Tintin in Tibet walkthrough by Pietjepuk ([email protected])

+-----+
|Index|
+-----+

I.            Intro
II.           Controls
III.          Walkthrough
IV.           Credits
V.            Copyright Notice

+---------+
|I. Intro |
+---------+

Tintin in Tibet is made after the comic book from 1960. The cartoon-like
graphics really give the game an unique look. In the game you follow the
story from the comic, so you'll be climbing onto mountains, running away
from a yeti and much much more.

+------------+
|II. Controls|
+------------+

B                -         Jump

Y                -         Run

Start            -         Pause

Down             -         Duck, go down stairs, pick up

Up               -         Go up stairs

Left             -         Walk to the left

Right            -         Walk to the right

Down + left      -         Crawl to the left

Down + right     -         Crawl to the right

+----------------+
|III. Walkthrough|
+----------------+

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 1
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

Start by walking to the right while avoiding the luggage by jumping over it
and  avoid the running children by pressing down. After a while you'll come
across a man, he'll tell that the rails have been cut. Keep on going to the
right and get a package, than make your way passed the steam that is coming
from the train  and stop before the broken rails. When you're hurt than you
can pick up the  apple that is laying on the train. To reach it you'll have
to use the ledge a  bit on the right of the train, use the package to reach
it and quickly  run to the  left, than jump onto the rock and jump onto the
train, go passed the steam and get the apple. After that jump down and grab
the package, take it with you to the hole in the rail and throw the package
on it. Than use the package to get to the other side and after that use the
part of wood to get to the other side. Go a little bit further and you will
see a kid falling into the water, go after him and jump into the water. The
swimming pretty  easy, the only thing you'll have to do is to avoid all the
death trees and the other rubble.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 2
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

After you're done talking to Captain Haddock make your way to the right and
be  careful for the waiters that are coming out of the doors, avoid them by
ducking when they're near. Now go down the last stairs and go to the right,
jump over the dog and the luggage and go to the reception. The receptionist
will tell you that he already gave your letter to the captain, so now go up
the stairs again and go to the right to reach the captain. Go back down and
to the left after Tintin read the letter, watch out for the luggage and the
maids and jump  over the dogs that are coming out of the doors. Once you've
reached the television the level will be done.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 3
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

After you're done talking to the captain make your way down the first stair
and go to the left, talk to the guy standing there and he will tell you his
son is  waiting for you a little bit further. Take the lower path so you'll
only have to  avoid the swinging jars and the guys carrying wood. Now go up
by the second stairs and get the apple if you need it. After a while you'll
come  across a boy with a ball in his hands, talk to him and he'll drop the
ball and  run away, pick it up and go to the right. Now walk totally to the
right to get a extra life, after that go back and go up, let your dog smell
the ball and you've finished this level.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 4
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

Start by making your way to the right until you come across a guy who tells
you that you have to search for a guy named Tarkey. Now go to the right and
avoid all the stuff that is coming your way like barrels in the water, pots
that are  falling down and other stuff and is falling of the roofs. After a
while you'll come across a girl who's afraid to cross the water, to get her
to the other side you'll have to pick up a crate and put it in front of her
, than she will stand on it and you have to put another one in front of her
until she reaches the other side. When she does reach the other side she'll
tell you that Tarkey is on the other side of the street. Than pick up a box
and take it  with you, put it under the spot where the apple is located and
use it to get  the apple. The rest of the level excits out of more avoiding
barrels and pots, when  you finally make it to the end talk with Tarkey and
you've completed the level.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 5
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

Go to the right and be careful that you don't fall down, on the right is an
extra  life located on loose brick, get it if you feel lucky. After that go
to the left and watch out for the yak and the rock that comes rolling down.
Jump totally to the left to talk to a guy, he'll tell you that yaks like to
eat fresh grass. Than  go a bit up and to the right and grab the grass that
is laying  there. Now go up and go to the left where the yak is and put the
grass on the right side so that you're able to jump over him. After that go
up again and  go to the right, avoid the yak and the small boulder and grab
the apple if you need it. Than  slide down and jump on one of the platforms
in the middle, if you miss than you'll have to start all over again. Now go
to the  right again and pick up the grass, put it at the edge and jump over
the yak. After that go up again and you've finished the level.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 6
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

Before jumping into the water to save your dog, go to the right and get the
extra life. In  the water you can climb up the rocks, to do it just swim up
against them. If you  stay on the upper side for a while you can climb on a
rock and come back on the surface where you can grab an apple. A little bit
further is another apple that you can get if you stay up.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 7
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

When the level starts the guide tells you that you have to stay on the left
side  of the pillars otherwise you'll fall down and die. After you are done
talking to him you'll start running down the mountain. The biggest thing to
worry about is to stay on the left side of the pillars, if you're nearing a
pillar on the right  side just jump and you'll jump to the left side. Other
obstacles like rocks and death trees are avoidable by jumping over them and
pressing down to slide next to them.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 8
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

Go to the left and go up, pick up the rock laying a bit before the snowball
to get it rolling. Than follow it and use it to go up, now pick up the next
rock  to get the next snowball moving. Once again go after the snowball and
and go to the left, start running when going up the hill and be careful not
to fall down. Follow the  path up and watch out for the snowball that comes
rolling down. Then go to the right again but watch out for the snow that is
falling down. Go down after the part with the footprints and take the stone
away  by the snowball. Now jump onto the snowball and go up, than go to the
left and jump over the gap. After that keep walking to the left and get the
apple located below if you need it, now go up again and dodge the snowball.
To reach the captain and to finish the level go to the right.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 9
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

