Welcome to Animal Crossing,
where something happens everyday-whether you're here or not!

Population: Growing!

           _____             .__                     .____
          /  _  \     ____   |__|   _____   _____    |    |
         /  /_\  \   /    \  |  |  /     \  \__  \   |    |
        /    |    \ |   |  \ |  | |  Y Y  \  / __ \_ |    |___
        \____|__  / |___|  / |__| |__|_|  / (____  / |_______ \
                \/       \/             \/       \/          \/
_________                                       .__             ________
\_   ___ \  _______    ____     ______   ______ |__|   ____    /  _____/
/    \  \/  \_  __ \  /  _ \   /  ___/  /  ___/ |  |  /    \  /   \  ___
\     \____  |  | \/ (  <_> )  \___ \   \___ \  |  | |   |  \ \    \_\  \
 \______  /  |__|     \____/  /____  > /____  > |__| |___|  /  \______  /
        \/                         \/       \/            \/          \/
                       =-=-=-=-=-=-=-=-=-=
                        ASCII by JavE 5.0
                       =-=-=-=-=-=-=-=-=-=

|-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|ANIMAL CROSSING U.S. VERSION                                         |
|System: GameCube                                                     |
|FAQ/STRATEGY GUIDE FOR ANIMAL CROSSING                               |
|By Christian Ruiz "Sweetpimp324" & Matt McKeogh "Starscream"         |
|[email protected] ~ SweetPimp324                          |
|[email protected] ~ Starscream                           |
|Version 16.0                                                         |
|Last Updated November 11, 2002                                       |
|Copyright (c) Christian Ruiz "Sweetpimp324" & Matt McKeogh "Starscream"|
|http://www.gamefaqs.com/features/recognition/13769.html ~SweetPimp324|
|http://www.gamefaqs.com/features/recognition/8549.html ~Starscream   |
|-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                            Disclaimer!
                            ¯¯¯¯¯¯¯¯¯¯¯
              This document is copyright (c) SweetPimp324.
               This document is copyright (c) Starscream.
    This guide cannot be used in any which way or form to earn money.
     You may however, print this document out for personal use ONLY!
  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯*~~READ BEFORE PROCEEDING~~*¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| ______________________________________________________________________ |
|/                                                                      \|
|\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/|
||The latest versions and updates of this guide can be found at GameFAQs||
|/~~~~~~~~~~~~~~~~~~~~~~~~http://www.gamefaqs.com~~~~~~~~~~~~~~~~~~~~~~~\|
|\______________________________________________________________________/|
|                                                                        |
|        _________________________________________________________       |
|       /                                                         \      |
|       \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/      |
|       |~~For best results please set your computer monitor to:~~|      |
|       /~~~~~~~~~~~~~~~~~~~1024 by 768 pixels.~~~~~~~~~~~~~~~~~~~\      |
|       |~~~~~~~~~~~~~~~~~~~~~~~Thank you.~~~~~~~~~~~~~~~~~~~~~~~~|      |
|       \_________________________________________________________/      |
|                                                                        |
|                 ____________________________________                   |
|                / This guide is dedicated to all of  \                  |
|                \ those who were lost for the tragic /                  |
|                | events of September 11, 2001.  You |                  |
|                / will all be missed. =*(            \                  |
|                \____________________________________/                  |
|                                                                        |
|                  __________________________________                    |
|                 /                                  \                   |
|                 \ If you need to locate anything   /                   |
|                 / in particular please use Ctrl+F. \                   |
|                 \__________________________________/                   |
\________________________________________________________________________/

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
DO NOT CONTINUE READING THIS FAQ UNTIL YOU READ THIS NOTICE FIRST!!!  IF YOU
ARE READING THIS FAQ FROM A SITE OTHER THAN WWW.GAMEFAQS.COM, WWW.IGN.COM, OR
WWW.GAMESPOT.COM AND YOU HAVE A QUESTION, FIRST CHECK FOR THIS FAQ AT
WWW.GAMEFAQS.COM.  IF YOU E-MAIL ANY OF US ASKING A QUESTION THAT IS ALREADY IN
THE  FAQ OR ISN'T BASED ON ANIMAL CROSSING, THAN WE WILL PROBABLY JUST IGNORE
YOUR E-MAIL.  IF YOU HAVE ANY REQUESTS FOR OUR GUIDE THAN YOU MAY E-MAIL US TO
TELL US SOME IDEAS OR MISTAKES TO FIX/ADD TO OUR FAQ.  THANK YOU FOR YOUR TIME
IN READING THIS SMALL BUT SWEET PASSAGE.  YOU MAY PLEASE CONTINUE READING OUR
FAQ.  THANK YOU.

Any copying of this FAQ/Walkthrough without permission of SweetPimp324 AND
Starscream is illegal and won't be tolerated.

E-mail us ONLY if you have anything you want to add to this FAQ or if you have
a question about this game. We will not answer e-mail questions if they are
answered in this FAQ or are very unintelligent.  If you have a question about
the game or don't understand anything you may e-mail us.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 0~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-ALL SECTIONS WITH *'S SIGNIFY THAT THE SECTION IS EMPTY!

-ALL SECTIONS WITH º'S SIGNIFY THAT THE SECTION IS COMPLETE!

-ALL SECTIONS WITH * AND º SIGNIFY THAT THE SECTION IS BEING WORKED ON!

-DO NOT PAY ATTENTION TO THE NUMBER IN SECTIONS.  THEY ARE VERY ONORGANIZED,
THERE ARE WAY TOO MANY SECTIONS AND WE DON'T WANT TO NUMBER THEM UNTIL WE
ARE POSITIVE THAT ALL THE SECTIONS ARE ALREADY INCLUDED.

[0]
Table of Contents
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
º[0]  Table of Contents
º[1]  Updates
º[2]  Animal Crossing Quick Pointers
*º[3]  Controls
 º[3-A]  Outdoor Controls
 º[3-B]  Indoor Controls
 º[3-C]  Typing Controls
 º[3-D]  Inventory Screen Contols
 º[3-E]  Designing Pattern Controls
 º[3-F]  Button Assignment Controls (Game Boy Advance)
 º[3-G]  Designing Pattern Controls (Game Boy Advance)
 º[3-H]  Typing Controls (Game Boy Advance)
 *[3-I]  Excitebike Controls (NES)
 *[3-J]  Donkey Kong Jr. Math Controls (NES)
 *[3-K]  Balloon Fight Controls (NES)
 *[3-L]  Clu Clu Land Controls (NES)
 *[3-M]  Donkey Kong 1 Controls (NES)
 *[3-N]  Tennis Controls (NES)
 *[3-O]  Pinball Controls (NES)
 *[3-P]  Golf Controls (NES)
 *[3-Q]  Soccer Controls (NES)
 *[3-R]  Baseball Controls (NES)
 *[3-S]  Wario's Woods Controls (NES)
º[4]  Gyroids and Saving
 º[4-A]  Saving
 º[4-B]  Store an Item
 º[4-C]  Other Things
 º[4-D]  Set a Message
º[5]  Visiting a Friends Town!
 º[5-A]  Basics
 º[5-B]  Travel Method 1
 º[5-C]  Travel Method 2
º[6]  Linking a Nintendo GameCube & Game Boy Advance
º[7]  Connecting a GameCube with the Game Boy Advance
 º[7-A]  Visiting a Tropical Island!
 º[7-B]  Crossing the Ocean and Traveling to an Island!
 º[7-C]  Create Your Own Patterns on the Game Boy Advance!
 º[7-D]  Sleep Mode
º[8]  The GameCube Clock (Time Traveling)
*[9]  Visiting the Island
º[10]  Locations of Importance
 º[10-A]  Tom Nook's Store
 º[10-B]  The Post Office
 º[10-C]  The Tailor's Shop
 º[10-D]  The Police Station
 º[10-E]  The Wishing Well
 º[10-F]  The Dump
 º[10-G]  The Dock
 º[10-H]  The Museum
 º[10-I]  The Town Bulletin Board
 º[10-J]  The Town Tune Bulletin Board
º[11]  The Characters
 º[11-A]  Important People
 º[11-B]  Villagers
 º[11-C]  Islanders
 º[11-D]  Special Visitors
º[12]  Beginning the Game
 º[12-A]  Starting Menu
 º[12-B]  On The Train
 º[12-C]  In Town
 º[12-D]  Working For Tom Nook
º[13]  Paying Off Your Debt
º[14]  Working Around The Village
*º[15]  K.K. Slider
º[16]  Gardening
º[#]  The Museum
º[#]  The HRA Academy
*[#]  Fashion Desgining
º[#]  Trading via Password
 º[#-A]  Giving an Item
 º[#-B]  Receiving an Item
 º[#-C]  Items NOT for Trade
*[#]  Trading via Villagers
*º[#]  Scheduled Event Calendar
*[#]  Scheduled Event FAQ
º[#]  Gyroid Database
*[#]  Gyroid FAQ
º[#]  Fishing Database
º[#]  Fishing FAQ
 º[#-A]  Preparations
 º[#-B]  Fishing With Skill
 º[#-C]  Fishing Tourneys
 º[#-D]  What Now?
 º[#-E]  Other Notes
º[#]  Bug Database
º[#]  Bug Catching FAQ
 º[#-A]  Preparations
 º[#-B]  Catching - Flying Bugs
 º[#-C]  Catching - Ground Bugs
 º[#-D]  Catching - Rare Bugs
 º[#-E]  What Now?
 º[#-F]  Other Notes
º[#]  Fossil Database
º[#]  Fossil Hunting FAQ
 º[#-A]  The Hunting
 º[#-B]  The Finding
 º[#-C]  The Mailing
 º[#-D]  What Now?
 º[#-E]  Other Notes
º[#]  Furniture Database
*[#]  Furniture Collecting FAQ
º[#]  Painting Database
*[#]  Painting Collecting FAQ
*[#]  Nintendo Entertainment System Games Database
*[#]  Nintendo Entertainment System Games FAQ
º[#]  Universal Codes
 º[#-A]  Tom Nook
 º[#-B]  Villagers
 º[#-C]  E-Reader
 º[#-D]  Other
*[#]  Secrets
º[#]  Frequently Asked Questions
º[#]  Do and Dont when e-mailing SweetPimp and/or Starscream
º[#]  Special Thanks
º[#]  Copyright *Legal Notice*
º[#]  Want To Donate To Us?  Check Here...

-DO NOT PAY ATTENTION TO THE NUMBER IN SECTIONS.  THEY ARE VERY ONORGANIZED,
THERE ARE WAY TOO MANY SECTIONS AND WE DON'T WANT TO NUMBER THEM UNTIL WE
ARE POSITIVE THAT ALL THE SECTIONS ARE ALREADY INCLUDED.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 1~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[1]
Updates
¯¯¯¯¯¯¯
--Latest Version--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Version 16.0- November 11, 2002- Sorry for the major lack of updates.
Starscream lent his GameCube to some people and I have been hooked on Grand
Theft Auto: Vice City.  Not much has been updated today.  I updated the
Universal Codes section.  Furniture Collecting FAQ added in next update.

--Past Versions--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Version 15.0- November 04, 2002- Starscream here.  Today the Gyroid FAQ and FAQ
sections were added.

Version 14.0- November 03, 2002- SweetPimp at your service.  Today, I added the
GameCube Clock, The Museum, Trading via Password, Universal Codes, and NES
Database.

Version 13.0- November 01, 2002- SweetPimp here, I added the Fishing Database
and Fishing FAQ.

Version 12.0- October 27, 2002- SweetPimp here, sorry...both of us have been
extremely busy these past couple days.  Big update today...

Version 11.0- October 20, 2002- Starscream here.  Today, I added The Paintings
(No Prices listed, if you have them, e-mail us!), Gyroids, and a Bug Catching
FAQ.  Enjoy.

Version 10.0- October 18, 2002- Yo, SweetPimp here.  Starscream went to a
concert and I've been busy with school as of late.  My self-esteem has really
been low, not that any of you care.  Today, I added a Fossil Hunting FAQ,
worked up by Starscream.

Version 9.0- October 15, 2002- I added 130 pieces of furniture to the furniture
section...thanks to Starscream!!!

Version 8.0- October 14, 2002- SweetPimp here.  Sorry for the lack of updates,
I've been pretty damn busy but I took advantage today, since I didn't have
school.  I've added so much to this FAQ/Strategy Guide today.  It was still
lacking to much in Version 7.0.  Just e-mail us if we are missing anything.
just got news as well...Dman1550 quit... =*(.  I've got a new partner
though...STARSCREAM!!!

Version 7.0- October 07, 2002- We aren't sure about sending it in yet, I
(SweetPimp) don't want the FAQ/Strategy Guide to be to incomplete.  Dman1550
has been a great help.  Please avoid rating the FAQ/Strategy Guide, if you
didn't find it helpful, because the FAQ/Strategy Guide isn't complete yet, but
it will be updated as quick as possible, thank you.

Version 6.0- October 05, 2002- Lots added today, the complete character list
was added in.  Took a while but it was done, it is still incomplete as we need
most of each characters personality and starting phrase, please try and help us
here, you will be credited.  Much thanks.

Version 5.0- September 28, 2002- Completed the basic sections.  These sections
are Controls, Gyroids and Saving, Visiting a Friends Town!, Linking a Nintendo
GameCube & Game Boy Advance,  Connecting a GameCube with the Game Boy Advance,
The GameCube Clock, Visiting the Island, Locations of Importance, Starting the
Game, Paying Off Your Debt, Working around the Village, & Music...

Version 4.0- September 26, 2002- We have decided that it's best if he don't
realease the FAQ/Strategy Guide yet, regardless of how many people need one.
It's pointless to release a FAQ/Strategy Guide when not much is complete, first
release most likely in the middle of October.

Version 3.0- September 24, 2002- Today we added the fossil database.  We seem
to be updating piece by piece.

Version 2.0- September 23, 2002- Found a partner...his name is DMAN1550!!!  He
is a big help.  Today we added some charts.  We added the complete bug
database, and some of the furniture database.

Version 1.0- September 22, 2002- Ah, Animal Crossing, the best game I've ever
played...as  of yet of course.  I'm still waiting for Grand Theft Auto: Vice
City =P.  I have decided to publish a FAQ/Strategy Guide for Animal Crossing
and it's going to be my best FAQ yet.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 2~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[2]
Animal Crossing Quick Pointers
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1-4 Players Alternating
Rated Everyone
Comic Mischief
Memory Card (for GameCube) 58-61 blocks
Vibration Function Compatible
Game Boy Advance Compatible
E-Reader Compatible


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 3~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[3]
Controls
¯¯¯¯¯¯¯¯
 [3-A]  Outdoor Controls
 [3-B]  Indoor Controls
 [3-C]  Typing Controls
 [3-D]  Inventory Screen Contols
 [3-E]  Designing Pattern Controls
 [3-F]  Button Assignment Controls (Game Boy Advance)
 [3-G]  Designing Pattern Controls (Game Boy Advance)
 [3-H]  Typing Controls (Game Boy Advance)
 *[3-I]  Excitebike Controls  (NES)
 *[3-J]  Donkey Kong Jr. Math Controls (NES)
 *[3-K]  Balloon Fight Controls (NES)
 *[3-L]  Clu Clu Land Controls (NES)
 *[3-M]  Donkey Kong 1 Controls (NES)
 *[3-N]  Tennis Controls (NES)
 *[3-O]  Pinball Controls (NES)
 *[3-P]  Golf Controls (NES)
 *[3-Q]  Soccer Controls (NES)
 *[3-R]  Baseball Controls (NES)
 *[3-S]  Wario Woods Controls (NES)


[3-A]
*~~Outdoor Controls~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Action                         Control
¯¯¯¯¯¯                         ¯¯¯¯¯¯¯
Walk:                          Control Stick
Run:                           Control Stick + B Button/R Button/L Button
Talk:                          A Button (Near Person)
Enter Building:                A Button (Near Door)
Use Item:                      A Button (While Holding Item)
Read Sign:                     A Button (Near Sign)
Shake Tree:                    A Button (Near Tree)
Dig hole:                      A Button (On Grass/Dirt w/ Shovel)
Cover Hole:                    A Button (Near Hole w/ Shovel)
Toss Rod into Water:           A Button (Near Water w/ Fishing Rod)
Reel In:                       A Button (While Fishing Rod is in Water)
Swing Net:                     A Button (While Holding a Net)
Cut Down Tree:                 A Button (Near Tree w/ Axe)
Pick Up Items:                 B Button (Near Item)
Check Map:                     X Button (Must Own Map)
Display Inventory Screen:      Pause Button/Y Button
Display Time and Date:         Don't Move while Outside


IN-DEPTH ON THE OUTDOOR CONTROLS
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-Picking Up Items-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Pick up any item at your feet by pressing the B Button.  If your inventory is
full, you can either leave the item on the ground or make room for it by
dropping another item.

-Checking the Map-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Look at the map of the entire town.  Use the Control Stick to move the cursor
over the map.  This way, you can see the names of all the buildings and animals
in each acre.


[3-B]
*~~Indoor Controls~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Action                         Control
¯¯¯¯¯¯                         ¯¯¯¯¯¯¯
Walk:                          Control Stick
Run:                           Control Stick + B Button/R Button/L Button
Talk:                          A Button (Near Person)
Exit Building:                 A Button (Near Door)
Placing Furniture:             "Drop" on item while in the Inventory Screen.
Using Placed Furniture:        A Button/ Control Stick (Near Item)
Picking Up Furniture:          B Button (Near Furniture)
Moving Furniture:              Hold A Button + Control Stick in any Direction
Adjust Camera:                 C Stick
Playing NES Game:              A Button (Near NES)
Display Inventory Screen:      Pause Button/Y Button


IN-DEPTH ON THE INDOOR CONTROLS
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-Placing Furniture-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Choose a piece of furniture you want to place in your house from the "Inventory
Screen".  From here press the A Button and a little list of options will be
displayed.  Choose "Drop" and the item will be set down, but remember that
there must be enough room where you are placing the item.

-Picking Up Furniture-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Stand in front of the piece of furniture you want to put away, and press the B
Button.  The item will go back into your inventory.

-Using Furniture-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Some items such as the television, radio, speed bag, et cetera can be used.
Press the A Button or title the Control Stick when facing the item.

-Moving Furniture-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Tilt the Control Stick while holding the A Button to move or rotate furniture
in your room.  You must have enough space to do this.


[3-C]
*~~Typing Controls~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Action                         Control
¯¯¯¯¯¯                         ¯¯¯¯¯¯¯
Choose Letter:                 Control Stick
Type Letter:                   A Button
Delete Letter:                 B Button
Accent Letter:                 X Button
Switch Keyboard:               Y Button
Change Key Layout:             Z Button
Insert Space:                  R Button
Caps Lock/Unlock:              L Button
Move Cursor Across Page:       Control Pad
Finish Typing:                 Start Button


IN-DEPTH ON THE TYPING CONTROLS
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-Accenting Letters-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
To change the accent on certain letters, simply select a letter and press the A
Button to type it.  An icon will appear on-screen near the X Button if the
letter can be accented.  Press the X Button to change the accent on that
letter.

-Switching Keyboards-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can use three different keyboards to write your letters: the letter
keyboard, the punctuation keyboard, and the icon keyboard.  Press the Y Button
to switch between the three.

-Changing Key Layout-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can arrange the letters on your keyboard screen in the same order as a
standard keyboard, but if you're not familiar with a standard keyboard, just
press the Z Button to rearrange the letters in alphabetical order.

-Spacing and Carriage Returns-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
To type a space, you can either press the R Button or select "SP" on the
keyboard and then press the A Button.  To enter a carriage return, either press
down on the + Control Pad or Choose "<--|" on the letter keyboard and press the
A Button.

-Editing-
¯¯¯¯¯¯¯¯¯
Use the + Control Pad to move the cursor to any spot you want to change, and
then just type or delete letters as needed.

-Writing a Letter!-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--Choosing Stationary--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Select some stationary from your inventory screen and choose "Write Letter".
When your stationary pops up on-screen, choose the recipient's name from the
list.

--Write Your Letter--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Enter your message.  Once you finish writing the message, you will return to
the item screen.  The letter you wrote will appear as a blue letter icon in
your letter inventory.

--Attach Present--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If you want to include an item in a letter, grab it from your inventory, drag
it to the letter and press the A Button.

--Rewrite Letter--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can re-write letters you've finished writing.  To change the recipient,
place the cursor next to the recipient's name and press right on the + Control
Pad.

--Mailing Letter--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Drop off the letter at the Post Office, and you're done!  The recipient might
even send back a response.


[3-D]
*~~Inventory Screen Controls~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Action                         Control
¯¯¯¯¯¯                         ¯¯¯¯¯¯¯
Move Cursor:                   Control Stick
Display Sub-Menu:              A Button
Return to Last Screen:         B Button
Select Multiple Items:         X Button + A Button
Grab Item without Sub-Menu:    L Button


IN-DEPTH ON THE INVENTORY SCREEN CONTROLS
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-Grab-
¯¯¯¯¯¯
Grab an item and move it around within the item screen.  Use this command to
swap or sort items on the screen.  You can also use this command to place a
tool in your hand or attach items to your letters.

-Drop-
¯¯¯¯¯¯
Drop a selected item on the ground.  Items left on the ground may remain there
for days, but they might disappear.  Sometimes, you can find them in the lost &
found at the police station.

-Throw Away-
¯¯¯¯¯¯¯¯¯¯¯¯
Delete letters.  Once you throw away a letter, it's gone for good, so think
carefully before you delete a letter.

-Changing Clothes-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Select your outfit with the Control Stick.  Drag the outfit onto yourself and
press the A Button.  Now you're wearing the outfit!  The outfit you were
wearing goes back into your inventory.

-Selecting Multiple Items-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Press the X Button to select multiple items simultaneously.  If you press the A
Button on any of the items you've selected, you can sell them all at once.

-Use Your Own Design!-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Try posting a pattern you've created onto clothes and umbrellas.  Press the A
Button on the Personal Design Tab to display the design page.  Select a pattern
with the A Button.  Select Use to decide where to use the pattern.  The pattern
can be used on clothes, umbrellas, floors, walls, signs, flags, et cetera.

-Use Your Tools-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can follow the same steps for changing clothes to pick up a tool, such as a
shovel or fishing pole.  To put the tool away, go to the item screen.  Place
the cursor over your name, and press the A Button to grab the tool.  Then just
put it back into your inventory.

-Presents Sent with Letters-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If you receive a present in the mail, press the A button on the letter and
select Present.  Then move it to your inventory, where you can open it.

-Money Bags-
¯¯¯¯¯¯¯¯¯¯¯¯
You can move money bags from your inventory to your wallet.  Just press the A
Button to grab them and carry them up to where your total number of Bells
appears on the inventory screen.  Then press the A Button to add them to your
funds.

-Inventory Screen-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
                                                        ____________
|¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Screen Key |
|   Your     |       Town Name             Letters    | |¯¯¯¯¯¯¯¯¯¯¯¯|
| Character's|     Character Name         |¯¯¯¯¯¯¯¯|  | |PD- Personal|
|   Photo    |                            | ()  () | /| |    Design  |
|   Here     |  Bells ______              |        ||F| |            |
|¯¯¯¯¯¯¯¯¯¯¯¯¯       (______)             | ()  () | \| | F- Fish    |
|     Items                               |        |  | |    Caught  |
|    |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|  | ()  () | /| |            |
/\   |   ()    ()    ()    ()    ()    |  |        ||M| | M- Main    |
PD|  |                                 |  | ()  () | \| |    Screen  |
\/   |   ()    ()    ()    ()    ()    |  |        |  | |            |
|    |                                 |  | ()  () | /| | I- Insects |
|    |   ()    ()    ()    ()    ()    |  |        ||I| |    Caught  |
|    |_________________________________|  |________| \| |            |
|                                                     | | ()- Item   |
|_____________________________________________________| |     Spot   |
                                                        ¯¯¯¯¯¯¯¯¯¯¯¯
That's the main Inventory Screen.
(The "Screen Key" is to label the parts and isn't really in the game.)


[3-E]
*~~Designing Pattern Controls~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
*DEFAULT AREA*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Action                         Control
¯¯¯¯¯¯                         ¯¯¯¯¯¯¯
Move Paint Cursor:             Control Stick
Select Tool:                   + Control Pad
Paint/Confirm:                 A Button
Pick Up a Color on the Canvas: B Button
Turn Grid Display On/Off:      X Button
Undo:                          Y Button
Change Area:                   L Button/R Button
Select Color:                  C Stick


[3-F]
*~~Button Assignment Controls (Game Boy Advance)~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Action                         Control
¯¯¯¯¯¯                         ¯¯¯¯¯¯¯
Move Cursor:                   + Control Pad
Sleep Mode:                    Select Button
Tap/Zoom In:                   A Button
Link Mode/Zoom Out:            B Button


IN-DEPTH ON THE G.B.A. CONTROLS
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-Playing With The Islanders-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
While you are zoomed in, use the + Control Pad to move the cursor and press the
A Button to perform various actions.  See what happens when you make your
islander happy.

