____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
____    ____  ______    ___  ____      __  _   ____  ____  ______   ___   _____
|    \  /    ||      |  /  _]|    \    |  |/ ] /    ||    ||      | /   \ / ___/
|  o  )|  o  ||      | /  [_ |  _  |   |  ' / |  o  | |  | |      ||     |   \_
|     ||     ||_|  |_||    _]|  |  |   |    \ |     | |  | |_|  |_||  O  |\__  |
|  O  ||  _  |  |  |  |   [_ |  |  |   |     ||  _  | |  |   |  |  |     |/  \ |
|     ||  |  |  |  |  |     ||  |  |   |  .  ||  |  | |  |   |  |  |     |\    |
|_____||__|__|  |__|  |_____||__|__|   |__|\_||__|__||____|  |__|   \___/  \___|

       E T E R N A L   W I N G S   A N D   T H E   L O S T   O C E A N

 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
                             ,--.
       ,--. ,--.   ,--. .-. /  /      ,----.           ,--.   ,--.
      /   |/    \ /    \'-'/  /      '  .-./   ,--.,--.`--' ,-|  |,---.
      `|  |  ()  |  ()  | /  /       |  | .---.|  ||  |,--.' .-. | .-. :
       |  |\    / \    / /  /.-.     '  '--'  |'  ''  '|  |\ `-' \   --.
       `--' `--'   `--' /  / '-'      `------'  `----' `--' `---' `----'
                       '--'
 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

   Author        : Atomos199
   Version       : 1.0                             This guide may be hosted
   Latest Update : May 1, 2015                     only on www.GameFAQs.com
   Contact Info  : Atomos199.FAQs[at]gmail.com

 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     I N T R O D U C T I O N
 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

  I'm a completionist. I like to get all the items in my games, complete all
  the sidequests, select all the right responses, get perfect stats... But
  100-hour RPGs like this game scare me. It's absolutely dreadful to realize
  80 hours into a game that you missed some unique item in the first area!
  And sadly, there are all too many possibilities for something like this to
  happen to you in Baten Kaitos.

  But not with this guide =)

  More specifically, this walkthrough gets you to the end of the game with:

       * all missable Magnus, including all unique copies
       * all sidequests completed
       * all treasures collected
       * initial base stats for all characters

  With that you can achieve 100% completion. This guide doesn't go into the
  specifics of aging every Magnus or performing every SP combo - there are
  already FAQs available for that. The main purpose of this guide is to
  ensure that by the time you reach the final save point, you didn't miss
  anything that could prevent you from reaching that 100% completion. How
  you go about finishing up your save file is up to you.

  When it comes to character stats, this game is a bit problematic. The issue
  is that your stat growth is random within a given interval, and it is not
  known what exactly the mechanics are behind this. It is easy to verify that
  your stat gains are better when you level up 10 Level-Ups at a time, but
  the random factor is still there. As a result, the max stats are not known,
  and therefore the next best thing is to have the minimum stats. That still
  leaves you with the option of leveling up in the future if you decide to.
  This is why this guide also covers the low level challenge.

  Finally, this guide is spoiler-free (unless you count the names of the
  characters and locations), so you can get everything done the first time
  you play the game.

  And with that, off we go!

 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     T A B L E   O F   C O N T E N T S
 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

   1   Tips Before Getting Started   . . . . . . . . . . . . . . . . . . .

   2   Walkthrough   . . . . . . . . . . . . . . . . . . . . . . . . . . .


         Part I: Sadal Suud             Part II: Diadem
        ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
           01 Cebalrai                    07 Nashira
           02 Moonguile Forest            08 Lesser Celestial River
           03 Nunki Valley                09 Cloud Passage
           04 Pherkad                     10 Sheliak
           05 Loose Ends in Sadal Suud    11 Castle Elnath
           06 Pherkad, Continued          12 Loose Ends in Diadem

         Part III: Anuenue              Part IV: Mira
        ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
           13 Anuenue Port                20 Parnasse
           14 Komo Mai                    21 Detourne
           15 Ancient Library of Magic    22 Reverence
           16 Holoholo Jungle             23 Nekton
           17 Opu                         24 Balancoire
           18 Celestial Tree              25 Coccolith
           19 Trail of Souls

         Part V: Alfard                 Part VI: World Tour
        ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
           26 Mintaka                     31 Loose Ends Everywhere
           27 Battleship Goldoba          32 Interdimensional Cracks
           28 Azha Village
           29 Lava Caves
           30 Imperial Fortress

         Part VII: Wazn                 Part VII: Duhr
        ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
           33 Ice Cliffs of Gomeisa       36 Labyrinth of Duhr
           34 Kaffaljidhma & Cursa        37 Gemma Village
           35 Imperial Fortress Revisited 38 Capella
                                          39 Algorab Village
                                          40 Zosma Tower

         Part IX: Sidequests            Part X: Cor Hydrae
        ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
           41 Loose Ends Before End-Game  49 The Sibling Gods
           42 Celestial Alps              50 The Final Battles
           43 Loose Ends End-Game
           44 Illusory Fortress
           45 Zosma Tower Revisited
           46 Greater Celestial River
           47 Phantom Goldoba
           48 Nihal Desert


   3   Appendix  . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

   4   Copyright . . . . . . . . . . . . . . . . . . . . . . . . . . . . .


        ,-------------------------------------------------------------.
        | Use Ctrl-F and search for the section ID preceded by an 's' |
        | (e.g. s09) to jump straight to that section of the guide!   |
        '-------------------------------------------------------------'

 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     T I P S   B E F O R E   G E T T I N G   S T A R T E D
 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

   *   Each section starts with a checklist of items to find. This includes
       only the treasures you pick up - it does not include Quest Magnus
       (most are replenishable), battle spoils from bosses (they are fixed),
       or rewards from Constellation Magnus (you can exchange them whenever).
       All these items are mentioned in text, however.

   *   The guide does not make a distinction between missable and not - you
       will simply be getting everything along the way. However, a list of
       the missable Magnus, along with their maximum copies, is available
       in the appendix.

   *   The Spirit Numbers that appear on your Magnus are randomly generated
       when you receive the card. If you want a particular combination of
       Spirit Numbers, simply reset the game and try again.

   *   However, keep in mind that the set of possible numbers that can appear
       in each corner is dependent on the identity of the card. For example,
       [AQUA TRUTH] cards always have a number from 1 to 8 in the upper left
       corner, an odd number in the upper right, an even one in the lower
       left, and a number from 1 to 0 in the lower right. Check the Baten
       Kaitos wikia (http://batenkaitos.wikia.com) for detailed information
       on each card.

   *   With regards to a "perfect" inventory, you will need to make your own
       decisions on what that means. You may also want to consider the Spirit
       Numbers on your cards, though this quickly becomes very tedious because
       the odds of getting cards with exactly the numbers you want are low.

   *   Getting a perfect photo of each enemy is not part of the goals. One,
       it's not possible to hold a photo of each enemy because some unique
       ones appear in the same battle. Two, it's not possible to get a
       perfect photo of each enemy (e.g. Nunkirantula with Kalas). Three,
       your final inventory will be clogged enough as it is. And finally
       four, the Magnus are registered in the Gathering with the perfect
       image regardless of your actual photo quality.

   *   Magnus are only added to your Gathering if it appears on-screen. That
       means you should be careful when aging unique series of Magnus like
       the Auras, because if you let them age without looking into your
       inventory, you will "skip" the intermediate stages. If you have a
       [PROPHET'S NOTEBOOK], you will be notified of Magnus transformations
       whenever you open the menu.

   *   It is not a coincidence that I don't mention Classing Up characters
       later in the game. The reason is that it's not necessary, and a
       smaller deck means you have an easier time getting the cards you need
       and don't need to farm to fill up larger decks with quality cards.
       But if you feel like farming for extra cards, then by all means Class
       Up, you'll have stronger combos. Just don't dilute your decks with
       weaker Magnus or Pass cards.

   *   I don't go into battle basics like how damage is calculated, how
       combos work, etc. Please consult the relevant in-depth FAQs or that.

   *   Most importantly: I unfortunately cannot guarantee that this guide is
       in fact 100% complete and 100% error-free. It is in your interest to
       also explore on your own, speak to everyone, etc. in addition to the
       instructions given in this guide. Perhaps you will find something no
       one else has, or find an error in the text. Please contact me in
       either case so that I can make the necessary changes.


_____________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     W A L K T H R O U G H
_____________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

=============================================================================
 PART I: SADAL SUUD
=============================================================================

_____________________________________________________________________________
 CEBALRAI                                                              (s01)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Shish Kebab (S) [] Shish Kebab (M) [] Fire Burst I    [] Dark Flare I


1. Take the [SHISH KEBAB (S)] from the wooden box in the lower left of Dr.
   Larikush's house.

2. Most NPC conversations are not voiced, but a few in the first town are. If
   you want to trigger them, then speak to:

       a) guy at the bottom of the screen outside Larikush's house
       b) woman milking cow inside the stable
       c) salesman near the town entrance
       d) old woman in the house on the left

3. The old woman will also give you a [SHISH KEBAB (M)].

4. Check the drawer on the left side of her home for a [DARK FLARE I].

5. Go to the mayor's house and get the [FIRE BURST I] from the back left
   bookshelf, then talk to the mayor.

6. Exit, and speak to Xelha at the town entrance, then head to the world map.

_____________________________________________________________________________
 MOONGUILE FOREST                                                      (s02)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Voice I         [] Leather Hat     [] Bamboo Shoot    [] Fire Burst I
[] Flame Sword


1. Grab the [VOICE I] card on the left side of the first screen, and continue.

2. Pick up the [LEATHER HAT] in the upper part of the second screen, and a
   [BAMBOO SHOOT] in the lower left part. Head further to fight...

      _________________                                   ____________
   ,-/  SABRE DRAGON  /----------------------------------/ HP:   230 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                   ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 80 | LI:  --  | WN:  --  |  > BLUE STORM                  |
   | | AQ: + 80 | DK:  --  | CH:  --  |  > FIRE BURST I                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > DRACO                       |
   |                                                                   |
   | * Not much to say about this boss, should be easy to defeat.      |
   |                                                                   |
   | * Note that it IS possible to get a perfect photo of him, but you |
   |   have to lose on purpose. The game lets you make adjustments to  |
   |   your decks before you commence the next attempt, which is the   |
   |   only way to get a Camera into Xelha's deck for this battle.     |
   |                                                                   |
   | * You'll need to use a Dark Flare with the Camera to reduce the   |
   |   glare.                                                          |
   |                                                                   |
   '-------------------------------------------------------------------'


3. Make your way further into the forest. On the next screen, go through the
   archway ruins to find a [FLAME SWORD] at the end, then return and follow
   the path north.

4. You'll find a [FIRE BURST I] near the top right of this area.

5. Continue onward and save at the red flower. No particular preparations are
   necessary for the next fight, but DO NOT GIVE XELHA THE CAMERA. You will
   need it to take a photo of the Nunkirantula!

      _______________________                             ____________
   ,-/  LORD OF THE SPRING  /----------------------------/ HP:   300 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                             ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: + 80 | LI:  --  | WN:  --  |  > WILD STRAWBERRY             |
   | | AQ: - 80 | DK:  --  | CH:  --  |  > SCALE BUCKLE                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * Still easy.                                                     |
   |                                                                   |
   '-------------------------------------------------------------------'


6. After the scenes, choose "Let's go after him!"

_____________________________________________________________________________
 NUNKI VALLEY                                                          (s03)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Explosives      [] Ice Dagger      [] Puppis          [] Maynee's Pendant
[] Flame Shield    [] Frozen Shield   [] Secret Recipe 1 [] Vela


1. Equip the Scale Buckle, and hand over the first Constellation Magnus.

       [01/50] [DRACO] > [SHISH KEBAB (S)]

2. Talk to Dr. Larikush and agree to do the tutorial - your reward is an
   [ICE DAGGER].

3. Next, get the [EXPLOSIVES], an [APPLE] and 2 [POW MILK].

4. Give a [POW MILK] to the woman cooking in the left house to get [PUPPIS].

5. Before leaving, talk to the woman near the town entrance, and select the
   first option. Leave and head to Nunki Valley. Save outside.

6. You'll find the [FLAME SHIELD] on the lower path, and the [FROZEN SHIELD]
   on the upper path on the left of the first screen.

7. Note that you can get [VELA] as a random drop from Shawra.

8. Continue to the next screen by way of the right path, and use the
   [EXPLOSIVES] to unblock the path.

9. Climb the ladder, then head to the river, jump over the rocks, and head
   to the next screen.

10. Grab the [SECRET RECIPE 1] from behind the waterfall, then go back to the
    previous area and take the right path onward.

11. Get some [PRISTINE WATER] from the pond, then climb up to the ledge and
    exit the area.

_____________________________________________________________________________
 PHERKAD                                                               (s04)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Pyxis           [] Dark Flare II   [] Shish Kebab (M) [] Pine Tree
[] Family Tree


1. Kalas will talk to you upon entering the city - answer "Sure, whatever"
   and then "Of course" when prompted.

2. Give the girl on the left an [APPLE] to receive a [PEBBLE] in return.

3. Get [PYXIS] from one of the kids drawing on the pavement.

4. Wait around this area and speak to an old woman (man?) walking down the
   street to receive [DARK FLARE II].

5. Continue into the first house on the right, and examine the bookshelf on
   the right wall to find a [SHISH KEBAB (M)].

6. Back outside, use the [PRISTINE WATER] to water the flowers on the corner
   and take a [NAMELESS FLOWER].

7. Enter the house at the far end of the street, and check the green bushes
   at the bottom of the screen to find a [PINE TREE].

8. Move onward to the next screen and enter the house - trigger the Quzman
   sidequest and get the [FAMILY TREE] to get started.

       [01/31] Quzman
       [02/31] Taymiya

9. Trigger the scene at the mansion entrance, then ask the woman for info.

10. Walk into the house in the lower area of the main street for another
    scene, select the "vengeance" option, and make your way back to Cebalrai.

_____________________________________________________________________________
 LOOSE ENDS IN SADAL SUUD                                              (s05)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Anklet C. Winds [] Ice Dagger      [] Escape


1. Go to Cebalrai and talk to the woman milking the pow in the stable - say
   "I liked it" to get the [ANKLET OF CALM WINDS].

2. You'll find a member of Quzman's family next to her.

       [03/31] Surayj

3. Enter the mayor's house and grab a [STOKED FLAME], then go to the forest.

4. Burn the log on the right side of the second screen to finally pick up
   the [ICE DAGGER] behind it, then go all the way to the end of the area
   where you fought the Lord of the Spring to find [ESCAPE].

5. Take some [PRISTINE WATER], and use it to wash the sign on the previous
   screen.

6. Speak with the guy near the sign and agree to help him. Approach the nest
   from the far end of the little clearing to the left of it.

7. Take a [DEAD BLUEBIRD], and "recruit" another family member.

       [04/31] Hawqal

8. Get [POW MILK] from Cebalrai, then go to Nunki Valley to fight the...

      _________________                                   ____________
   ,-/  NUNKIRANTULA  /----------------------------------/ HP:   300 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                   ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: + 50 | LI: - 30 | WN: + 30 |  > DUEL SWORD                  |
   | | AQ: - 50 | DK: + 30 | CH: - 30 |  > LIGHT FLARE II              |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * You can definitely lose this battle, so don't be too reckless.  |
   |   Heal up at regular intervals and don't wait until the last      |
   |   opportunity.                                                    |
   |                                                                   |
   | * Unfortunately, it is not possible to get a perfect photo here   |
   |   as far as I know. I've never managed to get a sharp photo, but  |
   |   it seems that the lighting is OK.                               |
   |                                                                   |
   '-------------------------------------------------------------------'

9. After the battle, return to Pherkad.

_____________________________________________________________________________
 PHERKAD, CONTINUED                                                    (s06)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Frozen Shield   [] Ice Dagger      [] Shadow Wings    [] Chain Mail
[] Wind Blow I     [] Mink Coat       [] Voice II        [] Shrike Statue
[] Chronos Blow I  [] Fire Burst II   [] Aquarius        [] Shampoo


1. Head to the ship dock area to recruit another 3 family members:

       [05/31] Sallam
       [06/31] Rushd
       [07/31] Sabin

2. Go the well area and talk to Palolo to enter the Lord's Mansion.

3. Head up the stairs and get the [FROZEN SHIELD] from the stained glass in
   the center of the hallway.

4. Make sure you get a photo of an IMPERIAL SOLDIER while you are here. A
   combo with LIGHT FLARE I produces the best quality.

5. Enter the right-most room and examine the bedside table between the beds
   for an [ICE DAGGER].

6. Exit, and enter the second room from the left to find [SHADOW WINGS].

7. Go up the left set of stairs, grab the [CHAIN MAIL], and enter the Lord's
   chamber.

8. Pick up the [WIND BLOW I], then take the [GUESTROOM KEY] to trigger a
   cutscene - choose "Let's go after Giacomo" when prompted.

9. Go back down the stairs, and unlock the first door - go inside and save
   Aljeemo to be rewarded with [VOICE II]. There's also a [MINK COAT] in
   the bedside table here.

10. Return to the hallway and unlock the remaining room to save Xelha. You'll
    find [SHRIKE STATUE] and [CHRONOS BLOW I] inside.

11. Head up the stairs to the right and enter the kitchen. One of your [POW
    MILK] should have turned into [POW MILK YOGHURT] by now, so give that to
    the woman walking around to receive [FIRE BURST II].

12. The woman at the table needs [POW MILK CHEESE], which you should also
    have at this point (if not, wait a bit). She does not give you anything
    in return, except her signature on the Family Tree.

       [8/31] Al-Athir

13. Examine the statues outside to unblock the path, then use the blue flower
    to Class Up Xelha and exchange your Constellation Magnus.

       [02/50] [VELA]   > [NIXIE GARB]
       [03/50] [PUPPIS] > [FLAME SWORD]
       [04/50] [PYXIS]  > [AQUA BURST II]

14. Equip Xelha with her newest anklet if you have not done so, and make sure
    her deck contains plenty of Water and Light cards. If you want to get a
    good photo of the boss, include a few Dark cards. Save your game.

      ____________                                        ____________
   ,-/  GIACOMO  /---------------------------------------/ HP:   750 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯                                        ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 30 | LI: + 30 | WN:  --  |  > CHRONOS BLOW I              |
   | | AQ: + 30 | DK: - 30 | CH:  --  |  > SPARKLE OF LIFE             |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * Try to keep a balance of defensive and healing cards, because   |
   |   you need the former to survive his combo, and the latter to     |
   |   heal up for the next.                                           |
   |                                                                   |
   '-------------------------------------------------------------------'


15. During the scenes after the battle, select the second option.

16. Give the woman in the upper house some [PRISTINE WATER] to get [AQUARIUS].

       [05/50] [AQUARIUS] > [GREEN BANANAS]

17. Return briefly to Cebalrai to get [SHAMPOO] from Maynee, as well as 500
    Gold pieces from her mother in the house. Also, grab another [DEAD
    BLUEBIRD] from the forest.

18. Tie up any remaining loose ends, then head to the ship dock to trigger
    a scene and head to the next island.


=============================================================================
 PART II: DIADEM
=============================================================================

_____________________________________________________________________________
 NASHIRA                                                               (s07)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Pine Tree       [] Fire Yell I     [] Scale Shield    [] Fire Burst II
[] Carina          [] Feathered Hat   [] Shortcake (S)


1. Disembark and enter the warehouse. Inside, you'll meet another Quzman
   family member.

       [09/31] Maymun

2. Examine the leftmost pot (with an orange stripe) on the upper part to
   find a [PINE TREE].

3. Climb down and get a [FIRE YELL I] from the brown pitchers, and some [SALT]
   and [SALTY WATER] for your Gathering, if you want.

4. Exit the warehouse and continue onward to reach the actual town. Check the
   boxes to either side of the dock for a [SCALE SHIELD] (left side) and a
   [FIRE BURST II] (right side).

5. Enter the leftmost house and get the Carina Constellation from the red
   boxes on the right, then speak to the fortuneteller.

6. The middle house is the shop - get the [SILVER BUCKLE] and buy out all the
   [HONEY], in addition to the camp items.

7. Barge into the next house and steal the [FEATHERED HAT] in the top bunk
   in the back, then go to the room on the right and speak to the old man to
   trigger a brief scene, if you like.

8. Finally, enter the bar. You'll find a [SHORTCAKE (SMALL)] in the back right
   corner.

9. Speak to Anna, leave the bar, talk to Lyude, then return to Anna.

10. There will be more scenes, during which you should select "Let's do it"
    and "Nice to meet you, too".

_____________________________________________________________________________
 LESSER CELESTIAL RIVER                                                (s08)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Chaos Edge      [] Mana Stone      [] Camera I        [] Fire Burst II
[] Century Veil    [] Hemp Creel      [] Cloak of Dark N.[] Heron Statue


1. You'll find a [CHAOS EDGE] right at the start, and a [MANA STONE] on the
   other side of the river.

2. At this point, you might want to backtrack briefly to Nashira to use Class
   Up Kalas and hand in the latest Constellation Magnus.

       [06/50] [CARINA] > [FIRE BURST II]

3. Either way, continue onward and get the [CAMERA I] on the second screen,
   as well as another [FIRE BURST II] guarded by a monster.

4. Jump to the other side of the river and pre-empt the waterfall to make it
   through.

5. Pick up the [CENTURY VEIL] and save your game. Make sure Xelha has plenty
   of Fire and Dark spells in her deck. Go to the next screen to fight...

