_____ _
|_   _| |__   ___
 | | | '_ \ / _ \
 | | | | | |  __/
 |_| |_| |_|\___|

_____ _ _           _
|  ___| (_)_ __  ___| |_ ___  _ __   ___  ___
| |_  | | | '_ \/ __| __/ _ \| '_ \ / _ \/ __|
|  _| | | | | | \__ \ || (_) | | | |  __/\__ \
|_|   |_|_|_| |_|___/\__\___/|_| |_|\___||___/





==============================================================================
___       _                 _            _   _
|_ _|_ __ | |_ _ __ ___   __| |_   _  ___| |_(_) ___  _ __
| || '_ \| __| '__/ _ \ / _` | | | |/ __| __| |/ _ \| '_ \
| || | | | |_| | | (_) | (_| | |_| | (__| |_| | (_) | | | |
|___|_| |_|\__|_|  \___/ \__,_|\__,_|\___|\__|_|\___/|_| |_|

==============================================================================



Hey guys, Bkstunt here doing a walkthrough on the gameboy game The Flinstones.

Being one of the longest-running cartoon shows, it's only natural that a few
Flinstones games were released, especially during the beginning of the video
game era. This particular game seems to be based (or made because) of the 1994
movie "The Flintstones", which is why you'll see this game referred to at
times as "The Flintstones: The Movie". Yeah, the movie... as I recall, the
ONLY good thing about the movie was Halle Berry... y'know, in tiger skins and
stuff...

This is also an effort to help out the GameBoy FAQ Completion Project located
at Gamefaqs.com, which is a project designed to have a FAQ for every gameboy
game released. If you feel like helping, go over to the contributor boards at
gamefaqs and help out!

Also, this guide was written rather quickly and probably won't see any
updates barring any HUGE piece of info I missed, which is doubtful. Since
it's a habit though, here's my email (Y'know, in case you want to send a
lovely "Thank You" email or something).

Gregorio31 @ gmail . com



=====================
- Table of Contents -
=====================

ACT 1:   -------[FL-1]
ACT 2:   -------[FL-2]
ACT 3:   -------[FL-3]
ACT 4:   -------[FL-4]
ACT 5:   -------[FL-5]
ACT 6:   -------[FL-6]
ACT 7:   -------[FL-7]

Credits:   -------[FL-CRE]



===============
THINGS TO KNOW:
===============


Pop the game in... power on and... hey, its The Flintstones! Go ahead and let
the screen stay on the title if you want to see some of the credits... Hmm,
"David Bland"... what a name!

Ok, time to play. You can start a new game from the start menu. You can also
take this time to look at the options. In the options menu you can do several
things, such as setting your life count (2-4), your continue count (0-2), and
listening to the sound effects and music. You can also choose to turn the
music, sound effects, or both off if you wish.



A Button is Jump

B Button does.. uh, hmm... well you need it to stomp on some buttons!



============
WALKTHROUGH:
============


==============================================================================
                                  ACT 1
=====================================================================[FL-1]===


Fred starts off on top of his work equipment, so slide down the bronto and
collect the bowling balls. Keep sliding and you'll near the end of the beast,
where you can jump on a bird to get some more bowling balls. Keep jumping on
it for a "C" rock while your at it (more kills just gives you points).

Further on is some bronto heads to step on. You could also just fall down and
walk underneath. The snapping one will hurt you, naturally... beyond that grab
the star ball to save. Now jump on the wheel for some more collecting. You'll
advance to another screen.

This screen is another wheel screen. Jump on the first one. As it falls (which
it will shortly) you can choose an upper or lower path. The lower path has
more bowling balls, but the upper path has an energy ball. Take your pick
and get to the save. Now, there's another wheel here, so you'll have to again
pick the bottom or upper path. Once again the upper path has an energy ball,
but shortly into the lower path is an ARCADE GAME.

You can go up to this arcade game and use the "C" rock as a credit and it will
let you play SPACE INVADERS. Really cool!