-Exchange Your Island with a Friend-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use a Game Boy Advance Game Link cable to connect two Game Boy Advance systems
and exchange your island with a friend.

-Using A Game Boy Advance Link Cable-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--You will need to have:
ºººTwo Game Boy Advance Systems
ºººOne Game Boy Advance Game Link cable

-Trade Islands-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1. Press the B Button while in Normal View from the island to trade your
  island with a friend.
2. Select "Yes" to see a screen with multiple choices.  Connect the Game
  Link cable to each Game Boy Advance EXT. port while this screen is
  displayed.
3. Once you've connected the Game Link cable, follow the instructions
  on-screen and execute the exchange.
4. When the exchange is finished, follow the instructions on-screen and
  disconnect the Game Link cable.

-Some notes using the Game Boy Advance Link Cable-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Under the following circumstances, the link might fail, create an error, or
erase the data you saved on your Game Boy Advance:

ºººA cable other than the Game Link cable was used.
ºººThe Game Link cable was not connected properly.
ºººThe Game Link cable was disconnected during the exchange.
ºººThe Game Link cable was connected to the connector box.
ºººThree or more Game Boy Advance systems are linked together.
ºººThe Game Link cable was disconnected before the instructions to do so
  appeared.
ºººA Game Pak was inserted while the power was on.

-Sleep Mode-
¯¯¯¯¯¯¯¯¯¯¯¯
When you're done playing your Game Boy Advance, press Select to enter Sleep
Mode.  Sleep Mode turns the screen off while keeping the power on, helping to
save battery power.

-Entering Sleep Mode-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Press the Select button to bring up a screen.  Select "Yes" to enter Sleep
Mode.  If you select "No", the game will resume.  If no selection is made after
the screen has been displayed for ten seconds, or if there is no other activity
for five minutes, the Game Boy Advance will automatically enter Sleep Mode.

-You Can't Enter Sleep Mode if...-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ººYou are exchanging information with a GameCube or another Game Boy Advance.
ººThe warning message after the title screen is displayed.
ººThe game is switching to another screen.

-Returning to the Title Screen-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Press the L Button and Select Button simultaneously while in Sleep Mode to
bring up a screen like the one on the right.  Select "Yes" to go to the title
screen and "No" to resume Sleep Mode.


[3-G]
*~~Designing Pattern Controls (Game Boy Advance)~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Action                         Control
¯¯¯¯¯¯                         ¯¯¯¯¯¯¯
Move Cursor:                   + Control Pad
Paint/Confirm:                 A Button
Select Color:                  B Button
Switch Area:                   L Button/R Button
Sleep Mode:                    Select Button
Finish Designing:              Start Button


IN-DEPTH ON THE G.B.A. PATTERN DESIGNING CONTROLS
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-Create Your Own Pattern-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Talk to Mabel at the tailor's shop while your Game Boy Advance is connected to
the GameCube with the power turned on.  Select "Design Advance" to download the
design tool or load your own patterns from the Game Boy Advance.

-Loading The Tool-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
First, you will have to load the design tool onto your Game Boy Advance.  This
will also load any patterns you are carrying.  Follow the same steps you do on
the Nintendo GameCube to create a new pattern.

-Load Design-
¯¯¯¯¯¯¯¯¯¯¯¯¯
Talk to Mabel at the tailor's shop while your Game Boy Advance is connected to
the GameCube with the power turned on.  Select "Other Things," "Design
Advance," and then "Load Design."  The patterns you created on the Game Boy
Advance will be sent to the Nintendo GameCube.  The new patterns are saved on
your pattern list in the item screen.


[3-H]
*~~Typing Controls (Game Boy Advance)~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Action                         Control
¯¯¯¯¯¯                         ¯¯¯¯¯¯¯
Move Cursor:                   + Control Pad
Select Letter:                 A Button
Backspace:                     B Button
Accent Letter:                 R Button
Switch Keyboard:               L Button
Sleep Mode:                    Select Button
Finish Typing:                 Start Button


 [3-I]  Excitebike Controls  (NES)-----------------
 [3-J]  Donkey Kong Jr. Math Controls (NES)---------
 [3-K]  Balloon Fight Controls (NES)-----------------
 [3-L]  Clu Clu Land Controls (NES)-------------------
 [3-M]  Donkey Kong 1 Controls (NES)-------------------
 [3-N]  Tennis Controls (NES)---------------------------*~~COMING SOON~~*
 [3-O]  Pinball Controls (NES)-------------------------
 [3-P]  Golf Controls (NES)---------------------------
 [3-Q]  Soccer Controls (NES)------------------------
 [3-R]  Baseball Controls (NES)---------------------
 [3-S]  Wario Woods Controls (NES)-----------------


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 4~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[4]
Gyroids and Saving
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 º[4-A]  Saving
 º[4-B]  Store an Item
 º[4-C]  Other Things
 º[4-D]  Set a Message


[4-A]
*~~Saving~~*
¯¯¯¯¯¯¯¯¯¯¯¯
Before you quit the game, always make sure to talk to the Gyroid in front of
your house to save your game.  You can save only onto the Memory Card you
started the game with.  You cannot copy this data to another memory card.

-Save and Quit-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save the game and go back to the title screen.

-Save and Continue-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Save the game and continue from where you left off.

-Notes when Saving-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ºººYou need at least 57 blocks on a Memory Card to save Animal Crossing data.
ºººYou need 1 block to record your NES game score (separate from Animal
  Crossing data).
ºººDO NOT remove the Memory Card while the save screen is displayed.
ºººThe passage of time between when you last played the game and when you
  play again is calculated by the Nintendo Gamecube's internal clock.
  Changing the internal clock on your GameCube will affect the time-passage
  calculations in the game.


[4-B]
*~~Store an Item~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Grab an item from the item screen and drag it to your Gyroid.  You can leave up
to four items with your Gyroid.  Items you leave with the Gyroid can be seen
and bought by other players.

-Give Away-
¯¯¯¯¯¯¯¯¯¯¯
Give this item to another player for free.

-Set Price-
¯¯¯¯¯¯¯¯¯¯¯
Sell it to another player.  You set the price.

-Display-
¯¯¯¯¯¯¯¯¯
Show off your item.  No one else can take it.


[4-C]
*~~Other Things~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Paste or remove a pattern on your door.

-Paste Pattern-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Paste your own pattern onto the door.

-Remove Pattern-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Take down your pattern from the door.


[4-D]
*~~Set a Message~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can create a personal greeting message that other players will see when
they visit while you're away.

-The Mailbox-
¯¯¯¯¯¯¯¯¯¯¯¯¯
Any new letters you receive will be waiting for you in your mailbox.  The mail
icon blinks on and off when you have mail.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 5~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[5]
Visiting a Friends Town!
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 º[5-A]  Basics
 º[5-B]  Travel Method 1
 º[5-C]  Travel Method 2


[5-A]
*~~Basics~~*
¯¯¯¯¯¯¯¯¯¯¯¯
Every town is unique, so when you visit a friend's town, you'll notice that its
layout and residents are quite different from yours.  If you ever want to meet
new people and see new places, you can visit another town using a Memory Card
that contains a friend's town data.  There are two ways to travel to another
town.

-Talking to Porter-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If you want to take a trip, go to the train station and talk to Porter, the
attendant.

ºººBefore you travel, check your Animal Crossing clock and Nintendo GameCube
  system clock to make sure the time settings between your town and your
  destination are roughly the same.  If the two time settings are very
  different, your turnips might go bad or an item you've sent might not
  reach its destination.

-Differences in Towns-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
While visiting another town, you will notice some differences between that town
and your town.  Some differences include the villagers, the items at Tom Nook's
store, the on trees, the paths, et cetera.  Look for other differences.  Some
things in other towns may seem similar to those in yours.

-Going Home-
¯¯¯¯¯¯¯¯¯¯¯¯
When you are ready to head back to your town, go to the train station and talk
to Porter again.  When you get back home, be sure to talk to your Gyroid and
save your progress!  If you reset or quit without saving after you return from
traveling, you will lose all of the Bells and items you were carrying.  Always
talk to your Gyroid and save after you've been traveling.


[5-B]
*~~Travel Method 1~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
For this method, you need two Memory Cards, one with your town data and one on
which you can save travel data.

-Step 1: Create travel data-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Talk to Porter and create "travel data" on the Memory Card in Slot B.  This
requires 3 empty blocks on your second memory card.  Your town data is saved
automatically.

Example:               GAMECUBE
               SLOT A          SLOT B
         (Your town data)(Your travel data)

-Step 2: Travel to your friend's town-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Insert the Memory Card containing your friend's town data in Slot A while the
Memory Card containing your travel data is in Slot B.  You're all set to visit
your friend's town!

Example:                 GAMECUBE
               SLOT A              SLOT B
     (Your friend's town data)(Your travel data)

Animal Crossing will automatically overwrite your old travel data before your
next trip!


[5-C]
*~~Travel Method 2~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
For this method, you need two Memory Cards, one with your town data and one
with a friend's town data.

-Step 1: Load your town data-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If you talk to Porter while the Memory Card with your friend's town data is
into Slot B, you'll enjoy a short train ride to your friend's town.  Your own
town is saved automatically.

-Step 2: Travel to your friend's town-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
After the train ride, you will arrive in your friend's town.  Enjoy your stay!

Example:                 GAMECUBE
               SLOT A             SLOT B
           (Your town data)(Your friend's town data)


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 6~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[6]
Linking a Nintendo GameCube & Game Boy Advance
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
These are the basics when you Link a Nintendo GameCube & Game Boy Advance.

-What you need:-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1 Nintendo GameCube
1 Animal Crossing Game Disc
1 Game Boy Advance
1 Nintendo GameCube GameBoy Advance cable

-How to connect:-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1. Turn Animal Crossing on.
2. When the game begins, connect the Game Boy Advance cable in controller
  port 2, 3 or 4.
3. With the power on the Game Boy Advance turned on, connect the cable to the
  Game Boy Advance.
4. Read *~~SECTION 7~~* for more detailed information.

-Notes on linking:-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The following circumstances might cause a communication error or erase the data
you saved on your Game Boy Advance:

1. A cable other than the Nintendo GameCube Game Boy Advance cable is used.
2. There is a cartridge inside the Game Boy Advance.
3. There is a loose connection.
4. The Nintendo GameCube Game Boy Advance cable, Game Boy Advance, and
  Nintendo GameCube are not connected properly.
5. The Nintendo GameCube Game Boy Advance cable is pulled out while
  exchanging information.
6. The power on the GameCube or Game Boy Advance is turned off while
  exchanging information or the GameCube's reset button is pressed.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 7~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[7]
Connecting a GameCube with the Game Boy Advance
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 º[7-A]  Visiting a Tropical Island!
 º[7-B]  Crossing the Ocean and Traveling to an Island!
 º[7-C]  Create Your Own Patterns on the Game Boy Advance!
 º[7-D]  Sleep Mode

You can connect your Game Boy Advance to the GameCube using a Nintendo GameCube
Game Boy Advance cable.

ºººWhen you turn off your Game Boy Advance, any Animal Crossing data you had
  in the Game Boy Advance will be erased.


[7-A]
*~~Visiting a Tropical Island!~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-Talk to Kapp'n-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Go to the pier near the beach while your Game Boy Advance is turned on and
connected to your Nintendo GameCube.  You'll find Kapp'n waiting there, read to
take you to a tropical island.  If this is your first visit to the island, you
will get to name it.)

-Once You're on the Island...-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Take some time to visit your island native, go fishing, catch some insects, or
decorate your island bungalow.  It's always summer on your tropical island, so
it's nice to go there when your weather in your town is bad.

-When You're Ready to Go Home-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
To return to your town, just talk to Kapp'n again.  When you get back home, be
sure to talk to your Gyroid and save your progress!  When you save your town
data, your island data will be saved as well.


[7-B]
*~~Crossing the Ocean and Traveling to an Island!~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When you return to your town from the island, you can save your island's data
onto the Game Boy Advance.  This way, you can watch your island's resident
while you're away.

-Playing with the Islanders-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
While you are zoomed in, use the + Control Pad to move the cursor and press the
A Button to perform various actions.  See what happens when you make your
islander happy!

-Exchange Your Island with a Friend-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use a Game Boy Advance Game Link cable to connect two Game Boy Advance systems
and exchange your island with a friend.

-Using A Game Boy Advance Link Cable-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--You will need to have:--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ºººTwo Game Boy Advance Systems
ºººOne Game Boy Advance Game Link cable

--Trade Islands:--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1. Press the B Button while in Normal View from the island to trade your
  island with a friend.
2. Select "Yes" to see a screen with multiple choices.  Connect the Game
  Link cable to each Game Boy Advance EXT. port while this screen is
  displayed.
3. Once you've connected the Game Link cable, follow the instructions on
  screen and execute the exchange.
4. When the exchange is finished, follow the instructions on-screen and
  disconnect the Game Link cable.

--Some note using the Game Boy Advance Link Cable--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Under the following circumstances, the link might fail, create an error, or
erase the data you saved on your Game Boy Advance:
ºººA cable other than the Game Link cable was used.
ºººThe Game Link cable was not connected properly.
ºººThe Game Link cable was disconnected during the exchange.
ºººThe Game Link cable was connected to the connector box.
ºººThree or more Game Boy Advance systems are linked together.
ºººThe Game Link cable was disconnected before the instructions to do so
  appeared.
ºººA Game Pak was inserted while the power was on.


[7-C]
*~~Create Your Own Patterns on the Game Boy Advance!~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Talk to Mabel at the tailor's shop while your Game Boy Advance is connected to
the GameCube with the power turned on.  Select "Design Advance" to download the
design tool or load your own patterns from the Game Boy Advance.

-Loading The Tool-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
First, you will have to load the design tool onto your Game Boy Advance.  This
will also load any patterns you are carrying.  Follow the same steps you do on
the Nintendo GameCube to create a new pattern.

-Load Design-
¯¯¯¯¯¯¯¯¯¯¯¯¯
Talk to Mabel at the tailor's shop while your Game Boy Advance is connected to
the GameCube with the power turned on.  Select "Other Things," "Design
Advance," and then "Load Design."  The patterns you created on the Game Boy
Advance will be sent to the Nintendo GameCube.  The new patterns are saved on
your pattern list in the item screen.


[7-D]
*~~Sleep Mode~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When you're done playing your Game Boy Advance, press Select to enter Sleep
Mode.  Sleep Mode turns the screen off while keeping the power on, helping to
save battery power.

-Entering Sleep Mode-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Press the Select button to bring up a screen.  Select "Yes" to enter Sleep
Mode.  If you select "No", the game will resume.  If no selection is made after
the screen has been displayed for ten seconds, or if there is no other activity
for five minutes, the Game Boy Advance will automatically enter Sleep Mode.

-You Can't Enter Sleep Mode if...-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ºººYou are exchanging information with a GameCube or another Game Boy
  Advance.
ºººThe warning message after the title screen is displayed.
ºººThe game is switching to another screen.

-Returning to the Title Screen-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Press the L Button and Select Button simutaneously while in Sleep Mode to bring
up a screen like the one on the right.  Select "Yes" to go to the title screen
and "No" to resume Sleep Mode.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 8~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

[8]
The GameCube Clock (Time Traveling)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Time traveling, as many call it, is when you fool around with the internal
GameCube clock to set the time and date for Animal Crossing.  While considered
"cheating" by the majority of the people, some people say they have good
reasons for time traveling.

When you have to go on a trip, during Christmas, New Years Eve, your birthday,
et cetera, most people decide to time travel.  It is because of this that many
things may occur in your game that you might not be satisfied with.  If someone
misses a gift/item that they were supposed to receive in the game, they should
keep it that way and just wait until next year, it only makes the game more
realistic, however, some people just have to get their hands on the gift/item.
They then decide to time travel.  It is then that the consequences come into
play.  Some of the consequence include:

-Massive weed (NO, not drugs...) all over the ground.
-Cockroaches in your house.
-People move away.

Those are some of the consequences that you might have to face for LONG "time
travels".

However, time travels that are of a one day or two day span may not have an
affect at all.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 9~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


Until one of us can obtain a Game Boy Advance and Link Cable, this section will
remina empty.

Apologies.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 10~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[10]
Locations of Importance
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 º[10-A]  Tom Nook's Store
 º[10-B]  The Post Office
 º[10-C]  The Tailor's Shop
 º[10-D]  The Police Station
 º[10-E]  The Wishing Well
 º[10-F]  The Dump
 º[10-G]  The Dock
 º[10-H]  The Museum
 º[10-I]  The Town Bulletin Board
 º[10-J]  The Town Tune Bulletin Board


[10-A]
*~~Tom Nook's Store~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can do much more than just shop at Tom Nook's store! Talk to Tom to see
what the options are.  Throughout the days, Tom Nook will upgrade his store,
depending on how much money HE has.  The list of stores is as follows.
______________________________
| Name of Shop |Upgrade Version|
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|Nook's Cranny | Original Shop |
|Nook 'N Go    | First Upgrade |
|Nookway       | Second Upgrade|
|*Nookingtons* | Final Upgrade |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

*NOTE* - In order to have Nookingtons built in your town, you must spend over
        150,000 bells AND a villager from another town must buy something
        from Nookway.

=-=-=-=-=-=-=-=-=-=-=-=-=-=
WHEN TALKING TO TOM NOOK...
=-=-=-=-=-=-=-=-=-=-=-=-=-=
When talking to Tom Nook, the following appears on-screen.

=_MENU_=
 ¯¯¯¯
-Sell
-Other Things
 --Hear Turnip Prices
 --Say Code
 --Hear Code
 --Nevermind...
-Nevermind...


-Shop-
¯¯¯¯¯¯
Press the A Button while standing in front of the item you want to purchase.
Tom Nook will explain the item and its price.  (If you're buying clothes,
wallpaper, or flooring, he'll even show you what it looks like.)  Select "I'll
buy it!" to purchase the item or "Never mind..." to decline.  The store changes
its stock every day.  If you don't find anything you want, try coming back the
next day.

-Sell Items-
¯¯¯¯¯¯¯¯¯¯¯¯
Sell your unwanted items to make some money.  Once you've sold an item, you
can't cancel the transaction, so be careful.  Make your selection with the A
Button, or use the X Button to select multiple items and sell them all at once.

-Catalog-
¯¯¯¯¯¯¯¯¯
See a complete list of items you've purchased or received in the past.  Select
an item from the list to place a special order.  Select the tabs on the right
or press the R Button to switch the type of items being displayed.

-Turnip Prices-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Check the price of turnips-it changed daily.  Be sure to check the price before
you make the sale-if you're not careful, you could wind up losing out!

-Creating Your Own Secret Codes-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Sometimes, you want to give your friend an item that you have, but you just
can't deliver it in person, and your friend isn't able to pick it up.  That's
when Tom Nook's shipping service comes in handy.

You can take any item you have in your catalog to Tom Nook's shop and trade it
in for a secret code that you can tell to your friend.  Your friend will then
be able to use that code at Tom Nook's shop in his or her town to receive the
item in exchange.

-Creating Secret Codes-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Choose "Other Things" and then choose "Hear Code."  Tom will ask you for the
item and the town and player name that your friend is using.  He will then give
you a secret code that only your friend in that town can use!  Of course, once
you give the item away, it's gone for good (or so you may believe...)!  You can
tell your friend to re-enter that code over and over and he'll receive the item
again and again.  The person your trading with can then trade the item back so
that both of you will have the item.  Another thing, you can't trade with
someone who has the same town name as you.

-Using Secret Codes-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If your friend gives you a secret code for you to use in your town, simply
visit your local shop and talk to Tom Nook.  Choose "Other Things" and choose
"Say Code."  After you say the secret code, Tom Nook will give you the item.


[10-B]
*~~The Post Office~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can send letters and pay off your home loan at the post office.  Go to the
counter and talk to the clerk to bring up the menu.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
WHEN TALKING TO PELLY/PHYLLIS...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
When talking to Pelly/Phyllis, the following appears on-screen.

=_MENU_=
 ¯¯¯¯
-Mail Letter
-Deposit
-Save Letter
-Nevermind...


-Mail a Letter-
¯¯¯¯¯¯¯¯¯¯¯¯¯
To hand a letter to the clerk, select it from the letter list on the item
screen.  If the shelf behind the counter is full, you can't send any more
letters.  Walk out and then go back in.  You can send letters from your post
office only to the residents of your town or the Farway Museum.

-Pay Off Your House-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Select "Deposit" to pay off part of your loan.  Decide how much you want to pay
with the control stick, and select "End" to pay off your house.  Talk to Tom
Nook once you've finished paying off your loan.  He'll be thrilled to upgrade
you to a bigger house!

-Save Your Letters-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can save up to 160 letters on one town's Memory Card.

-The e-Reader(tm)-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Your local post office has its very own e-TM, or e-Transfer Machine.  This
nifty machine will decode the data on your Animal Crossing e-Reader cards (sold
separately) and transfer it to the Nintendo GameCube game, allowing you to
receive letters and presents from some of your favorite characters.

The e-TM is easy to use.  First, insert the e-Reader into your Game Boy Advance
and connect it to your Nintendo GameCube using a Nintendo GameCube Game Boy
Advance Cable.  (The Game Boy Advance, e-Reader and Nintendo GameCube Game Boy
Advance cable are all sold separately.)

Next, stand in front of the e-TM and press the A Button.  You must prepare your
e-Reader to scan your Animal Crossing e-Reader cards, so choose "Prep e-Reader"
from the menu.  Once you have downloaded the card reading program to your e-
Reader and Game Boy Advance, you can use it to scan e-Reader cards anywhere in
Animal Crossing as long as you don't turn your Game Boy Advance off.

Once the e-Reader is ready, choose "Read Card."  Prepare the e-Reader to scan
your card, and then just swipe the card.  The e-TM will then decode the data on
the card and mail it to your house.  Remember, you can scan each card only once
per day!


[10-C]
*~~The Tailor's Shop~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Design and display your own patterns at the tailor's shop.  You can carry up to
8 patterns.

=-=-=-=-=-=-=-=-=-=-=-=-
WHEN TALKING TO MABLE...
=-=-=-=-=-=-=-=-=-=-=-=-
When talking to Mable, the following appears on-screen.

=_MENU_=
 ¯¯¯¯
-Create Pattern
-Any Suggestions?
-Save Pattern
-Game Boy Advance Design
-Nevermind...


-Check the Patterns on Display-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Press the A Button in front of a pattern on display to see the following
commands.

--Display!--
¯¯¯¯¯¯¯¯¯¯¯¯
Display your pattern at the store

--Sure!--
¯¯¯¯¯¯¯¯¯
The pattern displayed at the store is replaced with your creation.

--Exchange--
¯¯¯¯¯¯¯¯¯¯¯¯
Swap your pattern for one displayed at the store.

--I'll Take It!--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Choose this to take the pattern you've selected.  However, you must delete a
pattern you are currently carrying.

  --Exchange--
  ¯¯¯¯¯¯¯¯¯¯¯¯
  Exchange your pattern for one displayed at the store.

-Design Cards-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Creating detailed designed can take some time.  But if you happen to have an
Animal Crossing e-Reader design card (sold separately), you can immediately get
a fine design straight from the e-Reader card!

First, insert the e-Reader into your Game Boy Advance and connect it to your
Nintendo GameCube using a Nintendo GameCube Game Boy Advance cable.  Next, go
to the Able Sisters, tailor shop.  Talk to Mabel and choose "Other Things."
You'll have to get your e-Reader ready to transfer design data, so choose "Prep
e-Reader."  Follow the instructions on your Game Boy Advance screen, and then
swipe your card through the e-Reader!  You can transfer the design from the e-
Reader card to your Nintendo GameCube game by dropping it onto one of your 8
available patterns.  Just remember-you'll have to sacrifice one of your 8
designs to save it.

-If You Talk to Mable...-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--Create a Pattern--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Select a place to store your pattern.  This will erase one of the patterns on
your item screen.  Using the design tools, create your own pattern.  When you
finish the pattern, give it a name.  You can enter up to 16 characters.  When
you finish, you will pay a fee.

--Any Suggestions?--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Select this to get a recommendation from Mabel on the patterns displayed at the
store.

--Save Pattern--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can save up to 96 patterns on a Memory Card.

--Game Boy Advance Design--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Load your patterns into the Game Boy Advance, where you can edit them and
create new patterns.


[10-D]
*~~The Police Station~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Every police station has a lost & found department, which can store up to 20
lost items.  If more than 20 items come in, the older items disappear.  Feel
free to reclaim any lost goods there.  Also, you can get valuable information
on upcoming events from the policemen.

Be sure to stop in at the local police station when you're visiting a friend's
town.  Officer Copper will give you a map of the town, good for whenever you
visit.

=-=-=-=-=-=-=-=-=-=-=-=-=
WHEN TALKING TO COPPER...
=-=-=-=-=-=-=-=-=-=-=-=-=
When talking to Copper, the following appears on-screen.