      ________________                                    ____________
   ,-/  THUNDERFISH  /-----------------------------------/ HP:   750 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                    ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: + 50 | LI: - 50 | WN:  --  |  > PISCES                      |
   | | AQ: - 50 | DK: + 50 | CH:  --  |  > ENERGY WAVE                 |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > SILVER ANKLET               |
   |                                                                   |
   | * This boss really is not that difficult. Just try to keep Xelha  |
   |   alive for as long as possible to get as much damage out of her  |
   |   as possible.                                                    |
   |                                                                   |
   | * Kalas and Gibari should be able to keep their HP up, but they   |
   |   won't do as much damage.                                        |
   |                                                                   |
   | * Don't bother healing Poison unless you have Mineral Water in a  |
   |   deck and have nothing else to do that turn.                     |
   |                                                                   |
   '-------------------------------------------------------------------'


6. After the battle, return to the previous screen and save your game.

7. If you're in very bad shape, use some WHEAT CRACKERS and SHISH KEBABs
   (you have been hoarding them, right?).

8. Go back to the boss area and wade through the shallow water to reach the
   other side. Pick up the [HEMP CREEL], equip it, and move on.

9. There is a [CLOAK OF DARK NIGHT] on the outcrop to the right of the first
   drowning boy.

10. Time to save those casually drowning boys. You can evade most of the
    monsters in the way.

       [10/31] Rustah
       [11/31] Hisham

11. Finally, trek all the way back to the entrance, making sure to dislodge
    the [THUNDERFISH BONE] each time it gets stuck.

12. Grab the [HERON STATUE] at the entrance, and DO NOT pick up the bone. It
    will be needed much, much later in the game and is not missable.

13. Return to Nashira for some scenes, then buy more [HONEY], Class Up Xelha,
    and hand over the Constellation Magnus.

       [07/50] [PISCES] > [SECRET RECIPE 2]

14. You'll find Anna in the warehouse, and the secret passage in the bar will
    be revealed. Head out to the World Map.

_____________________________________________________________________________
 CLOUD PASSAGE                                                         (s09)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Cygnus          [] Aqua Burst II


1. There really isn't much to this area at all. The first thing you'll find
   is another family member. Note that you cannot get him to sign until you
   have saved the boys, and that none of them are actually missable.

       [12/31] Qutayba

2. Continue onward and take the left path to find a cloud machine. Turn it on
   and use the [CLOUD] to bridge the gap leading to the previous right path
   and to the red save point.

3. Pick up [CYGNUS] and an [AQUA BURST II] near the save point. You can get
   [TRIANGULUM] as a random drop from the Albireo enemies, but I suggest you
   don't bother with them for now and return later. You should try to get
   some [MILK] and [CUCUMBER], though. Especially the latter, since it turns
   into [PICKLED CUCUMBERS], which is a great. Try to get 4 or more.

4. Be sure to change Xelha's deck to Water and Light elements, and add good
   armor and healing to Kalas and Gibari's decks. Save, then head to the exit.

      __________________                                  ____________
   ,-/  IRON BEETLE I  /---------------------------------/ HP:  1500 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                  ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 30 | LI: + 30 | WN:  --  |  > SOUL FLASH                  |
   | | AQ: + 30 | DK: - 30 | CH:  --  |  > SHARK TOOTH                 |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * This is where things get rather difficult. You'll need luck to  |
   |   get through this battle - namely, you want him to ignore Xelha  |
   |   and Kalas for as long as possible while drawing good hands.     |
   |                                                                   |
   | * Keep track of its HP and play conservatively, especially once   |
   |   Xelha has been knocked out. In all likelihood, Gibari will have |
   |   to solo the battle in the final stages.                         |
   |                                                                   |
   | * Unfortunately, there isn't much you can do except cross your    |
   |   fingers due to the randomness in the cards you draw. Thankfully |
   |   the developers added the "Try Again?" option!                   |
   |                                                                   |
   '-------------------------------------------------------------------'

_____________________________________________________________________________
 SHELIAK                                                               (s10)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Light Flare II  [] Clock Shield    [] Red&Blue Pencil [] Calm Helmet
[] Ray of Truth    [] Voice II        [] Fading Notebook


1. Move a bit into the town and you'll overhear a conversation. Afterwards,
   continue onward to find the shop. Buy the camp supplies, and I would also
   suggest to get both spells, the weapon for Kalas, and [MILK].

2. Run up the steps to reach the main square. Enter the house nearest to the
   obelisk and pick up a [LIGHT FLARE II] from the drawer on the right, and
   a [CLOCK SHIELD] from the shelves between the windows.

3. Enter the next house and grab the [RED AND BLUE PENCIL] from the desk,
   then push the bookshelf to the right to unblock a strange secret passage.

4. Pick up a [CALM HELMET] and a [RAY OF TRUTH] from the two chests, then
   go back to the square and enter that third house through the front door.

5. You'll find a [VOICE II] in the cabinet with the vases, and a [FADING
   NOTEBOOK] in the cabinet on the far left. Exit once you've stolen
   everything.

6. Note that there is a soldier asking for something to drink here. You can
   give him different drinks, but as far as I know, he never gives you any-
   -thing in return. That said, his reactions do change - he was quite fond
   of the [MOUNTAIN APPLE WINE], and not too happy with the [STAGNANT WATER].

7. Anyway, head through the gate for another scene. Choose "Sounds good to
   me" when prompted.

8. Go back to the square and use the blue flower to exchange Constellation
   Magnus and save the game!

       [08/50] [CYGNUS] > [SHISH KEBAB (M)]

9. You don't need any special stealth to reach the boat.

_____________________________________________________________________________
 CASTLE ELNATH                                                         (s11)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Infinity Mask   [] Dark Sword      [] Dark Flare II   [] Butterfly
[] Light Flare II  [] Fire Aura I     [] Dark Yell I     [] Flash Armor
[] Shadow Suit     [] Chronos Aura I  [] Fading Notebook [] Magical Anklet
[] Light Aura I    [] Dark Aura I     [] Water Aura I    [] Light Yell I
[] Wind Aura I     [] Wheat Crackers  [] Cypress Creel


1. Start by picking up the [INFINITY MASK] at the left end of the dock, then
   enter the castle.

2. Talk to the soldier to start the mission, then take the [DARK SWORD] from
   the chest on the left.

3. Go down the stairs, and approach the battling knights - dispatch 1 Knight
   to win and receive a [BUTTERFLY] in return.

4. Examine the statues on this landing to find a [DARK FLARE II] (Diadem Foot
   Soldier) and a [LIGHT FLARE II] (Diadem Foot Sergeant), then continue down
   the stairs.

5. Keep going down and turn right to head to the next set of stairs - dispatch
   1 Apprentice Knight and 1 Squire to win the battle and get [FIRE AURA I].

6. IGNORE everything else in this area for now and head down the stairs. At
   the bottom you will fight a battle against 3 Imperial Elite - this is the
   toughest battle here, so don't bother with getting a photo yet unless the
   opportunity presents itself naturally.

7. After the battle, continue down to the ground floor, where you will find a
   [FLASH ARMOR] and a [SHADOW SUIT] on behind the left and right stairs.

8. Save your game, then return upstairs and fight the 2 Imperial Elite - this
   is your second and final chance to get a photo of this enemy!

9. After the battle, make sure the photo is registered in your Gathering, and
   go back to the ground floor to save.

10. Return upstairs again and fight the Imperial Blackhelm to the left of the
    staircase - this is your ONE AND ONLY CHANCE to get a photo of this enemy.

11. Examine the "Arrogance" painting on this landing to find a [DARK YELL I],
    then save your game again.

12. Go to the room with the wounded soldiers and recruit a Knight, an Appr-
    -entice, and a Squire, then go upstairs and enter the room on the left.

13. Dispatch 1 Knight to win the battle and get the [CHRONOS AURA I]. There is
    a [FADING NOTEBOOK] on the table with the pots, and a [MAGICAL ANKLET] in
    the chest below the left window. Equip it.

14. Return downstairs, get another Knight, and continue downstairs to fight
    a battle at the double doors - dispatch a Senior Knight to win and receive
    [LIGHT AURA I].

15. Go back again and get another Senior Knight, then go to the battle at the
    lower right of the ground floor - dispatch a Senior Knight and a Squire
    to win and get [DARK AURA I].

16. Run back up and this time head up the right set of stairs - dispatch 1
    Knight and 1 Apprentice to win the battle in the next area and get [WATER
    AURA I]. Examine the "Metropolis" painting to find a [LIGHT YELL I].

17. Return yet again to get a full set of soldiers, then continue onward to
    the room to the right of the "Metropolis" painting - dispatch all your
    forces to win and receive [WIND AURA I].

18. SAVE YOUR GAME, then return to the same room and climb up through the
    window. Pick up some [WHEAT CRACKERS] from the table with pots, and
    continue through the door for some scenes and a battle.

      __________________                                  ____________
   ,-/  IRON BEETLE V  /---------------------------------/ HP:  1700 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                  ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 40 | LI: + 30 | WN:  --  |  > CRESCENT BUCKLE             |
   | | AQ: + 40 | DK: - 30 | CH:  --  |  > SHADOW CORNET               |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * Surprisingly, this battle is MUCH EASIER than the previous one  |
   |   and really should not be a problem at all. I easily won on my   |
   |   first attempt. Just don't be too reckless and make sure no one  |
   |   except Kalas gets knocked out.                                  |
   |                                                                   |
   | * Don't forget to take a photo!                                   |
   |                                                                   |
   '-------------------------------------------------------------------'

19. After the battle, speak to one of the soldiers in the back right to rest
    and speak to the other one to get access to a shop - BUY THE CYPRESS
    CREEL as this is your ONE AND ONLY CHANCE. Also get the camp items.

20. Equip the new armors and replace Kalas with Lyude for your battle party.
    Fill Xelha's deck with nothing but the strongest spells (except Wind) and
    maybe some healing IF you run out of spells. As for Lyude and Gibari, it
    is up to your personal judgement how to balance armor and healing.

21. Head out to the World Map, and save your game outside the shrine.

      ______________________                              ____________
   ,-/  LORD OF THE WINDS  /-----------------------------/ HP:  1900 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                              ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI:  --  | WN: - 80 |  > CORAL PLANT                 |
   | | AQ:  --  | DK:  --  | CH: + 80 |  > MAGIC PEN                   |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * This battle is horrible, arm yourself with patience and some    |
   |   good luck charms.                                               |
   |                                                                   |
   | * His Poisonous Powder attack is harmless, you can ignore Poison  |
   |   completely. However, his other attacks are very strong, and he  |
   |   can cause Sleep.                                                |
   |                                                                   |
   | * It seems that he is more likely to spam Poisonous Powder while  |
   |   he has more HP, but you can see Slashing Wind at any time. His  |
   |   third attack, Miraculous Wind, is very rare and usually seen    |
   |   only at the very end.                                           |
   |                                                                   |
   | * What it will come down to is how long Xelha stays alive, and    |
   |   what cards she draws on her turns. Try to chain combos whenever |
   |   possible to squeeze out as much damage as possible.             |
   |                                                                   |
   | * Ideally, you should manage to deal around 1000 to 1200 damage   |
   |   before he finally chooses to target Xelha with anything except  |
   |   Poisonous Powder. It's not terribly likely, though.             |
   |                                                                   |
   | * Once she's out, you will want to play VERY conservatively and   |
   |   attack only when no one needs healing.                          |
   |                                                                   |
   | * Note that he may sometimes get two turns in a row... good luck. |
   |                                                                   |
   '-------------------------------------------------------------------'

22. There will be some scenes after the battle. Speak to Lyude when you're
    back at the castle, and then save your game ASAP at the red or blue
    flowers.

_____________________________________________________________________________
 LOOSE ENDS IN DIADEM                                                  (s12)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Tempest Shield  [] Hydra           [] Glass Earrings  [] Shadow Cornet
[] Savings Book    [] Butterfly       [] Flash Armor     [] Triangulum


1. First thing to do is clear the rubble on both sides of the main staircase.
   On the left, you'll need to push some rubble to the back, and some to the
   front. On the right landing, all you need to do is transform the rubble
   into [PEBBLE] Magnus, and drop it from your inventory.

2. Once both tasks are completed, talk to the soldier near the entrance to
   the dock to receive [TEMPEST SHIELD], [HYDRA], and [GLASS EARRINGS]. Equip
   the earrings.

3. Now leave the castle and head to Sheliak. You'll see a Knight running
   around the place - give him some [STAGNANT WATER] (available in Nashira)
   to get a [SHADOW CORNET] in return.

4. Enter the building at the town entrance. It turns out this is the mayor's
   office, and inside you'll find a [SAVINGS BOOK] in the cabinet behind the
   receptionist, and another [BUTTERFLY] weapon in a chest in the office.

5. Outside this building is a woman trying to wash graffiti off of a lamppost.
   You'll need to give her some [SALTY WATER], which you can get by waiting
   for a [CLOUD] to condense. She gives you a [FLASH ARMOR] as thanks.

6. Now is a good time to get the [TRIANGULUM] Constellation from the Albireo
   in Cloud Passage. You shouldn't have any trouble with the enemies there
   now that Lyude is in the party.

7. You might want to take the opportunity to get some SP Combos out of the
   way at this point while also getting some good Magnus for upcoming battles.
   You can easily get the following SP combos now:

       001: Sun-dried Wine     = Deluxe Sweet Wine  + Light Flare I
       023: Cheese Fondue      = Deluxe Sweet Wine  + Cheese
       025: Green Mold         = Sun-dried Wine     + Cheese
       030: Pretty Flower      = Flower Bud         + Light Flare I
       032: Root-rotten Flower = Pretty Flower      + Aqua Burst I
       033: Dead Flower        = Root-rotten Flower + Aqua Burst I
       034: Dead Flower        = Pretty Flower      + Dark Flare I
       035: Pretty Flowers     = Pretty Flower      x 4
       037: Dead Flowers       = Dead Flower        x 4
       048: Fruit Cornucopia   = Fruit              x 4
       049: Rotten Cornucopia  = Rotten Fruit       x 4
       103: Prophet's Notebook = Blank Notebook     + Magic Pen
       118: Chestnuts          = Honey              + Cheese
       119: Melon              = Honey              + Cucumbers
       125: Doodle Book        = Blank Notebook     + Red and Blue Pencil
       138: Ashes              = Pretty Flower      + Fire Burst I

8. Note that the combos shown in the SP Combos list update every time the
   combo is performed. This means that you don't have to worry about getting
   a "perfect" list (e.g. using only Lv. I spells, using a consistent order
   for ingredients, etc.). You can always change the order or the cards used
   by simply doing the combo again in battle. I'm really glad the developers
   had the foresight to include this, especially given that some combos can
   be created with different sets of cards (e.g. Fruit Cornucopia).

9. You might also want to farm a few [CUCUMBER] from the Albireo enemies, and
   pick up any [CHAOS EDGE] you may get from the Striper enemies.

10. Exchange your Constellation Magnus, and then head off to the next island.

       [09/50] [HYDRA]      > [PEGASUS CLOAK]
       [10/50] [TRIANGULUM] > [SHAWL OF THE GODDESS]

       * You'll also get [CONDITIONER] at this point.


=============================================================================
 PART III: ANUENUE
=============================================================================

_____________________________________________________________________________
 ANUENUE PORT                                                          (s13)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Explos. Paddle  [] Snake Tuba      [] Auriga          [] Bamboo Gr. Creel


1. Climb down the ledge near the ladder and grab [EXPLOSIVE PADDLE].

2. Climb back up and continue up the ladder, then go through the hole on the
   left to reach the large arch in the background - pick up a [SNAKE TUBA]
   at the very end.

3. Return to the ladder and enter the house on the right - take the [AURIGA]
   Constellation Magnus from the cabinet between the windows, and the
   [BAMBOO GRASS CREEL] from the chest. Equip it.

4. Exit the house and head out to the world map.

_____________________________________________________________________________
 KOMO MAI                                                              (s14)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Bananas         [] Egg             [] Secret Recipe 3 [] Black Scepter
[] Silkworm        [] Chronos Blow II [] Magical P. Bank [] Sweetheart Pict.
[] Deluxe Bananas  [] Flower Bud      [] Strawberries    [] Celestial Fl. S.
[] Hair Dryer      [] Mattress


1. There's a lot going on in this first area, but not much to do. You can get
   an [EGG] from one of the houses near the entrance, and there are [BANANAS]
   next to the laughing couple at the bottom of the screen.

2. Continue in the direction of the save flower to trigger a scene, then
   visit the shop to buy the usual camp items. I would suggest also buying
   both of the spells, and the weapons. In addition, try to farm money to buy
   about 30 [PEACH] - they will eventually (after a total of 80 hours) change
   into [WONDER MOMO], the best healing/revival item in the game.

3. You can exchange another Constellation Magnus:

       [11/50] [AURIGA] > [CHUNK OF ICE]

4. Continue up the ramp in the middle, then head right to enter the east wing
   of the School of Magic.

5. In the first room, you get a lecture on the Taintclouds. Afterwards, pick
   up [SECRET RECIPE 3] from the bookshelf in the back right, as well as a
   [BLACK SCEPTER] from the lockers on the left side.

6. In the other classroom, examine the huge flask with the green liquid and
   choose to taste it, then talk to the woman nearby to get a [SILKWORM].

7. Leave and enter the west wing of the school. In the first classroom you'll
   get a lecture on the nations of the world. After that, check the locker on
   the right side to find a [CHRONOS BLOW II], then keep talking to the boy
   in the front left row until he ignores you with "...". Speak to the boy
   sitting behind him to then receive the [MAGICAL PIGGY BANK].

8. You can talk to the woman in the middle of the other room to hear the
   legend of the ocean. You'll also find a [SWEETHEART PICTURE] among the oil
   paintings.

9. Enter the palace and start looting by going to the chamber on the left.
   You'll find [DELUXE BANANAS] in the pot with the green plant to the left
   of the door.

10. Now enter the right chamber and get the [FLOWER BUD] in the pot with the
    same green plant, as well as [STRAWBERRIES] from the table in the middle.

11. You can even enter Queen Corellia's private chamber. Pick up a [CELESTIAL
    FLOWER SEED] from the shelf near the bed, take her [HAIR DRYER] from the
    dressing table in the back left corner, and... steal her [MATTRESS]...

12. Finally, go upstairs to the audience chamber for a long cutscene, then
    leave the palace and trigger another scene - I chose "Let's look for it"
    here, not sure if it makes a difference.

13. Head out to the world map and save your game outside the Ancient Library
    of Magic. Put Xelha, Lyude and Gibari into your party, and make sure they
    have plenty of Light element cards. If you completed the SP combos listed
    earlier then you should have plenty of good healing cards as well. Add
    only the strongest armor. Also, keep Lyude's Darkness cards since some
    enemies will be weak to that element.

_____________________________________________________________________________
 ANCIENT LIBRARY OF MAGIC                                              (s15)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Zeit Robe       [] Sforzando       [] Will-o'-Wisp H. [] Wave Blade
[] Kite Shield     [] Deluxe Bonbon   [] Taurus          [] Fruity Gelatin
[] Deluxe Shortc.  [] Falcon Statue   [] Scarlet Shell   [] Deluxe Cookies
[] Magnum Cornet   [] Silver Sword    [] Ruby Earrings   [] Water Mirror A.


1. Note that some bookshelves in this area trigger battles with Cursed Spell-
   books and Cursed Grimoire. You can fight them to get photos and farm some
   weapon Magnus, since the battles are very easy. These battles reset upon
   leaving the area.

2. Head behind the counter, read the notebook on overdue books, and grab the
   Geography Section Key from the shelf. The chest in the back contains a
   [ZEIT ROBE].

3. Enter the leftmost door with the key. Push the first bookshelf all the way
   to the left, then continue to the next one. Push it just enough to get
   past it, then push it all the way upward.

4. Pick up [SFORZANDO] from the chest, the Philosophy Section Key from the
   lower left corner, and a [WILL-O'-WISP HAT] from a chest hidden behind a
   bookshelf in the upper left corner. You'll find the Geography Book in a
   bookshelf to the right of the red one you pushed.

5. You may want to heal up and save outside. Either way, head up the stairs
   to the right of the main entrance. Pick up the [WAVE BLADE] from the chest
   at the end of the landing, then enter the first door.

6. Examine the red bookshelf, then head right, take the [KITE SHIELD], push
   the other red bookshelf all the way to the right, and exit. Go through the
   first door again and pick up the History Section Key. Go back downstairs
   and unlock the door in the back.

7. There is a rare [DELUXE BONBON] on the shelf just above the door in the
   upper right corner. You'll find the History Book in a bookshelf in the
   lower left, and two chests in the upper left, containing [TAURUS] and
   [FRUITY GELATIN]. Return to the big room upstairs.

8. Place the Geography in the bookshelf just above the left red one, then
   head right. Examine the first non-empty bookshelf for [DELUXE SHORTCAKE],
   and put the History Book in the next one. You'll find a [FALCON STATUE]
   in the top right corner.

9. Push the red bookshelf up to clear the way to the Philosophy Section.
   Inside, climb the ladder in the bottom right corner, and jump over to find
   a [SCARLET SHELL]. Continue jumping to the left and climb down to find
   [DELUXE COOKIES] in a chest, and the Literature Section Key in the lower
   left corner.

10. Push the red bookshelf downward, then climb back up and jump your way to
    the lower left corner of the room. You'll find a [MAGNUM CORNET] in the
    chest, and the Philosophy Book in the bookshelf with the ladder. Return
    to the main room and place the Philosophy Book in the shelf in the top
    right corner, then enter the Literature Section.

11. Loot the chest for a [SILVER SWORD], then make your way to the far left
    and push down the red bookcase slightly. Climb the upper ladder, then
    jump down to the bookcase with the other ladder and climb back down.

12. Grab the [RUBY EARRINGS] from the chest and equip them, then push the red
    bookcase all the way up. You can now reach the book on the ledge. Return
    to main room and put the book on the shelf near the entrance to the
    Philosophy Section.