After getting past that short section, Fred will be in his car. This section
is entirely composed of jumping over various obstacles such as acid, rocks,
and dinosaur heads. There's a energy ball halfway through this area in case
you need it, but just be ready to jump and you'll have no problems.


After all that you'll be below a ledge. Gather up the balls and head left.
You'll soon see a button and an energy ball if you need it. Mash the button
(you need to press B) and use the ledges. The bush here is an enemy that drops
a C rock. You'll be at another screen after this. Go forward and defeath the
small enemies and gather balls. You'll see a save ball soon. Past that are
some waterfalls. Get past the first two but drop down the third one and get on
the lower right ledge. There's a heart down here with a button. Use it to make
ledges appear above you. Interestingly enough, you can take the upper or lower
path here, each leads to a different screen. Let's do upper, since we made
those ledges appear.


In this next screen, you'll see a bush that has a C rock when you kill it,
and then you'll be frustrated by the heart you can't reach. Don't worry, just
continue down the stage until you find the button and go back to the start.
Ledges will be here now and you can nab not one but TWO hears. SWEET. Leave
this screen by exiting to the right.

You'll now be in the area that you would have been if you took the LOWER path
from our choice before.


Kill the triceratops for a C rock and move forwards. You'll encounter several
waterfalls, but just keep going past them. You'll fight another triceratops
and reach a save point. It's pretty easy, just remember to get to the TOP log
when you jump from the waterfall to any ledge.


Keep going and you'll see an arcade down below you. Past that you drop down.
Now, you may want the arcade, but patience... you can't get to it yet. Keep
heading right and you'll soon hit a button. NOW you can go back and get to it.
The arcade machine is called "Dino Dash" and is a version of PAC MAN. It's
pretty bad, though....

Keep heading right past the buttons.  You'll find a cache of bowling balls
past the big drop. Keep heading right to get to a boss.

-----------------------
BOSS: SABER TOOTH TIGER
-----------------------

First, notice the big bars on the bottom left telling you that this kitty
essentially has 4 hearts (you have to hit it when it has none, too). It sits
over there and jumps up and down, dropping stuff on you. Dodge the debris and
stomp on his tail to hurt it. You have to do that 3 more times. However now
the cat will jump up off the screen and come down somewhere else, with its
shadow telegraphing where it will be. You likely have more health than the
beast though, so I have no doubt you'll win.

Act 1 complete.


Note: In between acts you can take part in one of several mini-games, such as
Flintstones versions of Simon Says and Whack a Mole. Some of them are pretty
fun! You can win extra lives by doing good.




==============================================================================
                                  ACT 2
=====================================================================[FL-2]===



Looks like we are Barney now. Fun.


Right away, a baby will crawl towards you. These things are enemies, but you
can't kill them. This game isn't rated "M" after all! Also, Barney collects
teddy bears, not bowling balls.

Move through the level, descending downwards and grabbing teddy bears. If you
want to collect them all, be sure to explore! The left path leads downwards to
a save star. There's about 9 bears in this first screen before you get to a
second.

On this second screen, go up the ledges avoiding the babies and drop down to
the pit. There's some bears here and a heart. Ride up and continue to the
right. You have chances to bounce on some babies and reach a lot of teddy's
if you try, but it's pretty hard to get the timing down. Further in is a
save point. Right past the save point is open gaps with elevators. Take
your time and get your jumps right. No point in being hasty! Near the end
is bunch of bears and a button that you can use to get to them. Hit it and
grab the bears, then onwards to the next screen.

You're outside now. The second building (the bowling arena) has a dino infront
of it that drops a C rock. Keep exploring this area for teddy bears. The third
building has a save point in front of it. Keep heading right for another
screen.

This next area is full of rooftops, making you zoom around. Don't bother
killing the bees, but the triceratops can drop C coins. Keep sliding to the
right. You'll find a save point on a roof with an energy ball underneath. Past
that take the upper path: there's lots of teddy's up there and a heart. Keep
heading down the roofs to reach the street. A new screen is nearby.