=_MENU_=
 ¯¯¯¯
-Any Going-Ons?
-Anything Lost?
-What is this?
-I need a map! (If not in own village)
-Nevermind...


=-=-=-=-=-=-=-=-=-=-=-=-=
WHEN TALKING TO BOOKER...
=-=-=-=-=-=-=-=-=-=-=-=-=
After picking up an item, Booker asks you..."Is This yours?" and the following
appears on-screen...

=_MENU_=
 ¯¯¯¯
-Yes
-No


[10-E]
*~~The Wishing Well~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If you can't complete a delivery because the recipient has moved away, place
the item in the wishing well, where you can apologize for not delivering it.
The wishing well can also tell you about the state of your town.

If you know where the recipient lives, you can hand over the item by visiting
that town.  It's always better to complete a delivery than to apologize for not
completing one.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
WHEN TALKING TO THE WISHING WELL...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
When talking to the Wishing Well, the following appears on-screen.

=_MENU_=
 ¯¯¯¯
-How are things?
-Apologize
-What is this?
-Nevermind...


-How are things?-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This is something you must do everyday if you want to receive a Golden Ax
within the first two weeks of game play.  Everyday, ask him this and the
wishing well will tell you about an acre that is lacking flowers or seems to be
too green.  Go to these acres and cut down trees, plant flowers, pull weeds
out, et cetera.  Remember to this everyday, as much as possible.

-Apologize-
¯¯¯¯¯¯¯¯¯¯¯
When you have a villagers item in possession and are unable to deliver it
because that villager has moved out, go here.  You throw it in the Wishing Well
and apologize.  You are then relieved of your guilt and depression.  =P

-What is this?-
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Nothing much, you just get a brief description of what the Wishing Well is...


[10-F]
*~~The Dump~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Drop off items you no longer need here.  They'll stay in the dump until the
next garbage-collection day.  Make sure to check the dump daily, there will
sometimes be items that can be very valuable.  When visiting a friend's town,
check the dump for any items too.


[10-G]
*~~The Dock~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hook up your Game Boy Advance to your Nintendo GameCube and you can then visit
Animal Island.  Go to the dock to see Kapp'n and make your way to Animal
Island!


[10-H]
*~~The Museum~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can donate your fossil, painting, fish, or insect collection to the museum.
Any items you donate will be put on display, where you and your friends can see
them at any time.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
WHEN TALKING TO THE BLATHERS...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
When talking to Blathers, the following appears on-screen.

=_MENU_=
 ¯¯¯¯
-Donate an item
-What's This?
-Nevermind...


[10-I]
*~~The Town Bulletin Board~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Anyone can post a message on the bulletin board.  The bulletin board can hold
up to 15 messages.  Older messages get deleted as new messages are posted.
Once you post a message, you can't delete it, so be careful what you write! Any
special town events will be posted on the bulletin board, so be sure to check
it frequently.


[10-J]
*~~The Town Tune Bulletin Board~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You can compose and change the tune that plays every hour in your town and
whenever you talk to the other townsfolk.  Press start and choose "Yes" to use
the music you composed or choose "Throw it out" to undo your changes.  When you
change the music, the previous tune is deleted.  Press start to exit the
bulletin board screen.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 11~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[11]
The Characters
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 º[11-A]  Important People
 º[11-B]  Villagers
 º[11-C]  Islanders
 º[11-D]  Special Visitors

[11-A]
*~~Important People~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
___________________________________________________________________________
|Character #| Character Name |     Species     |        Description         |
|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|    01     | Bianca         |  Cat            |Faceless Cat                |
|    02     | Blathers       |  Owl            |Museum Supervisor           |
|    03     | Booker         |  Dog (Bulldog)  |Police Officer (Lost Items) |
|    04     | Chip           |  Beaver         |Fishing Tournament Judge    |
|    05     | Copper         |  Dog (Boxer)    |Police Officer (Information)|
|    06     | Crazy Redd     |  Fox            |Sleazy Salesman             |
|    07     | Gracie         |  Giraffe        |Fashion Designer            |
|    08     | Gulliver       |  Seagull        |Lost Sailor                 |
|    09     | Jack           |  Living Costume |Living Halloween Costume    |
|    10     | Jingle         |  Reindeer       |Holiday Reindeer            |
|    11     | Joan Sow       |  Boar           |Turnip Saleswoman           |
|    12     | Kapp'n         |  Frog           |Rowboat Owner               |
|    13     | Katrina        |  Cat            |Fortune-Teller              |
|    14     | Mabel          |  Hedgehog       |Seamstress                  |
|    15     | Mr.Racketti    |  Groundhog      |Nice Groundhog              |
|    16     | Mr.Resetti     |  Groundhog      |Mean Groundhog              |
|    17     | Pelly          |  Pelican        |Nice Post Office Clerk      |
|    18     | Pete           |  Pelican        |Delivery Man                |
|    19     | Phyllis        |  Pelican        |Mean Post Office Clerk      |
|    20     | Porter         |  Monkey         |Train Porter                |
|    21     | Rover          |  Cat            |Nice Cat on Train           |
|    22     | Sable          |  Hedgehog       |Quite Seamstress            |
|    23     | Saharah        |  Camel          |Wandering Carpet Seller     |
|    24     | Snowman        |  Ice Sculpture  |Snowman                     |
|    25     | Timmy Nookling |  Raccoon        |Son of Tom Nook             |
|    26     | Tom Nook       |  Raccoon        |Shopkeeper                  |
|    27     | Tommy Nookling |  Raccoon        |Son of Tom Nook             |
|    28     | Tortimer       |  Turtle         |Town Mayor                  |
|    29     | Totakeke (K.K.)|  Dog (Dalmatian)|Musically Talented Dog      |
|    30     | Wendell        |  Walrus         |Hungry Carpet Salesman      |
|    31     | Whisp          |  Ghost          |Ghost                       |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--Use--
¯¯¯¯¯¯¯
01)
Name: Bianca
Description: Faceless Cat
Use: Something other than Rover to talk to on the train.

02)
Name: Blathers
Description: Museum Supervisor
Use: Owner of the Museum.  Turn in all donations to him.

03)
Name: Booker
Description: Police Officer (Lost Items)
Use: Allows you to take any and all items in the Lost & Found.

04)
Name: Chip
Description: Fishing Tournament Judge
Use: Judges Fishing Tournaments

05)
Name: Copper
Description: Police Officer (Information)
Use: Provides visitors with maps, and informs of going-ons.

06)
Name: Crazy Redd
Description: Sleazy Salesman
Use: Sells rare and valuable items for a high price.

07)
Name: Gracie
Description: Fashion Designer
Use: If you was her car she gives you extremely rare clothing.

08)
Name: Gulliver
Description: Lost Sailor
Use: Wake him up and he'll give you presents.

09)
Name: Jack
Description: Living Halloween Costume
Use: Gives out lots of candy and gives you Spooky Furniture.

10)
Name: Jingle
Description: Holiday Reindeer
Use: Be nice to your villagers and on Christmas Eve, he gives you presents.

11)
Name: Joan Sow
Description: Turnip Saleswoman
Use: Buy turnips from her early Sunday mornings.

12)
Name: Kapp'n
Description: Rowboat Owner
Use: He'll take you to the Island via GBA.

13)
Name: Katrina
Description: Fortune-Teller
Use: Tells your fortune for 50 bells.

14)
Name: Mabel
Description: Seamstress
Use: Talk to her about making patterns.

15)
Name: Mr.Racketti
Description: Nice Groundhog
Use: Encourages you to be nice to Mr.Resetti.

16)
Name: Mr.Resetti
Description: Mean Groundhog
Use: Tells you not to reset without saving the game.

17)
Name: Pelly
Description: Nice Post Office Clerk
Use: Allows you to send letters to villagers as well as pay off your debt.

18)
Name: Pete
Description: Deliveryman
Use: Delivers mail to all the people in your town.

19)
Name: Phyllis
Description: Mean Post Office Clerk
Use: Allows you to send letters to villagers as well as pay off your debt.

20)
Name: Porter
Description: Train porter
Use: Lets you travel to other towns.

21)
Name: Rover
Description: Nice cat on train
Use: Talks to you on your journeys.

22)
Name: Sable
Description: Quite Seamstress
Use: Sews in the background.

23)
Name: Saharah
Description: Wandering Carpet Selling Camel
Use: You can get very rare carpets from Saharah.

24)
Name: Snowman
Description: Snowman
Use: Rewards you with Snowman inventory if you build him.

25)
Name: Timmy Nookling
Description: Son of Tom Nook
Use: Runs upstairs of Nookington's with Tommy.

26)
Name: Tom Nook
Description: Shopkeeper
Use: Runs Nook's Cranny, Nook 'n Go, Nookway, and downstairs Nookington's.

27)
Name: Tommy Nookling
Description: Son of Tom Nook
Use: Runs upstairs of Nookington's with Timmy.

28)
Name: Tortimer
Description: Town Mayor
Use: Always near the Wishing Well on special events.  Rewards you with gifts.

29)
Name: Totakeke (K.K. Slider)
Description: Laid back, musically talented dog.
Use: Gives you a song every Saturday from 8:00 P.M. - 12:00 A.M..

30)
Name: Wendell
Description: Hungry Wandering Carpet salesman.
Use: Give him fish to get some rare carpet.

31)
Name: Whisp
Description: Ghost
Use: Find him, then find the five spirits for him and be rewarded by him.


[11-B]
*~~Villagers~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________________________________________________________________________
|Character #| Character Name | Species   |Gender |Personality|   Phrase   |
|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯|
|    01     | Cyrano         |Anteater   |Male   |Unknown    | Unknown    |
|    02     | Nosegay        |Anteater   |Male   |Unknown    | Unknown    |
|    03     | Pango          |Anteater   |Female |Unknown    | Unknown    |
|    04     | Snooty         |Anteater   |Female |Unknown    | Unknown    |
|    05     | Zoe            |Anteater   |Female |Unknown    | Unknown    |
|    06     | Chow           |Bear       |Male   |Grumpy     | Unknown    |
|    07     | Dozer          |Bear       |Male   |Unknown    | Unknown    |
|    08     | Grizzly        |Bear       |Male   |Unknown    | Unknown    |
|    09     | Groucho        |Bear       |Male   |Grumpy     | Unknown    |
|    10     | Nate           |Bear       |Male   |Unknown    | Unknown    |
|    11     | Pinky          |Bear       |Female |Friendly   | cubbie     |
|    12     | Teddy          |Bear       |Male   |Unknown    | Unknown    |
|    13     | Tutu           |Bear       |Male   |Unknown    | Unknown    |
|    14     | Ursala         |Bear       |Female |Unknown    | Unknown    |
|    15     | Ace            |Bird       |Male   |Unknown    | Unknown    |
|    16     | Admiral        |Bird       |Male   |Unknown    | Unknown    |
|    17     | Anchovy        |Bird       |Male   |Unknown    | Unknown    |
|    18     | Jay            |Bird       |Male   |Unknown    | Unknown    |
|    19     | Mallary        |Bird       |Male   |Unknown    | Unknown    |
|    20     | Midge          |Bird       |Female |Unknown    | Unknown    |
|    21     | Otis           |Bird       |Male   |Unknown    | Unknown    |
|    22     | Piper          |Bird       |Male   |Unknown    | Unknown    |
|    23     | Robin          |Bird       |Female |Unknown    | Unknown    |
|    24     | Twiggy         |Bird       |Female |Unknown    | Unknown    |
|    25     | Twirp          |Bird       |Female |Unknown    | Unknown    |
|    26     | Weber          |Bird       |Male   |Jolly      | Quaa       |
|    27     | Bob            |Cat        |Male   |Unknown    | Unknown    |
|    28     | Kabuki         |Cat        |Male   |Unknown    | Unknown    |
|    29     | Kiki           |Cat        |Female |Unknown    | Unknown    |
|    30     | Kitty          |Cat        |Female |Unknown    | Unknown    |
|    31     | Mitzi          |Cat        |Female |Unknown    | Unknown    |
|    32     | Monique        |Cat        |Female |Unknown    | Unknown    |
|    33     | Olivia         |Cat        |Female |Unknown    | Unknown    |
|    34     | Punchy         |Cat        |Male   |Unknown    | Unknown    |
|    35     | Purrl          |Cat        |Female |Unknown    | kitten     |
|    36     | Rosie          |Cat        |Female |Unknown    | Unknown    |
|    37     | Stinky         |Cat        |Male   |Unknown    | Unknown    |
|    38     | Tabby          |Cat        |Male   |Unknown    | Unknown    |
|    39     | Tangy          |Cat        |Female |Unknown    | Unknown    |
|    40     | Tom            |Cat        |Male   |Unknown    | Unknown    |
|    41     | Ava            |Chicken    |Female |Happy      | Unknown    |
|    42     | Betty          |Chicken    |Female |Unknown    | Unknown    |
|    43     | Egbert         |Chicken    |Female |Unknown    | Unknown    |
|    44     | Goose          |Chicken    |Male   |Jolly      | Unknown    |
|    45     | Hank           |Chicken    |Male   |Unknown    | Unknown    |
|    46     | Hector         |Chicken    |Male   |Unknown    | Unknown    |
|    47     | Leigh          |Chicken    |Female |Aloof      | Unknown    |
|    48     | Rhoda          |Chicken    |Female |Unknown    | Unknown    |
|    49     | Belle          |Cow        |Female |Unknown    | Unknown    |
|    50     | Bessie         |Cow        |Female |Unknown    | Unknown    |
|    51     | Chuck          |Cow        |Female |Grumpy     | Unknown    |
|    52     | Oxford         |Cow        |Female |Unknown    | Unknown    |
|    53     | Patty          |Cow        |Female |Happy      | Unknown    |
|    54     | Petunia        |Cow        |Female |Exasperated| Unknown    |
|    55     | Stu            |Cow        |Male   |Unknown    | Unknown    |
|    56     | T-Bone         |Cow        |Male   |Unknown    | Unknown    |
|    57     | Alfonso        |Crocodile  |Male   |Unknown    | Unknown    |
|    58     | Alli           |Crocodile  |Female |Unknown    | Unknown    |
|    59     | Boots          |Crocodile  |Male   |Unknown    | Unknown    |
|    60     | Liz            |Crocodile  |Female |Unknown    | Unknown    |
|    61     | Bea            |Dog        |Female |Unknown    | Unknown    |
|    62     | Biskit         |Dog        |Male   |Unknown    | Unknown    |
|    63     | Bones          |Dog        |Male   |Unknown    | Unknown    |
|    64     | Butch          |Dog        |Male   |Unknown    | Unknown    |
|    65     | Cookie         |Dog        |Female |Aloof      | Arfer      |
|    66     | Daisy          |Dog        |Female |Friendly   | bow WOW    |
|    67     | Goldie         |Dog        |Female |Unknown    | Unknown    |
|    68     | Lucky          |Dog        |Male   |Unknown    | Unknown    |
|    69     | Maddie         |Dog        |Female |Unknown    | Unknown    |
|    70     | Portia         |Dog        |Female |Unknown    | Unknown    |
|    71     | Bill           |Duck       |Male   |Unknown    | Unknown    |
|    72     | Deena          |Duck       |Female |Happy      | Sugar bill |
|    73     | Derwin         |Duck       |Male   |Happy      | Unknown    |
|    74     | Freckles       |Duck       |Female |Unknown    | ducky      |
|    75     | Joey           |Duck       |Male   |Unknown    | Unknown    |
|    76     | Pate           |Duck       |Male   |Unknown    | Unknown    |
|    77     | Pompom         |Duck       |Female |Unknown    | Unknown    |
|    78     | Scoot          |Duck       |Male   |Unknown    | Unknown    |
|    79     | Axel           |Elephant   |Male   |Unknown    | Unknown    |
|    80     | Dizzy          |Elephant   |Male   |Unknown    | Unknown    |
|    81     | Ellie          |Elephant   |Female |Unknown    | Unknown    |
|    82     | Eloise         |Elephant   |Female |Unknown    | Unknown    |
|    83     | Opal           |Elephant   |Female |Unknown    | Unknown    |
|    84     | Paolo          |Elephant   |Male   |Unknown    | Unknown    |
|    85     | Camofrog       |Frog       |Male   |Unknown    | Unknown    |
|    86     | Cousteau       |Frog       |Male   |Friendly   | oui, oui   |
|    87     | Emerald        |Frog       |Male   |Unknown    | Unknown    |
|    88     | Huck           |Frog       |Male   |Unknown    | Unknown    |
|    89     | Jambette       |Frog       |Female |Unknown    | Unknown    |
|    90     | Jeremiah       |Frog       |Male   |Unknown    | Unknown    |
|    91     | Lily           |Frog       |Female |Unknown    | Unknown    |
|    92     | Prince         |Frog       |Male   |Unknown    | Unknown    |
|    93     | Puddles        |Frog       |Female |Unknown    | Unknown    |
|    94     | Ribbot         |Frog       |Male   |Unknown    | Unknown    |
|    95     | Tad            |Frog       |Male   |Unknown    | Unknown    |
|    96     | Wart Jr.       |Frog       |Male   |Unknown    | Unknown    |
|    97     | Billy          |Goat       |Male   |Unknown    | Unknown    |
|    98     | Chevre         |Goat       |Female |Friendly   | la baa     |
|    99     | Gruff          |Goat       |Male   |Unknown    | Unknown    |
|    100    | Iggy           |Goat       |Male   |Unknown    | Unknown    |
|    101    | Sven           |Goat       |Male   |Unknown    | Unknown    |
|    102    | Velma          |Goat       |Female |Unknown    | Unknown    |
|    103    | Cesar          |Gorilla    |Male   |Unknown    | Unknown    |
|    104    | Jane           |Gorilla    |Female |Aloof      | Unknown    |
|    105    | Louie          |Gorilla    |Male   |Unknown    | Unknown    |
|    106    | Peewee         |Gorilla    |Male   |Unknown    | Unknown    |
|    107    | Amelia         |Hawk       |Female |Exasperated| Unknown    |
|    108    | Apollo         |Hawk       |Male   |Unknown    | Unknown    |
|    109    | Buzz           |Hawk       |Male   |Unknown    | Unknown    |
|    110    | Pierce         |Hawk       |Male   |Unknown    | Unknown    |
|    111    | Quetzal        |Hawk       |Male   |Unknown    | Unknown    |
|    112    | Bertha         |Hippo      |Female |Unknown    | Unknown    |
|    113    | Biff           |Hippo      |Male   |Unknown    | Squirt     |
|    114    | Bitty          |Hippo      |Male   |Unknown    | Unknown    |
|    115    | Bubbles        |Hippo      |Female |Unknown    | Unknown    |
|    116    | Lulu           |Hippo      |Female |Unknown    | Unknown    |
|    117    | Rocco          |Hippo      |Male   |Unknown    | Unknown    |
|    118    | Rollo          |Hippo      |Male   |Unknown    | Unknown    |
|    119    | Buck           |Horse      |Male   |Unknown    | Unknown    |
|    120    | Cleo           |Horse      |Female |Unknown    | sugar      |
|    121    | Ed             |Horse      |Male   |Unknown    | Unknown    |
|    122    | Elmer          |Horse      |Male   |Unknown    | Unknown    |
|    123    | Peaches        |Horse      |Female |Unknown    | Unknown    |
|    124    | Savannah       |Horse      |Female |Unknown    | Unknown    |
|    125    | Winnie         |Horse      |Female |Unknown    | Unknown    |
|    126    | Astrid         |Kangaroo   |Female |Unknown    | Unknown    |
|    127    | Carrie         |Kangaroo   |Female |Unknown    | Unknown    |
|    128    | Kitt           |Kangaroo   |Male   |Unknown    | Unknown    |
|    129    | Marcy          |Kangaroo   |Female |Unknown    | Unknown    |
|    130    | Mathilda       |Kangaroo   |Female |Exasperated| Wee Baby   |
|    131    | Valise         |Kangaroo   |Female |Unknown    | Unknown    |
|    132    | Gonzo          |Koala      |Male   |Grumpy     | Mate       |
|    133    | Huggy          |Koala      |Female |Unknown    | Unknown    |
|    134    | Ozzie          |Koala      |Male   |Unknown    | Unknown    |
|    135    | Sydney         |Koala      |Female |Unknown    | Unknown    |
|    136    | Yuka           |Koala      |Male   |Unknown    | tsk tsk    |
|    137    | Aziz           |Lion       |Male   |Unknown    | Unknown    |
|    138    | Leopold        |Lion       |Male   |Grumpy     | Lion Cub   |
|    139    | Rex            |Lion       |Male   |Unknown    | cool cat   |
|    140    | Bluebear       |Little Bear|Female |Unknown    | Unknown    |
|    141    | Cheri          |Little Bear|Female |Unknown    | Unknown    |
|    142    | Cupcake        |Little Bear|Female |Unknown    | Unknown    |
|    143    | Kody           |Little Bear|Male   |Unknown    | Unknown    |
|    144    | Maple          |Little Bear|Female |Unknown    | Unknown    |
|    145    | Murphy         |Little Bear|Male   |Unknown    | Unknown    |
|    146    | Olive          |Little Bear|Female |Unknown    | Unknown    |
|    147    | Poncho         |Little Bear|Male   |Unknown    | Unknown    |
|    148    | Pudge          |Little Bear|Male   |Unknown    | Unknown    |
|    149    | Vladimir       |Little Bear|Male   |Scary      | Nyet       |
|    150    | Anicotti       |Mouse      |Female |Unknown    | Unknown    |
|    151    | Candi          |Mouse      |Female |Unknown    | Unknown    |
|    152    | Carmen         |Mouse      |Female |Unknown    | Unknown    |
|    153    | Chico          |Mouse      |Male   |Unknown    | Unknown    |
|    154    | Dora           |Mouse      |Female |Friendly   | squeaky    |
|    155    | Limberg        |Mouse      |Male   |Unknown    | Unknown    |
|    156    | Penny          |Mouse      |Female |Happy      | Ska-WEEK!  |
|    157    | Rizzo          |Mouse      |Male   |Unknown    | Unknown    |
|    158    | Samson         |Mouse      |Male   |Unknown    | Unknown    |
|    159    | Octavian       |Octopus    |Male   |Unknown    | Unknown    |
|    160    | Queenie        |Ostrich    |Female |Unknown    | Unknown    |
|    161    | Rio            |Ostrich    |Male   |Unknown    | Unknown    |
|    162    | Sandy          |Ostrich    |Female |Unknown    | Unknown    |
|    163    | Sprocket       |Ostrich    |Male   |Unknown    | Unknown    |
|    164    | Aurora         |Penguin    |Female |Happy      | B-b-baby   |
|    165    | Cube           |Penguin    |Male   |Unknown    | Unknown    |
|    166    | Friga          |Penguin    |Female |Unknown    | Unknown    |
|    167    | Gwen           |Penguin    |Female |Unknown    | Unknown    |
|    168    | Hopper         |Penguin    |Male   |Grumpy     | slushie    |
|    169    | Puck           |Penguin    |Male   |Unknown    | Unknown    |
|    170    | Roald          |Penguin    |Male   |Unknown    | Unknown    |
|    171    | Boris          |Pig        |Male   |Unknown    | Unknown    |
|    172    | Cobb           |Pig        |Male   |Unknown    | Unknown    |
|    173    | Curly          |Pig        |Male   |Unknown    | Unknown    |
|    174    | Hambo          |Pig        |Male   |Unknown    | Unknown    |
|    175    | Hugh           |Pig        |Male   |Unknown    | snortle    |
|    176    | Lucy           |Pig        |Female |Unknown    | Unknown    |
|    177    | Rasher         |Pig        |Male   |Unknown    | Unknown    |
|    178    | Spork          |Pig        |Male   |Unknown    | Unknown    |
|    179    | Sue E          |Pig        |Female |Unknown    | Unknown    |
|    180    | Truffles       |Pig        |Female |Exasperated| Unknown    |
|    181    | Bunnie         |Rabbit     |Female |Unknown    | Unknown    |
|    182    | Claude         |Rabbit     |Male   |Unknown    | Unknown    |
|    183    | Coco           |Rabbit     |Female |Unknown    | Unknown    |
|    184    | Doc            |Rabbit     |Male   |Unknown    | Unknown    |
|    185    | Dotty          |Rabbit     |Female |Unknown    | Unknown    |
|    186    | Gabi           |Rabbit     |Female |Unknown    | Unknown    |
|    187    | Gaston         |Rabbit     |Male   |Unknown    | Unknown    |
|    188    | Genji          |Rabbit     |Male   |Unknown    | Otaku      |
|    189    | Pippy          |Rabbit     |Male   |Unknown    | lil' hare  |
|    190    | Snake          |Rabbit     |Male   |Unknown    | Unknown    |
|    191    | Hornsby        |Rhino      |Male   |Unknown    | Unknown    |
|    192    | Spike          |Rhino      |Male   |Unknown    | Unknown    |
|    193    | Tank           |Rhino      |Male   |Unknown    | Unknown    |
|    194    | Tiara          |Rhino      |Female |Aloof      | Lovey      |
|    195    | Baabara        |Sheep      |Female |Unknown    | Unknown    |
|    196    | Cashmere       |Sheep      |Male   |Unknown    | Unknown    |
|    197    | Eunice         |Sheep      |Female |Unknown    | Unknown    |
|    198    | Stella         |Sheep      |Female |Unknown    | Unknown    |
|    199    | Vesta          |Sheep      |Male   |Unknown    | Unknown    |
|    200    | Woolio         |Sheep      |Male   |Unknown    | Unknown    |
|    201    | Blaire         |Squirrel   |Female |Unknown    | Unknown    |
|    202    | Filbert        |Squirrel   |Male   |Unknown    | Unknown    |
|    203    | Hazel          |Squirrel   |Female |Unknown    | Unknown    |
|    204    | Mint           |Squirrel   |Female |Unknown    | Unknown    |
|    205    | Nibbles        |Squirrel   |Female |Unknown    | Unknown    |
|    206    | Peanut         |Squirrel   |Female |Unknown    | Unknown    |
|    207    | Pecan          |Squirrel   |Female |Unknown    | Unknown    |
|    208    | Ricky          |Squirrel   |Male   |Unknown    | Unknown    |
|    209    | Sally          |Squirrel   |Female |Unknown    | Unknown    |
|    210    | Static         |Squirrel   |Male   |Unknown    | Unknown    |
|    211    | Bangle         |Tiger      |Male   |Unknown    | Unknown    |
|    212    | Rolf           |Tiger      |Male   |Unknown    | Unknown    |
|    213    | Tybalt         |Tiger      |Male   |Unknown    | grrrRAH    |
|    214    | Chief          |Wolf       |Male   |Unknown    | Unknown    |
|    215    | Fang           |Wolf       |Male   |Unknown    | Unknown    |
|    216    | Freya          |Wolf       |Female |Unknown    | Unknown    |
|    217    | Lobo           |Wolf       |Male   |Unknown    | Unknown    |
|    218    | Wolfgang       |Wolf       |Male   |Unknown    | Unknown    |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


