Urban Strike Script
By Paul Pike ([email protected])
Created 03/25/05
Version 1.00

Urban Strike and all characters copyright of EA Games

1. Introduction
2. Choosing your copilot
3. Hawaii
4. Baja Oil Rigs
5. Inside Oil Rig
6. Mexico
7. San Francisco
8. Alcatraz
9. New York
10. Las Vegas
11. Casino
12. Underground

Version history
1.00--First and hopefully last update. This includes everything in the
game.

INTRODUCTION

[USA: 2001]

[A handheld TV has a man talking to an audience]

Man: Friends...it is time to take back America!
Man: With our volunteer angel patrols, we'll rid the streets of criminal scum!
Man: Together, we will channel our energies into showing our so-called
leaders how America ought to be run!

[The audience is pumping their fists]

Audience: Malone... Malone... Malone...!

[The next scene takes place in Malone's room with him looking evil
as an elevator rises up. the doors open, revealing a black man in a
knee-long trenchcoat]

Man: Great show tonight, Mr. Malone. You sent for me?
Malone: We're running into some static at our Hawaii station and I want
you to check it out.
Man: What seems to be the problem?
Malone: The United Special Forces Team has discovered our plan.
Malone: I suspect someone in our organization is broadcasting
information to the Strike C.O.R.E.
Man: What do you need me to do?
Malone: I want you to fly to Hawaii and oversee the operation.
Malone: We must deal with this Strike Force or our plans for the Super
Weapon may fail.
Man: I'll handle it. I know how these guys operate.
Malone: So I've learned... My son will drive you to the airport in my
private limousine.

[The elevator doors close]

Malone: Enjoy your flight...

[Inside the tower, the man talking on the phone is Agent Ego]

Ego: Ivory Tower... Come in Ivory Tower... This is agent Ego...
Voice: We read you, Ego...
Ego: I've infiltrated Malone's lair... But I think he's on to me.
Ego: He's building a deadly Super Weapon, and the first component is in
Hawaii.
Ego: I've seen blueprints, and this thing could take out a skyscraper
in a single blast!
Ego: It's powered by a huge... I've got to go... I'll tell you the rest
from the limo... Ego out...

[A birds-eye view is shown of the car outside the building]

[The ignition goes on...]

[And the car explodes!]

[Malone is shown in his room once again]

Malone: There's our lead story on tonight's news: 'Crime bosses
assassinate son of crusading media leader'...
Malone: Real story is: Switch channels on Malone and you'll get
cancelled.

[On the beach, you're shown watching the handheld TV as you pick up
your cell phone]

You: Hello?
Voice: Commander, it looks like your vacation is going to be cut short.
You: I knew I shouldn't have brought this phone.
Voice: Our friend H.R. Malone is up to his old tricks again.
You: So what's the plan?
Voice: Lucky for you the disturbance is right there in Hawaii.
Voice: Meet us at our mobile command post on Oahu in 30 minutes.
You: Aloha. Fruit drinks away!


CHOOSING YOUR COPILOT

Willy Agguillar: Bravo
Origin: Nicaragua

A freedom fighter, he can put a clip of bullets into the air & sign his
name with them.

Jill Fishbein: Legal
Origin: Israel

Aircraft weapons are her life. Makes good pilots look great & leaves
bad guys full of holes.

Peter Demitri: Cossack
Origin: Russia

Too many action films for him. Fast on the draw & strong as an ox, but
lacks concentration.

Mark Douglas: Long-Haul
Origin: United States

When the going gets tough, the smart look up Mark. Jack of all trades,
he's great.

Erich Newhauser: Newguy
Origin: Germany

New to the team & untested. Partnered with an experienced pilot, I
think he'll do fine.

Jim Flaherty: Outback
Origin: Australia

Gambles on horses, never with his pal's lives. I know who I would want
at the winch.

Simon Freeman: Freeperson
Origin: United Kingdom

An eagle-eyed sharpshooter & loves his craft. Everything else takes 2nd
place to him.

Atsuko Matsumoto: Stinger
Origin: Japan

An ex-smuggler with a 6th sense. She can winch and shoot bad guys at
the same time.


