=====================================================
18-WHEELER: AMERICAN PRO TRUCKER FAQ
(European Arcade Version)
VER 2.0
by R-Jay (
[email protected])
=====================================================
THIS GUIDE CAN BE FREELY DISTRIBUTED AS LONG IT REMAINS INTACT.
UNDER NO CIRCUMSTANCES MUST IT BE USED FOR PROFIT-MAKING PURPOSES
IF YOU WISH TO USE ANY OF THE FOLLOWING, YOU MAY DO SO AS LONG AS
DUE CREDIT IS GIVEN!!!
The latest version of this guide can always be found at
www.gamefaqs.com
THIS DOCUMENT IS BEST VIEWED IN NOTEPAD OR MS-DOS EDITOR.
--------------------------------------------------------
*********
NEWSFLASH
*********
SECRET BONUS FINALLY EXPOSED!!!!!
At last the most frustrating, annoying and mysterious
aspect of the game has been revealed!! Yes, finally the
path to crazy scores in excess of $110k can be found in
section 10.0. Don't just sit there, hit that page down
button now!!
--------------------------------------------------------
********
CONTENTS
********
1.0 HISTORY
2.0 INTRODUCTION
3.0 GAME OVERVIEW
4.0 VIEWPOINTS
5.0 TRUCKERS
6.0 LIZARDTAIL
7.0 GENERAL ADVICE
8.0 COURSES
8.1 STAGE 1: New York - Key West
8.2 STAGE 2: St. Petersburg - Dallas
8.3 STAGE 3: Dallas - Las Vegas
8.4 FINAL STAGE: Las Vegas - San Francisco
8.5 Score Tally
9.0 BONUS STAGES
9.1 BONUS STAGE 1: One-Turn Parking
9.2 BONUS STAGE 2: Two-Turn Parking
9.3 BONUS STAGE 3: Reverse Parking
9.4 BONUS STAGE: Score Tally
10.0 BONUS EXPOSED!!!
10.0 HOW I MANAGED TO REACH $100K (WITHOUT THE GLITCH)
11.0 QUERIES
12.0 SHOUTS
-----------------------------------------------------------------
***********
1.0 HISTORY
***********
Ver 2.0 - Updated on March 5 2002
=======================
Sequel King Of Route 66 has arrived in my arcade. Decided to take
a new look at this FAQ...
* Modified section concerning DIRT TRACK in Stage 3: Dallas
- Vegas guide;
* New high score added.
Ver 1.9 - Updated on December 20 2000
===========================
* Secret bonus finally exposed!! See section 10.0 for more
details.
* Corrected one of Lizardtail's taunts
Ver 1.7 - Updated on July 9 and September 20 2000
=======================================
* Modified Nihonmaru's description in TRUCKERS section.
* Expanded LEVEL OVERVIEW for Stage 2 & Final Stage.
* Corrected criteria for gaining Technic B award on bonus stages.
* Corrected some of Lizardtail's taunts.
* New high score.
Ver 1.5 - Updated between June 13 - June 15 2000
======================================
* Finally managed to reach $100k!! Added new section
HOW I MANAGED TO REACH $100K and my current high score.
* Modified Nihonmaru's description in TRUCKERS SECTION.
Used him and completely messed up!! Put it down to
bad research and cutting corners (Shame, shame!!).
* Re-aligned document. That'll teach me to use the TAB key for
text files!!
* Expanded GAME OVERVIEW section.
* Added LEFT ROAD section for FINAL STAGE.
* Added warning about trying to take the side road on the BIG HILL
in the FINAL STAGE section.
* Looking closer, the speed level at which you should SHIFT UP
differs. Have added these shift levels to TRUCKERS section.
Apologies for any confusion!!!
Ver 1.0 - Created sporadically between May 20 - June 11
=============================================
I've been playing this game quite a lot, so I've decided to write
an FAQ. Simple as that.
****************
2.0 INTRODUCTION
****************
The main purpose of this FAQ is to provide a basic guide for
completing both the races and bonus stages. It also contains general
driving advice and a brief description of the game's characters.
*****************
3.0 GAME OVERVIEW
*****************
The game's objective is to deliver your goods before the time limit
expires. Successfully complete a stage and you'll receive a reward
for delivery and proceed to the next level. However the reward gets
reduced each time your load collides with other vehicles and obstacles.
Along with the obligatory checkpoints, extra time can be obtained by
smashing one of the many Fireball Trucks littered throughout the courses.
It may be only 3 seconds, but believe me you'll need it!
From stage 2 onwards, you're able to choose between two different
loads: NORMAL and HARD. The NORMAL loads are lighter and shorter but
offer less reward money. The HARDER loads are the opposite; long and
heavy but offering higher rewards.
