep: 0 Paralysis: 30 Freezing: 0
Flames: 0 Poison: 0 Headache: 5 Confusion: 5
Description:
Earrings usable by Lyude. Finely engraved, these earrings emit a mysterious
sound when shaken, improving the wearer's concentration. They provide moderate
resistance to paralysis.
Location: *One Chance?*
Assist with the clean up efforts in Castle Elnath before heading to the shrine
of wind, then talk with the head guard.
==============================================================================
Ruby Earrings-
Atk: 0 Def: 15 Agl: 9 HP: 4%
Resistance
Death: 0 Sleep: 0 Paralysis: 0 Freezing: 40
Flames: 0 Poison: 0 Headache: 0 Confusion: 0
Description:
Earrings usable by Lyude. The rubies on these earrings are of the highest
quality, their color is regarded as a symbol of the sun. They provide
increased resistance to freezing.
Location:
Found in the Ancient Library of Magic.
==============================================================================
Silver Earrings-
Atk: 6 Def: 21 Agl: 12
Resistance
Death: 0 Sleep: 40 Paralysis: 15 Freezing: 0
Flames: 0 Poison: 70 Headache: 30 Confusion: 2
Description:
Earrings usable by Lyude. Made by overlaying two sheets of solid silver, these
earrings bear the hallmark of their creator. They provide the wearer with high
resistance to poison.
Location:
Found in the Holoholo jungle.
==============================================================================
Emerald Earrings-
Atk: 12 Def: 24 Agl: 30
Resistance
Death: 15 Sleep: 100 Paralysis: 0 Freezing: 0
Flames: 55 Poison: 0 Headache: 25 Confusion: 20
Description:
Earrings usable by Lyude. A favorite of the legendary Queen Cleopatra, these
earrings enchant the wearer with their bluish glint, removing the need to
sleep.
Location:
Obtained after defeating Magnus Giganticus in Detourne, the Mystical Garden.
==============================================================================
Gold Earrings-
Atk: 30 Def: 30 Agl: 27
Resistance
Death: 5 Sleep: 15 Paralysis: 90 Freezing: 35
Flames: 0 Poison: 90 Headache: 40 Confusion: 5
Description:
Earrings usable by Lyude. Created near the legendary Cities of Gold, these
earrings increase the wearer's physical abilities and offer near-total
protection against poison and paralysis.
Location:
Found in the Lava Caves.
==============================================================================
Amethyst Earrings-
Atk: 24 Def: 36 Agl: 36 HP: 7%
Resistance
Death: 10 Sleep: 100 Paralysis: 100 Freezing: 30
Flames: 30 Poison: 0 Headache: 0 Confusion: 0
Description:
Earrings usable by Lyude. Inlaid with natural amethyst, these earrings provide
total protection against sleep and paralysis.
Location:
Obtained after defeating Galatea. The boss shows up on the fourth and last
Interdimensional Crack that Xelha goes to.
==============================================================================
Flashy Earrings-
Atk: 51 Def: 0 Agl: 51
Resistance
Death: 0 Sleep: 13 Paralysis: 22 Freezing: 70
Flames: 70 Poison: 10 Headache: 10 Confusion: 0
Description:
Earrings usable by Lyude. Great for impressing the ladies, these earrings
allow the wearer to carry out swift and powerful attacks, yet do little when
on the defensive.
Location:
Found in Capella, Garden of Death.
==============================================================================
Skull Earrings- Character suffers from Confusion while equipped...
Atk: 60 Def: 50 Agl: 40
Resistance
Death: 99 Sleep: 99 Paralysis: 99 Freezing: 99
Flames: 99 Poison: 99 Headache: 99 Confusion: 99
Description:
Earrings usable by Lyude. The spirit trapped inside these earrings provides
near-total resistance to all types of effects, though the wearer will
experience confusion as long as they are used.
Location: *One Chance*
Found on the Phantom Goldoba. Be sure to get this before fighting the boss.