13. Heal up if needed, and update your decks with any new cards you may have
    found. Save the game, then proceed through the door at the top.

      __________                                          ____________
   ,-/  FOLON  /-----------------------------------------/ HP:  2300 /-.
   | ¯¯¯¯¯¯¯¯¯¯                                          ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 30 | LI: + 50 | WN:  --  |  > HEARTLIGHT CANDLE           |
   | | AQ: + 30 | DK: - 50 | CH:  --  |  > DEVIL EUPHO                 |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * Wow, surprisingly easy!                                         |
   |                                                                   |
   | * Xelha can dish out some nice damage with spells, but you can    |
   |   still win no problem even if she gets knocked out right at the  |
   |   start.                                                          |
   |                                                                   |
   | * You shouldn't have any trouble healing if you stocked up on the |
   |   SP combo items, and the currently available armor is strong     |
   |   enough to block even the boss's strongest combo.                |
   |                                                                   |
   | * If you somehow get stuck with only armor and healing Magnus,    |
   |   simply let the timer run out instead of discarding one of them. |
   |                                                                   |
   '-------------------------------------------------------------------'


14. There will be some scenes following the battle. After that, return to the
    final room to get the [WATER MIRROR ANKLET] from the chest. Equip it and
    exit to the world map. You can also read the diary on the desk.

15. Enter Holoholo Jungle and talk to the man near the entrance to find out
    that you need a Landmark Stone to get through the jungle. With that info,
    return to Komo Mai and go to the School of Magic's east wing. Speak with
    the principal to get the Landmark Stone.

16. You can also recruit 2 more family members at this point. Return to the
    library's Philosophy room to find Tufayr, then go to the first classroom
    in the west wing of the School of Magic and talk to the girl near the
    back left bookshelf.

       [13/31] Tufayr
       [14/31] Tulun

_____________________________________________________________________________
 HOLOHOLO JUNGLE                                                       (s16)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Silver Earrings [] Ice Crystal B.  [] Smash Tackle    [] Fire Burst III
[] Equuleus        [] Wind Yell I     [] Heat Paddle     [] Brave Knight Helm


1. This place is can be difficult, because you cannot dodge many of the
   enemies here, and they can appear in large groups. However, if you are
   careful, then you can get all the treasure and make it out with only five
   battles.

2. The first area is linear so just proceed north to the next screen. You can
   easily dodge the turtle. Continuing along the path you will have to fight
   two battles, and then you'll come to a ladder just after the turtle enemy.
   Go down the ladder and pick up the [SILVER EARRINGS] just to the right.

3. The path to the right leads to a dead end with nothing, but head left to
   return to a part of the first area where you'll find the [ICE CRYSTAL
   BUCKLE]. Note that you can evade the turtle enemy on the way, but not the
   plant enemy guarding the treasure.

4. Return to the ladder, climb back up, and continue east to the third area.
   Hug the bottom of the path until you find the ladder. Head down and right
   to a clearing with six chests containing: [SMASH TACKLE], FIRE BURST III],
   [EQUULEUS], [WIND YELL I], [BRAVE KNIGHT HELM], and a [HEAT PADDLE]. I
   don't think it's possible to evade the monster on the way.

5. Climb back up the ladder and continue right. You can't evade the plant
   monster, but if you're careful, you can evade the monster at the end of
   the path at the bottom of the screen. Head down to reach another part of
   the very first area.

6. Don't move when you enter, and wait for the plant monster to move up and
   to the right, then run down while hugging the left side of the path and
   you should manage to evade this last battle.

7. Continue along the linear path to exit the jungle.

_____________________________________________________________________________
 OPU                                                                   (s17)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Lupus           [] Uncooked Rice   [] Curry           [] Perseus
[] Doll            [] Flash Explosion [] Ice Knuckles


1. Enter the shop and buy the usual camp items (don't bother with the Fruity
   Gelatin, though), as well as the weapons and the [FEATHER BARETTE].

2. Continue across the bridge for a scene in which you meet Mayfee. Once that
   is done, enter the first house and examine the red flowers to the right of
   the cooking area for [LUPUS], and the tub in the bottom right for some
   [UNCOOKED RICE]. This will turn into [JAPANESE RICE WINE] in 3 hours, which
   will be your first revival item!

3. Now enter Mayfee's house, get some [CURRY] from the pot next to the fire-
   place, and speak to her grandmother for a story about being a Keeper for
   the Celestial Tree. Exit the house afterwards.

4. Walk down the path and speak to the girl gathering leaves to get [PERSEUS].
   Take a moment to exchange all your new Constellation Magnus:

       [12/50] [TAURUS]   > [VOICE III]
       [13/50] [EQUULEUS] > [CAMERA II]
       [14/50] [LUPUS]    > [MAPLE LEAF]
       [15/50] [PERSEUS]  > [BOMB]

5. Now go back to the first house and speak to Mayfee, who is praying at the
   altar. You will need to get Komo Mai Cookies. If you remember, there was
   an old guy selling them in front of Corellia's palace, and Kalas refused
   them the first time.

6. So hoof it back to Komo Mai and talk to that guy again. If you still have
   a [CELESTIAL FLOWER SEED], then just give it to him, otherwise just go get
   one from Corellia's chamber. Either way, go get a second seed, because you
   get a [DOLL] for the following seeds.

7. Return to Opu and give Mayfee the cookies for another scene. Pick up the
   [FLASH EXPLOSION] afterward, then head out and to the house at the bottom
   of the town.

8. Get the [ICE KNUCKLES] from the ceramic containers on the left, then speak
   to Savyna to have her join the party. Take a moment to equip the latest
   gear, and upgrade your decks with the cards you've gotten so far. Make
   your party Gibari, Lyude, and Savyna, then head off to the Celestial Tree.

_____________________________________________________________________________
 CELESTIAL TREE                                                        (s18)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Crater          [] Ice Crystal B.  [] Smash Tackle    [] Fire Burst III
[] Equuleus        [] Wind Yell I     [] Heat Paddle     [] Brave Knight Helm


1. There will be another scene when you enter. Afterwards, go into the right
   tent and pick up the [CRATER] Constellation Magnus.

2. Now climb up the left path and get the [WILD CHERRY BUD] from the chest.
   Then return and climb the right path, then again the right one, and then
   again the right one to find [GOLD BEETLE CARAPACE]. Return and save.

3. Note that you can and should win a [BUTTERFLY BARETTE] from the flying
   enemies here. Equip Savyna with it. You can also win the [URSA MAJOR]
   Constellation Magnus.

4. Anyway, head down the right-most track and save Mayfee, then return and
   prepare your party. Note that you will have to fight two back-to-back boss
   battles, and Kalas will replace Savyna in the second fight. Be sure to
   upgrade Kalas' deck, and do include some Water armor. If you like, you can
   skip ahead to the end of this part and get started on some SP combos prior
   to the upcoming bosses. This will provide you with superior healing, and
   maybe you'll be close to getting the [JAPANESE RICE WINE]. The first enemy
   on the left path of the Celestial Tree is good for this purpose.

5. Climb up the left path, defeat the monster that ambushes you, and let
   Mayfee open the way for you at the top. Enter to fight...


      ______________________________                 _________________
   ,-/  TREE GUARDIAN & TENTACLES  /----------------/ HP: 2200 / 500 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: + 50 | LI: - 20 | WN:  --  |  > FREEZING AXE                |
   | | AQ: - 50 | DK: + 20 | CH:  --  |  > DANCING FLAMES              |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   | | FR: + 80 | LI: - 30 | WN:  --  |  << This is for the Tentacles  |
   | | AQ: - 80 | DK: + 30 | CH:  --  |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * This boss is not difficult, and in fact I won on my first try,  |
   |   but you should play conservatively, and heal frequently.        |
   |                                                                   |
   | * Definitely focus your efforts on the Tentacles. They are easily |
   |   taken care of, and although Tree Guardian can revive them, this |
   |   consumes the Guardian's turn, and the Tentacles can easily be   |
   |   defeated again.                                                 |
   |                                                                   |
   | * Try to end the battle at full or nearly full health so that you |
   |   are prepared for the next one.                                  |
   |                                                                   |
   | * MAKE SURE YOU DON'T FORGET TO SNAP A PHOTO OF A TENTACLE TOO!   |
   |                                                                   |
   '-------------------------------------------------------------------'

6. There will be a scene after the battle, and you will be presented with a
   choice as to whether to fight Savyna or not. However, the battle is not
   avoidable, so agree with Kalas.

      ___________                                          ___________
   ,-/  SAVYNA  /-----------------------------------------/ HP: 3300 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯                                          ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI:  --  | WN:  --  |                                |
   | | AQ:  --  | DK:  --  | CH:  --  |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * She has a lot of HP, but her attacks are generally quite weak - |
   |   even KALAS can survive some of them.                            |
   |                                                                   |
   | * However, you need to keep your HP high so that you can survive  |
   |   her 6-hit combo when she does use it. Don't bother healing the  |
   |   Flames status, though.                                          |
   |                                                                   |
   | * There isn't much else to say about this fight. As always, play  |
   |   conservatively and save your healing items. The longer Kalas    |
   |   stays in the fight, the easier it will be. Have him go all out. |
   |                                                                   |
   '-------------------------------------------------------------------'


7. Head back to Opu after the battles and scenes, rest at the shop, and make
   another two exchanges.

       [16/50] [CRATER]     > [FRUITY GELATIN]
       [17/50] [URSA MAJOR] > [UNICORN HORN]

8. Before continuing with the story and heading to the next island, you may
   want to spend a few minutes completing the SP Combos which have become
   available with your new cards. Here's the list:

       002: Sun-dried Wine     = Deluxe Sweet Wine  + Light Flare I
       002: Lukewarm Rice Wine = Japanese Rice Wine + Fire Burst I
       003: Hot Rice Wine      = Japanese Rice Wine + Fire Burst III
       005: Rice = Power Helmet + Uncooked Rice + Aqua Burst I + Fire Burst I
       031: Pretty Flower      = Dried Flowers      + Aqua Burst I
       038: Cute Doll          = Doll               + Pretty Flower
       039: Doll               = Crying Doll        + Light Flare I
       040: Crying Doll        = Doll               + Dead Flower
       059: Sea Bream          = Shrimp             + Fishing Rod
       066: Rice Ball          = Rice               + Pickled Plums
       102: Cursed Picture     = Broken Heart Pict. + Dark Flare I
       110: Grilled Fish       = Sea Bream          + Fire Burst I
       133: Sea Bream Lunch    = Rice               + Sea Bream
       134: Beautiful Hair     = Shampoo + Conditioner + Hair Dryer

9. Either way, head back to Komo Mai and speak to Queen Corellia for a scene.
   Afterwards, go to her chamber and speak to her there for another scene.

10. Go to Anuenue Port and board the Mindeer to set off for the next island.

_____________________________________________________________________________
 TRAIL OF SOULS                                                        (s19)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Zelmer          [] Ghost Claws     [] Frost Cap       [] Half Plate
[] Aqua Burst III  [] Crystal Edge    [] Shish Kebab (L) [] Ice Knuckles
[] Green Oak       [] Kite Shield     [] Devil Eupho     [] Diminuendo
[] Wheat Crackers  [] Camera II       [] Secret Recipe 4


1. Keep talking to everyone to progress the story. Once you've met the Great
   Mizuti, save at the red flower, and then speak to Xelha to continue to the
   mini-game.

2. You will have to follow Mizuti's ship while shooting the enemy formations
   attacking your ship. If you miss, then your party will be attacked. If you
   are hit by a blue energy ball, your ship is slowed down momentarily, and
   if Mizuti's ship goes beyond the horizon (starts blinking at the top of
   the radar), then the mini-game is failed, and you have to restart. Note
   that you can access the menu at any time during the mini-game.

3. This segment contains a number of missable and/or unique Magnus. First,
   you'll encounter two enemies, Zelmer and Ghost Claws, both which appear
   only here. So you will have to fight at least two battles and get their
   photos. In addition, Zelmer sometimes drop [FROST CAP], and this is the
   only source of this piece of equipment. So these are the 3 Magnus you have
   to get from the battles here.

4. In addition to that, every enemy formation yields a reward if you manage
   to destroy all enemies in that formation. You will be attacked by a total
   of 13 formations, as described in the table below (adapted from the guide
   by DomZ Ninja):

  ,-------------------------------------------------------+-----------------.
  | ## | ENEMY FORMATION                                  | REWARD          |
  |----+--------------------------------------------------+-----------------|
  | 01 | 4 in a row on the left                           | Half Plate      |
  |----+--------------------------------------------------+-----------------|
  | 02 | 4 in a row on the right                          | Aqua Burst III  |
  |----+--------------------------------------------------+-----------------|
  | 03 | 4 in a row on the left                           | Crystal Edge    |
  |----+--------------------------------------------------+-----------------|
  | 04 | 4 in a row on the right                          | Shish Kebab (L) |
  |----+--------------------------------------------------+-----------------|
  | 05 | 4 in a diagonal row: from right to left          | Ice Knuckles    |
  |----+--------------------------------------------------+-----------------|
  | 06 | 4 in a diagonal row: from left to right          | Green Oak       |
  |----+--------------------------------------------------+-----------------|
  | 07 | 4 in a zigzag pattern: left, right, left, right  | Kite Shield     |
  |----+--------------------------------------------------+-----------------|
  | 08 | 4 in a zigzag pattern: right, left, right, left  | Speed Boost     |
  |----+--------------------------------------------------+-----------------|
  | 09 | 5 in a row on the far left                       | Devil Eupho     |
  |----+--------------------------------------------------+-----------------|
  | 10 | 5 in a row on the far right                      | Diminuendo      |
  |----+--------------------------------------------------+-----------------|
  | 11 | 5 in a diagonal row: from right to left          | Wheat Crackers  |
  |----+--------------------------------------------------+-----------------|
  | 12 | 5 in a diagonal row: from left to right          | Camera II       |
  |----+--------------------------------------------------+-----------------|
  | 13 | 5 in a zigzag pattern: left, right, left, right  | Secret Recipe 4 |
  '-------------------------------------------------------------------------'

5. The Magnus received from formations 12 and 13 are missable and/or unique.
   [CAMERA II] can be found elsewhere, but the quantity is limited, so you
   will still want to get this one.

6. Getting every Magnus is not that complicated. Simply stay directly behind
   Mizuti's ship, and constantly shoot along a wide arc in the direction of
   the next formation. Swerve to wherever the Magnus card drops, then return
   to the central position and continue. You should not have any problems
   getting to formation 8 this way.

7. DO NOT shoot at formation 8. You will get 2 battles against Zelmer, and 2
   against Ghost Claws. Fight them, get the photos, and hope that at least 1
   one the Zelmer formations drops the [FROST CAP].

8. If you did NOT get the [FROST CAP], then simply swerve all the way to one
   side of the radar, and actively direct the ship to the blue energy balls.
   You might have to fight some battles as well, so be sure to put all your
   [ESCAPE] Magnus into Savyna's deck beforehand. Doing this you should be
   able to fail the mini-game and get a second chance.

9. For formations 9 and 10, you may want to leave the central position and
   wait for them where they appear, but it's not completely necessary.

10. For formations 11 and 12, DO NOT try to wait on one side and move to the
    other side while shooting - the enemies appear too fast and you will miss
    the last few. Instead, stay in the central position, and shoot in a very
    wide arc, mashing the A button to get as many shots out as possible. They
    home in on the enemies to some extent, and by staying in the center, you
    will never be too far from any of the 5 to shoot them down.

11. It's entirely possible that you defeat a formation but fail to pick up
    the Magnus. In this case, follow the directions listed in point 8 above.
    Note that you lose all the reward Magnus when the mini-game restarts, but
    you keep the Magnus you won from any battles. If you have all 3 of those
    Magnus, defeat formation 8 as you would any other, but DO NOT PICK UP the
    Speed Boost. If you pick it up, you will most likely not be able to
    restart the mini-game if you miss any of the reward cards.

12. Your reward for getting past the mini-game perfectly is a boss fight:

      ___________                                          ___________
   ,-/  GNOSIS  /-----------------------------------------/ HP: 3600 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯                                          ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 50 | LI: - 50 | WN: - 50 |  > ANCIENT BRANCH              |
   | | AQ: - 50 | DK: -100 | CH: - 50 |  > BRAVE KNIGHT HELM           |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > ANDROMEDA                   |
   |                                                                   |
   | * So he's resistant to all elements. Big deal. Don't bother doing |
   |   anything to your decks and just keep your strongest cards. Note |
   |   that elemental weapons do non-elemental damage as well, so it's |
   |   only the elemental part that gets reduced. And it's the same    |
   |   reduction for all elements except Dark, so there's no reason to |
   |   use any but your strongest.                                     |
   |                                                                   |
   | * That said, this boss is easy so you have nothing to worry about.|
   |                                                                   |
   | * His Dark Force attack will paralyze one of your party members,  |
   |   and if it does, he always follows up with another set of hits.  |
   |   This deals 168 x 2 = 336 damage if you do not defend at all.    |
   |   Gibari and Savyna have some resistance to Paralysis with their  |
   |   equipment.                                                      |
   |                                                                   |
   | * Gnosis can't do anything else, so as long as you heal everyone  |
   |   to above 336 damage whenever needed, you can't really lose. So  |
   |   heal up at all times and swing away whenever you get an opening.|
   |                                                                   |
   '-------------------------------------------------------------------'


=============================================================================
 PART IV: MIRA
=============================================================================

_____________________________________________________________________________
 PARNASSE                                                              (s20)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Froz. Tangerine [] Chronos Armor   [] Fresh Beef


1. There will be a scene upon your entry into the town, then move forward for
   another scene.

2. A Quzman family member is sitting to the right of the entrance. If you
   have a [DEAD BLUEBIRD], then you can get his signature by roasting the
   bird in the oven in the first house to the right and giving it to him.
   Don't bother trying to lie to him, he can see right through you.

       [15/31] Nubata

3. Anyway, enter that house on the right to get another scene, then leave and
   enter the next house on the right. Speak to the guy in the upper right
   corner near the chocolate machine, then return to the previous house.

4. Examine the white pots to the left of the oven to get [MIRA CREAM], and
   check the refrigerator for a [FROZEN TANGERINE]. Go back to the other
   house, give the cream to the guy, and grab some chocolate when Donella
   isn't looking. Give it to Trill to get another scene.

5. Raid the house at the far end of town: you'll find [CHRONOS ARMOR] in the
   chocolate dresser, and some [FRESH BEEF] in the kitchen area on the left.

6. Enter the shop on the left of town and get the [MOONLIGHT CREEL], as well
   as the other equipment and camp items. Unfortunately, the Gnosis photo
   only sells for 1 as far as I know, so hopefully you have some extra money.

7. Take a moment to exchange the latest Constellation Magnus.

       [18/50] [ANDROMEDA] > [DELUXE BANANAS]

8. Note that there is a kid attending to the oven in the second house who asks
   you to take over for a moment while he goes to see Lady Melodia. As far as
   I know, he never actually returns while you're waiting, so this favor does
   not yield a reward. However, he will be disappointed later on in the game
   if you do not help him, so you may still want to trigger this event.

_____________________________________________________________________________
 DETOURNE                                                              (s21)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Jet Boots       [] White Sword     [] Red Necklace    [] Golden Pickaxe
[] Green Ring      [] Balance         [] Silver Barette  [] Whirlwind Hit


1. This area can be confusing at first, but follow these instructions and it
   shouldn't be a problem.

2. Jump across to the right and speak to the woman in the corner. Ask her all
   available questions, then exit, save, and re-enter.

3. The Golden Hero should now be leaning against the wall on the right side.
   Speak to him to get the [JET BOOTS], then keep talking to get the [WHITE
   SWORD] as well. Now enter the door nearby.

4. WTF.

5. You'll notice there is a high score tally at the top of the screen. There
   are green Slime enemies roaming the maze, and every in-battle Slime you
   defeat gets you 30 points. You have to defeat all 3 Slimes in this maze
   to progress the game, so the minimum score is 90 if you encounter only 1
   Slime enemy in each formation. Since it's not feasible to maximize your
   score, I chose to go for the minimum. Be sure to get a photo so that you
   don't have to fight any more of these battles later! You may also want to
   get a [SMALL FIRE] as a drop for later.

6. Fight the first Slime you come across. If you want to fight only 1 but get
   several, just reset the game and try again. You may want to save afterward.

7. Enter the doorway in the upper middle of the maze, and jump across to the
   right to find the Golden Hero again. Talk to him to get the [RED NECKLACE].

8. Go through the nearby door and fight the second Slime here. Again, you can
   reset and try again if you only want to fight a single one.

9. Now retrace your steps and enter the doorway in the center of the maze. You
   will find the balance controlling the red and blue blocks, as well as two
   chests containing a [SILVER BARETTE] and [WHIRLWIND HIT]. Use the red block
   to get to the center and fill the blue scale with 2 [PRISTINE WATER] from
   the fountain.

10. Exit this area and enter again the doorway in the upper middle. Examine
    the chain and choose to break it. Now enter the lower middle door, exit,
    and save your game.

11. Re-enter the maze and fight the last Slime. You'll hear a chime afterward
    and a chest will appear in the closed-off section in the bottom left of
    the maze. Exit out the bottom middle door, hop over the blue block to the
    left, enter the door, and get the [GOLDEN PICKAXE]. This item will still
    be needed much later in the game, so if you want to keep your score at the
    minimum, do NOT discard the pickaxe to make room later on.

12. Go back the way you came and wait in the maze while the timer runs down.
    You should hear another chime after a few seconds, and another chest will
    have appeared in the maze. If it appears somewhere you can't reach without
    leaving the maze, simply exit, re-enter, and try again until you can get
    the chest. You'll get the [GREEN RING].

13. Now stay in the maze until the timer runs out. Blue Will-o'-Wisps will
    appear. Touch them and you'll hear another chime. Find the chest to get
    the [BALANCE].