[11-C]
*~~Islanders~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_________________________________________________________________________
|Character #| Character Name | Species   |Gender |Personality|   Phrase   |
|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯|
|    01     | Annalise       | Horse     |Female |Unknown    | Unknown    |
|    02     | Ankha          | Cat       |Female |Unknown    | Unknown    |
|    03     | Boomer         | Penguin   |Male   |Unknown    | Unknown    |
|    04     | Bud            | Lion      |Male   |Unknown    | Unknown    |
|    05     | Dobie          | Wold      |Male   |Unknown    | Unknown    |
|    06     | Driftwood      | Frog      |Male   |Unknown    | Unknown    |
|    07     | Elina          | Elephant  |Female |Unknown    | Unknown    |
|    08     | Faith          | Koala     |Female |Unknown    | Unknown    |
|    09     | Flash          | Bird      |Male   |Unknown    | Unknown    |
|    10     | Flossie        | Mouse     |Female |Unknown    | Unknown    |
|    11     | June           | Gorilla   |Female |Unknown    | Unknown    |
|    12     | Maelle         | Unknown   |Female |Unknown    | Unknown    |
|    13     | O'Hare         | Rabbit    |Male   |Happy      | Amigo      |
|    14     | Pigleg         | Pig       |Male   |Unknown    | Unknown    |
|    15     | Plucky         | Chicken   |Female |Unknown    | Unknown    |
|    16     | Rowan          | Tiger     |Male   |Unknown    | Unknown    |
|    17     | Yodel          | Gorilla   |Male   |Unknown    | Unknown    |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


[11-D]
*~~Special Visitors~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
___________________________________________________________________________
|Character #| Character Name |     Species     |        Description         |
|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|    01     | Crazy Redd     |  Fox            |Sleazy Salesman             |
|    02     | Totakeke (K.K.)|  Dog (Dalmatian)|Musically Talented Dog      |
|    03     | Wendell        |  Walrus         |Hungry Carpet Salesman      |
|    04     | Saharah        |  Camel          |Wandering Carpet Seller     |
|    05     | Gracie         |  Giraffe        |Fashion Designer            |
|    06     | Katrina        |  Cat            |Fortune-Teller              |
|    07     | Joan Sow       |  Boar           |Turnip Saleswoman           |
|    08     | Gulliver       |  Seagull        |Lost Sailor                 |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

--Use--
¯¯¯¯¯¯¯
01)
Name: Crazy Redd
Use:  The very sleazy salesman.  Crazy Redd passes by from time to time but
     when he passes buy, it's worth the wait.  The man sells three items
     every time he visits, each item is very rare.  The problem with Crazy
     Redd is the fact that he overcharges you for every product.  When you
     visit Crazy Redd you should have a large some of bells because you'll
     want to buy all of the items he has for sale.  If you don't buy the
     items at that given time, you might not see them again for a very
     loooong time!

02)
Name: Totakeke (K.K. Slider)
Use:  K.K. Slider also known as Totakeke, is the dog that likes to play music
     on his guitar.  K.K. Slider comes around your villager every single
     Saturday from 8:00 P.M. to 12:00 A.M..  Every week, depending on how
     many players live in your village and how many towns you can visit will
     determine the amount of songs K.K. Slider will give you.  Every person
     is given a song a day but some people aren't satisfied with that and
     visit other towns and obtain songs from the three other players in the
     town.  When K.K. Slider gives you a song, you will be able to play it
     in your home and only in your home.  You can play up to three different
     songs at a time...in the basement, first floor, and second floor.
     Below is the complete list of 55 songs that K.K. Slider will play
     throughout your adventure.

03)
Name: Wendell
Use:  This animal loves fish, and ONLY fish.  Try giving him some unique fish
     such as a Red Snapper.  He'll eat the fish and give you a very rare
     carpet in return.  Wendell only gives one rare carpet per visit so keep
     that in mind.  Remember not to feed him any other kind of food, he'll
     just eat it and give you nothing in return.

04)
Name: Saharah
Use:  Ugh, this bitch (excuse the language) is a rip-off and a half!!!  She
     likes to sell carpet and it doesn't come cheap.  When you visit her
     take at least 100,000 - 200,000 bells and some common carpets,
     depending on how much carpet you want to buy.  Her first offer will
     cost you 3,000 bells and one common carpet, her second offer 6,000
     bells and one common carpet, her third offer will be 12,000 bells and
     one common carpet, et cetera.  The bi...woman keeps doubling her
     price...

05)
Name: Gracie
Use:  O_o is all I can say...if that's even a saying... (LOL).  Anyway,
     Gracie comes to visit in a shiny red sports car AND she wants YOU to
     wash it.  Don't worry though, you'll be rewarded...depending on the job
     you do.  You must press the A Button as quick as possible...without
     stopping.  The quicker you wash the car, the more rare the
     shirt...however, you'll get a common shirt for a satisfactory job.  You
     can only wash her car once per visit.

06)
Name: Katrina
Use:  The Fortune-teller of Animal Crossing.  She charges 50 bells per
     reading, which isn't even much.  She arrives at 9:00 P.M. and stays for
     24 hours.  Her reading consist of five different things...

"You'll be loved!" ~ Villagers of the opposite sex will be attracted to you.
"You'll be unpopular!" ~ Villagers will really dislike you.
"You'll become lucky!" ~ You'll receive more rare items than usual.
"You'll have bad luck!" ~ While running, you will often trip.
"You'll have good luck!" ~ You'll find a lot of money bags with 1000 bells.

07)
Name: Joan Sow
Use:  This woman can help you earn your biggest profit in Animal Crossing!!!
     Like JTrost said, it's like the Stock Market, you must use your head.
     Your strategy is to buy cheap, sell high.  Buy about 500-1000 turnips
     from Joan, as long as she is selling each turnip for under 95 bells.
     Then, check "Turnip Prices" for Tom Nook everyday.  If Tom Nook is
     buying them for a much higher price than what you bought it for than
     you should sell, and gain a huge profit.  However, you can end up
     losing a lot of bells as well.  If your late into the week and you
     haven't sold your Turnips than you might be in trouble.  Turnips die in
     a week so if your on Saturday and you haven't sold your Turnips than
     you might as well do so, regardless of what Tom Nook is paying for
     them.  Just remember to try and sell your Turnips before Thursday.

8)
Name: Gulliver
Use:  The bird is washed up on a shore one day a week at a random location of
     the shore.  He is washed up on shore from 6:00 A.M. to 12:00 A.M. on
     that random day so be sure to check the ocean acres of your map
     everyday.  Once you find him, talk to him and he will eventually give
     you a very rare item.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 12~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[12]
Beginning the Game
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 º[12-A]  Starting Menu
 º[12-B]  On The Train
 º[12-C]  In Town
 º[12-D]  Working For Tom Nook


--KEY--
¯¯¯¯¯¯¯
--Question #--
(Speaker)
Blah...blah...blah...?

--Answer #--
#) Blah!
#) Blah...
#) Blah...
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
When you start the game, like any other, your brought to the title screen with
some preview of Animal Crossing.  Press start and prepare to meet Totakeke
(K.K. Slider).  He will take you through the first steps of the game, such as
setting up certain options and such.  The following will take place.

[12-A]
*~~Starting Menu~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-=-=-=-=-=-=-=-=-=-=
--_STARTING MENU_--
-=-=-=-=-=-=-=-=-=-=
--Question 1--
(K.K.)
So, are you ready to hop on that train and go for a ride?

--Answer 1--
1) I'm ready to go!       -Game proceeds.
2) Before I go...         -Options.

!!Choosing answer # 2 to question # 1 brings up the following!!!
!!Choosing answer # 1 to question # 1 takes you to the train!!

--Question 2--
(K.K.)
Rumble Feature?

--Answer 2--
1) Rumble: ON             -Rumble feature is enabled.
2) Rumble: OFF            -Rumble feature is disabled.

--Question 3--
(K.K.)
Sound?

--Answer 3--
Stereo                    -Enables Stereo sound.
Mono                      -Enables Mono sound.
Headphones                -Enables Headphone sound.

--Question 4--
(K.K.)
How do you want us animals to speak?

--Answer 4--
1) Animalese              -Enables Animalese speaking.
2) Bebebese               -Enables Bebebese speaking.
3) Silence                -Disables speaking.

--Question 5--
(K.K.)
(Insert random speak) sounds like this.  Is that cool with you?

--Answer 5--
1)That's fine!            -Confirms the spoken language chosen.
2)Umm, hang on!           -Takes you back to question 4.


--Question 6--
(K.K.)
Are you cool with these settings?

--Answer 6--
1) Yes!                   -Game proceeds.
2) Not really.            -Takes you through options, again.


After those series of questions, you are set on a train, on your way to your
new town, enjoy.


[12-B]
*~~On The Train~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-=-=-=-=-=-=-=-=-=
--_ON THE TRAIN_--
-=-=-=-=-=-=-=-=-=
--Question 1--
(Rover)
Could you help me out?  Is it... Let's see now... (this time) on (this day), on
(this date)?

--Answer 1--
1) That's right!          -Game proceeds to question 2.
2) That's wrong!          -Allows you to set up the time and date.

--Question 2--
(Rover)
So, do you mind if I sit here?

--Answer 2--
1) Please!                -Cat sits down.
2) No way!                -Cat sits down anyway, saying your rude.

--Question 3--
(Rover)
Say, by the way...what's your name?

--Answer 3--
You can insert your name here...

--Question 4--
(Rover)
What matters is, do YOU like the name, (insert name here)?

--Answer 4--
1) Isn't it cool?         -Game proceeds, judging your male.
2) Isn't it cute?         -Game proceeds, judging your female.
3) No! No! No!            -Allows you to enter a name again.

--Question 5--
(Rover)
It's a really great name for a boy/girl, don't you think, Mya ha ha ha?

--Answer 5--
1) You know it!           -Game proceeds to next question.
2) I'm not a boy/girl!    -Changes your gender.

--Question 6--
(Rover)
By the way...if you don't mind me asking...where are you headed?

--Answer 6--
You can insert your town name here...

--Question 7--
(Rover)
Your going to (insert town name here)?

--Answer 7--
1) That's right!          -Game proceeds.
2) You're wrong!          -Allows you to enter a town name again.

--Question 8--
(Rover)
So, what are you going to (insert town name) for?

--Answer 8--
1) I'm moving.            -Game proceeds.
2) What's it to ya?       -Game proceeds but he guesses your moving anyway.

--Question 9--
(Rover)
So, where are you going to be living, huh?

--Answer 9--
1) Don't know yet.        -Game proceeds.
2) Leave me alone!        -Game proceeds anyway...

--Question 10--
(Rover)
You have money, right?

--Answer 10--
1) Oh yeah!               -Game proceeds.
2) Just a little...       -Game proceeds.


After this conversation, the train pulls into your new town...


[12-C]
*~~In Town~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯
-=-=-=-=-=-=-
--_IN TOWN_--
-=-=-=-=-=-=-
Upon arriving, you are greeted by Porter, the train porter monkey.  Make your
way down the short red brick stairs and be prepared to be greeted by Tom Nook
himself.  He'll begin to have a conversation with you and he tells you about
the phone call he had with his good ol' pal, Rover.  He then tells you he is
the owner of a shop and begins to laugh at you because your moving to a town
with no place to stay...

You then have the choice of saying either of the following...

1) Don't laugh!
2) Whatever...

Regardless of your answer, Tom Nook will apologize for laughing at you and the
game will progress.  He then takes you into the next axis with four houses,
each of equal size.  He then allows you to look in either one of the houses and
decide which you feel is best for you character.

Each house is similar size but they each have a different wallpaper and
carpeting.  Each house also includes an orange box, college rule, and tape
deck.  After looking at a house and walking out, Tom Nook will ask you the
following...

--Question 1--
(Tom Nook)
Well?  What do you think?  How was it, hm?

--Answer 1--
1) I like it!             -Tom Nook asks you question 2.
2) It's OK, I guess.      -Tom allows you to view another house.

--Question 2--
(Tom Nook)
Your quite sure? This is the one you want?

--Answer 2--
1) Here is good!          -Allows you to keep the house.
2) Umm, hang on!          -Tom allows you to view another house.



After that, Tom Nook will run down how you'll live in the house and earn some
bells to pay of your debt.  He tells you that with bells you'll have to pay off
your debt, buy furniture to decorate your home, et cetera.  He also tells you
that you can check out some homes of your fellow neighbors and get an idea of
what you'd like your pad to look like.  Tom then talks about the Gyroid in
front of your home, and what it's good for, such as notifying people that you
aren't home, saving, et cetera.

Then, Tom Nook asks you the following...

--Question 3--
(Tom Nook)
Did you get all that? Do you perhaps wish to hear it again?

--Answer 3--
1) No, thanks...         -Game proceeds.
2) Tell me again.        -Tom repeats everything said above.

After that is over, Tom Nook will ask you to pay some of your debt, proceed by
paying him 1,000 bells...and then be prepared to be laughed at.  He tells you
that he'll hire you since you don't know anyone in town yet and have no money
to pay off your debt...

Once you gain control, head up, back to the train station and look at the
map...memorize the town format and if you don't like it, reset your game,
without even making a game file.  This will make a new format for your town.
Each town is made up of a grid of 6 by 5 pixels.  Memorize the location of Tom
Nook, Police Station, Post office, Dump, Museum, Tailor Shop, & Wishing Well...
If you want a more in-depth description on each of these locations you can
press Ctrl + F and type in "Locations of Importance."  That will take you to
the "Locations of Importance" section for more information on these important
locations.

Try and keep these in mind as well...

--Trees--
Try shaking trees and you can find some money bags, but be warned, beehives can
be found in some trees and they won't be happy when you disturb them...

--Rocks--
Rocks are scattered throughout your town, and have really no point.  Once a day
a random rock will be loaded with money bags, hit it with your shovel as much
as possible and earn yourself some money.

--Dirt Patches--
Dirt patches are little tiny brown X's on the ground.  You'll get something
different depending on the weather...

--Bright Gold Spots--
Once a day random spot will have a bright gold light shining out of the ground.
Dig in this location and you will find a money bag with 1,000 bells.  When you
find this money bag, bury it again and a little sprout will grow.  You will
have yourself a money tree that will have 3,000 bells within 4 days...you can
also bury a normal shovel and have a golden sprout grow... ;)


[12-D]
*~~Working For Tom Nook~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
From here, head to wherever Tom Nook is located.  He will tell you it's about
time you got there, even if you took one minute... -_-.    Anyway, he gives you
a neat uniform and he asks you to change into it.  Do so and talk to Tom Nook
again, this time, you'll have work...

Tom tells you that beauty attracts customers, so make sure you have 10 slots
open...

=-=-=-=-=
--Job 1--
=-=-=-=-=
Tom Nook will give you some tree sprouts and flowers and will ask you to plant
them outside, around his store.  Go outside and plant them however you want, I
suggest placing them in any brown dirt spots, to cover them up.  Once you've
planted them all, go inside and Tom Nook will pay you and assign you with your
second job...

=-=-=-=-=
--Job 2--
=-=-=-=-=
Well not really a job, but you have to do it...Go around the village and talk
to everyone in it...All your neighbors, officers, mayor, et cetera.  Once you
think you've talked to everyone, head back to Tom and he will assign you with
your third job...

=-=-=-=-=
--Job 3--
=-=-=-=-=
Tom is going to ask you to deliver random furniture to a random villager whom
you've already met...No you can't steal the furniture.  Deliver it to the
random chosen villager and once you do, be rewarded by the villager and return
to Tom Nook for your pay and fourth job.

=-=-=-=-=
--Job 4--
=-=-=-=-=
For your fourth job, Tom asks you to mail a letter to one of his good
customers.  The letter is to a random villager but Tom will supply you with the
stationary...Write the letter using the keys to type and after you have
finished off the letter, head to the post office and mail it.


When you return to Tom, he will tell you that he hasn't prepared the next
"package" that he needs you to deliver.  Go outside and go work for some of the
villagers...of course I can't walk you through because the villagers are random
let alone the work that is assigned for you, which makes the game that much
more fun.  After you worked for some villagers return to Tom Nook, he will
assign you with Job 5...


=-=-=-=-=
--Job 5--
=-=-=-=-=
Tom will ask you to deliver a nice carpet to another random villager whom
you've already met, and no you can't steal this carpet either.  Deliver the
nice carpet to the randomly chosen villager and once you do, be rewarded by the
villager and return to Tom Nook for your pay and sixth job...

=-=-=-=-=
--Job 6--
=-=-=-=-=
Your sixth job will be similar to Job 5.  This time you will be delivering an
Ax to a random villager...this time, Tom will tell you that you can't steal the
Ax nor use it, it isn't yours and that you'll have to buy one if you want to
cut down trees, -_-.  Anyway, deliver the Ax to the random villager, be
rewarded by the villager and return to Tom Nook for your pay and seventh and
final job...

=-=-=-=-=
--Job 7--
=-=-=-=-=
Tom will ask you to visit the bulletin board in front of your house, and write
something to advertise the store.  You may write whatever you wish, but keep it
clean, =P.  Once you posted your message on the bulletin board, head back to
Tom Nook


After you complete these jobs your character will celebrate, I don't know why
though, he still has a debt to pay, >_<.  Anyway, if your using the official
Animal Crossing Memory Card that came with the game, head to your mailbox and
you should receive a Grab bag from Nintendo...inside is a K.K. song and two
random NES games.  Enjoy those...

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 13~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[13]
Paying Off Your Debt
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Paying off your debts suck!" ~ Dman1550...

Yes, you hate paying off your debt, I enjoy it...lots! ^_^ ~ SweetPimp...

"Bah, it's a waste!" ~ Dman1550...

But...dude, it's SO much fun!!! ^_^ ~ SweetPimp...

"o_O!" ~ Dman1550...


In loving memory of Dman1550...heh.


Anyway, back to the point...there are so many ways to pay off your debt, this
section will obviously list any form of earning money, in order to pay off your
debt...


--Fishing--
¯¯¯¯¯¯¯¯¯¯¯
One of the best ways to earn yourself some money is fishing.  The first couple
of days you won't be able to fish since you don't have a fishing rod, but
that's ok.  You can trade for a fishing rod, =P.  Anyway, fishing on a rainy
night by the ocean is best for bells.  Be patient when your near fish,
remember, the bigger the shadow, the more valuable the fish.

"Heh, you said rod..." ~ Dman1550
"LOL!" ~ SweetPimp

--Selling--
¯¯¯¯¯¯¯¯¯¯¯
Selling, not that great but you can get money either way...try selling products
that you no longer need or are taking up space in your house.  Pass by the lost
and found and dump daily and sell any of those items.  NEVER dump stuff into
the dump since you can make easy cash off of it.  You can also sell some fruits
from other villages for 500 a piece!!!  When you get the chance, sell to
villagers that offer you lots of cash, they usually pay double the amount of
the product...

--Fossils--
¯¯¯¯¯¯¯¯¯¯¯
You can make some good cash off of fossils.  Whenever you dig up fossils, send
them directly to the museum for examination.  When you get a new fossil donate
it to the museum, once you get repeats of fossils, sell them.  You can only
find oh so many fossils a day and when you receive them from the museum at
least half of them can be copies, just sell them, most go for a damn good
price...

--Running Errands--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Running errands is another way of making some good cash...not really.  You can
get some sweet products by running errands and you can sell those errands for a
good price.  People always need work to be done so you'll always be giving
someone a hand at work...

--Shaking Trees/Hitting Rocks--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Tree shaking and rock shaking are two of the most basic ways of making some
money.  You shake a tree and a money bag usually falls out, containing 100
bells.  Once a day a rock will contain a load of money bags and you will
continually have to hit it with the shovel, most of these bags contain 100
bells and 1000 bells.  This can be really good if you talk to the fortune-
teller and she tells you that you are exceptionally lucky with money.  Once she
tells you this, you can go out and shake tress and get 1,000 bell money bags
and you can even hit the rocks and get up to a 30,000 bell money bag!!!

--Golden Spots--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Like the rock, this spot appears once a day.  When you dig the bag up, it will
contain 1,000 bells.  As soon as you find it, re-bury the bag and within 4 days
you'll have a money tree that has 3,000 bells.  When your lucky with money, dig
up the bag and get a load of money too...

--Mail--
¯¯¯¯¯¯¯¯
That's right, the good ol' Postal Service.  Try writing nice short letters to
your villagers and attach a cheap gift, such as a shirt, fruit, et cetera.
They will usually reply and send you better items.  You can either keep these
items or just sell them for some bells!


If you have any other forms of making some simple cash, e-mail us and tell
us...thanks!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 14~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[14]
Working Around The Village
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Now, make sure you work for your villagers daily...if not, they will get angry
at you and might even start a riot after a few weeks...besides, there jobs are
super easy.  Most of their jobs consist of the following...


=-=-=-=-=
--Job 1--
=-=-=-=-=
Take this (insert product here) to (insert villager here)...

=-=-=-=-=
--Job 2--
=-=-=-=-=
Could you pick this (insert product here) from (insert villager here)...?

=-=-=-=-=
--Job 3--
=-=-=-=-=
You should right me a letter sometime...

=-=-=-=-=
--Job 4--
=-=-=-=-=
Could you get me a (insert random product here), I really need it...


These are the basic jobs that these villagers assign you.  Remember, the game
runs whether or not your playing so make sure you play this game at least 3
times a week, if you can.  Villagers ALWAYS have work for you, and there are
always surprises along the way...


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 15~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[15]
K.K. Slider
¯¯¯¯¯¯¯¯¯¯¯
K.K. Slider also known as Totakeke, is the dog that likes to play music on his
guitar.  K.K. Slider comes around your villager every single Saturday from 8:00
P.M. to 12:00 A.M..  Every week, depending on how many players live in your
village and how many towns you can visit will determine the amount of songs
K.K. Slider will give you.  Every person is given a song a day but some people
aren't satisfied with that and visit other towns and obtain songs from the
three other players in the town.  When K.K. Slider gives you a song, you will
be able to play it in your home and only in your home.  You can play up to
three different songs at a time...in the basement, first floor, and second
floor.  Below is the complete list of 55 songs that K.K. Slider will play
throughout your adventure.


*NOTE* - The songs that contain a "*" at the side can only be requested.