==============================================================================
Platinum Earrings-
Atk: 70 Def: 85 Agl: 85
Resistance
Death: 1 Sleep: 1 Paralysis: 1 Freezing: 1
Flames: 1 Poison: 1 Headache: 1 Confusion: 1
Description:
Earrings usable by Lyude. Also known as the Paladin's Earrings, these
artifacts provide a tremendous boost to the wearer's physical abilities,
yet offer virtually no resistance to various effects.
Location:
Obtain from Quzman's wife after completing the Family Tree.
==============================================================================
E. Savyna
==============================================================================
Rubber Barrette-
Atk: 0 Def: 6 Agl: 0
Resistance
Death: 0 Sleep: 15 Paralysis: 0 Freezing: 0
Flames: 0 Poison: 0 Headache: 0 Confusion: 0
Description:
Usable by Savyna. Easily worn, never damages the hair, and keeps it in place.
This barrette enables the wearer to concentrate on the battle at hand.
Location:
Start off with this equipped.
==============================================================================
Feathered Barrette-
Atk: 0 Def: 6 Agl: 15 HP: 3%
Resistance
Death: 0 Sleep: 30 Paralysis: 20 Freezing: 0
Flames: 0 Poison: 0 Headache: 0 Confusion: 0
Description:
Usable by Savyna. A fashionable design that sports feathers from a migratory
bird. This barrette provides the wearer with insight into the workings of the
atmosphere, increasing her agility.
Location:
Buy this from the shop in Opu, the Waterfall Village.
==============================================================================
Butterfly Barrette-
Atk: 9 Def: 15 Agl: 21
Resistance
Death: 5 Sleep: 0 Paralysis: 80 Freezing: 0
Flames: 0 Poison: 40 Headache: 5 Confusion: 20
Description:
Usable by Savyna. Engraved to resemble a swallowtail butterfly, this barrette
provides greatly increased resistance to paralysis.
Location:
Obtained as a random drop from Blood Leafs at the Celestial Tree.
==============================================================================
Silver Barrette-
Atk: 15 Def: 24 Agl: 21
Resistance
Death: 0 Sleep: 45 Paralysis: 0 Freezing: 0
Flames: 0 Poison: 70 Headache: 30 Confusion: 25
Description:
Usable by Savyna. A meticulous design that showcases the craftsman's skills,
this barrette provides greatly increased resistance to poison.
Location:
Found in Detourne, the Mystical Garden.
==============================================================================
Scorpion Barrette-
Atk: 30 Def: 30 Agl: 30
Resistance
Death: 25 Sleep: 0 Paralysis: 90 Freezing: 0
Flames: 50 Poison: 90 Headache: 0 Confusion: 45
Description:
Usable by Savyna. Intricately engraved in the shape of a life-sized scorpion,
this barrette provides near-total resistance to poison and paralysis.
Location: *One Chance?*
Talk to Trill's father in the Balancoire diner, and help the person outside
attract more customers. Return to Trill's father and he will give this as
payment for your training services.
==============================================================================
Golden Barrette-
Atk: 33 Def: 36 Agl: 27
Resistance
Death: 10 Sleep: 35 Paralysis: 80 Freezing: 40
Flames: 0 Poison: 90 Headache: 65 Confusion: 5
Description:
Usable by Savyna. Made of pure gold, this barrette provides near-total
protection against poison and paralysis, as well as reasonable resistance to
headaches.
Location:
Obtain after defeating Thalassa. This boss shows up on the second
Interdimensional Crack that Xelha visits.
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Sunflower Barrette-
Atk: 0 Def: 30 Agl: 30 HP: 7%
Resistance
Death: 0 Sleep: 100 Paralysis: 0 Freezing: 70
Flames: 0 Poison: 0 Headache: 0 Confusion: 0
Description:
Usable by Savyna. Modeled to resemble a sunflower basking in sunlight, this
barrette offers extremely high resistance t sleep and freezing, yet does
little to protect against other effects.