This screen is filled with bears and has an arcade game featuring the classic
game "Snake!" that you can play if you wish. Hit the button nearby and gather
up the bears, moving upwards to a new screen.

You're in a toy store now. Be careful of snake things and giant spinning tops.
Keep heading right and you'll soon reach a save point. Note that some of the
platforms break apart here too. Keep heading right and use the platforms to
reach a button that opens the way forward. Theres also a -SPACE INVADERS-
arcade machine nearby. This screen's exit is close too, just keep going right.


Ok, time for a challenge. Gather the bears and energy orb here. Before hitting
the button, be ready to sprint to the right! The ceiling will begin to FALL
DOWN SLOWLY on you. Gather up the bears as you pass, but DON'T STOP going
right. You'll barely make it if you don't stop.

This next room has a ceiling that goes down every so often, but stops before
crushing you, so be SURE to stay on the bottom level when it comes down and
don't rush. In the next room be careful of the gaps and jump them lest you
slide down. Move up to the higher level. Cross the top here and be careful
of enemies in the way of your sliding. At the end drop straight down and to
the left for a heart, then use the ledges to the right. Stay on the upper path
to reach a save point. From here you can take the lower path to a -DINO DASH-
arcade game (-PACMAN-) or the upper path to a button.

This opens up a path in front of you and down by the arcade. Head through it
to continue. You have a chance to grab another energy ball further in, but
note that the platform will break. Keep going and you'll find BAM BAM!



Once again you will play a mini-game between acts.




==============================================================================
                                  ACT 3
=====================================================================[FL-3]===


Well we are playing as Fred again. Looks like stupid Fred is part of the
scandal now.


We're inside of the Slate building. Our goal here (even if the game doesn't
tell you) is to get the lift working. To do so we need to visit rooms and turn
the buttons on in a certain order to power up the lift icons. It took me a
while to figure this out! :) Also note that to enter doors you need to press
up.

Ok, in this first room go up the stairs above you. At the highest level you'll
see a "LIFT" sign and three buttons. Hit the middle one, then the left one,
then the right one. One of the lift sign's buttons should light up. Head to
the left and enter the upper door you'll find.

In this next room head to the right. You'll see the lift we're trying to
activate as well. Climb up the right side of this room and you'll see a
-DINO DASH- arcade game on the way up. At the top you'll see a button to
press. Press it. Move over to the left side of the room and descend (you
can get C rocks from the birds here). There's another button on the WAY down
on the left side that you should hit SECOND and one at the bottom that you
should hit THIRD. This will light up a second lift light. Now make your way
back up to the very top of the left hand side, where there's a door.

This third room is pretty small: it's got a button on a ledge and two below
on the floor. Hit the platform one first, then the left floor one, then the
right floor one. BAM! All done. Take the lower door here and go try out the
lift in the lift room!


You are now on the roof. Head to the right and kill the shrubs and small bugs
until you see a save star. Jump down a level to get it. You can walk to the
left for more bugs, bowling balls (finally) and a heart. Head back to the
right and make your way across the rooftop. More bowling balls and even
another heart await you. At the end you'll get to another screen.

You're on some more roof tops, however there are gaps between the roofs with
some moving elevators. Falling down will cause INSTANT DEATH. Ba da DUM. Be
careful and you'll be ok. The next screen has a -DINO INVADERS- arcade game
to your left. Here you'll have to drop down to your right. Careful, there's
a bush thing down there. Drop down two more times to the next bush thing. Now
on THIS drop, press right to get an energy ball, a heart, and a save point.
Keep heading down and eventually you'll reach a boss fight.


------------------------
BOSS: EVIL CORPORATE GUY
------------------------



Ok, what you need to do here is grab a cup from the LEFT and fill it up with
water from the RIGHT. See the arrows on the desk? Once the cup is FULL you
need to set the cup there.

While you need to do that, the corporate guy is going to bounce around on one
side or the other. He bounces in a set pattern, so use simple timing to avoid
him. Also, when he gets back in his chair/starting position, he will knock all
placed cups down.