You also have a rival called Lizardtail to compete against. Finish
ahead of him in each race to access the bonus stages. Here you can
gain extra parts to enhance your truck's performance.
**************
4.0 VIEWPOINTS
**************
The default view is the FIRST-PERSON PERSPECTIVE (inside the cab
looking out). With this view you can see what's going on behind your
truck via the rear-view mirror at the top of the screen.
The alternative view is the THIRD-PERSON PERSPECTIVE (behind and
slightly above the truck). This view enables you to keep an eye on
your load.
I always prefer the default view, but I've seen plenty of players who
do just as well using the alternative view. So decide which view is
best for you. Stick to the same view throughout the race as changing
views can be disorientating.
************
5.0 TRUCKERS
************
ASPHALT COWBOY
==============
Code Name: Texan Eagle
Truck Stats: Speed (3/4) Torque (4/4) Toughness (3/4)
Shift Level: 74-76 kph
Description: Good speed and strength combined with superb engine
power make this guy the perfect choice for beginners.
STREAMLINE
==========
Code Name: Moonlight
Trucks Stats: Speed (4/4) Torque (3/4) Toughness (2/4)
Shift Level: 76-80 kph
Description: With his amazing top speed and good engine power, this
70's reject is one of the best choices for gaining high
scores. However his weak truck means that crashes and
collisions affect him the most severely. This
character is for more experienced players who can keep
impact to a minimum.
LONG HORN
=========
Code Name: Wild Bull
Truck Stats: Speed (2/4) Torque (4/4) Toughness (4/4)
Shift Level: 70-72 kph
Description: With incredible engine power and strength, this guy can
smash his way through just about anything. However
poor top speed means you must take full advantage of
any slipstream.
HIGHWAY CAT
===========
Code Name: Wild Rose
Truck Stats: Speed (4/4) Torque (2/4) Toughness (3/4)
Shift Level: 76-80 kph
Description: Just like Streamline, this road queen boasts brilliant
speed only her vehicle is more robust. However with
weak engine power she take longer than anyone else to
reach top speed. Therefore you must only slow down when
it's ABSOLUTELY ESSENTIAL!! Another character aimed at
more experienced players.
NIHONMARU (BONUS CHARACTER IN ASIAN VERSION)
============================================
Code Name: Rising Sun
Truck Stats: Speed (3/4) Torque (3/4) Toughness (3/4)
Shift Level: 74-76 kph
Description: Nihonmaru drives a 'Decorative Truck'. He differs from
the others because he has unique loads for every stage.
They are much lighter and shorter, making his driving
style different from everyone else. They also offer lower
rewards, so he isn't the best choice for gaining high
scores. Still, his cool cab interior more than makes up
for it!
The tires on Nihonmaru's truck have considerably less
traction than the other drivers. This means he'll skid
a lot more during turns. To avoid crashing, reduce your
speed when cornering by tapping the accelerator throughout
the turn, instead of keeping your foot down.
NOTE: Nihonmaru is released when the game has been
completed with the other 4 characters (Asia only).
(Thanks to Darren Wong for his advice)
**************
6.0 LIZARDTAIL
**************
Along with beating the clock, you've got a rival trucker called
Lizardtail to compete against. From his black truck with its
distinct "fire" design, Lizardtail's aim is to make your life
difficult. As well as yelling insults through the cab radio, he'll
ram your truck and swerve or even stop in front of you. Occasionally
he'll destroy a Fireball Truck so you won't be able to get that time
bonus but fortunately that's very rare.
Luckily Lizardtail is a bit lacking in the brain department. So
desperate is he to beat you that he's prone to making mistakes. He
will race ahead of you only to collide with heavy traffic and slow
right down, allowing you to race back past. Be warned though, his
recovery time is second to none and before long he'll be back on your
tail!
You may notice that the doors on Lizardtail's truck sometimes fly
open and wooden boxes will fly out. This usually happens when he's
been involved in a heavy collision but don't worry, they won't slow
you down.
If you manage to finish ahead of Lizardtail on Stages 1-3, you'll be
awarded a bonus sum of $5,000 and a chance to earn even more cash and
a power-up on the bonus stages (see section 9.0 BONUS STAGES for more
info).
Taunts
======
Just for fun, I've listed all of Lizardtail's insults.....
* "I'M THE LIZARDTAIL, THE #1 TRUCKER IN THE USA, AND DON'T Y'ALL
FORGET IT!!!!" (Beginning of Stage 1 only)
* "YOU'RE IN MY WAY GREEN HORN, DON'T YOU RUN THAT RIG IN FRONT OF
ME!!!"