Location:
Found in the Labyrinth of Duhr.
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Firedrake Barrette- Character suffers from Flames while equipped...
Atk: 60 Def: 36 Agl: 30 HP: 30%
Resistance
Death: 50 Sleep: 0 Paralysis: 0 Freezing: 100
Flames: 0 Poison: 100 Headache: 5 Confusion: 5
Description:
Usable by Savyna. Imbued with a Firedrake's breath, this barrette provides
total protection against freezing and poison, yet sets the wearer ablaze when
worn.
Location:
Found in Zosma Tower of Stones. You need to complete the puzzle on the 1st
floor. For help on this, play some Zelda games or look on a Walkthrough.
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Skull Barrette- Character suffers from Confusion while equipped...
Atk: 60 Def: 50 Agl: 40 HP: 15%
Resistance
Death: 99 Sleep: 99 Paralysis: 99 Freezing: 99
Flames: 99 Poison: 99 Headache: 99 Confusion: 99
Description:
Usable by Savyna. The spirit trapped inside this barrette provides near-total
resistance to all types of effects, through the wearer will experience
confusion as long as it is worn.
Location:
Found in the Nihal Desert, outside the entrance to the cave.
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Fairy Barrette-
Atk: 85 Def: 70 Agl: 85 HP: 17%
Resistance
Death: 1 Sleep: 1 Paralysis: 1 Freezing: 1
Flames: 1 Poison: 1 Headache: 1 Confusion: 1
Description:
Usable by Savyna. This barrette surrounds the wearer's body in fairy light,
greatly increasing her physical capabilities, yet providing minimal resistance
to various effects.
Location: *One Chance*
Corellia's Palace. Give the Guard Pow Yogurt before you go to the Celestial
Alps. Return to him after obtaining Chaotic Illusion and he will give you this
second item.
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F. Mizuti
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Dazed Birdie-
Atk: 0 Def: 6 Agl: 12
Resistance
Death: 0 Sleep: 75 Paralysis: 50 Freezing: 0
Flames: 0 Poison: 0 Headache: 30 Confusion: 0
Description:
Cute little birdie usable by Mizuti. Constantly revolves as if seeking the
enemy, yet does little besides providing good resistance to sleep and
paralysis.
Location:
Start with this equipped.
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Tongue Birdie-
Atk: 15 Def: 12 Agl: 23 HP: 5%
Resistance
Death: 0 Sleep: 10 Paralysis: 75 Freezing: 0
Flames: 30 Poison: 0 Headache: 30 Confusion: 0
Description:
Cute little birdie usable by Mizuti. Licks approaching enemies with its
tongue, yet does little besides providing good resistance to paralysis.
Location:
Buy from the shop in Mintaka.
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Mohawk Birdie-
Atk: 30 Def: 12 Agl: 30
Resistance
Death: 0 Sleep: 30 Paralysis: 20 Freezing: 10
Flames: 80 Poison: 10 Headache: 30 Confusion: 0
Description:
Cute little birdie usable by Mizuti. Its bravado hair style is intended to
frighten the enemy and break morale, though none take notice. Offers high
resistance to flames.
Location:
Buy from the shop in Azha Village.
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Tearful Birdie-
Atk: 28 Def: 24 Agl: 20 HP: 10%
Resistance
Death: 5 Sleep: 0 Paralysis: 0 Freezing: 70
Flames: 35 Poison: 50 Headache: 30 Confusion: 0
Description:
Cute little birdie usable by Mizuti. Designed to win the enemy's sympathy,
discouraging attacks, though none take notice. Offers high resistance to
freezing.
Location:
Obtain after defeating Thalassa. This boss shows up on the third
Interdimensional Crack that Xelha visits.
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Birdie Fatale- Character suffers from headache while equipped...