What I did was fill up a cup, hang out by the desk, and AS SOON AS HE CAME
BACK TO THE CHAIR I set the cup down. He'll drink the cup and lose a life bar.

Keep doing this until you win!




==============================================================================
                                  ACT 4
=====================================================================[FL-4]===



Well, Barney has been fired now, so we're playing as Betty and trying to find
food in the forest.


Head to the right. There's some lizards, small bugs, and various flying things
to watch out for in this level, but nothing really hard. To the right is a
horizontal platform to be aware of, and a button down on the right. Hit it to
raise some blocks further on. Now travel left on the lower path. Be careful of
the spikes! Head down to the very lower level and you'll have to traverse a
spike pit on the platforms. Not too hard. At the end, use the horizontal ones
to get up to a BIG hill, where you can have fun sliding all the way down to a
new screen.


In this new screen, your main goal is to be to the lower right to a button
so you can continue. You can also find TWO energy balls now, one in the upper
left corner and one on your way to the lower right corner. To get to the
lower right, you need to climb a bit and work your way to the right and down,
then to the left and down, then further in to the right. There's a cache of...
what the heck is Betty even collecting? Food I guess... Grab it all and hit
the button. Some rocks will fall too, so don't touch them!

Go back to the left and scale the right side of the screen using the
trampolines. Be careful of the spikes. At the top you can head to the left
for an energy ball and more food. Go to the right where two ledges will
rotate counterclockwise. Use it to reach a slope to the right. If you fall
just retrace your steps. The next screen is shortly away.

Here RUN to the right. The floor will slowly go up, so race to the right and
jump on the ledges as you go. If you just go as fast as you can you'll make
it.


The next two screens you'll have to navigate a volcano. You'll need to dodge
fireball creatures, bouncing rocks, and cracks in the volcano where lava is
coming through (not steam, lava). There will also be plenty of food to collect
and a few sliding sections, but at the end of the second screen this act will
be complete (so you can afford to take quite a few hits if you have full
health).



==============================================================================
                                  ACT 5
=====================================================================[FL-5]===


Well, we're Fred again, on the run from the police.


This first screen is you walking across a bunch of rooftops (like the bowl
a rama and the mcdonalds). There's a save point and an energy ball to find.
Be careful of the triceratops and the policemen. And yes you can kill the
policemen. GTA FLINTSTONES.


Keep going and you'll enter what appears to be the sewers. Keep moving
forwards and avoid the pits (instant death). Note the weird Fred-looking
faces spitting out water? Weird! Avoid the spikes and get to the door at the
end.

You'll be in a room with four doors aftewards, that have numbers at their
bases. I didn't explore all of them, but here's what you can do to finish
this level.

Take the upper right door (4). This room is filled with THOMP like creatures.
Between the thomp's are blocks you need to stand on as the water will rise
and fall. There's an energy ball and a "1" door up ahead. In the next room,
head right and take the "4" door.

In this next room, ride the faces upwards. You'll need to jump to the next
face as you go, and hit a button and jump on some blocks at one point, but
keep heading up to the "4" door.

Past this door is a short platform with more water and thomps. Enter the next
door and run to the right (a thomp is chasing you). Keep going and use the
next face to go upwards and the third face to go down. You'll need to travel
up again and hit a button to make some blocks appear that you can use to
travel right and exit the screen.

You are outside now! Watch out for bugs and flies! Keep heading right, but
beware of those leaves over the gaps as they FALL after you stand on them.
As you push onwards, there will be trees to slide on, so be careful. There's
a save point out here as well as a 1-up near the exit.

In the next screen, they remember to give us bowling balls again. Head left
and drop down (don't bother going up) and take the lower right path to
another exit. In the next screen climb the tree and get the save point. Head
down and grab the energy ball, then head right to a boss fight.