* "DON'T YOU EVER TRY TO PASS ME!!!"
* "YOU SLOW POKE!!!"
* "THERE'S A TRAFFIC JAM AND IT'S ALL YOUR FAULT!!!"
* "HEY NOT TOO BAD. HEY, MAYBE I SHOULD TAKE YOU UNDER MY WING!!!"
* "YEAH THAT'S RIGHT YOU STAY BEHIND ME...AHAHAHAHAHA.......YOU'RE AN
EYESORE!!!"
* "HEY, YOU DRIVE LIKE AN OLD LADY!!!"
* "HEY, HEY, YOU GOT A LICENCE TO DRIVE THAT TRUCK?!?!"
* "HEY, YOU'RE COMING OUT 15 YEARS TOO SOON TO BE TRY TAKING ME ON!!!"
* "YOU'RE NOT CUT OUT TO BE A TRUCKER, Y'ALL SHOULD FIND ANOTHER LINE OF
WORK!!!" (very rare)
******************
7.0 GENERAL ADVICE
******************
* Get used to the large steering wheel. If necessary, ask a friend
to manage the gears and horn (large cabinet only) while you learn.
* DON'T EVER use the reverse gear when racing. You only ever need to
use it for the bonus stages (and preferably just the last one).
* When you begin playing, stick to the NORMAL loads. Choose the HARD
loads when you can drive competently and complete the course well
enough.
* If you want to select the HARD loads on stages 3 and 4, I advise
you gain the Muffler (Max Speed-Up) and Engine (Power-Up) from the
bonus stages.
* Take care of your load, keep it away from other traffic and
obstacles. Remember you won't lose money if ONLY THE CAB makes
contact.
* Memorise the whole of each stage especially tight corners and
congestion points.
* Be very careful when you drive from one side of the screen to the
other. Driving diagonally puts your load at the greatest risk of
big damage from oncoming traffic.
* Make sure you learn how to break and turn correctly during tight
corners. It will slow you down but not as much as skidding,
crashing into the sides or heading off-road!!
* Sound the horn once to make the traffic in front change lanes.
Avoid sounding it multiple times as this can make some vehicles
turn back into your path.
* Learn to weave between large vehicles, especially at congestion
points.
* Line up behind as many large vehicles as you can to take full
advantage of slip stream.
* Smash into as many Fireball trucks as you can for extra time.
Memorising their positions in each race is vital.
* When you destroy a Fireball truck or any other small vehicle,
quickly move your truck away from the wreckage to avoid any further
impact.
* Be wary of heavy traffic, vehicles can suddenly pull in front of
you.
* Watch out for Lizardtail. Memorise his driving patterns on each
stage. You can stop him from getting past by cutting in front of
him, but don't make contact as you'll slow down and lose money.
* Try fooling Lizardtail into taking the other route from you on each
stage. If he's close position your truck to go one way, and then
at the last moment, quickly turn off and take the other.
***********
8.0 COURSES
***********
================================
8.1 STAGE 1: New York - Key West
================================
Load (Nihonmaru): Nippon-Maru 2 ($10,000)
Load (Other Drivers): Fuel Tanker ($12,000)
Routes: 2 (SEA FRONT or CROSS COUNTRY)
Comment: You should complete this course fairly easily as long
as there aren't too many heavy crashes.
FREEWAY
-------
Once you've climbed the hill and reached the freeway, carefully weave
your way past the traffic to the far-right lane. This is where
you'll catch the first glimpse of Lizardtail. Once you descend onto
the straight, try lining up behind one of the large vehicles for some
slip stream. If you're willing to take a risk, you can collide with
the parked Fireball truck on the far-left side about halfway along
the straight. If you go for this time bonus, stay against the
oncoming traffic to collide with the next Fireball truck coming off
the flyover. The moment you collide, quickly turn back into the flow
of traffic. Keep with the traffic flow pass the flyover.
** YOU CAN'T GO UP THE FLYOVER AGAINST THE ONCOMING TRAFFIC, THE GAME
PUTS AN INVISIBLE SHIELD IN FRONT OF YOU, SENDING YOU CRASHING BACK
INTO THE OTHER LANE!!! **
You will then need to choose your route - either turn left under the
flyover towards the SEA FRONT or straight ahead (CROSS-COUNTRY).
There is no real time difference between them, so the choice is
yours.