HAWAII

[You're shown in the briefing room with the General. On your wrist is a
computer where you get all your info from]

General: Welcome back, Commander. Our target this time is H.R. Malone.
General: Not only is Malone one of the richest men in the world, but
he's recruited...
General: Millions of fanatical followers ever since he lost that
Presidential election a few years ago.
You: Yeah, the dude could sell invisible ink to a counterfeiter.
General: He's been buying up choice real estate in all 50 states and
Mexico to use as training camps...
General: For his paramilitary organization. And he's hired renegade
weapons experts and foreign generals...
General: Who became mercenaries in the wake of military cutbacks.
You: Did we send someone to get his plans?
General: Yes. Agent Ego. But he won't be coming back...
You: That makes it personal. Ego was my buddy. We flew together in the
Jungle campaigns.
You: What happened?
General: Malone penetrated his cover and shut him up with a car bomb...
General: But not before Ego uncovered Malone's plan to build some sort
of Super Weapon.
General: Malone has an attack squad right here in Hawaii implementing
Phase One.
General: That's where you come in.
You: I was wondering why you pay me the big bucks.
General: We need to investigate his attacks on four observatories.
General: He's stealing their 30-foot mirrors, but we don't have a clue
what he wants them for.
You: Sounds like he's got a personal hygiene problem...
General: We also think he's not the real H.R. Malone. We got a tip from
a plastic surgeon who says...
General: He can tell us the true identity of our madman.
General: The surgeon fears for his life and is hiding on the islands.
General: Locate the surgeon and we'll know who this evil genius is.
You: Great, another evil genius.
You: Why can't I ever fight an evil idiot?
General: We've got the new Mohican Attack Chopper waiting for you
outside.
General: Download the missions to your wrist communicator and prepare
for flight. Good luck, Commander.

Mission/enemy/item info:

1. Visitors Center

Two radar sites mounted on visitors center buildings
1. Malone's men have taken
over 2 of the visitors
center buildings and
are covering the north
side of the island with
an alert zone. Knock
out the radar sites.

2. Telescope Mirrors

Recover four telescope mirrors. Take to barge in north-east corner.
Don't drop 'em
2. Track down the enemy
armored trucks stealing
the mirrors and blast
them. Airlift the cargo
to the barge and hover
over the landing pad
to auto-unload.

3. Stealth Ships

Stealth ships codename: Shadow
3. Eliminate the enemy
stealth ships. Stop
them before they escape
with the stolen
mirrors.

4. Plastic Surgeon

Rescue the plastic surgeon
4. Rescue the plastic
surgeon in the jungle.
He can tell us the true
identity of Malone.
Get him out alive!

5. Enemy Bridge

Blow up enemy bridge
5. Transfer into the
Blackhawke chopper &
destroy the bridge &
vehicles protecting the
small island. This will
secure the island from
further attacks.

6. Green Berets

Green Berets hiding in the jungle: Look for purple smoke signal. Bomb
on south island.
6. Hover & auto-unload an
eradication bomb onto
the smoke flare in the
SW jungle to blast a
clearing. Then get our
troops out. Snipers may
fire on the clearing.

Barge

Strike C.O.R.E. barge  Ready for drop-off of mirrors
Our barge is in the
north-east corner of the
area. Landing personnel
will assist you in
unloading the cargo.

Gator

ZX4 Gator Gunboat  Armor: 150  Power: 5
Computer designed
for optimum aquatic
camouflage. They
seem to form from
the surface scum &
vanish back into it.

XP3

XP3 Bulldog HUMV  Armor: 100  Power: 5
This tracked, highly
maneuverable ground
vehicle takes
perimeter patrol
duties in difficult
terrain situations.

AAA Bunker

Anti-aircraft bunker  Armor: 75  Power: 2
Just a noisemaker.
Might hurt your
ears but not your
fuselage. The last
thin to take out
in a firefight.

Fuel Drums

Fuel drum contains: 100 units of fuel

Pick up fuel drums when
you are low on fuel.
Your vehicle cannot
hold more than a full
tank of fuel.

Ammo Crates

Ammo crate contains a full reload of firearms
Pick up ammo crates to
reload your weapons.
You cannot carry more
than a full load.

Armor Repair

Armor repair toolbox
When you pick up an
armor repair box
your armor is restored
to full strength.

Landing Zone

Landing zone
These pads are safe drop
off points for MIA's and
POW's. Your vehicle's
armor is increased for
each person you drop off
here.

Mission completions:

Mission 1: Nothing

Mission 2: Nothing

Mission 3: Nothing

Mission 4: Nothing

Mission 5: Nothing

Mission 6: Nothing

Legal:

[You're shown talking to someone]

You: Hey, 'Legal!' Beach party get a little out of hand? Wanna give
them something to remember you by?

Mission failures:

Landing Zone--
General: Smart thinking! Without a landing zone you can have a full
load of passengers and no place to go!

Mirrors--
General: You broke the mirrors! That's some seriosu bad luck! This will
reflect badly on your record!

Blackhawke--
General: Well, that threw a wrench in it! You destroyed your own
chopper!

Plastic surgeon--
General:  You took out the doctor! Your career is going to need some
reconstructive surgery!