K.K. Slider Music Playlist
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
01) K.K. Chorale
02) K.K. March
03) K.K. Waltz
04) K.K. Swing
05) K.K. Jazz
06) K.K. Fusion
07) K.K. Etude
08) K.K. Lullaby
09) K.K. Aria
10) K.K. Samba
11) K.K. Bossa
12) K.K. Calypso
13) K.K. Salso
14) K.K. Mambo
15) K.K. Reggae
16) K.K. Ska
17) K.K. Tango
18) K.K. Faire
19) Aloha K.K.
20) Lucky K.K.
21) K.K. Condor
22) K.K. Steppe
23) Imperial K.K.
24) K.K. Casbah
25) K.K. Safari
26) K.K. Folk
27) K.K. Rock
28) Rockin' K.K.
29) K.K. Ragtime
30) K.K. Gumbo
31) The K Funk
32) K.K. Blues
33) Soulful K.K.
34) K.K. Soul
35) K.K. Crusin'
36) K.K. Love Song
37) K.K. Drum & Bass
38) K.K. Technopop
39) DJ K.K.
40) Only Me
41) K.K. Country
42) K.K. Surfin'
43) K.K. Ballard
44) Comrade K.K.
45) K.K. Lament
46) Go K.K. Rider!
47) K.K. Dirge
48) K.K. Western
49) Mr. K.K.
50) Café K.K.
51) K.K. Parade
52) Senor K.K.
53) K.K. Song     (*)
54) I Love You    (*)
55) Two Days Ago  (*)

If you want to receive a certain song make sure all 15 slots of yours are full.
Go to K.K. and listen to a song.  He will finish the song but he won't give it
to you.  Continue to do this and when you hear a song you like, drop off an
item and request the song.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 16~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[16]
Gardening
¯¯¯¯¯¯¯¯¯
One of the better aspects of the game is being able to garden your own town.
Gardening is a big essential in Animal Crossing and the nicer your town, the
better.  When you keep your town in order for two straight weeks you receive
your Golden Ax via mail, which is unbreakable, unlike the regular Ax.  You
shouldn't go chopping all the trees, just trees that are bunched up in
groups.  Try and keep a nice amount of trees in each acre and try covering up
the large dirt patches with flowers and trees.  Prevent running by the
flowers as you'll just ruin them.  Below are some ways of keeping your
village nice and sexy... o_O!

--Plant Trees--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Try and buy tree sprouts from Tom Nooks store, daily.  Talk to the Wishing
Well and do as it requests, this will help you figure out which acres lack
trees.  Try planting them in patterns, not just bunched up.  Make sure that
you have enough room between trees and that they don't block any important
paths.  Make sure you plant lots of various fruit trees as well.  Don't just
plant them all in one acre, plant them in as many acres as you can.

--Watch How You Plant!--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Be careful about planting trees.  You shouldn't plant a tree if it is too close
to water, it's raining, there are too many trees in the acre, it's too close to
a building, et cetera.

--Limit Your Trees--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Limit the amount of trees you plant.  You shouldn't plant anything over 15-20
trees.  When you plant to many trees, most of them usually die and it's bad
for your town.

--Plant Where Necessary!--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Plant trees where they belong.  Cedar Saplings should only be planted on the
top half of your town while Saplings can be planted anywhere.  Coconut plants
should be planted in Acre F.

--Plant Flowers--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Visit Tom Nooks shop everyday.  While your there make sure you buy all the
flowers that you possibly can.  With these flowers, you should talk to the
Wishing Well and plant flowers in some of the acres that it mentions.  When
the Wishing Well says "In areas where there is very little green" it is
referring to the large brown patches.  Try and cover these large brown patches
with fields of flowers.  Try making patterns by planting the same group of
flowers together.  Another way of getting a lot of flowers at one given time is
by starting a new game.  When you accept Tom Nooks first job and are given the
flowers than you can go and plant them anywhere you want.  Just be careful not
to run over the flowers when your running near them.

--Fruit Galore--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If you like saving money and gardening at the same time than this is for you!
Try trading with other people to obtain different fruit.  Plant the fruit and
when the tree are fully grown make sure to shake the trees, pick up the new
fruit, and plant more fruit in different acres of your town.  Soon, you will
have a nice fruit town and it can earn you a lot of money as well.  You can
sell fruit from other towns for 500 bells a piece.  Keep in mind, a lot of
fruit trees in your town can have a good affect on the Wishing Well and your
town as well.  Another note, Coconuts can only be planted in Acre F.

--Golden Trees--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Yes, golden trees.  In order to do this you must have a spare shovel a day.
Everyday, when you run into a golden spot on the floor, dig up the bells and
bury a shovel.  Do this everyday for a couple of weeks and you will soon have a
lot of golden trees.  Golden trees have a very good affect on the Wishing Well
and your town as well.

This section gave me a lot of problems so I would like to thank all of the
people that helped me clear this section of this FAQ.

Special Thanks to...
-Frogg8910
-Seth Huber
-Katra
-Umaro
-Hjjf 309
-Gladiator2
-TheLastSpecies

If you have any other forms of simple gardening, e-mail us and tell
us...thanks!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 17~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
The Museum
¯¯¯¯¯¯¯¯¯¯
The Museum is divided into four different section.  Each section requiring
different obstacles.  The Museum is in ASCII format below.

       (Paintings)   (Fossils)
       |¯¯¯DOOR¯¯¯¯¯¯¯DOOR¯¯¯|
       |        CLOCK        |
       D          BLATHERS   D
(Bugs)  O                     O (Fish)
       O                     O
       R                     R
       |                     |
       |____ENTRANCE/EXIT____|

Each door, as pointed out, is their for a simple reason.  Like any other
Museum, exhibits are held inside, each separated into sections such as above.
Throughout your Animal Crossing experience, you will run into paintings, fish,
bugs, and fossils.  When you collect these, it is best to donate them to the
Museum, if you haven't already donated that specific item.  The Museum is only
large enough to hold one of each item, but it isn't easy to complete this.
Certain bugs and fish appear at certain months throughout the game, so if you
don't time travel it might take roughly about one year to complete the Museum.
However, after filling in the fish and bug section, you are rewarded.  If you
obtain all the fish and bugs and donate them to the Museum you will receive a
Golden Bug Catching Net and a Golden Fishing Rod.  As for the paintings and
fossils, I am not sure as of yet.  You don't have to donate anything to Museum,
it just adds more realism to the game of Animal Crossing.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 18~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
The HRA Academy
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The HRA Academy grades your house, depending on style, organization, et cetera.
Sooner or later, Tom Nook will ask you if you want to join the HRA.  Make sure
you say 'yes', because you can be awared prizes, depending on the amount of
points you earn.

Points awarded depend on the items you place in your house.

NOTE: Living Essentials- Table, Bed, Chair, Wardrobe, et cetera.
     Complete Living Essentials- Complete furniture series.

_________________
|   Lucky Items   |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|G Logo           |
|Big Festive Tree |
|Hinaningyo       |
|Dracaena         |
|Tanabata Palm    |
|Mario Trophy     |
|Luigi Trophy     |
|House Model      |
|Manor Model      |
|Post Model       |
|Treasure Chest   |
|Samurai Suit     |
|Tissue           |
|Piggy Bank       |
|Mailbox          |
|Angler Trophy    |
|Fishing Trophy   |
|Spring Medal     |
|Autumn Medal     |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_________________________________________________
|              Item              | Points Awarded |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|Clothes/Fish/Insects            |      0003      |
|Items from Tom Nook             |      0051      |
|Items from Crazy Redd           |      0412      |
|Items from Saharah              |      0412      |
|Items from Wendell              |      0412      |
|Items from Gulliver             |      0412      |
|Items from Snowman              |      0888      |
|Items from Jack                 |      1031      |
|Items from the Island           |      1300      |
|Buyable Items from Tortimer     |      0412      |
|Non-buyable Items from Tortimer |      1111      |
|Limited Time Items              |      0700      |
|Gyroids                         |      0821      |
|Fossils                         |      1000      |
|Special NES Games               |      1000      |
|E-Reader Furniture              |      1000      |
|E-Reader NES Games              |      1000      |
|Birthday Cake                   |      1000      |
|Lottery Prizes                  |      1029      |
|After Completing Museum         |      1111      |
|Winning a Fishing Tourney       |      1111      |
|Maxing HRA Points               |      1111      |
|Baseball/Wario's Woods          |      1983      |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

___________________________________________________________________________
|    Collection of Furniture/WallPaper/Carpet    |      Points Awarded      |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|Complete living essentials with different series|           04400          |
|Complete living essentials with same series     |           16000          |
|Wallpaper & carpet of the same series           |           01000          |
|Complete series                                 |# of pieces X 7000 + 15000|
|Complete basic series                           |           48000          |
|Matching wallpaper & carpet of different series |           10000          |
|Complete furniture from same set                |# of pieces X 3000        |
|Lucky special items                             |           777            |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

When you reach a certain amount of HRA points, you will be awarded one of the
following presents:
-House Model -  70,000
-Manor Model - 100,000


Special Thanks to JTrost for this section.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 19~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


--UPDATE SOON--


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 20~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
Trading via Password
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 [#-A]  Giving an Item
 [#-B]  Receiving an Item
 [#-C]  Items NOT for Trade


A common question, throughout the boards is "how do you trade with passwords?".
Well, it's real simple and will be explained in the following sub-sections.


*NOTE* - You CANNOT trade with anybody that has the same town name as you.


[#-A]
Giving an Item
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Sometimes, you want to give your friend an item that you have, but you just
can't deliver it in person, and your friend isn't able to pick it up.  That's
when Tom Nook's shipping service comes in handy.

You can take any item you have in your catalog (that is tradable) to Tom Nook's
shop and trade it in for a secret code that you can tell to your friend.  Your
friend will then be able to use that code at Tom Nook's shop in his or her town
to receive the item in exchange.

Choose "Other Things" and then choose "Hear Code."  Tom will ask you for the
item and the town and player name that your friend is using.  He will then give
you a secret code that only your friend in that town can use!  Of course, once
you give the item away, it's gone for good (or so you may believe...)!  You can
tell your friend to re-enter that code over and over and he'll receive the item
again and again.  The person your trading with can then trade the item back so
that both of you will have the item.  Another thing, you can't trade with
someone who has the same town name as you.


[#-B]
Receiving an Item
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If your friend gives you a secret code for you to use in your town, simply
visit your local shop and talk to Tom Nook.  Choose "Other Things" and choose
"Say Code."  After you say the secret code, Tom Nook will give you the item.

If Tom Nook says that the code you have entered is incorrect you have either
been jipped (it happens) or you accidently mistyped a letter/symbol/number.  Go
back and make sure the code is correctly entered.  If the code is correct, you
can continue to input the same code and you can receive an infinite supply of
that same item.


[#-C]
Items NOT for Trade
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The following items CANNOT be traded with anyone:

01) Money Bags
02) Fossils
03) Bugs
04) Music
05) Turnips
06) Pitfall
07) Spooky Furniture Series
08) Jingle Furniture Series
09) Harvest Furniture Series
10) Golden Tools
11) Raffle Tickets
12) Work Uniform
13) Compass
14) Mouth of Truth
15) Pagoda
16) Used Axes
17) Gyroids
18) Moon
19) Wario's Woods
20) Punch Out!
21) Baseball
22) Bobblehead Tiger
23) Manekin Pis
24) Shogi Piece
25) Leaning Tower of Pisa
26) Lady Liberty
27) Tokyo Tower
28) Mermaid Statue
29) Chinese Lion/Lioness

Practically any special event gifts, Gulliver gifts, "oids" (GyrOIDS, FiddOIDS,
CroakOIDS, et cetera.), and any Not For Sale items.



For item trading, please visit the Trading Board, at GameFAQs.com.
Direct Link - http://s1.cgi.gamefaqs.com/boards/gentopic.asp?board=575


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 21~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


--UPDATE SOON--


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 22~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[22]
Scheduled Event Calendar
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________
|        Event Name     |      Date of Celebration      |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  New Year's Day       |January 01, ????               |
|  Groundhog Day        |February 02, ????              |
|  Valentine's Day      |February 14, ????              |
|  Sports Fair          |March 21, ????                 |
|  April Fool's Day     |April 01, ????                 |
|  Cherry Festival      |April 05-07, ????              |
|  Nature Day           |April 22, ????                 |
|  Spring Cleaning      |May 01, ????                   |
|  Mother's Day         |May 12, ????                   |
|  Fishing Contest      |Every Sunday in June           |
|  Fishing Results      |Every Monday After Contest     |
|  Graduation Day       |June 12, ????                  |
|  Town Day             |July 02, ????                  |
|  Independence Day     |July 04, ????                  |
|  Morning Aerobics     |July 25, ???? - August 31, ????|
|  Meteor Shower        |August 12, ????                |
|  Founder's Day        |August 21, ????                |
|  Labor Day            |September 02 , ????            |
|  Harvest Moon Festival|September 21, ????             |
|  Sports Fair          |September 23, ????             |
|  Explorer's Day       |October 14, ????               |
|  Halloween            |October 31, ????               |
|  Fishing Contest      |Every Sunday in November       |
|  Fishing Results      |Every Monday After Contest     |
|  Mayor's Day          |November 05, ????              |
|  Officer's Day        |November 11, ????              |
|  Harvest Festival     |November 28, ????              |
|  Sale Day             |November 29, ????              |
|  Snow Day             |December 01, ????              |
|  Toy Day              |December 23, ????              |
|  Christmas            |December 25, ????              |
|  New Year's Eve       |December 31, ????              |
|  Your Birthday        |???????? ??, ????              |
|  Raffle Drawing       |Last Day in Every Month        |
|  K.K. Performance     |Every Saturday                 |
|  Joan Selling Turnips |Every Sunday                   |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 23~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
Gyroid Database
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
___________________________________________________________
|Gyroid #|  Gyroid Name   |Time Frame|Buy(Bells)|Sell(Bells)|
|¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯|
|   01   | Tall Gongoid   |   None   |  3,312   |   828     |
|   02   | Gongoid        |   None   |  3,312   |   828     |
|   03   | Tall Gongoid   |   None   |  3,312   |   828     |
|   04   | Mega Gongoid   |   None   |  3,312   |   828     |
|   05   | Mini Oombloid  |   None   |  3,312   |   828     |
|   06   | Oombloid       |   None   |  3,312   |   828     |
|   07   | Tall Oombloid  |   None   |  3,312   |   828     |
|   08   | Mega Oombloid  |   None   |  3,312   |   828     |
|   09   | Mini Echoid    |   None   |  3,312   |   828     |
|   10   | Tall Echoid    |   None   |  3,312   |   828     |
|   11   | Mega Echoid    |   None   |  3,312   |   828     |
|   12   | Mini Sputnoid  |   None   |  3,312   |   828     |
|   13   | Sputnoid       |   None   |  3,312   |   828     |
|   14   | Tall Sputnoid  |   None   |  3,312   |   828     |
|   15   | Mega Sputnoid  |   None   |  3,312   |   828     |
|   16   | Mini Dinkoid   |   None   |  3,312   |   828     |
|   17   | Mega Dinkoid   |   None   |  3,312   |   828     |
|   18   | Mini Fizzoid   |   None   |  3,312   |   828     |
|   19   | Mega Fizzoid   |   None   |  3,312   |   828     |
|   20   | Mini Gargloid  |   None   |  3,312   |   828     |
|   21   | Gargloid       |   None   |  3,312   |   828     |
|   22   | Mega Gargloid  |   None   |  3,312   |   828     |
|   23   | Mini Buzzoid   |   None   |  3,312   |   828     |
|   24   | Buzzoid        |   None   |  3,312   |   828     |
|   25   | Tall Buzzoid   |   None   |  3,312   |   828     |
|   26   | Mega Buzzoid   |   None   |  3,312   |   828     |
|   27   | Mini Sproid    |   None   |  3,312   |   828     |
|   28   | Sproid         |   None   |  3,312   |   828     |
|   29   | Tall Sproid    |   None   |  3,312   |   828     |
|   30   | Mega Sproid    |   None   |  3,312   |   828     |
|   31   | Mini Tootoid   |   None   |  3,312   |   828     |
|   32   | Tootoid        |   None   |  3,312   |   828     |
|   33   | Tall Tootoid   |   None   |  3,312   |   828     |
|   34   | Tall Droploid  |   None   |  3,312   |   828     |
|   35   | Tall Bovoid    |   None   |  3,312   |   828     |
|   36   | Mega Bovoid    |   None   |  3,312   |   828     |
|   37   | Mini Metatoid  |   None   |  3,312   |   828     |
|   38   | Metatoid       |   None   |  3,312   |   828     |
|   39   | Mini Bowtoid   |   None   |  3,312   |   828     |
|   40   | Bowtoid        |   None   |  3,312   |   828     |
|   41   | Tall Bowtoid   |   None   |  3,312   |   828     |
|   42   | Mega Bowtoid   |   None   |  3,312   |   828     |
|   43   | Mini Lamentoid |   None   |  3,312   |   828     |
|   44   | Lamentoid      |   None   |  3,312   |   828     |
|   45   | Tall Lamentoid |   None   |  3,312   |   828     |
|   46   | Mega Lamentoid |   None   |  3,312   |   828     |
|   47   | Mini Timpanoid |   None   |  3,312   |   828     |
|   48   | Timpanoid      |   None   |  3,312   |   828     |
|   49   | Tall Timpanoid |   None   |  3,312   |   828     |
|   50   | Mega Timpanoid |   None   |  3,312   |   828     |
|   51   | Mini Quazoid   |   None   |  3,312   |   828     |
|   52   | Quazoid        |   None   |  3,312   |   828     |
|   53   | Tall Quazoid   |   None   |  3,312   |   828     |
|   54   | Slim Quazoid   |   None   |  3,312   |   828     |
|   55   | Mega Quazoid   |   None   |  3,312   |   828     |
|   56   | Mini Dekkoid   |   None   |  3,312   |   828     |
|   57   | Dekkoid        |   None   |  3,312   |   828     |
|   58   | Mega Dekkoid   |   None   |  3,312   |   828     |
|   59   | Mini Alloid    |   None   |  3,312   |   828     |
|   60   | Tall Alloid    |   None   |  3,312   |   828     |
|   61   | Mega Alloid    |   None   |  3,312   |   828     |
|   62   | Mini Freakoid  |   None   |  3,312   |   828     |
|   63   | Mega Freakoid  |   None   |  3,312   |   828     |
|   64   | Wee Dingloid   |   None   |  3,312   |   828     |
|   65   | Mini Dingloid  |   None   |  3,312   |   828     |
|   66   | Dingloid       |   None   |  3,312   |   828     |
|   67   | Tall Dingloid  |   None   |  3,312   |   828     |
|   68   | Squat Dingloid |   None   |  3,312   |   828     |
|   69   | Mega Dingloid  |   None   |  3,312   |   828     |
|   70   | Mini Clankoid  |   None   |  3,312   |   828     |
|   71   | Clankoid       |   None   |  3,312   |   828     |
|   72   | Tall Clankoid  |   None   |  3,312   |   828     |
|   73   | Mega Clankoid  |   None   |  3,312   |   828     |
|   74   | Mini Croakoid  |   None   |  3,312   |   828     |
|   75   | Croakoid       |   None   |  3,312   |   828     |
|   76   | Tall Croakoid  |   None   |  3,312   |   828     |
|   77   | Mega Croakoid  |   None   |  3,312   |   828     |
|   78   | Mini Poltergoid|   None   |  3,312   |   828     |
|   79   | Poltergoid     |   None   |  3,312   |   828     |
|   80   | Tall Poltergoid|   None   |  3,312   |   828     |
|   81   | Mega Poltergoid|   None   |  3,312   |   828     |
|   82   | Mini Warbloid  |   None   |  3,312   |   828     |
|   83   | Warbloid       |   None   |  3,312   |   828     |
|   84   | Tall Warbloid  |   None   |  3,312   |   828     |
|   85   | Mini Rustoid   |   None   |  3,312   |   828     |
|   86   | Rustoid        |   None   |  3,312   |   828     |
|   87   | Mega Rustoid   |   None   |  3,312   |   828     |
|   88   | Tall Percoloid |   None   |  3,312   |   828     |
|   89   | Mega Percoloid |   None   |  3,312   |   828     |
|   90   | Mini Puffoid   |   None   |  3,312   |   828     |
|   91   | Tall Puffoid   |   None   |  3,312   |   828     |
|   92   | Mega Puffoid   |   None   |  3,312   |   828     |
|   93   | Mini Rhythmoid |   None   |  3,312   |   828     |
|   94   | Rhythmoid      |   None   |  3,312   |   828     |
|   95   | Oboid          |   None   |  3,312   |   828     |
|   96   | Tall Oboid     |   None   |  3,312   |   828     |
|   97   | Mega Oboid     |   None   |  3,312   |   828     |
|   98   | Mini Howloid   |   None   |  3,312   |   828     |
|   99   | Howloid        |   None   |  3,312   |   828     |
|   100  | Mega Howloid   |   None   |  3,312   |   828     |
|   101  | Mini Harmonoid |   None   |  3,312   |   828     |
|   102  | Harmonoid      |   None   |  3,312   |   828     |
|   103  | Tall Harmonoid |   None   |  3,312   |   828     |
|   104  | Mega Harmonoid |   None   |  3,312   |   828     |
|   105  | Mini Strumboid |   None   |  3,312   |   828     |
|   106  | Strumboid      |   None   |  3,312   |   828     |
|   107  | Tall Strumboid |   None   |  3,312   |   828     |
|   108  | Mega Strumboid |   None   |  3,312   |   828     |
|   109  | Mini Lullaboid |   None   |  3,312   |   828     |
|   110  | Lullaboid      |   None   |  3,312   |   828     |
|   111  | Tall Lullaboid |   None   |  3,312   |   828     |
|   112  | Mega Lullaboid |   None   |  3,312   |   828     |
|   113  | Mini Drilloid  |   None   |  3,312   |   828     |
|   114  | Drilloid       |   None   |  3,312   |   828     |
|   115  | Mega Drilloid  |   None   |  3,312   |   828     |
|   116  | Mini Nebuloid  |   None   |  3,312   |   828     |
|   117  | Nebuloid       |   None   |  3,312   |   828     |
|   118  | Tall Nebuloid  |   None   |  3,312   |   828     |
|   119  | Slim Nebuloid  |   None   |  3,312   |   828     |
|   120  | Squat Nebuloid |   None   |  3,312   |   828     |
|   121  | Mega Nebuloid  |   None   |  3,312   |   828     |
|   122  | Mini Plinkoid  |   None   |  3,312   |   828     |
|   123  | Plinkoid       |   None   |  3,312   |   828     |
|   124  | Mega Plinkoid  |   None   |  3,312   |   828     |
|   125  | Mini Squelchoid|   None   |  3,312   |   828     |
|   126  | Squelchoid     |   None   |  3,312   |   828     |
|   127  | Mega Squelchoid|   None   |  3,312   |   828     |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 24~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
Gyroid FAQ
¯¯¯¯¯¯¯¯¯¯
 [#-A]  The Initial Gyroid
 [#-B]  The Other Gyroids
 [#-C]  Gyroid Families

[#-A]
The Initial Gyroid
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You start the game with one Gyroid, the one right outside your house.  This
Gyroid can perform a few helpful functions for you:

-Save
-Door pattern
-Display items
-Display message

Save, as you may have figured out, will save the game for you.  You should
always save your game after you play, unless you're looking for a visit from a
certain hot-headed mole...

As for the door pattern, you can choose to display a design that you got from
the Able Sisters' Design Store on the door.  Not much point to it, but it can
help spruce up the exterior of your house a bit.

If you have other human players sharing a town with you, you might find the
displaying items feature quite helpful.  Thru yours and others' Gyroids, you
can have a virtual commerce within the confinements of your town.  Let's say
you have a shirt that you know another human player (your sister, for example)
would really want, but you're not stupid and you won't give it to her for free.
Simply choose to leave the item with your Gyroid and set a price for it.  It
would certainly be more beneficial to set the price higher than what Nook would
sell it for, so you can turn in a good profit.  Don't set it too high, or your
sister might just tell you to take a hike.   Anyway, if you have some items on
display with your Gyroid and another human player talks to your Gyroid when
he/she is playing, they can then view your items and choose whether or not they
wish to buy them from you.

If you choose to display a message, when someone else is playing and comes to
talk to your Gyroid, the Gyroid will display a personalized message of your
choosing. Again there isn't a whole lot of point to this, but it's just another
neat way of interacting with your fellow villagers.

[#-B]
The Other Gyroids
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Remember the cracks in the ground where you usually find fossils? Well rarely
you'll dig up a Gyroid in this spot (this seems to occur much more often if you
have a golden shovel).  As a matter of fact, the only way to find Gyroids is by
digging them up - Nook won't sell them, Crazy Redd won't sell them, you won't
get them as a reward for doing other villagers favours, and you can't trade
them.  It's for this reason that you might want to hang on to them when you do
find some.  Tom Nook will buy Gyroids off you for a mere 828 Bells and he'll
either sell them back for more than 3,000 Bells or not at all, so it's a
judgement call whether you want to keep them all or not. They can take up much-
needed space, but they're also fun to keep in your house.

When you drop a Gyroid in your house, it will begin to "gyrate" (hence the
name) and will even start making sounds.  If you get a full family of Gyroids,
you'll notice that their noises actually go in sync, providing you with a
veritable orchestra.  If the noise starts grating on your ears, just press A in
front of a Gyroid to "shut it off".  Touch the Gyroid again to put it back into
action.