CROSS-COUNTRY
-------------
Smash the fireball truck ahead of you. This route should be no real
problem as long as you avoid the accident scene on the far right,
take the bends in the road fairly early and carefully weave through
the traffic. Take special care if Lizardtail has followed you as he
drives all over the place, colliding with other vehicles and getting
in your way. When you join the SEA FRONT road, take the corner early
to stay on the main road and grab the next Fireball truck (it will
also stop you ploughing into the car park). Now go to the FINAL
STRETCH section.
SEA FRONT
---------
When you come out from under the bridge, get ready to turn and brake
to stay on the road and avoid going onto the beach. The sand there
slows you down significantly, but if you do end up there, grab the
parked Fireball nearby. Keep near the left side of the road to smash
the slow-moving/stationary Fireball Truck near where the CROSS-
COUNTRY road joins from the right. Straight afterwards there SHOULD
be another Fireball Truck driving past the car park.
FINAL STRETCH
-------------
As you come onto the freeway entrance, tap the brake and turn
carefully to get past the sharp bend. You will need to weave quickly
through the small traffic and get behind as many large vehicles as
possible to catch the slip stream. If Lizardtail is right behind
you, keep cutting in front of him to stop him from getting past. Get
ready to catch the last Fireball Truck before you cross the finish
line.
===================================
8.2 STAGE 2: St Petersburg - Dallas
===================================
Loads (Nihonmaru): NORMAL - Nippon-Marru 2 ($10,000)
HARD - Nippon-Marru 3 ($13,500)
Loads (Other Drivers): NORMAL - Car Transporter ($12,500)
HARD - Log Trailer ($16,000)
Routes: 2 (DIRT TRACK or SUBURBS)
Comment: This course is slightly tougher as you'll have to
be ready to avoid flying traffic on TORNADO STRAIGHT.
There are also some sharp turns to take on the SUBURB
route. If you choose the Log Trailer, make sure you
take the corners more carefully to avoid damaging the
load against traffic and lamp posts.
FREEWAY
-------
Start out by keeping to the far-right lane. Lizardtail will fly out from
a service station (destroying it in the process) right in front of you.
Line up behind him and catch some slip stream as you go onto the bridge.
Lizardtail should then slow down as traffic becomes more congested.
You can do either two things:
1. As Lizardtail begins to reduce speed, move across to the middle of
the road and CAREFULLY weave through the oncoming traffic to pass
the congestion, then quickly get back over to the right.
2. If there is enough room, you can try squeezing your truck through
the small gap between Lizardtail and the bridge on the far-right.
Now you need to decide which route to take. I haven't seen any major
differences in time but if you're a beginner, I suggest you turn off
to the right along the DIRT ROAD. This is because you'll need to
make some sharp turns if you continue towards the SUBURBS.
DIRT ROAD
---------
Keep to the middle of the dirt track (the light brown surface). The
dark brown surface at the sides reduces your speed. Sound your horn
to clear the traffic and make your way towards the Fireball Truck
(you will need it). Watch out for Lizardtail as he likes to try and
smash you towards the side of the road. When you smash through the
wooden huts, you MAY take slight damage to your load. Keep your
speed up at all times and take the bends early. As you come out onto
the main road, you can quickly drive across to the other side to grab
a parked Fireball Truck. Now go to the paragraph marked TORNADO
STRAIGHT.
SUBURBS
-------
The moment you come into the suburbs, brake and turn left slightly to
smash straight through the wooden houses. As you destroy the last
house, brake again and turn right back onto the road towards the oil
tanker that's blocking your path. Don't follow the road that bends
round past the grass bank, instead go across the curb right next to
the oil tanker's cab. After you pass it, quickly get back onto the
tarmac, smashing the stationary Fireball Truck in the process. It
does slow you down slightly, but takes a lot less time than taking
that wide detour (and you get some extra time). BE VERY CAREFUL IF
LIZARDTAIL HAS FOLLOWED YOU BECAUSE SOMETIMES HE WILL TURN RIGHT INTO
YOU AND ATTEMPT TO FORCE YOU INTO TAKE THE LONGER ROUTE.
Now after the checkpoint, get ready to break again and turn right
towards the TORNADO STRAIGHT. Watch out for the lamp posts on the
pavement, as these can damage your load if you don't flatten them.
You can pass through the gap between the houses on the left, but I
suggest you stay on the road as this route will slow you down. If you
want, you can pick up the Fireball Truck on the left side, but be
careful when driving back over to the right.
TORNADO STRAIGHT
----------------
If you can, try lining up behind a large vehicle or Lizardtail for
slip stream. When the tornado comes onto the road, keep your eye on
the traffic in front of you. GET READY TO TURN SUDDENLY IF ANY HEAVY
TRAFFIC GETS STOPPED OR THROWN TOWARDS YOU. Hopefully Lizardtail
will either collide with some wreckage or be forced to slow down.