Eradication bomb--
General: Bad delivery! Maybe you should be working for the postal
service!


BAJA OIL RIGS

[Debriefing]

[The wall monitor shows two pictures. On the left is a bearded man. The
one on the right is Malone]

Surgeon: When I met Malone, he wasn't Malone. I met a man who had no
recognizable features.
Surgeon: Fire had destroyed him and I needed to rebuild his face.
Surgeon: I asked him for a photo and he gave me the photo on the left.
Later...
Surgeon: Right before surgery, he showed up with the photo of Malone on
the right and insisted I use it.
Surgeon: It was not until years later that I realized this guy was
actually Drug Lord Carlos Ortega!
You: So that's what happened to the other half of the Ugly Club!
You: I wondered why Ortega's body was never found in the bus after the
Jungle campaign.
You: Then again, there wasn't much bus left either...
Surgeon: Ortega fully assumed Malone's identity and sent assassins to
eliminate me!
Surgeon: I have been hiding on the islands ever since.

[Briefing]

General: The Green Berets you rescued have learned that Malone's plans
include launching the stolen mirrors...
General: Into space on a satellite reflecting device to use with his
laser weapon.
General: We are still searching for the location of the laser.
General: Our own satellites have spotted a Destroyer visiting 3
retrofitted oil rigs off the Baja Coast.
General: We believe Malone is stockpiling jets. Your mission is to
clear the rigs of enemy weapons and personnel.
General: Be prepared for enemy contacts and for possible rescue
missions at sea.
General: We have not cleared the area of civillians yet to avoid
alerting them to our presence.
General: If needed for rescues, recapture our stolen transport chopper.
General: Finally, deny enemy fighters air space and destroy them before
they launch a strike on the coast.
General: Prepare the largest rig for a ground attack. Your new MR9
assault rifle will aid you once inside.
General: The MR9 is a combination weapon, accepting both 200 rounds of
caseless ammo and 9 rockets.

Mission/enemy/item info:

1. Radar Station

Radar at pumping station and oil fields
1. Destroy the pumping
station and emergency oil
fields on the coastal
cliffs. Blasting these
monitoring stations
will keep them from
tracking your location.

2. Small Oilrigs

Secure smaller oil rigs  Protected by phalanx weapons
2. Destroy the two smaller
oil drilling platforms.
Take out the enemy
weapons guarding the
rigs to reclaim the
transport chopper and
landing zone

3. Passengers

Sinking cruise ship attacked by enemy warships
3. Save the 20 known
survivors of a cruise
ship blasted by the
enemy. Fly them to
safety at the small rig
nearby before their
ship sinks or explodes.

4. Destroyer

Intercept enemy Destroyer  Covers large oil rig with alert zone
4. Intercept Malone's
Destroyer. It has
already disabled one of
our friendly Russian
Boomers & could attack
the coast if not
stopped.

5. Russian Sub

Russian nuclear submarine disabled by Malone's Destroyer
5. Airlift the crew of the
Russian Boomer to
safety. Then skyhook a
repair cargo from the
awaiting tugboat to
their engineers before
the reactor melts down.

6. Jet Fighters

Blast enemy fighters before take-off
6. Destroy enemy planes
on the large oil rig.
Blast the jets before
they take off. Watch
for jets on the
aircraft elevators.

7. Main Oilrig

Eliminate all enemy weapons then blast ops building to secure large oil
rig
7. Secure the large rig
then land your chopper
nearby and go inside.
We believe that copilot
'Stinger' is being held
captive in one of the
outside rig buildings.

Scorpion

Scorpion Attack Chopper  Armor: 300  Power: 50
Your evil 'twin'.
An anti-helicopter
chopper with a dual
cockpit and 2 chin
turrets.

Phalanx MX

Phalanx MX  Armor: 150  Power: 30
Gyroscopic tracking
& auto motion-targeting
systems. Capable of
creating a literal wall
of projectiles. Deadly.

X9 Sea Snake

X9 Sea Snake Gunboat  Armor: 150  Power: 30
Highly maneuverable
gunboat with speed
& ultra-quiet engines.
Silent as a serpent,
with a deadly bite.

AAAMXL Flack Cannon

AAA MXL Flak Cannon  Armor: 150  Power: 20
Large, firestanding
rapid-fire weapon.
Big bark, big bite,
big funeral if you
aren't careful.

Armored AA Bunker

Armored Antiaircraft Bunker  Armor: 150  Power: 25
Steel walls make this
snug little boom box
hard to damage.
Rapid fire gun can
swiss cheese you
if you're a step
too slow.