14. Exit the maze through the lower right doorway and talk to the Golden Hero.
    He will temporarily switch the balance, letting you hop across to the
    middle section to grab the [GOLDEN KEY]. Save outside.

15. Go back into the maze and use the golden items to reach and unlock the
    locked door near the middle. Enter to fight the next boss:

      ______________________                               ___________
   ,-/  MAGNUS GIGANTICUS  /------------------------------/ HP: 4000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                               ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 50 | LI: - 50 | WN: - 50 |  > EMERALD EARRINGS            |
   | | AQ: - 50 | DK: - 50 | CH: - 50 |  > GLEAMING HELM               |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * Yawn, another surprisingly easy boss. Don't let the resistances |
   |   fool you.                                                       |
   |                                                                   |
   | * Don't even bother with much armor, he rarely uses his special   |
   |   attacks, and they are easily survivable.                        |
   |                                                                   |
   | * Of course, do heal to max whenever possible, specifically Lyude |
   |   and Gibari, since they cannot survive two special attacks.      |
   |                                                                   |
   | * Not much else to say about this boss. Seriously, the random     |
   |   battles here are MUCH more difficult, especially the ones in    |
   |   the fountain area.                                              |
   |                                                                   |
   '-------------------------------------------------------------------'

16. After the battle, return to Parnasse for some more scenes. Choose "Let's
    save Melodia!" when prompted, then talk to everyone for another scene.

17. Head to the next town, and be sure to grab a [MIRAGE WEED] from Detourne
    if you don't have one.

_____________________________________________________________________________
 REVERENCE                                                             (s22)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Tri-Crescendo P.[] Monolith Pen


1. This is a quick and easy area. After the weird monologue at the entrance,
   head across and under the bridge to find the shop. Buy all the equipment,
   the spell, and the camp items.

2. Enter the house in the upper right and examine both drawers to find the
   [TRI-CRESCENDO PEN] and the [MONOLITH PEN]. Congratulations, you now have
   access to [HOLY GRAIL] (SP combo of the two pens), and [SACRED WINE] (SP
   combo of [HOLY GRAIL] and [JAPANESE RICE WINE]).

3. Give some [MIRAGE WEED] to the robot on the left side of the bridge, then
   enter the house that is revealed to meet another random fortuneteller. Get
   the fortune, then exit to the world map.

_____________________________________________________________________________
 NEKTON                                                                (s23)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Wind God Blade  [] Corona Borealis [] Water Blade     [] Hercules
[] Cepheus


1. There will be a brief exchange between you and Kalas when you enter. Select
   whichever response you like, I guess.

2. Note that you can get 2 Constellation Magnus from the two flying enemies
   here: [HERCULES] from the Ray-moo, and [CEPHEUS] from the Fillers.

3. At the fork, take the upper path and continue until you reach a chest with
   a [WIND GOD BLADE], then return to the fork and go the other way.

4. You'll find [CORONA BOREALIS] at the bottom of the second area.

5. Continue to the third screen to find a chest with a [WATER BLADE] and save
   your game at the red flower. Continue onward for some scenes and a boss:

      __________                                           ___________
   ,-/  SIKMI  /------------------------------------------/ HP: 3000 /-.
   | ¯¯¯¯¯¯¯¯¯¯                                           ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI: - 80 | WN: + 50 |  > GOLDEN BUCKLE               |
   | | AQ:  --  | DK: + 80 | CH: - 50 |  > DARK EMBRACE                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > VIRGO                       |
   |                                                                   |
   | * Sikmi keeps the 'surprisingly easy boss' trend going. This guy  |
   |   is like Gnosis (duh), including the Paralysis. He may use Life  |
   |   Drain late in the fight to absorb around 250 HP, but it's of no |
   |   consequence.                                                    |
   |                                                                   |
   | * Send him back to wherever he came from, but not before you snap |
   |   a photo.                                                        |
   |                                                                   |
   '-------------------------------------------------------------------'

_____________________________________________________________________________
 BALANCOIRE                                                            (s24)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Millinery       [] Sugar Cane      [] Cedar Tree      [] Pot of Air
[] Deluxe Red Wine [] Bacon           [] Scorpion Bar.   [] The Silent Woman
[] Secret Recipe 5 [] Sleet Shawl     [] Tearless Merm.  [] Piscis Australis
[] Jill's Jewel. B.


1. After the brief scene at the entrance, head to the blue save flower, save,
   and exchange all those Constellation Magnus you've found. You should get
   the [GOLDEN ANKLET] in addition to the rewards below.

       [19/50] [CORONA BOREALIS] > [ROBE OF FIRELIGHT]
       [20/50] [VIRGO]           > [GLADIUS]
       [21/50] [HERCULES]        > [BURNING ARROW]
       [22/50] [CEPHEUS]         > [LIGHT YELL I]

2. Now enter the shop, heal up, and buy the spells, weapons, and camp items.

3. Time for looting. The first house on the right has two items - [MILLINERY]
   in the dresser in the back, and some [SUGAR CANE] in the pots to the right.

4. Next go into the house at the top of the stairs. Here you'll find *another*
   random old woman wishing to tell you a legend. Listen to it for a scene.
   It was at this point that I started suspecting the fortuneteller woman to
   be the game's final boss, and these random legend-telling women to be her
   manifestations trolling you during the adventure (lol).

5. Anyway, examine the plants to the left of the entrance for a [CEDAR TREE]
   and check the dishes in the back left to find a [POT OF AIR].

6. The last house here is the restaurant. Check the barrels on the left for
   some [DELUXE RED WINE], then go behind the counter and examine the oven
   to get some [BACON].

7. The [GOLD BEETLE CARAPACE] should have turned into a [GOLD NUGGET] by now.
   You can give it to the man or the woman sitting at the left table. It's
   your choice which one you give it to, both reward you with a rare stat-
   increasing Magnus, but both can be gotten elsewhere.

8. Finally, speak to Trill's father behind the counter and accept his request.
   Then talk to the guy outside the restaurant and select whichever options
   you like. Speak to Trill's father again to receive a [SCORPION BARETTE]
   as a thank-you.

9. You're done in this area, so continue onward to the Duke's manor.

10. After the introduction, go up the stairs and enter the door on the right.
    Inside, examine the picture on the left to get [THE SILENT WOMAN], and
    the bookshelf near the entrance to find [SECRET RECIPE 5].

11. Now enter the room on the other end of the landing. Check the pink arm-
    chair for a [SLEET SHAWL], and below the bed for [TEARLESS MERMAID].

12. Go into the audience room for a scene. Mizuti finally joins the party,
    though honestly it would have been better if he joined later and at a
    higher level.

13. Anyway, run back down the stairs and enter the door on the right. Here
    you will find [PISCIS AUSTRALIS] if you examine the drums, and [JILL's
    JEWELRY BOX] in the cabinet in the upper left corner. Descend the ladder.

_____________________________________________________________________________
 COCCOLITH                                                             (s25)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Robe of Firel.  [] Heaven's Pillar [] Corona Australis


1. Grab the [ROBE OF FIRELIGHT] in the obvious chest, then continue through
   the doorway.

2. This place might seem confusing, but it's just showing you the same area
   from many different angles. The first area is circular, so just run around
   until you find the chest with the [HEAVEN'S PILLAR], then continue to the
   rod with the moon. Examine it to get warped to the next area.

3. The second area is easy. Pick up [CORONA AUSTRALIS] from the slightly
   obscured chest in the upper right, then continue along the zigzag path to
   the rod with the moon.

4. Use the save point in the third area. You may want to modify Mizuti's deck
   so that he does not use any Light or Wind magic. You can add some armor
   to Lyude's deck if you want, but Mizuti has two revival Magnus, so even
   this is not really needed. Examine the rod with the moon to get warped to
   the boss battle.

      _____________                                        ___________
   ,-/  PHANTASM  /---------------------------------------/ HP: 4000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯                                        ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI: - 80 | WN: + 50 |  > PINECONE                    |
   | | AQ:  --  | DK: + 80 | CH: - 50 |  > VANISH GRENADE              |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > CAPRICORNUS                 |
   |                                                                   |
   | * Easy. I don't even remember what this guy was doing, just heal  |
   |   up after every hit on Lyude and attack with the others and you  |
   |   should win in a few minutes.                                    |
   |                                                                   |
   '-------------------------------------------------------------------'

5. A number of scenes will follow, and some prompts. I chose "Let's go!" and
   "I don't want to believe it, but...".

6. You can go to the nearest blue flower to exchange more Constellation
   Magnus:

       [23/50] [PISCIS AUSTRALIS] > [BRILLIANT HORN]
       [24/50] [CORONA AUSTRALIS] > [WHEAT CRACKERS]
       [25/50] [CAPRICORNUS]      > [FROZEN TANGERINE]

7. After this, you can go directly to the end of Disc 1 by talking to Melodia
   in her room. However, I recommend getting some more SP combos out of the
   way, ESPECIALLY #004:

       004: Sacred Wine        = Holy Grail         + Japanese Rice Wine
       019: Beef Jerky         = Fresh Beef         + Large Fire
       020: Grilled Hamburger  = Fresh Beef    + Charcoal   + Large Fire
       044: Frozen Tangerine   = Orange             + Chunk of Ice
       049: Rotten Cornucopia  = Rotten Fruit x 4
       055: Rotten Wood        = Cedar Wood         + Dark Flare I
       064: Minced Skipjack    = Skipjack      + Charcoal   + Fire Burst I
       096: Evil Ashes         = Tri-Crescendo Pen  + Fire Burst I
       097: Dried Persimmons   = Persimmons         + Light Flare I
       098: Firefighting Medal = Small Fire         + Mineral Water
       105: Unicorn Blow Horn  = Unicorn Horn       + Sculpting Knife
       113: Monolith Brochure  = Blank Notebook     + Monolith Pen
       114: Tri-Cres Job Offer = Blank Notebook     + Tri-Crescendo Pen
       126: Ice Sculpture      = Chunk of Ice       + Small Knife
       136: Pet Food           = Rotten Meat        + Fire Burst I
       140: Charcoal           = Cedar Wood         + Fire Burst I
       141: Holy Grail         = Monolith Pen       + Tri-Crescendo Pen

8. I strongly suggest you give Mizuti all your [JAPANESE RICE WINE] and then
   keep entering battles and making more [SACRED WINE] until you have 9. You
   can also include the two pens and make some [HOLY GRAIL] to make it
   easier to get the combo quickly.

9. The [SACRED WINE] replaces all your revival and healing items, so give 3
   copies to each member in the battle party and you're set. If you like you
   can use more. If you got [CUCUMBER] all the way back in the Cloud Passage
   then some of them may be turning into [DELUXE PICKLES] at this point. This
   is a good secondary healing Magnus since it also boosts ATK nicely.

=============================================================================
 PART V: ALFARD
=============================================================================

_____________________________________________________________________________
 MINTAKA                                                               (s26)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Secret Recipe 6 [] Pickled Eggpl.  [] Viking Helmet   [] Apple Pie (Slice)
[] Sleet Shawl     [] Coffin Shield   [] Scale Mail      [] Ara


1. Talk to the guy working near the top of the area, and have him sign the
   Family Tree.

       [16/31] Quasim

2. Continue through the columns there to reach the spokes - check the tip of
   the second one from the bottom to find [SECRET RECIPE 6].

3. Enter the round building, grab the [PICKLED EGGPLANTS] from the jars to
   the right, and a [VIKING HELMET] from the chest.

4. Continue to the next screen to witness a scene, then enter the shop. If
   you don't have enough money to buy the equipment, don't worry. You will
   be able to get plenty in a few minutes.

5. Turn the corner and head up the path to and enter the house at the end.
   Speak to the man inside for a short story, then examine the window in the
   back for an [APPLE PIE (SLICE)] and loot the chest for a [SLEET SHAWL].

6. Return to the intersection and continue onward. The next house does not
   have anything to collect, so you can continue past the crowd and into the
   bar. Inside you'll find 2 chests containing a [COFFIN SHIELD] and a [SCALE
   MAIL]. Check the pots on the left for the [ARA] Constellation, then go up
   the stairs for another scene.

7. Go south and you'll see that the crowd has dispersed. You can continue on
   to the house at the end of the path, but you won't find any treasure.

8. Either way, return to the street below and head up the path below the
   walkway to reach Lyude's house. Go inside for more dramatic scenes.

9. You'll now have to fight your way back to the airship dock. Note that the
   Imperial Soldiers here are missable, so get a photo of the regular and the
   Elite version before continuing (the Elite can be somewhat rare).

10. I STRONGLY suggest to fight extra battles for money, weapons, and armor.
    The shop is still functional so you get quick and easy healing, and the
    enemies respawn whenever you change screens.

11. One particularly useful Magnus is the [RAINBOW STRAW HAT], usable by
    Mizuti, Savyna, and Xelha. It will be useful for the upcoming boss battle.

12. Heal up, save at the blue flower, and examine the airship once you're
    ready to move on.

_____________________________________________________________________________
 BATTLESHIP GOLDOBA                                                    (s27)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Rainbow Straw H.[] Sleet Shawl     [] Grace Shield    [] Robe of Firelight
[] Rice Paper      [] Cetaka's Sword  [] Crystal Nails   [] Assassin's Hood
[] Viking Helmet


1. You'll have to fight a forced battle with Imperial Walkers before you gain
   entry into the ship.

2. Inside, use the red flower and SAVE OVER A DIFFERENT SLOT. You will not be
   able to return anywhere until you've cleared this area, which entails
   getting past the boss battle. This one is generally considered to be the
   hardest in the game, and if you're also at base levels...

3. You can avoid all of the Imperial Walkers in this area. Just be sure that
   you have snapped a photo of at least one for your Gathering. You can get
   more [CRYSTAL NAILS] as drops, so you might want to consider farming a bit.

4. The passwords dropped are not random, the same on-screen enemies always
   drop the same password. You don't need to have seen them to use them.

5. Go along the bottom path to the next area. Here, enter the left cabin and
   grab another [RAINBOW STRAW HAT] from the chest, and check the bunk bed
   for another [SLEET SHAWL].

6. Leave and enter the right cabin. Here the chest holds a [GRACE SHIELD],
   and on the bed you'll find a [ROBE OF FIRELIGHT]. Exit.

7. There is a door below the door to the right cabin. Enter and you'll come
   to an open area with 2 chests containing [RICE PAPER] and a [CETAKA's
   SWORD]. Go back again.

8. Go down the right path to reach the hangar. Take the [CRYSTAL NAILS] from
   the chest, and return to the main area. Go up the steps in the center.

9. You can now input all the codes. Here's a table:

       ,------.-----------------------.------.-----------------------.
       | CODE | EFFECT                | CODE | EFFECT                |
       |------+-----------------------+------+-----------------------|
       | 0429 | Enemies attack        | 3291 | Get [VIKING HELMET]   |
       | 0819 | Get [ASSASSIN'S HOOD] | 4649 | Fire cannons          |
       | 1004 | Enemies attack        | 4653 | Unlock bridge         |
       | 1342 | Fire cannons          |      |                       |
       '-------------------------------------------------------------'

10. Return to the save point and prepare your party. You should use Mizuti,
    Savyna, and Lyude. Contrary to previous battles, defensive Magnus will be
    essential. In fact, you should fill your decks with the best Light and
    Aqua armors available, and 3 Sacred Wine per character. Add [DELUXE
    PICKLES] if you have any - they heal for the same amount and boost ATK.
    For Lyude, you can skip attack Magnus altogether, provided you have
    enough quality armor. I kept only a few of his strongest attack Magnus.

11. Go through the bridge door for a scene, and of course, a boss battle:

      ____________                                         ___________
   ,-/  GIACOMO  /----------------------------------------/ HP: 3800 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯                                         ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 30 | LI: + 30 | WN:  --  |  > HERMIT'S CREEL              |
   | | AQ: + 30 | DK: - 30 | CH:  --  |  > RAREBIRD STATUE             |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |  __________                                           ___________ |
   |-/  FOLON  /------------------------------------------/ HP: 2700 /-|
   | ¯¯¯¯¯¯¯¯¯¯                                           ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 50 | LI: + 30 | WN:  --  |                                |
   | | AQ: + 50 | DK: - 30 | CH:  --  |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |  _________                                            ___________ |
   |-/  AYME  /-------------------------------------------/ HP: 2400 /-|
   | ¯¯¯¯¯¯¯¯¯                                            ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: + 30 | LI: + 30 | WN: - 50 |                                |
   | | AQ: - 30 | DK: - 30 | CH: + 50 |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * Now this is definitely a step up compared to all the previous   |
   |   boss fights. However, it is manageable if you play defensively. |
   |                                                                   |
   | * Defend, defend, defend, then heal anyone that is below 50% HP.  |
   |   Attack only if no one needs healing or if you have only attack  |
   |   cards.                                                          |
   |                                                                   |
   | * Focus your attacks on Folon first - his attack is the strongest |
   |   and it is the hardest to reduce with armor.                     |
   |                                                                   |
   | * Remember that Giacomo attacks with Fire, and the others with    |
   |   Dark. So if you have a choice, use the right Aqua/Light armor.  |
   |   Do NOT use more than 2 or 3 armors on Ayme's attacks - they are |
   |   weak. The exception is Lyude.                                   |
   |                                                                   |
   | * Lyude's role in this battle is just to take hits so that Mizuti |
   |   and Savyna can get openings to attack. To this end, he should   |
   |   always use all armors available to him. From my experience,     |
   |   he should be able to survive two attacks, and get knocked out   |
   |   by the third if he isn't healed.                                |
   |                                                                   |
   | * The battle becomes much more manageable once Folon is out of    |
   |   the picture, but don't go all out at the start in an attempt to |
   |   knock him out as soon as possible - maintaining high HP should  |
   |   take priority, particularly as your shuffle turns draw near.    |
   |                                                                   |
   | * Once he's out, focus your attention on Ayme. She will go down   |
   |   much faster.                                                    |
   |                                                                   |
   | * Finally, Giacomo should not pose too much trouble, but do keep  |
   |   in mind that he will start using his finishers, End Slasher and |
   |   Imperial Force, once he gets low on HP.                         |
   |                                                                   |
   '-------------------------------------------------------------------'

12. DO NOT MOVE after the battle. Open the menu and heal up before running to
    the save point. Try to evade the enemy, of course.

13. Run to the hangar and examine the oil tank in the left corner. Take out
    some [OIL] and use it on the second pod from the left. Some scenes will
    follow and you will be on the Alfard overworld map. Save your game.

_____________________________________________________________________________
 AZHA VILLAGE                                                          (s28)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Green Tea       [] Lupus           [] Sculpting Knife [] Crimson Oak Bl.
[] Dream Blade     [] Serpens         [] Grumble Pen


1. You'll be treated to some more scenes upon entry. Select "Now's not the
   time for this" when prompted.

2. The shop is at the far end of town. Rest up, then get the equipment and
   both spells.

3. Enter the tower-like structure on the left for another scene. Now you can
   start looting this poor town. You'll find [GREEN TEA] in the barrel to the
   right of the next doorway. Go up, and hug the right wall to reach a secret
   area with the [LUPUS] Constellation.

4. Examine the drill in the second area to find a [SCULPTING KNIFE], and the
   shelf across from the drill for a [CRIMSON OAK BLOSSOM]. Continue up for
   another scene, then head back out to trigger more events.

5. You'll gain access to the Lava Caves. I selected "Don't get all mushy on
   me."

6. Go further in to the cave and you'll come across a door. Examine it to get
   a scene with some weird guy. Keep going afterwards to reach his cave.

7. You'll have a conversation with this guy. When prompted, select "Of course
   it does", and then "Cebalrai."

8. After all that, raid the chest for a [DREAM BLADE], grab [SERPENS] from
   the barrel behind the bed, and take the [GRUMBLE PEN] from under the blue-
   prints on the table to the right.

9. Return to the previous door and talk to the guy to finally gain access.

_____________________________________________________________________________
 LAVA CAVES                                                            (s29)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Cetaka's Sword  [] Platinum Buckle [] Mephist. Cloak  [] Secret Recipe 7
[] Shadow Thruster [] Gold Earrings   [] Catfish Whisk.  [] Solar Saber


1. First off, trap some [LAVA]. You will need to age it for 30 minutes to get
   [HOT ROCK]. Once you have one, return to the tower structure and give the
   rock to the woman on the left of the bottom floor. She will give you a
   [CETAKA'S SWORD] as thanks, and the elderly woman lying in the bed will
   give you the [PLATINUM BUCKLE].

2. You probably noticed the children running and begging outside. If you give
   them 13 Magnus, the guy sitting to the right of the town entrance will give
   you a [MEPHISTOPHELES CLOAK], and if you then continue giving them Magnus
   he will give you [SECRET RECIPE 7] once you've handed them 21 cards. Any
   quest Magnus seems to work, so you can use the [LAVA] here, or the [ROCK
   SALT] from the second floor of the tower.

3. Anyway, open the chest in the first area for a [SHADOW THRUSTER]. Head left
   at the fork to find that the path is blocked by a lava flow. Return to the
   guy from before to find out what to do.

4. He'll tell you to find [FLAME ICE], so return to the caves and take the
   right path at the fork. Get the [FLAME ICE] and bring it to the guy to get
   his machine working, from which you will need to take 2 [SPARKLING SNOW].

5. Go back to cave and to the flowing lava. Use a [SPARKLING SNOW] to freeze
   it, then head down to where it was flowing to find 2 chests containing
   [GOLD EARRINGS] and [CATFISH WHISKERS].

6. Run back up and continue onward into the cave. Use another [SPARKLING SNOW]
   on the second lava flow, and head down again to find a chest with a [SOLAR
   SABER].