[#-C]
Gyroid Families
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
As far as families go, Gyroids come in families ranging anywhere from two to
six members. The names of the Gyroids indicate to which family it belongs. The
names are typically an adjective followed by the family name: for example, Mini
Buzzoid, Tall Dingloid, Mega Lullaboid, etc.  The exceptions to this rule are
the Gyroids that don't have an adjective (Drilloid, Rustoid, Quazoid, etc.).
There are a total of 127 Gyroids in Animal Crossing, composed of 38 different
families.  For a list of all the Gyroids, check the Gyroid database in this
FAQ.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 25~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
Fishing Database
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
__________________________________________________________________________
|Fish #|     Fish Name    |     Month(s)     | Location |Shadow|Sell(Bells)|
|¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯|
|  01  | Angelfish        |May-October       | Stream   |Tiny  |    3,000  |
|  02  | Arapaima         |July-September    | Stream   |Large |   10,000  |
|  03  | Arowana          |June-September    | Stream   |Large |   10,000  |
|  04  | Barbel Steed     |All Year          | Stream   |Small |      200  |
|  05  | Barred KnifeJaw  |March-November    | Sea      |Large |    5,000  |
|  06  | Bass             |All Year          | Stream   |Medium|      300  |
|  07  | Bitterling       |December-February | Stream   |Small |    1,300  |
|  08  | Bluegill         |All Year          | Stream   |Small |      120  |
|  09  | Brook Trout      |All Year          | Lake     |Small |      150  |
|  10  | Carp             |All Year          | Stream   |Medium|      300  |
|  11  | Catfish          |May-October       | Stream   |Medium|      200  |
|  12  | Cherry Salmon    |March-October     | Stream   |Small |    1,300  |
|  13  | Coelacanth       |All Year          | Sea      |Huge  |   15,000  |
|  14  | Crawfish         |April-September   |Small Pond|Small |      250  |
|  15  | Crucian Carp     |All Year          | Stream   |Small |      120  |
|  16  | Dace             |All Year          | Stream   |Medium|      200  |
|  17  | Eel              |June-September    | Stream   |Medium|    2,000  |
|  18  | Freshwater Goby  |All Year          | Stream   |Small |      300  |
|  19  | Frog             |May-August        |Small Pond|Medium|      250  |
|  10  | Giant Catfish    |June-August       | Lake     |Large |    3,000  |
|  21  | Giant Snakehead  |June-August       | Lake     |Large |    6,500  |
|  22  | Goldfish         |All Year          | Stream   |Tiny  |    1,300  |
|  23  | Guppy            |April-November    | Stream   |Tiny  |    1,300  |
|  24  | Jellyfish        |August            | Sea      |Medium|      100  |
|  25  | Killifish        |April-August      |Small Pond|Tiny  |      300  |
|  26  | Koi              |All Year          | Stream   |Medium|    2,000  |
|  27  | Large Bass       |All Year          | Stream   |Large |    3,000  |
|  28  | Large Char       |March-November    | Waterfall|Huge  |   10,000  |
|  29  | Loach            |March-May         | Stream   |Small |      300  |
|  30  | Pale Chub        |All Year          | Stream   |Small |      200  |
|  31  | Piranha          |June-September    | Stream   |Small |    6,500  |
|  32  | Pond Smelt       |December-February | Stream   |Small |      300  |
|  33  | Popeyed Goldfish |All Year          | Stream   |Tiny  |    1,300  |
|  34  | Rainbow Trout    |March-November    | Stream   |Medium|      650  |
|  35  | Red Snapper      |All Year          | Sea      |Large |    3,000  |
|  36  | Salmon           |September         | Stream   |Medium|      650  |
|  37  | Sea Bass         |August-November   | Sea      |Large |      120  |
|  38  | Small Bass       |All Year          | Stream   |Small |      200  |
|  39  | Stringfish       |December-February | Stream   |Medium|   15,000  |
|  40  | Sweetfish        |July-September    | Stream   |Medium|    1,300  |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 26~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
Fishing FAQ
¯¯¯¯¯¯¯¯¯¯¯
 º[#-A]  Preparations
 º[#-B]  Fishing With Skill
 º[#-C]  Fishing Tourneys
 º[#-D]  What Now?
 º[#-E]  Other Notes

[#-A]
*~~Preparations~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before you can do anything, you need a fishing rod, which you can purchase from
Tom Nook's shop, of course.  If it's not there one day, check back the next,
until you get it.  Have you got it yet? Okay good.  Now, "equip" the fishing
rod and practice using it at a nearby stream.  Note the range, the speed, and
whatnot.  Also, it's important to know that if you hold A (with the fishing rod
equipped) and walk forward, your character will "creep" with the fishing rod
poised.  This tactic will come in handy for catching rare fish.

Pay attention to the size of the shadow.  The bigger the shadow of the fish,
the better.  Keep in mind though, the bigger the shadow the more difficult it
is to capture the fish.  If you find yourself with a fish you don't want, just
bring up your inventory, select the undesirable fish, and choose "release"
while your facing water.  You'll throw the fish back into the water and it'll
disappear.  Well that's about it, let's get on with this...


[#-B]
*~~Fishing With Skill~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

UNDER CONS.


[#-C]
*~~Fishing Tourneys~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

UNDER CONS.


[#-D]
*~~What Now?~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
It's a good idea to culture your town a bit by giving the fish you catch to
Blathers at your local museum.  Blathers, oddly (since he's an owl), is
fascinated by fish, and he will take them and display them in the fish section
of the museum (how appropriate).  As always, he won't accept duplicates, so if
you catch a fish you already have, either release it, or read on.

--Tom Nook--
You can't buy fish from Tom, but he'll be more than happy to give you some
Bells in exchange.  He doesn't pay much for most fish (check the fish database
for prices), but there's a few that can net you quite a profit. For example, he
buys Red Snapper's for 3,000 bells a piece and Barred KnifeJaw's for 5,000
Bells, these being to very common fish!  If your lucky, you can capture a lot
of Coelacanth's when it's raining.  He buys Coelacanth's for a whopping 15,000
bells a piece!  Remember, fishing is the easiest way of becoming a rich,
selfish Animal Crossing bastard...

--Display--
You can display any fish you catch, in your house.  Just enter your house,
choose to drop the fish, and just like that, the bug appears in its own fish
tank (like the ones that show when you donate one to the museum).  It looks
nice to have a pet around your house, even if animals already surround you...


[#-E]
*~~Other Notes~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ºººLike bugs, fish are seasonal.  Look at the database in this FAQ to know
  when to look for a particular fish.

ºººYour Tropical Island (if you have a Game Boy Advance) is a great place to
  catch summertime fish.  Don't except to find anything from September
  through April there, however.

ºººTom Nook will not catalogue your fish.

ºººBe quite when near a shadow.  They tend to disappear if you make a stupid,
  loud noise...

ºººRed Snapper's and Barred KnifeJaw's are easily the best source for
  money.

ºººThe sea is the best location when it comes to fishing, especially in the
  rain.

ºººTo obtain a golden fishing rod capture all of the fish in the database and
  donate them to Blathers.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 27~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[28]
Bug Database
¯¯¯¯¯¯¯¯¯¯¯¯
___________________________________________________________________________
|Bug #|    Bug Name    |     Month(s)     |        Time of Day       |Sell  |
|¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯|
| 01  |Common Butterfly|March-October     |Morning                   |80    |
| 02  |Yellow Butterfly|March-October     |Morning/Afternoon(May-Aug)|80    |
| 03  |Tiger Butterfly |March-October     |Morning/Afternoon(May-Aug)|200   |
| 04  |Purple Butterfly|June-August       |Morning/Afternoon(May-Aug)|2,000 |
| 05  |Brown Cicada    |July-August       |Morning                   |200   |
| 06  |Robust Cicada   |July-August       |Morning                   |200   |
| 07  |Priest Cicada   |July-September    |Morning                   |200   |
| 08  |Evening Cicada  |July-August       |Dawn/L.Afernoon/Evening   |850   |
| 09  |Red Dragonfly   |September-October |Morning/Afternoon         |130   |
| 10  |Common Dragonfly|May-July          |Morning/Afternoon         |80    |
| 11  |Darner Dragonfly|June-July         |Morning/Afternoon         |200   |
| 12  |Banded Butterfly|July-August       |Morning/Afternoon         |4,500 |
| 13  |Cricket         |September-November|E.Morning/L.Dawn/Night    |430   |
| 14  |Grasshopper     |August-September  |Morning/Afternoon         |130   |
| 15  |Pine Cricket    |September-October |L.Dawn/Evening/E.Night    |100   |
| 16  |Bell Cricket    |September-October |Dawn/Evening/E.Late Night |430   |
| 17  |Ladybug         |March-July/October|Morning/Afternoon         |130   |
| 18  |Spotted Ladybug |March-July/October|Morning/Afternoon         |200   |
| 19  |Mantis          |August-October    |Morning/Afternoon         |430   |
| 20  |Long Locust     |August-November   |Morning/Afternoon/Evening |200   |
| 21  |Migratory Locust|September-November|Morning/Afternoon/Evening |1,350 |
| 22  |Cockroach       |March-November    |All Day (24 Hours)        |05    |
| 23  |Bee             |All Year          |All Day (24 Hours)        |4,500 |
| 24  |Firefly         |June              |E.Night/L.Night           |250   |
| 25  |Drone Beetle    |July-August       |All Day (24 Hours)        |80    |
| 26  |Longhorn Beetle |July-August       |Morning/Afternoon         |200   |
| 27  |Jewel Beetle    |July-August       |Morning                   |3,000 |
| 28  |Dynastid Beetle |July-August       |Dawn/E.Night/L.Night      |1,350 |
| 29  |Flag Stag Beetle|July-August       |Dawn/E.Night/L.Night      |2,000 |
| 30  |Saw Stag Beetle |July-August       |Dawn/E.Night/L.Night      |2,000 |
| 31  |Mountain Beetle |July-August       |Dawn/E.Night/L.Night      |2,000 |
| 32  |Giant Beetle    |July-August       |Dawn/L.Night              |10,000|
| 33  |Pondskater      |July-September    |Morning/Afternoon/Evening |130   |
| 34  |Ant             |All Year          |All Day (24 Hours)        |80    |
| 35  |Pill Bug        |All Year          |All Day (24 Hours)        |250   |
| 36  |Mosquito        |May-September     |Evening/E.Night           |130   |
| 37  |Mole Cricket    |November-May      |All Day (24 Hours)        |200   |
| 38  |Spider          |April-September   |All Day (24 Hours)        |300   |
| 39  |Snail           |April-September   |All Day (24 Hours)        |250   |
| 40  |Bagworm         |October-March     |All Day (24 Hours)        |250   |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 28~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
Bug Database
¯¯¯¯¯¯¯¯¯¯¯¯
 º[#-A]  Preparations
 º[#-B]  Catching - Flying Bugs
 º[#-C]  Catching - Ground Bugs
 º[#-D]  Catching - Rare Bugs
 º[#-E]  What Now?
 º[#-F]  Other Notes

[#-A]
*~~Preparations~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Before you can do anything, you need a net, which you can purchase from Tom
Nook's shop, of course.  If it's not there one day, check back the next,
until you get it.  Have you got it yet? Okay good.  Now, "equip" the net and
take a few practice swings. Note the range, the speed, and whatnot.  Also, it's
important to know that if you hold A (with the net equipped) and walk forward,
your character will "creep" with the net poised.  This tactic will come in
handy for catching ground bugs.

Remember, certain bugs make certain sounds. As you get closer to the bug, the
sound will get louder.  After awhile, you can learn to identify these bugs
solely based on the noise they make, and you won't waste your time trying to
catch them.  If you find yourself with a bug you don't want, just bring up your
inventory, select the undesirable insect, and choose "release".  The bug will
fall to the ground and disappear.  Well that's about it, let's get on with
this...


[#-B]
*~~Catching - Flying Bugs~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Flying bugs are the easiest type of bug to catch.  Usually they fly around
leisurely, and all you have to do is run up to them and swing your net until
you nab it.  Flying bugs never seem to put up any resistance, so you can spend
all day swinging at something in the air if you really have bad aim. Some
flying bugs you're likely to see are dragonflies, butterflies, mosquitoes, and
so on.


[#-C]
*~~Catching - Ground Bugs~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Ground bugs, as the name would indicate, crawl around on the ground, in bushes,
or on flowers.  Unlike flying bugs, these insects will get scared and start
freaking out (but they won't disappear, like fish) if you get too close to
them, or if you run at them.  They will jump around erratically, trying to get
away from you.  The more times you scare the bug, the harder it'll be to catch.
If you've scared away a bug and it jumps away a bit, just wait a moment and
slowly walk towards it.

A way of preventing this problem altogether, is to use the "creeping" technique
I talked about earlier.  If you run (or even walk normally) towards a bug, it
will skitter away.  Remember, even if you're sneaking up, you can never stand
beside a bug.  You'll have to get within a certain distance, aim, and release
the A button to bring your net crashing down over the insect. Practice!


[#-D]
*~~Catching - Rare Bugs~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Rare bugs are bugs that are exceptions to everything I talked about above. You
won't unconditionally find them flying through the air or patrolling the soil,
you'll have to look a bit harder than that (hence, rare).  To find rare bugs,
try shaking trees (bees, bagworms), hitting rocks with your shovel (pill bugs),
leaving spoiled turnips on the ground (ants), the water (pondskater) and so on.

I would like to take a second to discuss catching bees.  It's a frequent
question around the GameFAQs Animal Crossing board, and many people doubt it
can really be done.  Well it can, because (a) bees are part of the 40-bug
checklist and (b) I've done it.  Different strokes work for different folks,
but here's how I do it.  It's not a flawless method and you will need to
practice:

Shake a tree.  If a hive falls out, you're in "luck".  As soon as that hive
hits the floor, turn and run the opposite way for about one and a half seconds.
Quickly turn around to face the other, but press Start as your character is
turning around.  Equip the net.  Press Start again to return to the game, and
hit A as soon as you can to swing your net.  If you're lucky, you'll have
avoided a stinging and will have caught the bee.  Pat yourself on the back,
then take it to the museum or Nook's.


[#-E]
*~~What Now?~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
It's a good idea to culture your town a bit by giving the bugs you catch to
Blathers at your local museum.  Blathers, oddly (since he's an owl), is
repulsed by bugs, but he will take them and display them in the bug section of
the museum (how appropriate).  As always, he won't accept duplicates, so if you
catch a bug you already have, either release it, or read on.

--Tom Nook--
You can't buy bugs from Tom, but he'll be more than happy to give you some
Bells in exchange.  He doesn't pay much for most bugs (check the bug database
for prices), but there's a few that can net you quite a profit. For example, he
buys bees and Banded Dragonflies for 4,500 Bells, most beetles for about 2,000
Bells and the Giant Beetle for a whopping 10,000 Bells!  A common bug he pays a
lot for is the Migratory Locust (1,350 Bells), so look around for those when
you first start the game.

--Display--
You can display any bug you catch, in your house.  Just enter your house,
choose to drop the bug, and just like that, the bug appears in its own
container (like the ones that show when you donate one to the museum).  You can
even put this container on a table to display it proudly.


[#-F]
*~~Other Notes~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ºººLike fish, bugs are seasonal.  Look at the database in this FAQ to know
  when to look for a particular bug.

ºººYour Tropical Island (if you have a Game Boy Advance) is a great place to
  catch summertime bugs.  Don't except to find anything from September
  through April there, however.

ºººTom Nook will not catalogue your insects.

ºººBugs would rather die than be caught by you, literally.  If you're chasing
  one down near a body of water, chances are it will take the plunge...

ºººTo obtain a golden bug net capture all of the fish in the database and
  donate them to Blathers.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 29~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[30]
Fossil Database
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_____________________________________________________________________
|Fossil  #|    Fossil Name      |Buy(Bells)|Sell(Bells)|   Series     |
|¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|    01   |   Tricera Skull     | 22,000   |   5,500   | Triceratops  |
|    02   |   Tricera Body      | 20,000   |   5,000   | Triceratops  |
|    03   |   Tricera Tail      | 18,000   |   4,500   | Triceratops  |
|    04   |   T-Rex Skull       | 24,000   |   6,000   | Tyrannosaurus|
|    05   |   T-Rex Torso       | 22,000   |   5,500   | Tyrannosaurus|
|    06   |   T-Rex Tail        | 20,000   |   5,000   | Tyrannosaurus|
|    07   |   Apato Skull       | 20,000   |   5,000   | Brontosaurus |
|    08   |   Apato Torso       | 16,000   |   4,000   | Brontosaurus |
|    09   |   Apato Tail        | 16,000   |   4,000   | Brontosaurus |
|    10   |   Stego Skull       | 20,000   |   5,000   | Stegosaurus  |
|    11   |   Stego Torso       | 18,000   |   4,500   | Stegosaurus  |
|    12   |   Stego Tail        | 16,000   |   4,000   | Stegosaurus  |
|    13   |   Ptera Skull       | 16,000   |   4,000   | Pteradon     |
|    14   |   Ptera Left Wing   | 18,000   |   4,500   | Pteradon     |
|    15   |   Ptera Right Wing  | 18,000   |   4,500   | Pteradon     |
|    16   |   Plesio Skull      | 16,000   |   4,000   | Plesiosaurus |
|    17   |   Plesio Neck       | 18,000   |   4,500   | Plesiosaurus |
|    18   |   Plesio Tail       | 18,000   |   4,500   | Plesiosaurus |
|    19   |   Mammoth Skull     | 12,000   |   3,000   | Mammoth      |
|    20   |   Mammoth Torso     | 10,000   |   2,500   | Mammoth      |
|    21   |   Amber             | 4,800    |   1,200   | None         |
|    22   |   Dinosaur Footprint| 4,000    |   1,200   | None         |
|    23   |   Ammonite          | 4,400    |   1,100   | None         |
|    24   |   Dinosaur Egg      | 5,600    |   1,400   | None         |
|    25   |   Trilobite         | 5,200    |   1,300   | None         |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 30~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
Fossil Hunting FAQ
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 º[#-A]  The Hunting
 º[#-B]  The Finding
 º[#-C]  The Mailing
 º[#-D]  What Now?
 º[#-E]  Other Notes

[#-A]
*~~The Hunting~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Fossil hunting is pretty straight foward.  To hunt for fossils, you need one
thing: a shovel.  Shovels can be purchased from Tom Nook's store for 500 bells.
If it's not there one day, check tomorrow.  He will eventually stock one, so
keep at it.

Now once you've got your shovel, you're set.  Run around your town, but pay
close attention to the ground. Why? Because there are five places where fossils
are buried each day. And you can spot where they are by looking at the ground,
as I said. If you find a spot on the ground where it looks like a yellow X
(I've always thought the spots look like yellow starfish), you're in luck.
Because under that thin layer of soil could be your fossil.


[#-B]
*~~The Finding~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
So, you've found the dig-spot.  Press Start, and "equip" your shovel.  Go back
to the game, and stand in a fashion so that your character will dig on the
X/starfish/crack/thing.  If you're not angled right, your character will dig a
hole next to or in front of the X. Cover up those holes, and keep trying. It
doesn't take a rocket scientist to dig up those fossils.  Now, got all that?
Ready...and...DIG!

If you got the right spot, a blue circle with a white swirl on it should pop
out of the ground, and your character will proudly hold it up (like he does
when he catches a fish).  The text box pops up and says, "Check it out! I dug
up a fossil!" Then your character stuffs it into his pocket.

If this is your first fossil, take it straight to the museum and offer it to
Blathers.  Blathers will tell you the fossil is unidentified (all fossils you
dig up will be unidentified, more on that later), and he'll ask you if you've
gotten a letter from the Farway Museum yet.  If you have gotten the letter,
choose "Yes" and Blathers will tell you to mail the fossil to the museum.
Choose "No" and Blathers will assure you that the letter will arrive shortly.
The reason for this being that Blathers apparently can't identify fossils.
Which brings us to the next section...


[#-C]
*~~The Mailing~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Since Blathers can't identify fossils, there's only one place to turn to:  the
Farway Museum.  You'll have to write a letter to the Farway Museum (with the
unidentified fossil attached as a present, of course) asking them to identify
the fossil for you (chose "Museum" from the list of recipients you get when you
write a letter). Now, you don't have to write "Please identify this fossil for
me thank you blah blah blah" every time you have something to send the Museum.
A great deal of my letters to the Museum consist of "fossil", "ffffff",
"snfknwfwn", and so on.  It doesn't matter what you write to them, as long as
you attach a fossil.

Bring your letter/fossil to the post office, and mail it like you would any
other letter.  You're done! The Museum usually sends the fossil back the next
day. But what will you do with it?


[#-D]
*~~What Now?~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
So you check your mail the next morning, and lo and behold you've gotten a
letter (or letters) from the Museum.  Read the letter to find out what type of
fossil you've gotten.  If it's a rare fossil, the Museum will tell you, and
thank you, and whatnot.  Anyway, once you've read the letter, pick up the
present from said letter, and drop it into your inventory.  Open the present,
and the icon will now be a skull and bones instead of that blue/swirl thing it
was when it was unidentified.  If you keep your cursor on the fossil, the game
will tell you what kind of fossil it is, so you don't need to keep the letter
from the museum handy all the time.

Well now you've got a fossil.  You have a choice of what to do with it now.
Fossils tend to bring in a fair amount at Tom Nook's shop (more so for
beginners), but your town will benefit much more if you donate it to the
Museum.

If you choose to donate the fossil to the museum, go bring the identified
fossil to Blathers, and choose to give it to him.  If the fossil has not
already been donated to the museum, Blathers will gladly accept with open...uh,
wings. He'll blather (GET IT?) on a bit about the history of this fossil, and
then thank you.  No, you don't get any Bells or any reward by donating things
to the Museum.  Just the feeling of knowing you helped make your town a better
place for everyone.

But then again, Tom Nook's shop offers a big persuasion.  If you choose to be
greedy, ignore the museum, and sell it to Tom, you'll get about 1,000 Bells for
common fossils, with his highest buying price being 5,500 Bells (for the
Tricera Skull, in case you were wondering).  Basically, the rarer a fossil is,
the higher price Tom will pay out.

If you get a duplicate fossil (you've already donated it to the museum), feel
free to sell it to Tom.  Not much else you can do with it.


[#-E]
*~~Other Notes~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ºººThe museum will only send you back three fossils at a time.

ºººNot all dig-spots will be so easy to find.  There are usually about three
  clear-as-day spots on a given day, but there could be two (or more, or
  less) that are impossible to find.  The reason for this is usually that
  the spots are in an invisible spot:  behind a building, behind a tree,
  behind the lighthouse, and so on. A clever way to counter this is to plant
  flowers behind every building, tree, etc.  It's even been suggested on the
  GameFAQs Animal Crossing board that you plant flowers on EVERY spot in
  your town except for five, and the dig-spots will appear in those five un
  flowered spots every day.  This is a little extreme, and would make
  running around from job to job very difficult.

ºººYou won't always dig up a fossil.  On rare occasions, you will find
  Gyroids in those cracks, and on even rarer occasions, furniture.

ºººNot all cracks lead to something.  There is an item in the game called a
  pitfall, which looks like a white circle with a red exclamation point.
  Dig a hole, bury the pitfall, and it looks just like a crack you'd hope to
  find a fossil in.  But if you walk over these cracks that bear pitfalls,
  your character will fall in the ground and become trapped, as if he walked
  into quicksand.  Just tap the A button and your character will pull
  himself out. As far as I know, pitfalls can only be buried by human
  players, and not animals.

ºººIf you drop an identified fossil in your house, it turns into the fossil
  itself, so you can display it for all to see.  The common fossils are
  small and don't take up much room, but if you want to display a full
  T.Rex, you won't have room for much more.