GUI Pitbull

Pitbull Antiaircraft Cannons  Armor: 200  Power: 25
Sharpshooting ship-
mounted antiaircraft
gun. Short range but
accurate & aggressive.
Lives up to its name.

Transfer Zone

Transfer Zone
This pad is used to
transfer to an
alternate vehicle.

Landing Zone

Landing zone
These pads are safe drop
off points for MIA's and
POW's. Your vehicle's
armor is increased for
each person you drop off
here.

Fuel Drums

Fuel drum contains: 100 units of fuel

Pick up fuel drums when
you are low on fuel.
Your vehicle cannot
hold more than a full
tank of fuel.

Ammo Crates

Ammo crate contains a full reload of firearms
Pick up ammo crates to
reload your weapons.
You cannot carry more
than a full load.

Armor Repair

Armor repair toolbox
When you pick up an
armor repair box
your armor is restored
to full strength.

Mission completions:

Mission 1: Nothing

Mission 2:

[You're briefed about the latest mission]

Copilot: A cruise ship was just attacked and is sinking! You have less
than 3 minutes to save the passengers!

Mission 3: Nothing

Mission 4: Nothing

Mission 5: Nothing

Mission 6: Nothing

Mission 7: Nothing

Stinger:

[You're talking once again]

You: Hey, 'Stinger!' I'll bet when you used to smuggle cargo, you never
thought you'd never thought you'd get to 'be' cargo. Glad to have you
aboard!

Mission failures:

Blackhawke--
General: Well, that threw a wrench in it! You destroyed your own
chopper!

Cruise ship--
General: That mission is a wash! There goes your guest appearance on
Love Boat!

Repair crate--
General: Bad delivery! Maybe you should be working for the postal
service!


INSIDE OIL RIG

[No briefing this time]

Mission/enemy/item info:

1. Gun Cams

Surveillance gun-cams
1. Knock out the 4 machine
gun surveillance camera
installations. These
cameras not only alert
the area of your
presence, but they are
also deadly!

2. Enemy F29

Destroy enemy jet fighters
2. Destroy the planes
getting ready for take-
off. They must be
stopped before they can
begin an off-shore
attack run.

3. Agent

Keith Michaels  Codename: Maverick
3. Find Agent Maverick. He
was wounded setting the
air strike beacon & is
lost somewhere in the
rig. Locate him to get
the code to arm the
beacon.

4. Beacon

Set air strike beacon
4. Reach the far corner of
the rig & activate the
air strike beacon.
Enter the correct
activation code to
begin broadcasting the
signal. Then escape!

Ammo Crates

Ammo crate contains a full reload of firearms
Pick up ammo crates to
reload your weapons.
You cannot carry more
than a full load.

Armor Repair

Armor repair toolbox
When you pick up an
armor repair box
your armor is restored
to full strength.

Mission completions:

Mission 1: Nothing

Mission 2: Nothing

Mission 3:

[The agent begins talking to you]

Agent: I'm sure glad you showed up!Set the A-button on the airstrike
beacon and then get out! Don't worry about me. I know my way out.

Mission 4: Nothing

Mission failure:

Setting the wrong button on the beacon--
General: You didn't finish all of the missions! Try again.


MEXICO

[Your chopper is seen taking off from the oil rig as planes come to
bomb the hell out of it!]

[Briefing]

General: Malone has been manufacturing powerful ground assault vehicles
in an old auto plant in Mexico.
General: He has hired out-of-work weapons & game designers & they have
been designing prototype G.A.V.s.
General: We believe the blueprints for these are housed in the modern
business buildings. They're easy to spot.
General: He is also holding Strike C.O.R.E. pilots prisoner in a P.O.W.
camp nearby.
General: Get our people out of there! You know what to do. Good luck!

Mission/enemy/item info:

1. Scout Team

Rescue our scout team  Knock out towers first
1. Shut down early warning
towers protecting the
area around the POW
camp. Then bust our
Strike scout team out
of their prisons.

2. Enemy Camp

Destroy enemy battle camp
2. Destroy the enemy's
battle camp. This will
keep reinforcements
from attacking our
landing zone.

3. Contractors

Rescue defense contractors
3. Rescue the imprisoned
defense contractors.
Paratroopers are
dropping in to execute
them at any moment.

4. GAV Plans

Steal GAV plans
4. The plans for Malone's
ground assault vehicle
are being held in his
design & drafting
buildings. Steal the
Super Weapon plans
from these buildings.

5. GAVs

Destroy GAVs  Armor: 5000
5. Knock out the GAV guard
then take command of an
enemy GAV to destroy
the other GAVs. The
thick skin of a GAV
is too heavily armored for
the Mohican's guns.