Go to the right and take the lower path to get an apple if you need it, now
go  back to the left and take the upper path. Walk to the right while being
careful for flying wreckage, when you reach the shipwreck jump over the gap
and get the ice-axe from the guy. Now go into the wreck and go to the left,
but be careful because you can get hit by everything in there so just crawl
and you should be alright. Pick up the rope lying in the middle of the ship
and get out of there.  Once you're back outside go back to where you picked
the apple and stand against the mountain, jump onto the part where ther are
small openings and Tintin will use the ice-axe. Jump from rock to rock till
you come across a rock where Tintin ties his rope onto. Go down and jump on
the  rope, than Tintin will use it swing to the other side. Then go further
until  you see the same sort of openings where you used your ice-axe in the
beginning. Jump towards it and hold up and the Y button so that you'll hang
on to the mountain, than climb to the top. Go further and watch out for the
rock and pick up the apple, then further some more until you reach your dog
He's digging by the pile of snow, pick it away by pressing down and Y and
than Tintin goes in.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 10
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

Walk to the right and go down until you reach the bottom, if you're in need
of some health than go to the left and grab an apple. Watch out for the bat
and the falling rocks though and go further to the right. Now use your ice-
axe to climb up and go a bit further, a rock will come rolling down, run to
the left to avoid it. After that go up, on the right is a apple if you need
it and  than go to the left to go further. After that go up again and go to
the left to go further and go to the right for another apple. Watch out for
the bat  and remove the rock from the boulder to make it roll down. Than go
after the boulder and use it to reach the upper part, now go further to the
left  and climb up using your iceaxe but be careful for falling rocks. Once
you're up, remove the rocks to make another boulder fall down. Use the rock
again to reach further and hang on to the wall using your iceaxe. Than wait
until Snowy pushes a rock down and than use it to go further.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 11
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

Note: To make your partner swing on the rope you'll have to get as far away
each other as possible, also watch out for snow because that will also make
your character lose his grip.

Button  Action
------  ------

Y       Pin your iceaxe into the mountain.

B       Switch chars


Make your way  up until Captain Haddock is almost out of the screen and pin
your ice-axe into the mountain, than switch over to the Captain Haddock and
go up with him. Do this till you reach the second legde on the right, climb
onto it and swing the other climber to the right. Than swing the other char
to the right and continue going up and to the right until you'll see a thin
part of snow above you.  Go trough it and go totally up, you can see a time
bonus on the right side but if you didn't make too many mistakes than it is
not necessary. Get Tintin in the upper left corner as close as possible and
go to  the right with Haddock until he lets go, that way he'll swing to the
other side. Now let Haddock stand on the ledge and than swing Tintin to the
other side, do that a few more times until you see the yellow scarf, get it
with Tintin and you've finished the level.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 12
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

Walk  all the way to the right while being careful for small avalanches and
weak parts in the road. After a while rocks will be coming your way, try to
jump over them and jump over gaps when you have the wind in your back. When
you're passed the part with the boulder that's coming from behind jump onto
the wall and use your ice-axe to climb up. Now use the falling ledges to go
to  the  other  side, keep going to the right and keep on a look out for an
opening  for a cave. Once you've found it go in and get the apple laying on
the  left passed the lake. Than go to the right and be careful for bats and
falling  rocks, if you walk slowly than you'll be able to avoid them. Watch
out for falling boulders by the lake area and exit the cave at the end. Now
you're back outside again, make your way to the right passed the collapsing
way and exit the level.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 13
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

Talk to the monk sitting near you and then go down the stairs on the right,
than talk to the monk there and he'll tell you that you have to hit the two
drums in the right order. So get to the left and repeat everthing the monks
do, after  you've completed that the door will open. Then go further to the
left while avoiding the monks by going up and down, go up the stairs in the
end  and  go to the right. Than write down the images from the wall because
you'll be needing them later on, once you've done that go further and go up
the  stairs  again. After that make your way to the left avoiding the monks
and go up the stairs. The next puzzle requires you to sort out the books by
matching their colour. When you've done that go back down the stairs and go
to the right, go down the stairs again and keep on going to the right, than
go  up  the stairs again and talk to the monk. Now walk over to the symbols
and  put them in the right order using the writings. After you're done with
that  go through  the door and go up again, follow the path and talk to the
monk,  he'll  tell you to find the right tone of the bell, so listen to the
tone and go  into  the room. Than pick up the time  bonus and pick up the a
who you think has the right tone, if you've picked the wrong one go back to
the monk again and listen to the tone.

8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8
                               Level 14
8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8-8

In the last level you're being chased by a yeti and you'll have to be quick
because  if  he catches you than you'll die instantly. Start running to the
right and get passed the first falling boulder, than stop before the second
boulder  and  go  further. The yeti stops after you ran over the collapsing
path, than  jump over all the gaps while watching out for the boulders that
are coming down. Now the yeti will come after you again, after the boulders
you'll see a big rock where you have to hide behind to avoid the yeti. Wait
until he  passes you and go further, he'll come at you from the right so go
back  and  hide behind the rock again. Go further again and take the higher
road when you can, now keep on running to the right and you'll reach Chang.

Congratulations, you've finished Tintin in Tibet.

+-----------+
|IV. Credits|
+-----------+

Nintendo, for making a system that plays this game.

Infogrames, for making this game.

CJayC, for running GameFAQs.

Herge Moulinsart, for creating Tintin.

+-------------------+
|V. Copyright Notice|
+-------------------+

This  file is  Copyright (c)  2003-2005 Pietjepuk. All rights reserved. This
file was entirely written by me, you may not take it in whole or in part and
claim  it  as  your  own.  You  may  not alter it in any way. All associated
characters are copyright (c) to Herge Moulinsart.