Now as the tornado passes in front of you, the road splits. Be
careful, it is possible for a large vehicle to get caught in the
tornado and block the route in front of you. Take the far-right
turning as this easily leads you towards the last Fireball Truck.
If by any chance, a truck has been jack-knifed across the far-right
road, go straight ahead up the dirt path. Avoid taking the far-left
road as it's long, winding and filled with oncoming traffic. Only take
the far-left road if both the other roads are blocked (very rare but it
happens). If you have to take this road it's unlikely you'll finish
ahead of Lizardtail.
FINAL STRETCH
-------------
At this point the tornado blows itself out. Now get behind any large
vehicle you can and speed towards the finish line. If Lizardtail is
behind you, stop him by cutting in front of him if he tries to pass.
===============================
8.3 STAGE 3: Dallas - Las Vegas
===============================
Loads (Nihonmaru): NORMAL - Nippon-Marru 2 ($10,000)
HARD - Nippon-Marru 3 ($13,500)
Loads (Other Drivers): NORMAL - Millennium Express ($14,500)
HARD - Big Rig ($18,000)
Routes: 2 (DIRT TRACK or MAIN ROAD)
Comment: This course is difficult because of the heavy traffic
on the winding MAIN ROAD route and the large hill on the
DIRT TRACK route. If you choose the Big Rig, expect SEVERE
slow down when you climb hills and brake for turns. If you
wish to take this load, I strongly recommend that you gain
the Muffler Power-Up beforehand.
DUAL CARRIAGEWAY
----------------
Start off by getting behind the first large container truck on the
right to catch some slip stream. Lizardtail should then fly past
along the technical dirt strip between the lanes. Get behind him and
use slip stream as much as possible until you come to the first sharp
turn where you will have to decide your route. Don't bother trying
to grab the Fireball Truck in the oncoming traffic as the risk far
outweighs the reward. Brake and drive carefully around the sharp bend
to avoid the congested traffic (sound your horn to make some vehicles
clear the road).
You will then quickly have to make a decision whether to stay on the
MAIN ROAD or take the DIRT TRACK up the hill. The MAIN ROAD is
easier to drive on, but congested while the DIRT TRACK is harder
but free from traffic. I'll leave it up to you!
DIRT TRACK
----------
You will slow down dramatically as you head uphill, so get ready to
shift your gear down. Weave your way past the large rocks rolling
down the road and then once you clear the tunnel, turn sharply to
pass the checkpoint.
Once heading downhill, you can keep going straight and fall back down
onto the MAIN ROAD. THIS WILL SLOW YOU DOWN so get on the main road
as soon as possible (there is a parked Fireball truck between the
wooden buildings, so make sure you pick that up). Alternatively, you
can brake and turn sharply to stay on the dirt track (you will need to
shift low briefly to regain speed). Make sure you pick up the parked
Fireball Truck on the right-hand side just after the Checkpoint. Now go
to the section marked FINAL STRETCH.
MAIN ROAD
---------
Stick to the right-hand lane. Sound your horn to make traffic clear
the road and carefully weave past the large vehicles. Keep the truck
on the tarmac as much as possible. If you need to go off-road
slightly, then try to keep the left side of the truck on the tarmac
for extra speed. Try smashing into the next Fireball Truck before
you reach the checkpoint as you will to take the upcoming sharp bend
carefully.
FINAL STRETCH
-------------
As you begin to go downhill, you can drive on the far-left to grab a
parked Fireball truck about halfway down if you're feeling brave (get
back on the main road straight afterwards). Sound your horn to clear
the traffic and keep on the tarmac as much as possible. Once the
road straightens out, get behind any large vehicle you can for slip
stream. Don't bother grabbing the Fireball Truck heading towards you
on the opposite lanes. Instead go for the one just ahead of you
before crossing the finish line.
==========================================
8.4 FINAL STAGE: Las Vegas - San Francisco
==========================================
Loads (Nihonmaru ): NORMAL - Nippon-Maru 2($10,000)
HARD - Nippon-Maru 3 ($13,500)
Loads (Other Drivers): NORMAL - Dump Trailer ($17,000)
HARD - Cable Cars ($22,000)
Routes: 3 (FLYOVER, RIGHT MAIN ROAD or LEFT ROAD)
Comment: Now this the big one!! Heavy traffic and sharp turns make
this the most challenging course. Basically there's nearly
NO ROOM FOR ERROR!!! If you choose the Cable Cars, you will
need to keep your speed up at all times and only brake when
ABSOLUTELY NECESSARY (ie turning). Turning in heavy traffic
can be an absolute nightmare, so get ready to shift down if you
crash. You REALLY NEED the Engine Power-Up from the last bonus
stage to stand a chance!!