6. Factory

Blast TNT shack & expose smart bomb
6. Blast open the shack
containing the smart
bomb powerful enough to
close Malone's factory
for good! Carry it to
the factory and drop it
on his front doorstep!

Wolverine

X-Raid Wolverine tank  Armor: 250  Power: 25
Incredibly accurate
sonic triangulation
sighting & targeting
weapons system. It
shoots faster than
your rotor can beat.

AAAM Flak Cannon

AAA M flak cannon  Armor: 100  Power: 25
Low powered popgun.
Barks like a guard
dog, bites like a
flea. You have bigger
worries.

Landing Zone

Landing zone
These pads are safe drop
off points for MIA's and
POW's. Your vehicle's
armor is increased for
each person you drop off
here.

Fuel Drums

Fuel drum contains: 100 units of fuel

Pick up fuel drums when
you are low on fuel.
Your vehicle cannot
hold more than a full
tank of fuel.

Ammo Crates

Ammo crate contains a full reload of firearms
Pick up ammo crates to
reload your weapons.
You cannot carry more
than a full load.

Mission completions:

Mission 1:

[You're talking to one of the people you rescued]

Scout: My buddy's inside the armored barrack! He's been tortured!
You'll have to land and get him out before it blows!

Mission 2: Nothing

Mission 3: Nothing

Mission 4:

[Your copilot is speaking to you]

Copilot: We have the plans! At 5000 points of armor,it looks like the
GAVs are best destroyed by another GAV! To hot wire it, blow fuse C.

Mission 5: Nothing

Mission 6: Nothing

Mission failures:

Blueprints--
General: We needed those blueprints! Without them we don't know how to
hot wire the new GAVs!

Contractors--
General: The contractors perished! That wasn't in their contract! Good
thing that Legal wasn't flying with you!

Copilot--
General: You sizzled your copilot! Without him, how are you going to
bring your troops home?

Scout team--
General: This isn't a game, Commander! You've been playing too much
'Shockwave' and it's cost us some very good men!

Smart bomb--
General: Oops! You managed to destroy the only bomb big enough to
destroy the factory!

Landing zone--
General: Did you get your brains by mail? Where do you expect to place
our wounded men?


SAN FRANCISCO

[Malone is in his penthouse looking evil again]

Malone: Idiots!
Malone: If one pilot could take those troops out, I didn't want them
anyway!
Malone: That well designed weaponry is the only thing I will miss. Of
course, I still have more...

[Briefing]

General: Malone's purchase of Alcatraz and the Presidio Military in the
late 90's...
General: Put his army in a prime position to take out San Francisco.
General: Strategy tells us he plans to cut off the city by destroying
the Bay & Golden Gate Bridges.
General: Check them for bombs and neutralize ASAP.
General: Informants have told us he is completing work on a new laser
weapon in his hi-tech labs.
General: Blast these labs in Golden Gate Park and destroy the laser
weapon prototypes inside.
General: Then destroy Malone's communication center, west coast
corporate offices and tank depot.
General: Intelligence notes that one of Malone's generals is on site.
Neutralize him before going on.
General: Finally, secure a landing zone on Alcatraz, land and enter the
prison.
General: One of our top pilots, 'Long-Haul', has been captured and is
being held prisoner in a maximum security cell.
General: Get past Malone's prison guards and security system and break
'Long-Haul' out of there!
You: Boy, with a laundry list like this...
You: Am I glad you got me this Watchcom!

Mission/enemy/item info:

1. GGate & Baybridge

Destroy bombs on Bay & Golden Gate Bridges
1. Protect the Bay &
Golden Gate bridges
from time bombs.
Shoot the bombs to
dislodge them.

2. Radio Tower

Destroy Malone's radio tower
2. Destroy Malone's radio
tower to stop the
transmission of your
location.

3. Corp HQ West

Destroy Malone's west coast corporate HQ
3. Destroy Malone's five
corporate HQ buildings.
This will affect his
ability to command his
armies in the city.

4. Army Base

Wipe out Presidio tank depot
4. Destroy the Presidio
tank depot. Blast all
of the tanks and
buildings. Be on the
lookout for advanced
smart bomb weapons
you can use.

5. Micron Labs

Micronics high-tech research center in Golden Gate Park
5. Destroy Malone's
research center where
he is completing work
on his laser weapon.
Blast the labs and
destroy any weapon
prototypes inside.

6. Homebase

Home base being attacked
6. Your landing zone is
under attack!! Secure
the LZ building by
clearing it of all
enemy forces.

7. Henchman

Stop Malone's right-hand man from escaping
7. Silence Malone's
henchman: he will try
to run for it. Take
him out before he can
escape to warn the
other cult leaders.