Atk: 9 Def: 36 Agl: 9 HP: 12%
Resistance
Death: 0 Sleep: 90 Paralysis: 90 Freezing: 0
Flames: 0 Poison: 0 Headache: 0 Confusion: 0
Description:
Cute little birdie usable by Mizuti. Designed to enthrall the enemy with
flirtatious advances, though none take notice. Provides high resistance to
sleep and paralysis...and an everlasting headache.
Location:
Found at the Kaffalijidhma, Castle of Ice.
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Cinderella Birdie-
Atk: 15 Def: 30 Agl: 39 HP: 13%
Resistance
Death: 20 Sleep: 0 Paralysis: 0 Freezing: 90
Flames: 0 Poison: 100 Headache: 30 Confusion: 0
Description:
Cute little birdie usable by Mizuti. Uses her magical gifts to entice the
enemy to the world of dreams and fantasies, though none take notice. Provides
high resistance to poison and freezing.
Location:
Found in the Labyrinth of Durh.
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Girlish Birdie-
Atk: 36 Def: 45 Agl: 39 HP: 10%
Resistance
Death: 50 Sleep: 97 Paralysis: 97 Freezing: 0
Flames: 90 Poison: 0 Headache: 30 Confusion: 0
Description:
Cute little birdie usable by Mizuti. Tear-filled eyes of love and hope aim at
reducing enemy morale, though none take notice. Provides high resistance to
various effects, including instant death.
Location:
Obtained for turning in the Aries Constellation Magnus found in Algorab
Village.
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Mature Birdie-
Atk: 60 Def: 45 Agl: 30 HP: 15%
Resistance
Death: 40 Sleep: 30 Paralysis: 35 Freezing: 70
Flames: 70 Poison: 25 Headache: 30 Confusion: 0
Description:
Cute little birdie usable by Mizuti. Street-wise and experienced, would make
any enemy think twice--if they would only notice. Provides an all-round
increase to physical abilities and resistances.
Location:
Obtained for turning in the Eridanus Constellation Magnus found by defeating
Brolokis at the Greater Celestial River.
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Skull Birdie- Character suffers from Confusion while equipped...
Atk: 60 Def: 50 Agl: 40 HP: 20%
Resistance
Death: 99 Sleep: 99 Paralysis: 99 Freezing: 99
Flames: 99 Poison: 99 Headache: 99 Confusion: 99
Description:
Spooky little birdie usable by Mizuti. Its skull-like eyes are designed to
demoralize the enemy--If they would only notice. The wearer is stricken with
lasting confusion as long as it is worn.
Location:
Found in Zosma Tower Basement levels. Again if you need help, refer to a
walkthrough.
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Broken Birdie- Character suffers from Confusion while equipped...
Atk: 100 Def: 100 Agl: 70 HP: 25%
Resistance
Death: 100 Sleep: 0 Paralysis: 0 Freezing: 0
Flames: 0 Poison: 0 Headache: 0 Confusion: 30
Description:
Cute little birdie usable by Mizuti. The jack-in-the-box gimmick is designed
to plunge the enemy into fits of laughter--if they would only notice. Provides
total protection against instant death. Character is Confused while equipped.
Location:
Mira, Complete the Museum Side quest. Bring the Museum Curator these items:
1) Thunderfish Bone - From Lesser Celestial River. If you threw this away
after picking it up, then you missed it.
2) Golden Pick Axe - Defeat all the Slimes and it appears in the Detourne
garden.
3) Adventure Novel - Durh, in Gemma Village.
4) Delinquency Stone - Zosma Tower, Basement Level.
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IV. Credits
-SalamanderLich, who first posted the topic that gave me the inspiration to do
this guide. And Jesepi Miyard, who completed the list with the Broken Birdie.
-Jesepi Miyard who told me that you can put the Thunderfish Bone back where
you picked it up. I didn't know that. *The More You Know*
More to come I'm sure.
You're still here? The FAQ is over. Go on, go.
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