FREEWAY
-------
The road will be clear until Lizardtail creeps up behind you as you
climb the small hill. Let him pass and immediately get in his slip
stream to overtake him again. The road will then become pretty
congested. Stay towards the right, sounding the horn to shift the
traffic ahead of you. Try using the slip stream from the large
vehicles when you can. Make sure you smash the Fireball truck(s) on the
right too.
You will then need to decide whether you wish to drive straight ahead
up onto the FLYOVER, follow the MAIN ROAD to the right or take the LEFT
ROAD. If you're a beginner, I suggest you stick to the MAIN ROAD.
FLYOVER
-------
Take the bends VERY CAREFULLY, especially if Lizardtail has followed
you. When you see the Fireball truck, the walls of the flyover will
disappear. You can drop down just after you've picked up the truck
onto the left-hand road. Be warned, you'll need to brake, plus turn
and hold the steering wheel to the right, to prevent yourself
crashing into the wall below (remember to counter-steer left
afterwards). Alternatively (and a much safer option), ignore the fireball
truck and keep going until you come to the end of the flyover and drop down
towards the checkpoint. Now go to the section marked TUNNEL.
LEFT ROAD
---------
This road has the same basic layout as the MAIN ROAD except there's
less traffic. However all the traffic will be coming towards you,
so be ready to weave and change lanes, especially when you see large
vehicles. At the end of this road there's a sharp bend. Brake early
and turn the wheel thoroughly to keep on the road towards the
checkpoint. Now go to the section marked TUNNEL.
MAIN ROAD
---------
Keep to the right of the road (don't worry about the iron beam) and
where necessary, weave in and out of the traffic carefully. Use your
horn to move some of the smaller vehicles and while the road is
straight, use the slip stream from the larger vehicles when you can.
Towards the end of this road, there is a sharp bend to the right.
Brake early and carefully and turn the steering wheel thoroughly to
keep on the road towards the check point and the tunnel.
TUNNEL AND SHARP CORNERS
------------------------
You will need to move very quickly and carefully to make it to the
finishing line from this point. There is a lot of congestion in the
tunnel so be on your guard (get ready to weave if necessary). Now
after the tunnel there is a sharp turn to the right. Get to the
left side of the road and then brake gently and turn, staying on the
left. There is a possibility you'll collide with some oncoming traffic,
but if you stay in the right-hand lanes, 9 time out of 10 you'll end up
in a heavy collision anyway.
Now on the small straight before the next sharp corner, move to the middle
of the road. As you reach the next sharp turn, brake slightly. Now turn
your truck left and when the first half of your cab hit the straight,
move it through the heavy traffic across to the far right. I ALWAYS end up
taking some damage here either from Lizardtail or the other heavy traffic.
This section is always VERY CONGESTED, especially if Lizardtail's nearby as
he seems to SLOW DOWN RIGHT IN FRONT OF YOU!!
Note: Any extra help or advice regarding the above section would be
appreciated.
BIG HILL
--------
Stay towards the right of the screen when you start to descend down
the big hill to avoid hitting the cable cars. Use as much slip
stream as possible.
** DON'T EVER GO TRY GOING DOWN THE NARROW SIDE ROAD ON THE RIGHT. THE
GAME WILL PUT AN INVISIBLE SHIELD IN FRONT OF YOU, SENDING YOU
CRASHING BACK DOWN THE HILL!! **
(Thanks to the guy who tried that even though he didn't know what would
happen!!)
Now just before you reach the bottom, turn quickly to the left and
cut across the pavement onto the straight. Then quickly steer back
to the right hand side. This will not only save you time but will
also prevent you from having to slow down or crashing into the wall.
However watch out for Lizardtail as he may try to force you into the
oncoming traffic. Keep going until you reach the bridge.
THE GOLDEN GATE BRIDGE
----------------------
Once on the bridge stay with the flow of traffic and line up in the
lane right of the traffic cones. There is a Fireball vehicle which
heading towards you with the oncoming traffic but I don't recommend
you try colliding with it (unless you really want to). Instead, grab
the two Fireball trucks directly in front of you and prevent Lizardtail
from overtaking by cutting in front of him. You should then pass the
finish line with ease.
===============
8.5 Score Tally
===============
REWARD: How much your load is worth at the end of the race.
TIME REMAINING: Each second of time remaining earns you $100.
WIN BONUS: If you finish ahead of Lizardtail you earn $5000.
Note: The glitch mention in section 10.0 only affects the final amount!!