------------------
BOSS: CAVEMAN THUG
------------------


Get ready to jump. All this guy does is essentially runs back and forth
trying to ram you. When he misses, he's vulnerable and you can jump on his
head to hurt him. Pretty darn easy. However, the whole time small items will
drop out of the trees, so you have to DODGE them while hurting the ramming
caveman.




==============================================================================
                                  ACT 6
=====================================================================[FL-6]===


Well, we are Wilma now. Our goal in this chapter is to go get the bird that
will help out Fred.

Head to the right and be careful of the bombs, who start a countdown and go
BOOM after awhile. You can also collect diamon-shaped food. You'll find a
save point and an energy ball as you go on, you'll reach a new room.

This room has spikes on the right that will move to the left, so be sure to
get into an alcove so you can be safe. Well, safe and get a ton of diamonds
and an energy ball. The next screen has the same saw blade wall with NO
alcove's, so HURRY and jump up as fast as you can.


The next two screens are full of a ton of wheel/ramp platforming sections.
There's only really two things to keep in mind here: 1, when there are
monsters on the tracks you don't need to jump! You can go right over them!
And 2, be ready at ANY time to jump to a new wheel!

After the two wheel sections you'll be in the slate building. Go up the
two BIG staircases and enter the top door. In this second room, travel up
and once again go through the top door. In this third room, travel left and
enter the far left door.

In this room you need to fight against the bird as it flies from the left to
the right in a "U" pattern. Pretty easy, and not a boss, just stomp on him 3-4
times until you win.




==============================================================================
                                  ACT 7
=====================================================================[FL-7]===


Ok, we are Fred once again, and we need to rescue BAM BAM and Pebbles.


We start out in a factory. Get on the converyor and head right. There are
pistons here that bang downwards; be sure to WALK underneath them. There's
also sections where pipes will throw flame up, so JUMP past that. Keep going
past the save ball and past the spikes to a new screen.


Keep heading right, past more pistons and spike pits (using the platforms they
give you). Notice the save point? Dang, they're giving us a lot of those!
Keep heading right to a new screen. Here you have to head upwards using the
assembly lines. Pretty easy. Rembmer you can jump through the small blocks.
At the top head right into another new screen.


We... appear to be on a parade? Lots of elephants will draw carts to the left
as you head right. Be careful of the spike floor (stay up on the carts) and
the carts with small spikes on them. It's not hay, it HURTS you. You'll also
have to make some BIG jumps from platform to platform to continue, but its
pretty easy. You'll come to a save point here as well. Keep going and you'll
enter another screen.

More elephants! This portion of the elephants is shorter, but still has a
save point. Just keep doing what you were doing and enter a new screen.

Here the screen will pan to the right, and you'll need to use blocks to jump
past barriers. Bowling balls will be here to tempt you: grab as many as you
can but DON'T forget about escaping. Escape first, bowling balls second. After
you leave this screen RUN RIGHT, as you're about to be crushed. You'll make it
in the nic of time though. The next screen has three buttons and the kids!
Hit the middle button, the the left, then the right, but be quick as the
ceiling is falling. Once you touch the kids, a boss fight will start!


-----------
BOSS: CLIFF
-----------

Finally, the game's ultimate boss, the sleazy cliff.

This battle is surprisingly easy. You'll be on the left hand side and cliff
will be running away from you. There will be rocks that you and cliff will
have to jump, as well as falling debri that YOU will have to avoid. It falls
in pairs of two though, further away from you and then closer to you. Pretty
easy to avoid.

Cliff is quite the runner though, so see those glowing bowling balls? Grab
them as you run and chuck them at Cliff. He'll blink like he's been hurt, but
in reality all you are doing is slowing him down. When he gets close to you,
stomp on his head. THAT will make him lose health. Keep doing that until you
are victorious!






Congrats on beating The Flintstones!



========
Credits:
========
[FL-CRE]

Gamefaqs Gameboy Completion Project for providing the motivation. No way I
would have done this without that! This time I'll also thank Diet Cherry
Vanilla Dr. Pepper. That's the longest drink you'll ever see in any game faq
anywhere! There ya go, Zylicyde!


~Fin