ºººFossils will appear in your catalogue, but you won't be able to order
  them. Make sure you only sell them to Nook if you're sure it already
  exists in the museum.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 31~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
Furniture Database
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
___________________________________________________________________________
|Furniture #|   Item Name    | Time Frame  |Buy(Bells)|Sell(Bells)| Series  |
|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯|
|    01     |Blue Wardrobe   |    None     |  1,920   |   480     |Blue     |
|    02     |Blue Cabinet    |    None     |  2,400   |   600     |Blue     |
|    03     |Blue Bureau     |    None     |  2,160   |   540     |Blue     |
|    04     |Blue Bed        |    None     |  2,100   |   525     |Blue     |
|    05     |Blue Bench      |    None     |  1,900   |   475     |Blue     |
|    06     |Blue Chair      |    None     |  1,200   |   300     |Blue     |
|    07     |Blue Dresser    |    None     |  2,100   |   525     |Blue     |
|    08     |Blue Bookcase   |    None     |  1,900   |   475     |Blue     |
|    09     |Blue Table      |    None     |  1,800   |   450     |Blue     |
|    10     |Blue Clock      |    None     |  1,600   |   400     |Blue     |
|    11     |Exotic Wardrobe |    None     |  2,180   |   545     |Exotic   |
|    12     |Exotic Bureau   |    None     |  2,400   |   600     |Exotic   |
|    13     |Exotic Bench    |    None     |  1,900   |   475     |Exotic   |
|    14     |Exotic Chair    |    None     |  1,400   |   350     |Exotic   |
|    15     |Exotic Chest    |    None     |  1,800   |   450     |Exotic   |
|    16     |Exotic Lamp     |   Lottery   |  1,800   |   450     |Exotic   |
|    17     |Exotic Screen   |    None     |  2,250   |   562     |Exotic   |
|    18     |Exotic Table    | Crazy Redd  |  2,300   |   575     |Exotic   |
|    19     |Exotic Bed      | Crazy Redd  |  2,540   |   635     |Exotic   |
|    20     |Exotic End Table|    None     |  1,600   |   400     |Exotic   |
|    21     |Ranch Wardrobe  |    None     |  3,050   |   762     |Ranch    |
|    22     |Ranch Dresser   | Crazy Redd  |  2,720   |   680     |Ranch    |
|    23     |Ranch Couch     |    None     |  2,400   |   600     |Ranch    |
|    24     |Ranch Armchair  |    None     |  2,000   |   500     |Ranch    |
|    25     |Ranch Tea Table |    None     |  1,800   |   450     |Ranch    |
|    26     |Ranch Hutch     |   Lottery   |  2,560   |   640     |Ranch    |
|    27     |Ranch Bookcase  |    None     |  2,000   |   500     |Ranch    |
|    28     |Ranch Chair     |    None     |  1,400   |   350     |Ranch    |
|    29     |Ranch Bed       |    None     |  2,300   |   575     |Ranch    |
|    30     |Ranch Table     |    None     |  1,700   |   425     |Ranch    |
|    31     |Kiddie Dresser  |    None     |  2,150   |   537     |Kiddie   |
|    32     |Kiddie Bureau   |    None     |  2,200   |   550     |Kiddie   |
|    33     |Kiddie Wardrobe |    None     |  2,180   |   545     |Kiddie   |
|    34     |Kiddie Clock    | Crazy Redd  |  1,480   |   370     |Kiddie   |
|    35     |Kiddie Bed      | Crazy Redd  |  2,100   |   525     |Kiddie   |
|    36     |Kiddie Table    |    None     |  2,200   |   500     |Kiddie   |
|    37     |Kiddie Couch    |    None     |  2,200   |   500     |Kiddie   |
|    38     |Kiddie Stereo   |   Lottery   |  1,900   |   475     |Kiddie   |
|    39     |Kiddie Chair    |    None     |  1,400   |   350     |Kiddie   |
|    40     |Kiddie Bookcase |    None     |  1,800   |   450     |Kiddie   |
|    41     |Classic Wardrobe| Crazy Redd  |  2,560   |   640     |Classic  |
|    42     |Classic Vanity  | Crazy Redd  |  2,560   |   640     |Classic  |
|    43     |Classic Hutch   |   Lottery   |  3,360   |   840     |Classic  |
|    44     |Classic Chair   |    None     |  1,800   |   450     |Classic  |
|    45     |Classic Desk    |    None     |  2,200   |   550     |Classic  |
|    46     |Classic Table   |    None     |  1,600   |   400     |Classic  |
|    47     |Classic Cabinet |    None     |  2,560   |   640     |Classic  |
|    48     |Classic Sofa    |    None     |  2,240   |   560     |Classic  |
|    49     |Classic Clock   |    None     |  2,180   |   545     |Classic  |
|    50     |Classic Bed     |    None     |  2,520   |   630     |Classic  |
|    51     |Green Wardrobe  | Crazy Redd  |  2,300   |   575     |Green    |
|    52     |Green Dresser   | Crazy Redd  |  2,320   |   580     |Green    |
|    53     |Green Bed       |    None     |  2,160   |   540     |Green    |
|    54     |Green Bench     |    None     |  1,800   |   450     |Green    |
|    55     |Green Chair     |    None     |  1,200   |   300     |Green    |
|    56     |Green Pantry    |   Lottery   |  2,290   |   573     |Green    |
|    57     |Green Counter   |    None     |  2,400   |   600     |Green    |
|    58     |Green Lamp      |    None     |  1,800   |   450     |Green    |
|    59     |Green Table     |    None     |  1,700   |   425     |Green    |
|    60     |Green Desk      |    None     |  2,000   |   500     |Green    |
|    61     |Modern Wardrobe | Crazy Redd  |  2,560   |   640     |Modern   |
|    62     |Modern Dresser  |    None     |  2,250   |   562     |Modern   |
|    63     |Modern Bed      |    None     |  2,320   |   580     |Modern   |
|    64     |Modern Cabinet  |   Lottery   |  2,580   |   645     |Modern   |
|    65     |Modern Desk     |    None     |  2,480   |   620     |Modern   |
|    66     |Modern Sofa     |    None     |  2,620   |   655     |Modern   |
|    67     |Modern Table    |    None     |  1,800   |   450     |Modern   |
|    68     |Modern Chair    |    None     |  1,500   |   375     |Modern   |
|    69     |Modern End Table| Crazy Redd  |  1,800   |   475     |Modern   |
|    70     |Modern Lamp     |    None     |  1,400   |   350     |Modern   |
|    71     |Lovely Armoire  | Crazy Redd  |  2,240   |   560     |Lovely   |
|    72     |Lovely Dresser  |    None     |  2,160   |   540     |Lovely   |
|    73     |Lovely End Table| Crazy Redd  |  1,800   |   450     |Lovely   |
|    74     |Lovely Armchair |    None     |  2,240   |   560     |Lovely   |
|    75     |Lovely Lamp     |    None     |  1,600   |   400     |Lovely   |
|    76     |Lovely Kitchen  |   Lottery   |  2,280   |   570     |Lovely   |
|    77     |Lovely Chair    |    None     |  1,600   |   400     |Lovely   |
|    78     |Lovely Bed      |    None     |  2,000   |   500     |Lovely   |
|    79     |Lovely Vanity   |    None     |  2,200   |   550     |Lovely   |
|    80     |Lovely Table    |    None     |  1,800   |   450     |Lovely   |
|    81     |Cabana Wardrobe |    None     |  2,240   |   560     |Cabana   |
|    82     |Cabana Dresser  |    None     |  2,400   |   600     |Cabana   |
|    83     |Cabana Armchair |   Lottery   |  1,800   |   450     |Cabana   |
|    84     |Cabana Bed      | Crazy Redd  |  2,200   |   550     |Cabana   |
|    85     |Cabana Lamp     |    None     |  1,700   |   425     |Cabana   |
|    86     |Cabana Table    |    None     |  1,800   |   425     |Cabana   |
|    87     |Cabana Screen   |    None     |  2,000   |   500     |Cabana   |
|    88     |Cabana Vanity   |    None     |  1,800   |   450     |Cabana   |
|    89     |Cabana Chair    | Crazy Redd  |  1,600   |   400     |Cabana   |
|    90     |Cabana Bookcase |    None     |  2,400   |   600     |Cabana   |
|    91     |Regal Armoire   |    None     |  3,820   |   955     |Regal    |
|    92     |Regal Dresser   |    None     |  3,520   |   880     |Regal    |
|    93     |Regal Cupboard  | Crazy Redd  |  3,360   |   840     |Regal    |
|    94     |Regal Chair     |    None     |  2,540   |   635     |Regal    |
|    95     |Regal Table     |    None     |  2,540   |   635     |Regal    |
|    96     |Regal Bookcase  |    None     |  3,120   |   780     |Regal    |
|    97     |Regal Bed       |    None     |  3,120   |   780     |Regal    |
|    98     |Regal Vanity    |    None     |  3,200   |   800     |Regal    |
|    99     |Regal Sofa      |    None     |  3,100   |   775     |Regal    |
|    100    |Regal Lamp      |    None     |  2,400   |   600     |Regal    |
|    101    |Cabin Wardrobe  |    None     |  2,480   |   620     |Cabin    |
|    102    |Cabin Dresser   | Crazy Redd  |  2,160   |   540     |Cabin    |
|    103    |Cabin Clock     |    None     |  2,000   |   500     |Cabin    |
|    104    |Cabin Bed       |    None     |  2,400   |   600     |Cabin    |
|    105    |Cabin Couch     |    None     |  2,480   |   620     |Cabin    |
|    106    |Cabin Armchair  |    None     |  2,280   |   570     |Cabin    |
|    107    |Cabin Bookcase  |   Lottery   |  2,300   |   575     |Cabin    |
|    108    |Cabin Low Table |    None     |  2,100   |   525     |Cabin    |
|    109    |Cabin Chair     | Crazy Redd  |  1,700   |   425     |Cabin    |
|    110    |Cabin Table     |    None     |  2,100   |   525     |Cabin    |
|    111    |Jingle Wardrobe |Jingle Visit | 48,960   |12,240     |Jingle   |
|    112    |Jingle Dresser  |Jingle Visit | 48,960   |12,240     |Jingle   |
|    113    |Jingle Lamp     |Jingle Visit | 48,960   |12,240     |Jingle   |
|    114    |Jingle Chair    |Jingle Visit | 48,960   |12,240     |Jingle   |
|    115    |Jingle Shelves  |Jingle Visit | 48,960   |12,240     |Jingle   |
|    116    |Jingle Sofa     |Jingle Visit | 48,960   |12,240     |Jingle   |
|    117    |Jingle Bed      |Jingle Visit | 48,960   |12,240     |Jingle   |
|    118    |Jingle Clock    |Jingle Visit | 48,960   |12,240     |Jingle   |
|    119    |Jingle Table    |Jingle Visit | 48,960   |12,240     |Jingle   |
|    120    |Jingle Piano    |Jingle Visit | 48,960   |12,240     |Jingle   |
|    121    |Spooky Wardrobe | Jack Visit  | 41,240   |10,310     |Spooky   |
|    122    |Spooky Dresser  | Jack Visit  | 41,240   |10,310     |Spooky   |
|    123    |Spooky Bed      | Jack Visit  | 41,240   |10,310     |Spooky   |
|    124    |Spooky Chair    | Jack Visit  | 41,240   |10,310     |Spooky   |
|    125    |Spooky Bookcase | Jack Visit  | 41,240   |10,310     |Spooky   |
|    126    |Spooky Sofa     | Jack Visit  | 41,240   |10,310     |Spooky   |
|    127    |Spooky Table    | Jack Visit  | 41,240   |10,310     |Spooky   |
|    128    |Spooky Clock    | Jack Visit  | 41,240   |10,310     |Spooky   |
|    129    |Spooky Lamp     | Jack Visit  | 41,240   |10,310     |Spooky   |
|    130    |Spooky Vanity   | Jack Visit  | 41,240   |10,310     |Spooky   |
|    131    |Snowman Fridge  |Snowman Built| 35,552   | 8,888     |Snowman  |
|    132    |Snowman Table   |Snowman Built| 35,552   | 8,888     |Snowman  |
|    133    |Snowman Bed     |Snowman Built| 35,552   | 8,888     |Snowman  |
|    134    |Snowman Chair   |Snowman Built| 35,552   | 8,888     |Snowman  |
|    135    |Snowman Lamp    |Snowman Built| 35,552   | 8,888     |Snowman  |
|    136    |Snowman Sofa    |Snowman Built| 35,552   | 8,888     |Snowman  |
|    137    |Snowman TV      |Snowman Built| 35,552   | 8,888     |Snowman  |
|    138    |Snowman Dresser |Snowman Built| 35,552   | 8,888     |Snowman  |
|    139    |Snowman Wardrobe|Snowman Built| 35,552   | 8,888     |Snowman  |
|    140    |Snowman Clock   |Snowman Built| 35,552   | 8,888     |Snowman  |
|    141    |Harvest Lamp    |Harv.Festival| 13,332   | 3,333     |Harvest  |
|    142    |Harvest Table   |Harv.Festival| 13,332   | 3,333     |Harvest  |
|    143    |Harvest TV      |Harv.Festival| 13,332   | 3,333     |Harvest  |
|    144    |Harvest Bed     |Harv.Festival| 13,332   | 3,333     |Harvest  |
|    145    |Harvest Chair   |Harv.Festival| 13,332   | 3,333     |Harvest  |
|    146    |Harvest Clock   |Harv.Festival| 13,332   | 3,333     |Harvest  |
|    147    |Harvest Sofa    |Harv.Festival| 13,332   | 3,333     |Harvest  |
|    148    |Harvest Bureau  |Harv.Festival| 13,332   | 3,333     |Harvest  |
|    149    |Harvest Dresser |Harv.Festival| 13,332   | 3,333     |Harvest  |
|    150    |Harvest Mirror  |Harv.Festival| 13,332   | 3,333     |Harvest  |
|    151    |Lunar Lander    |    None     |  3,200   |   800     |Space    |
|    152    |Satellite       |    None     |  2,600   |   650     |Space    |
|    153    |Flying Saucer   |    None     |  2,400   |   600     |Space    |
|    154    |Rocket          |    None     |  2,400   |   600     |Space    |
|    155    |Spaceman Sam    |    None     |  2,800   |   700     |Space    |
|    156    |Asteroid        |    None     |  1,800   |   450     |Space    |
|    157    |Lunar Rover     |    None     |  2,560   |   640     |Space    |
|    158    |Space Station   |    None     |  2,800   |   700     |Space    |
|    159    |Space Shuttle   |    None     |  2,780   |   695     |Space    |
|    160    |Garden Stone    |    None     |  1,900   |   475     |Dry L.S. |
|    161    |Standing Stone  |    None     |  2,500   |   625     |Dry L.S. |
|    162    |Mossy Stone     |    None     |  2,160   |   540     |Dry L.S. |
|    163    |Leaning Stone   |    None     |  2,100   |   525     |Dry L.S. |
|    164    |Dark Stone      |    None     |  2,200   |   550     |Dry L.S. |
|    165    |Stone Couple    |    None     |  2,380   |   595     |Dry L.S. |
|    166    |Low Lantern     |    None     |  2,100   |   525     |Garden   |
|    167    |Tall Lantern    |    None     |  1,980   |   495     |Garden   |
|    168    |Pond Lantern    |    None     |  1,980   |   495     |Garden   |
|    169    |Shrine Lantern  |    None     |  1,980   |   495     |Garden   |
|    170    |Deer Scare      | Crazy Redd  |  1,800   |   450     |Garden   |
|    171    |Garden Pond     |   Lottery   |  2,580   |   645     |Garden   |
|    172    |Bug Zapper      |    None     |  1,200   |   300     |Garden   |
|    173    |Bird Bath       |    None     |  1,450   |   362     |Garden   |
|    174    |Barbecue        |    None     |  1,760   |   440     |Garden   |
|    175    |Lawn Chair      |    None     |  1,180   |   295     |Garden   |
|    176    |Backyard Pool   | Crazy Redd  |    990   |   247     |Garden   |
|    177    |Tiki Torch      |    None     |    870   |   217     |Garden   |
|    178    |Bird House      |    None     |  1,620   |   405     |Garden   |
|    179    |Bird Feeder     |    None     |  1,260   |   315     |Garden   |
|    180    |Mr. Flamingo    |    None     |  1,530   |   382     |Garden   |
|    181    |Hammock         |    None     |  1,320   |   330     |Garden   |
|    182    |Garden Gnome    |   Lottery   |  3,380   |   845     |Garden   |
|    183    |Mrs. Flamingo   |    None     |  1,530   |   382     |Garden   |
|    184    |Picnic Table    |    None     |  1,390   |   347     |Garden   |
|    185    |Sprinkler       |    None     |  1,640   |   410     |Garden   |
|    186    |Lawnmower       | Crazy Redd  |  2,760   |   690     |Garden   |
|    187    |Folding Chair   |    None     |    600   |   150     |School   |
|    188    |Cubby Hole      |    None     |  2,200   |   550     |School   |
|    189    |Letter Cubby    | Crazy Redd  |  2,300   |   575     |School   |
|    190    |Science Table   |    None     |  1,900   |   475     |School   |
|    191    |Vaulting Horse  |    None     |  1,200   |   300     |School   |
|    192    |Chalk Board     |    None     |  1,400   |   350     |School   |
|    193    |Mop             |    None     |    900   |   225     |School   |
|    194    |Lefty Desk      |    None     |  1,240   |   310     |School   |
|    195    |Righty Desk     |    None     |  1,240   |   310     |School   |
|    196    |School Desk     |    None     |  1,320   |   330     |School   |
|    197    |Teacher's Desk  |    None     |  1,580   |   395     |School   |
|    198    |Hamster Cage    |   Lottery   |  2,290   |   572     |School   |
|    199    |Flip Top Desk   |    None     |  1,320   |   330     |School   |
|    200    |Teacher's Chair |    None     |  1,900   |   475     |School   |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 32~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


--UPDATE SOON--


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 33~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
Painting Database
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
______________________________________________
| Painting #|   Painting Name    | Time Frame  |
|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|
|    01     |  Famous Painting   |    None     |
|    02     |  Basic Painting    |    None     |
|    03     |  Scary Painting    | Crazy Redd  |
|    04     |  Moving Painting   | Crazy Redd  |
|    05     |  Flowery Painting  | Crazy Redd  |
|    06     |  Common Painting   | Crazy Redd  |
|    07     |  Quaint Painting   |    None     |
|    08     |  Scary Painting    | Crazy Redd  |
|    09     |  Amazing Painting  | Crazy Redd  |
|    10     |  Strange Painting  |    None     |
|    11     |  Rare Painting     |    None     |
|    12     |  Classic Painting  |    None     |
|    13     |  Perfect Painting  |    None     |
|    14     |  Fine Painting     |    None     |
|    15     |  Worthy Painting   |    None     |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

If you can e-mail us the prices that Tom Nook buys each painting for, it would
be appreciated!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 34~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


--UPDATE SOON--


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 35~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
____________________________________________________________
|Game #|    Name of Game    |   Genre   |    # of Players    |
|¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|  01  |Baseball            | Sports    | 1-2 Simutaneously  |
|  02  |Balloon Fight       | Action    | 1-2 Simutaneously  |
|  03  |Clu Clu Land        | Puzzle    | 1-2 Simutaneously  |
|  04  |Clu Clu Land D      | Puzzle    | 1-2 Alternatively  |
|  05  |Donkey Kong         | Action    | 1-2 Alternatively  |
|  06  |Donkey Kong 3       | Action    | 1-2 Alternatively  |
|  07  |Donkey Kong Jr.     | Action    | 1-2 Alternatively  |
|  08  |Donkey Kong Jr. Math|Educational| 1                  |
|  09  |Excitebike          | Racing    | 1                  |
|  10  |Golf                | Sports    | 1-2 Alternatively  |
|  11  |Pinball             | Misc.     | 1                  |
|  12  |Punch Out!          | Sports    | 1                  |
|  13  |Soccer              | Sports    | 1-2 Simutaneously  |
|  14  |Tennis              | Sports    | 1-2 Simutaneously  |
|  15  |Wario's Woods       | Puzzle    | 1                  |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 36~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


--UPDATE SOON--


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 37~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[#]
Universal Codes
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 [#-A]  Tom Nook
 [#-B]  Villagers
 [#-C]  E-Reader
 [#-D]  Other

A Universal Code is a code that works on every copy of Animal Crossing.
Certain items can be obtained by everyone due to these Universal Codes.  Below
is a list of all the Universal Codes, as of now.

[#-A]
Tom Nook
¯¯¯¯¯¯¯¯
These Universal Codes are to be given to Tom Nook.  Use these codes as if you
are receiving an item from another villager, but enter the Universal Code
instead.


? Block                   Found by: Sonic2004
¯¯¯¯¯¯¯
Ni9xES@sTRJhAA
sh09cb#9UaKHB4

Angler Trophy             Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯
Wi9GES@sTRJhAA
sf09cb#9vaKHL4

Azalea Bonsai Code        Found by: BLINK7441
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
NmxIGWIeSLYAAC
t6iMwbzCGvFs&Q

Backpack                  Found by: Martanius
¯¯¯¯¯¯¯¯
fi9GES@sTRJsAA
sqO9cb#9UaKHL4

Barber's pole             Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯
TGGu@@Zzfuq#0z
b3Nn27lGVImPGG

Big Festive Tree          Found by: Pimple
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
lLhuwvEDA33emA
dbgnvzbCIBAsyU

Blue Clock                Found by: UniversalSoldier
¯¯¯¯¯¯¯¯¯¯
2%Q2fhMKhAyAY3
05yYAK9zNHxLo7

Blue Corner               Found by: SSJLink
¯¯¯¯¯¯¯¯¯¯¯
Bi9xES@sTRJTAA
sqO9cb#3UaKHs4

Blue Wardrobe             Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯
fi9xES@sTRJsAA
sh09cb#9UaKH84

Bonfire                   Found by: Clint205
¯¯¯¯¯¯¯
fi9xES@sTRJsAA
sh09cb#9UaKH84

Boxing Barricade          Found by: Megaman2
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Ai9xES@sTRJsAA
sh09cb#9UaKHb4

Cabin Dresser             Found by: The Dragon II
¯¯¯¯¯¯¯¯¯¯¯¯¯
11AcKGI9JE#Jf@
gHcebBLdG7Y%PE

Cabana Bed                Found by: Clint205
¯¯¯¯¯¯¯¯¯¯
B6&6KQom9DzR35
DfkDC4%EEpCmiR

Cabana Chair              Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯
2%QafhMKhAyAY3
Z5yYAK9zNHxLo7

Cello                     Found by: Tweder
¯¯¯¯¯
2%QqfhMeRByAY3
OKyYAK9zNHxLo7

Chowder                   Found by: Max300
¯¯¯¯¯¯¯
ii9GES@sTRJhAA
sh09cb39UaKHL4

Classic Chair             Found by: ProjectOsiris
¯¯¯¯¯¯¯¯¯¯¯¯¯
11ACK6I9JE#Jf@
gHCeoBLaa7Y%PE

Classic Sofa              Found by: ScottAdelman
¯¯¯¯¯¯¯¯¯¯¯¯
B6&6KQom9DzR35
RfyDC4%EEpCmiR

Coin                      Found by: Clint205
¯¯¯¯
Ai9GES@sTRJsYz
sh09cb39UaKHL4

Cooler                    Found by: Pink_dolphin442
¯¯¯¯¯¯
vi9xES@sTRJhAA
sh09cb&9UaKHI4

Cosmos Model 2            Found by: GoldFinger
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Ai9xES@sTRJsAA
sh09cb#9UaKHA4

Cosmos Model 3            Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
fi9xES@sTRJhAA
sh09cb#9UaKHl4

Desert Cactus             Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯
8i9xES@sTRJsAA
sh09cb#9UaKH76

Detour Arrow              Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯
cAQifhGeBsyjYc
nqBYAKxjeFdjop

Ebony Piano               Found by: NessRevenge13
¯¯¯¯¯¯¯¯¯¯¯
2%Q3fhMURByAY3
Z5yYAK9zNHxLo7

Excitebike                Found by: SSJLink
¯¯¯¯¯¯¯¯¯¯
Bi9xES@sTRJTAA
sq09cb#3UaKHs3

Fan Fan                   Found by: Clint205
¯¯¯¯¯¯¯
cAQifhGeBsyjYc
vqPYAKGaeFdjop

Folding Chair             Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯
B6&6KQom9DzR35
8fkDC4%EEpCmiR

Green Drum                Found by: WilWa
¯¯¯¯¯¯¯¯¯¯
2%Q2fhVeRByAY3
Z5yYAK9zNHxLo7

Handcart                  Found by: Cactusjack1999
¯¯¯¯¯¯¯¯
2%Q2fhMeRByAY3
Z5yYAK9zNHxLo7

Harmonoid                 Found by: SSJLink
¯¯¯¯¯¯¯¯¯
Bi9xES@sTRJTAA
sq09cb#3UaKHs3

Harvest Bureau            Found by: DDT187
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Di9xES@sTRJsYY
sqO9cb#3UaKHP5

Harvest Dresser           Found by: Martanius
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
fi9GES@sTRJsAA
sqO9cb#9UaKHI4

Howloid                   Found by: Funkytoad
¯¯¯¯¯¯¯
Ai9xES@sTRMsYY
shO9cb#9UaKHL1

I Love You                Found by: Clint205
¯¯¯¯¯¯¯¯¯¯
69UFKKdcMs%Qrs
ij#H@ooBWlWok5

Imperial K.K.             Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯
3%J%cCcdSxWiIt
givJsjsAznGVDB

Iron Frame                Found by: Funkytoad
¯¯¯¯¯¯¯¯¯¯
2%Q3EhMeRByAY3
05yYAK9zNHxLo7

Jack-In-The-Box           Found by: BLINK7441
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
NmxIGWIeSLYAAC
triMwbzCGvFs&Q

Jack-o'-Lantern           Found by: WilWa
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
2%Q2fhMURByAY3
Z5yYAK9zNHxLo7

Jingle Dresser            Found by: Cla
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
11AcKGI9JE#Jf@
gHceoBLdG7Y%PE

Jingle Table              Found by: Aqzman
¯¯¯¯¯¯¯¯¯¯¯¯
lLhuwvEDA33emA
dbgnvzbCvBAsyU