8. Alcatraz

Take over Alcatraz
8. Secure the landing zone
& land at Alcatraz.
Clear the guard towers
then enter the prison.

AF487 Hover Chopper

AF 487 Hover Chopper  Armor: 200  Power: 100
Uses a transom-mounted
propeller & steers
like a dream. An ideal
sub-sonic urban air
vehicle recently
designed by a little
old terrorist.

Land Shark Arm V

Land Shark Arm V tank  Armor: 300  Power: 40
Street smart urban
assault tank. Low-
slung and well-
armored. Hard to
hit. Harder to hurt.

HMF Armadillo

HMF Armadillo tank  Armor: 250  Power: 50
Armored like a manhole
cover so bring your
can opener. Carries
surface-to-air
missiles.

AAAM Flack Cannon

AAA M flak cannon  Armor: 100  Power: 20
Low power popgun.
Barks like a guard
dog, bites like a
flea. You have bigger
worries.

Smart Bomb

Smart Bomb  Power: 1000
Pick this up and then
drop it off in the middle
of a group of enemies.
Then get out of the way.

Fuel Drums

Fuel drum contains: 100 units of fuel

Pick up fuel drums when
you are low on fuel.
Your vehicle cannot
hold more than a full
tank of fuel.

Ammo Crates

Ammo crate contains a full reload of firearms
Pick up ammo crates to
reload your weapons.
You cannot carry more
than a full load.

Mission completions:

Mission 1: Nothing

Mission 2: Nothing

Mission 3: Nothing

Mission 4: Nothing

Mission 5: Nothing

Mission 6: Nothing

Mission 7: Nothing

Mission 8: Nothing

Mission failures:

Bridges--
General: The good news is: the traffic on the bridge is all cleared up.
The bad news: so is everything else!

Henchman--
General: Hey slowpoke! You let the enemy commander escape to Alcatraz!


ALCATRAZ

[No briefing again]

Mission/enemy/item info:

1. Sensors

Blast motion sensors
1. These motion sensors
alert the region ahead
to your presence.
They also unlock locked
gates. Destroy them to
proceed.

2. Blueprints

Weapon blueprints
2. Take out the 6
commanders guarding
the blueprints of
Malone's secret weapon
& grab the plans.

3. Weapons

Destroy weapons stockpile
3. Locate & destroy the
M-16X weapons that
Malone is stockpiling
for his army.
Blast open the crates
and grab the contents.

4. Long Haul

Find Agent Long-Haul
4. Locate the jail cell
holding Long-Haul and
blast it open to free
him. He'll show you
the way to the exit.

Ammo Crates

Ammo crate contains a full reload of firearms
Pick up ammo crates to
reload your weapons.
You cannot carry more
than a full load.

Armor Repair

Armor repair toolbox
When you pick up an
armor repair box
your armor is restored
to full strength.

Mission completions:

Mission 1: Nothing

Mission 2: Nothing

Mission 3: Nothing

Mission 4:

[Long-Haul speaks to you]

Long-Haul: Thanks for busting me out of there. If you can cover me,
I'll lead you out!


NEW YORK

[The Super Weapon is shown powering up, then shooting a laser off a
satellite and hitting the World Trade Center] (Ironic, isn't it?)

[Briefing]

General: Malone has changed his tactics.
General: He is using a full force air strike and attacking civillian
targets in New York City.
General: This has caused widespread panic on the ground. Fleeing
civilians have pinned down our ground troops.
General: We need you to airlift in there and take out the Malone
Building command center.
General: Civilians are trapped in upper stories of burning skyscrapers.
His troops are keeping rescue away.
General: Take out as many of the enemy aircraft as you can find. This
will slow the attack.
General: Then figure out what you can do to rescue those civilians &
move them to a secure area. Special info...
General: Just arrived states that the NAFTA leaders are meeting in the
World Trade Center which has been in...
General: The center of this confusion. We believe they are being held
hostage.
General: Be on your toes. Good luck.

Mission/enemy/item info:

1. Financial HQ

Malone's financial headquarters  Alerted by two radar buildings
1. Take out Malone's HQ to
blind his monitoring of
the attack on NYC. Take
out the two buildings
south of his HQ first
to shut down the alert
zone on the area.

2. Civilians

Rescue civilians from burning buildings
2. Save the 27 civilians
from the burning
buildings. Get them
to safety before the
roofs begin to
collapse.

3. Choppers

Dispose of enemy choppers on rooftops protected by one radar building

3. Dispose of Malone's
enemy choppers located
in a rooftop depot on
the east side of town.

4. NAFTA Members

Rescue NAFTA leaders from damaged World Trade Center
4. Fly to the Trade Center
and save the 20 NAFTA
business leaders before
the Trade Center
suffers further damage.
Hit the radar building
east of the WTC first.