7. Save and get ready for the boss battle. Due to upcoming events, you should
   fill Xelha's deck with her strongest armor, the strongest Light and Water
   spells, AND A CAMERA. Take cards from Mizuti or Savyna, if needed. After
   that, make sure Mizuti, Savyna and Lyude are loaded up with the remaining
   strongest Light, Water, and Chronos attack Magnus, with 3 or 4 healing
   Magnus, and the remaining strongest armors.

      _______________                                      ___________
   ,-/  GELDOBLAME  /-------------------------------------/ HP: 5500 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                      ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 20 | LI: + 80 | WN: + 30 |  > SHADOW GATE                 |
   | | AQ: + 20 | DK: - 80 | CH: - 30 |  > POWDER SNOW ANKLET          |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * Another surprisingly easy boss, especially given his identity.  |
   |                                                                   |
   | * His OHKO attack isn't really dangerous, just use [SACRED WINE]  |
   |   and everything's OK. You shouldn't be using any other healing   |
   |   Magnus anyway, so whether the attack KOs or not makes little    |
   |   difference.                                                     |
   |                                                                   |
   | * I'm not sure, but I think he skips his healing turn if he plans |
   |   to use Forfeit Your Life. So if he doesn't heal 110 HP and then |
   |   starts a long combo, chances are you will be OHKO'd and you can |
   |   save your armor cards.                                          |
   |                                                                   |
   | * You really shouldn't have any trouble, provided you have enough |
   |   [SACRED WINE] in your decks. Spread them around liberally.      |
   |                                                                   |
   '-------------------------------------------------------------------'

8. A long series of events follows, with many prompts. I chose:

       "Of course not!!"
       "Kalas, stop this!"
       "Snap out of it!!"
       "Kalas, stop!"
       "Listen to me, Kalas."

9. It doesn't make a difference to what happens, though.

_____________________________________________________________________________
 IMPERIAL FORTRESS                                                     (s30)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Fire Burst IV   [] Spark Hat       [] Whispering Wind [] Pot of Air


1. The game will continue with some more scenes, and a few prompts. I chose

       "Xelha?!"
       "I'm here!"
       "Yes"
       "Okay!"
       "Sorry to have kept you waiting!"

2. Either way, Xelha will bust out of the cell. Check the other cell to find
   a chest with a [FIRE BURST IV].

3. Head left, then left again, and at the end of the hallway you'll find a
   chest containing a [SPARK HAT]. The cells here also contain treasure - a
   chest with [WHISPERING WIND], and a [POT OF AIR] when you examine one of
   the toilets.

4. You'll hear a noise upon exiting the second cell, so head all the way back
   and to the right end of this floor. Go through the whole in the wall to
   finish this short segment.

=============================================================================
 PART VI: WORLD TOUR
=============================================================================

_____________________________________________________________________________
 LOOSE ENDS AROUND THE WORLD                                           (s31)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Zeit Robe       [] Deluxe Shish K. [] Shako           [] Sorcerer's Seal
[] Voice IV        [] Pretty Flowers  [] Rice Paper      [] Intermezzo
[] Red Oak         [] Sunflower Coin  [] Pork Ribs       [] Jumbo Pastry
[] Silk Robe       [] Second Hand     [] Arm Bomber      [] Sagitta


1. Talk to everyone in the audience chamber to progress the story. Xelha will
   be on her own and her task is to rescue the others. Note that it IS later
   explained why they are sealed away rather than just having been killed off.

2. But before we save our friends, there are a few fetch quests that get
   priority! :D You finally have free roam on the world map, so this is a
   great time to take care of them.

3. Grab a [CELESTIAL FLOWER SEED] from Corellia's stash. If you don't have a
   [CELESTIAL FLOWER], then take 2 seeds.

4. Exit the palace and enter the right wing of the School of Magic. Get 2
   [POPULAR PICK-UP LINE] from the guy talking to the girl in the hallway,
   then enter the first classroom. Give the line to the guy sitting in the
   middle row on the right, then exit and re-enter, and talk to him to get a
   [ZEIT ROBE] for your efforts.

5. Head to the town area and finally save your game! Make sure to save in
   another slot. The upcoming parts are not difficult, but you never know.

6. Take the opportunity to exchange some Constellation Magnus. Try to get a
   [VOICE V] that has a 9.

       [26/50] [ARA]     > [MAGIC BEANS-DEATH]
       [27/50] [LUPUS]   > [VOICE V]
       [28/50] [SERPENS] > [JUMBO PASTRY]

7. Exit the town. Your [CELESTRIAL FLOWER SEED] should be a [CELESTIAL FLOWER]
   by now. If you didn't age one, then pick up a seed from Corellia's palace
   now. Either way, the [CELESTIAL FLOWER] can be given to Mayfee in Opu for
   a [DELUXE SHISH KEBAB]. Note that she continues accepting them, so you can
   get multiple copies.

8. Either way, head to the port, and fly to Diadem. Go to the bar and talk to
   the guy in the bottom right corner. Give him the [POPULAR PICK-UP LINE],
   then exit and re-enter, and talk to him again to get a [SHAKO].

9. Fly to Sadal Suud and head to Cebalrai. Pick up a [MOUNTAIN APPLE] and a
   [POW MILK]. You need to age these into [MOUNTAIN APPLE WINE] and [POW MILK
   YOGHURT], so take care of the following tasks in the meantime.

10. Go to Pherkad and check up on Quzman. Examine the photo on the left bed-
    side table and you'll get another signature.

       [17/31] Usaybia

11. Check the triangular cabinet in the corner to get [TERRIBLE PAINTING].

12. Talk to Quzman to collect the first two rewards:

       Bloodline of Taymiya > [SORCERER'S SEAL]
       Family of Sabin      > [VOICE IV]

13. Now fly to Alfard and enter Mintaka. Go to the house left of the Magnus
    shop and examine the diary on the desk in the corner to get [GIRL'S
    THOUGHTS].

14. Head up the path to the left to return to Lyude's house. You can now get
    the items inside: [PRETTY FLOWERS] from the bouquet in front of the
    entrance, [RICE PAPER] from the kitchen to the right, and [INTERMEZZO]
    from the chest.

15. Leave Mintaka and go to Azha. Climb to the top of the tower and speak to
    the kid blocking the way. Give him the [GIRL'S THOUGHTS] and you'll be
    allowed entry. He will also give you a [RED OAK].

16. Now you can finally finish robbing these poor people: the big pot on the
    left contains a [SUNFLOWER COIN], the shelves in the middle have [PORK
    RIBS], and the pot next to the kitchen hides a [JUMBO PASTRY]. There is
    now nothing left for you to steal in this town, so leave.

17. Fly back to Diadem and get a [CLOUD] from the cloud machine, then fly to
    Mira.

18. In Parnasse, there will be 2 children near the save flower. The one on
    the left wants a [CELESTIAL FLOWER SEED], and will hand over a [SILK ROBE]
    in return. The other kid needs [MOUNTAIN APPLE WINE], and will give you
    [SECOND HAND] as thanks.

19. Continue onward to Reverence. Talk to the woman sitting next to the bridge
    and give her the [TERRIBLE PAINTING]. She'll then sign the Family Tree.

       [18/31] Misjah

20. Keep going and enter Balancoire. A woman near the entrance is wondering
    about the clouds in Diadem, so give her a [CLOUD]. She'll give you an
    [ARM BOMBER] as thanks.

21. Note that you can stock up on spells now, especially [LIGHT FLARE III] in
    Reverence, and [AQUA BURST III] in Parnasse, both of which will be useful
    soon.

22. Finally, return to Corellia's palace once your [POW MILK] has turned into
    [POW MILK YOGHURT]. Give the yoghurt to the guard next to the left chamber
    and you'll get the [SAGITTA] Constellation. He will mention another gift,
    but this will come much later in the game.

_____________________________________________________________________________
 THE INTERDIMENSIONAL CRACKS                                           (s32)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

1. It's time to continue with the story. Fill up Xelha's deck with all of the
   strongest Light and Aqua spells and armor. You can include some healing,
   but strong armor is more important.

2. Fly to Diadem and get another [CLOUD] from the cloud machine, then save
   on the world map.

3. Enter the Shrine of Winds, go through the interdimensional crack, and use
   the [CLOUD] on the wall to trigger the first of a series of bosses:

      __________                                           ___________
   ,-/  NAIAD  /------------------------------------------/ HP: 1400 /-.
   | ¯¯¯¯¯¯¯¯¯¯                                           ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 30 | LI: + 50 | WN:  --  |  > GOLDFISH BOWL               |
   | | AQ: + 30 | DK: - 50 | CH:  --  |  > SPIRALING GALE              |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > OPHIUCHUS                   |
   |                                                                   |
   | * I was very worried about this boss, but the developers took the |
   |   potential difficulty into account and nerfed this boss. Hard.   |
   |                                                                   |
   | * Even with Lv1 Xelha, this battle should be easy. As long as you |
   |   have enough of the right armor, you can reduce damage to 0 or   |
   |   low double digits.                                              |
   |                                                                   |
   | * Always defend as much as possible, and use all your spells when |
   |   you have the chance. If you can pull off some good combos, then |
   |   the battle should be over in no time.                           |
   |                                                                   |
   | * Don't forget the photo.                                         |
   |                                                                   |
   '-------------------------------------------------------------------'

4. After the battle, free Gibari. Exchange all of Xelha's Aqua cards for Fire.
   This includes the armor, so drop [SLEET SHAWL] and include [SPARK HAT] and
   [ROBE OF FIRELIGHT]. You may want to include 2 or 3 revival Magnus.

5. It's been ages since we used Gibari. Fill his deck with defensive cards,
   especially [BLUE SKY MAIL]. Include [BEER] if you have any. You probably
   don't have any [SACRED WINE] because it's in the others' decks. You can
   easily make as many as you want by using the weak monsters on Sadal Suud,
   but your priority in the next battle should be avoiding KO, rather than
   healing it. So include the strongest armor and also his strongest defensive
   paddles, as long as they are not Aqua elemental. Include the [CRIMSON OAK
   BLOSSOM] for Freeze heal, and any other healing Magnus if you don't make
   [SACRED WINE]. You can use [JAPANESE RICE WINE] as a makeshift replacement.

6. Now head to Mira and grab some [MIRAGE WEED] from Detourne. The next inter-
   dimensional crack is in the Calbren Manor basement. You can save at the
   blue save flower in Balancoire, and quickly reach the crack through the
   waterway. Use the [MIRAGE WEED] on the wall to trigger the next battle:

      _____________                                        ___________
   ,-/  THALASSA  /---------------------------------------/ HP: 2300 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯                                        ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: + 30 | LI: + 50 | WN:  --  |  > GOLDEN BARRETTE             |
   | | AQ: - 30 | DK: - 50 | CH:  --  |  > HURRICANE BLADE             |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > CANCER                      |
   |                                                                   |
   | * This fight is noticeably more difficult than the previous one,  |
   |   and you need to be more careful.                                |
   |                                                                   |
   | * The main idea here is to have Xelha attack with spells every    |
   |   turn, while Gibari heals either himself or Xelha following each |
   |   of the boss's attacks. Like in the battle with the trio, your   |
   |   aim should be to reduce damage and prevent KO by using armor.   |
   |                                                                   |
   | * Try to keep 1 revival Magnus in each hand at all times in case  |
   |   someone is knocked out. I don't think it's possible for Xelha   |
   |   or Gibari to solo this battle with the current armor, so you    |
   |   need one character on healing duty (Gibari), and both need to   |
   |   be ready to revive the other immediately if needed.             |
   |                                                                   |
   '-------------------------------------------------------------------'


7. YESSSS, our powerhouse Mizuti will be back after this battle! Update
   Mizuti's deck by exchanging all Chronos spells for Wind, and transferring
   the strongest Light spells from Xelha. Replace them with more defense and
   revival/healing in Xelha's deck. Also, make sure everyone has revival
   Magnus.

8. Fly back to Anuenue and grab yet another [CELESTIAL FLOWER SEED]. Climb to
   the top of the Celestial Tree to enter the third interdimensional crack.
   Use the seed to trigger the battle.

      ____________                                         ___________
   ,-/  DESPINA  /----------------------------------------/ HP: 3700 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯                                         ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI: + 50 | WN: + 30 |  > TEARFUL BIRDIE              |
   | | AQ:  --  | DK: - 50 | CH: - 30 |  > MEGA FLOOD                  |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > LYRA                        |
   |                                                                   |
   | * With Mizuti back in the fray, this battle shouldn't be too hard.|
   |                                                                   |
   | * Be sure Xelha and Gibari hold on to at least 1 revival Magnus   |
   |   at all times in case Mizuti gets OHKO'd by Hour of Reckoning.   |
   |                                                                   |
   | * Other than that, it's a pretty standard battle. Have Xelha and  |
   |   Gibari focus 100% on just staying alive, and let Mizuti take    |
   |   care of dealing damage.                                         |
   |                                                                   |
   '-------------------------------------------------------------------'

8. YESSSSS, Lady Death is BACCCKKK. Replace Xelha IMMEDIATELY :D Also switch
   Mizuti's Wind spells back to Chronos.

9. It's time to head back to the Lava Caves. Grab a [LAVA] at the entrance
   and make your way to the end of the cave. Save your game, then do the
   usual for your next boss fight:

      ____________                                         ___________
   ,-/  GALATEA  /----------------------------------------/ HP: 5600 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯                                         ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI: + 50 | WN: - 30 |  > AMETHYST EARRINGS           |
   | | AQ:  --  | DK: - 50 | CH: + 30 |  > CRESCENDO                   |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > LIBRA                       |
   |                                                                   |
   | * I don't have anything noteworthy to say about this battle. The  |
   |   boss has a ton of HP, but no really threatening attacks, so you |
   |   just chip away one attack at a time, heal/revive when needed,   |
   |   and that's all. It's 3-on-1 and the boss does not get double    |
   |   turns, so your victory is pretty much guaranteed.               |
   |                                                                   |
   '-------------------------------------------------------------------'

10. We now have our main fighting party back. Replace Gibari immediately.

11. Leave the caves. You may want to stop by the blue save flower and trade
    in all the Constellation Magnus we've amassed since the last time. You
    should also receive a [CRYSTAL HELM] in addition to the items below.

       [29/50] [OPHIUCHUS] > [LIGHT FLARE IV]
       [30/50] [CANCER]    > [DARK FLARE IV]
       [31/50] [LYRA]      > [GOOD FORTUNE]
       [32/50] [LIBRA]     > [EXPLOSIVE PADDLE]
       [33/50] [SAGITTA]   > [AQUA IMPULSE]

12. If there is anything else you need to do or buy anywhere, then do it now.
    You will not be able to travel around the world for a while again after
    you progress the story now.

13. Return to Corellia's palace and speak with all of the leaders. At the
    prompt I chose "Right, let's go." Go to the port and board the Mindeer
    to fly off to Wazn.

=============================================================================
 PART VII: WAZN
=============================================================================

_____________________________________________________________________________
 ICE CLIFFS OF GOMEISA                                                 (s33)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Leo             [] Forseti Robe    [] Aqua Burst IV   [] Tower Shield
[] Deluxe Pastry   [] Shepherd's Purse


1. You'll want to replace all Aqua offensive Magnus with Fire or another
   element for the random battles here. Don't underestimate them, especially
   if up against a trio.

2. Take the [LEO] Constellation from the chest and continue onward.

3. On the next screen, pick up a [FORSETI ROBE] from the chest, and touch
   the shining light. Then go right and go to the end of the cliff on the left
   to find another shining light. Return and go right to reach the next area.

4. At the fork, head right, open the chest for an [AQUA BURST IV], and head
   up the slope. Turn right to reach another shining light, then backtrack
   and head left for the fourth and final one.

5. Go back one screen, go down, and now take the left path at the original
   fork. Beware of the spiders, their paralysis can make short work of your
   party, especially if you're up against a set of three.

6. Grab a [TOWER SHIELD] from the chest, then continue to the next screen.

7. Here you'll find two more chests with a [DELUXE PASTRY] and [SHEPHERD'S
   PURSE], as well as the exit.

8. Note that you can win the [DELPHINO] Constellation from the Flobo enemies,
   but you will have a much better opportunity to farm for this later.

_____________________________________________________________________________
 KAFFALJIDHMA & CURSA                                                  (s34)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Dancing Flames  [] Young Wasabi R. [] Light Flare IV  [] Shortcake (Large)
[] Phoenix Helm    [] Birdie Fatale   [] Eel             [] Green Tea
[] Cloudy Emblem   [] Soybeans        [] Dark Flare IV   [] Ursa Minor
[] Sagittarius     [] Delphinus


1. There will be many scenes. I chose "No problem" at the prompt.

2. Once all the events are over, it's time to loot this country, starting
   with the Queen's chambers. Examine Xelha's bed for [DANCING FLAMES] (...)

3. You'll also find a [YOUNG WASABI ROOT] in the lamp in the lower left, a
   [LIGHT FLARE IV] spell in the cabinet in the upper left.

4. Leave the room and save at the red flower, then go down the stairs.

5. Enter the chamber on the left and talk to the woman to initiate the Animals
   of Wazn Campaign. After that, check the pot in the lower right corner to
   find [SHORTCAKE (LARGE)].

6. Now enter the right chamber and speak to the two women there. These are
   the wives of the two warriors who died protecting Xelha from the Saber
   Dragon at the start of the game. This is why you've been holding on to
   those [WARRIORS' MEMENTOS] for so long. However, the mementos will age
   into [WARRIORS' MEMORIES] after 50 hours, so DO NOT hand the mementos over.
   Wait until they have transformed.

7. Anyway, this room also has two chests with a [PHOENIX HELM] and [BIRDIE
   FATALE], and you'll find [EEL] if you examine the pot in the lower left.

8. Continue your way downstairs and enter the right chamber to meet the white
   dragon, then go to the left chamber. Talk to the guy examining the engra-
   vings, then get some [GREEN TEA] from the little table next to the sofa.
   You can't open the pot in the lower right yet.

9. Finally, make your way into the town for a scene. Talk to the boy standing
   next to the woman nearby for another short scene.

10. You can't help the ice-skating girl yet, so head to the left part of town.
    Examine the snowman at the end of the street to find a [CLOUDY EMBLEM],
    then enter the house nearby.

11. Inside, you'll find [SOYBEANS] in the bin to the right, and a [DARK FLARE
    IV] in the bin on the left. Exit and enter the next house, where you'll
    find the [URSA MINOR] Constellation on the big frozen fish in the middle.

12. Backtrack and head to the right part of town. Speak to the woman outside
    the Magnus shop - she's another Quzman family member.

       [19/31] Yamin

13. Rest at the shop and buy the Wind spell, in addition to whatever else you
    want.

14. Finally, return to the top floor of the castle and enter the chamber on
    the right. You'll find the [SAGITTARIUS] Constellation in the back. Save
    at the red save flower outside, then go back inside and speak to Barnette.

      ___________________                                  ___________
   ,-/  GODDESS OF ICE  /---------------------------------/ HP: ---- /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                  ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI:  --  | WN:  --  |  > OCEAN MIRROR                |
   | | AQ:  --  | DK:  --  | CH:  --  |  > SACRED WINE                 |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > HOLY GRAIL                  |
   |                                                                   |
   | * This battle is totally random and really pointless. Just keep   |
   |   choosing cards until you either get the right one 4 times, or   |
   |   lose.                                                           |
   |                                                                   |
   | * Note that there is a CAMERA card in the deck. You MUST draw it  |
   |   in order to get a photo of this boss. If you win without it,    |
   |   reset and try again.                                            |
   |                                                                   |
   '-------------------------------------------------------------------'

15. After the scenes, return to the ritual room and speak to Barnette. We will
    need to craft 4 ice weapons for the statues. Go into the town and enter
    the house at the end of the left side. Talk to the man inside, then talk
    to his son.

16. Your party go automatically reformed during the previous events, so fix
    that, then leave Cursa and save on the bridge (it acts as the world map).

17. Enter Gomeisa and talk to man wandering the first screen. He is a Quzman
    family member, but he won't sign until he finds his missing daughter. Of
    course that's where you come in. She's where the fourth shiny light was,
    so head there and speak to her. You can then get the father's signature.

       [20/31] Yunus
       [21/31] Gabirol

18. This is a good time to farm the flying Flobo enemies for the [DELPHINUS]
    Constellation.

19. Anyway, head to the fork with the sparkling snow and grab some. Then run
    back to the ritual room (the snow melts quickly) and give it to the kid.
    Solve the easy puzzle and we're done here.

20. Go to the port at the right side of town and climb onto the white dragon.
    You can exchange your Constellation Magnus on the way:

       [34/50] [LEO]         > [BIRCH]
       [35/50] [URSA MINOR]  > [CHARRED FISH]
       [36/50] [DELPHINUS]   > [SFORZANDO]
       [37/50] [SAGITTARIUS] > [SUGAR CANE]

21. You'll be taken back to Anuenue for further events. I chose "Sure, it'll
    be fine" at the prompt. After the scenes, go back to the port and you'll
    be taken to Mintaka.

22. Enter the first building and speak to the couple to get your first animal,
    the Fluffpup.

       [01/17] Fluffpup

23. The Gagarek enemies in the city are available only now, so make sure you
    get a photo before moving on.

24. You can save all the citizens if you want. Although the enemies respawn,
    the citizens escape. You don't receive any rewards, but the enemies are
    easy to defeat and drop some nice Magnus. The photos also sell for a lot.