****************
9.0 BONUS STAGES
****************
As mentioned previously, if you finish ahead of Lizardtail on Stages
1-3, you can take part in one of three bonus stages. Your aim is to
park your truck in a garage (represented by a green boundary). To
access all three bonus stages, you must finish ahead of Lizardtail
each time.
The main aim is to earn a power-up to help you complete the stages
more easily. However they also represent a good opportunity to earn
some extra cash and increase your score.
===================================
9.1 BONUS STAGE 1: One-Turn Parking
===================================
Keep your speed at a reasonably low level throughout this bonus stage
so you have full control over your truck.
As you begin, steer SLIGHTLY to the left so you can take the corner
more easily. JUST BEFORE you reach the turn, carefully turn right
and drive the truck around the corner. The road is fairly wide so
you shouldn't collide with any obstacles.
Now when the truck has passed the turn and is heading slightly right,
counter-steering left to straighten. Then head towards the green
boundary. Watch out here because the camera angle changes to an
overhead view which can be slightly disorientating.
Enter slowly and SLAM on the breaks when your truck is completely
inside. Don't rush in too fast as you'll hit the crates on the other
side.
If you're playing as Nihonmaru, you'll be able to complete this bonus
stage much easier as the Nippon-Maru 2 is shorter in length than the
Fuel Tanker.
Power-Up
--------
If you complete this bonus stage you will earn a new, louder horn
that enables you to clear traffic from a longer distance.
===================================
9.2 BONUS STAGE 2: Two-Turn Parking
===================================
Again try to keep your speed at a reasonably low level so you have
complete control over the truck. However because this course is
longer you will need to drive a bit faster during the beginning of
each straight.
Drive along the first straight and move your truck slightly to the
right. Now just before you reach the corner, turn your truck fully
left and drive it around the corner. Counter-steer right to
straighten out. Then drive quickly up the straight and slow down
once you're near the next corner.
As you approach, move your truck slightly to the left and then just
before you reach the corner, turn sharply right and drive your truck
around the corner.
Straighten your truck out again by counter-steering left and head
carefully towards the garage and slam your brakes the moment you're
completely inside the green boundary.
NOTE: If you're carrying the LOG TRAILER or BIG RIG then you will
need to turn even earlier and more slowly to avoid crashing into any
obstacles. Timing the turns perfectly is VERY TOUGH - you should just
clip the pavement.
Again, Nihonmaru should have it easy here as his loads are shorter.
Just remember you will need to take the corners SLIGHTLY earlier if
you are carrying the Nippon-Marru 3.
Power-Up
--------
Successfully complete this bonus course and you'll gain a Muffler
which will increase your top speed. Although it helps no matter who
you are, it's especially useful if you're playing as Long Horn as he
has the lowest top speed. It's also essential if you want to try and
race with the HARD loads.
==================================
9.3 BONUS STAGE 3: Reverse Parking
==================================
REMEMBER TO PUT THE TRUCK INTO REVERSE GEAR FOR THIS COURSE!!
IT SOUNDS PATRONISING BUT YOU WON'T BELIEVE THE NUMBER OF PEOPLE
IN MY ARCADE WHO FORGET TO DO THIS!!
Start off by accelerating and gently turning the wheel
RIGHT until your load begins to line up with the inside of the
garage. Now carefully counter-steer LEFT to line up your cab with
the load. Drive slowly for this one as descending the hill can make
your load turn off into the wall. Once you have the truck in the
desired position, drive in straight line down the hill slowly,
braking and steering very gently to the left and right to stop your
load from buckling. If it does buckle, you can try straightening it
out by shifting into low gear and driving forward. However it's very
risky and more often than not the time will run out.
Power-Up
--------
If you successfully complete this bonus stage, you will awarded with
a new, more powerful engine. Again this will help any driver, but
it's especially helpful to anyone playing as Highway Cat as her
engine power and acceleration is the worst of all.
============================
9.4 BONUS STAGE: Score Tally
============================
Technique Bonus
===============
A Grade ($3000)
---------------
Criteria: Don't collide with a SINGLE OBJECT and park your load so
THE WHOLE of your vehicle is completely inside the green boundary.
B Grade ($2000)
---------------
Criteria: Don't lose more than $150 destroying objects and park
your load so NEARLY ALL of your truck and trailer is inside the
green boundary.
C Grade ($1000)
---------------
Criteria: Successfully complete the bonus stage.
Time Bonus
===========
For each remaining second you will receive $100.
Objects Demolished Fine
========================
For each object demolished, you will be fined a specific amount which
is deducted from your total purse. Lamp posts cost you $150, crates $100
and barrels $50. If you just charge through a bonus stage, you can lose
more than the $1,000 you'll earn so care is essential!!