5. Trade Center

Time bomb in WTC  C4 plastique explosives
5. Disarm the time bomb in
the World Trade Center.
Land on the pad next to
the buildings and send
your copilot inside to
cut the correct wire.

Scorpion

Scorpion Attack Chopper  Armor: 300  Power: 50
Your evil 'twin'.
An anti-helicopter
chopper with a dual
cockpit and 2 chin
turrets.

AAAMXL Flack Cannon

AAA MXL Flak Cannon  Armor: 150  Power: 20
Large, firestanding
rapid-fire weapon.
Big bark, big bite,
big funeral if you
aren't careful.

Unload Civilians

Landing zone
These pads are safe drop
off points for MIA's and
POW's. Your vehicle's
armor is increased for
each person you drop off
here.

Ammo Crates

Ammo crate contains a full reload of firearms
Pick up ammo crates to
reload your weapons.
You cannot carry more
than a full load.

Fuel Drums

Fuel drum contains: 100 units of fuel

Pick up fuel drums when
you are low on fuel.
Your vehicle cannot
hold more than a full
tank of fuel.

Mission completions:

Mission 1: Nothing

Mission 2: Nothing

Mission 3: Nothing

Mission 4:

[You're talking to one of the people you rescued]

Hostage: I heard those guys inside say that you should not cut the
green wire on the bomb.

Mission failures:

Civilians--
General: You blew it! There were too many civilian casualties!

WTC--
General: The idea was to save the World Trade Center! Don't get so
wired next time.


LAS VEGAS

[Malone in his room looking evil again]

Malone: My best plans lie in ruins! I can't believe he tore through my
airforce!
Malone: Who is this pilot anyway?!
Malone: Blasting New York City was just a test of my laser's true
powers.
Malone: Let's see how well he operates when I take our their top
military and political leaders!

[Briefing]

General: Las Vegas is under siege!
General: Malone's forces have sealed off the city and are patrolling
the main Vegas Strip.
General: Malone's headquarters are heavily defended.
General: You will need to take back the city before attempting an
assault on his fortress.
General: Further attacks of Malone's laser on Norad & Airforce One have
allowed us to zero in on its location.
You: Yes! Now I can hurt him where it counts...
You: And pay him back for Ego!
General: Triangulating the beams indicates that Malone has the Super
Weapon in a hidden base near Las Vegas.
General: In order to secure the city, neutralize all enemy radar and
weaponry.
General: Once the city is secured, clear a landing zone at Malone's
casino and land for a ground assault.
You: Tell Intelligence they outdid...
You: Themselves on this one...
You: Maybe I will finally get to...
You: Meet this scumbag face to fist!

Mission/enemy/item info:

1. Commander

Capture radar Commander
1. Find the radar command
vehicle & capture the
Commander. He will tell
you the locations of
the hidden radar sites.

2. Radar

Destroy hidden radar units
2. Find & destroy the
early warning radar
units hidden on
civilian structures &
landmarks around the
city. Look for the
rotating dishes.

3. Roadblocks

Clear road blocks
3. Malone's henchmen have
put up roadblocks &
are attacking civilians
fleeing the area.
Open the roads with a
few rockets before any
vacationers are lost.

4. Strip

Clear strip of enemy weapons
4. Destroy the enemy
weapons that have the
city under siege. Clear
the famous strip of
enemy SAMs & ground
assault vehicles.

5. Powergrid

Knock out power grid
5. Knock out the power
relay station on the
edge of town. When it
is destroyed the enemy
defenses will weaken &
their targeting systems
will fail.

6. Casino

Capture Malone's casino
6. Clear Malone's casino
HQ of hostiles. Blast
the AAA guns protecting
the landing zone on the
lighted cement parking
lot in front.

7. Casino

Land and enter casino
7. Set your attack
chopper down on the
landing zone &
enter Malone's casino
on foot.

Land Shark Arm V

Land Shark Arm V tank  Armor: 300  Power: 40
Street smart urban
assault tank. Low-
slung and well-
armored. Hard to
hit. Harder to hurt.

XP3 Bulldog HUMV

XP3 Bulldog HUMV  Armor: 100  Power: 5
This tracked, highly
maneuverable ground
vehicle takes
perimeter patrol
duties in difficult
terrain situations.

Wolverine

X-Raid Wolverine tank  Armor: 250  Power: 25
Incredibly accurate
sonic triangulation
sighting & targeting
weapons system. It
shoots faster than
your rotor can beat.

Fuel Drums

Fuel drum contains: 100 units of fuel

Pick up fuel drums when
you are low on fuel.
Your vehicle cannot
hold more than a full
tank of fuel.