25. Check also the inside of buildings if you want to save everyone.

26. Either way, leave Mintaka and save on the world map outside the Imperial
    Fortress.

_____________________________________________________________________________
 IMPERIAL FORTRESS REVISITED                                           (s35)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Wave Cutter     [] Light Flare IV  [] Fire Burst IV   [] Deluxe Cream Puff
[] Wolf Fangs      [] Scorpius        [] Dark Flare IV   [] Elevator Key
[] Aqua Impulse    [] Aqua Yell I     [] Phoenix Helm    [] Prison Cell Key
[] Inferno Fists   [] Elfreeti Suit   [] Asura Tuba      [] Dragonfly
[] Blood Sword     [] Aqua Burst IV   [] Full Helm       [] Golden Bugle
[] Crown of Bubbl. [] Birch           [] Cute Doll


1. As usual, a brief scene upon entry, and then you're free to start looting.
   Open the 2 chests in the back for a [WAVE CUTTER] and [LIGHT FLARE IV],
   then head inside.

2. Continue left, then left again for another chest containing a [FIRE BURST
   IV], then take the elevator up to the 1st floor.

3. Keep going left until you reach a dead end. Examine the basket under the
   stand for a [DELUXE CREAM PUFF], and get the [WOLF FANGS] from the chest.

4. Go back right and take the elevator up to the 4th floor. Go all the way to
   the right to where the hole is, and go through. Open the 2 chests outside
   for [SCORPIUS] and a [DARK FLARE IV].

5. Return inside and run to the other end of the floor to find the [ELEVATOR
   KEY] on the desk with the computer. There are no items in the cells.

6. Take the elevator back to the 1st floor, and keep going right until you
   reach a fork. Take the path leading up to reach some soldiers' quarters.
   Inside you'll find a chest with an [AQUA IMPULSE], and a soldier who asks
   you to adopt his Bunnycat.

       [02/17] Bunnycat

7. Head back to the fork and continue going right until you reach a bathroom
   area. Examine the third urinal from the left for an [AQUA YELL I].
   Open the first stall to fight an Imperial Soldier. Note that this is the
   same type as the ones you fought at the beginning of the game. This is
   your absolute last chance to get a photo of this enemy if you somehow
   neglected to do so at the start of the game.

8. The second stall has a chest with a [PHOENIX HELM], the third has a weird
   scene with a soldier looking at pr0n - take the [PRISON CELL KEY] from him
   afterward. The fourth stall is empty, but you can open it.

9. Return to the nearest elevator and head up to the 5th floor. Go right to
   an equipment room. Check the locker immediately to the left for some
   [INFERNO FISTS]. An [ELFREETI SUIT] can be found in the ammunition below
   the flag, and the bookshelf in the back of the room has an [ASURA TUBA].
   The two obvious chests contain a [DRAGONFLY] and a [BLOOD SWORD].

10. Now make your way all the way to the left end of this floor to reach the
    throne room and get another one of those cringe-worthy Lyude scenes. Ugh.

11. Anyway, open the chests for an [AQUA BURST IV] and a [FULL HELM], then
    check behind the throne to find a [GOLDEN BUGLE]. Save if you like.

12. Now's a good time to get photos of all the enemies here, if you haven't.

13. Go back and take the elevator down to the 3rd floor. Examine the force
    field, then go left to enter the Geldoblame's personal chamber...

14. The chest contains [CROWN OF BUBBLES]. Check the wooden horse for [BIRCH]
    and, as usual, examine the bed... You'll find a secret compartment with
    a [CUTE DOLL]...

15. You will need to get 4 essences of [STAGNANT WATER] from the pool in the
    middle of the room. You don't need all at once, but take as many as you
    have room for.

16. Now go back up to the 5th floor, then head right and up to reach the
    security control room. Examine the machine in the center and use the
    [STAGNANT WATER] to fill it up. You need to pour in 4 essences, so make
    return trips to the pool if needed.

17. Once the electrical field has been deactivated, return to the throne room,
    make your deck preparations, and save your game.

18. I suggest filling Mizuti's deck with the best Light and Wind spells. I
    also replaced Lyude with Gibari, because the latter has access to the
    [BLUE SKY MAIL], which I had several copies of at this point thanks to
    drops. Unfortunately, there aren't any other strong Wind armors available
    at this point. Also fill Gibari's deck with his Wind and Light weapons
    since they can be used for defense. Include the best Wind and Light
    armors for the others as well. Make sure everyone holds 3 to 4 [SACRED
    WINE], and fill in any remaining open slots with strong healing cards.

19. Go past where the force field was to initiate some further scenes and...

      ___________                                          ___________
   ,-/  FADROH  /-----------------------------------------/ HP: 7000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯                                          ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI: + 30 | WN: + 80 |  > CAMERA III                  |
   | | AQ:  --  | DK: - 30 | CH: - 80 |  > FREEZING AXE                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * Tough battle here. I did manage to win on my first attempt, but |
   |   I literally finished the battle with the last character and at  |
   |   low HP.                                                         |
   |                                                                   |
   | * You should be able to survive his attacks if you have the right |
   |   armor cards and manage to string together a Straight or Pairs.  |
   |   However, don't bother with this once he has used Orb of Magical |
   |   Offense - this pumps his attack power beyond manageable levels. |
   |                                                                   |
   | * However, it seems that the effect of those boosts is temporary. |
   |   His attacks will revert to their normal power soon after. He    |
   |   may then use another turn for the power up. In the end it's not |
   |   so bad, as long as you keep [SACRED WINE] in everyone's hands.  |
   |                                                                   |
   | * Although Gibari has effective weapons against this boss, I did  |
   |   not really have any chance to use them because he was too busy  |
   |   defending or reviving. However, you should attack with them if  |
   |   you need to draw cards like [SACRED WINE] or other healing.     |
   |                                                                   |
   | * This battle is 3-on-1 so in principle, you shouldn't have too   |
   |   much trouble. It really only gets difficult if you draw bad     |
   |   hands and don't have [SACRED WINE] ready the moment someone is  |
   |   knocked out.                                                    |
   |                                                                   |
   '-------------------------------------------------------------------'

20. Heal up and continue onward after the battle. Use the red save flower in
    the next area. You can try different things for the next battle, but what
    worked for me was putting Lyude back in the party, and filling his and
    Savyna's decks with nothing but revival and healing cards, and the
    strongest armor available to them and not usable by Mizuti. I also put in
    plenty of stat-boosting cards like [PICKLED CUCUMBERS], [SHORTCAKE], etc.
    I gave Mizuti the strongest Light armor (farming those RAINBOW FEATHER
    HATS] really paid off here), the strongest non-conflicting armor of the
    other elements, and replaced the Wind spells with Chronos. Note that a
    Lv 3 Light spell will be more powerful than a Lv 3 Chronos, so replace
    accordingly. You should generally favor armor over spells, though.
    Finally, check your characters' equipment and equip the gear offering the
    highest Paralysis resistance.

      ______________________                               ___________
   ,-/  ANGEL OF DARKNESS  /------------------------------/ HP: 9000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                               ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI: + 80 | WN: - 40 |                                |
   | | AQ:  --  | DK: - 30 | CH: + 40 |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * This battle is very deceptive. You can rush into this without   |
   |   making any changes from the previous fight and easily reduce    |
   |   the boss to around 2000 HP. And then you get overwhelmed and    |
   |   steam-rolled by his combination of Binding Wings and Fangs of   |
   |   Darkness, while he heals much of the damage you've done.        |
   |                                                                   |
   | * That combo is really the only issue with this battle, it's not  |
   |   the high HP as such. And the trick to winning is that he only   |
   |   targets one character with the combo, and if Binding Wings KO's |
   |   that character, then he ends his turn without Fangs of Darkness.|
   |                                                                   |
   | * With the decks set up as above, you'll probably feel a bit rest-|
   |   less during the first few rounds, only dealing damage with the  |
   |   spells from Mizuti while the other sit on their healing cards.  |
   |   Be patient and keep track of his HP, and use any stat-boosting  |
   |   cards on Mizuti if Savyna and Lyude don't have anything else to |
   |   do. Once you've dealt around 5000 to 6000 damage, he will start |
   |   aggressively using the combo mentioned above, i.e. the real     |
   |   battle starts.                                                  |
   |                                                                   |
   | * At this point the singular aim of your turns should be to keep  |
   |   all 3 characters conscious at all times, and attack with Mizuti |
   |   only in moments of respite when no one needs to be healed or    |
   |   revived.                                                        |
   |                                                                   |
   | * From my experience, Savyna can survive Binding Wings and resist |
   |   the Paralysis even without blocking, provided she is at full HP.|
   |   This leaves you with 2 options. You can either save your armor  |
   |   cards for Fangs of Darkness to reduce the healing effect, or    |
   |   you can revive her without healing up to full HP, so that the   |
   |   next Binding Wings knocks her out. This appears to cancel the   |
   |   Fangs of Darkness combo, from what I observed.                  |
   |                                                                   |
   | * I wouldn't bother with armor for Lyude. On the other hand, Mizu-|
   |   ti should always defend.                                        |
   |                                                                   |
   | * You should keep careful track of which revival/healing items    |
   |   each character holds. Discard armor or whatever else during a   |
   |   defensive turn if a character does not have any revival cards.  |
   |                                                                   |
   | * Although the boss will only have around 3000 HP left, it will   |
   |   take a while to whittle it down due to the healing and the need |
   |   to play a defensive strategy. Don't get impatient. It took a    |
   |   while, but my second attempt with the modified decks was easy - |
   |   it just took a while.                                           |
   |                                                                   |
   '-------------------------------------------------------------------'

21. You will be treated to a ton of scenes following this battle, and several
    prompts. A usual, they have no effect on the outcome, but I chose:

       "Snap out of it, Kalas!"
       "Use the mirror."
       "Hang on, Xelha."
       "Yeah, I'll come with you."
       "Dive into the Taintclouds!"

22. After all the events, you'll be in Mintaka. DO NOT MOVE. Open the menu,
    heal up, and revert your decks to your usual random battle setups. There
    are several enemies between you and the save flower, and you'd have to
    get ambushed by a trio now. This happened to me and I almost got a game
    over here... v__v


=============================================================================
 PART VIII: DUHR
=============================================================================

_____________________________________________________________________________
 LABYRINTH OF DUHR                                                     (s36)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Cinderella Bird.[] Fangs of Light  [] Metal Knuckles  [] White Ash
[] Sun Coin        [] Hamelin Cloak   [] Pegasus         [] Bells of Fate
[] Sunflower Barr. [] Platter of Part.


1. Despite being called a "labyrinth", this area is pretty linear. Save at
   the red flower first.

2. You can follow the instructions in Dark Vortex' walkthrough, no need to
   repeat here. You'll also find a family member in the labyrinth.

       [22/31] Batutta

_____________________________________________________________________________
 GEMMA VILLAGE                                                         (s37)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Earth Buckle    [] Siegfried       [] Slight Debt     [] Broken Earth Sph.
[] Bootes          [] Peanuts         [] Large Teamug    [] Oakwood


1. After the usual scenes upon entry, talk to the woman walking around town
   to get the signature of another Quzman relative.

       [23/31] Wayshiyah

2. Talk to the guy at the top right to learn about the nearby chest. All you
   need to do is look at the teleporters in town and keep using the one that
   is flashing. Eventually you'll reach the chest, which contains the [EARTH
   BUCKLE]. Then talk to the guy again and tell him what was inside the chest
   to receive [SIEGFRIED] as thanks.

3. Enter the house on the right side of town. Examine the blue cabinet near
   the pots and choose to check inside to get [SLIGHT DEBT]. Then talk to
   the guy beside the fire for some conversation on Xelha's pendant. You'll
   get the [BROKEN EARTH SPHERE]. Talk to him again to get [BOOTES]. The
   shelf all the way on the left has [PEANUTS].

4. You can get another animal by talking to the woman tending to the chickens.

       [03/17] Clucker

5. The person near the shelf on the left gives you some background information
   on why Mizuti set off from Gemma. Talk to the guy near the green lights to
   find out that he's the sales clerk, and that he needs [RUBBER MUD] to fix
   up the shop.

6. Leave and enter the left house for a scene with Mizuti's parents. After
   that, check the green dresser in the middle to find a [LARGE TEAMUG], and
   the fire for some [OAKWOOD].

7. Now go to the top of the town for another scene. Inside, you can speak to
   the five attendants for some short background stories about the legend of
   Malpercio. Either way, talk to the thing in the middle to progress the
   story. I chose "Nice to meet you" at the prompt.

8. Finally, save at the blue flower and exchange your Constellation Magnus:

       [38/50] [SCORPIUS] > [TOWER SHIELD]
       [39/50] [PEGASUS]  > [CAMERA III]
       [40/50] [BOOTES]   > [SECRET RECIPE 8]

9. Try to get a [CAMERA III] that has a 9.

_____________________________________________________________________________
 CAPELLA                                                               (s38)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Flashy Earrings [] Full Plate      [] Whitecap Shield [] Purple Rose
[] Power Blade     [] Sacred Helm


1. What a boring area. Grab some [RUBBER MUD] then head right.

2. Open the chest to find [FLASHY EARRINGS], then continue upward.

3. Cross the bridge, and open the three chests on the left for a [FULL PLATE],
   a [WHITECAP SHIELD], and a [PURPLE ROSE]. Note that one of the chests is
   slightly hidden behind the corner of the building.

4. Enter the building and examine the pedestal for some scenes and we're done
   here.

5. Return to Gemma and give the shopkeeper the [RUBBER MUD] so that he can
   reopen his shop, which has a great selection of Magnus. You will also get
   a [POWER BLADE] and a [SACRED HELM] as thanks.

6. Note that you may want to farm a few [FREEZING NAILS] from the Almanek
   enemies here, though it's not absolutely necessary.

_____________________________________________________________________________
 ALGORAB VILLAGE                                                       (s39)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Cassiopeia      [] Curry           [] Divorce Papers  [] Aries
[] Cherries


1. The shop in this town doesn't have anything useful, so just head up the
   stairs and enter the rightmost door. Inside, check the book in the right
   corner for [CASSIOPEIA], then exit and enter the left door.

2. Here, the barrels next to the kitchen hold some [CURRY], and you can get
   [DIVORCE PAPERS] if you examine the book in the top left corner. Exit and
   enter the door on the left side of town.

3. There will be a brief scene. After that, get [ARIES] from the barrels in
   the bottom left corner, and check the bookshelf next to the bed for some
   [CHERRIES]. Nothing left to do or steal in this town, so leave and enter
   Zosma Tower.

_____________________________________________________________________________
 ZOSMA TOWER                                                           (s40)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Firedrake Barr. [] Sun Anklet      [] Burning Shield  [] Rhapsody
[] Inferno Cannon


1. The solutions to the puzzles can be found in any walkthrough. The chests
   are obvious and in your path.

2. Eventually, you'll reach the red save flower. Fill Mizuti's deck with the
   strongest armor available, particularly Fire and Aqua-elemental. You can
   include 3 or 4 strong Aqua spells, but no more. Keep the set of 3 or 4
   [SACRED WINE] as usual, and possibly add some extra healing.

3. Definitely equip Savyna with the [FIREDRAKE BARRETTE], and fill her deck
   with the strongest Aqua attack Magnus available, including finishers. Also
   include strong non-elemental attack cards. Fill the rest of the slots with
   revival and healing cards. Don't bother with armor.

4. As for Lyude, fill his deck with revival, strong healing, and stat boosts,
   and if you have any space left, the strongest armor still available.

5. Go up to the final floor, complete the easy puzzle, and get ready for
   another tough battle!

      _______________                                      ___________
   ,-/  AYGO (RED)  /-------------------------------------/ HP: 7000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                      ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 80 | LI:  --  | WN:  --  |  > PROMINENCE                  |
   | | AQ: + 80 | DK:  --  | CH:  --  |  > POSEIDON'S CREEL            |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > GEMINI                      |
   |  _________________                                    ___________ |
   |-/  UNGYO (BLUE)  /-----------------------------------/ HP: 7000 /-|
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                    ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: + 80 | LI:  --  | WN:  --  |                                |
   | | AQ: - 80 | DK:  --  | CH:  --  |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * In terms of difficulty, this battle is the opposite of the one  |
   |   against Angel of Darkness - starts off very difficult, then     |
   |   becomes laughably easy.                                         |
   |                                                                   |
   | * The most important thing in this battle is the turn order. You  |
   |   need an order where at least one, but MUCH preferably two of    |
   |   your characters get turns between the attacks of the bosses.    |
   |   The reason for this is that if both of their attacks KO someone |
   |   back to back, then you are left with only one character and you |
   |   will not be able to keep up with the revival and healing.       |
   |                                                                   |
   | * You need to eliminate Aygo (the red one) as soon as possible,   |
   |   because that's the one who will be wrecking your party. It can  |
   |   boost its attack power and then attack in the same turn. Only   |
   |   Mizuti can survive that, provided you defend and form a nice    |
   |   defensive combo.                                                |
   |                                                                   |
   | * Ungyo (the blue one) is not that dangerous on his own, but his  |
   |   attacks certainly don't make it easier to keep up with revival  |
   |   and healing.                                                    |
   |                                                                   |
   | * Mizuti should do nothing but heal and defend. If you included   |
   |   a few Aqua spells, use them only once his deck is almost out,   |
   |   and try to go for a combo on Agyo.                              |
   |                                                                   |
   | * Lyude needs to be on 100% revival and healing duty. If you put  |
   |   some armors into his deck, note that he CAN survive some of     |
   |   Ungyo's attacks, which gets a free turn for someone else. DO    |
   |   NOT HEAL LYUDE, it's a waste of a turn.                         |
   |                                                                   |
   | * Savyna will be your main damage dealer. If she is at full HP,   |
   |   then she can survive every attack except for Agyo's boosted one.|
   |   If you haven't been chaining combos up to now, then this is the |
   |   time to seriously begin.                                        |
   |                                                                   |
   | * Make sure you take a photo of Agyo at some point before it is   |
   |   defeated. Once Agyo is gone, sit back and relax because there   |
   |   is nothing that can happen to you. Even if you don't defend,    |
   |   Ungyo's attack will KO at most only one character per round,    |
   |   letting you revive another, and attack with Savyna. Note that   |
   |   it will take seemingly forever to whittle down his 7000 HP with |
   |   the Aqua-based attacks in her deck, but there is no danger of   |
   |   losing.                                                         |
   |                                                                   |
   '-------------------------------------------------------------------'

6. There will be some scenes again and then you'll be on the world map. Kalas
   will be forced into your party for the next boss fight, so take a moment
   to fill his deck with... all your [CAMERA] Magnus. Fill the other slots
   with healing and some of his strongest weapons. Save your game, then enter
   Algorab Village for a few more scenes. Choose "Yeah, let's go back and
   help them" at the prompt.

      ______________                                      ____________
   ,-/  MALPERCIO  /-------------------------------------/ HP: 10000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                      ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 20 | LI: + 70 | WN: - 30 |                                |
   | | AQ: + 20 | DK: - 70 | CH: + 30 |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * A refreshing, super easy battle! I missed those at this point.  |
   |                                                                   |
   | * The most important thing here is to have Kalas snap as many     |
   |   photos as possible of Mizuti. This is the only battle where two |
   |   of her photos are available, and one of them is not guaranteed. |
   |                                                                   |
   | * I had Mizuti defend/revive the entire time just in case. Savyna |
   |   can take care of the boss on her own. Your pace will slow down  |
   |   a bit once he starts absorbing HP, but you should be able to    |
   |   outdamage this between castings. It also gives you more time to |
   |   snap those photos.                                              |
   |                                                                   |
   | * I had about 30 photos after the battle, of which 5 where the    |
   |   Mega Rare Mizuti, so it's not really THAT rare. Don't forget to |
   |   snap a photo of Malpercio, of course.                           |
   |                                                                   |
   '-------------------------------------------------------------------'

7. More scenes will follow. Once you regain control, re-enter Algorab and
   open the chest at the back of the alley for an [INFERNO CANNON]. Then
   head back to Gemma and speak to one of the guys near the stairs to get
   the [SUN ANKLET].

8. Finally, head to Duhr Port and climb onto the white dragon. You'll
   automatically be taken to Corellia's palace. Talk with all the rulers to
   progress the events. I chose "Okay, if you say so." at the prompt.

=============================================================================
 PART IX: SIDEQUESTS
=============================================================================

_____________________________________________________________________________
 LOOSE ENDS BEFORE THE END-GAME                                        (s41)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Crimson Oak Bl. [] Light Flare IV  [] Golden Bugle    [] Aurora
[] Silver Ash


1. Before you head off to Sadal Suud, take a moment to complete some more
   sidequests which we could not do before. You can also exchange another set
   of Constellation Magnus. You should get a [PENDULUM BLAST] for completing
   the Zodiac.

       [41/50] [ARIES]      > [GIRLISH BIRDIE]
       [42/50] [CASSIOPEIA] > [HAIR AFTERCARE]
       [43/50] [GEMINI]     > [SHORTCAKE (LARGE)]

2. Grab 2 [SECRET INFORMATION] from the maid in the right chamber and head to
   Opu. Give one of them to the woman wearing red near the waterfall to get a
   [CRIMSON OAK BLOSSOM]. Hold on to the other [SECRET INFORMATION] to age it.

3. Climb the somewhat hidden ladder on the very left of the screen to get on
   top of the houses. Check the waterfall to catch a Waterlark. After that,
   go to the Celestial Tree and catch a pigeon.

       [04/17] Waterlark
       [05/17] Pigeon

4. Get some [RUBBER MUD] from Capella, then fly to Cursa and give it to the
   girl on the skates. You'll get a [LIGHT FLARE IV] in return. You can age
   another [RUBBER MUD] while you're at it.