*********************
10.0 BONUS EXPOSED!!!
*********************
The method which allows players to pull off scores in excess of $110k has
finally been solved, thanks to the hard work of two kind readers. This
'secret bonus' is revealed to be nothing more than a glitch which only
affects certain versions of the game. So without further ado..........
1. Complete any of the four main stages in the game and wait until the
score tally appears.
2. While the score is being totalled, quickly tap the gas pedal.
The tally freezes and then jumps, causing the score to rise
significantly!! There are no set amounts to each increase.
So there we are, the most elusive aspect of the game laid bare. You
can usually tell if a high score has been achieved this way as it
doesn't end with 0. As mentioned before, this only effects certain
versions of the game as Sega have eliminated the bug in later models.
Using this method, I achieved an outrageous $135,298 on one machine!!
Note: This doesn't work on the bonus stages. And although it's
irrelevant to the FAQ, it won't work on the DC version either!!!
=========================================================================
= SPECIAL THANKS TO 'COSTPENN' & CO FOR FINALLY ENDING MY FRUSTRATION!! =
=========================================================================
******************************************************
11.0 HOW I MANAGED TO REACH $100K (WITHOUT THE GLITCH)
******************************************************
I've managed to break the $100K score mark now with every character.
My highest amount is $104,040 with Asphalt Cowboy. Here are some of the
main points I remember about gaining this amount.
* I completed Stage 2-4 with the HARD loads;
* On Stage 1, I took the CROSS-COUNTRY route. I had about 16 seconds
remaining when I finished;
* On Stage 2, I took the SUBURBS route. I had about 8 seconds
remaining when I finished;
* On Stage 3, I took the DIRT TRACK route. I had about 8 seconds
remaining when I finished;
* On the Final Stage, I took the MAIN ROAD route. I had about 10
seconds remaining when I finished. Also on the first sharp turn
after the TUNNEL, I turned and travelled up the left-hand lanes.
Fortunately, there was no oncoming traffic to deal with. On the
next turn, I quickly turned and travelled over to the right, weaving
through the heavy traffic. Lizardtail was behind me so I had no
heavy collisions. I believe this to be THE MOST IMPORTANT factor
in gaining the high score;
* I kept impact to an absolute minimum. Although I did lose reward
money on every stage, the loss never exceeded $1000;
* I finished ahead of Lizardtail each time;
* I completed all the bonus stages and gained all three power-up's. I
got two Technic A's but only managed a B on the second bonus stage.
So $105,xxx is possible!!!
************
12.0 QUERIES
************
* Have I made any mistakes?
* How many machines are actually affected by the glitch?
* If you don't succeed in completing the bonus stage, do you still
lose money from the objects you destroy? (I'm about 99% certain
you do)?
* Has anyone completed the 3rd bonus stage with Nihonmaru? I always
buckle the truck and can never recover. Any suggestions?
* What are your tips? Send them in and if they're good enough, I'll
add them to this FAQ.
ALL CONTRIBUTORS WILL BE CREDITED.
E-mail address:
[email protected]
Please mark the subject box 18 WHEELER INFO.
***********
13.0 SHOUTS
***********
* COSTPENN - The man who laid 18 Wheeler bare. Thank you, without
your help I'd still be banging my head as to why that player in
Bournemouth UK managed $108,000!!
* STEVE KORGMAN - Well what can I say? Your record score may have been
undermined but it was YOUR observations that led to the trick being
revealed in the first place!! Let's hope there's a sequel eh?!!
* DARREN WONG - For your advice on using Nihonmaru and telling me
what a "green horn" is.
* DJTAKISHI- For telling me how Nihonmaru was released in the Asian
version.
* COCONUT OF QUENDOR - Another 18 Wheeler player!!
* MR NICE 4 - Seeing you jump about on Dancing Stage: Euro Mix is
worth buying tickets for!!
* HARPREET - If you can't beat it, smash it!
* MAC - Peace!!
* RJD (Initials) - Another 18 Wheeler player ($99,320), thanks
for the competition!
* SEGA R&D #2 - For making this game
* SEGA PARK, SOUTHAMPTON UK - For having 18-Wheeler
* THE PIER, BOURNEMOUTH UK - For having an old version of the game
allowing me to verify the 'trick'
----------------------------------------------------------------
Sega and 18-Wheeler: American Pro Trucker are copyrights of Sega
Enterprises Ltd. 18-Wheeler: American Pro Trucker (C) 1999 SEGA
This FAQ (C) 2000, 2002 R-Jay (
[email protected])
(* End of File *)