Ammo Crates

Ammo crate contains a full reload of firearms
Pick up ammo crates to
reload your weapons.
You cannot carry more
than a full load.

Armor Repair

Armor repair toolbox
When you pick up an
armor repair box
your armor is restored
to full strength.

Mission completions:

Mission 1:

[Your copilot speaks to you]

Copilot: With some 'urging' I think we can get him to tell us where the
radar units are located.

Mission 2: Nothing

Mission 3: Nothing

Mission 4: Nothing

Mission 5: Nothing

Mission 6: Nothing

Mission 7: Nothing

Mission failures:

Commander--
General: Nice shooting Tex! Now the radar commander is dancing with
Elvis!


CASINO

[No briefing]

Mission/enemy/item info:

1. Pit Bosses

Casino pit bosses: they alert casino guards to your location.

1. Take out Malone's pit
bosses and roving
spies stationed near
the back of the casino.
Eliminating them will
make it safer to move
around the area.

2. Cashier Booth

Cashier booth: hostages trapped inside
2. Blast the casino booth
and rescue the hostages
held inside. Warning:
the booth is invincible
when it has a red light
on top. Bust it open
when the light is gone.

3. V.I.P.

V.I.P. high roller: she knows location of Malone's hideout
3. Malone has a high-
roller locked in a
back room. Free her
from captivity: it is
believed that she knows
the secret entrance to
Malone's hideout.

4. Machine Guns

Destroy change booth gun sites
4. Knock off the machine
gun sites in the change
booths around the
casino. Warning: these
booths are invincible
when they have a red
light on top.

5. Shuttle

Ride the shuttle to Malone's underground hideout
5. Move to the transfer
zone at the secret
entrance & climb into
the shuttle car. This
will take you to
Malone's secret
underground hideout.

Ammo Crates

Ammo crate contains a full reload of firearms
Pick up ammo crates to
reload your weapons.
You cannot carry more
than a full load.

Mission completions:

Mission 1: Nothing

Mission 2: Nothing

Mission 3:

[The VIP talks to you]

VIP: Malone's hide out is a warroom built under a crater in the Nevada
Desert. There's a shuttle car under one of these change booths.

Mission 4: Nothing

Mission 5: Nothing


UNDERGROUND

[The shuttle car is shown zooming down a tunnel]

Mission/enemy/item info:

1. Enemy Weaponry

Clear enemy weapons
1. Clear the area of enemy
weaponry to make your
assault easier. Look
for fixed AAA weapons
and mobile tank weapons
currently on the move.

2. Enemy Barracks

Blow up enemy barracks
2. Neutralize the enemy
troops by blowing up
their barracks.

3. Central Control

Take out Central Control
3. Blow away the laser
control center. Clear
the area of enemy
weapons & take out the
banks of controls
before another blast
can be fired.

4. Laser Control

Destroy laser control unit
4. Destroy the laser
control box attached
to the base of the
laser weapon. Without
it, the laser won't be
able to target its
blasts.

5. Expose Laser

Destroy laser housing
5. Blast open the steel-
reinforced room that
houses the laser weapon.

6. Malone's Quarters

Destroy Malone's quarters
6. Knock a hole in
Malone's fortified
private ready room. It
is heavily defended
outside & Malone may
have armed bodyguards
inside with him.

7. Capture Malone

Capture Malone
7. Capture Malone as he
tries to make a break
from his command post.
Pick him up with your
skyhook: he must not be
allowed to escape!

8. Destroy Laser

Destroy laser weapon
8. Transport Malone to the
laser weapon & drop
him on the gun before
his explosive vest
detonates.

Fuel Drums

Fuel drum contains: 100 units of fuel

Pick up fuel drums when
you are low on fuel.
Your vehicle cannot
hold more than a full
tank of fuel.

Ammo Crates

Ammo crate contains a full reload of firearms
Pick up ammo crates to
reload your weapons.
You cannot carry more
than a full load.

Mission completions:

Mission 1: Nothing

Mission 2: Nothing

Mission 3: Nothing

Mission 4: Nothing

Mission 5: Nothing

Mission 6: Nothing

Mission 7:

[Malone is caught on your hook while hanging over the Super Weapon]

Malone: You may have won the battle! But I intend to win the war!
Explosively!

Mission 8:

[Malone meets his demise as he is blown up with the Super Weapon]

Mission failures:

Malone--
General: You dope on a rope! You should have dropped Malone on the
laser to destroy them both!


ENDING (if you can call it that)

[The picture shows silhouettes of you and a few other people relaxing
after saving the world on a tropical beach with a phone flashing red as
the credits roll across the screen]