5. You should have the [WARRIOR'S MEMORIES] at this point. Give them to the
   2 women to get a [GOLDEN BUGLE].

6. Now fly to Pherkad and visit Quzman. You can now get [NAUGHTY NOVEL] from
   the dresser to the left of the bed, and [TERRIBLE PAINTING] from the cabi-
   -net on the right. Give one of those paintings to Misjah to get an [UNPOP-
   -ULAR PAINTING] - age this for 40 hours for the [TREASURED PAINTING]. Talk
   to Yamin to get a signature and then collect some rewards from Quzman:

       [24/31] Bajja
       Bloodline of Usaybia > [AURORA]
       Family of Wayshiya   > [SILVER ASH]

7. Time to get more animals. Speak to the guy outside Quzman's house to adopt
   a Cloudgull, then go to Cebalrai and get a Prancer from the man in the
   stable. Exit and re-enter, then talk to him again to get a Pow. Finally,
   talk with the little girl tending to the ducks to get 3 different types:

       [06/17] Cloudgull
       [07/17] Prancer
       [08/17] Pow
       [09/17] Fantail Duckling
       [10/17] Fantail Duck (Small)
       [11/17] Fantail Duck (Regular)

8. Enter Larikush's house to trigger some scenes. The Celestial Alps are our
   next stop.

_____________________________________________________________________________
 CELESTIAL ALPS (Kalas)                                                (s42)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Canis Minor     [] Canis Major     [] Apocalypse Sw.  [] Air Slash
[] Chaos Mail      [] Azure Sand


1. Open the clearly visible chest to get [CANIS MINOR]. You will be able to
   get [CANIS MAJOR] as a drop from the Badwin enemies here.

2. Try to head upward to trigger a tentacle bursting from the ground. This
   will happen several more times in this area - what you have to do is find
   and fight the bug that is causing it.

3. Note that you don't actually have to defeat the monsters, it's sufficient
   to trigger the battle, escape, and change screens. The monster will be
   gone. These battles can be tough, especially if you face 3 enemies, so you
   can resort to this trick if you want. Keep in mind that this is the easiest
   way to encounter Rulug, which drops [AQUA TRUTH], which you'll want for
   Kalas' final Magnus inventory. The other enemies only rarely include Rulug
   in their formations.

4. Anyway, once you've defeated this monster, you can continue to the next
   screen. Since the battles can be a quick game over if you get attacked by
   3 enemies, I suggest you make your way to the right until you reach the
   red save flower, and then backtrack for the remaining treasure chests one
   at a time.

5. You'll find an [APOCALYPSE SWORD], an [AIR SLASH], and a [CHAOS MAIL] in
   the chests.

6. At the save flower, capture a white Caplin from the herd, as well as the
   black one hiding on the left.

       [12/17] Caplin (White)
       [13/17] Caplin (Black)

7. Finally, open the chest to the right of the cabin to find [AZURE SAND].
   If you've been keeping your characters at Class Lv 3, then this will now
   be a major turning point. With Kalas at max Class Lv, you can now unleash
   Sunrise combos to deal several thousand points of damage, which will cut
   down pretty much everything up to the final boss. However, you will need
   60 cards for your deck, so it's time to start farming. Luckily, you can
   already begin getting cards for your final inventory:

    * [DIMENSION BLADE] - Ghoulish Skirmisher, Capella
    * [AQUA JACKET]     - Iron Beetle II, Imperial Fortress / Flobo, Gomeisa
    * [SACRED HELM]     - Ghoulish Skirmisher, Capella

8. It just so happens that these three are also the ones that are critical
   for the upcoming boss battle. You can also farm [EFREETI SABER] from Badwin
   and [AQUA TRUTH] from Rulug, but it will be tough with your current Magnus.

9. For the fight, fill Kalas' deck with the three cards above, as well as any
   non-healing Magnus with 9's. The [BROKEN HEAVEN SWORD] is guaranteed to
   have a 9, but you should preferably have a [CAMERA III] and a [VOICE V] with
   9' as well. Also include some Combo 1 weapons since the [DIMENSION BLADE]
   is Combo 2.

10. Fill up Savyna and Mizuti with Light and Aqua armor, as well as plenty
    [SACRED WINE]. Don't bother with any offensive Magnus. For equipment,
    use the [PLATINUM BUCKLE], [FIREDRAKE BARRETTE], and [CINDERELLA BIRDIE].

      ____________                                         ___________
   ,-/  GIACOMO  /----------------------------------------/ HP: 7000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯                                         ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 50 | LI: + 30 | WN:  --  |                                |
   | | AQ: + 50 | DK: - 30 | CH:  --  |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |  __________                                           ___________ |
   |-/  FOLON  /------------------------------------------/ HP: 5500 /-|
   | ¯¯¯¯¯¯¯¯¯¯                                           ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 50 | LI: + 50 | WN: - 30 |                                |
   | | AQ: + 40 | DK: - 30 | CH: + 30 |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |  _________                                            ___________ |
   |-/  AYME  /-------------------------------------------/ HP: 5000 /-|
   | ¯¯¯¯¯¯¯¯¯                                            ¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 30 | LI: + 30 | WN: - 30 |                                |
   | | AQ: + 30 | DK: - 30 | CH: + 30 |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * It might seem like this should be impossible or incredibly hard,|
   |   but with Kalas at Class Lv 6 and plenty of [DIMENSION BLADE],   |
   |   you can knock out Folon and Ayme with just 1 Sunrise combo each,|
   |   maximum 2 of they defend too much.                              |
   |                                                                   |
   | * Giacomo will require at least 2 combos, possibly 3. In any case,|
   |   the battle becomes very easy once you've taken one of them out, |
   |   so make either Ayme or Folon your first target.                 |
   |                                                                   |
   | * Giacomo attacks with Fire, Folon with Dark and Chrono, and Ayme |
   |   with Dark and Wind, so use armor Magnus accordingly. If you've  |
   |   farmed the stronger Magnus, then you should be able to block a  |
   |   very large percentage of their damage, especially if you've     |
   |   become proficient at forming combos.                            |
   |                                                                   |
   | * Note that even Kalas can survive their attacks, but I suggest   |
   |   you let him take the hit and save the cards in his hand if they |
   |   are good for a Sunrise combo. Simply revive him right after so  |
   |   that he can UNLEASH THE PAINNNN (haha) in retaliation.          |
   |                                                                   |
   | * Believe it or not, you'll have to fight this battle TWICE. But  |
   |   it shouldn't be an issue as long as you can pull off those Sun- |
   |   rise combos early.                                              |
   |                                                                   |
   '-------------------------------------------------------------------'


11. As usual, there will some scenes after the battle and you'll be whisked
    away back to Corellia's palace. Ask to hear all the reports.

12. Save in another slot just in case, because these scenes have progressed
    the story into the end-game.

_____________________________________________________________________________
 LOOSE ENDS BEFORE THE FINAL BOSS                                      (s43)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Fairy Barrette  [] Rainbow Ash     [] Light Flare V   [] Deluxe Cookies
[] Flugel Shield   [] Moon Buckle     [] Intriguing Myst.[] Rainbow Ash
[] Flash Armor     [] Secret Recipe 9 [] Creel o.t. Whale[] Pork Ribs
[] Wizard Robe     [] Broken Birdie   [] Firedrake Fists [] Elfreeti Saber
[] Silk Veil       [] Avocado         [] Skull Buckle    [] Milk
[] Holy Armor      [] Straw           [] Void Phantom    [] Erbschaft Shield


1. At this point you can do the character-specific sidequests in any order,
   as well as any remaining minor quests. I suggest getting all the minor
   stuff out of the way now so that you get some stronger Magnus.

2. First off, speak to the soldier guarding the left chamber to finally get
   that second item he was talking about: a [FAIRY BARRETTE].

3. Go to Anuenue Port and talk with the wife of the old guy who wanted to see
   the shrine procession. Agree to help her, then speak to Corellia to start
   your search for the shrine bearers. Here's a list:

       * Snail woman on the left inside the palace
       * Guy on the bridge outside the palace
       * Teacher in the west wing of the school
       * Snail woman in the reading room of the east wing
       * Guy in blue near the walkway in the first screen of Komo Mai
       * Guy in black dancing near the entrance to town

4. Once you've recruited them all, return to the old woman, then run back to
   the area outside the palace and talk to her there. Finally, return to her
   house and speak to the old man to receive a [RAINBOW ASH].

5. There are some more mini-quests in Anuenue: The boy in the hallway of the
   school's west wing wants to see [SNOW], and will give you a [LIGHT FLARE V]
   as thanks. Later on, he will ask for something to warm his cold legs: give
   him a [HOT ROCK] to receive an [ERBSCHAFT SHIELD]. The old woman in the
   house with the ducks needs [ROCK SALT] for her backache, and will reward
   you with [DELUXE COOKIES]. And last, a guy at the Celestial Tree wants
   [APPLE VINEGAR] in exchange for a [FLUGEL SHIELD]. You can now get
   [MOUNTAIN APPLE WINE] from the bar in Pherkad, so just age that instead of
   starting with the apples.

6. While you're in Pherkad, re-visit Rodolfo's mansion to finally open that
   chest on the roof - it contains a [MOON BUCKLE]. You'll also find an
   [INTRIGUING MYSTERY] at the end of the long walkway up there, and if you
   speak to the maid in the second room from the left, you'll get an animal:

       [14/17] Koa Monkey

7. Next stop is Diadem. First enter the castle and get an essence of the
   royal crest. Show it to the guard on the left of the double doors leading
   to the royal chamber to get another [RAINBOW ASH].

8. Back in town, give [MOUNTAIN APPLE WINE] to one of the men sitting around
   the bonfire to receive a [FLASH ARMOR].

9. Enter Nashira and then the house on the right to trigger the scenes for
   Gibari's side-quest. Leave that for later and instead do the three mini-
   quests here: The woman on the walkway leading to the warehouse wants to
   see a [CLOUD], and will give you a [POPULAR PICK-UP LINE]. In the bar, the
   woman sitting at the first table will give you [SECRET RECIPE 9] in exch-
   -ange for [MOUNTAIN APPLE WINE]. Finally, the guy in blue at the same
   table will hand over the [CREEL OF THE WHALE] if you fetch him some [SECRET
   INFORMATION].

10. Don't bother with the woman at the right-most table. She will take money
    from you indefinitely and nothing happens after she's robbed you blind.

11. Moving on to Mira. You'll get a scene every time you fly here, but for
    now choose to run. In Balancoire you will find two more animals in the
    waterway:

       [15/17] Paulywhale
       [16/17] Hograt

12. The woman cooking in the first house needs regular [SALT] and will give
    you [PORK RIBS] as thanks. Speak to Trill's parents to find out they need
    [SEA BREAM FILET], and help them out to get a [WIZARD ROBE].

13. You can also complete the museum side-quest at this point. Speak with the
    curator to trigger the quest, then bring the following four items to
    receive the [BROKEN BIRDIE] as thanks:

       * [THUNDERFISH BONE]  - Lesser Celestial River
       * [GOLDEN PICKAXE]    - you can finally get rid of it
       * [ADVENTURE NOVEL]   - Gemma
       * [DELINQUENCY STONE] - Zosma Tower, B1

14. The school group in the front hall is a similar one. Talk to all of them
    and enter the rooms upstairs. When you return to the hall, the kids should
    be out of control. Time to help the caretaker, so off you go to fetch more
    items:

       * [PICTURE BOOK] - Imperial Fortress (for the kid on the piano)
       * [POW MILK]     - Cebalrai          (for the kid running around)
       * [SNOW]         - Gomeisa           (for the girl on the handrail)
       * [ROASTED BIRD] - Parnasse oven     (for the kid at the pool)

    Get the [SNOW] last since it melts quickly. Once you've given all the
    children what they want, exit and re-enter the room and speak to the
    caretaker to receive [FIREDRAKE FISTS] as thanks.

15. There's nothing to do in Alfard except Savyna's sidequest, so fly to Wazn.
    You can speak to the sculptor in the left-most house for a scene, and you
    can also encourage the old person standing on the stairs leading to the
    castle. As far as I know, neither of these events result in anything, but
    they are unique.

16. Now return to the Celestial Alps to wrap up things there. At the entrance
    you'll meet two Quzman family members. Push the fat woman up the hill to
    get their signatures:

       [25/31] Al-Kathib
       [26/31] Al-Rumi

17. Enter and loot the cabin. In the main room, you'll find an [ELFREETI
    SABER] in a chest, a [SILK VEIL] on the statue above the fireplace, and
    an [AVOCADO] in the hanging pot on the left. The left storage room has a
    chest with the [SKULL BUCKLE]. The box next to it contains [MILK], and
    the chest next to that has a [HOLY ARMOR]. Climb the ladder to find some
    [STRAW]. Finally, go to the right storage room to find a chest with the
    [VOID PHANTOM].

18. And with that, you should have completed all those annoying fetch quests
    and leftover treasures. Time for the character-specific sidequests.

_____________________________________________________________________________
 ILLUSORY FORTRESS (Xelha)                                             (s44)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Apple Pie (Full)[] Aqua Truth      [] Bloody Vortex   [] Linnet Statue
[] Skull Anklet    [] Silk Veil


1. Yaaaaaawn, this place is terrible.

2. The enemies in this area do not respawn, so you can either keep them all
   untouched, or clear out the area. You will need to fight at least one
   battle in order to find a Quzman family member, and you'll want the photos
   too, so I suggest clearing out all the rooms for completion. You can save
   the game at red save flower before the boss, so save between each battle
   since it's easy to get a game over here against formations of three.

3. Below is a chart summarizing the contents behind each door. The numbers
   indicate the door, going from left to right. The items at the bottom can
   be found in the rooms leading to the next hall.

    ,---------------------.---------------------.---------------------.
    |      H A L L  1     |      H A L L  2     |      H A L L  3     |
    |---------------------+---------------------+---------------------|
    | 01 : Alavarum       | 01 : Varalba        | 01 : Alavarum       |
    | 02 : Varalba        | 02 : Alavarum       | 02 : Varalba        |
    | 03 : Alavarum       | 03 : Varalba        | 03 : Alavarum       |
    | 04 : Go to Hall 2   | 04 : Alavarum       | 04 : SAVE / BOSS    |
    | 05 : Varalba        | 05 : Varalba        | 05 : Varalba        |
    | 06 : Alavarum       | 06 : Alavarum       | 06 : Alavarum       |
    | 07 : Varalba        | 07 : Go to Hall 3   | 07 : Varalba        |
    | 08 : Alavarum       | 08 : Varalba        | 08 : Alavarum       |
    | 09 : Varalba        | 09 : Alavarum       | 09 : Varalba        |
    | 10 : Alavarum       | 10 : Varalba        | 10 : Alavarum       |
    | 11 : Varalba        | 11 : [27/31] Tumart | 11 : Varalba        |
    | 12 : Alavarum       | 12 : Varalba        | 12 : Alavarum       |
    |---------------------+---------------------+---------------------|
    | [APPLE PIE (FULL)]  | [BLOODY VORTEX]     | [SKULL ANKLET]      |
    | [AQUA TRUTH]        | [LINNET STATUE]     | [SILK VEIL]         |
    '---------------------'---------------------'---------------------'


4. Xelha will be forced into your party for the next battle, so you may as
   well give her the Class Up treatment at this point. Fill her deck with as
   many spells as possible, especially Wind. You probably won't have enough
   to fill all 60 slots, but keep the rest empty since Pass Magnus CAN be
   used as a part of a combo without ending the turn. I wouldn't spend too
   much time farming Lv 5 spells since they will become redundant very soon.
   Make sure to include all your offensive Magnus that have a 9.

5. As before, load up Mizuti and Savyna with armor and revival Magnus and
   HP-boosting equipment.

      _______________                                     ____________
   ,-/  KULCABARAN  /------------------------------------/ HP: 10000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                     ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI:  --  | WN: + 80 |  > GALEOS FANGS                |
   | | AQ:  --  | DK:  --  | CH: - 80 |  > AQUA BURST VI               |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * This fight should not really pose a problem. All you have to do |
   |   is defend with Savyna and Mizuti, and attack with Xelha. The    |
   |   boss does not take double turns, so you should be able to stay  |
   |   in the fight as long as you don't run out of revival at some    |
   |   crucial moment.                                                 |
   |                                                                   |
   | * Remember that a Sunrise combo grants a bonus of over 300%, so   |
   |   pretty much any combination of cards will turn into a strong    |
   |   attack with that. Therefore, focus more on the Spirit Numbers   |
   |   and not so much on the actual attack cards.                     |
   |                                                                   |
   '-------------------------------------------------------------------'


6. Let's do Mizuti's sidequest next, since it's easy.

_____________________________________________________________________________
 ZOSMA TOWER (Mizuti)                                                  (s45)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Tradescantia P. [] Aquila          [] Skull Birdie


1. Consult any of the other walkthroughs available online for the solutions
   to the puzzles.

2. Some of the battles here are mandatory. Use Kalas as your glass cannon
   and Savyna and Mizuti for support, as in the boss battles. Save your game
   between floors, just in case.

3. No boss preparation needed :)

      __________________                                  ____________
   ,-/  WIZARD SHADOW  /---------------------------------/ HP: ----- /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                  ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI:  --  | WN:  --  |  > WIZARD ROBE                 |
   | | AQ:  --  | DK:  --  | CH:  --  |  > FIRE BURST VI               |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > CREAM PUFF                  |
   |                                                                   |
   | * Seriously, what were the devs thinking with this battle and the |
   |   Goddess of Ice? I guess these were originally meant to be solo  |
   |   fights, but then you'd be forced to powerlevel Xelha and Mizuti |
   |   if you hadn't been using them. Well, it's a good thing for LLGs,|
   |   at least.                                                       |
   |                                                                   |
   | * As before, reset the game if you don't draw the CAMERA!         |
   |                                                                   |
   '-------------------------------------------------------------------'


4. Good, we're done here - fly to the Greater Celestial River on the far left
   side of the world map. Re-arrange your party since it got changed for that
   battle.

_____________________________________________________________________________
 GREATER CELESTIAL RIVER (Gibari)                                      (s46)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Power Blade     [] Buoy of Light   [] Skull Creel     [] Battle Suit
[] Corvus


1. This area is pretty linear so just avoid the enemies and loot the chests
   as you come across them. The [CORVUS] Constellation Magnus is hidden in
   the narrow crevice on the right side of the last screen.

2. For the boss, you'll want to use Kalas and Mizuti - Gibari is mandatory.
   Since you probably don't have strong enough Fire armor, I suggest you just
   fill up Gibari's and Mizuti's decks with plenty of healing and revival.
   You can give Mizuti the strongest armor you have for the remaining slots.
   Kalas should be 100% offense and optimized for Sunrise combos.

      _____________                                       ____________
   ,-/  BORLOKIS  /--------------------------------------/ HP: 13000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯                                       ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: + 80 | LI:  --  | WN:  --  |  > NEMESIS FALL                |
   | | AQ: - 80 | DK:  --  | CH:  --  |  > DRAGOON GALE                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯   > ERIDANUS                    |
   |                                                                   |
   | * He's got more HP than previous bosses, but the strategy remains |
   |   the same. He can only attack one character per round, so just   |
   |   throw revival or healing with Gibari and Mizuti, and let Kalas  |
   |   unleash those Sunrise combos.                                   |
   |                                                                   |
   '-------------------------------------------------------------------'


3. Time to fly off to the Phantom Goldoba. Replace Gibari with Savyna.

_____________________________________________________________________________
 PHANTOM GOLDOBA (Lyude)                                               (s47)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Hades Horn      [] Jasper Gem      [] Skull Earrings  [] Agni Tuba
[] Mithril Helmet


1. This dungeon is a bit problematic. The Master Revenant enemies inside do
   not respawn, and they are the only source of unlimited quantities of several
   Magnus, namely [FLUGEL SHIELD] and [VARNA HORN]. The latter is not so
   critical, but you will definitely want as many as possible of the former for
   your final card inventory. The problem is that you can't save inside, and
   you can't leave either. It's unrealistic to expect every formation to drop a
   [FLUGEL SHIELD], much less with specific Spirit Numbers, so you'll need to
   decide for yourself how to handle this.

2. The area itself is identical to the original Goldoba, so just re-visit all
   the rooms to see all the scenes and collect all the treasure. Note that
   the boss battle is triggered when you re-enter the main hallway after
   all the scenes have played out. So do not leave the enemies in the hallway
   for last.

3. The boss can inflict Sleep, which can actually be very dangerous. So boost
   Sleep resistance by equipping the [AMETHYST EARRINGS], [GOLDEN ANKLET],
   AND [GIRLIE BIRDIE]. Yes, I used Xelha instead of Kalas since I had many
   Light Flare Magnus, but you can use Kalas if you prefer. Give Mizuti all
   the strongest armor, especially Light-based, and some revival and healing.
   Lyude should have nothing but healing and revival, and Xelha nothing but
   spells and cards with 9's.

      _____________                                       ____________
   ,-/  RAMPULUS  /--------------------------------------/ HP: 13000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯                                       ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI: + 80 | WN: + 50 |  > VISHNU                      |
   | | AQ:  --  | DK: - 80 | CH: - 50 |  > APPLE PIE (FULL)            |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * Haven't we fought this guy twice already? Anyway, this boss is  |
   |   slightly harder than the previous ones due to his attack Symbol |
   |   of Slumber, which can put a character to Sleep. But with the    |
   |   right equipment, this gets turned into a free turn for you.     |
   |                                                                   |
   | * Mizuti should prioritize defending and let Lyude do the healing |
   |   and revival. Try to save revival Magnus in Mizuti's hand for an |
   |   emergency.                                                      |
   |                                                                   |
   | * It seems that he can double-turn once he gets low on HP. So try |
   |   to save up a strong Sunrise combo for your final hit instead of |
   |   whittling his HP down in small chunks.                          |
   |                                                                   |
   '-------------------------------------------------------------------'


4. Time for the last character-specific sidequest. Fly to Alfard and enter
   the new area marked on the map.

_____________________________________________________________________________
 NIHAL DESERT (Savyna)                                                 (s48)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Dragon Plum Bud [] Rooster         [] Centaurus       [] Skull Barrette
[] Shampoo         [] Deluxe Pastry   [] Red Impulse     [] Chaos Mail
[] Galeos Fangs    [] Holy Armor      [] Endeavoring W.  [] Pegasus Anklet
[] Endeavoring W.  [] Fairy Shield


1. This is a slightly more interesting area and sidequest than the previous
   ones. You'll have the usual scenes upon entry, and then you can start
   looting these poor survivors (again).