K.K. Condor               Found by: EBMaster
¯¯¯¯¯¯¯¯¯¯¯
Oqtjq2f&4MOru9
IM8dr2pYkxqla#

K.K. Rock                 Found by: ZackEshna
¯¯¯¯¯¯¯¯¯
69UIKkdcMs%Qrs
nj#H@ooBWlWOk5

K.K. Steppe               Found by: Falco128
¯¯¯¯¯¯¯¯¯¯¯
3%J%wCcdSxWiIt
givJMjsAznGVDB

Koopa Shell               Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯
Bi9xES@sTRJsAA
shO9cb#9UaKHs4

Kayak                     Found by: Clint205
¯¯¯¯¯
4i9xES@sTRJhAA
shO9cb#9UaKHo4

Lantern                   Found by: Prince Mercury
¯¯¯¯¯¯¯
vi9GES@sTRJhAA
sh09cb#9UaKHL4

Lawn Mower                Found by: Clint205
¯¯¯¯¯¯¯¯¯¯
fi9xES@sTRJhAA
sh09cb#9UaKH84

Lovely End Table          Found by: CLint 205
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
4u&x5fw9GINwLS
9ljjHSoLwZMD7&

Lovely Kitchen            Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
B6&6KQom9DzR35
kfLDC4%EEpCmiR

Mega Buzziod              Found by: BLINK7441
¯¯¯¯¯¯¯¯¯¯¯¯
Aq%cugkN&in76h
V%TIL3HUo3QYEd

Mega Drilloid             Found by: SSJLink
¯¯¯¯¯¯¯¯¯¯¯¯¯
Di9GES@sTRJsAA
sq09cb39UaKHs1

Mega Lullaloid            Found by: MetalKirby
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
fi9xES@sTRJsAA
sh09cb#9UaKHs3

Metatoid                  Found by: MadStan
¯¯¯¯¯¯¯¯
Aq%cugkN&in76h
y%TIL3HUo3QYEd

Mini Drilloid             Found by: SSJLink
¯¯¯¯¯¯¯¯¯¯¯¯¯
Di9GES@sTRJyAA
sq09cb39UaKHs1

Mini Rhythmoid            Found by: Tweder
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Ai9xES@sTRJsYY
sh09cb#9UaKHI3

Mini Warbloid             Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯
Aq%cugkN&in76h
V%vIL3HUo3QYEd

Modern Desk               Found by: DarkCobra & Iangrushka
¯¯¯¯¯¯¯¯¯¯¯
TGGu@@Zzfuq#0z
z3Nn27lGVImPGG

Neutral Corner            Found by: Funkytoad
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Di9xES@sTRJsYY
sqO9cb#3UaKHL5

N Logo                    Found by: Clint205
¯¯¯¯¯¯
MuQx5fw9GINwLS
9ljjHSoLwZMD7&

Oboid                     Found by: Hsiehtm
¯¯¯¯¯
8i9xES@sTRJsAA
sh09cb#9UaKH67

Only Me                   Found by: FlamedLiquid/ToToMaN1A
¯¯¯¯¯¯¯
69UIKKdcMs%Qrs
nj#H@ooBWIWok5

Pansy Model 1             Found by: SSJLink
¯¯¯¯¯¯¯¯¯¯¯¯¯
fi9GES@sTRJhAA
sh09cb#9UaKHL4

Papa Bear                 Found by: CloakBass
¯¯¯¯¯¯¯¯¯
11ACK6I9JE#Jf@
gHCeoBLaa7y%PE

Propane Stove             Found by: Skullman X
¯¯¯¯¯¯¯¯¯¯¯¯¯
Ai9xES@sTRJsYY
sh09cb33UaKHl4

Quince bonsai             Found by: Nafaustu
¯¯¯¯¯¯¯¯¯¯¯¯¯
2%Q2fhMNRByAY3
05yYAK9zNHxLo7

Red Corner                Found by: Clint205
¯¯¯¯¯¯¯¯¯¯
Si9xES@sTRJsYY
sh09cb#9Vak#I4

Regal Lamp                Found by: The Unknown
¯¯¯¯¯¯¯¯¯¯
2%Q3fhMKRByAY3
Z5yYAK9zNHxLo7

Regal Sofa                Found by: Aqzman
¯¯¯¯¯¯¯¯¯¯
2%QYfhMdRByAY3
O5yYAK9zNHxLo7

Regal Table               Found by: Sstrunks5555
¯¯¯¯¯¯¯¯¯¯¯
Mu&x5fw9GINwLS
9ljjHSoLwZMD7&

Retro Stereo              Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯
B6&6KQom9DzR35
RfLDC4%EEpCmiR

Retro TV                  Found by: Clint205
¯¯¯¯¯¯¯¯
B6&6KQom9DzR35
DfoDC4%EEpCmiR

Rhythmoid                 Found by: Xx521xx
¯¯¯¯¯¯¯¯¯
Ni9xES@sTRJhAA
sh09cb#9UaKHBE

Rockin' K.K.              Found by: Gamecube1118
¯¯¯¯¯¯¯¯¯¯¯¯
69UiKKdcMs%Qrs
nj#H@ooBWlWok5

Ruby Econo-Chair          Found by: Luigi of the Pipes
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
B6&6KQom9DzR35
8foDC4%EEpCmiR

Scale                     Found by: Mushroom Fantasy
¯¯¯¯¯
2%Q2fhMdRbyAY3
O5yYAK9zNHxLo7

Sleeping Bag              Found by: Jtx39
¯¯¯¯¯¯¯¯¯¯¯¯
Ai9xES@sTRJsAA
shO9cb#7UaKHl4

Space Heater              Found by: Beanies520
¯¯¯¯¯¯¯¯¯¯¯¯
11ACKGI9JE#JF@
GHCEOBLDG7Y%PE

Space Shuttle             Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯
2%Q2fhMKhAyAY3
Z5yYAK9zNHxLo7

Speed Bag                 Found by: Clint205
¯¯¯¯¯¯¯¯¯
4i9GES@sTRJsAA
sqO9cb#9UaKHI4

Spooky Clock              Found by: Tweder
¯¯¯¯¯¯¯¯¯¯¯¯
2%Q2fhMKRByAY3
05yYAK9zNHxLo7

Spooky Vanity             Found by: Funkytoad
¯¯¯¯¯¯¯¯¯¯¯¯¯
2%Q2fhMdRByAY3
O5yYAK9zNHxLo7

Sprinkler                 Found by: UniversalSoldier
¯¯¯¯¯¯¯¯¯
Ai9xES@sTyJsYY
shO9cb#9UaKHL4

Starman                   Found by: Clint205
¯¯¯¯¯¯¯
Ai9xES@sTRJsYY
sh09cb#9UaKHI4

Strange Painting          Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
NmxIGWIeSLYAAC
u6iMwbzCGvFsnQ

Strumboid                 Found by: Gothic1919
¯¯¯¯¯¯¯¯¯
Vi9xES@sTRMsAA
shO9cb#(UaKHs1

Squelchoid                Found by: Merdork
¯¯¯¯¯¯¯¯¯¯
fi9GES@sTRJhAA
sh09cb#9vaKHL4

Tall Nebuloid Code        Found by: DaMaster
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Ai9xES@sTRJsAA
sh09cb#9UaKHI3

Tall Puffoid              Found by: Goldfinger
¯¯¯¯¯¯¯¯¯¯¯¯
Ai9xES@sTRJsYY
sh09cb49UaKHL3

Tall Strumboid            Found by:Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
gi9xES@sTRMsYA
sAO9cb39UaKHA3

Tea Set                   Found by: WilWa
¯¯¯¯¯¯¯
2%Q2fhMKRByAY3
Z5yYAK9zNHxLo7

Tent Model                Found by: Chezne
¯¯¯¯¯¯¯¯¯¯
Ai9xES@sTRJsYY
sh09cb#9Vak#I4

Timpano Drum              Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯
4u&x5fw9GINwLS
fljjHSoLwZMD7&

Tulip Model 1             Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯
Di9GES@sTRJhYY
sq09cb#3UaKHP5

Tulip Model 3             Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯
fi9xES@sTRJsYY
sc09cb#9Vak#I4

Warbloid                  Found by: Veggie22
¯¯¯¯¯¯¯¯
aq%cugkN&in76h
y%TIL3HUo3QYEd

Watermelon Table          Found by: WilWa
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
cAQifhGeBsyjYc
yqyYAKxjeFdjop

Wagon Wheel               Found by: Shynkz
¯¯¯¯¯¯¯¯¯¯¯
1i9xES@sTRJsYY
sh09cb39UaKHL4

Weight Bench              Found by: Shynkz
¯¯¯¯¯¯¯¯¯¯¯¯
Bi9xES@sTRJsYY
sh09cb39UaKHL4

Yellow Pinwheel           Found by: Clint205
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
cAQifhGeBsyjYc
EqyYAKxjeFdjop

Yuki Figurine             Found by: Aqzman
¯¯¯¯¯¯¯¯¯¯¯¯¯
B6&6KQom9DzR35
kfoDC4%EEpCmiR


[#-B]
Villagers
¯¯¯¯¯¯¯¯¯
These Universal Codes are mailed to any non-human villager of your town.


Cabana Screen            Found by: Kaabiimusha
¯¯¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
2%Q3fhMdRByAY3
Z5yYAK9zyHxLo7

Dracaena                 Found by: Evil Returns x10
¯¯¯¯¯¯¯¯
(Key Symbol)
XXXXXXXXXXXXXX
S6nY2JIFOGE@iz

Ebony Piano              Found by: The Unknown
¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
2%Q3fhMeRByAY3
Z5yYAK9zcHxLo7

Handcart                 Found by: WilWa
¯¯¯¯¯¯¯¯
(Key Symbol)
2%Q2fhMeRByAY3
Z5yYAK9zNfxLo7

Harp                     Found by: Shadowrocks89
¯¯¯¯
(Key Symbol)
XXXXXXXXXXXXXX
S6nY7JIFOGE@iz

Harvest Clock            Found by: Gennessee
¯¯¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
R5ngoARS6I3iVL
y&M6IJyNoWUBW4

Jack-o'-Lantern          Found by: WilWa
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
2%Q2fhMeRByAY3
Z5yYAK9zcHxLo7

Mega Quazoid             Found by: Tweder
¯¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
2%Q3fhMiRByAY3
Z5yAYK9zcHxLo7

Modern Lamp              Found by: Merdork
¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
b6ZsCg6gM%RJud
yqq2dhMduKC&Dr

Orange Box               Found by: Phillymadison
¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
rNkGuNubwCYx4O
Op5XbBP6PxGsc9

Pear Wardrobe            Found by: Evil Returns x10
¯¯¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
11AcKGI9JE#Jf@
gHcE3BLdG7Y%PE

Propane Stove            Found by: DarkDraconis
¯¯¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
GSgE&zpk3NzKqc
paV#9GrTzxiyCd

Spooky Table             Found by - Clint205
¯¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
2%Q3EhMeRByAY3
Z5yYAK9zcHxLo7

Spooky Wardrobe          Found by: SuperCrazy
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
2%Q8SuMeRByAY3
K5yYAK9zAHxLo7

Taiko Drum               Found by: TrunksBoi87
¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
H8aL%@Oyl2@DSf
EcC6YLYybGMoMy


[#-C]
E-Reader
¯¯¯¯¯¯¯¯
These are Universal Codes that are located in the back of the E-Reader Cards.
They follow the same steps as the Villagers section.  They must be sent to a
non-human villager.

ExciteBike              Found by: N/A
¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
b8WF#tY3lziJIG
UzoCoOYbrg%Hl7

Golden Stereo           Found by: N/A
¯¯¯¯¯¯¯¯¯¯¯¯¯
(Key Symbol)
wV0A0xZiZ3oGFI
pfcocrw9ml@paP


[#-D]
Other
¯¯¯¯¯
Bad codes, VERY bad codes.  I suggest you don't use them.  You can't sell them,
drop them, store them, et cetera.  Your only choice would be to restart, and
you don't want to go through Mr. Resetti.


Comic Book              Found by: Numerous People
¯¯¯¯¯¯¯¯¯¯
wVOAOxZIZ3oGFl
pfcocrw9mI@paP

Lock-Up Code            Found by: Numerous People
¯¯¯¯¯¯¯¯¯¯¯¯
Ai9xES@sTRJsYY
5h09cb39UaKHI3

Unknown Item            Found by: Numerous People
¯¯¯¯¯¯¯¯¯¯¯¯
HCClX&jwSuBiuZ
jRIk8NlNtU@ITb


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                         *~~SECTION 38~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


--UPDATE SOON--


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                         *~~SECTION 39~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[##]
Frequently Asked Questions
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1)
Q.  What's a pitfall?
A.  Pitfall, is NOT an NES game.  It is a trap.  When you plant a pitfall,
   the next human/animal to walk over the dirt mark will fall down into a
   small pit.

2)
Q. How do I get Zelda/Link NES game?
A. Sadly, there is no Zelda NES game in Animal Crossing.

3)
Q. How do I get Mario NES game?
A. Sadly, there is no Mario NES game in Animal Crossing.

4)
Q. How do I play NES games?
A. In order to play an NES game you need an NES game.  When you have an NES
  game in your possession,  simply go into your house and drop it as you
  would with a regular piece of furniture.  The NES game will turn into an
  NES with a game cartridge on top.  Walk up to the NES and press A.  You'll
  be asked if you want to play the game.  Press ok to play the NES game.

5)
Q. Where's Crazy Redd, Wendell, Katrina, et cetera?
A. Make sure you talk to Copper the dog, everyday.  He will tell you when a
  certain guest is going to visit your town.  It isn't everyday that these
  visitors come to your town.  When they do, take advantage.  Sometimes
  you'll be mailed when a visitor is coming to town, giving the time and
  date that they'll be visiting.

6)
Q. What's a Universal Code?
A. A Universal Code is a worldwide code.  It works with every copy of Animal
  Crossing.  It is a good way to obtain items that you are having trouble
  obtaining.

7)
Q. How do I get Wario's Woods/Baseball?
A. Go to Animal Island with ten or so pieces of furniture that you no longer
  use. Bury them with a golden shovel, then drop the shovel and leave the
  island. Have your villager (on your GBA) pick up the shovel and dig up the
  items. He/She will bury another item in its place. Keep on doing this
  until he/she buries an NES game. You'll know an item is an NES game
  because the item will be in the shape of a console rather than a leaf.


8)
Q. How do I get the well to tell me that my town is perfect?
A. Talk to the well daily.  Follow all of its requests by planting flowers,
  cutting trees, planting trees, et cetera.  Sooner or later, the well will
  tell you that your town is perfect.  Try to keep your town perfect for a
  long time and you'll soon receive a golden axe in the mail.

9)
Q. How do I get the golden shovel?
A. To get the golden shovel you need a shovel first.  Run around your town
  until you see a gold beam of light coming out of the ground.  Dig a hole
  in that spot and take the money bag.  Now bury the regular shovel in the
  same hole and a small gold sprout will grow.  The plant can die so make
  sure to keep an eye on it.  Once the tree is fully grown just shake it and
  a golden shovel will fall from it.

10)
Q. How do I get the golden axe?
A. Check question 8.  You must keep your town in perfect condition for a
  certain amount of days and sooner or later you will receive a golden axe
  in the mail.

11)
Q. How do I get the golden fishing rod?
A. You must capture all of the fish in Animal Crossing and donate them all to
  the Museum.

12)
Q. How do I get the golden bug catching net?
A. You must capture all of the bugs in Animal Crossing and donate them all to
  the Museum.

13)
Q. Where is Wisp the Ghost?
A. Wisp the Ghost appears at a random location between 12:00 A.M. to 4:00
  A.M. but he appears at a different location every night.

14)
Q. I time travelled and my turnips spoiled!  What do I do?
A. Well, it is your fault for time travelling in the first place.  There is
  nothing I can really do to help but try time travelling back to the sunday
  you bought the turnips.

15)
Q. How do you trade via password?
A. Press Ctrl + F and type 'Trading via Password'.  Now read that section...

16)
Q. My trees keep dying, what do I do?
A. Make sure you aren't planting to close to a wall, fence, rock, house,
  et cetera.  Another problem may be that there are already to many trees
  on one single grid of your town.

If you have any questions you would like posted here, e-mail them to us
[email protected] AND [email protected].


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 40~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[##]
Do and Dont when e-mailing SweetPimp and/or Starscream
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
|      DO - when e-mailing US        |
|------------------------------------|
|~~DO e-mail us questions that have  |
|  NOT yet been answered in the FAQ! |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|~~DO make sure the e-mail has       |
|  something to do with the game!    |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|~~DO make sure the subject SAYS the |
|  GAME'S NAME in it, please!        |
|  We've published more than one FAQ.|
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|~~DO e-mail us asking for permission|
|  to use our FAQ.  Don't just asume |
|  that we're going to say "Yes!".   |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|~~DO compliment us if you wish, you |
|  don't have to, but we don't really|
|  mind, just state it in the title  |
|  of the e-mail, please!            |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|~~DO e-mail us suggestions and      |
|  complaints, we want the FAQ to be |
|  good for the people, just watch   |
|  the language, ok.                 |
|------------------------------------|
|      DO - when e-mailing US        |
\____________________________________/


/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
|     DON'T - when e-mailing US      |
|------------------------------------|
|~~DON'T e-mail us asking a question |
|  that HAS been answered in the FAQ!|
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|~~DON'T e-mail us chain letters such|
|  as "pass this on" and "you win!". |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|~~DON'T ask us a question such as   |
|  "How do I beat the final boss" if |
|  we don't even know the game...    |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|~~DON'T send the exact same e-mail  |
|  more than once, we already receive|
|  more than enough e-mail!          |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|~~DON'T send e-mails that contain   |
|  horrible grammar, If we can't     |
|  understand your e-mail than it    |
|  will be ignored and deleted!      |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|~~DON'T send blank e-mails, e-mails |
|  that contain foul language or any |
|  of that kind of knowledge.        |
|  Please, we ain't asking much...   |
|------------------------------------|
|     DON'T - when e-mailing US      |
\____________________________________/


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 41~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[##]
Special Thanks
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--SWEETPIMP324--
-CJayC for creating this wonderful site, and posting up my Walkthrough's
without denial.
-My parents for loving me, caring for me, buying me everything for my
pleasures, and about every single other thing!
-My friends for inspiring me to be the person that I am today.
-My dog for not barking nor annoying me while I was writing this FAQ.
-The WWEGSBer's for keeping me on GameFAQs!
-My family for being who they are!
-VERY special thanks to JavE 5.0 for the ASCII!
-Thanks to the Instruction Booklet for most of the information on the game.
-Dman1550, don't know why you quit but I thank you for EVERYTHING that you
helped me with!
-Starscream for picking up where Dman1550 left off!!!

--STARSCREAM--
-SweetPimp for allowing me to be his partner.
-Nintendo for Animal Crossing.
-CJayC for having such a great website.

--BOTH--
-GameCube for the wonderful game!
-Very special thanks to Nintendo for making the best game yet...
-JTrost for the HRA Academy section.
-timpkmn89 for pointing out some sections missing in the control section.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 43~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[43]
Copyright *Legal Notice*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This FAQ/Walkthrough is our property and ours only.  We will only grant certain
websites the permission to this Walkthrough, if we feel the site is a good one.
This FAQ/Walkthrough cannot be used for money or changed in any which way or
form.  You may use this FAQ/Strategy Guide for your personal use to help you
through the game and nothing else.  You MAY print this FAQ/Strategy Guide.
Failure to follow these rules of ours will result in lawyers, lawsuits, and
COURT!!!  This Walkthrough is property of Christian "Sweetpimp324" Ruiz and
Matt "Starscream" McKeogh (c) Forever!!! Thank you!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 44~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[44]
Want To Donate To Us?  Check Here...
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If your feeling generous and want to show your gratitude for our hard work, you
can send us some things, and you can e-mail us the pass, IF you want...

This is each of our information...

--SWEETPIMP324--
Name: Chris
Town: New York

--STARSCREAM--
Name: Matt
Town: M

Thanks to all of those who send...

________________________________________________________________________
/                                                                        \
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
|~The latest versions and updates of this guide can be found at GameFAQs~|
/~~~~~~~~~~~~~~~~~~~~~~~~~http://www.gamefaqs.com~~~~~~~~~~~~~~~~~~~~~~~~\
\________________________________________________________________________/


                         Animal Crossing by...

MMMMMMMMMMMMMMMMMMMMMMMMMMNNMNMNNMB=?THMNNNMMNMMMMMMMMMMMMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMMMMMMNNMMNMNMM9^``  ```?WMMNNMNNMNMMMMMMMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMMMMMNNNNNM#Y!  ```    ``` ?TMMNMMNMMMMMMMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMNMNMMMMB=!^.......  `.`` ``  ?TMMMMMMNMMNMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMNMMMM9C+.^^:^^..^...J....``  ``` `7TMMMMNMMMMMMMMMMMMMMM
MMMMMMMMMMMMNNMMMH91+;;;;:..:^^JJgMMMMNm,..`.`..  `` ?HMMNMMMMMMMMMMMMMM
MMMMMMMMMMMNMMB6v1?+??;;++;++gNMNMNNNMNNMNm......`..gHMNNNNNNNNMMMMMMMMM
MMMMMMMMMMMNf?1l=ll==?=1+ugMMNMMMNNMMMMNNMNNNmx.JgMMMMNNMMH9MMMMMMMMMMMM
MMMMMMMMMMNM$^``?1zOzuQNMMMMNMM#MB6+;+OTMMMNMNNNMMNNMMMB=` `dNMMMMMMMMMM
MMMMMMMMMMMM$^^^::?jNNNMMNNNMM9C1??;?;;;+?TMMNMNMMMM9^`.`.^.dNMMMMMMMMMM
MMMMMMMMMMMM$:^^:::JMMMNMMM9wz======????;+;+?TMM#Y! ```.`^^?dMMMMMMMMMMM
MMMMMMMMMMMM$^^^^^.JMMMNN01zltttll=l====1??+;!!` `` `` .^.:+dMMMMMMMMMMM
MMMMMMMMMMMMr^^^^^:JMNMMN$?+?zOtttttOlllzz?!` `  ```.. ..?:+WMMMMMMMMMMM
MMMMMMMMMMMMr.^^^^:JMNMMN$;??1==zOrrttv?!`  ``````` ..^^.;;+WMMNMMMMMMMM
MMMMMMMMMMMMr.^^^^^jMNMNM$?;?+===llzI! ` `` ` `` .JgH`.:;;+zMMMMMMMMMMMM
MMMMMMMMMMMMl.^.^^^jMMMMN$??;?====llz ``` `` ``JNMMNN+.+?+=zMMMMMMMMMMMM
MMMMMMMMMMMMl..^^^:jMNNMM$;????==lllz`` `` ````dNMNMN+;??=lwMNMMMMMMMMMM
MMMMMMMMMMMMl^..^^^JMMMMNk+;????=l=lz`` `` `` .dMNNMN+??=ltwMMMMMMMMMMMM
MMMMMMMMMMMMl..^.^^JMMMNNMNNaxz+11=lz ```` .JgMNMNMNNz1z=trwMMMNMMMMMMMM
MMMMMMMMMMMN|..^..^`7TMNNMNNMMNmsz==:  ..gNNNNNMNMMB61=tOrzXMNMMNMMMMMMM
MMMMMMMMMNNM|...^^.^`.??TMMMNNNMMMNm&JgMMMMNMMMM9C;+=lttwuuXMNMMMMMMMMMM
MMMMMMMMMMNMmJ..`.^^^.:::+?TMMMMMMMNNMNNMMNMBY!++??=ltwzzZXWMMNMMMMMMMMM
MMMMMMMMMMMNMMMHa..^^^^^:;::;?THMNNNNNMMM9=`^.;;??=ztrwwqNMMNNMMMMMMMMMM
MMMMMMMMMMMMMMMNNNNg+.^^`::;;;+?+vTMMMY!`.^^^:+??=zzQqNMMMMNMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMMMMMNmx.?+.;;;?;??z!`.....::;?+uQNMNMMMMMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMMMNMMNMNHa++;+;???1!  .`^.;+ugNMMMMMNMMMNMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMMNNMMMMMNMMNmx+;??1+.^^.+ugMNMMMNMNMMMMMMMMMMMMMMMMMMMM
MMMMMMNMMNNMMNMMMMMMMMMNMNMMMNMNm&+?!.JugMNNMNNMMNMMNMMMNMMMMMMMMMMMMMMM
MMMMNMNNMMNNNNNNNMMNMNNMNMNMNNMMMMNmgHMMMMMNMMNNNMMMMMNNMMMMMNMNMNNMNMMM
MMMMMMHHHHMMNMMHHMNMMHWMHMMNMHUWWHMMMMHHHMNMMHMMMMNNMMMMMMMMMMHHMMMNMMMM

                 Animal Crossing FAQ/Strategy Guide by...

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