2. The chest on the right contains the [DRAGON PLUM BUD]. Examine the boxes
   on the right for a [ROOSTER] and the barrels in the middle for the
   [CENTAURUS] Constellation. Exit and open the chest outside to find the
   [SKULL BARRETTE].

3. Note that the guy sitting on the rug inside runs a shop. You can get two
   unique items from him: another [SHAMPOO] and another [DELUXE PASTRY]. Note
   that these two items do NOT get restocked like the others, and that this
   shop will disappear once this sidequest is completed!

4. Anyway, clear out your Quest Magnus slots and stock up on [PRISTINE WATER]
   from the pots at the bottom left of the screen, save on the world map, and
   climb through the hole on the left to head into the desert.

5. Rather than giving you directions, here's a map. You consume 1 [PRISTINE
   WATER] every time you change screens, and you are thrown out once you have
   no water left. This applies even if you use your last water to enter a
   screen with an oasis.

     ,---------------.---------------.---------------.---------------.
     |               |               |               |               |
     |     Oasis     |  GALEOS FANGS |       -       |     Oasis     |
     |               |     SAVE      |               |               |
      >--------------+---------------+---------------+--------------<
     |               |               |               |               |
     |       -       |     BOSS      |   HOLY ARMOR  |       -       |
     |               |               |               |               |
      >--------------+xxxxxxxxxxxxxxx+---------------+--------------<
     |               |               |               |               |
     |   CHAOS MAIL  |    3 Palms    |     Wreck     |       -       |
     |               |               |               |               |
      >--------------+---------------+---------------+--------------<
     |               |               |               |               |
     |  [28/31] Zuhr |     Oasis     |  RED IMPULSE  |     START     |
     |               |               |               |               |
      '--------------'---------------'---------------'---------------'


6. You'll encounter five people wandering through the desert, one of which is
   a Quzman family member. Give all of them some [PRISTINE WATER] to receive
   the items.

7. Don't forget to capture an Olifant from an oasis to complete your zoo.

       [17/17] Olifant

8. For the boss battle, use the same party and Magnus as for the trio battle
   in the Celestial Alps. So that means Kalas, Savyna, and Mizuti, with Light
   and Aqua armor for the latter two, and the strongest weapons for Kalas.
   Plenty of revival too for Savyna and Mizuti.

      ____________                                        ____________
   ,-/  SOWZANA  /---------------------------------------/ HP: 12000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯                                        ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR: - 80 | LI:  --  | WN:  --  |  > HELLBLOOD'S HAMMER          |
   | | AQ: + 80 | DK:  --  | CH:  --  |  > GREEN LIGHT                 |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * Very easy! Just use the same strategy as for all the previous   |
   |   battles, i.e. Savyna and Mizuti constantly defend and revive,   |
   |   while Kalas pumps out Sunrise combos. The battle will be over   |
   |   before you know it.                                             |
   |                                                                   |
   '-------------------------------------------------------------------'


9. And that's it, all the character sidequests are completed! Coincidentally,
   you should also be able to complete the other game-long sidequests now as
   well, so let's wrap those up real quick:

10. Fly to Wazn and speak to the woman who wanted a zoo. You'll receive an
    [ENDEAVORING WOMAN] Magnus and the [PEGASUS ANKLET] for Xelha!

11. Now that Zuhr has signed, fly to Nunki Valley to *finally* get that guy
    under the waterfall to walk a few steps to Pherkad. Follow him and talk
    to him at Quzman's house to get the signature for Maja. Also talk to
    Tumart until he signs for Kemal.

       [29/31] Asakir
       [30/31] Maja
       [31/31] Kemal

       Bloodline of Maja > [ENDEAVORING WOMAN]

12. And that completes the Family Tree! Or does it? Bah, head back into the
    Zosma Tower, grab a [DELINQUENCY STONE], then hoof it up to 4F to find
    the true last family member. Give him the stone to get the signature.

       [32/31] Rabbih

13. Return to Quzman for the final scenes, then speak to his wife to receive
    a [FAIRY SHIELD]. Finally done with this. You can keep the Family Tree in
    your inventory if you like.

14. Last but not least, let's hand in those last few Constellation Magnus to
    complete the Star Map:

       [44/50] [CENTAURUS]   > [DRAGON CLAWS]
       [45/50] [CANIS MINOR] > [OMETEOTL GEAR]
       [46/50] [CANIS MAJOR] > [KUSANAGI BLADE]
       [47/50] [CORVUS]      > [DEVIL KNIGHT SHIELD]
       [48/50] [ERIDANUS]    > [MATURE BIRDIE]
       [49/50] [AQUILA]      > [RARE ACTION FIGURE]

15. The guy reconstructing the Star Map actually holds the last Constellation.
    Talk to him and choose the following to get [CETUS].

       "I'd like info on the fragments"
       "Ask for information"
       "Of course I do"
       "He deserves to complete it"

       [50/50] [CETUS]       > [THE FOOL]

16. Note that the Tarot card changes every 3 seconds, so just open and close
    the menu a few times to get all the cards into your Gathering.

17. Now's a good time to also do the rest of the SP combos. You can perform
    all of them by now.

18. Either way, it's time to open up Cor Hydrae, so return to Corellia's
    Palace, speak to her, and confirm that you're ready. Events will follow
    and you will be inside Cor Hydrae, the final area in the game.


=============================================================================
 PART X: COR HYDRAE
=============================================================================

_____________________________________________________________________________
 THE SIBLING GODS                                                      (s49)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Chronos Blow VI [] Chronos Blow VI [] Dark Flare VI   [] Light Flare VI
[] Wind Blow VI    [] Wind Blow VI    [] Fire Burst VI   [] Aqua Burst VI
[] Esperanza       [] Firefly         [] Brahma Eupho    [] Mermaid Nails
[] Venus Garb      [] Sybil's Crown   [] Shield of Hope  [] Desperda
[] Voice VI        [] Lord of the Wind


1. Note that you can leave Cor Hydrae at any time by returning to this screen
   and going to the bottom. You will get a prompt asking whether you want to
   fly out.

2. Loot the two treasures at the entrance for a [CHRONOS BLOW VI] and a [FIRE
   BURST VI], then continue onward to reach the hub room with a save point.

3. At this point you can farm all the ultimate weapons and armor. You don't
   actually need any of it to reach the final save point, but you will need
   lots of ultimate armor for the final boss.

4. All the bosses here are elemental-based, so you can use the exact same
   party and the exact same strategy to defeat all of them. I used Xelha,
   Savyna, and Mizuti. Xelha's deck was always filled 100% with the strongest
   non-opposing spells and attack Magnus with 9's. Since the bosses here can
   attack only once per round, you can get by with just filling Savyna and
   Mizuti's decks with revival Magnus. But you can include the strongest
   armor as well, just make sure there is enough revival so that you can
   revive every round if needed. Adjust the elements of the spells and armor
   accordingly between each boss. Make sure you include [CAMERA] Magnus.

5. For equipment, I used the [GOLDEN ANKLET], [FIREDRAKE BARRETTE], and
   [GIRLISH BIRDIE]. You want Xelha to be slow enough so that she acts *after*
   Savyna and Mizuti. That way if she is knocked out, the other two can revive
   her and she can still attack immediately after in the same round. So don't
   use the [PEGASUS ANKLET].

6. The order in which you complete the area doesn't really matter. You'll
   sometimes find lights that trigger the appearance of chests in other areas,
   though, so you may have to backtrack.

7. Note that you can avoid many of the battles here, even the ones on the
   narrow paths leading out from the hub. Simply time your run properly and
   hug the edge of the path.

8. Unfortunately, there is no way to avoid the fights against the Diabolos
   enemies on the middle path. As far as I can tell you will always face
   formations of three and two in that hallway, and the worst part is that
   you have to go through it twice - once on the way to the boss, and once
   again on your way back to the save point. The boss is easy, but making it
   through those battles on the way is not.

9. You should also be careful upon exiting the boss chambers, as the entrances
   are patrolled by those large Apollion enemies.

10. The areas here are mostly linear and the boss battles are all the same,
    so instead of detailing each one separately, here's the general strategy
    for completion's sake:

      ____________________                                ____________
   ,-/  SIBLING GOD: []  /-------------------------------/ HP: 14000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |                                                                   |
   | * The bosses only attack once per round. As a result, you don't   |
   |   even have to defend. One character is knocked out, another one  |
   |   revives, and the third attacks.                                 |
   |                                                                   |
   | * I used Xelha as the glass cannon since she could better exploit |
   |   the elemental weaknesses. But Kalas can also be used.           |
   |                                                                   |
   | * Savyna and Mizuti should be able to survive an attack if they   |
   |   have access to good armor and you can form Straights or Pairs   |
   |   consistently. Otherwise just revive them with the other. Even   |
   |   if you use armor, be sure to carry lots of revival Magnus so    |
   |   that both of the supporters can revive anyone at any time.      |
   |                                                                   |
   | * The bosses can heal when they get low on HP, but it's only a    |
   |   little over 2,000 HP - that should be no match for your Sunrise |
   |   combos dealing at least twice as much.                          |
   |                                                                   |
   '-------------------------------------------------------------------'


11. Once you've defeated all the Sibling Gods, the teleporter in the main hub
    room will become active. Adjust your equipment to boost Sleep resistance,
    then save your game.

_____________________________________________________________________________
 THE FINAL BATTLES                                                     (s50)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
[] Golden Helm


1. Head up for some scenes and of course...

      ______________                                      ____________
   ,-/  MALPERCIO  /-------------------------------------/ HP: 16000 /-.
   | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                      ¯¯¯¯¯¯¯¯¯¯¯¯  |
   |  ________________________________                                 |
   | | FR:  --  | LI: + 50 | WN: + 20 |                                |
   | | AQ:  --  | DK: - 50 | CH: - 20 |                                |
   |  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                 |
   |                                                                   |
   | * I'm sorry to say that this battle is very easy as long as you   |
   |   have decent Sleep resistance. Just use the same strategy as for |
   |   the Sibling Gods.                                               |
   |                                                                   |
   | * In my battle he tried to inflict some status twice... and then  |
   |   it was already over...                                          |
   |                                                                   |
   '-------------------------------------------------------------------'


2. And with that we have reached the final save point, which is on the next
   screen to the right.

3. Run up the stairs and avoid the enemies. You'll find the very last chest
   in the game, which contains the [GOLDEN HELM].

4. If you haven't filled up your Gathering and your final deck inventory,
   then that's all that's left to do. You can also Class Up everyone else at
   this point if you haven't done so yet.

5. I won't cover the true final battle, try to win it yourself. It's really
   not that hard, you just need very good armor, and you should be quite
   proficient with forming Straights. Good luck.


 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     A P P E N D I X
 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

  Below is a list of the unique and/or missable Magnus in the game, along
  with their maximum quantities and locations. A unique Magnus is one that
  can only be gotten in limited quantities (e.g. Gladius). A missable Magnus
  is one which eventually becomes unavailable (e.g. Varna Horn). A few Magnus
  are both missable *and* unique (e.g. Cetaka's Sword, or the Auras).

 ----------------------------------------------------------------[WEAPONS]---

  Gladius           1 SM-Virgo
  Wind God Blade    1 chest, Nekton
  Cetaka's Sword    - drop, Imperial Walker / chest, Goldoba / reward, Azha
  Air Slash         2 chest, Labyrinth of Duhr / chest, Celestial Alps
  Kusanagi Blade    1 SM-Canis Major
  Esperanza         1 chest, Cor Hydrae
  Void Phantom      1 chest, Celestial Alps

  Chronos Blow VI   2 chest, Cor Hydrae
  Wind Blow VI      2 chest, Cor Hydrae

  Double Paddle     5 starting deck, Gibari
  Butterfly         2 reward, Castle Elnath / chest, Sheliak
  Rainbow Ash       2 reward, restage shrine show / reward, Castle Elnath
  Silver Ash        1 reward, Quzman
  Firefly           1 chest, Cor Hydrae
  Balgora's Paddle  1 boss, Greater Celestial River

  Krone Horn        6 starting deck, Lyude
  Assault Trumpet   5 starting deck, Lyude
  Varna Horn        - drop, Master Revenant
  Agni Tuba         1 chest, Phantom Goldoba
  Brahma Eupho      1 chest, Cor Hydrae
  Vishnu            1 boss, Phantom Goldoba

  Leather Gloves    5 starting deck, Savyna
  Power Knuckles    5 starting deck, Savyna
  Battle Claws      3 starting deck, Savyna
  Metal Knuckles    1 chest, Labyrinth of Duhr
  Dragon Claws      1 SM-Centaurus
  Galeos Fangs      2 boss, Illusory Fortress / Nihal Desert
  Firedrake Fists   1 reward, caretaker sidequest in Balancoire
  Mermaid Nails     1 chest, Cor Hydrae
  Phoenix Crest     1 boss, Nihal Desert

 ------------------------------------------------------------------[ARMOR]---

  Leather Jacket    2 starting deck, Kalas
  Flash Armor       4 chest, Castle Elnath / reward Sheliak x 2 / st. deck L.
  Full Plate        1 chest, Capella
  Chaos Mail        2 chest, Celestial Alps / reward, Nihal Desert
  Holy Armor        2 chest, Celestial Alps / reward, Nihal Desert
  Battle Suit       - drop, Varalba / chest, Greater Celestial River
  Dragoon Gale      1 boss, Greater Celestial River
  Desperda          1 chest, Cor Hydrae

  Heat Robe         1 starting deck, Xelha
  Nixie Garb        1 SM-Puppis
  Cloak of Dark N.  1 chest, Lesser Celestial River
  Shawl o.t. Godd.  1 SM-Triangulum
  Zeit Robe         2 chest, Ancient Library / reward, School of Magic
  Robe of Firelight 4 examine, Calbren Manor / examine, Goldoba
                      SM-Corona Borealis / starting deck, Mizuti
  Sleet Shawl       4 examine, Calbren Manor / examine, Goldoba
                      chest, Mintaka / starting deck, Mizuti
  Mephistopheles C. 1 reward, Azha village
  Hamelin Cloak     1 chest, Labyrinth of Duhr
  Wizard Robe       2 boss, Zosma Tower / reward, Trill's parents
  Venus Garb        1 chest, Cor Hydrae

  Calm Helmet       2 starting deck, Gibari / chest, Sheliak
  Infinity Mask     2 chest, Castle Elnath / starting deck, Lyude
  Crystal Helm      1 SM-30th Constellation
  Mithril Helmet    1 chest, Phantom Goldoba
  Aurora            1 reward, Quzman
  Ometeotl Gear     1 SM-Canis Minor
  Golden Helm       1 chest, Cor Hydrae

  Leather Hat       - drop, Imperial Soldier / chest, Moonguile Forest /
                      starting deck, Xelha
  Feathered Hat     1 examine, Nashira
  Frost Cap         - drop, Zelmer
  Rainbow Straw Hat - drop, Imperial Guard / chest, Goldoba / starting deck, M
  Crown of Bubbles  1 chest, Imperial Fortress
  Silk Veil         2 examine, Celestial Alps / chest, Illusory Fortress
  Sybil's Crown     1 chest, Cor Hydrae

  Buckler           1 starting deck, Kalas
  Flame Shield      1 chest, Nunki Valley
  Scale Shield      2 examine, Nashira / starting deck, Gibari
  Tempest Shield    3 reward, Castle Elnath / starting deck, Lyude, Savyna
  Tower Shield      2 chest, Gomeisa / SM-Scorpius
  Battle Shield     - drop, Gagarek, Mintaka
  Whitecap Shield   1 chest, Capella
  Burning Shield    1 chest, Zosma
  Flugel Shield     - drop, Master Revenant / reward, Celestial Tree
  Fairy Shield      1 reward, Quzman
  Devil Knight Sh.  1 SM-Corvus
  Shield of Hope    1 chest, Cor Hydrae

 ----------------------------------------------------------------[UTILITY]---

  Escape            2 chest, Moonguile Forest / starting deck, Lyude
  Camera I          3 starting deck, Kalas, Lyude / chest, Lesser Celest. R.
  Camera II         3 reward, Trail of Souls / starting deck, Mizuti
                      SM-Equuleus
  Camera III        2 boss, Fadroh / SM-Pegasus
  Voice I           3 chest, Moonguile Forest / starting deck, Xelha, Gibari
  Voice II          3 reward, Aljeemo / examine, Sheliak / starting deck, Lyude
  Voice III         2 starting deck, Mizuti / SM-Taurus
  Voice IV          1 reward, Quzman
  Voice V           1 SM-Lepus
  Voice VI          1 chest, Cor Hydrae

  Fire Aura         1 reward, Castle Elnath
  Aqua Aura         1 reward, Castle Elnath
  Light Aura        1 reward, Castle Elnath
  Dark Aura         1 reward, Castle Elnath
  Chronos Aura      1 reward, Castle Elnath
  Wind Aura         1 reward, Castle Elnath

 --------------------------------------------------------------[FINISHERS]---

  Dream Blade       1 chest, Lava Caves
  Fangs of Light    1 chest, Labyrinth of Duhr
  Chaotic Illusion  1 boss, Celestial Alps
  Lord of the Wind  1 chest, Cor Hydrae

  Whispering Wind   1 chest, Imperial Fortress
  Bells of Fate     1 reward, Labyrinth of Duhr
  Seal of Water     1 boss, Illusory Fortress
  Wheel of Light    1 boss, Cor Hydrae

  Spiraling Gale    1 boss, Interdimensional Crack
  Pendulum Blast    1 SM-Zodiac
  Nemesis Fall      1 boss, Greater Celestial River
  Ultimate Geyser   1 boss, Cor Hydrae

  Crescendo         1 boss, Interdimensional Crack
  Rhapsody          1 chest, Zosma
  Presto            1 boss, Phantom Goldoba
  Finale            1 boss, Cor Hydrae

  Hurricane Blade   1 boss, Interdimensional Crack
  Inferno Cannon    1 chest, Algorab Village
  Hellblood's Hamm. 1 boss, Nihal Desert
  Deadly H. Scythe  1 boss, Cor Hydrae

  Mega Flood        1 boss, Interdimensional Cracks
  Prominence        1 boss, Zosma
  Alias Fall        1 boss, Zosma
  Planet Soul       1 boss, Cor Hydrae

 ------------------------------------------------------------------[OTHER]---

  Jumbo Pastry      2 SM-Serpens, examine, Azha Village
  Deluxe Pastry     3 reward, Gold Nugget / chest, Gomeisa / buy, Nihal Des.
  Shortcake (Large) 2 examine, Kaffaljidhma / SM-Gemini
  Deluxe Shortcake  1 examine, Ancient Library
  Cream Puff        1 boss, Zosma
  Deluxe Cream Puff 2 reward, Gold Nugget / examine, Imperial Fortress
  Deluxe Cookies    2 chest, Ancient Library / reward, Komo Mai
  Deluxe Bonbon     1 examine, Ancient Library

  The Silent Woman  1 examine, Calbren Manor
  Large Teamug      1 examine, Gemma Village
  G/Y/R Light       1 boss, Nihal Desert
  Tearless Mermaid  1 examine, Calbren Manor
  Sun/Dark Coin     1 chest, Labyrinth of Duhr
  Intriguing Myst.  1 examine, Rodolfo's Mansion
  Tarot Card        1 SM-Cetus
  Forlorn Woman     1 buy, Gemma Village
  Endeavoring Woman 2 reward, animals / reward, Quzman
  Shampoo           2 reward, Maynee / buy, Nihal Desert
  Conditioner       1 SM-10th Constellation
  Hair Aftercare    1 SM-Cassiopeia
  Hair Dryer        1 examine, Corellia's palace
  Rare Action Fig.  1 SM-Aquila
  Maple Leaf        1 SM-Lupus
  Unicorn Horn      ? drop, Imperial Elite / SM-Ursa Major
  Jill's Jewelry B. - drop, Imperial Walker, Goldoba / examine, Calbren Manor
  Magical Piggy B.  1 reward, School of Magic
  Pot of Air        2 examine, Balancoire / examine, Imperial Fortress
  Cloudy/Rainy Emb. 1 examine, Cursa
  Divorce Papers    1 examine, Algorab Village
  Monolith Pen      1 examine, Reverence
  Tri-Crescendo Pen 1 examine, Reverence
  Secret Recipe 1   1 chest, Nunki Valley
  Secret Recipe 2   1 SM-Pisces
  Secret Recipe 3   1 examine, School of Magic
  Secret Recipe 4   1 reward, Trail of Souls
  Secret Recipe 5   1 examine, Calbren Manor
  Secret Recipe 6   1 examine, Mintaka
  Secret Recipe 7   1 reward, Azha Village
  Secret Recipe 8   1 SM-Bootes
  Secret Recipe 9   1 reward, Nashira
  Pork Ribs         2 examine, Azha / reward, Balancoire
  Red & Blue Pencil 1 examine, Sheliak

  All Equipment    60
  All Class Up It. 23

 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     C O P Y R I G H T
 ____________________________________________________________________________
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

   This document is Copyright © 2015 Atomos199 and is the intellectual
   property of the aforementioned author. It may be not be reproduced under
   any circumstances except for personal, private use. It may not be placed
   on any web site or otherwise distributed publicly without advance written
   permission. Use of this guide on any other website or as a part of any
   public display is strictly prohibited, and a violation of copyright.

   All trademarks and copyrights contained in this document are owned by
   their respective trademark and copyright holders.


               Baten Kaitos: Eternal Wings and the Lost Ocean
                     "100% Completion & Low Level Guide"
                         Copyright 2015 © Atomos199